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cnv.exp.01.makeb.world_arc.imperial.multi.nadrin

  • 11. - I beg you to repair the drill controls first!
    • 18. - Protocol says to get the alarms online.
      • 15. - Please. Until the core settles, our humble exertions are the only thing keeping the groundquakes in check. This mesa could collapse if I cannot work.
        • 17. - Llane didn't make it. Protison's on one leg, but he can hold a rifle.
          • 20. Option - What happened here?Player - Nadrin, Sergeant--situation report, now.
          • 21. Option - I can guess who did this.Player - I see the Archon hasn't given up. He sent mercenaries?
            • 35. - Regulator team flew an assault shuttle in and hit hard.
          • 46. Option - Have we met?Player - Sergeant, correct? You're part of the support team?
            • 47. - I was Lord Cytharat's second. Trying to run security now, but the Archon's mercenaries hit us hard.
          • 22. Option - You will give me due respect.Player - A Sith Lord stands among you. Need I say more?
            • 27. - My lord, we were attacked by the Archon's forces. A dozen Regulators with an assault shuttle.
          • 23. Option - Attention, team!Player - When I walk into a room, I expect you to focus. What's going on?
            • 28. - Sir! The Archon's forces attacked. Small merc team with an assault shuttle.
              • 32. - Mistress Niar told me to hide, and I did, like a grubling. I heard her kill one of the enemy; then, only noise.
                • 39. - Cowards grabbed our people and ran. They wanted prisoners for interrogation.
                  • 40. Option - We can't let our people talk.Player - If the Archon learns we saved Makeb, the Hutt fleet will never leave. We have to find Niar and the others.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                  • 41. Option - Can we negotiate for them?Player - Do we have a way to contact the Archon? Try to make a deal?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    • 56. - You want to deal--? Sorry, right. Try the Cartel frequency.
                      • 58. - There is no acknowledgment of our signal. I am profoundly sorry.
                        • 60. - Look... Niar's tough, and so are my boys, but if the Archon works them long enough, someone will talk.
                          • 62. - He learns we saved Makeb, the Hutts stop evacuating, we're back where we started.
                  • 42. Option - Niar was weak. She'll break.Player - The Archon won't hesitate to extract information by force. Niar will tell him everything--including our plans for Makeb.
                    • 43. - Damn it all.
                      • 99. - That shuttle flew toward the Archon's estates. I'm down to two fit men and one blaster pack--but if you want to hit back, I can get you field intel.
                        • 101. Option - Tell me what I'm facing.Player - I want to know exactly what our enemy has prepared. What are the estate's defenses?
                          +200 Influence : approves.
                        • 102. Option - We don't know their location.Player - The Regulator mercenaries have installations all over the planet. Unless you're tracking that shuttle, our people could be anywhere.
                          +50 Influence : disapproves.
                          • 115. - Agreed, but Niar has been tracking the Archon for a while. You get him, doesn't matter where the others went.
                        • 100. Option - Vengeance is rightfully mine.Player - The Archon has insulted me for the last time. I will teach him fear.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 50. Option - No one takes my followers.Player - The Archon will learn that the servants of the Empire belong to me and none other.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 104. Option - I've got a score to settle.Player - I'm tired of playing a proxy war. I'm going to find the Archon and kill him.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 103. Option - Time to kill a Hutt.Player - I'll take care of the Archon. Flamethrower or carbonite freeze?
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          • 105. - Make it hurt.
                            • 107. - Expect a lot of automation: droids, turrets, particle shields... anything the Archon would hold back or couldn't use on the battlefield.
                              • 109. - He knows you're coming, and he's got the home-team advantage. So basically, it's a death trap.
                                • 72. - There is also--forgive me for reiterating, but you should understand our predicament here.
                                  • 79. - I am monitoring the laser drilling, but without careful adjustment, we risk imminent release of subterranean toxins and continental devastation.
                                    • 81. - In short, all life on the planet is very likely to die if I am further distracted.
                                      • 82. Option - That makes a powerful weapon.Player - You're telling me you can destroy anything on Makeb just by adjusting the drills?
                                        • 91. - Not with precision. If you require very large areas obliterated... perhaps? But I cannot imagine why.
                                      • 84. Option - So don't get distracted.Player - Stay focused, Nadrin, and we'll all be fine. Don't let this continent fall apart.
                                      • 83. Option - I don't need another problem.Player - You're the scientist, Nadrin. Get a handle on the situation and let me focus.
                                        • 85. - You'd better go. The prisoners will have landed by now, which means the Archon's probably shining up his pain droids.
                                          • 136. - Besides, if he makes them talk... the Hutt fleet will melt you, me and Nadrin's drills from orbit. Give him hell.
                                            • 138. <Conversation Exit>
  • 142. - However may I serve?
  • 2. <Conversation Exit>
First Seen: 1.3.0
Last Seen: 6.2.1a
Star Wars Name: cnv.exp.01.makeb.world_arc.imperial.multi.nadrin
Other Sites:
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            "Text": "I beg you to repair the drill controls first!",
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            "Text": "Nadrin, Sergeant--situation report, now.",
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                "frMale": "Nadrin, Sergent... Vite, au rapport.",
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                "frMale": "Quelle est la situation ?",
                "frFemale": "Quelle est la situation ?",
                "deMale": "Was ist denn hier passiert?",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "When I walk into a room, I expect you to focus. What's going on?",
            "LocalizedText": {
                "enMale": "When I walk into a room, I expect you to focus. What's going on?",
                "frMale": "Quand je rentre dans la pi\u00e8ce, je vous prie d'\u00eatre attentifs. Qu'est-ce qu'il se passe\u00a0?",
                "frFemale": "Quand je rentre dans la pi\u00e8ce, je vous prie d'\u00eatre attentifs. Qu'est-ce qu'il se passe\u00a0?",
                "deMale": "Wenn ich einen Raum betrete, erwarte ich, dass Ihr Euch konzentriert. Was ist los?",
                "deFemale": "Wenn ich einen Raum betrete, erwarte ich, dass Ihr Euch konzentriert. Was ist los?"
            },
            "LocalizedOptionText": {
                "enMale": "Attention, team!",
                "frMale": "Je r\u00e9clame votre attention\u00a0!",
                "frFemale": "Je r\u00e9clame votre attention\u00a0!",
                "deMale": "Stillgestanden, Team!",
                "deFemale": "Stillgestanden, Team!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
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        },
        "24": {
            "NodeId": 24,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "25": {
            "NodeId": 25,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "GenericNodeNumber": 0
        },
        "27": {
            "NodeId": 27,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "Text": "My lord, we were attacked by the Archon's forces. A dozen Regulators with an assault shuttle.",
            "LocalizedText": {
                "enMale": "My lord, we were attacked by the Archon's forces. A dozen Regulators with an assault shuttle.",
                "frMale": "Excellence, on est attaqu\u00e9s par les forces de l'archonte. Une dizaine de R\u00e9gulateurs avec une navette d'assaut.",
                "frFemale": "Excellence, on est attaqu\u00e9s par les forces de l'archonte. Une dizaine de R\u00e9gulateurs avec une navette d'assaut.",
                "deMale": "Wir wurden von den Truppen des Archons angegriffen. Ein Dutzend Regulatoren mit einer Angriffsf\u00e4hre.",
                "deFemale": "Wir wurden von den Truppen des Archons angegriffen. Ein Dutzend Regulatoren mit einer Angriffsf\u00e4hre."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
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        },
        "28": {
            "NodeId": 28,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "Text": "Sir! The Archon's forces attacked. Small merc team with an assault shuttle.",
            "LocalizedText": {
                "enMale": "Sir! The Archon's forces attacked. Small merc team with an assault shuttle.",
                "frMale": "Les forces de l'archonte nous ont attaqu\u00e9s. Une \u00e9quipe r\u00e9duite de mercenaires avec une navette d'assaut.",
                "frFemale": "Les forces de l'archonte nous ont attaqu\u00e9s. Une \u00e9quipe r\u00e9duite de mercenaires avec une navette d'assaut.",
                "deMale": "Die Truppen des Archons haben angegriffen. Ein kleines S\u00f6ldnerteam mit einer Angriffsf\u00e4hre.",
                "deFemale": "Die Truppen des Archons haben angegriffen. Ein kleines S\u00f6ldnerteam mit einer Angriffsf\u00e4hre."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
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        },
        "29": {
            "NodeId": 29,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                32
            ],
            "GenericNodeNumber": 0
        },
        "32": {
            "NodeId": 32,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "a1xB5fF",
            "Text": "Mistress Niar told me to hide, and I did, like a grubling. I heard her kill one of the enemy; then, only noise.",
            "LocalizedText": {
                "enMale": "Mistress Niar told me to hide, and I did, like a grubling. I heard her kill one of the enemy; then, only noise.",
                "frMale": "Ma ma\u00eetresse Niar m'a dit de me cacher, et je me suis cach\u00e9, comme un trouillard. Je l'ai entendue tuer un de nos ennemis, et puis apr\u00e8s... plein de bruit. ",
                "frFemale": "Ma ma\u00eetresse Niar m'a dit de me cacher, et je me suis cach\u00e9, comme un trouillard. Je l'ai entendue tuer un de nos ennemis, et puis apr\u00e8s... plein de bruit. ",
                "deMale": "Ehrw\u00fcrdige Niar befahl mir, mich zu verstecken, und das habe ich getan, wie ein Larvling. Ich habe geh\u00f6rt, wie sie einen Feind get\u00f6tet hat; dann nur noch L\u00e4rm.",
                "deFemale": "Ehrw\u00fcrdige Niar befahl mir, mich zu verstecken, und das habe ich getan, wie ein Larvling. Ich habe geh\u00f6rt, wie sie einen Feind get\u00f6tet hat; dann nur noch L\u00e4rm."
            },
            "CnvAlienVONode": 2411666728,
            "CnvAlienVOFQN": "cnv.alien_vo.neimoidian.m_low",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                38
            ],
            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
            "GenericNodeNumber": 0
        },
        "33": {
            "NodeId": 33,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                34
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            "GenericNodeNumber": 0
        },
        "35": {
            "NodeId": 35,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "Text": "Regulator team flew an assault shuttle in and hit hard.",
            "LocalizedText": {
                "enMale": "Regulator team flew an assault shuttle in and hit hard.",
                "frMale": "Une \u00e9quipe de R\u00e9gulateurs a d\u00e9barqu\u00e9 en navette et nous a bien amoch\u00e9s.",
                "frFemale": "Une \u00e9quipe de R\u00e9gulateurs a d\u00e9barqu\u00e9 en navette et nous a bien amoch\u00e9s.",
                "deMale": "Ein Regulatorteam traf in einer Angriffsf\u00e4hre ein und hat hart zugeschlagen.",
                "deFemale": "Ein Regulatorteam traf in einer Angriffsf\u00e4hre ein und hat hart zugeschlagen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
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        },
        "36": {
            "NodeId": 36,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                37
            ],
            "GenericNodeNumber": 0
        },
        "38": {
            "NodeId": 38,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                39
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            "GenericNodeNumber": 0
        },
        "39": {
            "NodeId": 39,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "Text": "Cowards grabbed our people and ran. They wanted prisoners for interrogation.",
            "LocalizedText": {
                "enMale": "Cowards grabbed our people and ran. They wanted prisoners for interrogation.",
                "frMale": "Ces l\u00e2ches ont captur\u00e9 nos hommes avant de s'enfuir. Ils voulaient des prisonniers \u00e0 interroger.",
                "frFemale": "Ces l\u00e2ches ont captur\u00e9 nos hommes avant de s'enfuir. Ils voulaient des prisonniers \u00e0 interroger.",
                "deMale": "Die Feiglinge haben sich unsere Leute geschnappt und sind weggerannt. Sie wollten Gefangene zum Befragen.",
                "deFemale": "Die Feiglinge haben sich unsere Leute geschnappt und sind weggerannt. Sie wollten Gefangene zum Befragen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                40,
                41,
                42
            ],
            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
            "GenericNodeNumber": 0
        },
        "40": {
            "NodeId": 40,
            "QuestRewardB62": "pTDaBkA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If the Archon learns we saved Makeb, the Hutt fleet will never leave. We have to find Niar and the others.",
            "LocalizedText": {
                "enMale": "If the Archon learns we saved Makeb, the Hutt fleet will never leave. We have to find Niar and the others.",
                "frMale": "Si l'archonte apprend qu'on a sauv\u00e9 Makeb, la flotte des Hutts ne partira jamais. Il faut qu'on retrouve Niar et les autres.",
                "frFemale": "Si l'archonte apprend qu'on a sauv\u00e9 Makeb, la flotte des Hutts ne partira jamais. Il faut qu'on retrouve Niar et les autres.",
                "deMale": "Wenn der Archon erf\u00e4hrt, dass wir Makeb gerettet haben, wird die Huttenflotte niemals abziehen. Wir m\u00fcssen Niar und die anderen finden.",
                "deFemale": "Wenn der Archon erf\u00e4hrt, dass wir Makeb gerettet haben, wird die Huttenflotte niemals abziehen. Wir m\u00fcssen Niar und die anderen finden."
            },
            "LocalizedOptionText": {
                "enMale": "We can't let our people talk.",
                "frMale": "Nos hommes ne doivent pas parler.",
                "frFemale": "Nos hommes ne doivent pas parler.",
                "deMale": "Wir d\u00fcrfen nicht zulassen, dass unsere Leute reden.",
                "deFemale": "Wir d\u00fcrfen nicht zulassen, dass unsere Leute reden."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "VgMySBC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                129,
                130
            ],
            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
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        },
        "41": {
            "NodeId": 41,
            "QuestRewardB62": "pTDaBkA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Do we have a way to contact the Archon? Try to make a deal?",
            "LocalizedText": {
                "enMale": "Do we have a way to contact the Archon? Try to make a deal?",
                "frMale": "Est-ce qu'il y a un moyen de contacter l'archonte\u00a0? On pourrait n\u00e9gocier\u00a0?",
                "frFemale": "Est-ce qu'il y a un moyen de contacter l'archonte\u00a0? On pourrait n\u00e9gocier\u00a0?",
                "deMale": "Gibt es eine M\u00f6glichkeit, den Archon zu kontaktieren? Mit ihm zu verhandeln?",
                "deFemale": "Gibt es eine M\u00f6glichkeit, den Archon zu kontaktieren? Mit ihm zu verhandeln?"
            },
            "LocalizedOptionText": {
                "enMale": "Can we negotiate for them?",
                "frMale": "Est-ce qu'on peut trouver un arrangement\u00a0?",
                "frFemale": "Est-ce qu'on peut trouver un arrangement\u00a0?",
                "deMale": "K\u00f6nnen wir sie freikaufen?",
                "deFemale": "K\u00f6nnen wir sie freikaufen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Qj3nElC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "OshLPz2": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "NhJFptD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "EwzbYcD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Md6ozhL": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "2Igez9E": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "LDo8wvC": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Ump1GkE": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "3S80UpD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                56
            ],
            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
            "GenericNodeNumber": 0
        },
        "42": {
            "NodeId": 42,
            "QuestRewardB62": "pTDaBkA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Archon won't hesitate to extract information by force. Niar will tell him everything--including our plans for Makeb.",
            "LocalizedText": {
                "enMale": "The Archon won't hesitate to extract information by force. Niar will tell him everything--including our plans for Makeb.",
                "frMale": "L'archonte n'h\u00e9sitera pas \u00e0 arracher des informations par la force. Niar va tout lui raconter... y compris nos plans pour Makeb.",
                "frFemale": "L'archonte n'h\u00e9sitera pas \u00e0 arracher des informations par la force. Niar va tout lui raconter... y compris nos plans pour Makeb.",
                "deMale": "Der Archon wird nicht z\u00f6gern, sich die Informationen gewaltsam zu beschaffen. Niar wird ihm alles verraten - auch unsere Pl\u00e4ne f\u00fcr Makeb.",
                "deFemale": "Der Archon wird nicht z\u00f6gern, sich die Informationen gewaltsam zu beschaffen. Niar wird ihm alles verraten - auch unsere Pl\u00e4ne f\u00fcr Makeb."
            },
            "LocalizedOptionText": {
                "enMale": "Niar was weak. She'll break.",
                "frMale": "Niar est faible. Elle va craquer.",
                "frFemale": "Niar est faible. Elle va craquer.",
                "deMale": "Niar war schwach. Sie wird brechen.",
                "deFemale": "Niar war schwach. Sie wird brechen."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "Text": "Damn it all.",
            "LocalizedText": {
                "enMale": "Damn it all.",
                "frMale": "Quelle gal\u00e8re.",
                "frFemale": "Quelle gal\u00e8re.",
                "deMale": "Verdammt.",
                "deFemale": "Verdammt."
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            "SpeakerB62Id": "0000000",
            "Text": "Sergeant, correct? You're part of the support team?",
            "LocalizedText": {
                "enMale": "Sergeant, correct? You're part of the support team?",
                "frMale": "Vous confirmez, Sergent\u00a0? Vous faites partie des renforts\u00a0?",
                "frFemale": "Vous confirmez, Sergent\u00a0? Vous faites partie des renforts\u00a0?",
                "deMale": "Sergeant, korrekt? Ihr geh\u00f6rt zum Unterst\u00fctzungsteam?",
                "deFemale": "Sergeant, korrekt? Ihr geh\u00f6rt zum Unterst\u00fctzungsteam?"
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            "LocalizedOptionText": {
                "enMale": "Have we met?",
                "frMale": "On se conna\u00eet\u00a0?",
                "frFemale": "On se conna\u00eet\u00a0?",
                "deMale": "Kennen wir uns?",
                "deFemale": "Kennen wir uns?"
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "I was Lord Cytharat's second. Trying to run security now, but the Archon's mercenaries hit us hard.",
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                "enMale": "I was Lord Cytharat's second. Trying to run security now, but the Archon's mercenaries hit us hard.",
                "frMale": "J'\u00e9tais le second du Seigneur Cytharat. J'essaye de r\u00e9tablir les syst\u00e8mes de s\u00e9curit\u00e9, mais les mercenaires de l'archonte nous ont pas fait de cadeau.",
                "frFemale": "J'\u00e9tais le second du Seigneur Cytharat. J'essaye de r\u00e9tablir les syst\u00e8mes de s\u00e9curit\u00e9, mais les mercenaires de l'archonte nous ont pas fait de cadeau.",
                "deMale": "Ich war Lord Cytharats Stellvertreter. Ich versuche nun, die Sicherheit zu leiten, aber die S\u00f6ldner des Archons haben uns schwer getroffen.",
                "deFemale": "Ich war Lord Cytharats Stellvertreter. Ich versuche nun, die Sicherheit zu leiten, aber die S\u00f6ldner des Archons haben uns schwer getroffen."
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            "SpeakerB62Id": "0000000",
            "Text": "The Archon will learn that the servants of the Empire belong to me and none other.",
            "LocalizedText": {
                "enMale": "The Archon will learn that the servants of the Empire belong to me and none other.",
                "frMale": "L'archonte va comprendre que c'est \u00e0 moi qu'appartiennent les serviteurs de l'Empire, et \u00e0 personne d'autre.",
                "frFemale": "L'archonte va comprendre que c'est \u00e0 moi qu'appartiennent les serviteurs de l'Empire, et \u00e0 personne d'autre.",
                "deMale": "Der Archon wird lernen, dass die Diener des Imperiums mir geh\u00f6ren und niemandem sonst.",
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                "enMale": "No one takes my followers.",
                "frMale": "Personne ne me vole mes serviteurs.",
                "frFemale": "Personne ne me vole mes serviteurs.",
                "deMale": "Niemand stiehlt meine Anh\u00e4nger.",
                "deFemale": "Niemand stiehlt meine Anh\u00e4nger."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "3iLhH59": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "wFP7Tz4": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "FQMMOa3": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "NhJFptD": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "Ump1GkE": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "You want to deal--? Sorry, right. Try the Cartel frequency.",
            "LocalizedText": {
                "enMale": "You want to deal--? Sorry, right. Try the Cartel frequency.",
                "frMale": "Vous voulez n\u00e9gocier\u00a0?... Pardon, d'accord. Essayez sur la fr\u00e9quence du cartel.",
                "frFemale": "Vous voulez n\u00e9gocier\u00a0?... Pardon, d'accord. Essayez sur la fr\u00e9quence du cartel.",
                "deMale": "Ihr wollt verhandeln ...? Tut mir leid, ja. Versucht es mit der Kartell-Frequenz.",
                "deFemale": "Ihr wollt verhandeln ...? Tut mir leid, ja. Versucht es mit der Kartell-Frequenz."
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            "SpeakerB62Id": "a1xB5fF",
            "Text": "There is no acknowledgment of our signal. I am profoundly sorry.",
            "LocalizedText": {
                "enMale": "There is no acknowledgment of our signal. I am profoundly sorry.",
                "frMale": "Aucune r\u00e9ponse \u00e0 notre signal. Je suis sinc\u00e8rement navr\u00e9.",
                "frFemale": "Aucune r\u00e9ponse \u00e0 notre signal. Je suis sinc\u00e8rement navr\u00e9.",
                "deMale": "Unser Signal wird nicht best\u00e4tigt. Es tut mir unendlich leid.",
                "deFemale": "Unser Signal wird nicht best\u00e4tigt. Es tut mir unendlich leid."
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "Look... Niar's tough, and so are my boys, but if the Archon works them long enough, someone will talk.",
            "LocalizedText": {
                "enMale": "Look... Niar's tough, and so are my boys, but if the Archon works them long enough, someone will talk.",
                "frMale": "\u00c9coutez... Niar est solide, et mes hommes aussi. Mais si l'archonte les travaille au corps assez longtemps, quelqu'un finira par craquer.",
                "frFemale": "\u00c9coutez... Niar est solide, et mes hommes aussi. Mais si l'archonte les travaille au corps assez longtemps, quelqu'un finira par craquer.",
                "deMale": "Seht ... Niar ist stark und meine Jungs auch, aber wenn der Archon sie lange genug bearbeitet, wird irgendjemand reden.",
                "deFemale": "Seht ... Niar ist stark und meine Jungs auch, aber wenn der Archon sie lange genug bearbeitet, wird irgendjemand reden."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "He learns we saved Makeb, the Hutts stop evacuating, we're back where we started.",
            "LocalizedText": {
                "enMale": "He learns we saved Makeb, the Hutts stop evacuating, we're back where we started.",
                "frMale": "S'il apprend qu'on a sauv\u00e9 Makeb, les Hutts cesseront d'\u00e9vacuer. Et retour \u00e0 la case d\u00e9part.",
                "frFemale": "S'il apprend qu'on a sauv\u00e9 Makeb, les Hutts cesseront d'\u00e9vacuer. Et retour \u00e0 la case d\u00e9part.",
                "deMale": "Wenn er erf\u00e4hrt, dass wir Makeb gerettet haben, brechen die Hutten die Evakuierung ab und wir stehen wieder am Anfang.",
                "deFemale": "Wenn er erf\u00e4hrt, dass wir Makeb gerettet haben, brechen die Hutten die Evakuierung ab und wir stehen wieder am Anfang."
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            "SpeakerB62Id": "a1xB5fF",
            "Text": "There is also--forgive me for reiterating, but you should understand our predicament here.",
            "LocalizedText": {
                "enMale": "There is also--forgive me for reiterating, but you should understand our predicament here.",
                "frMale": "C'est pas tout... et d\u00e9sol\u00e9 si je me r\u00e9p\u00e8te, mais vous devez bien comprendre la gravit\u00e9 de la situation.",
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                "deMale": "Es gibt auch - vergebt mir, wenn ich mich wiederhole, aber Ihr solltet unsere Lage hier verstehen.",
                "deFemale": "Es gibt auch - vergebt mir, wenn ich mich wiederhole, aber Ihr solltet unsere Lage hier verstehen."
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            "SpeakerB62Id": "a1xB5fF",
            "Text": "I am monitoring the laser drilling, but without careful adjustment, we risk imminent release of subterranean toxins and continental devastation.",
            "LocalizedText": {
                "enMale": "I am monitoring the laser drilling, but without careful adjustment, we risk imminent release of subterranean toxins and continental devastation.",
                "frMale": "Je suis charg\u00e9 de superviser le forage laser. Faute d'un ajustement pr\u00e9cis, on risque une violente d\u00e9charge de toxines souterraines et d'\u00e9normes d\u00e9g\u00e2ts \u00e0 l'\u00e9chelle continentale.",
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                "deMale": "Ich \u00fcberwache die Laser-Bohrungen, aber ohne behutsame Justierung riskieren wir die drohende Freisetzung von unterirdischen Toxinen und kontinentale Vernichtung.",
                "deFemale": "Ich \u00fcberwache die Laser-Bohrungen, aber ohne behutsame Justierung riskieren wir die drohende Freisetzung von unterirdischen Toxinen und kontinentale Vernichtung."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "a1xB5fF",
            "Text": "In short, all life on the planet is very likely to die if I am further distracted.",
            "LocalizedText": {
                "enMale": "In short, all life on the planet is very likely to die if I am further distracted.",
                "frMale": "Pour faire court\u00a0: toute forme de vie sera ray\u00e9e de la plan\u00e8te si on continue \u00e0 m'interrompre.",
                "frFemale": "Pour faire court\u00a0: toute forme de vie sera ray\u00e9e de la plan\u00e8te si on continue \u00e0 m'interrompre.",
                "deMale": "Kurz, alles Leben auf dem Planeten wird sehr wahrscheinlich sterben, wenn ich weiterhin abgelenkt werde.",
                "deFemale": "Kurz, alles Leben auf dem Planeten wird sehr wahrscheinlich sterben, wenn ich weiterhin abgelenkt werde."
            },
            "CnvAlienVONode": 777030057,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're telling me you can destroy anything on Makeb just by adjusting the drills?",
            "LocalizedText": {
                "enMale": "You're telling me you can destroy anything on Makeb just by adjusting the drills?",
                "frMale": "En fait, vous dites que vous pouvez d\u00e9truire n'importe quoi sur Makeb, rien qu'en ajustant le forage\u00a0?",
                "frFemale": "En fait, vous dites que vous pouvez d\u00e9truire n'importe quoi sur Makeb, rien qu'en ajustant le forage\u00a0?",
                "deMale": "Wollt Ihr damit sagen, dass Ihr alles auf Makeb zerst\u00f6ren k\u00f6nnt, indem Ihr die Bohrer anpasst?",
                "deFemale": "Wollt Ihr damit sagen, dass Ihr alles auf Makeb zerst\u00f6ren k\u00f6nnt, indem Ihr die Bohrer anpasst?"
            },
            "LocalizedOptionText": {
                "enMale": "That makes a powerful weapon.",
                "frMale": "\u00c7a ferait une arme redoutable.",
                "frFemale": "\u00c7a ferait une arme redoutable.",
                "deMale": "Das ist eine m\u00e4chtige Waffe.",
                "deFemale": "Das ist eine m\u00e4chtige Waffe."
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're the scientist, Nadrin. Get a handle on the situation and let me focus.",
            "LocalizedText": {
                "enMale": "You're the scientist, Nadrin. Get a handle on the situation and let me focus.",
                "frMale": "C'est vous le scientifique, Nadrin. Occupez-vous de votre boulot et laissez-moi me concentrer.",
                "frFemale": "C'est vous le scientifique, Nadrin. Occupez-vous de votre boulot et laissez-moi me concentrer.",
                "deMale": "Ihr seid der Wissenschaftler, Nadrin. Bekommt die Situation unter Kontrolle und konzentriert Euch.",
                "deFemale": "Ihr seid der Wissenschaftler, Nadrin. Bekommt die Situation unter Kontrolle und konzentriert Euch."
            },
            "LocalizedOptionText": {
                "enMale": "I don't need another problem.",
                "frMale": "Je n'ai pas besoin d'un probl\u00e8me suppl\u00e9mentaire.",
                "frFemale": "Je n'ai pas besoin d'un probl\u00e8me suppl\u00e9mentaire.",
                "deMale": "Ich brauche nicht noch ein weiteres Problem.",
                "deFemale": "Ich brauche nicht noch ein weiteres Problem."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Stay focused, Nadrin, and we'll all be fine. Don't let this continent fall apart.",
            "LocalizedText": {
                "enMale": "Stay focused, Nadrin, and we'll all be fine. Don't let this continent fall apart.",
                "frMale": "Restez concentr\u00e9, Nadrin, et tout ira bien. T\u00e2chez de garder ce continent en un seul morceau.",
                "frFemale": "Restez concentr\u00e9, Nadrin, et tout ira bien. T\u00e2chez de garder ce continent en un seul morceau.",
                "deMale": "Konzentriert Euch, Nadrin, und alles ist in Ordnung. Lasst diesen Kontinent nicht auseinanderbrechen.",
                "deFemale": "Konzentriert Euch, Nadrin, und alles ist in Ordnung. Lasst diesen Kontinent nicht auseinanderbrechen."
            },
            "LocalizedOptionText": {
                "enMale": "So don't get distracted.",
                "frMale": "Alors ne vous laissez pas distraire.",
                "frFemale": "Alors ne vous laissez pas distraire.",
                "deMale": "Also lasst Euch nicht ablenken.",
                "deFemale": "Also lasst Euch nicht ablenken."
            },
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "You'd better go. The prisoners will have landed by now, which means the Archon's probably shining up his pain droids.",
            "LocalizedText": {
                "enMale": "You'd better go. The prisoners will have landed by now, which means the Archon's probably shining up his pain droids.",
                "frMale": "Vous feriez mieux d'y aller. Nos prisonniers ont d\u00e9j\u00e0 d\u00fb atterrir... et l'archonte est s\u00fbrement en train de faire reluire ses dro\u00efdes de torture.",
                "frFemale": "Vous feriez mieux d'y aller. Nos prisonniers ont d\u00e9j\u00e0 d\u00fb atterrir... et l'archonte est s\u00fbrement en train de faire reluire ses dro\u00efdes de torture.",
                "deMale": "Ihr solltet besser gehen. Die Gefangenen sollten mittlerweile gelandet sein, was bedeutet, dass der Archon bereits seine Schmerzdroiden poliert.",
                "deFemale": "Ihr solltet besser gehen. Die Gefangenen sollten mittlerweile gelandet sein, was bedeutet, dass der Archon bereits seine Schmerzdroiden poliert."
            },
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            "NodeId": 91,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "a1xB5fF",
            "Text": "Not with precision. If you require very large areas obliterated... perhaps? But I cannot imagine why.",
            "LocalizedText": {
                "enMale": "Not with precision. If you require very large areas obliterated... perhaps? But I cannot imagine why.",
                "frMale": "Approximativement. Si vous voulez an\u00e9antir des r\u00e9gions enti\u00e8res... peut-\u00eatre\u00a0? Je vois pas d'application concr\u00e8te.",
                "frFemale": "Approximativement. Si vous voulez an\u00e9antir des r\u00e9gions enti\u00e8res... peut-\u00eatre\u00a0? Je vois pas d'application concr\u00e8te.",
                "deMale": "Nicht so pr\u00e4zise. Wenn ich gro\u00dfe Gebiete zerst\u00f6ren soll ... vielleicht? Aber ich k\u00f6nnte mir nicht vorstellen, wieso.",
                "deFemale": "Nicht so pr\u00e4zise. Wenn ich gro\u00dfe Gebiete zerst\u00f6ren soll ... vielleicht? Aber ich k\u00f6nnte mir nicht vorstellen, wieso."
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            "NodeId": 99,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "Text": "That shuttle flew toward the Archon's estates. I'm down to two fit men and one blaster pack--but if you want to hit back, I can get you field intel.",
            "LocalizedText": {
                "enMale": "That shuttle flew toward the Archon's estates. I'm down to two fit men and one blaster pack--but if you want to hit back, I can get you field intel.",
                "frMale": "La navette s'est envol\u00e9e en direction du domaine de l'archonte. Il ne me reste que deux hommes en bon \u00e9tat et un chargeur de blaster... Mais si vous voulez riposter, je peux vous mettre au parfum.",
                "frFemale": "La navette s'est envol\u00e9e en direction du domaine de l'archonte. Il ne me reste que deux hommes en bon \u00e9tat et un chargeur de blaster... Mais si vous voulez riposter, je peux vous mettre au parfum.",
                "deMale": "Diese F\u00e4hre ist zum Anwesen des Archons geflogen. Ich habe nur noch zwei unverletzte M\u00e4nner und ein Blasterpack, aber wenn Ihr zur\u00fcckschlagen wollt, kann ich Euch Feldinformationen besorgen.",
                "deFemale": "Diese F\u00e4hre ist zum Anwesen des Archons geflogen. Ich habe nur noch zwei unverletzte M\u00e4nner und ein Blasterpack, aber wenn Ihr zur\u00fcckschlagen wollt, kann ich Euch Feldinformationen besorgen."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Archon has insulted me for the last time. I will teach him fear.",
            "LocalizedText": {
                "enMale": "The Archon has insulted me for the last time. I will teach him fear.",
                "frMale": "C'est la derni\u00e8re fois que l'archonte se moque de moi. Je vais lui faire conna\u00eetre la peur.",
                "frFemale": "C'est la derni\u00e8re fois que l'archonte se moque de moi. Je vais lui faire conna\u00eetre la peur.",
                "deMale": "Der Archon hat mich zum letzten Mal beleidigt. Ich werde ihn Furcht lehren.",
                "deFemale": "Der Archon hat mich zum letzten Mal beleidigt. Ich werde ihn Furcht lehren."
            },
            "LocalizedOptionText": {
                "enMale": "Vengeance is rightfully mine.",
                "frMale": "L'heure de ma vengeance a sonn\u00e9.",
                "frFemale": "L'heure de ma vengeance a sonn\u00e9.",
                "deMale": "Die Rache ist rechtm\u00e4\u00dfig mein.",
                "deFemale": "Die Rache ist rechtm\u00e4\u00dfig mein."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "Qj3nElC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "U7cjfK6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Ump1GkE": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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        "101": {
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            "QuestRewardB62": "pTDaBkA",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want to know exactly what our enemy has prepared. What are the estate's defenses?",
            "LocalizedText": {
                "enMale": "I want to know exactly what our enemy has prepared. What are the estate's defenses?",
                "frMale": "Je veux savoir pr\u00e9cis\u00e9ment ce que l'ennemi nous r\u00e9serve. Quelles sont les d\u00e9fenses du domaine\u00a0?",
                "frFemale": "Je veux savoir pr\u00e9cis\u00e9ment ce que l'ennemi nous r\u00e9serve. Quelles sont les d\u00e9fenses du domaine\u00a0?",
                "deMale": "Ich will genau wissen, was unser Feind vorbereitet hat. Wie sehen die Verteidigungen des Anwesens aus?",
                "deFemale": "Ich will genau wissen, was unser Feind vorbereitet hat. Wie sehen die Verteidigungen des Anwesens aus?"
            },
            "LocalizedOptionText": {
                "enMale": "Tell me what I'm facing.",
                "frMale": "Dites-moi \u00e0 quoi j'ai affaire.",
                "frFemale": "Dites-moi \u00e0 quoi j'ai affaire.",
                "deMale": "Sagt mir, was mich erwartet.",
                "deFemale": "Sagt mir, was mich erwartet."
            },
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            "AffectionRewardEventsB62": {
                "eh31DtF": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
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        "102": {
            "NodeId": 102,
            "QuestRewardB62": "pTDaBkA",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Regulator mercenaries have installations all over the planet. Unless you're tracking that shuttle, our people could be anywhere.",
            "LocalizedText": {
                "enMale": "The Regulator mercenaries have installations all over the planet. Unless you're tracking that shuttle, our people could be anywhere.",
                "frMale": "Les mercenaires des R\u00e9gulateurs tiennent des bases partout sur la plan\u00e8te. Si vous perdez la trace de la navette, on ne saura plus o\u00f9 chercher nos hommes.",
                "frFemale": "Les mercenaires des R\u00e9gulateurs tiennent des bases partout sur la plan\u00e8te. Si vous perdez la trace de la navette, on ne saura plus o\u00f9 chercher nos hommes.",
                "deMale": "Die Regulator-S\u00f6ldner haben Einrichtungen auf dem ganzen Planeten. Wenn Ihr die F\u00e4hre nicht verfolgt, k\u00f6nnten unsere Leute \u00fcberall sein.",
                "deFemale": "Die Regulator-S\u00f6ldner haben Einrichtungen auf dem ganzen Planeten. Wenn Ihr die F\u00e4hre nicht verfolgt, k\u00f6nnten unsere Leute \u00fcberall sein."
            },
            "LocalizedOptionText": {
                "enMale": "We don't know their location.",
                "frMale": "On ne conna\u00eet pas leur emplacement.",
                "frFemale": "On ne conna\u00eet pas leur emplacement.",
                "deMale": "Wir wissen nicht, wo sie sind.",
                "deFemale": "Wir wissen nicht, wo sie sind."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "U7cjfK6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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        "103": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll take care of the Archon. Flamethrower or carbonite freeze?",
            "LocalizedText": {
                "enMale": "I'll take care of the Archon. Flamethrower or carbonite freeze?",
                "frMale": "Je vais r\u00e9gler son compte \u00e0 l'archonte. Alors, lance-flammes ou gel par carbonite\u00a0?",
                "frFemale": "Je vais r\u00e9gler son compte \u00e0 l'archonte. Alors, lance-flammes ou gel par carbonite\u00a0?",
                "deMale": "Ich k\u00fcmmere mich um den Archon. Flammenwerfer oder in Karbonit einfrieren?",
                "deFemale": "Ich k\u00fcmmere mich um den Archon. Flammenwerfer oder in Karbonit einfrieren?"
            },
            "LocalizedOptionText": {
                "enMale": "Time to kill a Hutt.",
                "frMale": "C'est l'heure d'occire du Hutt.",
                "frFemale": "C'est l'heure d'occire du Hutt.",
                "deMale": "Zeit, einen Hutten zu t\u00f6ten.",
                "deFemale": "Zeit, einen Hutten zu t\u00f6ten."
            },
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                "Md6ozhL": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "2Igez9E": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "LDo8wvC": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Ump1GkE": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "3S80UpD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.exp.01.makeb.world_arc.imperial.multi.nadrin",
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            "QuestRewardB62": "pTDaBkA",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm tired of playing a proxy war. I'm going to find the Archon and kill him.",
            "LocalizedText": {
                "enMale": "I'm tired of playing a proxy war. I'm going to find the Archon and kill him.",
                "frMale": "J'en ai marre de faire la guerre par procuration. Je vais trouver l'archonte et je vais le tuer.",
                "frFemale": "J'en ai marre de faire la guerre par procuration. Je vais trouver l'archonte et je vais le tuer.",
                "deMale": "Ich habe keine Lust mehr auf diesen Stellvertreterkrieg. Ich werde den Archon finden und ihn t\u00f6ten.",
                "deFemale": "Ich habe keine Lust mehr auf diesen Stellvertreterkrieg. Ich werde den Archon finden und ihn t\u00f6ten."
            },
            "LocalizedOptionText": {
                "enMale": "I've got a score to settle.",
                "frMale": "J'ai un vieux compte \u00e0 r\u00e9gler.",
                "frFemale": "J'ai un vieux compte \u00e0 r\u00e9gler.",
                "deMale": "Ich habe eine Rechnung zu begleichen.",
                "deFemale": "Ich habe eine Rechnung zu begleichen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "0UrSrCA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "EwzbYcD": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Ump1GkE": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "AbortsConversation": false,
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "Make it hurt.",
            "LocalizedText": {
                "enMale": "Make it hurt.",
                "frMale": "Faites-lui mal.",
                "frFemale": "Faites-lui mal.",
                "deMale": "Es soll schmerzhaft sein.",
                "deFemale": "Es soll schmerzhaft sein."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "Expect a lot of automation: droids, turrets, particle shields... anything the Archon would hold back or couldn't use on the battlefield.",
            "LocalizedText": {
                "enMale": "Expect a lot of automation: droids, turrets, particle shields... anything the Archon would hold back or couldn't use on the battlefield.",
                "frMale": "On s'attend \u00e0 beaucoup de syst\u00e8mes automatiques\u00a0: dro\u00efdes, tourelles, boucliers \u00e0 particules... Tout ce que l'archonte a en r\u00e9serve, ou qu'il ne peut pas d\u00e9ployer sur le champ de bataille.",
                "frFemale": "On s'attend \u00e0 beaucoup de syst\u00e8mes automatiques\u00a0: dro\u00efdes, tourelles, boucliers \u00e0 particules... Tout ce que l'archonte a en r\u00e9serve, ou qu'il ne peut pas d\u00e9ployer sur le champ de bataille.",
                "deMale": "Rechnet mit viel Automatisierung: Droiden, Gesch\u00fctze, Partikelschilde ... alles, was der Archon zur\u00fcckgehalten hat oder nicht auf dem Schlachtfeld einsetzen konnte.",
                "deFemale": "Rechnet mit viel Automatisierung: Droiden, Gesch\u00fctze, Partikelschilde ... alles, was der Archon zur\u00fcckgehalten hat oder nicht auf dem Schlachtfeld einsetzen konnte."
            },
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        },
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
        "109": {
            "NodeId": 109,
            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "He knows you're coming, and he's got the home-team advantage. So basically, it's a death trap.",
            "LocalizedText": {
                "enMale": "He knows you're coming, and he's got the home-team advantage. So basically, it's a death trap.",
                "frMale": "Il s'attend \u00e0 votre visite et il a l'avantage d'\u00eatre \u00e0 domicile. En gros, vous vous jetez dans la gueule du loup.",
                "frFemale": "Il s'attend \u00e0 votre visite et il a l'avantage d'\u00eatre \u00e0 domicile. En gros, vous vous jetez dans la gueule du loup.",
                "deMale": "Er wei\u00df, dass Ihr kommt, und er hat den Heimvorteil. Also ist es genaugenommen eine Todesfalle.",
                "deFemale": "Er wei\u00df, dass Ihr kommt, und er hat den Heimvorteil. Also ist es genaugenommen eine Todesfalle."
            },
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        },
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dyp5MRS",
            "Text": "Agreed, but Niar has been tracking the Archon for a while. You get him, doesn't matter where the others went.",
            "LocalizedText": {
                "enMale": "Agreed, but Niar has been tracking the Archon for a while. You get him, doesn't matter where the others went.",
                "frMale": "Exact, mais Niar suit l'archonte \u00e0 la trace depuis un moment d\u00e9j\u00e0. Alors occupez-vous de lui et laissez tomber les autres.",
                "frFemale": "Exact, mais Niar suit l'archonte \u00e0 la trace depuis un moment d\u00e9j\u00e0. Alors occupez-vous de lui et laissez tomber les autres.",
                "deMale": "Korrekt, aber Niar hat den Archon seit einer Weile verfolgt. Schnappt ihn Euch, es spielt keine Rolle, wo die anderen hin sind.",
                "deFemale": "Korrekt, aber Niar hat den Archon seit einer Weile verfolgt. Schnappt ihn Euch, es spielt keine Rolle, wo die anderen hin sind."
            },
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        },
        "116": {
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        },
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "Yes, my lord.",
            "LocalizedText": {
                "enMale": "Yes, my lord.",
                "frMale": "Oui, Excellence.",
                "frFemale": "Oui, Excellence.",
                "deMale": "Ja, mein Sith-Lord.",
                "deFemale": "Ja, mein Sith-Lord."
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "Yes, sir.",
            "LocalizedText": {
                "enMale": "Yes, sir.",
                "frMale": "\u00c0 vos ordres.",
                "frFemale": "\u00c0 vos ordres.",
                "deMale": "Ja, Sir.",
                "deFemale": "Ja, Madam."
            },
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "dyp5MRS",
            "Text": "Besides, if he makes them talk... the Hutt fleet will melt you, me and Nadrin's drills from orbit. Give him hell.",
            "LocalizedText": {
                "enMale": "Besides, if he makes them talk... the Hutt fleet will melt you, me and Nadrin's drills from orbit. Give him hell.",
                "frMale": "D'autre part, s'il parvient \u00e0 les faire parler... La flotte des Hutts nous fera fondre, moi, vous et les foreuses de Nadrin, depuis l'orbite. Alors pas de piti\u00e9.",
                "frFemale": "D'autre part, s'il parvient \u00e0 les faire parler... La flotte des Hutts nous fera fondre, moi, vous et les foreuses de Nadrin, depuis l'orbite. Alors pas de piti\u00e9.",
                "deMale": "Au\u00dferdem, sollte er sie zum Reden bringen ... wird die Huttenflotte Euch, mich und Nadrins Bohrer aus dem Orbit heraus zusammenschmelzen. Macht sie fertig.",
                "deFemale": "Au\u00dferdem, sollte er sie zum Reden bringen ... wird die Huttenflotte Euch, mich und Nadrins Bohrer aus dem Orbit heraus zusammenschmelzen. Macht sie fertig."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "a1xB5fF",
            "Text": "However may I serve?",
            "LocalizedText": {
                "enMale": "However may I serve?",
                "frMale": "\u00c0 votre service. En quoi puis-je vous \u00eatre utile\u00a0?",
                "frFemale": "\u00c0 votre service. En quoi puis-je vous \u00eatre utile\u00a0?",
                "deMale": "Wie kann ich Euch dienen?",
                "deFemale": "Wie kann ich Euch dienen?"
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