JSON PHP
{
"_id": {
"$oid": "5fb3e63b33180000cb05a2fe"
},
"SpeakersB62Ids": {
"CJo5wj0": "npc.location.hoth.class.trooper.multi.corporal_sajin",
"MZV00o6": "npc.companion.trooper.elara_dorne",
"Q2JoNeD": "npc.companion.trooper.m1_4x",
"0nqxul0": "npc.companion.trooper.aric_jorgan",
"hQf5ofD": "npc.companion.trooper.tanno_vik",
"smrEguB": "npc.location.hoth.class.trooper.multi.yuun"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Progressed": [
"9u6bg29"
],
"RootNodes": [
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],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestsProgressedB62": [
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],
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140981507767763e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "CJo5wj0",
"Text": "Ack... Captain, sir! They're everywhere, sir--they're all over us! You have to warn Sergeant Yuun!",
"LocalizedText": {
"enMale": "Ack... Captain, sir! They're everywhere, sir--they're all over us! You have to warn Sergeant Yuun!",
"frMale": "Argh... Capitaine ! Ils sont partout, chef ! Nous sommes submerg\u00e9s ! Vous devez pr\u00e9venir le Sergent Yuun !",
"frFemale": "Argh... Capitaine ! Ils sont partout, chef ! Nous sommes submerg\u00e9s ! Vous devez pr\u00e9venir le Sergent Yuun !",
"deMale": "Ah... Captain! Sie sind \u00fcberall! Sie sind \u00fcberall hier! Ihr m\u00fcsst Sergeant Yuun warnen!",
"deFemale": "Ah... Captain! Sie sind \u00fcberall! Sie sind \u00fcberall hier! Ihr m\u00fcsst Sergeant Yuun warnen!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.hoth.class.trooper.corporal_sajin",
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},
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"QuestRewardB62": "9u6bg29",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The enemy is neutralized, Corporal.",
"LocalizedText": {
"enMale": "The enemy is neutralized, Corporal.",
"frMale": "L'ennemi est neutralis\u00e9, Caporal.",
"frFemale": "L'ennemi est neutralis\u00e9, Caporal.",
"deMale": "Der Feind wurde neutralisiert, Corporal.",
"deFemale": "Der Feind wurde neutralisiert, Corporal."
},
"LocalizedOptionText": {
"enMale": "It's safe now.",
"frMale": "Vous n'avez plus rien \u00e0 craindre.",
"frFemale": "Vous n'avez plus rien \u00e0 craindre.",
"deMale": "Es ist jetzt sicher.",
"deFemale": "Es ist jetzt sicher."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
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"Stb": "str.cnv.location.hoth.class.trooper.corporal_sajin",
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},
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"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Just take it easy and start from the beginning.",
"LocalizedText": {
"enMale": "Just take it easy and start from the beginning.",
"frMale": "Reprenez vos esprits et racontez-moi tout.",
"frFemale": "Reprenez vos esprits et racontez-moi tout.",
"deMale": "Entspannt Euch und fangt nochmal von vorne an.",
"deFemale": "Entspannt Euch und fangt nochmal von vorne an."
},
"LocalizedOptionText": {
"enMale": "Slow down, Corporal.",
"frMale": "Du calme, Caporal.",
"frFemale": "Du calme, Caporal.",
"deMale": "Sch\u00f6n langsam, Corporal.",
"deFemale": "Sch\u00f6n langsam, Corporal."
},
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"AffectionRewardEventsB62": {
"Y7ylpO5": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I want facts, not gibberish, soldier!",
"LocalizedText": {
"enMale": "I want facts, not gibberish, soldier!",
"frMale": "Je veux des faits, pas des j\u00e9r\u00e9miades, soldat !",
"frFemale": "Je veux des faits, pas des j\u00e9r\u00e9miades, soldat !",
"deMale": "Ich will Fakten und kein Gestammel, Soldat!",
"deFemale": "Ich will Fakten und kein Gestammel, Soldat!"
},
"LocalizedOptionText": {
"enMale": "Pull yourself together!",
"frMale": "Reprenez-vous !",
"frFemale": "Reprenez-vous !",
"deMale": "Rei\u00dft Euch zusammen!",
"deFemale": "Rei\u00dft Euch zusammen!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
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],
"Stb": "str.cnv.location.hoth.class.trooper.corporal_sajin",
"GenericNodeNumber": 0
},
"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "MZV00o6",
"Text": "I'll try to ease his pain, sir. But I'm afraid there's nothing else I can do for him.",
"LocalizedText": {
"enMale": "I'll try to ease his pain, sir. But I'm afraid there's nothing else I can do for him.",
"frMale": "Je vais essayer de soulager sa douleur, chef. Mais je ne peux rien faire d'autre pour lui.",
"frFemale": "Je vais essayer de soulager sa douleur, chef. Mais je ne peux rien faire d'autre pour lui.",
"deMale": "Ich versuche, seine Schmerzen zu lindern. Aber ich f\u00fcrchte, mehr kann ich nicht f\u00fcr ihn tun.",
"deFemale": "Ich versuche, seine Schmerzen zu lindern. Aber ich f\u00fcrchte, mehr kann ich nicht f\u00fcr ihn tun."
},
"CnvAlienVONode": -1,
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "CJo5wj0",
"Text": "It was pirates. Grimy, murdering pirates!",
"LocalizedText": {
"enMale": "It was pirates. Grimy, murdering pirates!",
"frMale": "C'\u00e9taient des pirates. Des sales pirates sanguinaires !",
"frFemale": "C'\u00e9taient des pirates. Des sales pirates sanguinaires !",
"deMale": "Es waren Piraten. Dreckige, mordende Piraten!",
"deFemale": "Es waren Piraten. Dreckige, mordende Piraten!"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": [],
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"NodeId": 7,
"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"9": {
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"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"ChildIds": [
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"10": {
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"QuestRewardB62": "0000000",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "CJo5wj0",
"Text": "They... they knew what we were after. Their leader grabbed the... grabbed the Umbra part and ran!",
"LocalizedText": {
"enMale": "They... they knew what we were after. Their leader grabbed the... grabbed the Umbra part and ran!",
"frMale": "Ils... ils savaient ce qu'on cherchait. Leur chef, elle a pris le... le morceau de l'Umbra et s'est enfuie !",
"frFemale": "Ils... ils savaient ce qu'on cherchait. Leur chef, elle a pris le... le morceau de l'Umbra et s'est enfuie !",
"deMale": "Sie ... Sie wussten, was wir suchen. Der Anf\u00fchrer hat ... hat die Umbra-Komponenten geschnappt und ist gefl\u00fcchtet!",
"deFemale": "Sie ... Sie wussten, was wir suchen. Der Anf\u00fchrer hat ... hat die Umbra-Komponenten geschnappt und ist gefl\u00fcchtet!"
},
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"QuestRewardB62": "9u6bg29",
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"MinLevel": -1,
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"AlignmentGain": "None",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "How could they know about the Umbra? Who told them?",
"LocalizedText": {
"enMale": "How could they know about the Umbra? Who told them?",
"frMale": "Comment ont-ils su pour l'Umbra ? Qui les a inform\u00e9s ?",
"frFemale": "Comment ont-ils su pour l'Umbra ? Qui les a inform\u00e9s ?",
"deMale": "Wie k\u00f6nnen sie vom Umbra wissen? Wer hat es ihnen verraten?",
"deFemale": "Wie k\u00f6nnen sie vom Umbra wissen? Wer hat es ihnen verraten?"
},
"LocalizedOptionText": {
"enMale": "Impossible!",
"frMale": "Impossible !",
"frFemale": "Impossible !",
"deMale": "Unm\u00f6glich!",
"deFemale": "Unm\u00f6glich!"
},
"CnvAlienVONode": -1,
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"AffectionRewardEventsB62": {
"xu2zYrP": {
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"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "CJo5wj0",
"Text": "I don't know, sir. I don't know.",
"LocalizedText": {
"enMale": "I don't know, sir. I don't know.",
"frMale": "Je ne sais pas, chef. Je ne sais pas.",
"frFemale": "Je ne sais pas, chef. Je ne sais pas.",
"deMale": "Ich wei\u00df es nicht. Ich wei\u00df es nicht.",
"deFemale": "Ich wei\u00df es nicht. Ich wei\u00df es nicht."
},
"CnvAlienVONode": -1,
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"QuestRewardB62": "0000000",
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"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "CJo5wj0",
"Text": "Neutralized... enemy. Good. Good.",
"LocalizedText": {
"enMale": "Neutralized... enemy. Good. Good.",
"frMale": "L'ennemi... Neutralis\u00e9... Bien. Bien.",
"frFemale": "L'ennemi... Neutralis\u00e9... Bien. Bien.",
"deMale": "Feind ... neutralisiert. Gut. Gut.",
"deFemale": "Feind ... neutralisiert. Gut. Gut."
},
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"QuestRewardB62": "0000000",
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"IsEmpty": true,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
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"QuestRewardB62": "9u6bg29",
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"SpeakerB62Id": "0000000",
"Text": "First the Empire, now pirates? Fantastic.",
"LocalizedText": {
"enMale": "First the Empire, now pirates? Fantastic.",
"frMale": "D'abord l'Empire, et maintenant les pirates ? Super.",
"frFemale": "D'abord l'Empire, et maintenant les pirates ? Super.",
"deMale": "Erst das Imperium und jetzt Piraten? Na gro\u00dfartig.",
"deFemale": "Erst das Imperium und jetzt Piraten? Na gro\u00dfartig."
},
"LocalizedOptionText": {
"enMale": "This is bad.",
"frMale": "C'est mauvais signe.",
"frFemale": "C'est mauvais signe.",
"deMale": "Das ist gar nicht gut.",
"deFemale": "Das ist gar nicht gut."
},
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"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
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"JoinDisabledForHolocom": false,
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"SpeakerB62Id": "CJo5wj0",
"Text": "Please, sir! You have to warn Sergeant Yuun--the pirates will be gunning for him next!",
"LocalizedText": {
"enMale": "Please, sir! You have to warn Sergeant Yuun--the pirates will be gunning for him next!",
"frMale": "Je vous en prie, chef ! Vous devez pr\u00e9venir le Sergent Yuun : les pirates vont bient\u00f4t s'en prendre \u00e0 lui !",
"frFemale": "Je vous en prie, chef ! Vous devez pr\u00e9venir le Sergent Yuun : les pirates vont bient\u00f4t s'en prendre \u00e0 lui !",
"deMale": "Bitte! Ihr m\u00fcsst Sergeant Yuun warnen - die Piraten werden ihn als N\u00e4chstes ausschalten wollen!",
"deFemale": "Bitte! Ihr m\u00fcsst Sergeant Yuun warnen - die Piraten werden ihn als N\u00e4chstes ausschalten wollen!"
},
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"AlignmentGain": "MediumLight",
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"IsEmpty": false,
"JoinDisabledForHolocom": false,
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"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Yuun needs to know what's heading his way.",
"LocalizedText": {
"enMale": "Yuun needs to know what's heading his way.",
"frMale": "Yuun doit savoir ce qui l'attend.",
"frFemale": "Yuun doit savoir ce qui l'attend.",
"deMale": "Yuun muss erfahren, was auf ihn zukommt.",
"deFemale": "Yuun muss erfahren, was auf ihn zukommt."
},
"LocalizedOptionText": {
"enMale": "I'll contact him immediately.",
"frMale": "Je vais le contacter imm\u00e9diatement.",
"frFemale": "Je vais le contacter imm\u00e9diatement.",
"deMale": "Ich kontaktiere ihn sofort.",
"deFemale": "Ich kontaktiere ihn sofort."
},
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
"Y7ylpO5": {
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"Value": {
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"deFemale": "<<1>> stimmt zu."
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"Text": "Do you know where the pirates are based? Who their leader is?",
"LocalizedText": {
"enMale": "Do you know where the pirates are based? Who their leader is?",
"frMale": "Savez-vous o\u00f9 sont bas\u00e9s les pirates ? Et qui est leur chef ?",
"frFemale": "Savez-vous o\u00f9 sont bas\u00e9s les pirates ? Et qui est leur chef ?",
"deMale": "Wisst Ihr, wo die Piraten sich verstecken? Wer ist ihr Anf\u00fchrer?",
"deFemale": "Wisst Ihr, wo die Piraten sich verstecken? Wer ist ihr Anf\u00fchrer?"
},
"LocalizedOptionText": {
"enMale": "Can you tell me anything else?",
"frMale": "Autre chose ?",
"frFemale": "Autre chose ?",
"deMale": "K\u00f6nnt Ihr mir noch etwas sagen?",
"deFemale": "K\u00f6nnt Ihr mir noch etwas sagen?"
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"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
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"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"Text": "Yuun can probably handle himself, but I'd better give him a heads-up.",
"LocalizedText": {
"enMale": "Yuun can probably handle himself, but I'd better give him a heads-up.",
"frMale": "Yuun peut tr\u00e8s bien se d\u00e9fendre lui-m\u00eame, mais je vais quand m\u00eame lui donner l'information.",
"frFemale": "Yuun peut tr\u00e8s bien se d\u00e9fendre lui-m\u00eame, mais je vais quand m\u00eame lui donner l'information.",
"deMale": "Yuun kommt wahrscheinlich zurecht, aber ich alarmiere ihn trotzdem.",
"deFemale": "Yuun kommt wahrscheinlich zurecht, aber ich alarmiere ihn trotzdem."
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"LocalizedOptionText": {
"enMale": "Can't hurt to warn him.",
"frMale": "\u00c7a ne co\u00fbte rien de le pr\u00e9venir.",
"frFemale": "\u00c7a ne co\u00fbte rien de le pr\u00e9venir.",
"deMale": "Es kann nicht schaden, ihn zu warnen.",
"deFemale": "Es kann nicht schaden, ihn zu warnen."
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"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"deFemale": "<<1>> stimmt zu."
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"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"SpeakerB62Id": "0000000",
"Text": "An enemy who thinks he's winning will be easier for us to kill. Yuun can't be warned.",
"LocalizedText": {
"enMale": "An enemy who thinks he's winning will be easier for us to kill. Yuun can't be warned.",
"frMale": "Si l'ennemi croit avoir un avantage, il sera plus facile \u00e0 vaincre. Il ne faut rien dire \u00e0 Yuun.",
"frFemale": "Si l'ennemi croit avoir un avantage, il sera plus facile \u00e0 vaincre. Il ne faut rien dire \u00e0 Yuun.",
"deMale": "Es ist einfacher f\u00fcr uns, gegen einen Feind zu k\u00e4mpfen, der glaubt zu gewinnen. Yuun darf nicht gewarnt werden.",
"deFemale": "Es ist einfacher f\u00fcr uns, gegen einen Feind zu k\u00e4mpfen, der glaubt zu gewinnen. Yuun darf nicht gewarnt werden."
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"LocalizedOptionText": {
"enMale": "No. Warning Yuun isn't smart.",
"frMale": "Non. Pr\u00e9venir Yuun ne serait pas malin.",
"frFemale": "Non. Pr\u00e9venir Yuun ne serait pas malin.",
"deMale": "Nein. Es w\u00e4re unklug, Yuun zu warnen.",
"deFemale": "Nein. Es w\u00e4re unklug, Yuun zu warnen."
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"Text": "A cunning strategy, sir. The enemy won't realize they're walking into a trap.",
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"enMale": "A cunning strategy, sir. The enemy won't realize they're walking into a trap.",
"frMale": "Strat\u00e9gie audacieuse, chef. Les pirates ne sauront pas qu'ils tombent dans un pi\u00e8ge.",
"frFemale": "Strat\u00e9gie audacieuse, chef. Les pirates ne sauront pas qu'ils tombent dans un pi\u00e8ge.",
"deMale": "Eine raffinierte Strategie. So wird der Feind nicht erahnen, dass er in eine Falle tappt.",
"deFemale": "Eine raffinierte Strategie. So wird der Feind nicht erahnen, dass er in eine Falle tappt."
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"SpeakerB62Id": "MZV00o6",
"Text": "Captain! We are required to take all possible measures to warn allies of impending attack!",
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"enMale": "Captain! We are required to take all possible measures to warn allies of impending attack!",
"frMale": "Capitaine ! Nous sommes cens\u00e9s tout faire pour pr\u00e9venir nos alli\u00e9s en cas d'attaque imminente !",
"frFemale": "Capitaine ! Nous sommes cens\u00e9s tout faire pour pr\u00e9venir nos alli\u00e9s en cas d'attaque imminente !",
"deMale": "Captain! Wir sind verpflichtet, alle m\u00f6glichen Ma\u00dfnahmen zu ergreifen, um Verb\u00fcndete vor Angriffen zu warnen!",
"deFemale": "Captain! Wir sind verpflichtet, alle m\u00f6glichen Ma\u00dfnahmen zu ergreifen, um Verb\u00fcndete vor Angriffen zu warnen!"
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"SpeakerB62Id": "0nqxul0",
"Text": "Those are fellow soldiers out there, Captain! We can't just let them walk straight into a trap!",
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"enMale": "Those are fellow soldiers out there, Captain! We can't just let them walk straight into a trap!",
"frMale": "Ce sont nos compagnons d'armes, Capitaine ! On ne peut pas les laisser tomber dans un pi\u00e8ge !",
"frFemale": "Ce sont nos compagnons d'armes, Capitaine ! On ne peut pas les laisser tomber dans un pi\u00e8ge !",
"deMale": "Das da drau\u00dfen sind unsere Soldaten, Captain! Wir k\u00f6nnen sie nicht einfach in eine Falle laufen lassen!",
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"SpeakerB62Id": "hQf5ofD",
"Text": "Cold move, sir. Clever, too--but it might get our new freak killed.",
"LocalizedText": {
"enMale": "Cold move, sir. Clever, too--but it might get our new freak killed.",
"frMale": "C'est finement jou\u00e9, chef, et intelligent. Mais risqu\u00e9 pour notre nouveau partenaire.",
"frFemale": "C'est finement jou\u00e9, chef, et intelligent. Mais risqu\u00e9 pour notre nouveau partenaire.",
"deMale": "Ein eiskaltes Vorgehen. Raffiniert - aber vielleicht wird unser irrer Neuzugang dabei get\u00f6tet.",
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"SpeakerB62Id": "CJo5wj0",
"Text": "Please, sir... please. Don't. Don't let them die out there. Please.",
"LocalizedText": {
"enMale": "Please, sir... please. Don't. Don't let them die out there. Please.",
"frMale": "Non, chef... je vous en prie. Ne les laissez pas se faire tuer. S'il vous pla\u00eet.",
"frFemale": "Non, chef... je vous en prie. Ne les laissez pas se faire tuer. S'il vous pla\u00eet.",
"deMale": "Bitte ... bitte. Lasst sie da drau\u00dfen nicht sterben. Bitte.",
"deFemale": "Bitte ... bitte. Lasst sie da drau\u00dfen nicht sterben. Bitte."
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"Text": "Sergeant Yuun, come in. Sajin's team was ambushed by pirates. The Umbra component was stolen. More pirates are headed for your position, over.",
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"enMale": "Sergeant Yuun, come in. Sajin's team was ambushed by pirates. The Umbra component was stolen. More pirates are headed for your position, over.",
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"frFemale": "Sergent Yuun ! L'\u00e9quipe de Sajin a \u00e9t\u00e9 attaqu\u00e9e par des pirates. Le composant de l'Umbra a \u00e9t\u00e9 vol\u00e9. D'autres pirates se dirigent vers votre position, termin\u00e9.",
"deMale": "Sergeant Yuun, bitte kommen. Sajins Team wurde von Piraten \u00fcberfallen. Die Umbra-Komponente wurde gestohlen. Weitere Piraten sind auf dem Weg zu Eurer Position, Ende.",
"deFemale": "Sergeant Yuun, bitte kommen. Sajins Team wurde von Piraten \u00fcberfallen. Die Umbra-Komponente wurde gestohlen. Weitere Piraten sind auf dem Weg zu Eurer Position, Ende."
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"SpeakerB62Id": "smrEguB",
"Text": "Yuun acknowledges. Precautions will be taken. What is the condition of Sajin's team?",
"LocalizedText": {
"enMale": "Yuun acknowledges. Precautions will be taken. What is the condition of Sajin's team?",
"frMale": "Yuun vous re\u00e7oit. Des mesures vont \u00eatre prises. Comment vont Sajin et son \u00e9quipe ?",
"frFemale": "Yuun vous re\u00e7oit. Des mesures vont \u00eatre prises. Comment vont Sajin et son \u00e9quipe ?",
"deMale": "Yuun best\u00e4tigt. Vorsichtsma\u00dfnahmen werden eingeleitet. Wie ist der Zustand von Sajins Team?",
"deFemale": "Yuun best\u00e4tigt. Vorsichtsma\u00dfnahmen werden eingeleitet. Wie ist der Zustand von Sajins Team?"
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"SpeakerB62Id": "0000000",
"Text": "Two men were dead on arrival, and Sajin won't survive his wounds.",
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"enMale": "Two men were dead on arrival, and Sajin won't survive his wounds.",
"frMale": "Deux hommes \u00e9taient morts \u00e0 mon arriv\u00e9e et Sajin ne survivra pas \u00e0 ses blessures.",
"frFemale": "Deux hommes \u00e9taient morts \u00e0 mon arriv\u00e9e et Sajin ne survivra pas \u00e0 ses blessures.",
"deMale": "Zwei Leute waren schon bei der Ankunft tot, und Sajin wird seine Verletzungen nicht \u00fcberleben.",
"deFemale": "Zwei Leute waren schon bei der Ankunft tot, und Sajin wird seine Verletzungen nicht \u00fcberleben."
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"enMale": "All men KIA.",
"frMale": "Pertes totales.",
"frFemale": "Pertes totales.",
"deMale": "Alle im Einsatz gestorben.",
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"Text": "I can't betray my fellow soldiers.",
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"frMale": "Je ne peux pas trahir mes compagnons d'armes.",
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"enMale": "You're right.",
"frMale": "Vous avez raison.",
"frFemale": "Vous avez raison.",
"deMale": "Ihr habt Recht.",
"deFemale": "Ihr habt Recht."
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
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"Value": {
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
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"Text": "Risks have to be taken in the line of duty.",
"LocalizedText": {
"enMale": "Risks have to be taken in the line of duty.",
"frMale": "Le risque fait partie du m\u00e9tier.",
"frFemale": "Le risque fait partie du m\u00e9tier.",
"deMale": "Bei der Pflichterf\u00fcllung m\u00fcssen Risiken eingegangen werden.",
"deFemale": "Bei der Pflichterf\u00fcllung m\u00fcssen Risiken eingegangen werden."
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"frMale": "D\u00e9sol\u00e9, mais je ne peux pas avertir Yuun.",
"frFemale": "D\u00e9sol\u00e9e, mais je ne peux pas avertir Yuun.",
"deMale": "Tut mir leid, ich kann Yuun nicht warnen.",
"deFemale": "Tut mir leid, ich kann Yuun nicht warnen."
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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},
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}
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"Text": "This is for the best, Corporal.",
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"frMale": "C'est mieux comme \u00e7a, Caporal.",
"frFemale": "C'est mieux comme \u00e7a, Caporal.",
"deMale": "Es ist besser so, Corporal.",
"deFemale": "Es ist besser so, Corporal."
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"LocalizedOptionText": {
"enMale": "I know what I'm doing.",
"frMale": "Je sais ce que je fais.",
"frFemale": "Je sais ce que je fais.",
"deMale": "Ich wei\u00df, was ich tue.",
"deFemale": "Ich wei\u00df, was ich tue."
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"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
"Y7ylpO5": {
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"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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},
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
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"deFemale": "<<1>> stimmt zu."
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"Text": "Don't... don't let them stop us, sir! We have to finish it!",
"LocalizedText": {
"enMale": "Don't... don't let them stop us, sir! We have to finish it!",
"frMale": "Ne... ne les laissez pas nous arr\u00eater, chef ! Nous devons aller jusqu'au bout !",
"frFemale": "Ne... ne les laissez pas nous arr\u00eater, chef ! Nous devons aller jusqu'au bout !",
"deMale": "Sie ... Sie d\u00fcrfen uns nicht aufhalten! Wir m\u00fcssen die Sache beenden!",
"deFemale": "Sie ... Sie d\u00fcrfen uns nicht aufhalten! Wir m\u00fcssen die Sache beenden!"
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"Text": "All I heard them say was that they needed the Umbra parts.",
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"enMale": "All I heard them say was that they needed the Umbra parts.",
"frMale": "Tout ce qu'ils ont dit, c'est qu'ils avaient besoin du composant de l'Umbra.",
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"Text": "Sajin is the only one left--but he won't make it. You have my sympathies.",
"LocalizedText": {
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"frMale": "Sajin est le seul survivant, mais il ne s'en sortira pas. J'en suis navr\u00e9 pour vous.",
"frFemale": "Sajin est le seul survivant, mais il ne s'en sortira pas. J'en suis navr\u00e9e pour vous.",
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"deFemale": "Sajin ist der Einzige, der noch \u00fcbrig ist. Aber er wird es nicht schaffen. Mein Beileid."
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"LocalizedOptionText": {
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"frMale": "D\u00e9sol\u00e9, le bilan est mauvais.",
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"deMale": "Es tut mir leid. Es sieht schlecht aus.",
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"deFemale": "<<1>> stimmt zu."
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"Text": "Sajin will be kicking off any second now. The others already bought it.",
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"enMale": "Sajin will be kicking off any second now. The others already bought it.",
"frMale": "Sajin ne va pas tarder \u00e0 succomber \u00e0 ses blessures. Les autres sont d\u00e9j\u00e0 morts.",
"frFemale": "Sajin ne va pas tarder \u00e0 succomber \u00e0 ses blessures. Les autres sont d\u00e9j\u00e0 morts.",
"deMale": "Sajin wird jeden Moment den L\u00f6ffel abgeben. Die anderen waren vorher schon hin.",
"deFemale": "Sajin wird jeden Moment den L\u00f6ffel abgeben. Die anderen waren vorher schon hin."
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"LocalizedOptionText": {
"enMale": "The team was slaughtered.",
"frMale": "L'\u00e9quipe a \u00e9t\u00e9 d\u00e9vast\u00e9e.",
"frFemale": "L'\u00e9quipe a \u00e9t\u00e9 d\u00e9vast\u00e9e.",
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"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
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"Text": "Yuun... appreciates your concern, sir. Those lost will be remembered for their heroism.",
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"frMale": "Yuun... appr\u00e9cie votre compassion, chef. Nous n'oublierons jamais l'h\u00e9ro\u00efsme dont nos victimes ont fait preuve.",
"frFemale": "Yuun... appr\u00e9cie votre compassion, chef. Nous n'oublierons jamais l'h\u00e9ro\u00efsme dont nos victimes ont fait preuve.",
"deMale": "Yuun ... dankt Euch f\u00fcr Eure Anteilnahme. Man wird sich an den Heldenmut der Gefallenen erinnern.",
"deFemale": "Yuun ... dankt Euch f\u00fcr Eure Anteilnahme. Man wird sich an den Heldenmut der Gefallenen erinnern."
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"Text": "Please--tell Sajin that he and his fellows have served with honor. Yuun must see to defensive measures. Please hurry to us, sir.",
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"frFemale": "S'il vous pla\u00eet..., dites \u00e0 Sajin que son \u00e9quipe et lui ont noblement servi la cause. Yuun doit maintenant prendre des mesures d\u00e9fensives. Rejoignez-nous vite, chef.",
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"deFemale": "Bitte sagt Sajin, dass er und seine Leute ehrenvoll gedient haben. Yuun muss sich jetzt um die Verteidigung k\u00fcmmern. Bitte kommt schnell zu uns."
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"Text": "Yuun... acknowledges.",
"LocalizedText": {
"enMale": "Yuun... acknowledges.",
"frMale": "Yuun... a bien re\u00e7u l'information.",
"frFemale": "Yuun... a bien re\u00e7u l'information.",
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"deFemale": "Yuun ... hat verstanden."
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"Text": "Thank you, sir. I had to be sure. Had to warn him.",
"LocalizedText": {
"enMale": "Thank you, sir. I had to be sure. Had to warn him.",
"frMale": "Merci, chef. Il fallait le faire. C'\u00e9tait important.",
"frFemale": "Merci, chef. Il fallait le faire. C'\u00e9tait important.",
"deMale": "Danke. Ich musste sichergehen. Er musste gewarnt werden.",
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"Text": "Yuun wanted you to know that you served with honor, Sajin.",
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"frMale": "Yuun veut que vous sachiez que vous avez noblement servi la cause, Sajin.",
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"frMale": "Vous avez fait du beau travail, Caporal.",
"frFemale": "Vous avez fait du beau travail, Caporal.",
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"deFemale": "Ihr habt gut gedient, Corporal."
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"frFemale": "<<1>> approuve.",
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"deFemale": "<<1>> stimmt zu."
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},
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
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"deFemale": "<<1>> stimmt zu."
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"deFemale": "<<1>> stimmt zu."
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"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Tough break, Corporal. It was nice knowing you.",
"LocalizedText": {
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"frMale": "D\u00e9sol\u00e9 pour vous, Caporal. Content de vous avoir connu.",
"frFemale": "D\u00e9sol\u00e9e pour vous, Caporal. Contente de vous avoir connu.",
"deMale": "\u00dcble Sache, Corporal. Sch\u00f6n, Euch kennengelernt zu haben.",
"deFemale": "\u00dcble Sache, Corporal. Sch\u00f6n, Euch kennengelernt zu haben."
},
"LocalizedOptionText": {
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"frMale": "Il est temps d'y aller.",
"frFemale": "Il est temps d'y aller.",
"deMale": "Es ist Zeit auszur\u00fccken.",
"deFemale": "Es ist Zeit auszur\u00fccken."
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"SpeakerB62Id": "0000000",
"Text": "I'll make sure no one survives.",
"LocalizedText": {
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"frMale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
"frFemale": "Je vais m'assurer de faire payer tous ceux qui sont impliqu\u00e9s.",
"deMale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt.",
"deFemale": "Ich sorge daf\u00fcr, dass niemand am Leben bleibt."
},
"LocalizedOptionText": {
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"frMale": "Je vous vengerai.",
"frFemale": "Je vous vengerai.",
"deMale": "Ich werde Euch r\u00e4chen.",
"deFemale": "Ich werde Euch r\u00e4chen."
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"deFemale": "<<1>> stimmt zu."
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},
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"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
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"deFemale": "<<1>> stimmt zu."
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"Text": "Thank you... thank you....",
"LocalizedText": {
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"frMale": "Merci... merci...",
"frFemale": "Merci... merci...",
"deMale": "Danke ... danke ...",
"deFemale": "Danke ... danke ..."
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"frMale": "Bien, chef. Faites-leur payer... payer cher...",
"frFemale": "Bien, chef. Faites-leur payer... payer cher...",
"deMale": "Gut. Lasst sie zahlen ... Lasst sie zahlen ...",
"deFemale": "Gut. Lasst sie zahlen ... Lasst sie zahlen ..."
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"SpeakerB62Id": "CJo5wj0",
"Text": "Good--goodbye, Captain.",
"LocalizedText": {
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"frMale": "A... adieu, Capitaine.",
"frFemale": "A... adieu, Capitaine.",
"deMale": "Lebt ... lebt wohl, Captain.",
"deFemale": "Lebt ... lebt wohl, Captain."
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"Text": "No, sir... please, no....",
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"frMale": "Non, chef... je vous en prie, non...",
"frFemale": "Non, chef... je vous en prie, non...",
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"Text": "He has to know... has to know....",
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[MZV00o6] => npc.companion.trooper.elara_dorne
[Q2JoNeD] => npc.companion.trooper.m1_4x
[0nqxul0] => npc.companion.trooper.aric_jorgan
[hQf5ofD] => npc.companion.trooper.tanno_vik
[smrEguB] => npc.location.hoth.class.trooper.multi.yuun
)
[AudioLanguageState] => Array
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[fr-fr] => 1
[de-de] => 1
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[QuestB62Progressed] => Array
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[RootNodes] => Array
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[NodeLookup] => Array
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[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => CJo5wj0
[Text] => Ack... Captain, sir! They're everywhere, sir--they're all over us! You have to warn Sergeant Yuun!
[LocalizedText] => Array
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[enMale] => Ack... Captain, sir! They're everywhere, sir--they're all over us! You have to warn Sergeant Yuun!
[frMale] => Argh... Capitaine ! Ils sont partout, chef ! Nous sommes submergés ! Vous devez prévenir le Sergent Yuun !
[frFemale] => Argh... Capitaine ! Ils sont partout, chef ! Nous sommes submergés ! Vous devez prévenir le Sergent Yuun !
[deMale] => Ah... Captain! Sie sind überall! Sie sind überall hier! Ihr müsst Sergeant Yuun warnen!
[deFemale] => Ah... Captain! Sie sind überall! Sie sind überall hier! Ihr müsst Sergeant Yuun warnen!
)
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[IsEmpty] =>
[JoinDisabledForHolocom] =>
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[SpeakerB62Id] => 0000000
[Text] => The enemy is neutralized, Corporal.
[LocalizedText] => Array
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[enMale] => The enemy is neutralized, Corporal.
[frMale] => L'ennemi est neutralisé, Caporal.
[frFemale] => L'ennemi est neutralisé, Caporal.
[deMale] => Der Feind wurde neutralisiert, Corporal.
[deFemale] => Der Feind wurde neutralisiert, Corporal.
)
[LocalizedOptionText] => Array
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[enMale] => It's safe now.
[frMale] => Vous n'avez plus rien à craindre.
[frFemale] => Vous n'avez plus rien à craindre.
[deMale] => Es ist jetzt sicher.
[deFemale] => Es ist jetzt sicher.
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[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Just take it easy and start from the beginning.
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[frMale] => Reprenez vos esprits et racontez-moi tout.
[frFemale] => Reprenez vos esprits et racontez-moi tout.
[deMale] => Entspannt Euch und fangt nochmal von vorne an.
[deFemale] => Entspannt Euch und fangt nochmal von vorne an.
)
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[enMale] => Slow down, Corporal.
[frMale] => Du calme, Caporal.
[frFemale] => Du calme, Caporal.
[deMale] => Schön langsam, Corporal.
[deFemale] => Schön langsam, Corporal.
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[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> stimmt zu.
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[IsEmpty] =>
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[Text] => I want facts, not gibberish, soldier!
[LocalizedText] => Array
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[frMale] => Je veux des faits, pas des jérémiades, soldat !
[frFemale] => Je veux des faits, pas des jérémiades, soldat !
[deMale] => Ich will Fakten und kein Gestammel, Soldat!
[deFemale] => Ich will Fakten und kein Gestammel, Soldat!
)
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[frMale] => Reprenez-vous !
[frFemale] => Reprenez-vous !
[deMale] => Reißt Euch zusammen!
[deFemale] => Reißt Euch zusammen!
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[Text] => I'll try to ease his pain, sir. But I'm afraid there's nothing else I can do for him.
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[frMale] => Je vais essayer de soulager sa douleur, chef. Mais je ne peux rien faire d'autre pour lui.
[frFemale] => Je vais essayer de soulager sa douleur, chef. Mais je ne peux rien faire d'autre pour lui.
[deMale] => Ich versuche, seine Schmerzen zu lindern. Aber ich fürchte, mehr kann ich nicht für ihn tun.
[deFemale] => Ich versuche, seine Schmerzen zu lindern. Aber ich fürchte, mehr kann ich nicht für ihn tun.
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[Text] => It was pirates. Grimy, murdering pirates!
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[frMale] => C'étaient des pirates. Des sales pirates sanguinaires !
[frFemale] => C'étaient des pirates. Des sales pirates sanguinaires !
[deMale] => Es waren Piraten. Dreckige, mordende Piraten!
[deFemale] => Es waren Piraten. Dreckige, mordende Piraten!
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[Text] => They... they knew what we were after. Their leader grabbed the... grabbed the Umbra part and ran!
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[frMale] => Ils... ils savaient ce qu'on cherchait. Leur chef, elle a pris le... le morceau de l'Umbra et s'est enfuie !
[frFemale] => Ils... ils savaient ce qu'on cherchait. Leur chef, elle a pris le... le morceau de l'Umbra et s'est enfuie !
[deMale] => Sie ... Sie wussten, was wir suchen. Der Anführer hat ... hat die Umbra-Komponenten geschnappt und ist geflüchtet!
[deFemale] => Sie ... Sie wussten, was wir suchen. Der Anführer hat ... hat die Umbra-Komponenten geschnappt und ist geflüchtet!
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[Text] => How could they know about the Umbra? Who told them?
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[frMale] => Comment ont-ils su pour l'Umbra ? Qui les a informés ?
[frFemale] => Comment ont-ils su pour l'Umbra ? Qui les a informés ?
[deMale] => Wie können sie vom Umbra wissen? Wer hat es ihnen verraten?
[deFemale] => Wie können sie vom Umbra wissen? Wer hat es ihnen verraten?
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[Text] => I don't know, sir. I don't know.
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[frMale] => Je ne sais pas, chef. Je ne sais pas.
[frFemale] => Je ne sais pas, chef. Je ne sais pas.
[deMale] => Ich weiß es nicht. Ich weiß es nicht.
[deFemale] => Ich weiß es nicht. Ich weiß es nicht.
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[Text] => Neutralized... enemy. Good. Good.
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[enMale] => Neutralized... enemy. Good. Good.
[frMale] => L'ennemi... Neutralisé... Bien. Bien.
[frFemale] => L'ennemi... Neutralisé... Bien. Bien.
[deMale] => Feind ... neutralisiert. Gut. Gut.
[deFemale] => Feind ... neutralisiert. Gut. Gut.
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[Text] => First the Empire, now pirates? Fantastic.
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[enMale] => First the Empire, now pirates? Fantastic.
[frMale] => D'abord l'Empire, et maintenant les pirates ? Super.
[frFemale] => D'abord l'Empire, et maintenant les pirates ? Super.
[deMale] => Erst das Imperium und jetzt Piraten? Na großartig.
[deFemale] => Erst das Imperium und jetzt Piraten? Na großartig.
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[enMale] => This is bad.
[frMale] => C'est mauvais signe.
[frFemale] => C'est mauvais signe.
[deMale] => Das ist gar nicht gut.
[deFemale] => Das ist gar nicht gut.
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[deFemale] => <<1>> ist dagegen.
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[Text] => Please, sir! You have to warn Sergeant Yuun--the pirates will be gunning for him next!
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[enMale] => Please, sir! You have to warn Sergeant Yuun--the pirates will be gunning for him next!
[frMale] => Je vous en prie, chef ! Vous devez prévenir le Sergent Yuun : les pirates vont bientôt s'en prendre à lui !
[frFemale] => Je vous en prie, chef ! Vous devez prévenir le Sergent Yuun : les pirates vont bientôt s'en prendre à lui !
[deMale] => Bitte! Ihr müsst Sergeant Yuun warnen - die Piraten werden ihn als Nächstes ausschalten wollen!
[deFemale] => Bitte! Ihr müsst Sergeant Yuun warnen - die Piraten werden ihn als Nächstes ausschalten wollen!
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[Text] => Yuun needs to know what's heading his way.
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[enMale] => Yuun needs to know what's heading his way.
[frMale] => Yuun doit savoir ce qui l'attend.
[frFemale] => Yuun doit savoir ce qui l'attend.
[deMale] => Yuun muss erfahren, was auf ihn zukommt.
[deFemale] => Yuun muss erfahren, was auf ihn zukommt.
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[enMale] => I'll contact him immediately.
[frMale] => Je vais le contacter immédiatement.
[frFemale] => Je vais le contacter immédiatement.
[deMale] => Ich kontaktiere ihn sofort.
[deFemale] => Ich kontaktiere ihn sofort.
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[Text] => Do you know where the pirates are based? Who their leader is?
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[enMale] => Do you know where the pirates are based? Who their leader is?
[frMale] => Savez-vous où sont basés les pirates ? Et qui est leur chef ?
[frFemale] => Savez-vous où sont basés les pirates ? Et qui est leur chef ?
[deMale] => Wisst Ihr, wo die Piraten sich verstecken? Wer ist ihr Anführer?
[deFemale] => Wisst Ihr, wo die Piraten sich verstecken? Wer ist ihr Anführer?
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[enMale] => Can you tell me anything else?
[frMale] => Autre chose ?
[frFemale] => Autre chose ?
[deMale] => Könnt Ihr mir noch etwas sagen?
[deFemale] => Könnt Ihr mir noch etwas sagen?
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[Text] => Yuun can probably handle himself, but I'd better give him a heads-up.
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[enMale] => Yuun can probably handle himself, but I'd better give him a heads-up.
[frMale] => Yuun peut très bien se défendre lui-même, mais je vais quand même lui donner l'information.
[frFemale] => Yuun peut très bien se défendre lui-même, mais je vais quand même lui donner l'information.
[deMale] => Yuun kommt wahrscheinlich zurecht, aber ich alarmiere ihn trotzdem.
[deFemale] => Yuun kommt wahrscheinlich zurecht, aber ich alarmiere ihn trotzdem.
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[frMale] => Ça ne coûte rien de le prévenir.
[frFemale] => Ça ne coûte rien de le prévenir.
[deMale] => Es kann nicht schaden, ihn zu warnen.
[deFemale] => Es kann nicht schaden, ihn zu warnen.
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[Text] => An enemy who thinks he's winning will be easier for us to kill. Yuun can't be warned.
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[enMale] => An enemy who thinks he's winning will be easier for us to kill. Yuun can't be warned.
[frMale] => Si l'ennemi croit avoir un avantage, il sera plus facile à vaincre. Il ne faut rien dire à Yuun.
[frFemale] => Si l'ennemi croit avoir un avantage, il sera plus facile à vaincre. Il ne faut rien dire à Yuun.
[deMale] => Es ist einfacher für uns, gegen einen Feind zu kämpfen, der glaubt zu gewinnen. Yuun darf nicht gewarnt werden.
[deFemale] => Es ist einfacher für uns, gegen einen Feind zu kämpfen, der glaubt zu gewinnen. Yuun darf nicht gewarnt werden.
)
[LocalizedOptionText] => Array
(
[enMale] => No. Warning Yuun isn't smart.
[frMale] => Non. Prévenir Yuun ne serait pas malin.
[frFemale] => Non. Prévenir Yuun ne serait pas malin.
[deMale] => Nein. Es wäre unklug, Yuun zu warnen.
[deFemale] => Nein. Es wäre unklug, Yuun zu warnen.
)
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[Text] => A cunning strategy, sir. The enemy won't realize they're walking into a trap.
[LocalizedText] => Array
(
[enMale] => A cunning strategy, sir. The enemy won't realize they're walking into a trap.
[frMale] => Stratégie audacieuse, chef. Les pirates ne sauront pas qu'ils tombent dans un piège.
[frFemale] => Stratégie audacieuse, chef. Les pirates ne sauront pas qu'ils tombent dans un piège.
[deMale] => Eine raffinierte Strategie. So wird der Feind nicht erahnen, dass er in eine Falle tappt.
[deFemale] => Eine raffinierte Strategie. So wird der Feind nicht erahnen, dass er in eine Falle tappt.
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[Text] => Captain! We are required to take all possible measures to warn allies of impending attack!
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(
[enMale] => Captain! We are required to take all possible measures to warn allies of impending attack!
[frMale] => Capitaine ! Nous sommes censés tout faire pour prévenir nos alliés en cas d'attaque imminente !
[frFemale] => Capitaine ! Nous sommes censés tout faire pour prévenir nos alliés en cas d'attaque imminente !
[deMale] => Captain! Wir sind verpflichtet, alle möglichen Maßnahmen zu ergreifen, um Verbündete vor Angriffen zu warnen!
[deFemale] => Captain! Wir sind verpflichtet, alle möglichen Maßnahmen zu ergreifen, um Verbündete vor Angriffen zu warnen!
)
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[Text] => Those are fellow soldiers out there, Captain! We can't just let them walk straight into a trap!
[LocalizedText] => Array
(
[enMale] => Those are fellow soldiers out there, Captain! We can't just let them walk straight into a trap!
[frMale] => Ce sont nos compagnons d'armes, Capitaine ! On ne peut pas les laisser tomber dans un piège !
[frFemale] => Ce sont nos compagnons d'armes, Capitaine ! On ne peut pas les laisser tomber dans un piège !
[deMale] => Das da draußen sind unsere Soldaten, Captain! Wir können sie nicht einfach in eine Falle laufen lassen!
[deFemale] => Das da draußen sind unsere Soldaten, Captain! Wir können sie nicht einfach in eine Falle laufen lassen!
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[Text] => Cold move, sir. Clever, too--but it might get our new freak killed.
[LocalizedText] => Array
(
[enMale] => Cold move, sir. Clever, too--but it might get our new freak killed.
[frMale] => C'est finement joué, chef, et intelligent. Mais risqué pour notre nouveau partenaire.
[frFemale] => C'est finement joué, chef, et intelligent. Mais risqué pour notre nouveau partenaire.
[deMale] => Ein eiskaltes Vorgehen. Raffiniert - aber vielleicht wird unser irrer Neuzugang dabei getötet.
[deFemale] => Ein eiskaltes Vorgehen. Raffiniert - aber vielleicht wird unser irrer Neuzugang dabei getötet.
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[Text] => Please, sir... please. Don't. Don't let them die out there. Please.
[LocalizedText] => Array
(
[enMale] => Please, sir... please. Don't. Don't let them die out there. Please.
[frMale] => Non, chef... je vous en prie. Ne les laissez pas se faire tuer. S'il vous plaît.
[frFemale] => Non, chef... je vous en prie. Ne les laissez pas se faire tuer. S'il vous plaît.
[deMale] => Bitte ... bitte. Lasst sie da draußen nicht sterben. Bitte.
[deFemale] => Bitte ... bitte. Lasst sie da draußen nicht sterben. Bitte.
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[Text] => Sergeant Yuun, come in. Sajin's team was ambushed by pirates. The Umbra component was stolen. More pirates are headed for your position, over.
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[enMale] => Sergeant Yuun, come in. Sajin's team was ambushed by pirates. The Umbra component was stolen. More pirates are headed for your position, over.
[frMale] => Sergent Yuun ! L'équipe de Sajin a été attaquée par des pirates. Le composant de l'Umbra a été volé. D'autres pirates se dirigent vers votre position, terminé.
[frFemale] => Sergent Yuun ! L'équipe de Sajin a été attaquée par des pirates. Le composant de l'Umbra a été volé. D'autres pirates se dirigent vers votre position, terminé.
[deMale] => Sergeant Yuun, bitte kommen. Sajins Team wurde von Piraten überfallen. Die Umbra-Komponente wurde gestohlen. Weitere Piraten sind auf dem Weg zu Eurer Position, Ende.
[deFemale] => Sergeant Yuun, bitte kommen. Sajins Team wurde von Piraten überfallen. Die Umbra-Komponente wurde gestohlen. Weitere Piraten sind auf dem Weg zu Eurer Position, Ende.
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[Text] => Yuun acknowledges. Precautions will be taken. What is the condition of Sajin's team?
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[enMale] => Yuun acknowledges. Precautions will be taken. What is the condition of Sajin's team?
[frMale] => Yuun vous reçoit. Des mesures vont être prises. Comment vont Sajin et son équipe ?
[frFemale] => Yuun vous reçoit. Des mesures vont être prises. Comment vont Sajin et son équipe ?
[deMale] => Yuun bestätigt. Vorsichtsmaßnahmen werden eingeleitet. Wie ist der Zustand von Sajins Team?
[deFemale] => Yuun bestätigt. Vorsichtsmaßnahmen werden eingeleitet. Wie ist der Zustand von Sajins Team?
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[Text] => Two men were dead on arrival, and Sajin won't survive his wounds.
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[enMale] => Two men were dead on arrival, and Sajin won't survive his wounds.
[frMale] => Deux hommes étaient morts à mon arrivée et Sajin ne survivra pas à ses blessures.
[frFemale] => Deux hommes étaient morts à mon arrivée et Sajin ne survivra pas à ses blessures.
[deMale] => Zwei Leute waren schon bei der Ankunft tot, und Sajin wird seine Verletzungen nicht überleben.
[deFemale] => Zwei Leute waren schon bei der Ankunft tot, und Sajin wird seine Verletzungen nicht überleben.
)
[LocalizedOptionText] => Array
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[enMale] => All men KIA.
[frMale] => Pertes totales.
[frFemale] => Pertes totales.
[deMale] => Alle im Einsatz gestorben.
[deFemale] => Alle im Einsatz gestorben.
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[Text] => I can't betray my fellow soldiers.
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[enMale] => I can't betray my fellow soldiers.
[frMale] => Je ne peux pas trahir mes compagnons d'armes.
[frFemale] => Je ne peux pas trahir mes compagnons d'armes.
[deMale] => Ich kann meine Kameraden nicht verraten.
[deFemale] => Ich kann meine Kameraden nicht verraten.
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[enMale] => You're right.
[frMale] => Vous avez raison.
[frFemale] => Vous avez raison.
[deMale] => Ihr habt Recht.
[deFemale] => Ihr habt Recht.
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[Text] => Risks have to be taken in the line of duty.
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[enMale] => Risks have to be taken in the line of duty.
[frMale] => Le risque fait partie du métier.
[frFemale] => Le risque fait partie du métier.
[deMale] => Bei der Pflichterfüllung müssen Risiken eingegangen werden.
[deFemale] => Bei der Pflichterfüllung müssen Risiken eingegangen werden.
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[enMale] => Sorry, but I can't warn Yuun.
[frMale] => Désolé, mais je ne peux pas avertir Yuun.
[frFemale] => Désolée, mais je ne peux pas avertir Yuun.
[deMale] => Tut mir leid, ich kann Yuun nicht warnen.
[deFemale] => Tut mir leid, ich kann Yuun nicht warnen.
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[deFemale] => <<1>> ist dagegen.
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[deFemale] => <<1>> ist dagegen.
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[Text] => This is for the best, Corporal.
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[enMale] => This is for the best, Corporal.
[frMale] => C'est mieux comme ça, Caporal.
[frFemale] => C'est mieux comme ça, Caporal.
[deMale] => Es ist besser so, Corporal.
[deFemale] => Es ist besser so, Corporal.
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[enMale] => I know what I'm doing.
[frMale] => Je sais ce que je fais.
[frFemale] => Je sais ce que je fais.
[deMale] => Ich weiß, was ich tue.
[deFemale] => Ich weiß, was ich tue.
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[Text] => Don't... don't let them stop us, sir! We have to finish it!
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(
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[frMale] => Ne... ne les laissez pas nous arrêter, chef ! Nous devons aller jusqu'au bout !
[frFemale] => Ne... ne les laissez pas nous arrêter, chef ! Nous devons aller jusqu'au bout !
[deMale] => Sie ... Sie dürfen uns nicht aufhalten! Wir müssen die Sache beenden!
[deFemale] => Sie ... Sie dürfen uns nicht aufhalten! Wir müssen die Sache beenden!
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[Text] => All I heard them say was that they needed the Umbra parts.
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[frMale] => Tout ce qu'ils ont dit, c'est qu'ils avaient besoin du composant de l'Umbra.
[frFemale] => Tout ce qu'ils ont dit, c'est qu'ils avaient besoin du composant de l'Umbra.
[deMale] => Sie haben immer nur gesagt, dass sie unbedingt die Umbra-Komponenten brauchen.
[deFemale] => Sie haben immer nur gesagt, dass sie unbedingt die Umbra-Komponenten brauchen.
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[Text] => Sajin is the only one left--but he won't make it. You have my sympathies.
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[enMale] => Sajin is the only one left--but he won't make it. You have my sympathies.
[frMale] => Sajin est le seul survivant, mais il ne s'en sortira pas. J'en suis navré pour vous.
[frFemale] => Sajin est le seul survivant, mais il ne s'en sortira pas. J'en suis navrée pour vous.
[deMale] => Sajin ist der Einzige, der noch übrig ist. Aber er wird es nicht schaffen. Mein Beileid.
[deFemale] => Sajin ist der Einzige, der noch übrig ist. Aber er wird es nicht schaffen. Mein Beileid.
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[enMale] => I'm sorry--it's bad.
[frMale] => Désolé, le bilan est mauvais.
[frFemale] => Désolée, le bilan est lourd.
[deMale] => Es tut mir leid. Es sieht schlecht aus.
[deFemale] => Es tut mir leid. Es sieht schlecht aus.
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[Text] => Sajin will be kicking off any second now. The others already bought it.
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(
[enMale] => Sajin will be kicking off any second now. The others already bought it.
[frMale] => Sajin ne va pas tarder à succomber à ses blessures. Les autres sont déjà morts.
[frFemale] => Sajin ne va pas tarder à succomber à ses blessures. Les autres sont déjà morts.
[deMale] => Sajin wird jeden Moment den Löffel abgeben. Die anderen waren vorher schon hin.
[deFemale] => Sajin wird jeden Moment den Löffel abgeben. Die anderen waren vorher schon hin.
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[enMale] => The team was slaughtered.
[frMale] => L'équipe a été dévastée.
[frFemale] => L'équipe a été dévastée.
[deMale] => Das Team wurde abgeschlachtet.
[deFemale] => Das Team wurde abgeschlachtet.
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[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
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[Text] => Yuun... appreciates your concern, sir. Those lost will be remembered for their heroism.
[LocalizedText] => Array
(
[enMale] => Yuun... appreciates your concern, sir. Those lost will be remembered for their heroism.
[frMale] => Yuun... apprécie votre compassion, chef. Nous n'oublierons jamais l'héroïsme dont nos victimes ont fait preuve.
[frFemale] => Yuun... apprécie votre compassion, chef. Nous n'oublierons jamais l'héroïsme dont nos victimes ont fait preuve.
[deMale] => Yuun ... dankt Euch für Eure Anteilnahme. Man wird sich an den Heldenmut der Gefallenen erinnern.
[deFemale] => Yuun ... dankt Euch für Eure Anteilnahme. Man wird sich an den Heldenmut der Gefallenen erinnern.
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[Text] => Please--tell Sajin that he and his fellows have served with honor. Yuun must see to defensive measures. Please hurry to us, sir.
[LocalizedText] => Array
(
[enMale] => Please--tell Sajin that he and his fellows have served with honor. Yuun must see to defensive measures. Please hurry to us, sir.
[frMale] => S'il vous plaît..., dites à Sajin que son équipe et lui ont noblement servi la cause. Yuun doit maintenant prendre des mesures défensives. Rejoignez-nous vite, chef.
[frFemale] => S'il vous plaît..., dites à Sajin que son équipe et lui ont noblement servi la cause. Yuun doit maintenant prendre des mesures défensives. Rejoignez-nous vite, chef.
[deMale] => Bitte sagt Sajin, dass er und seine Leute ehrenvoll gedient haben. Yuun muss sich jetzt um die Verteidigung kümmern. Bitte kommt schnell zu uns.
[deFemale] => Bitte sagt Sajin, dass er und seine Leute ehrenvoll gedient haben. Yuun muss sich jetzt um die Verteidigung kümmern. Bitte kommt schnell zu uns.
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[Text] => Yuun... acknowledges.
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[enMale] => Yuun... acknowledges.
[frMale] => Yuun... a bien reçu l'information.
[frFemale] => Yuun... a bien reçu l'information.
[deMale] => Yuun ... hat verstanden.
[deFemale] => Yuun ... hat verstanden.
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[Text] => Thank you, sir. I had to be sure. Had to warn him.
[LocalizedText] => Array
(
[enMale] => Thank you, sir. I had to be sure. Had to warn him.
[frMale] => Merci, chef. Il fallait le faire. C'était important.
[frFemale] => Merci, chef. Il fallait le faire. C'était important.
[deMale] => Danke. Ich musste sichergehen. Er musste gewarnt werden.
[deFemale] => Danke. Ich musste sichergehen. Er musste gewarnt werden.
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[Text] => Yuun wanted you to know that you served with honor, Sajin.
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[enMale] => Yuun wanted you to know that you served with honor, Sajin.
[frMale] => Yuun veut que vous sachiez que vous avez noblement servi la cause, Sajin.
[frFemale] => Yuun veut que vous sachiez que vous avez noblement servi la cause, Sajin.
[deMale] => Yuun hat mir gesagt, dass Ihr mit Ehre gedient habt, Sajin.
[deFemale] => Yuun hat mir gesagt, dass Ihr mit Ehre gedient habt, Sajin.
)
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[enMale] => You've done well, Corporal.
[frMale] => Vous avez fait du beau travail, Caporal.
[frFemale] => Vous avez fait du beau travail, Caporal.
[deMale] => Ihr habt gut gedient, Corporal.
[deFemale] => Ihr habt gut gedient, Corporal.
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[deFemale] => <<1>> stimmt zu.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Tough break, Corporal. It was nice knowing you.
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[enMale] => Tough break, Corporal. It was nice knowing you.
[frMale] => Désolé pour vous, Caporal. Content de vous avoir connu.
[frFemale] => Désolée pour vous, Caporal. Contente de vous avoir connu.
[deMale] => Üble Sache, Corporal. Schön, Euch kennengelernt zu haben.
[deFemale] => Üble Sache, Corporal. Schön, Euch kennengelernt zu haben.
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[enMale] => Time to move out.
[frMale] => Il est temps d'y aller.
[frFemale] => Il est temps d'y aller.
[deMale] => Es ist Zeit auszurücken.
[deFemale] => Es ist Zeit auszurücken.
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[Text] => I'll make sure no one survives.
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[enMale] => I'll make sure no one survives.
[frMale] => Je vais m'assurer de faire payer tous ceux qui sont impliqués.
[frFemale] => Je vais m'assurer de faire payer tous ceux qui sont impliqués.
[deMale] => Ich sorge dafür, dass niemand am Leben bleibt.
[deFemale] => Ich sorge dafür, dass niemand am Leben bleibt.
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[enMale] => I will avenge you.
[frMale] => Je vous vengerai.
[frFemale] => Je vous vengerai.
[deMale] => Ich werde Euch rächen.
[deFemale] => Ich werde Euch rächen.
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[deFemale] => <<1>> stimmt zu.
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[Text] => Thank you... thank you....
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[enMale] => Thank you... thank you....
[frMale] => Merci... merci...
[frFemale] => Merci... merci...
[deMale] => Danke ... danke ...
[deFemale] => Danke ... danke ...
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[Text] => Good, sir. Make them pay... make them pay....
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[enMale] => Good, sir. Make them pay... make them pay....
[frMale] => Bien, chef. Faites-leur payer... payer cher...
[frFemale] => Bien, chef. Faites-leur payer... payer cher...
[deMale] => Gut. Lasst sie zahlen ... Lasst sie zahlen ...
[deFemale] => Gut. Lasst sie zahlen ... Lasst sie zahlen ...
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[Text] => Good--goodbye, Captain.
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[enMale] => Good--goodbye, Captain.
[frMale] => A... adieu, Capitaine.
[frFemale] => A... adieu, Capitaine.
[deMale] => Lebt ... lebt wohl, Captain.
[deFemale] => Lebt ... lebt wohl, Captain.
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[MaxLevel] => -1
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[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
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[frMale] => Non, chef... je vous en prie, non...
[frFemale] => Non, chef... je vous en prie, non...
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[deFemale] => Nein ... bitte nicht ...
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[frFemale] => Il doit savoir... il le faut...
[deMale] => Er muss es erfahren ... muss es erfahren ...
[deFemale] => Er muss es erfahren ... muss es erfahren ...
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[95] => Array
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[JoinDisabledForHolocom] =>
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[97] => Array
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)
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[NodeLinkList] => Array
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[14] => 5
[15] => 6
[29] => 6
[31] => 5
[53] => 41
[54] => 41
[55] => 41
[56] => 41
[63] => 25
[67] => 25
[76] => 73
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[100] => 97
[101] => 95
[102] => 97
[105] => 57
[106] => 57
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[DefaultSpeakerId] => 0
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[IsKOTORStyle] =>
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[AffectionNcoB62] => Array
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[1] => Y7ylpO5
[2] => xu2zYrP
[3] => y1Jf0BD
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[LocalizedName] => Array
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[deMale] => cnv.location.hoth.class.trooper.corporal_sajin
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[Id] => 16140990743155767873
[Base62Id] => GVggy4F
[Fqn] => cnv.location.hoth.class.trooper.corporal_sajin
[B62References] => Array
(
[ProgressesQuest] => Array
(
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)
[npcStartsCnv] => Array
(
[0] => CJo5wj0
)
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[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 2172805482
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
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[1] => 1.0.0a
[2] => 1.7.2
[3] => 2.3.1
[4] => 4.0.0
)
)