You are not logged in.
{
"_id": {
"$oid": "5fb3f39d33180000cb07c7cd"
},
"Name": "Conversation Override Placeable",
"LocalizedName": {
"enMale": "Conversation Override Placeable",
"frMale": "Objet positionnable de conversation d\u00e9rogatoire",
"frFemale": "Objet positionnable de conversation d\u00e9rogatoire",
"deMale": "Gespr\u00e4chs\u00fcberbr\u00fcckung",
"deFemale": "Gespr\u00e4chs\u00fcberbr\u00fcckung"
},
"ConversationFqn": "cnv.misc.generic_placeable",
"CodexId": "0",
"RequiredProfession": "None",
"RequiredProfessionLevel": 0,
"IsBank": false,
"IsMailbox": false,
"IsAuctionHouse": false,
"IsEnhancementStation": false,
"AuctionNetwork": "None",
"Faction": "None",
"LootLevel": 1,
"LootPackageId": 0,
"WonkaPackageId": 0,
"DifficultyFlags": 0,
"Category": "Uncategorized",
"FqnCategory": "qa",
"FqnSubCategory": "gameplay_persistence",
"TemplateComment": "Placeable that has a blank conversation on it. The quest will override the generic conversation for a quest conversation. It is only useable when the player is on the quest. QA BVT asset. \r\nFroze strings because they were not getting integrated into the APES builds, thus invalidating test cases. QA BVT\/TC Asset DO NOT Translate",
"TemplateNoGlow": false,
"PropState": 3,
"AbilitySpecOnUseB62Id": "g4flPUC",
"Model": "dyn.generic.tech.city_computer_works_c",
"Id": "16141054391706211906",
"Base62Id": "GbReHN3",
"Fqn": "plc.qa.gameplay_persistence.worldbuild_systems.bvt.conversation.plc_override_cnv",
"first_seen": "1.2.0",
"last_seen": "6.2.1a",
"current_version": "2.2.3",
"hash": "11927230",
"removed_in": "",
"changed_fields": [
"LocalizedName",
"hash"
],
"previous_versions": [
"1.2.0",
"1.3.0",
"1.4.0"
]
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3f39d33180000cb07c7cd
)
[Name] => Conversation Override Placeable
[LocalizedName] => Array
(
[enMale] => Conversation Override Placeable
[frMale] => Objet positionnable de conversation dérogatoire
[frFemale] => Objet positionnable de conversation dérogatoire
[deMale] => Gesprächsüberbrückung
[deFemale] => Gesprächsüberbrückung
)
[ConversationFqn] => cnv.misc.generic_placeable
[CodexId] => 0
[RequiredProfession] => None
[RequiredProfessionLevel] => 0
[IsBank] =>
[IsMailbox] =>
[IsAuctionHouse] =>
[IsEnhancementStation] =>
[AuctionNetwork] => None
[Faction] => None
[LootLevel] => 1
[LootPackageId] => 0
[WonkaPackageId] => 0
[DifficultyFlags] => 0
[Category] => Uncategorized
[FqnCategory] => qa
[FqnSubCategory] => gameplay_persistence
[TemplateComment] => Placeable that has a blank conversation on it. The quest will override the generic conversation for a quest conversation. It is only useable when the player is on the quest. QA BVT asset.
Froze strings because they were not getting integrated into the APES builds, thus invalidating test cases. QA BVT/TC Asset DO NOT Translate
[TemplateNoGlow] =>
[PropState] => 3
[AbilitySpecOnUseB62Id] => g4flPUC
[Model] => dyn.generic.tech.city_computer_works_c
[Id] => 16141054391706211906
[Base62Id] => GbReHN3
[Fqn] => plc.qa.gameplay_persistence.worldbuild_systems.bvt.conversation.plc_override_cnv
[first_seen] => 1.2.0
[last_seen] => 6.2.1a
[current_version] => 2.2.3
[hash] => 11927230
[removed_in] =>
[changed_fields] => Array
(
[0] => LocalizedName
[1] => hash
)
[previous_versions] => Array
(
[0] => 1.2.0
[1] => 1.3.0
[2] => 1.4.0
)
)