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cnv.location.imperial_transition.world_arc.imperial.the_general

  • 135. <Conversation Exit>
  • 2. - You can put aside your weapons. I won't try to run.
    • 4. - Besides, I doubt I'd make it to an escape pod without my intestines spilling out.
      • 6. Option - You who I'm looking for?Player - I take it you're the general. Grand Moff Kilran sent me to find you.
        • 16. - Kilran did? Of course. He would have the gall to send a transport to take on a warship--and succeed.
      • 5. Option - Are you hurt?Player - How did you get injured?
        • 9. - Unlucky--caught in your ship's attack. I'm told the wounds aren't fatal, but that doesn't help the pain.
      • 7. Option - I could kill you.Player - I might just spill your intestines myself. I don't need you alive.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 8. - I'm well aware of Imperial policy regarding my kind.
          • 11. - I was a general in the Imperial military service.
            • 13. - Did they tell you that when they sent you here? Did they even know?
              • 19. Option - Why?Player - Why would you betray the Empire?
              • 22. Option - You served the Sith.Player - You were a servant of the Sith Empire. You should have been honored to obey.
                +50 Influence : disapproves.
              • 23. Option - You're a simpleton.Player - Ah, military men. So sad and fickle--the Force is weak in your blood.
                +200 Influence : approves.
              • 20. Option - That's traitorous.Player - You were willing to sell out your people to the Republic.
                +50 Influence : disapproves.
              • 24. Option - You're selling out.Player - I hope the Republic's paying you awfully well for this.
                +200 Influence : approves.
              • 21. Option - I don't care.Player - Believe whatever you want. It doesn't change your fate.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 27. - If you knew what I knew, you'd understand. If you'd heard what both sides are plotting, you wouldn't be eager to restart this war.
                  • 29. - They're building doomsday weapons. Shields that envelop planets; missiles that darken suns. Republic and Empire are planning to raze worlds--annihilate civilizations.
                    • 36. - It will be unlike anything the galaxy's seen since the Great Hyperspace War. And it's too late to stop it--the so-called peace is already lost.
                      • 40. Option - Then why bother?Player - If that's true, why defect to the Republic?
                        • 49. - There's no place for me in the Empire anymore. I thought my last act might be to even the odds--create a stalemate.
                          • 51. - It doesn't seem to matter anymore.
                      • 42. Option - It will be glorious.Player - There'll be bloodshed on a massive scale--and I will be part of it.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        • 46. - At the start, yes. But you won't survive. None of us will.
                      • 41. Option - We're done.Player - I've heard enough of this.
                        • 43. - Yes. I shouldn't expect you'd care.
                          • 45. - You have me, then. Me, my stomach full of blood and my implant full of cybernetic secrets and stolen plans. What will you do?
                            • 55. Option - You're my prisoner.Player - I'm going to bring you to my ship. From there, you'll be transported to Dromund Kaas and taken into Imperial custody. +100
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              • 58. - Where I'll be tortured or executed, or--at best--placed in a cell for the rest of my life.
                                • 60. - Still, there's nowhere in the galaxy where I could truly hide. I will follow you.
                            • 54. Option - I'll kill you.Player - You're no use to me alive. +100
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              • 56. - So be it. We're all as good as dead, anyway.
                                • 147. <Non-dialogue segment.>
                                  • 170. <Conversation Exit>
                                  • 124. <Non-dialogue segment.>
  • 1. - You won't take me. You can't.
  • 62. - I can walk, but it's difficult. I need you to be patient.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.imperial_transition.world_arc.imperial.the_general
Other Sites:
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            "Text": "You won't take me. You can't.",
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                "enMale": "You won't take me. You can't.",
                "frMale": "Vous ne m'emm\u00e8nerez pas. Vous ne pouvez pas.",
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            "Text": "You can put aside your weapons. I won't try to run.",
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            "Text": "Besides, I doubt I'd make it to an escape pod without my intestines spilling out.",
            "LocalizedText": {
                "enMale": "Besides, I doubt I'd make it to an escape pod without my intestines spilling out.",
                "frMale": "De toute fa\u00e7on, je doute d'arriver jusqu'\u00e0 une capsule de sauvetage sans r\u00e9pandre mes intestins.",
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                "deMale": "Au\u00dferdem bezweifle ich, dass ich es zu einer Rettungskapsel schaffe, ohne meine Eingeweide zu verlieren.",
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            "Text": "How did you get injured?",
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                "frMale": "Vous semblez avoir une blessure s\u00e9rieuse.",
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                "deMale": "Wie habt Ihr Euch verletzt?",
                "deFemale": "Wie habt Ihr Euch verletzt?"
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                "enMale": "Are you hurt?",
                "frMale": "Vous \u00eates bless\u00e9 ?",
                "frFemale": "Vous \u00eates bless\u00e9 ?",
                "deMale": "Seid Ihr verletzt?",
                "deFemale": "Seid Ihr verletzt?"
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            "Text": "I take it you're the general. Grand Moff Kilran sent me to find you.",
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                "enMale": "I take it you're the general. Grand Moff Kilran sent me to find you.",
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                "frFemale": "J'imagine que vous \u00eates le g\u00e9n\u00e9ral. Le Grand Moff Kilran m'envoie vous chercher.",
                "deMale": "Ich nehme an, Ihr seid der General. Gro\u00dfmoff Kilran schickt mich, um Euch zu finden.",
                "deFemale": "Ich nehme an, Ihr seid der General. Gro\u00dfmoff Kilran schickt mich, um Euch zu finden."
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                "enMale": "You who I'm looking for?",
                "frMale": "Vous \u00eates celui que je recherche ?",
                "frFemale": "Vous \u00eates celui que je recherche ?",
                "deMale": "Seid Ihr der, nach dem ich suche?",
                "deFemale": "Seid Ihr der, nach dem ich suche?"
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            "Text": "I might just spill your intestines myself. I don't need you alive.",
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                "frMale": "Sachez que je peux acc\u00e9l\u00e9rer le processus. Je n'ai pas besoin de vous ramener vivant.",
                "frFemale": "Sachez que je peux acc\u00e9l\u00e9rer le processus. Je n'ai pas besoin de vous ramener vivant.",
                "deMale": "Ich k\u00f6nnte daf\u00fcr sorgen, dass Ihr Eure Eingeweide verliert. Ich brauche Euch nicht lebendig.",
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                "enMale": "I could kill you.",
                "frMale": "Je pourrais vous tuer.",
                "frFemale": "Je pourrais vous tuer.",
                "deMale": "Ich k\u00f6nnte Euch t\u00f6ten.",
                "deFemale": "Ich k\u00f6nnte Euch t\u00f6ten."
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                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I'm well aware of Imperial policy regarding my kind.",
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                "enMale": "I'm well aware of Imperial policy regarding my kind.",
                "frMale": "Je connais bien les consignes de l'Empire pour les gens comme moi.",
                "frFemale": "Je connais bien les consignes de l'Empire pour les gens comme moi.",
                "deMale": "Ich bin mir der imperialen Vorgehensweise bez\u00fcglich meiner Person durchaus bewusst.",
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "Unlucky--caught in your ship's attack. I'm told the wounds aren't fatal, but that doesn't help the pain.",
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                "enMale": "Unlucky--caught in your ship's attack. I'm told the wounds aren't fatal, but that doesn't help the pain.",
                "frMale": "Oui, caus\u00e9e par l'attaque de votre vaisseau. On m'a dit qu'elle ne serait pas fatale, mais \u00e7a n'emp\u00eache pas la douleur.",
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                "deMale": "Das hab ich mir beim Angriff Eures Schiffes zugezogen. Die Wunden sind nicht t\u00f6dlich, aber das mildert den Schmerz trotzdem nicht.",
                "deFemale": "Das hab ich mir beim Angriff Eures Schiffes zugezogen. Die Wunden sind nicht t\u00f6dlich, aber das mildert den Schmerz trotzdem nicht."
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            "Text": "I was a general in the Imperial military service.",
            "LocalizedText": {
                "enMale": "I was a general in the Imperial military service.",
                "frMale": "J'\u00e9tais un g\u00e9n\u00e9ral de l'arm\u00e9e imp\u00e9riale.",
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            "Text": "Did they tell you that when they sent you here? Did they even know?",
            "LocalizedText": {
                "enMale": "Did they tell you that when they sent you here? Did they even know?",
                "frMale": "Ils vous l'ont dit en vous envoyant ici ? Le savent-ils seulement ?",
                "frFemale": "Ils vous l'ont dit en vous envoyant ici ? Le savent-ils seulement ?",
                "deMale": "Haben sie Euch das gesagt, als sie Euch hierher schickten? Wussten sie das \u00fcberhaupt?",
                "deFemale": "Haben sie Euch das gesagt, als sie Euch hierher schickten? Wussten sie das \u00fcberhaupt?"
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            "CreditsGained": 0,
            "IsEmpty": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "bHZrRz2",
            "Text": "Kilran did? Of course. He would have the gall to send a transport to take on a warship--and succeed.",
            "LocalizedText": {
                "enMale": "Kilran did? Of course. He would have the gall to send a transport to take on a warship--and succeed.",
                "frMale": "Kilran ? Bien s\u00fbr. Lui seul est assez fou pour envoyer un vaisseau de transport intercepter un croiseur... et r\u00e9ussir.",
                "frFemale": "Kilran ? Bien s\u00fbr. Lui seul est assez fou pour envoyer un vaisseau de transport intercepter un croiseur... et r\u00e9ussir.",
                "deMale": "Kilran war das? Nat\u00fcrlich. Nur er besitzt die Frechheit, einen Transporter zu schicken, um ein Kriegsschiff zu stoppen ... und dann noch erfolgreich zu sein.",
                "deFemale": "Kilran war das? Nat\u00fcrlich. Nur er besitzt die Frechheit, einen Transporter zu schicken, um ein Kriegsschiff zu stoppen ... und dann noch erfolgreich zu sein."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why would you betray the Empire?",
            "LocalizedText": {
                "enMale": "Why would you betray the Empire?",
                "frMale": "Pourquoi trahir l'Empire ?",
                "frFemale": "Pourquoi trahir l'Empire ?",
                "deMale": "Warum hintergeht Ihr das Imperium?",
                "deFemale": "Warum hintergeht Ihr das Imperium?"
            },
            "LocalizedOptionText": {
                "enMale": "Why?",
                "frMale": "Pourquoi ?",
                "frFemale": "Pourquoi ?",
                "deMale": "Wieso?",
                "deFemale": "Wieso?"
            },
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            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You were willing to sell out your people to the Republic.",
            "LocalizedText": {
                "enMale": "You were willing to sell out your people to the Republic.",
                "frMale": "Vous \u00e9tiez pr\u00eat \u00e0 vendre votre peuple \u00e0 la R\u00e9publique.",
                "frFemale": "Vous \u00e9tiez pr\u00eat \u00e0 vendre votre peuple \u00e0 la R\u00e9publique.",
                "deMale": "Ihr wart bereit, Eure eigenen Leute an die Republik zu verkaufen?",
                "deFemale": "Ihr wart bereit, Eure eigenen Leute an die Republik zu verkaufen?"
            },
            "LocalizedOptionText": {
                "enMale": "That's traitorous.",
                "frMale": "Vous \u00eates un tra\u00eetre.",
                "frFemale": "Vous \u00eates un tra\u00eetre.",
                "deMale": "Verr\u00e4ter!",
                "deFemale": "Verr\u00e4ter!"
            },
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                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.imperial_transition.world_arc.imperial.the_general",
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            "QuestRewardB62": "wpCRtcD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Believe whatever you want. It doesn't change your fate.",
            "LocalizedText": {
                "enMale": "Believe whatever you want. It doesn't change your fate.",
                "frMale": "Croyez ce que bon vous semble. \u00c7a ne change rien \u00e0 votre sort.",
                "frFemale": "Croyez ce que bon vous semble. \u00c7a ne change rien \u00e0 votre sort.",
                "deMale": "Glaubt ruhig, was Ihr wollt. Das \u00e4ndert nichts an Eurem Schicksal.",
                "deFemale": "Glaubt ruhig, was Ihr wollt. Das \u00e4ndert nichts an Eurem Schicksal."
            },
            "LocalizedOptionText": {
                "enMale": "I don't care.",
                "frMale": "Je m'en moque.",
                "frFemale": "Je m'en moque.",
                "deMale": "Ist mir egal.",
                "deFemale": "Ist mir egal."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You were a servant of the Sith Empire. You should have been honored to obey.",
            "LocalizedText": {
                "enMale": "You were a servant of the Sith Empire. You should have been honored to obey.",
                "frMale": "Vous \u00e9tiez un serviteur de l'Empire Sith. Vous auriez d\u00fb \u00eatre honor\u00e9 d'ob\u00e9ir.",
                "frFemale": "Vous \u00e9tiez un serviteur de l'Empire Sith. Vous auriez d\u00fb \u00eatre honor\u00e9 d'ob\u00e9ir.",
                "deMale": "Ihr wart ein Diener des Sith-Imperiums. Es sollte Euch eine Ehre sein, dem Reich zu dienen.",
                "deFemale": "Ihr wart ein Diener des Sith-Imperiums. Es sollte Euch eine Ehre sein, dem Reich zu dienen."
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            "LocalizedOptionText": {
                "enMale": "You served the Sith.",
                "frMale": "Vous \u00e9tiez au service des Sith.",
                "frFemale": "Vous \u00e9tiez au service des Sith.",
                "deMale": "Ihr habt den Sith gedient.",
                "deFemale": "Ihr habt den Sith gedient."
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                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ah, military men. So sad and fickle--the Force is weak in your blood.",
            "LocalizedText": {
                "enMale": "Ah, military men. So sad and fickle--the Force is weak in your blood.",
                "frMale": "Ah, les militaires. Pitoyables et versatiles. La Force est faible dans votre sang.",
                "frFemale": "Ah, les militaires. Pitoyables et versatiles. La Force est faible dans votre sang.",
                "deMale": "Ah, ein Soldat. So betr\u00fcbt und launenhaft - die Macht ist schwach in Eurem Blut.",
                "deFemale": "Ah, ein Soldat. So betr\u00fcbt und launenhaft - die Macht ist schwach in Eurem Blut."
            },
            "LocalizedOptionText": {
                "enMale": "You're a simpleton.",
                "frMale": "Vous \u00eates stupide.",
                "frFemale": "Vous \u00eates stupide.",
                "deMale": "Ihr seid ein Narr.",
                "deFemale": "Ihr seid ein Narr."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I hope the Republic's paying you awfully well for this.",
            "LocalizedText": {
                "enMale": "I hope the Republic's paying you awfully well for this.",
                "frMale": "J'esp\u00e8re que la R\u00e9publique vous paye une fortune pour votre tra\u00eetrise.",
                "frFemale": "J'esp\u00e8re que la R\u00e9publique vous paye une fortune pour votre tra\u00eetrise.",
                "deMale": "Ich hoffe, die Republik zahlt auch gut genug daf\u00fcr.",
                "deFemale": "Ich hoffe, die Republik zahlt auch gut genug daf\u00fcr."
            },
            "LocalizedOptionText": {
                "enMale": "You're selling out.",
                "frMale": "Vous n'\u00eates qu'un vendu.",
                "frFemale": "Vous n'\u00eates qu'un vendu.",
                "deMale": "Ihr verkauft Euch.",
                "deFemale": "Ihr verkauft Euch."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "If you knew what I knew, you'd understand. If you'd heard what both sides are plotting, you wouldn't be eager to restart this war.",
            "LocalizedText": {
                "enMale": "If you knew what I knew, you'd understand. If you'd heard what both sides are plotting, you wouldn't be eager to restart this war.",
                "frMale": "Si vous saviez ce que je sais, vous comprendriez. Si vous saviez ce que chaque camp pr\u00e9pare, vous ne seriez pas si press\u00e9 de recommencer cette guerre.",
                "frFemale": "Si vous saviez ce que je sais, vous comprendriez. Si vous saviez ce que chaque camp pr\u00e9pare, vous ne seriez pas si press\u00e9e de recommencer cette guerre.",
                "deMale": "Wenn Ihr w\u00fcsstet, was ich wei\u00df, w\u00fcrdet Ihr verstehen. Wenn Ihr h\u00f6ren w\u00fcrdet, was beide Seiten beabsichtigen, w\u00fcrdet auch Ihr keinen neuen Krieg wollen.",
                "deFemale": "Wenn Ihr w\u00fcsstet, was ich wei\u00df, w\u00fcrdet Ihr verstehen. Wenn Ihr h\u00f6ren w\u00fcrdet, was beide Seiten beabsichtigen, w\u00fcrdet auch Ihr keinen neuen Krieg wollen."
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "They're building doomsday weapons. Shields that envelop planets; missiles that darken suns. Republic and Empire are planning to raze worlds--annihilate civilizations.",
            "LocalizedText": {
                "enMale": "They're building doomsday weapons. Shields that envelop planets; missiles that darken suns. Republic and Empire are planning to raze worlds--annihilate civilizations.",
                "frMale": "Ils fabriquent des armes apocalyptiques. Des boucliers enveloppant des plan\u00e8tes, des missiles capables d'obscurcir des soleils. La R\u00e9publique et l'Empire pr\u00e9voient d'annihiler des civilisations enti\u00e8res.",
                "frFemale": "Ils fabriquent des armes apocalyptiques. Des boucliers enveloppant des plan\u00e8tes, des missiles capables d'obscurcir des soleils. La R\u00e9publique et l'Empire pr\u00e9voient d'annihiler des civilisations enti\u00e8res.",
                "deMale": "Sie entwickeln Waffen f\u00fcr den j\u00fcngsten Tag. Schilde, die ganze Planeten umschlie\u00dfen, Raketen, die die Sonnen verdunkeln. Republik und Imperium wollen ganze Welten vernichten - Zivilisationen ausl\u00f6schen.",
                "deFemale": "Sie entwickeln Waffen f\u00fcr den j\u00fcngsten Tag. Schilde, die ganze Planeten umschlie\u00dfen, Raketen, die die Sonnen verdunkeln. Republik und Imperium wollen ganze Welten vernichten - Zivilisationen ausl\u00f6schen."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "It will be unlike anything the galaxy's seen since the Great Hyperspace War. And it's too late to stop it--the so-called peace is already lost.",
            "LocalizedText": {
                "enMale": "It will be unlike anything the galaxy's seen since the Great Hyperspace War. And it's too late to stop it--the so-called peace is already lost.",
                "frMale": "Ce sera bien pire que ce que la galaxie a connu avec la Grande Guerre de l'Hyperespace. Et il est trop tard pour tout arr\u00eater, la soi-disant paix est d\u00e9j\u00e0 perdue.",
                "frFemale": "Ce sera bien pire que ce que la galaxie a connu avec la Grande Guerre de l'Hyperespace. Et il est trop tard pour tout arr\u00eater, la soi-disant paix est d\u00e9j\u00e0 perdue.",
                "deMale": "Es wird anders als alles, was die Galaxis seit dem Gro\u00dfen Hyperraum-Krieg gesehen hat. Und es gibt kein Zur\u00fcck mehr. Der sogenannte Friede ist bereits verloren.",
                "deFemale": "Es wird anders als alles, was die Galaxis seit dem Gro\u00dfen Hyperraum-Krieg gesehen hat. Und es gibt kein Zur\u00fcck mehr. Der sogenannte Friede ist bereits verloren."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If that's true, why defect to the Republic?",
            "LocalizedText": {
                "enMale": "If that's true, why defect to the Republic?",
                "frMale": "Si ce que vous dites est vrai, pourquoi d\u00e9serter pour la R\u00e9publique\u00a0?",
                "frFemale": "Si ce que vous dites est vrai, pourquoi d\u00e9serter pour la R\u00e9publique\u00a0?",
                "deMale": "Wenn das stimmt, wieso dann zur Republik \u00fcberlaufen?",
                "deFemale": "Wenn das stimmt, wieso dann zur Republik \u00fcberlaufen?"
            },
            "LocalizedOptionText": {
                "enMale": "Then why bother?",
                "frMale": "Pourquoi vous donner tant de mal ?",
                "frFemale": "Pourquoi vous donner tant de mal ?",
                "deMale": "Warum dann die Umst\u00e4nde?",
                "deFemale": "Warum dann die Umst\u00e4nde?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've heard enough of this.",
            "LocalizedText": {
                "enMale": "I've heard enough of this.",
                "frMale": "Je vous ai trop entendu.",
                "frFemale": "Je vous ai trop entendu.",
                "deMale": "Ich hab genug davon geh\u00f6rt.",
                "deFemale": "Ich hab genug davon geh\u00f6rt."
            },
            "LocalizedOptionText": {
                "enMale": "We're done.",
                "frMale": "Je m'ennuie.",
                "frFemale": "Je m'ennuie.",
                "deMale": "Wir sind fertig.",
                "deFemale": "Wir sind fertig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.imperial_transition.world_arc.imperial.the_general",
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            "NodeId": 42,
            "QuestRewardB62": "wpCRtcD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There'll be bloodshed on a massive scale--and I will be part of it.",
            "LocalizedText": {
                "enMale": "There'll be bloodshed on a massive scale--and I will be part of it.",
                "frMale": "Il y aura des batailles \u00e9normes ! Et je pourrai y prendre part.",
                "frFemale": "Il y aura des batailles \u00e9normes ! Et je pourrai y prendre part.",
                "deMale": "Das wird ein gewaltiges Blutvergie\u00dfen, und ich werde ein Teil davon sein.",
                "deFemale": "Das wird ein gewaltiges Blutvergie\u00dfen, und ich werde ein Teil davon sein."
            },
            "LocalizedOptionText": {
                "enMale": "It will be glorious.",
                "frMale": "Ce sera grandiose !",
                "frFemale": "Ce sera grandiose !",
                "deMale": "Es wird glorreich.",
                "deFemale": "Es wird glorreich."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.imperial_transition.world_arc.imperial.the_general",
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            "NodeId": 43,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "bHZrRz2",
            "Text": "Yes. I shouldn't expect you'd care.",
            "LocalizedText": {
                "enMale": "Yes. I shouldn't expect you'd care.",
                "frMale": "Je ne m'attendais pas \u00e0 ce que \u00e7a vous int\u00e9resse.",
                "frFemale": "Je ne m'attendais pas \u00e0 ce que \u00e7a vous int\u00e9resse.",
                "deMale": "Ja. Ich sollte nicht erwarten, dass Euch das k\u00fcmmert.",
                "deFemale": "Ja. Ich sollte nicht erwarten, dass Euch das k\u00fcmmert."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "bHZrRz2",
            "Text": "You have me, then. Me, my stomach full of blood and my implant full of cybernetic secrets and stolen plans. What will you do?",
            "LocalizedText": {
                "enMale": "You have me, then. Me, my stomach full of blood and my implant full of cybernetic secrets and stolen plans. What will you do?",
                "frMale": "Vous m'avez maintenant. Moi, mon estomac plein de sang, et mon implant bourr\u00e9 de secrets cybern\u00e9tiques et de plans secrets. Qu'allez-vous faire ?",
                "frFemale": "Vous m'avez maintenant. Moi, mon estomac plein de sang, et mon implant bourr\u00e9 de secrets cybern\u00e9tiques et de plans secrets. Qu'allez-vous faire ?",
                "deMale": "Nun habt Ihr mich. Mich, meinen Bauch voller Blut, mein Implantat voller Kybernetik-Geheimnisse und gestohlener Pl\u00e4ne. Was habt Ihr nun vor?",
                "deFemale": "Nun habt Ihr mich. Mich, meinen Bauch voller Blut, mein Implantat voller Kybernetik-Geheimnisse und gestohlener Pl\u00e4ne. Was habt Ihr nun vor?"
            },
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            "NodeId": 46,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "bHZrRz2",
            "Text": "At the start, yes. But you won't survive. None of us will.",
            "LocalizedText": {
                "enMale": "At the start, yes. But you won't survive. None of us will.",
                "frMale": "Au d\u00e9but, oui. Mais vous n'y survivrez pas. Personne n'y survivra.",
                "frFemale": "Au d\u00e9but, oui. Mais vous n'y survivrez pas. Personne n'y survivra.",
                "deMale": "Anfangs schon. Aber Ihr werdet es nicht \u00fcberleben. Niemand von uns wird das.",
                "deFemale": "Anfangs schon. Aber Ihr werdet es nicht \u00fcberleben. Niemand von uns wird das."
            },
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            "NodeId": 49,
            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "bHZrRz2",
            "Text": "There's no place for me in the Empire anymore. I thought my last act might be to even the odds--create a stalemate.",
            "LocalizedText": {
                "enMale": "There's no place for me in the Empire anymore. I thought my last act might be to even the odds--create a stalemate.",
                "frMale": "Il n'y a plus de place pour moi dans l'Empire. J'ai voulu tenter d'\u00e9quilibrer les forces, de forcer un compromis.",
                "frFemale": "Il n'y a plus de place pour moi dans l'Empire. J'ai voulu tenter d'\u00e9quilibrer les forces, de forcer un compromis.",
                "deMale": "Es gibt keinen Platz mehr f\u00fcr mich innerhalb des Imperiums. Mein letzter Beitrag kann daher nur sein, das Gleichgewicht herzustellen. F\u00fcr ein Patt zu sorgen.",
                "deFemale": "Es gibt keinen Platz mehr f\u00fcr mich innerhalb des Imperiums. Mein letzter Beitrag kann daher nur sein, das Gleichgewicht herzustellen. F\u00fcr ein Patt zu sorgen."
            },
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        "50": {
            "NodeId": 50,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 51,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "It doesn't seem to matter anymore.",
            "LocalizedText": {
                "enMale": "It doesn't seem to matter anymore.",
                "frMale": "Mais tout \u00e7a n'a plus aucune importance.",
                "frFemale": "Mais tout \u00e7a n'a plus aucune importance.",
                "deMale": "Das scheint jetzt wohl belanglos zu sein.",
                "deFemale": "Das scheint jetzt wohl belanglos zu sein."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're no use to me alive.",
            "LocalizedText": {
                "enMale": "You're no use to me alive.",
                "frMale": "Inutile de vous trimballer avec moi.",
                "frFemale": "Inutile de vous trimballer avec moi.",
                "deMale": "Lebend bringt Ihr mir nichts.",
                "deFemale": "Lebend bringt Ihr mir nichts."
            },
            "LocalizedOptionText": {
                "enMale": "I'll kill you.",
                "frMale": "Je vais vous tuer.",
                "frFemale": "Je vais vous tuer.",
                "deMale": "Ich t\u00f6te Euch.",
                "deFemale": "Ich t\u00f6te Euch."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "LGACzD4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "AlignmentGain": "MediumLight",
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm going to bring you to my ship. From there, you'll be transported to Dromund Kaas and taken into Imperial custody.",
            "LocalizedText": {
                "enMale": "I'm going to bring you to my ship. From there, you'll be transported to Dromund Kaas and taken into Imperial custody.",
                "frMale": "Je vais vous conduire jusqu'\u00e0 mon vaisseau. Vous serez ensuite conduit sur Dromund Kaas et livr\u00e9 aux mains de l'Empire.",
                "frFemale": "Je vais vous conduire jusqu'\u00e0 mon vaisseau. Vous serez ensuite conduit sur Dromund Kaas et livr\u00e9 aux mains de l'Empire.",
                "deMale": "Ich bringe Euch an Bord meines Schiffs. Von dort aus werdet Ihr nach Dromund Kaas gebracht und gelangt in Gewahrsam des Imperiums.",
                "deFemale": "Ich bringe Euch an Bord meines Schiffs. Von dort aus werdet Ihr nach Dromund Kaas gebracht und gelangt in Gewahrsam des Imperiums."
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            "LocalizedOptionText": {
                "enMale": "You're my prisoner.",
                "frMale": "Vous \u00eates mon prisonnier.",
                "frFemale": "Vous \u00eates mon prisonnier.",
                "deMale": "Ihr seid mein Gefangener.",
                "deFemale": "Ihr seid mein Gefangener."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "LGACzD4": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "So be it. We're all as good as dead, anyway.",
            "LocalizedText": {
                "enMale": "So be it. We're all as good as dead, anyway.",
                "frMale": "Ainsi soit-il. Nous sommes tous des morts en sursis de toute fa\u00e7on.",
                "frFemale": "Ainsi soit-il. Nous sommes tous des morts en sursis de toute fa\u00e7on.",
                "deMale": "So soll es sein. Wir sind ohnehin alle so gut wie tot.",
                "deFemale": "So soll es sein. Wir sind ohnehin alle so gut wie tot."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "Where I'll be tortured or executed, or--at best--placed in a cell for the rest of my life.",
            "LocalizedText": {
                "enMale": "Where I'll be tortured or executed, or--at best--placed in a cell for the rest of my life.",
                "frMale": "O\u00f9 je serai tortur\u00e9 puis ex\u00e9cut\u00e9, ou au mieux, emprisonn\u00e9 pour le restant de mes jours.",
                "frFemale": "O\u00f9 je serai tortur\u00e9 puis ex\u00e9cut\u00e9, ou au mieux, emprisonn\u00e9 pour le restant de mes jours.",
                "deMale": "Wo ich dann gefoltert oder hingerichtet werde - oder im besten Falle f\u00fcr den Rest meines Lebens in einer Zelle sitze.",
                "deFemale": "Wo ich dann gefoltert oder hingerichtet werde - oder im besten Falle f\u00fcr den Rest meines Lebens in einer Zelle sitze."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsEmpty": false,
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "Still, there's nowhere in the galaxy where I could truly hide. I will follow you.",
            "LocalizedText": {
                "enMale": "Still, there's nowhere in the galaxy where I could truly hide. I will follow you.",
                "frMale": "Mais il n'est nul endroit dans la galaxie o\u00f9 je pourrais me cacher de toute fa\u00e7on. Je vais vous suivre.",
                "frFemale": "Mais il n'est nul endroit dans la galaxie o\u00f9 je pourrais me cacher de toute fa\u00e7on. Je vais vous suivre.",
                "deMale": "Aber da es auch keinen Ort in der Galaxis gibt, wo ich mich verstecken k\u00f6nnte, folge ich Euch.",
                "deFemale": "Aber da es auch keinen Ort in der Galaxis gibt, wo ich mich verstecken k\u00f6nnte, folge ich Euch."
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            "SpeakerB62Id": "bHZrRz2",
            "Text": "I can walk, but it's difficult. I need you to be patient.",
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