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cnv.location.corellia.world.republic.the_imperial_blockade.captain_granta

  • 34. - Congratulations. You're inside. Did you give any thought to what might happen next?
    • 7. - Coronet Shipping is under my command. You may have beaten our defenses, but you won't get past my men.
      • 84. Option - They can't beat us.Player - Your numbers against ours make the odds pretty even.
        • 85. - I think not. One Imperial is worth a hundred Republic.
      • 23. Option - It's over for you.Player - You've lost, Captain Granta. Disable the neutron emitters.
        +200 Influence : approves.
        • 46. - Do you really think it would make a difference if I did?
      • 65. Option - Someone's in denial.Player - I left a trail of your men behind me. It would be wise to surrender.
        +200 Influence : approves.
        +200 Influence : approves.
        • 66. - If I allowed survivors, I might tell you the same thing.
      • 8. Option - Stand down, Captain.Player - I don't want to kill more of your men, but I will if I have to.
        +200 Influence : approves.
        +200 Influence : approves.
      • 25. Option - But I already have.Player - Might want to ask all the troops I just passed about that.
        +200 Influence : approves.
        +200 Influence : approves.
        • 37. - You'll find the men who guard the tunnels very different from the men who guard me.
      • 24. Option - You sure about that?Player - I've beaten shock troops all over Corellia. How are these men any different?
        • 43. - They were hand-picked by their commander. And he'll be leading them against you.
      • 9. Option - Don't give me orders.Player - You'll die with them unless you get out of my way.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 69. - Outside, the tunnels were your escape route. In here, you have nowhere to run.
          • 13. - Destroying the neutron emitters will get you nowhere. We have other ways of keeping the Republic under control.
            • 16. Option - Your ways won't work.Player - No matter how many tricks the Empire pulls, I'll stop them.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 81. - You will be another pile of corpses, nothing more.
              • 27. - You will be another corpse, nothing more.
            • 17. Option - What does that mean?Player - That's a little cryptic.
              • 26. - The Republic prefers a fair fight. I prefer a fight I can win.
            • 59. Option - You asked for it. [Attack]Player - Time for violence.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
  • 1. - Corellia belongs to the Empire. The Republic's wasting its time.
    • 2. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.world.republic.the_imperial_blockade.captain_granta
Other Sites:
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            "Text": "Corellia belongs to the Empire. The Republic's wasting its time.",
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                "enMale": "Corellia belongs to the Empire. The Republic's wasting its time.",
                "frMale": "Corellia appartient \u00e0 l'Empire. La R\u00e9publique est en train de perdre son temps.",
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            "Text": "Coronet Shipping is under my command. You may have beaten our defenses, but you won't get past my men.",
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            "Text": "I don't want to kill more of your men, but I will if I have to.",
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                "frMale": "Je n'ai pas envie de tuer plus de vos hommes, mais je le ferai s'il le faut.",
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                "deMale": "Ich will nicht noch mehr von Euren Leuten t\u00f6ten, aber ich tu es, wenn ich muss.",
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                "enMale": "Stand down, Captain.",
                "frMale": "Rendez-vous, Capitaine.",
                "frFemale": "Rendez-vous, Capitaine.",
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            "Text": "You'll die with them unless you get out of my way.",
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                "enMale": "You'll die with them unless you get out of my way.",
                "frMale": "Vous mourrez avec eux si vous ne vous \u00e9cartez pas de mon chemin.",
                "frFemale": "Vous mourrez avec eux si vous ne vous \u00e9cartez pas de mon chemin.",
                "deMale": "Wenn Ihr mir nicht aus dem Weg geht, sterbt Ihr.",
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                "frMale": "Ne me poussez pas \u00e0 bout.",
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                "deMale": "Legt Euch nicht mit mir an.",
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            "Text": "Destroying the neutron emitters will get you nowhere. We have other ways of keeping the Republic under control.",
            "LocalizedText": {
                "enMale": "Destroying the neutron emitters will get you nowhere. We have other ways of keeping the Republic under control.",
                "frMale": "\u00c7a ne servira \u00e0 rien de d\u00e9truire les \u00e9metteurs de neutrons. On a d'autres moyens de contr\u00f4ler la R\u00e9publique.",
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                "deMale": "Die Neutronenemitter zu zerst\u00f6ren bringt Euch nicht weiter. Wir haben noch andere Wege, die Republik unter Kontrolle zu halten.",
                "deFemale": "Die Neutronenemitter zu zerst\u00f6ren bringt Euch nicht weiter. Wir haben noch andere Wege, die Republik unter Kontrolle zu halten."
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            "Text": "No matter how many tricks the Empire pulls, I'll stop them.",
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                "enMale": "No matter how many tricks the Empire pulls, I'll stop them.",
                "frMale": "Quelles que soient les ruses de l'Empire, je les d\u00e9jouerai.",
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                "deMale": "Egal wie viele Tricks das Imperium anwendet, ich werde sie aufhalten.",
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                        "enMale": "<<1>> approves.",
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            "Text": "That's a little cryptic.",
            "LocalizedText": {
                "enMale": "That's a little cryptic.",
                "frMale": "Je ne comprends pas les messages cod\u00e9s.",
                "frFemale": "Je ne comprends pas les messages cod\u00e9s.",
                "deMale": "Ihr sprecht in R\u00e4tseln.",
                "deFemale": "Ihr sprecht in R\u00e4tseln."
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                "enMale": "What does that mean?",
                "frMale": "Qu'est-ce que \u00e7a veut dire ?",
                "frFemale": "Qu'est-ce que \u00e7a veut dire ?",
                "deMale": "Was soll das hei\u00dfen?",
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            "Text": "Show the Republic how the Empire handles its enemies.",
            "LocalizedText": {
                "enMale": "Show the Republic how the Empire handles its enemies.",
                "frMale": "Montrez \u00e0 la R\u00e9publique comment l'Empire traite ses ennemis.",
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                "deMale": "Zeigt der Republik, wie das Imperium mit seinen Feinden umgeht.",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've lost, Captain Granta. Disable the neutron emitters.",
            "LocalizedText": {
                "enMale": "You've lost, Captain Granta. Disable the neutron emitters.",
                "frMale": "Vous avez perdu, Capitaine Granta. D\u00e9sactivez les \u00e9metteurs de neutrons.",
                "frFemale": "Vous avez perdu, Capitaine Granta. D\u00e9sactivez les \u00e9metteurs de neutrons.",
                "deMale": "Ihr habt verloren, Captain Granta. Stellt die Neutronenemitter ab.",
                "deFemale": "Ihr habt verloren, Captain Granta. Stellt die Neutronenemitter ab."
            },
            "LocalizedOptionText": {
                "enMale": "It's over for you.",
                "frMale": "C'en est fini pour vous.",
                "frFemale": "C'en est fini pour vous.",
                "deMale": "Es ist aus mit Euch.",
                "deFemale": "Es ist aus mit Euch."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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                "JdiDeg1": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've beaten shock troops all over Corellia. How are these men any different?",
            "LocalizedText": {
                "enMale": "I've beaten shock troops all over Corellia. How are these men any different?",
                "frMale": "J'ai vaincu les troupes de choc partout sur Corellia. En quoi ces hommes sont-ils diff\u00e9rents ?",
                "frFemale": "J'ai vaincu les troupes de choc partout sur Corellia. En quoi ces hommes sont-ils diff\u00e9rents ?",
                "deMale": "Ich habe schon Schocktrupps auf ganz Corellia besiegt. Inwiefern sind diese Leute da anders?",
                "deFemale": "Ich habe schon Schocktrupps auf ganz Corellia besiegt. Inwiefern sind diese Leute da anders?"
            },
            "LocalizedOptionText": {
                "enMale": "You sure about that?",
                "frMale": "Qu'est-ce qui vous fait croire \u00e7a ?",
                "frFemale": "Qu'est-ce qui vous fait croire \u00e7a ?",
                "deMale": "Wieso seid Ihr Euch so sicher?",
                "deFemale": "Wieso seid Ihr Euch so sicher?"
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            "QuestRewardB62": "4IkMSyS",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Might want to ask all the troops I just passed about that.",
            "LocalizedText": {
                "enMale": "Might want to ask all the troops I just passed about that.",
                "frMale": "Vous devriez en parler aux hommes que je viens de neutraliser.",
                "frFemale": "Vous devriez en parler aux hommes que je viens de neutraliser.",
                "deMale": "Das besprecht Ihr wohl besser mit den Leuten, die ich hinter mir gelassen hab.",
                "deFemale": "Das besprecht Ihr wohl besser mit den Leuten, die ich hinter mir gelassen hab."
            },
            "LocalizedOptionText": {
                "enMale": "But I already have.",
                "frMale": "C'est d\u00e9j\u00e0 fait.",
                "frFemale": "C'est d\u00e9j\u00e0 fait.",
                "deMale": "Bin ich doch schon.",
                "deFemale": "Bin ich doch schon."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "40CsJ78": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.captain_granta",
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        },
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            "NodeId": 26,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3Cr19z2",
            "Text": "The Republic prefers a fair fight. I prefer a fight I can win.",
            "LocalizedText": {
                "enMale": "The Republic prefers a fair fight. I prefer a fight I can win.",
                "frMale": "La R\u00e9publique pr\u00e9f\u00e8re les combats loyaux. Je pr\u00e9f\u00e8re les combats que je peux gagner.",
                "frFemale": "La R\u00e9publique pr\u00e9f\u00e8re les combats loyaux. Je pr\u00e9f\u00e8re les combats que je peux gagner.",
                "deMale": "Die Republik zieht einen fairen Kampf vor. Ich hingegen bevorzuge einen Kampf, den ich gewinnen kann.",
                "deFemale": "Die Republik zieht einen fairen Kampf vor. Ich hingegen bevorzuge einen Kampf, den ich gewinnen kann."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.captain_granta",
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        },
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            "NodeId": 27,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3Cr19z2",
            "Text": "You will be another corpse, nothing more.",
            "LocalizedText": {
                "enMale": "You will be another corpse, nothing more.",
                "frMale": "Vous ne serez bient\u00f4t plus qu'un cadavre, rien de plus.",
                "frFemale": "Vous ne serez bient\u00f4t plus qu'un cadavre, rien de plus.",
                "deMale": "Ihr werdet nur eine weitere Leiche sein, das ist alles.",
                "deFemale": "Ihr werdet nur eine weitere Leiche sein, das ist alles."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3Cr19z2",
            "Text": "Congratulations. You're inside. Did you give any thought to what might happen next?",
            "LocalizedText": {
                "enMale": "Congratulations. You're inside. Did you give any thought to what might happen next?",
                "frMale": "F\u00e9licitations. Vous \u00eates entr\u00e9. Est-ce que vous avez r\u00e9fl\u00e9chi \u00e0 ce qui va se passer maintenant ?",
                "frFemale": "F\u00e9licitations. Vous \u00eates entr\u00e9e. Est-ce que vous avez r\u00e9fl\u00e9chi \u00e0 ce qui va se passer maintenant ?",
                "deMale": "Gratuliere. Ihr seid drin. Habt Ihr mal dar\u00fcber nachgedacht, was als N\u00e4chstes kommt?",
                "deFemale": "Gratuliere. Ihr seid drin. Habt Ihr mal dar\u00fcber nachgedacht, was als N\u00e4chstes kommt?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 37,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3Cr19z2",
            "Text": "You'll find the men who guard the tunnels very different from the men who guard me.",
            "LocalizedText": {
                "enMale": "You'll find the men who guard the tunnels very different from the men who guard me.",
                "frMale": "Vous verrez, les hommes qui surveillent les tunnels sont tr\u00e8s diff\u00e9rents de ceux qui me prot\u00e8gent.",
                "frFemale": "Vous verrez, les hommes qui surveillent les tunnels sont tr\u00e8s diff\u00e9rents de ceux qui me prot\u00e8gent.",
                "deMale": "Die Leute, die die Tunnel bewachen, sind ein ganz anderes Kaliber als die, die mich bewachen.",
                "deFemale": "Die Leute, die die Tunnel bewachen, sind ein ganz anderes Kaliber als die, die mich bewachen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.captain_granta",
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        "38": {
            "NodeId": 38,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
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            "NodeId": 43,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3Cr19z2",
            "Text": "They were hand-picked by their commander. And he'll be leading them against you.",
            "LocalizedText": {
                "enMale": "They were hand-picked by their commander. And he'll be leading them against you.",
                "frMale": "Ils ont \u00e9t\u00e9 choisis un par un par leur commandant. Et il les dirigera contre vous.",
                "frFemale": "Ils ont \u00e9t\u00e9 choisis un par un par leur commandant. Et il les dirigera contre vous.",
                "deMale": "Sie wurden von ihrem Kommandanten pers\u00f6nlich ausgew\u00e4hlt. Und er wird sie gegen Euch anf\u00fchren.",
                "deFemale": "Sie wurden von ihrem Kommandanten pers\u00f6nlich ausgew\u00e4hlt. Und er wird sie gegen Euch anf\u00fchren."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.captain_granta",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
        },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "3Cr19z2",
            "Text": "Do you really think it would make a difference if I did?",
            "LocalizedText": {
                "enMale": "Do you really think it would make a difference if I did?",
                "frMale": "Vous pensez vraiment que \u00e7a changerait quelque chose si je le faisais ?",
                "frFemale": "Vous pensez vraiment que \u00e7a changerait quelque chose si je le faisais ?",
                "deMale": "Glaubt Ihr wirklich, das w\u00fcrde einen Unterschied machen?",
                "deFemale": "Glaubt Ihr wirklich, das w\u00fcrde einen Unterschied machen?"
            },
            "CnvAlienVONode": -1,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
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            "NodeId": 49,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "51": {
            "NodeId": 51,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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            "NodeId": 59,
            "QuestRewardB62": "4IkMSyS",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Time for violence.",
            "LocalizedText": {
                "enMale": "Time for violence.",
                "frMale": "C'est l'heure de faire parler la violence.",
                "frFemale": "C'est l'heure de faire parler la violence.",
                "deMale": "Na gut, dann eben mit Gewalt.",
                "deFemale": "Na gut, dann eben mit Gewalt."
            },
            "LocalizedOptionText": {
                "enMale": "You asked for it. [Attack]",
                "frMale": "Vous l'aurez voulu. [Attaquer]",
                "frFemale": "Vous l'aurez voulu. [Attaquer]",
                "deMale": "Ihr habt es so gewollt. [Angreifen]",
                "deFemale": "Ihr habt es so gewollt. [Angreifen]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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                "lHpoXyM": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "y1Jf0BD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "mFHXTc2": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        "61": {
            "NodeId": 61,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dCoet1E",
            "Text": "Orders, sir?",
            "LocalizedText": {
                "enMale": "Orders, sir?",
                "frMale": "Des ordres, Monsieur ?",
                "frFemale": "Des ordres, Monsieur ?",
                "deMale": "Befehle, Sir?",
                "deFemale": "Befehle, Sir?"
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        "62": {
            "NodeId": 62,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "65": {
            "NodeId": 65,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I left a trail of your men behind me. It would be wise to surrender.",
            "LocalizedText": {
                "enMale": "I left a trail of your men behind me. It would be wise to surrender.",
                "frMale": "J'ai laiss\u00e9 les corps de vos hommes derri\u00e8re moi. Il serait sage de vous rendre.",
                "frFemale": "J'ai laiss\u00e9 les corps de vos hommes derri\u00e8re moi. Il serait sage de vous rendre.",
                "deMale": "Ich habe eine Spur gefallener Leute hinter mir gelassen. Es w\u00e4re klug, Euch zu ergeben.",
                "deFemale": "Ich habe eine Spur gefallener Leute hinter mir gelassen. Es w\u00e4re klug, Euch zu ergeben."
            },
            "LocalizedOptionText": {
                "enMale": "Someone's in denial.",
                "frMale": "Vous refusez de vous rendre \u00e0 l'\u00e9vidence.",
                "frFemale": "Vous refusez de vous rendre \u00e0 l'\u00e9vidence.",
                "deMale": "Ihr wehrt Euch gegen die Wahrheit.",
                "deFemale": "Ihr wehrt Euch gegen die Wahrheit."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "LocalizedText": {
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                "frFemale": "Si on acceptait les survivants, je vous dirais la m\u00eame chose.",
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            "Text": "Outside, the tunnels were your escape route. In here, you have nowhere to run.",
            "LocalizedText": {
                "enMale": "Outside, the tunnels were your escape route. In here, you have nowhere to run.",
                "frMale": "Dehors, les tunnels \u00e9taient votre issue de secours. Ici, vous n'avez nulle part o\u00f9 fuir.",
                "frFemale": "Dehors, les tunnels \u00e9taient votre issue de secours. Ici, vous n'avez nulle part o\u00f9 fuir.",
                "deMale": "Drau\u00dfen waren die Tunnel Euer Fluchtweg. Hier drin gibt es keinen Ausweg mehr.",
                "deFemale": "Drau\u00dfen waren die Tunnel Euer Fluchtweg. Hier drin gibt es keinen Ausweg mehr."
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            "JoinDisabledForHolocom": false,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "3Cr19z2",
            "Text": "Those men were expendable.",
            "LocalizedText": {
                "enMale": "Those men were expendable.",
                "frMale": "Ces hommes ne sont pas irrempla\u00e7ables.",
                "frFemale": "Ces hommes ne sont pas irrempla\u00e7ables.",
                "deMale": "Diese Leute waren entbehrlich.",
                "deFemale": "Diese Leute waren entbehrlich."
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
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            "SpeakerB62Id": "3Cr19z2",
            "Text": "You will be another pile of corpses, nothing more.",
            "LocalizedText": {
                "enMale": "You will be another pile of corpses, nothing more.",
                "frMale": "Vous allez bient\u00f4t former un tas de cadavres, rien de plus.",
                "frFemale": "Vous allez bient\u00f4t former un tas de cadavres, rien de plus.",
                "deMale": "Ihr werdet nur ein weiterer Haufen Leichen sein, das ist alles.",
                "deFemale": "Ihr werdet nur ein weiterer Haufen Leichen sein, das ist alles."
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "4IkMSyS",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your numbers against ours make the odds pretty even.",
            "LocalizedText": {
                "enMale": "Your numbers against ours make the odds pretty even.",
                "frMale": "Nous sommes \u00e0 peu pr\u00e8s \u00e0 armes \u00e9gales.",
                "frFemale": "Nous sommes \u00e0 peu pr\u00e8s \u00e0 armes \u00e9gales.",
                "deMale": "Mit Euren Leuten gegen uns steht es ziemlich chancengleich.",
                "deFemale": "Mit Euren Leuten gegen uns steht es ziemlich chancengleich."
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            "LocalizedOptionText": {
                "enMale": "They can't beat us.",
                "frMale": "Ils ne peuvent pas nous vaincre.",
                "frFemale": "Ils ne peuvent pas nous vaincre.",
                "deMale": "Uns k\u00f6nnen sie nicht besiegen.",
                "deFemale": "Uns k\u00f6nnen sie nicht besiegen."
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            "SpeakerB62Id": "3Cr19z2",
            "Text": "I think not. One Imperial is worth a hundred Republic.",
            "LocalizedText": {
                "enMale": "I think not. One Imperial is worth a hundred Republic.",
                "frMale": "Je ne pense pas. Un homme de l'Empire vaut cent hommes de la R\u00e9publique.",
                "frFemale": "Je ne pense pas. Un homme de l'Empire vaut cent hommes de la R\u00e9publique.",
                "deMale": "Das glaube ich kaum. Ein Imperialer wiegt hundert Republikaner auf.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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    "IsKOTORStyle": false,
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    "last_seen": "6.2.1a",
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