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cnv.location.coruscant.class.republic_trooper.krel

  • 1. - Republic scum. Do you really believe you can come here and destroy my creations without conscience?
    • 3. - When you die here today, your feeble Republic will learn what it means to meddle in my work.
      • 8. Option - Stand down, I'm taking you in.Player - In the name of the Republic, I order you to surrender.
        +200 Influence : approves.
        • 9. - Surrender? To you? Don't be ridiculous. I could crush your skull with a single hand.
      • 12. Option - Aren't you scary?Player - Have you been practicing that line?
        +50 Influence : disapproves.
      • 64. Option - Hope you're ready to die.Player - I'm here for your head.
        +200 Influence : approves.
        • 15. - You're a brave fool, aren't you? But bravery cannot save you.
          • 17. - You're far too late--my plans are already in motion. Soon, the people of this world will be brought to their knees by my greatest creations. My masterpieces.
            • 63. Option - I don't think so.Player - You'll never get that chance.
            • 20. Option - Your "masterpieces"?Player - What are you talking about, Krel?
            • 24. Option - Talk, talk, talk.Player - These are your last words. Don't waste them on threats.
              • 25. - This is no idle threat. The droids you destroyed were mere playthings compared to what I have now created.
                • 27. - I have taken ordinary humans off the streets and implanted several of them with advanced cybernetic enhancements. Their abilities now rival even my own.
                  • 29. - The cyborgs' enhancements are internal and undetectable. The subjects themselves don't know who among them was augmented. And neither will anyone else--until it's much too late.
                    • 32. Option - You're insane.Player - I'm going to make you pay for hurting those people, Krel.
                      +200 Influence : approves.
                    • 34. Option - That's great.Player - If you're waiting for me to be impressed, then get comfortable.
                      +50 Influence : disapproves.
                      • 35. - Think whatever you wish. You'll soon be dead.
                    • 38. Option - It's already too late for you.Player - Whatever part of you is still alive, I'm going to kill it.
                      +200 Influence : approves.
                      • 39. - Fool. This cannot end in any way but your death.
                        • 41. - After you've been dealt with, I'll release my creations back to their normal lives, to wait until my hidden programming activates.
                          • 42. <Non-dialogue segment.>
                            • 67. - This guy's full of it. I don't buy any of this.
                            • 43. - Once my masterpieces begin their work, the people of Coruscant will never be safe again.
                              • 66. Option - Not if I stop you.Player - You think I'll let that happen?
                                • 45. - You can do nothing to stop it. All you can do now is die.
                                  • 46. <Non-dialogue segment.>
                              • 49. Option - What are you planning?Player - What are these cyborgs going to do?
                                • 50. - I'm afraid you're never going to find out.
                                  • 51. <Non-dialogue segment.>
                              • 65. Option - I don't buy it.Player - You're bluffing.
                                +200 Influence : approves.
                                • 57. - Believe whatever you like. When it happens, you'll be long dead.
                                  • 58. <Non-dialogue segment.>
                                    • 59. - Destroy her!
                                    • 61. - Destroy him!
                                      • 62. <Conversation Exit>
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.coruscant.class.republic_trooper.krel
Other Sites:
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            "Text": "Republic scum. Do you really believe you can come here and destroy my creations without conscience?",
            "LocalizedText": {
                "enMale": "Republic scum. Do you really believe you can come here and destroy my creations without conscience?",
                "frMale": "Sale vermine de la R\u00e9publique. Tu crois vraiment pouvoir d\u00e9truire mes cr\u00e9ations impun\u00e9ment ?",
                "frFemale": "Sale vermine de la R\u00e9publique. Tu crois vraiment pouvoir d\u00e9truire mes cr\u00e9ations impun\u00e9ment ?",
                "deMale": "Republikanischer Abschaum. Habt Ihr wirklich geglaubt, Ihr k\u00f6nntet einfach so ungestraft meine Kreationen zerst\u00f6ren?",
                "deFemale": "Republikanischer Abschaum. Habt Ihr wirklich geglaubt, Ihr k\u00f6nntet einfach so ungestraft meine Kreationen zerst\u00f6ren?"
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            "Text": "When you die here today, your feeble Republic will learn what it means to meddle in my work.",
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                "enMale": "When you die here today, your feeble Republic will learn what it means to meddle in my work.",
                "frMale": "Gr\u00e2ce \u00e0 ta mort, ta sale R\u00e9publique va voir ce que \u00e7a fait de se m\u00ealer de mes affaires.",
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                "deMale": "Wenn Ihr heute hier sterbt, wird Eure m\u00fcde Republik erfahren, was denen passiert, die meine Arbeit st\u00f6ren.",
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            "Text": "In the name of the Republic, I order you to surrender.",
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                "enMale": "In the name of the Republic, I order you to surrender.",
                "frMale": "Au nom de la R\u00e9publique, je vous ordonne de vous rendre.",
                "frFemale": "Au nom de la R\u00e9publique, je vous ordonne de vous rendre.",
                "deMale": "Im Namen der Republik: Ergebt Euch!",
                "deFemale": "Im Namen der Republik: Ergebt Euch!"
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                "enMale": "Stand down, I'm taking you in.",
                "frMale": "Rendez-vous, je vous arr\u00eate.",
                "frFemale": "Rendez-vous, je vous arr\u00eate.",
                "deMale": "Ich werde Euch in Gewahrsam nehmen.",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Surrender? To you? Don't be ridiculous. I could crush your skull with a single hand.",
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                "frFemale": "Me rendre ? \u00c0 toi ? Ne sois pas ridicule. Je pourrais t'\u00e9craser d'un simple geste.",
                "deMale": "Mich ergeben? Etwa Euch? Macht Euch nicht l\u00e4cherlich. Ich kann Euren Sch\u00e4del mit einer Hand zerdr\u00fccken.",
                "deFemale": "Mich ergeben? Etwa Euch? Macht Euch nicht l\u00e4cherlich. Ich kann Euren Sch\u00e4del mit einer Hand zerdr\u00fccken."
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            "Text": "Have you been practicing that line?",
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                "enMale": "Have you been practicing that line?",
                "frMale": "On y croirait presque !",
                "frFemale": "On y croirait presque !",
                "deMale": "Habt Ihr die Rede vor dem Spiegel ge\u00fcbt?",
                "deFemale": "Habt Ihr die Rede vor dem Spiegel ge\u00fcbt?"
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                "enMale": "Aren't you scary?",
                "frMale": "Je devrais avoir peur ?",
                "frFemale": "Je devrais avoir peur ?",
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                        "enMale": "<<1>> disapproves.",
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            "Text": "You're a brave fool, aren't you? But bravery cannot save you.",
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                "enMale": "You're a brave fool, aren't you? But bravery cannot save you.",
                "frMale": "Tu as du courage, hein ? Mais, le courage te sauvera pas.",
                "frFemale": "Tu as du courage, hein ? Mais, le courage te sauvera pas.",
                "deMale": "Ihr seid ebenso mutig wie t\u00f6richt. Aber Tapferkeit wird Euch nicht retten.",
                "deFemale": "Ihr seid ebenso mutig wie t\u00f6richt. Aber Tapferkeit wird Euch nicht retten."
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            "Text": "You're far too late--my plans are already in motion. Soon, the people of this world will be brought to their knees by my greatest creations. My masterpieces.",
            "LocalizedText": {
                "enMale": "You're far too late--my plans are already in motion. Soon, the people of this world will be brought to their knees by my greatest creations. My masterpieces.",
                "frMale": "Tu arrives trop tard... Mes plans sont d\u00e9j\u00e0 en marche. Bient\u00f4t, les gens de ce monde se mettront \u00e0 genoux devant mes plus grandes cr\u00e9ations. Mes chefs-d'\u0153uvre.",
                "frFemale": "Tu arrives trop tard... Mes plans sont d\u00e9j\u00e0 en marche. Bient\u00f4t, les gens de ce monde se mettront \u00e0 genoux devant mes plus grandes cr\u00e9ations. Mes chefs-d'\u0153uvre.",
                "deMale": "Ihr seid zu sp\u00e4t. Ich bin dabei, meinen Plan umzusetzen. Bald werden die B\u00fcrger dieser Welt durch meine Sch\u00f6pfungen in die Knie gezwungen. Meine Meisterwerke!",
                "deFemale": "Ihr seid zu sp\u00e4t. Ich bin dabei, meinen Plan umzusetzen. Bald werden die B\u00fcrger dieser Welt durch meine Sch\u00f6pfungen in die Knie gezwungen. Meine Meisterwerke!"
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            "Text": "What are you talking about, Krel?",
            "LocalizedText": {
                "enMale": "What are you talking about, Krel?",
                "frMale": "De quoi vous parlez, Krel ?",
                "frFemale": "De quoi vous parlez, Krel ?",
                "deMale": "Wovon redet Ihr, Krel?",
                "deFemale": "Wovon redet Ihr, Krel?"
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                "enMale": "Your \"masterpieces\"?",
                "frMale": "Vos \"chefs-d'\u0153uvre\" ?",
                "frFemale": "Vos \"chefs-d'\u0153uvre\" ?",
                "deMale": "Eure \"Meisterwerke\"?",
                "deFemale": "Eure \"Meisterwerke\"?"
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            "Text": "These are your last words. Don't waste them on threats.",
            "LocalizedText": {
                "enMale": "These are your last words. Don't waste them on threats.",
                "frMale": "Ce sont vos derni\u00e8res paroles. Ne les gaspillez pas en menaces.",
                "frFemale": "Ce sont vos derni\u00e8res paroles. Ne les gaspillez pas en menaces.",
                "deMale": "Das sind Eure letzten Worte. Vergeudet sie nicht mit leeren Drohungen.",
                "deFemale": "Das sind Eure letzten Worte. Vergeudet sie nicht mit leeren Drohungen."
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                "enMale": "Talk, talk, talk.",
                "frMale": "Bla bla bla.",
                "frFemale": "Bla bla bla.",
                "deMale": "Bla, bla, bla.",
                "deFemale": "Bla, bla, bla."
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            "SpeakerB62Id": "1PpM1o7",
            "Text": "This is no idle threat. The droids you destroyed were mere playthings compared to what I have now created.",
            "LocalizedText": {
                "enMale": "This is no idle threat. The droids you destroyed were mere playthings compared to what I have now created.",
                "frMale": "Ce sont pas des menaces. Les dro\u00efdes que tu as d\u00e9truits \u00e9taient de simples jouets \u00e0 c\u00f4t\u00e9 de mes nouvelles cr\u00e9ations.",
                "frFemale": "Ce sont pas des menaces. Les dro\u00efdes que tu as d\u00e9truits \u00e9taient de simples jouets \u00e0 c\u00f4t\u00e9 de mes nouvelles cr\u00e9ations.",
                "deMale": "Das ist keine leere Drohung. Die Droiden, die Ihr zerst\u00f6rt habt, waren nur Spielzeug verglichen mit dem, was ich erschaffen habe.",
                "deFemale": "Das ist keine leere Drohung. Die Droiden, die Ihr zerst\u00f6rt habt, waren nur Spielzeug verglichen mit dem, was ich erschaffen habe."
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            "Text": "I have taken ordinary humans off the streets and implanted several of them with advanced cybernetic enhancements. Their abilities now rival even my own.",
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                "enMale": "I have taken ordinary humans off the streets and implanted several of them with advanced cybernetic enhancements. Their abilities now rival even my own.",
                "frMale": "J'ai pris des humains quelconques et j'en ai \u00e9quip\u00e9 quelques-uns d'am\u00e9liorations cybern\u00e9tiques perfectionn\u00e9es. Leurs capacit\u00e9s sont presque aussi grandes que les miennes.",
                "frFemale": "J'ai pris des humains quelconques et j'en ai \u00e9quip\u00e9 quelques-uns d'am\u00e9liorations cybern\u00e9tiques perfectionn\u00e9es. Leurs capacit\u00e9s sont presque aussi grandes que les miennes.",
                "deMale": "Ich holte Menschen von der Stra\u00dfe und implantierte einigen fortschrittliche kybernetische Verbesserungen. Ihre F\u00e4higkeiten reichen jetzt fast an meine heran.",
                "deFemale": "Ich holte Menschen von der Stra\u00dfe und implantierte einigen fortschrittliche kybernetische Verbesserungen. Ihre F\u00e4higkeiten reichen jetzt fast an meine heran."
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            "Text": "The cyborgs' enhancements are internal and undetectable. The subjects themselves don't know who among them was augmented. And neither will anyone else--until it's much too late.",
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                "enMale": "The cyborgs' enhancements are internal and undetectable. The subjects themselves don't know who among them was augmented. And neither will anyone else--until it's much too late.",
                "frMale": "Les am\u00e9liorations des cyborgs sont internes et ind\u00e9tectables. Les sujets eux-m\u00eames ne savent pas qui a \u00e9t\u00e9 am\u00e9lior\u00e9. Et personne le saura... jusqu'\u00e0 ce qu'il soit trop tard.",
                "frFemale": "Les am\u00e9liorations des cyborgs sont internes et ind\u00e9tectables. Les sujets eux-m\u00eames ne savent pas qui a \u00e9t\u00e9 am\u00e9lior\u00e9. Et personne le saura... jusqu'\u00e0 ce qu'il soit trop tard.",
                "deMale": "Die Verbesserungen der Cyborgs sind \u00e4u\u00dferlich nicht erkennbar. Die Subjekte wissen selbst nicht, wer von ihnen verbessert wurde. Das wei\u00df niemand - bis es viel zu sp\u00e4t ist.",
                "deFemale": "Die Verbesserungen der Cyborgs sind \u00e4u\u00dferlich nicht erkennbar. Die Subjekte wissen selbst nicht, wer von ihnen verbessert wurde. Das wei\u00df niemand - bis es viel zu sp\u00e4t ist."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm going to make you pay for hurting those people, Krel.",
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                "enMale": "I'm going to make you pay for hurting those people, Krel.",
                "frMale": "Vous allez payer pour ce que vous avez fait, Krel.",
                "frFemale": "Vous allez payer pour ce que vous avez fait, Krel.",
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                "enMale": "You're insane.",
                "frMale": "Vous \u00eates dingue.",
                "frFemale": "Vous \u00eates dingue.",
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                "deFemale": "Ihr seid verr\u00fcckt."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "If you're waiting for me to be impressed, then get comfortable.",
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                "enMale": "If you're waiting for me to be impressed, then get comfortable.",
                "frMale": "Si vous attendez de moi que je sois impressionn\u00e9, vous allez attendre longtemps.",
                "frFemale": "Si vous attendez de moi que je sois impressionn\u00e9e, vous allez attendre longtemps.",
                "deMale": "Wenn Ihr darauf warten wollt, dass ich Euch gratuliere, setzt Euch lieber.",
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                "enMale": "That's great.",
                "frMale": "G\u00e9nial.",
                "frFemale": "G\u00e9nial.",
                "deMale": "Na toll.",
                "deFemale": "Na toll."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "Text": "Think whatever you wish. You'll soon be dead.",
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                "enMale": "Think whatever you wish. You'll soon be dead.",
                "frMale": "Pense ce que tu veux. Tu mourras bient\u00f4t.",
                "frFemale": "Pense ce que tu veux. Tu mourras bient\u00f4t.",
                "deMale": "Denkt, was Ihr wollt. Bald werdet Ihr tot sein.",
                "deFemale": "Denkt, was Ihr wollt. Bald werdet Ihr tot sein."
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            "Text": "Whatever part of you is still alive, I'm going to kill it.",
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                "enMale": "Whatever part of you is still alive, I'm going to kill it.",
                "frMale": "S'il reste quelque chose de vivant en vous, je vais le tuer.",
                "frFemale": "S'il reste quelque chose de vivant en vous, je vais le tuer.",
                "deMale": "Den Teil, der von Euch lebendig ist, werde ich t\u00f6ten.",
                "deFemale": "Den Teil, der von Euch lebendig ist, werde ich t\u00f6ten."
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            "LocalizedOptionText": {
                "enMale": "It's already too late for you.",
                "frMale": "Il est d\u00e9j\u00e0 trop tard pour vous.",
                "frFemale": "Il est d\u00e9j\u00e0 trop tard pour vous.",
                "deMale": "F\u00fcr Euch ist es schon zu sp\u00e4t.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "1PpM1o7",
            "Text": "Fool. This cannot end in any way but your death.",
            "LocalizedText": {
                "enMale": "Fool. This cannot end in any way but your death.",
                "frMale": "Imb\u00e9cile. La seule issue possible est ta mort.",
                "frFemale": "Imb\u00e9cile. La seule issue possible est ta mort.",
                "deMale": "Narr. Das kann nur mit Eurem Tod enden.",
                "deFemale": "N\u00e4rrin. Das kann nur mit Eurem Tod enden."
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            "SpeakerB62Id": "1PpM1o7",
            "Text": "After you've been dealt with, I'll release my creations back to their normal lives, to wait until my hidden programming activates.",
            "LocalizedText": {
                "enMale": "After you've been dealt with, I'll release my creations back to their normal lives, to wait until my hidden programming activates.",
                "frMale": "Apr\u00e8s m'\u00eatre occup\u00e9 de toi, je vais ramener mes cr\u00e9ations \u00e0 la vie normale, et attendre l'activation de mon programme secret.",
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                "deFemale": "Wenn ich mit Euch fertig bin, schicke ich meine Kreationen ins Leben zur\u00fcck, wo sie ausharren werden, bis meine Programmierung aktiv wird."
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            "SpeakerB62Id": "1PpM1o7",
            "Text": "Once my masterpieces begin their work, the people of Coruscant will never be safe again.",
            "LocalizedText": {
                "enMale": "Once my masterpieces begin their work, the people of Coruscant will never be safe again.",
                "frMale": "Une fois mes chefs-d'\u0153uvre lanc\u00e9s, les habitants de Coruscant vivront constamment dans la peur.",
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                "deMale": "Wenn meine Meisterwerke aktiv werden, wird niemand je wieder auf Coruscant sicher sein.",
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            "SpeakerB62Id": "1PpM1o7",
            "Text": "You can do nothing to stop it. All you can do now is die.",
            "LocalizedText": {
                "enMale": "You can do nothing to stop it. All you can do now is die.",
                "frMale": "Vous pouvez rien faire pour m'arr\u00eater. Tout ce que vous pouvez faire, c'est mourir.",
                "frFemale": "Vous pouvez rien faire pour m'arr\u00eater. Tout ce que vous pouvez faire, c'est mourir.",
                "deMale": "Ihr k\u00f6nnt nichts dagegen tun. Jetzt k\u00f6nnt Ihr nur noch sterben.",
                "deFemale": "Ihr k\u00f6nnt nichts dagegen tun. Jetzt k\u00f6nnt Ihr nur noch sterben."
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            "SpeakerB62Id": "0000000",
            "Text": "What are these cyborgs going to do?",
            "LocalizedText": {
                "enMale": "What are these cyborgs going to do?",
                "frMale": "Qu'est-ce que ces cyborgs vont faire ?",
                "frFemale": "Qu'est-ce que ces cyborgs vont faire ?",
                "deMale": "Was werden diese Cyborgs tun?",
                "deFemale": "Was werden diese Cyborgs tun?"
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            "LocalizedOptionText": {
                "enMale": "What are you planning?",
                "frMale": "Qu'est-ce que vous pr\u00e9parez ?",
                "frFemale": "Qu'est-ce que vous pr\u00e9parez ?",
                "deMale": "Was habt Ihr vor?",
                "deFemale": "Was habt Ihr vor?"
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            "Text": "I'm afraid you're never going to find out.",
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                "enMale": "I'm afraid you're never going to find out.",
                "frMale": "Je crois que tu ne le sauras jamais.",
                "frFemale": "Je crois que tu ne le sauras jamais.",
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            "Text": "Believe whatever you like. When it happens, you'll be long dead.",
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                "enMale": "Believe whatever you like. When it happens, you'll be long dead.",
                "frMale": "Pense ce que tu veux, quand \u00e7a arrivera, tu seras mort depuis longtemps.",
                "frFemale": "Pense ce que tu veux, quand \u00e7a arrivera, tu seras morte depuis longtemps.",
                "deMale": "Glaubt, was immer Ihr wollt. Wenn es dazu kommt, seid Ihr l\u00e4ngst tot.",
                "deFemale": "Glaubt, was immer Ihr wollt. Wenn es dazu kommt, seid Ihr l\u00e4ngst tot."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "1PpM1o7",
            "Text": "Destroy her!",
            "LocalizedText": {
                "enMale": "Destroy her!",
                "frMale": "D\u00e9truisez-la !",
                "frFemale": "D\u00e9truisez-la !",
                "deMale": "T\u00f6tet sie!",
                "deFemale": "T\u00f6tet sie!"
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "1PpM1o7",
            "Text": "Destroy him!",
            "LocalizedText": {
                "enMale": "Destroy him!",
                "frMale": "D\u00e9truisez-le !",
                "frFemale": "D\u00e9truisez-le !",
                "deMale": "T\u00f6tet ihn!",
                "deFemale": "T\u00f6tet ihn!"
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            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll never get that chance.",
            "LocalizedText": {
                "enMale": "You'll never get that chance.",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
                "frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
                "deMale": "Die Gelegenheit wird sich niemals ergeben.",
                "deFemale": "Die Gelegenheit wird sich niemals ergeben."
            },
            "LocalizedOptionText": {
                "enMale": "I don't think so.",
                "frMale": "\u00c7a m'\u00e9tonnerait.",
                "frFemale": "\u00c7a m'\u00e9tonnerait.",
                "deMale": "Das glaube ich kaum.",
                "deFemale": "Das glaube ich kaum."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "QuestRewardB62": "m8la5g1",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm here for your head.",
            "LocalizedText": {
                "enMale": "I'm here for your head.",
                "frMale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "frFemale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "deMale": "Gleich rollt hier ein Kopf.",
                "deFemale": "Gleich rollt hier ein Kopf."
            },
            "LocalizedOptionText": {
                "enMale": "Hope you're ready to die.",
                "frMale": "Pr\u00e9parez-vous \u00e0 mourir.",
                "frFemale": "Pr\u00e9parez-vous \u00e0 mourir.",
                "deMale": "Ich hoffe, Ihr seid bereit zu sterben.",
                "deFemale": "Ich hoffe, Ihr seid bereit zu sterben."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're bluffing.",
            "LocalizedText": {
                "enMale": "You're bluffing.",
                "frMale": "C'est du bluff.",
                "frFemale": "C'est du bluff.",
                "deMale": "Ein netter Bluff.",
                "deFemale": "Ein netter Bluff."
            },
            "LocalizedOptionText": {
                "enMale": "I don't buy it.",
                "frMale": "N'importe quoi.",
                "frFemale": "N'importe quoi.",
                "deMale": "Das kaufe ich Euch nicht ab.",
                "deFemale": "Das kaufe ich Euch nicht ab."
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            "AffectionRewardEventsB62": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "Stb": "str.cnv.misc.generic_lines",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You think I'll let that happen?",
            "LocalizedText": {
                "enMale": "You think I'll let that happen?",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
                "frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
                "deMale": "Als ob ich das dulden w\u00fcrde.",
                "deFemale": "Als ob ich das dulden w\u00fcrde."
            },
            "LocalizedOptionText": {
                "enMale": "Not if I stop you.",
                "frMale": "Sauf si je vous en emp\u00eache.",
                "frFemale": "Sauf si je vous en emp\u00eache.",
                "deMale": "Nicht, wenn ich Euch vorher aufhalte.",
                "deFemale": "Nicht, wenn ich Euch vorher aufhalte."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 67,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "This guy's full of it. I don't buy any of this.",
            "LocalizedText": {
                "enMale": "This guy's full of it. I don't buy any of this.",
                "frMale": "Ce type ne manque pas d'air. Je n'y crois pas.",
                "frFemale": "Ce type ne manque pas d'air. Je n'y crois pas.",
                "deMale": "Der Typ hat sie nicht alle. Ich glaube ihm kein Wort.",
                "deFemale": "Der Typ hat sie nicht alle. Ich glaube ihm kein Wort."
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            "SpeakerB62Id": "0000000",
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    "LocalizedName": {
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        "frMale": "cnv.location.coruscant.class.republic_trooper.krel",
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