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cnv.test.expansion_1.makeb.world_arc.republic.power_reactor

  • 1. [CINEMATICS: The Storm Carrier's final reactor overloads dramatically.]
    • 3. - Warning. Warning. Backup reactors five, seven and eight are offline. Meltdown is imminent.
      • 4. Player - [CINEMATICS: Players turn away to begin their escape, only to run into Commander Grevin as he enters.]
        • 5. - You really are ruthless, aren't you?
          • 53. - I'm Grevin. You came for me, but go ahead--destroy the carrier, kill every man serving with me while you're at it!
            • 54. Player - Your men attack innocent people without hesitation. Your allies are tearing this entire world apart. We had to act.
            • 55. Player - Is that truly how you see this situation? We're ruthless killers? You and your men are innocent victims?
              • 66. - Nobody's innocent.
            • 57. Player - There are consequences when you help a foreign power destroy a Republic planet.
            • 58. Player - Let's discuss your hurt feelings after we escape certain death--what do you say?
              • 60. - You're not going anywhere.
            • 59. Player - We came to stop the ship--it has nothing to do with you.
              • 79. - You mess with my people, you mess with me.
                • 64. - So what if the slugs want to mine this rock into nothing? Read the writing on the wall!
            • 56. Player - I've never regretted being thorough.
              • 72. - You're about to.
                • 28. - Isotope-5's going to change everything. New industries. New technologies. The Cartel is about to leave the Republic and the Empire in the dust.
                  • 36. Player - The Hutts went to war over this Isotope-5. What makes it so special?
                    • 88. - No point telling you. Won't do any good.
                  • 35. Player - Your weapons and war droids are gone. The Storm Carrier's coming apart. Don't lose your last chance to get out of this.
                  • 44. Player - The Republic's seen such grand ambitions come up before, but they never seem to last.
                  • 33. Player - People have written off the Republic before, but somehow it always manages to outlive them.
                    • 37. - The Storm Carrier's done for, but there's still time to kill you before we abandon ship.
                      • 42. - You've cost me a fortune. Settle your debt.
                        • 47. <Conversation Exit>
First Seen: 1.0.0a
Last Seen: 1.1.5e
Removed In: 1.2.0
Star Wars Name: cnv.test.expansion_1.makeb.world_arc.republic.power_reactor
Other Sites:
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