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In Conversation

In Conversation
Passive
GCD1500ms
Characters in conversation do not draw aggro. Effect timers do not run during conversation. Players in conversation are immune to damage and effects.
First Seen: 6.2.1a
Last Seen: 6.2.1a
Star Wars Name: In Conversation
Other Sites:
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        "frMale": "En pleine conversation",
        "frFemale": "En pleine conversation",
        "deMale": "In Unterhaltung",
        "deFemale": "In Unterhaltung"
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        "enMale": "Characters in conversation do not draw aggro.  Effect timers do not run during conversation. Players in conversation are immune to damage and effects.",
        "frMale": "Les personnages qui parlent ne g\u00e9n\u00e8rent aucune agressivit\u00e9. Les dur\u00e9es d'effet ne s'\u00e9coulent pas pendant une conversation. Les joueurs en pleine conversation sont immunis\u00e9s contre les d\u00e9g\u00e2ts et les effets.",
        "frFemale": "Les personnages qui parlent ne g\u00e9n\u00e8rent aucune agressivit\u00e9. Les dur\u00e9es d'effet ne s'\u00e9coulent pas pendant une conversation. Les joueurs en pleine conversation sont immunis\u00e9s contre les d\u00e9g\u00e2ts et les effets.",
        "deMale": "Charaktere, die sich unterhalten, erzeugen keine Bedrohung. Effektz\u00e4hler laufen nicht w\u00e4hrend der Unterhaltung. Sich unterhaltende Spieler sind immun gegen Schaden und Effekte.",
        "deFemale": "Charaktere, die sich unterhalten, erzeugen keine Bedrohung. Effektz\u00e4hler laufen nicht w\u00e4hrend der Unterhaltung. Sich unterhaltende Spieler sind immun gegen Schaden und Effekte."
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