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Lightning Fountain

 
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Lightning Fountain
{
    "_id": {
        "$oid": "5fb3e6a433180000cb0759ca"
    },
    "Name": "Lightning Fountain",
    "LocalizedName": {
        "enMale": "Lightning Fountain",
        "frMale": "Fontaine d'\u00e9clairs",
        "frFemale": "Fontaine d'\u00e9clairs",
        "deMale": "Blitzquelle",
        "deFemale": "Blitzquelle"
    },
    "CodexId": "0",
    "RequiredProfession": "None",
    "RequiredProfessionLevel": 0,
    "IsBank": false,
    "IsMailbox": false,
    "IsAuctionHouse": false,
    "IsEnhancementStation": false,
    "AuctionNetwork": "None",
    "Faction": "None",
    "LootLevel": 0,
    "LootPackageId": 0,
    "WonkaPackageId": 0,
    "DifficultyFlags": 0,
    "Category": "Quest",
    "FqnCategory": "location",
    "FqnSubCategory": "open_worlds",
    "TemplateComment": "Dynamic object with the states Initial (start), Damaged_Warning (end), Damaged_Overloaded. There are three of theses object; each arm automatically toggles itself active\/inactive. When an arm is active the path for the lightning will apply a Dojo to any present within the path. Each arm has a corresponding hydra variable for referencing to turning active\/inactive.",
    "TemplateNoGlow": false,
    "PropState": 7,
    "AbilitySpecOnUseB62Id": "0000000",
    "Model": "dyn.location.open_worlds.class.bounty_hunter.chapter_2.notorious.bh_owe_notorious_casino_overload",
    "Id": "16141180855827930692",
    "Base62Id": "H9xrzpN",
    "Fqn": "plc.location.open_worlds.class.bounty_hunter.chapter_2.notorious.dynamic_casino_overload_3",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0",
    "hash": "736684123",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0a"
    ]
}