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Master Yuon Par

Master Yuon Par
Level 13 Mentalist
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Coruscant
Class Trainer: No
Vendor: No
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Master Yuon Par
Other Sites:

Conversation:

  • 429. - Good luck. I trust you will do well.
  • 402. - Ah, it's good to see you through my own eyes once more. What did the Council have to say?
    Progresses:
    • 403. Option - I have to help other Jedi.Player - Other Masters have fallen ill--the Council has asked me to save them.
      • 406. - I see. But there is still someone we must find: the person behind this, whoever was in my mind.
    • 404. Option - I need any clues you can give.Player - Are you sure you don't remember anything specific about your tormentor?
      • 405. - I have tried, but everything is hazy.
        • 408. - Stop him, so that I don't have to be shielded anymore. So your strength can be restored.
          • 414. <Non-dialogue segment.>
    • 411. Option - Nothing good.Player - Your illness wasn't an isolated case. It seems I'm the only one who can help.
      • 412. - Be careful to conserve your strength. I would hate to lose you.
        • 413. <Non-dialogue segment.>
          • 490. - Trust, Yuon. Will be well.
          • 415. - Remember. Let your instincts guide you. Keep to the Jedi Code. And may the Force be with you.
            • 846. <Conversation Exit>
  • 499. - I just need time to rest. Speak to the Council.
  • 335. - Padawan--no. No, I was making you a Jedi. What happened?
    • 337. - I feel... so much better. But why do you look so weak? What did you do?
      • 339. Option - I did what was necessary.Player - I shielded you from the person who was making you ill, but it took some of my strength.
        +200 Influence : greatly approves.
      • 338. Option - Everything's alright, Master.Player - Don't worry about me, Yuon. I'm just glad you're okay.
        +200 Influence : greatly approves.
      • 746. Option - Do you remember anything?Player - You were raving during your illness. Any detail could help us.
        +200 Influence : greatly approves.
        • 347. - The last thing I remember clearly is... your ceremony on Tython. Oh, my student, I am sorry I wasn't a better Master.
          • 350. Option - You were a fine Master.Player - I wouldn't be the Jedi I am if it weren't for you.
          • 355. Option - Focus on getting well.Player - What matters is that whoever was hurting you can't do so any longer.
          • 356. Option - You hid your illness from me.Player - I wish you had told me about your condition sooner.
            +50 Influence : disapproves.
            • 357. - Yes. I see now the foolishness of hiding it. Now I am... more myself.
              • 358. <Non-dialogue segment.>
                • 487. - You are Yuon Par. Is no other you can be.
                • 359. - I could feel someone else in my mind. Polluting my thoughts... twisting them.
                  • 367. Option - The plaguemaster.Player - You won't be fully cured until he is defeated.
                  • 368. Option - You're safe now.Player - Don't think about that, Master. It's over.
                  • 366. Option - Describe him.Player - Can you remember any specifics about this person?
                    • 371. - I really wish I could give you more details, but my memory of that time is... hazy at best.
                      • 373. - Pardon me. The Council wishes to speak with you when you're ready.
                        • 376. Option - Of course.Player - I will speak with them immediately.
                          • 382. - Thank you again for helping Yuon. And... teaching me a few things as well.
                        • 377. Option - Any idea why?Player - Do you know what they want?
                          • 379. - They only said it was important.
                        • 378. Option - I'm not done here.Player - I want to finish speaking with Yuon first.
                          • 822. - I'll be alright for now. Go to the Council--we can speak later.
                            • 398. <Conversation Exit>
  • 506. - Where's my student? Where....
  • 504. - Uhh....
  • 502. - Please. Help me.
  • 498. - All over. It's all over....
  • 1. - I failed, I failed, I failed. I'm sorry I failed.
    • 3. - Once there were two little boys. Their names were Parkanas and... and... something. Why can't I remember?
      • 7. Option - Calm down, Master.Player - It's going to be alright. I'm sure you'll remember eventually. Just relax.
        +200 Influence : approves.
        • 10. - But I have to rememb--Padawan!
          • 16. <Non-dialogue segment.>
      • 6. Option - Yuon?Player - What's going on?
        • 11. - The story, the other little boy in the--Padawan!
          • 14. <Non-dialogue segment.>
      • 8. Option - You should be being treated.Player - I thought this Attros Finn was meant to be helping you.
        • 9. - Attros, Attros, no--Padawan!
          • 12. <Non-dialogue segment.>
            • 481. - Have never seen Yuon so, Herald. Not in all years of knowing.
            • 19. - I'm not mad. The man in the shadows is making me this way. He brings the darkness--it's coming!
              • 20. Option - Who's making you this way?Player - The man in the shadows? I don't understand.
              • 21. Option - Take it slowly.Player - I can't help you if you don't calm down.
              • 22. Option - You're insane.Player - You've completely lost it, haven't you?
                +50 Influence : disapproves.
                • 648. - Parkanas! Parkanas, where are you?
                  • 27. - Yuon! Pharen, please see Yuon back to her room.
                    • 327. - I'm sorry you had to see that. I'm Attros Finn, the researcher here; we must get to work finding a cure.
                      • 461. Option - Who is "Parkanas"?Player - She keeps talking about someone called "Parkanas." Who is that?
                        • 740. - You don't know either? Nevermind. A cure is what Yuon really needs.
                      • 463. Option - I agree.Player - I stand ready to help.
                      • 462. Option - I'm worried about my Master.Player - Is Yuon going to be okay?
                        • 467. - I wish I could tell you, but Yuon's illness is... it's unlike anything I've ever seen.
                          • 460. - The problem is that the greatest collection of learning in the galaxy--the Jedi Temple here on Coruscant--has lain in ruins since the war.
                            • 472. - I believe the answer to curing Yuon is in the archives of the temple ruins. But accessing them won't be easy.
                              • 317. Option - I'll do what I can.Player - If it will help Yuon, I'll get us the information.
                                +200 Influence : approves.
                              • 227. Option - You "believe" it's there?Player - How can you be sure the answer is in the Jedi Temple? Perhaps there's someplace else you could look.
                                • 474. - If it was known to the Jedi at any point, it's in the temple.
                              • 228. Option - We didn't track our knowledge?Player - Centuries of learning scattered. We added to the Sith's victory by being careless.
                                • 236. - The temple's artificers created a system to sort through the vast stores of knowledge--a set of three holocrons that served as guides.
                                  • 263. - The wisdom and personalities of the order's greatest Masters were imprinted on these guides, which they called Noetikons.
                                    • 268. Option - Let's find them, then.Player - So what are we waiting for?
                                      • 325. - Unfortunately, we... don't have the Noetikons, not anymore.
                                    • 264. Option - I've seen similar systems.Player - These Noetikons formed a sort of virtual Jedi Council?
                                      • 265. - That's exactly it--and I need your help to recover them.
                                    • 742. Option - Are you sure we need them?Player - I'm good at research, perhaps I can manage without these Noetikons.
                                      • 744. - We're talking about hundreds of libraries' worth of information. We'd both die of old age first.
                                        • 273. - The temple ruins were looted; the Noetikons were taken. I have a lead on one of them--but, it's not in friendly hands.
                                          • 274. <Non-dialogue segment.>
                                            • 484. - Is no matter. To help Yuon, we face anyone.
                                            • 834. - Republic security spotted some Gand scavengers carrying a Noetikon, in the Migrant Merchants' Guild. The Republic brought one of the Gand in for questioning, but he won't talk.
                                              • 638. Option - I could be a friendly face.Player - Being taken in by security must be quite intimidating. Maybe he'll speak to a Jedi.
                                                +50 Influence : disapproves.
                                              • 633. Option - What's a "Gand"?Player - I haven't encountered any Gand before.
                                                • 634. - They're a fascinating species; quiet, humble, very loyal to one another.
                                              • 636. Option - He will talk to me.Player - If this Gand has information to help Yuon, I'll get some answers.
                                                +200 Influence : approves.
                                                • 637. - The Republic officer you want is Alec Efran. He's at the security outpost with the Gand right now.
                                                  • 644. - And I'm working on a lead for the second Noetikon. I should have something by the time you get back. Good luck!
                                                    • 645. <Conversation Exit>
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Npc12 seconds15m99011.0.0
ItemCategorySubCategoryLevelAdded In
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01.0.0a
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