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Amin-Le

Amin-Le
Level 42 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Voss
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Amin-Le
Other Sites:

Conversation:

  • 1. - This is the Wellspring of the Shrine of Healing. If you have no place here, turn away.
  • 4. - You have faced the trials, outsider.
    • 6. - But the Wellspring is for the broken.
      • 7. Option - Excuse me?Player - I came a long way to consult with your masters.
      • 8. Option - I need information.Player - Another outsider came here, once. I have questions about him.
        +50 Influence : disapproves.
      • 9. Option - Don't you dare kick me out!Player - After what I went through, you want to stop me now?
        • 10. - The Mystics tend the Wellspring. The Mystics make bodies and minds whole. I disturb them for nothing less.
          • 17. Option - I'm suffering from disease!Player - I'm betting the Mystics won't let a woman die on their doorstep.
            +200 Influence : approves.
            +200 Influence : approves.
          • 12. Option - I'm suffering from disease!Player - I'm betting the Mystics won't let a man die on their doorstep.
            +200 Influence : approves.
            +200 Influence : approves.
          • 11. Option - My spirit is hurt.Player - I may be an outsider, but I need guidance. There are terrible things in my past... I sometimes wonder who I am. +50
            +200 Influence : approves.
            +200 Influence : approves.
            • 89. - I will take you to Amin-Le.
              • 118. - You must do this alone.
                • 138. <Non-dialogue segment.>
                  • 139. - Drag this out, see if you can figure what the Shining Man went through. I'll try to find their records or something....
                  • 141. - Bas-Ton suggested patience. You're walking the path of the Shining Man... see where it goes.
                  • 145. - If the Shining Man was here, he might've gone through the same thing. See where it goes?
                  • 147. - The Shining Man was "made whole" here, too. Maybe it's best to retrace his steps.
                  • 149. - Will you survive what the Shining Man survived?
                  • 278. - The fracture is deep.
                    • 273. - To rebuild a body, a spirit, one rebuilds history.
                      • 281. - The vitalicron is the vessel of memory. Each petitioner fills. In a vitalicron, the ceremony is preserved.
                        • 274. Option - Thank you.Player - I'm honored, Mystic of the shrine.
                        • 277. Option - You mean rituals get recorded?Player - These vitalicrons remember everyone who comes here?
                          • 282. - Yes. Breathe the mists and speak true.
                        • 276. Option - I didn't come for healing.Player - I have a question for you--about one of your previous "petitioners."
                          • 153. - My purpose is healing. Breathe the mists and speak true.
                            • 156. - You are the tree. Your roots, the past. The universe is soil.
                              • 159. <Non-dialogue segment.>
                                • 161. - The tree is sick. See what nurtures the roots, and remember a homeworld of ice. A proud people, never trusting... who were you then?
                                  • 166. Option - I was a proud Chiss servant.Player - I was part of the secret police. When Intelligence made an offer... to protect Csilla meant protecting the Empire.
                                  • 165. Option - A naive alien among humans.Player - I knew the Empire disdained non-humans. I thought I would be the exception.
                                    • 264. - Perhaps you were, at times.
                                • 162. - The tree is sick. See what nurtures the roots, and remember shedding blood in return for comfort. Your keepers reshaped you... who were you then?
                                  • 167. Option - I was an alien on the streets.Player - Imperial Intelligence found me, "polished" me. Said it was a chance to be more.
                                • 163. - The tree is sick. See what nurtures the roots, and remember your early teachings. A uniform, before it became a mask... who were you then?
                                  • 169. Option - What's going on?Player - I don't know what you're talking about. What's happening to me?
                                    • 175. - This is healing. This is life. Focus beyond the words.
                                  • 171. Option - I started out a patriot.Player - I wanted to serve the Empire and all its worlds. Joining Imperial Intelligence was a natural step.
                                  • 174. Option - An ambitious child.Player - The military was the path to power. I'd never be a Sith, but a Moff...?
                                    • 262. - You found power nonetheless.
                                      • 177. - Consider now the seasons that shaped the tree.
                                        • 178. <Non-dialogue segment.>
                                          • 179. - First a season of fire. You saw the world burn. You kindled spark into the blaze. You... bound yourself to a darkness falling like rain.
                                          • 180. - First a season of fire. You purged a darkness by kindling the blaze. Many screamed, but you did what no other could.
                                          • 184. - First a season of fire. You stamped out a spark. You could not purge the darkness; none but you could have tried.
                                            • 188. - Then a season of famine. You stood alone; your friends and foes carved the wood of your mind. Speak of the wound. Speak of your strength.
                                              • 200. Option - My cause gives me strength.Player - No matter how many lies I live, I do fight for a reason. My strength is there.
                                                • 202. - Only if you truly understand.
                                              • 267. Option - I've lost my purpose.Player - Both sides treated me like a puppet. It all started to seem pointless.
                                              • 198. Option - That's a stupid question.Player - It doesn't matter what I suffered or how I survived. What matters is that I'm alive now.
                                                • 203. - Now you are in a season of mists. All things are obscured.
                                                  • 208. <Non-dialogue segment.>
                                                    • 209. - Your spirit shines, but it is trapped. You must change; what will you become?
                                                    • 210. - Your spirit burns angry like frost, but this cannot endure forever. You must change; what will you become?
                                                    • 211. - Your spirit seeks balance while the world crumbles beneath you. You must change, but what will you become?
                                                      • 212. Option - I want to be free.Player - No more control. No more orders. I want to choose my own fate.
                                                        • 215. - Then you are truly healed.
                                                      • 214. Option - I can be anyone I like.Player - Changing identities is what I do best. I'll be whatever I need to be.
                                                        • 216. - Then only you will know when you are truly healed.
                                                      • 213. Option - This is insane.Player - I don't need to change. And I've heard enough.
                                                        • 217. - Then I have put you on the path, but I cannot heal you.
                                                          • 227. - The honored one, Amin-Le, has spoken.
                                                            • 233. - The healing has been recorded. You hold a vitalicron--the memory of your wholeness, technologically stored. It must go to our vaults.
                                                              • 234. Option - How do the recordings work?Player - Say I wanted to view one of these vitalicrons...
                                                                +200 Influence : approves.
                                                                +200 Influence : approves.
                                                                +200 Influence : approves.
                                                              • 235. Option - What went on was private.Player - I can't let this fall into the wrong hands.
                                                                +200 Influence : approves.
                                                                +200 Influence : approves.
                                                              • 236. Option - I wasn't through with Amin-Le.Player - Your Mystic and I still have business.
                                                                • 237. - Amin-Le must rest. She will speak of the healing to no one.
                                                                  • 241. - Each vitalicron is genetically locked. Only its creator may know what happened.
                                                                    • 243. - Ten thousand and more are stored in the vault. Honor us by placing yours within.
                                                                      • 240. <Non-dialogue segment.>
                                                                        • 250. - Sometimes, it's almost too easy. Shining Man records, here we come.
                                                                        • 254. - The Shining Man's path continues. If he was healed, he went to the vault as well.
                                                                        • 256. - Want to see what the Shining Man left for us?
                                                                        • 258. - So much easier when they open the vault doors for you.
                                                                        • 259. - Megasecurity Ward 23 went centuries without an intruder. This vault is too easy.
                                                                        • 252. <Conversation Exit>
          • 13. Option - Big mistake. [Threaten him]Player - Maybe I wasn't clear. +50
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 29. Player - Tell me about the Shining Man's visit to the Wellspring, or even the Mystics won't be able to heal you.
              • 30. - You two chat. I'll watch the doors.
              • 31. - If word of this gets out...
              • 32. - This is our best behavior?
              • 33. - I can't blame you for running out of patience. But....
              • 34. - I will stop any witnesses.
              • 35. - I know the Shining Man. I did not know he came here.
                • 47. - The Mystics never speak of past work. Wellspring history is preserved in the vitalicrons--memory of each petitioner, technologically stored.
                  • 48. Option - Give me access.Player - The Shining Man had one too?
                    +200 Influence : approves.
                  • 50. Option - Don't be scared.Player - You're doing well. Cooperate, and I'll be gone soon.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 52. - You do not... my service is right.
                  • 49. Option - I can make the Mystics talk.Player - Vows can be broken. Who do I interrogate first?
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 53. - You will not. Unless you torment every one, throw away Imperial treaties, you will not.
                      • 55. - I will take you to the vitalicrons.
                        • 59. - Each, genetically locked by the petitioner who created it; only its creator may examine the past. I know nothing else.
                          • 62. Option - Good work. [Knock him out]Player - Try not to miss me when you wake up.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 61. Option - You can leave now.Player - I don't have a quarrel with you or your masters. Go. +50
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            • 108. - I'm glad you let him live. Let's find the vitalicron.
                            • 110. - He'll cause trouble later on--but I suppose you know that. Let's find the vitalicron.
                            • 112. - You made him your enemy but declined to end him. An unfortunate decision.
                          • 63. Option - We're finished. [Kill him]Player - Thank you for your time. +100
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            • 90. - Let's find the vitalicron and get out before the Mystics hear....
                            • 94. - This won't endear you to our superiors or the Voss. And we also admit to finding it distasteful.
                              • 97. - However, we should concentrate on finding the vitalicron.
                            • 101. - I... wouldn't have thought that necessary, sir. But I suppose he can't tell anyone, now.
                            • 104. - It'll take them some time to find the body. Let's make use of it.
                            • 105. - You resort to murder so quickly. It would be easy to manipulate that instinct.
                            • 65. <Conversation Exit>
  • 300. <Non-dialogue segment.>
    • 168. Option - Someone living a simpler life.Player - I killed people. Decisions were simpler at the time.
      • 192. - So it is as we age.
    • 301. <Non-dialogue segment.>
      • 70. - Don't be stupid....
      • 71. - This isn't the way.
      • 73. - Quite a bet.
      • 72. - I'm sure we can--don't!
      • 74. - Excellent.
      • 75. - No...
        • 76. <Non-dialogue segment.>
          • 128. - Bring her! Find Amin-Le!
          • 126. - Bring him! Find Amin-Le!
            • 125. - Wounds, deep; shattered flesh, shattered mind. Leave us.
              • 286. - Listen, outsider.
                • 291. - The vitalicron is the vessel of memory. Every petitioner fills. In a vitalicron, history mends, and this ceremony is preserved.
                  • 287. Option - Who are you?Player - You're a Mystic? And you're healing me?
                    • 292. - I guide. You must speak truth.
                  • 288. Option - You mean rituals get recorded?Player - These vitalicrons--everyone who comes here fills one?
                    • 294. - Everyone. You will speak truth.
                  • 289. Option - I have questions, please!Player - I need to know about the Shining Man.
                    • 293. - All outsiders are petitioners. Listen and speak truth.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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