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Captain Cormac

Captain Cormac
Level 31 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Alderaan
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Captain Cormac
Other Sites:

Conversation:

  • 1. - See you around, Lieutenant.
  • 2. - Sir, I was only following the lieutenant's orders. Cooperating with our allies, isn't that the drill?
    • 4. - Captain, you have converted our prison into a... a hotel for enemy nobles!
      • 6. - I already told you, the lieutenant had to rescue the ladies to get Markus to start talking. That's all this is, sir.
        • 11. Option - I'm back.Player - The mission was a complete success.
          +200 Influence : approves.
        • 15. Option - What's going on here?Player - Is this guy giving you trouble, Cormac?
          +200 Influence : approves.
          • 16. - Lieutenant, sir! You're back! You're just in time.
            • 18. - Ah, the lieutenant, no doubt returning from yet another daring and influential operation on my family's behalf and without our knowledge.
        • 21. Option - Back off, Pallos.Player - I don't think anyone invited your lordship to come and talk to my prisoners.
          +200 Influence : approves.
          +200 Influence : approves.
          • 22. - Your prisoners? Yours? Unbelievable. Simply unbelievable.
            • 24. - Would you be so kind as to explain to me why there are three Thul nobles here, insisting that they have a bargain with you?
              • 25. Option - I'm afraid I can't.Player - That information is classified, sir.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 26. - Enough. You are taking advantage of our house's hospitality to engage in secretive dealings that may or may not even be to our benefit.
              • 29. Option - Because we do have a bargain.Player - I made a deal with Markus to get the information I needed.
                +200 Influence : approves.
                +200 Influence : approves.
                • 30. - How dare you make arrangements with House Organa's prisoners without our permission? Indeed, without our very knowledge!
                  • 32. - I don't suppose you'd care to share the details of this illicit arrangement that you've conceived, Lieutenant?
              • 38. Option - Watch your tone.Player - I don't know who you think you're talking to, Pallos, but you aren't the boss of me.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 39. - How dare you? Your attitude is inappropriate--inexcusable!
                  • 47. - I will have the truth. What bargain have you struck with this man and his family?
                    • 50. Option - I've pardoned Markus.Player - This man and his family have cooperated in full with Republic forces. They are free to go. +100
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 51. - This is an outrage! You promised amnesty for the very man who tried to murder our honored duke?
                        • 53. - This was not your decision to make. You have overstepped your meaningless authority for the last time.
                          • 54. Option - I'm sorry, this had to happen.Player - This concession was a mission necessity.
                            • 55. - And what of your allies in House Organa? Our demands are of no consequence to you?
                          • 58. Option - Talk to my CO.Player - If you aren't happy, take it up with General Garza.
                            • 59. - Why, that's a splendid suggestion! Thank you ever so much.
                          • 66. Option - Too bad. [Hit Pallos.]Player - Guess we won't be friends after all. +50
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            • 67. - Ungh... how... how dare you strike me? You'll pay for this outrage, Lieutenant--pay dearly!
                              • 69. - Your Commanding Officer will hear of what you've done. Good day to you all.
                                • 87. - Lieutenant, I... I am surprised. You have risked everything for the sake of my family. Thank you.
                                  • 90. Option - You're welcome.Player - Destroying families isn't in my op orders.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 91. - I will forever be in your debt. And Markus Thul never forgets his debts.
                                  • 606. Option - Hey, don't take it personally.Player - I did nothing noteworthy.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 95. - I think you've done far more than your job here today.
                                  • 98. Option - Don't make me regret it.Player - I can always change my mind, Markus.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 99. - You'll have no reason to do so. I swear it.
                                      • 101. - Well, sir, I guess that about wraps things up for you here. Let me just say that it's been a real honor working with you, Lieutenant--a real honor.
                                        • 106. Option - The honor was mine.Player - I couldn't have done it without you, Cormac.
                                          • 107. - Ah, it was nothing, really. Glad I could help.
                                        • 607. Option - It's been fun.Player - Wish I had time to stay and see the fun / join the party /etc
                                        • 112. Option - I can't wait to leave.Player - It's going to feel great to get off this messed up world.
                                          • 113. - Hope we meet again, sir. Good luck out there.
                    • 115. Option - Markus is still yours.Player - My deal was for the wife and daughter--not Markus. +50
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 116. - But... but Markus! My Markus--no, no!
                        • 118. - Please! Not father--not father!
                          • 120. - Hush now, dears. I knew that this might come to pass. And it is a small price to pay for your safety.
                            • 122. - This... this agreement is satisfactory to House Organa, Lieutenant. The ladies will be remanded to the Republic's care as soon as arrangements are made.
                              • 125. Option - Sounds good.Player - I'm glad we could come to an agreement, Pallos.
                                • 126. - Indeed. I apologize in earnest for doubting your commitment to the relationship between our house and the Galactic Republic.
                              • 129. Option - Sorry, Markus.Player - It has to be this way. You have my apologies.
                              • 598. Option - Great!Player - Then my task is complete.
                                • 134. - You... you're all monsters. Heartless beasts, with no bravery, or--or honor!
                                  • 136. - We cannot change this, Valyn. Nothing can.
                                    • 138. - Oh, Markus... my dearest Markus... no....
                                      • 140. - You'll pay for this. I won't rest until every single one of you has paid for this.
                                        • 141. Option - I have no choice.Player - I'm sorry, Valyn. If I could do something else, I would.
                                          +200 Influence : approves.
                                          • 142. - You could've chosen honor. But you didn't.
                                        • 597. Option - Bad things happen.Player - Bad stuff happens.
                                          +50 Influence : disapproves.
                                        • 147. Option - Quiet!Player - No one's talking to you, little girl.
                                          +50 Influence : disapproves.
                                          • 148. - No, but I'm talking to you. All of you.
                                            • 152. - You'll pay. Someday, you will. I swear it.
                                              • 154. - I'll, uh, leave you all to grieve, then. Farewell, Lieutenant, Captain.
                                                • 156. - Guess you'll move on now, Lieutenant--you got your man, Pallos is happy--everything's tied up.
                                                  • 157. Option - Thanks for your help.Player - I really appreciate your assistance, Captain.
                                                    • 158. - Been a pleasure to be part of something so important, sir. A real pleasure.
                                                  • 165. Option - Another job well-done.Player - Just the latest in a career of successful missions.
                                                    • 166. - Guess that's what being in Havoc is all about.
                                                  • 169. Option - I can't wait to leave.Player - Getting away from all this "nobility" sounds great.
                    • 36. Option - There is no deal.Player - I never intended to uphold the bargain I made with Markus, so it doesn't matter. +100
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      • 174. - No! You wretched, despicable coward!
                        • 176. - I should've known not to trust you.
                          • 178. - Lieutenant, it seems your services are no longer required. Thank you for your actions on behalf of our house, and good luck in all your future endeavors.
                            • 190. - Guess you really wrapped things up here. Had everyone fooled from the beginning.
                              • 199. Option - All part of the job.Player - Havoc Squad doesn't negotiate with the enemy.
                                +200 Influence : approves.
                              • 191. Option - Yeah, thanks for your help.Player - It's been great working with you, Captain.
                              • 203. Option - You got a problem with me?Player - I get the feeling you don't like how I work, Cormac.
  • 209. - Finally have what you came after, eh, Lieutenant? Good luck out there!
  • 210. - I think you'd better take these two on into Markus's cell, Lieutenant.
  • 211. - Oh, uh... uh, hello there, ladies. Welcome to the, uh... detention center.
    Progresses:
    • 213. - Where's Markus? You're holding him prisoner in this horrid place, aren't you? I insist that you take me to him at once.
      • 215. - Uh... Lieutenant? What's the call here--you think it's safe to let them in?
        • 216. Option - Yes.Player - I'll take responsibility if anything happens, Captain.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 222. Option - Are you kidding?Player - We're talking about a prison cell--I think it'll be fine.
        • 226. Option - It'll be a painful lesson.Player - Let them see how their beloved Markus looks.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 227. - All right--take the ladies on in. Cell's open.
            • 229. - Let's move along--I want to bring this nightmarish journey to a close.
              • 614. - Don't be such a crank, mum. Enjoy the adventure! We're going to see father!
                • 244. - Yes, the only thing that brings me comfort in our impending doom. Let's find out what these beasts have done to my Markus.
                  • 245. <Conversation Exit>
  • 246. - Be careful, Lieutenant. That Thul compound has a lot of guards. A lot.
  • 247. - So I guess that's it, then. Nothing for it but to rescue the wife and daughter, huh?
    • 248. Option - Affirmative.Player - At this point, there's no other choice, Captain.
      +200 Influence : approves.
      +200 Influence : approves.
      • 251. - Well, probably worse things in the galaxy than rescuing noble ladies, even if they are Thuls.
    • 254. Option - I can't believe it.Player - This really isn't what I signed up for.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      • 255. - Hey, I know the feeling, Lieutenant. Believe me.
    • 258. Option - Not a chance.Player - I'm not saving that Imp-lover's family.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 259. - No disrespect, sir, but I really don't know that you have a choice. I've seen how Markus can be--he doesn't talk if he doesn't want to.
        • 261. - I've got you some cloaks here, sir. To disguise the ladies, I mean.
          • 263. - It's going to be tough, getting to those ladies. There's bound to be loads of guards, Imperial and Thul, in every direction.
            • 264. Option - I'll stay sharp.Player - Thanks for the heads-up, Captain.
              +200 Influence : approves.
            • 599. Option - No sweat.Player - I like a challenge.
              +200 Influence : approves.
            • 600. Option - Spare me the commentary.Player - I didn't ask for your advice.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
  • 277. - I'll try to keep Pallos in the dark, Lieutenant. But I can't make any promises.
  • 278. - Captain Cormac, I really don't believe I can make myself much clearer than--
    Progresses:
    • 280. - Lieutenant! Welcome back, sir! How did your mission go? You know, destroying that giant missile battery that threatened our house, sir?
      • 281. Option - It went well.Player - The battery was destroyed successfully, Captain.
      • 285. Option - What's going on here?Player - Is everything alright, Cormac?
        • 286. - Oh, of course it is, Lieutenant. Especially knowing that you pulled off such a dangerous mission against Thul and the Imperials.
      • 603. Option - What, are you kidding?Player - The truth is, it was easy.
        • 290. - Well, congratulations! I'd say House Organa really owes you one for taking care of such a dangerous threat.
          • 292. - Ahem, yes, allow me to extend the fondest gratitude of our noble House of Organa for your heroic assistance, Lieutenant.
            • 294. - I am Pallos Thessius Organa, first nephew to his highness, the great duke of Organa. It is an honor to make your acquaintance.
              • 302. Option - Likewise.Player - It's good to meet you, too, sir.
                +200 Influence : approves.
              • 306. Option - First nephew? Nice.Player - So you're a real Organa, huh?
                • 307. - Err, yes, that is quite correct, Lieutenant.
              • 310. Option - I don't have time for this.Player - Spare me the ceremonial nonsense--I have work to do.
                +200 Influence : approves.
                • 311. - You'll forgive me my upbringing, I hope. A lifetime of pleasantries leaves its mark.
                  • 313. - I am told that you have spent some time in the company of a prisoner, detained herein. One Markus Thul.
                    • 315. - This man is of no small consequence to our house, as you may well be aware. What is your interest in him?
                      • 316. Option - I'm afraid that's classified.Player - Unfortunately, I can't discuss the details of my mission.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                      • 320. Option - I need his help.Player - Markus has vital intelligence for my operation.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 321. - Really, now? Well, House Organa is more than pleased to offer whatever assistance we can to our noble allies in the Galactic Republic.
                          • 323. - However, I must ask what you have promised this man in exchange for his vital intelligence. You have promised him something, haven't you?
                      • 330. Option - None of your business.Player - Ask all you want--but you won't get any answers.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        • 331. - Lieutenant, I'm certain you would agree that my family has a right to know what transpires in our home.
                          • 333. - Markus Thul is telling you secrets, which I deeply suspect he would not do without promise of recompense.
                            • 334. Option - I can't talk about it.Player - As I said, I can't discuss mission details with you.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                            • 336. Option - I can't talk about it.Player - Begging your pardon, sir, but I really can't discuss mission details.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              • 337. - Your mistrust saddens me. Are we not allies? Can we not confide in one another?
                            • 340. Option - Compromises have to be made.Player - I help him, he helps me--that's how these situations go.
                              • 341. - I see. It is as I suspected, then.
                            • 348. Option - I don't cut deals.Player - Markus isn't getting anything out of me.
                              • 349. - Really, now? You must be a shrewd negotiator indeed.
                                • 351. - Well, I'm afraid that house business compels me elsewhere, so I must take my leave of you, Lieutenant.
                                  • 353. - But let me make something clear: Markus Thul attempted to murder the head of our house. He will not be pardoned for his crime.
                                    • 365. - Sorry about that. I tried to calm him down, but to Pallos, you're just a stranger, buddying up with the guy who tried to kill his family.
                                      • 368. Option - I can't blame him.Player - Pallos has a right to seek justice for his family.
                                        +50 Influence : disapproves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        • 369. - Yeah, I'd want to put Markus down too, if he came after my family like he did the old duke.
                                      • 372. Option - Find a way.Player - I need Pallos off my back, Cormac--I can't do this without Markus.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                        +200 Influence : approves.
                                        • 373. - Well, I'll try, Lieutenant. But I really don't have much say against people in the family like Pallos.
                                      • 376. Option - Pallos better stay back.Player - Nobody interferes with my missions, Cormac. Nobody.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                        • 377. - I gotta say, Lieutenant, it's kind of nice to see someone who doesn't just bow and "yessir" the nobles all day.
                                          • 383. - I've been watching Markus since you left. Don't think he's made a sound or moved a centimeter.
                                            • 385. - Still, I'm sure he's been looking forward to your next visit. I'll be out here if you need anything.
                                              • 396. <Conversation Exit>
  • 397. - Careful out there, Lieutenant! I'll keep watch on Markus, don't worry.
  • 398. - I gotta say, Lieutenant, you're something else. Until you showed up, Markus had barely spouted twenty words at us.
    Progresses:
    • 428. - Don't know about this business with Markus's wife and daughter, though. The boys upstairs may not approve of cutting deals with this guy.
      • 431. Option - I have no other choice.Player - Saving the family is the only way to get Markus's intel.
        • 432. - Well, then it's probably best if we don't call any attention to ourselves.
      • 435. Option - Not my problem.Player - Your superiors' opinions have no impact on my mission.
        • 436. - Okay, sure, but these guys can make life very hard--believe me. Just figured I'd warn you now.
      • 439. Option - I'm not cutting any deals.Player - I have no intention of saving Markus's family.
        • 440. - Oh. I... I see. It's all just a trick, then. Makes sense, I guess.
          • 442. - So, what about Markus's story? All of this missile launcher business... you think he's telling the truth?
            • 443. Option - Yes.Player - I don't think he's lying to us.
              • 444. - Me neither, actually. I generally don't trust Thuls as a rule, of course, but I get the feeling this guy's too good for lying.
            • 447. Option - Not sure.Player - It's hard to say, but there's no choice but to investigate.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 448. - Suppose so, sir. Never thought I'd say this about a Thul, but I think I actually believe the guy.
            • 455. Option - He'd better be.Player - If he is lying, I'll kill him myself.
              +50 Influence : disapproves.
              +200 Influence : approves.
              • 456. - You don't mess around, do you?
                • 472. - Well, good luck out there, friend. Who knows--maybe you'll find some clues about this Gearbox guy. I'll keep an eye on Markus while you're gone.
                  • 484. <Conversation Exit>
  • 485. - Markus is in holding cell five, Lieutenant. Head right in.
  • 486. - Whoa, hold up a minute, friend. The detention area's restricted. I'm going to need to see some identification before you come in here.
    Progresses:
    • 487. Option - Of course.Player - Here you go.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 491. Option - I'm with the Republic.Player - You must be Captain Cormac--General Garza sent me.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 605. Option - Out of the way, grunt.Player - (Class) Do as they please.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 500. - Oh! I'm sorry, sir, I didn't recognize you. We, uh... well, your general told us someone was coming but didn't say who.
        • 514. - You'll be wanting to talk to our esteemed guest from House Thul, won't you? He's a tough one--we worked him over a dozen times, and he still won't talk.
          • 517. Option - You shouldn't have done that.Player - Your orders were to keep the prisoner in isolation, Captain.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 518. - I... well, yeah, I mean, we kept him away from all the other prisoners, kept anyone outside from talking to him, sure.
              • 520. - But we... well, I mean, we wanted to be sure the man wasn't wasting your time with some made-up story.
                • 521. Option - I appreciate it.Player - It was good of you to try and help, but this is a Republic matter.
                • 527. Option - I'll have to report this.Player - General Garza will be informed of what you've done.
                  +200 Influence : approves.
                  • 528. - I apologize and take full responsibility, Lieutenant, sir. Please tell General Garza that we were only trying to help.
                • 531. Option - I don't want to hear it.Player - You disobeyed orders. That's all there is to it.
                  +200 Influence : approves.
                  • 532. - I apologize, Lieutenant, sir. It absolutely will not happen again.
                    • 534. - So, uh, going back to the prisoner, sir. His name is Markus Thul.
          • 541. Option - What about Gearbox?Player - I thought he mentioned a man called Gearbox?
            • 542. - Well, yeah, besides that. He mentioned the Gearbox fellow as soon as we brought him in.
          • 545. Option - So he's a tough guy, huh?Player - How tough can some nobleman be?
            +200 Influence : approves.
            • 546. - It's unreal. He just stands in there, still and quiet as a stone. Like he doesn't even feel it.
              • 548. - Man's name is Markus Thul. He did tell us that much.
                • 550. - Our boys caught old Markus sneaking into the castle with a dozen Imperial commandos, set on cutting the head of House Organa into thranta bait.
                  • 551. Option - Is Markus the only prisoner?Player - If you captured any Imperials, I'll need to speak with them as well.
                    • 552. - I'm afraid there aren't any, Lieutenant. They all went down during the fight. Took a lot of our boys with 'em, too.
                  • 555. Option - Did you have any casualties?Player - Was anyone in House Organa harmed?
                    • 556. - Nobody in the family was hurt, but a bunch of guards went down in the fighting. It was bad, Lieutenant. Really bad.
                  • 563. Option - Assassins made it here?Player - Someone must've screwed up big for the Imps to get this close.
                    +200 Influence : approves.
                    • 564. - I can't speak to that, Lieutenant, but these guys were definitely pros.
                      • 566. - Anyways, as soon as we got the shock-cuffs on him, Markus starts in on the Gearbox stuff.
                        • 568. - "Critical intelligence, Republic Special Forces will want to know," that sort of thing. That's when we called your people.
                          • 569. Option - Let's get to it.Player - I should speak with the prisoner at once.
                          • 575. Option - Just remember to keep quiet.Player - This is all top secret, Captain--don't forget that.
                            • 576. - As you say, sir. I wouldn't breath a word of it to anybody.
                          • 579. Option - I'll make him talk.Player - Let's see if this guy won't spare a few words for me.
                            • 580. - Absolutely, sir. Sorry to have held you up so long.
                              • 582. - Markus is in holding cell five, Lieutenant. I've set the security door to grant you access, whenever you're ready.
                                • 593. <Conversation Exit>
  • 594. - This is the detention area. You need something?
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    "Id": "16140922583873592031",
    "Base62Id": "tvhTNf2",
    "Fqn": "npc.location.alderaan.class.trooper.multi.captain_cormac",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2984394651",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}