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Bolan

Bolan
Level 42 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Bolan
Other Sites:

Conversation:

  • 186. Player - Bolan, I need to disable some kind of Rakata security system. Can you help me?
    • 187. - Best slicers in the galaxy. We've been studying the readouts of the device you found earlier, and I think we've got a handle on it.
      • 189. - If we can't do it, no one can. Patch us in when you're ready.
        • <Conversation Exit.>
  • 139. - Jackpot, Sith. Let's ride this droid home. Find that Rakata device and scan it.
  • 240. - Stuff you're looking for is at the Republic labs.
  • 121. - Nice work on the beacon. Guess we owe you some info, huh.
    • 246. - That diagram's ancient alien tech, all right. Never seen it in my life. But Grokan saw something like this part here in the Republic labs.
      • 250. - They used it for their tests, to get data off of me. Don't know what, though.
        • 195. - There's rumors of the kind of crazy stuff those aliens built deeper in the prison. Advanced AIs, self-healing droids, living cities.
          • 197. - You said this is some kind of healing device? I can kind of see that. Hard to say, though, without a scan. Them Rakata freaks built some twisted stuff.
            • 198. Option - Sounds promising.Player - I would expect nothing less. How do I acquire this machine and then, how do I use it?
              +200 Influence : approves.
              +200 Influence : approves.
            • 200. Option - Where was it again?Player - What was the place your friend said he saw it?
              • 201. - Republic labs.
            • 204. Option - But will it work?Player - I don't have time for guesses. I need to know it'll work.
              +200 Influence : approves.
              +200 Influence : approves.
              • 207. - If you can scan that device, we can get you a better idea of what this thing is and how it works.
                • 219. - Here. Data chip. It'll re-program the Republic security droids in the area to open up the labs so you can get in and scan the device.
                  • 220. Option - Thank you.Player - Thanks for all your help.
                    +200 Influence : approves.
                    • 221. - You find us this piece, we'll find you the mystery machine. No question.
                  • 224. Option - Labs?Player - What are labs doing as part of a prison?
                    +200 Influence : approves.
                    • 225. - Can't say for sure. Figure it's something crazy if the Republic's come all the way out to Belsavis to do it.
                  • 228. Option - You sure this will work?Player - I hope you're right.
                    • 229. - How do you think the Empire caused this break, huh? I had these droids figured from day one.
                      • 231. - Take this with you. It'll let us analyze the Rakata prize without you having to drag it back here, yeah?
                        • 233. - Just watch the prisoners in the area. They're meaner than most.
                          • <Conversation Exit.>
  • 239. - We need that beacon set up. Can't help you 'til then.
  • 1. - Three hundred transistors. Three hundred. Sweet stuff, man. Sweet stuff.
    Progresses:
    • 3. - Hey hey. What's this? You bring something juicy? Processor chip? Crazy Sith crystal tech?
      • 17. - Will trade for shuttle passes. No, just kidding. We love it here. Some real crazy tech. The droids don't even speak Basic!
        • 10. Option - I need to contain my power.Player - I'm looking for an ancient healing technology. What have you got?
        • 7. Option - Nikto slicers, hmm.Player - Are you the ones that call yourselves the Circle?
          • 11. - You got it. Circle like circuit. Everything's connected. The galaxy is one big machine and all our cells are like tiny little droids.
        • 4. Option - You speak Basic?Player - I never met a Nikto who could speak Basic.
          +200 Influence : approves.
          • 6. - Chip plus brain plus Basic language upgrade program equals sweet success. Might try Trandoshan, Shyriiwook someday.
            • 13. - Hear that? Bzzzzz. Sweet electrical music. Could listen to that all day. You need something?
              • 23. Option - I heard you could help.Player - I'm Zash's apprentice. She said you would know how to find some tech for me.
                +200 Influence : approves.
                • 29. - Zash. Zash. Let me just pull it up in the old memory banks. Oh, yeah! Funny lady. Tell me what you're looking for....
              • 24. Option - I'm looking for Rakata tech.Player - I'm very sick, and I heard there was some ancient healing technology to be found on Belsavis.
                • 21. - Got some old kolto injectors and a couple creepy-looking med droids, but nothing ancient. You got details?
              • 25. Option - Take a look at this.Player - I need you to examine some writings for me and build me the thing they describe.
                • 26. - If you can think it, we can build it. Let me have a look.
                  • 153. - That's some crazy-looking diagram. But I'm pretty sure we can help.
                    • <Non-dialogue segment.>
                      • 31. - Course when we helped Zash, she did something for us in return, yeah?
                        • <Non-dialogue segment.>
                      • 33. - Course last time we helped one of you, she did something for us, yeah?
                        • <Non-dialogue segment.>
                          • 141. - Freakish monstrosities. They won't talk to us like that. We are Sith!
                            • 159. Option - That's not your call.Player - What do you need me to do?
                            • 157. Option - You're right. [Shock Nikto.]Player - I don't need to take nonsense from you. +50
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                            • 158. Option - Shut up!Player - Get out of my head!
                              • 161. - Easy now. Nobody's in your head. We'll help you, all right? Just calm down.
                          • 142. - A little trouble for a little tech?
                            • 46. Option - What do you need?Player - That depends on what you want me to do.
                            • 47. Option - Trouble, eh. [Shock him.]Player - If it's trouble you want, I have plenty to spare. +50
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              • 48. - Aggghhh! All right, all right! Just don't fry my chip, okay?
                              • 49. - Aggghhh! All right, all right. Cost my life stealings to get a Basic-language chip in my brain. I don't need it fried.
                            • 45. Option - Of course.Player - I'll do what I must to buy your assistance.
                              • 54. - This is a state-of-the-art slicing hub in the making. Belsavis security protocols, HoloNet, we want it all.
                                • 57. - The vault blows up our signal, makes it huge. Unbelievable. But we need a relay to carry it offworld. Go galactic or go home.
                                  • <Non-dialogue segment.>
                                    • 63. - All we need is you to clear out a spot for our relay and protect it while we hook in.
                                    • 59. - You clear us out a spot for our relay and protect it while we hook in, we'll help you with your mystery machine.
                                      • 193. Option - It's a deal.Player - You've got yourself a deal.
                                      • 194. Option - Fine.Player - Hardly worthy of my talents, but sure.
                                      • 266. Option - If I must.Player - Fine, you've convinced me.
                                        • 70. - You do this for us, the Circle will be everywhere. You won't regret it.
                                          • <Conversation Exit.> (64)
  • <Non-dialogue segment.>
    • 67. Option - Forget it. [Shock him.]Player - I have better things to do. Give me what I want now.
    • 209. - You just head to the Republic labs and zap the scientists like you zapped me. One of them'll point you the way.
      • 210. Option - This will be fun.Player - It's been a long time since I've had a chance to torment a scientist.
        • 211. - Whatever expands your mind.
      • 215. Option - Is there another way?Player - What if I don't want to "zap" them?
        • 216. - Now you find a conscience? Sorry, Sith, got nothing else for you.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.belsavis.class.sith_sorcerer.multi.bolan
Appearance FQNnpp.location.belsavis.class.sith_sorcerer.multi.bolan
ID16140990975160767316
Appearance ID16141095695634698228
Body Typebms
Gender0x00
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    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Bolan",
    "NameId": "480606840422400",
    "LocalizedName": {
        "enMale": "Bolan",
        "frMale": "Bolan",
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        "deMale": "Bolan",
        "deFemale": "Bolan"
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    "MinLevel": 42,
    "MaxLevel": 42,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
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        "DefendedFactionIds": [
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        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
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        "Base62Id": "7kNfSsC"
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
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        "deMale": "Standard",
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.class.sith_inquisitor.bolan",
    "CnvB62": "SCgqREE",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "CharSpec": "bms",
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            "SpeciesScale": 0
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    ],
    "CharRef": "chr.bolan_the_nikto",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 16,
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    "Base62Id": "L5CzUk5",
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "1013258400",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
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}