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cnv.location.hoth.class.trooper.turret_3

  • 467. <Conversation Exit>
  • 4. Player - Same setup as the others. Should I cut the blue wire again?
    • 5. - No--please hold. Yuun detects a different intent in this panel. The work of different hands, directed by different motives.
      • 7. - This panel is completely counter to the last--the red wire should be cut, rather than the blue.
        • 8. Player - Looks like we're good to go.
          • 492. - The path to knowledge is cleared! Let us proceed, Captain--Yuun will stand by.
        • 25. Option - No thanks. [Cut the blue wire]Player - I think I'd better go with the blue wire ins--
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 347. - Cowardly machine! Stand and fight!
          • 354. - Captain! Steady now, sir, you're alright.
          • 357. - Whoa! Easy there, Captain--that looked harsh.
          • 20. - Hehe... ahem. Sorry. Sir.
          • 349. - Gand apologizes--miscommunication has clearly resulted from poor explanation. Hopefully Gand can be clearer in the future.
        • 52. Option - Forget that. [Shoot the panel]Player - There's only one way to be sure.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 343. - Surely you won't--
          • 344. - You've got to be--
          • 346. - Sir, Yuun does not think--
            • 363. - Captain! Gand apologizes, sir, this was not the plan!
              • 365. - Our path is now clear, at least. Please proceed carefully, sir.
  • 567. <Non-dialogue segment.>
    • 486. <Non-dialogue segment.>
      • 487. <Non-dialogue segment.>
        • 10. Option - No way! [Cut the blue wire.]Player - Didn't you see what happened when I cut the red wire? I wa--
          • 11. - Imperial dogs! I will avenge your pain on them a hundredfold, Captain!
          • 14. - Sir, I... here. Just take this.
          • 17. - You have got to be kidding me.
          • 23. - Yuun does not know what to say. But the path to our quarry lies open, now--Yuun will stand by.
        • 40. Option - Last one. [Shoot the panel.]Player - I prefer my way, Yuun.
        • 58. Option - I'm done. [Shoot the panel.]Player - No more cutting wires.
          • 376. - Captain! Please, sir--leave such duties to me in the future. It would be an honor to absorb such damaging blasts on your behalf!
          • 377. - Captain! Are you injured, sir?
            • 429. Option - Negative.Player - I'm fine, Dorne, it's all right.
            • 430. Option - [Flirt] Maybe.Player - I could have serious injuries. You'd better look me over.
              • 434. - Hmph. I think you'll make it, sir.
              • 435. - On second thought, I'm sure you'll be fine, sir.
            • 431. Option - It's nothing I can't handle.Player - This is nothing next to some of the hits I've taken.
            • 432. Option - That hurt.Player - Ugh. That didn't go very well.
              • 443. - These should reduce the pain somewhat, sir.
          • 446. - Captain? You still with us?
            • 447. Option - I'll be fine.Player - Everything's operational, Jorgan, don't worry about it.
            • 448. Option - [Flirt] Worried about me?Player - What's this? Jorgan really cares?
              • 451. - Can't have a squad without a CO.
              • 452. - I wouldn't go that far.
            • 449. Option - Hoping for a new job opening?Player - I'm not dead yet, Jorgan. Don't get ahead of yourself.
              • 458. - Good. I wouldn't want to have to deal with the paperwork.
            • 450. Option - That hurt.Player - Wow. That was not fun.
              • 461. - Don't go dying on us yet--we've got a lot left to do here.
          • 464. - Wow. That was pretty impressive, boss.
          • 224. - Yuun... Yuun does not understand your ways at all, Captain. But the path to knowledge is now clear.
            • 225. <Conversation Exit>
      • 237. - Ouch. Hope that wasn't on purpose, boss.
        • 352. <Conversation Exit>
    • 31. Option - Just blast it, Forex.Player - Take that turret down!
      • 32. - With pleasure, sir!
    • 468. Option - Last one. [Shoot the panel.]Player - I prefer doing things my way.
    • 35. Option - Just blast it, Vik.Player - Make yourself useful, Specialist.
      • 36. - Done. Stand clear!
    • 471. Option - Last one. [Shoot the panel.]Player - I'd rather do it my way.
    • 485. <Non-dialogue segment.>
      • 230. - Please, Captain--allow me!
      • 233. - Why don't I take care of this one, huh? Stand back.
      • 342. - Let me handle this, Captain!
      • 345. - Leave the demolitions to me, all right? Just stand back.
        • 368. - Yuun... had not conceived of this alternative.
          • 38. - The path to knowledge is cleared! Let us proceed, Captain--Yuun will stand by.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.class.trooper.turret_3
Other Sites:
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            "Text": "Same setup as the others. Should I cut the blue wire again?",
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                "enMale": "Same setup as the others. Should I cut the blue wire again?",
                "frMale": "M\u00eame m\u00e9canisme que les autres. Je coupe \u00e0 nouveau le fil bleu ?",
                "frFemale": "M\u00eame m\u00e9canisme que les autres. Je coupe \u00e0 nouveau le fil bleu ?",
                "deMale": "Gleiche Anordnung wie bei den anderen. Soll ich wieder den blauen Draht durchschneiden?",
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            "Text": "No--please hold. Yuun detects a different intent in this panel. The work of different hands, directed by different motives.",
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                "deMale": "Nein. Wartet bitte. Yuun entdeckt eine andere Absicht bei der Konsole. Die Arbeit anderer H\u00e4nde, mit anderen Motiven.",
                "deFemale": "Nein. Wartet bitte. Yuun entdeckt eine andere Absicht bei der Konsole. Die Arbeit anderer H\u00e4nde, mit anderen Motiven."
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            "Text": "This panel is completely counter to the last--the red wire should be cut, rather than the blue.",
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                "frMale": "Ce tableau est le contraire du pr\u00e9c\u00e9dent. Il faut couper le fil rouge et non le bleu.",
                "frFemale": "Ce tableau est le contraire du pr\u00e9c\u00e9dent. Il faut couper le fil rouge et non le bleu.",
                "deMale": "Diese Konsole ist das genaue Gegenteil der anderen - der rote Draht sollte durchtrennt werden, nicht der blaue.",
                "deFemale": "Diese Konsole ist das genaue Gegenteil der anderen - der rote Draht sollte durchtrennt werden, nicht der blaue."
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            "Text": "Looks like we're good to go.",
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                "frMale": "\u00c7a y est, c'est bon.",
                "frFemale": "\u00c7a y est, c'est bon.",
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            "Text": "Didn't you see what happened when I cut the red wire? I wa--",
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            "Text": "Imperial dogs! I will avenge your pain on them a hundredfold, Captain!",
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                "enMale": "Imperial dogs! I will avenge your pain on them a hundredfold, Captain!",
                "frMale": "Ordures d'Imp\u00e9riaux ! Je vais les faire souffrir cent fois plus que vous, Capitaine !",
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                "deMale": "Imperiale Hunde! Ich werde Ihren Schmerz hundertfach r\u00e4chen, Captain!",
                "deFemale": "Imperiale Hunde! Ich werde Ihren Schmerz hundertfach r\u00e4chen, Captain!"
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            "Text": "Sir, I... here. Just take this.",
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            "Text": "You have got to be kidding me.",
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                "enMale": "You have got to be kidding me.",
                "frMale": "Vous le faites expr\u00e8s, ou quoi ?",
                "frFemale": "Vous le faites expr\u00e8s, ou quoi ?",
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            "Text": "Hehe... ahem. Sorry. Sir.",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun does not know what to say. But the path to our quarry lies open, now--Yuun will stand by.",
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                "enMale": "Yuun does not know what to say. But the path to our quarry lies open, now--Yuun will stand by.",
                "frMale": "Yuun ne sait pas quoi dire. Mais le chemin de notre qu\u00eate est maintenant libre. Yuun attend.",
                "frFemale": "Yuun ne sait pas quoi dire. Mais le chemin de notre qu\u00eate est maintenant libre. Yuun attend.",
                "deMale": "Yuun wei\u00df nicht, was er sagen soll. Aber der Weg zu unserer Beute liegt jetzt offen. Yuun wird bereit sein.",
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            "Text": "I think I'd better go with the blue wire ins--",
            "LocalizedText": {
                "enMale": "I think I'd better go with the blue wire ins--",
                "frMale": "Je pense que le fil bleu fera mieux l'aff...",
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            "LocalizedOptionText": {
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                "frMale": "Non merci. [Couper le fil bleu]",
                "frFemale": "Non merci. [Couper le fil bleu]",
                "deMale": "Nein danke. [Blauen Draht durchschneiden]",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "y1Jf0BD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "0000000",
            "Text": "Take that turret down!",
            "LocalizedText": {
                "enMale": "Take that turret down!",
                "frMale": "D\u00e9truis-moi cette tourelle !",
                "frFemale": "D\u00e9truis-moi cette tourelle !",
                "deMale": "Schalte das Gesch\u00fctz aus!",
                "deFemale": "Schalte das Gesch\u00fctz aus!"
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            "LocalizedOptionText": {
                "enMale": "Just blast it, Forex.",
                "frMale": "D\u00e9truis-la, Forex.",
                "frFemale": "D\u00e9truis-la, Forex.",
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "With pleasure, sir!",
            "LocalizedText": {
                "enMale": "With pleasure, sir!",
                "frMale": "Avec plaisir, chef !",
                "frFemale": "Avec plaisir, chef !",
                "deMale": "Mit Vergn\u00fcgen!",
                "deFemale": "Mit Vergn\u00fcgen!"
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            "SpeakerB62Id": "0000000",
            "Text": "Make yourself useful, Specialist.",
            "LocalizedText": {
                "enMale": "Make yourself useful, Specialist.",
                "frMale": "Rendez-vous utile, monsieur l'expert.",
                "frFemale": "Rendez-vous utile, monsieur l'expert.",
                "deMale": "Macht Euch n\u00fctzlich, Spezialist.",
                "deFemale": "Macht Euch n\u00fctzlich, Spezialist."
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            "LocalizedOptionText": {
                "enMale": "Just blast it, Vik.",
                "frMale": "D\u00e9sint\u00e9grez-la, Vik.",
                "frFemale": "D\u00e9sint\u00e9grez-la, Vik.",
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            "SpeakerB62Id": "hQf5ofD",
            "Text": "Done. Stand clear!",
            "LocalizedText": {
                "enMale": "Done. Stand clear!",
                "frMale": "Voil\u00e0. Attention !",
                "frFemale": "Voil\u00e0. Attention !",
                "deMale": "Fertig. Zur\u00fccktreten!",
                "deFemale": "Fertig. Zur\u00fccktreten!"
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            "SpeakerB62Id": "smrEguB",
            "Text": "The path to knowledge is cleared! Let us proceed, Captain--Yuun will stand by.",
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                "enMale": "The path to knowledge is cleared! Let us proceed, Captain--Yuun will stand by.",
                "frMale": "La voie de la connaissance est d\u00e9gag\u00e9e ! Continuez, Capitaine. Yuun attend.",
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            "SpeakerB62Id": "0000000",
            "Text": "I prefer my way, Yuun.",
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                "enMale": "I prefer my way, Yuun.",
                "frMale": "Je vais le faire \u00e0 ma fa\u00e7on, Yuun.",
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                "deFemale": "Meine Art ist mir lieber, Yuun."
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            "LocalizedOptionText": {
                "enMale": "Last one. [Shoot the panel.]",
                "frMale": "La derni\u00e8re. [Tirer sur le tableau]",
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            "SpeakerB62Id": "MZV00o6",
            "Text": "Sir, no! Not again!",
            "LocalizedText": {
                "enMale": "Sir, no! Not again!",
                "frMale": "Chef, non ! Pas encore !",
                "frFemale": "Chef, non ! Pas encore !",
                "deMale": "Nein! Nicht schon wieder!",
                "deFemale": "Nein! Nicht schon wieder!"
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            "Text": "No. No, you aren't really going to--",
            "LocalizedText": {
                "enMale": "No. No, you aren't really going to--",
                "frMale": "Non. Non, vous n'allez pas vraiment...",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Sir, Yuun thinks--",
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                "enMale": "Sir, Yuun thinks--",
                "frMale": "Chef, Yuun pense que...",
                "frFemale": "Chef, Yuun pense que...",
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                "deFemale": "Yuun glaubt ..."
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            "SpeakerB62Id": "0000000",
            "Text": "There's only one way to be sure.",
            "LocalizedText": {
                "enMale": "There's only one way to be sure.",
                "frMale": "Il n'y a qu'un seul moyen de ne pas se tromper.",
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            "LocalizedOptionText": {
                "enMale": "Forget that. [Shoot the panel]",
                "frMale": "Laissez tomber. [Tirer sur le tableau]",
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                "deMale": "Vergesst es. [Auf Konsole schie\u00dfen]",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "y1Jf0BD": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "No more cutting wires.",
            "LocalizedText": {
                "enMale": "No more cutting wires.",
                "frMale": "J'en ai assez de couper des fils.",
                "frFemale": "J'en ai assez de couper des fils.",
                "deMale": "Kein Drahtgeschnippel mehr.",
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                "enMale": "I'm done. [Shoot the panel.]",
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            "SpeakerB62Id": "smrEguB",
            "Text": "Yuun... Yuun does not understand your ways at all, Captain. But the path to knowledge is now clear.",
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                "enMale": "Yuun... Yuun does not understand your ways at all, Captain. But the path to knowledge is now clear.",
                "frMale": "Yuun... Yuun a du mal \u00e0 assimiler vos m\u00e9thodes, Capitaine. Mais la voie du savoir est maintenant d\u00e9gag\u00e9e.",
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            "Text": "Please, Captain--allow me!",
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                "enMale": "Please, Captain--allow me!",
                "frMale": "S'il vous pla\u00eet, Capitaine... laissez-moi faire !",
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Captain! Please, sir--leave such duties to me in the future. It would be an honor to absorb such damaging blasts on your behalf!",
            "LocalizedText": {
                "enMale": "Captain! Please, sir--leave such duties to me in the future. It would be an honor to absorb such damaging blasts on your behalf!",
                "frMale": "Capitaine ! S'il vous pla\u00eet, la prochaine fois, laissez-moi faire. Je serais honor\u00e9 d'absorber de tels chocs \u00e0 votre place !",
                "frFemale": "Capitaine ! S'il vous pla\u00eet, la prochaine fois, laissez-moi faire. Je serais honor\u00e9 d'absorber de tels chocs \u00e0 votre place !",
                "deMale": "Captain! Bitte \u00fcberlassen Sie solche Aufgaben in Zukunft mir. Es w\u00e4re mir eine Ehre, solche sch\u00e4dlichen Explosionen f\u00fcr Sie zu absorbieren!",
                "deFemale": "Captain! Bitte \u00fcberlassen Sie solche Aufgaben in Zukunft mir. Es w\u00e4re mir eine Ehre, solche sch\u00e4dlichen Explosionen f\u00fcr Sie zu absorbieren!"
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            "SpeakerB62Id": "MZV00o6",
            "Text": "Captain! Are you injured, sir?",
            "LocalizedText": {
                "enMale": "Captain! Are you injured, sir?",
                "frMale": "Capitaine ! Vous \u00eates bless\u00e9, chef ?",
                "frFemale": "Capitaine ! Vous \u00eates bless\u00e9e, chef ?",
                "deMale": "Captain! Seid Ihr verletzt?",
                "deFemale": "Captain! Seid Ihr verletzt?"
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            "SpeakerB62Id": "0000000",
            "Text": "I'm fine, Dorne, it's all right.",
            "LocalizedText": {
                "enMale": "I'm fine, Dorne, it's all right.",
                "frMale": "\u00c7a va, Dorne, pas de probl\u00e8me.",
                "frFemale": "\u00c7a va, Dorne, pas de probl\u00e8me.",
                "deMale": "Mir geht es gut, Dorne, alles in Ordnung.",
                "deFemale": "Mir geht es gut, Dorne, alles in Ordnung."
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            "LocalizedOptionText": {
                "enMale": "Negative.",
                "frMale": "N\u00e9gatif.",
                "frFemale": "N\u00e9gatif.",
                "deMale": "Negativ.",
                "deFemale": "Negativ."
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            "SpeakerB62Id": "0000000",
            "Text": "I could have serious injuries. You'd better look me over.",
            "LocalizedText": {
                "enMale": "I could have serious injuries. You'd better look me over.",
                "frMale": "Il se peut que je sois gri\u00e8vement bless\u00e9. Vous devriez v\u00e9rifier par vous-m\u00eame.",
                "frFemale": "Il se peut que je sois gri\u00e8vement bless\u00e9. Vous devriez v\u00e9rifier par vous-m\u00eame.",
                "deMale": "Ich k\u00f6nnte ernsthaft verletzt sein. Besser, Ihr untersucht mich.",
                "deFemale": "Ich k\u00f6nnte ernsthaft verletzt sein. Besser, Ihr untersucht mich."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] Maybe.",
                "frMale": "[S\u00e9duire] Peut-\u00eatre bien.",
                "frFemale": "[S\u00e9duire] Peut-\u00eatre bien.",
                "deMale": "[Flirten] Vielleicht.",
                "deFemale": "[Flirten] Vielleicht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is nothing next to some of the hits I've taken.",
            "LocalizedText": {
                "enMale": "This is nothing next to some of the hits I've taken.",
                "frMale": "Ce n'est rien, compar\u00e9 aux chocs que j'ai d\u00e9j\u00e0 pris par le pass\u00e9.",
                "frFemale": "Ce n'est rien, compar\u00e9 aux chocs que j'ai d\u00e9j\u00e0 pris par le pass\u00e9.",
                "deMale": "Das ist nichts im Vergleich zu manchen anderen Schl\u00e4gen, die ich schon einstecken musste.",
                "deFemale": "Das ist nichts im Vergleich zu manchen anderen Schl\u00e4gen, die ich schon einstecken musste."
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            "LocalizedOptionText": {
                "enMale": "It's nothing I can't handle.",
                "frMale": "C'est tol\u00e9rable.",
                "frFemale": "C'est tol\u00e9rable.",
                "deMale": "Nichts, womit ich nicht klarkomme.",
                "deFemale": "Nichts, womit ich nicht klarkomme."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ugh. That didn't go very well.",
            "LocalizedText": {
                "enMale": "Ugh. That didn't go very well.",
                "frMale": "Argh. C'\u00e9tait pas une si bonne id\u00e9e.",
                "frFemale": "Argh. C'\u00e9tait pas une si bonne id\u00e9e.",
                "deMale": "Argh. Das ist nicht so gut gelaufen.",
                "deFemale": "Argh. Das ist nicht so gut gelaufen."
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            "LocalizedOptionText": {
                "enMale": "That hurt.",
                "frMale": "\u00c7a fait mal.",
                "frFemale": "\u00c7a fait mal.",
                "deMale": "Das tat weh.",
                "deFemale": "Das tat weh."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "Hmph. I think you'll make it, sir.",
            "LocalizedText": {
                "enMale": "Hmph. I think you'll make it, sir.",
                "frMale": "Pfff. Je crois que vous devriez vous en sortir, chef.",
                "frFemale": "Pfff. Je crois que vous devriez vous en sortir, chef.",
                "deMale": "Hmpf. Ich glaube, Ihr werdet \u00fcberleben.",
                "deFemale": "Hmpf. Ich glaube, Ihr werdet \u00fcberleben."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "On second thought, I'm sure you'll be fine, sir.",
            "LocalizedText": {
                "enMale": "On second thought, I'm sure you'll be fine, sir.",
                "frMale": "Finalement, vous avez l'air en pleine forme, chef.",
                "frFemale": "Finalement, vous avez l'air en pleine forme, chef.",
                "deMale": "Ich habe den Eindruck, bei Euch ist alles wie immer.",
                "deFemale": "Ich habe den Eindruck, bei Euch ist alles wie immer."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "These should reduce the pain somewhat, sir.",
            "LocalizedText": {
                "enMale": "These should reduce the pain somewhat, sir.",
                "frMale": "Voil\u00e0 qui devrait att\u00e9nuer un peu la douleur, chef.",
                "frFemale": "Voil\u00e0 qui devrait att\u00e9nuer un peu la douleur, chef.",
                "deMale": "Das sollte die Schmerzen etwas lindern.",
                "deFemale": "Das sollte die Schmerzen etwas lindern."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Captain? You still with us?",
            "LocalizedText": {
                "enMale": "Captain? You still with us?",
                "frMale": "Capitaine ? \u00c7a va aller ?",
                "frFemale": "Capitaine ? \u00c7a va aller ?",
                "deMale": "Captain? Seid Ihr noch bei uns?",
                "deFemale": "Captain? Seid Ihr noch bei uns?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Everything's operational, Jorgan, don't worry about it.",
            "LocalizedText": {
                "enMale": "Everything's operational, Jorgan, don't worry about it.",
                "frMale": "Je suis op\u00e9rationnel, Jorgan, ne vous en faites pas.",
                "frFemale": "Je suis op\u00e9rationnelle, Jorgan, ne vous en faites pas.",
                "deMale": "Alles noch funktionsf\u00e4hig, Jorgan, macht Euch keine Sorgen.",
                "deFemale": "Alles noch funktionsf\u00e4hig, Jorgan, macht Euch keine Sorgen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll be fine.",
                "frMale": "Je m'en remettrai.",
                "frFemale": "Je m'en remettrai.",
                "deMale": "Mir geht es gut.",
                "deFemale": "Mir geht es gut."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What's this? Jorgan really cares?",
            "LocalizedText": {
                "enMale": "What's this? Jorgan really cares?",
                "frMale": "Comment \u00e7a ? Jorgan a des sentiments ?",
                "frFemale": "Comment \u00e7a ? Jorgan a des sentiments ?",
                "deMale": "Was ist das? Jorgan macht sich wirklich Sorgen?",
                "deFemale": "Was ist das? Jorgan macht sich wirklich Sorgen?"
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] Worried about me?",
                "frMale": "[S\u00e9duire] Vous vous faites du mouron pour moi ?",
                "frFemale": "[S\u00e9duire] Vous vous faites du mouron pour moi ?",
                "deMale": "[Flirten] Seid Ihr besorgt um mich?",
                "deFemale": "[Flirten] Seid Ihr besorgt um mich?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not dead yet, Jorgan. Don't get ahead of yourself.",
            "LocalizedText": {
                "enMale": "I'm not dead yet, Jorgan. Don't get ahead of yourself.",
                "frMale": "Je ne suis pas encore mort, Jorgan. Ne mettez pas la charrue avant les b\u0153ufs.",
                "frFemale": "Je ne suis pas encore mort, Jorgan. Ne mettez pas la charrue avant les b\u0153ufs.",
                "deMale": "Ich bin noch nicht tot, Jorgan, also nichts \u00fcberst\u00fcrzen.",
                "deFemale": "Ich bin noch nicht tot, Jorgan, also nichts \u00fcberst\u00fcrzen."
            },
            "LocalizedOptionText": {
                "enMale": "Hoping for a new job opening?",
                "frMale": "Vous cherchez \u00e0 monter en grade ?",
                "frFemale": "Vous cherchez \u00e0 monter en grade ?",
                "deMale": "Hofft Ihr schon auf eine neue Position?",
                "deFemale": "Hofft Ihr schon auf eine neue Position?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Wow. That was not fun.",
            "LocalizedText": {
                "enMale": "Wow. That was not fun.",
                "frMale": "Ouah. C'\u00e9tait pas tr\u00e8s agr\u00e9able.",
                "frFemale": "Ouah. C'\u00e9tait pas tr\u00e8s agr\u00e9able.",
                "deMale": "Wow. Das war kein Spa\u00df.",
                "deFemale": "Wow. Das war kein Spa\u00df."
            },
            "LocalizedOptionText": {
                "enMale": "That hurt.",
                "frMale": "Douleur.",
                "frFemale": "Douleur.",
                "deMale": "Das tat weh.",
                "deFemale": "Das tat weh."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Can't have a squad without a CO.",
            "LocalizedText": {
                "enMale": "Can't have a squad without a CO.",
                "frMale": "Une escouade ne peut pas se passer de son chef.",
                "frFemale": "Une escouade ne peut pas se passer de son chef.",
                "deMale": "Kein Trupp ohne Kommandanten.",
                "deFemale": "Kein Trupp ohne Kommandanten."
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