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Melkor Dinn

Melkor Dinn
Level 36 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Taris_imperial
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Melkor Dinn
Other Sites:

Conversation:

  • 355. - Poor Mola was devastated to hear that you destroyed the Republic spaceport. I knew you'd leave your mark on Taris.
  • 307. - General Farvin's leading our battle against the best of the Cathar settlers. They've dug in near the wreckage of a crashed Republic cruiser--the Endar Spire.
    • 328. - Help General Farvin against the Cathar. Crush them, and we can finally strike at the Republic's base.
      • 329. <Conversation Exit>
  • 253. - Give me enough time, and I'll make every last sentient on Taris talk. Isn't that right, Mola?
  • 284. Player - The Jedi's dead, along with his nekghoul colony.
    • 295. - Darth Gravus said you were ruthless.
  • 282. Player - Sulan's dead. The nekghouls will serve us now.
    • 294. - Darth Gravus will be pleased to hear you saved the Sith's lost creations.
      • 297. - Without their nekghoul pets, the Republic's weak and defenseless.
        • 324. Option - Am I needed elsewhere?Player - Darth Gravus must have another assignment for me.
          • 325. - Of course. Taris will always require your talents.
        • 301. Option - It was my duty.Player - Just doing my duty.
          • 312. - We always need such loyalty on Taris.
        • 300. Option - The nekghouls were easy prey.Player - The truth is, it was easy.
          • 309. - If it's a challenge you're looking for, I know just the thing.
  • 251. - Kill Master Sulan, defeat his nekghoul flock. Then these sewers will be ours.
  • 5. - Lord Gravus was right about you. The sewers will soon cease to be a threat.
    • 110. <Non-dialogue segment.>
      • 200. - Silence your praise, Melkor. This planet's covered in Sith, all twice as powerful as your friend here.
        • 208. Option - Say that to my face.Player - Step over here. I'll show you just how powerful I am.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
      • 166. - Swallow your praise, Melkor. This one's an Imperial lackey, come to steal credit for Sith victory.
        • 193. Option - Say that to my face.Player - Step closer. I'll show you how an Imperial punishes insolence.
          +200 Influence : greatly approves.
      • 111. - Swallow your gratitude, Melkor. This one's a low-grade merc--not fit for Sith praise.
        • 190. Option - I'll show you "low-grade."Player - Praise this.
          +50 Influence : disapproves.
      • 165. - Don't feed this one's ego, Melkor. I've killed womp rats with better combat skills.
        • 189. Option - Say that to my face.Player - Sith don't bother with the weak. If you have a problem, take it up with me.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
        • 188. Option - I don't have time for this.Player - If you have an issue, take it up with Intelligence.
          +200 Influence : approves.
        • 194. Option - Try insulting me to my face.Player - If you've got something to say, speak to my blaster.
        • 164. Option - Oh Thana--my favorite stalker.Player - Come to bask in my power again?
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 221. - I'd as soon bury you as look at you.
        • 191. Option - Work on those social skills.Player - Nice attitude you've got there.
          • 205. - I'm here to butcher rakghouls, not make allies.
            • 207. - That's enough! Thana, I trust you've come to do more than spark a fight?
              • 315. - Watch your tone. I'm not on Darth Gravus's leash anymore.
                • 225. - While you poisoned the sewers, I was busy slaughtering rakghouls. One of them hit back without touching me. It was using the Force.
                  • 240. Option - We must contain their power.Player - Only Sith deserve to wield the Force. Not abominations.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 273. - If this is true, they pose a serious threat. Mola... I suggest you start talking.
                  • 234. Option - Ring any bells, Mola?Player - Tell us what you know about these Force-using creatures.
                  • 241. Option - Big deal.Player - Sorcery's no match for a good sidearm.
                    +200 Influence : approves.
                    • 269. - We shouldn't underestimate them. Mola... what do you know about these... things?
                  • 358. Option - The Force? Impossible.Player - You're a pathetic liar.
                  • 359. Option - The Force? Yeah, right.Player - You're a pathetic liar.
                    • 242. - If you don't trust me, ask your Republic friend here.
                      • 246. - They're called nekghouls. They're sentient... proficient with the Force. A whole colony of them lives in the rundown reactor.
                        • 333. - You know the penalty for lying, Mola!
                          • 335. - It's true! Master Sulan's with the nekghouls now, teaching them the ways of the light side.
                            • 250. - Sulan... I know the name. Idealistic Jedi, powerful but foolish. If he raises these nekghouls against us, we could have trouble.
                              • 254. Option - Leave the Jedi to me.Player - Sulan will not interfere with the Empire's plans.
                                +200 Influence : approves.
                                • 258. - Good. Look for him in this reactor Mola mentioned. If he's there, remove him.
                                  • 265. <Non-dialogue segment.>
                              • 318. Option - I'll massacre the nekghouls.Player - I can't wait to kill things.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +50 Influence : disapproves.
                                • 259. - If Mola's right, the reactor's crawling with nekghouls to slaughter. Go there, and if you find Sulan--kill him.
                                  • 351. <Non-dialogue segment.>
                              • 349. Option - Maybe I could visit Sulan.Player - I guess I could have a look.
                                • 350. - We can't risk ignoring Sulan. Go to the reactor Mola mentioned. See if you can find the Jedi, and kill his stinking nekghouls.
                                  • 260. <Non-dialogue segment.>
                                    • 337. - This job requires true mastery of the dark side. Leave it to me.
                                    • 261. - Don't send a worm to do a Sith's job.
                                    • 339. - The Jedi will rip you apart. I'll make sure he dies.
                                      • 341. - First one to overload the reactor core gets to watch the nekghouls fry.
                                        • 263. - Don't let Thana have all the fun.
                                          • 264. <Conversation Exit>
  • 70. Player - I coated the sewers in chemicals. The rakghouls didn't look happy.
    • 101. - Hear that, Mola? The rakghouls will mangle your beloved Republic, and the reactor waste will soak the ground, making your cleanup impossible.
  • 3. - Mola and I will reminisce while you deal with those rakghouls.
  • 1. - Mola, my dear, don't lie. Tell me about the rakghouls.
    • 7. - I'm just a xenozoologist. I've told you everything--ah!
      • 8. <Non-dialogue segment.>
        • 14. - Forgive me, my lord. I get so wrapped up in my interrogations... I lose my head.
        • 25. - Excuse me, sir. Busy breaking another prisoner.
        • 22. - Some people need encouragement to loosen their lips. As I'm sure you know, hunter.
        • 9. - Sorry--didn't see you there. My friend and I were just having a chat.
          • 13. - I'm Melkor Dinn, chief interrogator. Lord Gravus told me you'd come to stop the Republic... and our rakghoul threat.
            • 78. Option - That's right.Player - When it comes to our enemies, I don't discriminate between man and monster.
              • 79. - I see why Gravus likes you. Most people become uncomfortable when I mention the rakghouls.
            • 26. Option - That is correct.Player - All who oppose the Empire will fall by my hand.
              • 27. - You're the first Imperial I've seen who's eager to go after the rakghouls.
            • 34. Option - Sure, if the pay's good.Player - So long as the Empire's footing the bill, I'll kill whatever you want.
              • 46. - We'll gladly compensate anyone willing to go up against the rakghouls.
            • 20. Option - Rakghouls?Player - What are rakghouls?
              • 83. - Crazed beasts. They rampage through the sewers, tearing everything apart--us and them.
            • 35. Option - First tell me what's involved.Player - Depends on the job.
              • 36. - We need to destroy the sewers and drive the Republic out. Unfortunately, this is rakghoul territory.
                • 30. - Those vicious mutants swarm the sewers, tearing apart anything--and anyone--that gets in their way.
                  • 39. - Serves you right. Sith created the rakghouls to begin with!
                    • 41. - Mola's tongue is too free, but she's correct. An ancient Sith engineered the plague to turn humans into rakghouls, then unleashed it on Taris.
                      • 43. - The disease survived the planet's destruction. Now rakghouls run rampant, and the Republic's herding them against us.
                        • 50. Option - Drive the creatures back.Player - There must be some way to turn the rakghouls against the Republic.
                          +200 Influence : approves.
                          • 64. - That's what we've been working on.
                        • 49. Option - Herding the rakghouls?Player - How are they controlling the beasts?
                        • 57. Option - Bring 'em on.Player - No creature scares me.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 63. - Brute strength will help, but we also need devastation on a larger scale.
                            • 53. - Mola's been kind enough to tell us about a reactor the Republic's decommissioning.
                              • 55. - She claims they direct the rakghouls by releasing trace amounts of toxic waste from the reactor core. This sends the enraged beasts running for safety, right into Imperial territory.
                                • 114. - It's true. I saw their aversion to reactor leakage when I studied rakghoul migration patterns. Exposure produced... adverse effects.
                                  • 115. Option - So tell me how to stop them.Player - How do we drive them off?
                                    • 117. - I wouldn't want to suppose before carrying out the proper tests.
                                  • 121. Option - Adverse how?Player - What did these chemicals do?
                                  • 116. Option - Get to the point. Now.Player - Tell me how I wipe those monsters out, or I'll feed you to them.
                                    +200 Influence : approves.
                                    • 122. - Please! There's only one thing I can think of, but it hasn't been tested!
                                      • 119. - This isn't academic research. Take your best guess, or it will be your last.
                                        • 126. - During the studies we performed, radiator leakage drove them mad. Poison the rakghouls and they'll turn on everyone--you, us, each other.
                                          • 128. - Perfect. We blow up the chemical stashes, poison the lot. The rakghouls will be too busy feasting on Republic flesh to run our way.
                                            • 58. Option - I'll rile the rakghouls.Player - It's time the Republic faces Taris's monsters.
                                              +200 Influence : approves.
                                            • 129. Option - You better not be lying, Mola.Player - If the chemicals don't enrage the rakghouls, I'm coming back for you.
                                              +50 Influence : disapproves.
                                              +50 Influence : disapproves.
                                              +50 Influence : disapproves.
                                              +50 Influence : disapproves.
                                              +200 Influence : approves.
                                              +200 Influence : approves.
                                              • 130. - I never lie about my work.
                                                • 139. - That may be, but I'm not done with you yet.
                                                  • 362. <Conversation Exit>
                                            • 97. Option - Sounds unsafe. [Refuse quest]Player - Nothing good could come of that.
                                              <Aborts Conversation>
                                              • 102. - Lord Gravus thought you'd be more willing. I'm sorry he was wrong.
                                                • 103. <Conversation Exit>
  • 4. - Excuse me. My subjects don't interrogate themselves.
  • 61. - These charges should blow the chemical casks nicely. Set them off, and stir those rakghouls into a frenzy!
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Body Typebmn
Gender0x00
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