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Conversation Override Placeable

 
First Seen: 1.2.0
Last Seen: 6.2.1a
Star Wars Name: Conversation Override Placeable
{
    "_id": {
        "$oid": "5fb3f39d33180000cb07c7cd"
    },
    "Name": "Conversation Override Placeable",
    "LocalizedName": {
        "enMale": "Conversation Override Placeable",
        "frMale": "Objet positionnable de conversation d\u00e9rogatoire",
        "frFemale": "Objet positionnable de conversation d\u00e9rogatoire",
        "deMale": "Gespr\u00e4chs\u00fcberbr\u00fcckung",
        "deFemale": "Gespr\u00e4chs\u00fcberbr\u00fcckung"
    },
    "ConversationFqn": "cnv.misc.generic_placeable",
    "CodexId": "0",
    "RequiredProfession": "None",
    "RequiredProfessionLevel": 0,
    "IsBank": false,
    "IsMailbox": false,
    "IsAuctionHouse": false,
    "IsEnhancementStation": false,
    "AuctionNetwork": "None",
    "Faction": "None",
    "LootLevel": 1,
    "LootPackageId": 0,
    "WonkaPackageId": 0,
    "DifficultyFlags": 0,
    "Category": "Uncategorized",
    "FqnCategory": "qa",
    "FqnSubCategory": "gameplay_persistence",
    "TemplateComment": "Placeable that has a blank conversation on it. The quest will override the generic conversation for a quest conversation. It is only useable when the player is on the quest. QA BVT asset. \r\nFroze strings because they were not getting integrated into the APES builds, thus invalidating test cases. QA BVT\/TC Asset DO NOT Translate",
    "TemplateNoGlow": false,
    "PropState": 3,
    "AbilitySpecOnUseB62Id": "g4flPUC",
    "Model": "dyn.generic.tech.city_computer_works_c",
    "Id": "16141054391706211906",
    "Base62Id": "GbReHN3",
    "Fqn": "plc.qa.gameplay_persistence.worldbuild_systems.bvt.conversation.plc_override_cnv",
    "first_seen": "1.2.0",
    "last_seen": "6.2.1a",
    "current_version": "2.2.3",
    "hash": "11927230",
    "removed_in": "",
    "changed_fields": [
        "LocalizedName",
        "hash"
    ],
    "previous_versions": [
        "1.2.0",
        "1.3.0",
        "1.4.0"
    ]
}