- Ah, Captain, you've arrived. This is Fleet Admiral Numinn, head of the Republic Navy's Fifth Assault Fleet, and Supreme Commander Rans, overall head of the Republic Armed Forces.
- Given our present circumstances, Fleet Admiral Numinn and Supreme Commander Rans have come here to plan a full-scale joint operation to deal with the Gauntlet superweapon.
189. Option - It's a pleasure.Player - I'm honored to meet you both.
- A single operational Gauntlet device gives the Empire a decisive military advantage, but Agent Garn's report has revealed the enemy's true plan: mass production.
- If the Gauntlet prototype is completed and the Empire succeeds in producing more of them, we're doomed. The entire Republic would be conquered in a matter of weeks.
200. Option - I won't let that happen.Player - There must be something we can do to stop this thing, sir.
- Any fleets sent within range of a Gauntlet superweapon are forfeit. Reinforcing battles, retaking lost positions, assaulting new ones--all become impossible.
Link to Node 205
202. Option - I can't believe this.Player - How could we not have discovered this earlier?
- In the midst of the assault we're planning, a single commando team will board the Gauntlet and sabotage it from within. We've chosen Havoc Squad to carry out this task.
211. Option - You can count on us.Player - Havoc Squad will be proud to end this threat to the Republic, sir.
- Now move out, Captain. We need Havoc Squad at full strength by the time our other preparations are complete, so that the assault on the Gauntlet can begin. Dismissed.
- In addition, due to your exemplary leadership under the most dire of circumstances, you are hereby promoted to the rank of captain, effective immediately. Congratulations.
84. Option - I'm honored.Player - Thank you very much, General.
- Your XO will serve as your second-in-command and be promoted to the rank of lieutenant. As droids cannot hold rank, your choice is between sergeants Jorgan and Dorne.
336. Option - Jorgan will be my XO.Player - Aric Jorgan, I'm promoting you to the rank of lieutenant, effective immediately.
- I believe my service record speaks for itself, sir. In spite of my short time in the Republic Army, I have received multiple commendations and glowing performance reviews.
- An SIS agent working undercover in the Imperial military has made a critical discovery. The Empire is constructing an experimental new superweapon, code-named "Gauntlet."
136. Option - What are its capabilities?Player - How dangerous is this thing, General?
{
"_id": {
"$oid": "5fb3e64d33180000cb05e929"
},
"SpeakersB62Ids": {
"x74NyNI": "npc.location.open_worlds.class.trooper.chapter_2.return_to_duty.general_garza",
"o3sII4D": "npc.location.ship.trooper.aric_jorgan",
"wsENhSF": "npc.location.ship.trooper.m14x",
"FW6rNi7": "npc.location.ship.trooper.elara_dorne",
"8Q5huiD": "npc.location.open_worlds.class.trooper.chapter_2.return_to_duty.fleet_admiral_numinn",
"Gvxd2Z2": "npc.location.open_worlds.class.trooper.chapter_2.return_to_duty.supreme_commander_rans"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Started": [
"Y6Y31U1"
],
"QuestB62Ended": [
"vFoyODA"
],
"QuestB62Progressed": [
"vFoyODA",
"vFoyODA",
"vFoyODA"
],
"RootNodes": [
176,
175,
70,
348,
343
],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Come in, Lieutenant. This is General Garza. Excellent work on Valence Station--few could have handled the situation so well, on such short notice.",
"LocalizedText": {
"enMale": "Come in, Lieutenant. This is General Garza. Excellent work on Valence Station--few could have handled the situation so well, on such short notice.",
"frMale": "Bonjour, Lieutenant. Ici le G\u00e9n\u00e9ral Garza. Vous avez fait du beau travail sur la station Valence. Peu de personnes auraient su g\u00e9rer la situation aussi bien et en aussi peu de temps.",
"frFemale": "Bonjour, Lieutenant. Ici le G\u00e9n\u00e9ral Garza. Vous avez fait du beau travail sur la station Valence. Peu de personnes auraient su g\u00e9rer la situation aussi bien et en aussi peu de temps.",
"deMale": "Bitte kommen, Lieutenant. Hier General Garza. Ausgezeichnete Arbeit bei der Valence-Raumstation. Nur wenige h\u00e4tten die Situation so handhaben k\u00f6nnen, und in so kurzer Zeit.",
"deFemale": "Bitte kommen, Lieutenant. Hier General Garza. Ausgezeichnete Arbeit bei der Valence-Raumstation. Nur wenige h\u00e4tten die Situation so handhaben k\u00f6nnen, und in so kurzer Zeit."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
2,
3,
4
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"2": {
"NodeId": 2,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm always ready to do my duty, General.",
"LocalizedText": {
"enMale": "I'm always ready to do my duty, General.",
"frMale": "Je suis toujours pr\u00eat \u00e0 faire mon devoir, G\u00e9n\u00e9ral.",
"frFemale": "Je suis toujours pr\u00eate \u00e0 faire mon devoir, G\u00e9n\u00e9ral.",
"deMale": "Ich bin stets bereit, meine Pflicht zu erf\u00fcllen, General.",
"deFemale": "Ich bin stets bereit, meine Pflicht zu erf\u00fcllen, General."
},
"LocalizedOptionText": {
"enMale": "Glad I could help.",
"frMale": "Content d'avoir pu vous aider.",
"frFemale": "Contente d'avoir pu vous aider.",
"deMale": "Sch\u00f6n, dass ich helfen konnte.",
"deFemale": "Sch\u00f6n, dass ich helfen konnte."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
8
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"3": {
"NodeId": 3,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Pretty exciting end to my vacation, I'll give it that.",
"LocalizedText": {
"enMale": "Pretty exciting end to my vacation, I'll give it that.",
"frMale": "La fin de mes vacances a \u00e9t\u00e9 plut\u00f4t anim\u00e9e, je ne dirai pas le contraire.",
"frFemale": "La fin de mes vacances a \u00e9t\u00e9 plut\u00f4t anim\u00e9e, je ne dirai pas le contraire.",
"deMale": "Ziemlich aufregendes Ende meines Urlaubs, muss ich schon sagen.",
"deFemale": "Ziemlich aufregendes Ende meines Urlaubs, muss ich schon sagen."
},
"LocalizedOptionText": {
"enMale": "I've had worse missions.",
"frMale": "J'ai d\u00e9j\u00e0 connu des missions plus difficiles.",
"frFemale": "J'ai d\u00e9j\u00e0 connu des missions plus difficiles.",
"deMale": "Ich hatte schon schlimmere Auftr\u00e4ge.",
"deFemale": "Ich hatte schon schlimmere Auftr\u00e4ge."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
14
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"4": {
"NodeId": 4,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I can't believe I cut my leave short for that.",
"LocalizedText": {
"enMale": "I can't believe I cut my leave short for that.",
"frMale": "Je n'arrive pas \u00e0 croire que j'ai \u00e9court\u00e9 ma permission pour \u00e7a.",
"frFemale": "J'arrive pas \u00e0 croire que j'ai \u00e9court\u00e9 ma permission pour \u00e7a.",
"deMale": "Ich fasse es nicht, dass ich daf\u00fcr meinen Urlaub verk\u00fcrzt habe.",
"deFemale": "Ich fasse es nicht, dass ich daf\u00fcr meinen Urlaub verk\u00fcrzt habe."
},
"LocalizedOptionText": {
"enMale": "What a waste of time.",
"frMale": "Quelle perte de temps.",
"frFemale": "Quelle perte de temps.",
"deMale": "Was f\u00fcr eine Zeitverschwendung.",
"deFemale": "Was f\u00fcr eine Zeitverschwendung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
5
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "I'm afraid any further leave will have to be postponed as well.",
"LocalizedText": {
"enMale": "I'm afraid any further leave will have to be postponed as well.",
"frMale": "J'ai peur que vos prochaines permissions doivent \u00e9galement \u00eatre repouss\u00e9es.",
"frFemale": "J'ai peur que vos prochaines permissions doivent \u00e9galement \u00eatre repouss\u00e9es.",
"deMale": "Ich f\u00fcrchte, weitere Urlaube m\u00fcssen auch verschoben werden.",
"deFemale": "Ich f\u00fcrchte, weitere Urlaube m\u00fcssen auch verschoben werden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
6
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"6": {
"NodeId": 6,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"7": {
"NodeId": 7,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "A critical situation has just been brought to High Command's attention. Havoc Squad is needed--immediately.",
"LocalizedText": {
"enMale": "A critical situation has just been brought to High Command's attention. Havoc Squad is needed--immediately.",
"frMale": "Le Haut Commandement vient d'\u00eatre inform\u00e9 d'une situation critique. L'escouade du Chaos doit intervenir. Tout de suite.",
"frFemale": "Le Haut Commandement vient d'\u00eatre inform\u00e9 d'une situation critique. L'escouade du Chaos doit intervenir. Tout de suite.",
"deMale": "Das Oberkommando hat eben von einer kritischen Situation erfahren. Der Chaostrupp wird gebraucht. Sofort!",
"deFemale": "Das Oberkommando hat eben von einer kritischen Situation erfahren. Der Chaostrupp wird gebraucht. Sofort!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
17
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"8": {
"NodeId": 8,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Just what I was hoping to hear.",
"LocalizedText": {
"enMale": "Just what I was hoping to hear.",
"frMale": "C'est exactement ce que j'esp\u00e9rais entendre.",
"frFemale": "C'est exactement ce que j'esp\u00e9rais entendre.",
"deMale": "Genau das wollte ich h\u00f6ren.",
"deFemale": "Genau das wollte ich h\u00f6ren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
9
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"9": {
"NodeId": 9,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
10
],
"GenericNodeNumber": 0
},
"14": {
"NodeId": 14,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "I'm afraid your work is just beginning.",
"LocalizedText": {
"enMale": "I'm afraid your work is just beginning.",
"frMale": "Je crains que votre travail ne fasse que commencer.",
"frFemale": "Je crains que votre travail ne fasse que commencer.",
"deMale": "Ich f\u00fcrchte, die Arbeit f\u00e4ngt gerade erst an.",
"deFemale": "Ich f\u00fcrchte, die Arbeit f\u00e4ngt gerade erst an."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
58
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"17": {
"NodeId": 17,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
18
],
"GenericNodeNumber": 0
},
"18": {
"NodeId": 18,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Report to my office on Coruscant right away. We'll discuss things further when you arrive. Garza out.",
"LocalizedText": {
"enMale": "Report to my office on Coruscant right away. We'll discuss things further when you arrive. Garza out.",
"frMale": "Rendez-vous imm\u00e9diatement \u00e0 mon bureau de Coruscant. Nous en parlerons plus en d\u00e9tail quand vous serez l\u00e0. Termin\u00e9.",
"frFemale": "Rendez-vous imm\u00e9diatement \u00e0 mon bureau de Coruscant. Nous en parlerons plus en d\u00e9tail quand vous serez l\u00e0. Termin\u00e9.",
"deMale": "Meldet Euch sofort in meinem B\u00fcro auf Coruscant. Alles Weitere diskutieren wir vor Ort. Garza Ende.",
"deFemale": "Meldet Euch sofort in meinem B\u00fcro auf Coruscant. Alles Weitere diskutieren wir vor Ort. Garza Ende."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
19
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"19": {
"NodeId": 19,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
20
],
"GenericNodeNumber": 0
},
"20": {
"NodeId": 20,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Great. If High Command is worked up, this can't be good.",
"LocalizedText": {
"enMale": "Great. If High Command is worked up, this can't be good.",
"frMale": "Super. Si le Haut Commandement s'agite, \u00e7a s'annonce mal.",
"frFemale": "Super. Si le Haut Commandement s'agite, \u00e7a s'annonce mal.",
"deMale": "Toll. Wenn das Oberkommando besorgt ist, ist das sicher nichts Gutes.",
"deFemale": "Toll. Wenn das Oberkommando besorgt ist, ist das sicher nichts Gutes."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
22,
21,
23
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"21": {
"NodeId": 21,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Looks like we're back on the job. Are all of you ready for this?",
"LocalizedText": {
"enMale": "Looks like we're back on the job. Are all of you ready for this?",
"frMale": "On dirait que les affaires reprennent. Vous \u00eates tous pr\u00eats ?",
"frFemale": "On dirait que les affaires reprennent. Vous \u00eates tous pr\u00eats ?",
"deMale": "Offensichtlich sind wir wieder im Gesch\u00e4ft. Sind alle bereit?",
"deFemale": "Offensichtlich sind wir wieder im Gesch\u00e4ft. Sind alle bereit?"
},
"LocalizedOptionText": {
"enMale": "Everyone ready for more work?",
"frMale": "Tout le monde est pr\u00eat \u00e0 se mettre au travail ?",
"frFemale": "Tout le monde est pr\u00eat \u00e0 se mettre au travail ?",
"deMale": "Sind alle bereit f\u00fcr mehr Arbeit?",
"deFemale": "Sind alle bereit f\u00fcr mehr Arbeit?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
249
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"22": {
"NodeId": 22,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Let's move out, people!",
"LocalizedText": {
"enMale": "Let's move out, people!",
"frMale": "Allons-y !",
"frFemale": "Allons-y !",
"deMale": "Es geht los, Leute!",
"deFemale": "Es geht los, Leute!"
},
"LocalizedOptionText": {
"enMale": "We'd better get going.",
"frMale": "On ferait mieux d'y aller.",
"frFemale": "On ferait mieux d'y aller.",
"deMale": "Wir sollten uns auf den Weg machen.",
"deFemale": "Wir sollten uns auf den Weg machen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
26
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"23": {
"NodeId": 23,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If I want your opinion, Sergeant, I'll let you know.",
"LocalizedText": {
"enMale": "If I want your opinion, Sergeant, I'll let you know.",
"frMale": "Quand je voudrai conna\u00eetre votre avis, Sergent, je vous le ferai savoir.",
"frFemale": "Quand je voudrai conna\u00eetre votre avis, Sergent, je vous le ferai savoir.",
"deMale": "Wenn ich Eure Meinung will, Sergeant, dann sage ich das schon.",
"deFemale": "Wenn ich Eure Meinung will, Sergeant, dann sage ich das schon."
},
"LocalizedOptionText": {
"enMale": "Stow the attitude, Jorgan.",
"frMale": "Changez de comportement, Jorgan.",
"frFemale": "Changez de comportement, Jorgan.",
"deMale": "Ich brauche keine Klugschei\u00dfer, Jorgan.",
"deFemale": "Ich brauche keine Klugschei\u00dfer, Jorgan."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
24
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"24": {
"NodeId": 24,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Understood. Sir.",
"LocalizedText": {
"enMale": "Understood. Sir.",
"frMale": "Oui, Monsieur.",
"frFemale": "Oui, Madame.",
"deMale": "Verstanden.",
"deFemale": "Verstanden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
52
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"25": {
"NodeId": 25,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "wsENhSF",
"Text": "Our degraded enemies have rested in reprieve too long! Let's set out right away!",
"LocalizedText": {
"enMale": "Our degraded enemies have rested in reprieve too long! Let's set out right away!",
"frMale": "Nos vils ennemis sont en sursis depuis trop longtemps ! Partons tout de suite !",
"frFemale": "Nos vils ennemis sont en sursis depuis trop longtemps ! Partons tout de suite !",
"deMale": "Die Gnade f\u00fcr die erniedrigten Feinde w\u00e4hrt schon zu lange! Legen wir sofort los!",
"deFemale": "Die Gnade f\u00fcr die erniedrigten Feinde w\u00e4hrt schon zu lange! Legen wir sofort los!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
251
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"26": {
"NodeId": 26,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
246
],
"GenericNodeNumber": 0
},
"52": {
"NodeId": 52,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"58": {
"NodeId": 58,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
59
],
"GenericNodeNumber": 0
},
"70": {
"NodeId": 70,
"QuestsProgressedB62": [
"vFoyODA"
],
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Lieutenant, welcome. Stand at ease. We have a lot to discuss, and not much time to do it in.",
"LocalizedText": {
"enMale": "Lieutenant, welcome. Stand at ease. We have a lot to discuss, and not much time to do it in.",
"frMale": "Bienvenue, Lieutenant. Repos. Nous avons beaucoup de choses \u00e0 voir et peu de temps pour le faire.",
"frFemale": "Bienvenue, Lieutenant. Repos. Nous avons beaucoup de choses \u00e0 voir et peu de temps pour le faire.",
"deMale": "Willkommen, Lieutenant. Steht bequem. Wir haben viel zu besprechen und kaum Zeit daf\u00fcr.",
"deFemale": "Willkommen, Lieutenant. Steht bequem. Wir haben viel zu besprechen und kaum Zeit daf\u00fcr."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
71
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"71": {
"NodeId": 71,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
75,
78,
81
],
"GenericNodeNumber": 0
},
"73": {
"NodeId": 73,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Are you being investigated for some kind of crime?",
"LocalizedText": {
"enMale": "Are you being investigated for some kind of crime?",
"frMale": "Vous faites l'objet d'une enqu\u00eate \u00e0 cause d'un crime ?",
"frFemale": "Vous faites l'objet d'une enqu\u00eate \u00e0 cause d'un crime ?",
"deMale": "Laufen Untersuchungen gegen Euch wegen eines Vergehens?",
"deFemale": "Laufen Untersuchungen gegen Euch wegen eines Vergehens?"
},
"LocalizedOptionText": {
"enMale": "I don't understand.",
"frMale": "Je ne comprends pas.",
"frFemale": "Je ne comprends pas.",
"deMale": "Ich verstehe nicht.",
"deFemale": "Ich verstehe nicht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
91
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"74": {
"NodeId": 74,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm sure you have nothing to hide, General.",
"LocalizedText": {
"enMale": "I'm sure you have nothing to hide, General.",
"frMale": "Je suis s\u00fbr que vous n'avez rien \u00e0 cacher, G\u00e9n\u00e9ral.",
"frFemale": "Je suis s\u00fbre que vous n'avez rien \u00e0 cacher, G\u00e9n\u00e9ral.",
"deMale": "Ich bin sicher, Ihr habt nichts zu verbergen, General.",
"deFemale": "Ich bin sicher, Ihr habt nichts zu verbergen, General."
},
"LocalizedOptionText": {
"enMale": "Nervous?",
"frMale": "Nerveuse ?",
"frFemale": "Nerveuse ?",
"deMale": "Seid Ihr etwa nerv\u00f6s?",
"deFemale": "Seid Ihr etwa nerv\u00f6s?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
90
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"75": {
"NodeId": 75,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Please ignore my other visitors. Tavus's testimony at trial has created a great deal of interest in my day-to-day affairs.",
"LocalizedText": {
"enMale": "Please ignore my other visitors. Tavus's testimony at trial has created a great deal of interest in my day-to-day affairs.",
"frMale": "Ne faites pas attention \u00e0 mes autres visiteurs. Le t\u00e9moignage de Tavus lors du proc\u00e8s a suscit\u00e9 beaucoup d'int\u00e9r\u00eat pour mes affaires quotidiennes.",
"frFemale": "Ne faites pas attention \u00e0 mes autres visiteurs. Le t\u00e9moignage de Tavus lors du proc\u00e8s a suscit\u00e9 beaucoup d'int\u00e9r\u00eat pour mes affaires quotidiennes.",
"deMale": "Bitte ignoriert meine anderen Besucher. Tavus' Aussage vor Gericht hat jede Menge Interesse an meinem Tagesgesch\u00e4ft verursacht.",
"deFemale": "Bitte ignoriert meine anderen Besucher. Tavus' Aussage vor Gericht hat jede Menge Interesse an meinem Tagesgesch\u00e4ft verursacht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
76,
73,
74
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"76": {
"NodeId": 76,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Tavus had a right to trial. I never intended it to lead to anything like this, General.",
"LocalizedText": {
"enMale": "Tavus had a right to trial. I never intended it to lead to anything like this, General.",
"frMale": "Tavus avait le droit d'\u00eatre jug\u00e9. Je n'ai jamais voulu que \u00e7a finisse comme \u00e7a, G\u00e9n\u00e9ral.",
"frFemale": "Tavus avait le droit d'\u00eatre jug\u00e9. Je n'ai jamais voulu que \u00e7a finisse comme \u00e7a, G\u00e9n\u00e9ral.",
"deMale": "Tavus hatte das Recht auf eine Verhandlung. Ich h\u00e4tte nicht gedacht, dass das solche Folgen hat, General.",
"deFemale": "Tavus hatte das Recht auf eine Verhandlung. Ich h\u00e4tte nicht gedacht, dass das solche Folgen hat, General."
},
"LocalizedOptionText": {
"enMale": "I'm sorry about all this.",
"frMale": "J'en suis d\u00e9sol\u00e9.",
"frFemale": "J'en suis d\u00e9sol\u00e9e.",
"deMale": "Das tut mir sehr leid.",
"deFemale": "Das tut mir sehr leid."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
77
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"77": {
"NodeId": 77,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "No apology necessary. Let's just get on with our work.",
"LocalizedText": {
"enMale": "No apology necessary. Let's just get on with our work.",
"frMale": "Inutile de vous excuser. Mettons-nous au travail.",
"frFemale": "Inutile de vous excuser. Mettons-nous au travail.",
"deMale": "Ihr m\u00fcsst Euch nicht entschuldigen. Fahren wir einfach mit unserer Arbeit fort.",
"deFemale": "Ihr m\u00fcsst Euch nicht entschuldigen. Fahren wir einfach mit unserer Arbeit fort."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
92
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"78": {
"NodeId": 78,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "First, for demonstrating exceptional discretion in the capture of numerous key enemy personnel, you are being awarded the Bronze Crescent.",
"LocalizedText": {
"enMale": "First, for demonstrating exceptional discretion in the capture of numerous key enemy personnel, you are being awarded the Bronze Crescent.",
"frMale": "Tout d'abord, pour avoir fait preuve d'une discr\u00e9tion exceptionnelle lors de l'arrestation de nombreux ennemis importants, nous vous d\u00e9cernons le Croissant de bronze.",
"frFemale": "Tout d'abord, pour avoir fait preuve d'une discr\u00e9tion exceptionnelle lors de l'arrestation de nombreux ennemis importants, nous vous d\u00e9cernons le Croissant de bronze.",
"deMale": "Zuerst werdet Ihr f\u00fcr Eure au\u00dfergew\u00f6hnliche Diskretion bei der Gefangennahme zahlreicher wichtiger Feinde mit der Bronzenen Sichel ausgezeichnet.",
"deFemale": "Zuerst werdet Ihr f\u00fcr Eure au\u00dfergew\u00f6hnliche Diskretion bei der Gefangennahme zahlreicher wichtiger Feinde mit der Bronzenen Sichel ausgezeichnet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
82
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"79": {
"NodeId": 79,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
80
],
"GenericNodeNumber": 0
},
"80": {
"NodeId": 80,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "In addition, due to your exemplary leadership under the most dire of circumstances, you are hereby promoted to the rank of captain, effective immediately. Congratulations.",
"LocalizedText": {
"enMale": "In addition, due to your exemplary leadership under the most dire of circumstances, you are hereby promoted to the rank of captain, effective immediately. Congratulations.",
"frMale": "De plus, du fait de votre comportement exemplaire dans les circonstances les plus extr\u00eames, vous \u00eates promu au rang de capitaine, avec prise d'effet imm\u00e9diate. F\u00e9licitations.",
"frFemale": "De plus, du fait de votre comportement exemplaire dans les circonstances les plus extr\u00eames, vous \u00eates promue au rang de capitaine, avec prise d'effet imm\u00e9diate. F\u00e9licitations.",
"deMale": "Au\u00dferdem werdet Ihr aufgrund Eurer beispielhaften F\u00fchrungsqualit\u00e4ten unter widrigsten Umst\u00e4nden mit sofortiger Wirkung zum Captain bef\u00f6rdert. Gl\u00fcckwunsch.",
"deFemale": "Au\u00dferdem werdet Ihr aufgrund Eurer beispielhaften F\u00fchrungsqualit\u00e4ten unter widrigsten Umst\u00e4nden mit sofortiger Wirkung zum Captain bef\u00f6rdert. Gl\u00fcckwunsch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
84,
87,
125
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"81": {
"NodeId": 81,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "First, for your courageous actions against superior enemy forces, you are being awarded the Republic Mark of Victory.",
"LocalizedText": {
"enMale": "First, for your courageous actions against superior enemy forces, you are being awarded the Republic Mark of Victory.",
"frMale": "Tout d'abord, pour avoir fait preuve de courage contre des forces ennemies sup\u00e9rieures, nous vous d\u00e9cernons la Croix de la victoire de la R\u00e9publique.",
"frFemale": "Tout d'abord, pour avoir fait preuve de courage contre des forces ennemies sup\u00e9rieures, nous vous d\u00e9cernons la Croix de la victoire de la R\u00e9publique.",
"deMale": "Zuerst werdet Ihr f\u00fcr Eure mutigen Aktionen gegen \u00fcberlegene feindliche Kr\u00e4fte mit dem Siegessiegel der Republik ausgezeichnet.",
"deFemale": "Zuerst werdet Ihr f\u00fcr Eure mutigen Aktionen gegen \u00fcberlegene feindliche Kr\u00e4fte mit dem Siegessiegel der Republik ausgezeichnet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
79
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"82": {
"NodeId": 82,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
83
],
"GenericNodeNumber": 0
},
"84": {
"NodeId": 84,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Thank you very much, General.",
"LocalizedText": {
"enMale": "Thank you very much, General.",
"frMale": "Merci beaucoup, G\u00e9n\u00e9ral.",
"frFemale": "Merci beaucoup, G\u00e9n\u00e9ral.",
"deMale": "Vielen Dank, General.",
"deFemale": "Vielen Dank, General."
},
"LocalizedOptionText": {
"enMale": "I'm honored.",
"frMale": "C'est un honneur.",
"frFemale": "C'est un honneur.",
"deMale": "Ich f\u00fchle mich geehrt.",
"deFemale": "Ich f\u00fchle mich geehrt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
85
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"85": {
"NodeId": 85,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "You've more than earned it.",
"LocalizedText": {
"enMale": "You've more than earned it.",
"frMale": "Vous l'avez largement m\u00e9rit\u00e9.",
"frFemale": "Vous l'avez largement m\u00e9rit\u00e9.",
"deMale": "Ihr habt das mehr als verdient.",
"deFemale": "Ihr habt das mehr als verdient."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
123
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"87": {
"NodeId": 87,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What? I don't get a ceremony?",
"LocalizedText": {
"enMale": "What? I don't get a ceremony?",
"frMale": "Quoi ? Je n'ai pas droit \u00e0 une c\u00e9r\u00e9monie ?",
"frFemale": "Quoi ? Je n'ai pas droit \u00e0 une c\u00e9r\u00e9monie ?",
"deMale": "Was? Bekomme ich keine Zeremonie?",
"deFemale": "Was? Bekomme ich keine Zeremonie?"
},
"LocalizedOptionText": {
"enMale": "No big show?",
"frMale": "O\u00f9 sont les trompettes ?",
"frFemale": "O\u00f9 sont les trompettes ?",
"deMale": "Ganz ohne Feierlichkeiten?",
"deFemale": "Ganz ohne Feierlichkeiten?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
88
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"88": {
"NodeId": 88,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "There's no time for pageantry at the moment.",
"LocalizedText": {
"enMale": "There's no time for pageantry at the moment.",
"frMale": "Nous n'avons pas de temps pour ces mascarades.",
"frFemale": "Nous n'avons pas de temps pour ces mascarades.",
"deMale": "Im Moment ist keine Zeit f\u00fcr Pomp.",
"deFemale": "Im Moment ist keine Zeit f\u00fcr Pomp."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
121
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"90": {
"NodeId": 90,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Let the investigators worry about that. You and I have more important matters to discuss.",
"LocalizedText": {
"enMale": "Let the investigators worry about that. You and I have more important matters to discuss.",
"frMale": "Laissez les enqu\u00eateurs s'en occuper. Vous et moi, nous devons parler de choses plus importantes.",
"frFemale": "Laissez les enqu\u00eateurs s'en occuper. Vous et moi, nous devons parler de choses plus importantes.",
"deMale": "Darum sollen sich die Ermittler k\u00fcmmern. Wir zwei haben Wichtigeres zu besprechen.",
"deFemale": "Darum sollen sich die Ermittler k\u00fcmmern. Wir zwei haben Wichtigeres zu besprechen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
98
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"91": {
"NodeId": 91,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "The Senate fears I'm withholding information, so they've sent observers to waste my time. But we have more pressing concerns.",
"LocalizedText": {
"enMale": "The Senate fears I'm withholding information, so they've sent observers to waste my time. But we have more pressing concerns.",
"frMale": "Le S\u00e9nat craint que je ne retienne des informations, alors il a envoy\u00e9 des observateurs pour me faire perdre mon temps. Mais nous avons des affaires plus urgentes \u00e0 r\u00e9gler.",
"frFemale": "Le S\u00e9nat craint que je ne retienne des informations, alors il a envoy\u00e9 des observateurs pour me faire perdre mon temps. Mais nous avons des affaires plus urgentes \u00e0 r\u00e9gler.",
"deMale": "Der Senat f\u00fcrchtet, dass ich Informationen zur\u00fcckhalte, also hat man Beobachter geschickt, um meine Zeit zu verschwenden. Aber es gibt Dringenderes.",
"deFemale": "Der Senat f\u00fcrchtet, dass ich Informationen zur\u00fcckhalte, also hat man Beobachter geschickt, um meine Zeit zu verschwenden. Aber es gibt Dringenderes."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
95
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"92": {
"NodeId": 92,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
93,
94
],
"GenericNodeNumber": 0
},
"95": {
"NodeId": 95,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
96,
97
],
"GenericNodeNumber": 0
},
"98": {
"NodeId": 98,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
99,
100
],
"GenericNodeNumber": 0
},
"102": {
"NodeId": 102,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "I've called the other members of Havoc Squad here so you can designate one of them as your executive officer.",
"LocalizedText": {
"enMale": "I've called the other members of Havoc Squad here so you can designate one of them as your executive officer.",
"frMale": "J'ai fait venir les autres membres de l'escouade du Chaos pour que vous puissiez d\u00e9signer votre commandant en second.",
"frFemale": "J'ai fait venir les autres membres de l'escouade du Chaos pour que vous puissiez d\u00e9signer votre commandant en second.",
"deMale": "Ich habe die anderen Mitglieder des Chaostrupps hierher berufen, damit Ihr einen von ihnen zu eurem Leitenden Offizier ernennen k\u00f6nnt.",
"deFemale": "Ich habe die anderen Mitglieder des Chaostrupps hierher berufen, damit Ihr einen von ihnen zu eurem Leitenden Offizier ernennen k\u00f6nnt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
103
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"103": {
"NodeId": 103,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
104
],
"GenericNodeNumber": 0
},
"104": {
"NodeId": 104,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Your XO will serve as your second-in-command and be promoted to the rank of lieutenant. As droids cannot hold rank, your choice is between sergeants Jorgan and Dorne.",
"LocalizedText": {
"enMale": "Your XO will serve as your second-in-command and be promoted to the rank of lieutenant. As droids cannot hold rank, your choice is between sergeants Jorgan and Dorne.",
"frMale": "Votre commandant en second vous assistera et sera promu au rang de lieutenant. Les dro\u00efdes ne pouvant pas remplir cette fonction, vous devez choisir entre les Sergents Jorgan et Dorne.",
"frFemale": "Votre commandant en second vous assistera et sera promu au rang de lieutenant. Les dro\u00efdes ne pouvant pas remplir cette fonction, vous devez choisir entre les Sergents Jorgan et Dorne.",
"deMale": "Euer LO wird als stellvertretender Kommandant dienen und zum Lieutenant bef\u00f6rdert. Da Droiden keinen Rang innehaben k\u00f6nnen, habt Ihr die Wahl zwischen Jorgan und Dorne.",
"deFemale": "Euer LO wird als stellvertretender Kommandant dienen und zum Lieutenant bef\u00f6rdert. Da Droiden keinen Rang innehaben k\u00f6nnen, habt Ihr die Wahl zwischen Jorgan und Dorne."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
336,
331,
107
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"105": {
"NodeId": 105,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Aric Jorgan, you are hereby promoted to the rank of lieutenant.",
"LocalizedText": {
"enMale": "Aric Jorgan, you are hereby promoted to the rank of lieutenant.",
"frMale": "Aric Jorgan, vous \u00eates promu au rang de lieutenant.",
"frFemale": "Aric Jorgan, vous \u00eates promu au rang de lieutenant.",
"deMale": "Aric Jorgan, hiermit bef\u00f6rdere ich Euch zum Lieutenant.",
"deFemale": "Aric Jorgan, hiermit bef\u00f6rdere ich Euch zum Lieutenant."
},
"LocalizedOptionText": {
"enMale": "I'd prefer Jorgan.",
"frMale": "Je pr\u00e9f\u00e8re Jorgan.",
"frFemale": "Je pr\u00e9f\u00e8re Jorgan.",
"deMale": "Ich bevorzuge Jorgan.",
"deFemale": "Ich bevorzuge Jorgan."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> greatly approves.",
"frMale": "<<1>> approuve grandement.",
"frFemale": "<<1>> approuve grandement.",
"deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
"deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
312
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"107": {
"NodeId": 107,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Let's start with you, Jorgan--why should I give you this promotion?",
"LocalizedText": {
"enMale": "Let's start with you, Jorgan--why should I give you this promotion?",
"frMale": "Commen\u00e7ons par vous, Jorgan : pourquoi devrais-je vous accorder cette promotion ?",
"frFemale": "Commen\u00e7ons par vous, Jorgan : pourquoi devrais-je vous accorder cette promotion ?",
"deMale": "Fangen wir mit Euch an, Jorgan - wieso sollte ich Euch bef\u00f6rdern?",
"deFemale": "Fangen wir mit Euch an, Jorgan - wieso sollte ich Euch bef\u00f6rdern?"
},
"LocalizedOptionText": {
"enMale": "Let me talk to them, first.",
"frMale": "Laissez-moi d'abord leur parler.",
"frFemale": "Laissez-moi d'abord leur parler.",
"deMale": "Lasst mich zuerst mit ihnen reden.",
"deFemale": "Lasst mich zuerst mit ihnen reden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
278
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"115": {
"NodeId": 115,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "They're both good candidates, General. I'll go with your recommendation.",
"LocalizedText": {
"enMale": "They're both good candidates, General. I'll go with your recommendation.",
"frMale": "Ce sont tous les deux de bons candidats, G\u00e9n\u00e9ral. Je suivrai votre conseil.",
"frFemale": "Ce sont tous les deux de bons candidats, G\u00e9n\u00e9ral. Je suivrai votre conseil.",
"deMale": "Es sind beides gute Kandidaten, General. Ich folge Eurem Rat.",
"deFemale": "Es sind beides gute Kandidaten, General. Ich folge Eurem Rat."
},
"LocalizedOptionText": {
"enMale": "You decide, General--I can't.",
"frMale": "D\u00e9cidez, G\u00e9n\u00e9ral. Je ne peux pas.",
"frFemale": "D\u00e9cidez, G\u00e9n\u00e9ral. Je ne peux pas.",
"deMale": "Entscheidet Ihr, General, ich kann nicht.",
"deFemale": "Entscheidet Ihr, General, ich kann nicht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
326
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"116": {
"NodeId": 116,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Finally back where I started. Thanks, Captain.",
"LocalizedText": {
"enMale": "Finally back where I started. Thanks, Captain.",
"frMale": "Je retrouve enfin mon grade. Merci, Capitaine.",
"frFemale": "Je retrouve enfin mon grade. Merci, Capitaine.",
"deMale": "Endlich wieder da, wo ich begonnen habe. Danke, Captain.",
"deFemale": "Endlich wieder da, wo ich begonnen habe. Danke, Captain."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
117
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"117": {
"NodeId": 117,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
151
],
"GenericNodeNumber": 0
},
"118": {
"NodeId": 118,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "Thank you very much, Captain. I will endeavor to serve well.",
"LocalizedText": {
"enMale": "Thank you very much, Captain. I will endeavor to serve well.",
"frMale": "Merci beaucoup, Capitaine. Je m'appliquerai \u00e0 bien vous servir.",
"frFemale": "Merci beaucoup, Capitaine. Je m'appliquerai \u00e0 bien vous servir.",
"deMale": "Vielen Dank, Captain. Ich werde mein Bestes geben.",
"deFemale": "Vielen Dank, Captain. Ich werde mein Bestes geben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
119
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"119": {
"NodeId": 119,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
252
],
"GenericNodeNumber": 0
},
"120": {
"NodeId": 120,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "If that's what you want. Jorgan, you're hereby promoted to the rank of lieutenant. Congratulations.",
"LocalizedText": {
"enMale": "If that's what you want. Jorgan, you're hereby promoted to the rank of lieutenant. Congratulations.",
"frMale": "Si c'est ce que vous voulez. Jorgan, vous \u00eates promu au rang de lieutenant. F\u00e9licitations.",
"frFemale": "Si c'est ce que vous voulez. Jorgan, vous \u00eates promu au rang de lieutenant. F\u00e9licitations.",
"deMale": "Wie Ihr w\u00fcnscht. Jorgan, hiermit werdet Ihr mit sofortiger Wirkung zum Lieutenant bef\u00f6rdert. Gl\u00fcckwunsch.",
"deFemale": "Wie Ihr w\u00fcnscht. Jorgan, hiermit werdet Ihr mit sofortiger Wirkung zum Lieutenant bef\u00f6rdert. Gl\u00fcckwunsch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
126
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"121": {
"NodeId": 121,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
122
],
"GenericNodeNumber": 0
},
"123": {
"NodeId": 123,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
124
],
"GenericNodeNumber": 0
},
"125": {
"NodeId": 125,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "It's about time.",
"LocalizedText": {
"enMale": "It's about time.",
"frMale": "Il \u00e9tait temps.",
"frFemale": "Il \u00e9tait temps.",
"deMale": "Na endlich.",
"deFemale": "Na endlich."
},
"LocalizedOptionText": {
"enMale": "Finally!",
"frMale": "Enfin !",
"frFemale": "Enfin !",
"deMale": "Endlich!",
"deFemale": "Endlich!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
102
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 25120
},
"126": {
"NodeId": 126,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
127
],
"GenericNodeNumber": 0
},
"127": {
"NodeId": 127,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Thank you, General. I appreciate your confidence in me.",
"LocalizedText": {
"enMale": "Thank you, General. I appreciate your confidence in me.",
"frMale": "Merci, G\u00e9n\u00e9ral. Je suis touch\u00e9 par la confiance que vous m'accordez.",
"frFemale": "Merci, G\u00e9n\u00e9ral. Je suis touch\u00e9 par la confiance que vous m'accordez.",
"deMale": "Danke, General. Ich freue mich \u00fcber Euer Vertrauen in mich.",
"deFemale": "Danke, General. Ich freue mich \u00fcber Euer Vertrauen in mich."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
132
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"132": {
"NodeId": 132,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
133
],
"GenericNodeNumber": 0
},
"133": {
"NodeId": 133,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Now, let's discuss the reason you were called here.",
"LocalizedText": {
"enMale": "Now, let's discuss the reason you were called here.",
"frMale": "Maintenant, parlons de la raison pour laquelle je vous ai fait venir.",
"frFemale": "Maintenant, parlons de la raison pour laquelle je vous ai fait venir.",
"deMale": "Besprechen wir jetzt den Grund, weshalb Ihr hergerufen wurdet.",
"deFemale": "Besprechen wir jetzt den Grund, weshalb Ihr hergerufen wurdet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
134
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"134": {
"NodeId": 134,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
168
],
"GenericNodeNumber": 0
},
"136": {
"NodeId": 136,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "How dangerous is this thing, General?",
"LocalizedText": {
"enMale": "How dangerous is this thing, General?",
"frMale": "Cette chose est-elle dangereuse, G\u00e9n\u00e9ral ?",
"frFemale": "Cette chose est-elle dangereuse, G\u00e9n\u00e9ral ?",
"deMale": "Wie gef\u00e4hrlich ist das Ding, General?",
"deFemale": "Wie gef\u00e4hrlich ist das Ding, General?"
},
"LocalizedOptionText": {
"enMale": "What are its capabilities?",
"frMale": "Quelle est sa capacit\u00e9 ?",
"frFemale": "Quelle est sa capacit\u00e9 ?",
"deMale": "Was kann sie?",
"deFemale": "Was kann sie?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
171
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"137": {
"NodeId": 137,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If the SIS found it, the SIS should handle it.",
"LocalizedText": {
"enMale": "If the SIS found it, the SIS should handle it.",
"frMale": "Si le SIS l'a d\u00e9couvert, le SIS devrait s'en charger.",
"frFemale": "Si le SIS l'a d\u00e9couvert, le SIS devrait s'en charger.",
"deMale": "Wenn der SID die Waffe gefunden hat, kann der SID sich auch darum k\u00fcmmern.",
"deFemale": "Wenn der SID die Waffe gefunden hat, kann der SID sich auch darum k\u00fcmmern."
},
"LocalizedOptionText": {
"enMale": "How is this our problem?",
"frMale": "En quoi est-ce que c'est notre probl\u00e8me ?",
"frFemale": "En quoi est-ce que c'est notre probl\u00e8me ?",
"deMale": "Wieso ist das unser Problem?",
"deFemale": "Wieso ist das unser Problem?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
141
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"138": {
"NodeId": 138,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Just give me the coordinates and plenty of thermal detonators.",
"LocalizedText": {
"enMale": "Just give me the coordinates and plenty of thermal detonators.",
"frMale": "Donnez-moi les coordonn\u00e9es et une bonne quantit\u00e9 de d\u00e9tonateurs thermiques.",
"frFemale": "Donnez-moi les coordonn\u00e9es et une bonne quantit\u00e9 de d\u00e9tonateurs thermiques.",
"deMale": "Gebt mir einfach die Koordinaten und einen Haufen Thermaldetonatoren.",
"deFemale": "Gebt mir einfach die Koordinaten und einen Haufen Thermaldetonatoren."
},
"LocalizedOptionText": {
"enMale": "So let's blast the thing!",
"frMale": "On n'a qu'\u00e0 tout faire exploser !",
"frFemale": "On n'a qu'\u00e0 tout faire exploser !",
"deMale": "Jagen wir das Ding in die Luft!",
"deFemale": "Jagen wir das Ding in die Luft!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
147
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"141": {
"NodeId": 141,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "The spies have played their part. But a threat of this scale calls for the best military team available.",
"LocalizedText": {
"enMale": "The spies have played their part. But a threat of this scale calls for the best military team available.",
"frMale": "Les espions ont rempli leur r\u00f4le. Mais une menace de cette ampleur n\u00e9cessite la meilleure \u00e9quipe de soldats disponible.",
"frFemale": "Les espions ont rempli leur r\u00f4le. Mais une menace de cette ampleur n\u00e9cessite la meilleure \u00e9quipe de soldats disponible.",
"deMale": "Die Spione haben ihren Teil erf\u00fcllt. Aber eine Bedrohung dieses Ausma\u00dfes erfordert das beste verf\u00fcgbare Milit\u00e4rteam.",
"deFemale": "Die Spione haben ihren Teil erf\u00fcllt. Aber eine Bedrohung dieses Ausma\u00dfes erfordert das beste verf\u00fcgbare Milit\u00e4rteam."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
144
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"144": {
"NodeId": 144,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
146
],
"GenericNodeNumber": 0
},
"146": {
"NodeId": 146,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "The agent is in too deep to risk transmitting any further information. Our only option is a rapid extraction--that's where Havoc comes in.",
"LocalizedText": {
"enMale": "The agent is in too deep to risk transmitting any further information. Our only option is a rapid extraction--that's where Havoc comes in.",
"frMale": "L'agent est trop impliqu\u00e9 pour prendre le risque de nous transmettre d'autres informations. Notre seule option, c'est une exfiltration rapide. Et c'est l\u00e0 que l'escouade du Chaos entre en jeu.",
"frFemale": "L'agent est trop impliqu\u00e9 pour prendre le risque de nous transmettre d'autres informations. Notre seule option, c'est une exfiltration rapide. Et c'est l\u00e0 que l'escouade du Chaos entre en jeu.",
"deMale": "Das Risiko f\u00fcr den Agenten ist zu gro\u00df, um weitere Informationen zu \u00fcbertragen. Unsere einzige Chance ist eine schnelle Evakuierung - hier kommt der Chaostrupp ins Spiel.",
"deFemale": "Das Risiko f\u00fcr den Agenten ist zu gro\u00df, um weitere Informationen zu \u00fcbertragen. Unsere einzige Chance ist eine schnelle Evakuierung - hier kommt der Chaostrupp ins Spiel."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
153,
156,
157
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"147": {
"NodeId": 147,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "We can only hope the situation ends up being so simple.",
"LocalizedText": {
"enMale": "We can only hope the situation ends up being so simple.",
"frMale": "Esp\u00e9rons que ce ne sera pas plus compliqu\u00e9 que \u00e7a.",
"frFemale": "Esp\u00e9rons que ce ne sera pas plus compliqu\u00e9 que \u00e7a.",
"deMale": "Wir k\u00f6nnen nur hoffen, dass sich die Situation so leicht kl\u00e4ren l\u00e4sst.",
"deFemale": "Wir k\u00f6nnen nur hoffen, dass sich die Situation so leicht kl\u00e4ren l\u00e4sst."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
148
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"148": {
"NodeId": 148,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
253
],
"GenericNodeNumber": 0
},
"153": {
"NodeId": 153,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We'll pull the agent out immediately, General.",
"LocalizedText": {
"enMale": "We'll pull the agent out immediately, General.",
"frMale": "On va imm\u00e9diatement exfiltrer l'agent, G\u00e9n\u00e9ral.",
"frFemale": "On va imm\u00e9diatement exfiltrer l'agent, G\u00e9n\u00e9ral.",
"deMale": "Wir holen den Agenten sofort heraus, General.",
"deFemale": "Wir holen den Agenten sofort heraus, General."
},
"LocalizedOptionText": {
"enMale": "Understood.",
"frMale": "Compris.",
"frFemale": "Compris.",
"deMale": "Verstehe.",
"deFemale": "Verstehe."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
164
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"156": {
"NodeId": 156,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Hardly worthy of my talents, but sure.",
"LocalizedText": {
"enMale": "Hardly worthy of my talents, but sure.",
"frMale": "Je parie que \u00e7a sera un jeu d'enfant.",
"frFemale": "Je parie que \u00e7a sera un jeu d'enfant.",
"deMale": "Eigentlich nichts f\u00fcr mich, aber von mir aus ...",
"deFemale": "Eigentlich nichts f\u00fcr mich, aber von mir aus ..."
},
"LocalizedOptionText": {
"enMale": "Easy as could be.",
"frMale": "Rien de plus facile.",
"frFemale": "Rien de plus facile.",
"deMale": "Nichts leichter als das.",
"deFemale": "Nichts leichter als das."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
165
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 25100
},
"157": {
"NodeId": 157,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I don't think that's a good idea.",
"LocalizedText": {
"enMale": "I don't think that's a good idea.",
"frMale": "Je ne sais pas si c'est tr\u00e8s prudent.",
"frFemale": "Je ne sais pas si c'est tr\u00e8s prudent.",
"deMale": "Das ist nicht gerade die beste Idee.",
"deFemale": "Das ist nicht gerade die beste Idee."
},
"LocalizedOptionText": {
"enMale": "Sounds messy to me.",
"frMale": "\u00c7a m'a l'air compliqu\u00e9.",
"frFemale": "\u00c7a m'a l'air compliqu\u00e9.",
"deMale": "Das klingt nach Problemen.",
"deFemale": "Das klingt nach Problemen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
158
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 37010
},
"158": {
"NodeId": 158,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "It's risky, but if there were any other way to get this information, we'd do it.",
"LocalizedText": {
"enMale": "It's risky, but if there were any other way to get this information, we'd do it.",
"frMale": "C'est dangereux, mais s'il y avait d'autres moyens d'obtenir ces informations, on ne ferait pas \u00e7a.",
"frFemale": "C'est dangereux, mais s'il y avait d'autres moyens d'obtenir ces informations, on ne ferait pas \u00e7a.",
"deMale": "Es ist riskant, aber wenn wir eine andere M\u00f6glichkeit h\u00e4tten, an die Informationen zu kommen, w\u00fcrden wir sie nutzen.",
"deFemale": "Es ist riskant, aber wenn wir eine andere M\u00f6glichkeit h\u00e4tten, an die Informationen zu kommen, w\u00fcrden wir sie nutzen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
159
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"159": {
"NodeId": 159,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
160
],
"GenericNodeNumber": 0
},
"160": {
"NodeId": 160,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "The extraction will take place on Tatooine. An SIS agent will meet you there with the full details of the operation.",
"LocalizedText": {
"enMale": "The extraction will take place on Tatooine. An SIS agent will meet you there with the full details of the operation.",
"frMale": "L'exfiltration aura lieu sur Tatooine. Un agent du SIS vous y attendra avec tous les d\u00e9tails de l'op\u00e9ration.",
"frFemale": "L'exfiltration aura lieu sur Tatooine. Un agent du SIS vous y attendra avec tous les d\u00e9tails de l'op\u00e9ration.",
"deMale": "Die Evakuierung findet auf Tatooine statt. Ein SID-Agent wird Euch dort treffen und Euch die Missionsdetails mitteilen.",
"deFemale": "Die Evakuierung findet auf Tatooine statt. Ein SID-Agent wird Euch dort treffen und Euch die Missionsdetails mitteilen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
161
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"161": {
"NodeId": 161,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
162
],
"GenericNodeNumber": 0
},
"162": {
"NodeId": 162,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Failure is not an option, Captain. We have to learn what the Gauntlet is and what it's capable of, no matter the cost. Dismissed.",
"LocalizedText": {
"enMale": "Failure is not an option, Captain. We have to learn what the Gauntlet is and what it's capable of, no matter the cost. Dismissed.",
"frMale": "L'\u00e9chec n'est pas une option, Capitaine. Nous devons \u00e0 tout prix d\u00e9couvrir ce qu'est ce Gantelet et ce dont il est capable. Rompez.",
"frFemale": "L'\u00e9chec n'est pas une option, Capitaine. Nous devons \u00e0 tout prix d\u00e9couvrir ce qu'est ce Gantelet et ce dont il est capable. Rompez.",
"deMale": "Einen Fehlschlag darf es nicht geben, Captain. Wir m\u00fcssen herausfinden, was die Faust ist und was sie kann, koste es, was es wolle. Wegtreten.",
"deFemale": "Einen Fehlschlag darf es nicht geben, Captain. Wir m\u00fcssen herausfinden, was die Faust ist und was sie kann, koste es, was es wolle. Wegtreten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
163
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"163": {
"NodeId": 163,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
357,
358
],
"GenericNodeNumber": 0
},
"165": {
"NodeId": 165,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "This situation is serious. Please try to treat it that way.",
"LocalizedText": {
"enMale": "This situation is serious. Please try to treat it that way.",
"frMale": "Le probl\u00e8me est grave. Veuillez agir en cons\u00e9quence.",
"frFemale": "Le probl\u00e8me est grave. Veuillez agir en cons\u00e9quence.",
"deMale": "Die Lage ist ernst. Bitte handelt entsprechend.",
"deFemale": "Die Lage ist ernst. Bitte handelt entsprechend."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
166
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"166": {
"NodeId": 166,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
167
],
"GenericNodeNumber": 0
},
"168": {
"NodeId": 168,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "An SIS agent working undercover in the Imperial military has made a critical discovery. The Empire is constructing an experimental new superweapon, code-named \"Gauntlet.\"",
"LocalizedText": {
"enMale": "An SIS agent working undercover in the Imperial military has made a critical discovery. The Empire is constructing an experimental new superweapon, code-named \"Gauntlet.\"",
"frMale": "Un agent du SIS infiltr\u00e9 dans l'arm\u00e9e imp\u00e9riale a fait une d\u00e9couverte cruciale. L'Empire construit une nouvelle superarme exp\u00e9rimentale. Nom de code \"Gantelet\".",
"frFemale": "Un agent du SIS infiltr\u00e9 dans l'arm\u00e9e imp\u00e9riale a fait une d\u00e9couverte cruciale. L'Empire construit une nouvelle superarme exp\u00e9rimentale. Nom de code \"Gantelet\".",
"deMale": "Ein SID-Agent, der verdeckt beim imperialen Milit\u00e4r arbeitet, hat eine entscheidende Entdeckung gemacht. Das Imperium baut eine experimentelle neue Superwaffe, Codename \"Faust\".",
"deFemale": "Ein SID-Agent, der verdeckt beim imperialen Milit\u00e4r arbeitet, hat eine entscheidende Entdeckung gemacht. Das Imperium baut eine experimentelle neue Superwaffe, Codename \"Faust\"."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
136,
138,
137
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"171": {
"NodeId": 171,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "We're short on details, unfortunately.",
"LocalizedText": {
"enMale": "We're short on details, unfortunately.",
"frMale": "Malheureusement, on n'a pas de d\u00e9tail.",
"frFemale": "Malheureusement, on n'a pas de d\u00e9tail.",
"deMale": "Wir kennen leider kaum Details.",
"deFemale": "Wir kennen leider kaum Details."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
172
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"172": {
"NodeId": 172,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
254
],
"GenericNodeNumber": 0
},
"175": {
"NodeId": 175,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "You have your orders, Captain.",
"LocalizedText": {
"enMale": "You have your orders, Captain.",
"frMale": "Vous savez quels sont les ordres, Capitaine.",
"frFemale": "Vous savez quels sont les ordres, Capitaine.",
"deMale": "Ihr habt Eure Befehle, Captain.",
"deFemale": "Ihr habt Eure Befehle, Captain."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"176": {
"NodeId": 176,
"QuestsGrantedB62": [
"Y6Y31U1"
],
"QuestsEndedB62": [
"vFoyODA"
],
"QuestRewardB62": "0000000",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Ah, Captain, you've arrived. This is Fleet Admiral Numinn, head of the Republic Navy's Fifth Assault Fleet, and Supreme Commander Rans, overall head of the Republic Armed Forces.",
"LocalizedText": {
"enMale": "Ah, Captain, you've arrived. This is Fleet Admiral Numinn, head of the Republic Navy's Fifth Assault Fleet, and Supreme Commander Rans, overall head of the Republic Armed Forces.",
"frMale": "Ah, Capitaine, vous voil\u00e0. Je vous pr\u00e9sente l'Amiral Numinn, chef de la 5e flotte d'assaut de la Flotte de la R\u00e9publique, et le Commandant en chef Rans, responsable des forces arm\u00e9es de la R\u00e9publique.",
"frFemale": "Ah, Capitaine, vous voil\u00e0. Je vous pr\u00e9sente l'Amiral Numinn, chef de la 5e flotte d'assaut de la Flotte de la R\u00e9publique, et le Commandant en chef Rans, responsable des forces arm\u00e9es de la R\u00e9publique.",
"deMale": "Ah, Captain. Ihr seid angekommen. Hier sind Flottenadmiral Numinn, der Kommandant der 5. Angriffsflotte der Republiksmarine, und Oberbefehlshaber Rans, der oberste Leiter der Streitkr\u00e4fte der republikanischen Armee.",
"deFemale": "Ah, Captain. Ihr seid angekommen. Hier sind Flottenadmiral Numinn, der Kommandant der 5. Angriffsflotte der Republiksmarine, und Oberbefehlshaber Rans, der oberste Leiter der Streitkr\u00e4fte der republikanischen Armee."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
188
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"180": {
"NodeId": 180,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8Q5huiD",
"Text": "Good day.",
"LocalizedText": {
"enMale": "Good day.",
"frMale": "Bonjour.",
"frFemale": "Bonjour.",
"deMale": "Guten Tag.",
"deFemale": "Guten Tag."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
181
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"181": {
"NodeId": 181,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
184
],
"GenericNodeNumber": 0
},
"184": {
"NodeId": 184,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Gvxd2Z2",
"Text": "We've both heard a great deal about you, Captain.",
"LocalizedText": {
"enMale": "We've both heard a great deal about you, Captain.",
"frMale": "On a tous les deux beaucoup entendu parler de vous, Capitaine.",
"frFemale": "On a tous les deux beaucoup entendu parler de vous, Capitaine.",
"deMale": "Wir haben beide schon viel von Euch geh\u00f6rt, Captain.",
"deFemale": "Wir haben beide schon viel von Euch geh\u00f6rt, Captain."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
185
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"185": {
"NodeId": 185,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
186
],
"GenericNodeNumber": 0
},
"186": {
"NodeId": 186,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Given our present circumstances, Fleet Admiral Numinn and Supreme Commander Rans have come here to plan a full-scale joint operation to deal with the Gauntlet superweapon.",
"LocalizedText": {
"enMale": "Given our present circumstances, Fleet Admiral Numinn and Supreme Commander Rans have come here to plan a full-scale joint operation to deal with the Gauntlet superweapon.",
"frMale": "Au vu des circonstances, l'Amiral Numinn et le Commandant en chef Rans sont venus ici pour organiser une op\u00e9ration commune de grande ampleur afin de r\u00e9soudre le probl\u00e8me du Gantelet.",
"frFemale": "Au vu des circonstances, l'Amiral Numinn et le Commandant en chef Rans sont venus ici pour organiser une op\u00e9ration commune de grande ampleur afin de r\u00e9soudre le probl\u00e8me du Gantelet.",
"deMale": "Flottenadmiral Numinn und Oberbefehlshaber Rans sind hier, um in Anbetracht der gegebenen Umst\u00e4nde einen umfassenden gemeinsamen Angriff auf die Faust-Superwaffe zu planen.",
"deFemale": "Flottenadmiral Numinn und Oberbefehlshaber Rans sind hier, um in Anbetracht der gegebenen Umst\u00e4nde einen umfassenden gemeinsamen Angriff auf die Faust-Superwaffe zu planen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
189,
191,
190
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"188": {
"NodeId": 188,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
180
],
"GenericNodeNumber": 0
},
"189": {
"NodeId": 189,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm honored to meet you both.",
"LocalizedText": {
"enMale": "I'm honored to meet you both.",
"frMale": "C'est un honneur de vous rencontrer, Messieurs.",
"frFemale": "C'est un honneur de vous rencontrer, Messieurs.",
"deMale": "Es ist mir eine Ehre, Euch kennenzulernen.",
"deFemale": "Es ist mir eine Ehre, Euch kennenzulernen."
},
"LocalizedOptionText": {
"enMale": "It's a pleasure.",
"frMale": "Enchant\u00e9.",
"frFemale": "Enchant\u00e9e.",
"deMale": "Ist mir ein Vergn\u00fcgen.",
"deFemale": "Ist mir ein Vergn\u00fcgen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
197
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"190": {
"NodeId": 190,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Didn't feel like you were bossing me around enough on your own, General?",
"LocalizedText": {
"enMale": "Didn't feel like you were bossing me around enough on your own, General?",
"frMale": "Vous n'aviez pas l'impression de me donner suffisamment d'ordres toute seule, G\u00e9n\u00e9ral ?",
"frFemale": "Vous n'aviez pas l'impression de me donner suffisamment d'ordres toute seule, G\u00e9n\u00e9ral ?",
"deMale": "Hattet Ihr das Gef\u00fchl, Ihr k\u00f6nnt mich alleine nicht genug herumkommandieren, General?",
"deFemale": "Hattet Ihr das Gef\u00fchl, Ihr k\u00f6nnt mich alleine nicht genug herumkommandieren, General?"
},
"LocalizedOptionText": {
"enMale": "Great, more oversight.",
"frMale": "G\u00e9nial, j'adore qu'on me surveille.",
"frFemale": "G\u00e9nial, j'adore qu'on me surveille.",
"deMale": "Toll, noch mehr Aufpasser.",
"deFemale": "Toll, noch mehr Aufpasser."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
192
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"191": {
"NodeId": 191,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What's our strategy for dealing with the Gauntlet, General?",
"LocalizedText": {
"enMale": "What's our strategy for dealing with the Gauntlet, General?",
"frMale": "Comment voulez-vous qu'on s'occupe du Gantelet, G\u00e9n\u00e9ral ?",
"frFemale": "Comment voulez-vous qu'on s'occupe du Gantelet, G\u00e9n\u00e9ral ?",
"deMale": "Nach welcher Strategie gehen wir gegen die Faust vor, General?",
"deFemale": "Nach welcher Strategie gehen wir gegen die Faust vor, General?"
},
"LocalizedOptionText": {
"enMale": "How are we proceeding?",
"frMale": "Quelle est la strat\u00e9gie ?",
"frFemale": "Quelle est la strat\u00e9gie ?",
"deMale": "Wie gehen wir vor?",
"deFemale": "Wie gehen wir vor?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
233
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"192": {
"NodeId": 192,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "This is no time for insubordinate jokes. You know the situation we're in.",
"LocalizedText": {
"enMale": "This is no time for insubordinate jokes. You know the situation we're in.",
"frMale": "\u00c9pargnez-nous vos plaisanteries rebelles. Vous connaissez la situation.",
"frFemale": "\u00c9pargnez-nous vos plaisanteries rebelles. Vous connaissez la situation.",
"deMale": "Jetzt ist nicht die Zeit f\u00fcr aufs\u00e4ssige Witze. Ihr kennt die Lage, in der wir uns befinden.",
"deFemale": "Jetzt ist nicht die Zeit f\u00fcr aufs\u00e4ssige Witze. Ihr kennt die Lage, in der wir uns befinden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
193
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"193": {
"NodeId": 193,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
194
],
"GenericNodeNumber": 0
},
"194": {
"NodeId": 194,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "A single operational Gauntlet device gives the Empire a decisive military advantage, but Agent Garn's report has revealed the enemy's true plan: mass production.",
"LocalizedText": {
"enMale": "A single operational Gauntlet device gives the Empire a decisive military advantage, but Agent Garn's report has revealed the enemy's true plan: mass production.",
"frMale": "Un seul Gantelet op\u00e9rationnel donne \u00e0 l'Empire un avantage militaire d\u00e9cisif. Mais dans son rapport, l'agent Garn a r\u00e9v\u00e9l\u00e9 le v\u00e9ritable plan de l'ennemi : la production de masse.",
"frFemale": "Un seul Gantelet op\u00e9rationnel donne \u00e0 l'Empire un avantage militaire d\u00e9cisif. Mais dans son rapport, l'agent Garn a r\u00e9v\u00e9l\u00e9 le v\u00e9ritable plan de l'ennemi : la production de masse.",
"deMale": "Eine einzige funktionsf\u00e4hige Faust verleiht dem Imperium einen entscheidenden milit\u00e4rischen Vorteil, aber Agent Garns Bericht hat die wahren Pl\u00e4ne des Feindes offenbart: Massenproduktion.",
"deFemale": "Eine einzige funktionsf\u00e4hige Faust verleiht dem Imperium einen entscheidenden milit\u00e4rischen Vorteil, aber Agent Garns Bericht hat die wahren Pl\u00e4ne des Feindes offenbart: Massenproduktion."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
195
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"195": {
"NodeId": 195,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
196
],
"GenericNodeNumber": 0
},
"196": {
"NodeId": 196,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Gvxd2Z2",
"Text": "If the Gauntlet prototype is completed and the Empire succeeds in producing more of them, we're doomed. The entire Republic would be conquered in a matter of weeks.",
"LocalizedText": {
"enMale": "If the Gauntlet prototype is completed and the Empire succeeds in producing more of them, we're doomed. The entire Republic would be conquered in a matter of weeks.",
"frMale": "Si le prototype du Gantelet est termin\u00e9 et si l'Empire r\u00e9ussit \u00e0 en produire d'autres, nous sommes condamn\u00e9s. Il ne lui faudra que quelques semaines pour conqu\u00e9rir toute la R\u00e9publique.",
"frFemale": "Si le prototype du Gantelet est termin\u00e9 et si l'Empire r\u00e9ussit \u00e0 en produire d'autres, nous sommes condamn\u00e9s. Il ne lui faudra que quelques semaines pour conqu\u00e9rir toute la R\u00e9publique.",
"deMale": "Wenn der Faust-Prototyp fertiggestellt wird und das Imperium mehrere davon produzieren kann, sind wir dem Untergang geweiht. Die gesamte Republik w\u00e4re innerhalb einiger Wochen erobert.",
"deFemale": "Wenn der Faust-Prototyp fertiggestellt wird und das Imperium mehrere davon produzieren kann, sind wir dem Untergang geweiht. Die gesamte Republik w\u00e4re innerhalb einiger Wochen erobert."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
200,
201,
202
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"197": {
"NodeId": 197,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Gvxd2Z2",
"Text": "It's unfortunate that we couldn't meet under better circumstances. As you know, the situation is dire.",
"LocalizedText": {
"enMale": "It's unfortunate that we couldn't meet under better circumstances. As you know, the situation is dire.",
"frMale": "Je regrette que nous n'ayons pas pu nous rencontrer dans de meilleures circonstances. Comme vous le savez, la situation est grave.",
"frFemale": "Je regrette que nous n'ayons pas pu nous rencontrer dans de meilleures circonstances. Comme vous le savez, la situation est grave.",
"deMale": "Leider sind die Umst\u00e4nde, unter denen wir uns kennenlernen, nicht sonderlich gl\u00fccklich. Die Lage ist entsetzlich, wie Ihr wisst.",
"deFemale": "Leider sind die Umst\u00e4nde, unter denen wir uns kennenlernen, nicht sonderlich gl\u00fccklich. Die Lage ist entsetzlich, wie Ihr wisst."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
198
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"198": {
"NodeId": 198,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
199
],
"GenericNodeNumber": 0
},
"200": {
"NodeId": 200,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "There must be something we can do to stop this thing, sir.",
"LocalizedText": {
"enMale": "There must be something we can do to stop this thing, sir.",
"frMale": "On doit pouvoir faire quelque chose pour emp\u00eacher \u00e7a, Monsieur.",
"frFemale": "On doit pouvoir faire quelque chose pour emp\u00eacher \u00e7a, Monsieur.",
"deMale": "Es muss eine M\u00f6glichkeit geben, das zu verhindern, Sir.",
"deFemale": "Es muss eine M\u00f6glichkeit geben, das zu verhindern, Sir."
},
"LocalizedOptionText": {
"enMale": "I won't let that happen.",
"frMale": "\u00c7a ne se passera pas comme \u00e7a.",
"frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
"deMale": "Das werde ich nicht zulassen.",
"deFemale": "Das werde ich nicht zulassen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
258
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"201": {
"NodeId": 201,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I understand that the Gauntlet is a dangerous weapon, but is it really that game ending, sir?",
"LocalizedText": {
"enMale": "I understand that the Gauntlet is a dangerous weapon, but is it really that game ending, sir?",
"frMale": "J'ai conscience que le Gantelet est une arme dangereuse, mais est-ce vraiment la fin, Monsieur ?",
"frFemale": "J'ai conscience que le Gantelet est une arme dangereuse, mais est-ce vraiment la fin, Monsieur ?",
"deMale": "Mir ist klar, dass die Faust eine gef\u00e4hrliche Waffe ist, aber ist sie wirklich spielentscheidend, Sir?",
"deFemale": "Mir ist klar, dass die Faust eine gef\u00e4hrliche Waffe ist, aber ist sie wirklich spielentscheidend, Sir?"
},
"LocalizedOptionText": {
"enMale": "Are we really that bad off?",
"frMale": "C'est si grave que \u00e7a ?",
"frFemale": "C'est si grave que \u00e7a ?",
"deMale": "Steht es wirklich so schlecht?",
"deFemale": "Steht es wirklich so schlecht?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
203
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"202": {
"NodeId": 202,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "How could we not have discovered this earlier?",
"LocalizedText": {
"enMale": "How could we not have discovered this earlier?",
"frMale": "Comment se fait-il qu'on ne l'apprenne que maintenant ?",
"frFemale": "Comment se fait-il qu'on ne l'apprenne que maintenant ?",
"deMale": "Warum haben wir das nicht schon fr\u00fcher entdeckt?",
"deFemale": "Warum haben wir das nicht schon fr\u00fcher entdeckt?"
},
"LocalizedOptionText": {
"enMale": "I can't believe this.",
"frMale": "Je ne peux pas y croire.",
"frFemale": "Je ne peux pas y croire.",
"deMale": "Das kann ich nicht glauben.",
"deFemale": "Das kann ich nicht glauben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
208
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"203": {
"NodeId": 203,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8Q5huiD",
"Text": "Any fleets sent within range of a Gauntlet superweapon are forfeit. Reinforcing battles, retaking lost positions, assaulting new ones--all become impossible.",
"LocalizedText": {
"enMale": "Any fleets sent within range of a Gauntlet superweapon are forfeit. Reinforcing battles, retaking lost positions, assaulting new ones--all become impossible.",
"frMale": "Tous les vaisseaux situ\u00e9s \u00e0 port\u00e9e de la superarme sont condamn\u00e9s. Acheminer des renforts, reprendre les positions perdues, en attaquer d'autres, on ne pourra plus rien faire.",
"frFemale": "Tous les vaisseaux situ\u00e9s \u00e0 port\u00e9e de la superarme sont condamn\u00e9s. Acheminer des renforts, reprendre les positions perdues, en attaquer d'autres, on ne pourra plus rien faire.",
"deMale": "Jede Flotte innerhalb der Reichweite einer Faust-Superwaffe ist verloren. Verst\u00e4rkung bei der Schlacht, Wiedereinnahme verlorener Positionen, Angriffe auf neue, das alles w\u00e4re unm\u00f6glich.",
"deFemale": "Jede Flotte innerhalb der Reichweite einer Faust-Superwaffe ist verloren. Verst\u00e4rkung bei der Schlacht, Wiedereinnahme verlorener Positionen, Angriffe auf neue, das alles w\u00e4re unm\u00f6glich."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
204
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"204": {
"NodeId": 204,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
210
],
"GenericNodeNumber": 0
},
"205": {
"NodeId": 205,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Gvxd2Z2",
"Text": "Destroying the Gauntlet will require a coordinated naval and infantry strike of unprecedented scale. Our forces must begin preparing now.",
"LocalizedText": {
"enMale": "Destroying the Gauntlet will require a coordinated naval and infantry strike of unprecedented scale. Our forces must begin preparing now.",
"frMale": "Pour d\u00e9truire le Gantelet, il faudra une frappe coordonn\u00e9e de la flotte et de l'infanterie d'une ampleur sans pr\u00e9c\u00e9dent. Nos forces doivent commencer \u00e0 se pr\u00e9parer d\u00e8s maintenant.",
"frFemale": "Pour d\u00e9truire le Gantelet, il faudra une frappe coordonn\u00e9e de la flotte et de l'infanterie d'une ampleur sans pr\u00e9c\u00e9dent. Nos forces doivent commencer \u00e0 se pr\u00e9parer d\u00e8s maintenant.",
"deMale": "Die Zerst\u00f6rung der Faust erfordert einen koordinierten Angriff von Marine und Infanterie beispiellosen Ausma\u00dfes. Unsere Streitkr\u00e4fte m\u00fcssen mit den Vorbereitungen beginnen.",
"deFemale": "Die Zerst\u00f6rung der Faust erfordert einen koordinierten Angriff von Marine und Infanterie beispiellosen Ausma\u00dfes. Unsere Streitkr\u00e4fte m\u00fcssen mit den Vorbereitungen beginnen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
206
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"206": {
"NodeId": 206,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
239
],
"GenericNodeNumber": 0
},
"208": {
"NodeId": 208,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "We know about it now--that's all that matters. Assigning blame will only waste time.",
"LocalizedText": {
"enMale": "We know about it now--that's all that matters. Assigning blame will only waste time.",
"frMale": "On est au courant, maintenant. C'est l'essentiel. Chercher un responsable ne serait qu'une perte de temps.",
"frFemale": "On est au courant, maintenant. C'est l'essentiel. Chercher un responsable ne serait qu'une perte de temps.",
"deMale": "Wir wissen jetzt davon, das alleine z\u00e4hlt. Schuldzuweisungen sind nur Zeitverschwendung.",
"deFemale": "Wir wissen jetzt davon, das alleine z\u00e4hlt. Schuldzuweisungen sind nur Zeitverschwendung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
209
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"209": {
"NodeId": 209,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
205
],
"GenericNodeNumber": 0
},
"211": {
"NodeId": 211,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Havoc Squad will be proud to end this threat to the Republic, sir.",
"LocalizedText": {
"enMale": "Havoc Squad will be proud to end this threat to the Republic, sir.",
"frMale": "L'escouade du Chaos sera fi\u00e8re de mettre un terme \u00e0 ce danger qui menace la R\u00e9publique, Madame.",
"frFemale": "L'escouade du Chaos sera fi\u00e8re de mettre un terme \u00e0 ce danger qui menace la R\u00e9publique, Madame.",
"deMale": "Der Chaostrupp wird diese Bedrohung f\u00fcr die Republik mit Stolz beenden, Sir.",
"deFemale": "Der Chaostrupp wird diese Bedrohung f\u00fcr die Republik mit Stolz beenden, Sir."
},
"LocalizedOptionText": {
"enMale": "You can count on us.",
"frMale": "Vous pouvez compter sur nous.",
"frFemale": "Vous pouvez compter sur nous.",
"deMale": "Ihr k\u00f6nnt auf uns z\u00e4hlen.",
"deFemale": "Ihr k\u00f6nnt auf uns z\u00e4hlen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
221
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"212": {
"NodeId": 212,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Your team will need to be expanded. You'll need a technical specialist and an explosives expert.",
"LocalizedText": {
"enMale": "Your team will need to be expanded. You'll need a technical specialist and an explosives expert.",
"frMale": "Il va falloir agrandir votre \u00e9quipe. Vous aurez besoin d'un sp\u00e9cialiste technique et d'un expert en explosifs.",
"frFemale": "Il va falloir agrandir votre \u00e9quipe. Vous aurez besoin d'un sp\u00e9cialiste technique et d'un expert en explosifs.",
"deMale": "Euer Team muss vergr\u00f6\u00dfert werden. Ihr werdet einen Technikspezialisten und einen Sprengstoffexperten brauchen.",
"deFemale": "Euer Team muss vergr\u00f6\u00dfert werden. Ihr werdet einen Technikspezialisten und einen Sprengstoffexperten brauchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
217
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"213": {
"NodeId": 213,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We're the best of the best, General. Consider it done.",
"LocalizedText": {
"enMale": "We're the best of the best, General. Consider it done.",
"frMale": "Nous sommes l'\u00e9lite de l'\u00e9lite, G\u00e9n\u00e9ral. C'est comme si c'\u00e9tait fait.",
"frFemale": "Nous sommes l'\u00e9lite de l'\u00e9lite, G\u00e9n\u00e9ral. C'est comme si c'\u00e9tait fait.",
"deMale": "Wir sind die Besten der Besten, General. Betrachtet es als erledigt.",
"deFemale": "Wir sind die Besten der Besten, General. Betrachtet es als erledigt."
},
"LocalizedOptionText": {
"enMale": "Who else would you pick?",
"frMale": "Qui d'autre pourriez-vous choisir ?",
"frFemale": "Qui d'autre pourriez-vous choisir ?",
"deMale": "Wen solltet Ihr sonst schon w\u00e4hlen?",
"deFemale": "Wen solltet Ihr sonst schon w\u00e4hlen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
241
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"214": {
"NodeId": 214,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "How do we get anywhere near the thing, let alone board it?",
"LocalizedText": {
"enMale": "How do we get anywhere near the thing, let alone board it?",
"frMale": "Comment va-t-on s'approcher de cette chose, sans parler de la prendre \u00e0 l'abordage ?",
"frFemale": "Comment va-t-on s'approcher de cette chose, sans parler de la prendre \u00e0 l'abordage ?",
"deMale": "Wie sollen wir denn in die N\u00e4he dieses Dings, geschweige denn an Bord kommen?",
"deFemale": "Wie sollen wir denn in die N\u00e4he dieses Dings, geschweige denn an Bord kommen?"
},
"LocalizedOptionText": {
"enMale": "Sounds like suicide.",
"frMale": "C'est du suicide.",
"frFemale": "C'est du suicide.",
"deMale": "Klingt nach Selbstmord.",
"deFemale": "Klingt nach Selbstmord."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
215
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"215": {
"NodeId": 215,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8Q5huiD",
"Text": "We will find a way to get your ship close to the Gauntlet. You need only worry about destroying it.",
"LocalizedText": {
"enMale": "We will find a way to get your ship close to the Gauntlet. You need only worry about destroying it.",
"frMale": "On trouvera un moyen de permettre \u00e0 votre vaisseau d'approcher le Gantelet. Occupez-vous seulement de le d\u00e9truire.",
"frFemale": "On trouvera un moyen de permettre \u00e0 votre vaisseau d'approcher le Gantelet. Occupez-vous seulement de le d\u00e9truire.",
"deMale": "Wir werden einen Weg finden, wie wir Euer Schiff nah an die Faust bringen. K\u00fcmmert Ihr Euch nur um ihre Zerst\u00f6rung.",
"deFemale": "Wir werden einen Weg finden, wie wir Euer Schiff nah an die Faust bringen. K\u00fcmmert Ihr Euch nur um ihre Zerst\u00f6rung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
216
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"216": {
"NodeId": 216,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
212
],
"GenericNodeNumber": 0
},
"217": {
"NodeId": 217,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
218
],
"GenericNodeNumber": 0
},
"218": {
"NodeId": 218,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Gvxd2Z2",
"Text": "The general and I have scoured the entire Republic personnel database to locate the two most highly qualified specialists available.",
"LocalizedText": {
"enMale": "The general and I have scoured the entire Republic personnel database to locate the two most highly qualified specialists available.",
"frMale": "Le g\u00e9n\u00e9ral et moi avons parcouru la base de donn\u00e9es du personnel de la R\u00e9publique pour trouver les deux sp\u00e9cialistes disponibles les plus qualifi\u00e9s.",
"frFemale": "Le g\u00e9n\u00e9ral et moi avons parcouru la base de donn\u00e9es du personnel de la R\u00e9publique pour trouver les deux sp\u00e9cialistes disponibles les plus qualifi\u00e9s.",
"deMale": "Der General und ich haben die gesamte Personaldatenbank der Republik durchforstet, um die zwei am besten qualifizierten Spezialisten ausfindig zu machen.",
"deFemale": "Der General und ich haben die gesamte Personaldatenbank der Republik durchforstet, um die zwei am besten qualifizierten Spezialisten ausfindig zu machen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
222
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"222": {
"NodeId": 222,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
223
],
"GenericNodeNumber": 0
},
"223": {
"NodeId": 223,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Both men are engaged in active operations--the first on Balmorra. Extract him and return here as quickly as possible. Understood?",
"LocalizedText": {
"enMale": "Both men are engaged in active operations--the first on Balmorra. Extract him and return here as quickly as possible. Understood?",
"frMale": "Ces hommes sont tous les deux en activit\u00e9, le premier sur Balmorra. Allez le chercher et revenez ici le plus vite possible. Compris ?",
"frFemale": "Ces hommes sont tous les deux en activit\u00e9, le premier sur Balmorra. Allez le chercher et revenez ici le plus vite possible. Compris ?",
"deMale": "Beide M\u00e4nner sind in laufende Operationen involviert - der Erste auf Balmorra. Evakuiert ihn und kehrt so schnell es geht hierher zur\u00fcck. Verstanden?",
"deFemale": "Beide M\u00e4nner sind in laufende Operationen involviert - der Erste auf Balmorra. Evakuiert ihn und kehrt so schnell es geht hierher zur\u00fcck. Verstanden?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
224,
225,
228
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"224": {
"NodeId": 224,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If I have your leave, I'll get started immediately, General.",
"LocalizedText": {
"enMale": "If I have your leave, I'll get started immediately, General.",
"frMale": "Avec votre permission, je vais m'y mettre tout de suite, G\u00e9n\u00e9ral.",
"frFemale": "Avec votre permission, je vais m'y mettre tout de suite, G\u00e9n\u00e9ral.",
"deMale": "Wenn Ihr gestattet, breche ich sofort auf, General.",
"deFemale": "Wenn Ihr gestattet, breche ich sofort auf, General."
},
"LocalizedOptionText": {
"enMale": "Understood.",
"frMale": "Compris.",
"frFemale": "Compris.",
"deMale": "Verstanden.",
"deFemale": "Verstanden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
243
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"225": {
"NodeId": 225,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If I'm adding these people to my squad, I'd like to know about them.",
"LocalizedText": {
"enMale": "If I'm adding these people to my squad, I'd like to know about them.",
"frMale": "Si ces hommes doivent rejoindre mon escouade, j'aimerais en savoir plus sur leur compte.",
"frFemale": "Si ces hommes doivent rejoindre mon escouade, j'aimerais en savoir plus sur leur compte.",
"deMale": "Wenn ich diese Leute in meinen Trupp aufnehmen soll, w\u00fcrde ich gerne mehr \u00fcber sie wissen.",
"deFemale": "Wenn ich diese Leute in meinen Trupp aufnehmen soll, w\u00fcrde ich gerne mehr \u00fcber sie wissen."
},
"LocalizedOptionText": {
"enMale": "Can you tell me about them?",
"frMale": "Que savez-vous sur eux ?",
"frFemale": "Que savez-vous sur eux ?",
"deMale": "K\u00f6nnt Ihr mir etwas \u00fcber sie sagen?",
"deFemale": "K\u00f6nnt Ihr mir etwas \u00fcber sie sagen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
226
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"226": {
"NodeId": 226,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "I have full reports on each new recruit. You'll receive the relevant details when you arrive in each mission zone.",
"LocalizedText": {
"enMale": "I have full reports on each new recruit. You'll receive the relevant details when you arrive in each mission zone.",
"frMale": "J'ai des rapports complets sur chaque nouvelle recrue. Vous aurez les d\u00e9tails n\u00e9cessaires \u00e0 votre arriv\u00e9e dans la zone de chaque mission.",
"frFemale": "J'ai des rapports complets sur chaque nouvelle recrue. Vous aurez les d\u00e9tails n\u00e9cessaires \u00e0 votre arriv\u00e9e dans la zone de chaque mission.",
"deMale": "Ich habe vollst\u00e4ndige Berichte \u00fcber jeden neuen Rekruten. Ihr erhaltet die relevanten Details, sobald Ihr in der jeweiligen Missionszone angekommen seid.",
"deFemale": "Ich habe vollst\u00e4ndige Berichte \u00fcber jeden neuen Rekruten. Ihr erhaltet die relevanten Details, sobald Ihr in der jeweiligen Missionszone angekommen seid."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
227
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"227": {
"NodeId": 227,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
232
],
"GenericNodeNumber": 0
},
"228": {
"NodeId": 228,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Havoc doesn't need anyone else to pull this mission off.",
"LocalizedText": {
"enMale": "Havoc doesn't need anyone else to pull this mission off.",
"frMale": "Le Chaos n'a besoin de personne d'autre pour mener cette mission \u00e0 bien.",
"frFemale": "Le Chaos n'a besoin de personne d'autre pour mener cette mission \u00e0 bien.",
"deMale": "Der Chaostrupp braucht keine weiteren Leute, um die Mission durchzuziehen.",
"deFemale": "Der Chaostrupp braucht keine weiteren Leute, um die Mission durchzuziehen."
},
"LocalizedOptionText": {
"enMale": "This is a waste of time.",
"frMale": "C'est une perte de temps.",
"frFemale": "C'est une perte de temps.",
"deMale": "Das ist doch Zeitverschwendung.",
"deFemale": "Das ist doch Zeitverschwendung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
229
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"229": {
"NodeId": 229,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "This is not a matter for discussion.",
"LocalizedText": {
"enMale": "This is not a matter for discussion.",
"frMale": "Inutile de discuter.",
"frFemale": "Inutile de discuter.",
"deMale": "Dar\u00fcber besteht kein Diskussionsbedarf.",
"deFemale": "Dar\u00fcber besteht kein Diskussionsbedarf."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
230
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"230": {
"NodeId": 230,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
231
],
"GenericNodeNumber": 0
},
"231": {
"NodeId": 231,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Now move out, Captain. We need Havoc Squad at full strength by the time our other preparations are complete, so that the assault on the Gauntlet can begin. Dismissed.",
"LocalizedText": {
"enMale": "Now move out, Captain. We need Havoc Squad at full strength by the time our other preparations are complete, so that the assault on the Gauntlet can begin. Dismissed.",
"frMale": "Allez-y maintenant, Capitaine. L'escouade du Chaos devra avoir r\u00e9uni toutes ses forces quand nous aurons termin\u00e9 les autres pr\u00e9paratifs, pour que l'attaque du Gantelet puisse commencer. Rompez.",
"frFemale": "Allez-y maintenant, Capitaine. L'escouade du Chaos devra avoir r\u00e9uni toutes ses forces quand nous aurons termin\u00e9 les autres pr\u00e9paratifs, pour que l'attaque du Gantelet puisse commencer. Rompez.",
"deMale": "Geht jetzt, Captain. Wir brauchen den Chaostrupp in voller St\u00e4rke, wenn unsere Vorbereitungen abgeschlossen sind, damit der Angriff auf die Faust beginnen kann. Wegtreten.",
"deFemale": "Geht jetzt, Captain. Wir brauchen den Chaostrupp in voller St\u00e4rke, wenn unsere Vorbereitungen abgeschlossen sind, damit der Angriff auf die Faust beginnen kann. Wegtreten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
244
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"233": {
"NodeId": 233,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "8Q5huiD",
"Text": "Plans are still being developed.",
"LocalizedText": {
"enMale": "Plans are still being developed.",
"frMale": "Les plans sont toujours en cours d'\u00e9laboration.",
"frFemale": "Les plans sont toujours en cours d'\u00e9laboration.",
"deMale": "Die Pl\u00e4ne werden noch entwickelt.",
"deFemale": "Die Pl\u00e4ne werden noch entwickelt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
234
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"234": {
"NodeId": 234,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
235
],
"GenericNodeNumber": 0
},
"239": {
"NodeId": 239,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "In the midst of the assault we're planning, a single commando team will board the Gauntlet and sabotage it from within. We've chosen Havoc Squad to carry out this task.",
"LocalizedText": {
"enMale": "In the midst of the assault we're planning, a single commando team will board the Gauntlet and sabotage it from within. We've chosen Havoc Squad to carry out this task.",
"frMale": "Pendant l'attaque, un commando montera \u00e0 l'abordage du Gantelet et le sabotera de l'int\u00e9rieur. Nous avons choisi l'escouade du Chaos pour remplir cette mission.",
"frFemale": "Pendant l'attaque, un commando montera \u00e0 l'abordage du Gantelet et le sabotera de l'int\u00e9rieur. Nous avons choisi l'escouade du Chaos pour remplir cette mission.",
"deMale": "Mitten w\u00e4hrend des geplanten Angriffs soll ein einzelner Kommandotrupp an Bord der Faust gehen und sie von innen heraus sabotieren. Wir haben den Chaostrupp f\u00fcr diese Aufgabe gew\u00e4hlt.",
"deFemale": "Mitten w\u00e4hrend des geplanten Angriffs soll ein einzelner Kommandotrupp an Bord der Faust gehen und sie von innen heraus sabotieren. Wir haben den Chaostrupp f\u00fcr diese Aufgabe gew\u00e4hlt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
211,
213,
214
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"241": {
"NodeId": 241,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Let's not get ahead of ourselves, Captain.",
"LocalizedText": {
"enMale": "Let's not get ahead of ourselves, Captain.",
"frMale": "Il ne faut pas crier victoire trop vite, Capitaine.",
"frFemale": "Il ne faut pas crier victoire trop vite, Capitaine.",
"deMale": "Nur nichts \u00fcberst\u00fcrzen, Captain.",
"deFemale": "Nur nichts \u00fcberst\u00fcrzen, Captain."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
242
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"242": {
"NodeId": 242,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
240
],
"GenericNodeNumber": 0
},
"243": {
"NodeId": 243,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Absolutely, Captain. The sooner Havoc Squad is at full strength, the sooner we can begin the assault on the Gauntlet. Dismissed.",
"LocalizedText": {
"enMale": "Absolutely, Captain. The sooner Havoc Squad is at full strength, the sooner we can begin the assault on the Gauntlet. Dismissed.",
"frMale": "Absolument, Capitaine. Plus vite l'escouade du Chaos aura r\u00e9uni toutes ses forces, plus vite nous pourrons attaquer le Gantelet. Rompez.",
"frFemale": "Absolument, Capitaine. Plus vite l'escouade du Chaos aura r\u00e9uni toutes ses forces, plus vite nous pourrons attaquer le Gantelet. Rompez.",
"deMale": "Absolut, Captain. Je schneller der Chaostrupp komplett ist, desto schneller k\u00f6nnen wir mit dem Angriff auf die Faust beginnen. Wegtreten.",
"deFemale": "Absolut, Captain. Je schneller der Chaostrupp komplett ist, desto schneller k\u00f6nnen wir mit dem Angriff auf die Faust beginnen. Wegtreten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
245
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"244": {
"NodeId": 244,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140978996769942e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"247": {
"NodeId": 247,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Always.",
"LocalizedText": {
"enMale": "Always.",
"frMale": "Toujours.",
"frFemale": "Toujours.",
"deMale": "Aber immer doch.",
"deFemale": "Aber immer doch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
248
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"248": {
"NodeId": 248,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
25
],
"GenericNodeNumber": 0
},
"249": {
"NodeId": 249,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "Ready and able, Lieutenant.",
"LocalizedText": {
"enMale": "Ready and able, Lieutenant.",
"frMale": "Tout \u00e0 fait pr\u00eats, Lieutenant !",
"frFemale": "Tout \u00e0 fait pr\u00eats, Lieutenant !",
"deMale": "Bereit und f\u00e4hig, Lieutenant.",
"deFemale": "Bereit und f\u00e4hig, Lieutenant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
250
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"250": {
"NodeId": 250,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
247
],
"GenericNodeNumber": 0
},
"259": {
"NodeId": 259,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Tell me what makes you the best choice for the job.",
"LocalizedText": {
"enMale": "Tell me what makes you the best choice for the job.",
"frMale": "Dites-moi ce qui fait de vous la bonne personne pour ce poste.",
"frFemale": "Dites-moi ce qui fait de vous la bonne personne pour ce poste.",
"deMale": "Sagt mir, weshalb Ihr die bessere Wahl f\u00fcr den Posten seid.",
"deFemale": "Sagt mir, weshalb Ihr die bessere Wahl f\u00fcr den Posten seid."
},
"LocalizedOptionText": {
"enMale": "What about you, Dorne?",
"frMale": "Et vous, Dorne ?",
"frFemale": "Et vous, Dorne ?",
"deMale": "Was ist mit Euch, Dorne?",
"deFemale": "Was ist mit Euch, Dorne?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
260
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"260": {
"NodeId": 260,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "I believe my service record speaks for itself, sir. In spite of my short time in the Republic Army, I have received multiple commendations and glowing performance reviews.",
"LocalizedText": {
"enMale": "I believe my service record speaks for itself, sir. In spite of my short time in the Republic Army, I have received multiple commendations and glowing performance reviews.",
"frMale": "Je crois que mes \u00e9tats de service parlent d'eux-m\u00eames, Monsieur. Bien que j'aie pass\u00e9 peu de temps dans l'Arm\u00e9e de la R\u00e9publique, j'ai re\u00e7u de nombreuses r\u00e9compenses et de tr\u00e8s bonnes \u00e9valuations.",
"frFemale": "Je crois que mes \u00e9tats de service parlent d'eux-m\u00eames, Madame. Bien que j'aie pass\u00e9 peu de temps dans l'Arm\u00e9e de la R\u00e9publique, j'ai re\u00e7u de nombreuses r\u00e9compenses et de tr\u00e8s bonnes \u00e9valuations.",
"deMale": "Ich w\u00fcrde meinen, meine Dienstakte spricht f\u00fcr sich. Obwohl ich noch nicht lange bei der republikanischen Armee bin, habe ich mehrere Empfehlungen und gl\u00e4nzende Bewertungen erhalten.",
"deFemale": "Ich w\u00fcrde meinen, meine Dienstakte spricht f\u00fcr sich. Obwohl ich noch nicht lange bei der republikanischen Armee bin, habe ich mehrere Empfehlungen und gl\u00e4nzende Bewertungen erhalten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
261
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"261": {
"NodeId": 261,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
262
],
"GenericNodeNumber": 0
},
"262": {
"NodeId": 262,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "As you've seen firsthand, I carry out my duties professionally and precisely at all times.",
"LocalizedText": {
"enMale": "As you've seen firsthand, I carry out my duties professionally and precisely at all times.",
"frMale": "Comme vous avez pu le constater, je remplis toutes mes missions avec professionnalisme et pr\u00e9cision.",
"frFemale": "Comme vous avez pu le constater, je remplis toutes mes missions avec professionnalisme et pr\u00e9cision.",
"deMale": "Wie Ihr Euch selbst \u00fcberzeugen konntet, erf\u00fclle ich meine Pflicht stets professionell und pr\u00e4zise.",
"deFemale": "Wie Ihr Euch selbst \u00fcberzeugen konntet, erf\u00fclle ich meine Pflicht stets professionell und pr\u00e4zise."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
263
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"263": {
"NodeId": 263,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
264
],
"GenericNodeNumber": 0
},
"264": {
"NodeId": 264,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "Finally, I have extensive personal knowledge of the tactics and training of our enemy--more so, perhaps, than any other soldier in the Republic.",
"LocalizedText": {
"enMale": "Finally, I have extensive personal knowledge of the tactics and training of our enemy--more so, perhaps, than any other soldier in the Republic.",
"frMale": "Enfin, je connais tr\u00e8s bien la strat\u00e9gie et l'entra\u00eenement de notre ennemi. Sans doute plus que n'importe quel soldat de la R\u00e9publique.",
"frFemale": "Enfin, je connais tr\u00e8s bien la strat\u00e9gie et l'entra\u00eenement de notre ennemi. Sans doute plus que n'importe quel soldat de la R\u00e9publique.",
"deMale": "Und schlie\u00dflich verf\u00fcge ich \u00fcber umfangreiche pers\u00f6nliche Kenntnisse \u00fcber die Taktiken und Ausbildung unseres Feindes, vermutlich mehr als jeder andere Soldat der Republik.",
"deFemale": "Und schlie\u00dflich verf\u00fcge ich \u00fcber umfangreiche pers\u00f6nliche Kenntnisse \u00fcber die Taktiken und Ausbildung unseres Feindes, vermutlich mehr als jeder andere Soldat der Republik."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
265,
268,
272
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"265": {
"NodeId": 265,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'll take all of this into consideration, Dorne. That will be all.",
"LocalizedText": {
"enMale": "I'll take all of this into consideration, Dorne. That will be all.",
"frMale": "Je vais tenir compte de tout \u00e7a, Dorne. Ce sera tout.",
"frFemale": "Je vais tenir compte de tout \u00e7a, Dorne. Ce sera tout.",
"deMale": "Ich werde das in Betracht ziehen, Dorne. Das ist alles.",
"deFemale": "Ich werde das in Betracht ziehen, Dorne. Das ist alles."
},
"LocalizedOptionText": {
"enMale": "That's a good point.",
"frMale": "C'est un bon point.",
"frFemale": "C'est un bon point.",
"deMale": "Das ist ein guter Punkt.",
"deFemale": "Das ist ein guter Punkt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
266
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"266": {
"NodeId": 266,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "Understood. Thank you for your time, sir.",
"LocalizedText": {
"enMale": "Understood. Thank you for your time, sir.",
"frMale": "Compris. Merci pour votre temps, Monsieur.",
"frFemale": "Compris. Merci pour votre temps, Madame.",
"deMale": "Verstanden. Danke, dass Ihr Euch die Zeit genommen habt.",
"deFemale": "Verstanden. Danke, dass Ihr Euch die Zeit genommen habt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
316,
317,
318
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"268": {
"NodeId": 268,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Sergeant Jorgan already has a lot of command experience.",
"LocalizedText": {
"enMale": "Sergeant Jorgan already has a lot of command experience.",
"frMale": "Le Sergent Jorgan a d\u00e9j\u00e0 une grande exp\u00e9rience du commandement.",
"frFemale": "Le Sergent Jorgan a d\u00e9j\u00e0 une grande exp\u00e9rience du commandement.",
"deMale": "Sergeant Jorgan hat bereits eine Menge Erfahrung als Kommandant.",
"deFemale": "Sergeant Jorgan hat bereits eine Menge Erfahrung als Kommandant."
},
"LocalizedOptionText": {
"enMale": "What about Jorgan?",
"frMale": "Et Jorgan ?",
"frFemale": "Et Jorgan ?",
"deMale": "Was ist mit Jorgan?",
"deFemale": "Was ist mit Jorgan?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
269
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"269": {
"NodeId": 269,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "Yes, sir, but I think you'll agree that Sergeant Jorgan's combative demeanor is not a recommended quality for a position of authority.",
"LocalizedText": {
"enMale": "Yes, sir, but I think you'll agree that Sergeant Jorgan's combative demeanor is not a recommended quality for a position of authority.",
"frMale": "Oui, Monsieur, mais je pense que vous serez d'accord pour dire que les tendances bellicistes du Sergent Jorgan ne sont pas un atout quand on a des responsabilit\u00e9s.",
"frFemale": "Oui, Madame, mais je pense que vous serez d'accord pour dire que les tendances bellicistes du Sergent Jorgan ne sont pas un atout quand on a des responsabilit\u00e9s.",
"deMale": "Richtig, aber ich denke, Ihr stimmt mir zu, dass Sergeant Jorgans k\u00e4mpferisches Auftreten keine empfehlenswerte Eigenschaft f\u00fcr eine Autorit\u00e4tsperson ist.",
"deFemale": "Richtig, aber ich denke, Ihr stimmt mir zu, dass Sergeant Jorgans k\u00e4mpferisches Auftreten keine empfehlenswerte Eigenschaft f\u00fcr eine Autorit\u00e4tsperson ist."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
270
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"270": {
"NodeId": 270,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
271
],
"GenericNodeNumber": 0
},
"272": {
"NodeId": 272,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Memorizing regulations doesn't put the bad guys in body bags.",
"LocalizedText": {
"enMale": "Memorizing regulations doesn't put the bad guys in body bags.",
"frMale": "Ce n'est pas en apprenant des r\u00e8glements qu'on envoie les m\u00e9chants au cimeti\u00e8re.",
"frFemale": "Ce n'est pas en apprenant des r\u00e8glements qu'on envoie les m\u00e9chants au cimeti\u00e8re.",
"deMale": "Sich an die Regeln zu halten, bringt keinen Feind in den Leichensack.",
"deFemale": "Sich an die Regeln zu halten, bringt keinen Feind in den Leichensack."
},
"LocalizedOptionText": {
"enMale": "You're too focused on rules.",
"frMale": "Vous vous concentrez trop sur le r\u00e8glement.",
"frFemale": "Vous vous concentrez trop sur le r\u00e8glement.",
"deMale": "Es gibt mehr als nur Regeln.",
"deFemale": "Es gibt mehr als nur Regeln."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
273
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"273": {
"NodeId": 273,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "I believe in regulations, sir. Because if we do not hold ourselves to our own ideals, we are no better than our enemy.",
"LocalizedText": {
"enMale": "I believe in regulations, sir. Because if we do not hold ourselves to our own ideals, we are no better than our enemy.",
"frMale": "Je crois aux r\u00e8glements, Monsieur. Parce que si on ne respecte pas nos id\u00e9aux, on ne vaut pas mieux que notre ennemi.",
"frFemale": "Je crois aux r\u00e8glements, Madame. Parce que si on ne respecte pas nos id\u00e9aux, on ne vaut pas mieux que notre ennemi.",
"deMale": "Ich halte Regeln f\u00fcr \u00e4u\u00dferst wichtig. Wenn wir nicht an unseren Idealen festhalten, sind wir nicht besser als der Feind.",
"deFemale": "Ich halte Regeln f\u00fcr \u00e4u\u00dferst wichtig. Wenn wir nicht an unseren Idealen festhalten, sind wir nicht besser als der Feind."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
274
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"274": {
"NodeId": 274,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
275
],
"GenericNodeNumber": 0
},
"275": {
"NodeId": 275,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FW6rNi7",
"Text": "Thank you for allowing me to speak, sir.",
"LocalizedText": {
"enMale": "Thank you for allowing me to speak, sir.",
"frMale": "Merci de m'avoir laiss\u00e9e parler, Monsieur.",
"frFemale": "Merci de m'avoir laiss\u00e9e parler, Madame.",
"deMale": "Danke, dass Ihr mich habt zu Wort kommen lassen.",
"deFemale": "Danke, dass Ihr mich habt zu Wort kommen lassen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
307,
105,
115
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"278": {
"NodeId": 278,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Are you serious? I was a lieutenant when you met me. I was an operations officer on Ord Mantell for more than three years.",
"LocalizedText": {
"enMale": "Are you serious? I was a lieutenant when you met me. I was an operations officer on Ord Mantell for more than three years.",
"frMale": "Vous parlez s\u00e9rieusement ? J'\u00e9tais lieutenant quand vous m'avez rencontr\u00e9. J'ai \u00e9t\u00e9 un agent des op\u00e9rations sur Ord Mantell pendant plus de trois ans.",
"frFemale": "Vous parlez s\u00e9rieusement ? J'\u00e9tais lieutenant quand vous m'avez rencontr\u00e9. J'ai \u00e9t\u00e9 un agent des op\u00e9rations sur Ord Mantell pendant plus de trois ans.",
"deMale": "Ist das Euer Ernst? Ich war Lieutenant, als wir uns kennenlernten. Ich war \u00fcber drei Jahre lang Einsatzoffizier auf Ord Mantell.",
"deFemale": "Ist das Euer Ernst? Ich war Lieutenant, als wir uns kennenlernten. Ich war \u00fcber drei Jahre lang Einsatzoffizier auf Ord Mantell."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
279
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"279": {
"NodeId": 279,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
280
],
"GenericNodeNumber": 0
},
"280": {
"NodeId": 280,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "If Tavus hadn't left the lazy jerks upstairs hungry for a scapegoat, I'd still be a lieutenant.",
"LocalizedText": {
"enMale": "If Tavus hadn't left the lazy jerks upstairs hungry for a scapegoat, I'd still be a lieutenant.",
"frMale": "Si \u00e0 cause de Tavus, les fous l\u00e0-haut n'avaient pas eu besoin de trouver un bouc \u00e9missaire, je serais toujours lieutenant.",
"frFemale": "Si \u00e0 cause de Tavus, les fous l\u00e0-haut n'avaient pas eu besoin de trouver un bouc \u00e9missaire, je serais toujours lieutenant.",
"deMale": "Wenn die Papierkrieger da oben nicht einen S\u00fcndenbock f\u00fcr Tavus' Taten gesucht h\u00e4tten, w\u00e4re ich heute noch Lieutenant.",
"deFemale": "Wenn die Papierkrieger da oben nicht einen S\u00fcndenbock f\u00fcr Tavus' Taten gesucht h\u00e4tten, w\u00e4re ich heute noch Lieutenant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
281
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"281": {
"NodeId": 281,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
282
],
"GenericNodeNumber": 0
},
"282": {
"NodeId": 282,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Besides--you've seen my results in the field. I'm obviously the most qualified for executive officer.",
"LocalizedText": {
"enMale": "Besides--you've seen my results in the field. I'm obviously the most qualified for executive officer.",
"frMale": "Et puis, vous avez vu mes r\u00e9sultats sur le terrain. De toute \u00e9vidence, je suis le plus qualifi\u00e9 pour devenir commandant en second.",
"frFemale": "Et puis, vous avez vu mes r\u00e9sultats sur le terrain. De toute \u00e9vidence, je suis le plus qualifi\u00e9 pour devenir commandant en second.",
"deMale": "Abgesehen davon kennt Ihr meine Ergebnisse auf dem Feld. Ich bin ganz offensichtlich am qualifiziertesten f\u00fcr den Posten des LO.",
"deFemale": "Abgesehen davon kennt Ihr meine Ergebnisse auf dem Feld. Ich bin ganz offensichtlich am qualifiziertesten f\u00fcr den Posten des LO."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
283,
286,
290
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"283": {
"NodeId": 283,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'll think about what you've said, Jorgan. That will be all.",
"LocalizedText": {
"enMale": "I'll think about what you've said, Jorgan. That will be all.",
"frMale": "Je vais penser \u00e0 ce que vous avez dit, Jorgan. Ce sera tout.",
"frFemale": "Je vais penser \u00e0 ce que vous avez dit, Jorgan. Ce sera tout.",
"deMale": "Ich werde dar\u00fcber nachdenken, Jorgan. Das ist alles.",
"deFemale": "Ich werde dar\u00fcber nachdenken, Jorgan. Das ist alles."
},
"LocalizedOptionText": {
"enMale": "You make a good case.",
"frMale": "Vous avez de solides arguments.",
"frFemale": "Vous avez de solides arguments.",
"deMale": "Das ist ein gutes Argument.",
"deFemale": "Das ist ein gutes Argument."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
284
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"284": {
"NodeId": 284,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Yes, sir.",
"LocalizedText": {
"enMale": "Yes, sir.",
"frMale": "Oui, Monsieur.",
"frFemale": "Oui, Madame.",
"deMale": "Jawohl.",
"deFemale": "Jawohl."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
300,
327,
328
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"286": {
"NodeId": 286,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Sergeant Dorne has done a lot for this squad, Jorgan.",
"LocalizedText": {
"enMale": "Sergeant Dorne has done a lot for this squad, Jorgan.",
"frMale": "Le Sergent Dorne a fait beaucoup pour l'escouade, Jorgan.",
"frFemale": "Le Sergent Dorne a fait beaucoup pour l'escouade, Jorgan.",
"deMale": "Sergeant Dorne hat auch eine Menge f\u00fcr diesen Trupp getan, Jorgan.",
"deFemale": "Sergeant Dorne hat auch eine Menge f\u00fcr diesen Trupp getan, Jorgan."
},
"LocalizedOptionText": {
"enMale": "Elara's pretty sharp, too.",
"frMale": "Elara se d\u00e9brouille bien, elle aussi.",
"frFemale": "Elara se d\u00e9brouille bien, elle aussi.",
"deMale": "Elara ist auch nicht ohne.",
"deFemale": "Elara ist auch nicht ohne."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
287
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"287": {
"NodeId": 287,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Yes, she's a great medic, and she knows the regs--but she doesn't have the training or the experience that I have, sir.",
"LocalizedText": {
"enMale": "Yes, she's a great medic, and she knows the regs--but she doesn't have the training or the experience that I have, sir.",
"frMale": "Oui, c'est un bon m\u00e9decin et elle conna\u00eet le r\u00e8glement, mais elle n'a pas ma formation ni mon exp\u00e9rience, Monsieur.",
"frFemale": "Oui, c'est un bon m\u00e9decin et elle conna\u00eet le r\u00e8glement, mais elle n'a pas ma formation ni mon exp\u00e9rience, Madame.",
"deMale": "Ja, sie ist eine tolle Sanit\u00e4terin und sie kennt die Regeln. Aber sie hat nicht die Ausbildung und Erfahrung, die ich habe.",
"deFemale": "Ja, sie ist eine tolle Sanit\u00e4terin und sie kennt die Regeln. Aber sie hat nicht die Ausbildung und Erfahrung, die ich habe."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
288
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"288": {
"NodeId": 288,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
289
],
"GenericNodeNumber": 0
},
"290": {
"NodeId": 290,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You and I don't always get along, Jorgan.",
"LocalizedText": {
"enMale": "You and I don't always get along, Jorgan.",
"frMale": "Vous et moi, on a eu quelques diff\u00e9rends, Jorgan.",
"frFemale": "Vous et moi, on a eu quelques diff\u00e9rends, Jorgan.",
"deMale": "Wir beide kommen nicht immer gut klar, Jorgan.",
"deFemale": "Wir beide kommen nicht immer gut klar, Jorgan."
},
"LocalizedOptionText": {
"enMale": "Don't get your hopes up.",
"frMale": "Ne vous faites pas trop d'illusions.",
"frFemale": "Ne vous faites pas trop d'illusions.",
"deMale": "Erhofft Euch nicht zu viel.",
"deFemale": "Erhofft Euch nicht zu viel."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
291
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"291": {
"NodeId": 291,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "No, sir, but you don't need to like me for me to do a good job.",
"LocalizedText": {
"enMale": "No, sir, but you don't need to like me for me to do a good job.",
"frMale": "Oui, Monsieur, mais vous n'avez pas besoin de m'aimer pour que je fasse du bon travail.",
"frFemale": "Oui, Madame, mais vous n'avez pas besoin de m'aimer pour que je fasse du bon travail.",
"deMale": "Nein, aber Ihr m\u00fcsst mich nicht m\u00f6gen, damit ich meinen Job gut mache.",
"deFemale": "Nein, aber Ihr m\u00fcsst mich nicht m\u00f6gen, damit ich meinen Job gut mache."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
292
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"292": {
"NodeId": 292,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
293
],
"GenericNodeNumber": 0
},
"293": {
"NodeId": 293,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "o3sII4D",
"Text": "Thank you for hearing me out. Sir.",
"LocalizedText": {
"enMale": "Thank you for hearing me out. Sir.",
"frMale": "Merci de m'avoir \u00e9cout\u00e9, Monsieur.",
"frFemale": "Merci de m'avoir \u00e9cout\u00e9, Madame.",
"deMale": "Danke f\u00fcr das Gespr\u00e4ch.",
"deFemale": "Danke f\u00fcr das Gespr\u00e4ch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
259,
323,
325
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"307": {
"NodeId": 307,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Elara Dorne, I hereby promote you to the rank of lieutenant.",
"LocalizedText": {
"enMale": "Elara Dorne, I hereby promote you to the rank of lieutenant.",
"frMale": "Elara Dorne, vous \u00eates promue au rang de lieutenant.",
"frFemale": "Elara Dorne, vous \u00eates promue au rang de lieutenant.",
"deMale": "Elara Dorne, hiermit bef\u00f6rdere ich Euch zum Lieutenant.",
"deFemale": "Elara Dorne, hiermit bef\u00f6rdere ich Euch zum Lieutenant."
},
"LocalizedOptionText": {
"enMale": "You'll be my XO, Dorne.",
"frMale": "Vous serez mon commandant en second, Dorne.",
"frFemale": "Vous serez mon commandant en second, Dorne.",
"deMale": "Ihr werdet mein LO, Dorne.",
"deFemale": "Ihr werdet mein LO, Dorne."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> greatly approves.",
"frMale": "<<1>> approuve grandement.",
"frFemale": "<<1>> approuve grandement.",
"deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
"deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
}
},
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
118
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"323": {
"NodeId": 323,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Aric Jorgan, I hereby promote you to lieutenant, effective immediately.",
"LocalizedText": {
"enMale": "Aric Jorgan, I hereby promote you to lieutenant, effective immediately.",
"frMale": "Aric Jorgan, vous \u00eates promu au rang de lieutenant, avec prise d'effet imm\u00e9diate.",
"frFemale": "Aric Jorgan, vous \u00eates promu au rang de lieutenant, avec prise d'effet imm\u00e9diate.",
"deMale": "Aric Jorgan, hiermit bef\u00f6rdere ich Euch mit sofortiger Wirkung zum Lieutenant.",
"deFemale": "Aric Jorgan, hiermit bef\u00f6rdere ich Euch mit sofortiger Wirkung zum Lieutenant."
},
"LocalizedOptionText": {
"enMale": "I'm sold--Jorgan's in.",
"frMale": "Adjug\u00e9, ce sera Jorgan.",
"frFemale": "Adjug\u00e9, ce sera Jorgan.",
"deMale": "Ich bin \u00fcberzeugt, es wird Jorgan.",
"deFemale": "Ich bin \u00fcberzeugt, es wird Jorgan."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> greatly approves.",
"frMale": "<<1>> approuve grandement.",
"frFemale": "<<1>> approuve grandement.",
"deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
"deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
116
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"325": {
"NodeId": 325,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I can't choose between them, General--I'll go with your recommendation.",
"LocalizedText": {
"enMale": "I can't choose between them, General--I'll go with your recommendation.",
"frMale": "Je ne peux pas choisir, G\u00e9n\u00e9ral. Je suivrai votre conseil.",
"frFemale": "Je ne peux pas choisir, G\u00e9n\u00e9ral. Je suivrai votre conseil.",
"deMale": "Ich kann mich f\u00fcr keinen entscheiden, General, ich folge Eurem Rat.",
"deFemale": "Ich kann mich f\u00fcr keinen entscheiden, General, ich folge Eurem Rat."
},
"LocalizedOptionText": {
"enMale": "You pick, General.",
"frMale": "Choisissez, G\u00e9n\u00e9ral.",
"frFemale": "Choisissez, G\u00e9n\u00e9ral.",
"deMale": "Trefft Ihr die Wahl, General.",
"deFemale": "Trefft Ihr die Wahl, General."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
120
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"331": {
"NodeId": 331,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Elara Dorne, I hereby promote you to the rank of lieutenant.",
"LocalizedText": {
"enMale": "Elara Dorne, I hereby promote you to the rank of lieutenant.",
"frMale": "Elara Dorne, vous \u00eates promue au rang de lieutenant.",
"frFemale": "Elara Dorne, vous \u00eates promue au rang de lieutenant.",
"deMale": "Elara Dorne, ich bef\u00f6rdere Euch mit sofortiger Wirkung zum Lieutenant.",
"deFemale": "Elara Dorne, ich bef\u00f6rdere Euch mit sofortiger Wirkung zum Lieutenant."
},
"LocalizedOptionText": {
"enMale": "I want Dorne for the job.",
"frMale": "Je choisis Dorne.",
"frFemale": "Je choisis Dorne.",
"deMale": "Ich will, dass Dorne das \u00fcbernimmt.",
"deFemale": "Ich will, dass Dorne das \u00fcbernimmt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> greatly approves.",
"frMale": "<<1>> approuve grandement.",
"frFemale": "<<1>> approuve grandement.",
"deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
"deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
}
},
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
335
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"336": {
"NodeId": 336,
"QuestRewardB62": "vFoyODA",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Aric Jorgan, I'm promoting you to the rank of lieutenant, effective immediately.",
"LocalizedText": {
"enMale": "Aric Jorgan, I'm promoting you to the rank of lieutenant, effective immediately.",
"frMale": "Aric Jorgan, vous \u00eates promu au rang de lieutenant, avec prise d'effet imm\u00e9diate.",
"frFemale": "Aric Jorgan, vous \u00eates promu au rang de lieutenant, avec prise d'effet imm\u00e9diate.",
"deMale": "Aric Jorgan, ich bef\u00f6rdere Euch mit sofortiger Wirkung zum Lieutenant.",
"deFemale": "Aric Jorgan, ich bef\u00f6rdere Euch mit sofortiger Wirkung zum Lieutenant."
},
"LocalizedOptionText": {
"enMale": "Jorgan will be my XO.",
"frMale": "Jorgan sera mon commandant en second.",
"frFemale": "Jorgan sera mon commandant en second.",
"deMale": "Jorgan wird mein LO.",
"deFemale": "Jorgan wird mein LO."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> greatly approves.",
"frMale": "<<1>> approuve grandement.",
"frFemale": "<<1>> approuve grandement.",
"deMale": "<<1>> stimmt uneingeschr\u00e4nkt zu.",
"deFemale": "<<1>> stimmt uneingeschr\u00e4nkt zu."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
340
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"341": {
"NodeId": 341,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"Text": "Come in, Lieutenant. This is General Garza. I'm afraid your leave will have to be cut short.",
"LocalizedText": {
"enMale": "Come in, Lieutenant. This is General Garza. I'm afraid your leave will have to be cut short.",
"frMale": "R\u00e9pondez, Lieutenant. Ici le G\u00e9n\u00e9ral Garza. Je crains que vous ne deviez faire une croix sur vos vacances.",
"frFemale": "R\u00e9pondez, Lieutenant. Ici le G\u00e9n\u00e9ral Garza. Je crains que vous ne deviez faire une croix sur vos vacances.",
"deMale": "Bitte melden, Lieutenant. Hier spricht General Garza. Ich f\u00fcrchte, Ihr m\u00fcsst Euren Urlaub abbrechen.",
"deFemale": "Bitte melden, Lieutenant. Hier spricht General Garza. Ich f\u00fcrchte, Ihr m\u00fcsst Euren Urlaub abbrechen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
342
],
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"GenericNodeNumber": 0
},
"342": {
"NodeId": 342,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
7
],
"GenericNodeNumber": 0
},
"343": {
"NodeId": 343,
"QuestsProgressedB62": [
"vFoyODA"
],
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
344
],
"GenericNodeNumber": 0
},
"344": {
"NodeId": 344,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1
],
"GenericNodeNumber": 0
},
"346": {
"NodeId": 346,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
341
],
"GenericNodeNumber": 0
},
"348": {
"NodeId": 348,
"QuestsProgressedB62": [
"vFoyODA"
],
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
346
],
"GenericNodeNumber": 0
},
"357": {
"NodeId": 357,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
360
],
"GenericNodeNumber": 0
},
"358": {
"NodeId": 358,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6141066724634853e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "x74NyNI",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
359
],
"GenericNodeNumber": 0
},
"359": {
"NodeId": 359,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
"10": 7,
"59": 7,
"83": 80,
"93": 78,
"94": 81,
"96": 78,
"97": 81,
"99": 78,
"100": 81,
"122": 102,
"124": 102,
"151": 133,
"164": 160,
"167": 160,
"199": 194,
"210": 205,
"221": 212,
"232": 231,
"235": 194,
"240": 212,
"245": 244,
"246": 52,
"251": 52,
"252": 133,
"253": 146,
"254": 146,
"258": 205,
"271": 275,
"289": 293,
"300": 259,
"312": 116,
"316": 307,
"317": 105,
"318": 115,
"326": 120,
"327": 323,
"328": 325,
"335": 118,
"340": 116,
"360": 359
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"xu2zYrP",
"Y7ylpO5",
"QIyX73M"
],
"LocalizedName": {
"enMale": "cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"frMale": "cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"deMale": "cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza"
},
"Id": "16141139397303800552",
"Base62Id": "w19RBi3",
"Fqn": "cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza",
"B62References": {
"ProgressesQuest": [
"vFoyODA"
],
"startsQuest": [
"Y6Y31U1"
],
"endsQuest": [
"vFoyODA"
],
"npcStartsCnv": [
"x74NyNI"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "4.0.0",
"hash": "821381075",
"removed_in": "",
"changed_fields": [
"AffectionNpcB62",
"NodeLookup",
"AffectionNcoB62",
"hash"
],
"previous_versions": [
"1.0.0a",
"1.7.2",
"2.3.1"
]
}
Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e64d33180000cb05e929
)
[SpeakersB62Ids] => Array
(
[x74NyNI] => npc.location.open_worlds.class.trooper.chapter_2.return_to_duty.general_garza
[o3sII4D] => npc.location.ship.trooper.aric_jorgan
[wsENhSF] => npc.location.ship.trooper.m14x
[FW6rNi7] => npc.location.ship.trooper.elara_dorne
[8Q5huiD] => npc.location.open_worlds.class.trooper.chapter_2.return_to_duty.fleet_admiral_numinn
[Gvxd2Z2] => npc.location.open_worlds.class.trooper.chapter_2.return_to_duty.supreme_commander_rans
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Started] => Array
(
[0] => Y6Y31U1
)
[QuestB62Ended] => Array
(
[0] => vFoyODA
)
[QuestB62Progressed] => Array
(
[0] => vFoyODA
[1] => vFoyODA
[2] => vFoyODA
)
[RootNodes] => Array
(
[0] => 176
[1] => 175
[2] => 70
[3] => 348
[4] => 343
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Come in, Lieutenant. This is General Garza. Excellent work on Valence Station--few could have handled the situation so well, on such short notice.
[LocalizedText] => Array
(
[enMale] => Come in, Lieutenant. This is General Garza. Excellent work on Valence Station--few could have handled the situation so well, on such short notice.
[frMale] => Bonjour, Lieutenant. Ici le Général Garza. Vous avez fait du beau travail sur la station Valence. Peu de personnes auraient su gérer la situation aussi bien et en aussi peu de temps.
[frFemale] => Bonjour, Lieutenant. Ici le Général Garza. Vous avez fait du beau travail sur la station Valence. Peu de personnes auraient su gérer la situation aussi bien et en aussi peu de temps.
[deMale] => Bitte kommen, Lieutenant. Hier General Garza. Ausgezeichnete Arbeit bei der Valence-Raumstation. Nur wenige hätten die Situation so handhaben können, und in so kurzer Zeit.
[deFemale] => Bitte kommen, Lieutenant. Hier General Garza. Ausgezeichnete Arbeit bei der Valence-Raumstation. Nur wenige hätten die Situation so handhaben können, und in so kurzer Zeit.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 2
[1] => 3
[2] => 4
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[2] => Array
(
[NodeId] => 2
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm always ready to do my duty, General.
[LocalizedText] => Array
(
[enMale] => I'm always ready to do my duty, General.
[frMale] => Je suis toujours prêt à faire mon devoir, Général.
[frFemale] => Je suis toujours prête à faire mon devoir, Général.
[deMale] => Ich bin stets bereit, meine Pflicht zu erfüllen, General.
[deFemale] => Ich bin stets bereit, meine Pflicht zu erfüllen, General.
)
[LocalizedOptionText] => Array
(
[enMale] => Glad I could help.
[frMale] => Content d'avoir pu vous aider.
[frFemale] => Contente d'avoir pu vous aider.
[deMale] => Schön, dass ich helfen konnte.
[deFemale] => Schön, dass ich helfen konnte.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 8
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[3] => Array
(
[NodeId] => 3
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Pretty exciting end to my vacation, I'll give it that.
[LocalizedText] => Array
(
[enMale] => Pretty exciting end to my vacation, I'll give it that.
[frMale] => La fin de mes vacances a été plutôt animée, je ne dirai pas le contraire.
[frFemale] => La fin de mes vacances a été plutôt animée, je ne dirai pas le contraire.
[deMale] => Ziemlich aufregendes Ende meines Urlaubs, muss ich schon sagen.
[deFemale] => Ziemlich aufregendes Ende meines Urlaubs, muss ich schon sagen.
)
[LocalizedOptionText] => Array
(
[enMale] => I've had worse missions.
[frMale] => J'ai déjà connu des missions plus difficiles.
[frFemale] => J'ai déjà connu des missions plus difficiles.
[deMale] => Ich hatte schon schlimmere Aufträge.
[deFemale] => Ich hatte schon schlimmere Aufträge.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 14
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I can't believe I cut my leave short for that.
[LocalizedText] => Array
(
[enMale] => I can't believe I cut my leave short for that.
[frMale] => Je n'arrive pas à croire que j'ai écourté ma permission pour ça.
[frFemale] => J'arrive pas à croire que j'ai écourté ma permission pour ça.
[deMale] => Ich fasse es nicht, dass ich dafür meinen Urlaub verkürzt habe.
[deFemale] => Ich fasse es nicht, dass ich dafür meinen Urlaub verkürzt habe.
)
[LocalizedOptionText] => Array
(
[enMale] => What a waste of time.
[frMale] => Quelle perte de temps.
[frFemale] => Quelle perte de temps.
[deMale] => Was für eine Zeitverschwendung.
[deFemale] => Was für eine Zeitverschwendung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 5
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => I'm afraid any further leave will have to be postponed as well.
[LocalizedText] => Array
(
[enMale] => I'm afraid any further leave will have to be postponed as well.
[frMale] => J'ai peur que vos prochaines permissions doivent également être repoussées.
[frFemale] => J'ai peur que vos prochaines permissions doivent également être repoussées.
[deMale] => Ich fürchte, weitere Urlaube müssen auch verschoben werden.
[deFemale] => Ich fürchte, weitere Urlaube müssen auch verschoben werden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 6
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => A critical situation has just been brought to High Command's attention. Havoc Squad is needed--immediately.
[LocalizedText] => Array
(
[enMale] => A critical situation has just been brought to High Command's attention. Havoc Squad is needed--immediately.
[frMale] => Le Haut Commandement vient d'être informé d'une situation critique. L'escouade du Chaos doit intervenir. Tout de suite.
[frFemale] => Le Haut Commandement vient d'être informé d'une situation critique. L'escouade du Chaos doit intervenir. Tout de suite.
[deMale] => Das Oberkommando hat eben von einer kritischen Situation erfahren. Der Chaostrupp wird gebraucht. Sofort!
[deFemale] => Das Oberkommando hat eben von einer kritischen Situation erfahren. Der Chaostrupp wird gebraucht. Sofort!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 17
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Just what I was hoping to hear.
[LocalizedText] => Array
(
[enMale] => Just what I was hoping to hear.
[frMale] => C'est exactement ce que j'espérais entendre.
[frFemale] => C'est exactement ce que j'espérais entendre.
[deMale] => Genau das wollte ich hören.
[deFemale] => Genau das wollte ich hören.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 9
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 10
)
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => I'm afraid your work is just beginning.
[LocalizedText] => Array
(
[enMale] => I'm afraid your work is just beginning.
[frMale] => Je crains que votre travail ne fasse que commencer.
[frFemale] => Je crains que votre travail ne fasse que commencer.
[deMale] => Ich fürchte, die Arbeit fängt gerade erst an.
[deFemale] => Ich fürchte, die Arbeit fängt gerade erst an.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 58
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[17] => Array
(
[NodeId] => 17
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 18
)
[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Report to my office on Coruscant right away. We'll discuss things further when you arrive. Garza out.
[LocalizedText] => Array
(
[enMale] => Report to my office on Coruscant right away. We'll discuss things further when you arrive. Garza out.
[frMale] => Rendez-vous immédiatement à mon bureau de Coruscant. Nous en parlerons plus en détail quand vous serez là. Terminé.
[frFemale] => Rendez-vous immédiatement à mon bureau de Coruscant. Nous en parlerons plus en détail quand vous serez là. Terminé.
[deMale] => Meldet Euch sofort in meinem Büro auf Coruscant. Alles Weitere diskutieren wir vor Ort. Garza Ende.
[deFemale] => Meldet Euch sofort in meinem Büro auf Coruscant. Alles Weitere diskutieren wir vor Ort. Garza Ende.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 19
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[GenericNodeNumber] => 0
)
[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Great. If High Command is worked up, this can't be good.
[LocalizedText] => Array
(
[enMale] => Great. If High Command is worked up, this can't be good.
[frMale] => Super. Si le Haut Commandement s'agite, ça s'annonce mal.
[frFemale] => Super. Si le Haut Commandement s'agite, ça s'annonce mal.
[deMale] => Toll. Wenn das Oberkommando besorgt ist, ist das sicher nichts Gutes.
[deFemale] => Toll. Wenn das Oberkommando besorgt ist, ist das sicher nichts Gutes.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 22
[1] => 21
[2] => 23
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[21] => Array
(
[NodeId] => 21
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Looks like we're back on the job. Are all of you ready for this?
[LocalizedText] => Array
(
[enMale] => Looks like we're back on the job. Are all of you ready for this?
[frMale] => On dirait que les affaires reprennent. Vous êtes tous prêts ?
[frFemale] => On dirait que les affaires reprennent. Vous êtes tous prêts ?
[deMale] => Offensichtlich sind wir wieder im Geschäft. Sind alle bereit?
[deFemale] => Offensichtlich sind wir wieder im Geschäft. Sind alle bereit?
)
[LocalizedOptionText] => Array
(
[enMale] => Everyone ready for more work?
[frMale] => Tout le monde est prêt à se mettre au travail ?
[frFemale] => Tout le monde est prêt à se mettre au travail ?
[deMale] => Sind alle bereit für mehr Arbeit?
[deFemale] => Sind alle bereit für mehr Arbeit?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 249
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Let's move out, people!
[LocalizedText] => Array
(
[enMale] => Let's move out, people!
[frMale] => Allons-y !
[frFemale] => Allons-y !
[deMale] => Es geht los, Leute!
[deFemale] => Es geht los, Leute!
)
[LocalizedOptionText] => Array
(
[enMale] => We'd better get going.
[frMale] => On ferait mieux d'y aller.
[frFemale] => On ferait mieux d'y aller.
[deMale] => Wir sollten uns auf den Weg machen.
[deFemale] => Wir sollten uns auf den Weg machen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 26
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If I want your opinion, Sergeant, I'll let you know.
[LocalizedText] => Array
(
[enMale] => If I want your opinion, Sergeant, I'll let you know.
[frMale] => Quand je voudrai connaître votre avis, Sergent, je vous le ferai savoir.
[frFemale] => Quand je voudrai connaître votre avis, Sergent, je vous le ferai savoir.
[deMale] => Wenn ich Eure Meinung will, Sergeant, dann sage ich das schon.
[deFemale] => Wenn ich Eure Meinung will, Sergeant, dann sage ich das schon.
)
[LocalizedOptionText] => Array
(
[enMale] => Stow the attitude, Jorgan.
[frMale] => Changez de comportement, Jorgan.
[frFemale] => Changez de comportement, Jorgan.
[deMale] => Ich brauche keine Klugscheißer, Jorgan.
[deFemale] => Ich brauche keine Klugscheißer, Jorgan.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 24
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[24] => Array
(
[NodeId] => 24
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Understood. Sir.
[LocalizedText] => Array
(
[enMale] => Understood. Sir.
[frMale] => Oui, Monsieur.
[frFemale] => Oui, Madame.
[deMale] => Verstanden.
[deFemale] => Verstanden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 52
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[25] => Array
(
[NodeId] => 25
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => wsENhSF
[Text] => Our degraded enemies have rested in reprieve too long! Let's set out right away!
[LocalizedText] => Array
(
[enMale] => Our degraded enemies have rested in reprieve too long! Let's set out right away!
[frMale] => Nos vils ennemis sont en sursis depuis trop longtemps ! Partons tout de suite !
[frFemale] => Nos vils ennemis sont en sursis depuis trop longtemps ! Partons tout de suite !
[deMale] => Die Gnade für die erniedrigten Feinde währt schon zu lange! Legen wir sofort los!
[deFemale] => Die Gnade für die erniedrigten Feinde währt schon zu lange! Legen wir sofort los!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 251
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 246
)
[GenericNodeNumber] => 0
)
[52] => Array
(
[NodeId] => 52
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[58] => Array
(
[NodeId] => 58
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 59
)
[GenericNodeNumber] => 0
)
[70] => Array
(
[NodeId] => 70
[QuestsProgressedB62] => Array
(
[0] => vFoyODA
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Lieutenant, welcome. Stand at ease. We have a lot to discuss, and not much time to do it in.
[LocalizedText] => Array
(
[enMale] => Lieutenant, welcome. Stand at ease. We have a lot to discuss, and not much time to do it in.
[frMale] => Bienvenue, Lieutenant. Repos. Nous avons beaucoup de choses à voir et peu de temps pour le faire.
[frFemale] => Bienvenue, Lieutenant. Repos. Nous avons beaucoup de choses à voir et peu de temps pour le faire.
[deMale] => Willkommen, Lieutenant. Steht bequem. Wir haben viel zu besprechen und kaum Zeit dafür.
[deFemale] => Willkommen, Lieutenant. Steht bequem. Wir haben viel zu besprechen und kaum Zeit dafür.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 71
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[71] => Array
(
[NodeId] => 71
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 75
[1] => 78
[2] => 81
)
[GenericNodeNumber] => 0
)
[73] => Array
(
[NodeId] => 73
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Are you being investigated for some kind of crime?
[LocalizedText] => Array
(
[enMale] => Are you being investigated for some kind of crime?
[frMale] => Vous faites l'objet d'une enquête à cause d'un crime ?
[frFemale] => Vous faites l'objet d'une enquête à cause d'un crime ?
[deMale] => Laufen Untersuchungen gegen Euch wegen eines Vergehens?
[deFemale] => Laufen Untersuchungen gegen Euch wegen eines Vergehens?
)
[LocalizedOptionText] => Array
(
[enMale] => I don't understand.
[frMale] => Je ne comprends pas.
[frFemale] => Je ne comprends pas.
[deMale] => Ich verstehe nicht.
[deFemale] => Ich verstehe nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 91
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[74] => Array
(
[NodeId] => 74
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm sure you have nothing to hide, General.
[LocalizedText] => Array
(
[enMale] => I'm sure you have nothing to hide, General.
[frMale] => Je suis sûr que vous n'avez rien à cacher, Général.
[frFemale] => Je suis sûre que vous n'avez rien à cacher, Général.
[deMale] => Ich bin sicher, Ihr habt nichts zu verbergen, General.
[deFemale] => Ich bin sicher, Ihr habt nichts zu verbergen, General.
)
[LocalizedOptionText] => Array
(
[enMale] => Nervous?
[frMale] => Nerveuse ?
[frFemale] => Nerveuse ?
[deMale] => Seid Ihr etwa nervös?
[deFemale] => Seid Ihr etwa nervös?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 90
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[75] => Array
(
[NodeId] => 75
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Please ignore my other visitors. Tavus's testimony at trial has created a great deal of interest in my day-to-day affairs.
[LocalizedText] => Array
(
[enMale] => Please ignore my other visitors. Tavus's testimony at trial has created a great deal of interest in my day-to-day affairs.
[frMale] => Ne faites pas attention à mes autres visiteurs. Le témoignage de Tavus lors du procès a suscité beaucoup d'intérêt pour mes affaires quotidiennes.
[frFemale] => Ne faites pas attention à mes autres visiteurs. Le témoignage de Tavus lors du procès a suscité beaucoup d'intérêt pour mes affaires quotidiennes.
[deMale] => Bitte ignoriert meine anderen Besucher. Tavus' Aussage vor Gericht hat jede Menge Interesse an meinem Tagesgeschäft verursacht.
[deFemale] => Bitte ignoriert meine anderen Besucher. Tavus' Aussage vor Gericht hat jede Menge Interesse an meinem Tagesgeschäft verursacht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 76
[1] => 73
[2] => 74
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[76] => Array
(
[NodeId] => 76
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Tavus had a right to trial. I never intended it to lead to anything like this, General.
[LocalizedText] => Array
(
[enMale] => Tavus had a right to trial. I never intended it to lead to anything like this, General.
[frMale] => Tavus avait le droit d'être jugé. Je n'ai jamais voulu que ça finisse comme ça, Général.
[frFemale] => Tavus avait le droit d'être jugé. Je n'ai jamais voulu que ça finisse comme ça, Général.
[deMale] => Tavus hatte das Recht auf eine Verhandlung. Ich hätte nicht gedacht, dass das solche Folgen hat, General.
[deFemale] => Tavus hatte das Recht auf eine Verhandlung. Ich hätte nicht gedacht, dass das solche Folgen hat, General.
)
[LocalizedOptionText] => Array
(
[enMale] => I'm sorry about all this.
[frMale] => J'en suis désolé.
[frFemale] => J'en suis désolée.
[deMale] => Das tut mir sehr leid.
[deFemale] => Das tut mir sehr leid.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 77
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[77] => Array
(
[NodeId] => 77
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => No apology necessary. Let's just get on with our work.
[LocalizedText] => Array
(
[enMale] => No apology necessary. Let's just get on with our work.
[frMale] => Inutile de vous excuser. Mettons-nous au travail.
[frFemale] => Inutile de vous excuser. Mettons-nous au travail.
[deMale] => Ihr müsst Euch nicht entschuldigen. Fahren wir einfach mit unserer Arbeit fort.
[deFemale] => Ihr müsst Euch nicht entschuldigen. Fahren wir einfach mit unserer Arbeit fort.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 92
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[78] => Array
(
[NodeId] => 78
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => First, for demonstrating exceptional discretion in the capture of numerous key enemy personnel, you are being awarded the Bronze Crescent.
[LocalizedText] => Array
(
[enMale] => First, for demonstrating exceptional discretion in the capture of numerous key enemy personnel, you are being awarded the Bronze Crescent.
[frMale] => Tout d'abord, pour avoir fait preuve d'une discrétion exceptionnelle lors de l'arrestation de nombreux ennemis importants, nous vous décernons le Croissant de bronze.
[frFemale] => Tout d'abord, pour avoir fait preuve d'une discrétion exceptionnelle lors de l'arrestation de nombreux ennemis importants, nous vous décernons le Croissant de bronze.
[deMale] => Zuerst werdet Ihr für Eure außergewöhnliche Diskretion bei der Gefangennahme zahlreicher wichtiger Feinde mit der Bronzenen Sichel ausgezeichnet.
[deFemale] => Zuerst werdet Ihr für Eure außergewöhnliche Diskretion bei der Gefangennahme zahlreicher wichtiger Feinde mit der Bronzenen Sichel ausgezeichnet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 82
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[79] => Array
(
[NodeId] => 79
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 80
)
[GenericNodeNumber] => 0
)
[80] => Array
(
[NodeId] => 80
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => In addition, due to your exemplary leadership under the most dire of circumstances, you are hereby promoted to the rank of captain, effective immediately. Congratulations.
[LocalizedText] => Array
(
[enMale] => In addition, due to your exemplary leadership under the most dire of circumstances, you are hereby promoted to the rank of captain, effective immediately. Congratulations.
[frMale] => De plus, du fait de votre comportement exemplaire dans les circonstances les plus extrêmes, vous êtes promu au rang de capitaine, avec prise d'effet immédiate. Félicitations.
[frFemale] => De plus, du fait de votre comportement exemplaire dans les circonstances les plus extrêmes, vous êtes promue au rang de capitaine, avec prise d'effet immédiate. Félicitations.
[deMale] => Außerdem werdet Ihr aufgrund Eurer beispielhaften Führungsqualitäten unter widrigsten Umständen mit sofortiger Wirkung zum Captain befördert. Glückwunsch.
[deFemale] => Außerdem werdet Ihr aufgrund Eurer beispielhaften Führungsqualitäten unter widrigsten Umständen mit sofortiger Wirkung zum Captain befördert. Glückwunsch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 84
[1] => 87
[2] => 125
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[81] => Array
(
[NodeId] => 81
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => First, for your courageous actions against superior enemy forces, you are being awarded the Republic Mark of Victory.
[LocalizedText] => Array
(
[enMale] => First, for your courageous actions against superior enemy forces, you are being awarded the Republic Mark of Victory.
[frMale] => Tout d'abord, pour avoir fait preuve de courage contre des forces ennemies supérieures, nous vous décernons la Croix de la victoire de la République.
[frFemale] => Tout d'abord, pour avoir fait preuve de courage contre des forces ennemies supérieures, nous vous décernons la Croix de la victoire de la République.
[deMale] => Zuerst werdet Ihr für Eure mutigen Aktionen gegen überlegene feindliche Kräfte mit dem Siegessiegel der Republik ausgezeichnet.
[deFemale] => Zuerst werdet Ihr für Eure mutigen Aktionen gegen überlegene feindliche Kräfte mit dem Siegessiegel der Republik ausgezeichnet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 79
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[82] => Array
(
[NodeId] => 82
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 83
)
[GenericNodeNumber] => 0
)
[84] => Array
(
[NodeId] => 84
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Thank you very much, General.
[LocalizedText] => Array
(
[enMale] => Thank you very much, General.
[frMale] => Merci beaucoup, Général.
[frFemale] => Merci beaucoup, Général.
[deMale] => Vielen Dank, General.
[deFemale] => Vielen Dank, General.
)
[LocalizedOptionText] => Array
(
[enMale] => I'm honored.
[frMale] => C'est un honneur.
[frFemale] => C'est un honneur.
[deMale] => Ich fühle mich geehrt.
[deFemale] => Ich fühle mich geehrt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 85
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[85] => Array
(
[NodeId] => 85
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => You've more than earned it.
[LocalizedText] => Array
(
[enMale] => You've more than earned it.
[frMale] => Vous l'avez largement mérité.
[frFemale] => Vous l'avez largement mérité.
[deMale] => Ihr habt das mehr als verdient.
[deFemale] => Ihr habt das mehr als verdient.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 123
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[87] => Array
(
[NodeId] => 87
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What? I don't get a ceremony?
[LocalizedText] => Array
(
[enMale] => What? I don't get a ceremony?
[frMale] => Quoi ? Je n'ai pas droit à une cérémonie ?
[frFemale] => Quoi ? Je n'ai pas droit à une cérémonie ?
[deMale] => Was? Bekomme ich keine Zeremonie?
[deFemale] => Was? Bekomme ich keine Zeremonie?
)
[LocalizedOptionText] => Array
(
[enMale] => No big show?
[frMale] => Où sont les trompettes ?
[frFemale] => Où sont les trompettes ?
[deMale] => Ganz ohne Feierlichkeiten?
[deFemale] => Ganz ohne Feierlichkeiten?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 88
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[88] => Array
(
[NodeId] => 88
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => There's no time for pageantry at the moment.
[LocalizedText] => Array
(
[enMale] => There's no time for pageantry at the moment.
[frMale] => Nous n'avons pas de temps pour ces mascarades.
[frFemale] => Nous n'avons pas de temps pour ces mascarades.
[deMale] => Im Moment ist keine Zeit für Pomp.
[deFemale] => Im Moment ist keine Zeit für Pomp.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 121
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[90] => Array
(
[NodeId] => 90
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Let the investigators worry about that. You and I have more important matters to discuss.
[LocalizedText] => Array
(
[enMale] => Let the investigators worry about that. You and I have more important matters to discuss.
[frMale] => Laissez les enquêteurs s'en occuper. Vous et moi, nous devons parler de choses plus importantes.
[frFemale] => Laissez les enquêteurs s'en occuper. Vous et moi, nous devons parler de choses plus importantes.
[deMale] => Darum sollen sich die Ermittler kümmern. Wir zwei haben Wichtigeres zu besprechen.
[deFemale] => Darum sollen sich die Ermittler kümmern. Wir zwei haben Wichtigeres zu besprechen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 98
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[91] => Array
(
[NodeId] => 91
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => The Senate fears I'm withholding information, so they've sent observers to waste my time. But we have more pressing concerns.
[LocalizedText] => Array
(
[enMale] => The Senate fears I'm withholding information, so they've sent observers to waste my time. But we have more pressing concerns.
[frMale] => Le Sénat craint que je ne retienne des informations, alors il a envoyé des observateurs pour me faire perdre mon temps. Mais nous avons des affaires plus urgentes à régler.
[frFemale] => Le Sénat craint que je ne retienne des informations, alors il a envoyé des observateurs pour me faire perdre mon temps. Mais nous avons des affaires plus urgentes à régler.
[deMale] => Der Senat fürchtet, dass ich Informationen zurückhalte, also hat man Beobachter geschickt, um meine Zeit zu verschwenden. Aber es gibt Dringenderes.
[deFemale] => Der Senat fürchtet, dass ich Informationen zurückhalte, also hat man Beobachter geschickt, um meine Zeit zu verschwenden. Aber es gibt Dringenderes.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 95
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[92] => Array
(
[NodeId] => 92
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 93
[1] => 94
)
[GenericNodeNumber] => 0
)
[95] => Array
(
[NodeId] => 95
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 96
[1] => 97
)
[GenericNodeNumber] => 0
)
[98] => Array
(
[NodeId] => 98
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 99
[1] => 100
)
[GenericNodeNumber] => 0
)
[102] => Array
(
[NodeId] => 102
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => I've called the other members of Havoc Squad here so you can designate one of them as your executive officer.
[LocalizedText] => Array
(
[enMale] => I've called the other members of Havoc Squad here so you can designate one of them as your executive officer.
[frMale] => J'ai fait venir les autres membres de l'escouade du Chaos pour que vous puissiez désigner votre commandant en second.
[frFemale] => J'ai fait venir les autres membres de l'escouade du Chaos pour que vous puissiez désigner votre commandant en second.
[deMale] => Ich habe die anderen Mitglieder des Chaostrupps hierher berufen, damit Ihr einen von ihnen zu eurem Leitenden Offizier ernennen könnt.
[deFemale] => Ich habe die anderen Mitglieder des Chaostrupps hierher berufen, damit Ihr einen von ihnen zu eurem Leitenden Offizier ernennen könnt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 103
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[103] => Array
(
[NodeId] => 103
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 104
)
[GenericNodeNumber] => 0
)
[104] => Array
(
[NodeId] => 104
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Your XO will serve as your second-in-command and be promoted to the rank of lieutenant. As droids cannot hold rank, your choice is between sergeants Jorgan and Dorne.
[LocalizedText] => Array
(
[enMale] => Your XO will serve as your second-in-command and be promoted to the rank of lieutenant. As droids cannot hold rank, your choice is between sergeants Jorgan and Dorne.
[frMale] => Votre commandant en second vous assistera et sera promu au rang de lieutenant. Les droïdes ne pouvant pas remplir cette fonction, vous devez choisir entre les Sergents Jorgan et Dorne.
[frFemale] => Votre commandant en second vous assistera et sera promu au rang de lieutenant. Les droïdes ne pouvant pas remplir cette fonction, vous devez choisir entre les Sergents Jorgan et Dorne.
[deMale] => Euer LO wird als stellvertretender Kommandant dienen und zum Lieutenant befördert. Da Droiden keinen Rang innehaben können, habt Ihr die Wahl zwischen Jorgan und Dorne.
[deFemale] => Euer LO wird als stellvertretender Kommandant dienen und zum Lieutenant befördert. Da Droiden keinen Rang innehaben können, habt Ihr die Wahl zwischen Jorgan und Dorne.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 336
[1] => 331
[2] => 107
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[105] => Array
(
[NodeId] => 105
[QuestRewardB62] => vFoyODA
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Aric Jorgan, you are hereby promoted to the rank of lieutenant.
[LocalizedText] => Array
(
[enMale] => Aric Jorgan, you are hereby promoted to the rank of lieutenant.
[frMale] => Aric Jorgan, vous êtes promu au rang de lieutenant.
[frFemale] => Aric Jorgan, vous êtes promu au rang de lieutenant.
[deMale] => Aric Jorgan, hiermit befördere ich Euch zum Lieutenant.
[deFemale] => Aric Jorgan, hiermit befördere ich Euch zum Lieutenant.
)
[LocalizedOptionText] => Array
(
[enMale] => I'd prefer Jorgan.
[frMale] => Je préfère Jorgan.
[frFemale] => Je préfère Jorgan.
[deMale] => Ich bevorzuge Jorgan.
[deFemale] => Ich bevorzuge Jorgan.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> greatly approves.
[frMale] => <<1>> approuve grandement.
[frFemale] => <<1>> approuve grandement.
[deMale] => <<1>> stimmt uneingeschränkt zu.
[deFemale] => <<1>> stimmt uneingeschränkt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 312
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[107] => Array
(
[NodeId] => 107
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Let's start with you, Jorgan--why should I give you this promotion?
[LocalizedText] => Array
(
[enMale] => Let's start with you, Jorgan--why should I give you this promotion?
[frMale] => Commençons par vous, Jorgan : pourquoi devrais-je vous accorder cette promotion ?
[frFemale] => Commençons par vous, Jorgan : pourquoi devrais-je vous accorder cette promotion ?
[deMale] => Fangen wir mit Euch an, Jorgan - wieso sollte ich Euch befördern?
[deFemale] => Fangen wir mit Euch an, Jorgan - wieso sollte ich Euch befördern?
)
[LocalizedOptionText] => Array
(
[enMale] => Let me talk to them, first.
[frMale] => Laissez-moi d'abord leur parler.
[frFemale] => Laissez-moi d'abord leur parler.
[deMale] => Lasst mich zuerst mit ihnen reden.
[deFemale] => Lasst mich zuerst mit ihnen reden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 278
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[115] => Array
(
[NodeId] => 115
[QuestRewardB62] => vFoyODA
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => They're both good candidates, General. I'll go with your recommendation.
[LocalizedText] => Array
(
[enMale] => They're both good candidates, General. I'll go with your recommendation.
[frMale] => Ce sont tous les deux de bons candidats, Général. Je suivrai votre conseil.
[frFemale] => Ce sont tous les deux de bons candidats, Général. Je suivrai votre conseil.
[deMale] => Es sind beides gute Kandidaten, General. Ich folge Eurem Rat.
[deFemale] => Es sind beides gute Kandidaten, General. Ich folge Eurem Rat.
)
[LocalizedOptionText] => Array
(
[enMale] => You decide, General--I can't.
[frMale] => Décidez, Général. Je ne peux pas.
[frFemale] => Décidez, Général. Je ne peux pas.
[deMale] => Entscheidet Ihr, General, ich kann nicht.
[deFemale] => Entscheidet Ihr, General, ich kann nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 326
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[116] => Array
(
[NodeId] => 116
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Finally back where I started. Thanks, Captain.
[LocalizedText] => Array
(
[enMale] => Finally back where I started. Thanks, Captain.
[frMale] => Je retrouve enfin mon grade. Merci, Capitaine.
[frFemale] => Je retrouve enfin mon grade. Merci, Capitaine.
[deMale] => Endlich wieder da, wo ich begonnen habe. Danke, Captain.
[deFemale] => Endlich wieder da, wo ich begonnen habe. Danke, Captain.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 117
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[117] => Array
(
[NodeId] => 117
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 151
)
[GenericNodeNumber] => 0
)
[118] => Array
(
[NodeId] => 118
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => Thank you very much, Captain. I will endeavor to serve well.
[LocalizedText] => Array
(
[enMale] => Thank you very much, Captain. I will endeavor to serve well.
[frMale] => Merci beaucoup, Capitaine. Je m'appliquerai à bien vous servir.
[frFemale] => Merci beaucoup, Capitaine. Je m'appliquerai à bien vous servir.
[deMale] => Vielen Dank, Captain. Ich werde mein Bestes geben.
[deFemale] => Vielen Dank, Captain. Ich werde mein Bestes geben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 119
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[119] => Array
(
[NodeId] => 119
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 252
)
[GenericNodeNumber] => 0
)
[120] => Array
(
[NodeId] => 120
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => If that's what you want. Jorgan, you're hereby promoted to the rank of lieutenant. Congratulations.
[LocalizedText] => Array
(
[enMale] => If that's what you want. Jorgan, you're hereby promoted to the rank of lieutenant. Congratulations.
[frMale] => Si c'est ce que vous voulez. Jorgan, vous êtes promu au rang de lieutenant. Félicitations.
[frFemale] => Si c'est ce que vous voulez. Jorgan, vous êtes promu au rang de lieutenant. Félicitations.
[deMale] => Wie Ihr wünscht. Jorgan, hiermit werdet Ihr mit sofortiger Wirkung zum Lieutenant befördert. Glückwunsch.
[deFemale] => Wie Ihr wünscht. Jorgan, hiermit werdet Ihr mit sofortiger Wirkung zum Lieutenant befördert. Glückwunsch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 126
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[121] => Array
(
[NodeId] => 121
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 122
)
[GenericNodeNumber] => 0
)
[123] => Array
(
[NodeId] => 123
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 124
)
[GenericNodeNumber] => 0
)
[125] => Array
(
[NodeId] => 125
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => It's about time.
[LocalizedText] => Array
(
[enMale] => It's about time.
[frMale] => Il était temps.
[frFemale] => Il était temps.
[deMale] => Na endlich.
[deFemale] => Na endlich.
)
[LocalizedOptionText] => Array
(
[enMale] => Finally!
[frMale] => Enfin !
[frFemale] => Enfin !
[deMale] => Endlich!
[deFemale] => Endlich!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 102
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 25120
)
[126] => Array
(
[NodeId] => 126
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 127
)
[GenericNodeNumber] => 0
)
[127] => Array
(
[NodeId] => 127
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Thank you, General. I appreciate your confidence in me.
[LocalizedText] => Array
(
[enMale] => Thank you, General. I appreciate your confidence in me.
[frMale] => Merci, Général. Je suis touché par la confiance que vous m'accordez.
[frFemale] => Merci, Général. Je suis touché par la confiance que vous m'accordez.
[deMale] => Danke, General. Ich freue mich über Euer Vertrauen in mich.
[deFemale] => Danke, General. Ich freue mich über Euer Vertrauen in mich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 132
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[132] => Array
(
[NodeId] => 132
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 133
)
[GenericNodeNumber] => 0
)
[133] => Array
(
[NodeId] => 133
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Now, let's discuss the reason you were called here.
[LocalizedText] => Array
(
[enMale] => Now, let's discuss the reason you were called here.
[frMale] => Maintenant, parlons de la raison pour laquelle je vous ai fait venir.
[frFemale] => Maintenant, parlons de la raison pour laquelle je vous ai fait venir.
[deMale] => Besprechen wir jetzt den Grund, weshalb Ihr hergerufen wurdet.
[deFemale] => Besprechen wir jetzt den Grund, weshalb Ihr hergerufen wurdet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 134
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[134] => Array
(
[NodeId] => 134
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 168
)
[GenericNodeNumber] => 0
)
[136] => Array
(
[NodeId] => 136
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => How dangerous is this thing, General?
[LocalizedText] => Array
(
[enMale] => How dangerous is this thing, General?
[frMale] => Cette chose est-elle dangereuse, Général ?
[frFemale] => Cette chose est-elle dangereuse, Général ?
[deMale] => Wie gefährlich ist das Ding, General?
[deFemale] => Wie gefährlich ist das Ding, General?
)
[LocalizedOptionText] => Array
(
[enMale] => What are its capabilities?
[frMale] => Quelle est sa capacité ?
[frFemale] => Quelle est sa capacité ?
[deMale] => Was kann sie?
[deFemale] => Was kann sie?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 171
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[137] => Array
(
[NodeId] => 137
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If the SIS found it, the SIS should handle it.
[LocalizedText] => Array
(
[enMale] => If the SIS found it, the SIS should handle it.
[frMale] => Si le SIS l'a découvert, le SIS devrait s'en charger.
[frFemale] => Si le SIS l'a découvert, le SIS devrait s'en charger.
[deMale] => Wenn der SID die Waffe gefunden hat, kann der SID sich auch darum kümmern.
[deFemale] => Wenn der SID die Waffe gefunden hat, kann der SID sich auch darum kümmern.
)
[LocalizedOptionText] => Array
(
[enMale] => How is this our problem?
[frMale] => En quoi est-ce que c'est notre problème ?
[frFemale] => En quoi est-ce que c'est notre problème ?
[deMale] => Wieso ist das unser Problem?
[deFemale] => Wieso ist das unser Problem?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 141
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[138] => Array
(
[NodeId] => 138
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Just give me the coordinates and plenty of thermal detonators.
[LocalizedText] => Array
(
[enMale] => Just give me the coordinates and plenty of thermal detonators.
[frMale] => Donnez-moi les coordonnées et une bonne quantité de détonateurs thermiques.
[frFemale] => Donnez-moi les coordonnées et une bonne quantité de détonateurs thermiques.
[deMale] => Gebt mir einfach die Koordinaten und einen Haufen Thermaldetonatoren.
[deFemale] => Gebt mir einfach die Koordinaten und einen Haufen Thermaldetonatoren.
)
[LocalizedOptionText] => Array
(
[enMale] => So let's blast the thing!
[frMale] => On n'a qu'à tout faire exploser !
[frFemale] => On n'a qu'à tout faire exploser !
[deMale] => Jagen wir das Ding in die Luft!
[deFemale] => Jagen wir das Ding in die Luft!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 147
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[141] => Array
(
[NodeId] => 141
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => The spies have played their part. But a threat of this scale calls for the best military team available.
[LocalizedText] => Array
(
[enMale] => The spies have played their part. But a threat of this scale calls for the best military team available.
[frMale] => Les espions ont rempli leur rôle. Mais une menace de cette ampleur nécessite la meilleure équipe de soldats disponible.
[frFemale] => Les espions ont rempli leur rôle. Mais une menace de cette ampleur nécessite la meilleure équipe de soldats disponible.
[deMale] => Die Spione haben ihren Teil erfüllt. Aber eine Bedrohung dieses Ausmaßes erfordert das beste verfügbare Militärteam.
[deFemale] => Die Spione haben ihren Teil erfüllt. Aber eine Bedrohung dieses Ausmaßes erfordert das beste verfügbare Militärteam.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 144
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[144] => Array
(
[NodeId] => 144
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 146
)
[GenericNodeNumber] => 0
)
[146] => Array
(
[NodeId] => 146
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => The agent is in too deep to risk transmitting any further information. Our only option is a rapid extraction--that's where Havoc comes in.
[LocalizedText] => Array
(
[enMale] => The agent is in too deep to risk transmitting any further information. Our only option is a rapid extraction--that's where Havoc comes in.
[frMale] => L'agent est trop impliqué pour prendre le risque de nous transmettre d'autres informations. Notre seule option, c'est une exfiltration rapide. Et c'est là que l'escouade du Chaos entre en jeu.
[frFemale] => L'agent est trop impliqué pour prendre le risque de nous transmettre d'autres informations. Notre seule option, c'est une exfiltration rapide. Et c'est là que l'escouade du Chaos entre en jeu.
[deMale] => Das Risiko für den Agenten ist zu groß, um weitere Informationen zu übertragen. Unsere einzige Chance ist eine schnelle Evakuierung - hier kommt der Chaostrupp ins Spiel.
[deFemale] => Das Risiko für den Agenten ist zu groß, um weitere Informationen zu übertragen. Unsere einzige Chance ist eine schnelle Evakuierung - hier kommt der Chaostrupp ins Spiel.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 153
[1] => 156
[2] => 157
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[147] => Array
(
[NodeId] => 147
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => We can only hope the situation ends up being so simple.
[LocalizedText] => Array
(
[enMale] => We can only hope the situation ends up being so simple.
[frMale] => Espérons que ce ne sera pas plus compliqué que ça.
[frFemale] => Espérons que ce ne sera pas plus compliqué que ça.
[deMale] => Wir können nur hoffen, dass sich die Situation so leicht klären lässt.
[deFemale] => Wir können nur hoffen, dass sich die Situation so leicht klären lässt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 148
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[148] => Array
(
[NodeId] => 148
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 253
)
[GenericNodeNumber] => 0
)
[153] => Array
(
[NodeId] => 153
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We'll pull the agent out immediately, General.
[LocalizedText] => Array
(
[enMale] => We'll pull the agent out immediately, General.
[frMale] => On va immédiatement exfiltrer l'agent, Général.
[frFemale] => On va immédiatement exfiltrer l'agent, Général.
[deMale] => Wir holen den Agenten sofort heraus, General.
[deFemale] => Wir holen den Agenten sofort heraus, General.
)
[LocalizedOptionText] => Array
(
[enMale] => Understood.
[frMale] => Compris.
[frFemale] => Compris.
[deMale] => Verstehe.
[deFemale] => Verstehe.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 164
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[156] => Array
(
[NodeId] => 156
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Hardly worthy of my talents, but sure.
[LocalizedText] => Array
(
[enMale] => Hardly worthy of my talents, but sure.
[frMale] => Je parie que ça sera un jeu d'enfant.
[frFemale] => Je parie que ça sera un jeu d'enfant.
[deMale] => Eigentlich nichts für mich, aber von mir aus ...
[deFemale] => Eigentlich nichts für mich, aber von mir aus ...
)
[LocalizedOptionText] => Array
(
[enMale] => Easy as could be.
[frMale] => Rien de plus facile.
[frFemale] => Rien de plus facile.
[deMale] => Nichts leichter als das.
[deFemale] => Nichts leichter als das.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 165
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 25100
)
[157] => Array
(
[NodeId] => 157
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I don't think that's a good idea.
[LocalizedText] => Array
(
[enMale] => I don't think that's a good idea.
[frMale] => Je ne sais pas si c'est très prudent.
[frFemale] => Je ne sais pas si c'est très prudent.
[deMale] => Das ist nicht gerade die beste Idee.
[deFemale] => Das ist nicht gerade die beste Idee.
)
[LocalizedOptionText] => Array
(
[enMale] => Sounds messy to me.
[frMale] => Ça m'a l'air compliqué.
[frFemale] => Ça m'a l'air compliqué.
[deMale] => Das klingt nach Problemen.
[deFemale] => Das klingt nach Problemen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 158
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 37010
)
[158] => Array
(
[NodeId] => 158
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => It's risky, but if there were any other way to get this information, we'd do it.
[LocalizedText] => Array
(
[enMale] => It's risky, but if there were any other way to get this information, we'd do it.
[frMale] => C'est dangereux, mais s'il y avait d'autres moyens d'obtenir ces informations, on ne ferait pas ça.
[frFemale] => C'est dangereux, mais s'il y avait d'autres moyens d'obtenir ces informations, on ne ferait pas ça.
[deMale] => Es ist riskant, aber wenn wir eine andere Möglichkeit hätten, an die Informationen zu kommen, würden wir sie nutzen.
[deFemale] => Es ist riskant, aber wenn wir eine andere Möglichkeit hätten, an die Informationen zu kommen, würden wir sie nutzen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 159
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[159] => Array
(
[NodeId] => 159
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 160
)
[GenericNodeNumber] => 0
)
[160] => Array
(
[NodeId] => 160
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => The extraction will take place on Tatooine. An SIS agent will meet you there with the full details of the operation.
[LocalizedText] => Array
(
[enMale] => The extraction will take place on Tatooine. An SIS agent will meet you there with the full details of the operation.
[frMale] => L'exfiltration aura lieu sur Tatooine. Un agent du SIS vous y attendra avec tous les détails de l'opération.
[frFemale] => L'exfiltration aura lieu sur Tatooine. Un agent du SIS vous y attendra avec tous les détails de l'opération.
[deMale] => Die Evakuierung findet auf Tatooine statt. Ein SID-Agent wird Euch dort treffen und Euch die Missionsdetails mitteilen.
[deFemale] => Die Evakuierung findet auf Tatooine statt. Ein SID-Agent wird Euch dort treffen und Euch die Missionsdetails mitteilen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 161
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[161] => Array
(
[NodeId] => 161
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 162
)
[GenericNodeNumber] => 0
)
[162] => Array
(
[NodeId] => 162
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Failure is not an option, Captain. We have to learn what the Gauntlet is and what it's capable of, no matter the cost. Dismissed.
[LocalizedText] => Array
(
[enMale] => Failure is not an option, Captain. We have to learn what the Gauntlet is and what it's capable of, no matter the cost. Dismissed.
[frMale] => L'échec n'est pas une option, Capitaine. Nous devons à tout prix découvrir ce qu'est ce Gantelet et ce dont il est capable. Rompez.
[frFemale] => L'échec n'est pas une option, Capitaine. Nous devons à tout prix découvrir ce qu'est ce Gantelet et ce dont il est capable. Rompez.
[deMale] => Einen Fehlschlag darf es nicht geben, Captain. Wir müssen herausfinden, was die Faust ist und was sie kann, koste es, was es wolle. Wegtreten.
[deFemale] => Einen Fehlschlag darf es nicht geben, Captain. Wir müssen herausfinden, was die Faust ist und was sie kann, koste es, was es wolle. Wegtreten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 163
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[163] => Array
(
[NodeId] => 163
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 357
[1] => 358
)
[GenericNodeNumber] => 0
)
[165] => Array
(
[NodeId] => 165
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => This situation is serious. Please try to treat it that way.
[LocalizedText] => Array
(
[enMale] => This situation is serious. Please try to treat it that way.
[frMale] => Le problème est grave. Veuillez agir en conséquence.
[frFemale] => Le problème est grave. Veuillez agir en conséquence.
[deMale] => Die Lage ist ernst. Bitte handelt entsprechend.
[deFemale] => Die Lage ist ernst. Bitte handelt entsprechend.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 166
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[166] => Array
(
[NodeId] => 166
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 167
)
[GenericNodeNumber] => 0
)
[168] => Array
(
[NodeId] => 168
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => An SIS agent working undercover in the Imperial military has made a critical discovery. The Empire is constructing an experimental new superweapon, code-named "Gauntlet."
[LocalizedText] => Array
(
[enMale] => An SIS agent working undercover in the Imperial military has made a critical discovery. The Empire is constructing an experimental new superweapon, code-named "Gauntlet."
[frMale] => Un agent du SIS infiltré dans l'armée impériale a fait une découverte cruciale. L'Empire construit une nouvelle superarme expérimentale. Nom de code "Gantelet".
[frFemale] => Un agent du SIS infiltré dans l'armée impériale a fait une découverte cruciale. L'Empire construit une nouvelle superarme expérimentale. Nom de code "Gantelet".
[deMale] => Ein SID-Agent, der verdeckt beim imperialen Militär arbeitet, hat eine entscheidende Entdeckung gemacht. Das Imperium baut eine experimentelle neue Superwaffe, Codename "Faust".
[deFemale] => Ein SID-Agent, der verdeckt beim imperialen Militär arbeitet, hat eine entscheidende Entdeckung gemacht. Das Imperium baut eine experimentelle neue Superwaffe, Codename "Faust".
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 136
[1] => 138
[2] => 137
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[171] => Array
(
[NodeId] => 171
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => We're short on details, unfortunately.
[LocalizedText] => Array
(
[enMale] => We're short on details, unfortunately.
[frMale] => Malheureusement, on n'a pas de détail.
[frFemale] => Malheureusement, on n'a pas de détail.
[deMale] => Wir kennen leider kaum Details.
[deFemale] => Wir kennen leider kaum Details.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 172
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[172] => Array
(
[NodeId] => 172
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 254
)
[GenericNodeNumber] => 0
)
[175] => Array
(
[NodeId] => 175
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => You have your orders, Captain.
[LocalizedText] => Array
(
[enMale] => You have your orders, Captain.
[frMale] => Vous savez quels sont les ordres, Capitaine.
[frFemale] => Vous savez quels sont les ordres, Capitaine.
[deMale] => Ihr habt Eure Befehle, Captain.
[deFemale] => Ihr habt Eure Befehle, Captain.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[176] => Array
(
[NodeId] => 176
[QuestsGrantedB62] => Array
(
[0] => Y6Y31U1
)
[QuestsEndedB62] => Array
(
[0] => vFoyODA
)
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Ah, Captain, you've arrived. This is Fleet Admiral Numinn, head of the Republic Navy's Fifth Assault Fleet, and Supreme Commander Rans, overall head of the Republic Armed Forces.
[LocalizedText] => Array
(
[enMale] => Ah, Captain, you've arrived. This is Fleet Admiral Numinn, head of the Republic Navy's Fifth Assault Fleet, and Supreme Commander Rans, overall head of the Republic Armed Forces.
[frMale] => Ah, Capitaine, vous voilà. Je vous présente l'Amiral Numinn, chef de la 5e flotte d'assaut de la Flotte de la République, et le Commandant en chef Rans, responsable des forces armées de la République.
[frFemale] => Ah, Capitaine, vous voilà. Je vous présente l'Amiral Numinn, chef de la 5e flotte d'assaut de la Flotte de la République, et le Commandant en chef Rans, responsable des forces armées de la République.
[deMale] => Ah, Captain. Ihr seid angekommen. Hier sind Flottenadmiral Numinn, der Kommandant der 5. Angriffsflotte der Republiksmarine, und Oberbefehlshaber Rans, der oberste Leiter der Streitkräfte der republikanischen Armee.
[deFemale] => Ah, Captain. Ihr seid angekommen. Hier sind Flottenadmiral Numinn, der Kommandant der 5. Angriffsflotte der Republiksmarine, und Oberbefehlshaber Rans, der oberste Leiter der Streitkräfte der republikanischen Armee.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 188
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[180] => Array
(
[NodeId] => 180
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8Q5huiD
[Text] => Good day.
[LocalizedText] => Array
(
[enMale] => Good day.
[frMale] => Bonjour.
[frFemale] => Bonjour.
[deMale] => Guten Tag.
[deFemale] => Guten Tag.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 181
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[181] => Array
(
[NodeId] => 181
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 184
)
[GenericNodeNumber] => 0
)
[184] => Array
(
[NodeId] => 184
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Gvxd2Z2
[Text] => We've both heard a great deal about you, Captain.
[LocalizedText] => Array
(
[enMale] => We've both heard a great deal about you, Captain.
[frMale] => On a tous les deux beaucoup entendu parler de vous, Capitaine.
[frFemale] => On a tous les deux beaucoup entendu parler de vous, Capitaine.
[deMale] => Wir haben beide schon viel von Euch gehört, Captain.
[deFemale] => Wir haben beide schon viel von Euch gehört, Captain.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 185
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[185] => Array
(
[NodeId] => 185
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 186
)
[GenericNodeNumber] => 0
)
[186] => Array
(
[NodeId] => 186
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Given our present circumstances, Fleet Admiral Numinn and Supreme Commander Rans have come here to plan a full-scale joint operation to deal with the Gauntlet superweapon.
[LocalizedText] => Array
(
[enMale] => Given our present circumstances, Fleet Admiral Numinn and Supreme Commander Rans have come here to plan a full-scale joint operation to deal with the Gauntlet superweapon.
[frMale] => Au vu des circonstances, l'Amiral Numinn et le Commandant en chef Rans sont venus ici pour organiser une opération commune de grande ampleur afin de résoudre le problème du Gantelet.
[frFemale] => Au vu des circonstances, l'Amiral Numinn et le Commandant en chef Rans sont venus ici pour organiser une opération commune de grande ampleur afin de résoudre le problème du Gantelet.
[deMale] => Flottenadmiral Numinn und Oberbefehlshaber Rans sind hier, um in Anbetracht der gegebenen Umstände einen umfassenden gemeinsamen Angriff auf die Faust-Superwaffe zu planen.
[deFemale] => Flottenadmiral Numinn und Oberbefehlshaber Rans sind hier, um in Anbetracht der gegebenen Umstände einen umfassenden gemeinsamen Angriff auf die Faust-Superwaffe zu planen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 189
[1] => 191
[2] => 190
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[188] => Array
(
[NodeId] => 188
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 180
)
[GenericNodeNumber] => 0
)
[189] => Array
(
[NodeId] => 189
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm honored to meet you both.
[LocalizedText] => Array
(
[enMale] => I'm honored to meet you both.
[frMale] => C'est un honneur de vous rencontrer, Messieurs.
[frFemale] => C'est un honneur de vous rencontrer, Messieurs.
[deMale] => Es ist mir eine Ehre, Euch kennenzulernen.
[deFemale] => Es ist mir eine Ehre, Euch kennenzulernen.
)
[LocalizedOptionText] => Array
(
[enMale] => It's a pleasure.
[frMale] => Enchanté.
[frFemale] => Enchantée.
[deMale] => Ist mir ein Vergnügen.
[deFemale] => Ist mir ein Vergnügen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 197
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[190] => Array
(
[NodeId] => 190
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Didn't feel like you were bossing me around enough on your own, General?
[LocalizedText] => Array
(
[enMale] => Didn't feel like you were bossing me around enough on your own, General?
[frMale] => Vous n'aviez pas l'impression de me donner suffisamment d'ordres toute seule, Général ?
[frFemale] => Vous n'aviez pas l'impression de me donner suffisamment d'ordres toute seule, Général ?
[deMale] => Hattet Ihr das Gefühl, Ihr könnt mich alleine nicht genug herumkommandieren, General?
[deFemale] => Hattet Ihr das Gefühl, Ihr könnt mich alleine nicht genug herumkommandieren, General?
)
[LocalizedOptionText] => Array
(
[enMale] => Great, more oversight.
[frMale] => Génial, j'adore qu'on me surveille.
[frFemale] => Génial, j'adore qu'on me surveille.
[deMale] => Toll, noch mehr Aufpasser.
[deFemale] => Toll, noch mehr Aufpasser.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 192
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[191] => Array
(
[NodeId] => 191
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What's our strategy for dealing with the Gauntlet, General?
[LocalizedText] => Array
(
[enMale] => What's our strategy for dealing with the Gauntlet, General?
[frMale] => Comment voulez-vous qu'on s'occupe du Gantelet, Général ?
[frFemale] => Comment voulez-vous qu'on s'occupe du Gantelet, Général ?
[deMale] => Nach welcher Strategie gehen wir gegen die Faust vor, General?
[deFemale] => Nach welcher Strategie gehen wir gegen die Faust vor, General?
)
[LocalizedOptionText] => Array
(
[enMale] => How are we proceeding?
[frMale] => Quelle est la stratégie ?
[frFemale] => Quelle est la stratégie ?
[deMale] => Wie gehen wir vor?
[deFemale] => Wie gehen wir vor?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 233
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[192] => Array
(
[NodeId] => 192
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => This is no time for insubordinate jokes. You know the situation we're in.
[LocalizedText] => Array
(
[enMale] => This is no time for insubordinate jokes. You know the situation we're in.
[frMale] => Épargnez-nous vos plaisanteries rebelles. Vous connaissez la situation.
[frFemale] => Épargnez-nous vos plaisanteries rebelles. Vous connaissez la situation.
[deMale] => Jetzt ist nicht die Zeit für aufsässige Witze. Ihr kennt die Lage, in der wir uns befinden.
[deFemale] => Jetzt ist nicht die Zeit für aufsässige Witze. Ihr kennt die Lage, in der wir uns befinden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 193
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[193] => Array
(
[NodeId] => 193
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 194
)
[GenericNodeNumber] => 0
)
[194] => Array
(
[NodeId] => 194
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => A single operational Gauntlet device gives the Empire a decisive military advantage, but Agent Garn's report has revealed the enemy's true plan: mass production.
[LocalizedText] => Array
(
[enMale] => A single operational Gauntlet device gives the Empire a decisive military advantage, but Agent Garn's report has revealed the enemy's true plan: mass production.
[frMale] => Un seul Gantelet opérationnel donne à l'Empire un avantage militaire décisif. Mais dans son rapport, l'agent Garn a révélé le véritable plan de l'ennemi : la production de masse.
[frFemale] => Un seul Gantelet opérationnel donne à l'Empire un avantage militaire décisif. Mais dans son rapport, l'agent Garn a révélé le véritable plan de l'ennemi : la production de masse.
[deMale] => Eine einzige funktionsfähige Faust verleiht dem Imperium einen entscheidenden militärischen Vorteil, aber Agent Garns Bericht hat die wahren Pläne des Feindes offenbart: Massenproduktion.
[deFemale] => Eine einzige funktionsfähige Faust verleiht dem Imperium einen entscheidenden militärischen Vorteil, aber Agent Garns Bericht hat die wahren Pläne des Feindes offenbart: Massenproduktion.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 195
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[195] => Array
(
[NodeId] => 195
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 196
)
[GenericNodeNumber] => 0
)
[196] => Array
(
[NodeId] => 196
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Gvxd2Z2
[Text] => If the Gauntlet prototype is completed and the Empire succeeds in producing more of them, we're doomed. The entire Republic would be conquered in a matter of weeks.
[LocalizedText] => Array
(
[enMale] => If the Gauntlet prototype is completed and the Empire succeeds in producing more of them, we're doomed. The entire Republic would be conquered in a matter of weeks.
[frMale] => Si le prototype du Gantelet est terminé et si l'Empire réussit à en produire d'autres, nous sommes condamnés. Il ne lui faudra que quelques semaines pour conquérir toute la République.
[frFemale] => Si le prototype du Gantelet est terminé et si l'Empire réussit à en produire d'autres, nous sommes condamnés. Il ne lui faudra que quelques semaines pour conquérir toute la République.
[deMale] => Wenn der Faust-Prototyp fertiggestellt wird und das Imperium mehrere davon produzieren kann, sind wir dem Untergang geweiht. Die gesamte Republik wäre innerhalb einiger Wochen erobert.
[deFemale] => Wenn der Faust-Prototyp fertiggestellt wird und das Imperium mehrere davon produzieren kann, sind wir dem Untergang geweiht. Die gesamte Republik wäre innerhalb einiger Wochen erobert.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 200
[1] => 201
[2] => 202
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[197] => Array
(
[NodeId] => 197
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Gvxd2Z2
[Text] => It's unfortunate that we couldn't meet under better circumstances. As you know, the situation is dire.
[LocalizedText] => Array
(
[enMale] => It's unfortunate that we couldn't meet under better circumstances. As you know, the situation is dire.
[frMale] => Je regrette que nous n'ayons pas pu nous rencontrer dans de meilleures circonstances. Comme vous le savez, la situation est grave.
[frFemale] => Je regrette que nous n'ayons pas pu nous rencontrer dans de meilleures circonstances. Comme vous le savez, la situation est grave.
[deMale] => Leider sind die Umstände, unter denen wir uns kennenlernen, nicht sonderlich glücklich. Die Lage ist entsetzlich, wie Ihr wisst.
[deFemale] => Leider sind die Umstände, unter denen wir uns kennenlernen, nicht sonderlich glücklich. Die Lage ist entsetzlich, wie Ihr wisst.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 198
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[198] => Array
(
[NodeId] => 198
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 199
)
[GenericNodeNumber] => 0
)
[200] => Array
(
[NodeId] => 200
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => There must be something we can do to stop this thing, sir.
[LocalizedText] => Array
(
[enMale] => There must be something we can do to stop this thing, sir.
[frMale] => On doit pouvoir faire quelque chose pour empêcher ça, Monsieur.
[frFemale] => On doit pouvoir faire quelque chose pour empêcher ça, Monsieur.
[deMale] => Es muss eine Möglichkeit geben, das zu verhindern, Sir.
[deFemale] => Es muss eine Möglichkeit geben, das zu verhindern, Sir.
)
[LocalizedOptionText] => Array
(
[enMale] => I won't let that happen.
[frMale] => Ça ne se passera pas comme ça.
[frFemale] => Ça ne se passera pas comme ça.
[deMale] => Das werde ich nicht zulassen.
[deFemale] => Das werde ich nicht zulassen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 258
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[201] => Array
(
[NodeId] => 201
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I understand that the Gauntlet is a dangerous weapon, but is it really that game ending, sir?
[LocalizedText] => Array
(
[enMale] => I understand that the Gauntlet is a dangerous weapon, but is it really that game ending, sir?
[frMale] => J'ai conscience que le Gantelet est une arme dangereuse, mais est-ce vraiment la fin, Monsieur ?
[frFemale] => J'ai conscience que le Gantelet est une arme dangereuse, mais est-ce vraiment la fin, Monsieur ?
[deMale] => Mir ist klar, dass die Faust eine gefährliche Waffe ist, aber ist sie wirklich spielentscheidend, Sir?
[deFemale] => Mir ist klar, dass die Faust eine gefährliche Waffe ist, aber ist sie wirklich spielentscheidend, Sir?
)
[LocalizedOptionText] => Array
(
[enMale] => Are we really that bad off?
[frMale] => C'est si grave que ça ?
[frFemale] => C'est si grave que ça ?
[deMale] => Steht es wirklich so schlecht?
[deFemale] => Steht es wirklich so schlecht?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 203
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[202] => Array
(
[NodeId] => 202
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => How could we not have discovered this earlier?
[LocalizedText] => Array
(
[enMale] => How could we not have discovered this earlier?
[frMale] => Comment se fait-il qu'on ne l'apprenne que maintenant ?
[frFemale] => Comment se fait-il qu'on ne l'apprenne que maintenant ?
[deMale] => Warum haben wir das nicht schon früher entdeckt?
[deFemale] => Warum haben wir das nicht schon früher entdeckt?
)
[LocalizedOptionText] => Array
(
[enMale] => I can't believe this.
[frMale] => Je ne peux pas y croire.
[frFemale] => Je ne peux pas y croire.
[deMale] => Das kann ich nicht glauben.
[deFemale] => Das kann ich nicht glauben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 208
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[203] => Array
(
[NodeId] => 203
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8Q5huiD
[Text] => Any fleets sent within range of a Gauntlet superweapon are forfeit. Reinforcing battles, retaking lost positions, assaulting new ones--all become impossible.
[LocalizedText] => Array
(
[enMale] => Any fleets sent within range of a Gauntlet superweapon are forfeit. Reinforcing battles, retaking lost positions, assaulting new ones--all become impossible.
[frMale] => Tous les vaisseaux situés à portée de la superarme sont condamnés. Acheminer des renforts, reprendre les positions perdues, en attaquer d'autres, on ne pourra plus rien faire.
[frFemale] => Tous les vaisseaux situés à portée de la superarme sont condamnés. Acheminer des renforts, reprendre les positions perdues, en attaquer d'autres, on ne pourra plus rien faire.
[deMale] => Jede Flotte innerhalb der Reichweite einer Faust-Superwaffe ist verloren. Verstärkung bei der Schlacht, Wiedereinnahme verlorener Positionen, Angriffe auf neue, das alles wäre unmöglich.
[deFemale] => Jede Flotte innerhalb der Reichweite einer Faust-Superwaffe ist verloren. Verstärkung bei der Schlacht, Wiedereinnahme verlorener Positionen, Angriffe auf neue, das alles wäre unmöglich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 204
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[204] => Array
(
[NodeId] => 204
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 210
)
[GenericNodeNumber] => 0
)
[205] => Array
(
[NodeId] => 205
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Gvxd2Z2
[Text] => Destroying the Gauntlet will require a coordinated naval and infantry strike of unprecedented scale. Our forces must begin preparing now.
[LocalizedText] => Array
(
[enMale] => Destroying the Gauntlet will require a coordinated naval and infantry strike of unprecedented scale. Our forces must begin preparing now.
[frMale] => Pour détruire le Gantelet, il faudra une frappe coordonnée de la flotte et de l'infanterie d'une ampleur sans précédent. Nos forces doivent commencer à se préparer dès maintenant.
[frFemale] => Pour détruire le Gantelet, il faudra une frappe coordonnée de la flotte et de l'infanterie d'une ampleur sans précédent. Nos forces doivent commencer à se préparer dès maintenant.
[deMale] => Die Zerstörung der Faust erfordert einen koordinierten Angriff von Marine und Infanterie beispiellosen Ausmaßes. Unsere Streitkräfte müssen mit den Vorbereitungen beginnen.
[deFemale] => Die Zerstörung der Faust erfordert einen koordinierten Angriff von Marine und Infanterie beispiellosen Ausmaßes. Unsere Streitkräfte müssen mit den Vorbereitungen beginnen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 206
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[206] => Array
(
[NodeId] => 206
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 239
)
[GenericNodeNumber] => 0
)
[208] => Array
(
[NodeId] => 208
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => We know about it now--that's all that matters. Assigning blame will only waste time.
[LocalizedText] => Array
(
[enMale] => We know about it now--that's all that matters. Assigning blame will only waste time.
[frMale] => On est au courant, maintenant. C'est l'essentiel. Chercher un responsable ne serait qu'une perte de temps.
[frFemale] => On est au courant, maintenant. C'est l'essentiel. Chercher un responsable ne serait qu'une perte de temps.
[deMale] => Wir wissen jetzt davon, das alleine zählt. Schuldzuweisungen sind nur Zeitverschwendung.
[deFemale] => Wir wissen jetzt davon, das alleine zählt. Schuldzuweisungen sind nur Zeitverschwendung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 209
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[209] => Array
(
[NodeId] => 209
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 205
)
[GenericNodeNumber] => 0
)
[211] => Array
(
[NodeId] => 211
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Havoc Squad will be proud to end this threat to the Republic, sir.
[LocalizedText] => Array
(
[enMale] => Havoc Squad will be proud to end this threat to the Republic, sir.
[frMale] => L'escouade du Chaos sera fière de mettre un terme à ce danger qui menace la République, Madame.
[frFemale] => L'escouade du Chaos sera fière de mettre un terme à ce danger qui menace la République, Madame.
[deMale] => Der Chaostrupp wird diese Bedrohung für die Republik mit Stolz beenden, Sir.
[deFemale] => Der Chaostrupp wird diese Bedrohung für die Republik mit Stolz beenden, Sir.
)
[LocalizedOptionText] => Array
(
[enMale] => You can count on us.
[frMale] => Vous pouvez compter sur nous.
[frFemale] => Vous pouvez compter sur nous.
[deMale] => Ihr könnt auf uns zählen.
[deFemale] => Ihr könnt auf uns zählen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 221
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[212] => Array
(
[NodeId] => 212
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Your team will need to be expanded. You'll need a technical specialist and an explosives expert.
[LocalizedText] => Array
(
[enMale] => Your team will need to be expanded. You'll need a technical specialist and an explosives expert.
[frMale] => Il va falloir agrandir votre équipe. Vous aurez besoin d'un spécialiste technique et d'un expert en explosifs.
[frFemale] => Il va falloir agrandir votre équipe. Vous aurez besoin d'un spécialiste technique et d'un expert en explosifs.
[deMale] => Euer Team muss vergrößert werden. Ihr werdet einen Technikspezialisten und einen Sprengstoffexperten brauchen.
[deFemale] => Euer Team muss vergrößert werden. Ihr werdet einen Technikspezialisten und einen Sprengstoffexperten brauchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 217
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[213] => Array
(
[NodeId] => 213
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We're the best of the best, General. Consider it done.
[LocalizedText] => Array
(
[enMale] => We're the best of the best, General. Consider it done.
[frMale] => Nous sommes l'élite de l'élite, Général. C'est comme si c'était fait.
[frFemale] => Nous sommes l'élite de l'élite, Général. C'est comme si c'était fait.
[deMale] => Wir sind die Besten der Besten, General. Betrachtet es als erledigt.
[deFemale] => Wir sind die Besten der Besten, General. Betrachtet es als erledigt.
)
[LocalizedOptionText] => Array
(
[enMale] => Who else would you pick?
[frMale] => Qui d'autre pourriez-vous choisir ?
[frFemale] => Qui d'autre pourriez-vous choisir ?
[deMale] => Wen solltet Ihr sonst schon wählen?
[deFemale] => Wen solltet Ihr sonst schon wählen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 241
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[214] => Array
(
[NodeId] => 214
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => How do we get anywhere near the thing, let alone board it?
[LocalizedText] => Array
(
[enMale] => How do we get anywhere near the thing, let alone board it?
[frMale] => Comment va-t-on s'approcher de cette chose, sans parler de la prendre à l'abordage ?
[frFemale] => Comment va-t-on s'approcher de cette chose, sans parler de la prendre à l'abordage ?
[deMale] => Wie sollen wir denn in die Nähe dieses Dings, geschweige denn an Bord kommen?
[deFemale] => Wie sollen wir denn in die Nähe dieses Dings, geschweige denn an Bord kommen?
)
[LocalizedOptionText] => Array
(
[enMale] => Sounds like suicide.
[frMale] => C'est du suicide.
[frFemale] => C'est du suicide.
[deMale] => Klingt nach Selbstmord.
[deFemale] => Klingt nach Selbstmord.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 215
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[215] => Array
(
[NodeId] => 215
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8Q5huiD
[Text] => We will find a way to get your ship close to the Gauntlet. You need only worry about destroying it.
[LocalizedText] => Array
(
[enMale] => We will find a way to get your ship close to the Gauntlet. You need only worry about destroying it.
[frMale] => On trouvera un moyen de permettre à votre vaisseau d'approcher le Gantelet. Occupez-vous seulement de le détruire.
[frFemale] => On trouvera un moyen de permettre à votre vaisseau d'approcher le Gantelet. Occupez-vous seulement de le détruire.
[deMale] => Wir werden einen Weg finden, wie wir Euer Schiff nah an die Faust bringen. Kümmert Ihr Euch nur um ihre Zerstörung.
[deFemale] => Wir werden einen Weg finden, wie wir Euer Schiff nah an die Faust bringen. Kümmert Ihr Euch nur um ihre Zerstörung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 216
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[216] => Array
(
[NodeId] => 216
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 212
)
[GenericNodeNumber] => 0
)
[217] => Array
(
[NodeId] => 217
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 218
)
[GenericNodeNumber] => 0
)
[218] => Array
(
[NodeId] => 218
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Gvxd2Z2
[Text] => The general and I have scoured the entire Republic personnel database to locate the two most highly qualified specialists available.
[LocalizedText] => Array
(
[enMale] => The general and I have scoured the entire Republic personnel database to locate the two most highly qualified specialists available.
[frMale] => Le général et moi avons parcouru la base de données du personnel de la République pour trouver les deux spécialistes disponibles les plus qualifiés.
[frFemale] => Le général et moi avons parcouru la base de données du personnel de la République pour trouver les deux spécialistes disponibles les plus qualifiés.
[deMale] => Der General und ich haben die gesamte Personaldatenbank der Republik durchforstet, um die zwei am besten qualifizierten Spezialisten ausfindig zu machen.
[deFemale] => Der General und ich haben die gesamte Personaldatenbank der Republik durchforstet, um die zwei am besten qualifizierten Spezialisten ausfindig zu machen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 222
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[222] => Array
(
[NodeId] => 222
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 223
)
[GenericNodeNumber] => 0
)
[223] => Array
(
[NodeId] => 223
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Both men are engaged in active operations--the first on Balmorra. Extract him and return here as quickly as possible. Understood?
[LocalizedText] => Array
(
[enMale] => Both men are engaged in active operations--the first on Balmorra. Extract him and return here as quickly as possible. Understood?
[frMale] => Ces hommes sont tous les deux en activité, le premier sur Balmorra. Allez le chercher et revenez ici le plus vite possible. Compris ?
[frFemale] => Ces hommes sont tous les deux en activité, le premier sur Balmorra. Allez le chercher et revenez ici le plus vite possible. Compris ?
[deMale] => Beide Männer sind in laufende Operationen involviert - der Erste auf Balmorra. Evakuiert ihn und kehrt so schnell es geht hierher zurück. Verstanden?
[deFemale] => Beide Männer sind in laufende Operationen involviert - der Erste auf Balmorra. Evakuiert ihn und kehrt so schnell es geht hierher zurück. Verstanden?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 224
[1] => 225
[2] => 228
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[224] => Array
(
[NodeId] => 224
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If I have your leave, I'll get started immediately, General.
[LocalizedText] => Array
(
[enMale] => If I have your leave, I'll get started immediately, General.
[frMale] => Avec votre permission, je vais m'y mettre tout de suite, Général.
[frFemale] => Avec votre permission, je vais m'y mettre tout de suite, Général.
[deMale] => Wenn Ihr gestattet, breche ich sofort auf, General.
[deFemale] => Wenn Ihr gestattet, breche ich sofort auf, General.
)
[LocalizedOptionText] => Array
(
[enMale] => Understood.
[frMale] => Compris.
[frFemale] => Compris.
[deMale] => Verstanden.
[deFemale] => Verstanden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 243
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[225] => Array
(
[NodeId] => 225
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If I'm adding these people to my squad, I'd like to know about them.
[LocalizedText] => Array
(
[enMale] => If I'm adding these people to my squad, I'd like to know about them.
[frMale] => Si ces hommes doivent rejoindre mon escouade, j'aimerais en savoir plus sur leur compte.
[frFemale] => Si ces hommes doivent rejoindre mon escouade, j'aimerais en savoir plus sur leur compte.
[deMale] => Wenn ich diese Leute in meinen Trupp aufnehmen soll, würde ich gerne mehr über sie wissen.
[deFemale] => Wenn ich diese Leute in meinen Trupp aufnehmen soll, würde ich gerne mehr über sie wissen.
)
[LocalizedOptionText] => Array
(
[enMale] => Can you tell me about them?
[frMale] => Que savez-vous sur eux ?
[frFemale] => Que savez-vous sur eux ?
[deMale] => Könnt Ihr mir etwas über sie sagen?
[deFemale] => Könnt Ihr mir etwas über sie sagen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 226
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[226] => Array
(
[NodeId] => 226
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => I have full reports on each new recruit. You'll receive the relevant details when you arrive in each mission zone.
[LocalizedText] => Array
(
[enMale] => I have full reports on each new recruit. You'll receive the relevant details when you arrive in each mission zone.
[frMale] => J'ai des rapports complets sur chaque nouvelle recrue. Vous aurez les détails nécessaires à votre arrivée dans la zone de chaque mission.
[frFemale] => J'ai des rapports complets sur chaque nouvelle recrue. Vous aurez les détails nécessaires à votre arrivée dans la zone de chaque mission.
[deMale] => Ich habe vollständige Berichte über jeden neuen Rekruten. Ihr erhaltet die relevanten Details, sobald Ihr in der jeweiligen Missionszone angekommen seid.
[deFemale] => Ich habe vollständige Berichte über jeden neuen Rekruten. Ihr erhaltet die relevanten Details, sobald Ihr in der jeweiligen Missionszone angekommen seid.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 227
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[227] => Array
(
[NodeId] => 227
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 232
)
[GenericNodeNumber] => 0
)
[228] => Array
(
[NodeId] => 228
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Havoc doesn't need anyone else to pull this mission off.
[LocalizedText] => Array
(
[enMale] => Havoc doesn't need anyone else to pull this mission off.
[frMale] => Le Chaos n'a besoin de personne d'autre pour mener cette mission à bien.
[frFemale] => Le Chaos n'a besoin de personne d'autre pour mener cette mission à bien.
[deMale] => Der Chaostrupp braucht keine weiteren Leute, um die Mission durchzuziehen.
[deFemale] => Der Chaostrupp braucht keine weiteren Leute, um die Mission durchzuziehen.
)
[LocalizedOptionText] => Array
(
[enMale] => This is a waste of time.
[frMale] => C'est une perte de temps.
[frFemale] => C'est une perte de temps.
[deMale] => Das ist doch Zeitverschwendung.
[deFemale] => Das ist doch Zeitverschwendung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 229
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[229] => Array
(
[NodeId] => 229
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => This is not a matter for discussion.
[LocalizedText] => Array
(
[enMale] => This is not a matter for discussion.
[frMale] => Inutile de discuter.
[frFemale] => Inutile de discuter.
[deMale] => Darüber besteht kein Diskussionsbedarf.
[deFemale] => Darüber besteht kein Diskussionsbedarf.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 230
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[230] => Array
(
[NodeId] => 230
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 231
)
[GenericNodeNumber] => 0
)
[231] => Array
(
[NodeId] => 231
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Now move out, Captain. We need Havoc Squad at full strength by the time our other preparations are complete, so that the assault on the Gauntlet can begin. Dismissed.
[LocalizedText] => Array
(
[enMale] => Now move out, Captain. We need Havoc Squad at full strength by the time our other preparations are complete, so that the assault on the Gauntlet can begin. Dismissed.
[frMale] => Allez-y maintenant, Capitaine. L'escouade du Chaos devra avoir réuni toutes ses forces quand nous aurons terminé les autres préparatifs, pour que l'attaque du Gantelet puisse commencer. Rompez.
[frFemale] => Allez-y maintenant, Capitaine. L'escouade du Chaos devra avoir réuni toutes ses forces quand nous aurons terminé les autres préparatifs, pour que l'attaque du Gantelet puisse commencer. Rompez.
[deMale] => Geht jetzt, Captain. Wir brauchen den Chaostrupp in voller Stärke, wenn unsere Vorbereitungen abgeschlossen sind, damit der Angriff auf die Faust beginnen kann. Wegtreten.
[deFemale] => Geht jetzt, Captain. Wir brauchen den Chaostrupp in voller Stärke, wenn unsere Vorbereitungen abgeschlossen sind, damit der Angriff auf die Faust beginnen kann. Wegtreten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 244
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[233] => Array
(
[NodeId] => 233
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 8Q5huiD
[Text] => Plans are still being developed.
[LocalizedText] => Array
(
[enMale] => Plans are still being developed.
[frMale] => Les plans sont toujours en cours d'élaboration.
[frFemale] => Les plans sont toujours en cours d'élaboration.
[deMale] => Die Pläne werden noch entwickelt.
[deFemale] => Die Pläne werden noch entwickelt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 234
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[234] => Array
(
[NodeId] => 234
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 235
)
[GenericNodeNumber] => 0
)
[239] => Array
(
[NodeId] => 239
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => In the midst of the assault we're planning, a single commando team will board the Gauntlet and sabotage it from within. We've chosen Havoc Squad to carry out this task.
[LocalizedText] => Array
(
[enMale] => In the midst of the assault we're planning, a single commando team will board the Gauntlet and sabotage it from within. We've chosen Havoc Squad to carry out this task.
[frMale] => Pendant l'attaque, un commando montera à l'abordage du Gantelet et le sabotera de l'intérieur. Nous avons choisi l'escouade du Chaos pour remplir cette mission.
[frFemale] => Pendant l'attaque, un commando montera à l'abordage du Gantelet et le sabotera de l'intérieur. Nous avons choisi l'escouade du Chaos pour remplir cette mission.
[deMale] => Mitten während des geplanten Angriffs soll ein einzelner Kommandotrupp an Bord der Faust gehen und sie von innen heraus sabotieren. Wir haben den Chaostrupp für diese Aufgabe gewählt.
[deFemale] => Mitten während des geplanten Angriffs soll ein einzelner Kommandotrupp an Bord der Faust gehen und sie von innen heraus sabotieren. Wir haben den Chaostrupp für diese Aufgabe gewählt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 211
[1] => 213
[2] => 214
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[241] => Array
(
[NodeId] => 241
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Let's not get ahead of ourselves, Captain.
[LocalizedText] => Array
(
[enMale] => Let's not get ahead of ourselves, Captain.
[frMale] => Il ne faut pas crier victoire trop vite, Capitaine.
[frFemale] => Il ne faut pas crier victoire trop vite, Capitaine.
[deMale] => Nur nichts überstürzen, Captain.
[deFemale] => Nur nichts überstürzen, Captain.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 242
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[242] => Array
(
[NodeId] => 242
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 240
)
[GenericNodeNumber] => 0
)
[243] => Array
(
[NodeId] => 243
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Absolutely, Captain. The sooner Havoc Squad is at full strength, the sooner we can begin the assault on the Gauntlet. Dismissed.
[LocalizedText] => Array
(
[enMale] => Absolutely, Captain. The sooner Havoc Squad is at full strength, the sooner we can begin the assault on the Gauntlet. Dismissed.
[frMale] => Absolument, Capitaine. Plus vite l'escouade du Chaos aura réuni toutes ses forces, plus vite nous pourrons attaquer le Gantelet. Rompez.
[frFemale] => Absolument, Capitaine. Plus vite l'escouade du Chaos aura réuni toutes ses forces, plus vite nous pourrons attaquer le Gantelet. Rompez.
[deMale] => Absolut, Captain. Je schneller der Chaostrupp komplett ist, desto schneller können wir mit dem Angriff auf die Faust beginnen. Wegtreten.
[deFemale] => Absolut, Captain. Je schneller der Chaostrupp komplett ist, desto schneller können wir mit dem Angriff auf die Faust beginnen. Wegtreten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 245
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[244] => Array
(
[NodeId] => 244
[QuestRewardB62] => 0000000
[ActionQuest] => 1.614097899677E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[247] => Array
(
[NodeId] => 247
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Always.
[LocalizedText] => Array
(
[enMale] => Always.
[frMale] => Toujours.
[frFemale] => Toujours.
[deMale] => Aber immer doch.
[deFemale] => Aber immer doch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 248
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[248] => Array
(
[NodeId] => 248
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 25
)
[GenericNodeNumber] => 0
)
[249] => Array
(
[NodeId] => 249
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => Ready and able, Lieutenant.
[LocalizedText] => Array
(
[enMale] => Ready and able, Lieutenant.
[frMale] => Tout à fait prêts, Lieutenant !
[frFemale] => Tout à fait prêts, Lieutenant !
[deMale] => Bereit und fähig, Lieutenant.
[deFemale] => Bereit und fähig, Lieutenant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 250
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[250] => Array
(
[NodeId] => 250
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 247
)
[GenericNodeNumber] => 0
)
[259] => Array
(
[NodeId] => 259
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Tell me what makes you the best choice for the job.
[LocalizedText] => Array
(
[enMale] => Tell me what makes you the best choice for the job.
[frMale] => Dites-moi ce qui fait de vous la bonne personne pour ce poste.
[frFemale] => Dites-moi ce qui fait de vous la bonne personne pour ce poste.
[deMale] => Sagt mir, weshalb Ihr die bessere Wahl für den Posten seid.
[deFemale] => Sagt mir, weshalb Ihr die bessere Wahl für den Posten seid.
)
[LocalizedOptionText] => Array
(
[enMale] => What about you, Dorne?
[frMale] => Et vous, Dorne ?
[frFemale] => Et vous, Dorne ?
[deMale] => Was ist mit Euch, Dorne?
[deFemale] => Was ist mit Euch, Dorne?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 260
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[260] => Array
(
[NodeId] => 260
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => I believe my service record speaks for itself, sir. In spite of my short time in the Republic Army, I have received multiple commendations and glowing performance reviews.
[LocalizedText] => Array
(
[enMale] => I believe my service record speaks for itself, sir. In spite of my short time in the Republic Army, I have received multiple commendations and glowing performance reviews.
[frMale] => Je crois que mes états de service parlent d'eux-mêmes, Monsieur. Bien que j'aie passé peu de temps dans l'Armée de la République, j'ai reçu de nombreuses récompenses et de très bonnes évaluations.
[frFemale] => Je crois que mes états de service parlent d'eux-mêmes, Madame. Bien que j'aie passé peu de temps dans l'Armée de la République, j'ai reçu de nombreuses récompenses et de très bonnes évaluations.
[deMale] => Ich würde meinen, meine Dienstakte spricht für sich. Obwohl ich noch nicht lange bei der republikanischen Armee bin, habe ich mehrere Empfehlungen und glänzende Bewertungen erhalten.
[deFemale] => Ich würde meinen, meine Dienstakte spricht für sich. Obwohl ich noch nicht lange bei der republikanischen Armee bin, habe ich mehrere Empfehlungen und glänzende Bewertungen erhalten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 261
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[261] => Array
(
[NodeId] => 261
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 262
)
[GenericNodeNumber] => 0
)
[262] => Array
(
[NodeId] => 262
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => As you've seen firsthand, I carry out my duties professionally and precisely at all times.
[LocalizedText] => Array
(
[enMale] => As you've seen firsthand, I carry out my duties professionally and precisely at all times.
[frMale] => Comme vous avez pu le constater, je remplis toutes mes missions avec professionnalisme et précision.
[frFemale] => Comme vous avez pu le constater, je remplis toutes mes missions avec professionnalisme et précision.
[deMale] => Wie Ihr Euch selbst überzeugen konntet, erfülle ich meine Pflicht stets professionell und präzise.
[deFemale] => Wie Ihr Euch selbst überzeugen konntet, erfülle ich meine Pflicht stets professionell und präzise.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 263
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[263] => Array
(
[NodeId] => 263
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 264
)
[GenericNodeNumber] => 0
)
[264] => Array
(
[NodeId] => 264
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => Finally, I have extensive personal knowledge of the tactics and training of our enemy--more so, perhaps, than any other soldier in the Republic.
[LocalizedText] => Array
(
[enMale] => Finally, I have extensive personal knowledge of the tactics and training of our enemy--more so, perhaps, than any other soldier in the Republic.
[frMale] => Enfin, je connais très bien la stratégie et l'entraînement de notre ennemi. Sans doute plus que n'importe quel soldat de la République.
[frFemale] => Enfin, je connais très bien la stratégie et l'entraînement de notre ennemi. Sans doute plus que n'importe quel soldat de la République.
[deMale] => Und schließlich verfüge ich über umfangreiche persönliche Kenntnisse über die Taktiken und Ausbildung unseres Feindes, vermutlich mehr als jeder andere Soldat der Republik.
[deFemale] => Und schließlich verfüge ich über umfangreiche persönliche Kenntnisse über die Taktiken und Ausbildung unseres Feindes, vermutlich mehr als jeder andere Soldat der Republik.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 265
[1] => 268
[2] => 272
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[265] => Array
(
[NodeId] => 265
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'll take all of this into consideration, Dorne. That will be all.
[LocalizedText] => Array
(
[enMale] => I'll take all of this into consideration, Dorne. That will be all.
[frMale] => Je vais tenir compte de tout ça, Dorne. Ce sera tout.
[frFemale] => Je vais tenir compte de tout ça, Dorne. Ce sera tout.
[deMale] => Ich werde das in Betracht ziehen, Dorne. Das ist alles.
[deFemale] => Ich werde das in Betracht ziehen, Dorne. Das ist alles.
)
[LocalizedOptionText] => Array
(
[enMale] => That's a good point.
[frMale] => C'est un bon point.
[frFemale] => C'est un bon point.
[deMale] => Das ist ein guter Punkt.
[deFemale] => Das ist ein guter Punkt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 266
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[266] => Array
(
[NodeId] => 266
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => Understood. Thank you for your time, sir.
[LocalizedText] => Array
(
[enMale] => Understood. Thank you for your time, sir.
[frMale] => Compris. Merci pour votre temps, Monsieur.
[frFemale] => Compris. Merci pour votre temps, Madame.
[deMale] => Verstanden. Danke, dass Ihr Euch die Zeit genommen habt.
[deFemale] => Verstanden. Danke, dass Ihr Euch die Zeit genommen habt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 316
[1] => 317
[2] => 318
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[268] => Array
(
[NodeId] => 268
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Sergeant Jorgan already has a lot of command experience.
[LocalizedText] => Array
(
[enMale] => Sergeant Jorgan already has a lot of command experience.
[frMale] => Le Sergent Jorgan a déjà une grande expérience du commandement.
[frFemale] => Le Sergent Jorgan a déjà une grande expérience du commandement.
[deMale] => Sergeant Jorgan hat bereits eine Menge Erfahrung als Kommandant.
[deFemale] => Sergeant Jorgan hat bereits eine Menge Erfahrung als Kommandant.
)
[LocalizedOptionText] => Array
(
[enMale] => What about Jorgan?
[frMale] => Et Jorgan ?
[frFemale] => Et Jorgan ?
[deMale] => Was ist mit Jorgan?
[deFemale] => Was ist mit Jorgan?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 269
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[269] => Array
(
[NodeId] => 269
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => Yes, sir, but I think you'll agree that Sergeant Jorgan's combative demeanor is not a recommended quality for a position of authority.
[LocalizedText] => Array
(
[enMale] => Yes, sir, but I think you'll agree that Sergeant Jorgan's combative demeanor is not a recommended quality for a position of authority.
[frMale] => Oui, Monsieur, mais je pense que vous serez d'accord pour dire que les tendances bellicistes du Sergent Jorgan ne sont pas un atout quand on a des responsabilités.
[frFemale] => Oui, Madame, mais je pense que vous serez d'accord pour dire que les tendances bellicistes du Sergent Jorgan ne sont pas un atout quand on a des responsabilités.
[deMale] => Richtig, aber ich denke, Ihr stimmt mir zu, dass Sergeant Jorgans kämpferisches Auftreten keine empfehlenswerte Eigenschaft für eine Autoritätsperson ist.
[deFemale] => Richtig, aber ich denke, Ihr stimmt mir zu, dass Sergeant Jorgans kämpferisches Auftreten keine empfehlenswerte Eigenschaft für eine Autoritätsperson ist.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 270
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[270] => Array
(
[NodeId] => 270
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 271
)
[GenericNodeNumber] => 0
)
[272] => Array
(
[NodeId] => 272
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Memorizing regulations doesn't put the bad guys in body bags.
[LocalizedText] => Array
(
[enMale] => Memorizing regulations doesn't put the bad guys in body bags.
[frMale] => Ce n'est pas en apprenant des règlements qu'on envoie les méchants au cimetière.
[frFemale] => Ce n'est pas en apprenant des règlements qu'on envoie les méchants au cimetière.
[deMale] => Sich an die Regeln zu halten, bringt keinen Feind in den Leichensack.
[deFemale] => Sich an die Regeln zu halten, bringt keinen Feind in den Leichensack.
)
[LocalizedOptionText] => Array
(
[enMale] => You're too focused on rules.
[frMale] => Vous vous concentrez trop sur le règlement.
[frFemale] => Vous vous concentrez trop sur le règlement.
[deMale] => Es gibt mehr als nur Regeln.
[deFemale] => Es gibt mehr als nur Regeln.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 273
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[273] => Array
(
[NodeId] => 273
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => I believe in regulations, sir. Because if we do not hold ourselves to our own ideals, we are no better than our enemy.
[LocalizedText] => Array
(
[enMale] => I believe in regulations, sir. Because if we do not hold ourselves to our own ideals, we are no better than our enemy.
[frMale] => Je crois aux règlements, Monsieur. Parce que si on ne respecte pas nos idéaux, on ne vaut pas mieux que notre ennemi.
[frFemale] => Je crois aux règlements, Madame. Parce que si on ne respecte pas nos idéaux, on ne vaut pas mieux que notre ennemi.
[deMale] => Ich halte Regeln für äußerst wichtig. Wenn wir nicht an unseren Idealen festhalten, sind wir nicht besser als der Feind.
[deFemale] => Ich halte Regeln für äußerst wichtig. Wenn wir nicht an unseren Idealen festhalten, sind wir nicht besser als der Feind.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 274
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[274] => Array
(
[NodeId] => 274
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 275
)
[GenericNodeNumber] => 0
)
[275] => Array
(
[NodeId] => 275
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FW6rNi7
[Text] => Thank you for allowing me to speak, sir.
[LocalizedText] => Array
(
[enMale] => Thank you for allowing me to speak, sir.
[frMale] => Merci de m'avoir laissée parler, Monsieur.
[frFemale] => Merci de m'avoir laissée parler, Madame.
[deMale] => Danke, dass Ihr mich habt zu Wort kommen lassen.
[deFemale] => Danke, dass Ihr mich habt zu Wort kommen lassen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 307
[1] => 105
[2] => 115
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[278] => Array
(
[NodeId] => 278
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Are you serious? I was a lieutenant when you met me. I was an operations officer on Ord Mantell for more than three years.
[LocalizedText] => Array
(
[enMale] => Are you serious? I was a lieutenant when you met me. I was an operations officer on Ord Mantell for more than three years.
[frMale] => Vous parlez sérieusement ? J'étais lieutenant quand vous m'avez rencontré. J'ai été un agent des opérations sur Ord Mantell pendant plus de trois ans.
[frFemale] => Vous parlez sérieusement ? J'étais lieutenant quand vous m'avez rencontré. J'ai été un agent des opérations sur Ord Mantell pendant plus de trois ans.
[deMale] => Ist das Euer Ernst? Ich war Lieutenant, als wir uns kennenlernten. Ich war über drei Jahre lang Einsatzoffizier auf Ord Mantell.
[deFemale] => Ist das Euer Ernst? Ich war Lieutenant, als wir uns kennenlernten. Ich war über drei Jahre lang Einsatzoffizier auf Ord Mantell.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 279
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[279] => Array
(
[NodeId] => 279
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 280
)
[GenericNodeNumber] => 0
)
[280] => Array
(
[NodeId] => 280
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => If Tavus hadn't left the lazy jerks upstairs hungry for a scapegoat, I'd still be a lieutenant.
[LocalizedText] => Array
(
[enMale] => If Tavus hadn't left the lazy jerks upstairs hungry for a scapegoat, I'd still be a lieutenant.
[frMale] => Si à cause de Tavus, les fous là-haut n'avaient pas eu besoin de trouver un bouc émissaire, je serais toujours lieutenant.
[frFemale] => Si à cause de Tavus, les fous là-haut n'avaient pas eu besoin de trouver un bouc émissaire, je serais toujours lieutenant.
[deMale] => Wenn die Papierkrieger da oben nicht einen Sündenbock für Tavus' Taten gesucht hätten, wäre ich heute noch Lieutenant.
[deFemale] => Wenn die Papierkrieger da oben nicht einen Sündenbock für Tavus' Taten gesucht hätten, wäre ich heute noch Lieutenant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 281
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[281] => Array
(
[NodeId] => 281
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 282
)
[GenericNodeNumber] => 0
)
[282] => Array
(
[NodeId] => 282
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Besides--you've seen my results in the field. I'm obviously the most qualified for executive officer.
[LocalizedText] => Array
(
[enMale] => Besides--you've seen my results in the field. I'm obviously the most qualified for executive officer.
[frMale] => Et puis, vous avez vu mes résultats sur le terrain. De toute évidence, je suis le plus qualifié pour devenir commandant en second.
[frFemale] => Et puis, vous avez vu mes résultats sur le terrain. De toute évidence, je suis le plus qualifié pour devenir commandant en second.
[deMale] => Abgesehen davon kennt Ihr meine Ergebnisse auf dem Feld. Ich bin ganz offensichtlich am qualifiziertesten für den Posten des LO.
[deFemale] => Abgesehen davon kennt Ihr meine Ergebnisse auf dem Feld. Ich bin ganz offensichtlich am qualifiziertesten für den Posten des LO.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 283
[1] => 286
[2] => 290
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[283] => Array
(
[NodeId] => 283
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'll think about what you've said, Jorgan. That will be all.
[LocalizedText] => Array
(
[enMale] => I'll think about what you've said, Jorgan. That will be all.
[frMale] => Je vais penser à ce que vous avez dit, Jorgan. Ce sera tout.
[frFemale] => Je vais penser à ce que vous avez dit, Jorgan. Ce sera tout.
[deMale] => Ich werde darüber nachdenken, Jorgan. Das ist alles.
[deFemale] => Ich werde darüber nachdenken, Jorgan. Das ist alles.
)
[LocalizedOptionText] => Array
(
[enMale] => You make a good case.
[frMale] => Vous avez de solides arguments.
[frFemale] => Vous avez de solides arguments.
[deMale] => Das ist ein gutes Argument.
[deFemale] => Das ist ein gutes Argument.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 284
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[284] => Array
(
[NodeId] => 284
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Yes, sir.
[LocalizedText] => Array
(
[enMale] => Yes, sir.
[frMale] => Oui, Monsieur.
[frFemale] => Oui, Madame.
[deMale] => Jawohl.
[deFemale] => Jawohl.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 300
[1] => 327
[2] => 328
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[286] => Array
(
[NodeId] => 286
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Sergeant Dorne has done a lot for this squad, Jorgan.
[LocalizedText] => Array
(
[enMale] => Sergeant Dorne has done a lot for this squad, Jorgan.
[frMale] => Le Sergent Dorne a fait beaucoup pour l'escouade, Jorgan.
[frFemale] => Le Sergent Dorne a fait beaucoup pour l'escouade, Jorgan.
[deMale] => Sergeant Dorne hat auch eine Menge für diesen Trupp getan, Jorgan.
[deFemale] => Sergeant Dorne hat auch eine Menge für diesen Trupp getan, Jorgan.
)
[LocalizedOptionText] => Array
(
[enMale] => Elara's pretty sharp, too.
[frMale] => Elara se débrouille bien, elle aussi.
[frFemale] => Elara se débrouille bien, elle aussi.
[deMale] => Elara ist auch nicht ohne.
[deFemale] => Elara ist auch nicht ohne.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 287
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[287] => Array
(
[NodeId] => 287
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Yes, she's a great medic, and she knows the regs--but she doesn't have the training or the experience that I have, sir.
[LocalizedText] => Array
(
[enMale] => Yes, she's a great medic, and she knows the regs--but she doesn't have the training or the experience that I have, sir.
[frMale] => Oui, c'est un bon médecin et elle connaît le règlement, mais elle n'a pas ma formation ni mon expérience, Monsieur.
[frFemale] => Oui, c'est un bon médecin et elle connaît le règlement, mais elle n'a pas ma formation ni mon expérience, Madame.
[deMale] => Ja, sie ist eine tolle Sanitäterin und sie kennt die Regeln. Aber sie hat nicht die Ausbildung und Erfahrung, die ich habe.
[deFemale] => Ja, sie ist eine tolle Sanitäterin und sie kennt die Regeln. Aber sie hat nicht die Ausbildung und Erfahrung, die ich habe.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 288
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[288] => Array
(
[NodeId] => 288
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 289
)
[GenericNodeNumber] => 0
)
[290] => Array
(
[NodeId] => 290
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You and I don't always get along, Jorgan.
[LocalizedText] => Array
(
[enMale] => You and I don't always get along, Jorgan.
[frMale] => Vous et moi, on a eu quelques différends, Jorgan.
[frFemale] => Vous et moi, on a eu quelques différends, Jorgan.
[deMale] => Wir beide kommen nicht immer gut klar, Jorgan.
[deFemale] => Wir beide kommen nicht immer gut klar, Jorgan.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't get your hopes up.
[frMale] => Ne vous faites pas trop d'illusions.
[frFemale] => Ne vous faites pas trop d'illusions.
[deMale] => Erhofft Euch nicht zu viel.
[deFemale] => Erhofft Euch nicht zu viel.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 291
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[291] => Array
(
[NodeId] => 291
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => No, sir, but you don't need to like me for me to do a good job.
[LocalizedText] => Array
(
[enMale] => No, sir, but you don't need to like me for me to do a good job.
[frMale] => Oui, Monsieur, mais vous n'avez pas besoin de m'aimer pour que je fasse du bon travail.
[frFemale] => Oui, Madame, mais vous n'avez pas besoin de m'aimer pour que je fasse du bon travail.
[deMale] => Nein, aber Ihr müsst mich nicht mögen, damit ich meinen Job gut mache.
[deFemale] => Nein, aber Ihr müsst mich nicht mögen, damit ich meinen Job gut mache.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 292
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[292] => Array
(
[NodeId] => 292
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 293
)
[GenericNodeNumber] => 0
)
[293] => Array
(
[NodeId] => 293
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => o3sII4D
[Text] => Thank you for hearing me out. Sir.
[LocalizedText] => Array
(
[enMale] => Thank you for hearing me out. Sir.
[frMale] => Merci de m'avoir écouté, Monsieur.
[frFemale] => Merci de m'avoir écouté, Madame.
[deMale] => Danke für das Gespräch.
[deFemale] => Danke für das Gespräch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 259
[1] => 323
[2] => 325
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[307] => Array
(
[NodeId] => 307
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Elara Dorne, I hereby promote you to the rank of lieutenant.
[LocalizedText] => Array
(
[enMale] => Elara Dorne, I hereby promote you to the rank of lieutenant.
[frMale] => Elara Dorne, vous êtes promue au rang de lieutenant.
[frFemale] => Elara Dorne, vous êtes promue au rang de lieutenant.
[deMale] => Elara Dorne, hiermit befördere ich Euch zum Lieutenant.
[deFemale] => Elara Dorne, hiermit befördere ich Euch zum Lieutenant.
)
[LocalizedOptionText] => Array
(
[enMale] => You'll be my XO, Dorne.
[frMale] => Vous serez mon commandant en second, Dorne.
[frFemale] => Vous serez mon commandant en second, Dorne.
[deMale] => Ihr werdet mein LO, Dorne.
[deFemale] => Ihr werdet mein LO, Dorne.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> greatly approves.
[frMale] => <<1>> approuve grandement.
[frFemale] => <<1>> approuve grandement.
[deMale] => <<1>> stimmt uneingeschränkt zu.
[deFemale] => <<1>> stimmt uneingeschränkt zu.
)
)
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 118
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[323] => Array
(
[NodeId] => 323
[QuestRewardB62] => vFoyODA
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Aric Jorgan, I hereby promote you to lieutenant, effective immediately.
[LocalizedText] => Array
(
[enMale] => Aric Jorgan, I hereby promote you to lieutenant, effective immediately.
[frMale] => Aric Jorgan, vous êtes promu au rang de lieutenant, avec prise d'effet immédiate.
[frFemale] => Aric Jorgan, vous êtes promu au rang de lieutenant, avec prise d'effet immédiate.
[deMale] => Aric Jorgan, hiermit befördere ich Euch mit sofortiger Wirkung zum Lieutenant.
[deFemale] => Aric Jorgan, hiermit befördere ich Euch mit sofortiger Wirkung zum Lieutenant.
)
[LocalizedOptionText] => Array
(
[enMale] => I'm sold--Jorgan's in.
[frMale] => Adjugé, ce sera Jorgan.
[frFemale] => Adjugé, ce sera Jorgan.
[deMale] => Ich bin überzeugt, es wird Jorgan.
[deFemale] => Ich bin überzeugt, es wird Jorgan.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> greatly approves.
[frMale] => <<1>> approuve grandement.
[frFemale] => <<1>> approuve grandement.
[deMale] => <<1>> stimmt uneingeschränkt zu.
[deFemale] => <<1>> stimmt uneingeschränkt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 116
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[325] => Array
(
[NodeId] => 325
[QuestRewardB62] => vFoyODA
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I can't choose between them, General--I'll go with your recommendation.
[LocalizedText] => Array
(
[enMale] => I can't choose between them, General--I'll go with your recommendation.
[frMale] => Je ne peux pas choisir, Général. Je suivrai votre conseil.
[frFemale] => Je ne peux pas choisir, Général. Je suivrai votre conseil.
[deMale] => Ich kann mich für keinen entscheiden, General, ich folge Eurem Rat.
[deFemale] => Ich kann mich für keinen entscheiden, General, ich folge Eurem Rat.
)
[LocalizedOptionText] => Array
(
[enMale] => You pick, General.
[frMale] => Choisissez, Général.
[frFemale] => Choisissez, Général.
[deMale] => Trefft Ihr die Wahl, General.
[deFemale] => Trefft Ihr die Wahl, General.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 120
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[331] => Array
(
[NodeId] => 331
[QuestRewardB62] => vFoyODA
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Elara Dorne, I hereby promote you to the rank of lieutenant.
[LocalizedText] => Array
(
[enMale] => Elara Dorne, I hereby promote you to the rank of lieutenant.
[frMale] => Elara Dorne, vous êtes promue au rang de lieutenant.
[frFemale] => Elara Dorne, vous êtes promue au rang de lieutenant.
[deMale] => Elara Dorne, ich befördere Euch mit sofortiger Wirkung zum Lieutenant.
[deFemale] => Elara Dorne, ich befördere Euch mit sofortiger Wirkung zum Lieutenant.
)
[LocalizedOptionText] => Array
(
[enMale] => I want Dorne for the job.
[frMale] => Je choisis Dorne.
[frFemale] => Je choisis Dorne.
[deMale] => Ich will, dass Dorne das übernimmt.
[deFemale] => Ich will, dass Dorne das übernimmt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> greatly approves.
[frMale] => <<1>> approuve grandement.
[frFemale] => <<1>> approuve grandement.
[deMale] => <<1>> stimmt uneingeschränkt zu.
[deFemale] => <<1>> stimmt uneingeschränkt zu.
)
)
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 335
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[336] => Array
(
[NodeId] => 336
[QuestRewardB62] => vFoyODA
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Aric Jorgan, I'm promoting you to the rank of lieutenant, effective immediately.
[LocalizedText] => Array
(
[enMale] => Aric Jorgan, I'm promoting you to the rank of lieutenant, effective immediately.
[frMale] => Aric Jorgan, vous êtes promu au rang de lieutenant, avec prise d'effet immédiate.
[frFemale] => Aric Jorgan, vous êtes promu au rang de lieutenant, avec prise d'effet immédiate.
[deMale] => Aric Jorgan, ich befördere Euch mit sofortiger Wirkung zum Lieutenant.
[deFemale] => Aric Jorgan, ich befördere Euch mit sofortiger Wirkung zum Lieutenant.
)
[LocalizedOptionText] => Array
(
[enMale] => Jorgan will be my XO.
[frMale] => Jorgan sera mon commandant en second.
[frFemale] => Jorgan sera mon commandant en second.
[deMale] => Jorgan wird mein LO.
[deFemale] => Jorgan wird mein LO.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> greatly approves.
[frMale] => <<1>> approuve grandement.
[frFemale] => <<1>> approuve grandement.
[deMale] => <<1>> stimmt uneingeschränkt zu.
[deFemale] => <<1>> stimmt uneingeschränkt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 340
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[341] => Array
(
[NodeId] => 341
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[Text] => Come in, Lieutenant. This is General Garza. I'm afraid your leave will have to be cut short.
[LocalizedText] => Array
(
[enMale] => Come in, Lieutenant. This is General Garza. I'm afraid your leave will have to be cut short.
[frMale] => Répondez, Lieutenant. Ici le Général Garza. Je crains que vous ne deviez faire une croix sur vos vacances.
[frFemale] => Répondez, Lieutenant. Ici le Général Garza. Je crains que vous ne deviez faire une croix sur vos vacances.
[deMale] => Bitte melden, Lieutenant. Hier spricht General Garza. Ich fürchte, Ihr müsst Euren Urlaub abbrechen.
[deFemale] => Bitte melden, Lieutenant. Hier spricht General Garza. Ich fürchte, Ihr müsst Euren Urlaub abbrechen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 342
)
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[GenericNodeNumber] => 0
)
[342] => Array
(
[NodeId] => 342
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
)
[GenericNodeNumber] => 0
)
[343] => Array
(
[NodeId] => 343
[QuestsProgressedB62] => Array
(
[0] => vFoyODA
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 344
)
[GenericNodeNumber] => 0
)
[344] => Array
(
[NodeId] => 344
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1
)
[GenericNodeNumber] => 0
)
[346] => Array
(
[NodeId] => 346
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 341
)
[GenericNodeNumber] => 0
)
[348] => Array
(
[NodeId] => 348
[QuestsProgressedB62] => Array
(
[0] => vFoyODA
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 346
)
[GenericNodeNumber] => 0
)
[357] => Array
(
[NodeId] => 357
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 360
)
[GenericNodeNumber] => 0
)
[358] => Array
(
[NodeId] => 358
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141066724635E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => x74NyNI
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 359
)
[GenericNodeNumber] => 0
)
[359] => Array
(
[NodeId] => 359
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[10] => 7
[59] => 7
[83] => 80
[93] => 78
[94] => 81
[96] => 78
[97] => 81
[99] => 78
[100] => 81
[122] => 102
[124] => 102
[151] => 133
[164] => 160
[167] => 160
[199] => 194
[210] => 205
[221] => 212
[232] => 231
[235] => 194
[240] => 212
[245] => 244
[246] => 52
[251] => 52
[252] => 133
[253] => 146
[254] => 146
[258] => 205
[271] => 275
[289] => 293
[300] => 259
[312] => 116
[316] => 307
[317] => 105
[318] => 115
[326] => 120
[327] => 323
[328] => 325
[335] => 118
[340] => 116
[360] => 359
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => xu2zYrP
[1] => Y7ylpO5
[2] => QIyX73M
)
[LocalizedName] => Array
(
[enMale] => cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[frMale] => cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[deMale] => cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
)
[Id] => 16141139397303800552
[Base62Id] => w19RBi3
[Fqn] => cnv.location.open_worlds.class.trooper.chapter_2.intro.general_garza
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => vFoyODA
)
[startsQuest] => Array
(
[0] => Y6Y31U1
)
[endsQuest] => Array
(
[0] => vFoyODA
)
[npcStartsCnv] => Array
(
[0] => x74NyNI
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 821381075
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.7.2
[2] => 2.3.1
)
)