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Grand Moff Regus

Grand Moff Regus
Level 50 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Flashpoint
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Grand Moff Regus
Other Sites:

Conversation:

  • 524. - The entire Empire is in your debt.
  • 535. <Non-dialogue segment.>
    • 759. - My lord. We are honored.
      • 765. <Non-dialogue segment.>
        • 770. - How fitting that a fellow Dark Council member crushed the traitor.
    • 760. - Our war council welcomes your return, sir.
      • 764. - The Dark Council is most impressed with your performance.
    • 761. - Join us, hunter. Celebrations are in order.
    • 762. - Our saviors have returned.
      • 813. - Imperials throughout the galaxy are celebrating your victory.
        • 774. - Malgus the Betrayer is dead! You have destroyed the false Emperor!
          • 781. Option - Long live the Empire!Player - Not even Darth Malgus could weaken our grip on the galaxy!
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 783. Option - You're welcome.Player - The next time you need a power-hungry Sith Emperor dethroned, let me know.
            • 828. - The Imperial Guard will not permit another rogue usurper.
          • 794. Option - Hesker deserves credit, too.Player - General Hesker provided invaluable support in the fight against Malgus.
            +200 Influence : approves.
          • 735. Option - I didn't save you for free.Player - All that's left is for you to pay me.
            +200 Influence : approves.
            +200 Influence : approves.
            • 698. - We will not leave your services unrewarded, good hunter.
            • 701. - Of course. You've all earned the Empire's gratitude, and the trappings that come with it.
              • 703. - Be generous, Grand Moff. It is more than deserved.
          • 737. Option - No thanks needed, Grand Moff.Player - Just doing my duty.
            • 753. - That is putting it lightly.
              • 758. - General Hesker. Your service to the Empire is flawless, as always. What news from the battlefield?
                • 789. - Our fleet suffered casualties, but the survivors escaped the station's blast. The Reclamation Service already scours the wreckage.
                  • 791. - Excellent. Contrary to Malgus's claims, the Empire is stronger than ever. Meanwhile the traitor's flock is abandoning the flaming ruins of his heretical revolution.
                    +200 Influence : greatly approves.
                    • 805. Option - No one will oppose us now.Player - Malgus's destroyed station will serve as a warning to all who entertain rebellion.
                      +200 Influence : approves.
                      • 810. - Even the Republic will fear the assassins of Malgus the Betrayer.
                    • 802. Option - I could have been Emperor.Player - You're fortunate I didn't assume the Betrayer's throne, Grand Moff. The power I would have wielded....
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 803. - Your power is too great to be chained to a throne, my lord.
                    • 807. Option - We shouldn't celebrate yet.Player - The Republic may seek to take advantage of our weakened fleet.
                      • 808. - They're busy recovering from their own failed offensive against the Betrayer.
                    • 811. Option - Be on guard for more rebels.Player - Now that Malgus's word is out, you may encounter more traitors in your ranks.
                      • 812. - The Dark Council will question all those with seditious tendencies.
                    • 784. Option - Malgus may have had a point.Player - The Empire's strength is waning. Our survival may depend on adopting some of the Betrayer's ideals.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                    • 785. Option - Malgus made some good points.Player - If you want to avoid another rift, you may want to consider some of Malgus's ideas.
                      • 786. - The Dark Council has noted the traitor's creed. We shall discuss them elsewhere.
                    • 804. Option - How will the Empire respond?Player - What now?
                      • 849. - We were in a grave place. Intelligence disbanded, much of the Dark Council slain and the Children of the Emperor defeated. But a new age is upon us.
                        • 851. - Already our strength rallies after the fall of Darth Malgus.
                          • 852. <Non-dialogue segment.>
                            • 909. - The Empire's power is surging, my lord. For the Sith, and all our citizens, we will rule the galaxy once more!
                            • 913. - Thanks to your ever-loyal service, the Empire will rise to dominance again. And whatever your future within our ranks, it will be a glorious one!
                            • 910. - The Empire will rise again. And we will always remember the hunter who secured our victory!
                            • 853. - The Empire will rise to dominance again. And it will be thanks to you!
                              • 854. <Conversation Exit>
  • 521. - Remove the traitor from our Emperor's throne.
  • 520. <Non-dialogue segment.>
    • 529. - Welcome back, my lord. General Hesker spoke highly of your performance.
    • 602. - Well done, sir. General Hesker just reported your success.
    • 528. - We were just speaking of your exploits, hunter.
    • 640. - Congratulations are in order. We just heard news from the front lines.
      • 642. - The traitor Serevin deserved his death. The Voss made him weak.
        • 649. - Thanks to you, we've secured his stealth fighter, complete with coordinates to Malgus's cloaked station. General Hesker is prepping it for your final assault.
          • 651. Option - We must attack now.Player - Malgus will realize our plan if we don't move quickly.
            • 657. - The stealth fighter will be ready shortly, but first....
          • 650. Option - Serevin didn't stand a chance.Player - What can I say? I'm good at what I do.
            • 660. - Of that, there is no doubt. But I'm afraid we have little time to celebrate.
          • 652. Option - How is Hesker?Player - Serevin shot the general down. Will he be cleared for pilot duty?
            • 653. - Hesker's bruised but unshakable. There's no keeping him from this fight.
              • 655. - But you mustn't leave just yet.
                • 607. - Moments after Darth Serevin's defeat, we received this message from the Betrayer.
                  • 608. <Non-dialogue segment.>
                    • 616. - Congratulations, Regus. Your servant has won Ilum. But victory still eludes you.
                    • 609. - Congratulations, Grand Moff. Your pawns have won Ilum. But this changes nothing.
                      • 611. - I have harnessed the Foundry's power. Once its droids assemble my stealth armada, I will crush what remains of your Empire with one blow.
                        • 615. Option - I gave that scum the Foundry!Player - Moff Phennir and I claimed the Foundry for the Empire, now the traitor's using it against us!
                        • 613. Option - The "Foundry"?Player - What is the Foundry?
                          • 614. - An alien space station built to construct technology on a mass scale. We must escalate our attack plans.
                        • 612. Option - Smug fool.Player - I can't wait to wipe that smile off the traitor's face.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 622. Option - Malgus has the upper hand.Player - Nothing good could come of that.
                          • 623. - Malgus may have the Foundry, but he's blind to our primary plan.
                            • 625. - The stealth ship you seized is ready. We've fitted it with a homing beacon.
                              • 667. - Our fleet will track your vessel as General Hesker flies you to the Betrayer's station. Once you're safely inside, we will attack.
                                • 638. <Non-dialogue segment.>
                                  • 906. - Destroying Darth Baras has prepared you for this moment, my lord. Do not fail the Empire now.
                                  • 635. - Darth Thanaton was a precursor to this moment, my lord. Crush the false Emperor, and his revolution will crumble.
                                  • 627. - In killing Darth Tormen, you won our respect. Slay an Emperor, and we will forever be in your debt.
                                  • 663. - Today, an Empire will fall. Ensure that the casualty belongs to Malgus the Betrayer.
                                    • 639. <Conversation Exit>
  • 518. - Hesker's waiting for you. Good luck.
  • 111. - We should have murdered the traitor when we had the chance!
    • 451. <Non-dialogue segment.>
      • 193. - Ah, my lord. You've worked alongside Malgus the Betrayer. Did you sense any signs of weakness?
      • 194. - Officer, excellent. You've observed Malgus the Betrayer in action. Did you detect any weaknesses?
      • 195. - Hunter, at last. Now that Malgus the Betrayer is your prey, do you recall any weaknesses we could exploit?
      • 196. - Good of you to join us. Perhaps your insight into Malgus the Betrayer will calm some tempers.
        • 197. Option - Malgus is overconfident.Player - He thinks he's already won, but his impudence will ruin him.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 198. Option - He is foolishly optimistic.Player - Malgus is blind to the realities of the galaxy. When we smother his ideals, his new Empire will crumble.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 356. Option - Malgus suffers from arrogance.Player - He won't pass up the opportunity to parade his victory before us. When Malgus shows himself, we must be ready to strike.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 483. - An accurate assessment, sir.
        • 200. Option - Malgus is dangerously patient.Player - He waited years to spring his trap. Now it's up to us to claw our way out.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 482. - I'm afraid you're right, hunter.
        • 452. Option - He's hardly invincible.Player - Someone put Malgus in that mechanical mask. Once he rears his head, we'll break the rest of him.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 461. - I wasted years serving Malgus. He even asked me to join his treason. Of course I refused, but I should've spit in his face!
            • 463. - A true Imperial would have slain the traitor where he stood.
              • 862. - Regardless, the treacherous dog has stolen our Emperor's cloaked space station and fled into open space.
        • 201. Option - Talk won't kill Darth Malgus.Player - So what are we waiting for?
          • 459. - Malgus has guarded himself well. He stole our Emperor's cloaked space station and fled.
            • 234. - Grand Moff! Darth Malgus's forces are invading the planet! His ships came out of nowhere and troops are flooding out!
              • 236. - Alert the army, call for reinforcements! That gutless scum won't embarrass the Empire again!
                • 237. Option - Let's steal an invading ship.Player - If Malgus brought a stealth fighter here, the Empire will claim it.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 248. - You're right. A command fighter from Malgus's armada should have the station's coordinates on its nav computer.
                • 898. Option - The arrogant fool.Player - If Malgus thinks he can pluck Ilum from the Empire's grasp, he's gravely mistaken.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 901. Option - He's come for Ilum's crystals.Player - Malgus needs the Adegan crystals to complete his stealth armada.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 250. Option - He's spread himself too thin.Player - Malgus has divided his strength by invading Ilum. Now's the time to attack.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 899. - The traitor had no choice. He needs Ilum's Adegan crystals to supply his stealth armada.
                • 321. Option - Let me crush the invaders.Player - I'll make sure no one survives.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 313. Option - Let me crush the invaders.Player - All enemies of the (Empire / Republic) will die before me.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 314. - We can turn this in our favor. A command fighter from Malgus's invading fleet should have his station's coordinates on its nav computer.
                    • 261. - Finally, the traitor slips up. Steal one of his ships, and you can fly it straight back to Malgus's hidden space station.
                      • 262. Option - I will take care of it.Player - Find me a pilot, and I'll secure that ship.
                        • 271. - I would be proud to fly you into battle against the Betrayer.
                      • 268. Option - I don't know if I can fly it.Player - I've never piloted a fleet ship before.
                        • 269. - You won't have to. It would be my honor to fly you into battle against the Betrayer.
                      • 317. Option - Malgus can't be that foolish.Player - There's no way that will work.
                        • 318. - Malgus is so busy gloating he'd never suspect such a bold move. You'll just need someone with the skills to pilot the stealth fighter.
                          • 307. - Look no further. It would be my honor to serve as your pilot.
                            • 276. Option - Again we join forces, Hesker.Player - It feels like ages since we worked together on Corellia.
                              • 277. - I'll never forget fighting alongside the Conqueror of Corellia.
                            • 280. Option - You can fly, General?Player - I knew you were a member of the Imperial Guard, but a pilot, too?
                              • 281. - Combat and covert flying proficiency are a few of the skills I mastered in the Emperor's service.
                            • 286. Option - Pleased to meet you, General.Player - I hope you're ready to teach Darth Malgus a lesson.
                              • 287. - Punishing the traitor will be my extreme pleasure.
                            • 290. Option - I trust you're qualified.Player - We need the Empire's top pilot for this mission, General.
                              • 291. - I was commander of the Emperor's own attack squadron before joining the Guard. I will not fail you.
                            • 294. Option - Good. This meeting is over.Player - No time to waste.
                              • 867. - Then it's settled. General Hesker will help you seize a stealth fighter and fly you to Malgus's station.
                                • 869. - I will prepare my ship at once.
                                  • 871. - Hesker will drop you on the front lines. You must tear through the Betrayer's army to steal a ship from Malgus's fort.
                                    • 872. <Non-dialogue segment.>
                                      • 880. - Lead the Empire's defense, my lord. And if you find the leader of this invasion, destroy him.
                                      • 873. - Go with speed, sir. And if you encounter the leader of this invasion, you know what to do.
                                      • 881. - This mission is vital to the Empire's future, hunter. Succeed, and your loyalty will be generously rewarded.
                                      • 882. - Now go. Destroy whoever leads his invasion. Show Malgus that the Empire is stronger than he thinks.
                                        • 879. <Conversation Exit>
  • 444. - Aruetyc hu'tuun!
    • 517. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
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01.0.0a
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