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cnv.location.hoth.class.bounty_hunter.muglund

  • 12. - Help! Boss! Help! Come back! She too tough!
    Progresses:
  • 1. - Help! Boss! Help! Come back! He too tough!
    Progresses:
    • 5. Option - Is your boss a coward?Player - I heard Vause was a holy terror, why'd he leave you to do the dirty work?
    • 15. Option - Get a grip, would you?Player - Quit squealing, you're making me queasy.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 10. Option - Vause left you to die.Player - Just you and me now, pig.
      • 11. - Don't kill. Don't kill! I give up! I not worth money!
        • 7. Option - Cooperate and you might live.Player - Tell me what I want to know.
          +200 Influence : approves.
          • 2. Option - Talk and you might live.Player - I want to know where your boss is headed.
        • 19. Option - I don't want you. Player - Give up Vause and I'll let you walk.
          +200 Influence : approves.
          +200 Influence : approves.
          • 24. - Please don't kill! I can't help! I know nothing!
        • 21. Option - Talk! [Hit Muglund]Player - Spill your guts before I do.
          +200 Influence : approves.
          +200 Influence : approves.
          • 23. - I sorry I attack you! I sorry! I don't want to!
            • 27. - Captain think we weak, make him look bad, take us on hunt to show how we be strong. We hunt small prey, he hunt big.
              • 29. - You come and Captain say you small, so we fight, but you not small! I just want to go back to mop decks!
                • 33. Option - Get lost.Player - Waste someone else's time. +50
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  • 38. - I not bother you again! Thank you!
                    • 57. <Non-dialogue segment.>
                • 34. Option - Okay, okay, you can go.Player - All right, go on. You ever see me again, run. +50
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  • 37. - I never see you again. If I do I look other way! Thank you!
                    • 56. <Non-dialogue segment.>
                      • 62. - From the sound of things, I think we're doing the White Maw a favor by getting rid of Vause.
                • 35. Option - Useless. [Kill Muglund]Player - Fry piggy. +50
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  • 39. <Non-dialogue segment.>
                    • 41. - Finally, my ears were starting to ring.
                    • 44. - Hmph, Vause didn't think much of us.
                    • 43. - Ugh, they smell even worse with blaster burns.
                      • 40. Player - Come on, we're paying Blizz another visit.
                    • 69. <Conversation Exit>
  • 87. <Conversation Exit>
  • 88. <Non-dialogue segment.>
    • 51. Option - I'll teach him the hard way.Player - See what he thinks when I'm wearing him as boots.
      +200 Influence : approves.
    • 47. Option - Can't believe he ran off.Player - Hadn't taken Vause for a blowhard.
    • 45. Option - Keep on him.Player - Point the way, Torian.
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.class.bounty_hunter.muglund
Other Sites:
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            "Text": "Help! Boss! Help! Come back! He too tough!",
            "LocalizedText": {
                "enMale": "Help! Boss! Help! Come back! He too tough!",
                "frMale": "Au secours, chef ! Au secours ! Revenez ! Lui trop fort !",
                "frFemale": "Au secours, chef ! Au secours ! Revenez ! Lui trop fort !",
                "deMale": "Hilfe! Boss! Hilfe! Kommt zur\u00fcck! Er zu stark!",
                "deFemale": "Hilfe! Boss! Hilfe! Kommt zur\u00fcck! Er zu stark!"
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            "Text": "I want to know where your boss is headed.",
            "LocalizedText": {
                "enMale": "I want to know where your boss is headed.",
                "frMale": "Je veux savoir vers o\u00f9 se dirige ton chef.",
                "frFemale": "Je veux savoir vers o\u00f9 se dirige ton chef.",
                "deMale": "Ich will wissen, wohin dein Boss wollte.",
                "deFemale": "Ich will wissen, wohin dein Boss wollte."
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                "enMale": "Talk and you might live.",
                "frMale": "Parle et je t'\u00e9pargnerai peut-\u00eatre.",
                "frFemale": "Parle et je t'\u00e9pargnerai peut-\u00eatre.",
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            "SpeakerB62Id": "0000000",
            "Text": "I heard Vause was a holy terror, why'd he leave you to do the dirty work?",
            "LocalizedText": {
                "enMale": "I heard Vause was a holy terror, why'd he leave you to do the dirty work?",
                "frMale": "On m'a dit que Vause \u00e9tait une vraie terreur. Pourquoi il te laisse faire le sale boulot ?",
                "frFemale": "On m'a dit que Vause \u00e9tait une vraie terreur. Pourquoi il te laisse faire le sale boulot ?",
                "deMale": "Ich habe geh\u00f6rt, Vause w\u00e4re der absolute Terror, wieso \u00fcberl\u00e4sst er dir die ganze Drecksarbeit?",
                "deFemale": "Ich habe geh\u00f6rt, Vause w\u00e4re der absolute Terror, wieso \u00fcberl\u00e4sst er dir die ganze Drecksarbeit?"
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            "LocalizedOptionText": {
                "enMale": "Is your boss a coward?",
                "frMale": "Ton chef est un trouillard ?",
                "frFemale": "Ton chef est un trouillard ?",
                "deMale": "Ist dein Boss etwa ein Feigling?",
                "deFemale": "Ist dein Boss etwa ein Feigling?"
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            "Text": "Tell me what I want to know.",
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                "enMale": "Tell me what I want to know.",
                "frMale": "Il faut me dire tout ce que je veux savoir.",
                "frFemale": "Il faut me dire tout ce que je veux savoir.",
                "deMale": "Ich brauche Informationen.",
                "deFemale": "Ich brauche Informationen."
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            "LocalizedOptionText": {
                "enMale": "Cooperate and you might live.",
                "frMale": "Coop\u00e8re et je t'\u00e9pargnerai peut-\u00eatre.",
                "frFemale": "Coop\u00e8re et je t'\u00e9pargnerai peut-\u00eatre.",
                "deMale": "Kooperiere, dann \u00fcberlebst du vielleicht.",
                "deFemale": "Kooperiere, dann \u00fcberlebst du vielleicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Just you and me now, pig.",
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                "enMale": "Just you and me now, pig.",
                "frMale": "C'est entre toi et moi, goret.",
                "frFemale": "C'est entre toi et moi, goret.",
                "deMale": "Jetzt sind nur noch wir beide da!",
                "deFemale": "Jetzt sind nur noch wir beide da!"
            },
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                "enMale": "Vause left you to die.",
                "frMale": "Vause t'a laiss\u00e9 mourir.",
                "frFemale": "Vause t'a laiss\u00e9 mourir.",
                "deMale": "Vause hat dich dem Tod \u00fcberlassen.",
                "deFemale": "Vause hat dich dem Tod \u00fcberlassen."
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            "Text": "Don't kill. Don't kill! I give up! I not worth money!",
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                "enMale": "Don't kill. Don't kill! I give up! I not worth money!",
                "frMale": "Pas tuer. Pas tuer ! Je abandonner. Je pas valoir cher !",
                "frFemale": "Pas tuer. Pas tuer ! Je abandonner. Je pas valoir cher !",
                "deMale": "Nicht t\u00f6ten! Nicht t\u00f6ten! Ich gebe auf! Ich bin kein Geld wert!",
                "deFemale": "Nicht t\u00f6ten! Nicht t\u00f6ten! Ich gebe auf! Ich bin kein Geld wert!"
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            "Text": "Help! Boss! Help! Come back! She too tough!",
            "LocalizedText": {
                "enMale": "Help! Boss! Help! Come back! She too tough!",
                "frMale": "Au secours, chef ! Au secours ! Revenez ! Elle trop forte !",
                "frFemale": "Au secours, chef ! Au secours ! Revenez ! Elle trop forte !",
                "deMale": "Hiilfe! Boss! Hilfe! Kommt zur\u00fcck! Sie zu stark!",
                "deFemale": "Hiilfe! Boss! Hilfe! Kommt zur\u00fcck! Sie zu stark!"
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            "SpeakerB62Id": "0000000",
            "Text": "Quit squealing, you're making me queasy.",
            "LocalizedText": {
                "enMale": "Quit squealing, you're making me queasy.",
                "frMale": "Arr\u00eate de couiner, tu me donnes mal au cr\u00e2ne.",
                "frFemale": "Arr\u00eate de couiner, tu me donnes mal au cr\u00e2ne.",
                "deMale": "Schluss mit dem Gejammer, das geht mir auf die Nerven.",
                "deFemale": "Schluss mit dem Gejammer, das geht mir auf die Nerven."
            },
            "LocalizedOptionText": {
                "enMale": "Get a grip, would you?",
                "frMale": "Calme-toi un peu !",
                "frFemale": "Calme-toi un peu !",
                "deMale": "Rei\u00df dich zusammen.",
                "deFemale": "Rei\u00df dich zusammen."
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                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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        "19": {
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            "SpeakerB62Id": "0000000",
            "Text": "Give up Vause and I'll let you walk.",
            "LocalizedText": {
                "enMale": "Give up Vause and I'll let you walk.",
                "frMale": "Livre-moi Vause et je te laisserai partir.",
                "frFemale": "Livre-moi Vause et je te laisserai partir.",
                "deMale": "\u00dcberlass mir Vause und du kannst gehen.",
                "deFemale": "\u00dcberlass mir Vause und du kannst gehen."
            },
            "LocalizedOptionText": {
                "enMale": "I don't want you. ",
                "frMale": "Tu ne m'int\u00e9resses pas.",
                "frFemale": "Tu ne m'int\u00e9resses pas.",
                "deMale": "Ich will nicht dich.",
                "deFemale": "Ich will nicht dich."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "0000000",
            "Text": "Spill your guts before I do.",
            "LocalizedText": {
                "enMale": "Spill your guts before I do.",
                "frMale": "Crache le morceau ou je vais me f\u00e2cher.",
                "frFemale": "Crache le morceau ou je vais me f\u00e2cher.",
                "deMale": "Spuck es aus, bevor ich es selbst raushole.",
                "deFemale": "Spuck es aus, bevor ich es selbst raushole."
            },
            "LocalizedOptionText": {
                "enMale": "Talk! [Hit Muglund]",
                "frMale": "Parle ! [Frapper Muglund]",
                "frFemale": "Parle ! [Frapper Muglund]",
                "deMale": "Rede! [Muglund schlagen]",
                "deFemale": "Rede! [Muglund schlagen]"
            },
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                "VgMySBC": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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            "IsEmpty": true,
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            "Text": "I sorry I attack you! I sorry! I don't want to!",
            "LocalizedText": {
                "enMale": "I sorry I attack you! I sorry! I don't want to!",
                "frMale": "Je d\u00e9sol\u00e9 de attaquer vous ! Je d\u00e9sol\u00e9 ! Je pas vouloir !",
                "frFemale": "Je d\u00e9sol\u00e9 de attaquer vous ! Je d\u00e9sol\u00e9 ! Je pas vouloir !",
                "deMale": "Tut leid, dass ich angegriffen habe! Tut leid! Ich will nicht!",
                "deFemale": "Tut leid, dass ich angegriffen habe! Tut leid! Ich will nicht!"
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "PRmhxN7",
            "Text": "Please don't kill! I can't help! I know nothing!",
            "LocalizedText": {
                "enMale": "Please don't kill! I can't help! I know nothing!",
                "frMale": "S'il vous pla\u00eet pas tuer ! Je pas pouvoir aider ! Je rien savoir !",
                "frFemale": "S'il vous pla\u00eet pas tuer ! Je pas pouvoir aider ! Je rien savoir !",
                "deMale": "Bitte nicht t\u00f6ten! Ich kann nicht helfen! Ich wei\u00df nichts!",
                "deFemale": "Bitte nicht t\u00f6ten! Ich kann nicht helfen! Ich wei\u00df nichts!"
            },
            "CnvAlienVONode": 1527649207,
            "CnvAlienVOFQN": "cnv.alien_vo.gamorrean.male_med",
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            "IsAmbient": false,
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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            "NodeId": 25,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "26": {
            "NodeId": 26,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "PRmhxN7",
            "Text": "Captain think we weak, make him look bad, take us on hunt to show how we be strong. We hunt small prey, he hunt big.",
            "LocalizedText": {
                "enMale": "Captain think we weak, make him look bad, take us on hunt to show how we be strong. We hunt small prey, he hunt big.",
                "frMale": "Capitaine croire que nous faibles, lui donner air m\u00e9chant. Emmener chasser nous pour montrer que nous forts. Nous chasser petites proies. Lui grosses.",
                "frFemale": "Capitaine croire que nous faibles, lui donner air m\u00e9chant. Emmener chasser nous pour montrer que nous forts. Nous chasser petites proies. Lui grosses.",
                "deMale": "Captain glaubt, wir schwach, lassen ihn schlecht aussehen, nimmt uns mit auf Jagd, um zu zeigen, wie stark sein k\u00f6nnen. Wir jagen kleine Beute, er jagt gro\u00dfe.",
                "deFemale": "Captain glaubt, wir schwach, lassen ihn schlecht aussehen, nimmt uns mit auf Jagd, um zu zeigen, wie stark sein k\u00f6nnen. Wir jagen kleine Beute, er jagt gro\u00dfe."
            },
            "CnvAlienVONode": 1809974209,
            "CnvAlienVOFQN": "cnv.alien_vo.gamorrean.male_med",
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        "28": {
            "NodeId": 28,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "29": {
            "NodeId": 29,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "PRmhxN7",
            "Text": "You come and Captain say you small, so we fight, but you not small! I just want to go back to mop decks!",
            "LocalizedText": {
                "enMale": "You come and Captain say you small, so we fight, but you not small! I just want to go back to mop decks!",
                "frMale": "Capitaine dire que vous petite proie, alors nous battre, mais vous pas petite proie ! Je vouloir retourner passer serpill\u00e8re !",
                "frFemale": "Capitaine dire que vous petite proie, alors nous battre, mais vous pas petite proie ! Je vouloir retourner passer serpill\u00e8re !",
                "deMale": "Ihr kommt und Captain sagt, Ihr klein, also wir k\u00e4mpfen, aber Ihr seid nicht klein! Ich will wieder zur\u00fcck und Deckschrubben!",
                "deFemale": "Ihr kommt und Captain sagt, Ihr klein, also wir k\u00e4mpfen, aber Ihr seid nicht klein! Ich will wieder zur\u00fcck und Deckschrubben!"
            },
            "CnvAlienVONode": 2831611122,
            "CnvAlienVOFQN": "cnv.alien_vo.gamorrean.male_med",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                34,
                35
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        },
        "33": {
            "NodeId": 33,
            "QuestRewardB62": "GG8yRYH",
            "ActionQuest": 1.6141075138920317e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Waste someone else's time.",
            "LocalizedText": {
                "enMale": "Waste someone else's time.",
                "frMale": "Va gaspiller le temps de quelqu'un d'autre.",
                "frFemale": "Va gaspiller le temps de quelqu'un d'autre.",
                "deMale": "Verschwende die Zeit von jemand anderem.",
                "deFemale": "Verschwende die Zeit von jemand anderem."
            },
            "LocalizedOptionText": {
                "enMale": "Get lost.",
                "frMale": "D\u00e9gage.",
                "frFemale": "D\u00e9gage.",
                "deMale": "Verschwinde!",
                "deFemale": "Verschwinde!"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        "34": {
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            "QuestRewardB62": "GG8yRYH",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All right, go on. You ever see me again, run.",
            "LocalizedText": {
                "enMale": "All right, go on. You ever see me again, run.",
                "frMale": "C'est bon, vas-y. Et si on se recroise, cours vite.",
                "frFemale": "C'est bon, vas-y. Et si on se recroise, cours vite.",
                "deMale": "Meinetwegen, geh. Wenn du mich je wiedersiehst, lauf.",
                "deFemale": "Meinetwegen, geh. Wenn du mich je wiedersiehst, lauf."
            },
            "LocalizedOptionText": {
                "enMale": "Okay, okay, you can go.",
                "frMale": "OK, OK, tu peux partir.",
                "frFemale": "OK, OK, tu peux partir.",
                "deMale": "Schon gut, du kannst gehen.",
                "deFemale": "Schon gut, du kannst gehen."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        "35": {
            "NodeId": 35,
            "QuestRewardB62": "GG8yRYH",
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            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fry piggy.",
            "LocalizedText": {
                "enMale": "Fry piggy.",
                "frMale": "Et un goret grill\u00e9 !",
                "frFemale": "Et un goret grill\u00e9 !",
                "deMale": "Jetzt wirst du ger\u00f6stet!",
                "deFemale": "Jetzt wirst du ger\u00f6stet!"
            },
            "LocalizedOptionText": {
                "enMale": "Useless. [Kill Muglund]",
                "frMale": "Inutile. [Tuer Muglund]",
                "frFemale": "Inutile. [Tuer Muglund]",
                "deMale": "Nutzlos. [Muglund t\u00f6ten]",
                "deFemale": "Nutzlos. [Muglund t\u00f6ten]"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "VgMySBC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        "36": {
            "NodeId": 36,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "PRmhxN7",
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        "37": {
            "NodeId": 37,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "PRmhxN7",
            "Text": "I never see you again. If I do I look other way! Thank you!",
            "LocalizedText": {
                "enMale": "I never see you again. If I do I look other way! Thank you!",
                "frMale": "Moi jamais recroiser vous. Ou alors moi regarder ailleurs ! Merci !",
                "frFemale": "Moi jamais recroiser vous. Ou alors moi regarder ailleurs ! Merci !",
                "deMale": "Ich Euch sehe nie wieder. Wenn doch, ich sehe in andere Richtung! Danke!",
                "deFemale": "Ich Euch sehe nie wieder. Wenn doch, ich sehe in andere Richtung! Danke!"
            },
            "CnvAlienVONode": 176633125,
            "CnvAlienVOFQN": "cnv.alien_vo.gamorrean.male_med",
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            "NodeId": 38,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "PRmhxN7",
            "Text": "I not bother you again! Thank you!",
            "LocalizedText": {
                "enMale": "I not bother you again! Thank you!",
                "frMale": "Je plus vous emb\u00eater ! Merci !",
                "frFemale": "Je plus vous emb\u00eater ! Merci !",
                "deMale": "Ich Euch nicht mehr bel\u00e4stigen! Danke!",
                "deFemale": "Ich Euch nicht mehr bel\u00e4stigen! Danke!"
            },
            "CnvAlienVONode": 3218102117,
            "CnvAlienVOFQN": "cnv.alien_vo.gamorrean.male_med",
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        },
        "39": {
            "NodeId": 39,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "40": {
            "NodeId": 40,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Come on, we're paying Blizz another visit.",
            "LocalizedText": {
                "enMale": "Come on, we're paying Blizz another visit.",
                "frMale": "Allez, c'est l'heure de retourner voir Blizz.",
                "frFemale": "Allez, c'est l'heure de retourner voir Blizz.",
                "deMale": "Los, wir statten Blizz noch einen Besuch ab.",
                "deFemale": "Los, wir statten Blizz noch einen Besuch ab."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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            "NodeId": 41,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "MiywzCi",
            "Text": "Finally, my ears were starting to ring.",
            "LocalizedText": {
                "enMale": "Finally, my ears were starting to ring.",
                "frMale": "Ouf, mes oreilles commen\u00e7aient \u00e0 bourdonner.",
                "frFemale": "Ouf, mes oreilles commen\u00e7aient \u00e0 bourdonner.",
                "deMale": "Endlich. Meine Ohren haben schon langsam geklingelt.",
                "deFemale": "Endlich. Meine Ohren haben schon langsam geklingelt."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        "43": {
            "NodeId": 43,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "H3TMYz4",
            "Text": "Ugh, they smell even worse with blaster burns.",
            "LocalizedText": {
                "enMale": "Ugh, they smell even worse with blaster burns.",
                "frMale": "Beurk, ils sentent encore plus mauvais apr\u00e8s le blaster.",
                "frFemale": "Beurk, ils sentent encore plus mauvais apr\u00e8s le blaster.",
                "deMale": "Ugh, mit Blaster-Brandwunden riechen sie ja noch schlimmer.",
                "deFemale": "Ugh, mit Blaster-Brandwunden riechen sie ja noch schlimmer."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        "44": {
            "NodeId": 44,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "SqOKZq2",
            "Text": "Hmph, Vause didn't think much of us.",
            "LocalizedText": {
                "enMale": "Hmph, Vause didn't think much of us.",
                "frMale": "Humpf, Vause a pas beaucoup d'estime pour nous.",
                "frFemale": "Humpf, Vause a pas beaucoup d'estime pour nous.",
                "deMale": "Hmpf, Vause h\u00e4lt nicht viel von uns.",
                "deFemale": "Hmpf, Vause h\u00e4lt nicht viel von uns."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        "45": {
            "NodeId": 45,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Point the way, Torian.",
            "LocalizedText": {
                "enMale": "Point the way, Torian.",
                "frMale": "Montre-moi la route, Torian.",
                "frFemale": "Montre-moi la route, Torian.",
                "deMale": "Weise den Weg, Torian.",
                "deFemale": "Weise den Weg, Torian."
            },
            "LocalizedOptionText": {
                "enMale": "Keep on him.",
                "frMale": "Ne le l\u00e2che pas.",
                "frFemale": "Ne le l\u00e2che pas.",
                "deMale": "Wir m\u00fcssen dranbleiben.",
                "deFemale": "Wir m\u00fcssen dranbleiben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.bounty_hunter.muglund",
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        },
        "47": {
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                "enMale": "See what he thinks when I'm wearing him as boots.",
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                "frMale": "Je vais lui apprendre.",
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                        "frMale": "<<1>> approuve.",
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