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Hallow Voice

Hallow Voice
Level 44 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Hallow Voice
Other Sites:

Conversation:

  • 1. - I am a newborn. My body is clay, my mind a mirror--I need to mend.
    • 3. - But your face speaks to me. I am Hallow Voice, and you have been my echo.
      • 4. Option - You recognize me?Player - How can you know me if you've been imprisoned?
        • 7. - The blackness painted your coming, in Rakata colors.
      • 12. Option - I swore to help those in need.Player - It's my duty as a Jedi to help.
        • 13. - Yes. I have learned the name "Jedi" speaks loudly.
      • 6. Option - I need a general, not a poet.Player - Save your speeches, I came for a leader.
        +200 Influence : approves.
        +50 Influence : disapproves.
        • 10. - A patriarch's footsteps must tread heaviest in the mind.
          • 15. - I greet you both. I took the liberty of streaming data to his chamber, Jedi, informing him of your actions.
            • 25. - One matter remains. I have found stasis chambers holding hundreds of Esh-kha warriors, deeper in the tomb.
              • 35. - I regret this, but... we must ensure only Hallow Voice's followers ever leave Belsavis.
                • 43. - Catch your storm. I will see where this Jedi's footsteps lead.
                  • 45. - Those Esh-kha warriors must not be freed. You have to destroy them, to protect your Republic.
                    • 46. Option - That's not our way.Player - I cannot protect the Republic by betraying its values. +150
                      +200 Influence : approves.
                    • 47. Option - And repeat your mistakes? No.Player - The Rakata destroyed or enslaved other species rather than coexisting. And the consequences surround us. +150
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 50. - You are foolish, but compassionate. I will transmit this to the Esh-kha stasis chambers and show them your forgiveness.
                    • 48. Option - Then kill them.Player - I can't risk unleashing another terror on the Republic. We must do it. +150
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      • 49. - The chambers are shut down. The Esh-kha felt no pain, and their torment is over.
                        • 58. - So a Jedi's footsteps lead through darkness.
                          • 57. - I thank you, Jedi, for everything. But I must go--my work is unfinished.
                            • 60. Option - Make peace with Hallow Voice.Player - A reconciliation between you and Hallow Voice would send a powerful message.
                              +200 Influence : approves.
                              • 120. - You speak wisely. Perhaps today we can begin anew.
                                • 123. - May this wave break these walls, and carry all our brothers home.
                            • 62. Option - I won't forget your help.Player - Thank you, Lhunu. You've begun your people's redemption.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 117. Option - Our alliance is over.Player - We won't meet again.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              • 118. - Now you have your army, that does not surprise me.
                                • 125. - Goodbye, to all of you. Your path lies ahead.
                                  • 127. - Jedi, to build a path I must know the forest. Speak with me.
                                    • 132. - Your Republic is a great chorus. Centuries ago, I wished to begin such a song.
                                      • 134. <Non-dialogue segment.>
                                        • 145. - But, you cut the cords of our cousin warriors. Are we plunging towards the abyss, too?
                                          • 146. Option - I'm sorry for their loss.Player - I had to decide. I grieve there was no better choice.
                                          • 147. Option - I was protecting the Republic.Player - We couldn't survive fighting both the Empire and your cousins.
                                            +200 Influence : approves.
                                            • 149. - I know the stones and thorns of a patriarch's path.
                                          • 148. Option - Not if you prove useful.Player - If you follow my orders and fight the Empire, there won't be a problem.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 153. - Know this. My people walk in my footsteps. I lead them rightly or we stand still.
                                        • 136. - I would silence this Empire's disharmony. But we are a scream, not a whisper. Your Republic may be drowned by us.
                                          • 138. Option - I have faith in you.Player - Someone who fears his own strength can be trusted to use it wisely.
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                          • 139. Option - The Republic's tough.Player - If our "chorus" ends but the Empire is defeated, we can begin again.
                                            +200 Influence : approves.
                                          • 137. Option - I'll risk it.Player - Given the choice between you and life under Sith rule, I'll take my chances.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 140. - Your words ring clear.
                                              • 154. - But you must be a mirror for us. "Jedi" is not loud enough. Your name must shout.
                                                • 159. - For us, you have braved flame, faced beasts in shadow and hunted our freedom. What names speak to you?
                                                  • 160. Option - Call me Sky Hunter.Player - I think "Sky Hunter" would be appropriate.
                                                  • 162. Option - Know me as Ember Fist.Player - "Ember Fist" would suit me.
                                                  • 161. Option - I can be called Silent Teeth.Player - The name "Silent Teeth" intrigues me.
                                                    • 169. - Then it will shout to all of us.
                                                      • 217. <Non-dialogue segment.>
                                                        • 190. - Name pleases Scorekeeper, I think.
                                                        • 191. - Hmph. Going native, Jedi?
                                                        • 192. - I like it. Bit easier to say than "Barsen'thor."
                                                        • 193. - Lot of fuss over a code name.
                                                        • 171. - Hallow Voice, the blackness still covers our brothers. We must bring light.
                                                          • 172. <Non-dialogue segment.>
                                                            • 175. - Sky Hunter's footsteps bridge worlds. I will beat a path for you.
                                                            • 181. - Ember Fist's footsteps bridge worlds. I will beat a path for you.
                                                            • 178. - Silent Teeth's footsteps bridge worlds. I will beat a path for you.
                                                              • 177. - I walk in shadow to the open air; my brothers will follow. We will tread the stars again, beside you.
                                                                • 184. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.hallow_voice
Appearance FQNnpp.creature.geonosian.eshka_a03
ID16140967967033515844
Appearance ID16141106216788659547
Body Typeeshka
GenderNPC_GENDER_NEUTRAL_PROPER
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    "LocalizedName": {
        "enMale": "Hallow Voice",
        "frMale": "Auguste Voix",
        "frFemale": "Auguste Voix",
        "deMale": "Geweihte Stimme",
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    "MinLevel": 44,
    "MaxLevel": 44,
    "Faction": 11,
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        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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            "enMale": "Friendly",
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            "deFemale": "Verb\u00fcndet"
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        "DefendedFactionIds": [
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        "FactionString": "friendly",
        "OpposingFactionIds": [],
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    "Toughness": "Boss1",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Elite",
        "frMale": "\u00c9lite",
        "frFemale": "\u00c9lite",
        "deMale": "Elite",
        "deFemale": "Elite"
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.class.jedi_consular.hallow_voice",
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    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "",
    "AggroPackage": "",
    "VisualDataList": [
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            "CharSpec": "eshka",
            "ScaleAdjustment": 1,
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    "CharRef": "chr.hallow_voice_consular_belsavis",
    "Gender": "NPC_GENDER_NEUTRAL_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 240,
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2250624129",
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        "4.0.0",
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}