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cnv.location.hoth.class.spy.white_wolf

  • 111. - Nice landing. Let's take a look.
    • 113. - Solid body, not a scratch on her... and she came with my shuttle. What's her name?
      • 115. - Ensign Raina Temple, sir. Chiss Expansionary Defense Force.
        • 117. - Of course. Minder Seventeen, Imperial Intelligence. Excellent work, both of you.
          • 119. Option - Temple's help was invaluable.Player - I couldn't have done any of this without her.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 128. - High praise. Maybe she deserves a promotion.
          • 118. Option - Thank you, sir.Player - Just doing my duty.
            +50 Influence : disapproves.
          • 120. Option - Enough of the pleasantries.Player - I brought you the Starbreeze, "Minder." Are we through?
            +200 Influence : approves.
            • 121. - I'll fly the shuttle to its final destination. You can take my ride home.
              • 122. <Non-dialogue segment.>
                • 123. - Ensign, why don't you and Kaliyo run a systems check--I need a minute with the agent.
                • 124. - Ensign, why don't you and Vector run a systems check--I need a minute with the agent.
                • 125. - Ensign, why don't you go run a systems check--I need a minute with the agent.
                  • 133. - I'll chisel the ice off the pilot seat for you.
                    • 152. - Ardun Kothe'll be happy. But the girl... we agree she needs to die, right?
                      • 154. Option - She's no threat to us.Player - That's unnecessary. She knows better than to reveal classified intelligence.
                        +200 Influence : approves.
                        • 156. - Maybe. I like to be careful.
                      • 155. Option - I don't understand.Player - Why do you say that?
                        • 159. - She's Imperial, she knows about the Starbreeze, she's seen me, she's seen you....
                      • 143. Option - Consider it dealt with.Player - She can be dangerous. Let me handle it.
                        +50 Influence : disapproves.
                        • 164. - Don't expect me to buy that.
                          • 149. - Look, you've worked with her, you've bonded with her--fine, I'm not heartless. Maybe she'll even be useful.
                            • 163. - You want her to live, you take responsibility. Stash her on your ship. She doesn't talk to anyone; doesn't learn about the SIS.
                              • 169. Option - If I have to, I can do it.Player - I guarantee she won't be a problem.
                                +200 Influence : approves.
                              • 171. Option - You want her to be a prisoner?Player - What sort of person would subject her to that?
                                +200 Influence : approves.
                                • 172. - A merciful one?
                              • 282. Option - You're playing games with us!Player - You're sick!
                                +200 Influence : approves.
                                • 175. - Just to be sure, though, I'm putting a command in your brain. Keyword onomatophobia.
                                  • 178. - If Raina Temple becomes a threat to our mission or leaves your supervision, you will kill her. You won't have a choice.
                                    • 179. <Non-dialogue segment.>
                                      • 266. - Sorry I didn't meet your friend--I must have taken a wrong turn.
                                      • 180. - Sir. Minder Seventeen told me about the transfer. I'm... a little surprised.
                                        • 182. - If Intelligence wants me out of the Chiss Defense Force, though, I won't argue. Nice as it would've been to pack an overnight bag.
                                          • 185. Option - It's great to have you.Player - You'll fit right in, Ensign. You shouldn't worry.
                                            +200 Influence : approves.
                                          • 183. Option - I'm sorry about this.Player - I know it's sudden. You'll have to manage as best you can.
                                            • 189. - Don't get me wrong, it's a fantastic opportunity. My father would love this.
                                              • 192. - But if I can ask... why do you want me here?
                                                • 200. Option - [Flirt] I enjoy your company.Player - Maybe I just like having a woman like you around.
                                                  +200 Influence : approves.
                                                • 201. Option - You're good company.Player - What can I say? I could use a decent partner.
                                                  +200 Influence : approves.
                                                  • 227. - I'm sure that's true, but if you won't tell me the full reason, just say so.
                                          • 184. Option - You were forced on me.Player - If it were up to me, you'd stay on Hoth. But my superiors insisted.
                                            +50 Influence : disapproves.
                                            • 186. - Understood, sir.
                                              • 188. - But if I can ask... why do your superiors want me on your team?
                                                • 195. Option - You have Cipher potential.Player - You're versatile, capable and young enough to learn. You could be a brilliant operative.
                                                  +200 Influence : approves.
                                                  • 225. - Really? Well, maybe it's time for a career change after all.
                                                • 196. Option - There's Sith power in you.Player - You have strength in the Force. Trained or not, that makes you useful.
                                                  • 221. - Lord Jadus's decree? Still better than execution; I'll do what you say.
                                                  • 222. - Maybe it's time I faced that fact.
                                                • 197. Option - No more questions.Player - First lesson, Ensign: Learn to keep your mouth shut.
                                                  +50 Influence : disapproves.
                                                  • 202. - Yes, sir.
                                                    • 203. <Non-dialogue segment.>
                                                      • 204. - You're cute. We're going to a cantina, and you're getting me so many free drinks....
                                                        • 215. - I'll try to earn my keep?
                                                          • 207. - Hey, agent! I'm grabbing this ride; race you back to the ship.
                                                      • 209. - Ensign? We're delighted that you're joining us. Don't let the dangers put you off.
                                                        • 211. - That's very kind, Master Hyllus.
                                                          • 213. - Just "Vector."
                                                            • 205. - We'll let you two get acquainted and meet you back on the ship. Take care of her.
                                                      • 272. - Doctor Eckard Lokin. We should swap stories about your father.
                                                        • 274. - You know my father?
                                                          • 277. - Forgive me. Cipher, I'm afraid the cold's starting to get to me--I'll meet you both back on the ship.
                                                      • 294. <Conversation Exit>
  • 3. Player - Code name Legate to Hunter. I have located the Starbreeze.
    • 5. - You look like hell--fiery as always.
    • 8. - I owe command ten credits. You look awful, by the way.
      • 7. - Get that shuttle running and rendezvous at these coordinates. Hunter out.
        • 11. <Non-dialogue segment.>
          • 12. - No choice. Complete the mission, obey the command. Wait for an opportunity.
            • 13. Option - Who are you?Player - You keep talking to me, but I don't know what you are.
            • 14. Option - You're starting to annoy me.Player - I don't need a voice in my head taunting me. Go away.
            • 21. - Sir! Pirates are down, but I'm the only one left. We need to get moving.
              • 23. Option - Help me with this shuttle.Player - Come on. Let's get this ship off the ground.
                • 25. - I'll do what I can. I don't think flying that thing will be easy...
              • 22. Option - Are you hurt?Player - Are you hurt?
                • 28. - Scratches, sir. Deep scratches. Force trick saved my life.
                  • 42. <Non-dialogue segment.>
                    • 45. - Come on. You want to fly that shuttle, you'll need a copilot. And I don't think there's another way out.
              • 24. Option - I can't take you aboard.Player - You'll have to find your own way out. Where I'm going is classified.
                • 29. - Sir, I don't--I won't last very long here. I can keep my eyes shut.
                  • 30. <Non-dialogue segment.>
                    • 31. - Hate to say it, but we'll need help flying this thing. Half the systems are frozen.
                    • 32. - The shuttle is in poor condition--we'll need help to fly it.
                    • 261. - If we're in any hurry, I don't think we can get this thing off the ground without help.
                    • 33. - Besides, you'll need a copilot. That shuttle looks like it's about to fall apart.
                      • 34. Option - Fine--get on board.Player - We'll discuss this later--get inside the Starbreeze, now.
                      • 38. Option - This is all confidential.Player - You can help, but you don't repeat anything you see. Understand?
                      • 48. Option - Obey or else, Ensign.Player - Do what I say, or you die.
                        • 50. - I was born Imperial, sir. I know how to take orders.
                          • 54. <Conversation Exit>
  • 1. - This is Hunter to Legate. Hope you weren't getting lonely--I'm on-planet, but signals don't carry here.
    • 66. - Ardun Kothe authorized me to take your reins. Have you found the Starbreeze yet?
      • 68. Option - It's been a while, SIS man...Player - I haven't seen you since Nar Shaddaa. How's the rest of the team?
      • 69. Option - Don't rush me.Player - If you want this done right, I need time. Uninterrupted time.
        • 70. - You didn't answer my question. Now I'm going to have to force you.
          • 92. - Keyword onomatophobia. Command: Deliver your mission report.
            • 78. Player - I am attempting to locate Admiral Davos, who will lead us to the Starbreeze.
              • 83. - Good. Obedience comes easier when you don't have a choice.
                • 85. - Contact me as soon as you find the shuttle. Hunter out.
                  • 107. - Smart. Arrogant. Cautious. Don't underestimate him.
                    • 108. <Conversation Exit>
      • 67. Option - There's been a complication.Player - Admiral Davos has gone rogue. I can't get the Starbreeze until I track him down.
        • 87. - I hope you're not dragging your feet. Let's take out some insurance.
          • 89. - Keyword onomatophobia. Command: Find the Starbreeze and contact me when you succeed.
            • 96. Player - Orders understood. I'll proceed with the mission.
              • 101. - Good. Master Kothe thinks you work better without your programming. I'm not so soft.
                • 103. - Hunter out.
  • 259. - Why don't you come talk another time?
  • 153. Option - Of course I agree.Player - She knows too much. We execute her.
    • 141. - Imperial efficiency. Well, bring her out--might as well get the job done now.
      • 142. Option - You should do it yourself.Player - You don't need me to do the dirty work.
        • 147. - No, I don't. I need you to understand your job.
      • 144. Option - All right. I'll kill her.Player - Ensign? Can you come out here?
        • 230. - Sir?
          • 232. - Take a look at the external landing controls. I think they're jammed.
            • 234. - There is a lot of carbon scoring....
              • 236. - Who would've guessed we'd make such a good team?
                • 240. - Goodbye, agent. Always a pleasure.
                  • 241. <Non-dialogue segment.>
                    • 242. - Ensign hit her head on a blaster bolt, huh? Bet her body'll be out here for years....
                    • 243. - She seemed kind. When the mission is over, we'll make sure her death is recorded.
                    • 260. - I thought it best he didn't see my face. Pity the ensign wasn't so cautious.
                    • 244. <Conversation Exit>
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.hoth.class.spy.white_wolf
Other Sites:
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            "Text": "This is Hunter to Legate. Hope you weren't getting lonely--I'm on-planet, but signals don't carry here.",
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                "deMale": "Macht die F\u00e4hre einsatzbereit - Treffpunkt bei diesen Koordinaten. Hunter Ende.",
                "deFemale": "Macht die F\u00e4hre einsatzbereit - Treffpunkt bei diesen Koordinaten. Hunter Ende."
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            "Text": "I owe command ten credits. You look awful, by the way.",
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                "enMale": "I owe command ten credits. You look awful, by the way.",
                "frMale": "Je dois dix cr\u00e9dits au commandement. Vous avez mauvaise mine.",
                "frFemale": "Je dois dix cr\u00e9dits au commandement. Vous avez mauvaise mine.",
                "deMale": "Ich schulde dem Kommando zehn Credits. Ihr seht \u00fcbrigens entsetzlich aus.",
                "deFemale": "Ich schulde dem Kommando zehn Credits. Ihr seht \u00fcbrigens entsetzlich aus."
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            "Text": "No choice. Complete the mission, obey the command. Wait for an opportunity.",
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                "enMale": "No choice. Complete the mission, obey the command. Wait for an opportunity.",
                "frMale": "Pas le choix. Achevez la mission, ob\u00e9issez aux ordres. Attendez une opportunit\u00e9.",
                "frFemale": "Pas le choix. Achevez la mission, ob\u00e9issez aux ordres. Attendez une opportunit\u00e9.",
                "deMale": "Keine Wahl. Mission abschlie\u00dfen, Befehl ausf\u00fchren. Auf Gelegenheit warten.",
                "deFemale": "Keine Wahl. Mission abschlie\u00dfen, Befehl ausf\u00fchren. Auf Gelegenheit warten."
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            "Text": "You keep talking to me, but I don't know what you are.",
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                "enMale": "You keep talking to me, but I don't know what you are.",
                "frMale": "Vous me parlez mais je ne sais pas qui vous \u00eates.",
                "frFemale": "Vous me parlez mais je ne sais pas qui vous \u00eates.",
                "deMale": "Ihr sprecht die ganze Zeit mit mir, aber ich wei\u00df nicht, was Ihr seid.",
                "deFemale": "Ihr sprecht die ganze Zeit mit mir, aber ich wei\u00df nicht, was Ihr seid."
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                "enMale": "Who are you?",
                "frMale": "Qui \u00eates-vous ?",
                "frFemale": "Qui \u00eates-vous ?",
                "deMale": "Wer seid Ihr?",
                "deFemale": "Wer seid Ihr?"
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            "Text": "I don't need a voice in my head taunting me. Go away.",
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                "enMale": "I don't need a voice in my head taunting me. Go away.",
                "frMale": "Je n'ai pas besoin d'une voix dans ma t\u00eate. Allez-vous-en.",
                "frFemale": "Je n'ai pas besoin d'une voix dans ma t\u00eate. Allez-vous-en.",
                "deMale": "Ich brauche keine Stimme in meinem Kopf, die mich st\u00e4ndig aufzieht. Weg mit Euch.",
                "deFemale": "Ich brauche keine Stimme in meinem Kopf, die mich st\u00e4ndig aufzieht. Weg mit Euch."
            },
            "LocalizedOptionText": {
                "enMale": "You're starting to annoy me.",
                "frMale": "Vous commencez \u00e0 m'ennuyer.",
                "frFemale": "Vous commencez \u00e0 m'ennuyer.",
                "deMale": "Langsam nervt das.",
                "deFemale": "Langsam nervt das."
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            "SpeakerB62Id": "0000000",
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                "frMale": "",
                "frFemale": "",
                "deMale": "",
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            "LocalizedOptionText": {
                "enMale": "[Ignore the voice]",
                "frMale": "[Ignorer la voix]",
                "frFemale": "[Ignorer la voix]",
                "deMale": "[Stimme ignorieren]",
                "deFemale": "[Stimme ignorieren]"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Qit4J82",
            "Text": "Sir! Pirates are down, but I'm the only one left. We need to get moving.",
            "LocalizedText": {
                "enMale": "Sir! Pirates are down, but I'm the only one left. We need to get moving.",
                "frMale": "Les pirates sont vaincus, mais il n'y a plus que moi. Nous devons partir.",
                "frFemale": "Les pirates sont vaincus, mais il n'y a plus que moi. Nous devons partir.",
                "deMale": "Die Piraten sind erledigt, aber ich bin die Einzige, die noch \u00fcbrig ist. Wir m\u00fcssen los.",
                "deFemale": "Die Piraten sind erledigt, aber ich bin die Einzige, die noch \u00fcbrig ist. Wir m\u00fcssen los."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you hurt?",
            "LocalizedText": {
                "enMale": "Are you hurt?",
                "frMale": "Vous \u00eates bless\u00e9\u00a0?",
                "frFemale": "Vous \u00eates bless\u00e9e\u00a0?",
                "deMale": "Verletzt?",
                "deFemale": "Verletzt?"
            },
            "LocalizedOptionText": {
                "enMale": "Are you hurt?",
                "frMale": "Vous \u00eates bless\u00e9e ?",
                "frFemale": "Vous \u00eates bless\u00e9e ?",
                "deMale": "Seid Ihr verwundet?",
                "deFemale": "Seid Ihr verwundet?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Come on. Let's get this ship off the ground.",
            "LocalizedText": {
                "enMale": "Come on. Let's get this ship off the ground.",
                "frMale": "Venez, faisons d\u00e9coller ce vaisseau.",
                "frFemale": "Venez, faisons d\u00e9coller ce vaisseau.",
                "deMale": "Also los. Bringen wir dieses Schiff vom Boden.",
                "deFemale": "Also los. Bringen wir dieses Schiff vom Boden."
            },
            "LocalizedOptionText": {
                "enMale": "Help me with this shuttle.",
                "frMale": "Aidez-moi \u00e0 faire partir la navette.",
                "frFemale": "Aidez-moi \u00e0 faire partir la navette.",
                "deMale": "Helft mir mit dieser F\u00e4hre.",
                "deFemale": "Helft mir mit dieser F\u00e4hre."
            },
            "CnvAlienVONode": -1,
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll have to find your own way out. Where I'm going is classified.",
            "LocalizedText": {
                "enMale": "You'll have to find your own way out. Where I'm going is classified.",
                "frMale": "Vous devrez trouver un autre moyen de partir. Ma destination est secr\u00e8te.",
                "frFemale": "Vous devrez trouver un autre moyen de partir. Ma destination est secr\u00e8te.",
                "deMale": "Ihr m\u00fcsst selbst rausfinden. Ich darf Euch nicht verraten, wo ich hinfliege.",
                "deFemale": "Ihr m\u00fcsst selbst rausfinden. Ich darf Euch nicht verraten, wo ich hinfliege."
            },
            "LocalizedOptionText": {
                "enMale": "I can't take you aboard.",
                "frMale": "Je ne peux pas vous emmener.",
                "frFemale": "Je ne peux pas vous emmener.",
                "deMale": "Ich kann Euch nicht an Bord nehmen.",
                "deFemale": "Ich kann Euch nicht an Bord nehmen."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qit4J82",
            "Text": "I'll do what I can. I don't think flying that thing will be easy...",
            "LocalizedText": {
                "enMale": "I'll do what I can. I don't think flying that thing will be easy...",
                "frMale": "Je vais faire ce que je peux. Faire voler cette chose ne sera pas facile...",
                "frFemale": "Je vais faire ce que je peux. Faire voler cette chose ne sera pas facile...",
                "deMale": "Ich sehe, was ich tun kann. Ich glaube nicht, dass es einfach wird, dieses Ding zu fliegen ...",
                "deFemale": "Ich sehe, was ich tun kann. Ich glaube nicht, dass es einfach wird, dieses Ding zu fliegen ..."
            },
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            "SpeakerB62Id": "Qit4J82",
            "Text": "Scratches, sir. Deep scratches. Force trick saved my life.",
            "LocalizedText": {
                "enMale": "Scratches, sir. Deep scratches. Force trick saved my life.",
                "frMale": "Rien de grave. De grosses \u00e9gratignures. La Force m'a sauv\u00e9 la vie.",
                "frFemale": "Rien de grave. De grosses \u00e9gratignures. La Force m'a sauv\u00e9 la vie.",
                "deMale": "Nur ein paar Kratzer. Tiefe Kratzer. Der Machttrick hat mir das Leben gerettet.",
                "deFemale": "Nur ein paar Kratzer. Tiefe Kratzer. Der Machttrick hat mir das Leben gerettet."
            },
            "CnvAlienVONode": -1,
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            "SpeakerB62Id": "Qit4J82",
            "Text": "Sir, I don't--I won't last very long here. I can keep my eyes shut.",
            "LocalizedText": {
                "enMale": "Sir, I don't--I won't last very long here. I can keep my eyes shut.",
                "frMale": "Monsieur, je... je ne survivrai pas longtemps ici. Je fermerai les yeux.",
                "frFemale": "Madame, je... je ne survivrai pas longtemps ici. Je fermerai les yeux.",
                "deMale": "Aber ich ... hier \u00fcberlebe ich nicht lange. Ich kann doch meine Augen geschlossen halten.",
                "deFemale": "Aber ich ... hier \u00fcberlebe ich nicht lange. Ich kann doch meine Augen geschlossen halten."
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Hate to say it, but we'll need help flying this thing. Half the systems are frozen.",
            "LocalizedText": {
                "enMale": "Hate to say it, but we'll need help flying this thing. Half the systems are frozen.",
                "frMale": "\u00c7a craint, mais on va avoir besoin d'aide pour partir. La moiti\u00e9 des syst\u00e8mes sont gel\u00e9s.",
                "frFemale": "\u00c7a craint, mais on va avoir besoin d'aide pour partir. La moiti\u00e9 des syst\u00e8mes sont gel\u00e9s.",
                "deMale": "Ich sage das nur ungern, aber wir brauchen Hilfe, um das Ding zu fliegen. Die H\u00e4lfte der Systeme ist eingefroren.",
                "deFemale": "Ich sage das nur ungern, aber wir brauchen Hilfe, um das Ding zu fliegen. Die H\u00e4lfte der Systeme ist eingefroren."
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "The shuttle is in poor condition--we'll need help to fly it.",
            "LocalizedText": {
                "enMale": "The shuttle is in poor condition--we'll need help to fly it.",
                "frMale": "La navette est en mauvais \u00e9tat. On va avoir besoin d'aide pour partir.",
                "frFemale": "La navette est en mauvais \u00e9tat. On va avoir besoin d'aide pour partir.",
                "deMale": "Die F\u00e4hre ist in einem schlechten Zustand - wir brauchen Hilfe, um sie zu fliegen.",
                "deFemale": "Die F\u00e4hre ist in einem schlechten Zustand - wir brauchen Hilfe, um sie zu fliegen."
            },
            "CnvAlienVONode": -1,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Qit4J82",
            "Text": "Besides, you'll need a copilot. That shuttle looks like it's about to fall apart.",
            "LocalizedText": {
                "enMale": "Besides, you'll need a copilot. That shuttle looks like it's about to fall apart.",
                "frMale": "Et puis, il vous faudra un copilote. Cette navette semble pr\u00eate \u00e0 tomber en ruines.",
                "frFemale": "Et puis, il vous faudra un copilote. Cette navette semble pr\u00eate \u00e0 tomber en ruines.",
                "deMale": "Au\u00dferdem braucht Ihr eine Kopilotin. Die F\u00e4hre sieht aus, als w\u00fcrde sie jeden Moment auseinanderfallen.",
                "deFemale": "Au\u00dferdem braucht Ihr eine Kopilotin. Die F\u00e4hre sieht aus, als w\u00fcrde sie jeden Moment auseinanderfallen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We'll discuss this later--get inside the Starbreeze, now.",
            "LocalizedText": {
                "enMale": "We'll discuss this later--get inside the Starbreeze, now.",
                "frMale": "On en reparlera plus tard. Montez dans le Starbreeze.",
                "frFemale": "On en reparlera plus tard. Montez dans le Starbreeze.",
                "deMale": "Wir sprechen sp\u00e4ter dar\u00fcber. Geht jetzt an Bord der Starbreeze, sofort.",
                "deFemale": "Wir sprechen sp\u00e4ter dar\u00fcber. Geht jetzt an Bord der Starbreeze, sofort."
            },
            "LocalizedOptionText": {
                "enMale": "Fine--get on board.",
                "frMale": "Tr\u00e8s bien. Montez.",
                "frFemale": "Tr\u00e8s bien. Montez.",
                "deMale": "In Ordnung - geht an Bord.",
                "deFemale": "In Ordnung - geht an Bord."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You can help, but you don't repeat anything you see. Understand?",
            "LocalizedText": {
                "enMale": "You can help, but you don't repeat anything you see. Understand?",
                "frMale": "Vous allez m'aider. Mais vous garderez tout ce que vous verrez pour vous, d'accord ?",
                "frFemale": "Vous allez m'aider. Mais vous garderez tout ce que vous verrez pour vous, d'accord ?",
                "deMale": "Ihr k\u00f6nnt helfen, aber Ihr erz\u00e4hlt nichts von dem weiter, was Ihr seht, verstanden?",
                "deFemale": "Ihr k\u00f6nnt helfen, aber Ihr erz\u00e4hlt nichts von dem weiter, was Ihr seht, verstanden?"
            },
            "LocalizedOptionText": {
                "enMale": "This is all confidential.",
                "frMale": "C'est confidentiel.",
                "frFemale": "C'est confidentiel.",
                "deMale": "Das ist alles streng geheim.",
                "deFemale": "Das ist alles streng geheim."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Qit4J82",
            "Text": "Come on. You want to fly that shuttle, you'll need a copilot. And I don't think there's another way out.",
            "LocalizedText": {
                "enMale": "Come on. You want to fly that shuttle, you'll need a copilot. And I don't think there's another way out.",
                "frMale": "Venez. Si vous voulez faire voler cette navette, il vous faudra un copilote. Et je crois que c'est la seule issue.",
                "frFemale": "Venez. Si vous voulez faire voler cette navette, il vous faudra un copilote. Et je crois que c'est la seule issue.",
                "deMale": "Na los. Wenn Ihr diese F\u00e4hre fliegen wollt, braucht Ihr eine Kopilotin. Und ich glaube, es gibt keinen anderen Weg raus.",
                "deFemale": "Na los. Wenn Ihr diese F\u00e4hre fliegen wollt, braucht Ihr eine Kopilotin. Und ich glaube, es gibt keinen anderen Weg raus."
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            "SpeakerB62Id": "0000000",
            "Text": "Do what I say, or you die.",
            "LocalizedText": {
                "enMale": "Do what I say, or you die.",
                "frMale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "frFemale": "Pour rester en vie, il va falloir faire ce que je dis.",
                "deMale": "Kooperation oder Tod.",
                "deFemale": "Kooperation oder Tod."
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            "LocalizedOptionText": {
                "enMale": "Obey or else, Ensign.",
                "frMale": "Ob\u00e9issez, Enseigne, sinon...",
                "frFemale": "Ob\u00e9issez, Enseigne, sinon...",
                "deMale": "Wehe, Ihr gehorcht mir nicht, F\u00e4hnrich.",
                "deFemale": "Wehe, Ihr gehorcht mir nicht, F\u00e4hnrich."
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            "SpeakerB62Id": "Qit4J82",
            "Text": "I was born Imperial, sir. I know how to take orders.",
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                "enMale": "I was born Imperial, sir. I know how to take orders.",
                "frMale": "Je suis n\u00e9e Imp\u00e9riale, Monsieur. Je sais suivre des ordres.",
                "frFemale": "Je suis n\u00e9e Imp\u00e9riale, Madame. Je sais suivre des ordres.",
                "deMale": "Ich wurde als Imperiale geboren. Ich wei\u00df, wie man mit Befehlen umgeht.",
                "deFemale": "Ich wurde als Imperiale geboren. Ich wei\u00df, wie man mit Befehlen umgeht."
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            "SpeakerB62Id": "Qit4J82",
            "Text": "Understood, sir.",
            "LocalizedText": {
                "enMale": "Understood, sir.",
                "frMale": "Compris, Monsieur.",
                "frFemale": "Compris, Madame.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Ardun Kothe authorized me to take your reins. Have you found the Starbreeze yet?",
            "LocalizedText": {
                "enMale": "Ardun Kothe authorized me to take your reins. Have you found the Starbreeze yet?",
                "frMale": "Ardun Kothe m'a autoris\u00e9 \u00e0 prendre les r\u00eanes. Vous avez trouv\u00e9 le Starbreeze ?",
                "frFemale": "Ardun Kothe m'a autoris\u00e9 \u00e0 prendre les r\u00eanes. Vous avez trouv\u00e9 le Starbreeze ?",
                "deMale": "Ardun Kothe hat mich autorisiert, Euch unter meine Fittiche zu nehmen. Habt Ihr die Starbreeze schon gefunden?",
                "deFemale": "Ardun Kothe hat mich autorisiert, Euch unter meine Fittiche zu nehmen. Habt Ihr die Starbreeze schon gefunden?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Admiral Davos has gone rogue. I can't get the Starbreeze until I track him down.",
            "LocalizedText": {
                "enMale": "Admiral Davos has gone rogue. I can't get the Starbreeze until I track him down.",
                "frMale": "L'Amiral Davos a fait cavalier seul. Je ne peux pas trouver le Starbreeze sans lui.",
                "frFemale": "L'Amiral Davos a fait cavalier seul. Je ne peux pas trouver le Starbreeze sans lui.",
                "deMale": "Admiral Davos ist abtr\u00fcnnig geworden. Ich bekomme die Starbreeze erst, wenn ich ihn finde.",
                "deFemale": "Admiral Davos ist abtr\u00fcnnig geworden. Ich bekomme die Starbreeze erst, wenn ich ihn finde."
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            "LocalizedOptionText": {
                "enMale": "There's been a complication.",
                "frMale": "Il y a eu des complications.",
                "frFemale": "Il y a eu des complications.",
                "deMale": "Es gab eine Komplikation.",
                "deFemale": "Es gab eine Komplikation."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I haven't seen you since Nar Shaddaa. How's the rest of the team?",
            "LocalizedText": {
                "enMale": "I haven't seen you since Nar Shaddaa. How's the rest of the team?",
                "frMale": "Je ne vous avais pas entendu depuis Nar Shaddaa. Comment va l'\u00e9quipe ?",
                "frFemale": "Je ne vous avais pas entendu depuis Nar Shaddaa. Comment va l'\u00e9quipe ?",
                "deMale": "Ich habe Euch seit Nar Shaddaa nicht mehr gesehen. Wie geht es dem Rest des Teams?",
                "deFemale": "Ich habe Euch seit Nar Shaddaa nicht mehr gesehen. Wie geht es dem Rest des Teams?"
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            "LocalizedOptionText": {
                "enMale": "It's been a while, SIS man...",
                "frMale": "\u00c7a faisait longtemps, M. SIS...",
                "frFemale": "\u00c7a faisait longtemps, M. SIS...",
                "deMale": "Lang nicht gesehen, SID-Mann ...",
                "deFemale": "Lang nicht gesehen, SID-Mann ..."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you want this done right, I need time. Uninterrupted time.",
            "LocalizedText": {
                "enMale": "If you want this done right, I need time. Uninterrupted time.",
                "frMale": "Si vous voulez que ce soit bien fait, donnez-moi du temps. Sans m'interrompre.",
                "frFemale": "Si vous voulez que ce soit bien fait, donnez-moi du temps. Sans m'interrompre.",
                "deMale": "Wenn ich das richtig machen soll, brauche ich Zeit. Ungest\u00f6rte Zeit.",
                "deFemale": "Wenn ich das richtig machen soll, brauche ich Zeit. Ungest\u00f6rte Zeit."
            },
            "LocalizedOptionText": {
                "enMale": "Don't rush me.",
                "frMale": "Ne me pressez pas.",
                "frFemale": "Ne me pressez pas.",
                "deMale": "Setzt mich nicht unter Druck.",
                "deFemale": "Setzt mich nicht unter Druck."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "You didn't answer my question. Now I'm going to have to force you.",
            "LocalizedText": {
                "enMale": "You didn't answer my question. Now I'm going to have to force you.",
                "frMale": "Vous n'avez pas r\u00e9pondu \u00e0 ma question. Je vais devoir vous y forcer.",
                "frFemale": "Vous n'avez pas r\u00e9pondu \u00e0 ma question. Je vais devoir vous y forcer.",
                "deMale": "Ihr habt meine Frage nicht beantwortet. Jetzt muss ich Euch zwingen.",
                "deFemale": "Ihr habt meine Frage nicht beantwortet. Jetzt muss ich Euch zwingen."
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            "SpeakerB62Id": "0000000",
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            "LocalizedOptionText": {
                "enMale": "You're a sick man.",
                "frMale": "Vous \u00eates malade.",
                "frFemale": "Vous \u00eates malade.",
                "deMale": "Ihr seid ein kranker Mann.",
                "deFemale": "Ihr seid ein kranker Mann."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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                "frMale": "",
                "frFemale": "",
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            "LocalizedOptionText": {
                "enMale": "All right...",
                "frMale": "Tr\u00e8s bien...",
                "frFemale": "Tr\u00e8s bien...",
                "deMale": "In Ordnung ...",
                "deFemale": "In Ordnung ..."
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            "LocalizedOptionText": {
                "enMale": "Are you brainwashing me?",
                "frMale": "Vous me lavez le cerveau ?",
                "frFemale": "Vous me lavez le cerveau ?",
                "deMale": "Unterzieht Ihr mich einer Gehirnw\u00e4sche?",
                "deFemale": "Unterzieht Ihr mich einer Gehirnw\u00e4sche?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I am attempting to locate Admiral Davos, who will lead us to the Starbreeze.",
            "LocalizedText": {
                "enMale": "I am attempting to locate Admiral Davos, who will lead us to the Starbreeze.",
                "frMale": "Je tente de localiser l'Amiral Davos pour qu'il nous m\u00e8ne au Starbreeze.",
                "frFemale": "Je tente de localiser l'Amiral Davos pour qu'il nous m\u00e8ne au Starbreeze.",
                "deMale": "Ich versuche, Admiral Davos zu finden, der uns zur Starbreeze f\u00fchren wird.",
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            "Text": "Good. Obedience comes easier when you don't have a choice.",
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                "enMale": "Good. Obedience comes easier when you don't have a choice.",
                "frMale": "Bien. Vous \u00eates plus ob\u00e9issant quand vous n'avez pas le choix.",
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                "deMale": "Gut. Gehorsam f\u00e4llt leichter, wenn man keine Wahl hat.",
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Contact me as soon as you find the shuttle. Hunter out.",
            "LocalizedText": {
                "enMale": "Contact me as soon as you find the shuttle. Hunter out.",
                "frMale": "Contactez-moi quand vous aurez trouv\u00e9 la navette. Termin\u00e9.",
                "frFemale": "Contactez-moi quand vous aurez trouv\u00e9 la navette. Termin\u00e9.",
                "deMale": "Kontaktiert mich, sobald Ihr die F\u00e4hre gefunden habt. Hunter Ende.",
                "deFemale": "Kontaktiert mich, sobald Ihr die F\u00e4hre gefunden habt. Hunter Ende."
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "I hope you're not dragging your feet. Let's take out some insurance.",
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                "enMale": "I hope you're not dragging your feet. Let's take out some insurance.",
                "frMale": "J'esp\u00e8re que vous ne faites pas tra\u00eener. Je vais m'en assurer.",
                "frFemale": "J'esp\u00e8re que vous ne faites pas tra\u00eener. Je vais m'en assurer.",
                "deMale": "Ich hoffe, Ihr tr\u00f6delt nicht herum. Da sollten wir unbedingt ganz sicher gehen.",
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Keyword onomatophobia. Command: Find the Starbreeze and contact me when you succeed.",
            "LocalizedText": {
                "enMale": "Keyword onomatophobia. Command: Find the Starbreeze and contact me when you succeed.",
                "frMale": "Mot de passe onomatophobie. Ordre : trouver le Starbreeze et me contacter d\u00e8s que c'est fait.",
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                "deMale": "Passwort: Onomatophobie. Befehl: Die Starbreeze finden und mich bei Erfolg kontaktieren.",
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                "enMale": "That wasn't necessary!",
                "frMale": "Ce n'\u00e9tait pas n\u00e9cessaire !",
                "frFemale": "Ce n'\u00e9tait pas n\u00e9cessaire !",
                "deMale": "Das war nicht notwendig!",
                "deFemale": "Das war nicht notwendig!"
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            "Text": "Keyword onomatophobia. Command: Deliver your mission report.",
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                "enMale": "Keyword onomatophobia. Command: Deliver your mission report.",
                "frMale": "Mot de passe onomatophobie. Ordre : proc\u00e9der au rapport de mission.",
                "frFemale": "Mot de passe onomatophobie. Ordre : proc\u00e9der au rapport de mission.",
                "deMale": "Passwort: Onomatophobie. Befehl: Missionsbericht abliefern.",
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            "LocalizedOptionText": {
                "enMale": "You're a sick man.",
                "frMale": "Vous \u00eates malade.",
                "frFemale": "Vous \u00eates malade.",
                "deMale": "Ihr seid ein kranker Mann.",
                "deFemale": "Ihr seid ein kranker Mann."
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                "enMale": "I will.",
                "frMale": "Je le trouverai.",
                "frFemale": "Je le trouverai.",
                "deMale": "Wird gemacht.",
                "deFemale": "Wird gemacht."
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            "Text": "Orders understood. I'll proceed with the mission.",
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                "enMale": "Orders understood. I'll proceed with the mission.",
                "frMale": "\u00c0 vos ordres. Je poursuis la mission.",
                "frFemale": "\u00c0 vos ordres. Je poursuis la mission.",
                "deMale": "Befehle verstanden. Setze die Mission fort.",
                "deFemale": "Befehle verstanden. Setze die Mission fort."
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            "Text": "Good. Master Kothe thinks you work better without your programming. I'm not so soft.",
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                "frMale": "Bien. Ma\u00eetre Kothe pense que vous travaillez mieux sans votre programme. Pas moi.",
                "frFemale": "Bien. Ma\u00eetre Kothe pense que vous travaillez mieux sans votre programme. Pas moi.",
                "deMale": "Gut. Meister Kothe glaubt, dass Ihr ohne Eure Programmierung besser arbeitet. Ich bin nicht so weich.",
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Hunter out.",
            "LocalizedText": {
                "enMale": "Hunter out.",
                "frMale": "Termin\u00e9.",
                "frFemale": "Termin\u00e9.",
                "deMale": "Hunter Ende.",
                "deFemale": "Hunter Ende."
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            "Text": "Smart. Arrogant. Cautious. Don't underestimate him.",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Nice landing. Let's take a look.",
            "LocalizedText": {
                "enMale": "Nice landing. Let's take a look.",
                "frMale": "Bel atterrissage. Jetons un coup d'\u0153il.",
                "frFemale": "Bel atterrissage. Jetons un coup d'\u0153il.",
                "deMale": "Nette Landung. Sehen wir uns um.",
                "deFemale": "Nette Landung. Sehen wir uns um."
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Solid body, not a scratch on her... and she came with my shuttle. What's her name?",
            "LocalizedText": {
                "enMale": "Solid body, not a scratch on her... and she came with my shuttle. What's her name?",
                "frMale": "Corps robuste, pas une \u00e9gratignure... et elle \u00e9tait dans ma navette. Quel est son nom ?",
                "frFemale": "Corps robuste, pas une \u00e9gratignure... et elle \u00e9tait dans ma navette. Quel est son nom ?",
                "deMale": "Gut gebaut, keine Kratzer ... und sie ist mit meiner F\u00e4hre gekommen. Wie hei\u00dft sie?",
                "deFemale": "Gut gebaut, keine Kratzer ... und sie ist mit meiner F\u00e4hre gekommen. Wie hei\u00dft sie?"
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            "SpeakerB62Id": "Qit4J82",
            "Text": "Ensign Raina Temple, sir. Chiss Expansionary Defense Force.",
            "LocalizedText": {
                "enMale": "Ensign Raina Temple, sir. Chiss Expansionary Defense Force.",
                "frMale": "Enseigne Raina Temple, Monsieur. Forces de D\u00e9fense Expansionnaires Chiss.",
                "frFemale": "Enseigne Raina Temple, Monsieur. Forces de D\u00e9fense Expansionnaires Chiss.",
                "deMale": "F\u00e4hnrich Raina Temple, Sir. Chiss-Expansions- und Verteidigungskommando.",
                "deFemale": "F\u00e4hnrich Raina Temple, Sir. Chiss-Expansions- und Verteidigungskommando."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Of course. Minder Seventeen, Imperial Intelligence. Excellent work, both of you.",
            "LocalizedText": {
                "enMale": "Of course. Minder Seventeen, Imperial Intelligence. Excellent work, both of you.",
                "frMale": "Bien s\u00fbr, Veilleur 17, Services Secrets Imp\u00e9riaux. Vous avez bien travaill\u00e9. Tous les deux.",
                "frFemale": "Bien s\u00fbr, Veilleur 17, Services Secrets Imp\u00e9riaux. Vous avez bien travaill\u00e9. Tous les deux.",
                "deMale": "Nat\u00fcrlich. Beobachter 17, Imperialer Geheimdienst. Das war ausgezeichnete Arbeit von Euch beiden.",
                "deFemale": "Nat\u00fcrlich. Beobachter 17, Imperialer Geheimdienst. Das war ausgezeichnete Arbeit von Euch beiden."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just doing my duty.",
            "LocalizedText": {
                "enMale": "Just doing my duty.",
                "frMale": "Je ne fais que mon devoir.",
                "frFemale": "Je ne fais que mon devoir.",
                "deMale": "Ich tue nur, was ich muss.",
                "deFemale": "Ich tue nur, was ich muss."
            },
            "LocalizedOptionText": {
                "enMale": "Thank you, sir.",
                "frMale": "Merci, Monsieur.",
                "frFemale": "Merci, Monsieur.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
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            "QuestRewardB62": "gGhBcfD",
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I couldn't have done any of this without her.",
            "LocalizedText": {
                "enMale": "I couldn't have done any of this without her.",
                "frMale": "Je n'aurais rien pu faire sans son aide.",
                "frFemale": "Je n'aurais rien pu faire sans son aide.",
                "deMale": "Ohne sie h\u00e4tte ich das nie geschafft.",
                "deFemale": "Ohne sie h\u00e4tte ich das nie geschafft."
            },
            "LocalizedOptionText": {
                "enMale": "Temple's help was invaluable.",
                "frMale": "Temple m'a beaucoup aid\u00e9.",
                "frFemale": "Temple m'a beaucoup aid\u00e9e.",
                "deMale": "Temples Hilfe war unbezahlbar.",
                "deFemale": "Temples Hilfe war unbezahlbar."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I brought you the Starbreeze, \"Minder.\" Are we through?",
            "LocalizedText": {
                "enMale": "I brought you the Starbreeze, \"Minder.\" Are we through?",
                "frMale": "Je vous ai livr\u00e9 le Starbreeze, \"Veilleur\". Avons-nous termin\u00e9 ?",
                "frFemale": "Je vous ai livr\u00e9 le Starbreeze, \"Veilleur\". Avons-nous termin\u00e9 ?",
                "deMale": "Ich habe Euch die Starbreeze gebracht, \"Beobachter\". War das alles?",
                "deFemale": "Ich habe Euch die Starbreeze gebracht, \"Beobachter\". War das alles?"
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            "LocalizedOptionText": {
                "enMale": "Enough of the pleasantries.",
                "frMale": "Tr\u00eave de plaisanteries.",
                "frFemale": "Tr\u00eave de plaisanteries.",
                "deMale": "Genug der Freundlichkeiten.",
                "deFemale": "Genug der Freundlichkeiten."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "I'll fly the shuttle to its final destination. You can take my ride home.",
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                "enMale": "I'll fly the shuttle to its final destination. You can take my ride home.",
                "frMale": "J'emm\u00e8nerai la navette \u00e0 sa destination finale. Prenez mon v\u00e9hicule pour rentrer.",
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                "deMale": "Ich bringe die F\u00e4hre zum Zielpunkt. Ihr k\u00f6nnt meinen Gleiter nehmen.",
                "deFemale": "Ich bringe die F\u00e4hre zum Zielpunkt. Ihr k\u00f6nnt meinen Gleiter nehmen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Ensign, why don't you and Kaliyo run a systems check--I need a minute with the agent.",
            "LocalizedText": {
                "enMale": "Ensign, why don't you and Kaliyo run a systems check--I need a minute with the agent.",
                "frMale": "Enseigne, vous voulez bien v\u00e9rifier les syst\u00e8mes avec Kaliyo ? Je voudrais parler \u00e0 l'agent.",
                "frFemale": "Enseigne, vous voulez bien v\u00e9rifier les syst\u00e8mes avec Kaliyo ? Je voudrais parler \u00e0 l'agent.",
                "deMale": "F\u00e4hnrich, Ihr macht am besten mit Kaliyo einen Systemcheck - ich habe etwas mit dem Agenten zu besprechen.",
                "deFemale": "F\u00e4hnrich, Ihr macht am besten mit Kaliyo einen Systemcheck - ich habe etwas mit dem Agenten zu besprechen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Ensign, why don't you and Vector run a systems check--I need a minute with the agent.",
            "LocalizedText": {
                "enMale": "Ensign, why don't you and Vector run a systems check--I need a minute with the agent.",
                "frMale": "Enseigne, vous voulez bien v\u00e9rifier les syst\u00e8mes avec Vector ? Je voudrais parler \u00e0 l'agent.",
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                "deMale": "F\u00e4hnrich, Ihr macht am besten einen Systemcheck mit Vector - ich habe etwas mit dem Agenten zu besprechen.",
                "deFemale": "F\u00e4hnrich, Ihr macht am besten einen Systemcheck mit Vector - ich habe etwas mit dem Agenten zu besprechen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Ensign, why don't you go run a systems check--I need a minute with the agent.",
            "LocalizedText": {
                "enMale": "Ensign, why don't you go run a systems check--I need a minute with the agent.",
                "frMale": "Enseigne, vous voulez bien v\u00e9rifier les syst\u00e8mes ? Je voudrais parler \u00e0 l'agent.",
                "frFemale": "Enseigne, vous voulez bien v\u00e9rifier les syst\u00e8mes ? Je voudrais parler \u00e0 l'agent.",
                "deMale": "F\u00e4hnrich, Ihr macht am besten einen Systemcheck - ich habe etwas mit dem Agenten zu besprechen.",
                "deFemale": "F\u00e4hnrich, Ihr macht am besten einen Systemcheck - ich habe etwas mit dem Agenten zu besprechen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "High praise. Maybe she deserves a promotion.",
            "LocalizedText": {
                "enMale": "High praise. Maybe she deserves a promotion.",
                "frMale": "F\u00e9licitations. Elle m\u00e9rite peut-\u00eatre une promotion.",
                "frFemale": "F\u00e9licitations. Elle m\u00e9rite peut-\u00eatre une promotion.",
                "deMale": "Ein gro\u00dfes Lob. Vielleicht hat sie eine Bef\u00f6rderung verdient.",
                "deFemale": "Ein gro\u00dfes Lob. Vielleicht hat sie eine Bef\u00f6rderung verdient."
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            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 133,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qit4J82",
            "Text": "I'll chisel the ice off the pilot seat for you.",
            "LocalizedText": {
                "enMale": "I'll chisel the ice off the pilot seat for you.",
                "frMale": "Je vais vous enlever la glace du poste de pilotage.",
                "frFemale": "Je vais vous enlever la glace du poste de pilotage.",
                "deMale": "Ich entferne f\u00fcr Euch das Eis vom Pilotensitz.",
                "deFemale": "Ich entferne f\u00fcr Euch das Eis vom Pilotensitz."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "Imperial efficiency. Well, bring her out--might as well get the job done now.",
            "LocalizedText": {
                "enMale": "Imperial efficiency. Well, bring her out--might as well get the job done now.",
                "frMale": "Efficacit\u00e9 imp\u00e9riale. Faites-la sortir. On ferait mieux d'en terminer maintenant.",
                "frFemale": "Efficacit\u00e9 imp\u00e9riale. Faites-la sortir. On ferait mieux d'en terminer maintenant.",
                "deMale": "Imperiale Effizienz. Also, bringt sie raus. Erledigen wir es am besten gleich.",
                "deFemale": "Imperiale Effizienz. Also, bringt sie raus. Erledigen wir es am besten gleich."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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                144
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            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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        "142": {
            "NodeId": 142,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You don't need me to do the dirty work.",
            "LocalizedText": {
                "enMale": "You don't need me to do the dirty work.",
                "frMale": "Vous n'avez pas besoin de moi pour le sale boulot.",
                "frFemale": "Vous n'avez pas besoin de moi pour le sale boulot.",
                "deMale": "Ihr braucht mich nicht f\u00fcr die Drecksarbeit.",
                "deFemale": "Ihr braucht mich nicht f\u00fcr die Drecksarbeit."
            },
            "LocalizedOptionText": {
                "enMale": "You should do it yourself.",
                "frMale": "Vous devriez le faire vous-m\u00eame.",
                "frFemale": "Vous devriez le faire vous-m\u00eame.",
                "deMale": "Ihr solltet das selbst machen.",
                "deFemale": "Ihr solltet das selbst machen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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        "143": {
            "NodeId": 143,
            "QuestRewardB62": "gGhBcfD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She can be dangerous. Let me handle it.",
            "LocalizedText": {
                "enMale": "She can be dangerous. Let me handle it.",
                "frMale": "Elle peut \u00eatre dangereuse. Laissez-moi m'en occuper.",
                "frFemale": "Elle peut \u00eatre dangereuse. Laissez-moi m'en occuper.",
                "deMale": "Sie kann gef\u00e4hrlich sein. Ich k\u00fcmmere mich darum.",
                "deFemale": "Sie kann gef\u00e4hrlich sein. Ich k\u00fcmmere mich darum."
            },
            "LocalizedOptionText": {
                "enMale": "Consider it dealt with.",
                "frMale": "C'est comme si c'\u00e9tait fait.",
                "frFemale": "C'est comme si c'\u00e9tait fait.",
                "deMale": "Ist so gut wie erledigt.",
                "deFemale": "Ist so gut wie erledigt."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "LGACzD4": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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            "NodeId": 144,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Ensign? Can you come out here?",
            "LocalizedText": {
                "enMale": "Ensign? Can you come out here?",
                "frMale": "Enseigne ? Vous voulez bien venir ?",
                "frFemale": "Enseigne ? Vous voulez bien venir ?",
                "deMale": "F\u00e4hnrich? K\u00f6nnt Ihr bitte mal rauskommen?",
                "deFemale": "F\u00e4hnrich? K\u00f6nnt Ihr bitte mal rauskommen?"
            },
            "LocalizedOptionText": {
                "enMale": "All right. I'll kill her.",
                "frMale": "Tr\u00e8s bien, je la tuerai.",
                "frFemale": "Tr\u00e8s bien, je la tuerai.",
                "deMale": "In Ordnung. Ich t\u00f6te sie.",
                "deFemale": "In Ordnung. Ich t\u00f6te sie."
            },
            "CnvAlienVONode": -1,
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        "147": {
            "NodeId": 147,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "No, I don't. I need you to understand your job.",
            "LocalizedText": {
                "enMale": "No, I don't. I need you to understand your job.",
                "frMale": "En effet. Je veux que vous compreniez votre position.",
                "frFemale": "En effet. Je veux que vous compreniez votre position.",
                "deMale": "Nein, brauche ich nicht. Ich will aber, dass Ihr Eure Arbeit versteht.",
                "deFemale": "Nein, brauche ich nicht. Ich will aber, dass Ihr Eure Arbeit versteht."
            },
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        "148": {
            "NodeId": 148,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "149": {
            "NodeId": 149,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "Look, you've worked with her, you've bonded with her--fine, I'm not heartless. Maybe she'll even be useful.",
            "LocalizedText": {
                "enMale": "Look, you've worked with her, you've bonded with her--fine, I'm not heartless. Maybe she'll even be useful.",
                "frMale": "Vous avez collabor\u00e9, vous vous \u00eates li\u00e9s. Tr\u00e8s bien, je ne suis pas insensible. Elle peut m\u00eame \u00eatre utile.",
                "frFemale": "Vous avez collabor\u00e9, vous vous \u00eates li\u00e9es. Tr\u00e8s bien, je ne suis pas insensible. Elle peut m\u00eame \u00eatre utile.",
                "deMale": "Ihr habt mit ihr gearbeitet, Ihr habt Euch mit ihr angefreundet ... Nun gut, ich bin nicht herzlos. Vielleicht kann sie sogar n\u00fctzlich sein.",
                "deFemale": "Ihr habt mit ihr gearbeitet, Ihr habt Euch mit ihr angefreundet ... Nun gut, ich bin nicht herzlos. Vielleicht kann sie sogar n\u00fctzlich sein."
            },
            "CnvAlienVONode": -1,
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            "ChildIds": [
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            "NodeId": 152,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "Ardun Kothe'll be happy. But the girl... we agree she needs to die, right?",
            "LocalizedText": {
                "enMale": "Ardun Kothe'll be happy. But the girl... we agree she needs to die, right?",
                "frMale": "Ardun Kothe sera ravi. Mais la fille... elle doit mourir, nous sommes d'accord ?",
                "frFemale": "Ardun Kothe sera ravi. Mais la fille... elle doit mourir, nous sommes d'accord ?",
                "deMale": "Ardun Kothe wird zufrieden sein. Aber das M\u00e4dchen ... Wir sind uns einig, dass sie sterben muss, oder?",
                "deFemale": "Ardun Kothe wird zufrieden sein. Aber das M\u00e4dchen ... Wir sind uns einig, dass sie sterben muss, oder?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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        "153": {
            "NodeId": 153,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "She knows too much. We execute her.",
            "LocalizedText": {
                "enMale": "She knows too much. We execute her.",
                "frMale": "Elle en sait trop. Ex\u00e9cutons-la.",
                "frFemale": "Elle en sait trop. Ex\u00e9cutons-la.",
                "deMale": "Sie wei\u00df zu viel. Wir exekutieren sie.",
                "deFemale": "Sie wei\u00df zu viel. Wir exekutieren sie."
            },
            "LocalizedOptionText": {
                "enMale": "Of course I agree.",
                "frMale": "Bien s\u00fbr, vous avez raison.",
                "frFemale": "Bien s\u00fbr, vous avez raison.",
                "deMale": "Nat\u00fcrlich sind wir uns einig.",
                "deFemale": "Nat\u00fcrlich sind wir uns einig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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        "154": {
            "NodeId": 154,
            "QuestRewardB62": "gGhBcfD",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "That's unnecessary. She knows better than to reveal classified intelligence.",
            "LocalizedText": {
                "enMale": "That's unnecessary. She knows better than to reveal classified intelligence.",
                "frMale": "Ce n'est pas n\u00e9cessaire. Elle ne r\u00e9v\u00e8lera pas des informations confidentielles.",
                "frFemale": "Ce n'est pas n\u00e9cessaire. Elle ne r\u00e9v\u00e8lera pas des informations confidentielles.",
                "deMale": "Das ist nicht notwendig. Sie wei\u00df genau, dass sie keine geheimen Informationen freigeben darf.",
                "deFemale": "Das ist nicht notwendig. Sie wei\u00df genau, dass sie keine geheimen Informationen freigeben darf."
            },
            "LocalizedOptionText": {
                "enMale": "She's no threat to us.",
                "frMale": "Ce n'est pas une menace.",
                "frFemale": "Ce n'est pas une menace.",
                "deMale": "Sie stellt keine Gefahr da.",
                "deFemale": "Sie stellt keine Gefahr da."
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            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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            "NodeId": 155,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why do you say that?",
            "LocalizedText": {
                "enMale": "Why do you say that?",
                "frMale": "Pourquoi donc\u00a0?",
                "frFemale": "Pourquoi donc\u00a0?",
                "deMale": "Wieso denn das?",
                "deFemale": "Wieso denn das?"
            },
            "LocalizedOptionText": {
                "enMale": "I don't understand.",
                "frMale": "Je ne comprends pas.",
                "frFemale": "Je ne comprends pas.",
                "deMale": "Ich verstehe nicht.",
                "deFemale": "Ich verstehe nicht."
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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        "156": {
            "NodeId": 156,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "Maybe. I like to be careful.",
            "LocalizedText": {
                "enMale": "Maybe. I like to be careful.",
                "frMale": "Peut-\u00eatre. J'aime \u00eatre prudent.",
                "frFemale": "Peut-\u00eatre. J'aime \u00eatre prudent.",
                "deMale": "Vielleicht. Ich bin lieber vorsichtig.",
                "deFemale": "Vielleicht. Ich bin lieber vorsichtig."
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        "157": {
            "NodeId": 157,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "GenericNodeNumber": 0
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        "159": {
            "NodeId": 159,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "She's Imperial, she knows about the Starbreeze, she's seen me, she's seen you....",
            "LocalizedText": {
                "enMale": "She's Imperial, she knows about the Starbreeze, she's seen me, she's seen you....",
                "frMale": "Elle est de l'Empire. Elle conna\u00eet le Starbreeze, elle m'a vu, elle vous a vu...",
                "frFemale": "Elle est de l'Empire. Elle conna\u00eet le Starbreeze, elle m'a vu, elle vous a vue...",
                "deMale": "Sie ist eine Imperiale, sie kennt die Starbreeze, sie hat mich gesehen, sie hat Euch gesehen ...",
                "deFemale": "Sie ist eine Imperiale, sie kennt die Starbreeze, sie hat mich gesehen, sie hat Euch gesehen ..."
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        "160": {
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "163": {
            "NodeId": 163,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "You want her to live, you take responsibility. Stash her on your ship. She doesn't talk to anyone; doesn't learn about the SIS.",
            "LocalizedText": {
                "enMale": "You want her to live, you take responsibility. Stash her on your ship. She doesn't talk to anyone; doesn't learn about the SIS.",
                "frMale": "Si vous voulez qu'elle vive, prenez vos responsabilit\u00e9s. Planquez-la sur votre vaisseau. Qu'elle ne parle \u00e0 personne. Qu'elle n'apprenne rien du SIS.",
                "frFemale": "Si vous voulez qu'elle vive, prenez vos responsabilit\u00e9s. Planquez-la sur votre vaisseau. Qu'elle ne parle \u00e0 personne. Qu'elle n'apprenne rien du SIS.",
                "deMale": "Wenn Ihr wollt, dass sie lebt, \u00fcbernehmt Ihr die Verantwortung. Haltet sie auf Eurem Schiff. Sie spricht mit niemandem und erf\u00e4hrt nichts \u00fcber den SID.",
                "deFemale": "Wenn Ihr wollt, dass sie lebt, \u00fcbernehmt Ihr die Verantwortung. Haltet sie auf Eurem Schiff. Sie spricht mit niemandem und erf\u00e4hrt nichts \u00fcber den SID."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "Don't expect me to buy that.",
            "LocalizedText": {
                "enMale": "Don't expect me to buy that.",
                "frMale": "Vous croyez que je vais gober \u00e7a ?",
                "frFemale": "Vous croyez que je vais gober \u00e7a ?",
                "deMale": "Das soll ich Euch abkaufen?",
                "deFemale": "Das soll ich Euch abkaufen?"
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "gGhBcfD",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I guarantee she won't be a problem.",
            "LocalizedText": {
                "enMale": "I guarantee she won't be a problem.",
                "frMale": "J'assure qu'elle ne posera aucun probl\u00e8me.",
                "frFemale": "J'assure qu'elle ne posera aucun probl\u00e8me.",
                "deMale": "Ich garantiere, dass sie keine Probleme machen wird.",
                "deFemale": "Ich garantiere, dass sie keine Probleme machen wird."
            },
            "LocalizedOptionText": {
                "enMale": "If I have to, I can do it.",
                "frMale": "Si c'est n\u00e9cessaire, je le ferai.",
                "frFemale": "Si c'est n\u00e9cessaire, je le ferai.",
                "deMale": "Wenn es sein muss, kann ich daf\u00fcr sorgen.",
                "deFemale": "Wenn es sein muss, kann ich daf\u00fcr sorgen."
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            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "",
            "LocalizedText": {
                "enMale": "",
                "frMale": "",
                "frFemale": "",
                "deMale": "",
                "deFemale": ""
            },
            "LocalizedOptionText": {
                "enMale": "Better to kill her now.",
                "frMale": "On ferait mieux de la tuer maintenant.",
                "frFemale": "On ferait mieux de la tuer maintenant.",
                "deMale": "Es ist besser, sie jetzt zu t\u00f6ten.",
                "deFemale": "Es ist besser, sie jetzt zu t\u00f6ten."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
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            "NodeId": 171,
            "QuestRewardB62": "gGhBcfD",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What sort of person would subject her to that?",
            "LocalizedText": {
                "enMale": "What sort of person would subject her to that?",
                "frMale": "Qui pourrait lui en parler ?",
                "frFemale": "Qui pourrait lui en parler ?",
                "deMale": "Was f\u00fcr eine Person w\u00fcrde ihr so etwas antun?",
                "deFemale": "Was f\u00fcr eine Person w\u00fcrde ihr so etwas antun?"
            },
            "LocalizedOptionText": {
                "enMale": "You want her to be a prisoner?",
                "frMale": "Vous voulez l'emprisonner ?",
                "frFemale": "Vous voulez l'emprisonner ?",
                "deMale": "Ihr wollt, dass ich sie gefangen halte?",
                "deFemale": "Ihr wollt, dass ich sie gefangen halte?"
            },
            "CnvAlienVONode": -1,
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            "AffectionRewardEventsB62": {
                "esmw3O5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            ],
            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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            "NodeId": 172,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "A merciful one?",
            "LocalizedText": {
                "enMale": "A merciful one?",
                "frMale": "Une personne charitable ?",
                "frFemale": "Une personne charitable ?",
                "deMale": "Eine Person, die Gnade walten l\u00e4sst.",
                "deFemale": "Eine Person, die Gnade walten l\u00e4sst."
            },
            "CnvAlienVONode": -1,
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        "174": {
            "NodeId": 174,
            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 175,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "Just to be sure, though, I'm putting a command in your brain. Keyword onomatophobia.",
            "LocalizedText": {
                "enMale": "Just to be sure, though, I'm putting a command in your brain. Keyword onomatophobia.",
                "frMale": "Par pr\u00e9caution, j'ins\u00e9re un ordre latent dans votre cerveau. Mot d\u00e9clencheur \"onomatophobie\".",
                "frFemale": "Par pr\u00e9caution, j'ins\u00e9re un ordre latent dans votre cerveau. Mot d\u00e9clencheur \"onomatophobie\".",
                "deMale": "Um sicherzugehen, pflanze ich aber lieber einen Befehl in Euer Gehirn. Passwort: Onomatophobie.",
                "deFemale": "Um sicherzugehen, pflanze ich aber lieber einen Befehl in Euer Gehirn. Passwort: Onomatophobie."
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            "CnvAlienVONode": -1,
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            "MinLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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            "NodeId": 178,
            "QuestRewardB62": "0000000",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "ytcbQyr",
            "Text": "If Raina Temple becomes a threat to our mission or leaves your supervision, you will kill her. You won't have a choice.",
            "LocalizedText": {
                "enMale": "If Raina Temple becomes a threat to our mission or leaves your supervision, you will kill her. You won't have a choice.",
                "frMale": "Si Raina Temple devient une menace pour notre mission ou \u00e9chappe \u00e0 votre supervision, vous la tuerez. Vous n'aurez pas le choix.",
                "frFemale": "Si Raina Temple devient une menace pour notre mission ou \u00e9chappe \u00e0 votre supervision, vous la tuerez. Vous n'aurez pas le choix.",
                "deMale": "Wenn Raina Temple unsere Mission gef\u00e4hrdet oder sich Eurer \u00dcberwachung entzieht, werdet Ihr sie t\u00f6ten. Ihr werdet keine Wahl haben.",
                "deFemale": "Wenn Raina Temple unsere Mission gef\u00e4hrdet oder sich Eurer \u00dcberwachung entzieht, werdet Ihr sie t\u00f6ten. Ihr werdet keine Wahl haben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Qit4J82",
            "Text": "Sir. Minder Seventeen told me about the transfer. I'm... a little surprised.",
            "LocalizedText": {
                "enMale": "Sir. Minder Seventeen told me about the transfer. I'm... a little surprised.",
                "frMale": "Monsieur. Le Veilleur 17 m'a parl\u00e9 du transfert. Je... suis surprise.",
                "frFemale": "Madame. Le Veilleur 17 m'a parl\u00e9 du transfert. Je... suis surprise.",
                "deMale": "Beobachter 17 hat mir von dem Transfer erz\u00e4hlt. Ich bin etwas ... \u00fcberrascht.",
                "deFemale": "Beobachter 17 hat mir von dem Transfer erz\u00e4hlt. Ich bin etwas ... \u00fcberrascht."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "182": {
            "NodeId": 182,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qit4J82",
            "Text": "If Intelligence wants me out of the Chiss Defense Force, though, I won't argue. Nice as it would've been to pack an overnight bag.",
            "LocalizedText": {
                "enMale": "If Intelligence wants me out of the Chiss Defense Force, though, I won't argue. Nice as it would've been to pack an overnight bag.",
                "frMale": "Mais si les Services Secrets veulent que je quitte les forces de d\u00e9fense Chiss, je le ferai. Si j'avais \u00e9t\u00e9 pr\u00e9venue j'aurais pr\u00e9par\u00e9 mon sac.",
                "frFemale": "Mais si les Services Secrets veulent que je quitte les forces de d\u00e9fense Chiss, je le ferai. Si j'avais \u00e9t\u00e9 pr\u00e9venue j'aurais pr\u00e9par\u00e9 mon sac.",
                "deMale": "Wenn der Geheimdienst will, dass ich das Chiss-Verteidigungskommando verlasse, widerspreche ich nicht. Auch wenn ich gern Zeit gehabt h\u00e4tte, ein paar Sachen zu packen.",
                "deFemale": "Wenn der Geheimdienst will, dass ich das Chiss-Verteidigungskommando verlasse, widerspreche ich nicht. Auch wenn ich gern Zeit gehabt h\u00e4tte, ein paar Sachen zu packen."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I know it's sudden. You'll have to manage as best you can.",
            "LocalizedText": {
                "enMale": "I know it's sudden. You'll have to manage as best you can.",
                "frMale": "Je sais que c'est brutal. Vous devrez faire au mieux.",
                "frFemale": "Je sais que c'est brutal. Vous devrez faire au mieux.",
                "deMale": "Ich wei\u00df, das ist etwas pl\u00f6tzlich. Aber Ihr m\u00fcsst Euch einfach damit abfinden.",
                "deFemale": "Ich wei\u00df, das ist etwas pl\u00f6tzlich. Aber Ihr m\u00fcsst Euch einfach damit abfinden."
            },
            "LocalizedOptionText": {
                "enMale": "I'm sorry about this.",
                "frMale": "Je suis d\u00e9sol\u00e9.",
                "frFemale": "Je suis d\u00e9sol\u00e9e.",
                "deMale": "Das Ganze tut mir leid.",
                "deFemale": "Das Ganze tut mir leid."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If it were up to me, you'd stay on Hoth. But my superiors insisted.",
            "LocalizedText": {
                "enMale": "If it were up to me, you'd stay on Hoth. But my superiors insisted.",
                "frMale": "Si \u00e7a ne tenait qu'\u00e0 moi, vous resteriez sur Hoth. Mais mes sup\u00e9rieurs ont insist\u00e9.",
                "frFemale": "Si \u00e7a ne tenait qu'\u00e0 moi, vous resteriez sur Hoth. Mais mes sup\u00e9rieurs ont insist\u00e9.",
                "deMale": "Wenn es nach mir ginge, w\u00fcrdet Ihr hier auf Hoth bleiben. Meine Vorgesetzten haben aber darauf bestanden.",
                "deFemale": "Wenn es nach mir ginge, w\u00fcrdet Ihr hier auf Hoth bleiben. Meine Vorgesetzten haben aber darauf bestanden."
            },
            "LocalizedOptionText": {
                "enMale": "You were forced on me.",
                "frMale": "On m'y a oblig\u00e9.",
                "frFemale": "On m'y a oblig\u00e9e.",
                "deMale": "Ihr wurdet mir aufgezwungen.",
                "deFemale": "Ihr wurdet mir aufgezwungen."
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                "0UrSrCA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "IsAmbient": false,
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        "185": {
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You'll fit right in, Ensign. You shouldn't worry.",
            "LocalizedText": {
                "enMale": "You'll fit right in, Ensign. You shouldn't worry.",
                "frMale": "Vous serez tr\u00e8s bien ici, Enseigne. Ne vous inqui\u00e9tez pas.",
                "frFemale": "Vous serez tr\u00e8s bien ici, Enseigne. Ne vous inqui\u00e9tez pas.",
                "deMale": "Ihr passt genau rein, F\u00e4hnrich. Macht Euch keine Sorgen.",
                "deFemale": "Ihr passt genau rein, F\u00e4hnrich. Macht Euch keine Sorgen."
            },
            "LocalizedOptionText": {
                "enMale": "It's great to have you.",
                "frMale": "C'est un plaisir de vous avoir.",
                "frFemale": "C'est un plaisir de vous avoir.",
                "deMale": "Es ist toll, dass Ihr dabei seid.",
                "deFemale": "Es ist toll, dass Ihr dabei seid."
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                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
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            "NodeId": 186,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qit4J82",
            "Text": "Understood, sir.",
            "LocalizedText": {
                "enMale": "Understood, sir.",
                "frMale": "Compris, Monsieur.",
                "frFemale": "Compris, Madame.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Qit4J82",
            "Text": "But if I can ask... why do your superiors want me on your team?",
            "LocalizedText": {
                "enMale": "But if I can ask... why do your superiors want me on your team?",
                "frMale": "Mais si je peux me permettre... Pourquoi vos sup\u00e9rieurs me veulent dans votre \u00e9quipe ?",
                "frFemale": "Mais si je peux me permettre... Pourquoi vos sup\u00e9rieurs me veulent dans votre \u00e9quipe ?",
                "deMale": "Aber, eine Frage noch... Warum wollen mich Eure Vorgesetzten in Eurem Team?",
                "deFemale": "Aber, eine Frage noch... Warum wollen mich Eure Vorgesetzten in Eurem Team?"
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Qit4J82",
            "Text": "Don't get me wrong, it's a fantastic opportunity. My father would love this.",
            "LocalizedText": {
                "enMale": "Don't get me wrong, it's a fantastic opportunity. My father would love this.",
                "frMale": "Ne pensez pas que \u00e7a me d\u00e9plaise. C'est une chance incroyable. Mon p\u00e8re serait heureux.",
                "frFemale": "Ne pensez pas que \u00e7a me d\u00e9plaise. C'est une chance incroyable. Mon p\u00e8re serait heureux.",
                "deMale": "Versteht mich nicht falsch, das ist eine fantastische Gelegenheit. Mein Vater w\u00e4re entz\u00fcckt.",
                "deFemale": "Versteht mich nicht falsch, das ist eine fantastische Gelegenheit. Mein Vater w\u00e4re entz\u00fcckt."
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "Qit4J82",
            "Text": "But if I can ask... why do you want me here?",
            "LocalizedText": {
                "enMale": "But if I can ask... why do you want me here?",
                "frMale": "Mais si je peux me permettre... Pourquoi me transf\u00e9rer ici ?",
                "frFemale": "Mais si je peux me permettre... Pourquoi me transf\u00e9rer ici ?",
                "deMale": "Aber wenn ich fragen darf ... Warum wollt Ihr mich hier?",
                "deFemale": "Aber wenn ich fragen darf ... Warum wollt Ihr mich hier?"
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're versatile, capable and young enough to learn. You could be a brilliant operative.",
            "LocalizedText": {
                "enMale": "You're versatile, capable and young enough to learn. You could be a brilliant operative.",
                "frMale": "Vous \u00eates polyvalente, efficace et assez jeune pour apprendre. Vous pourriez \u00eatre un excellent op\u00e9rateur.",
                "frFemale": "Vous \u00eates polyvalente, efficace et assez jeune pour apprendre. Vous pourriez \u00eatre un excellent op\u00e9rateur.",
                "deMale": "Ihr seid flexibel, f\u00e4hig und jung genug, um zu lernen. Ihr k\u00f6nntet eine brillante Agentin werden.",
                "deFemale": "Ihr seid flexibel, f\u00e4hig und jung genug, um zu lernen. Ihr k\u00f6nntet eine brillante Agentin werden."
            },
            "LocalizedOptionText": {
                "enMale": "You have Cipher potential.",
                "frMale": "Vous avez le potentiel d'un op\u00e9rateur.",
                "frFemale": "Vous avez le potentiel d'un op\u00e9rateur.",
                "deMale": "Ihr habt das Potenzial f\u00fcr eine Ziffer.",
                "deFemale": "Ihr habt das Potenzial f\u00fcr eine Ziffer."
            },
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                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "Stb": "str.cnv.location.hoth.class.spy.white_wolf",
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have strength in the Force. Trained or not, that makes you useful.",
            "LocalizedText": {
                "enMale": "You have strength in the Force. Trained or not, that makes you useful.",
                "frMale": "La Force est puissante en vous. Avec ou sans entra\u00eenement, vous \u00eates utile.",
                "frFemale": "La Force est puissante en vous. Avec ou sans entra\u00eenement, vous \u00eates utile.",
                "deMale": "Die Macht ist stark in Euch. Ihr seid n\u00fctzlich, ganz gleich, ob Ihr ausgebildet wurdet oder nicht.",
                "deFemale": "Die Macht ist stark in Euch. Ihr seid n\u00fctzlich, ganz gleich, ob Ihr ausgebildet wurdet oder nicht."
            },
            "LocalizedOptionText": {
                "enMale": "There's Sith power in you.",
                "frMale": "Vous avez un potentiel Sith.",
                "frFemale": "Vous avez un potentiel Sith.",
                "deMale": "Es steckt Sith-Macht in Euch.",
                "deFemale": "Es steckt Sith-Macht in Euch."
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "First lesson, Ensign: Learn to keep your mouth shut.",
            "LocalizedText": {
                "enMale": "First lesson, Ensign: Learn to keep your mouth shut.",
                "frMale": "Premi\u00e8re le\u00e7on, Enseigne : apprenez \u00e0 vous taire.",
                "frFemale": "Premi\u00e8re le\u00e7on, Enseigne : apprenez \u00e0 vous taire.",
                "deMale": "Erste Lektion, F\u00e4hnrich: Ihr m\u00fcsst lernen, den Mund zu halten.",
                "deFemale": "Erste Lektion, F\u00e4hnrich: Ihr m\u00fcsst lernen, den Mund zu halten."
            },
            "LocalizedOptionText": {
                "enMale": "No more questions.",
                "frMale": "Fin des questions.",
                "frFemale": "Fin des questions.",
                "deMale": "Keine Fragen mehr.",
                "deFemale": "Keine Fragen mehr."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Maybe I just like having a woman like you around.",
            "LocalizedText": {
                "enMale": "Maybe I just like having a woman like you around.",
                "frMale": "Peut-\u00eatre que j'aime simplement vous avoir avec moi.",
                "frFemale": "Peut-\u00eatre que j'aime simplement vous avoir avec moi.",
                "deMale": "Vielleicht mag ich es einfach, eine Frau wie Euch in meiner N\u00e4he zu haben.",
                "deFemale": "Vielleicht mag ich es einfach, eine Frau wie Euch in meiner N\u00e4he zu haben."
            },
            "LocalizedOptionText": {
                "enMale": "[Flirt] I enjoy your company.",
                "frMale": "[S\u00e9duire] J'aime votre compagnie.",
                "frFemale": "[S\u00e9duire] J'aime votre compagnie.",
                "deMale": "[Flirten] Ich genie\u00dfe Eure Gesellschaft.",
                "deFemale": "[Flirten] Ich genie\u00dfe Eure Gesellschaft."
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                "0UrSrCA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What can I say? I could use a decent partner.",
            "LocalizedText": {
                "enMale": "What can I say? I could use a decent partner.",
                "frMale": "Comment dire ? J'ai besoin d'une partenaire fiable.",
                "frFemale": "Comment dire ? J'ai besoin d'une partenaire fiable.",
                "deMale": "Was soll ich sagen? Ich k\u00f6nnte einen guten Partner gebrauchen.",
                "deFemale": "Was soll ich sagen? Ich k\u00f6nnte einen guten Partner gebrauchen."
            },
            "LocalizedOptionText": {
                "enMale": "You're good company.",
                "frMale": "Vous \u00eates de bonne compagnie.",
                "frFemale": "Vous \u00eates de bonne compagnie.",
                "deMale": "Wir arbeiten gut zusammen.",
                "deFemale": "Wir arbeiten gut zusammen."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "Qit4J82",
            "Text": "Yes, sir.",
            "LocalizedText": {
                "enMale": "Yes, sir.",
                "frMale": "Oui, Monsieur.",
                "frFemale": "Oui, Madame.",
                "deMale": "Jawohl.",
                "deFemale": "Jawohl."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "xsT1q52",
            "Text": "You're cute. We're going to a cantina, and you're getting me so many free drinks....",
            "LocalizedText": {
                "enMale": "You're cute. We're going to a cantina, and you're getting me so many free drinks....",
                "frMale": "T'es mignonne. On va dans une cantina, tu vas me payer une centaine de verres...",
                "frFemale": "T'es mignonne. On va dans une cantina, tu vas me payer une centaine de verres...",
                "deMale": "Ihr seid s\u00fc\u00df. Wir gehen in eine Cantina und Ihr verschafft mir so viele kostenlose Drinks ...",
                "deFemale": "Ihr seid s\u00fc\u00df. Wir gehen in eine Cantina und Ihr verschafft mir so viele kostenlose Drinks ..."
            },
            "CnvAlienVONode": -1,
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        "205": {
            "NodeId": 205,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "RypmMrM",
            "Text": "We'll let you two get acquainted and meet you back on the ship. Take care of her.",
            "LocalizedText": {
                "enMale": "We'll let you two get acquainted and meet you back on the ship. Take care of her.",
                "frMale": "On vous laisse faire connaissance et on vous retrouve sur le vaisseau. Prenez soin d'elle.",
                "frFemale": "On vous laisse faire connaissance et on vous retrouve sur le vaisseau. Prenez soin d'elle.",
                "deMale": "Wir lassen Euch jetzt Zeit, Euch n\u00e4her kennenzulernen, und treffen Euch auf dem Schiff. Passt auf sie auf.",
                "deFemale": "Wir lassen Euch jetzt Zeit, Euch n\u00e4her kennenzulernen, und treffen Euch auf dem Schiff. Passt auf sie auf."
            },
            "CnvAlienVONode": -1,
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        "206": {
            "NodeId": 206,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Hey, agent! I'm grabbing this ride; race you back to the ship.",
            "LocalizedText": {
                "enMale": "Hey, agent! I'm grabbing this ride; race you back to the ship.",
                "frMale": "Eh, l'agent ! Je prends ce v\u00e9hicule. On se retrouve au vaisseau.",
                "frFemale": "Eh, l'agent ! Je prends ce v\u00e9hicule. On se retrouve au vaisseau.",
                "deMale": "Hey, Agent! Ich schnappe mir den Schlitten hier. Wer zuerst am Schiff ist.",
                "deFemale": "Hey, Agent! Ich schnappe mir den Schlitten hier. Wer zuerst am Schiff ist."
            },
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            "Text": "Ensign? We're delighted that you're joining us. Don't let the dangers put you off.",
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            "Text": "That's very kind, Master Hyllus.",
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            "Text": "Just \"Vector.\"",
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                "enMale": "Just \"Vector.\"",
                "frMale": "Appelez-moi Vector.",
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                "deMale": "Nennt mich einfach \"Vector\".",
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            "Text": "I'll try to earn my keep?",
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                "enMale": "I'll try to earn my keep?",
                "frMale": "Je verrai ce que je peux faire ?",
                "frFemale": "Je verrai ce que je peux faire ?",
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            "Text": "Lord Jadus's decree? Still better than execution; I'll do what you say.",
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                "frMale": "D\u00e9cret du Seigneur Jadus ? C'est mieux qu'une ex\u00e9cution. Je vous ob\u00e9irai.",
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            "Text": "Maybe it's time I faced that fact.",
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                "enMale": "Maybe it's time I faced that fact.",
                "frMale": "Il est peut-\u00eatre temps que j'accepte \u00e7a.",
                "frFemale": "Il est peut-\u00eatre temps que j'accepte \u00e7a.",
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            "Text": "Really? Well, maybe it's time for a career change after all.",
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            "Text": "I'm sure that's true, but if you won't tell me the full reason, just say so.",
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            "Text": "Sir?",
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                "frMale": "Monsieur ?",
                "frFemale": "Madame ?",
                "deMale": "Was gibt es denn?",
                "deFemale": "Was gibt es denn?"
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            "Text": "Take a look at the external landing controls. I think they're jammed.",
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                "enMale": "Take a look at the external landing controls. I think they're jammed.",
                "frMale": "Jetez un coup d'\u0153il aux dispositifs externes d'atterrissage. Je crois qu'ils sont bloqu\u00e9s.",
                "frFemale": "Jetez un coup d'\u0153il aux dispositifs externes d'atterrissage. Je crois qu'ils sont bloqu\u00e9s.",
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            "Text": "There is a lot of carbon scoring....",
            "LocalizedText": {
                "enMale": "There is a lot of carbon scoring....",
                "frMale": "Il y a beaucoup de d\u00e9chets de carbone...",
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            "Text": "Who would've guessed we'd make such a good team?",
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                "enMale": "Who would've guessed we'd make such a good team?",
                "frMale": "Qui aurait cru que nous ferions une aussi bonne \u00e9quipe ?",
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                "deMale": "Wer h\u00e4tte gedacht, dass wir so ein tolles Team sind?",
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            "Text": "Goodbye, agent. Always a pleasure.",
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                "frMale": "Au revoir, agent. Toujours un plaisir.",
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            "SpeakerB62Id": "xsT1q52",
            "Text": "Ensign hit her head on a blaster bolt, huh? Bet her body'll be out here for years....",
            "LocalizedText": {
                "enMale": "Ensign hit her head on a blaster bolt, huh? Bet her body'll be out here for years....",
                "frMale": "Enseigne s'est cogn\u00e9 la t\u00eate sur un tir de blaster, c'est \u00e7a ? Je parie que son corps va rester l\u00e0 des ann\u00e9es...",
                "frFemale": "Enseigne s'est cogn\u00e9 la t\u00eate sur un tir de blaster, c'est \u00e7a ? Je parie que son corps va rester l\u00e0 des ann\u00e9es...",
                "deMale": "Der F\u00e4hnrich hat sich wohl den Kopf an einer Blasterladung gesto\u00dfen, was? Ihre Leiche bleibt sicher jahrelang hier drau\u00dfen liegen ...",
                "deFemale": "Der F\u00e4hnrich hat sich wohl den Kopf an einer Blasterladung gesto\u00dfen, was? Ihre Leiche bleibt sicher jahrelang hier drau\u00dfen liegen ..."
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            "SpeakerB62Id": "RypmMrM",
            "Text": "She seemed kind. When the mission is over, we'll make sure her death is recorded.",
            "LocalizedText": {
                "enMale": "She seemed kind. When the mission is over, we'll make sure her death is recorded.",
                "frMale": "Elle semblait bonne. Une fois la mission termin\u00e9e, on s'assurera que sa mort sera rapport\u00e9e.",
                "frFemale": "Elle semblait bonne. Une fois la mission termin\u00e9e, on s'assurera que sa mort sera rapport\u00e9e.",
                "deMale": "Sie machte einen netten Eindruck. Wenn die Mission vorbei ist, sorgen wir daf\u00fcr, dass Ihr Tod berichtet wird.",
                "deFemale": "Sie machte einen netten Eindruck. Wenn die Mission vorbei ist, sorgen wir daf\u00fcr, dass Ihr Tod berichtet wird."
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            "SpeakerB62Id": "ytcbQyr",
            "Text": "Why don't you come talk another time?",
            "LocalizedText": {
                "enMale": "Why don't you come talk another time?",
                "frMale": "Pourquoi ne pas revenir parler une autre fois ?",
                "frFemale": "Pourquoi ne pas revenir parler une autre fois ?",
                "deMale": "Warum kommt Ihr nicht ein anderes Mal wieder?",
                "deFemale": "Warum kommt Ihr nicht ein anderes Mal wieder?"
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            "SpeakerB62Id": "oYAorCC",
            "Text": "I thought it best he didn't see my face. Pity the ensign wasn't so cautious.",
            "LocalizedText": {
                "enMale": "I thought it best he didn't see my face. Pity the ensign wasn't so cautious.",
                "frMale": "J'ai pr\u00e9f\u00e9r\u00e9 qu'il ne voie pas mon visage. L'enseigne n'a pas \u00e9t\u00e9 aussi prudente, dommage.",
                "frFemale": "J'ai pr\u00e9f\u00e9r\u00e9 qu'il ne voie pas mon visage. L'enseigne n'a pas \u00e9t\u00e9 aussi prudente, dommage.",
                "deMale": "Ich hielt es f\u00fcr besser, wenn er mein Gesicht nicht sieht. Zu schade, dass der F\u00e4hnrich nicht auch so vorsichtig war.",
                "deFemale": "Ich hielt es f\u00fcr besser, wenn er mein Gesicht nicht sieht. Zu schade, dass der F\u00e4hnrich nicht auch so vorsichtig war."
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            "SpeakerB62Id": "oYAorCC",
            "Text": "If we're in any hurry, I don't think we can get this thing off the ground without help.",
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                "enMale": "If we're in any hurry, I don't think we can get this thing off the ground without help.",
                "frMale": "Si vous voulez mon avis, on ne pourra probablement pas faire d\u00e9coller cette chose sans aide.",
                "frFemale": "Si vous voulez mon avis, on ne pourra probablement pas faire d\u00e9coller cette chose sans aide.",
                "deMale": "Wenn wir uns beeilen m\u00fcssen, glaube ich kaum, dass wir dieses Ding ohne Hilfe starten k\u00f6nnen.",
                "deFemale": "Wenn wir uns beeilen m\u00fcssen, glaube ich kaum, dass wir dieses Ding ohne Hilfe starten k\u00f6nnen."
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Sorry I didn't meet your friend--I must have taken a wrong turn.",
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                "enMale": "Sorry I didn't meet your friend--I must have taken a wrong turn.",
                "frMale": "D\u00e9sol\u00e9, je n'ai vu personne. J'ai d\u00fb me tromper quelque part.",
                "frFemale": "D\u00e9sol\u00e9, je n'ai vu personne. J'ai d\u00fb me tromper quelque part.",
                "deMale": "Tut mir leid, dass ich Euren Freund nicht getroffen habe ... Ich muss mich wohl verlaufen haben.",
                "deFemale": "Tut mir leid, dass ich Euren Freund nicht getroffen habe ... Ich muss mich wohl verlaufen haben."
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Doctor Eckard Lokin. We should swap stories about your father.",
            "LocalizedText": {
                "enMale": "Doctor Eckard Lokin. We should swap stories about your father.",
                "frMale": "Docteur Eckard Lokin. Nous devrions parler de votre p\u00e8re.",
                "frFemale": "Docteur Eckard Lokin. Nous devrions parler de votre p\u00e8re.",
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            "SpeakerB62Id": "Qit4J82",
            "Text": "You know my father?",
            "LocalizedText": {
                "enMale": "You know my father?",
                "frMale": "Vous connaissez mon p\u00e8re ?",
                "frFemale": "Vous connaissez mon p\u00e8re ?",
                "deMale": "Ihr kennt meinen Vater?",
                "deFemale": "Ihr kennt meinen Vater?"
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            "SpeakerB62Id": "oYAorCC",
            "Text": "Forgive me. Cipher, I'm afraid the cold's starting to get to me--I'll meet you both back on the ship.",
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                "enMale": "Forgive me. Cipher, I'm afraid the cold's starting to get to me--I'll meet you both back on the ship.",
                "frMale": "Excusez-moi. Je crains d'avoir attrap\u00e9 froid. Je vous retrouverai sur le vaisseau.",
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                "deMale": "Entschuldigt mich. Ziffer, ich f\u00fcrchte, die K\u00e4lte macht mir zu schaffen. Ich treffe Euch dann beide auf dem Schiff.",
                "deFemale": "Entschuldigt mich. Ziffer, ich f\u00fcrchte, die K\u00e4lte macht mir zu schaffen. Ich treffe Euch dann beide auf dem Schiff."
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            "Text": "You're sick!",
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                "frMale": "Je ne peux pas supporter \u00e7a.",
                "frFemale": "Je ne peux pas supporter \u00e7a.",
                "deMale": "Das ist einfach nur widerlich.",
                "deFemale": "Das ist einfach nur widerlich."
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                "enMale": "You're playing games with us!",
                "frMale": "Vous vous moquez de nous !",
                "frFemale": "Vous vous moquez de nous !",
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                "deFemale": "Ihr spielt Spielchen mit uns!"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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