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cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax

  • 1. - There, sir! Just as I said.
    • 2. <Non-dialogue segment.>
      • 3. - That looks like her, all right.
      • 5. - That looks like him, all right.
        • 7. - Bounty hunter, I am Sergeant Wallax of the Imperial Navy. You are commanded to hand over all of your weapons and gear immediately.
          • 8. Option - I do something wrong?Player - Am I under arrest, Sergeant?
          • 16. Option - You don't need my weapons.Player - How about I just hand over the ammo, instead?
            +200 Influence : approves.
          • 11. Option - Ha! That'll be the day.Player - You're a funny man, Sergeant. Think of that joke all by yourself?
            • 17. - Don't get cute, offworld scum.
              • 18. <Non-dialogue segment.>
                • 80. - You're lucky to be breathing the same air as me, alien. Don't push your luck.
                • 19. - Remember, you're an outsider here. I can shoot you just as easily as bring you in.
                  • 21. - Sergeant, Tarro Blood here. Have you completed my little errand yet?
                    • 22. <Non-dialogue segment.>
                      • 23. - Blood! You steaming pile of filth!
                      • 26. - Blast it! I told you not to call on this channel!
                        • 33. Option - Walk away or else.Player - Everyone who doesn't want to die, leave now.
                          +200 Influence : approves.
                        • 29. Option - You're pathetic, Blood.Player - Getting others to do your dirty work? That's just low.
                          +200 Influence : approves.
                        • 31. Option - Now this is interesting.Player - Since when does the Imperial Navy take its orders from Mandalorians?
                          • 34. - Oh, this is ridiculously tiresome.
                            • 35. <Non-dialogue segment.>
                              • 36. - She's still alive? What is wrong with you, Sergeant?
                              • 38. - He's still alive? What is wrong with you, Sergeant?
                                • 40. - Uh, sir? Who is that guy?
                                  • 41. <Non-dialogue segment.>
                                    • 42. - He's nobody! Don't get distracted, men. We have a dangerous fugitive to apprehend.
                                      • 45. Option - I'm no fugitive.Player - I'm here as part of the Great Hunt.
                                        • 46. - That is a lie! You haven't even qualified yet!
                                      • 49. Option - What do you say, Mako?Player - Think we can take these guys, Mako?
                                        +200 Influence : approves.
                                        • 50. - Easily.
                                      • 84. Option - Don't be stupid.Player - Do you really think you can take me?
                                        • 54. - Blood, I'll talk to you later. Ignore the chatter, men. Let's take this hunter in.
                                          • 56. - I don't know what's going on here, Sarge, but I know it stinks.
                                            • 58. - Yeah. Either you cut us in on this deal, or we walk.
                                              • 69. Option - You're making a mistake.Player - You really don't want to mess with me. +50
                                                • 70. - I'll give you a cut, you miserable, greedy thugs. Now attack!
                                              • 59. Option - It's not worth it.Player - You can't spend credits if you're all dead. +50
                                                +200 Influence : approves.
                                              • 83. Option - This is ridiculous. [Attack]Player - You're going to die now. +50
                                      • 76. Option - Take your best shot. [Attack]Player - Come and get me, Imperial. +50
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax
Other Sites:
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            "Text": "There, sir! Just as I said.",
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            "Text": "That looks like him, all right.",
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            "Text": "Bounty hunter, I am Sergeant Wallax of the Imperial Navy. You are commanded to hand over all of your weapons and gear immediately.",
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                "frMale": "Chasseur de primes, je suis le Sergent Wallax de la Flotte Imp\u00e9riale. Nous vous ordonnons de nous remettre tout votre \u00e9quipement et vos armes sans d\u00e9lai.",
                "frFemale": "Chasseuse de primes, je suis le Sergent Wallax de la Flotte Imp\u00e9riale. Nous vous ordonnons de nous remettre tout votre \u00e9quipement et vos armes sans d\u00e9lai.",
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                "deFemale": "Kopfgeldj\u00e4ger, ich bin Sergeant Wallax von der imperialen Marine. Ich befehle Euch, Eure Waffen und Eure Ausr\u00fcstung sofort zu \u00fcbergeben."
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            "Text": "Am I under arrest, Sergeant?",
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                "frFemale": "Je suis en \u00e9tat d'arrestation, Sergent ?",
                "deMale": "Bin ich verhaftet, Sergeant?",
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                "enMale": "I do something wrong?",
                "frMale": "J'ai fait quelque chose de mal ?",
                "frFemale": "J'ai fait quelque chose de mal ?",
                "deMale": "Habe ich etwas verbrochen?",
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            "Text": "Just stay calm and hand over your weapons.",
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                "frMale": "Restez calme et remettez-nous vos armes.",
                "frFemale": "Restez calme et remettez-nous vos armes.",
                "deMale": "Bleibt ruhig und h\u00e4ndigt mir Eure Waffen aus.",
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            "Text": "You're a funny man, Sergeant. Think of that joke all by yourself?",
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                "enMale": "You're a funny man, Sergeant. Think of that joke all by yourself?",
                "frMale": "Vous \u00eates un vrai comique, Sergent. Cette blague, c'est vous qui l'avez invent\u00e9e tout seul ?",
                "frFemale": "Vous \u00eates un vrai comique, Sergent. Cette blague, c'est vous qui l'avez invent\u00e9e tout seul ?",
                "deMale": "Wirklich lustig, Sergeant. Habt Ihr Euch den Witz alleine ausgedacht?",
                "deFemale": "Wirklich lustig, Sergeant. Habt Ihr Euch den Witz alleine ausgedacht?"
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                "enMale": "Ha! That'll be the day.",
                "frMale": "Ah ! Elle est bien bonne, celle-l\u00e0 !",
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                "deFemale": "Ha! Guter Witz."
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            "Text": "How about I just hand over the ammo, instead?",
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                "enMale": "How about I just hand over the ammo, instead?",
                "frMale": "Et si je vous remettais uniquement mes munitions, \u00e7a irait ?",
                "frFemale": "Et si je vous remettais uniquement mes munitions, \u00e7a irait ?",
                "deMale": "Wie w\u00e4re es, wenn ich Euch die Munition gebe?",
                "deFemale": "Wie w\u00e4re es, wenn ich Euch die Munition gebe?"
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                "frMale": "Vous n'avez pas besoin de mes armes.",
                "frFemale": "Vous n'avez pas besoin de mes armes.",
                "deMale": "Ihr braucht meine Waffen nicht.",
                "deFemale": "Ihr braucht meine Waffen nicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Don't get cute, offworld scum.",
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                "enMale": "Don't get cute, offworld scum.",
                "frMale": "Ne faites pas le malin, racaille intersid\u00e9rale.",
                "frFemale": "Ne faites pas la maligne, racaille intersid\u00e9rale.",
                "deMale": "Werdet jetzt nicht frech, Abschaum.",
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            "Text": "Remember, you're an outsider here. I can shoot you just as easily as bring you in.",
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                "enMale": "Remember, you're an outsider here. I can shoot you just as easily as bring you in.",
                "frMale": "N'oubliez pas que vous \u00eates un \u00e9tranger, ici. Je pourrais vous tuer ou vous expulser d'un claquement de doigt.",
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                "deMale": "Ihr seid hier nur ein Au\u00dfenseiter. Ich kann Euch erschie\u00dfen oder festnehmen, Ihr entscheidet.",
                "deFemale": "Ihr seid hier nur ein Au\u00dfenseiter. Ich kann Euch erschie\u00dfen oder festnehmen, Ihr entscheidet."
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            "SpeakerB62Id": "6cB38T7",
            "Text": "Sergeant, Tarro Blood here. Have you completed my little errand yet?",
            "LocalizedText": {
                "enMale": "Sergeant, Tarro Blood here. Have you completed my little errand yet?",
                "frMale": "Sergent, ici Tarro Blood. Vous avez fait ce que je vous ai dit ?",
                "frFemale": "Sergent, ici Tarro Blood. Vous avez fait ce que je vous ai dit ?",
                "deMale": "Sergeant, hier spricht Tarro Blood. Habt Ihr meinen Auftrag schon erledigt?",
                "deFemale": "Sergeant, hier spricht Tarro Blood. Habt Ihr meinen Auftrag schon erledigt?"
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Blood! You steaming pile of filth!",
            "LocalizedText": {
                "enMale": "Blood! You steaming pile of filth!",
                "frMale": "Blood ! Gros tas d'ordures puantes.",
                "frFemale": "Blood ! Gros tas d'ordures puantes.",
                "deMale": "Blood! Mieser Mistkerl!",
                "deFemale": "Blood! Mieser Mistkerl!"
            },
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
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            "NodeId": 26,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "gkA9faC",
            "Text": "Blast it! I told you not to call on this channel!",
            "LocalizedText": {
                "enMale": "Blast it! I told you not to call on this channel!",
                "frMale": "Bon sang, je vous ai dit de ne pas me contacter sur ce canal !",
                "frFemale": "Bon sang, je vous ai dit de ne pas me contacter sur ce canal !",
                "deMale": "Verdammt! Ihr solltet mich doch nicht auf diesem Kanal kontaktieren!",
                "deFemale": "Verdammt! Ihr solltet mich doch nicht auf diesem Kanal kontaktieren!"
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            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax",
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        },
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            "NodeId": 29,
            "QuestRewardB62": "ycaWggT",
            "ActionQuest": 0,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Getting others to do your dirty work? That's just low.",
            "LocalizedText": {
                "enMale": "Getting others to do your dirty work? That's just low.",
                "frMale": "Faire faire le sale boulot par les autres, c'est une honte.",
                "frFemale": "Faire faire le sale boulot par les autres, c'est une honte.",
                "deMale": "Ihr lasst Eure Drecksarbeit von anderen erledigen? Das ist schwach.",
                "deFemale": "Ihr lasst Eure Drecksarbeit von anderen erledigen? Das ist schwach."
            },
            "LocalizedOptionText": {
                "enMale": "You're pathetic, Blood.",
                "frMale": "Tu me fais piti\u00e9, Blood.",
                "frFemale": "Tu me fais piti\u00e9, Blood.",
                "deMale": "Wie erb\u00e4rmlich, Blood.",
                "deFemale": "Wie erb\u00e4rmlich, Blood."
            },
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            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "NodeId": 31,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Since when does the Imperial Navy take its orders from Mandalorians?",
            "LocalizedText": {
                "enMale": "Since when does the Imperial Navy take its orders from Mandalorians?",
                "frMale": "Depuis quand la Flotte Imp\u00e9riale re\u00e7oit-elle ses ordres des Mandaloriens ?",
                "frFemale": "Depuis quand la Flotte Imp\u00e9riale re\u00e7oit-elle ses ordres des Mandaloriens ?",
                "deMale": "Seit wann nimmt die imperiale Marine Befehle von Mandalorianern entgegen?",
                "deFemale": "Seit wann nimmt die imperiale Marine Befehle von Mandalorianern entgegen?"
            },
            "LocalizedOptionText": {
                "enMale": "Now this is interesting.",
                "frMale": "L\u00e0, \u00e7a va devenir int\u00e9ressant.",
                "frFemale": "L\u00e0, \u00e7a va devenir int\u00e9ressant.",
                "deMale": "Das ist ja interessant.",
                "deFemale": "Das ist ja interessant."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax",
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            "NodeId": 33,
            "QuestRewardB62": "ycaWggT",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Everyone who doesn't want to die, leave now.",
            "LocalizedText": {
                "enMale": "Everyone who doesn't want to die, leave now.",
                "frMale": "Que tous ceux qui tiennent \u00e0 la vie fichent le camp d'ici.",
                "frFemale": "Que tous ceux qui tiennent \u00e0 la vie fichent le camp d'ici.",
                "deMale": "Wer nicht sterben will, sollte jetzt besser verschwinden.",
                "deFemale": "Wer nicht sterben will, sollte jetzt besser verschwinden."
            },
            "LocalizedOptionText": {
                "enMale": "Walk away or else.",
                "frMale": "Sergent, ne faites pas l'imb\u00e9cile.",
                "frFemale": "Sergent, ne faites pas l'imb\u00e9cile.",
                "deMale": "Geht jetzt, sonst ...",
                "deFemale": "Geht jetzt, sonst ..."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax",
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            "NodeId": 34,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6cB38T7",
            "Text": "Oh, this is ridiculously tiresome.",
            "LocalizedText": {
                "enMale": "Oh, this is ridiculously tiresome.",
                "frMale": "Oh, \u00e7a devient aussi ridicule que p\u00e9nible.",
                "frFemale": "Oh, \u00e7a devient aussi ridicule que p\u00e9nible.",
                "deMale": "Das ist wirklich l\u00e4cherlich erm\u00fcdend.",
                "deFemale": "Das ist wirklich l\u00e4cherlich erm\u00fcdend."
            },
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6cB38T7",
            "Text": "She's still alive? What is wrong with you, Sergeant?",
            "LocalizedText": {
                "enMale": "She's still alive? What is wrong with you, Sergeant?",
                "frMale": "Elle est encore en vie ? Vous avez un probl\u00e8me, Sergent ?",
                "frFemale": "Elle est encore en vie ? Vous avez un probl\u00e8me, Sergent ?",
                "deMale": "Sie lebt noch? Was ist los mit Euch, Sergeant?",
                "deFemale": "Sie lebt noch? Was ist los mit Euch, Sergeant?"
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6cB38T7",
            "Text": "He's still alive? What is wrong with you, Sergeant?",
            "LocalizedText": {
                "enMale": "He's still alive? What is wrong with you, Sergeant?",
                "frMale": "Il est encore en vie ? Vous avez un probl\u00e8me, Sergent ?",
                "frFemale": "Il est encore en vie ? Vous avez un probl\u00e8me, Sergent ?",
                "deMale": "Er lebt noch? Was ist los mit Euch, Sergeant?",
                "deFemale": "Er lebt noch? Was ist los mit Euch, Sergeant?"
            },
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            "NodeId": 39,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "sWSRL15",
            "Text": "Uh, sir? Who is that guy?",
            "LocalizedText": {
                "enMale": "Uh, sir? Who is that guy?",
                "frMale": "Euh, chef, c'est qui ce type ?",
                "frFemale": "Euh, chef, c'est qui ce type ?",
                "deMale": "\u00c4h, Sir? Wer ist der Typ?",
                "deFemale": "\u00c4h, Sir? Wer ist der Typ?"
            },
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            "NodeId": 41,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "gkA9faC",
            "Text": "He's nobody! Don't get distracted, men. We have a dangerous fugitive to apprehend.",
            "LocalizedText": {
                "enMale": "He's nobody! Don't get distracted, men. We have a dangerous fugitive to apprehend.",
                "frMale": "Personne ! Concentrez-vous, soldats. Nous devons arr\u00eater un dangereux fugitif.",
                "frFemale": "Personne ! Concentrez-vous, soldats. Nous devons arr\u00eater une dangereuse fugitive.",
                "deMale": "Niemand! Lasst euch nicht ablenken, M\u00e4nner. Wir m\u00fcssen uns um diesen gef\u00e4hrlichen Fl\u00fcchtling k\u00fcmmern.",
                "deFemale": "Niemand! Lasst euch nicht ablenken, M\u00e4nner. Wir m\u00fcssen uns um diesen gef\u00e4hrlichen Fl\u00fcchtling k\u00fcmmern."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here as part of the Great Hunt.",
            "LocalizedText": {
                "enMale": "I'm here as part of the Great Hunt.",
                "frMale": "Je suis venu participer \u00e0 la Grande Traque.",
                "frFemale": "Je suis venue participer \u00e0 la Grande Traque.",
                "deMale": "Ich nehme an der Gro\u00dfen Jagd teil.",
                "deFemale": "Ich nehme an der Gro\u00dfen Jagd teil."
            },
            "LocalizedOptionText": {
                "enMale": "I'm no fugitive.",
                "frMale": "Je ne suis pas un fugitif.",
                "frFemale": "Je ne suis pas une fugitive.",
                "deMale": "Ich bin kein Fl\u00fcchtling.",
                "deFemale": "Ich bin kein Fl\u00fcchtling."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "6cB38T7",
            "Text": "That is a lie! You haven't even qualified yet!",
            "LocalizedText": {
                "enMale": "That is a lie! You haven't even qualified yet!",
                "frMale": "Menteur ! Tu n'es m\u00eame pas encore qualifi\u00e9 !",
                "frFemale": "Menteuse ! Tu n'es m\u00eame pas encore qualifi\u00e9e !",
                "deMale": "Das ist eine L\u00fcge! Ihr habt Euch noch nicht mal qualifiziert!",
                "deFemale": "Das ist eine L\u00fcge! Ihr habt Euch noch nicht mal qualifiziert!"
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            "CnvAlienVONode": -1,
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            "NodeId": 47,
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Think we can take these guys, Mako?",
            "LocalizedText": {
                "enMale": "Think we can take these guys, Mako?",
                "frMale": "Tu penses qu'on peut les affronter, Mako ?",
                "frFemale": "Tu penses qu'on peut les affronter, Mako ?",
                "deMale": "K\u00f6nnen wir es mit denen aufnehmen, Mako?",
                "deFemale": "K\u00f6nnen wir es mit denen aufnehmen, Mako?"
            },
            "LocalizedOptionText": {
                "enMale": "What do you say, Mako?",
                "frMale": "Qu'est-ce que t'en dis, Mako ?",
                "frFemale": "Qu'est-ce que t'en dis, Mako ?",
                "deMale": "Was meinst du, Mako?",
                "deFemale": "Was meinst du, Mako?"
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            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "H3TMYz4",
            "Text": "Easily.",
            "LocalizedText": {
                "enMale": "Easily.",
                "frMale": "Facilement.",
                "frFemale": "Facilement.",
                "deMale": "Locker.",
                "deFemale": "Locker."
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            "SpeakerB62Id": "gkA9faC",
            "Text": "Blood, I'll talk to you later. Ignore the chatter, men. Let's take this hunter in.",
            "LocalizedText": {
                "enMale": "Blood, I'll talk to you later. Ignore the chatter, men. Let's take this hunter in.",
                "frMale": "Blood, je vous recontacte. Ignorez ce que vous avez entendu, messieurs. Il faut arr\u00eater ce chasseur de primes.",
                "frFemale": "Blood, je vous recontacte. Ignorez ce que vous avez entendu, messieurs. Il faut arr\u00eater cette chasseuse de primes.",
                "deMale": "Wir sprechen uns sp\u00e4ter, Blood. Ignoriert das Gerede, M\u00e4nner. K\u00fcmmern wir uns um diesen Fl\u00fcchtling.",
                "deFemale": "Wir sprechen uns sp\u00e4ter, Blood. Ignoriert das Gerede, M\u00e4nner. K\u00fcmmern wir uns um diesen Fl\u00fcchtling."
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            "SpeakerB62Id": "sWSRL15",
            "Text": "I don't know what's going on here, Sarge, but I know it stinks.",
            "LocalizedText": {
                "enMale": "I don't know what's going on here, Sarge, but I know it stinks.",
                "frMale": "Je [{M}]sais pas ce qui se passe ici, mais \u00e7a sent l'arnaque.",
                "frFemale": "Je [{M}]ne sais pas ce qui se passe ici, mais \u00e7a sent l'arnaque.",
                "deMale": "Ich wei\u00df nicht, was hier vor sich geht, aber irgendwas ist hier faul, Sergeant.",
                "deFemale": "Ich wei\u00df nicht, was hier vor sich geht, aber irgendwas ist hier faul, Sergeant."
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            "SpeakerB62Id": "yOKDgWL",
            "Text": "Yeah. Either you cut us in on this deal, or we walk.",
            "LocalizedText": {
                "enMale": "Yeah. Either you cut us in on this deal, or we walk.",
                "frMale": "Ouais, soit vous nous filez une part de la r\u00e9compense, soit on se tire.",
                "frFemale": "Ouais, soit vous nous filez une part de la r\u00e9compense, soit on se tire.",
                "deMale": "Ja. Entweder Ihr beteiligt uns an diesem Deal oder wir verschwinden.",
                "deFemale": "Ja. Entweder Ihr beteiligt uns an diesem Deal oder wir verschwinden."
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            "SpeakerB62Id": "0000000",
            "Text": "You can't spend credits if you're all dead.",
            "LocalizedText": {
                "enMale": "You can't spend credits if you're all dead.",
                "frMale": "Comment irez-vous d\u00e9penser vos cr\u00e9dits quand vous serez six pieds sous terre ?",
                "frFemale": "Comment irez-vous d\u00e9penser vos cr\u00e9dits quand vous serez six pieds sous terre ?",
                "deMale": "Was n\u00fctzen Euch all die Credits, wenn Ihr tot seid?",
                "deFemale": "Was n\u00fctzen Euch all die Credits, wenn Ihr tot seid?"
            },
            "LocalizedOptionText": {
                "enMale": "It's not worth it.",
                "frMale": "\u00c7a n'en vaut pas la peine.",
                "frFemale": "\u00c7a n'en vaut pas la peine.",
                "deMale": "Das ist es nicht wert.",
                "deFemale": "Das ist es nicht wert."
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                "Md6ozhL": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "sWSRL15",
            "Text": "That makes a whole lot of sense. Let's get out of here.",
            "LocalizedText": {
                "enMale": "That makes a whole lot of sense. Let's get out of here.",
                "frMale": "C'est pas faux, ce qu'il raconte. Partons d'ici.",
                "frFemale": "C'est pas faux, ce qu'elle raconte. Partons d'ici.",
                "deMale": "Das klingt logisch. Nichts wie weg hier.",
                "deFemale": "Das klingt logisch. Nichts wie weg hier."
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            "SpeakerB62Id": "yOKDgWL",
            "Text": "I'm with you.",
            "LocalizedText": {
                "enMale": "I'm with you.",
                "frMale": "J'te suis.",
                "frFemale": "J'te suis.",
                "deMale": "Da schlie\u00dfe ich mich an.",
                "deFemale": "Da schlie\u00dfe ich mich an."
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            "SpeakerB62Id": "gkA9faC",
            "Text": "Cowards! The rest of you, attack!",
            "LocalizedText": {
                "enMale": "Cowards! The rest of you, attack!",
                "frMale": "Bande de l\u00e2ches ! Les autres, attaquez !",
                "frFemale": "Bande de l\u00e2ches ! Les autres, attaquez !",
                "deMale": "Feiglinge! Na los, Angriff!",
                "deFemale": "Feiglinge! Na los, Angriff!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You really don't want to mess with me.",
            "LocalizedText": {
                "enMale": "You really don't want to mess with me.",
                "frMale": "Vous allez regretter de m'avoir cherch\u00e9.",
                "frFemale": "Vous allez regretter de m'avoir cherch\u00e9e.",
                "deMale": "Ihr wollt Euch nicht wirklich mit mir anlegen.",
                "deFemale": "Ihr wollt Euch nicht wirklich mit mir anlegen."
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            "LocalizedOptionText": {
                "enMale": "You're making a mistake.",
                "frMale": "Vous faites une grave erreur.",
                "frFemale": "Vous faites une grave erreur.",
                "deMale": "Ihr macht einen gro\u00dfen Fehler.",
                "deFemale": "Ihr macht einen gro\u00dfen Fehler."
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            "SpeakerB62Id": "gkA9faC",
            "Text": "I'll give you a cut, you miserable, greedy thugs. Now attack!",
            "LocalizedText": {
                "enMale": "I'll give you a cut, you miserable, greedy thugs. Now attack!",
                "frMale": "OK, vous aurez une part du butin, bande de profiteurs. Allez feu !",
                "frFemale": "OK, vous aurez une part du butin, bande de profiteurs. Allez feu !",
                "deMale": "Gut, Ihr bekommt einen Anteil, nichtsnutzige, gierige Schurken. Und jetzt Angriff!",
                "deFemale": "Gut, Ihr bekommt einen Anteil, nichtsnutzige, gierige Schurken. Und jetzt Angriff!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Come and get me, Imperial.",
            "LocalizedText": {
                "enMale": "Come and get me, Imperial.",
                "frMale": "Venez, Imp\u00e9riaux, je vous attends.",
                "frFemale": "Venez, Imp\u00e9riaux, je vous attends.",
                "deMale": "Kommt, wenn Ihr Euch traut.",
                "deFemale": "Kommt, wenn Ihr Euch traut."
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            "LocalizedOptionText": {
                "enMale": "Take your best shot. [Attack]",
                "frMale": "Faites de votre mieux. [Attaquer]",
                "frFemale": "Faites de votre mieux. [Attaquer]",
                "deMale": "Dann mal los! [Angreifen]",
                "deFemale": "Dann mal los! [Angreifen]"
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            "SpeakerB62Id": "gkA9faC",
            "Text": "Defend yourselves, men!",
            "LocalizedText": {
                "enMale": "Defend yourselves, men!",
                "frMale": "D\u00e9fendez-vous, soldats !",
                "frFemale": "D\u00e9fendez-vous, soldats !",
                "deMale": "Verteidigt euch, M\u00e4nner!",
                "deFemale": "Verteidigt euch, M\u00e4nner!"
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            "SpeakerB62Id": "gkA9faC",
            "Text": "You're lucky to be breathing the same air as me, alien. Don't push your luck.",
            "LocalizedText": {
                "enMale": "You're lucky to be breathing the same air as me, alien. Don't push your luck.",
                "frMale": "Soyez heureux de pouvoir respirer le m\u00eame air que moi, alien. Ne me poussez pas \u00e0 bout.",
                "frFemale": "Soyez heureuse de pouvoir respirer le m\u00eame air que moi, alien. Ne me poussez pas \u00e0 bout.",
                "deMale": "Seid froh, dass Ihr die gleiche Luft atmen d\u00fcrft wie ich, Fremdling. \u00dcberreizt Euer Gl\u00fcck nicht.",
                "deFemale": "Seid froh, dass Ihr die gleiche Luft atmen d\u00fcrft wie ich, Fremdling. \u00dcberreizt Euer Gl\u00fcck nicht."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "You're going to die now.",
            "LocalizedText": {
                "enMale": "You're going to die now.",
                "frMale": "L'heure est venue d'en finir.",
                "frFemale": "L'heure est venue d'en finir.",
                "deMale": "Jetzt wird gek\u00e4mpft.",
                "deFemale": "Jetzt wird gek\u00e4mpft."
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            "LocalizedOptionText": {
                "enMale": "This is ridiculous. [Attack]",
                "frMale": "Tout \u00e7a est ridicule. [Attaquer]",
                "frFemale": "Tout \u00e7a est ridicule. [Attaquer]",
                "deMale": "L\u00e4cherlich. [Angreifen]",
                "deFemale": "L\u00e4cherlich. [Angreifen]"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do you really think you can take me?",
            "LocalizedText": {
                "enMale": "Do you really think you can take me?",
                "frMale": "Vous croyez vraiment \u00eatre \u00e0 la hauteur\u00a0?",
                "frFemale": "Vous croyez vraiment \u00eatre \u00e0 la hauteur\u00a0?",
                "deMale": "Andere haben auch schon geglaubt, mich besiegen zu k\u00f6nnen.",
                "deFemale": "Andere haben auch schon geglaubt, mich besiegen zu k\u00f6nnen."
            },
            "LocalizedOptionText": {
                "enMale": "Don't be stupid.",
                "frMale": "Ne faites pas l'idiot.",
                "frFemale": "Ne faites pas l'idiot.",
                "deMale": "Seid nicht t\u00f6richt.",
                "deFemale": "Seid nicht t\u00f6richt."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                54
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 41100
        },
        "86": {
            "NodeId": 86,
            "QuestsProgressedB62": [
                "ycaWggT"
            ],
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.614105099893957e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "gkA9faC",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                87
            ],
            "GenericNodeNumber": 0
        },
        "87": {
            "NodeId": 87,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                1
            ],
            "GenericNodeNumber": 0
        }
    },
    "NodeLinkList": {
        "4": 6,
        "10": 18,
        "12": 17,
        "25": 26,
        "30": 34,
        "32": 34,
        "37": 39,
        "48": 54,
        "52": 54,
        "71": 78,
        "73": 77,
        "82": 21,
        "85": 54
    },
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [
        "Md6ozhL"
    ],
    "LocalizedName": {
        "enMale": "cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax",
        "frMale": "cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax",
        "deMale": "cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax"
    },
    "Id": "16141119237296871658",
    "Base62Id": "wjXDK6D",
    "Fqn": "cnv.location.dromund_kaas.class.bounty_hunter.sergeant_wallax",
    "B62References": {
        "ProgressesQuest": [
            "ycaWggT"
        ],
        "npcStartsCnv": [
            "gkA9faC"
        ]
    },
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3470011788",
    "removed_in": "",
    "changed_fields": [
        "NodeLookup",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "2.3.1",
        "4.0.0",
        "5.2.2"
    ]
}