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cnv.location.tatooine.class.trooper.imperial_technician

  • 1. - Agh... surrender... I--I surrender! Please!
    Progresses:
    • 2. Option - I accept your surrender.Player - All I need is the location of your base. Tell me that, and you can go.
      +50 Influence : disapproves.
      +200 Influence : approves.
    • 4. Option - Start making yourself useful.Player - Coordinates for your hideout--now.
      +200 Influence : approves.
      +200 Influence : approves.
    • 8. Option - Talk or you're dead.Player - You have five seconds to tell me something interesting.
      +50 Influence : disapproves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 9. - Gorik... Colonel, Colonel Gorik, that's our CO. He's testing stuff... bombs, mines. A Republic guy designed them.
        • 11. - Gorik wants to know if it all works how the Republic guy said. So we... we test it for him.
          • 12. Option - I know all of that.Player - I'm familiar with your operation. What I need is the location of your base.
          • 16. Option - I'd love to meet Gorik.Player - Care to tell me where I can find the colonel now?
          • 20. Option - You're boring me.Player - I want your base, not Gorik's life story.
            • 21. - Base... base coordinates. Here, on this data... d--datapad.
              • 23. - Please... mercy, m--mercy....
                • 24. Option - Very well.Player - You're free to go, soldier. Thank you for your cooperation. +50
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                • 26. Option - Sure, why not?Player - I'll spare you, for whatever good that does you. +50
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                • 28. Option - No mercy for Imps.Player - Havoc Squad doesn't leave survivors. +50
                  +200 Influence : approves.
                  • 32. - This man surrendered, Lieutenant--executing him violates our rules of engagement.
                    • 33. Option - You're right, Sergeant.Player - We'll cut this guy loose, since he was helpful. +50
                      +200 Influence : approves.
                    • 35. Option - It isn't your call.Player - I'm in command here, Sergeant. I say who lives or dies.
                      +50 Influence : disapproves.
                    • 37. Option - You felt differently on Taris.Player - I seem to remember you telling me I should execute a cooperative Imperial back on Taris.
                      +50 Influence : disapproves.
                      • 38. - That... that was totally different, Lieutenant. That man was a mass murderer with a lifelong history of indiscriminate brutality.
                        • 40. - This man is just a technician. He has surrendered and cooperated. We cannot execute him now.
                    • 45. Option - Defending your fellow Imps?Player - Whose side are you on here, Dorne? Ours, or theirs?
                      +50 Influence : disapproves.
                      • 50. - Accuse me of treason all you like, Lieutenant--it doesn't change the facts of the matter.
                        • 52. - Executing this man violates numerous regulations governing enemy interactions. Those regulations exist for a reason--we cannot simply break them whenever we choose.
                          • 53. Option - All right, he can go.Player - Get out of here, Imp. +50
                            +200 Influence : approves.
                          • 55. Option - Fine--but this isn't over.Player - I'm not going to forget about this, Dorne. +50
                          • 62. Option - Watch me. [Kill the Imperial.]Player - I make the decisions here--and I say he dies. +50
                            +50 Influence : disapproves.
                  • 65. - Oh, no. No, no!
                    • 68. <Conversation Exit>
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.tatooine.class.trooper.imperial_technician
Other Sites:
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            "Text": "Agh... surrender... I--I surrender! Please!",
            "LocalizedText": {
                "enMale": "Agh... surrender... I--I surrender! Please!",
                "frMale": "Agh... je me rends... je me rends ! Piti\u00e9 !",
                "frFemale": "Agh... je me rends... je me rends ! Piti\u00e9 !",
                "deMale": "Ah... Kapitulation ... i-ich ergebe mich! Bitte!",
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            "Text": "All I need is the location of your base. Tell me that, and you can go.",
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                "enMale": "All I need is the location of your base. Tell me that, and you can go.",
                "frMale": "Je veux juste que vous me disiez o\u00f9 se trouve votre base. Parlez et je vous laisse partir.",
                "frFemale": "Je veux juste que vous me disiez o\u00f9 se trouve votre base. Parlez et je vous laisse partir.",
                "deMale": "Ich brauche nur die Position Eurer Basis. Wenn Ihr mir das sagt, k\u00f6nnt Ihr gehen.",
                "deFemale": "Ich brauche nur die Position Eurer Basis. Wenn Ihr mir das sagt, k\u00f6nnt Ihr gehen."
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                "enMale": "I accept your surrender.",
                "frMale": "D'accord.",
                "frFemale": "D'accord.",
                "deMale": "Ich akzeptiere Eure Kapitulation.",
                "deFemale": "Ich akzeptiere Eure Kapitulation."
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            "Text": "Coordinates for your hideout--now.",
            "LocalizedText": {
                "enMale": "Coordinates for your hideout--now.",
                "frMale": "Donnez-moi les coordonn\u00e9es de votre cachette.",
                "frFemale": "Donnez-moi les coordonn\u00e9es de votre cachette.",
                "deMale": "Die Koordinaten Eures Verstecks - sofort.",
                "deFemale": "Die Koordinaten Eures Verstecks - sofort."
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            "LocalizedOptionText": {
                "enMale": "Start making yourself useful.",
                "frMale": "Rendez-vous utile.",
                "frFemale": "Rendez-vous utile.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You have five seconds to tell me something interesting.",
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                "enMale": "You have five seconds to tell me something interesting.",
                "frMale": "Vous avez cinq secondes pour me donner des informations int\u00e9ressantes.",
                "frFemale": "Vous avez cinq secondes pour me donner des informations int\u00e9ressantes.",
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                "enMale": "Talk or you're dead.",
                "frMale": "Parlez ou vous \u00eates mort.",
                "frFemale": "Parlez ou vous \u00eates mort.",
                "deMale": "Sprecht oder Ihr sterbt.",
                "deFemale": "Sprecht oder Ihr sterbt."
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
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            "SpeakerB62Id": "7AsOsgA",
            "Text": "Gorik... Colonel, Colonel Gorik, that's our CO. He's testing stuff... bombs, mines. A Republic guy designed them.",
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                "enMale": "Gorik... Colonel, Colonel Gorik, that's our CO. He's testing stuff... bombs, mines. A Republic guy designed them.",
                "frMale": "Gorik... Colonel, le Colonel Gorik, c'est notre OC. Il fait des tests... des bombes, des mines, con\u00e7ues par un gars de la R\u00e9publique.",
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                "deMale": "Gorik ... Colonel, Colonel Gorik, das ist unser Kommandant. Er testet Zeug ... Bomben, Minen. Ein Kerl von der Republik hat sie entworfen.",
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            "SpeakerB62Id": "7AsOsgA",
            "Text": "Gorik wants to know if it all works how the Republic guy said. So we... we test it for him.",
            "LocalizedText": {
                "enMale": "Gorik wants to know if it all works how the Republic guy said. So we... we test it for him.",
                "frMale": "Gorik veut savoir si tout fonctionne comme l'a dit le gars de la R\u00e9publique. Alors on... on teste pour lui.",
                "frFemale": "Gorik veut savoir si tout fonctionne comme l'a dit le gars de la R\u00e9publique. Alors on... on teste pour lui.",
                "deMale": "Gorik will wissen, ob alles so funktioniert, wie es der republikanische Typ erz\u00e4hlt hat. Also ... testen wir es f\u00fcr ihn.",
                "deFemale": "Gorik will wissen, ob alles so funktioniert, wie es der republikanische Typ erz\u00e4hlt hat. Also ... testen wir es f\u00fcr ihn."
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            "Text": "I'm familiar with your operation. What I need is the location of your base.",
            "LocalizedText": {
                "enMale": "I'm familiar with your operation. What I need is the location of your base.",
                "frMale": "Je sais tout de votre op\u00e9ration. Ce que je veux, c'est l'emplacement de votre base.",
                "frFemale": "Je sais tout de votre op\u00e9ration. Ce que je veux, c'est l'emplacement de votre base.",
                "deMale": "Ich kenne Eure Operation. Was ich brauche, ist die Position Eurer Basis.",
                "deFemale": "Ich kenne Eure Operation. Was ich brauche, ist die Position Eurer Basis."
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            "LocalizedOptionText": {
                "enMale": "I know all of that.",
                "frMale": "Je sais tout \u00e7a.",
                "frFemale": "Je sais tout \u00e7a.",
                "deMale": "Das wei\u00df ich alles.",
                "deFemale": "Das wei\u00df ich alles."
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            "SpeakerB62Id": "0000000",
            "Text": "Care to tell me where I can find the colonel now?",
            "LocalizedText": {
                "enMale": "Care to tell me where I can find the colonel now?",
                "frMale": "Vous savez o\u00f9 je peux trouver le colonel ?",
                "frFemale": "Vous savez o\u00f9 je peux trouver le colonel ?",
                "deMale": "W\u00fcrdet Ihr mir wohl sagen, wo ich den Colonel jetzt finden kann?",
                "deFemale": "W\u00fcrdet Ihr mir wohl sagen, wo ich den Colonel jetzt finden kann?"
            },
            "LocalizedOptionText": {
                "enMale": "I'd love to meet Gorik.",
                "frMale": "J'aimerais beaucoup rencontrer Gorik.",
                "frFemale": "J'aimerais beaucoup rencontrer Gorik.",
                "deMale": "Ich w\u00fcrde Gorik zu gerne treffen.",
                "deFemale": "Ich w\u00fcrde Gorik zu gerne treffen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want your base, not Gorik's life story.",
            "LocalizedText": {
                "enMale": "I want your base, not Gorik's life story.",
                "frMale": "Je veux votre base, pas la biographie de Gorik.",
                "frFemale": "Je veux votre base, pas la biographie de Gorik.",
                "deMale": "Ich will Eure Basis, nicht Goriks Lebensgeschichte.",
                "deFemale": "Ich will Eure Basis, nicht Goriks Lebensgeschichte."
            },
            "LocalizedOptionText": {
                "enMale": "You're boring me.",
                "frMale": "Vous me fatiguez.",
                "frFemale": "Vous me fatiguez.",
                "deMale": "Ihr langweilt mich.",
                "deFemale": "Ihr langweilt mich."
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            "Text": "Base... base coordinates. Here, on this data... d--datapad.",
            "LocalizedText": {
                "enMale": "Base... base coordinates. Here, on this data... d--datapad.",
                "frMale": "La base... les coordonn\u00e9es. Tenez, l\u00e0, dans ce bloc... de donn\u00e9es.",
                "frFemale": "La base... les coordonn\u00e9es. Tenez, l\u00e0, dans ce bloc... de donn\u00e9es.",
                "deMale": "Basis... Basiskoordinaten. Hier, auf diesem Daten... Datenpad.",
                "deFemale": "Basis... Basiskoordinaten. Hier, auf diesem Daten... Datenpad."
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            "Text": "Please... mercy, m--mercy....",
            "LocalizedText": {
                "enMale": "Please... mercy, m--mercy....",
                "frMale": "S'il vous pla\u00eet... piti\u00e9, piti\u00e9...",
                "frFemale": "S'il vous pla\u00eet... piti\u00e9, piti\u00e9...",
                "deMale": "Bitte ... Gnade, G-Gnade ...",
                "deFemale": "Bitte ... Gnade, G-Gnade ..."
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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            "Stb": "str.cnv.location.tatooine.class.trooper.imperial_technician",
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        "24": {
            "NodeId": 24,
            "QuestRewardB62": "Fsy0rlM",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're free to go, soldier. Thank you for your cooperation.",
            "LocalizedText": {
                "enMale": "You're free to go, soldier. Thank you for your cooperation.",
                "frMale": "Vous pouvez partir, soldat. Merci de votre coop\u00e9ration.",
                "frFemale": "Vous pouvez partir, soldat. Merci de votre coop\u00e9ration.",
                "deMale": "Ihr k\u00f6nnt jetzt gehen, Soldat. Danke f\u00fcr Eure Kooperation.",
                "deFemale": "Ihr k\u00f6nnt jetzt gehen, Soldat. Danke f\u00fcr Eure Kooperation."
            },
            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Sehr gut.",
                "deFemale": "Sehr gut."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.class.trooper.imperial_technician",
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            "QuestRewardB62": "Fsy0rlM",
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            "MaxLevel": -1,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll spare you, for whatever good that does you.",
            "LocalizedText": {
                "enMale": "I'll spare you, for whatever good that does you.",
                "frMale": "Je vous laisse la vie sauve, si \u00e7a vous fait plaisir.",
                "frFemale": "Je vous laisse la vie sauve, si \u00e7a vous fait plaisir.",
                "deMale": "Ich verschone Euch, wozu auch immer das gut sein soll.",
                "deFemale": "Ich verschone Euch, wozu auch immer das gut sein soll."
            },
            "LocalizedOptionText": {
                "enMale": "Sure, why not?",
                "frMale": "Bien s\u00fbr, pourquoi pas ?",
                "frFemale": "Bien s\u00fbr, pourquoi pas ?",
                "deMale": "Sicher, wieso nicht?",
                "deFemale": "Sicher, wieso nicht?"
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.class.trooper.imperial_technician",
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            "NodeId": 28,
            "QuestRewardB62": "Fsy0rlM",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Havoc Squad doesn't leave survivors.",
            "LocalizedText": {
                "enMale": "Havoc Squad doesn't leave survivors.",
                "frMale": "L'escouade du Chaos ne laisse aucun survivant.",
                "frFemale": "L'escouade du Chaos ne laisse aucun survivant.",
                "deMale": "Der Chaostrupp hinterl\u00e4sst keine \u00dcberlebenden.",
                "deFemale": "Der Chaostrupp hinterl\u00e4sst keine \u00dcberlebenden."
            },
            "LocalizedOptionText": {
                "enMale": "No mercy for Imps.",
                "frMale": "Pas de piti\u00e9 pour les Imp\u00e9riaux.",
                "frFemale": "Pas de piti\u00e9 pour les Imp\u00e9riaux.",
                "deMale": "Keine Gnade f\u00fcr Imperiale.",
                "deFemale": "Keine Gnade f\u00fcr Imperiale."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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                65
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            "Stb": "str.cnv.location.tatooine.class.trooper.imperial_technician",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "This man surrendered, Lieutenant--executing him violates our rules of engagement.",
            "LocalizedText": {
                "enMale": "This man surrendered, Lieutenant--executing him violates our rules of engagement.",
                "frMale": "Cet homme s'est rendu, Lieutenant... L'ex\u00e9cuter est contre notre r\u00e8glement.",
                "frFemale": "Cet homme s'est rendu, Lieutenant... L'ex\u00e9cuter est contre notre r\u00e8glement.",
                "deMale": "Dieser Mann hat sich ergeben, Lieutenant - ihn umzubringen ist ein Versto\u00df gegen unsere Einsatzregeln.",
                "deFemale": "Dieser Mann hat sich ergeben, Lieutenant - ihn umzubringen ist ein Versto\u00df gegen unsere Einsatzregeln."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We'll cut this guy loose, since he was helpful.",
            "LocalizedText": {
                "enMale": "We'll cut this guy loose, since he was helpful.",
                "frMale": "On va laisser ce type tranquille, comme il nous a \u00e9t\u00e9 utile[{F}].",
                "frFemale": "Comme il nous a \u00e9t\u00e9 utile, on va laisser ce type tranquille[{F}].",
                "deMale": "Wir lassen den Kerl gehen, da er hilfreich war.",
                "deFemale": "Wir lassen den Kerl gehen, da er hilfreich war."
            },
            "LocalizedOptionText": {
                "enMale": "You're right, Sergeant.",
                "frMale": "Vous avez raison, Sergent.",
                "frFemale": "Vous avez raison, Sergent.",
                "deMale": "Ihr habt Recht, Sergeant.",
                "deFemale": "Ihr habt Recht, Sergeant."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.class.trooper.imperial_technician",
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm in command here, Sergeant. I say who lives or dies.",
            "LocalizedText": {
                "enMale": "I'm in command here, Sergeant. I say who lives or dies.",
                "frMale": "C'est moi qui commande ici, Sergent. C'est moi qui d\u00e9cide qui doit vivre ou mourir.",
                "frFemale": "C'est moi qui commande ici, Sergent. C'est moi qui d\u00e9cide qui doit vivre ou mourir.",
                "deMale": "Ich habe hier das Sagen, Sergeant. Ich sage, wer am Leben bleiben darf.",
                "deFemale": "Ich habe hier das Sagen, Sergeant. Ich sage, wer am Leben bleiben darf."
            },
            "LocalizedOptionText": {
                "enMale": "It isn't your call.",
                "frMale": "Ce n'est pas \u00e0 vous de d\u00e9cider.",
                "frFemale": "Ce n'est pas \u00e0 vous de d\u00e9cider.",
                "deMale": "Das ist nicht Eure Entscheidung.",
                "deFemale": "Das ist nicht Eure Entscheidung."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.class.trooper.imperial_technician",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I seem to remember you telling me I should execute a cooperative Imperial back on Taris.",
            "LocalizedText": {
                "enMale": "I seem to remember you telling me I should execute a cooperative Imperial back on Taris.",
                "frMale": "Il me semble que vous m'avez demand\u00e9 d'ex\u00e9cuter un Imp\u00e9rial coop\u00e9ratif sur Taris.",
                "frFemale": "Il me semble que vous m'avez demand\u00e9 d'ex\u00e9cuter un Imp\u00e9rial coop\u00e9ratif sur Taris.",
                "deMale": "Ich meine, mich erinnern zu k\u00f6nnen, dass Ihr mir geraten habt, einen kooperativen Imperialen auf Taris umzubringen.",
                "deFemale": "Ich meine, mich erinnern zu k\u00f6nnen, dass Ihr mir geraten habt, einen kooperativen Imperialen auf Taris umzubringen."
            },
            "LocalizedOptionText": {
                "enMale": "You felt differently on Taris.",
                "frMale": "Vous ne disiez pas la m\u00eame chose sur Taris.",
                "frFemale": "Vous ne disiez pas la m\u00eame chose sur Taris.",
                "deMale": "Auf Taris habt Ihr noch anders gedacht.",
                "deFemale": "Auf Taris habt Ihr noch anders gedacht."
            },
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            "AffectionRewardEventsB62": {
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "That... that was totally different, Lieutenant. That man was a mass murderer with a lifelong history of indiscriminate brutality.",
            "LocalizedText": {
                "enMale": "That... that was totally different, Lieutenant. That man was a mass murderer with a lifelong history of indiscriminate brutality.",
                "frMale": "Ce... c'\u00e9tait totalement diff\u00e9rent, Lieutenant. C'\u00e9tait un meurtrier qui avait pass\u00e9 sa vie \u00e0 brutaliser les populations.",
                "frFemale": "Ce... c'\u00e9tait totalement diff\u00e9rent, Lieutenant. C'\u00e9tait un meurtrier qui avait pass\u00e9 sa vie \u00e0 brutaliser les populations.",
                "deMale": "Das ... das war etwas ganz anderes, Lieutenant. Der Mann war ein Massenm\u00f6rder mit einem Leben voller wahlloser Brutalit\u00e4t.",
                "deFemale": "Das ... das war etwas ganz anderes, Lieutenant. Der Mann war ein Massenm\u00f6rder mit einem Leben voller wahlloser Brutalit\u00e4t."
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        "39": {
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 40,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "This man is just a technician. He has surrendered and cooperated. We cannot execute him now.",
            "LocalizedText": {
                "enMale": "This man is just a technician. He has surrendered and cooperated. We cannot execute him now.",
                "frMale": "Cet homme n'est qu'un technicien. Il s'est rendu et a coop\u00e9r\u00e9. On ne peut pas l'ex\u00e9cuter comme \u00e7a.",
                "frFemale": "Cet homme n'est qu'un technicien. Il s'est rendu et a coop\u00e9r\u00e9. On ne peut pas l'ex\u00e9cuter comme \u00e7a.",
                "deMale": "Dieser Mann ist nur ein Techniker. Er hat sich ergeben und kooperiert. Wir k\u00f6nnen ihn jetzt nicht umbringen.",
                "deFemale": "Dieser Mann ist nur ein Techniker. Er hat sich ergeben und kooperiert. Wir k\u00f6nnen ihn jetzt nicht umbringen."
            },
            "CnvAlienVONode": -1,
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            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.tatooine.class.trooper.imperial_technician",
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            "NodeId": 45,
            "QuestRewardB62": "Fsy0rlM",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whose side are you on here, Dorne? Ours, or theirs?",
            "LocalizedText": {
                "enMale": "Whose side are you on here, Dorne? Ours, or theirs?",
                "frMale": "Vous \u00eates dans quel camp, Dorne ? Le n\u00f4tre ou le leur ?",
                "frFemale": "Vous \u00eates dans quel camp, Dorne ? Le n\u00f4tre ou le leur ?",
                "deMale": "Auf welcher Seite steht Ihr, Dorne? Auf unserer oder auf ihrer?",
                "deFemale": "Auf welcher Seite steht Ihr, Dorne? Auf unserer oder auf ihrer?"
            },
            "LocalizedOptionText": {
                "enMale": "Defending your fellow Imps?",
                "frMale": "Vous d\u00e9fendez vos amis imp\u00e9riaux ?",
                "frFemale": "Vous d\u00e9fendez vos amis imp\u00e9riaux ?",
                "deMale": "Verteidigt Ihr Eure imperialen Kameraden?",
                "deFemale": "Verteidigt Ihr Eure imperialen Kameraden?"
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            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "MZV00o6",
            "Text": "Accuse me of treason all you like, Lieutenant--it doesn't change the facts of the matter.",
            "LocalizedText": {
                "enMale": "Accuse me of treason all you like, Lieutenant--it doesn't change the facts of the matter.",
                "frMale": "Accusez-moi de trahison si vous voulez, Lieutenant, \u00e7a ne changera rien au probl\u00e8me.",
                "frFemale": "Accusez-moi de trahison si vous voulez, Lieutenant, \u00e7a ne changera rien au probl\u00e8me.",
                "deMale": "Beschuldigt mich des Verrats so viel Ihr wollt, Lieutenant - das \u00e4ndert nichts an der Sache.",
                "deFemale": "Beschuldigt mich des Verrats so viel Ihr wollt, Lieutenant - das \u00e4ndert nichts an der Sache."
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        "51": {
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "MaxLevel": -1,
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            "SpeakerB62Id": "MZV00o6",
            "Text": "Executing this man violates numerous regulations governing enemy interactions. Those regulations exist for a reason--we cannot simply break them whenever we choose.",
            "LocalizedText": {
                "enMale": "Executing this man violates numerous regulations governing enemy interactions. Those regulations exist for a reason--we cannot simply break them whenever we choose.",
                "frMale": "Ex\u00e9cuter cet homme va \u00e0 l'encontre de nombreuses lois concernant les relations avec l'ennemi. Ces lois existent pour \u00eatre appliqu\u00e9es, on ne peut pas les ignorer comme \u00e7a.",
                "frFemale": "Ex\u00e9cuter cet homme va \u00e0 l'encontre de nombreuses lois concernant les relations avec l'ennemi. Ces lois existent pour \u00eatre appliqu\u00e9es, on ne peut pas les ignorer comme \u00e7a.",
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            "Text": "Get out of here, Imp.",
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                "frMale": "D\u00e9gagez, Imp\u00e9rial.",
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                "enMale": "All right, he can go.",
                "frMale": "Bon, il peut partir.",
                "frFemale": "Bon, il peut partir.",
                "deMale": "In Ordnung, er kann gehen.",
                "deFemale": "In Ordnung, er kann gehen."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I'm not going to forget about this, Dorne.",
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                "enMale": "I'm not going to forget about this, Dorne.",
                "frMale": "Je m'en souviendrai, Dorne.",
                "frFemale": "Je m'en souviendrai, Dorne.",
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                "deFemale": "Ich werde das nicht vergessen, Dorne."
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                "enMale": "Fine--but this isn't over.",
                "frMale": "Tr\u00e8s bien, mais ce n'est pas fini.",
                "frFemale": "Tr\u00e8s bien, mais ce n'est pas fini.",
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            "Text": "Nor will I. Technician--you're free to go.",
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                "frMale": "Moi aussi. Technicien, vous pouvez y aller.",
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            "Text": "Thank you... th--thank you.",
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                "frMale": "Merci... M... merci.",
                "frFemale": "Merci... M... merci.",
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            "Text": "I make the decisions here--and I say he dies.",
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                "frMale": "J'ai pris ma d\u00e9cision, et je dis qu'il doit mourir.",
                "frFemale": "J'ai pris ma d\u00e9cision, et je dis qu'il doit mourir.",
                "deMale": "Ich treffe hier die Entscheidungen - und ich sage, er stirbt.",
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            "LocalizedOptionText": {
                "enMale": "Watch me. [Kill the Imperial.]",
                "frMale": "C'est ce qu'on va voir. [Tuer l'Imp\u00e9rial]",
                "frFemale": "C'est ce qu'on va voir. [Tuer l'Imp\u00e9rial]",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
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                        "deFemale": "<<1>> ist dagegen."
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                "frFemale": "Non ! Non, piti\u00e9 !",
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