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"SpeakerB62Id": "0000000",
"Text": "Doctor Shi Bata?",
"LocalizedText": {
"enMale": "Doctor Shi Bata?",
"frMale": "Docteur Shi Bata ?",
"frFemale": "Docteur Shi Bata ?",
"deMale": "Doktor Shi Bata?",
"deFemale": "Doktor Shi Bata?"
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"SpeakerB62Id": "aA9zP2A",
"Text": "Ah, yes. The new patient. I was told to expect a captain with a serious leg injury....",
"LocalizedText": {
"enMale": "Ah, yes. The new patient. I was told to expect a captain with a serious leg injury....",
"frMale": "Ah, oui. Le nouveau patient. On m'avait annonc\u00e9 l'arriv\u00e9e d'un capitaine avec une blessure grave \u00e0 la jambe...",
"frFemale": "Ah, oui. La nouvelle patiente. On m'avait annonc\u00e9 l'arriv\u00e9e d'un capitaine avec une blessure grave \u00e0 la jambe...",
"deMale": "Ah ja. Der Neuzugang. Man sagte mir, es k\u00e4me eine schwere Beinverletzung ...",
"deFemale": "Ah ja. Der Neuzugang. Man sagte mir, es k\u00e4me eine schwere Beinverletzung ..."
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"Text": "Nevis Kitt said you need to get inside. The only way in is on a stretcher....",
"LocalizedText": {
"enMale": "Nevis Kitt said you need to get inside. The only way in is on a stretcher....",
"frMale": "Nevis Kitt dit qu'il faut vous faire entrer. La seule solution, c'est sur une civi\u00e8re...",
"frFemale": "Nevis Kitt dit qu'il faut vous faire entrer. La seule solution, c'est sur une civi\u00e8re...",
"deMale": "Nevis Kitt sagte, dass Ihr hinein m\u00fcsst. Der einzige Weg ist auf einer Trage ...",
"deFemale": "Nevis Kitt sagte, dass Ihr hinein m\u00fcsst. Der einzige Weg ist auf einer Trage ..."
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"SpeakerB62Id": "aA9zP2A",
"Text": "...with the rest of the casualties.",
"LocalizedText": {
"enMale": "...with the rest of the casualties.",
"frMale": "...avec le reste des bless\u00e9s.",
"frFemale": "...avec le reste des bless\u00e9s.",
"deMale": "... zusammen mit den anderen Opfern.",
"deFemale": "... zusammen mit den anderen Opfern."
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"SpeakerB62Id": "0000000",
"Text": "You traitor!",
"LocalizedText": {
"enMale": "You traitor!",
"frMale": "Sale tra\u00eetre !",
"frFemale": "Sale tra\u00eetre !",
"deMale": "Verr\u00e4ter!",
"deFemale": "Verr\u00e4ter!"
},
"LocalizedOptionText": {
"enMale": "I'm going to kill you!",
"frMale": "Je vais vous tuer !",
"frFemale": "Je vais vous tuer !",
"deMale": "Ich bringe Euch um!",
"deFemale": "Ich bringe Euch um!"
},
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1lgIpT6": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zyM9980": {
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"40CsJ78": {
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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}
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"SpeakerB62Id": "0000000",
"Text": "You could have hit something important! Aim for the foot!",
"LocalizedText": {
"enMale": "You could have hit something important! Aim for the foot!",
"frMale": "Vous auriez pu toucher une partie vitale ! Visez le pied !",
"frFemale": "Vous auriez pu toucher une partie vitale ! Visez le pied !",
"deMale": "Ihr h\u00e4ttet etwas Wichtiges treffen k\u00f6nnen! Zielt auf den Fu\u00df!",
"deFemale": "Ihr h\u00e4ttet etwas Wichtiges treffen k\u00f6nnen! Zielt auf den Fu\u00df!"
},
"LocalizedOptionText": {
"enMale": "Be careful!",
"frMale": "Faites gaffe !",
"frFemale": "Faites gaffe !",
"deMale": "Seid vorsichtig.",
"deFemale": "Seid vorsichtig."
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"1lgIpT6": {
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"zyM9980": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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}
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"Text": "Ow! You scum-sucking son of a Hutt!",
"LocalizedText": {
"enMale": "Ow! You scum-sucking son of a Hutt!",
"frMale": "A\u00efe ! Ah ! Sale fils de Hutt bouffeur de vase !",
"frFemale": "A\u00efe ! Ah ! Sale fils de Hutt bouffeur de vase !",
"deMale": "Ah! Verdammter Huttensohn!",
"deFemale": "Ah! Verdammter Huttensohn!"
},
"LocalizedOptionText": {
"enMale": "That hurt!",
"frMale": "\u00c7a fait mal !",
"frFemale": "\u00c7a fait mal !",
"deMale": "Das tat weh!",
"deFemale": "Das tat weh!"
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"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"40CsJ78": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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}
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"SpeakerB62Id": "aA9zP2A",
"Text": "Quit whining, it's just a leg.",
"LocalizedText": {
"enMale": "Quit whining, it's just a leg.",
"frMale": "Arr\u00eatez de couiner, c'est juste une jambe.",
"frFemale": "Arr\u00eatez de couiner, c'est juste une jambe.",
"deMale": "Schluss mit dem Gejammer, ist doch nur ein Bein.",
"deFemale": "Schluss mit dem Gejammer, ist doch nur ein Bein."
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"SpeakerB62Id": "0000000",
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"SpeakerB62Id": "aA9zP2A",
"Text": "You didn't get your reputation without getting hurt worse than that.",
"LocalizedText": {
"enMale": "You didn't get your reputation without getting hurt worse than that.",
"frMale": "Vous avez d\u00fb vous faire amocher plus que \u00e7a, pour gagner votre r\u00e9putation.",
"frFemale": "Vous avez d\u00fb vous faire amocher plus que \u00e7a, pour gagner votre r\u00e9putation.",
"deMale": "Eurem Ruf nach habt Ihr schon viel schlimmere Schmerzen ertragen.",
"deFemale": "Eurem Ruf nach habt Ihr schon viel schlimmere Schmerzen ertragen."
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"SpeakerB62Id": "aA9zP2A",
"Text": "Do you want to draw the entire army down on us? This is the only way in.",
"LocalizedText": {
"enMale": "Do you want to draw the entire army down on us? This is the only way in.",
"frMale": "Vous voulez que tous les soldats imp\u00e9riaux nous tombent dessus ? C'est le seul moyen d'entrer.",
"frFemale": "Vous voulez que tous les soldats imp\u00e9riaux nous tombent dessus ? C'est le seul moyen d'entrer.",
"deMale": "Wollt Ihr, dass die ganze Armee auf uns zielt? Nur so kommt Ihr rein.",
"deFemale": "Wollt Ihr, dass die ganze Armee auf uns zielt? Nur so kommt Ihr rein."
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"SpeakerB62Id": "aA9zP2A",
"Text": "It's got to be enough that the Imperial commanders won't tell you to wrap it and keep fighting.",
"LocalizedText": {
"enMale": "It's got to be enough that the Imperial commanders won't tell you to wrap it and keep fighting.",
"frMale": "\u00c7a devrait suffire pour que les commandants imp\u00e9riaux ne vous renvoient pas au combat.",
"frFemale": "\u00c7a devrait suffire pour que les commandants imp\u00e9riaux ne vous renvoient pas au combat.",
"deMale": "Die Verletzung muss schlimm genug sein, dass Euch die imperialen Kommandanten nicht befehlen, Euch zusammenzurei\u00dfen und weiterzuk\u00e4mpfen.",
"deFemale": "Die Verletzung muss schlimm genug sein, dass Euch die imperialen Kommandanten nicht befehlen, Euch zusammenzurei\u00dfen und weiterzuk\u00e4mpfen."
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"Text": "Now get on the stretcher. We can fix the leg inside....",
"LocalizedText": {
"enMale": "Now get on the stretcher. We can fix the leg inside....",
"frMale": "Allongez-vous sur la civi\u00e8re. On soignera votre jambe \u00e0 l'int\u00e9rieur...",
"frFemale": "Allongez-vous sur la civi\u00e8re. On soignera votre jambe \u00e0 l'int\u00e9rieur...",
"deMale": "Und jetzt auf die Trage. Um das Bein k\u00fcmmern wir uns drinnen ...",
"deFemale": "Und jetzt auf die Trage. Um das Bein k\u00fcmmern wir uns drinnen ..."
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"frMale": "Ou le cerveau...",
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"Text": "There. I've used a medpac on you. You should be fine.",
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"frMale": "Voil\u00e0. Je vous ai administr\u00e9 un m\u00e9dipac. \u00c7a devrait aller.",
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"Text": "And you've got your choice of analgesics to steal if there's any lingering aches.",
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"frMale": "Et vous avez toute une r\u00e9serve d'analg\u00e9siques \u00e0 d\u00e9rober, si jamais la douleur persiste.",
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"Text": "Next time, could I maybe pose as a pharmaceutical rep?",
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"enMale": "Next time, could I maybe pose as a pharmaceutical rep?",
"frMale": "La prochaine fois, je pourrais me faire passer pour un repr\u00e9sentant en pharmaceutique ?",
"frFemale": "La prochaine fois, je pourrais me faire passer pour une repr\u00e9sentante en pharmaceutique ?",
"deMale": "Kann ich beim n\u00e4chsten Mal vielleicht Pharmavertreter spielen?",
"deFemale": "Kann ich beim n\u00e4chsten Mal vielleicht Pharmavertreter spielen?"
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"enMale": "Don't ever try that again.",
"frMale": "Plus jamais \u00e7a.",
"frFemale": "Plus jamais \u00e7a.",
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"deFemale": "Versucht das ja nicht nochmal."
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"Text": "Any idea where I can find Darmas Pollaran?",
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"frFemale": "Vous savez o\u00f9 je peux trouver Darmas Pollaran ?",
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"frMale": "O\u00f9 dois-je aller ?",
"frFemale": "O\u00f9 dois-je aller ?",
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"Text": "If you've got to break in here a second time, then we're all in trouble.",
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"frMale": "Si on vous demande de revenir ici, c'est qu'on aura de s\u00e9rieux ennuis.",
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"Text": "Nevis Kitt said you're looking for that double agent, Darmas something. Last I heard, he was in the surgical wing.",
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"Text": "Now I'd better get back out there before anybody misses me.",
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"Text": "Last I heard, he was being wheeled in to surgery.",
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"Text": "All hail our Imperial overlords.",
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],
"GenericNodeNumber": 0
},
"55": {
"NodeId": 55,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "aA9zP2A",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
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"ChildIds": [
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"GenericNodeNumber": 0
}
},
"NodeLinkList": {
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"24": 17,
"29": 15,
"44": 37,
"47": 39
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.corellia.class.smuggler.shi_bata",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"1ooYsN6",
"1lgIpT6",
"zyM9980",
"40CsJ78"
],
"LocalizedName": {
"enMale": "cnv.location.corellia.class.smuggler.shi_bata",
"frMale": "cnv.location.corellia.class.smuggler.shi_bata",
"deMale": "cnv.location.corellia.class.smuggler.shi_bata"
},
"Id": "16141099598663323603",
"Base62Id": "qmz3wqG",
"Fqn": "cnv.location.corellia.class.smuggler.shi_bata",
"B62References": {
"ProgressesQuest": [
"cRH7yTL"
],
"npcStartsCnv": [
"aA9zP2A"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "4.0.0",
"hash": "1036727706",
"removed_in": "",
"changed_fields": [
"AffectionNpcB62",
"NodeLookup",
"AffectionNcoB62",
"hash"
],
"previous_versions": [
"1.0.0a",
"1.3.0",
"2.3.1"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64b33180000cb05e322
)
[SpeakersB62Ids] => Array
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[aA9zP2A] => npc.location.corellia.class.smuggler.face_to_face.shi_bata
[K4aCxc8] => npc.companion.smuggler.risha
)
[AudioLanguageState] => Array
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[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
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[0] => cRH7yTL
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[RootNodes] => Array
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[1] => 1
[2] => 49
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[NodeLookup] => Array
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[1] => Array
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[QuestsProgressedB62] => Array
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[QuestRewardB62] => 0000000
[ActionQuest] => 1.614090404499E+19
[MinLevel] => -1
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[AffectionRewardEventsB62] => Array
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[2] => Array
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Doctor Shi Bata?
[LocalizedText] => Array
(
[enMale] => Doctor Shi Bata?
[frMale] => Docteur Shi Bata ?
[frFemale] => Docteur Shi Bata ?
[deMale] => Doktor Shi Bata?
[deFemale] => Doktor Shi Bata?
)
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => aA9zP2A
[Text] => Ah, yes. The new patient. I was told to expect a captain with a serious leg injury....
[LocalizedText] => Array
(
[enMale] => Ah, yes. The new patient. I was told to expect a captain with a serious leg injury....
[frMale] => Ah, oui. Le nouveau patient. On m'avait annoncé l'arrivée d'un capitaine avec une blessure grave à la jambe...
[frFemale] => Ah, oui. La nouvelle patiente. On m'avait annoncé l'arrivée d'un capitaine avec une blessure grave à la jambe...
[deMale] => Ah ja. Der Neuzugang. Man sagte mir, es käme eine schwere Beinverletzung ...
[deFemale] => Ah ja. Der Neuzugang. Man sagte mir, es käme eine schwere Beinverletzung ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
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[4] => Array
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[JoinDisabledForHolocom] =>
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[5] => Array
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => aA9zP2A
[Text] => Nevis Kitt said you need to get inside. The only way in is on a stretcher....
[LocalizedText] => Array
(
[enMale] => Nevis Kitt said you need to get inside. The only way in is on a stretcher....
[frMale] => Nevis Kitt dit qu'il faut vous faire entrer. La seule solution, c'est sur une civière...
[frFemale] => Nevis Kitt dit qu'il faut vous faire entrer. La seule solution, c'est sur une civière...
[deMale] => Nevis Kitt sagte, dass Ihr hinein müsst. Der einzige Weg ist auf einer Trage ...
[deFemale] => Nevis Kitt sagte, dass Ihr hinein müsst. Der einzige Weg ist auf einer Trage ...
)
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[6] => Array
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[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
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[Text] => ...with the rest of the casualties.
[LocalizedText] => Array
(
[enMale] => ...with the rest of the casualties.
[frMale] => ...avec le reste des blessés.
[frFemale] => ...avec le reste des blessés.
[deMale] => ... zusammen mit den anderen Opfern.
[deFemale] => ... zusammen mit den anderen Opfern.
)
[CnvAlienVONode] => -1
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[1] => 8
[2] => 9
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[Stb] => str.cnv.location.corellia.class.smuggler.shi_bata
[GenericNodeNumber] => 0
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[8] => Array
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[NodeId] => 8
[QuestRewardB62] => cRH7yTL
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You traitor!
[LocalizedText] => Array
(
[enMale] => You traitor!
[frMale] => Sale traître !
[frFemale] => Sale traître !
[deMale] => Verräter!
[deFemale] => Verräter!
)
[LocalizedOptionText] => Array
(
[enMale] => I'm going to kill you!
[frMale] => Je vais vous tuer !
[frFemale] => Je vais vous tuer !
[deMale] => Ich bringe Euch um!
[deFemale] => Ich bringe Euch um!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1ooYsN6] => Array
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[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1lgIpT6] => Array
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[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zyM9980] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[40CsJ78] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
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[0] => 14
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[Stb] => str.cnv.location.corellia.class.smuggler.shi_bata
[GenericNodeNumber] => 0
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You could have hit something important! Aim for the foot!
[LocalizedText] => Array
(
[enMale] => You could have hit something important! Aim for the foot!
[frMale] => Vous auriez pu toucher une partie vitale ! Visez le pied !
[frFemale] => Vous auriez pu toucher une partie vitale ! Visez le pied !
[deMale] => Ihr hättet etwas Wichtiges treffen können! Zielt auf den Fuß!
[deFemale] => Ihr hättet etwas Wichtiges treffen können! Zielt auf den Fuß!
)
[LocalizedOptionText] => Array
(
[enMale] => Be careful!
[frMale] => Faites gaffe !
[frFemale] => Faites gaffe !
[deMale] => Seid vorsichtig.
[deFemale] => Seid vorsichtig.
)
[CnvAlienVONode] => -1
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[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[1lgIpT6] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[zyM9980] => Array
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[Key] => 200
[Value] => Array
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[40CsJ78] => Array
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[Key] => 200
[Value] => Array
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[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
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[1] => 15
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[Stb] => str.cnv.location.corellia.class.smuggler.shi_bata
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[10] => Array
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[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[Text] => Ow! You scum-sucking son of a Hutt!
[LocalizedText] => Array
(
[enMale] => Ow! You scum-sucking son of a Hutt!
[frMale] => Aïe ! Ah ! Sale fils de Hutt bouffeur de vase !
[frFemale] => Aïe ! Ah ! Sale fils de Hutt bouffeur de vase !
[deMale] => Ah! Verdammter Huttensohn!
[deFemale] => Ah! Verdammter Huttensohn!
)
[LocalizedOptionText] => Array
(
[enMale] => That hurt!
[frMale] => Ça fait mal !
[frFemale] => Ça fait mal !
[deMale] => Das tat weh!
[deFemale] => Das tat weh!
)
[CnvAlienVONode] => -1
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[1ooYsN6] => Array
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[Key] => 50
[Value] => Array
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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)
[1lgIpT6] => Array
(
[Key] => 50
[Value] => Array
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[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[zyM9980] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[40CsJ78] => Array
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[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
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[0] => 11
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[Stb] => str.cnv.location.corellia.class.smuggler.shi_bata
[GenericNodeNumber] => 0
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[11] => Array
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[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => aA9zP2A
[Text] => Quit whining, it's just a leg.
[LocalizedText] => Array
(
[enMale] => Quit whining, it's just a leg.
[frMale] => Arrêtez de couiner, c'est juste une jambe.
[frFemale] => Arrêtez de couiner, c'est juste une jambe.
[deMale] => Schluss mit dem Gejammer, ist doch nur ein Bein.
[deFemale] => Schluss mit dem Gejammer, ist doch nur ein Bein.
)
[CnvAlienVONode] => -1
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[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => 0000000
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[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
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[GenericNodeNumber] => 0
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[13] => Array
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[NodeId] => 13
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => aA9zP2A
[Text] => You didn't get your reputation without getting hurt worse than that.
[LocalizedText] => Array
(
[enMale] => You didn't get your reputation without getting hurt worse than that.
[frMale] => Vous avez dû vous faire amocher plus que ça, pour gagner votre réputation.
[frFemale] => Vous avez dû vous faire amocher plus que ça, pour gagner votre réputation.
[deMale] => Eurem Ruf nach habt Ihr schon viel schlimmere Schmerzen ertragen.
[deFemale] => Eurem Ruf nach habt Ihr schon viel schlimmere Schmerzen ertragen.
)
[CnvAlienVONode] => -1
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[AffectionRewardEventsB62] => Array
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)
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[0] => 18
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[Stb] => str.cnv.location.corellia.class.smuggler.shi_bata
[GenericNodeNumber] => 0
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[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => aA9zP2A
[Text] => Do you want to draw the entire army down on us? This is the only way in.
[LocalizedText] => Array
(
[enMale] => Do you want to draw the entire army down on us? This is the only way in.
[frMale] => Vous voulez que tous les soldats impériaux nous tombent dessus ? C'est le seul moyen d'entrer.
[frFemale] => Vous voulez que tous les soldats impériaux nous tombent dessus ? C'est le seul moyen d'entrer.
[deMale] => Wollt Ihr, dass die ganze Armee auf uns zielt? Nur so kommt Ihr rein.
[deFemale] => Wollt Ihr, dass die ganze Armee auf uns zielt? Nur so kommt Ihr rein.
)
[CnvAlienVONode] => -1
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[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => aA9zP2A
[Text] => It's got to be enough that the Imperial commanders won't tell you to wrap it and keep fighting.
[LocalizedText] => Array
(
[enMale] => It's got to be enough that the Imperial commanders won't tell you to wrap it and keep fighting.
[frMale] => Ça devrait suffire pour que les commandants impériaux ne vous renvoient pas au combat.
[frFemale] => Ça devrait suffire pour que les commandants impériaux ne vous renvoient pas au combat.
[deMale] => Die Verletzung muss schlimm genug sein, dass Euch die imperialen Kommandanten nicht befehlen, Euch zusammenzureißen und weiterzukämpfen.
[deFemale] => Die Verletzung muss schlimm genug sein, dass Euch die imperialen Kommandanten nicht befehlen, Euch zusammenzureißen und weiterzukämpfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
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[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
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[Text] => Now get on the stretcher. We can fix the leg inside....
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[enMale] => Now get on the stretcher. We can fix the leg inside....
[frMale] => Allongez-vous sur la civière. On soignera votre jambe à l'intérieur...
[frFemale] => Allongez-vous sur la civière. On soignera votre jambe à l'intérieur...
[deMale] => Und jetzt auf die Trage. Um das Bein kümmern wir uns drinnen ...
[deFemale] => Und jetzt auf die Trage. Um das Bein kümmern wir uns drinnen ...
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[Text] => Or the brain....
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[enMale] => Or the brain....
[frMale] => Ou le cerveau...
[frFemale] => Ou le cerveau...
[deMale] => Oder das Gehirn ...
[deFemale] => Oder das Gehirn ...
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[Text] => There. I've used a medpac on you. You should be fine.
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[enMale] => There. I've used a medpac on you. You should be fine.
[frMale] => Voilà. Je vous ai administré un médipac. Ça devrait aller.
[frFemale] => Voilà. Je vous ai administré un médipac. Ça devrait aller.
[deMale] => Da. Ich habe Euch ein Medipack verpasst. Das sollte genügen.
[deFemale] => Da. Ich habe Euch ein Medipack verpasst. Das sollte genügen.
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[Text] => And you've got your choice of analgesics to steal if there's any lingering aches.
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[enMale] => And you've got your choice of analgesics to steal if there's any lingering aches.
[frMale] => Et vous avez toute une réserve d'analgésiques à dérober, si jamais la douleur persiste.
[frFemale] => Et vous avez toute une réserve d'analgésiques à dérober, si jamais la douleur persiste.
[deMale] => Und Ihr könnt Euch aussuchen, welche Schmerzmittel Ihr stehlen wollt, wenn Ihr welche braucht.
[deFemale] => Und Ihr könnt Euch aussuchen, welche Schmerzmittel Ihr stehlen wollt, wenn Ihr welche braucht.
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[Text] => Next time, could I maybe pose as a pharmaceutical rep?
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[enMale] => Next time, could I maybe pose as a pharmaceutical rep?
[frMale] => La prochaine fois, je pourrais me faire passer pour un représentant en pharmaceutique ?
[frFemale] => La prochaine fois, je pourrais me faire passer pour une représentante en pharmaceutique ?
[deMale] => Kann ich beim nächsten Mal vielleicht Pharmavertreter spielen?
[deFemale] => Kann ich beim nächsten Mal vielleicht Pharmavertreter spielen?
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[enMale] => Don't ever try that again.
[frMale] => Plus jamais ça.
[frFemale] => Plus jamais ça.
[deMale] => Versucht das ja nicht nochmal.
[deFemale] => Versucht das ja nicht nochmal.
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[Text] => You'll understand if I'm not brimming with gratitude.
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[frMale] => Vous m'excuserez, si j'hésite à vous remercier.
[frFemale] => Vous m'excuserez, si j'hésite à vous remercier.
[deMale] => Ihr versteht sicher, dass ich nicht vor Dankbarkeit schluchze.
[deFemale] => Ihr versteht sicher, dass ich nicht vor Dankbarkeit schluchze.
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[enMale] => Thanks for the "help."
[frMale] => Merci pour le "coup de main".
[frFemale] => Merci pour le "coup de main".
[deMale] => Vielen Dank für die "Hilfe".
[deFemale] => Vielen Dank für die "Hilfe".
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[Text] => Any idea where I can find Darmas Pollaran?
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[enMale] => Any idea where I can find Darmas Pollaran?
[frMale] => Vous savez où je peux trouver Darmas Pollaran ?
[frFemale] => Vous savez où je peux trouver Darmas Pollaran ?
[deMale] => Wo könnte ich Darmas Pollaran finden?
[deFemale] => Wo könnte ich Darmas Pollaran finden?
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[enMale] => Where to now?
[frMale] => Où dois-je aller ?
[frFemale] => Où dois-je aller ?
[deMale] => Wohin jetzt?
[deFemale] => Wohin jetzt?
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[Text] => If you've got to break in here a second time, then we're all in trouble.
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[enMale] => If you've got to break in here a second time, then we're all in trouble.
[frMale] => Si on vous demande de revenir ici, c'est qu'on aura de sérieux ennuis.
[frFemale] => Si on vous demande de revenir ici, c'est qu'on aura de sérieux ennuis.
[deMale] => Wenn Ihr hier nochmal einbrechen müsst, stecken wir alle in Schwierigkeiten.
[deFemale] => Wenn Ihr hier nochmal einbrechen müsst, stecken wir alle in Schwierigkeiten.
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[Text] => Nevis Kitt said you're looking for that double agent, Darmas something. Last I heard, he was in the surgical wing.
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[enMale] => Nevis Kitt said you're looking for that double agent, Darmas something. Last I heard, he was in the surgical wing.
[frMale] => Nevis Kitt dit que vous êtes à la recherche de cet agent double. Darmas quelque chose. Aux dernières nouvelles il est au bloc chirurgical.
[frFemale] => Nevis Kitt dit que vous êtes à la recherche de cet agent double. Darmas quelque chose. Aux dernières nouvelles il est au bloc chirurgical.
[deMale] => Nevis Kitt meinte, dass Ihr nach diesem Doppelagenten sucht - Darmas soundso. Nach dem, was ich gehört habe, war er im OP-Flügel.
[deFemale] => Nevis Kitt meinte, dass Ihr nach diesem Doppelagenten sucht - Darmas soundso. Nach dem, was ich gehört habe, war er im OP-Flügel.
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[Text] => Now I'd better get back out there before anybody misses me.
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[enMale] => Now I'd better get back out there before anybody misses me.
[frMale] => Bon, je ferais mieux d'y retourner, je dois leur manquer, là-bas.
[frFemale] => Bon, je ferais mieux d'y retourner, je dois leur manquer, là-bas.
[deMale] => Ich gehe jetzt besser wieder da raus, bevor mich jemand vermisst.
[deFemale] => Ich gehe jetzt besser wieder da raus, bevor mich jemand vermisst.
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[Text] => Wouldn't hurt you to pretend.
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[frMale] => Essayez, ça vous fera pas de mal.
[frFemale] => Essayez, ça vous fera pas de mal.
[deMale] => Ihr könntet wenigstens so tun.
[deFemale] => Ihr könntet wenigstens so tun.
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[Text] => Last I heard, he was being wheeled in to surgery.
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[enMale] => Last I heard, he was being wheeled in to surgery.
[frMale] => Aux dernières nouvelles, on le conduisait en chirurgie.
[frFemale] => Aux dernières nouvelles, on le conduisait en chirurgie.
[deMale] => Nach dem, was ich gehört habe, wurde er in den OP gefahren.
[deFemale] => Nach dem, was ich gehört habe, wurde er in den OP gefahren.
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[Text] => All hail our Imperial overlords.
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[frMale] => Gloire à nos seigneurs impériaux.
[frFemale] => Gloire à nos seigneurs impériaux.
[deMale] => Lang leben unsere imperialen Anführer.
[deFemale] => Lang leben unsere imperialen Anführer.
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[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 52
)
[GenericNodeNumber] => 0
)
[52] => Array
(
[NodeId] => 52
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 30
)
[GenericNodeNumber] => 0
)
[53] => Array
(
[NodeId] => 53
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => aA9zP2A
[Text] => I am a loyal pawn of our Imperial overlords...
[LocalizedText] => Array
(
[enMale] => I am a loyal pawn of our Imperial overlords...
[frMale] => Je suis entièrement dévoué aux grands seigneurs impériaux.
[frFemale] => Je suis entièrement dévoué aux grands seigneurs impériaux.
[deMale] => Ich bin nur eine Marionette unserer imperialen Anführer.
[deFemale] => Ich bin nur eine Marionette unserer imperialen Anführer.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.corellia.class.smuggler.shi_bata
[GenericNodeNumber] => 0
)
[54] => Array
(
[NodeId] => 54
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 55
)
[GenericNodeNumber] => 0
)
[55] => Array
(
[NodeId] => 55
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => aA9zP2A
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 48
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[23] => 17
[24] => 17
[29] => 15
[44] => 37
[47] => 39
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.corellia.class.smuggler.shi_bata
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => 1ooYsN6
[1] => 1lgIpT6
[2] => zyM9980
[3] => 40CsJ78
)
[LocalizedName] => Array
(
[enMale] => cnv.location.corellia.class.smuggler.shi_bata
[frMale] => cnv.location.corellia.class.smuggler.shi_bata
[deMale] => cnv.location.corellia.class.smuggler.shi_bata
)
[Id] => 16141099598663323603
[Base62Id] => qmz3wqG
[Fqn] => cnv.location.corellia.class.smuggler.shi_bata
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => cRH7yTL
)
[npcStartsCnv] => Array
(
[0] => aA9zP2A
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 1036727706
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
[2] => 2.3.1
)
)