You are not logged in.

English
Database
Site

Miel Muwn

Miel Muwn
Level 13-16 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Coruscant
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Miel Muwn
Other Sites:

Conversation:

  • 2. - I... I do not think I will be filing any more reports....
    Progresses:
    • 3. Option - Hang on, Miel.Player - We'll get you to a kolto tank.
      +200 Influence : approves.
      • 4. - It is too late for that.
    • 7. Option - You should've stayed away.Player - Why didn't you let me handle those Imperials myself?
      +200 Influence : approves.
      • 8. - It was my duty as a member of the Sullustan Constable Brigade to apprehend the lawbreakers.
    • 11. Option - Ugh--you're a mess.Player - Don't bleed all over me, all right?
      +50 Influence : disapproves.
      • 12. - My service to the people of Sullust ends today.
        • 18. - I am unable to maintain pursuit of Skavak. You must go on without me. I have something that will help you.
          • 19. <Non-dialogue segment.>
            • 20. - Poor little guy. He didn't deserve to go out like this.
            • 23. - Find Skavak. Bring him to justice... for me....
              • 24. <Conversation Exit>
  • 376. - I will find a way out of this place, with or without you!
  • 53. - Upstanding citizen? Hello! Over here! Help me!
    • 62. Option - Miel? You're in jail?Player - I take it you met the Justicars.
      • 63. - They are lawbreakers pretending to be peace officers. That is a severe offense under Statute 52974 of the Sullustan Criminal Code.
    • 66. Option - Do I know you?Player - How do you know my name?
      • 67. - It is Officer Miel Muwn of the Sullustan Constable Brigade. We subdued lawbreakers at the spaceport, remember?
    • 58. Option - Oh, this is priceless.Player - Stand still, I want to get a holo of this.
      • 59. - Please, do not add to my embarrassment by creating a permanent record of this incident.
        • 69. - The fugitive Skavak ambushed me down here and fled. The Justicars interrupted my pursuit and demanded I surrender.
          • 70. Option - You fought Skavak?Player - Did you at least manage to wound him?
            +200 Influence : approves.
            • 71. - Skavak and I exchanged fire without incident, unfortunately.
          • 82. Option - Why didn't you call?Player - You were supposed to contact me when you found Skavak.
            +200 Influence : approves.
            • 83. - I would have, but my holotransmitter was destroyed during Skavak's ambush.
          • 74. Option - I need to find your fugitive.Player - Skavak stole my ship. Which way did he go?
            +200 Influence : approves.
            • 75. - Aha! I knew you were not being truthful back at the spaceport! Unfortunately, I lost sight of Skavak when the Justicars arrived.
          • 78. Option - Why did you obey?Player - You should've ignored those Justicars and kept going.
            +200 Influence : approves.
            • 79. - I must yield to local constables when I am out of my jurisdiction.
              • 87. - I did not want to harm people who I believed were local authorities, so I surrendered and allowed the Justicars to bring me here.
                • 88. Option - That was a bad idea.Player - The Justicars are a bunch of crazy vigilantes.
                  +200 Influence : approves.
                  • 89. - I became aware of my error when they put me in a cell.
                    • 90. <Non-dialogue segment.>
                • 96. Option - You look a little beat up.Player - Have they hurt you?
                  +200 Influence : approves.
                  • 97. - Luckily, they forgot about me when they brought a male human in for interrogation.
                    • 98. <Non-dialogue segment.>
                • 344. Option - You idiot.Player - You're an idiot.
                  • 101. - I was attempting to cooperate with fellow peace officers. It was an honest mistake.
                    • 102. <Non-dialogue segment.>
                      • 367. - Might as well spring the little fella while we're here.
                      • 103. - Skavak is getting away, upstanding citizen. I need you to release me from this cell immediately.
                        • 104. Option - You got it.Player - Don't worry, I won't leave you in there. +50
                        • 365. Option - Fine, but stay out of my way.Player - Don't expect help in the future. +50
                          • 105. - This is the second time you have come to my aid. I owe you a significant debt.
                            • 115. - I must re-arm and renew my pursuit of Skavak. Thank you for your help, upstanding citizen.
                              • 122. Option - Don't mention it.Player - Get out of here before the Justicars come back.
                              • 118. Option - Stop calling me that.Player - I'm really not an upstanding citizen.
                                • 119. - You are too modest. Of everyone I have encountered on Coruscant, you are by far the most upstanding.
                                  • 123. - When I return to Sullust, I will file a Form 453391 and request an official commendation for your actions today.
                              • 125. Option - Have fun, dummy.Player - I'm only freeing you because I hate seeing morons behind bars.
                                • 126. - You are the least pleasant upstanding citizen I have ever met.
                                  • 127. <Conversation Exit>
                        • 139. Option - Not a chance.Player - I like you better this way. Have fun! +100
                          +50 Influence : disapproves.
                          • 140. - I must revise my assessment of you in my reports. You are no upstanding citizen at all, are you?
                            • 143. Option - I'm very upstanding.Player - This is me, upstanding away from you....
                            • 345. Option - Got it one.Player - Exactly.
                            • 145. Option - Go ahead and file your report.Player - What are you planning to write that report on? Your shirt?
                              • 148. - I will find a way out of this place, with or without you!
                                • 149. <Conversation Exit>
  • 318. - Upstanding citizen? Hello! Over here! Help me!
  • 150. - I must wait for the local security forces to arrive. Their response time leaves much to be desired.
  • 152. <Non-dialogue segment.>
    • 153. - I am sorry you were forced to fight. I know you would have preferred a more peaceful resolution for yourself, upstanding citizen.
      • 158. Option - Don't call me that.Player - I'm not really what you'd call an "upstanding citizen."
        +50 Influence : disapproves.
        • 159. - If I have offended you, I am sorry. My ship's cultural databanks are not as current as they could be.
      • 162. Option - You preferred to shoot.Player - You don't seem too broken up about killing those men.
        +200 Influence : approves.
        • 163. - A good law officer does what is necessary at all times and files a full report. Those lawbreakers should have surrendered.
      • 154. Option - They deserved death.Player - Those idiots shouldn't have messed with me.
        +200 Influence : approves.
        • 155. - I would have preferred to arrest them. Lethal force is always a last resort. Now, I have many datapads to fill out.
    • 168. - You performed extremely well in the line of duty, deputy. You have more than earned your salary allowance this day.
      • 173. Option - Pay up.Player - I only accept Republic credits, got it?
        +200 Influence : approves.
        • 174. - I exchanged currency when I first arrived on this planet. You will be rewarded using the appropriate credits.
      • 169. Option - I sure did.Player - You'd be a smoking heap if I hadn't come along.
        +200 Influence : approves.
        • 170. - Indigo-rating investigators like myself are not so easy to kill, but you could not have known that.
      • 181. Option - Save the speeches.Player - I don't need praise from you.
        +50 Influence : disapproves.
        • 182. - I understand. You performed your duty without desire for personal recognition.
    • 185. - I am grateful for your assistance, deputy. I apologize for drafting you into service on short notice, but you performed admirably.
      • 194. Option - You didn't draft me.Player - I just wanted to shoot those guys, all right?
        +50 Influence : disapproves.
        • 195. - Regardless, you have my thanks. I will make special note of your heroism in my full report.
      • 190. Option - Not a problem.Player - Sticking up for the little guy is what I do best.
        +200 Influence : approves.
        • 191. - I am considered tall for a Sullustan. My species averages one point five meters in height, but I have achieved one point six meters.
      • 198. Option - I don't work for you.Player - I'm not your deputy anymore, get me?
        +50 Influence : disapproves.
        • 199. - Understood. Now that the immediate danger has passed, you may return to being an upstanding citizen.
          • 201. - I have not properly identified myself to you. I am Officer Miel Muwn of the Sullustan Constable Brigade.
            • 206. Option - Nice to meet you.Player - I'm just a simple starship captain trying to earn a living.
              • 207. - Normally my reports require a full name and genetic record--but I suppose I can acknowledge you as an "unidentified innocent bystander."
            • 210. Option - I'm nobody.Player - I was just passing through when I heard the commotion.
              • 211. - You testify your arrival was a coincidence? Interesting.
            • 214. Option - Why would I care?Player - I don't need to know your name, and I'm not giving mine.
              • 215. - I see. If you are in some sort of trouble, I might be able to help. I am a law officer, after all.
                • 217. - I have come to Coruscant pursuing a dangerous criminal named Skavak. He is wanted by the government of Sullust for high crimes.
                  • 219. - Skavak stole a priceless relic called the Murustavan Ruby. My duty is to arrest him and retrieve it, even if I must act alone.
                    • 220. Option - You're not alone.Player - I'm hunting Skavak, too. He stole my starship.
                      +200 Influence : approves.
                      • 221. - Ah! I suspected your timely intervention here was not coincidence, upstanding citizen. This is good news.
                    • 224. Option - Murustavan Ruby?Player - Tell me about this priceless relic. Is it... valuable?
                      • 225. - It is a one-of-a-kind gem as large as your fist, mined from the depths of Sullust millennia ago. We revere it.
                    • 232. Option - Don't you have any backup?Player - Can't you get the Republic to lend a hand?
                      • 233. - Sullust left the Republic after the war. Technically, I have no jurisdiction here. When I requested help from Coruscant's law enforcement, I was denied.
                        • 235. - Upstanding citizen, I do not believe your presence here is coincidental. My investigator's instincts tell me you purposely came to this docking bay.
                          • 236. Option - You're right.Player - Skavak stole my starship. I came here looking for information.
                            • 237. - My sympathies on the theft of your ship. I knew I could not be the only one hunting such a notorious lawbreaker.
                          • 333. Option - Interesting theory.Player - Perhaps you're right.
                            • 334. - My instincts are rarely wrong, and refusing to agree is not a denial.
                              • 243. - I propose we cooperate and share resources. Coruscant is large and... confusing.
                                • 245. - If I turn up any useful leads on Skavak's whereabouts, I will contact you. Can I count on you to do the same?
                                  • 246. Option - Of course.Player - I'll take any help I can get.
                                    +200 Influence : approves.
                                    • 247. - I am glad to finally have an ally on this world. Together, we will bring that lawbreaker to justice.
                                  • 336. Option - I guess.Player - No promises, but I'll try.
                                    • 252. - I suppose that is better than nothing. I will trust you to do what is right.
                                  • 261. Option - No.Player - I don't care about your rock. I want my ship.
                                    • 262. - There is no reason we cannot both get what we want. I urge you to work with me on this.
                          • 266. Option - Sorry, but no.Player - Hate to disappoint you, but I just walked in here by mistake.
                            • 267. - Oh. Then I am lucky you found me when you did.
                              • 273. - Your help with these lawbreakers was invaluable. I will contact the local security forces and file an appropriate report with them.
                                • 279. Option - Don't identify me.Player - Keep my name out of that report, all right?
                                  +200 Influence : approves.
                                  • 280. - Your participation will remain confidential. I will assume full responsibility for what happened here.
                                    • 281. <Non-dialogue segment.>
                                • 337. Option - You do that.Player - You do that.
                                  • 275. - Based on past experience, local security will not ask many questions. I will continue my search for Skavak soon.
                                    • 276. <Non-dialogue segment.>
                                • 284. Option - Shooting these guys was fun.Player - If you need anyone else killed, just call.
                                  +50 Influence : disapproves.
                                  • 285. - I hope that will not be necessary.
                                    • 286. <Non-dialogue segment.>
                                      • 292. - Here is your salary allowance as codified by Article 101173 of the Sullustan Emergency Service Laws. Thank you for your brave service.
                                      • 299. - I will not detain you further, upstanding citizen. Your time and assistance here is greatly appreciated. Good day.
                                        • 356. <Non-dialogue segment.>
                                          • 307. - Let us not be here when the local security shows up. We don't have time to answer questions.
                                            • 364. - Maybe we should go see if Darmas knows anything new about Skavak?
                                              • 328. <Conversation Exit>
                                          • 358. <Conversation Exit>
  • 373. <Non-dialogue segment.>
    • 1. - Upstanding citizen? Hello! Over here! Help me!
    • 25. - I did not expect to see you again. Will you free me from this illegal detention facility or not?
      • 128. Option - Maybe later.Player - I can't risk letting you out just yet.
        • 129. - Upstanding citizen, wait! I do not understand. Why would you leave me here?
          • 134. Option - You're a pain in the neck.Player - I don't want you getting in my way.
          • 132. Option - It's safer.Player - You're better off in there, trust me.
          • 136. Option - Because it's hilarious.Player - I'm doing it for kicks and grins--why else?
            • 137. - Come back! Please, come back!
      • 30. Option - Yes, but keep in touch.Player - If you spot Skavak again, you'd better call me.
        • 31. - Agreed. Next time, I will not attempt to apprehend Skavak without your backup.
      • 34. Option - Yes--have fun.Player - Good luck finding your fugitive.
        • 35. - The trail is cold, but Skavak will never escape a member of the Sullustan Constable Brigade!
          • 37. - Normally I would file a Form 7516 and report you leaving me here so long, but I choose to forgive you instead.
            • 40. Option - Shut up and move.Player - Quit jabbering at me and run for it.
            • 346. Option - How noble.Player - Your generosity is touching.
            • 44. Option - I couldn't care less.Player - You can stuff your forgiveness.
              • 45. - I must find where the Justicars hid my law enforcement gear and re-arm. With any luck, Skavak has not gotten far....
                • 46. <Conversation Exit>
      • 47. Option - Sorry, it's too dangerous.Player - You're safer in here than you are out there.
        • 48. - That does not make any sense! Free me from this prison cell at once!
      • 50. Option - I only came for a laugh.Player - I just wanted to gloat a little. Enjoy your new home!
        • 51. - This is an outrage! You are in violation of Statute 87365 of the Sullustan Criminal Code! Do you hear me, lawbreaker?
          • 52. <Conversation Exit>
    • 305. - We don't want to be here when the local security shows. Let's check out that slicer in the Migrant Merchants' Guild.
      • 329. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.coruscant.class.smuggler.hot_pursuit.miel_conversation
Appearance FQNnpp.location.coruscant.class.smuggler.multi.miel
ID16141075986506344274
Appearance ID16140971667283855244
Body Typebma
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69233180000cb070fdd"
    },
    "ParentSpecId": "16140966305425822495",
    "ParentSpecB62Id": "7vDq5b6",
    "Name": "Miel Muwn",
    "NameId": "2446550810755072",
    "LocalizedName": {
        "enMale": "Miel Muwn",
        "frMale": "Miel Muwn",
        "frFemale": "Miel Muwn",
        "deMale": "Miel Muwn",
        "deFemale": "Miel Muwn"
    },
    "ClassId": "16140963006707226272",
    "ClassB62Id": "e5Q12r6",
    "AbilityPackageB62Id": "jyqqLr4",
    "MinLevel": 13,
    "MaxLevel": 16,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Strong",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Strong",
        "frMale": "Fort",
        "frFemale": "Fort",
        "deMale": "Stark",
        "deFemale": "Stark"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.coruscant.class.smuggler.miel",
    "CnvB62": "1TAt224",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.standard",
    "VisualDataList": [
        {
            "CharSpec": "bma",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141166261790294400",
            "MeleeWepB62Id": "WC673Z2",
            "MeleeOffWepId": "16141173282837695788",
            "MeleeOffWepB62Id": "B0sHnP4",
            "RangedWepId": "16141065598699752252",
            "RangedWepB62Id": "FCl6cg4",
            "RangedOffWepId": "16141173282837695788",
            "RangedOffWepB62Id": "B0sHnP4",
            "AppearanceId": "16140971667283855244",
            "AppearanceFqn": "npp.location.coruscant.class.smuggler.multi.miel",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.miel_muwn",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "coruscant",
    "CommandXP": 40,
    "Id": "16141075986506344274",
    "Base62Id": "KcTCD17",
    "Fqn": "npc.location.coruscant.class.smuggler.hot_pursuit.miel_conversation",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "517970149",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.0.0",
        "5.2.0",
        "5.3.0"
    ],
    "AbilityPackageB62IdList": [
        "zzaovKK",
        "jyqqLr4"
    ]
}