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Agent Hextal

Agent Hextal
Heroic Mission
Level 44 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
Other Sites:

Conversation:

  • 81. - I hope you can appropriate the alien broadcasting station and communications system. Make a big difference around here.
    • 1. - Your arrival is very timely. I've uncovered something that could have a great impact on Republic operations here.
      • 15. - The SIS assigned me to track Imperial communications. In my sweeps, I pinpointed a strange, looped transmission from deep within the ancient prison.
        • 17. - It's no language I've ever heard. Probably left by the species that built that place!
          • 20. Option - I'm intrigued.Player - Interesting.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 33. - I know, right? The implications are widespread.
          • 18. Option - Why does this matter?Player - Why should I care?
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
          • 19. Option - Why does this matter?Player - You say that like I should care.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
          • 29. Option - Why waste time with this?Player - You need a hobby / have too much free time
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 24. - Don't you see the implications?
              • 26. - The signal's broadcasting to stations throughout the ancient part of the prison. That means there's a full communications system in place here.
                • 28. - If we could bypass the system's security and use it ourselves, we could coordinate our efforts and mobilize so much more effectively.
                  • 37. Option - That's important.Player - That's a good idea.
                    • 40. - Hoping the Imperials haven't thought of it. I sent warden droids in to retrieve the passkey we need to bypass the broadcast station's security.
                  • 41. Option - So, do it yourself.Player - You do that.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 42. - Me? I'm not equipped for forward penetrations. I sent warden droids in to retrieve the passkey we need to bypass the broadcast station's security.
                  • 46. Option - What needs to be done? Player - What does this involve?
                  • 115. Option - What's involved?Player - So what do you need me to do?
                    • 47. - First, we need the passkey. I sent a team of warden droids after it--they signaled success, then Esh-kha flooded the area.
                      • 49. - So, you'd have to fight Esh-kha, salvage the key, then find the broadcast station and bypass its security to open the prison's communications system.
                        • 64. Option - No time like the present.Player - Let's do it.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          • 112. - Your dedication inspires me.
                            • 68. - Once you've unlocked the system, use it to contact me on this frequency. I'll inform all live teams that it's activated and ready for use.
                        • 67. Option - Take it under advisement.Player - I'll see if I can find the time.
                          • 69. - If you decide to take it on, after unlocking the communications system, you can use it to contact me.
                            • 72. - Then I can inform all live teams that it's activated and available for use.
                              • <Conversation Exit.>
                          • 66. Option - I'll pass. [Refuse quest]Player - Seems like a waste of time.
                            <>
                            • 73. - Too bad. An advantage like this could save lives and accomplish our objectives.
                              • <Conversation Exit.>
                        • 57. - Received a success signal, then Esh-kha flooded the area and destroyed my droids.
                          • 59. - Hoping you can fight through the Esh-kha, salvage the key, then find the broadcast station and open the prison's communications system.
        • 106. - Thanks to you, our operations are running much more smoothly now.
          NameCooldownRangeAI Use PriorityLevel
          001
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                      [Name] => Agent Hextal
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                      [Title] => Heroic Mission
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                      [DifficultyFlags] => 0
                      [cnvConversationName] => cnv.location.belsavis.bronze.republic.open_communications.agent_hextal
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                      [CodexId] => 0
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                      [LootTableId] => 0
                      [IsClassTrainer] => 
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                      [charRef] => chr.agent_hextal
                      [Gender] => 0x00
                      [FqnCategory] => location
                      [FqnSubCategory] => belsavis
                      [CommandXP] => 2
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