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Sergeant Rusk

Sergeant Rusk
Level 1-50 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Companion
SubCategory: Jedi_knight
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Sergeant Rusk
Other Sites:

Conversation:

  • 4. <Non-dialogue segment.>
    • 99. - I'm looking forward to working with you, Master Jedi.
      • 102. - Your defeat of the Sith Emperor is a remarkable accomplishment. The whole Republic is in your debt.
        • 107. - And I'm certain that your future missions will be even more dangerous.
          • 108. Option - You're welcome to stay.Player - Remain with us, Sergeant. I'm sure we'll have need of your skills.
            +200 Influence : approves.
          • 112. Option - I certainly hope not.Player - If there is something out there worse than the Emperor, Sergeant, I don't want to meet it.
          • 113. Option - Not likely.Player - I'll be returning you to the military as soon as possible.
            +50 Influence : disapproves.
    • 27. - Master Jedi, the defeat of the Sith Empire is easily the most ambitious mission I have ever been given.
      • 103. - In fact, the odds of surviving a battle against the Emperor himself are almost zero.
        • 105. - I'm looking forward to this more than any other assignment I have ever had.
          • 110. Option - I'm sure you'll be useful.Player - We're going to need everything we've got to defeat the Emperor.
            +200 Influence : approves.
            • 115. - Understood, Master Jedi. Victory or death!
          • 109. Option - You are?Player - That's... unexpected. Why, exactly?
            • 118. - I've been waiting my whole life for a chance to deliver a decisive victory to the Republic.
              • 177. - If I may say so, the Jedi Order's discipline, self-sacrifice and devotion to duty are a model for all citizens.
                • 179. - It will be an honor to serve with you.
          • 111. Option - Just stay out of the way.Player - I didn't ask for you, and I don't need you here.
            +50 Influence : disapproves.
  • 307. - When I was first given this assignment, I believed it would be an excellent opportunity to serve the Republic.
    • 436. - I underestimated. It has been the greatest honor of my life.
      • 438. Option - You'll always be welcome here.Player - You can serve with my squad any time, Sergeant.
        +200 Influence : approves.
      • 437. Option - It's been mutual.Player - The honor has been all mine, Sergeant Rusk.
        +200 Influence : approves.
      • 439. Option - Don't get mushy on me.Player - Fair warning: If you try to hug me, you may lose an arm.
        +200 Influence : approves.
        • 440. - I wouldn't dream of it, Master Jedi.
          • 491. - I promise you, I'll train this squad to be the most efficient fighting machine in the Republic! Even the droid!
            • 446. - I'm with you until the bitter end! Victory or death!
              • 554. <Conversation Exit>
  • 341. - Permission to speak freely, Master Jedi?
    • 374. Option - You don't have to ask, Rusk.Player - You've never needed permission to speak your mind before, Rusk.
      +200 Influence : approves.
      • 386. - What I'm about to say, Master Jedi, you might construe as critical.
    • 375. Option - Granted.Player - Proceed, Sergeant.
      +200 Influence : approves.
    • 376. Option - Is this important?Player - I'm busy, Rusk. This isn't going to take long, is it?
      +50 Influence : disapproves.
      • 377. - I'll be brief.
        • 390. - I had some concerns when I was first assigned to your squad.
          • 394. - The Jedi are known for their discipline and selflessness... and for their pacifist philosophies. I'm pleased to say my concerns were unfounded.
            • 395. Option - You met me on a battlefield.Player - After Hoth, I'm not sure why you would have thought I was a pacifist.
              +200 Influence : approves.
              • 403. - As I said, my concerns were unfounded.
            • 396. Option - I serve the light side.Player - I do what I must to fulfill my duties as a Jedi.
              +50 Influence : disapproves.
            • 397. Option - You had nothing to worry about.Player - There are very few problems I don't solve with my lightsaber, Rusk.
              +200 Influence : approves.
              • 398. - I only wish everyone shared your outlook on things.
                • 402. - I came from a pacifist colony, Master Jedi. We were bullied remorselessly: by pirates, corporations, Hutts, even governments.
                  • 408. - I joined the military as soon as I could. Peace only comes to those willing to fight for it.
                    • 410. Option - Does your family approve?Player - That must make things a little strained.
                    • 409. Option - So now you protect them.Player - I'm sure your family is glad you're defending them, even if you disagree with their ideals.
                      +200 Influence : approves.
                      • 413. - Ten years ago, the colony was attacked by the Sith. My family was killed.
                        • 417. - They never fought back. The Sith crushed them, the way you might step on a bug.
                          • 424. Option - The Empire will pay for that.Player - By the time we're through, Rusk, the Empire will regret leaving the Unknown Regions.
                            +200 Influence : approves.
                          • 418. Option - We'll avenge them.Player - We'll hold the Emperor accountable for this, Rusk. I promise.
                            +200 Influence : approves.
                          • 420. Option - A noble sacrifice.Player - They died for their principles. That's as honorable a death as one can achieve. Not everyone has such courage.
                            +200 Influence : approves.
                          • 421. Option - They were weak.Player - They should have stood up for themselves. That's not principle, it's just stupidity.
                            +50 Influence : disapproves.
                    • 411. Option - That's about all you could do.Player - At least as a soldier you can make yourself useful.
                      +200 Influence : approves.
                      • 429. - At any rate, we should move on. Thank you for hearing me out.
                        • 552. <Conversation Exit>
  • 337. - I've been analyzing your battle tactics, Master Jedi. I hope you don't mind.
    • 349. - I believe I've found a way to increase my own combat efficiency by another twenty-five point four percent.
      • 350. Option - Sounds like something to test.Player - Why don't we try out your new tactics in the field?
        +200 Influence : approves.
        • 358. - I was hoping you'd say that, Master Jedi.
      • 351. Option - Glad to be of service.Player - I'm happy to provide a good example for you, Sergeant.
        +200 Influence : approves.
        • 357. - It's an honor to serve with you, Master Jedi. May I suggest we return to the field? I'd like to test these new tactics.
      • 352. Option - Keep studying.Player - You can use all the help you can get, Sergeant.
        +50 Influence : disapproves.
  • 496. - My old squad-mates were good soldiers when I knew them. Still can't believe how they ended up.
    • 353. - If I hadn't been reassigned after that first mission... I might have been one of them.
      • 365. Option - You're better than they are.Player - You wouldn't have endured innocent blood on your hands. You're not like them, Sergeant.
        +200 Influence : approves.
      • 366. Option - Yes, well, you're not.Player - Don't waste your time on what might have been.
        +50 Influence : disapproves.
      • 364. Option - Regrets, Rusk?Player - Are you wishing you'd stayed with them?
        • 512. - I either would've had to kill them, or join them. Either way, it would've ended my career as a soldier.
          • 371. - It's a far greater honor to be assigned to your squad, Master Jedi.
            • 380. <Non-dialogue segment.>
              • 381. - We've already taken down the Emperor. I look forward to facing whatever challenges lie ahead.
              • 382. - I look forward to the day we face the Emperor together.
                • 548. <Conversation Exit>
  • 504. - Finally tracked down my old squad-mates, master Jedi. Wishing I hadn't.
    • 506. - General Garza recruited them into the Special Forces black ops program, but now they're in a detention facility on Berrun--convicted of war crimes.
      • 509. Option - That's awful news.Player - War crimes are a serious charge. How did your old squad go from being heroes to convicted criminals?
        +200 Influence : approves.
        • 537. - Black ops doesn't make heroes. It trains killers. If the right targets die, no one complains.
      • 511. Option - How did you learn this?Player - Black ops are supposed to be secret. Who gave you this information?
        • 514. - It started as a nasty rumor from Imperial propaganda, but the detention center's warden confirmed everything.
      • 510. Option - I guess they had too much fun.Player - Sounds like your old friends enjoyed their work more than they were supposed to.
        +50 Influence : disapproves.
        • 515. - Good soldiers are like Jedi. They don't act on emotion.
          • 517. - They renamed my old squad "the Surgeons." Tasked them with destabilizing the Empire's command structure by removing its best leaders.
            • 519. - But the Surgeons didn't just target Imperial commanders--they went after the officers' families. They wanted to send the enemy a message.
              • 524. Option - They crossed the line.Player - Killing women and children is never acceptable.
                +200 Influence : approves.
                • 527. - Good soldiers know what acceptable targets are. This wouldn't have happened on my watch.
              • 525. Option - You're sure they did it?Player - I wouldn't put it past the Empire to frame your old squad.
                +200 Influence : approves.
                • 528. - I wondered the same thing, but the fact is they all confessed. They're proud of what they did.
              • 526. Option - I approve that message.Player - That's the sort of communication the Empire needs more of.
                +50 Influence : disapproves.
                • 529. - Killing civilians only gives the enemy more resolve. Puts their backs against the wall.
                  • 531. - The detention center's warden says my old squad-mates are serving life sentences. They're young. That's a lot of years to spend in cages.
                    • 507. - The next time I get nostalgic and curious, master Jedi... give me a planet to invade.
                      • 546. <Conversation Exit>
  • 293. - Master Jedi, our downtime has had a positive impact on my battle-readiness.
    • 174. - I believe I'm fourteen point two percent more prepared for combat now.
      • 297. Option - How do you get these numbers?Player - What? What does that even mean?
        • 300. - It's a statistical analysis of--well... I won't bore you with the details.
      • 298. Option - I'm glad to hear it.Player - It's good to know you've been using your time wisely, Sergeant.
        +200 Influence : approves.
      • 299. Option - That's not saying much.Player - Fourteen percent more of nothing is still nothing.
        +50 Influence : disapproves.
        • 302. - Thank you for the observation.
          • 224. - I've had a lot of time to think. I'd forgotten what that was like.
            • 225. Option - Enjoy it while it lasts.Player - Relax while you can, Sergeant. There's more fighting ahead.
              +200 Influence : approves.
            • 226. Option - Which part, dummy?Player - You'd forgotten what downtime was like, or you'd forgotten what thinking was like?
              +50 Influence : disapproves.
            • 227. Option - Don't get too comfortable.Player - I won't tolerate laziness, Sergeant.
              +50 Influence : disapproves.
              • 231. - Of course, Master Jedi.
                • 232. - I've been thinking about my original squad. I haven't seen any of them since we liberated that POW camp.
                  • 237. - They seem to be on active duty, but I can't find any mention of commendations or recognition. They should be decorated soldiers.
                    • 238. Option - Keep looking.Player - I'm sure you'll find something.
                      +200 Influence : approves.
                    • 239. Option - Maybe they're not decorated.Player - Perhaps they're not as good as you thought.
                      +50 Influence : disapproves.
                      • 242. - I can't imagine their careers have been less impressive than my own.
                    • 240. Option - Or dead.Player - They were soldiers under your command. Statistically, they should be corpses.
                      • 241. - Yes, but they were better than the statistical average. They beat the odds.
                        • 245. - Karsim, Naja, Eckerd... that whole squad has simply vanished.
                          • 248. Option - I'm sure they're fine.Player - They're probably just posted somewhere far from the fighting.
                            +200 Influence : approves.
                            • 256. - That seems like a terrible waste of skilled personnel.
                          • 249. Option - You sound worried.Player - One might almost believe that you considered those soldiers people.
                            +200 Influence : approves.
                            • 253. - They'd be most valuable to the Republic deployed on the front. This just doesn't make sense to me.
                          • 250. Option - They're not important.Player - Forget them. They're not relevant now.
                            +50 Influence : disapproves.
  • 183. - Master Jedi, I'm aware that my recent military record might raise some concerns.
    • 185. - I want to reassure you that my squad fatality rates have not consistently been this high.
      • 186. Option - That's... reassuring.Player - I suppose that's... good to hear.
        +200 Influence : approves.
      • 188. Option - "Not consistently"?Player - So you only lose all of your men some of the time?
        +50 Influence : disapproves.
      • 189. Option - Just get results.Player - Nothing matters but the success of the mission, Sergeant.
        +200 Influence : greatly approves.
        • 190. - Exactly, Master Jedi.
          • 194. - The first squad I commanded after making sergeant was sent to free POWs being held at a small Imperial outpost.
            • 198. - Intel said the place would be lightly manned. Most of the Imperials wouldn't arrive for another twenty-four hours. Intel was wrong.
              • 200. Option - On what count?Player - The outpost wasn't lightly manned, or the POWs weren't being held there?
              • 338. Option - You ran into trouble.Player - I assume you got more than you bargained for.
                • 203. - The Imperials sent their reinforcements a day early. When my squad broke into the outpost, we were outnumbered ten-to-one.
                  • 206. - We were outmanned and outgunned, but we achieved our objective, freed all the POWs, and came out alive.
                    • 209. - My squad's casualty rate was ninety-seven point four percent, but we had no fatalities.
                      • 210. Option - Congratulations.Player - It's impressive that anyone made it out of there with those odds.
                        +200 Influence : approves.
                        • 213. - They were good soldiers. Far better than any of the others I've had under my command.
                      • 211. Option - And that's your success story?Player - If ninety-seven percent casualties is your best, Sergeant, I'd hate to hear your worst.
                        +50 Influence : disapproves.
                      • 212. Option - That's pathetic.Player - Barely scraping by is hardly a victory, Sergeant.
                        +50 Influence : disapproves.
              • 201. Option - Is there a point to this?Player - Just tell me what you're getting at, Sergeant.
                +50 Influence : disapproves.
                • 215. - Our mission was accomplished without permanent loss of Republic resources.
                  • 158. - That squad was effectively trained, and as a result, we achieved victory much more efficiently.
                    • 160. Option - They were certainly skilled.Player - They must have been remarkable soldiers.
                      +200 Influence : approves.
                    • 161. Option - So it's just about efficiency?Player - Then the death tolls are simply a matter of poor resource use?
                      • 165. - Good soldiers are a resource. Yes, their loss damages the war effort, but they are meant to be used.
                        • 170. - Victory for the Republic is worth any cost.
                    • 162. Option - Sergeant, just stop talking.Player - I think I've heard enough for the moment.
                      +50 Influence : disapproves.
  • 229. - I have a report that's for your ears only, Master Jedi. I'll deliver it back on the ship.
  • 230. - I'll deliver my report as soon as we're in a secure location, Master Jedi.
  • 555. <Non-dialogue segment.>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
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