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cnv.location.taris.world.supply_chain.commander_gardit

  • 83. - Thank you. Those supplies will go a long way to keeping this outpost running.
  • 85. - Talk to our quartermaster. She'll set you in the right direction.
  • 82. <Non-dialogue segment.>
    • 1. - Master Jedi. What brings you to our small corner of Republic space? This is such a great, great honor.
      • 14. Option - I have personal business.Player - Even a forgotten planet can harbor dark secrets.
      • 15. Option - You know these Jedi....Player - They hear there's a party, you can't beat 'em away.
      • 16. Option - I felt that way once.Player - It's not as big an honor as you'd think.
    • 2. - Lieutenant. It's good to see a soldier of your reputation slumming with us out here in the wilds of Taris.
      • 18. Option - Your post is important.Player - There are important objectives here for our war with the Empire.
        +200 Influence : approves.
      • 17. Option - This is nothing.Player - We've slummed in much worse places.
      • 19. Option - We go where we're needed.Player - All of us have been taken down unexpected paths by the machinations of the Sith.
        +200 Influence : approves.
    • 3. - Welcome to Taris. I hear you've done the Republic a good turn in the past, so I'm sorry not to have a warmer welcome for you.
      • 9. Option - Might be a good thing.Player - Don't be too sorry. You still have to lock up your valuables.
        +200 Influence : approves.
      • 8. Option - We'll live.Player - Aren't you still hungover from the last "warm welcome"?
      • 7. Option - Hold your apologies.Player - We usually need to be more concerned with a "warm farewell."
      • 6. Option - I do what I can.Player - Was that a veiled request for help?
      • 5. Option - You look worried.Player - What's the situation?
        +200 Influence : approves.
        • 21. - Uh, we're having some trouble, nothing you could have predicted, but... there you are.
          • 23. - Our bases here are far from self-sufficient. We're not farmers, and there's no existing infrastructure here to work with.
            • 25. - We're at the mercy of our supply ships. And this month's just went nose-down in some of the worst territory on Taris.
      • 4. Option - Actually, I was just leaving.Player - I'm not really here to chat.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 27. - Well, whatever brings you here, I suggest you don't stay long. We've barely got stores enough for our stationed soldiers, much less visitors.
          • 29. - At this rate, I've got men scalping ration cubes for a half week's salary.
            • 39. Option - Anything I can do?Player - If the outpost's in trouble, I'd be happy to help.
              +200 Influence : approves.
              +200 Influence : approves.
            • 40. Option - What happened?Player - I can't believe the Republic sent you out here without sufficient supplies.
              +200 Influence : approves.
              • 44. - Oh, we get supplies. Every month. Shipped in from Ord Mantell.
                • 46. - Problem is, this month's ship went nose-down into some of the worst territory on Taris.
                  • 48. - It'll take another month before the next one arrives, and in the meantime, my men are stewing their gloves.
                    • 61. Option - I can get your supplies.Player - Where's the ship? I don't care if it's at the bottom of a swamp.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                    • 62. Option - Did you go after it?Player - Is the ship lost? Why haven't your men recovered the supplies?
                      +200 Influence : approves.
                    • 65. Option - So, deal with it.Player - Bad stuff happens.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      • 50. - Oh, we'll live. But you know soldiers--spend half their paychecks on pazaak, then wonder why they've got nothing left for a rainy day.
                        • 52. - Lot of discipline slips since the reduced rations went into effect, though. Almost let a rakghoul right through the perimeter.
                          • 54. - It'd be a great service to the Republic if you want to help us out....
                            • 58. Option - Of course.Player - No one should be left to starve while serving the Republic.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 57. Option - What would that entail?Player - So what do you need me to do?
                              • 78. - Every package you recover from the crash site means another week we can hold out at full strength.
                                • 73. - Our men tried to reach the ship once, but they turned back after taking serious casualties. They said it's more than just rakghouls, but couldn't make an ID.
                                  • 72. - You still want to go, you'll need to talk to our quartermaster at the supply shed across the base. She's got the exact coordinates of the crash.
                                    • 75. <Conversation Exit>
                            • 56. Option - Not my job. [Refuse quest]Player - I've got bigger business than picking up your groceries.
                              <Aborts Conversation>
            • 38. Option - It'll be fine. [Refuse quest]Player - I'm sure everything is fine.
              <Aborts Conversation>
              • 59. - You're probably right. It's just bellyaching. I mean, how much water does a man need, anyway?
                • 60. <Conversation Exit>
  • 20. - The supply ship is coming. I don't know what everyone's so upset about.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris.world.supply_chain.commander_gardit
Other Sites:
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            "Text": "Master Jedi. What brings you to our small corner of Republic space? This is such a great, great honor.",
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                "enMale": "Master Jedi. What brings you to our small corner of Republic space? This is such a great, great honor.",
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            "Text": "Lieutenant. It's good to see a soldier of your reputation slumming with us out here in the wilds of Taris.",
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            "Text": "Welcome to Taris. I hear you've done the Republic a good turn in the past, so I'm sorry not to have a warmer welcome for you.",
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                "frFemale": "En fait, j'allais partir.",
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            "Text": "Was that a veiled request for help?",
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                "enMale": "Was that a veiled request for help?",
                "frMale": "C'\u00e9tait pas un appel \u00e0 l'aide d\u00e9guis\u00e9 ?",
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                "enMale": "I do what I can.",
                "frMale": "Je ferai de mon mieux.",
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            "Text": "We usually need to be more concerned with a \"warm farewell.\"",
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                "enMale": "We usually need to be more concerned with a \"warm farewell.\"",
                "frMale": "En g\u00e9n\u00e9ral, on se soucie plus des \"adieux chaleureux\".",
                "frFemale": "En g\u00e9n\u00e9ral, on se soucie plus des \"adieux chaleureux\".",
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                "enMale": "Hold your apologies.",
                "frMale": "Ne vous excusez pas.",
                "frFemale": "Ne vous excusez pas.",
                "deMale": "Kein Grund f\u00fcr Entschuldigungen.",
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            "Text": "Aren't you still hungover from the last \"warm welcome\"?",
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                "enMale": "Aren't you still hungover from the last \"warm welcome\"?",
                "frMale": "Vous ne vous \u00eates pas remis du dernier \"accueil chaleureux\" ?",
                "frFemale": "Vous ne vous \u00eates pas remis du dernier \"accueil chaleureux\" ?",
                "deMale": "Habt Ihr Euren Kater von der letzten \"herzlichen Begr\u00fc\u00dfung\" denn schon \u00fcberstanden?",
                "deFemale": "Habt Ihr Euren Kater von der letzten \"herzlichen Begr\u00fc\u00dfung\" denn schon \u00fcberstanden?"
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                "enMale": "We'll live.",
                "frMale": "On s'en remettra.",
                "frFemale": "On s'en remettra.",
                "deMale": "Wir werden es \u00fcberleben.",
                "deFemale": "Wir werden es \u00fcberleben."
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            "Text": "Don't be too sorry. You still have to lock up your valuables.",
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                "enMale": "Don't be too sorry. You still have to lock up your valuables.",
                "frMale": "Ne soyez pas trop d\u00e9sol\u00e9. Vous devez prot\u00e9ger vos biens.",
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                "deMale": "Das muss Euch nicht leidtun. Ihr m\u00fcsst Eure Wertsachen ja trotzdem verstecken.",
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                "enMale": "Might be a good thing.",
                "frMale": "Ce n'est pas plus mal.",
                "frFemale": "Ce n'est pas plus mal.",
                "deMale": "K\u00f6nnte eine gute Sache sein.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Even a forgotten planet can harbor dark secrets.",
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                "frMale": "M\u00eame une plan\u00e8te oubli\u00e9e peut cacher de sombres secrets.",
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                "deMale": "Selbst ein vergessener Planet kann dunkle Geheimnisse verbergen.",
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                "enMale": "I have personal business.",
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            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They hear there's a party, you can't beat 'em away.",
            "LocalizedText": {
                "enMale": "They hear there's a party, you can't beat 'em away.",
                "frMale": "Ils apprennent qu'on donne une petite f\u00eate et ils s'incrustent.",
                "frFemale": "Ils apprennent qu'on donne une petite f\u00eate et ils s'incrustent.",
                "deMale": "Kaum h\u00f6ren sie, dass irgendwo was passiert, wird man sie nicht mehr los.",
                "deFemale": "Kaum h\u00f6ren sie, dass irgendwo was passiert, wird man sie nicht mehr los."
            },
            "LocalizedOptionText": {
                "enMale": "You know these Jedi....",
                "frMale": "Vous connaissez les Jedi...",
                "frFemale": "Vous connaissez les Jedi...",
                "deMale": "Ach, Ihr kennt doch die Jedi ...",
                "deFemale": "Ach, Ihr kennt doch die Jedi ..."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's not as big an honor as you'd think.",
            "LocalizedText": {
                "enMale": "It's not as big an honor as you'd think.",
                "frMale": "Ce n'est pas un si grand honneur.",
                "frFemale": "Ce n'est pas un si grand honneur.",
                "deMale": "Es ist keine so gro\u00dfe Ehre, wie Ihr meint.",
                "deFemale": "Es ist keine so gro\u00dfe Ehre, wie Ihr meint."
            },
            "LocalizedOptionText": {
                "enMale": "I felt that way once.",
                "frMale": "C'est ce que je croyais autrefois.",
                "frFemale": "C'est ce que je croyais autrefois.",
                "deMale": "Das dachte ich auch mal.",
                "deFemale": "Das dachte ich auch mal."
            },
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            "AffectionRewardEventsB62": [],
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We've slummed in much worse places.",
            "LocalizedText": {
                "enMale": "We've slummed in much worse places.",
                "frMale": "On a visit\u00e9 des endroits bien pires.",
                "frFemale": "On a visit\u00e9 des endroits bien pires.",
                "deMale": "Wir haben schon schlimmere Orte gesehen.",
                "deFemale": "Wir haben schon schlimmere Orte gesehen."
            },
            "LocalizedOptionText": {
                "enMale": "This is nothing.",
                "frMale": "Vous n'avez rien vu.",
                "frFemale": "Vous n'avez rien vu.",
                "deMale": "Das ist gar nichts.",
                "deFemale": "Das ist gar nichts."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.commander_gardit",
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        },
        "18": {
            "NodeId": 18,
            "QuestRewardB62": "RyBsJ2P",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There are important objectives here for our war with the Empire.",
            "LocalizedText": {
                "enMale": "There are important objectives here for our war with the Empire.",
                "frMale": "Cet endroit est un enjeu important dans notre guerre contre l'Empire.",
                "frFemale": "Cet endroit est un enjeu important dans notre guerre contre l'Empire.",
                "deMale": "Es gibt hier wichtige Ziele f\u00fcr unseren Kampf gegen das Imperium.",
                "deFemale": "Es gibt hier wichtige Ziele f\u00fcr unseren Kampf gegen das Imperium."
            },
            "LocalizedOptionText": {
                "enMale": "Your post is important.",
                "frMale": "Votre poste est important.",
                "frFemale": "Votre poste est important.",
                "deMale": "Euer Posten ist wichtig.",
                "deFemale": "Euer Posten ist wichtig."
            },
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                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.commander_gardit",
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            "NodeId": 19,
            "QuestRewardB62": "RyBsJ2P",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "All of us have been taken down unexpected paths by the machinations of the Sith.",
            "LocalizedText": {
                "enMale": "All of us have been taken down unexpected paths by the machinations of the Sith.",
                "frMale": "Chacun de nous a emprunt\u00e9 des chemins inattendus du fait des machinations des Sith.",
                "frFemale": "Chacun de nous a emprunt\u00e9 des chemins inattendus du fait des machinations des Sith.",
                "deMale": "Die Machenschaften der Sith haben jeden von uns auf unerwartete Wege gef\u00fchrt.",
                "deFemale": "Die Machenschaften der Sith haben jeden von uns auf unerwartete Wege gef\u00fchrt."
            },
            "LocalizedOptionText": {
                "enMale": "We go where we're needed.",
                "frMale": "Nous allons l\u00e0 o\u00f9 on a besoin de nous.",
                "frFemale": "Nous allons l\u00e0 o\u00f9 on a besoin de nous.",
                "deMale": "Wir gehen dorthin, wo wir gebraucht werden.",
                "deFemale": "Wir gehen dorthin, wo wir gebraucht werden."
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            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.commander_gardit",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "The supply ship is coming. I don't know what everyone's so upset about.",
            "LocalizedText": {
                "enMale": "The supply ship is coming. I don't know what everyone's so upset about.",
                "frMale": "Le vaisseau de ravitaillement arrive. Je ne comprends par pourquoi tout le monde est si contrari\u00e9.",
                "frFemale": "Le vaisseau de ravitaillement arrive. Je ne comprends par pourquoi tout le monde est si contrari\u00e9.",
                "deMale": "Das Versorgungsschiff kommt. Ich wei\u00df gar nicht, warum sich alle so aufregen.",
                "deFemale": "Das Versorgungsschiff kommt. Ich wei\u00df gar nicht, warum sich alle so aufregen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "NodeId": 21,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "Uh, we're having some trouble, nothing you could have predicted, but... there you are.",
            "LocalizedText": {
                "enMale": "Uh, we're having some trouble, nothing you could have predicted, but... there you are.",
                "frMale": "On a quelques ennuis qu'on n'avait pas pr\u00e9vus mais... maintenant vous \u00eates l\u00e0. ",
                "frFemale": "On a quelques ennuis qu'on n'avait pas pr\u00e9vus mais... maintenant vous \u00eates l\u00e0. ",
                "deMale": "Wir haben ein paar Probleme. Nichts, was vorhersehbar gewesen w\u00e4re, aber ... nun seid Ihr hier.",
                "deFemale": "Wir haben ein paar Probleme. Nichts, was vorhersehbar gewesen w\u00e4re, aber ... nun seid Ihr hier."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.taris.world.supply_chain.commander_gardit",
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        },
        "22": {
            "NodeId": 22,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "Our bases here are far from self-sufficient. We're not farmers, and there's no existing infrastructure here to work with.",
            "LocalizedText": {
                "enMale": "Our bases here are far from self-sufficient. We're not farmers, and there's no existing infrastructure here to work with.",
                "frMale": "Nos bases sont loin de pouvoir subvenir \u00e0 leurs besoins. On est pas des agriculteurs et il n'y a aucune infrastructure \u00e0 partir de laquelle travailler.",
                "frFemale": "Nos bases sont loin de pouvoir subvenir \u00e0 leurs besoins. On est pas des agriculteurs et il n'y a aucune infrastructure \u00e0 partir de laquelle travailler.",
                "deMale": "Unsere St\u00fctzpunkte hier sind nicht ansatzweise autark. Wir sind keine Farmer und es gibt hier keine funktionierende Infrastruktur.",
                "deFemale": "Unsere St\u00fctzpunkte hier sind nicht ansatzweise autark. Wir sind keine Farmer und es gibt hier keine funktionierende Infrastruktur."
            },
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.taris.world.supply_chain.commander_gardit",
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        "24": {
            "NodeId": 24,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "25": {
            "NodeId": 25,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "We're at the mercy of our supply ships. And this month's just went nose-down in some of the worst territory on Taris.",
            "LocalizedText": {
                "enMale": "We're at the mercy of our supply ships. And this month's just went nose-down in some of the worst territory on Taris.",
                "frMale": "On d\u00e9pend des vaisseaux de ravitaillement et le vaisseau de ce mois-ci s'est \u00e9cras\u00e9 dans l'une des zones les plus dangereuses de Taris.",
                "frFemale": "On d\u00e9pend des vaisseaux de ravitaillement et le vaisseau de ce mois-ci s'est \u00e9cras\u00e9 dans l'une des zones les plus dangereuses de Taris.",
                "deMale": "Wir sind von unseren Versorgungsschiffen abh\u00e4ngig. Und das von diesem Monat ist in der schlimmsten Ecke von Taris abgest\u00fcrzt.",
                "deFemale": "Wir sind von unseren Versorgungsschiffen abh\u00e4ngig. Und das von diesem Monat ist in der schlimmsten Ecke von Taris abgest\u00fcrzt."
            },
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            "Stb": "str.cnv.location.taris.world.supply_chain.commander_gardit",
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        },
        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "Well, whatever brings you here, I suggest you don't stay long. We've barely got stores enough for our stationed soldiers, much less visitors.",
            "LocalizedText": {
                "enMale": "Well, whatever brings you here, I suggest you don't stay long. We've barely got stores enough for our stationed soldiers, much less visitors.",
                "frMale": "En tout cas, quelle que soit la raison de votre venue, vous ne devriez pas vous \u00e9terniser. Nos r\u00e9serves suffisent \u00e0 peine \u00e0 nourrir les soldats en poste ici, alors les touristes...",
                "frFemale": "En tout cas, quelle que soit la raison de votre venue, vous ne devriez pas vous \u00e9terniser. Nos r\u00e9serves suffisent \u00e0 peine \u00e0 nourrir les soldats en poste ici, alors les touristes...",
                "deMale": "Nun, was auch immer Euch hierher gef\u00fchrt hat, ich schlage vor, dass Ihr rasch verschwindet. Wir haben kaum genug Vorr\u00e4te f\u00fcr die stationierten Soldaten, geschweige denn f\u00fcr Besucher.",
                "deFemale": "Nun, was auch immer Euch hierher gef\u00fchrt hat, ich schlage vor, dass Ihr rasch verschwindet. Wir haben kaum genug Vorr\u00e4te f\u00fcr die stationierten Soldaten, geschweige denn f\u00fcr Besucher."
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        "28": {
            "NodeId": 28,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "29": {
            "NodeId": 29,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "At this rate, I've got men scalping ration cubes for a half week's salary.",
            "LocalizedText": {
                "enMale": "At this rate, I've got men scalping ration cubes for a half week's salary.",
                "frMale": "\u00c0 ce rythme, on \u00e9changera bient\u00f4t des cubes de ration contre la moiti\u00e9 d'une semaine de salaire.",
                "frFemale": "\u00c0 ce rythme, on \u00e9changera bient\u00f4t des cubes de ration contre la moiti\u00e9 d'une semaine de salaire.",
                "deMale": "Wenn das so weitergeht, geben meine M\u00e4nner bald ihren halben Wochenlohn f\u00fcr einen Rationsw\u00fcrfel.",
                "deFemale": "Wenn das so weitergeht, geben meine M\u00e4nner bald ihren halben Wochenlohn f\u00fcr einen Rationsw\u00fcrfel."
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sure everything is fine.",
            "LocalizedText": {
                "enMale": "I'm sure everything is fine.",
                "frMale": "Je parie que ce n'est rien.",
                "frFemale": "Je parie que ce n'est rien.",
                "deMale": "Bestimmt ist alles in bester Ordnung.",
                "deFemale": "Bestimmt ist alles in bester Ordnung."
            },
            "LocalizedOptionText": {
                "enMale": "It'll be fine. [Refuse quest]",
                "frMale": "Ne vous inqui\u00e9tez pas. [Refuser la qu\u00eate]",
                "frFemale": "Ne vous inqui\u00e9tez pas. [Refuser la qu\u00eate]",
                "deMale": "Ihr kommt schon durch. [Mission ablehnen]",
                "deFemale": "Ihr kommt schon durch. [Mission ablehnen]"
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        "39": {
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the outpost's in trouble, I'd be happy to help.",
            "LocalizedText": {
                "enMale": "If the outpost's in trouble, I'd be happy to help.",
                "frMale": "Si l'avant-poste est en difficult\u00e9, je serais heureux d'apporter mon aide.",
                "frFemale": "Si l'avant-poste est en difficult\u00e9, je serais heureuse d'apporter mon aide.",
                "deMale": "Wenn der Au\u00dfenposten Probleme hat, helfe ich gerne.",
                "deFemale": "Wenn der Au\u00dfenposten Probleme hat, helfe ich gerne."
            },
            "LocalizedOptionText": {
                "enMale": "Anything I can do?",
                "frMale": "Je peux faire quelque chose ?",
                "frFemale": "Je peux faire quelque chose ?",
                "deMale": "Kann ich irgendetwas tun?",
                "deFemale": "Kann ich irgendetwas tun?"
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            "AffectionRewardEventsB62": {
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsAmbient": false,
            "ChildIds": [
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can't believe the Republic sent you out here without sufficient supplies.",
            "LocalizedText": {
                "enMale": "I can't believe the Republic sent you out here without sufficient supplies.",
                "frMale": "Je n'arrive pas \u00e0 croire que la R\u00e9publique vous ait envoy\u00e9s ici sans les provisions n\u00e9cessaires.",
                "frFemale": "Je n'arrive pas \u00e0 croire que la R\u00e9publique vous ait envoy\u00e9s ici sans les provisions n\u00e9cessaires.",
                "deMale": "Ich kann nicht glauben, dass die Republik Euch ohne ausreichende Vorr\u00e4te hierher geschickt hat.",
                "deFemale": "Ich kann nicht glauben, dass die Republik Euch ohne ausreichende Vorr\u00e4te hierher geschickt hat."
            },
            "LocalizedOptionText": {
                "enMale": "What happened?",
                "frMale": "Que s'est-il pass\u00e9 ?",
                "frFemale": "Que s'est-il pass\u00e9 ?",
                "deMale": "Was ist geschehen?",
                "deFemale": "Was ist geschehen?"
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                "xu2zYrP": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "Stb": "str.cnv.location.taris.world.supply_chain.commander_gardit",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "I just might take you up on that.",
            "LocalizedText": {
                "enMale": "I just might take you up on that.",
                "frMale": "Votre aide est la bienvenue.",
                "frFemale": "Votre aide est la bienvenue.",
                "deMale": "Darauf komme ich gerne zur\u00fcck.",
                "deFemale": "Darauf komme ich gerne zur\u00fcck."
            },
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "Oh, we get supplies. Every month. Shipped in from Ord Mantell.",
            "LocalizedText": {
                "enMale": "Oh, we get supplies. Every month. Shipped in from Ord Mantell.",
                "frMale": "Oh, on est approvisionn\u00e9s. Tous les mois. \u00c7a vient d'Ord Mantell.",
                "frFemale": "Oh, on est approvisionn\u00e9s. Tous les mois. \u00c7a vient d'Ord Mantell.",
                "deMale": "Oh, wir bekommen Vorr\u00e4te. Jeden Monat werden sie von Ord Mantell hergeschickt.",
                "deFemale": "Oh, wir bekommen Vorr\u00e4te. Jeden Monat werden sie von Ord Mantell hergeschickt."
            },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "Problem is, this month's ship went nose-down into some of the worst territory on Taris.",
            "LocalizedText": {
                "enMale": "Problem is, this month's ship went nose-down into some of the worst territory on Taris.",
                "frMale": "Le probl\u00e8me, c'est que ce mois-ci, le vaisseau s'est \u00e9cras\u00e9 dans l'une des zones les plus dangereuses de Taris.",
                "frFemale": "Le probl\u00e8me, c'est que ce mois-ci, le vaisseau s'est \u00e9cras\u00e9 dans l'une des zones les plus dangereuses de Taris.",
                "deMale": "Das Problem ist, dass diesen Monat das Versorgungsschiff in der schlimmsten Ecke von Taris abgest\u00fcrzt ist.",
                "deFemale": "Das Problem ist, dass diesen Monat das Versorgungsschiff in der schlimmsten Ecke von Taris abgest\u00fcrzt ist."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "It'll take another month before the next one arrives, and in the meantime, my men are stewing their gloves.",
            "LocalizedText": {
                "enMale": "It'll take another month before the next one arrives, and in the meantime, my men are stewing their gloves.",
                "frMale": "Le prochain ne viendra que dans un mois et en attendant, mes hommes sont oblig\u00e9s de manger leurs gants.",
                "frFemale": "Le prochain ne viendra que dans un mois et en attendant, mes hommes sont oblig\u00e9s de manger leurs gants.",
                "deMale": "Das n\u00e4chste wird erst in einem Monat kommen und bis dahin werden meine M\u00e4nner hier wohl auf ihren Handschuhen rumkauen.",
                "deFemale": "Das n\u00e4chste wird erst in einem Monat kommen und bis dahin werden meine M\u00e4nner hier wohl auf ihren Handschuhen rumkauen."
            },
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "Oh, we'll live. But you know soldiers--spend half their paychecks on pazaak, then wonder why they've got nothing left for a rainy day.",
            "LocalizedText": {
                "enMale": "Oh, we'll live. But you know soldiers--spend half their paychecks on pazaak, then wonder why they've got nothing left for a rainy day.",
                "frMale": "Oh, on s'en remettra. Mais vous connaissez les soldats : ils perdent la moiti\u00e9 de leur solde au pazaak et apr\u00e8s, ils s'\u00e9tonnent de ne plus rien avoir pour les mauvais jours.",
                "frFemale": "Oh, on s'en remettra. Mais vous connaissez les soldats : ils perdent la moiti\u00e9 de leur solde au pazaak et apr\u00e8s, ils s'\u00e9tonnent de ne plus rien avoir pour les mauvais jours.",
                "deMale": "Oh, wir werden es \u00fcberleben. Aber Ihr wisst, wie Soldaten sind ... Geben ihren halben Sold beim Pazaak aus und wundern sich dann, warum nichts mehr \u00fcbrig ist.",
                "deFemale": "Oh, wir werden es \u00fcberleben. Aber Ihr wisst, wie Soldaten sind ... Geben ihren halben Sold beim Pazaak aus und wundern sich dann, warum nichts mehr \u00fcbrig ist."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "jX6XUcD",
            "Text": "Lot of discipline slips since the reduced rations went into effect, though. Almost let a rakghoul right through the perimeter.",
            "LocalizedText": {
                "enMale": "Lot of discipline slips since the reduced rations went into effect, though. Almost let a rakghoul right through the perimeter.",
                "frMale": "Il y a de moins en moins de discipline depuis que les rations ont \u00e9t\u00e9 r\u00e9duites. On a bien failli laisser une rakgoule franchir le p\u00e9rim\u00e8tre.",
                "frFemale": "Il y a de moins en moins de discipline depuis que les rations ont \u00e9t\u00e9 r\u00e9duites. On a bien failli laisser une rakgoule franchir le p\u00e9rim\u00e8tre.",
                "deMale": "Seit die Rationen reduziert wurden, hat sich allerdings auch die Disziplin verschlechtert. Die h\u00e4tten fast einen Rakghul ins Gebiet gelassen.",
                "deFemale": "Seit die Rationen reduziert wurden, hat sich allerdings auch die Disziplin verschlechtert. Die h\u00e4tten fast einen Rakghul ins Gebiet gelassen."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "jX6XUcD",
            "Text": "It'd be a great service to the Republic if you want to help us out....",
            "LocalizedText": {
                "enMale": "It'd be a great service to the Republic if you want to help us out....",
                "frMale": "Vous rendriez un grand service \u00e0 la R\u00e9publique si vous acceptiez de nous aider...",
                "frFemale": "Vous rendriez un grand service \u00e0 la R\u00e9publique si vous acceptiez de nous aider...",
                "deMale": "Es w\u00e4re f\u00fcr die Republik von gro\u00dfem Wert, wenn Ihr uns helfen k\u00f6nntet ...",
                "deFemale": "Es w\u00e4re f\u00fcr die Republik von gro\u00dfem Wert, wenn Ihr uns helfen k\u00f6nntet ..."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": true,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've got bigger business than picking up your groceries.",
            "LocalizedText": {
                "enMale": "I've got bigger business than picking up your groceries.",
                "frMale": "J'ai des choses plus importantes \u00e0 faire que d'aller chercher vos provisions.",
                "frFemale": "J'ai des choses plus importantes \u00e0 faire que d'aller chercher vos provisions.",
                "deMale": "Ich habe Wichtigeres zu tun, als Eure Lebensmittel einzusammeln.",
                "deFemale": "Ich habe Wichtigeres zu tun, als Eure Lebensmittel einzusammeln."
            },
            "LocalizedOptionText": {
                "enMale": "Not my job. [Refuse quest]",
                "frMale": "Ce n'est pas de mon ressort. [Refuser la qu\u00eate]",
                "frFemale": "Ce n'est pas de mon ressort. [Refuser la qu\u00eate]",
                "deMale": "Das ist nicht meine Aufgabe. [Mission ablehnen]",
                "deFemale": "Das ist nicht meine Aufgabe. [Mission ablehnen]"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "So what do you need me to do?",
            "LocalizedText": {
                "enMale": "So what do you need me to do?",
                "frMale": "Et moi, dans tout \u00e7a\u00a0?",
                "frFemale": "Et moi, dans tout \u00e7a\u00a0?",
                "deMale": "Was soll ich tun, um zu helfen?",
                "deFemale": "Was soll ich tun, um zu helfen?"
            },
            "LocalizedOptionText": {
                "enMale": "What would that entail?",
                "frMale": "En quoi consiste la mission ?",
                "frFemale": "En quoi consiste la mission ?",
                "deMale": "Was w\u00fcrde zum Auftrag geh\u00f6ren?",
                "deFemale": "Was w\u00fcrde zum Auftrag geh\u00f6ren?"
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        "58": {
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No one should be left to starve while serving the Republic.",
            "LocalizedText": {
                "enMale": "No one should be left to starve while serving the Republic.",
                "frMale": "Aucun individu au service de la R\u00e9publique ne doit mourir de faim.",
                "frFemale": "Aucun individu au service de la R\u00e9publique ne doit mourir de faim.",
                "deMale": "Im Dienst der Republik sollte niemand hungern.",
                "deFemale": "Im Dienst der Republik sollte niemand hungern."
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            "LocalizedOptionText": {
                "enMale": "Of course.",
                "frMale": "Bien s\u00fbr.",
                "frFemale": "Bien s\u00fbr.",
                "deMale": "Nat\u00fcrlich.",
                "deFemale": "Nat\u00fcrlich."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "jX6XUcD",
            "Text": "You're probably right. It's just bellyaching. I mean, how much water does a man need, anyway?",
            "LocalizedText": {
                "enMale": "You're probably right. It's just bellyaching. I mean, how much water does a man need, anyway?",
                "frMale": "Vous avez sans doute raison. Ce n'est qu'un caprice de ma part. Apr\u00e8s tout, un homme a-t-il vraiment besoin d'eau ?",
                "frFemale": "Vous avez sans doute raison. Ce n'est qu'un caprice de ma part. Apr\u00e8s tout, un homme a-t-il vraiment besoin d'eau ?",
                "deMale": "Wahrscheinlich habt Ihr Recht. Es sind nur Bauchschmerzen. Und wie viel Wasser braucht ein Mann \u00fcberhaupt?",
                "deFemale": "Wahrscheinlich habt Ihr Recht. Es sind nur Bauchschmerzen. Und wie viel Wasser braucht ein Mann \u00fcberhaupt?"
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            "SpeakerB62Id": "0000000",
            "Text": "Where's the ship? I don't care if it's at the bottom of a swamp.",
            "LocalizedText": {
                "enMale": "Where's the ship? I don't care if it's at the bottom of a swamp.",
                "frMale": "O\u00f9 est le vaisseau ? M\u00eame s'il est au fond d'un marais, \u00e7a ne me fait pas peur.",
                "frFemale": "O\u00f9 est le vaisseau ? M\u00eame s'il est au fond d'un marais, \u00e7a me fait pas peur.",
                "deMale": "Wo ist das Schiff? Mir ist es egal, ob es mitten in einem Sumpf gelandet ist.",
                "deFemale": "Wo ist das Schiff? Mir ist es egal, ob es mitten in einem Sumpf gelandet ist."
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            "LocalizedOptionText": {
                "enMale": "I can get your supplies.",
                "frMale": "Je peux aller chercher votre ravitaillement.",
                "frFemale": "Je peux aller chercher votre ravitaillement.",
                "deMale": "Ich kann Euch die Vorr\u00e4te beschaffen.",
                "deFemale": "Ich kann Euch die Vorr\u00e4te beschaffen."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "zav1HuJ": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "Text": "Is the ship lost? Why haven't your men recovered the supplies?",
            "LocalizedText": {
                "enMale": "Is the ship lost? Why haven't your men recovered the supplies?",
                "frMale": "Le vaisseau est perdu ? Pourquoi vos hommes n'ont pas rapport\u00e9 votre ravitaillement ?",
                "frFemale": "Le vaisseau est perdu ? Pourquoi vos hommes n'ont pas rapport\u00e9 votre ravitaillement ?",
                "deMale": "Ist das Schiff verloren? Warum haben Eure M\u00e4nner die Vorr\u00e4te nicht geborgen?",
                "deFemale": "Ist das Schiff verloren? Warum haben Eure M\u00e4nner die Vorr\u00e4te nicht geborgen?"
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                "enMale": "Did you go after it?",
                "frMale": "Vous avez essay\u00e9 de le retrouver ?",
                "frFemale": "Vous avez essay\u00e9 de le retrouver ?",
                "deMale": "Habt Ihr danach gesucht?",
                "deFemale": "Habt Ihr danach gesucht?"
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "Text": "Bad stuff happens.",
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                "frMale": "La galaxie n'est pas toujours tranquille.",
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                "deFemale": "Manchmal passieren eben schlimme Dinge."
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                "frMale": "Faites-vous une raison.",
                "frFemale": "Faites-vous une raison.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
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            "Text": "The Republic thanks you for your service.",
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                "frMale": "La R\u00e9publique vous remercie de ce service.",
                "frFemale": "La R\u00e9publique vous remercie de ce service.",
                "deMale": "Die Republik dankt Euch f\u00fcr Eure Dienste.",
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            "SpeakerB62Id": "jX6XUcD",
            "Text": "You still want to go, you'll need to talk to our quartermaster at the supply shed across the base. She's got the exact coordinates of the crash.",
            "LocalizedText": {
                "enMale": "You still want to go, you'll need to talk to our quartermaster at the supply shed across the base. She's got the exact coordinates of the crash.",
                "frMale": "Si vous \u00eates toujours partant, vous devrez parler \u00e0 notre intendante, qui se trouve dans la remise, de l'autre c\u00f4t\u00e9 de la base. Elle a les coordonn\u00e9es exactes du crash.",
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                "deMale": "Wenn Ihr immer noch gehen wollt, redet mit unserer Quartiermeisterin beim Vorratsschuppen. Sie hat die genauen Koordinaten der Absturzstelle.",
                "deFemale": "Wenn Ihr immer noch gehen wollt, redet mit unserer Quartiermeisterin beim Vorratsschuppen. Sie hat die genauen Koordinaten der Absturzstelle."
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            "SpeakerB62Id": "jX6XUcD",
            "Text": "Our men tried to reach the ship once, but they turned back after taking serious casualties. They said it's more than just rakghouls, but couldn't make an ID.",
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                "enMale": "Our men tried to reach the ship once, but they turned back after taking serious casualties. They said it's more than just rakghouls, but couldn't make an ID.",
                "frMale": "Nos hommes ont essay\u00e9 d'atteindre le vaisseau mais ils sont revenus apr\u00e8s avoir \u00e9t\u00e9 attaqu\u00e9s par des cr\u00e9atures qu'ils n'ont pas pu identifier. Selon eux, ce ne sont pas de simples rakgoules.",
                "frFemale": "Nos hommes ont essay\u00e9 d'atteindre le vaisseau mais ils sont revenus apr\u00e8s avoir \u00e9t\u00e9 attaqu\u00e9s par des cr\u00e9atures qu'ils n'ont pas pu identifier. Selon eux, ce ne sont pas de simples rakgoules.",
                "deMale": "Unsere M\u00e4nner haben versucht, das Schiff zu erreichen, mussten aber wegen schwerer Verluste umkehren. Sie meinten, es w\u00e4re etwas Schlimmeres, als Rakghule, konnten es aber nicht identifizieren.",
                "deFemale": "Unsere M\u00e4nner haben versucht, das Schiff zu erreichen, mussten aber wegen schwerer Verluste umkehren. Sie meinten, es w\u00e4re etwas Schlimmeres, als Rakghule, konnten es aber nicht identifizieren."
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            "Text": "Every package you recover from the crash site means another week we can hold out at full strength.",
            "LocalizedText": {
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                "frMale": "Chaque colis que vous retrouverez sur le site du crash nous permettra de tenir une semaine de plus.",
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            "Text": "Thank you. Those supplies will go a long way to keeping this outpost running.",
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                "frMale": "Merci. Ces provisions permettront \u00e0 cet avant-poste de continuer \u00e0 \u00eatre op\u00e9rationnel.",
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                "deMale": "Vielen Dank. Diese Vorr\u00e4te werden erheblich dazu beitragen, diesen Au\u00dfenposten zu erhalten.",
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            "Text": "Talk to our quartermaster. She'll set you in the right direction.",
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                "frMale": "Allez voir l'intendante. Elle vous indiquera la bonne direction.",
                "frFemale": "Allez voir l'intendante. Elle vous indiquera la bonne direction.",
                "deMale": "Sprecht mit unserer Quartiermeisterin. Sie wird Euch die Richtung zeigen.",
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