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{
"_id": {
"$oid": "5fb3e6a233180000cb074936"
},
"Name": "Redundant Power Source Controls",
"LocalizedName": {
"enMale": "Redundant Power Source Controls",
"frMale": "Commandes de source \u00e9nerg\u00e9tique redondante",
"frFemale": "Commandes de source \u00e9nerg\u00e9tique redondante",
"deMale": "\u00dcberfl\u00fcssige Energiequellensteuerung",
"deFemale": "\u00dcberfl\u00fcssige Energiequellensteuerung"
},
"CodexId": "0",
"RequiredProfession": "None",
"RequiredProfessionLevel": 0,
"IsBank": false,
"IsMailbox": false,
"IsAuctionHouse": false,
"IsEnhancementStation": false,
"AuctionNetwork": "None",
"Faction": "None",
"LootLevel": 0,
"LootPackageId": 0,
"WonkaPackageId": 0,
"DifficultyFlags": 0,
"Category": "Quest",
"FqnCategory": "location",
"FqnSubCategory": "hoth",
"TemplateComment": "This object is the controller for the Live Wire object. When the player interacts with this it turns the trigger detection for the electrical shock beneath the wires to active and places the effect on the player to ensure they receive credit for damage dealt. It also toggles the dynamic live wires to enable their VFX indication of eletrical activity.",
"TemplateNoGlow": false,
"PropState": 7,
"AbilitySpecOnUseB62Id": "0000000",
"Model": "\\art\\static\\area\\all_all\\item\\tech\\all_item_tech_rep_comp_terminal.gr2",
"Id": "16141035584211135003",
"Base62Id": "6ohOJr8",
"Fqn": "plc.location.hoth.class.trooper.the_final_piece.live_wire_controller",
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "6.2.0",
"hash": "27687715",
"removed_in": "",
"changed_fields": [
"removed_in"
],
"previous_versions": [
"1.0.0a"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e6a233180000cb074936
)
[Name] => Redundant Power Source Controls
[LocalizedName] => Array
(
[enMale] => Redundant Power Source Controls
[frMale] => Commandes de source énergétique redondante
[frFemale] => Commandes de source énergétique redondante
[deMale] => Überflüssige Energiequellensteuerung
[deFemale] => Überflüssige Energiequellensteuerung
)
[CodexId] => 0
[RequiredProfession] => None
[RequiredProfessionLevel] => 0
[IsBank] =>
[IsMailbox] =>
[IsAuctionHouse] =>
[IsEnhancementStation] =>
[AuctionNetwork] => None
[Faction] => None
[LootLevel] => 0
[LootPackageId] => 0
[WonkaPackageId] => 0
[DifficultyFlags] => 0
[Category] => Quest
[FqnCategory] => location
[FqnSubCategory] => hoth
[TemplateComment] => This object is the controller for the Live Wire object. When the player interacts with this it turns the trigger detection for the electrical shock beneath the wires to active and places the effect on the player to ensure they receive credit for damage dealt. It also toggles the dynamic live wires to enable their VFX indication of eletrical activity.
[TemplateNoGlow] =>
[PropState] => 7
[AbilitySpecOnUseB62Id] => 0000000
[Model] => \art\static\area\all_all\item\tech\all_item_tech_rep_comp_terminal.gr2
[Id] => 16141035584211135003
[Base62Id] => 6ohOJr8
[Fqn] => plc.location.hoth.class.trooper.the_final_piece.live_wire_controller
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 6.2.0
[hash] => 27687715
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0a
)
)