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cnv.location.nar_shaddaa.class.jedi_knight.agent_galen

  • 100. - At least the Sith is dead. Whatever I've become, he was definitely a monster.
  • 616. - I'm not ready to face those agents. You handle them.
  • 587. - Mark Threes are tougher than I thought. Not much left of me, is there?
    • 588. <Non-dialogue segment.>
      • 593. - Galen, these wounds... there's nothing we can do for you.
      • 594. - Agent Galen = heavily damaged // Repair = impossible
      • 589. - I've got no regrets. This was my choice.
        • 590. Option - You fought bravely.Player - You'll be remembered as a hero, Galen. That's a promise.
          +200 Influence : approves.
          +200 Influence : approves.
          • 602. - I didn't take this job for the glory.
        • 591. Option - I wish you hadn't done this.Player - If you'd stayed at the factory, you'd still be alive.
          • 601. - Not worth it. Better this way.
        • 592. Option - Pleased with yourself?Player - You wanted to die. I hope you're happy.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 599. - You're a hard Jedi to like.
            • 607. - Find Sadic and destroy the Power Guard project. I'm counting on you....
              • 600. <Conversation Exit>
  • 521. - Stop... I'm... I'm in control....
    • 612. - All that damage you did finally spread to the neural overrides. Only temporary, though.
      • 523. - I can already feel my systems repairing themselves.
        • 526. Option - No, I'll help you.Player - Tell me how to free you from the Sith's control.
          • 534. - Can't remove the machines without killing me, but I don't matter anymore.
        • 527. Option - What happens after that?Player - Will you attack me again?
          • 530. - I'll keep trying to fulfill my last command until I succeed--but we have bigger problems.
        • 528. Option - Then hurry up.Player - Tell me everything you know about the enemy.
          • 525. - The Sith--Lord Sadic--has the Republic's Mark Three Power Guards. Cybernetically enhanced soldiers armed with advanced weapons.
            • 529. - Sadic plans to build hundreds more, all controlled by him. An army to conquer Nar Shaddaa.
              • 537. Option - And then the Republic.Player - The Sith could make thousands--millions--of Power Guards.
              • 538. Option - He'd war with the Hutts?Player - I doubt the locals will lay down without a fight.
                • 541. - The Hutts are cowards. In the end, they'll surrender to save their fat hides.
              • 539. Option - That doesn't scare me.Player - From what I've seen, you Power Guards aren't so tough.
                • 540. - The Mark Ones and Twos you fought were early experiments. Mark Threes? Practically unstoppable.
                  • 543. - Sadic's building his army in Shadow Town, an Imperial-controlled sector. Nastiest people on Nar Shaddaa, and that's saying a lot.
                    • 550. - I'll give you the coordinates--aaaaah! Neural overrides restarting. There's nothing else to do--kill me.
                      • 551. Option - I can't do that.Player - There must be a way to free you. Give me time to defeat Sadic.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 557. - Free me? From this?
                          • 578. - Even without Sadic controlling me, I won't live like this.
                      • 552. Option - Are you sure?Player - You're absolutely certain this is the only way?
                        • 554. - I can't--won't--live like this. Not even human, anymore.
                          • 560. Option - I won't execute you.Player - I'm sorry, but it's not my place to kill you. +50
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 571. - Blast your Jedi morals! I'm a threat--to you, to the Republic!
                              • 573. - If you won't do what's right, I'll do it myself.
                                • 575. - Beg the stars you don't see me again....
                                  • 631. <Non-dialogue segment.>
                                    • 632. - I don't like the sound of that. We'd better hurry and find this base.
                                    • 633. - Agent Galen = in pain // Jedi + T7 = go to Sith base + help him?
                          • 558. Option - Help me defeat the Sith.Player - Hold on, Galen. We need to face Sadic together. +100
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 618. Player - We're the only people who can bring him to justice for what he's done. Are you with me?
                              • 569. - Don't know how long I can resist his commands, but I'll try.
                                • 583. - Safer if we don't travel together, just in case. I'll meet you inside Sadic's base in Shadow Town.
                                  • 585. - Hurry. We don't have much time.
                          • 553. Option - As you wish. [Kill him]Player - You'll be avenged, Galen. I promise. +50
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                      • 562. Option - Gladly. [Kill him]Player - I don't plan to fight you twice. Goodbye, Galen. +50
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        • 623. - I can't watch this....
                        • 624. - T7 = commit Agent Galen to permanent memory files
                        • 556. <Conversation Exit>
  • 476. - You shouldn't have come. He'll make me hurt you.
    • 547. - He already forced me to give up my fellow agents. Now they're all dead.
      • 548. <Non-dialogue segment.>
        • 478. - Agent Galen? What happened to you?
        • 479. - Agent Galen = changed // 68.3 percent biological mass = replaced by cybernetics + synthetic materials
        • 480. - When I resist, the pain... he always wins.
          • 483. Option - Let me help you.Player - I'll break his control over you, I promise.
          • 484. Option - You're alive?Player - The other Power Guards are mindless machines. Why aren't you?
            • 489. - He wanted me this way. And he knows you're here....
          • 485. Option - Fight harder, or die.Player - Don't make me kill you, Galen.
            • 490. - He won't let you destroy me....
              • 492. - Nothing more irritating than a Jedi who won't die. Your constant interruptions must end.
                • 504. - Your former ally will be your executioner. The new Agent Galen's power is matched only by his obedience.
                  • 505. Option - He'll resist you.Player - He could've attacked me and didn't. His will is greater than yours.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 508. - He hasn't been properly motivated yet.
                  • 507. Option - You're a coward.Player - Face me yourself--or are you scared you'll wind up like Tarnis?
                    +200 Influence : approves.
                    • 510. - Tarnis was a child, like you. Beneath me.
                  • 506. Option - I'll destroy him.Player - I've been carving up your little machines all day. He won't be any different.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
  • 1. - Stay back. I don't want to hurt you.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.nar_shaddaa.class.jedi_knight.agent_galen
Other Sites:
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            "Text": "Stay back. I don't want to hurt you.",
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                "enMale": "Stay back. I don't want to hurt you.",
                "frMale": "Reculez. Je veux pas vous faire de mal.",
                "frFemale": "Reculez. Je veux pas vous faire de mal.",
                "deMale": "Bleibt zur\u00fcck. Ich will Euch nicht verletzen.",
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            "Text": "At least the Sith is dead. Whatever I've become, he was definitely a monster.",
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                "deMale": "Wenigstens ist der Sith tot. Zu was auch immer er mich gemacht hat, er war definitiv ein Monster.",
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                "deMale": "Ihr h\u00e4ttet nicht herkommen sollen. Er wird mich dazu zwingen, Euch wehzutun.",
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            "Text": "Agent Galen? What happened to you?",
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                "enMale": "Agent Galen? What happened to you?",
                "frMale": "Agent Galen ? Qu'est-ce qui vous est arriv\u00e9 ?",
                "frFemale": "Agent Galen ? Qu'est-ce qui vous est arriv\u00e9 ?",
                "deMale": "Agent Galen? Was ist Euch zugesto\u00dfen?",
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            "Text": "Agent Galen = changed \/\/ 68.3 percent biological mass = replaced by cybernetics + synthetic materials",
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                "deMale": "Agent Galen = ver\u00e4ndert \/\/ 68,3 Prozent der biologischen Masse = ersetzt durch Kybernetik + synthetische Materialien",
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            "Text": "When I resist, the pain... he always wins.",
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                "enMale": "When I resist, the pain... he always wins.",
                "frMale": "Quand je r\u00e9siste, la douleur... Il gagne toujours.",
                "frFemale": "Quand je r\u00e9siste, la douleur... Il gagne toujours.",
                "deMale": "Dieser Schmerz, wenn ich mich widersetze ... er gewinnt immer.",
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            "Text": "I'll break his control over you, I promise.",
            "LocalizedText": {
                "enMale": "I'll break his control over you, I promise.",
                "frMale": "Je peux l'emp\u00eacher de vous contr\u00f4ler, je vous le promets.",
                "frFemale": "Je peux l'emp\u00eacher de vous contr\u00f4ler, je vous le promets.",
                "deMale": "Ich beende seine Kontrolle \u00fcber Euch, versprochen.",
                "deFemale": "Ich beende seine Kontrolle \u00fcber Euch, versprochen."
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                "enMale": "Let me help you.",
                "frMale": "Laissez-moi vous aider.",
                "frFemale": "Laissez-moi vous aider.",
                "deMale": "Lasst mich Euch helfen.",
                "deFemale": "Lasst mich Euch helfen."
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            "Text": "The other Power Guards are mindless machines. Why aren't you?",
            "LocalizedText": {
                "enMale": "The other Power Guards are mindless machines. Why aren't you?",
                "frMale": "Les autres super gardes sont des machines inconscientes. Mais pas vous ?",
                "frFemale": "Les autres super gardes sont des machines inconscientes. Mais pas vous ?",
                "deMale": "Die anderen Superwachen sind gehirnlose Maschinen. Wieso seid Ihr anders?",
                "deFemale": "Die anderen Superwachen sind gehirnlose Maschinen. Wieso seid Ihr anders?"
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            "LocalizedOptionText": {
                "enMale": "You're alive?",
                "frMale": "Vous \u00eates en vie ?",
                "frFemale": "Vous \u00eates en vie ?",
                "deMale": "Ihr lebt?",
                "deFemale": "Ihr lebt?"
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            "Text": "Don't make me kill you, Galen.",
            "LocalizedText": {
                "enMale": "Don't make me kill you, Galen.",
                "frMale": "Ne me forcez pas \u00e0 vous tuer, Galen.",
                "frFemale": "Ne me forcez pas \u00e0 vous tuer, Galen.",
                "deMale": "Zwingt mich nicht, Euch umzubringen, Galen.",
                "deFemale": "Zwingt mich nicht, Euch umzubringen, Galen."
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            "LocalizedOptionText": {
                "enMale": "Fight harder, or die.",
                "frMale": "Faites plus d'efforts ou vous mourrez.",
                "frFemale": "Faites plus d'efforts ou vous mourrez.",
                "deMale": "K\u00e4mpft dagegen an oder sterbt.",
                "deFemale": "K\u00e4mpft dagegen an oder sterbt."
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            "Text": "Too late. He's here....",
            "LocalizedText": {
                "enMale": "Too late. He's here....",
                "frMale": "Trop tard. Il est l\u00e0...",
                "frFemale": "Trop tard. Il est l\u00e0...",
                "deMale": "Zu sp\u00e4t. Er ist hier ...",
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            "Text": "He wanted me this way. And he knows you're here....",
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                "enMale": "He wanted me this way. And he knows you're here....",
                "frMale": "C'est lui qui l'a voulu. Il sait que vous \u00eates l\u00e0.",
                "frFemale": "C'est lui qui l'a voulu. Il sait que vous \u00eates l\u00e0.",
                "deMale": "Er wollte es so. Und er wei\u00df, dass Ihr hier seid.",
                "deFemale": "Er wollte es so. Und er wei\u00df, dass Ihr hier seid."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "He won't let you destroy me....",
            "LocalizedText": {
                "enMale": "He won't let you destroy me....",
                "frMale": "Il vous laissera pas me d\u00e9truire...",
                "frFemale": "Il vous laissera pas me d\u00e9truire...",
                "deMale": "Er wird nicht zulassen, dass Ihr mich zerst\u00f6rt ...",
                "deFemale": "Er wird nicht zulassen, dass Ihr mich zerst\u00f6rt ..."
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            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "yzgnuXQ",
            "Text": "Nothing more irritating than a Jedi who won't die. Your constant interruptions must end.",
            "LocalizedText": {
                "enMale": "Nothing more irritating than a Jedi who won't die. Your constant interruptions must end.",
                "frMale": "Il n'y a rien de plus aga\u00e7ant qu'un Jedi qui refuse de mourir. C'est la derni\u00e8re fois que tu te m\u00eales de nos affaires.",
                "frFemale": "Il n'y a rien de plus aga\u00e7ant qu'un Jedi qui refuse de mourir. C'est la derni\u00e8re fois que tu te m\u00eales de nos affaires.",
                "deMale": "Nichts ist \u00e4rgerlicher als ein Jedi, der nicht sterben will. Eure st\u00e4ndigen St\u00f6rungen m\u00fcssen ein Ende finden.",
                "deFemale": "Nichts ist \u00e4rgerlicher als ein Jedi, der nicht sterben will. Eure st\u00e4ndigen St\u00f6rungen m\u00fcssen ein Ende finden."
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            "SpeakerB62Id": "yzgnuXQ",
            "Text": "Galen, destroy my enemy.",
            "LocalizedText": {
                "enMale": "Galen, destroy my enemy.",
                "frMale": "Galen, \u00e9crase mon ennemi.",
                "frFemale": "Galen, \u00e9crase mon ennemie.",
                "deMale": "Galen, vernichte meinen Feind.",
                "deFemale": "Galen, vernichte meinen Feind."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "No. I'd rather die.",
            "LocalizedText": {
                "enMale": "No. I'd rather die.",
                "frMale": "Non. Autant mourir.",
                "frFemale": "Non. Autant mourir.",
                "deMale": "Nein, eher sterbe ich.",
                "deFemale": "Nein, eher sterbe ich."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 498,
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            "SpeakerB62Id": "yzgnuXQ",
            "Text": "Control factor six initiated....",
            "LocalizedText": {
                "enMale": "Control factor six initiated....",
                "frMale": "Facteur de contr\u00f4le 6 activ\u00e9...",
                "frFemale": "Facteur de contr\u00f4le 6 activ\u00e9...",
                "deMale": "Kontrollfaktor 6 initiiert ...",
                "deFemale": "Kontrollfaktor 6 initiiert ..."
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "Aaaaah!",
            "LocalizedText": {
                "enMale": "Aaaaah!",
                "frMale": "Aaaaah !",
                "frFemale": "Aaaaah !",
                "deMale": "Aaaaah!",
                "deFemale": "Aaaaah!"
            },
            "CnvAlienVONode": -1,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "yzgnuXQ",
            "Text": "Your former ally will be your executioner. The new Agent Galen's power is matched only by his obedience.",
            "LocalizedText": {
                "enMale": "Your former ally will be your executioner. The new Agent Galen's power is matched only by his obedience.",
                "frMale": "Tu vas mourir par la main de ton ancien partenaire. Le nouvel agent Galen est aussi fort qu'ob\u00e9issant.",
                "frFemale": "Tu vas mourir par la main de ton ancien partenaire. Le nouvel agent Galen est aussi fort qu'ob\u00e9issant.",
                "deMale": "Euer einstiger Verb\u00fcndeter wird zu Eurem Henker. Die St\u00e4rke des neuen Agent Galen wird nur noch durch seinen Gehorsam \u00fcbertroffen.",
                "deFemale": "Euer einstiger Verb\u00fcndeter wird zu Eurem Henker. Die St\u00e4rke des neuen Agent Galen wird nur noch durch seinen Gehorsam \u00fcbertroffen."
            },
            "CnvAlienVONode": -1,
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        "505": {
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            "QuestRewardB62": "hUsguf8",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He could've attacked me and didn't. His will is greater than yours.",
            "LocalizedText": {
                "enMale": "He could've attacked me and didn't. His will is greater than yours.",
                "frMale": "Il aurait pu m'attaquer, mais il ne l'a pas fait. Il est plus fort que vous.",
                "frFemale": "Il aurait pu m'attaquer, mais il ne l'a pas fait. Il est plus fort que vous.",
                "deMale": "Er h\u00e4tte mich angreifen k\u00f6nnen und hat es nicht getan. Sein Wille ist st\u00e4rker als der Eure.",
                "deFemale": "Er h\u00e4tte mich angreifen k\u00f6nnen und hat es nicht getan. Sein Wille ist st\u00e4rker als der Eure."
            },
            "LocalizedOptionText": {
                "enMale": "He'll resist you.",
                "frMale": "Il vous r\u00e9sistera.",
                "frFemale": "Il vous r\u00e9sistera.",
                "deMale": "Er wird Euch widerstehen.",
                "deFemale": "Er wird Euch widerstehen."
            },
            "CnvAlienVONode": -1,
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                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.jedi_knight.agent_galen",
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        "506": {
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            "QuestRewardB62": "hUsguf8",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've been carving up your little machines all day. He won't be any different.",
            "LocalizedText": {
                "enMale": "I've been carving up your little machines all day. He won't be any different.",
                "frMale": "J'ai taill\u00e9 vos machines en pi\u00e8ces toute la journ\u00e9e. Ce ne sera pas diff\u00e9rent avec lui.",
                "frFemale": "J'ai taill\u00e9 vos machines en pi\u00e8ces toute la journ\u00e9e. Ce ne sera pas diff\u00e9rent avec lui.",
                "deMale": "Ich habe den ganzen Tag nichts anderes gemacht, als Eure Maschinen zu zerlegen. Ihm wird es nicht anders ergehen.",
                "deFemale": "Ich habe den ganzen Tag nichts anderes gemacht, als Eure Maschinen zu zerlegen. Ihm wird es nicht anders ergehen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll destroy him.",
                "frMale": "Je le d\u00e9truirai.",
                "frFemale": "Je le d\u00e9truirai.",
                "deMale": "Ich werde ihn vernichten.",
                "deFemale": "Ich werde ihn vernichten."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "IsEmpty": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Face me yourself--or are you scared you'll wind up like Tarnis?",
            "LocalizedText": {
                "enMale": "Face me yourself--or are you scared you'll wind up like Tarnis?",
                "frMale": "Affrontez-moi vous-m\u00eame. \u00c0 moins que vous ne soyez aussi trouillard que Tarnis ?",
                "frFemale": "Affrontez-moi vous-m\u00eame. \u00c0 moins que vous ne soyez aussi trouillard que Tarnis ?",
                "deMale": "Tretet selbst gegen mich an - oder habt Ihr Angst, dass Ihr wie Tarnis enden werdet?",
                "deFemale": "Tretet selbst gegen mich an - oder habt Ihr Angst, dass Ihr wie Tarnis enden werdet?"
            },
            "LocalizedOptionText": {
                "enMale": "You're a coward.",
                "frMale": "Vous \u00eates un l\u00e2che.",
                "frFemale": "Vous \u00eates un l\u00e2che.",
                "deMale": "Ihr seid ein Feigling.",
                "deFemale": "Ihr seid ein Feigling."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsAmbient": false,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "yzgnuXQ",
            "Text": "He hasn't been properly motivated yet.",
            "LocalizedText": {
                "enMale": "He hasn't been properly motivated yet.",
                "frMale": "Il n'a pas encore re\u00e7u la motivation n\u00e9cessaire.",
                "frFemale": "Il n'a pas encore re\u00e7u la motivation n\u00e9cessaire.",
                "deMale": "Ich habe ihn nur noch nicht ausreichend motiviert.",
                "deFemale": "Ich habe ihn nur noch nicht ausreichend motiviert."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "yzgnuXQ",
            "Text": "He's no machine. His mind is intact--even if his spirit isn't.",
            "LocalizedText": {
                "enMale": "He's no machine. His mind is intact--even if his spirit isn't.",
                "frMale": "Ce n'est pas une machine. Sa pens\u00e9e est intacte... contrairement \u00e0 son mental. ",
                "frFemale": "Ce n'est pas une machine. Sa pens\u00e9e est intacte... contrairement \u00e0 son mental. ",
                "deMale": "Er ist keine Maschine. Sein Verstand ist intakt - auch wenn sein Geist gebrochen ist.",
                "deFemale": "Er ist keine Maschine. Sein Verstand ist intakt - auch wenn sein Geist gebrochen ist."
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "yzgnuXQ",
            "Text": "Tarnis was a child, like you. Beneath me.",
            "LocalizedText": {
                "enMale": "Tarnis was a child, like you. Beneath me.",
                "frMale": "Tarnis \u00e9tait un enfant, comme toi. Bien inf\u00e9rieur.",
                "frFemale": "Tarnis \u00e9tait un enfant, comme toi. Bien inf\u00e9rieur.",
                "deMale": "Tarnis war ein Kind, so wie Ihr. Unter meiner W\u00fcrde.",
                "deFemale": "Tarnis war ein Kind, so wie Ihr. Unter meiner W\u00fcrde."
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            "Text": "I told you. He always wins.",
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            "Text": "Neural override complete. Launching elimination protocol. Target: Jedi.",
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                "frMale": "Piratage des neurones complet. Lancement du protocole d'\u00e9limination. Cible : Jedi.",
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                "deMale": "Neuralkontrolle hergestellt. Starte Eliminierungsprotokoll. Ziel: Jedi.",
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            "Text": "Stop... I'm... I'm in control....",
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            "Text": "I can already feel my systems repairing themselves.",
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                "frMale": "Je sens d\u00e9j\u00e0 que mes syst\u00e8mes se r\u00e9parent tout seuls.",
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "The Sith--Lord Sadic--has the Republic's Mark Three Power Guards. Cybernetically enhanced soldiers armed with advanced weapons.",
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                "enMale": "The Sith--Lord Sadic--has the Republic's Mark Three Power Guards. Cybernetically enhanced soldiers armed with advanced weapons.",
                "frMale": "Le Sith... Seigneur Sadic... il a les super gardes Type 3 de la R\u00e9publique. Des soldats am\u00e9lior\u00e9s par la cybern\u00e9tique et arm\u00e9s d'armes de pointe.",
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            "Text": "Tell me how to free you from the Sith's control.",
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                "enMale": "Tell me how to free you from the Sith's control.",
                "frMale": "Dites-moi comment vous lib\u00e9rer du contr\u00f4le du Sith.",
                "frFemale": "Dites-moi comment vous lib\u00e9rer du contr\u00f4le du Sith.",
                "deMale": "Verratet mir, wie ich Euch von der Kontrolle durch den Sith befreien kann.",
                "deFemale": "Verratet mir, wie ich Euch von der Kontrolle durch den Sith befreien kann."
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                "enMale": "No, I'll help you.",
                "frMale": "Non, je vais vous aider.",
                "frFemale": "Non, je vais vous aider.",
                "deMale": "Nein, ich werde Euch helfen.",
                "deFemale": "Nein, ich werde Euch helfen."
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            "Text": "Will you attack me again?",
            "LocalizedText": {
                "enMale": "Will you attack me again?",
                "frMale": "Vous allez recommencer \u00e0 m'attaquer ?",
                "frFemale": "Vous allez recommencer \u00e0 m'attaquer ?",
                "deMale": "Werdet Ihr mich danach wieder angreifen?",
                "deFemale": "Werdet Ihr mich danach wieder angreifen?"
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                "enMale": "What happens after that?",
                "frMale": "Que va-t-il se passer ensuite ?",
                "frFemale": "Que va-t-il se passer ensuite ?",
                "deMale": "Und was dann?",
                "deFemale": "Und was dann?"
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            "Text": "Tell me everything you know about the enemy.",
            "LocalizedText": {
                "enMale": "Tell me everything you know about the enemy.",
                "frMale": "Dites-moi tout ce que vous savez sur l'ennemi.",
                "frFemale": "Dites-moi tout ce que vous savez sur l'ennemi.",
                "deMale": "Erz\u00e4hlt mir alles, was Ihr \u00fcber den Feind wisst.",
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                "enMale": "Then hurry up.",
                "frMale": "Alors d\u00e9p\u00eachez-vous.",
                "frFemale": "Alors d\u00e9p\u00eachez-vous.",
                "deMale": "Dann beeilt Euch.",
                "deFemale": "Dann beeilt Euch."
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            "Text": "Sadic plans to build hundreds more, all controlled by him. An army to conquer Nar Shaddaa.",
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                "enMale": "Sadic plans to build hundreds more, all controlled by him. An army to conquer Nar Shaddaa.",
                "frMale": "Sadic compte en construire des centaines d'autres pour en prendre le contr\u00f4le. Une arm\u00e9e pour conqu\u00e9rir Nar Shaddaa.",
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                "deMale": "Sadic will noch Hunderte davon bauen, alle unter seiner Kontrolle. Eine Armee zur Eroberung von Nar Shaddaa.",
                "deFemale": "Sadic will noch Hunderte davon bauen, alle unter seiner Kontrolle. Eine Armee zur Eroberung von Nar Shaddaa."
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            "Text": "I'll keep trying to fulfill my last command until I succeed--but we have bigger problems.",
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                "enMale": "I'll keep trying to fulfill my last command until I succeed--but we have bigger problems.",
                "frMale": "J'ex\u00e9cuterai ma derni\u00e8re commande tant que j'aurai pas r\u00e9ussi. Mais c'est pas \u00e7a le plus grave.",
                "frFemale": "J'ex\u00e9cuterai ma derni\u00e8re commande tant que j'aurai pas r\u00e9ussi. Mais c'est pas \u00e7a le plus grave.",
                "deMale": "Ich werde versuchen, meinen letzten Befehl auszuf\u00fchren, bis ich ihn erf\u00fcllt habe - aber im Moment haben wir gr\u00f6\u00dfere Probleme.",
                "deFemale": "Ich werde versuchen, meinen letzten Befehl auszuf\u00fchren, bis ich ihn erf\u00fcllt habe - aber im Moment haben wir gr\u00f6\u00dfere Probleme."
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            "Text": "Can't remove the machines without killing me, but I don't matter anymore.",
            "LocalizedText": {
                "enMale": "Can't remove the machines without killing me, but I don't matter anymore.",
                "frMale": "Impossible de retirer les composants sans me tuer, mais \u00e7a n'a plus d'importance.",
                "frFemale": "Impossible de retirer les composants sans me tuer, mais \u00e7a n'a plus d'importance.",
                "deMale": "Die Maschinen lassen sich nicht mehr entfernen, ohne mich dabei zu t\u00f6ten.",
                "deFemale": "Die Maschinen lassen sich nicht mehr entfernen, ohne mich dabei zu t\u00f6ten."
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            "Text": "The Sith could make thousands--millions--of Power Guards.",
            "LocalizedText": {
                "enMale": "The Sith could make thousands--millions--of Power Guards.",
                "frMale": "Les Sith pourraient produire des milliers, des millions de super gardes.",
                "frFemale": "Les Sith pourraient produire des milliers, des millions de super gardes.",
                "deMale": "Der Sith k\u00f6nnte Tausende oder gar Millionen dieser Superwachen bauen.",
                "deFemale": "Der Sith k\u00f6nnte Tausende oder gar Millionen dieser Superwachen bauen."
            },
            "LocalizedOptionText": {
                "enMale": "And then the Republic.",
                "frMale": "Puis la R\u00e9publique.",
                "frFemale": "Puis la R\u00e9publique.",
                "deMale": "Und der ganzen Republik.",
                "deFemale": "Und der ganzen Republik."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I doubt the locals will lay down without a fight.",
            "LocalizedText": {
                "enMale": "I doubt the locals will lay down without a fight.",
                "frMale": "\u00c7a m'\u00e9tonnerait que les habitants se laissent faire.",
                "frFemale": "\u00c7a m'\u00e9tonnerait que les habitants se laissent faire.",
                "deMale": "Die Einwohner werden sich wohl kaum kampflos ergeben.",
                "deFemale": "Die Einwohner werden sich wohl kaum kampflos ergeben."
            },
            "LocalizedOptionText": {
                "enMale": "He'd war with the Hutts?",
                "frMale": "Il ferait la guerre aux Hutts ?",
                "frFemale": "Il ferait la guerre aux Hutts ?",
                "deMale": "Er will gegen die Hutten k\u00e4mpfen?",
                "deFemale": "Er will gegen die Hutten k\u00e4mpfen?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "From what I've seen, you Power Guards aren't so tough.",
            "LocalizedText": {
                "enMale": "From what I've seen, you Power Guards aren't so tough.",
                "frMale": "D'apr\u00e8s ce que j'ai pu voir, les super gardes ne sont pas si forts.",
                "frFemale": "D'apr\u00e8s ce que j'ai pu voir, les super gardes ne sont pas si forts.",
                "deMale": "Nach dem, was ich gesehen habe, seid ihr Superwachen gar nicht so hart.",
                "deFemale": "Nach dem, was ich gesehen habe, seid ihr Superwachen gar nicht so hart."
            },
            "LocalizedOptionText": {
                "enMale": "That doesn't scare me.",
                "frMale": "\u00c7a ne me fait pas peur.",
                "frFemale": "\u00c7a ne me fait pas peur.",
                "deMale": "Das macht mir keine Angst.",
                "deFemale": "Das macht mir keine Angst."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "The Mark Ones and Twos you fought were early experiments. Mark Threes? Practically unstoppable.",
            "LocalizedText": {
                "enMale": "The Mark Ones and Twos you fought were early experiments. Mark Threes? Practically unstoppable.",
                "frMale": "Les Type 1 et Type 2 que vous avez combattus \u00e9taient des prototypes. Les Type 3 ? Rien ne peut les arr\u00eater.",
                "frFemale": "Les Type 1 et Type 2 que vous avez combattus \u00e9taient des prototypes. Les Type 3 ? Rien ne peut les arr\u00eater.",
                "deMale": "Die Mark-1- und Mark-2-Modelle waren nur fr\u00fche Experimente. Aber die Mark-3-Modelle? Praktisch unaufhaltbar.",
                "deFemale": "Die Mark-1- und Mark-2-Modelle waren nur fr\u00fche Experimente. Aber die Mark-3-Modelle? Praktisch unaufhaltbar."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "The Hutts are cowards. In the end, they'll surrender to save their fat hides.",
            "LocalizedText": {
                "enMale": "The Hutts are cowards. In the end, they'll surrender to save their fat hides.",
                "frMale": "Les Hutts sont des l\u00e2ches. Ils finiront par se rendre pour sauver leurs tas de graisse.",
                "frFemale": "Les Hutts sont des l\u00e2ches. Ils finiront par se rendre pour sauver leurs tas de graisse.",
                "deMale": "Die Hutten sind feige. Am Ende werden sie sich ergeben, um ihre fetten Hintern zu retten.",
                "deFemale": "Die Hutten sind feige. Am Ende werden sie sich ergeben, um ihre fetten Hintern zu retten."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "Sadic's building his army in Shadow Town, an Imperial-controlled sector. Nastiest people on Nar Shaddaa, and that's saying a lot.",
            "LocalizedText": {
                "enMale": "Sadic's building his army in Shadow Town, an Imperial-controlled sector. Nastiest people on Nar Shaddaa, and that's saying a lot.",
                "frMale": "Sadic rassemble son arm\u00e9e dans la Ville de l'Ombre, en r\u00e9gion imp\u00e9riale. Les pires habitants de Nar Shaddaa... et \u00e7a veut dire beaucoup.",
                "frFemale": "Sadic rassemble son arm\u00e9e dans la Ville de l'Ombre, en r\u00e9gion imp\u00e9riale. Les pires habitants de Nar Shaddaa... et \u00e7a veut dire beaucoup.",
                "deMale": "Sadic baut seine Armee in der Schattenstadt, einem Sektor unter imperialer Kontrolle. Dort findet Ihr die widerlichsten Typen auf ganz Nar Shaddaa und das will was hei\u00dfen.",
                "deFemale": "Sadic baut seine Armee in der Schattenstadt, einem Sektor unter imperialer Kontrolle. Dort findet Ihr die widerlichsten Typen auf ganz Nar Shaddaa und das will was hei\u00dfen."
            },
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "He already forced me to give up my fellow agents. Now they're all dead.",
            "LocalizedText": {
                "enMale": "He already forced me to give up my fellow agents. Now they're all dead.",
                "frMale": "Il m'a d\u00e9j\u00e0 forc\u00e9 \u00e0 trahir les autres agents. Ils sont tous morts.",
                "frFemale": "Il m'a d\u00e9j\u00e0 forc\u00e9 \u00e0 trahir les autres agents. Ils sont tous morts.",
                "deMale": "Er hat mich bereits dazu gezwungen, meine Kameraden im Stich zu lassen. Jetzt sind sie tot.",
                "deFemale": "Er hat mich bereits dazu gezwungen, meine Kameraden im Stich zu lassen. Jetzt sind sie tot."
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "I'll give you the coordinates--aaaaah! Neural overrides restarting. There's nothing else to do--kill me.",
            "LocalizedText": {
                "enMale": "I'll give you the coordinates--aaaaah! Neural overrides restarting. There's nothing else to do--kill me.",
                "frMale": "Je vous transmets les coordonn\u00e9es... Aaaah ! Le piratage des neurones, \u00e7a reprend. Y'a plus rien \u00e0 faire. Tuez-moi.",
                "frFemale": "Je vous transmets les coordonn\u00e9es... Aaaah ! Le piratage des neurones, \u00e7a reprend. Y'a plus rien \u00e0 faire. Tuez-moi.",
                "deMale": "Ich gebe Euch die Koordinaten - aaaaah! Die Neuralkontrolle wurde reaktiviert. Ihr k\u00f6nnt nichts f\u00fcr mich tun - t\u00f6tet mich!",
                "deFemale": "Ich gebe Euch die Koordinaten - aaaaah! Die Neuralkontrolle wurde reaktiviert. Ihr k\u00f6nnt nichts f\u00fcr mich tun - t\u00f6tet mich!"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There must be a way to free you. Give me time to defeat Sadic.",
            "LocalizedText": {
                "enMale": "There must be a way to free you. Give me time to defeat Sadic.",
                "frMale": "Il doit bien y avoir un moyen de vous lib\u00e9rer. Donnez-moi le temps de vaincre Sadic.",
                "frFemale": "Il doit bien y avoir un moyen de vous lib\u00e9rer. Donnez-moi le temps de vaincre Sadic.",
                "deMale": "Es muss einen Weg geben, Euch zu befreien. Gebt mir Zeit, um Sadic zu besiegen.",
                "deFemale": "Es muss einen Weg geben, Euch zu befreien. Gebt mir Zeit, um Sadic zu besiegen."
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            "LocalizedOptionText": {
                "enMale": "I can't do that.",
                "frMale": "Je ne peux pas faire \u00e7a.",
                "frFemale": "Je ne peux pas faire \u00e7a.",
                "deMale": "Das kann ich nicht.",
                "deFemale": "Das kann ich nicht."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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        "552": {
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            "SpeakerB62Id": "0000000",
            "Text": "You're absolutely certain this is the only way?",
            "LocalizedText": {
                "enMale": "You're absolutely certain this is the only way?",
                "frMale": "Vous \u00eates certain que c'est la seule solution ?",
                "frFemale": "Vous \u00eates certain que c'est la seule solution ?",
                "deMale": "Ist das auch wirklich der einzige Weg?",
                "deFemale": "Ist das auch wirklich der einzige Weg?"
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            "LocalizedOptionText": {
                "enMale": "Are you sure?",
                "frMale": "Vous \u00eates s\u00fbr ?",
                "frFemale": "Vous \u00eates s\u00fbr ?",
                "deMale": "Seid Ihr sicher?",
                "deFemale": "Seid Ihr sicher?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll be avenged, Galen. I promise.",
            "LocalizedText": {
                "enMale": "You'll be avenged, Galen. I promise.",
                "frMale": "Je vous vengerai, Galen. C'est promis.",
                "frFemale": "Je vous vengerai, Galen. C'est promis.",
                "deMale": "Ich werde Euch r\u00e4chen, Galen, versprochen.",
                "deFemale": "Ich werde Euch r\u00e4chen, Galen, versprochen."
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            "LocalizedOptionText": {
                "enMale": "As you wish. [Kill him]",
                "frMale": "Comme vous voulez. [Le tuer]",
                "frFemale": "Comme vous voulez. [Le tuer]",
                "deMale": "Wie Ihr w\u00fcnscht. [Ihn t\u00f6ten]",
                "deFemale": "Wie Ihr w\u00fcnscht. [Ihn t\u00f6ten]"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "zav1HuJ": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "I can't--won't--live like this. Not even human, anymore.",
            "LocalizedText": {
                "enMale": "I can't--won't--live like this. Not even human, anymore.",
                "frMale": "Je veux pas... Je peux pas vivre comme \u00e7a. J'ai perdu toute humanit\u00e9.",
                "frFemale": "Je veux pas... Je peux pas vivre comme \u00e7a. J'ai perdu toute humanit\u00e9.",
                "deMale": "Ich kann und will so nicht leben. Ich bin nicht einmal mehr ein Mensch.",
                "deFemale": "Ich kann und will so nicht leben. Ich bin nicht einmal mehr ein Mensch."
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            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "557": {
            "NodeId": 557,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "Free me? From this?",
            "LocalizedText": {
                "enMale": "Free me? From this?",
                "frMale": "Me lib\u00e9rer ? De \u00e7a ?",
                "frFemale": "Me lib\u00e9rer ? De \u00e7a ?",
                "deMale": "Mich befreien? Hiervon?",
                "deFemale": "Mich befreien? Hiervon?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.jedi_knight.agent_galen",
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        "558": {
            "NodeId": 558,
            "QuestRewardB62": "2u6aVR3",
            "ActionQuest": 1.6141136031379653e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hold on, Galen. We need to face Sadic together.",
            "LocalizedText": {
                "enMale": "Hold on, Galen. We need to face Sadic together.",
                "frMale": "Accrochez-vous, Galen. Il faut qu'on affronte Sadic ensemble.",
                "frFemale": "Accrochez-vous, Galen. Il faut qu'on affronte Sadic ensemble.",
                "deMale": "Haltet durch, Galen. Wir m\u00fcssen Sadic gemeinsam bek\u00e4mpfen.",
                "deFemale": "Haltet durch, Galen. Wir m\u00fcssen Sadic gemeinsam bek\u00e4mpfen."
            },
            "LocalizedOptionText": {
                "enMale": "Help me defeat the Sith.",
                "frMale": "Aidez-moi \u00e0 vaincre le Sith.",
                "frFemale": "Aidez-moi \u00e0 vaincre le Sith.",
                "deMale": "Helft mir, den Sith zu besiegen.",
                "deFemale": "Helft mir, den Sith zu besiegen."
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            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                617
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            "Stb": "str.cnv.location.nar_shaddaa.class.jedi_knight.agent_galen",
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            "QuestRewardB62": "2u6aVR3",
            "ActionQuest": 1.6141136031379653e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm sorry, but it's not my place to kill you.",
            "LocalizedText": {
                "enMale": "I'm sorry, but it's not my place to kill you.",
                "frMale": "D\u00e9sol\u00e9, mais ce n'est pas mon r\u00f4le de vous tuer.",
                "frFemale": "D\u00e9sol\u00e9e, mais ce n'est pas mon r\u00f4le de vous tuer.",
                "deMale": "Tut mir leid, aber mir steht es nicht zu, \u00fcber Euer Leben zu richten.",
                "deFemale": "Tut mir leid, aber mir steht es nicht zu, \u00fcber Euer Leben zu richten."
            },
            "LocalizedOptionText": {
                "enMale": "I won't execute you.",
                "frMale": "Je ne vous ex\u00e9cuterai pas.",
                "frFemale": "Je ne vous ex\u00e9cuterai pas.",
                "deMale": "Ich werde Euch nicht t\u00f6ten.",
                "deFemale": "Ich werde Euch nicht t\u00f6ten."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.jedi_knight.agent_galen",
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        "562": {
            "NodeId": 562,
            "QuestRewardB62": "2u6aVR3",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't plan to fight you twice. Goodbye, Galen.",
            "LocalizedText": {
                "enMale": "I don't plan to fight you twice. Goodbye, Galen.",
                "frMale": "Je ne vous affronterai pas deux fois. Adieu, Galen.",
                "frFemale": "Je ne vous affronterai pas deux fois. Adieu, Galen.",
                "deMale": "Ich werde sicher kein zweites Mal gegen Euch k\u00e4mpfen. Lebt wohl, Galen.",
                "deFemale": "Ich werde sicher kein zweites Mal gegen Euch k\u00e4mpfen. Lebt wohl, Galen."
            },
            "LocalizedOptionText": {
                "enMale": "Gladly. [Kill him]",
                "frMale": "Avec plaisir. [Le tuer]",
                "frFemale": "Avec plaisir. [Le tuer]",
                "deMale": "Mit Vergn\u00fcgen. [Ihn t\u00f6ten]",
                "deFemale": "Mit Vergn\u00fcgen. [Ihn t\u00f6ten]"
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            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.nar_shaddaa.class.jedi_knight.agent_galen",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "Don't know how long I can resist his commands, but I'll try.",
            "LocalizedText": {
                "enMale": "Don't know how long I can resist his commands, but I'll try.",
                "frMale": "Je sais pas combien de temps je r\u00e9sisterai \u00e0 son contr\u00f4le, mais je vais essayer.",
                "frFemale": "Je sais pas combien de temps je r\u00e9sisterai \u00e0 son contr\u00f4le, mais je vais essayer.",
                "deMale": "Ich wei\u00df nicht, wie lange ich mich seinen Befehlen widersetzen kann, aber ich werde es versuchen.",
                "deFemale": "Ich wei\u00df nicht, wie lange ich mich seinen Befehlen widersetzen kann, aber ich werde es versuchen."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.nar_shaddaa.class.jedi_knight.agent_galen",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "Blast your Jedi morals! I'm a threat--to you, to the Republic!",
            "LocalizedText": {
                "enMale": "Blast your Jedi morals! I'm a threat--to you, to the Republic!",
                "frMale": "Fichus Jedi, avec votre stupide morale ! Je suis une menace pour vous, pour la R\u00e9publique !",
                "frFemale": "Fichus Jedi, avec votre stupide morale ! Je suis une menace pour vous, pour la R\u00e9publique !",
                "deMale": "Vergesst Eure Jedi-Ideale! Ich bin eine Gefahr - f\u00fcr Euch und die ganze Republik!",
                "deFemale": "Vergesst Eure Jedi-Ideale! Ich bin eine Gefahr - f\u00fcr Euch und die ganze Republik!"
            },
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 573,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "If you won't do what's right, I'll do it myself.",
            "LocalizedText": {
                "enMale": "If you won't do what's right, I'll do it myself.",
                "frMale": "Si vous faites pas le n\u00e9cessaire, je me d\u00e9brouillerai seul.",
                "frFemale": "Si vous faites pas le n\u00e9cessaire, je me d\u00e9brouillerai seul.",
                "deMale": "Wenn Ihr nicht das Richtige tun wollt, werde ich es selbst tun.",
                "deFemale": "Wenn Ihr nicht das Richtige tun wollt, werde ich es selbst tun."
            },
            "CnvAlienVONode": -1,
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        "574": {
            "NodeId": 574,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 575,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "Beg the stars you don't see me again....",
            "LocalizedText": {
                "enMale": "Beg the stars you don't see me again....",
                "frMale": "Priez les \u00e9toiles pour qu'on se recroise plus jamais...",
                "frFemale": "Priez les \u00e9toiles pour qu'on se recroise plus jamais...",
                "deMale": "Betet zu den Sternen, dass Ihr mich nie wiederseht ...",
                "deFemale": "Betet zu den Sternen, dass Ihr mich nie wiederseht ..."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 577,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "578": {
            "NodeId": 578,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "6n5DKLD",
            "Text": "Even without Sadic controlling me, I won't live like this.",
            "LocalizedText": {
                "enMale": "Even without Sadic controlling me, I won't live like this.",
                "frMale": "M\u00eame lib\u00e9r\u00e9 du contr\u00f4le de Sadic, je peux pas vivre comme \u00e7a.",
                "frFemale": "M\u00eame lib\u00e9r\u00e9 du contr\u00f4le de Sadic, je peux pas vivre comme \u00e7a.",
                "deMale": "Selbst ohne Sadics Kontrolle w\u00fcrde ich nicht so weiterleben wollen.",
                "deFemale": "Selbst ohne Sadics Kontrolle w\u00fcrde ich nicht so weiterleben wollen."
            },
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            "NodeId": 582,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 583,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "Safer if we don't travel together, just in case. I'll meet you inside Sadic's base in Shadow Town.",
            "LocalizedText": {
                "enMale": "Safer if we don't travel together, just in case. I'll meet you inside Sadic's base in Shadow Town.",
                "frMale": "C'est plus prudent qu'on ne voyage pas ensemble, au cas o\u00f9. Je vous rejoindrai \u00e0 la base de Sadic, dans la Ville de l'Ombre.",
                "frFemale": "C'est plus prudent qu'on ne voyage pas ensemble, au cas o\u00f9. Je vous rejoindrai \u00e0 la base de Sadic, dans la Ville de l'Ombre.",
                "deMale": "Es ist besser, wenn wir nicht gemeinsam reisen, nur zur Sicherheit. Wir treffen uns in Sadics Basis in der Schattenstadt.",
                "deFemale": "Es ist besser, wenn wir nicht gemeinsam reisen, nur zur Sicherheit. Wir treffen uns in Sadics Basis in der Schattenstadt."
            },
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        "584": {
            "NodeId": 584,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 585,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "Hurry. We don't have much time.",
            "LocalizedText": {
                "enMale": "Hurry. We don't have much time.",
                "frMale": "Faites vite. Il nous reste peu de temps.",
                "frFemale": "Faites vite. Il nous reste peu de temps.",
                "deMale": "Beeilt Euch. Uns bleibt nicht viel Zeit.",
                "deFemale": "Beeilt Euch. Uns bleibt nicht viel Zeit."
            },
            "CnvAlienVONode": -1,
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "Mark Threes are tougher than I thought. Not much left of me, is there?",
            "LocalizedText": {
                "enMale": "Mark Threes are tougher than I thought. Not much left of me, is there?",
                "frMale": "Les Type 3 sont plus robustes que pr\u00e9vu. Je suis dans un sale \u00e9tat, hein ?",
                "frFemale": "Les Type 3 sont plus robustes que pr\u00e9vu. Je suis dans un sale \u00e9tat, hein ?",
                "deMale": "Die Mark-3-Modelle sind st\u00e4rker, als ich dachte. Kaum noch was von mir \u00fcbrig, nicht wahr?",
                "deFemale": "Die Mark-3-Modelle sind st\u00e4rker, als ich dachte. Kaum noch was von mir \u00fcbrig, nicht wahr?"
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            "IsEmpty": true,
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "I've got no regrets. This was my choice.",
            "LocalizedText": {
                "enMale": "I've got no regrets. This was my choice.",
                "frMale": "Je regrette rien. C'\u00e9tait mon choix.",
                "frFemale": "Je regrette rien. C'\u00e9tait mon choix.",
                "deMale": "Ich bereue nichts. Es war meine Entscheidung.",
                "deFemale": "Ich bereue nichts. Es war meine Entscheidung."
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            "SpeakerB62Id": "0000000",
            "Text": "You'll be remembered as a hero, Galen. That's a promise.",
            "LocalizedText": {
                "enMale": "You'll be remembered as a hero, Galen. That's a promise.",
                "frMale": "Vous serez un h\u00e9ros aux yeux de tous, Galen. Je vous en fais la promesse.",
                "frFemale": "Vous serez un h\u00e9ros aux yeux de tous, Galen. Je vous en fais la promesse.",
                "deMale": "Man wird Euch als Held in Erinnerung behalten, Galen. Das verspreche ich.",
                "deFemale": "Man wird Euch als Held in Erinnerung behalten, Galen. Das verspreche ich."
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            "LocalizedOptionText": {
                "enMale": "You fought bravely.",
                "frMale": "Vous vous \u00eates battu vaillamment.",
                "frFemale": "Vous vous \u00eates battu vaillamment.",
                "deMale": "Ihr habt tapfer gek\u00e4mpft.",
                "deFemale": "Ihr habt tapfer gek\u00e4mpft."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you'd stayed at the factory, you'd still be alive.",
            "LocalizedText": {
                "enMale": "If you'd stayed at the factory, you'd still be alive.",
                "frMale": "SI vous \u00e9tiez rest\u00e9 \u00e0 l'usine, vous seriez toujours en vie.",
                "frFemale": "SI vous \u00e9tiez rest\u00e9 \u00e0 l'usine, vous seriez toujours en vie.",
                "deMale": "Wenn Ihr in der Fabrik geblieben w\u00e4rt, w\u00e4rt Ihr jetzt noch am Leben.",
                "deFemale": "Wenn Ihr in der Fabrik geblieben w\u00e4rt, w\u00e4rt Ihr jetzt noch am Leben."
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            "LocalizedOptionText": {
                "enMale": "I wish you hadn't done this.",
                "frMale": "Vous auriez d\u00fb \u00e9viter de faire \u00e7a.",
                "frFemale": "Vous auriez d\u00fb \u00e9viter de faire \u00e7a.",
                "deMale": "Ich w\u00fcnschte, Ihr h\u00e4ttet das nicht getan.",
                "deFemale": "Ich w\u00fcnschte, Ihr h\u00e4ttet das nicht getan."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You wanted to die. I hope you're happy.",
            "LocalizedText": {
                "enMale": "You wanted to die. I hope you're happy.",
                "frMale": "Vous vouliez mourir. J'esp\u00e8re que vous \u00eates content.",
                "frFemale": "Vous vouliez mourir. J'esp\u00e8re que vous \u00eates content.",
                "deMale": "Ihr wolltet doch unbedingt sterben. Hoffentlich seid Ihr gl\u00fccklich dar\u00fcber.",
                "deFemale": "Ihr wolltet doch unbedingt sterben. Hoffentlich seid Ihr gl\u00fccklich dar\u00fcber."
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            "LocalizedOptionText": {
                "enMale": "Pleased with yourself?",
                "frMale": "Vous \u00eates fier de vous ?",
                "frFemale": "Vous \u00eates fier de vous ?",
                "deMale": "Seid Ihr jetzt zufrieden?",
                "deFemale": "Seid Ihr jetzt zufrieden?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Galen, these wounds... there's nothing we can do for you.",
            "LocalizedText": {
                "enMale": "Galen, these wounds... there's nothing we can do for you.",
                "frMale": "Galen, vos blessures... On ne peut plus rien faire pour vous.",
                "frFemale": "Galen, vos blessures... On ne peut plus rien faire pour vous.",
                "deMale": "Galen, diese Wunden ... wir k\u00f6nnen nichts mehr f\u00fcr Euch tun.",
                "deFemale": "Galen, diese Wunden ... wir k\u00f6nnen nichts mehr f\u00fcr Euch tun."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Agent Galen = heavily damaged \/\/ Repair = impossible",
            "LocalizedText": {
                "enMale": "Agent Galen = heavily damaged \/\/ Repair = impossible",
                "frMale": "Agent Galen = gravement touch\u00e9 \/\/ R\u00e9paration = impossible",
                "frFemale": "Agent Galen = gravement touch\u00e9 \/\/ R\u00e9paration = impossible",
                "deMale": "Agent Galen = schwer besch\u00e4digt \/\/ Reparatur = unm\u00f6glich",
                "deFemale": "Agent Galen = schwer besch\u00e4digt \/\/ Reparatur = unm\u00f6glich"
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            "Text": "You're a hard Jedi to like.",
            "LocalizedText": {
                "enMale": "You're a hard Jedi to like.",
                "frMale": "C'est pas facile d'aimer un Jedi comme vous.",
                "frFemale": "C'est pas facile d'aimer un Jedi comme vous.",
                "deMale": "Ihr macht es einem nicht leicht, Euch zu m\u00f6gen.",
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "Not worth it. Better this way.",
            "LocalizedText": {
                "enMale": "Not worth it. Better this way.",
                "frMale": "\u00c7a aurait servi \u00e0 rien. C'est mieux comme \u00e7a.",
                "frFemale": "\u00c7a aurait servi \u00e0 rien. C'est mieux comme \u00e7a.",
                "deMale": "Das spielt keine Rolle. Es ist besser so.",
                "deFemale": "Das spielt keine Rolle. Es ist besser so."
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "I didn't take this job for the glory.",
            "LocalizedText": {
                "enMale": "I didn't take this job for the glory.",
                "frMale": "J'ai pas choisi ce boulot pour la gloire.",
                "frFemale": "J'ai pas choisi ce boulot pour la gloire.",
                "deMale": "Ich habe diesen Beruf nicht des Ruhmes wegen gew\u00e4hlt.",
                "deFemale": "Ich habe diesen Beruf nicht des Ruhmes wegen gew\u00e4hlt."
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "Find Sadic and destroy the Power Guard project. I'm counting on you....",
            "LocalizedText": {
                "enMale": "Find Sadic and destroy the Power Guard project. I'm counting on you....",
                "frMale": "Trouvez Sadic et an\u00e9antissez le projet \"super garde\". Je compte sur vous.",
                "frFemale": "Trouvez Sadic et an\u00e9antissez le projet \"super garde\". Je compte sur vous.",
                "deMale": "Findet Sadic und zerst\u00f6rt das Superwachen-Projekt. Ich z\u00e4hle auf Euch ...",
                "deFemale": "Findet Sadic und zerst\u00f6rt das Superwachen-Projekt. Ich z\u00e4hle auf Euch ..."
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "All that damage you did finally spread to the neural overrides. Only temporary, though.",
            "LocalizedText": {
                "enMale": "All that damage you did finally spread to the neural overrides. Only temporary, though.",
                "frMale": "Tu l'as assez abim\u00e9 pour d\u00e9sactiver le piratage des neurones. Mais ce n'est que temporaire.",
                "frFemale": "Tu l'as assez abim\u00e9 pour d\u00e9sactiver le piratage des neurones. Mais ce n'est que temporaire.",
                "deMale": "Der Schaden, den ihr mir zugef\u00fcgt habt, hat die Neuralkontrolle deaktiviert. Zumindest vor\u00fcbergehend.",
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            "SpeakerB62Id": "6n5DKLD",
            "Text": "I'm not ready to face those agents. You handle them.",
            "LocalizedText": {
                "enMale": "I'm not ready to face those agents. You handle them.",
                "frMale": "Je suis pas pr\u00eat \u00e0 affronter ces agents. Occupez-vous d'eux.",
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                "deMale": "Ich kann mich diesen Agenten nicht stellen. K\u00fcmmert Ihr Euch um sie.",
                "deFemale": "Ich kann mich diesen Agenten nicht stellen. K\u00fcmmert Ihr Euch um sie."
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                "frMale": "\u00c7a me pla\u00eet pas trop, ce qu'il vient de dire. On a int\u00e9r\u00eat \u00e0 trouver cette base rapidement.",
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            "Text": "Agent Galen = in pain \/\/ Jedi + T7  = go to Sith base + help him?",
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