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Supreme Commander Rans

Supreme Commander Rans
Level 50 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Flashpoint
Class Trainer: No
Vendor: No
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Supreme Commander Rans
Other Sites:

Conversation:

  • 487. - You have much to be proud of. The Republic has avoided a grave threat. Hopefully Malgus's creed dies with him.
  • 484. <Non-dialogue segment.>
    • 569. - And then he picked up Malgus's lightsaber and used it to cut the Emperor's throne in two!
    • 574. - And then she picked up Malgus's lightsaber and melted the statue's base, sending it crashing down onto Malgus!
    • 575. - And then they crashed a ship through the window and sent Malgus hurtling out into space!
      • 577. - Incredible.
        • 578. <Non-dialogue segment.>
          • 579. - Master Jedi! Cole was just regaling us with the story of how you defeated Darth Malgus.
            • 591. Option - It was a fierce duel.Player - Malgus's lightsaber form was flawless, but he let anger and desperation cloud his fighting. He faltered, and I followed through.
              +200 Influence : approves.
              +200 Influence : approves.
            • 592. Option - It came down to my skill.Player - Malgus spent more time plotting his deceptions than he did studying the Force. Thankfully, my studies weren't as weak.
              +50 Influence : disapproves.
          • 587. - Major, at last! Cole here was just relating your incredible clash against Darth Malgus.
            • 593. Option - You don't know the half of it.Player - I was pinned down. Blasters overheating. Then Malgus charged. I aimed, nice and steady, then blam! Goodbye, Malgus.
              +50 Influence : disapproves.
              +200 Influence : approves.
          • 589. - Smuggler, join us! I had no idea someone of your... well, your fight with Darth Malgus certainly sounds impressive.
            • 590. Option - Let the master tell it, Cole.Player - There I was, blaster in each hand, sidestepping Force attacks, when Malgus lost his cool. But not me. I took the shot, and that's all she wrote.
              +200 Influence : approves.
          • 588. - Finally, you've arrived. I had no idea your confrontation with Darth Malgus was so... so legendary.
            • 702. Option - Actually, I defeated Malgus.Player - It takes experience to defeat an Emperor. Now I've vanquished two.
              +200 Influence : approves.
              +200 Influence : approves.
            • 594. Option - Actually, I defeated Malgus.Player - Only the Force can stop a Sith Emperor.
            • 595. Option - Actually, I defeated Malgus.Player - It takes heavy ordnance and ingrained training to take down an Emperor.
              +50 Influence : disapproves.
              +200 Influence : approves.
            • 596. Option - Actually, I defeated Malgus.Player - Look at me. Clearly the Emperor couldn't handle my superior skills.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 584. Option - Cole's exaggerating.Player - I appreciate the adulation, but Cole wasn't even there to see our fight.
              • 600. - I suppose I was inflating the facts just a little.
                • 602. - Don't worry, Cole. Enough myths will spread of this victory without your help. Now come, we have much to celebrate.
            • 610. Option - It was a team effort.Player - We never would have defeated Malgus by working alone.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 599. Option - It was nothing, really.Player - I did nothing noteworthy.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 603. - Don't be modest.
                • 605. - The false Emperor is dethroned. Darth Malgus is no more!
                  • 617. Option - The future is bright.Player - The new Empire is no more, and the old Empire is severely weakened. The Republic is destined to flourish.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 623. Option - Long live the Republic!Player - Our people deserve this moment of peace!
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 653. - Couldn't have said it better myself.
                  • 618. Option - Don't mention it.Player - Taking down a rogue Sith Emperor is the least I could do for my Republic friends.
                    • 622. - Your loyalty's to be commended, Captain.
                  • 614. Option - Thank you, Supreme Commander.Player - I'm honored.
                  • 619. Option - Care to reward your hero?Player - I deserve a bonus for all my extra work.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                  • 615. Option - What of the Empire?Player - How are the Republic's old enemies responding to Malgus's defeat?
                    • 616. - They're still recovering from his crippling betrayal.
                      • 654. - As always, the Republic must carry on. Our fleet requires repairs, and we must salvage what we can from the Emperor's destroyed station.
                        • 665. <Non-dialogue segment.>
                          • 704. - But first, the savior of the Republic deserves our praise!
                          • 705. - But first, the saviors of the Republic deserve our praise!
  • 482. - Our fleet's mobilizing. Good luck!
  • 691. Player - Is everyone alright?
    • 488. - Master Jedi, I tried to contact you....
    • 489. - Don't worry, Major. Looks worse than it is.
    • 502. - Captain! Thank goodness you're alright!
    • 490. - I know it looks bad, but we're fine. Most of us, anyway.
      • 492. - Malgus tried to kill us. Our guards stopped Darth Serevin's assassin, but they couldn't stop his bomb.
        • 511. Option - You must triple your security.Player - Malgus knows we're up to something. He may attempt another attack.
        • 507. Option - How can I help?Player - I could heal the wounded, question the assassin, anything.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 508. - I'm afraid the assassin didn't survive. Besides, your talents are needed elsewhere, Master Jedi.
        • 506. Option - Malgus will answer for this.Player - I won't stand by while this Sith terrorizes and injures our leaders.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 514. - There's only one way to stop the rogue Emperor.
        • 510. Option - Malgus is scared.Player - We've got the wannabe Emperor backed into a corner, and he knows it.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 688. Option - I'm just glad you're safe.Player - Darth Serevin wanted you all dead. If he'd succeeded....
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 515. - Thank you, but we mustn't let this tragedy distract us from the mission.
        • 689. Option - We need to attack Malgus now.Player - No time to waste.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 518. - Cole reported your seizure of Darth Serevin's stealth fighter. As suspected, the coordinates to Malgus's hidden base are on its computer.
            • 520. - Unfortunately, they're encrypted. Rather than waste days decoding them, we've worked up a quick fix.
              • 532. - We've placed a homing beacon on your stealth fighter. Cole will fly you to Malgus's station, and the Republic fleet will follow.
                • 555. Option - Let the attack begin.Player - Prepare the fleet, Supreme Commander. I will lead our assault against Darth Malgus.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : greatly approves.
                • 534. Option - And once I'm inside?Player - What's my goal when I enter the station?
                • 535. Option - And once we're inside?Player - What's our objective when we enter the station?
                • 533. Option - Be safe, Supreme Commander.Player - Take care of yourself while I'm gone, all right?
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 536. - Thank you. We'll do our best.
                    • 541. - Report to Cantarus. He'll fly you right to Darth Malgus's doorstep.
                      • 542. <Non-dialogue segment.>
                        • 682. - Stop this Emperor, and you may yet become a Jedi Master. May the Force be with you.
                        • 672. - You have defeated one Emperor, and you can do so again. May the Force be with you.
                        • 549. - Draw strength from your encounter with the Children of the Emperor. May the Force be with you.
                        • 543. - It goes without saying, Major, but the Republic's counting on you.
                        • 544. - Good luck out there, Captain. You're going to need it.
                        • 550. - Good luck, and may the Force be with you.
                          • 551. <Conversation Exit>
  • 462. - Report to Cantarus. Get us a stealth fighter!
  • 166. - The Sith is gunning for the Empire, not us.
    • 172. - Darth Malgus has sworn to kill every Jedi and Republic citizen before. Remember the Jedi Temple on Coruscant? I'll feel safer when he's gone.
      • 173. <Non-dialogue segment.>
        • 674. - Master Jedi, welcome. Our attack strategy could use the input of another Republic general.
        • 673. - Master Jedi, welcome. As the Supreme Chancellor's advisor, we could certainly use your input.
        • 174. - Master Jedi, welcome. Perhaps you can bring focus to our attack strategy.
        • 179. - Come in, Major. We could use your tactical knowledge to finalize our attack.
        • 183. - Captain, welcome. Our panel could use your unique perspective to finalize our attack.
        • 187. - You're here, excellent. Perhaps you can finalize our plan of attack.
          • 188. Option - We must guard against deceit.Player - Darth Malgus manipulated us once before. Who knows what other traps he's laid.
            • 694. - Malgus somehow heard of your confrontation with the Emperor. He's seized the Emperor's cloaked space station, departed Dromund Kaas and vanished into open space.
          • 190. Option - We must respond with caution.Player - Malgus's new Empire may be in its infancy, but we mustn't underestimate his power.
            +200 Influence : approves.
            +200 Influence : approves.
            • 191. - We've already tracked him to the Emperor's cloaked station. Unfortunately, he's departed Dromund Kaas and vanished into open space.
          • 194. Option - We need to hit Malgus now.Player - The longer we wait, the more time Malgus has to build his stealth armada.
            +200 Influence : approves.
            +200 Influence : approves.
            • 351. - Agreed, Major. But our intel's grim. Malgus has seized the Emperor's cloaked space station and fled Dromund Kaas's orbit.
          • 196. Option - We can't be gun shy.Player - Malgus is depending on Republic restraint to give him a head start.
            • 458. - No one's dragging their feet here. Malgus has gone into hiding. Stole the Emperor's cloaked space station and fled Dromund Kaas's orbit.
          • 200. Option - What's Malgus plotting?Player - What's the situation?
            • 201. - Our Sith friend's stolen the Emperor's cloaked space station and is using it to create his stealth armada. Location unknown.
          • 204. Option - Talk won't win this battle.Player - We'll never defeat Malgus if every action is planned by committee.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 207. - We can't attack Malgus without his coordinates. He's stolen the Emperor's cloaked space station and fled Dromund Kaas's orbit.
              • 278. - Supreme Commander. Darth Malgus's forces are invading Ilum! His ships appeared from nowhere, and his forces are hitting both sides!
                • 280. - Deploy every available soldier. The Republic will not lose this planet!
                  • 281. Option - We can take an invading ship.Player - Malgus must have sent stealth fighters from his armada. Which means we can steal one.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 282. - Of course. A command fighter will have the location of Malgus's space station logged in its nav computer.
                  • 285. Option - Why would he invade Ilum?Player - What's Malgus after? Why fight a two-front war?
                    • 286. - The Adegan crystal deposits. He needs them to finish construction of his stealth fleet.
                  • 289. Option - We've delayed too long.Player - This is what happens when you waste time in debate.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 290. - You can assign blame later.
                      • 292. - One of the invading ships must have coordinates to the station in its nav computer.
                        • 294. - It's our best hope. Steal one of the ships, and a good pilot could follow the flight plans back to Malgus's base.
                          • 295. Option - We should hurry.Player - We don't know how long the stealth ships will stay on Ilum.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 299. Option - And when I get there?Player - One ship won't stand much chance against a space station and an Imperial fleet.
                            +200 Influence : approves.
                            • 300. - We'll take care of that when the time comes. First, you'll need a pilot, and I know just the man.
                          • 303. Option - A good pilot? I'm great.Player - Not to brag, but I've pulled off a few pretty impressive maneuvers in my day.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 304. - We'll need you for more than flying duty. Besides, I know a grade A pilot with time on his hands.
                          • 307. Option - I'd need a pilot.Player - I've never flown an Imperial fleet ship before.
                            • 308. - Don't worry. I know the perfect man for the job.
                              • 312. - Your starfighter's ready, Supreme Commander.
                                • 344. <Non-dialogue segment.>
                                  • 464. - Change of plans, Cantarus. The good Master Jedi needs help borrowing a stealth fighter. Once it's secure, you're both flying it to Malgus's space station.
                                  • 465. - Change of plans, Cantarus. The major here needs your assistance confiscating a stealth fighter. Then you're both flying it to Malgus's space station.
                                  • 345. - Change of plans, Cantarus. You're going to help our friend steal a stealth fighter. Then you're both flying it to Malgus's space station.
                                  • 314. - Change of plans, Cantarus. Our friends need someone to steal a stealth fighter, then fly them to Malgus's space station. You just volunteered.
                                    • 315. Option - Good to see you again, Cole.Player - I'm always glad to fight beside the CorSec captain who helped me free Corellia.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 316. - When I heard you were leading the charge, I couldn't resist signing up.
                                    • 319. Option - You're a pilot?Player - I didn't know you could fly, Cole.
                                      • 320. - Flying's in every Corellian's blood, especially us CorSec captains.
                                    • 323. Option - Nice to meet you.Player - Let's show Darth Malgus what it means to threaten the Republic.
                                    • 327. Option - You ready for this, Cantarus?Player - Taking down Darth Malgus isn't going to be easy.
                                    • 476. Option - Time to steal us a ship.Player - Let's do it.
                                    • 331. Option - Let's steal this stealth ship.Player - No time to waste.
                                      +200 Influence : approves.
                                      • 332. - The Republic thanks you, Cantarus. Now prep for battle.
                                        • 334. - He'll drop you on the front lines. Once you've landed, there's only two armies between you and the stealth fighters in Malgus's fort.
                                          • 336. - I sense a dark power descending on Ilum. Whoever leads this invasion will be here soon. May the Force be with you.
                                            • 337. <Conversation Exit>
  • 668. - We must hold Ilum at all cost.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
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