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{
"_id": {
"$oid": "5fb410ae33180000cb084dcc"
},
"NameId": "3224773114986496",
"LocalizedName": {
"enMale": "Tenacious Defense",
"frMale": "D\u00e9fense tenace",
"frFemale": "D\u00e9fense tenace",
"deMale": "Hartn\u00e4ckige Verteidigung",
"deFemale": "Hartn\u00e4ckige Verteidigung"
},
"DescriptionId": "3224773114986497",
"LocalizedDescription": {
"enMale": "Reduces the cooldown of Concussion Charge by <<1[%d seconds\/%d second\/%d seconds]>> and Tenacity by <<2[%d seconds\/%d second\/%d seconds]>>.",
"frMale": "R\u00e9duit de <<1[$d seconde\/$d seconde\/$d secondes]>> le d\u00e9lai de r\u00e9utilisation de la charge percutante et de <<2[$d seconde\/$d seconde\/$d secondes]>> celui de la t\u00e9nacit\u00e9.",
"frFemale": "R\u00e9duit de <<1[$d seconde\/$d seconde\/$d secondes]>> le d\u00e9lai de r\u00e9utilisation de la charge percutante et de <<2[$d seconde\/$d seconde\/$d secondes]>> celui de la t\u00e9nacit\u00e9.",
"deMale": "Verringert die Abklingzeit von Schlaggeschoss um <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> und von Beharrlichkeit um <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>>.",
"deFemale": "Verringert die Abklingzeit von Schlaggeschoss um <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> und von Beharrlichkeit um <<2[$d Sekunden\/$d Sekunde\/$d Sekunden]>>."
},
"Ranks": 2,
"RankStats": [
{
"OffensiveStats": [
{
"StatId": 63,
"Value": -2.5,
"Enabled": true,
"AffectedNodeId": "16141031278935237971",
"AffectedNodeB62Id": "KsLdwMD",
"Modifier": "AddToCurrent"
},
{
"StatId": 63,
"Value": -15,
"Enabled": true,
"AffectedNodeId": "16141122584839532383",
"AffectedNodeB62Id": "NoyotBO",
"Modifier": "AddToCurrent"
}
],
"DefensiveStats": []
},
{
"OffensiveStats": [
{
"StatId": 63,
"Value": -5,
"Enabled": true,
"AffectedNodeId": "16141031278935237971",
"AffectedNodeB62Id": "KsLdwMD",
"Modifier": "AddToCurrent"
},
{
"StatId": 63,
"Value": -30,
"Enabled": true,
"AffectedNodeId": "16141122584839532383",
"AffectedNodeB62Id": "NoyotBO",
"Modifier": "AddToCurrent"
}
],
"DefensiveStats": []
}
],
"TalentVisibility": {
"Value": 0
},
"Icon": "heavyarmors",
"HashedIcon": "1818450443_3606111856",
"TokenList": [
2.5,
15
],
"Id": "16141094243442110643",
"Base62Id": "ip1uzLH",
"Fqn": "tal.trooper.skill.gunnery.tenacious_defense",
"first_seen": "2.0.0",
"last_seen": "2.10.3a",
"current_version": "2.0.0",
"hash": "989181413",
"removed_in": "3.0.0"
}Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb410ae33180000cb084dcc
)
[NameId] => 3224773114986496
[LocalizedName] => Array
(
[enMale] => Tenacious Defense
[frMale] => Défense tenace
[frFemale] => Défense tenace
[deMale] => Hartnäckige Verteidigung
[deFemale] => Hartnäckige Verteidigung
)
[DescriptionId] => 3224773114986497
[LocalizedDescription] => Array
(
[enMale] => Reduces the cooldown of Concussion Charge by <<1[%d seconds/%d second/%d seconds]>> and Tenacity by <<2[%d seconds/%d second/%d seconds]>>.
[frMale] => Réduit de <<1[$d seconde/$d seconde/$d secondes]>> le délai de réutilisation de la charge percutante et de <<2[$d seconde/$d seconde/$d secondes]>> celui de la ténacité.
[frFemale] => Réduit de <<1[$d seconde/$d seconde/$d secondes]>> le délai de réutilisation de la charge percutante et de <<2[$d seconde/$d seconde/$d secondes]>> celui de la ténacité.
[deMale] => Verringert die Abklingzeit von Schlaggeschoss um <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> und von Beharrlichkeit um <<2[$d Sekunden/$d Sekunde/$d Sekunden]>>.
[deFemale] => Verringert die Abklingzeit von Schlaggeschoss um <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> und von Beharrlichkeit um <<2[$d Sekunden/$d Sekunde/$d Sekunden]>>.
)
[Ranks] => 2
[RankStats] => Array
(
[0] => Array
(
[OffensiveStats] => Array
(
[0] => Array
(
[StatId] => 63
[Value] => -2.5
[Enabled] => 1
[AffectedNodeId] => 16141031278935237971
[AffectedNodeB62Id] => KsLdwMD
[Modifier] => AddToCurrent
)
[1] => Array
(
[StatId] => 63
[Value] => -15
[Enabled] => 1
[AffectedNodeId] => 16141122584839532383
[AffectedNodeB62Id] => NoyotBO
[Modifier] => AddToCurrent
)
)
[DefensiveStats] => Array
(
)
)
[1] => Array
(
[OffensiveStats] => Array
(
[0] => Array
(
[StatId] => 63
[Value] => -5
[Enabled] => 1
[AffectedNodeId] => 16141031278935237971
[AffectedNodeB62Id] => KsLdwMD
[Modifier] => AddToCurrent
)
[1] => Array
(
[StatId] => 63
[Value] => -30
[Enabled] => 1
[AffectedNodeId] => 16141122584839532383
[AffectedNodeB62Id] => NoyotBO
[Modifier] => AddToCurrent
)
)
[DefensiveStats] => Array
(
)
)
)
[TalentVisibility] => Array
(
[Value] => 0
)
[Icon] => heavyarmors
[HashedIcon] => 1818450443_3606111856
[TokenList] => Array
(
[0] => 2.5
[1] => 15
)
[Id] => 16141094243442110643
[Base62Id] => ip1uzLH
[Fqn] => tal.trooper.skill.gunnery.tenacious_defense
[first_seen] => 2.0.0
[last_seen] => 2.10.3a
[current_version] => 2.0.0
[hash] => 989181413
[removed_in] => 3.0.0
)