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cnv.location.balmorra_rep.class.trooper.druan

  • 1. - Help... got to help. They took him. The Imps took Vik.
    • 3. Option - Medic!Player - Can you do anything for him, Dorne?
      +200 Influence : approves.
    • 2. Option - Take it easy.Player - Just tell me what happened, soldier.
      +200 Influence : approves.
      +200 Influence : approves.
    • 4. Option - You've got to be kidding me.Player - Why can't anything be easy?
      • 20. - Try to lie still. Here.
      • 21. - I thought... I thought we were home free.
    • 6. Option - I need details!Player - Tell me exactly what happened here. Now!
      +50 Influence : disapproves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 9. - Try to go easy on him, sir. These injuries are serious. Let me help you.
        • 15. - Ugh... th--thank you.
      • 10. - It was... it was that traitor, Brel Orus. He gave the Imps our position somehow.
        • 14. - We fought hard, but they overran us. They tore straight through and grabbed Vik.
          • 30. - They'll take him to the Balmorran Arms Factory. The Imps built a prison in the back of the complex... no one ever comes out.
            • 26. Option - We'll see about that.Player - I'm going to get Vik back. Period.
              +200 Influence : approves.
              +200 Influence : approves.
              • 37. - You're a real hero. You and Vik both... you're heroes.
              • 29. - You're a hero... a real hero. Just like Vik.
            • 27. Option - Can you tell me anything else?Player - Do you know anything more about the prison, or Vik's captors?
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 32. - No, that place is a fortress, the strongest on Balmorra. I don't know of anyone who's made it inside.
              • 39. - Lots of... lots of guards, at the Balmorran Arms Factory. Very dangerous.
            • 31. Option - Time to finish this.Player - I don't care how many Imps I have to kill--I'm getting Vik and getting off this rock.
              +200 Influence : approves.
              +200 Influence : approves.
              • 72. - You're the best in the Republic. I know you can do it.
                • 54. - Your condition is stabilized, soldier--but get to a safe location immediately.
                  • 56. - Thanks. I can make my own way back. You two need to save Vik.
                    • 96. - Good luck, friend. I'm going to get back to base before these stims wear off.
                      • 98. <Conversation Exit>
              • 67. - You can do it... I know you can do it....
                • 33. <Non-dialogue segment.>
                  • 34. - You will not have died in vain, noble freedom fighter! The warriors of Havoc Squad will see justice done!
                  • 35. - Tough break. Let's make sure he didn't die for nothing.
                  • 36. - Thus is his journey ended, and our next path revealed. Let us finish this fight, in honor of those fallen.
                    • 46. Option - No time to waste.Player - Let's move out!
                    • 83. Option - Time to strike back.Player - I'll make sure no one survives.
                    • 47. Option - Vik has a lot to answer for.Player - When we find Vik, I swear I'm going to kill him. Let's go.
                  • 53. <Conversation Exit>
  • 117. <Conversation Exit>
  • 124. <Non-dialogue segment.>
    • 42. - Please... there are so many Balmorrans locked up there. Try to release our brothers. Please, set them free....
    • 59. - There are a lot of other soldiers in that prison, too. Please, free them if you can.
      • 60. Option - Consider it done.Player - I won't leave anyone behind.
        • 63. - Thank you. Thank you for everything.
      • 84. Option - We'll see.Player - No promises, but I'll try.
        • 65. - If anyone could do it, it's you.
      • 62. Option - They aren't my problem.Player - My mission is to find Vik, not lead a prison break.
        • 64. - Please just try... you're the only one who can save them now.
NPC:
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.balmorra_rep.class.trooper.druan
Other Sites:
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            "Text": "Help... got to help. They took him. The Imps took Vik.",
            "LocalizedText": {
                "enMale": "Help... got to help. They took him. The Imps took Vik.",
                "frMale": "Aide... \u00e0 l'aide. Ils l'ont captur\u00e9. Les Imp\u00e9riaux ont Vik.",
                "frFemale": "Aide... \u00e0 l'aide. Ils l'ont captur\u00e9. Les Imp\u00e9riaux ont Vik.",
                "deMale": "Helfen ... muss helfen. Sie haben ihn geschnappt. Die Imperialen haben Vik.",
                "deFemale": "Helfen ... muss helfen. Sie haben ihn geschnappt. Die Imperialen haben Vik."
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            "Text": "Just tell me what happened, soldier.",
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                "frMale": "Racontez-moi ce qui s'est pass\u00e9, soldat.",
                "frFemale": "Racontez-moi ce qui s'est pass\u00e9, soldat.",
                "deMale": "Sagt mir einfach, was passiert ist, Soldat.",
                "deFemale": "Sagt mir einfach, was passiert ist, Soldat."
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                "enMale": "Take it easy.",
                "frMale": "Doucement.",
                "frFemale": "Doucement.",
                "deMale": "Nur die Ruhe.",
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                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Can you do anything for him, Dorne?",
            "LocalizedText": {
                "enMale": "Can you do anything for him, Dorne?",
                "frMale": "Est-ce que vous pouvez faire quelque chose ?",
                "frFemale": "Est-ce que vous pouvez faire quelque chose ?",
                "deMale": "K\u00f6nnt Ihr etwas f\u00fcr ihn tun, Dorne?",
                "deFemale": "K\u00f6nnt Ihr etwas f\u00fcr ihn tun, Dorne?"
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            "LocalizedOptionText": {
                "enMale": "Medic!",
                "frMale": "Docteur !",
                "frFemale": "Docteur !",
                "deMale": "Sanit\u00e4ter!",
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                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Why can't anything be easy?",
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                "enMale": "Why can't anything be easy?",
                "frMale": "Pourquoi tout est toujours compliqu\u00e9 ?",
                "frFemale": "Pourquoi tout est toujours compliqu\u00e9 ?",
                "deMale": "Wieso kann nie mal etwas einfach sein?",
                "deFemale": "Wieso kann nie mal etwas einfach sein?"
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                "enMale": "You've got to be kidding me.",
                "frMale": "C'est s\u00fbrement une plaisanterie.",
                "frFemale": "C'est s\u00fbrement une plaisanterie.",
                "deMale": "Das ist doch wohl ein Witz.",
                "deFemale": "Das ist doch wohl ein Witz."
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            "Text": "Tell me exactly what happened here. Now!",
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                "enMale": "Tell me exactly what happened here. Now!",
                "frMale": "Dites-moi pr\u00e9cis\u00e9ment ce qui s'est pass\u00e9. Vite !",
                "frFemale": "Dites-moi pr\u00e9cis\u00e9ment ce qui s'est pass\u00e9. Vite !",
                "deMale": "Sagt mir, was genau vorgefallen ist. Sofort!",
                "deFemale": "Sagt mir, was genau vorgefallen ist. Sofort!"
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            "LocalizedOptionText": {
                "enMale": "I need details!",
                "frMale": "Il faut que j'en sache plus !",
                "frFemale": "Il faut que j'en sache plus !",
                "deMale": "Ich brauche Details.",
                "deFemale": "Ich brauche Details."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I'm on it, sir.",
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                "enMale": "I'm on it, sir.",
                "frMale": "Je m'en occupe, Monsieur.",
                "frFemale": "Je m'en occupe, Madame.",
                "deMale": "Bin schon dabei.",
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            "Text": "Try to go easy on him, sir. These injuries are serious. Let me help you.",
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                "enMale": "Try to go easy on him, sir. These injuries are serious. Let me help you.",
                "frMale": "Allez-y doucement. Il est gravement bless\u00e9. Laissez-moi faire.",
                "frFemale": "Allez-y doucement. Il est gravement bless\u00e9. Laissez-moi faire.",
                "deMale": "Springt nicht zu hart mit ihm um. Diese Verletzungen sind schwer. Lasst mich helfen.",
                "deFemale": "Springt nicht zu hart mit ihm um. Diese Verletzungen sind schwer. Lasst mich helfen."
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            "SpeakerB62Id": "DAMune5",
            "Text": "It was... it was that traitor, Brel Orus. He gave the Imps our position somehow.",
            "LocalizedText": {
                "enMale": "It was... it was that traitor, Brel Orus. He gave the Imps our position somehow.",
                "frMale": "C'est... C'est ce tra\u00eetre de Brel Orus. Il a r\u00e9ussi \u00e0 donner notre position aux Imp\u00e9riaux.",
                "frFemale": "C'est... C'est ce tra\u00eetre de Brel Orus. Il a r\u00e9ussi \u00e0 donner notre position aux Imp\u00e9riaux.",
                "deMale": "Es war ... es war dieser Verr\u00e4ter, Brel Orus. Er hat den Imperialen irgendwie unsere Position durchgegeben.",
                "deFemale": "Es war ... es war dieser Verr\u00e4ter, Brel Orus. Er hat den Imperialen irgendwie unsere Position durchgegeben."
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            "SpeakerB62Id": "DAMune5",
            "Text": "We fought hard, but they overran us. They tore straight through and grabbed Vik.",
            "LocalizedText": {
                "enMale": "We fought hard, but they overran us. They tore straight through and grabbed Vik.",
                "frMale": "On s'est bien battus mais ils nous ont d\u00e9bord\u00e9s. Ils sont pass\u00e9s et ont attrap\u00e9 Vik.",
                "frFemale": "On s'est bien battus mais ils nous ont d\u00e9bord\u00e9s. Ils sont pass\u00e9s et ont attrap\u00e9 Vik.",
                "deMale": "Wir haben hart gek\u00e4mpft, aber sie haben uns einfach \u00fcberrannt und sich dann Vik geschnappt.",
                "deFemale": "Wir haben hart gek\u00e4mpft, aber sie haben uns einfach \u00fcberrannt und sich dann Vik geschnappt."
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            "Text": "Ugh... th--thank you.",
            "LocalizedText": {
                "enMale": "Ugh... th--thank you.",
                "frMale": "Ugh... Me-merci.",
                "frFemale": "Ugh... Me-merci.",
                "deMale": "Ugh... D-Danke.",
                "deFemale": "Ugh... D-Danke."
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            "Text": "Try to lie still. Here.",
            "LocalizedText": {
                "enMale": "Try to lie still. Here.",
                "frMale": "Ne bougez pas. Voil\u00e0.",
                "frFemale": "Ne bougez pas. Voil\u00e0.",
                "deMale": "Versucht stillzuliegen. Hier.",
                "deFemale": "Versucht stillzuliegen. Hier."
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            "SpeakerB62Id": "DAMune5",
            "Text": "I thought... I thought we were home free.",
            "LocalizedText": {
                "enMale": "I thought... I thought we were home free.",
                "frMale": "Je croyais... Je croyais qu'on \u00e9tait libres.",
                "frFemale": "Je croyais... Je croyais qu'on \u00e9tait libres.",
                "deMale": "Ich dachte ... ich dachte, wir h\u00e4tten es schon geschafft.",
                "deFemale": "Ich dachte ... ich dachte, wir h\u00e4tten es schon geschafft."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm going to get Vik back. Period.",
            "LocalizedText": {
                "enMale": "I'm going to get Vik back. Period.",
                "frMale": "Je ram\u00e8nerai Vik, un point c'est tout.",
                "frFemale": "Je ram\u00e8nerai Vik, un point c'est tout.",
                "deMale": "Ich werde Vik zur\u00fcckholen. Punkt.",
                "deFemale": "Ich werde Vik zur\u00fcckholen. Punkt."
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            "LocalizedOptionText": {
                "enMale": "We'll see about that.",
                "frMale": "On verra \u00e7a.",
                "frFemale": "On verra \u00e7a.",
                "deMale": "Wir werden sehen.",
                "deFemale": "Wir werden sehen."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Do you know anything more about the prison, or Vik's captors?",
            "LocalizedText": {
                "enMale": "Do you know anything more about the prison, or Vik's captors?",
                "frMale": "Est-ce que vous savez quelque chose sur la prison ou sur les capteurs de Vik ?",
                "frFemale": "Est-ce que vous savez quelque chose sur la prison ou sur les capteurs de Vik ?",
                "deMale": "Wisst Ihr noch mehr \u00fcber das Gef\u00e4ngnis oder diejenigen, die Vik abtransportiert haben?",
                "deFemale": "Wisst Ihr noch mehr \u00fcber das Gef\u00e4ngnis oder diejenigen, die Vik abtransportiert haben?"
            },
            "LocalizedOptionText": {
                "enMale": "Can you tell me anything else?",
                "frMale": "Vous avez autre chose \u00e0 me dire ?",
                "frFemale": "Vous avez autre chose \u00e0 me dire ?",
                "deMale": "K\u00f6nnt Ihr mir sonst noch etwas sagen?",
                "deFemale": "K\u00f6nnt Ihr mir sonst noch etwas sagen?"
            },
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
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            "SpeakerB62Id": "DAMune5",
            "Text": "You're a hero... a real hero. Just like Vik.",
            "LocalizedText": {
                "enMale": "You're a hero... a real hero. Just like Vik.",
                "frMale": "Vous \u00eates un h\u00e9ros... un vrai h\u00e9ros. Tout comme Vik.",
                "frFemale": "Vous \u00eates h\u00e9ro\u00efque... Vraiment h\u00e9ro\u00efque. Tout comme Vik.",
                "deMale": "Ihr seid wahrhaftig heldenhaft. Genau wie Vik.",
                "deFemale": "Ihr seid wahrhaftig heldenhaft. Genau wie Vik."
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            "SpeakerB62Id": "DAMune5",
            "Text": "They'll take him to the Balmorran Arms Factory. The Imps built a prison in the back of the complex... no one ever comes out.",
            "LocalizedText": {
                "enMale": "They'll take him to the Balmorran Arms Factory. The Imps built a prison in the back of the complex... no one ever comes out.",
                "frMale": "Ils l'emm\u00e8nent aux armureries de Balmorra. Les Imp\u00e9riaux ont construit une prison \u00e0 l'arri\u00e8re du complexe. Personne n'en sort jamais.",
                "frFemale": "Ils l'emm\u00e8nent aux armureries de Balmorra. Les Imp\u00e9riaux ont construit une prison \u00e0 l'arri\u00e8re du complexe. Personne n'en sort jamais.",
                "deMale": "Sie werden ihn in die balmorranische Waffenfabrik bringen. Die Imperialen haben hinten im Komplex ein Gef\u00e4ngnis errichtet ... da kommt keiner mehr raus.",
                "deFemale": "Sie werden ihn in die balmorranische Waffenfabrik bringen. Die Imperialen haben hinten im Komplex ein Gef\u00e4ngnis errichtet ... da kommt keiner mehr raus."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't care how many Imps I have to kill--I'm getting Vik and getting off this rock.",
            "LocalizedText": {
                "enMale": "I don't care how many Imps I have to kill--I'm getting Vik and getting off this rock.",
                "frMale": "Peu importe le nombre d'Imp\u00e9riaux que je dois tuer. Je r\u00e9cup\u00e8re Vik et on quitte ce rocher.",
                "frFemale": "Peu importe le nombre d'Imp\u00e9riaux que je dois tuer. Je r\u00e9cup\u00e8re Vik et on quitte ce rocher.",
                "deMale": "Mir egal, wie viele Imperiale ich beseitigen muss. Ich werde Vik holen und von diesem Felsbrocken verschwinden.",
                "deFemale": "Mir egal, wie viele Imperiale ich beseitigen muss. Ich werde Vik holen und von diesem Felsbrocken verschwinden."
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            "LocalizedOptionText": {
                "enMale": "Time to finish this.",
                "frMale": "Il est temps d'en finir.",
                "frFemale": "Il est temps d'en finir.",
                "deMale": "Zeit, das zu beenden.",
                "deFemale": "Zeit, das zu beenden."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "xu2zYrP": {
                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "DAMune5",
            "Text": "No, that place is a fortress, the strongest on Balmorra. I don't know of anyone who's made it inside.",
            "LocalizedText": {
                "enMale": "No, that place is a fortress, the strongest on Balmorra. I don't know of anyone who's made it inside.",
                "frMale": "Non, cet endroit est une forteresse, la mieux gard\u00e9e de Balmorra... Je ne connais personne qui ait pu y entrer.",
                "frFemale": "Non, cet endroit est une forteresse, la mieux gard\u00e9e de Balmorra... Je ne connais personne qui ait pu y entrer.",
                "deMale": "Nein. Es handelt sich um die st\u00e4rkste Festung von Balmorra. Ich kenne keinen, der es da hinein geschafft hat.",
                "deFemale": "Nein. Es handelt sich um die st\u00e4rkste Festung von Balmorra. Ich kenne keinen, der es da hinein geschafft hat."
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "You will not have died in vain, noble freedom fighter! The warriors of Havoc Squad will see justice done!",
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                "enMale": "You will not have died in vain, noble freedom fighter! The warriors of Havoc Squad will see justice done!",
                "frMale": "Tu ne seras pas mort en vain, noble combattant de la libert\u00e9 ! L'escouade du Chaos fera justice !",
                "frFemale": "Tu ne seras pas mort en vain, noble combattant de la libert\u00e9 ! L'escouade du Chaos fera justice !",
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                "deFemale": "Ihr seid nicht umsonst gestorben, edler Freiheitsk\u00e4mpfer! Die Krieger des Chaostrupps werden f\u00fcr Gerechtigkeit sorgen!"
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Tough break. Let's make sure he didn't die for nothing.",
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                "enMale": "Tough break. Let's make sure he didn't die for nothing.",
                "frMale": "La tuile. Faisons en sorte qu'il ne soit pas mort pour rien.",
                "frFemale": "La tuile. Faisons en sorte qu'il ne soit pas mort pour rien.",
                "deMale": "So ein Mist. Sorgen wir daf\u00fcr, dass er nicht umsonst gestorben ist.",
                "deFemale": "So ein Mist. Sorgen wir daf\u00fcr, dass er nicht umsonst gestorben ist."
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            "SpeakerB62Id": "E6mQvzF",
            "Text": "Thus is his journey ended, and our next path revealed. Let us finish this fight, in honor of those fallen.",
            "LocalizedText": {
                "enMale": "Thus is his journey ended, and our next path revealed. Let us finish this fight, in honor of those fallen.",
                "frMale": "Ainsi s'ach\u00e8ve son voyage et se d\u00e9voile notre route. Menons ce combat, pour ceux qui sont tomb\u00e9s.",
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                "deMale": "So endet seine Reise und unser n\u00e4chster Weg wird offenbart. Beenden wir diesen Kampf, um die Gefallenen zu ehren.",
                "deFemale": "So endet seine Reise und unser n\u00e4chster Weg wird offenbart. Beenden wir diesen Kampf, um die Gefallenen zu ehren."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "DAMune5",
            "Text": "You're a real hero. You and Vik both... you're heroes.",
            "LocalizedText": {
                "enMale": "You're a real hero. You and Vik both... you're heroes.",
                "frMale": "Vous \u00eates un h\u00e9ros. Vous et Vik \u00eates... des h\u00e9ros.",
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                "deMale": "Ihr seid ein wahrer Held. Ihr und Vik seid beide ... wahre Helden.",
                "deFemale": "Ihr seid ein wahrer Held. Ihr und Vik seid beide ... wahre Helden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "DAMune5",
            "Text": "Lots of... lots of guards, at the Balmorran Arms Factory. Very dangerous.",
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            "Text": "Please... there are so many Balmorrans locked up there. Try to release our brothers. Please, set them free....",
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            "Text": "Let's move out!",
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                "frMale": "Sortons d'ici !",
                "frFemale": "Sortons d'ici !",
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            "Text": "When we find Vik, I swear I'm going to kill him. Let's go.",
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                "deFemale": "Wenn wir Vik finden, bring ich ihn um. Los jetzt."
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            "Text": "Thanks. I can make my own way back. You two need to save Vik.",
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                "enMale": "Thanks. I can make my own way back. You two need to save Vik.",
                "frMale": "Merci. Je peux rentrer tout seul. Allez sauvez Vik.",
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                "deMale": "Danke. Ich schaffe es allein zur\u00fcck. Ihr beide m\u00fcsst Vik retten.",
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            "SpeakerB62Id": "DAMune5",
            "Text": "There are a lot of other soldiers in that prison, too. Please, free them if you can.",
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            "Text": "I won't leave anyone behind.",
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                "enMale": "I won't leave anyone behind.",
                "frMale": "Je ne laisserai tomber personne.",
                "frFemale": "Je ne laisserai tomber personne.",
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                "deFemale": "Ich werde keinen zur\u00fccklassen."
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            "LocalizedOptionText": {
                "enMale": "Consider it done.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
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                "deMale": "Betrachtet es als erledigt.",
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            "Text": "My mission is to find Vik, not lead a prison break.",
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                "enMale": "They aren't my problem.",
                "frMale": "Ce n'est pas mon probl\u00e8me.",
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                "deMale": "Sie sind nicht mein Problem.",
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            "SpeakerB62Id": "DAMune5",
            "Text": "Thank you. Thank you for everything.",
            "LocalizedText": {
                "enMale": "Thank you. Thank you for everything.",
                "frMale": "Merci. Merci pour tout.",
                "frFemale": "Merci. Merci pour tout.",
                "deMale": "Danke. Danke f\u00fcr alles.",
                "deFemale": "Danke. Danke f\u00fcr alles."
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            "SpeakerB62Id": "DAMune5",
            "Text": "Please just try... you're the only one who can save them now.",
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                "deMale": "Bitte versucht es wenigstens ... au\u00dfer Euch kann niemand sie retten.",
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            "Text": "If anyone could do it, it's you.",
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                "frMale": "Si quelqu'un peut le faire, c'est vous.",
                "frFemale": "Si quelqu'un peut le faire, c'est vous.",
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            "Text": "You can do it... I know you can do it....",
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                "frFemale": "Vous pouvez le faire... Je le sais...",
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                "frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
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                "frMale": "C'est l'heure de la contre-attaque.",
                "frFemale": "C'est l'heure de la contre-attaque.",
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                "frMale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "frFemale": "Je vais essayer, mais rien n'est s\u00fbr.",
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                "deFemale": "Ich kann nichts versprechen."
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                "frMale": "On verra.",
                "frFemale": "On verra.",
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                "deFemale": "Wir werden sehen."
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            "LocalizedText": {
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                "frMale": "Bonne chance, mon ami. Je retourne \u00e0 la base avant que ces stim ne l\u00e2chent.",
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