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cnv.misc.space.pc.jedi_consular

  • 878. <Non-dialogue segment.>
    • 890. <Non-dialogue segment.>
      • 894. Player - Everyone hold on!
      • 896. Player - Reroute power!
      • 898. Player - Keep us steady.
      • 900. Player - We'll make it.
      • 902. Player - Hold together....
      • 904. Player - Report in!
      • 906. Player - Simple enough.
      • 908. Player - What the--
      • 914. Player - Board is green.
      • 910. Player - Brace yourselves!
      • 912. Player - Forget your fear.
    • 917. <Non-dialogue segment.>
      • 920. Player - Somewhat close....
      • 922. Player - Is anyone hurt?
      • 924. Player - To emergency stations!
      • 926. Player - Damage readouts, now!
      • 928. Player - Hold, for me....
      • 930. Player - Check the hull!
    • 931. <Non-dialogue segment.>
      • 934. Player - Excellent!
      • 936. Player - Victory's close.
      • 938. Player - Find peace.
      • 940. Player - For the Jedi!
      • 942. Player - You cannot face us.
      • 944. Player - Sloppy defenses.
      • 946. Player - Clearing a path!
    • 947. <Non-dialogue segment.>
      • 950. Player - Shuttle sighted, and pursuing.
      • 952. Player - Where's he going?
    • 953. <Non-dialogue segment.>
      • 955. Player - Shuttle in sight.
      • 957. Player - Madness or genius.
      • 959. Player - Watch the sides!
    • 962. Player - Beginning attack run.
    • 969. Player - That station must be saved!
    • 972. Player - Destroyer sighted!
    • 978. Player - We have them!
    • 975. Player - Mine tender spotted!
    • 980. <Non-dialogue segment.>
      • 982. Player - Those shield generators are the key!
      • 984. Player - No one prepared us for this.
      • 986. Player - We won't last against those satellites!
    • 987. <Non-dialogue segment.>
      • 989. Player - So many. Too many.
      • 991. Player - Focus on the bombers!
      • 993. Player - They'll be helpless without their command bridges.
    • 994. <Non-dialogue segment.>
      • 996. Player - Hit the shield satellites.
      • 998. Player - Target the mine layer!
      • 1000. Player - I see they've been training.
    • 1001. <Non-dialogue segment.>
      • 1003. Player - We will destroy you if we must.
      • 1005. Player - We have to break through!
      • 1007. Player - Oh, they've heard of us.
    • 1008. <Non-dialogue segment.>
      • 1010. Player - We're in for a challenge.
      • 1012. Player - Go between them! I have your back!
      • 1014. Player - At last--friendly faces.
    • 1015. <Non-dialogue segment.>
      • 1017. Player - Target is in sight.
      • 1019. Player - This one is skilled...
      • 1021. Player - Hit the bridge before they call reinforcements!
    • 1022. <Non-dialogue segment.>
      • 1024. Player - Quite the installation.
      • 1026. Player - Hit the generators or we won't survive that force field!
      • 1028. Player - Destroy that cannon! We must protect the fleet!
    • 1029. <Non-dialogue segment.>
      • 1031. Player - Fire on the containers; we can retrieve them.
      • 1033. Player - There's still space for more cargo.
      • 1035. Player - They've called for help. Targeting now.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.misc.space.pc.jedi_consular
Other Sites:
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                "frMale": "Au rapport !",
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            "Text": "Simple enough.",
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                "enMale": "Simple enough.",
                "frMale": "Facile.",
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                "deMale": "Ein Kinderspiel.",
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            "Text": "What the--",
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                "frMale": "Pr\u00e9parez-vous !",
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                "enMale": "Forget your fear.",
                "frMale": "La peur est mauvaise conseill\u00e8re.",
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            "Text": "Board is green.",
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                "enMale": "Board is green.",
                "frMale": "Tableau OK.",
                "frFemale": "Tableau OK.",
                "deMale": "Alles im gr\u00fcnen Bereich.",
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            "Text": "Somewhat close....",
            "LocalizedText": {
                "enMale": "Somewhat close....",
                "frMale": "C'\u00e9tait moins une...",
                "frFemale": "C'\u00e9tait moins une...",
                "deMale": "Das war knapp ...",
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            "Text": "Is anyone hurt?",
            "LocalizedText": {
                "enMale": "Is anyone hurt?",
                "frMale": "Quelqu'un est bless\u00e9 ?",
                "frFemale": "Quelqu'un est bless\u00e9 ?",
                "deMale": "Jemand verletzt?",
                "deFemale": "Jemand verletzt?"
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            "Text": "To emergency stations!",
            "LocalizedText": {
                "enMale": "To emergency stations!",
                "frMale": "Aux stations de secours !",
                "frFemale": "Aux stations de secours !",
                "deMale": "An die Notfallstationen!",
                "deFemale": "An die Notfallstationen!"
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            "Text": "Damage readouts, now!",
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                "enMale": "Damage readouts, now!",
                "frMale": "\u00c9tat des d\u00e9g\u00e2ts, maintenant !",
                "frFemale": "\u00c9tat des d\u00e9g\u00e2ts, maintenant !",
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            "Text": "Hold, for me....",
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                "enMale": "Hold, for me....",
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            "Text": "Check the hull!",
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                "enMale": "Check the hull!",
                "frMale": "V\u00e9rification de la carlingue !",
                "frFemale": "V\u00e9rification de la carlingue !",
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            "Text": "Excellent!",
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            "Text": "Victory's close.",
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                "enMale": "Victory's close.",
                "frMale": "La victoire est proche.",
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            "Text": "Find peace.",
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                "enMale": "Find peace.",
                "frMale": "Paix \u00e0 son \u00e2me.",
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            "Text": "For the Jedi!",
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            "Text": "You cannot face us.",
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                "enMale": "You cannot face us.",
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            "Text": "Sloppy defenses.",
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                "enMale": "Sloppy defenses.",
                "frMale": "Mauvaise d\u00e9fense.",
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            "Text": "Clearing a path!",
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                "frFemale": "En avant !",
                "deMale": "Mache den Weg frei!",
                "deFemale": "Mache den Weg frei!"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Shuttle sighted, and pursuing.",
            "LocalizedText": {
                "enMale": "Shuttle sighted, and pursuing.",
                "frMale": "Navette rep\u00e9r\u00e9e. Poursuivons-la.",
                "frFemale": "Navette rep\u00e9r\u00e9e. Poursuivons-la.",
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                "deFemale": "F\u00e4hre gesichtet. Nehme Verfolgung auf."
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            "SpeakerB62Id": "0000000",
            "Text": "Where's he going?",
            "LocalizedText": {
                "enMale": "Where's he going?",
                "frMale": "O\u00f9 va-t-il ?",
                "frFemale": "O\u00f9 va-t-il ?",
                "deMale": "Wo wollen die hin?",
                "deFemale": "Wo wollen die hin?"
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            "SpeakerB62Id": "0000000",
            "Text": "Shuttle in sight.",
            "LocalizedText": {
                "enMale": "Shuttle in sight.",
                "frMale": "Navette en vue.",
                "frFemale": "Navette en vue.",
                "deMale": "F\u00e4hre in Sicht.",
                "deFemale": "F\u00e4hre in Sicht."
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            "SpeakerB62Id": "0000000",
            "Text": "Madness or genius.",
            "LocalizedText": {
                "enMale": "Madness or genius.",
                "frMale": "C'est de la folie ou du g\u00e9nie.",
                "frFemale": "C'est de la folie ou du g\u00e9nie.",
                "deMale": "Wahnsinn oder Genie.",
                "deFemale": "Wahnsinn oder Genie."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "Watch the sides!",
            "LocalizedText": {
                "enMale": "Watch the sides!",
                "frMale": "Attention sur les c\u00f4t\u00e9s !",
                "frFemale": "Attention sur les c\u00f4t\u00e9s !",
                "deMale": "Auf die Seiten aufpassen!",
                "deFemale": "Auf die Seiten aufpassen!"
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            "QuestRewardB62": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Beginning attack run.",
            "LocalizedText": {
                "enMale": "Beginning attack run.",
                "frMale": "L'attaque va commencer.",
                "frFemale": "L'attaque va commencer.",
                "deMale": "Starte Angriff!",
                "deFemale": "Starte Angriff!"
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            "SpeakerB62Id": "0000000",
            "Text": "That station must be saved!",
            "LocalizedText": {
                "enMale": "That station must be saved!",
                "frMale": "Il faut sauver cette station !",
                "frFemale": "Il faut sauver cette station !",
                "deMale": "Die Station muss gerettet werden.",
                "deFemale": "Die Station muss gerettet werden."
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            "SpeakerB62Id": "0000000",
            "Text": "Destroyer sighted!",
            "LocalizedText": {
                "enMale": "Destroyer sighted!",
                "frMale": "Croiseur rep\u00e9r\u00e9 !",
                "frFemale": "Croiseur rep\u00e9r\u00e9 !",
                "deMale": "Zerst\u00f6rer gesichtet!",
                "deFemale": "Zerst\u00f6rer gesichtet!"
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            "SpeakerB62Id": "0000000",
            "Text": "Mine tender spotted!",
            "LocalizedText": {
                "enMale": "Mine tender spotted!",
                "frMale": "Tireur de mines rep\u00e9r\u00e9 !",
                "frFemale": "Tireur de mines rep\u00e9r\u00e9 !",
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                "deFemale": "Minenleger gesichtet!"
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            "Text": "We have them!",
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                "enMale": "We have them!",
                "frMale": "On les a !",
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            "SpeakerB62Id": "0000000",
            "Text": "Those shield generators are the key!",
            "LocalizedText": {
                "enMale": "Those shield generators are the key!",
                "frMale": "Ces g\u00e9n\u00e9rateurs de bouclier, c'est la cl\u00e9\u00a0!",
                "frFemale": "Ces g\u00e9n\u00e9rateurs de bouclier, c'est la cl\u00e9\u00a0!",
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                "deFemale": "Diese Schildgeneratoren sind der Schl\u00fcssel!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one prepared us for this.",
            "LocalizedText": {
                "enMale": "No one prepared us for this.",
                "frMale": "Rien ne nous avait pr\u00e9par\u00e9s \u00e0 \u00e7a.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We won't last against those satellites!",
            "LocalizedText": {
                "enMale": "We won't last against those satellites!",
                "frMale": "On ne va pas tenir longtemps contre leurs satellites\u00a0!",
                "frFemale": "On ne va pas tenir longtemps contre leurs satellites\u00a0!",
                "deMale": "Gegen diese Satelliten werden wir nicht bestehen!",
                "deFemale": "Gegen diese Satelliten werden wir nicht bestehen!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So many. Too many.",
            "LocalizedText": {
                "enMale": "So many. Too many.",
                "frMale": "Ils sont beaucoup. Beaucoup trop.",
                "frFemale": "Ils sont beaucoup. Beaucoup trop.",
                "deMale": "So viele. Zu viele.",
                "deFemale": "So viele. Zu viele."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Focus on the bombers!\n",
            "LocalizedText": {
                "enMale": "Focus on the bombers!\n",
                "frMale": "Concentrez-vous sur les bombardiers\u00a0!\n",
                "frFemale": "Concentrez-vous sur les bombardiers\u00a0!\n",
                "deMale": "Auf die Bomber konzentrieren!\n",
                "deFemale": "Auf die Bomber konzentrieren!\n"
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            "SpeakerB62Id": "0000000",
            "Text": "They'll be helpless without their command bridges.\t",
            "LocalizedText": {
                "enMale": "They'll be helpless without their command bridges.\t",
                "frMale": "Ils ne pourront rien faire sans leurs passerelles de commandement\u00a0!\t",
                "frFemale": "Ils ne pourront rien faire sans leurs passerelles de commandement\u00a0!\t",
                "deMale": "Ohne ihre Kommandobr\u00fccken sind sie hilflos.\t",
                "deFemale": "Ohne ihre Kommandobr\u00fccken sind sie hilflos.\t"
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            "SpeakerB62Id": "0000000",
            "Text": "Hit the shield satellites.",
            "LocalizedText": {
                "enMale": "Hit the shield satellites.",
                "frMale": "D\u00e9truisez les boucliers satellites.",
                "frFemale": "D\u00e9truisez les boucliers satellites.",
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                "deFemale": "Die Schildsatelliten angreifen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Target the mine layer!",
            "LocalizedText": {
                "enMale": "Target the mine layer!",
                "frMale": "Visez le poseur de mines\u00a0!",
                "frFemale": "Visez le poseur de mines\u00a0!",
                "deMale": "Den Minenleger anvisieren!",
                "deFemale": "Den Minenleger anvisieren!"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "I see they've been training.",
            "LocalizedText": {
                "enMale": "I see they've been training.",
                "frMale": "Il y en a qui se sont entra\u00een\u00e9s.",
                "frFemale": "Il y en a qui se sont entra\u00een\u00e9s.",
                "deMale": "Wie ich sehe, haben sie ge\u00fcbt.",
                "deFemale": "Wie ich sehe, haben sie ge\u00fcbt."
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            "SpeakerB62Id": "0000000",
            "Text": "We will destroy you if we must.",
            "LocalizedText": {
                "enMale": "We will destroy you if we must.",
                "frMale": "On vous an\u00e9antira, s'il le faut.",
                "frFemale": "On vous an\u00e9antira, s'il le faut.",
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                "deFemale": "Wir werden Euch zerst\u00f6ren, wenn es sein muss."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "XFzdYgT",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We have to break through!",
            "LocalizedText": {
                "enMale": "We have to break through!",
                "frMale": "On doit passer co\u00fbte que co\u00fbte\u00a0!",
                "frFemale": "On doit passer co\u00fbte que co\u00fbte\u00a0!",
                "deMale": "Wir m\u00fcssen durchbrechen!",
                "deFemale": "Wir m\u00fcssen durchbrechen!"
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            "SpeakerB62Id": "XFzdYgT",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Oh, they've heard of us.",
            "LocalizedText": {
                "enMale": "Oh, they've heard of us.",
                "frMale": "Oh, notre r\u00e9putation nous pr\u00e9c\u00e8de.",
                "frFemale": "Oh, notre r\u00e9putation nous pr\u00e9c\u00e8de.",
                "deMale": "Oh, die m\u00fcssen von uns geh\u00f6rt haben.",
                "deFemale": "Oh, die m\u00fcssen von uns geh\u00f6rt haben."
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            "SpeakerB62Id": "0000000",
            "Text": "We're in for a challenge.",
            "LocalizedText": {
                "enMale": "We're in for a challenge.",
                "frMale": "Il va falloir se battre.",
                "frFemale": "Il va falloir se battre.",
                "deMale": "Das sieht nach einer Herausforderung aus.",
                "deFemale": "Das sieht nach einer Herausforderung aus."
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            "SpeakerB62Id": "0000000",
            "Text": "Go between them! I have your back!",
            "LocalizedText": {
                "enMale": "Go between them! I have your back!",
                "frMale": "Foncez dans le tas\u00a0! Je vous prot\u00e8ge\u00a0!",
                "frFemale": "Foncez dans le tas\u00a0! Je vous prot\u00e8ge\u00a0!",
                "deMale": "Mitten rein! Ich pass auf Euch auf!",
                "deFemale": "Mitten rein! Ich pass auf Euch auf!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "At last--friendly faces.",
            "LocalizedText": {
                "enMale": "At last--friendly faces.",
                "frMale": "Enfin... des visages amicaux.",
                "frFemale": "Enfin... des visages amicaux.",
                "deMale": "Na endlich, ein paar freundliche Gesichter.",
                "deFemale": "Na endlich, ein paar freundliche Gesichter."
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            "SpeakerB62Id": "0000000",
            "Text": "Target is in sight.",
            "LocalizedText": {
                "enMale": "Target is in sight.",
                "frMale": "La cible est en vue.",
                "frFemale": "La cible est en vue.",
                "deMale": "Ziel in Sicht.",
                "deFemale": "Ziel in Sicht."
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            "SpeakerB62Id": "0000000",
            "Text": "This one is skilled...",
            "LocalizedText": {
                "enMale": "This one is skilled...",
                "frMale": "On a du fil \u00e0 retordre.",
                "frFemale": "On a du fil \u00e0 retordre.",
                "deMale": "Der hier hat was drauf ...",
                "deFemale": "Der hier hat was drauf ..."
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            "SpeakerB62Id": "0000000",
            "Text": "Hit the bridge before they call reinforcements!",
            "LocalizedText": {
                "enMale": "Hit the bridge before they call reinforcements!",
                "frMale": "D\u00e9truisez la passerelle avant qu'ils n'appellent des renforts\u00a0!",
                "frFemale": "D\u00e9truisez la passerelle avant qu'ils n'appellent des renforts\u00a0!",
                "deMale": "Die Br\u00fccke angreifen, bevor sie Verst\u00e4rkung rufen!",
                "deFemale": "Die Br\u00fccke angreifen, bevor sie Verst\u00e4rkung rufen!"
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            "SpeakerB62Id": "0000000",
            "Text": "Quite the installation.",
            "LocalizedText": {
                "enMale": "Quite the installation.",
                "frMale": "Coquet, comme endroit.",
                "frFemale": "Coquet, comme endroit.",
                "deMale": "Eine beeindruckende Installation.",
                "deFemale": "Eine beeindruckende Installation."
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            "SpeakerB62Id": "0000000",
            "Text": "Hit the generators or we won't survive that force field!",
            "LocalizedText": {
                "enMale": "Hit the generators or we won't survive that force field!",
                "frMale": "Si vous ne neutralisez pas les g\u00e9n\u00e9rateurs, on ne survivra pas \u00e0 ce champ de force\u00a0!",
                "frFemale": "Si vous ne neutralisez pas les g\u00e9n\u00e9rateurs, on ne survivra pas \u00e0 ce champ de force\u00a0!",
                "deMale": "Die Generatoren vernichten, sonst \u00fcberleben wir dieses Kraftfeld nicht!",
                "deFemale": "Die Generatoren vernichten, sonst \u00fcberleben wir dieses Kraftfeld nicht!"
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            "SpeakerB62Id": "0000000",
            "Text": "Destroy that cannon! We must protect the fleet!",
            "LocalizedText": {
                "enMale": "Destroy that cannon! We must protect the fleet!",
                "frMale": "D\u00e9truisez ce canon\u00a0! On doit prot\u00e9ger la flotte\u00a0!",
                "frFemale": "D\u00e9truisez ce canon\u00a0! On doit prot\u00e9ger la flotte\u00a0!",
                "deMale": "Diese Kanonen m\u00fcssen zerst\u00f6rt werden! Wir m\u00fcssen die Flotte besch\u00fctzen!",
                "deFemale": "Diese Kanonen m\u00fcssen zerst\u00f6rt werden! Wir m\u00fcssen die Flotte besch\u00fctzen!"
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            "SpeakerB62Id": "0000000",
            "Text": "Fire on the containers; we can retrieve them.",
            "LocalizedText": {
                "enMale": "Fire on the containers; we can retrieve them.",
                "frMale": "Tirez sur les conteneurs. On peut les r\u00e9cup\u00e9rer.",
                "frFemale": "Tirez sur les conteneurs. On peut les r\u00e9cup\u00e9rer.",
                "deMale": "Auf die Beh\u00e4lter feuern, wir k\u00f6nnen sie bergen.",
                "deFemale": "Auf die Beh\u00e4lter feuern, wir k\u00f6nnen sie bergen."
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            "SpeakerB62Id": "XFzdYgT",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's still space for more cargo.",
            "LocalizedText": {
                "enMale": "There's still space for more cargo.",
                "frMale": "Il y a encore de la place pour d'autres caisses.",
                "frFemale": "Il y a encore de la place pour d'autres caisses.",
                "deMale": "Es ist immer noch Platz im Frachtraum.",
                "deFemale": "Es ist immer noch Platz im Frachtraum."
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        "1035": {
            "NodeId": 1035,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They've called for help. Targeting now.",
            "LocalizedText": {
                "enMale": "They've called for help. Targeting now.",
                "frMale": "Ils ont demand\u00e9 de l'aide. Acquisition de la cible.",
                "frFemale": "Ils ont demand\u00e9 de l'aide. Acquisition de la cible.",
                "deMale": "Sie haben Hilfe gerufen. Zielerfassung l\u00e4uft.",
                "deFemale": "Sie haben Hilfe gerufen. Zielerfassung l\u00e4uft."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [],
            "Stb": "str.cnv.misc.space.pc.jedi_consular",
            "GenericNodeNumber": 0
        }
    },
    "NodeLinkList": [],
    "DefaultSpeakerId": 0,
    "Stb": "str.cnv.misc.space.pc.jedi_consular",
    "IsKOTORStyle": false,
    "AffectionNpcB62": [],
    "AffectionNcoB62": [],
    "LocalizedName": {
        "enMale": "cnv.misc.space.pc.jedi_consular",
        "frMale": "cnv.misc.space.pc.jedi_consular",
        "deMale": "cnv.misc.space.pc.jedi_consular"
    },
    "Id": "16141128431530888940",
    "Base62Id": "x4vR0yA",
    "Fqn": "cnv.misc.space.pc.jedi_consular",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "3.0.1",
    "hash": "373565343",
    "removed_in": "",
    "changed_fields": [
        "NodeLookup",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "1.3.4",
        "1.4.0",
        "1.4.1",
        "1.5.0"
    ]
}