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cnv.location.corellia.class.sith_warrior.servant_one

  • 12. Player - I have landed on Corellia.
    • 13. - The ledge is near.
      • 143. - Wrath, you are there to protect Darth Vowrawn from Baras's threats. Our efforts to locate his secret headquarters are ongoing.
        • 171. - Another digit of the Hand will tap the Wrath.
          • 147. - Meanwhile, we are tracking three assassins arriving on secret landing fields. It will be difficult to stop them all.
            • 194. Option - I can do it.Player - I can do it.
            • 188. Option - Then let's keep this short.Player - No time to waste.
            • 184. Option - Not happy about this..Player - Oh, that's just great.
              +200 Influence : approves.
              • 175. - Transmitting the coordinates for all three landing strips.
                • 6. - Received, my lord.
                  • 152. - These killers are but the first. There will be more.
                    • 8. - Vowrawn actively defies Baras. If he dies, Baras will be named the Voice of the Emperor.
                      • 28. - Protect Darth Vowrawn at all costs, and aid in his attempts to undermine our enemy. Goodbye.
                        • 31. - My lord, I'm detecting a forced transmission....
                          • 101. - I assume you still recognize me. Consider yourself fortunate that I am reaching out like this.
                            • 39. Option - Darth Baras.Player - My old master. You have some nerve showing your face.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 43. - I believe you have the market on nerve cornered, my friend.
                            • 40. Option - Hello, dead man.Player - You do know I'm going to kill you, right?
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 42. - I am beyond your reach, and therefore beyond concern.
                            • 38. Option - And you are?Player - I'm sorry, should I know you?
                              +200 Influence : approves.
                              • 41. - Your wit has not improved.
                                • 30. - It must be ignorance driving your actions. As wronged by me as you may feel, surely you are not intentionally defying the Emperor.
                                  • 95. - I'm here to tell you that you are being deceived. The organization you work for is not the Emperor's Hand.
                                    • 106. Option - Liar.Player - You're the deceiver, Baras.
                                      • 109. - I don't blame you for doubting me. And I will not apologize for my actions.
                                    • 107. Option - Then who are they?Player - Why don't you enlighten me?
                                      • 114. - All you need to know is that you are the puppet of a sect that the Emperor cast off. They seek his destruction.
                                        • 120. - I am his Voice. I don't expect you to trust me, and in the end, you and what you think are inconsequential.
                                    • 108. Option - I don't care.Player - They want you dead, and I want you dead. So it works for me.
                                      • 115. - Reckless. Your petty personal vendetta overrides your sense, blinds your eyes.
                                        • 111. - I am the Voice of the Emperor. And there is a reason for all we do. In the end, what you think does not matter.
                                          • 113. - So, believe what you will. But your handlers have you in over your head, sticking your wet nose in Darth business.
                                            • 53. Option - You're nervous.Player - I've gotten under your skin, haven't I?
                                              • 55. - Your lack of sight is almost laughable.
                                            • 52. Option - I'm going to kill you.Player - Soon I'll be sticking my lightsaber in a Darth.
                                              • 59. - Your anger has blinded you.
                                            • 54. Option - [Lie] Of course.Player - You've convinced me. I will steer clear of this conflict.
                                              • 56. - I will judge you by your actions, not your words.
                                                • 72. - Walk away now, and perhaps our previous animosities can be swept aside.
                                                  • 84. <Non-dialogue segment.>
                                                    • 126. - He's the one who needs to seek forgiveness.
                                                      • 129. Option - I'll never forgive him.Player - Look all he likes, he won't find any.
                                                        +200 Influence : approves.
                                                      • 128. Option - Take it easy.Player - Don't let him get to you, Vette.
                                                        +200 Influence : approves.
                                                    • 160. - The nerve. He's gonna forgive you?
                                                      • 161. Option - Forgiveness is impossible.Player - He can do what he wants. I'll never let go of my anger.
                                                        +200 Influence : approves.
                                                      • 162. Option - Take it easy.Player - It's just Baras being Baras. No reason to get upset.
                                                        +50 Influence : disapproves.
                                                      • 127. Option - He's deluded.Player - The man has lost his mind.
                                                        • 131. Player - No more talk. Baras's assassins must be stopped.
                                                          • 137. <Conversation Exit>
  • 199. <Conversation Exit>
  • 198. <Non-dialogue segment.>
    Progresses:
    • 34. - My lord, our holo is being commandeered....
    • 3. - Got 'em.
    • 169. - Scans reveal that one is a droid. But the power signature is unlike any we've seen. Another appears to be a rogue bounty hunter.
      • 174. - The last flies under Imperial transponder codes, so he is probably an S.I.S. agent. Which will you confront first?
        • 148. Option - The droid.Player - Humans are more likely to be inefficient. The droid will probably arrive first.
        • 142. Option - The bounty hunter.Player - Imperial agents and droids are more predictable. Hunters are wild cards. I'll start with him.
        • 149. Option - The agent.Player - Droids and bounty hunters are common. The S.I.S. agent is the greatest threat.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.class.sith_warrior.servant_one
Other Sites:
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            "Text": "Got 'em.",
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                "enMale": "Got 'em.",
                "frMale": "Je les ai.",
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            "Text": "Received, my lord.",
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                "frMale": "Bien re\u00e7u, Excellence.",
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            "Text": "Vowrawn actively defies Baras. If he dies, Baras will be named the Voice of the Emperor.",
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                "enMale": "Vowrawn actively defies Baras. If he dies, Baras will be named the Voice of the Emperor.",
                "frMale": "Vowrawn s'oppose activement \u00e0 Baras. S'il meurt, Baras sera nomm\u00e9 la Voix de l'Empereur.",
                "frFemale": "Vowrawn s'oppose activement \u00e0 Baras. S'il meurt, Baras sera nomm\u00e9 la Voix de l'Empereur.",
                "deMale": "Vowrawn stellt sich Baras aktiv entgegen. Wenn er stirbt, wird Baras zur Stimme des Imperators ernannt.",
                "deFemale": "Vowrawn stellt sich Baras aktiv entgegen. Wenn er stirbt, wird Baras zur Stimme des Imperators ernannt."
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                "deMale": "Ich bin auf Corellia gelandet.",
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            "Text": "The ledge is near.",
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                "frMale": "La cr\u00eate est proche.",
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            "Text": "Protect Darth Vowrawn at all costs, and aid in his attempts to undermine our enemy. Goodbye.",
            "LocalizedText": {
                "enMale": "Protect Darth Vowrawn at all costs, and aid in his attempts to undermine our enemy. Goodbye.",
                "frMale": "Prot\u00e9gez Dark Vowrawn \u00e0 tout prix et aidez-le dans ses efforts pour d\u00e9stabiliser notre ennemi. Au revoir.",
                "frFemale": "Prot\u00e9gez Dark Vowrawn \u00e0 tout prix et aidez-le dans ses efforts pour d\u00e9stabiliser notre ennemi. Au revoir.",
                "deMale": "Ihr m\u00fcsst Darth Vowrawn um jeden Preis besch\u00fctzen und ihm helfen, den Feind zu unterwandern. Lebt wohl.",
                "deFemale": "Ihr m\u00fcsst Darth Vowrawn um jeden Preis besch\u00fctzen und ihm helfen, den Feind zu unterwandern. Lebt wohl."
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            "Text": "It must be ignorance driving your actions. As wronged by me as you may feel, surely you are not intentionally defying the Emperor.",
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                "enMale": "It must be ignorance driving your actions. As wronged by me as you may feel, surely you are not intentionally defying the Emperor.",
                "frMale": "C'est l'ignorance qui doit guider tes actes. M\u00eame si tu t'es senti trahi par moi, je ne pense pas que tu d\u00e9fies intentionnellement l'Empereur.",
                "frFemale": "C'est l'ignorance qui doit guider tes actes. M\u00eame si tu t'es senti trahie par moi, je ne pense pas que tu d\u00e9fies intentionnellement l'Empereur.",
                "deMale": "Deine Handlungen werden von Unwissenheit bestimmt. Vermutlich f\u00fchlst du dich von mir schlecht behandelt, aber du w\u00fcrdest dich doch nicht absichtlich dem Imperator entgegenstellen? ",
                "deFemale": "Deine Handlungen werden von Unwissenheit bestimmt. Vermutlich f\u00fchlst du dich von mir schlecht behandelt, aber du w\u00fcrdest dich doch nicht absichtlich dem Imperator entgegenstellen? "
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            "Text": "My lord, I'm detecting a forced transmission....",
            "LocalizedText": {
                "enMale": "My lord, I'm detecting a forced transmission....",
                "frMale": "Excellence, je d\u00e9tecte une transmission forc\u00e9e...",
                "frFemale": "Excellence, je d\u00e9tecte une transmission forc\u00e9e...",
                "deMale": "Mein Sith-Lord, wir empfangen eine unangeforderte \u00dcbertragung ...",
                "deFemale": "Mein Sith-Lord, wir empfangen eine unangeforderte \u00dcbertragung ..."
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            "SpeakerB62Id": "U17hgG2",
            "Text": "My lord, our holo is being commandeered....",
            "LocalizedText": {
                "enMale": "My lord, our holo is being commandeered....",
                "frMale": "Excellence, quelqu'un pirate notre holo...",
                "frFemale": "Excellence, quelqu'un pirate notre holo...",
                "deMale": "Mein Sith-Lord, jemand greift auf unseren Holo zu ...",
                "deFemale": "Mein Sith-Lord, jemand greift auf unseren Holo zu ..."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry, should I know you?",
            "LocalizedText": {
                "enMale": "I'm sorry, should I know you?",
                "frMale": "Je devrais vous conna\u00eetre ?",
                "frFemale": "Je devrais vous conna\u00eetre ?",
                "deMale": "Tut mir leid. Sollte ich Euch kennen?",
                "deFemale": "Tut mir leid. Sollte ich Euch kennen?"
            },
            "LocalizedOptionText": {
                "enMale": "And you are?",
                "frMale": "Et vous \u00eates ?",
                "frFemale": "Et vous \u00eates ?",
                "deMale": "Wieso, wer seid Ihr denn?",
                "deFemale": "Wieso, wer seid Ihr denn?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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        },
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            "NodeId": 39,
            "QuestRewardB62": "GzCJBJV",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My old master. You have some nerve showing your face.",
            "LocalizedText": {
                "enMale": "My old master. You have some nerve showing your face.",
                "frMale": "Mon ancien ma\u00eetre. Vous avez du culot de montrer votre visage.",
                "frFemale": "Mon ancien ma\u00eetre. Vous avez du culot de montrer votre visage.",
                "deMale": "Mein alter Meister. Ihr habt ja Nerven, Euch hier blicken zu lassen.",
                "deFemale": "Mein alter Meister. Ihr habt ja Nerven, Euch hier blicken zu lassen."
            },
            "LocalizedOptionText": {
                "enMale": "Darth Baras.",
                "frMale": "Dark Baras.",
                "frFemale": "Dark Baras.",
                "deMale": "Darth Baras.",
                "deFemale": "Darth Baras."
            },
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            "AffectionRewardEventsB62": {
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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            "QuestRewardB62": "GzCJBJV",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You do know I'm going to kill you, right?",
            "LocalizedText": {
                "enMale": "You do know I'm going to kill you, right?",
                "frMale": "Vous savez que je vais vous tuer, n'est-ce pas ?",
                "frFemale": "Vous savez que je vais vous tuer, n'est-ce pas ?",
                "deMale": "Ihr wisst sicher, dass ich Euch t\u00f6ten werde, oder?",
                "deFemale": "Ihr wisst sicher, dass ich Euch t\u00f6ten werde, oder?"
            },
            "LocalizedOptionText": {
                "enMale": "Hello, dead man.",
                "frMale": "Bonjour, homme mort.",
                "frFemale": "Bonjour, homme mort.",
                "deMale": "Hallo, toter Mann.",
                "deFemale": "Hallo, toter Mann."
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            "AffectionRewardEventsB62": {
                "U7cjfK6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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        },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vyjn12P",
            "Text": "Your wit has not improved.",
            "LocalizedText": {
                "enMale": "Your wit has not improved.",
                "frMale": "Ton humour ne s'est pas am\u00e9lior\u00e9.",
                "frFemale": "Ton humour ne s'est pas am\u00e9lior\u00e9.",
                "deMale": "Du bist immer noch einfach gestrickt. ",
                "deFemale": "Du bist immer noch einfach gestrickt. "
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vyjn12P",
            "Text": "I am beyond your reach, and therefore beyond concern.",
            "LocalizedText": {
                "enMale": "I am beyond your reach, and therefore beyond concern.",
                "frMale": "Je suis hors de ta port\u00e9e et ne me sens donc pas concern\u00e9.",
                "frFemale": "Je suis hors de ta port\u00e9e et ne me sens donc pas concern\u00e9.",
                "deMale": "Ich bin au\u00dferhalb deiner Reichweite und deshalb v\u00f6llig unbesorgt. ",
                "deFemale": "Ich bin au\u00dferhalb deiner Reichweite und deshalb v\u00f6llig unbesorgt. "
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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        },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "I believe you have the market on nerve cornered, my friend.",
            "LocalizedText": {
                "enMale": "I believe you have the market on nerve cornered, my friend.",
                "frMale": "Il me semble que tu as le monopole du march\u00e9 du culot, mon ami.",
                "frFemale": "Il me semble que tu as le monopole du march\u00e9 du culot, mon amie.",
                "deMale": "Ich denke, was Nerven betrifft, bist du mir um L\u00e4ngen voraus. ",
                "deFemale": "Ich denke, was Nerven betrifft, bist du mir um L\u00e4ngen voraus. "
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
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            "NodeId": 48,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        },
        "50": {
            "NodeId": 50,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 52,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Soon I'll be sticking my lightsaber in a Darth.",
            "LocalizedText": {
                "enMale": "Soon I'll be sticking my lightsaber in a Darth.",
                "frMale": "Je mettrai bient\u00f4t mon sabre laser dans un Dark.",
                "frFemale": "Je mettrai bient\u00f4t mon sabre laser dans un Dark.",
                "deMale": "Bald stecke ich sogar mein Lichtschwert in einen Darth.",
                "deFemale": "Bald stecke ich sogar mein Lichtschwert in einen Darth."
            },
            "LocalizedOptionText": {
                "enMale": "I'm going to kill you.",
                "frMale": "Je vais vous tuer.",
                "frFemale": "Je vais vous tuer.",
                "deMale": "Ich werde Euch t\u00f6ten.",
                "deFemale": "Ich werde Euch t\u00f6ten."
            },
            "CnvAlienVONode": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've gotten under your skin, haven't I?",
            "LocalizedText": {
                "enMale": "I've gotten under your skin, haven't I?",
                "frMale": "Je vous tape sur les nerfs, pas vrai ?",
                "frFemale": "Je vous tape sur les nerfs, pas vrai ?",
                "deMale": "Ich setze Euch ganz sch\u00f6n zu, was?",
                "deFemale": "Ich setze Euch ganz sch\u00f6n zu, was?"
            },
            "LocalizedOptionText": {
                "enMale": "You're nervous.",
                "frMale": "Vous \u00eates nerveux.",
                "frFemale": "Vous \u00eates nerveux.",
                "deMale": "Ihr seid nerv\u00f6s.",
                "deFemale": "Ihr seid nerv\u00f6s."
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        "54": {
            "NodeId": 54,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've convinced me. I will steer clear of this conflict.",
            "LocalizedText": {
                "enMale": "You've convinced me. I will steer clear of this conflict.",
                "frMale": "Vous m'avez convaincu. Je ne me m\u00ealerai plus de ce conflit.",
                "frFemale": "Vous m'avez convaincue. Je ne me m\u00ealerai plus de ce conflit.",
                "deMale": "Ihr habt mich \u00fcberzeugt. Ich halte mich aus dem Konflikt heraus.",
                "deFemale": "Ihr habt mich \u00fcberzeugt. Ich halte mich aus dem Konflikt heraus."
            },
            "LocalizedOptionText": {
                "enMale": "[Lie] Of course.",
                "frMale": "[Mentir] Bien s\u00fbr.",
                "frFemale": "[Mentir] Bien s\u00fbr.",
                "deMale": "[L\u00fcgen] Da habt Ihr wohl Recht.",
                "deFemale": "[L\u00fcgen] Da habt Ihr wohl Recht."
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "Your lack of sight is almost laughable.",
            "LocalizedText": {
                "enMale": "Your lack of sight is almost laughable.",
                "frMale": "Ton aveuglement est presque risible.",
                "frFemale": "Ton aveuglement est presque risible.",
                "deMale": "Dein Mangel an Weitsicht ist schon fast wieder am\u00fcsant. ",
                "deFemale": "Dein Mangel an Weitsicht ist schon fast wieder am\u00fcsant. "
            },
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Vyjn12P",
            "Text": "I will judge you by your actions, not your words.",
            "LocalizedText": {
                "enMale": "I will judge you by your actions, not your words.",
                "frMale": "Je te jugerai sur tes actes, pas tes paroles.",
                "frFemale": "Je te jugerai sur tes actes, pas tes paroles.",
                "deMale": "Ich werde dich nach deinen Taten beurteilen, nicht nach deinen Worten. ",
                "deFemale": "Ich werde dich nach deinen Taten beurteilen, nicht nach deinen Worten. "
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "Your anger has blinded you.",
            "LocalizedText": {
                "enMale": "Your anger has blinded you.",
                "frMale": "Ta col\u00e8re t'aveugle.",
                "frFemale": "Ta col\u00e8re t'aveugle.",
                "deMale": "Dein Zorn macht dich blind.",
                "deFemale": "Dein Zorn macht dich blind."
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 64,
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            "SpeakerB62Id": "0000000",
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        "72": {
            "NodeId": 72,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "Walk away now, and perhaps our previous animosities can be swept aside.",
            "LocalizedText": {
                "enMale": "Walk away now, and perhaps our previous animosities can be swept aside.",
                "frMale": "Retire-toi maintenant, et nos animosit\u00e9s pass\u00e9es seront peut-\u00eatre mises de c\u00f4t\u00e9.",
                "frFemale": "Retire-toi maintenant, et nos animosit\u00e9s pass\u00e9es seront peut-\u00eatre mises de c\u00f4t\u00e9.",
                "deMale": "Wenn du dich jetzt zur\u00fcckziehst, kann ich unsere bisherigen Unstimmigkeiten vielleicht \u00fcbersehen.",
                "deFemale": "Wenn du dich jetzt zur\u00fcckziehst, kann ich unsere bisherigen Unstimmigkeiten vielleicht \u00fcbersehen."
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "I'm here to tell you that you are being deceived. The organization you work for is not the Emperor's Hand.",
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                "enMale": "I'm here to tell you that you are being deceived. The organization you work for is not the Emperor's Hand.",
                "frMale": "Je suis venu te dire que tu as \u00e9t\u00e9 dup\u00e9. L'organisation pour laquelle tu travailles n'est pas la Main de l'Empereur.",
                "frFemale": "Je suis venu te dire que tu as \u00e9t\u00e9 dup\u00e9e. L'organisation pour laquelle tu travailles n'est pas la Main de l'Empereur.",
                "deMale": "Ich bin hier, um dir mitzuteilen, dass man dich t\u00e4uscht. Die Organisation, f\u00fcr die du arbeitest, ist nicht die Hand des Imperators. ",
                "deFemale": "Ich bin hier, um dir mitzuteilen, dass man dich t\u00e4uscht. Die Organisation, f\u00fcr die du arbeitest, ist nicht die Hand des Imperators. "
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            "Text": "I assume you still recognize me. Consider yourself fortunate that I am reaching out like this.",
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                "enMale": "I assume you still recognize me. Consider yourself fortunate that I am reaching out like this.",
                "frMale": "Je suppose que tu me reconnais encore. Estime-toi heureux que je te contacte de cette mani\u00e8re.",
                "frFemale": "Je suppose que tu me reconnais encore. Estime-toi heureuse que je te contacte de cette mani\u00e8re.",
                "deMale": "Ich gehe davon aus, dass Ihr mich noch erkennt. Ihr k\u00f6nnt von Gl\u00fcck sagen, dass ich mich so an Euch wende.",
                "deFemale": "Ich gehe davon aus, dass Ihr mich noch erkennt. Ihr k\u00f6nnt von Gl\u00fcck sagen, dass ich mich so an Euch wende."
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            "SpeakerB62Id": "0000000",
            "Text": "You're the deceiver, Baras.",
            "LocalizedText": {
                "enMale": "You're the deceiver, Baras.",
                "frMale": "C'est vous l'imposteur, Baras.",
                "frFemale": "C'est vous l'imposteur, Baras.",
                "deMale": "Ihr seid es, der mich t\u00e4uschen will, Baras.",
                "deFemale": "Ihr seid es, der mich t\u00e4uschen will, Baras."
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                "enMale": "Liar.",
                "frMale": "Menteur.",
                "frFemale": "Menteur.",
                "deMale": "L\u00fcgner.",
                "deFemale": "L\u00fcgner."
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            "Text": "Why don't you enlighten me?",
            "LocalizedText": {
                "enMale": "Why don't you enlighten me?",
                "frMale": "Pourquoi n'\u00e9clairez-vous pas ma lanterne ?",
                "frFemale": "Pourquoi n'\u00e9clairez-vous pas ma lanterne ?",
                "deMale": "Wollt Ihr mir nicht die Augen \u00f6ffnen?",
                "deFemale": "Wollt Ihr mir nicht die Augen \u00f6ffnen?"
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                "enMale": "Then who are they?",
                "frMale": "Alors de qui s'agit-il ?",
                "frFemale": "Alors de qui s'agit-il ?",
                "deMale": "Um wen handelt es sich denn dann?",
                "deFemale": "Um wen handelt es sich denn dann?"
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            "Text": "They want you dead, and I want you dead. So it works for me.",
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                "enMale": "They want you dead, and I want you dead. So it works for me.",
                "frMale": "Ils veulent vous tuer et je veux vous tuer. \u00c7a me va.",
                "frFemale": "Ils veulent vous tuer et je veux vous tuer. \u00c7a me va.",
                "deMale": "Sie wollen Euren Tod und ich auch. Also geht es f\u00fcr mich in Ordnung.",
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                "enMale": "I don't care.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
                "frFemale": "Ce n'est pas mon probl\u00e8me.",
                "deMale": "Das ist mir einerlei.",
                "deFemale": "Das ist mir einerlei."
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            "Text": "I don't blame you for doubting me. And I will not apologize for my actions.",
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                "frMale": "Je ne t'en veux pas de douter de moi. Et je ne m'excuserai pas pour ce que j'ai fait.",
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                "deMale": "Ich kann verstehen, dass du meine Worte anzweifelst. Und ich entschuldige mich nicht f\u00fcr das, was ich getan habe.",
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "I am the Voice of the Emperor. And there is a reason for all we do. In the end, what you think does not matter.",
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                "frFemale": "Je suis la Voix de l'Empereur. Et tout ce que nous faisons est fond\u00e9. En fin de compte, ce que tu penses n'a aucune importance.",
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                "deFemale": "Ich bin die Stimme des Imperators. Es gibt einen Grund f\u00fcr alles, was wir tun. Und deine Meinung ist v\u00f6llig unerheblich."
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            "Text": "So, believe what you will. But your handlers have you in over your head, sticking your wet nose in Darth business.",
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                "enMale": "So, believe what you will. But your handlers have you in over your head, sticking your wet nose in Darth business.",
                "frMale": "Tu peux croire ce que tu veux. Mais ceux qui te manipulent t'ont mont\u00e9 la t\u00eate en te faisant mettre ton nez de morveux dans les affaires d'un Dark. ",
                "frFemale": "Tu peux croire ce que tu veux. Mais ceux qui te manipulent t'ont mont\u00e9 la t\u00eate en te faisant mettre ton nez de morveuse dans les affaires d'un Dark. ",
                "deMale": "Glaub also, was du willst. Aber deine Strippenzieher haben dich ganz sch\u00f6n reingeritten, wenn du deine Schn\u00fcffelnase in die Angelegenheiten eines Darth steckst. ",
                "deFemale": "Glaub also, was du willst. Aber deine Strippenzieher haben dich ganz sch\u00f6n reingeritten, wenn du deine Schn\u00fcffelnase in die Angelegenheiten eines Darth steckst. "
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "All you need to know is that you are the puppet of a sect that the Emperor cast off. They seek his destruction.",
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                "enMale": "All you need to know is that you are the puppet of a sect that the Emperor cast off. They seek his destruction.",
                "frMale": "Tout ce que tu dois savoir, c'est que tu es la marionnette d'une secte que l'Empereur a rejet\u00e9e. Ses membres veulent le d\u00e9truire.",
                "frFemale": "Tout ce que tu dois savoir, c'est que tu es la marionnette d'une secte que l'Empereur a rejet\u00e9e. Ses membres veulent le d\u00e9truire.",
                "deMale": "Du brauchst nur zu wissen, dass du die Marionette einer Sekte bist, die der Imperator versto\u00dfen hat. Sie wollen ihn vernichten. ",
                "deFemale": "Du brauchst nur zu wissen, dass du die Marionette einer Sekte bist, die der Imperator versto\u00dfen hat. Sie wollen ihn vernichten. "
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "Reckless. Your petty personal vendetta overrides your sense, blinds your eyes.",
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                "enMale": "Reckless. Your petty personal vendetta overrides your sense, blinds your eyes.",
                "frMale": "Petit imprudent. Ta petite vengeance personnelle l'emporte sur ta raison et te rend aveugle.",
                "frFemale": "Petite imprudente. Ta petite vengeance personnelle l'emporte sur ta raison et te rend aveugle.",
                "deMale": "Du bist leichtfertig. Dein kleiner pers\u00f6nlicher Rachefeldzug verblendet dich und erstickt deine Vernunft. ",
                "deFemale": "Du bist leichtfertig. Dein kleiner pers\u00f6nlicher Rachefeldzug verblendet dich und erstickt deine Vernunft. "
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            "SpeakerB62Id": "Vyjn12P",
            "Text": "I am his Voice. I don't expect you to trust me, and in the end, you and what you think are inconsequential.",
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                "enMale": "I am his Voice. I don't expect you to trust me, and in the end, you and what you think are inconsequential.",
                "frMale": "Je suis sa Voix. Je ne m'attends pas \u00e0 ce que tu me croies, et au final, ce que tu penses n'a aucune importance.",
                "frFemale": "Je suis sa Voix. Je ne m'attends pas \u00e0 ce que tu me croies, et au final, ce que tu penses n'a aucune importance.",
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            "Text": "He's the one who needs to seek forgiveness.",
            "LocalizedText": {
                "enMale": "He's the one who needs to seek forgiveness.",
                "frMale": "C'est lui qui devrait demander pardon.",
                "frFemale": "C'est lui qui devrait demander pardon.",
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            "MinLevel": -1,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The man has lost his mind.",
            "LocalizedText": {
                "enMale": "The man has lost his mind.",
                "frMale": "Cet homme a perdu la t\u00eate.",
                "frFemale": "Cet homme a perdu la t\u00eate.",
                "deMale": "Der Mann hat v\u00f6llig den Verstand verloren.",
                "deFemale": "Der Mann hat v\u00f6llig den Verstand verloren."
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            "LocalizedOptionText": {
                "enMale": "He's deluded.",
                "frMale": "Il se berce d'illusions.",
                "frFemale": "Il se berce d'illusions.",
                "deMale": "Er ist gr\u00f6\u00dfenwahnsinnig.",
                "deFemale": "Er ist gr\u00f6\u00dfenwahnsinnig."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't let him get to you, Vette.",
            "LocalizedText": {
                "enMale": "Don't let him get to you, Vette.",
                "frMale": "Ne te prends pas la t\u00eate pour \u00e7a, Vette.",
                "frFemale": "Ne te prends pas la t\u00eate pour \u00e7a, Vette.",
                "deMale": "Lass einfach gut sein, Vette.",
                "deFemale": "Lass einfach gut sein, Vette."
            },
            "LocalizedOptionText": {
                "enMale": "Take it easy.",
                "frMale": "Calme-toi.",
                "frFemale": "Calme-toi.",
                "deMale": "Immer mit der Ruhe.",
                "deFemale": "Immer mit der Ruhe."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Look all he likes, he won't find any.",
            "LocalizedText": {
                "enMale": "Look all he likes, he won't find any.",
                "frMale": "Il aura beau demander, je ne le pardonnerai jamais.",
                "frFemale": "Il aura beau demander, je ne le pardonnerai jamais.",
                "deMale": "Bitten kann er ja, aber er wird keine erhalten.",
                "deFemale": "Bitten kann er ja, aber er wird keine erhalten."
            },
            "LocalizedOptionText": {
                "enMale": "I'll never forgive him.",
                "frMale": "Je ne le pardonnerai jamais.",
                "frFemale": "Je ne le pardonnerai jamais.",
                "deMale": "Ich werde ihm niemals verzeihen.",
                "deFemale": "Ich werde ihm niemals verzeihen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No more talk. Baras's assassins must be stopped.",
            "LocalizedText": {
                "enMale": "No more talk. Baras's assassins must be stopped.",
                "frMale": "Assez parl\u00e9. Il faut arr\u00eater les assassins de Baras.",
                "frFemale": "Assez parl\u00e9. Il faut arr\u00eater les assassins de Baras.",
                "deMale": "Genug geredet. Wir m\u00fcssen Baras' Attent\u00e4ter aufhalten.",
                "deFemale": "Genug geredet. Wir m\u00fcssen Baras' Attent\u00e4ter aufhalten."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Imperial agents and droids are more predictable. Hunters are wild cards. I'll start with him.",
            "LocalizedText": {
                "enMale": "Imperial agents and droids are more predictable. Hunters are wild cards. I'll start with him.",
                "frMale": "Les agents imp\u00e9riaux et les dro\u00efdes sont plus pr\u00e9visibles. Les chasseurs sont des \u00e9lectrons libres. Je vais commencer par lui.",
                "frFemale": "Les agents imp\u00e9riaux et les dro\u00efdes sont plus pr\u00e9visibles. Les chasseurs sont des \u00e9lectrons libres. Je vais commencer par lui.",
                "deMale": "Imperiale Agenten und Droiden sind berechenbarer. Bei Kopfgeldj\u00e4gern kann man nie wissen. Der ist zuerst dran.",
                "deFemale": "Imperiale Agenten und Droiden sind berechenbarer. Bei Kopfgeldj\u00e4gern kann man nie wissen. Der ist zuerst dran."
            },
            "LocalizedOptionText": {
                "enMale": "The bounty hunter.",
                "frMale": "Le chasseur de primes.",
                "frFemale": "Le chasseur de primes.",
                "deMale": "Den Kopfgeldj\u00e4ger.",
                "deFemale": "Den Kopfgeldj\u00e4ger."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "APyDS69",
            "Text": "Wrath, you are there to protect Darth Vowrawn from Baras's threats. Our efforts to locate his secret headquarters are ongoing.",
            "LocalizedText": {
                "enMale": "Wrath, you are there to protect Darth Vowrawn from Baras's threats. Our efforts to locate his secret headquarters are ongoing.",
                "frMale": "Furie, vous \u00eates l\u00e0 pour prot\u00e9ger Dark Vowrawn des menaces de Baras. On est en train d'essayer de localiser son quartier g\u00e9n\u00e9ral secret.",
                "frFemale": "Furie, vous \u00eates l\u00e0 pour prot\u00e9ger Dark Vowrawn des menaces de Baras. On est en train d'essayer de localiser son quartier g\u00e9n\u00e9ral secret.",
                "deMale": "Zorn, Ihr seid hier, um Darth Vowrawn vor der Bedrohung durch Baras zu sch\u00fctzen. Unsere Bem\u00fchungen, sein geheimes Hauptquartier zu finden, werden fortgesetzt.",
                "deFemale": "Zorn, Ihr seid hier, um Darth Vowrawn vor der Bedrohung durch Baras zu sch\u00fctzen. Unsere Bem\u00fchungen, sein geheimes Hauptquartier zu finden, werden fortgesetzt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "APyDS69",
            "Text": "Meanwhile, we are tracking three assassins arriving on secret landing fields. It will be difficult to stop them all.",
            "LocalizedText": {
                "enMale": "Meanwhile, we are tracking three assassins arriving on secret landing fields. It will be difficult to stop them all.",
                "frMale": "Pendant ce temps, on surveille trois assassins qui arrivent sur des pistes d'atterrissage secr\u00e8tes. Ce ne sera pas facile de tous les arr\u00eater.",
                "frFemale": "Pendant ce temps, on surveille trois assassins qui arrivent sur des pistes d'atterrissage secr\u00e8tes. Ce ne sera pas facile de tous les arr\u00eater.",
                "deMale": "Inzwischen sind wir drei Attent\u00e4tern auf der Spur, die auf geheimen Landebahnen eintreffen. Es wird schwierig sein, sie alle abzufangen.",
                "deFemale": "Inzwischen sind wir drei Attent\u00e4tern auf der Spur, die auf geheimen Landebahnen eintreffen. Es wird schwierig sein, sie alle abzufangen."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Humans are more likely to be inefficient. The droid will probably arrive first.",
            "LocalizedText": {
                "enMale": "Humans are more likely to be inefficient. The droid will probably arrive first.",
                "frMale": "Les humains ont moins de chances d'\u00eatre efficaces. Le dro\u00efde arrivera sans doute le premier.",
                "frFemale": "Les humains ont moins de chances d'\u00eatre efficaces. Le dro\u00efde arrivera sans doute le premier.",
                "deMale": "Menschen neigen eher zur Ineffizienz. Der Droide wird vermutlich zuerst eintreffen.",
                "deFemale": "Menschen neigen eher zur Ineffizienz. Der Droide wird vermutlich zuerst eintreffen."
            },
            "LocalizedOptionText": {
                "enMale": "The droid.",
                "frMale": "Le dro\u00efde.",
                "frFemale": "Le dro\u00efde.",
                "deMale": "Den Droiden.",
                "deFemale": "Den Droiden."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Droids and bounty hunters are common. The S.I.S. agent is the greatest threat.",
            "LocalizedText": {
                "enMale": "Droids and bounty hunters are common. The S.I.S. agent is the greatest threat.",
                "frMale": "Les dro\u00efdes et les chasseurs de primes n'ont rien d'exceptionnel. La plus grande menace, c'est l'agent du SIS.",
                "frFemale": "Les dro\u00efdes et les chasseurs de primes n'ont rien d'exceptionnel. La plus grande menace, c'est l'agent du SIS.",
                "deMale": "Droiden und Kopfgeldj\u00e4ger sind nichts Besonderes. Der SID-Agent stellt die gr\u00f6\u00dfte Bedrohung dar.",
                "deFemale": "Droiden und Kopfgeldj\u00e4ger sind nichts Besonderes. Der SID-Agent stellt die gr\u00f6\u00dfte Bedrohung dar."
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            "LocalizedOptionText": {
                "enMale": "The agent.",
                "frMale": "L'agent.",
                "frFemale": "L'agent.",
                "deMale": "Den Agenten.",
                "deFemale": "Den Agenten."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "APyDS69",
            "Text": "These killers are but the first. There will be more.",
            "LocalizedText": {
                "enMale": "These killers are but the first. There will be more.",
                "frMale": "Ces tueurs ne sont pas les premiers. Il y en aura d'autres.",
                "frFemale": "Ces tueurs ne sont pas les premiers. Il y en aura d'autres.",
                "deMale": "Das sind nur die ersten Attent\u00e4ter. Es werden weitere folgen.",
                "deFemale": "Das sind nur die ersten Attent\u00e4ter. Es werden weitere folgen."
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            "SpeakerB62Id": "PDAglQ5",
            "Text": "The nerve. He's gonna forgive you?",
            "LocalizedText": {
                "enMale": "The nerve. He's gonna forgive you?",
                "frMale": "Quel cran. Il va vous pardonner ?",
                "frFemale": "Quel cran. Il va vous pardonner ?",
                "deMale": "Der hat ja Nerven! Er will Euch vergeben?",
                "deFemale": "Der hat ja Nerven! Er will Euch vergeben?"
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            "SpeakerB62Id": "0000000",
            "Text": "He can do what he wants. I'll never let go of my anger.",
            "LocalizedText": {
                "enMale": "He can do what he wants. I'll never let go of my anger.",
                "frMale": "Il peut faire ce qu'il veut. Ma col\u00e8re n'est pas pr\u00e8s de retomber.",
                "frFemale": "Il peut faire ce qu'il veut. Ma col\u00e8re n'est pas pr\u00e8s de retomber.",
                "deMale": "Er kann tun, was er will, mein Zorn wird niemals verrauchen.",
                "deFemale": "Er kann tun, was er will, mein Zorn wird niemals verrauchen."
            },
            "LocalizedOptionText": {
                "enMale": "Forgiveness is impossible.",
                "frMale": "Le pardon est impossible.",
                "frFemale": "Le pardon est impossible.",
                "deMale": "F\u00fcr ihn gibt es keine Vergebung.",
                "deFemale": "F\u00fcr ihn gibt es keine Vergebung."
            },
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                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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            "QuestRewardB62": "GzCJBJV",
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            "MinLevel": -1,
            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's just Baras being Baras. No reason to get upset.",
            "LocalizedText": {
                "enMale": "It's just Baras being Baras. No reason to get upset.",
                "frMale": "Ce n'est que Baras qui se comporte comme Baras. Il n'y a pas de quoi s'inqui\u00e9ter.",
                "frFemale": "Ce n'est que Baras qui se comporte comme Baras. Il n'y a pas de quoi s'inqui\u00e9ter.",
                "deMale": "Das ist einfach mal wieder typisch Baras. Kein Grund, sich aufzuregen.",
                "deFemale": "Das ist einfach mal wieder typisch Baras. Kein Grund, sich aufzuregen."
            },
            "LocalizedOptionText": {
                "enMale": "Take it easy.",
                "frMale": "Calme-toi.",
                "frFemale": "Calme-toi.",
                "deMale": "Immer mit der Ruhe.",
                "deFemale": "Immer mit der Ruhe."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "APyDS69",
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        },
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            "NodeId": 166,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "APyDS69",
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            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "168": {
            "NodeId": 168,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "169": {
            "NodeId": 169,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "APyDS69",
            "Text": "Scans reveal that one is a droid. But the power signature is unlike any we've seen. Another appears to be a rogue bounty hunter.",
            "LocalizedText": {
                "enMale": "Scans reveal that one is a droid. But the power signature is unlike any we've seen. Another appears to be a rogue bounty hunter.",
                "frMale": "D'apr\u00e8s les scanners, l'un d'eux est un dro\u00efde. Mais la signature \u00e9nerg\u00e9tique est inconnue. Il semblerait qu'un autre soit un chasseur de primes solitaire.",
                "frFemale": "D'apr\u00e8s les scanners, l'un d'eux est un dro\u00efde. Mais la signature \u00e9nerg\u00e9tique est inconnue. Il semblerait qu'un autre soit un chasseur de primes solitaire.",
                "deMale": "Den Scans zufolge ist einer davon ein Droide. Aber die Energiesignatur kommt uns nicht bekannt vor. Einer der anderen scheint ein Kopfgeldj\u00e4ger zu sein, der auf eigene Faust arbeitet.",
                "deFemale": "Den Scans zufolge ist einer davon ein Droide. Aber die Energiesignatur kommt uns nicht bekannt vor. Einer der anderen scheint ein Kopfgeldj\u00e4ger zu sein, der auf eigene Faust arbeitet."
            },
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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        },
        "170": {
            "NodeId": 170,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "GenericNodeNumber": 0
        },
        "171": {
            "NodeId": 171,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "yL6vDz9",
            "Text": "Another digit of the Hand will tap the Wrath.",
            "LocalizedText": {
                "enMale": "Another digit of the Hand will tap the Wrath.",
                "frMale": "Un autre doigt de la Main tapera la Furie.",
                "frFemale": "Un autre doigt de la Main tapera la Furie.",
                "deMale": "Ein weiteres Glied der Hand wird auf den Zorn zugreifen.",
                "deFemale": "Ein weiteres Glied der Hand wird auf den Zorn zugreifen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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        },
        "173": {
            "NodeId": 173,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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        },
        "174": {
            "NodeId": 174,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "APyDS69",
            "Text": "The last flies under Imperial transponder codes, so he is probably an S.I.S. agent. Which will you confront first?",
            "LocalizedText": {
                "enMale": "The last flies under Imperial transponder codes, so he is probably an S.I.S. agent. Which will you confront first?",
                "frMale": "Le dernier vole sous des codes de transpondeur imp\u00e9riaux, \u00e7a doit \u00eatre un agent du SIS. Lequel allez-vous affronter en premier ?",
                "frFemale": "Le dernier vole sous des codes de transpondeur imp\u00e9riaux, \u00e7a doit \u00eatre un agent du SIS. Lequel allez-vous affronter en premier ?",
                "deMale": "Der letzte verwendet imperiale Transpondercodes, ist also vermutlich ein SID-Agent. Welchen wollt Ihr Euch zuerst vornehmen?",
                "deFemale": "Der letzte verwendet imperiale Transpondercodes, ist also vermutlich ein SID-Agent. Welchen wollt Ihr Euch zuerst vornehmen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.corellia.class.sith_warrior.servant_one",
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        },
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            "NodeId": 175,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "APyDS69",
            "Text": "Transmitting the coordinates for all three landing strips.",
            "LocalizedText": {
                "enMale": "Transmitting the coordinates for all three landing strips.",
                "frMale": "Transmission des coordonn\u00e9es des trois pistes d'atterrissage.",
                "frFemale": "Transmission des coordonn\u00e9es des trois pistes d'atterrissage.",
                "deMale": "Koordinaten f\u00fcr alle drei Landebahnen werden \u00fcbertragen.",
                "deFemale": "Koordinaten f\u00fcr alle drei Landebahnen werden \u00fcbertragen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
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        "184": {
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            "QuestRewardB62": "GzCJBJV",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Oh, that's just great.",
            "LocalizedText": {
                "enMale": "Oh, that's just great.",
                "frMale": "Parfait, c'est parfait.",
                "frFemale": "Parfait, c'est parfait.",
                "deMale": "Na, das ist ja mal wieder toll.",
                "deFemale": "Na, das ist ja mal wieder toll."
            },
            "LocalizedOptionText": {
                "enMale": "Not happy about this..",
                "frMale": "Je n'aime pas \u00e7a.",
                "frFemale": "Je n'aime pas \u00e7a.",
                "deMale": "Die Sache gef\u00e4llt mir nicht.",
                "deFemale": "Die Sache gef\u00e4llt mir nicht."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 23080
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            "NodeId": 188,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No time to waste.",
            "LocalizedText": {
                "enMale": "No time to waste.",
                "frMale": "Il n'y a pas de temps \u00e0 perdre.",
                "frFemale": "Il n'y a pas de temps \u00e0 perdre.",
                "deMale": "Die Zeit l\u00e4uft uns davon.",
                "deFemale": "Die Zeit l\u00e4uft uns davon."
            },
            "LocalizedOptionText": {
                "enMale": "Then let's keep this short.",
                "frMale": "Alors d\u00e9p\u00eachons-nous.",
                "frFemale": "Alors d\u00e9p\u00eachons-nous.",
                "deMale": "Dann machen wir's kurz.",
                "deFemale": "Dann machen wir's kurz."
            },
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can do it.",
            "LocalizedText": {
                "enMale": "I can do it.",
                "frMale": "Je peux le faire.",
                "frFemale": "Je peux le faire.",
                "deMale": "Das kann ich machen.",
                "deFemale": "Das kann ich machen."
            },
            "LocalizedOptionText": {
                "enMale": "I can do it.",
                "frMale": "J'y arriverai.",
                "frFemale": "J'y arriverai.",
                "deMale": "Das kann ich tun.",
                "deFemale": "Das kann ich tun."
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        "199": {
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        "frMale": "cnv.location.corellia.class.sith_warrior.servant_one",
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    "Base62Id": "uZ1BRT3",
    "Fqn": "cnv.location.corellia.class.sith_warrior.servant_one",
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    "last_seen": "6.2.1a",
    "current_version": "4.0.0",
    "hash": "1145260083",
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}