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Sergeant Herron

Sergeant Herron
Heroic Mission
Level 50 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Sergeant Herron
Other Sites:

Conversation:

  • 71. - Nice work! We're pushing through the access tunnel now. They'll be at the controls of those shuttles in no time.
    • 72. Option - That's good news.Player - Let's hope those shuttles make a real difference.
      • 77. - Bet on it. I'll be moving out to the rendezvous point in a few.
    • 75. Option - It was a piece of cake.Player - The truth is, it was easy.
      • 82. - Ha! I guess you're even better than they say. I'll be moving out for the rendezvous point in a few.
    • 74. Option - Don't mess it up.Player - I'm not coming back to bail you out again.
      +200 Influence : approves.
      +200 Influence : approves.
      • 80. - Don't worry--now that we'll have those shuttles in our hands, we're not about to lose them.
        • 76. - Pretty soon our flyboys will be making supply runs in some high-end hardware.
          • 105. <Conversation Exit>
  • 70. - We'll be waiting for that fuel depot diversion. Just make sure the warehouse door's unlocked first.
  • 1. - They give you a success probability this time?
    • 3. - Yeah... and you don't want to know the numbers.
      • 4. <Non-dialogue segment.>
        • 8. - Master Jedi! They said you might be in the area.
        • 5. - Major! I heard you were in-theater.
        • 102. - Hey, I heard we had a privateer on the ground.
        • 10. - Hey, I heard we had a strike team in the area. Maybe this is our lucky day.
          • 7. - Bad intel almost got my guys killed trying to assault the Rendili Vehicle Corporation. Give us a hand, I'd owe you big time.
            • 12. Option - Sounds high priority.Player - Why is a vehicle corporation a high value objective?
            • 13. Option - Sounds high priority.Player - I presume there's a good reason we're after a vehicle corporation?
            • 14. Option - Sounds high priority.Player - Brief me on your objective, sergeant.
            • 15. Option - Sounds high priority.Player - What's so special about Rendili Vehicle Corp?
              • 24. - When the Empire took over Rendili, the personnel managed to evacuate. But they left behind some of the fastest shuttles in the galaxy.
            • 16. Option - What kind of bad intel?Player - Tell me what the problem was.
              • 23. - Mistaken info on enemy units. We're here to extract some high-tech shuttles that got left behind when the Empire seized Rendili.
            • 17. Option - Like I care.Player - You say that like I should care.
              • 18. - Let me explain--we're supposed to extract some high-tech shuttles that got left behind when the Empire seized Rendili.
                • 20. - Suckers are quick as a Hutt double-deal. They'd be huge for supply and reinforcement runs.
                  • 91. - Except intel missed the whole army of mercenaries the Empire stationed there. So now we gotta get clever.
                    • 22. - We have a plan to steal those shuttles on the sly, but we'll need help with access and diversion.
                      • 25. Option - Tell me the plan.Player - I'm curious to hear what you have in mind.
                      • 98. Option - Let's hear the plan.Player - I've got a thing for clever plans. Let's hear it.
                      • 93. Option - Let's hear the plan.Player - I've had to get clever once or twice. What's the play?
                        • 33. - There's a tunnel my men can use to infiltrate the warehouse, but the door's locked from inside.
                      • 95. Option - We should attack directly.Player - The best plans are simple plans--go in guns blazing.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 61. - Tried that one already. Listen--my men can infiltrate the warehouse through an access tunnel, but the door's locked from inside.
                      • 96. Option - Just spit it out already!Player - Just spit it out already!
                        • 28. - Roger--here's the plan: my men can infiltrate the warehouse through an access tunnel, but the door's locked from inside.
                          • 30. - If you're going to help, first thing is to fight your way in and unlock that door.
                            • 32. - Next, we need a diversion. Blowing the fuel depot outside should do the trick.
                              • 35. - Then we'll fly those shuttles out from under their noses. What do you think?
                                • 97. Option - I'd be honored to help.Player - Unlock the door from inside, then blow the fuel depot. Consider it done.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 41. Option - Sure, it'll be a snap.Player - Watch and see what a (class) can do.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 40. Option - Not this time. [Refuse Quest]Player - Sorry, sergeant. You're on your own with this one.
                                  • 48. - Oh... Well, I guess we'll have to come up with something else.
                                    • 90. <Conversation Exit>
  • 73. - Those Rendili shuttles are going to be worth their weight in aurodium. I owe you one for keeping my guys safe.
  • 69. - I can't really talk now. We're still waiting for some men to make it back.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.corellia.world.republic.under_new_management.sergeant_herron
Appearance FQNnpp.location.corellia.world.republic.under_new_management.sergeant_herron
ID16140994052974164143
Appearance ID16140995769475129491
Body Typebmn
Gender0x00
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