You are not logged in.

English
Database
Site

Darth Malora

Darth Malora
Level 70 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Daily_area
SubCategory: Ossus
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 5.10.0
Last Seen: 6.2.1a
Star Wars Name: Darth Malora
Other Sites:

Conversation:

  • 1. - Fools... ignorant fools....
    • 3. - He's alive... barely, but... he's alive!
      • 5. - Truly? Hah... Lord Malgus has lost his edge.
        • 6. Player - Malgus?
          • 7. - Oh, yes. This is all his handiwork... I would never make such a mess of a library, even one belonging to Jedi.
            • 93. - Malgus usurped my entire operation. A veritable ballet of predatory evolution, discarded in favor of the bludgeoning fists of a toddler.
              • 94. Player - That's impossible. Malgus is dead--I was there.
                • 97. - Apparently you should have been more thorough. Malgus is alive, here, on this planet.
              • 95. Player - That's impossible. Malgus died years ago.
                • 96. - Apparently it didn't take. Malgus is alive, here, on this planet.
                  • 99. - Though, "operational" might be more accurate... a machine with pieces of a desiccated Sith lord bolted into it hardly deserves to be called "alive".
                    • 15. - Life is far more variable, more adaptable... capable of true change, and thus true power. The Force is life, and only life can truly command its depths!
                      • 17. - Will you shut up?
                        • 103. - Malgus or not, we have to get the Old Man back to the colony. Now.
                          • 19. Option - Agreed.Player - We'll find a way to move him safely, and head straight for the colony.
                            • 107. - The dig team used hoversleds when they were working in here--we'll find one and use that to carry him.
                          • 104. Option - We could bring Doc here.Player - It may not be safe to move him--we should find a way to bring Doc here.
                            • 105. - You might be right, but... blast it, comms are still jammed!
                          • 20. Option - He isn't the priority.Player - Stabilize him as best you can, but if Malgus is here, taking him down has to be our first priority.
                            • 21. - No. No! We are not losing him!
                              • 23. - You realize Malgus is on his way to burn your colony to the ground, yes? He could hardly say he finished my work if he leaves it standing.
                                • 113. - That would be them now.
                                  • 122. - Thirty seconds to objective, my lord.
                                    • 124. - Enemy fighters! Evade!
                                      • 320. - Red group, stay on the enemy fighters. Blue group, cover the bombers for their attack run!
                                        • 118. Player - Those are Republic fighters!
                                          • 121. - They made it! They actually made it!
                                            • 128. - Good afternoon, Commander! Before you ask, rest assured--I brought tea.
                                              • 129. Option - It's great to see you!Player - You have great timing, General. We can't thank you enough.
                                                • 142. - I only wish we could have been here sooner.
                                              • 130. Option - [Flirt] Great timing.Player - I have to say, General: you know how to make an entrance.
                                                • 132. - I have frequently considered an alternate career in the theater.
                                              • 131. Option - Where the hell were you?Player - It's about time, Daeruun! Do you have any idea how long we've been waiting?
                                                • 138. - Longer than I ever hoped. I do apologize.
                                                  • 134. - Can you bring medics to our position? We have urgently wounded people here.
                                                    • 136. - Right away. We'll evacuate everyone to the colony--medical and support teams are landing as we speak. Daeruun out.
                                                      • 141. - I'll... just be going, then....
                                                        • 146. - I don't remember saying you could leave.
                                                          • 149. - Taking me prisoner will waste time and personnel that you'll need to treat the wounded--like your friend here. I'm sure I'm not worth the effort.
                                                            • 148. Option - You're coming with us.Player - I think a prisoner like you could tell us a lot of interesting things about Malgus and the Empire's plans. +100
                                                            • 150. Option - I agree. [Kill Malora]Player - You know something? You're absolutely right. +100
                                                              • 151. - Argh!
                                                                • 153. - I guess I'm not really the best person to lecture you for killing Sith lords... let's just get out of here.
  • 290. <Conversation Exit>
  • 43. <Non-dialogue segment.>
    • 44. - Thanks to the distress calls, we were able to sweep in and pick up all of the evacuation shuttles before the Empire could deploy pickup teams of their own.
      • 53. - That's a huge relief. We can never thank you enough, General.
        +0 Influence : The rescue of the shuttles will boost Republic morale. will be pleased.
    • 45. - Four evacuation shuttles are still missing in the Cron Drift. Imperial patrols have increased dramatically... it's likely they were captured or destroyed. If only they had signalled....
      • 47. - We honestly didn't think anyone would answer.
        +0 Influence : The loss of the shuttles will lower Republic morale and aid the Empire. will be pleased.
        • 49. - I understand. If we could have just gotten here sooner... much could have been different.
          • 57. - All evacuees will be transported to safety in Republic space. I know of some settlements on Taanab that could put good farmers to use, if any are interested.
            • 59. Option - Thank you.Player - Your help is greatly appreciated, General.
            • 60. Option - Will you try to hold Ossus?Player - Are you going to keep enough troops here to fight off any Imperial reinforcements?
              • 67. - We'll establish a forward listening post here, secure the colony perimeter, but I can't spare more than that. We're too close to Imperial lines to risk a full garrison.
                • 68. <Non-dialogue segment.>
            • 61. Option - You can do better.Player - I'd have expected you to do more. A few bombers and a cab ride? Really?
              • 62. - I wish I could do more, but with resources as they are... just gathering enough fuel to get us out here was a huge undertaking.
                • 63. <Non-dialogue segment.>
                  • 192. - Speaking of farms, I have already forwarded your data to a friend of mine, an outstanding Shah-tezh player from the Agriculture Administration.
                    • 194. - They tell me the information from your farms is likely to revolutionize our entire logistical structure. Countless millions may be fed thanks to your efforts.
                      • 199. Player - I'm glad I could help.
                  • 195. - Speaking of farms, I'm told you have a collection of data from the colonists' farming efforts?
                    • 196. Player - We were able to save a copy, but the data was corrupted. Whatever got to the farm's computers got to their data, too. It's useless.
                      • 197. - Such a tremendous shame. Food shortages are already an issue on many core worlds. It's very difficult to win a war on an empty stomach.
                        • 274. - Our people spent half a decade bringing those farms to life... this is going to crush them.
                          • 64. - Any chance your fighters got Malgus in their attack?
                            • 66. - It's possible, but... it seems a bit too much to hope for.
                              • 178. - Darth Malgus, back on the front lines... this is a dark day for the Republic. We caught him off guard this time--I doubt we'll be so lucky again.
                                • 280. Option - We can handle him.Player - We beat Malgus before. We can beat him again.
                                • 281. Option - It can't really be Malgus.Player - I still don't see how it's possible. Malgus died. This has to be some kind of trick.
                                  • 283. - I didn't sense any deception in Malora. And a few of the Imps we captured confirmed her story. However he managed it... Malgus is alive.
                                • 282. Option - So find him--now!Player - Sitting here talking about him won't solve anything. Get your troops out there, find Malgus, and I'll handle him myself.
                                  • 288. - We barely have the resources to evacuate, and attempting a search will only spread our troops and make them easy targets. We fight Malgus another day.
                                    • 181. - Is he all right? Did he make it?
                                      • 183. - Gnost-Dural's wounds were severe. Cauterized perforation of the upper ventricle, ocular damage from oxygen exposure, catastrophic muscular and nerve damage to the left forearm....
                                        • 185. - Fortunately, he received treatment from the most brilliant, skilled, and handsome doctor in the entire galaxy, so he's going to pull through.
                                          • 186. Option - Wonderful!Player - That's great to hear. Good work, Doc.
                                            • 209. - Anyone else need patching up? I am on a roll.
                                          • 187. Option - I expected no less.Player - You've worked your magic as always.
                                            • 205. - Glad I could prove that I haven't lost my edge.
                                          • 188. Option - So you're good after all.Player - At least you have the skills to back up that ego.
                                            • 190. - With plenty to spare, I assure you.
                                          • 189. Option - Spare us your self-obsession.Player - There must not have been any mirrors in the room, or you would have never made it past your reflection to the operating table.
                                            • 203. - Thank you, Doc. I mean it.
                                              • 214. - It's what I do.
                                                • 212. - The soldiers are still digging through some of the worst of the damage to the library.
                                                  • 216. - Toril, Rana, and Zee are still missing, and... I can't sense them. That makes fifteen. I'll update again when we've finished clearing the rubble.
                                                    • 230. - The Old Man was right to bring us here. We needed this time to heal... and to remember what makes us Jedi.
                                                      • 232. - We've hidden long enough. The evil of the Sith doesn't stop just because we aren't there to oppose them. Quite the opposite.
                                                        • 234. - I'm no master. I can't speak for the Order. But I can say this: the Republic needs the help of the Jedi. So let me be the first to volunteer.
                                                          • 238. - I am deeply honored to accept. I'll have quarters prepared for any Jedi who wish to join you aboard my flagship.
                                                            • 240. - We're already packed--and I think this will end up being a much more worthy destination.
                                                              • 242. - Commander--thank you. Without you, this would have been a much darker day for us all.
                                                                • 243. Option - I'm glad to be with Jedi again.Player - I'm glad I could be here, Tau. Reuniting with the Jedi has been long overdue.
                                                                  • 255. - With you around, I think it's safe to say the future of the Jedi is a bright one.
                                                                • 244. Option - I'm glad to help the Jedi.Player - I'm always glad to help out the Jedi.
                                                                  • 252. - We're lucky to have friends like you.
                                                                • 245. Option - [Flirt] Keep in touch.Player - Let's stay in contact--I'd love to get to know you sometime when we aren't fighting for our lives.
                                                                  • 247. - I think I might like that too.
                                                                • 246. Option - Will you survive without me?Player - I probably won't be there next time--and this war is only going to get worse from here.
                                                                  • 258. - I don't plan to wait around for the Sith to attack again.
                                                                    • 249. - May the Force be with you.
                                                                      • 291. - "When the dawn came the Zhell awakened and saw the Taungs upon the high place and were afraid..."
                                                                        • 293. - "...for the morning light caught the glint of helms and weapons and created phantom warriors, made of dazzle and distance."
                                                                          • 295. - "But the cleverest of them were not deceived..."
                                                                            • 266. - The Empire thought they could make this a grand first strike in their renewed war against us.
                                                                              • 268. - They hoped to destroy the Jedi--to destroy us with fear before we ever faced them in open battle. Thanks to you, they failed.
                                                                                • 270. - The Jedi are renewed allies of the Republic. Our people have seen that the Sith are vulnerable whenever we stand united.
                                                                                  • 272. - This war will be dark and brutal and vicious. But we will stand against that darkness together. And together, we will win.
                                                                                    • 323. <Conversation Exit>
  • 160. - Tau? Tau, are you reading me?
    • 162. - Doc! You broke through the jamming! We need you at the library, now!
      • 164. - Wish I could, but I'm staring at a lot of very mean looking Imps who seem pretty determined to kill us all and burn the colony down.
        • 166. - That would be Malgus with the rest of my soldiers.
          • 168. - We're going to hold out as long as we can, but... it doesn't look good.
            • 170. - We'll never make it back there in time to help...
              • 171. Player - Wait... listen.
                • 173. Player - Republic fighters!
NameCooldownRangeAI Use PriorityLevel
Npc16.65 minutes10015.10.0
Npc0012.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.daily_area.ossus.story.republic.malora_combat
Appearance FQNnpp.daily_area.ossus.world.imperial.darth_malora
ID16141073025570374908
Appearance ID16141182285485017436
Body Typebfn
GenderNPC_GENDER_FEMALE_PROPER
{
    "_id": {
        "$oid": "5fb47ca333180000cb0a040a"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Darth Malora",
    "NameId": "4203183844884480",
    "LocalizedName": {
        "enMale": "Darth Malora",
        "frMale": "Dark Malora",
        "frFemale": "Dark Malora",
        "deMale": "Darth Malora",
        "deFemale": "Darth Malora"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "AbilityPackageB62IdList": [
        "YwZmSyI",
        "5s3mF14",
        "v5n2lyN"
    ],
    "MinLevel": 70,
    "MaxLevel": 70,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Boss1",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Elite",
        "frMale": "\u00c9lite",
        "frFemale": "\u00c9lite",
        "deMale": "Elite",
        "deFemale": "Elite"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.daily_area.ossus.republic.scene_7_malora_tau",
    "CnvB62": "5MV2hB5",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bfn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141092468374143760",
            "MeleeWepB62Id": "48Cii14",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141182285485017436",
            "AppearanceFqn": "npp.daily_area.ossus.world.imperial.darth_malora",
            "SpeciesScale": -6208027144227586886
        }
    ],
    "CharRef": "chr.apprentice_malora",
    "Gender": "NPC_GENDER_FEMALE_PROPER",
    "FqnCategory": "daily_area",
    "FqnSubCategory": "ossus",
    "CommandXP": 240,
    "Id": "16141073025570374908",
    "Base62Id": "zW9Xvp5",
    "Fqn": "npc.daily_area.ossus.story.republic.malora_combat",
    "first_seen": "5.10.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "180860856",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "5.10.0"
    ]
}