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Prototype Particle Accelerator

Prototype Particle Accelerator
Passive

While High Energy Gas Cylinder is active, Rocket Punch, Magnetic Blast, Shatter Slug, and Flame Sweep finish the cooldown on Rail Shot and make the next Rail Shot generate no heat. This effect cannot occur more than once every 6 seconds.
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MongoDB\Model\BSONDocument Object
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            [NameId] => 991037933748224
            [Name] => Prototype Particle Accelerator
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                            [enMale] => Prototype Particle Accelerator
                            [frMale] => Accélérateur de particules prototype
                            [frFemale] => Accélérateur de particules prototype
                            [deMale] => Prototyp-Partikelbeschleuniger
                            [deFemale] => Prototyp-Partikelbeschleuniger
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            [DescriptionId] => 991037933748225
            [Description] => While High Energy Gas Cylinder is active, Rocket Punch, Magnetic Blast, Shatter Slug, and Flame Sweep finish the cooldown on Rail Shot and make the next Rail Shot generate no heat. This effect cannot occur more than once every 6 seconds.
            [LocalizedDescription] => MongoDB\Model\BSONDocument Object
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                            [enMale] => While High Energy Gas Cylinder is active, Rocket Punch, Magnetic Blast, Shatter Slug, and Flame Sweep finish the cooldown on Rail Shot and make the next Rail Shot generate no heat. This effect cannot occur more than once every 6 seconds.
                            [frMale] => Quand le cylindre de gaz amélioré est actif, le poing fulgurant, l'explosion magnétique, la balle fracassante et le balayage de flammes annulent le délai de réutilisation du tir aligné. Le prochain tir aligné ne dégage pas de chaleur. Cet effet n'est disponible que toutes les 6 secondes.
                            [frFemale] => Quand le cylindre de gaz amélioré est actif, le poing fulgurant, l'explosion magnétique, la balle fracassante et le balayage de flammes annulent le délai de réutilisation du tir aligné. Le prochain tir aligné ne dégage pas de chaleur. Cet effet n'est disponible que toutes les 6 secondes.
                            [deMale] => Wenn Hochenergie-Gaszylinder aktiv ist, beenden Raketenschlag, Magnetschlag, Trümmergeschoss und Flammenmeer die Abklingzeit von Railschuss. Außerdem erzeugt der nächste Railschuss keine Hitze. Dieser Effekt kann nur einmal alle 6 Sekunden auftreten.
                            [deFemale] => Wenn Hochenergie-Gaszylinder aktiv ist, beenden Raketenschlag, Magnetschlag, Trümmergeschoss und Flammenmeer die Abklingzeit von Railschuss. Außerdem erzeugt der nächste Railschuss keine Hitze. Dieser Effekt kann nur einmal alle 6 Sekunden auftreten.
                        )

                )

            [ParsedDescription] => While High Energy Gas Cylinder is active, Rocket Punch, Magnetic Blast, Shatter Slug, and Flame Sweep finish the cooldown on Rail Shot and make the next Rail Shot generate no heat. This effect cannot occur more than once every 6 seconds.
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                            [enMale] => While High Energy Gas Cylinder is active, Rocket Punch, Magnetic Blast, Shatter Slug, and Flame Sweep finish the cooldown on Rail Shot and make the next Rail Shot generate no heat. This effect cannot occur more than once every 6 seconds.
                            [frMale] => Quand le cylindre de gaz amélioré est actif, le poing fulgurant, l'explosion magnétique, la balle fracassante et le balayage de flammes annulent le délai de réutilisation du tir aligné. Le prochain tir aligné ne dégage pas de chaleur. Cet effet n'est disponible que toutes les 6 secondes.
                            [frFemale] => Quand le cylindre de gaz amélioré est actif, le poing fulgurant, l'explosion magnétique, la balle fracassante et le balayage de flammes annulent le délai de réutilisation du tir aligné. Le prochain tir aligné ne dégage pas de chaleur. Cet effet n'est disponible que toutes les 6 secondes.
                            [deMale] => Wenn Hochenergie-Gaszylinder aktiv ist, beenden Raketenschlag, Magnetschlag, Trümmergeschoss und Flammenmeer die Abklingzeit von Railschuss. Außerdem erzeugt der nächste Railschuss keine Hitze. Dieser Effekt kann nur einmal alle 6 Sekunden auftreten.
                            [deFemale] => Wenn Hochenergie-Gaszylinder aktiv ist, beenden Raketenschlag, Magnetschlag, Trümmergeschoss und Flammenmeer die Abklingzeit von Railschuss. Außerdem erzeugt der nächste Railschuss keine Hitze. Dieser Effekt kann nur einmal alle 6 Sekunden auftreten.
                        )

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            [Level] => 0
            [Icon] => terminate
            [EffectZero] => 16141058999901473449
            [IsHidden] => 1
            [IsPassive] => 1
            [Version] => 0
            [Cooldown] => 0
            [CastingTime] => 0
            [ChannelingTime] => 0
            [ForceCost] => 0
            [EnergyCost] => 0
            [ApCost] => 0
            [ApType] => 0
            [MinRange] => 0
            [MaxRange] => 0
            [GCD] => -1
            [GcdOverride] => 
            [ModalGroup] => 0
            [SharedCooldown] => 0
            [TargetArc] => 0
            [TargetArcOffset] => 0
            [TargetRule] => 0
            [LineOfSightCheck] => 1
            [Pushback] => 1
            [IgnoreAlacrity] => 
            [AiType] => 9
            [CombatMode] => 1
            [AutoAttackMode] => 0
            [IsValid] => 1
            [IsCustom] => 
            [AppearanceSpec] => 
            [UnknownInt] => -1
            [UnknownBool] => 
            [UnknownInt2] => 0
            [AbsorbParams] => Array
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            [HashedIcon] => 1515919813_3514925460
            [Id] => 16141084772210601681
            [Base62Id] => qMuKoH4
            [Fqn] => abl.bounty_hunter.skill.advanced_prototype.prototype_particle_accelerator
            [hash] => 2053555653
            [previous_versions] => Array
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                    [0] => 3.0.0
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            [current_version] => 5.0.0
            [first_seen] => 3.0.0
            [last_seen] => 5.9.3a
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                    [5] => LocalizedDescription.deFemale
                    [6] => ParsedDescription
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                    [8] => ParsedLocalizedDescription.frMale
                    [9] => ParsedLocalizedDescription.frFemale
                    [10] => ParsedLocalizedDescription.deMale
                    [11] => ParsedLocalizedDescription.deFemale
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