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"Text": "A crippling blow.\n",
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"Text": "Now for the kill.\n",
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"Text": "Our blasters run cold.\n",
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"Text": "Arsenal control malfunctioning!\n",
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"Text": "Auxiliary systems damaged.\n",
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"Text": "They've weakened our defenses.\n",
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"Text": "Tactical systems compromised!\n",
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"Text": "We have a coolant leak.\n",
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"frMale": "On perd du liquide de refroidissement.\n",
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"Text": "An unworthy foe.\n",
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"enMale": "An unworthy foe.\n",
"frMale": "Un ennemi sans int\u00e9r\u00eat.\n",
"frFemale": "Un ennemi sans int\u00e9r\u00eat.\n",
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"Text": "Victory.\n",
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"deMale": "Sieg.\n",
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"Text": "Greet death.\n",
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"frMale": "Voici la mort.\n",
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"Text": "We are hit!\n",
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"enMale": "We are hit!\n",
"frMale": "On est touch\u00e9s\u00a0!\n",
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"deMale": "Wir sind getroffen!\n",
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"Text": "Let your rage build.\n",
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"enMale": "Let your rage build.\n",
"frMale": "Laissez monter votre rage.\n",
"frFemale": "Laissez monter votre rage.\n",
"deMale": "Lasst Eure Wut wachsen.\n",
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"Text": "Minor damage!\n",
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"frMale": "Dommages mineurs !\n",
"frFemale": "Dommages mineurs !\n",
"deMale": "Geringe Sch\u00e4den!\n",
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"Text": "The dark side guides us.\n",
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"frMale": "Le c\u00f4t\u00e9 obscur nous guide.\n",
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"Text": "Let our allies become weapons.\n",
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"frMale": "Que nos alli\u00e9s se changent en armes.\n",
"frFemale": "Que nos alli\u00e9s se changent en armes.\n",
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"Text": "Our enemy is mine!",
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"frMale": "Je tiens l'ennemi\u00a0!",
"frFemale": "Je tiens l'ennemi\u00a0!",
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"Text": "Shields nearly down!\n",
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"frMale": "Boucliers en mauvais \u00e9tat\u00a0!\n",
"frFemale": "Boucliers en mauvais \u00e9tat\u00a0!\n",
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"deFemale": "Schilde fast unten!\n"
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"Text": "Watch our deflectors!\n",
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"frMale": "Attention \u00e0 nos d\u00e9flecteurs\u00a0!\n",
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"Text": "Be wary!\n",
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"enMale": "Be wary!\n",
"frMale": "Soyez prudent\u00a0!\n",
"frFemale": "Soyez prudente\u00a0!\n",
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"Text": "This is not our end!\n",
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"enMale": "This is not our end!\n",
"frMale": "On va s'en sortir\u00a0!\n",
"frFemale": "On va s'en sortir\u00a0!\n",
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"Text": "Hull breach!\n",
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"frMale": "Fissure dans la coque\u00a0!\n",
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"Text": "We are defenseless!\n",
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"enMale": "We are defenseless!\n",
"frMale": "On est sans d\u00e9fense\u00a0!\n",
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"Text": "Incoming missile.\n",
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"enMale": "Incoming missile.\n",
"frMale": "Missile en approche.\n",
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"deMale": "Rakete im Anflug.\n",
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"Text": "Prepare for impact.\n",
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"frMale": "Attention \u00e0 l'impact.\n",
"frFemale": "Attention \u00e0 l'impact.\n",
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"SpeakerB62Id": "stnFo3E",
"Text": "Enemy missile launch!\n",
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"enMale": "Enemy missile launch!\n",
"frMale": "Missile ennemi lanc\u00e9\u00a0!\n",
"frFemale": "Missile ennemi lanc\u00e9\u00a0!\n",
"deMale": "Feindliche Rakete abgefeuert!\n",
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"Text": "We have them now.\n",
"LocalizedText": {
"enMale": "We have them now.\n",
"frMale": "On les tient.\n",
"frFemale": "On les tient.\n",
"deMale": "Jetzt haben wir sie.\n",
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"Text": "Target acquired.\n",
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"frMale": "Cible dans le viseur.\n",
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"Text": "Ready to launch.\n",
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"enMale": "Ready to launch.\n",
"frMale": "Par\u00e9 au lancement.\n",
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"Text": "They have a lock.\n",
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"Text": "Missile lock detected.\n",
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"frMale": "Verrouillage d\u00e9tect\u00e9.\n",
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"Text": "Evasive maneuvers.",
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"enMale": "Evasive maneuvers.",
"frMale": "Man\u0153uvres \u00e9vasives\u00a0?",
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"Text": "Come and die.\n",
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"frMale": "Venez mourir.\n",
"frFemale": "Venez mourir.\n",
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"Text": "One more for the pyre!\n",
"LocalizedText": {
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"frMale": "Encore un pour le b\u00fbcher\u00a0!\n",
"frFemale": "Encore un pour le b\u00fbcher\u00a0!\n",
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"Text": "These fools are legion.\n",
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"frMale": "Ces incapables sont partout.\n",
"frFemale": "Ces incapables sont partout.\n",
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"Text": "This one presents a challenge.\n",
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"frMale": "Celui-l\u00e0 va \u00eatre dur \u00e0 avoir.\n",
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"Text": "Vengeance is ours.\n",
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"frMale": "\u00c0 nous la vengeance.\n",
"frFemale": "\u00c0 nous la vengeance.\n",
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"deFemale": "Die Rache ist unser.\n"
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"Text": "I sense our foe's hatred.\n",
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"frMale": "J'\u00e9prouve la haine de notre ennemi.\n",
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"Text": "We can hide no longer.\n",
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"Text": "Bold maneuvering.\n",
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"Text": "You fly deviously.\n",
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"Text": "This is power.\n",
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[2] => 5
)
[GenericNodeNumber] => 0
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(
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
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[Text] => Superbly struck.
[LocalizedText] => Array
(
[enMale] => Superbly struck.
[frMale] => Belle touche.
[frFemale] => Belle touche.
[deMale] => Ein überragender Treffer.
[deFemale] => Ein überragender Treffer.
)
[CnvAlienVONode] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => stnFo3E
[Text] => A crippling blow.
[LocalizedText] => Array
(
[enMale] => A crippling blow.
[frMale] => Ça pardonne pas.
[frFemale] => Ça pardonne pas.
[deMale] => Ein entscheidender Schlag.
[deFemale] => Ein entscheidender Schlag.
)
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[IsEmpty] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => stnFo3E
[Text] => Now for the kill.
[LocalizedText] => Array
(
[enMale] => Now for the kill.
[frMale] => Ils vont y passer.
[frFemale] => Ils vont y passer.
[deMale] => Und jetzt der Abschuss.
[deFemale] => Und jetzt der Abschuss.
)
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[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[7] => Array
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[NodeId] => 7
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => stnFo3E
[Text] => Our blasters run cold.
[LocalizedText] => Array
(
[enMale] => Our blasters run cold.
[frMale] => Nos blasters ont la grippe.
[frFemale] => Nos blasters ont la grippe.
[deMale] => Unsere Blaster werden kalt.
[deFemale] => Unsere Blaster werden kalt.
)
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[8] => Array
(
[NodeId] => 8
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[ActionQuest] => 0
[MinLevel] => -1
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[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[GenericNodeNumber] => 0
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[9] => Array
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[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
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[IsEmpty] =>
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[Text] => Arsenal control malfunctioning!
[LocalizedText] => Array
(
[enMale] => Arsenal control malfunctioning!
[frMale] => Les commandes de l'arsenal sont détraquées !
[frFemale] => Les commandes de l'arsenal sont détraquées !
[deMale] => Fehlfunktion bei der Waffensteuerung!
[deFemale] => Fehlfunktion bei der Waffensteuerung!
)
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[10] => Array
(
[NodeId] => 10
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[11] => Array
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[NodeId] => 11
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[JoinDisabledForHolocom] =>
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[Text] => Auxiliary systems damaged.
[LocalizedText] => Array
(
[enMale] => Auxiliary systems damaged.
[frMale] => Systèmes auxiliaires abimés.
[frFemale] => Systèmes auxiliaires abimés.
[deMale] => Hilfssysteme beschädigt.
[deFemale] => Hilfssysteme beschädigt.
)
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[12] => Array
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[NodeId] => 12
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[GenericNodeNumber] => 0
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[13] => Array
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[NodeId] => 13
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => stnFo3E
[Text] => They've weakened our defenses.
[LocalizedText] => Array
(
[enMale] => They've weakened our defenses.
[frMale] => Ils ont fragilisé nos défenses.
[frFemale] => Ils ont fragilisé nos défenses.
[deMale] => Sie haben unsere Verteidigung beschädigt.
[deFemale] => Sie haben unsere Verteidigung beschädigt.
)
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[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[0] => 15
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[GenericNodeNumber] => 0
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[15] => Array
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[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
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[Text] => Tactical systems compromised!
[LocalizedText] => Array
(
[enMale] => Tactical systems compromised!
[frMale] => Systèmes tactiques compromis !
[frFemale] => Systèmes tactiques compromis !
[deMale] => Taktische Systeme gefährdet!
[deFemale] => Taktische Systeme gefährdet!
)
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[16] => Array
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[NodeId] => 16
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[ActionQuest] => 0
[MinLevel] => -1
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[17] => Array
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[NodeId] => 17
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[IsEmpty] =>
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[IsPlayerNode] =>
[SpeakerB62Id] => stnFo3E
[Text] => We have a coolant leak.
[LocalizedText] => Array
(
[enMale] => We have a coolant leak.
[frMale] => On perd du liquide de refroidissement.
[frFemale] => On perd du liquide de refroidissement.
[deMale] => Wir haben ein Kühlmittel-Leck.
[deFemale] => Wir haben ein Kühlmittel-Leck.
)
[CnvAlienVONode] => -1
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[18] => Array
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[NodeId] => 18
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[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[0] => 19
[1] => 20
[2] => 21
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[GenericNodeNumber] => 0
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[19] => Array
(
[NodeId] => 19
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => stnFo3E
[Text] => An unworthy foe.
[LocalizedText] => Array
(
[enMale] => An unworthy foe.
[frMale] => Un ennemi sans intérêt.
[frFemale] => Un ennemi sans intérêt.
[deMale] => Ein unwürdiger Gegner.
[deFemale] => Ein unwürdiger Gegner.
)
[CnvAlienVONode] => -1
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[20] => Array
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => stnFo3E
[Text] => Victory.
[LocalizedText] => Array
(
[enMale] => Victory.
[frMale] => Victoire.
[frFemale] => Victoire.
[deMale] => Sieg.
[deFemale] => Sieg.
)
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[Text] => Greet death.
[LocalizedText] => Array
(
[enMale] => Greet death.
[frMale] => Voici la mort.
[frFemale] => Voici la mort.
[deMale] => Grüße an den Tod.
[deFemale] => Grüße an den Tod.
)
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[IsEmpty] => 1
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[SpeakerB62Id] => 0000000
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[2] => 25
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[23] => Array
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[Text] => We are hit!
[LocalizedText] => Array
(
[enMale] => We are hit!
[frMale] => On est touchés !
[frFemale] => On est touchés !
[deMale] => Wir sind getroffen!
[deFemale] => Wir sind getroffen!
)
[CnvAlienVONode] => -1
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[Text] => Let your rage build.
[LocalizedText] => Array
(
[enMale] => Let your rage build.
[frMale] => Laissez monter votre rage.
[frFemale] => Laissez monter votre rage.
[deMale] => Lasst Eure Wut wachsen.
[deFemale] => Lasst Eure Wut wachsen.
)
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[Text] => Minor damage!
[LocalizedText] => Array
(
[enMale] => Minor damage!
[frMale] => Dommages mineurs !
[frFemale] => Dommages mineurs !
[deMale] => Geringe Schäden!
[deFemale] => Geringe Schäden!
)
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[IsEmpty] =>
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[Text] => The dark side guides us.
[LocalizedText] => Array
(
[enMale] => The dark side guides us.
[frMale] => Le côté obscur nous guide.
[frFemale] => Le côté obscur nous guide.
[deMale] => Die dunkle Seite leitet uns.
[deFemale] => Die dunkle Seite leitet uns.
)
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[28] => Array
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[NodeId] => 28
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[MinLevel] => -1
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[Text] => Wither and fall.
[LocalizedText] => Array
(
[enMale] => Wither and fall.
[frMale] => Souffrez avant de mourir.
[frFemale] => Souffrez avant de mourir.
[deMale] => Scheitert und vergeht.
[deFemale] => Scheitert und vergeht.
)
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[30] => Array
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[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[AlignmentGain] => None
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[Text] => Let our allies become weapons.
[LocalizedText] => Array
(
[enMale] => Let our allies become weapons.
[frMale] => Que nos alliés se changent en armes.
[frFemale] => Que nos alliés se changent en armes.
[deMale] => Mögen unsere Verbündeten zu unseren Waffen werden.
[deFemale] => Mögen unsere Verbündeten zu unseren Waffen werden.
)
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[QuestRewardB62] => 0000000
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[MinLevel] => -1
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[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsEmpty] =>
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[Text] => Our enemy is mine!
[LocalizedText] => Array
(
[enMale] => Our enemy is mine!
[frMale] => Je tiens l'ennemi !
[frFemale] => Je tiens l'ennemi !
[deMale] => Unser Feind gehört mir!
[deFemale] => Unser Feind gehört mir!
)
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[2] => 37
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[IsEmpty] =>
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[Text] => Shields nearly down!
[LocalizedText] => Array
(
[enMale] => Shields nearly down!
[frMale] => Boucliers en mauvais état !
[frFemale] => Boucliers en mauvais état !
[deMale] => Schilde fast unten!
[deFemale] => Schilde fast unten!
)
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[Text] => Watch our deflectors!
[LocalizedText] => Array
(
[enMale] => Watch our deflectors!
[frMale] => Attention à nos déflecteurs !
[frFemale] => Attention à nos déflecteurs !
[deMale] => Vorsicht, unsere Deflektoren!
[deFemale] => Vorsicht, unsere Deflektoren!
)
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[Text] => Be wary!
[LocalizedText] => Array
(
[enMale] => Be wary!
[frMale] => Soyez prudent !
[frFemale] => Soyez prudente !
[deMale] => Aufpassen!
[deFemale] => Aufpassen!
)
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[Text] => This is not our end!
[LocalizedText] => Array
(
[enMale] => This is not our end!
[frMale] => On va s'en sortir !
[frFemale] => On va s'en sortir !
[deMale] => Das ist nicht das Ende!
[deFemale] => Das ist nicht das Ende!
)
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[Text] => Hull breach!
[LocalizedText] => Array
(
[enMale] => Hull breach!
[frMale] => Fissure dans la coque !
[frFemale] => Fissure dans la coque !
[deMale] => Rumpfbruch!
[deFemale] => Rumpfbruch!
)
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[Text] => We are defenseless!
[LocalizedText] => Array
(
[enMale] => We are defenseless!
[frMale] => On est sans défense !
[frFemale] => On est sans défense !
[deMale] => Wir sind schutzlos!
[deFemale] => Wir sind schutzlos!
)
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[Text] => Incoming missile.
[LocalizedText] => Array
(
[enMale] => Incoming missile.
[frMale] => Missile en approche.
[frFemale] => Missile en approche.
[deMale] => Rakete im Anflug.
[deFemale] => Rakete im Anflug.
)
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[Text] => Prepare for impact.
[LocalizedText] => Array
(
[enMale] => Prepare for impact.
[frMale] => Attention à l'impact.
[frFemale] => Attention à l'impact.
[deMale] => Bereitmachen für Einschlag.
[deFemale] => Bereitmachen für Einschlag.
)
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[Text] => Enemy missile launch!
[LocalizedText] => Array
(
[enMale] => Enemy missile launch!
[frMale] => Missile ennemi lancé !
[frFemale] => Missile ennemi lancé !
[deMale] => Feindliche Rakete abgefeuert!
[deFemale] => Feindliche Rakete abgefeuert!
)
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[Text] => We have them now.
[LocalizedText] => Array
(
[enMale] => We have them now.
[frMale] => On les tient.
[frFemale] => On les tient.
[deMale] => Jetzt haben wir sie.
[deFemale] => Jetzt haben wir sie.
)
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[Text] => Target acquired.
[LocalizedText] => Array
(
[enMale] => Target acquired.
[frMale] => Cible dans le viseur.
[frFemale] => Cible dans le viseur.
[deMale] => Ziel erfasst.
[deFemale] => Ziel erfasst.
)
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[Text] => Ready to launch.
[LocalizedText] => Array
(
[enMale] => Ready to launch.
[frMale] => Paré au lancement.
[frFemale] => Paré au lancement.
[deMale] => Bereit zum Abschuss.
[deFemale] => Bereit zum Abschuss.
)
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[Text] => They have a lock.
[LocalizedText] => Array
(
[enMale] => They have a lock.
[frMale] => Ils nous ont verrouillés.
[frFemale] => Ils nous ont verrouillés.
[deMale] => Sie erfassen uns.
[deFemale] => Sie erfassen uns.
)
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[Text] => Missile lock detected.
[LocalizedText] => Array
(
[enMale] => Missile lock detected.
[frMale] => Verrouillage détecté.
[frFemale] => Verrouillage détecté.
[deMale] => Raketenerfassung entdeckt.
[deFemale] => Raketenerfassung entdeckt.
)
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[Text] => Evasive maneuvers.
[LocalizedText] => Array
(
[enMale] => Evasive maneuvers.
[frMale] => Manœuvres évasives ?
[frFemale] => Manœuvres évasives ?
[deMale] => Ausweichmanöver?
[deFemale] => Ausweichmanöver?
)
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[SpeakerB62Id] => 0000000
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[Text] => Come and die.
[LocalizedText] => Array
(
[enMale] => Come and die.
[frMale] => Venez mourir.
[frFemale] => Venez mourir.
[deMale] => Kommt und sterbt.
[deFemale] => Kommt und sterbt.
)
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[Text] => One more for the pyre!
[LocalizedText] => Array
(
[enMale] => One more for the pyre!
[frMale] => Encore un pour le bûcher !
[frFemale] => Encore un pour le bûcher !
[deMale] => Wieder einer für den Scheiterhaufen!
[deFemale] => Wieder einer für den Scheiterhaufen!
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[JoinDisabledForHolocom] =>
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[Text] => These fools are legion.
[LocalizedText] => Array
(
[enMale] => These fools are legion.
[frMale] => Ces incapables sont partout.
[frFemale] => Ces incapables sont partout.
[deMale] => Diese Narren sind zahlreich.
[deFemale] => Diese Narren sind zahlreich.
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[JoinDisabledForHolocom] =>
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[Text] => This one presents a challenge.
[LocalizedText] => Array
(
[enMale] => This one presents a challenge.
[frMale] => Celui-là va être dur à avoir.
[frFemale] => Celui-là va être dur à avoir.
[deMale] => Der hier ist eine Herausforderung.
[deFemale] => Der hier ist eine Herausforderung.
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[Text] => Vengeance is ours.
[LocalizedText] => Array
(
[enMale] => Vengeance is ours.
[frMale] => À nous la vengeance.
[frFemale] => À nous la vengeance.
[deMale] => Die Rache ist unser.
[deFemale] => Die Rache ist unser.
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[JoinDisabledForHolocom] =>
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[65] => Array
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[Text] => I sense our foe's hatred.
[LocalizedText] => Array
(
[enMale] => I sense our foe's hatred.
[frMale] => J'éprouve la haine de notre ennemi.
[frFemale] => J'éprouve la haine de notre ennemi.
[deMale] => Ich spüre den Hass unseres Feindes.
[deFemale] => Ich spüre den Hass unseres Feindes.
)
[CnvAlienVONode] => -1
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[IsEmpty] => 1
[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
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[Text] => We can hide no longer.
[LocalizedText] => Array
(
[enMale] => We can hide no longer.
[frMale] => On peut plus se cacher.
[frFemale] => On peut plus se cacher.
[deMale] => Wir können uns nicht länger verstecken.
[deFemale] => Wir können uns nicht länger verstecken.
)
[CnvAlienVONode] => -1
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[Text] => Impressive.
[LocalizedText] => Array
(
[enMale] => Impressive.
[frMale] => Impressionnant.
[frFemale] => Impressionnant.
[deMale] => Beeindruckend.
[deFemale] => Beeindruckend.
)
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[JoinDisabledForHolocom] =>
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[IsPlayerNode] => 1
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[Text] => Bold maneuvering.
[LocalizedText] => Array
(
[enMale] => Bold maneuvering.
[frMale] => C'est osé, comme pilotage.
[frFemale] => C'est osé, comme pilotage.
[deMale] => Kühnes Manöver.
[deFemale] => Kühnes Manöver.
)
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[Text] => Thrusters engaged.
[LocalizedText] => Array
(
[enMale] => Thrusters engaged.
[frMale] => Propulseurs engagés.
[frFemale] => Propulseurs engagés.
[deMale] => Schubdüsen aktiviert.
[deFemale] => Schubdüsen aktiviert.
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[Text] => You fly deviously.
[LocalizedText] => Array
(
[enMale] => You fly deviously.
[frMale] => Sournoises, vos manœuvres.
[frFemale] => Sournoises, vos manœuvres.
[deMale] => Ihr fliegt geschickt.
[deFemale] => Ihr fliegt geschickt.
)
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[Text] => This is power.
[LocalizedText] => Array
(
[enMale] => This is power.
[frMale] => C'est ça, la puissance.
[frFemale] => C'est ça, la puissance.
[deMale] => Das nenne ich Stärke.
[deFemale] => Das nenne ich Stärke.
)
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[Text] => The advantage is ours.
[LocalizedText] => Array
(
[enMale] => The advantage is ours.
[frMale] => À nous l'avantage.
[frFemale] => À nous l'avantage.
[deMale] => Wir haben die Oberhand.
[deFemale] => Wir haben die Oberhand.
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[Text] => Onward to triumph!
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[enMale] => Onward to triumph!
[frMale] => En avant pour la gloire !
[frFemale] => En avant pour la gloire !
[deMale] => Weiter zum Triumph!
[deFemale] => Weiter zum Triumph!
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[Id] => 16141159517406434591
[Base62Id] => 7nNjmGF
[Fqn] => cnv.spvp.companion.knight.scourge
[first_seen] => 2.3.3
[last_seen] => 6.2.1a
[current_version] => 2.5.0
[hash] => 3987413921
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[0] => AudioLanguageState
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[previous_versions] => Array
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