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cnv.location.corellia.bronze.republic.rocket_tram_support.sia_norrin

  • 34. - Coronet's still got some fight left in her.
  • 33. Player - I made sure your engineers got the job done. Tram should be running fine now.
    • 70. - I knew you wouldn't let us down!
      • 85. - The Empire's dead set on strangling this city, but with people like you watching over her, she just might pull through.
        • 86. <Conversation Exit>
  • 31. - The rocket tram is this city's lifeblood. We're all counting on you to keep her running.
  • 1. - Heartbreaking, isn't it? What the Empire's done to this city.
    • 5. - Used to be so... alive. The Jewel of Corellia. Made you wanna shine her up and put her in your pocket.
      • 17. - Now she's... well, just look at her!
        • 38. Option - This is only temporary.Player - We will drive the Empire off Corellia.
          • 39. - Hope so. Can't stand to see her suffer like this.
        • 37. Option - We can fix it.Player - Once we rebuild, this city will be even more beautiful than before.
          • 41. - Hard to improve on perfection. Place was a gem in her heyday.
        • 35. Option - Battlefields are rough.Player - War takes a heavy toll on a city.
          • 43. - She can take it. She has to.
        • 9. Option - Looks pretty miserable.Player - Yeah, this is one ugly town you've got here.
          • 10. - Hey, be nice. Sure, she's a little... homely right now, but she's still got heart.
        • 36. Option - "She"?Player - You're really attached to this city, aren't you?
          • 47. - Prettiest city in the galaxy. Look it up.
        • 12. Option - They'll pay for this.Player - We'll just do the same to one of their cities.
          • 25. - Imperials got nothing that can hold a candle to Coronet.
            • 19. - The Empire's destroyed so much. Buildings tall as the sky and old as dirt, gone. Now they're gunning for the rocket tram.
              • 21. - Hit one of the main lines with explosives. Didn't down her, but she's in a bad way. Could go any time.
                • 27. Option - It's still standing?Player - The Imperials couldn't blow it up? I'm impressed.
                  • 54. - Coronet's sturdier than she looks. Her pieces don't break easy.
                • 74. Option - Any time?Player - How long before the tram buckles?
                  • 75. - Sometime between "soon" and "now."
                • 22. Option - The Imperials won't stop.Player - Not like the Empire to leave a job half-done. They'll be back.
                  • 72. - And we'll be waiting.
                    • 24. - That tram's the main supply line for the Republic troops stationed in Axial Park. Empire means to cut them off.
                      • 58. - I've got a team standing by to repair the damage, but they're gonna need someone to watch their backs.
                        • 61. Option - We can't let that tram fall.Player - The troops need their supplies. I'll protect your men.
                          • 79. - Appreciate that. Coronet does, too.
                        • 66. Option - What needs to be done?Player - What does this involve?
                          • 62. - My team should be in position now. Just waiting for some muscle before they start patching up that tram.
                            • 82. - Imperials won't take kindly to us undoing all their hard work. Things could get ugly.
                              • 84. <Conversation Exit>
                        • 88. Option - I'm busy. [Refuse quest]Player - I have better things to expend effort on.
                          <Aborts Conversation>
                          • 89. - This city needs you!
                            • 90. <Conversation Exit>
  • 3. - Don't judge Coronet by what you see now. Used to be the envy of the Republic.
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.corellia.bronze.republic.rocket_tram_support.sia_norrin
Other Sites:
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            "Text": "Heartbreaking, isn't it? What the Empire's done to this city.",
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            "Text": "Don't judge Coronet by what you see now. Used to be the envy of the Republic.",
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            "Text": "Used to be so... alive. The Jewel of Corellia. Made you wanna shine her up and put her in your pocket.",
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                "deMale": "Sie war so ... lebendig. Das Juwel von Corellia. Man konnte sich gar nicht sattsehen ...",
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            "Text": "Yeah, this is one ugly town you've got here.",
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                "frMale": "Votre ville est abominablement laide.",
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            "Text": "Hey, be nice. Sure, she's a little... homely right now, but she's still got heart.",
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                "frMale": "H\u00e9, un peu de respect ! Bien s\u00fbr, elle ne... paye pas de mine, en ce moment, mais elle a toujours du c\u0153ur.",
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                "deMale": "Hey, immer h\u00f6flich bleiben. Sicher, sie ist etwas ... heruntergekommen, aber sie hat immer noch viel Herz.",
                "deFemale": "Hey, immer h\u00f6flich bleiben. Sicher, sie ist etwas ... heruntergekommen, aber sie hat immer noch viel Herz."
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            "Text": "We'll just do the same to one of their cities.",
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                "frMale": "Nous ferons la m\u00eame chose \u00e0 l'une de leurs villes.",
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                "deMale": "Wir werden einer ihrer St\u00e4dte das Gleiche antun.",
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                "frMale": "Ils paieront pour \u00e7a.",
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            "Text": "Now she's... well, just look at her!",
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                "enMale": "Now she's... well, just look at her!",
                "frMale": "Maintenant... regardez ce qu'elle est devenue !",
                "frFemale": "Maintenant... regardez ce qu'elle est devenue !",
                "deMale": "Und jetzt ... Seht sie Euch nur an!",
                "deFemale": "Und jetzt ... Seht sie Euch nur an!"
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "The Empire's destroyed so much. Buildings tall as the sky and old as dirt, gone. Now they're gunning for the rocket tram.",
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                "enMale": "The Empire's destroyed so much. Buildings tall as the sky and old as dirt, gone. Now they're gunning for the rocket tram.",
                "frMale": "L'Empire a fait tellement de ravages ! Ils ont d\u00e9truit des b\u00e2timents hauts comme le ciel et vieux comme la terre. Et maintenant, ils veulent s'en prendre au m\u00e9tro sur r\u00e9pulseurs.",
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                "deMale": "Das Imperium hat so viel zerst\u00f6rt. Uralte Geb\u00e4ude, die bis in den Himmel reichen - verschwunden. Jetzt haben sie die Raketenbahn im Visier.",
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            "Text": "Hit one of the main lines with explosives. Didn't down her, but she's in a bad way. Could go any time.",
            "LocalizedText": {
                "enMale": "Hit one of the main lines with explosives. Didn't down her, but she's in a bad way. Could go any time.",
                "frMale": "L'une de ses lignes principales a \u00e9t\u00e9 attaqu\u00e9e \u00e0 l'explosif. Il n'est pas encore d\u00e9truit, mais il a \u00e9t\u00e9 s\u00e9rieusement endommag\u00e9. Il ne tiendra pas longtemps.",
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                "deMale": "Haben einen Sprengsatz bei einer der Hauptlinien hochgehen lassen. Sie ist nicht zerst\u00f6rt, aber schwer besch\u00e4digt. K\u00f6nnte jederzeit den Geist aufgeben.",
                "deFemale": "Haben einen Sprengsatz bei einer der Hauptlinien hochgehen lassen. Sie ist nicht zerst\u00f6rt, aber schwer besch\u00e4digt. K\u00f6nnte jederzeit den Geist aufgeben."
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            "Text": "Not like the Empire to leave a job half-done. They'll be back.",
            "LocalizedText": {
                "enMale": "Not like the Empire to leave a job half-done. They'll be back.",
                "frMale": "L'Empire ne fait jamais les choses \u00e0 moiti\u00e9. Ils vont revenir.",
                "frFemale": "L'Empire ne fait jamais les choses \u00e0 moiti\u00e9. Ils vont revenir.",
                "deMale": "Das Imperium l\u00e4sst keinen angefangenen Auftrag unerledigt. Sie werden zur\u00fcckkommen.",
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                "enMale": "The Imperials won't stop.",
                "frMale": "Les Imp\u00e9riaux ne s'arr\u00eateront pas.",
                "frFemale": "Les Imp\u00e9riaux ne s'arr\u00eateront pas.",
                "deMale": "Die Imperialen werden nicht aufgeben.",
                "deFemale": "Die Imperialen werden nicht aufgeben."
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            "Text": "That tram's the main supply line for the Republic troops stationed in Axial Park. Empire means to cut them off.",
            "LocalizedText": {
                "enMale": "That tram's the main supply line for the Republic troops stationed in Axial Park. Empire means to cut them off.",
                "frMale": "Ce m\u00e9tro constitue la principale ligne de ravitaillement pour les troupes de la R\u00e9publique post\u00e9es dans le parc de l'Axe. L'Empire cherche \u00e0 les isoler.",
                "frFemale": "Ce m\u00e9tro constitue la principale ligne de ravitaillement pour les troupes de la R\u00e9publique post\u00e9es dans le parc de l'Axe. L'Empire cherche \u00e0 les isoler.",
                "deMale": "Diese Bahn ist die Hauptversorgungslinie der republikanischen Truppen im Axial-Park. Das Imperium will sie von uns abschneiden.",
                "deFemale": "Diese Bahn ist die Hauptversorgungslinie der republikanischen Truppen im Axial-Park. Das Imperium will sie von uns abschneiden."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ySzwF4R",
            "Text": "Imperials got nothing that can hold a candle to Coronet.",
            "LocalizedText": {
                "enMale": "Imperials got nothing that can hold a candle to Coronet.",
                "frMale": "Aucune ville imp\u00e9riale n'arrive \u00e0 la cheville de Coronet.",
                "frFemale": "Aucune ville imp\u00e9riale n'arrive \u00e0 la cheville de Coronet.",
                "deMale": "Die Imperialen haben nichts, was Corellia auch nur ansatzweise nahekommt.",
                "deFemale": "Die Imperialen haben nichts, was Corellia auch nur ansatzweise nahekommt."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Imperials couldn't blow it up? I'm impressed.",
            "LocalizedText": {
                "enMale": "The Imperials couldn't blow it up? I'm impressed.",
                "frMale": "Les Imp\u00e9riaux n'ont pas r\u00e9ussi \u00e0 le faire sauter ? Je suis impressionn\u00e9.",
                "frFemale": "Les Imp\u00e9riaux n'ont pas r\u00e9ussi \u00e0 le faire sauter ? Je suis impressionn\u00e9e.",
                "deMale": "Die Imperialen konnten die Bahn nicht sprengen? Ich bin beeindruckt.",
                "deFemale": "Die Imperialen konnten die Bahn nicht sprengen? Ich bin beeindruckt."
            },
            "LocalizedOptionText": {
                "enMale": "It's still standing?",
                "frMale": "Il tient toujours debout ?",
                "frFemale": "Il tient toujours debout ?",
                "deMale": "Sie steht noch?",
                "deFemale": "Sie steht noch?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ySzwF4R",
            "Text": "The rocket tram is this city's lifeblood. We're all counting on you to keep her running.",
            "LocalizedText": {
                "enMale": "The rocket tram is this city's lifeblood. We're all counting on you to keep her running.",
                "frMale": "Ce m\u00e9tro sur r\u00e9pulseurs, c'est l'art\u00e8re principale de Coronet. Les habitants comptent sur vous pour le prot\u00e9ger.",
                "frFemale": "Ce m\u00e9tro sur r\u00e9pulseurs, c'est l'art\u00e8re principale de Coronet. Les habitants comptent sur vous pour le prot\u00e9ger.",
                "deMale": "Die Raketenbahn ist die Lebensader dieser Stadt. Wir z\u00e4hlen alle darauf, dass Ihr sie sch\u00fctzt.",
                "deFemale": "Die Raketenbahn ist die Lebensader dieser Stadt. Wir z\u00e4hlen alle darauf, dass Ihr sie sch\u00fctzt."
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            "QuestRewardB62": "y0IzPJV",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "ySzwF4R",
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        "33": {
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I made sure your engineers got the job done. Tram should be running fine now.",
            "LocalizedText": {
                "enMale": "I made sure your engineers got the job done. Tram should be running fine now.",
                "frMale": "J'ai veill\u00e9 \u00e0 ce que vos hommes finissent le travail. Le m\u00e9tro est de nouveau en \u00e9tat.",
                "frFemale": "J'ai veill\u00e9 \u00e0 ce que vos hommes finissent le travail. Le m\u00e9tro est de nouveau en \u00e9tat.",
                "deMale": "Ich habe daf\u00fcr gesorgt, dass die Ingenieure die Arbeit beenden konnten. Die Bahn sollte jetzt problemlos funktionieren.",
                "deFemale": "Ich habe daf\u00fcr gesorgt, dass die Ingenieure die Arbeit beenden konnten. Die Bahn sollte jetzt problemlos funktionieren."
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            "CnvAlienVONode": -1,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ySzwF4R",
            "Text": "Coronet's still got some fight left in her.",
            "LocalizedText": {
                "enMale": "Coronet's still got some fight left in her.",
                "frMale": "Coronet a encore des ressources.",
                "frFemale": "Coronet a encore des ressources.",
                "deMale": "Coronet wird bis zum Letzten k\u00e4mpfen.",
                "deFemale": "Coronet wird bis zum Letzten k\u00e4mpfen."
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            "NodeId": 35,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "War takes a heavy toll on a city.",
            "LocalizedText": {
                "enMale": "War takes a heavy toll on a city.",
                "frMale": "Les villes sont les premi\u00e8res \u00e0 souffrir de la guerre.",
                "frFemale": "Les villes sont les premi\u00e8res \u00e0 souffrir de la guerre.",
                "deMale": "Der Krieg fordert der Stadt einen hohen Preis ab.",
                "deFemale": "Der Krieg fordert der Stadt einen hohen Preis ab."
            },
            "LocalizedOptionText": {
                "enMale": "Battlefields are rough.",
                "frMale": "C'est dur de voir \u00e7a.",
                "frFemale": "C'est dur de voir \u00e7a.",
                "deMale": "Schlachtfelder sind eben h\u00e4sslich.",
                "deFemale": "Schlachtfelder sind eben h\u00e4sslich."
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            "NodeId": 36,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're really attached to this city, aren't you?",
            "LocalizedText": {
                "enMale": "You're really attached to this city, aren't you?",
                "frMale": "Vous avez l'air tr\u00e8s attach\u00e9e \u00e0 cette ville, non ?",
                "frFemale": "Vous avez l'air tr\u00e8s attach\u00e9e \u00e0 cette ville, non ?",
                "deMale": "Die Stadt liegt Euch wirklich am Herzen, was?",
                "deFemale": "Die Stadt liegt Euch wirklich am Herzen, was?"
            },
            "LocalizedOptionText": {
                "enMale": "\"She\"?",
                "frMale": "\"Elle ?\"",
                "frFemale": "\"Elle ?\"",
                "deMale": "\"Sie\"?",
                "deFemale": "\"Sie\"?"
            },
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        "37": {
            "NodeId": 37,
            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Once we rebuild, this city will be even more beautiful than before.",
            "LocalizedText": {
                "enMale": "Once we rebuild, this city will be even more beautiful than before.",
                "frMale": "Une fois reconstruite, cette ville sera encore plus magnifique qu'avant.",
                "frFemale": "Une fois reconstruite, cette ville sera encore plus magnifique qu'avant.",
                "deMale": "Sobald wir mit dem Wiederaufbau fertig sind, wird diese Stadt sch\u00f6ner denn je zuvor.",
                "deFemale": "Sobald wir mit dem Wiederaufbau fertig sind, wird diese Stadt sch\u00f6ner denn je zuvor."
            },
            "LocalizedOptionText": {
                "enMale": "We can fix it.",
                "frMale": "Elle rena\u00eetra de ses cendres.",
                "frFemale": "Elle rena\u00eetra de ses cendres.",
                "deMale": "Wir bringen das wieder in Ordnung.",
                "deFemale": "Wir bringen das wieder in Ordnung."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We will drive the Empire off Corellia.",
            "LocalizedText": {
                "enMale": "We will drive the Empire off Corellia.",
                "frMale": "Nous chasserons l'Empire de Corellia.",
                "frFemale": "Nous chasserons l'Empire de Corellia.",
                "deMale": "Wir werden das Imperium von Corellia vertreiben.",
                "deFemale": "Wir werden das Imperium von Corellia vertreiben."
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            "LocalizedOptionText": {
                "enMale": "This is only temporary.",
                "frMale": "\u00c7a ne durera pas.",
                "frFemale": "\u00c7a ne durera pas.",
                "deMale": "Das ist nur vor\u00fcbergehend.",
                "deFemale": "Das ist nur vor\u00fcbergehend."
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        "39": {
            "NodeId": 39,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ySzwF4R",
            "Text": "Hope so. Can't stand to see her suffer like this.",
            "LocalizedText": {
                "enMale": "Hope so. Can't stand to see her suffer like this.",
                "frMale": "Je l'esp\u00e8re. Je ne supporte plus de voir cette ville souffrir comme \u00e7a.",
                "frFemale": "Je l'esp\u00e8re. Je ne supporte plus de voir cette ville souffrir comme \u00e7a.",
                "deMale": "Das hoffe ich. Ich kann es nicht ertragen, die Stadt so leiden zu sehen.",
                "deFemale": "Das hoffe ich. Ich kann es nicht ertragen, die Stadt so leiden zu sehen."
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            "SpeakerB62Id": "0000000",
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            "NodeId": 41,
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "Hard to improve on perfection. Place was a gem in her heyday.",
            "LocalizedText": {
                "enMale": "Hard to improve on perfection. Place was a gem in her heyday.",
                "frMale": "Ce sera difficile de faire mieux. C'\u00e9tait une v\u00e9ritable merveille.",
                "frFemale": "Ce sera difficile de faire mieux. C'\u00e9tait une v\u00e9ritable merveille.",
                "deMale": "Perfektion l\u00e4sst sich schwerlich \u00fcbertreffen. Zu ihren besten Zeiten war diese Stadt ein echtes Schmuckst\u00fcck.",
                "deFemale": "Perfektion l\u00e4sst sich schwerlich \u00fcbertreffen. Zu ihren besten Zeiten war diese Stadt ein echtes Schmuckst\u00fcck."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "She can take it. She has to.",
            "LocalizedText": {
                "enMale": "She can take it. She has to.",
                "frMale": "Elle peut survivre. Il le faut.",
                "frFemale": "Elle peut survivre. Il le faut.",
                "deMale": "Sie wird den Krieg wieder absch\u00fctteln. Sie muss es schaffen.",
                "deFemale": "Sie wird den Krieg wieder absch\u00fctteln. Sie muss es schaffen."
            },
            "CnvAlienVONode": 2423611844,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "Prettiest city in the galaxy. Look it up.",
            "LocalizedText": {
                "enMale": "Prettiest city in the galaxy. Look it up.",
                "frMale": "C'est la plus jolie ville de la galaxie. Levez les yeux !",
                "frFemale": "C'est la plus jolie ville de la galaxie. Levez les yeux !",
                "deMale": "Die sch\u00f6nste Stadt der ganzen Galaxis. Mehr sage ich nicht.",
                "deFemale": "Die sch\u00f6nste Stadt der ganzen Galaxis. Mehr sage ich nicht."
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "Coronet's sturdier than she looks. Her pieces don't break easy.",
            "LocalizedText": {
                "enMale": "Coronet's sturdier than she looks. Her pieces don't break easy.",
                "frMale": "Coronet est plus solide qu'elle n'y para\u00eet. Elle ne c\u00e8dera pas aussi facilement.",
                "frFemale": "Coronet est plus solide qu'elle n'y para\u00eet. Elle ne c\u00e8dera pas aussi facilement.",
                "deMale": "Coronet ist h\u00e4rter, als es aussieht. Nichts bricht hier schnell zusammen.",
                "deFemale": "Coronet ist h\u00e4rter, als es aussieht. Nichts bricht hier schnell zusammen."
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "I've got a team standing by to repair the damage, but they're gonna need someone to watch their backs.",
            "LocalizedText": {
                "enMale": "I've got a team standing by to repair the damage, but they're gonna need someone to watch their backs.",
                "frMale": "J'ai envoy\u00e9 une \u00e9quipe r\u00e9parer les d\u00e9g\u00e2ts, mais ils vont avoir besoin de quelqu'un pour prot\u00e9ger leurs arri\u00e8res.",
                "frFemale": "J'ai envoy\u00e9 une \u00e9quipe r\u00e9parer les d\u00e9g\u00e2ts, mais ils vont avoir besoin de quelqu'un pour prot\u00e9ger leurs arri\u00e8res.",
                "deMale": "Ich habe ein Team in Bereitschaft, um den Schaden zu beheben, aber jemand muss ihnen den R\u00fccken frei halten.",
                "deFemale": "Ich habe ein Team in Bereitschaft, um den Schaden zu beheben, aber jemand muss ihnen den R\u00fccken frei halten."
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            "QuestRewardB62": "y0IzPJV",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The troops need their supplies. I'll protect your men.",
            "LocalizedText": {
                "enMale": "The troops need their supplies. I'll protect your men.",
                "frMale": "Les troupes ont besoin d'\u00eatre ravitaill\u00e9es. Je vais prot\u00e9ger vos hommes.",
                "frFemale": "Les troupes ont besoin d'\u00eatre ravitaill\u00e9es. Je vais prot\u00e9ger vos hommes.",
                "deMale": "Die Truppen brauchen ihre Vorr\u00e4te. Ich werde Eure M\u00e4nner besch\u00fctzen.",
                "deFemale": "Die Truppen brauchen ihre Vorr\u00e4te. Ich werde Eure M\u00e4nner besch\u00fctzen."
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            "LocalizedOptionText": {
                "enMale": "We can't let that tram fall.",
                "frMale": "On ne peut pas laisser ce m\u00e9tro s'effondrer.",
                "frFemale": "On ne peut pas laisser ce m\u00e9tro s'effondrer.",
                "deMale": "Die Bahn muss repariert werden.",
                "deFemale": "Die Bahn muss repariert werden."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ySzwF4R",
            "Text": "My team should be in position now. Just waiting for some muscle before they start patching up that tram.",
            "LocalizedText": {
                "enMale": "My team should be in position now. Just waiting for some muscle before they start patching up that tram.",
                "frMale": "Mon \u00e9quipe doit d\u00e9j\u00e0 \u00eatre en position. D\u00e8s que quelqu'un les prot\u00e8gera, ils commenceront \u00e0 r\u00e9parer le m\u00e9tro.",
                "frFemale": "Mon \u00e9quipe doit d\u00e9j\u00e0 \u00eatre en position. D\u00e8s que quelqu'un les prot\u00e8gera, ils commenceront \u00e0 r\u00e9parer le m\u00e9tro.",
                "deMale": "Mein Team sollte jetzt in Position sein. Sie warten nur noch auf bewaffnete Unterst\u00fctzung, bevor sie mit der Reparatur beginnen.",
                "deFemale": "Mein Team sollte jetzt in Position sein. Sie warten nur noch auf bewaffnete Unterst\u00fctzung, bevor sie mit der Reparatur beginnen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What does this involve?",
            "LocalizedText": {
                "enMale": "What does this involve?",
                "frMale": "Il me faut des d\u00e9tails.",
                "frFemale": "Il me faut des d\u00e9tails.",
                "deMale": "Worum geht es genau?",
                "deFemale": "Worum geht es genau?"
            },
            "LocalizedOptionText": {
                "enMale": "What needs to be done?",
                "frMale": "Que faut-il faire ?",
                "frFemale": "Que faut-il faire ?",
                "deMale": "Was muss getan werden?",
                "deFemale": "Was muss getan werden?"
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "I knew you wouldn't let us down!",
            "LocalizedText": {
                "enMale": "I knew you wouldn't let us down!",
                "frMale": "Je savais que vous ne nous laisseriez pas tomber !",
                "frFemale": "Je savais que vous ne nous laisseriez pas tomber !",
                "deMale": "Ich wusste, dass Ihr uns nicht h\u00e4ngenlassen w\u00fcrdet!",
                "deFemale": "Ich wusste, dass Ihr uns nicht h\u00e4ngenlassen w\u00fcrdet!"
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            "SpeakerB62Id": "0000000",
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        "72": {
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ySzwF4R",
            "Text": "And we'll be waiting.",
            "LocalizedText": {
                "enMale": "And we'll be waiting.",
                "frMale": "Et nous les attendrons de pied ferme.",
                "frFemale": "Et nous les attendrons de pied ferme.",
                "deMale": "Und wir werden auf sie warten.",
                "deFemale": "Und wir werden auf sie warten."
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            "SpeakerB62Id": "0000000",
            "Text": "How long before the tram buckles?",
            "LocalizedText": {
                "enMale": "How long before the tram buckles?",
                "frMale": "Combien de temps avant que le m\u00e9tro ne s'effondre ?",
                "frFemale": "Combien de temps avant que le m\u00e9tro ne s'effondre ?",
                "deMale": "Wie viel Zeit haben wir noch, bis die Bahn versagt?",
                "deFemale": "Wie viel Zeit haben wir noch, bis die Bahn versagt?"
            },
            "LocalizedOptionText": {
                "enMale": "Any time?",
                "frMale": "Pas longtemps ?",
                "frFemale": "Pas longtemps ?",
                "deMale": "Jederzeit?",
                "deFemale": "Jederzeit?"
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "Sometime between \"soon\" and \"now.\"",
            "LocalizedText": {
                "enMale": "Sometime between \"soon\" and \"now.\"",
                "frMale": "Tr\u00e8s peu de temps, \u00e0 mon avis.",
                "frFemale": "Tr\u00e8s peu de temps, \u00e0 mon avis.",
                "deMale": "Irgendwas zwischen \"wenig\" und \"gar keine\".",
                "deFemale": "Irgendwas zwischen \"wenig\" und \"gar keine\"."
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "Appreciate that. Coronet does, too.",
            "LocalizedText": {
                "enMale": "Appreciate that. Coronet does, too.",
                "frMale": "J'appr\u00e9cie. Et Coronet aussi.",
                "frFemale": "J'appr\u00e9cie. Et Coronet aussi.",
                "deMale": "Ich danke Euch. Und Coronet tut das auch.",
                "deFemale": "Ich danke Euch. Und Coronet tut das auch."
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            "SpeakerB62Id": "ySzwF4R",
            "Text": "Imperials won't take kindly to us undoing all their hard work. Things could get ugly.",
            "LocalizedText": {
                "enMale": "Imperials won't take kindly to us undoing all their hard work. Things could get ugly.",
                "frMale": "Les Imp\u00e9riaux ne vont pas appr\u00e9cier de nous voir r\u00e9parer ce qu'ils ont eu tant de mal \u00e0 ab\u00eemer. \u00c7a pourrait mal tourner.",
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                "deFemale": "Den Imperialen wird es gar nicht gefallen, dass wir ihre Bem\u00fchungen zunichtemachen. Das k\u00f6nnte ganz sch\u00f6n \u00fcbel werden."
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