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"Text": "Did you happen to... when you fought Skavak... was Torchy there?",
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"Text": "She's all yours, Corso. Use her in good health.",
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"Text": "Thank you, Captain.",
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"Text": "Maybe to you.",
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"frMale": "Pour vous, peut-\u00eatre.",
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"Text": "That's a good gun. Too good for you.",
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[Text] => Captain, I've been meaning to ask....
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[frFemale] => Capitaine, je voulais vous demander...
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[Text] => Did you happen to... when you fought Skavak... was Torchy there?
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[enMale] => Did you happen to... when you fought Skavak... was Torchy there?
[frMale] => Est-ce que vous... quand vous avez combattu Skavak... Torchy était là ?
[frFemale] => Est-ce que vous... quand vous avez combattu Skavak... Torchy était là ?
[deMale] => Ihr habt nicht zufällig ... Als Ihr gegen Skavak gekämpft habt ... War die Fackel da?
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[Text] => She's all yours, Corso. Use her in good health.
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[deFemale] => Sie gehört ganz dir, Corso. Viel Spaß damit.
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[frMale] => Tiens, revoilà Torchy.
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[deFemale] => <<1>> stimmt uneingeschränkt zu.
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[Text] => Torchy! It's good to have you back, girl.
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[frFemale] => Torchy ! C'est bon de te revoir, ma belle.
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[Text] => I'm not letting another man touch you ever again!
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[deFemale] => Ich lass nie wieder zu, dass ein anderer Mann dich anfasst!
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[Text] => Thank you, Captain.
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[frMale] => Merci, Capitaine.
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[deMale] => Vielen Dank, Captain.
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[Text] => I didn't look. A gun's a gun.
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[frMale] => Je n'ai pas fait attention. Ce n'est qu'une arme.
[frFemale] => Je n'ai pas fait attention. Ce n'est qu'une arme.
[deMale] => Ich hab nicht nachgesehen. Eine Waffe ist eine Waffe.
[deFemale] => Ich hab nicht nachgesehen. Eine Waffe ist eine Waffe.
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[frMale] => Peu importe.
[frFemale] => Peu importe.
[deMale] => Wen interessiert das?
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[deFemale] => <<1>> ist dagegen.
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[deFemale] => <<1>> ist dagegen.
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[Text] => Maybe to you.
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[enMale] => Maybe to you.
[frMale] => Pour vous, peut-être.
[frFemale] => Pour vous, peut-être.
[deMale] => Für Euch vielleicht.
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[Text] => That's a good gun. Too good for you.
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[frMale] => C'est une bonne arme. Trop bonne pour toi.
[frFemale] => C'est une bonne arme. Trop bonne pour toi.
[deMale] => Das ist eine gute Waffe - zu gut für dich.
[deFemale] => Das ist eine gute Waffe - zu gut für dich.
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[enMale] => I'm keeping Torchy.
[frMale] => Je vais garder Torchy.
[frFemale] => Je vais garder Torchy.
[deMale] => Ich behalte die Fackel.
[deFemale] => Ich behalte die Fackel.
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[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[deFemale] => <<1>> ist absolut dagegen.
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[Text] => If I could fight you for her, I would, Captain.
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[enMale] => If I could fight you for her, I would, Captain.
[frMale] => Je pourrais me battre pour vous la reprendre, Capitaine.
[frFemale] => Je pourrais me battre pour vous la reprendre, Capitaine.
[deMale] => Wenn ich gegen Euch um sie kämpfen könnte, würde ich es tun, Captain.
[deFemale] => Wenn ich gegen Euch um sie kämpfen könnte, würde ich es tun, Captain.
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[Text] => But if she's on your side, I'd lose.
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[frMale] => Mais si elle est de votre côté, je perdrais.
[frFemale] => Mais si elle est de votre côté, je perdrais.
[deMale] => Aber wenn Ihr sie an der Seite habt, habe ich schon verloren.
[deFemale] => Aber wenn Ihr sie an der Seite habt, habe ich schon verloren.
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)
[Stb] => str.cnv.location.open_worlds.class.smuggler.chapter_1.the_endless_abyss.dinner_bell
[GenericNodeNumber] => 0
)
[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 23
)
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141154299738E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => do8HMBF
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[24] => Array
(
[NodeId] => 24
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 26
)
[GenericNodeNumber] => 0
)
[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => do8HMBF
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
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[0] => 28
)
[GenericNodeNumber] => 0
)
[28] => Array
(
[NodeId] => 28
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => do8HMBF
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.open_worlds.class.smuggler.chapter_1.the_endless_abyss.dinner_bell
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => 1lgIpT6
[1] => a4SC3f9
)
[LocalizedName] => Array
(
[enMale] => cnv.location.open_worlds.class.smuggler.chapter_1.the_endless_abyss.dinner_bell
[frMale] => cnv.location.open_worlds.class.smuggler.chapter_1.the_endless_abyss.dinner_bell
[deMale] => cnv.location.open_worlds.class.smuggler.chapter_1.the_endless_abyss.dinner_bell
)
[Id] => 16141064551716855017
[Base62Id] => wPoxrR0
[Fqn] => cnv.location.open_worlds.class.smuggler.chapter_1.the_endless_abyss.dinner_bell
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => pfAgx50
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 4.0.0
[hash] => 2987063879
[removed_in] =>
[changed_fields] => Array
(
[0] => AffectionNpcB62
[1] => NodeLookup
[2] => AffectionNcoB62
[3] => hash
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.7.2
[2] => 2.3.1
)
)