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Elevator System Controls

 
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Elevator System Controls
{
    "_id": {
        "$oid": "5fb3e6a633180000cb0770f4"
    },
    "Name": "Elevator System Controls",
    "LocalizedName": {
        "enMale": "Elevator System Controls",
        "frMale": "Commandes du syst\u00e8me d'ascenseurs",
        "frFemale": "Commandes du syst\u00e8me d'ascenseurs",
        "deMale": "Aufzug-Systemsteuerung",
        "deFemale": "Aufzug-Systemsteuerung"
    },
    "CodexId": "0",
    "RequiredProfession": "None",
    "RequiredProfessionLevel": 0,
    "IsBank": false,
    "IsMailbox": false,
    "IsAuctionHouse": false,
    "IsEnhancementStation": false,
    "AuctionNetwork": "None",
    "Faction": "None",
    "LootLevel": 0,
    "LootPackageId": 0,
    "WonkaPackageId": 0,
    "DifficultyFlags": 0,
    "Category": "Quest",
    "FqnCategory": "location",
    "FqnSubCategory": "open_worlds",
    "TemplateComment": "This is the dynamic wall panel used for the step 'Disable the Barracks Elevator' in the hangar bay elevator room. It reacts to taking damage and progresses the state from Initial to Destroyed.",
    "TemplateNoGlow": false,
    "PropState": 3,
    "AbilitySpecOnUseB62Id": "kcCIkL0",
    "Model": "dyn.generic.destroyable.neutral.tech.neu_tech_sensor_wall_usable",
    "Id": "16140904536526916465",
    "Base62Id": "SOijPI8",
    "Fqn": "plc.location.open_worlds.class.bounty_hunter.chapter_1.the_mandalorian_killer.dynamic_wall_panel_hangar",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.2.0",
    "hash": "865647372",
    "removed_in": "",
    "changed_fields": [
        "removed_in"
    ],
    "previous_versions": [
        "1.0.0a"
    ]
}