{
"_id": {
"$oid": "5fb3e63833180000cb059fb3"
},
"SpeakersB62Ids": {
"jppzaH3": "npc.location.coruscant.class.jedi_knight.the_rescue.sergeant_nidaljo",
"LtlB5TD": "npc.location.coruscant.class.jedi_knight.multi.kira_carsen",
"KcRiDwF": "npc.location.coruscant.class.jedi_knight.the_rescue.republic_corporal",
"FES3OU5": "npc.location.coruscant.class.jedi_knight.the_rescue.republic_soldier",
"Z2FFed2": "npc.companion.jedi_knight.t7"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Progressed": [
"MozZngK",
"MozZngK"
],
"RootNodes": [
1,
2,
128,
129,
270
],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We can't hold this position, but we'll leave some surprises for Black Sun before we go.",
"LocalizedText": {
"enMale": "We can't hold this position, but we'll leave some surprises for Black Sun before we go.",
"frMale": "On ne peut pas tenir cette position, mais on laissera quelques surprises au Soleil Noir avant de partir.",
"frFemale": "On ne peut pas tenir cette position, mais on laissera quelques surprises au Soleil Noir avant de partir.",
"deMale": "Wir k\u00f6nnen diese Position nicht halten, aber wir werden ein paar \u00dcberraschungen f\u00fcr die Schwarze Sonne zur\u00fccklassen, bevor wir gehen.",
"deFemale": "Wir k\u00f6nnen diese Position nicht halten, aber wir werden ein paar \u00dcberraschungen f\u00fcr die Schwarze Sonne zur\u00fccklassen, bevor wir gehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"2": {
"NodeId": 2,
"QuestsProgressedB62": [
"MozZngK"
],
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
3
],
"GenericNodeNumber": 0
},
"3": {
"NodeId": 3,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
538,
4,
19
],
"GenericNodeNumber": 0
},
"4": {
"NodeId": 4,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Can't believe it! We just took down Salarr. Black Sun won't forget that anytime soon.",
"LocalizedText": {
"enMale": "Can't believe it! We just took down Salarr. Black Sun won't forget that anytime soon.",
"frMale": "J'arrive pas \u00e0 le croire ! On vient de battre Salarr. Le Soleil Noir n'est pas pr\u00e8s de l'oublier.",
"frFemale": "J'arrive pas \u00e0 le croire ! On vient de battre Salarr. Le Soleil Noir n'est pas pr\u00e8s de l'oublier.",
"deMale": "Ich fasse es nicht! Wir haben gerade Salarr ausgeschaltet. Das wird die Schwarze Sonne so schnell nicht vergessen.",
"deFemale": "Ich fasse es nicht! Wir haben gerade Salarr ausgeschaltet. Das wird die Schwarze Sonne so schnell nicht vergessen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
5
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
6
],
"GenericNodeNumber": 0
},
"6": {
"NodeId": 6,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We lost some good soldiers, but this victory gives their deaths meaning.",
"LocalizedText": {
"enMale": "We lost some good soldiers, but this victory gives their deaths meaning.",
"frMale": "On a perdu de bons soldats, mais cette victoire donne un sens \u00e0 leur mort.",
"frFemale": "On a perdu de bons soldats, mais cette victoire donne un sens \u00e0 leur mort.",
"deMale": "Wir haben ein paar gute Soldaten verloren, doch dieser Sieg verleiht ihrem Tod eine Bedeutung.",
"deFemale": "Wir haben ein paar gute Soldaten verloren, doch dieser Sieg verleiht ihrem Tod eine Bedeutung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
7,
13,
17
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"7": {
"NodeId": 7,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Your men fought bravely. You should be proud.",
"LocalizedText": {
"enMale": "Your men fought bravely. You should be proud.",
"frMale": "Vos hommes se sont bien battus. Vous pouvez \u00eatre fier.",
"frFemale": "Vos hommes se sont bien battus. Vous pouvez \u00eatre fier.",
"deMale": "Eure M\u00e4nner haben tapfer gek\u00e4mpft. Ihr solltet stolz sein.",
"deFemale": "Eure M\u00e4nner haben tapfer gek\u00e4mpft. Ihr solltet stolz sein."
},
"LocalizedOptionText": {
"enMale": "Well done, Sergeant.",
"frMale": "Beau travail, Sergent.",
"frFemale": "Beau travail, Sergent.",
"deMale": "Gut gemacht, Sergeant.",
"deFemale": "Gut gemacht, Sergeant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
8
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"8": {
"NodeId": 8,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Thanks for leading this mission.",
"LocalizedText": {
"enMale": "Thanks for leading this mission.",
"frMale": "Merci d'avoir men\u00e9 cette mission.",
"frFemale": "Merci d'avoir men\u00e9 cette mission.",
"deMale": "Danke, dass Ihr diese Mission geleitet habt.",
"deFemale": "Danke, dass Ihr diese Mission geleitet habt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
9
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"9": {
"NodeId": 9,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
562
],
"GenericNodeNumber": 0
},
"13": {
"NodeId": 13,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "No victory can make up for all these deaths.",
"LocalizedText": {
"enMale": "No victory can make up for all these deaths.",
"frMale": "Aucune victoire ne justifie toutes ces morts.",
"frFemale": "Aucune victoire ne justifie toutes ces morts.",
"deMale": "Kein Sieg kann all diese Opfer wiedergutmachen.",
"deFemale": "Kein Sieg kann all diese Opfer wiedergutmachen."
},
"LocalizedOptionText": {
"enMale": "I wish that was true.",
"frMale": "J'aimerais que ce soit le cas.",
"frFemale": "J'aimerais que ce soit le cas.",
"deMale": "Ich w\u00fcnschte, das w\u00e4re wahr.",
"deFemale": "Ich w\u00fcnschte, das w\u00e4re wahr."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
14
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"14": {
"NodeId": 14,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Maybe not, but people in this sector are safer thanks to us. That's worth a lot.",
"LocalizedText": {
"enMale": "Maybe not, but people in this sector are safer thanks to us. That's worth a lot.",
"frMale": "Peut-\u00eatre, mais les gens de ce secteur sont plus en s\u00e9curit\u00e9, gr\u00e2ce \u00e0 nous. \u00c7a compte beaucoup.",
"frFemale": "Peut-\u00eatre, mais les gens de ce secteur sont plus en s\u00e9curit\u00e9, gr\u00e2ce \u00e0 nous. \u00c7a compte beaucoup.",
"deMale": "Vielleicht nicht, aber die Leute in diesem Sektor sind dank uns nun sicherer. Das ist eine Menge wert.",
"deFemale": "Vielleicht nicht, aber die Leute in diesem Sektor sind dank uns nun sicherer. Das ist eine Menge wert."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
15
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"15": {
"NodeId": 15,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
561
],
"GenericNodeNumber": 0
},
"17": {
"NodeId": 17,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Those men died because they were weak. Forget them.",
"LocalizedText": {
"enMale": "Those men died because they were weak. Forget them.",
"frMale": "Ces hommes sont morts parce qu'ils \u00e9taient faibles. Oubliez-les.",
"frFemale": "Ces hommes sont morts parce qu'ils \u00e9taient faibles. Oubliez-les.",
"deMale": "Diese M\u00e4nner starben, weil sie schwach waren. Vergesst sie.",
"deFemale": "Diese M\u00e4nner starben, weil sie schwach waren. Vergesst sie."
},
"LocalizedOptionText": {
"enMale": "Don't mourn your losses.",
"frMale": "Ne pleurez pas vos pertes.",
"frFemale": "Ne pleurez pas vos pertes.",
"deMale": "Trauert nicht um Eure Opfer.",
"deFemale": "Trauert nicht um Eure Opfer."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
546
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"19": {
"NodeId": 19,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
20
],
"GenericNodeNumber": 0
},
"20": {
"NodeId": 20,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
40,
36
],
"GenericNodeNumber": 0
},
"36": {
"NodeId": 36,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Guess you really didn't need us....",
"LocalizedText": {
"enMale": "Guess you really didn't need us....",
"frMale": "On dirait que vous n'aviez vraiment pas besoin de nous...",
"frFemale": "On dirait que vous n'aviez vraiment pas besoin de nous...",
"deMale": "Ihr habt uns wohl wirklich nicht gebraucht ...",
"deFemale": "Ihr habt uns wohl wirklich nicht gebraucht ..."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
37
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"37": {
"NodeId": 37,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
38
],
"GenericNodeNumber": 0
},
"38": {
"NodeId": 38,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "By the time we found our backbones, you were way ahead. Sorry we missed the fight.",
"LocalizedText": {
"enMale": "By the time we found our backbones, you were way ahead. Sorry we missed the fight.",
"frMale": "Le temps qu'on reprenne courage, vous \u00e9tiez d\u00e9j\u00e0 loin. D\u00e9sol\u00e9 d'avoir rat\u00e9 la bataille.",
"frFemale": "Le temps qu'on reprenne courage, vous \u00e9tiez d\u00e9j\u00e0 loin. D\u00e9sol\u00e9 d'avoir rat\u00e9 la bataille.",
"deMale": "Als wir endlich neuen Mut gefasst hatten, wart Ihr schon weit voraus. Tut mir leid, dass wir es nicht rechtzeitig geschafft haben.",
"deFemale": "Als wir endlich neuen Mut gefasst hatten, wart Ihr schon weit voraus. Tut mir leid, dass wir es nicht rechtzeitig geschafft haben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
39,
43,
51
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"39": {
"NodeId": 39,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm glad you at least made the effort.",
"LocalizedText": {
"enMale": "I'm glad you at least made the effort.",
"frMale": "Je suis content que vous ayez fait l'effort de venir.",
"frFemale": "Je suis contente que vous ayez fait l'effort de venir.",
"deMale": "Ich bin schon froh, dass Ihr es \u00fcberhaupt versucht habt.",
"deFemale": "Ich bin schon froh, dass Ihr es \u00fcberhaupt versucht habt."
},
"LocalizedOptionText": {
"enMale": "Apology accepted, Sergeant.",
"frMale": "Excuses accept\u00e9es, Sergent.",
"frFemale": "Excuses accept\u00e9es, Sergent.",
"deMale": "Entschuldigung angenommen, Sergeant.",
"deFemale": "Entschuldigung angenommen, Sergeant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
579
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"40": {
"NodeId": 40,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "This is my first time seeing what a Jedi can do. I shouldn't have doubted you.",
"LocalizedText": {
"enMale": "This is my first time seeing what a Jedi can do. I shouldn't have doubted you.",
"frMale": "C'est la premi\u00e8re fois que je vois ce que peut faire un Jedi. Je n'aurais pas d\u00fb douter de vous.",
"frFemale": "C'est la premi\u00e8re fois que je vois ce que peut faire un Jedi. Je n'aurais pas d\u00fb douter de vous.",
"deMale": "Das war das erste Mal, dass ich sehen konnte, wozu ein Jedi f\u00e4hig ist. Ich h\u00e4tte nicht an Euch zweifeln d\u00fcrfen.",
"deFemale": "Das war das erste Mal, dass ich sehen konnte, wozu ein Jedi f\u00e4hig ist. Ich h\u00e4tte nicht an Euch zweifeln d\u00fcrfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
41
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"41": {
"NodeId": 41,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
564,
566
],
"GenericNodeNumber": 0
},
"43": {
"NodeId": 43,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What's done is done, Sergeant.",
"LocalizedText": {
"enMale": "What's done is done, Sergeant.",
"frMale": "Ce qui est fait est fait, Sergent.",
"frFemale": "Ce qui est fait est fait, Sergent.",
"deMale": "Was geschehen ist, ist geschehen, Sergeant.",
"deFemale": "Was geschehen ist, ist geschehen, Sergeant."
},
"LocalizedOptionText": {
"enMale": "That doesn't matter now.",
"frMale": "Peu importe, maintenant.",
"frFemale": "Peu importe, maintenant.",
"deMale": "Das spielt jetzt keine Rolle.",
"deFemale": "Das spielt jetzt keine Rolle."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
565
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"51": {
"NodeId": 51,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Your men would have just gotten in my way.",
"LocalizedText": {
"enMale": "Your men would have just gotten in my way.",
"frMale": "Vos hommes n'auraient fait que me g\u00eaner.",
"frFemale": "Vos hommes n'auraient fait que me g\u00eaner.",
"deMale": "Eure Leute w\u00e4ren mir nur im Weg gewesen.",
"deFemale": "Eure Leute w\u00e4ren mir nur im Weg gewesen."
},
"LocalizedOptionText": {
"enMale": "I'm not.",
"frMale": "Il ne faut pas.",
"frFemale": "Il ne faut pas.",
"deMale": "Ist auch besser so.",
"deFemale": "Ist auch besser so."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
52
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"52": {
"NodeId": 52,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Then I guess our timing was perfect.",
"LocalizedText": {
"enMale": "Then I guess our timing was perfect.",
"frMale": "Dans ce cas, notre timing \u00e9tait parfait.",
"frFemale": "Dans ce cas, notre timing \u00e9tait parfait.",
"deMale": "Dann war unser Zeitplan ja doch perfekt.",
"deFemale": "Dann war unser Zeitplan ja doch perfekt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
53
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"53": {
"NodeId": 53,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
578
],
"GenericNodeNumber": 0
},
"55": {
"NodeId": 55,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
56
],
"GenericNodeNumber": 0
},
"56": {
"NodeId": 56,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LtlB5TD",
"Text": "There you are... we intercepted Salarr's holocall to Tarnis. Can't believe he's a Sith!",
"LocalizedText": {
"enMale": "There you are... we intercepted Salarr's holocall to Tarnis. Can't believe he's a Sith!",
"frMale": "Vous \u00eates l\u00e0... On a intercept\u00e9 l'appel de Salarr \u00e0 Tarnis. J'arrive pas \u00e0 croire que ce soit un Sith !",
"frFemale": "Vous \u00eates l\u00e0... On a intercept\u00e9 l'appel de Salarr \u00e0 Tarnis. J'arrive pas \u00e0 croire que ce soit un Sith !",
"deMale": "Da seid Ihr ja ... Wir haben Salarrs Hologespr\u00e4ch mit Tarnis abgefangen. Ich fasse es nicht, dass er ein Sith ist!",
"deFemale": "Da seid Ihr ja ... Wir haben Salarrs Hologespr\u00e4ch mit Tarnis abgefangen. Ich fasse es nicht, dass er ein Sith ist!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
57
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"57": {
"NodeId": 57,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
567
],
"GenericNodeNumber": 0
},
"92": {
"NodeId": 92,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LtlB5TD",
"Text": "We need you back at the Senate tower. Kira out.",
"LocalizedText": {
"enMale": "We need you back at the Senate tower. Kira out.",
"frMale": "On a besoin de vous \u00e0 la tour du S\u00e9nat. Termin\u00e9.",
"frFemale": "On a besoin de vous \u00e0 la tour du S\u00e9nat. Termin\u00e9.",
"deMale": "Wir brauchen Euch hier im Senatsgeb\u00e4ude. Kira Ende.",
"deFemale": "Wir brauchen Euch hier im Senatsgeb\u00e4ude. Kira Ende."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
109
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"93": {
"NodeId": 93,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Trace that holocall you intercepted. Use it to locate our Sith's base of operations.",
"LocalizedText": {
"enMale": "Trace that holocall you intercepted. Use it to locate our Sith's base of operations.",
"frMale": "Trace l'holo-appel que tu as intercept\u00e9 pour localiser la base d'op\u00e9ration des Sith.",
"frFemale": "Trace l'holo-appel que tu as intercept\u00e9 pour localiser la base d'op\u00e9ration des Sith.",
"deMale": "Verfolgt das abgefangene Hologespr\u00e4ch zur\u00fcck. Verwendet es, um die Operationsbasis unseres Siths zu finden.",
"deFemale": "Verfolgt das abgefangene Hologespr\u00e4ch zur\u00fcck. Verwendet es, um die Operationsbasis unseres Siths zu finden."
},
"LocalizedOptionText": {
"enMale": "We have to find him.",
"frMale": "On doit le retrouver.",
"frFemale": "On doit le retrouver.",
"deMale": "Wir m\u00fcssen ihn finden.",
"deFemale": "Wir m\u00fcssen ihn finden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
94
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"94": {
"NodeId": 94,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LtlB5TD",
"Text": "Already working on it.",
"LocalizedText": {
"enMale": "Already working on it.",
"frMale": "Je suis d\u00e9j\u00e0 dessus.",
"frFemale": "Je suis d\u00e9j\u00e0 dessus.",
"deMale": "Ich arbeite schon daran.",
"deFemale": "Ich arbeite schon daran."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
95
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"95": {
"NodeId": 95,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
569
],
"GenericNodeNumber": 0
},
"97": {
"NodeId": 97,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Tarnis has been playing us from the start.",
"LocalizedText": {
"enMale": "Tarnis has been playing us from the start.",
"frMale": "Tarnis nous manipule depuis le d\u00e9part.",
"frFemale": "Tarnis nous manipule depuis le d\u00e9part.",
"deMale": "Tarnis hat uns von Anfang an etwas vorgemacht.",
"deFemale": "Tarnis hat uns von Anfang an etwas vorgemacht."
},
"LocalizedOptionText": {
"enMale": "Outmaneuvered again!",
"frMale": "On s'est encore fait avoir !",
"frFemale": "On s'est encore fait avoir !",
"deMale": "Schon wieder \u00fcberlistet!",
"deFemale": "Schon wieder \u00fcberlistet!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
98
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"98": {
"NodeId": 98,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LtlB5TD",
"Text": "Playtime's over. Let's find that traitor.",
"LocalizedText": {
"enMale": "Playtime's over. Let's find that traitor.",
"frMale": "Fini de jouer. Trouvons ce tra\u00eetre.",
"frFemale": "Fini de jouer. Trouvons ce tra\u00eetre.",
"deMale": "Die Zeit f\u00fcr Spielchen ist vorbei. Finden wir diesen Verr\u00e4ter.",
"deFemale": "Die Zeit f\u00fcr Spielchen ist vorbei. Finden wir diesen Verr\u00e4ter."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
99
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"99": {
"NodeId": 99,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
570
],
"GenericNodeNumber": 0
},
"105": {
"NodeId": 105,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Tarnis is dead. He just doesn't know it.",
"LocalizedText": {
"enMale": "Tarnis is dead. He just doesn't know it.",
"frMale": "Tarnis ne le sait pas encore, mais il est d\u00e9j\u00e0 mort.",
"frFemale": "Tarnis ne le sait pas encore, mais il est d\u00e9j\u00e0 mort.",
"deMale": "Tarnis ist so gut wie tot. Er wei\u00df es nur noch nicht.",
"deFemale": "Tarnis ist so gut wie tot. Er wei\u00df es nur noch nicht."
},
"LocalizedOptionText": {
"enMale": "I'll kill him.",
"frMale": "Je vais le tuer.",
"frFemale": "Je vais le tuer.",
"deMale": "Ich bringe ihn um.",
"deFemale": "Ich bringe ihn um."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
92
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"109": {
"NodeId": 109,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
110
],
"GenericNodeNumber": 0
},
"110": {
"NodeId": 110,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Sounds like your work is just starting. We won't hold you up. Goodbye, Jedi.",
"LocalizedText": {
"enMale": "Sounds like your work is just starting. We won't hold you up. Goodbye, Jedi.",
"frMale": "On dirait que ce n'est que le d\u00e9but. On ne vous retient pas plus longtemps. Au revoir, Jedi.",
"frFemale": "On dirait que ce n'est que le d\u00e9but. On ne vous retient pas plus longtemps. Au revoir, Jedi.",
"deMale": "Anscheinend hat Eure Arbeit gerade erst begonnen. Wir werden Euch nicht aufhalten. Lebt wohl, Jedi.",
"deFemale": "Anscheinend hat Eure Arbeit gerade erst begonnen. Wir werden Euch nicht aufhalten. Lebt wohl, Jedi."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
127
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"127": {
"NodeId": 127,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614100588125639e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"128": {
"NodeId": 128,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "I hope you know what you're doing.",
"LocalizedText": {
"enMale": "I hope you know what you're doing.",
"frMale": "J'esp\u00e8re que vous savez ce que vous faites.",
"frFemale": "J'esp\u00e8re que vous savez ce que vous faites.",
"deMale": "Ich hoffe, Ihr wisst, was Ihr tut.",
"deFemale": "Ich hoffe, Ihr wisst, was Ihr tut."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"129": {
"NodeId": 129,
"QuestsProgressedB62": [
"MozZngK"
],
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Corporal, get a kolto pack on that man. The rest of you, prep for evac.",
"LocalizedText": {
"enMale": "Corporal, get a kolto pack on that man. The rest of you, prep for evac.",
"frMale": "Caporal, un pack de kolto pour cet homme. Les autres, pr\u00e9parez-vous \u00e0 \u00e9vacuer.",
"frFemale": "Caporal, un pack de kolto pour cet homme. Les autres, pr\u00e9parez-vous \u00e0 \u00e9vacuer.",
"deMale": "Corporal, holt ein Kolto-Pack f\u00fcr den Mann. Alle anderen - f\u00fcr die Evakuierung vorbereiten.",
"deFemale": "Corporal, holt ein Kolto-Pack f\u00fcr den Mann. Alle anderen - f\u00fcr die Evakuierung vorbereiten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
492
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"149": {
"NodeId": 149,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Black Sun. They're not a gang anymore. They're an army.",
"LocalizedText": {
"enMale": "Black Sun. They're not a gang anymore. They're an army.",
"frMale": "Le Soleil Noir. Ce n'est plus un gang, c'est une arm\u00e9e.",
"frFemale": "Le Soleil Noir. Ce n'est plus un gang, c'est une arm\u00e9e.",
"deMale": "Schwarze Sonne. Das ist nicht mehr nur noch eine Bande, das ist eine Armee.",
"deFemale": "Schwarze Sonne. Das ist nicht mehr nur noch eine Bande, das ist eine Armee."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
150
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"150": {
"NodeId": 150,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
493
],
"GenericNodeNumber": 0
},
"151": {
"NodeId": 151,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "KcRiDwF",
"Text": "Seven, sir. Jorin's gone.",
"LocalizedText": {
"enMale": "Seven, sir. Jorin's gone.",
"frMale": "Sept, Monsieur. Jorin est mort.",
"frFemale": "Sept, Monsieur. Jorin est mort.",
"deMale": "Sieben, Sir. Jorin hat es nicht geschafft.",
"deFemale": "Sieben, Sir. Jorin hat es nicht geschafft."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
152
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"152": {
"NodeId": 152,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
153
],
"GenericNodeNumber": 0
},
"153": {
"NodeId": 153,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We're not equipped for this fight--not anymore. We can't help you.",
"LocalizedText": {
"enMale": "We're not equipped for this fight--not anymore. We can't help you.",
"frMale": "On n'est pas \u00e9quip\u00e9s pour cette bataille. Plus maintenant. On ne peut rien pour vous.",
"frFemale": "On n'est pas \u00e9quip\u00e9s pour cette bataille. Plus maintenant. On ne peut rien pour vous.",
"deMale": "Wir sind nicht f\u00fcr diesen Kampf ausger\u00fcstet - nicht mehr. Wir k\u00f6nnen Euch nicht helfen.",
"deFemale": "Wir sind nicht f\u00fcr diesen Kampf ausger\u00fcstet - nicht mehr. Wir k\u00f6nnen Euch nicht helfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
156,
160,
180
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"156": {
"NodeId": 156,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "No need to panic. We'll figure something out.",
"LocalizedText": {
"enMale": "No need to panic. We'll figure something out.",
"frMale": "Pas de panique. Nous allons trouver une solution.",
"frFemale": "Pas de panique. Nous allons trouver une solution.",
"deMale": "Kein Grund zur Panik. Uns f\u00e4llt schon etwas ein.",
"deFemale": "Kein Grund zur Panik. Uns f\u00e4llt schon etwas ein."
},
"LocalizedOptionText": {
"enMale": "Calm yourself, Sergeant.",
"frMale": "Du calme, Sergent.",
"frFemale": "Du calme, Sergent.",
"deMale": "Beruhigt Euch, Sergeant.",
"deFemale": "Beruhigt Euch, Sergeant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
157
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"157": {
"NodeId": 157,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "All due respect, you don't have a clue what you're up against.",
"LocalizedText": {
"enMale": "All due respect, you don't have a clue what you're up against.",
"frMale": "Sauf votre respect, vous n'avez pas id\u00e9e de ce qui nous fait face.",
"frFemale": "Sauf votre respect, vous n'avez pas id\u00e9e de ce qui nous fait face.",
"deMale": "Bei allem Respekt, aber Ihr habt keine Ahnung, was Euch da erwartet.",
"deFemale": "Bei allem Respekt, aber Ihr habt keine Ahnung, was Euch da erwartet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
158
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"158": {
"NodeId": 158,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
509
],
"GenericNodeNumber": 0
},
"160": {
"NodeId": 160,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You're telling me Coruscant's finest can't handle some gangsters?",
"LocalizedText": {
"enMale": "You're telling me Coruscant's finest can't handle some gangsters?",
"frMale": "Vous voulez dire que l'\u00e9lite de Coruscant est impuissante face \u00e0 des bandits\u00a0?",
"frFemale": "Vous voulez dire que l'\u00e9lite de Coruscant est impuissante face \u00e0 des bandits\u00a0?",
"deMale": "Wollt Ihr damit sagen, dass die besten Einheiten Coruscants nicht mit ein paar Banditen fertigwerden?",
"deFemale": "Wollt Ihr damit sagen, dass die besten Einheiten Coruscants nicht mit ein paar Banditen fertigwerden?"
},
"LocalizedOptionText": {
"enMale": "But they're just criminals.",
"frMale": "Ce ne sont que des criminels.",
"frFemale": "Ce ne sont que des criminels.",
"deMale": "Das sind doch nur Verbrecher.",
"deFemale": "Das sind doch nur Verbrecher."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
510
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"180": {
"NodeId": 180,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You'll finish the mission whether you're equipped for it or not.",
"LocalizedText": {
"enMale": "You'll finish the mission whether you're equipped for it or not.",
"frMale": "Vous irez au bout de la mission, que vous soyez \u00e9quip\u00e9s pour ou pas.",
"frFemale": "Vous irez au bout de la mission, que vous soyez \u00e9quip\u00e9s pour ou pas.",
"deMale": "Ihr werdet die Mission beenden, ob ausger\u00fcstet oder nicht.",
"deFemale": "Ihr werdet die Mission beenden, ob ausger\u00fcstet oder nicht."
},
"LocalizedOptionText": {
"enMale": "I give the orders here.",
"frMale": "C'est moi qui donne les ordres.",
"frFemale": "C'est moi qui donne les ordres.",
"deMale": "Ich gebe hier die Befehle.",
"deFemale": "Ich gebe hier die Befehle."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
181
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"181": {
"NodeId": 181,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "I don't take orders from you--and we didn't sign up for a suicide run.",
"LocalizedText": {
"enMale": "I don't take orders from you--and we didn't sign up for a suicide run.",
"frMale": "Je ne suis pas sous vos ordres et on n'a pas sign\u00e9 pour un suicide.",
"frFemale": "Je ne suis pas sous vos ordres et on n'a pas sign\u00e9 pour un suicide.",
"deMale": "Ich unterstehe Euch nicht. Und wir haben uns nicht f\u00fcr ein Selbstmordkommando gemeldet.",
"deFemale": "Ich unterstehe Euch nicht. Und wir haben uns nicht f\u00fcr ein Selbstmordkommando gemeldet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
182
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"182": {
"NodeId": 182,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
505
],
"GenericNodeNumber": 0
},
"183": {
"NodeId": 183,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Look at us. We're half-dead, and they didn't suffer a single casualty. There's no hope of victory.",
"LocalizedText": {
"enMale": "Look at us. We're half-dead, and they didn't suffer a single casualty. There's no hope of victory.",
"frMale": "Regardez-nous, on est \u00e0 moiti\u00e9 morts. Eux, ils n'ont rien. On n'a pas la moindre chance de victoire.",
"frFemale": "Regardez-nous, on est \u00e0 moiti\u00e9 morts. Eux, ils n'ont rien. On n'a pas la moindre chance de victoire.",
"deMale": "Seht uns an. Wir sind halb tot und sie haben kein einziges Opfer zu beklagen. Es gibt keine Hoffnung auf Sieg.",
"deFemale": "Seht uns an. Wir sind halb tot und sie haben kein einziges Opfer zu beklagen. Es gibt keine Hoffnung auf Sieg."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
202,
192,
249
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"192": {
"NodeId": 192,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "With an attitude like that, you'd be useless anyway. Stay. I'll handle this myself.",
"LocalizedText": {
"enMale": "With an attitude like that, you'd be useless anyway. Stay. I'll handle this myself.",
"frMale": "Vu votre \u00e9tat d'esprit, vous ne me serviriez \u00e0 rien. Je m'en occuperai moi-m\u00eame.",
"frFemale": "Vu votre \u00e9tat d'esprit, vous ne me serviriez \u00e0 rien. Je m'en occuperai moi-m\u00eame.",
"deMale": "Mit so einer Einstellung w\u00e4rt Ihr sowieso nutzlos. Bleibt nur, ich k\u00fcmmere mich selbst darum.",
"deFemale": "Mit so einer Einstellung w\u00e4rt Ihr sowieso nutzlos. Bleibt nur, ich k\u00fcmmere mich selbst darum."
},
"LocalizedOptionText": {
"enMale": "Not for losers like you.",
"frMale": "Pas avec des minables comme vous.",
"frFemale": "Pas avec des minables comme vous.",
"deMale": "Nicht f\u00fcr Verlierer wie Euch.",
"deFemale": "Nicht f\u00fcr Verlierer wie Euch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
231
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"202": {
"NodeId": 202,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallLight",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If you surrender now, your soldiers will have died in vain. Is that what you want?",
"LocalizedText": {
"enMale": "If you surrender now, your soldiers will have died in vain. Is that what you want?",
"frMale": "Si vous abandonnez maintenant, vos hommes seront morts pour rien. C'est ce que vous voulez ?",
"frFemale": "Si vous abandonnez maintenant, vos hommes seront morts pour rien. C'est ce que vous voulez ?",
"deMale": "Wenn Ihr jetzt aufgebt, sind Eure Soldaten umsonst gestorben. Wollt Ihr das etwa?",
"deFemale": "Wenn Ihr jetzt aufgebt, sind Eure Soldaten umsonst gestorben. Wollt Ihr das etwa?"
},
"LocalizedOptionText": {
"enMale": "There is always hope.",
"frMale": "Il y a toujours un espoir.",
"frFemale": "Il y a toujours un espoir.",
"deMale": "Es gibt immer eine Hoffnung.",
"deFemale": "Es gibt immer eine Hoffnung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
495
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"203": {
"NodeId": 203,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "I'll go with you--but I won't ask my men to follow.",
"LocalizedText": {
"enMale": "I'll go with you--but I won't ask my men to follow.",
"frMale": "Je vous accompagne. Mais je ne demanderai pas \u00e0 mes hommes de suivre.",
"frFemale": "Je vous accompagne. Mais je ne demanderai pas \u00e0 mes hommes de suivre.",
"deMale": "Ich komme mit Euch, aber ich werde meine M\u00e4nner nicht bitten, uns zu folgen.",
"deFemale": "Ich komme mit Euch, aber ich werde meine M\u00e4nner nicht bitten, uns zu folgen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
204
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"204": {
"NodeId": 204,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
213
],
"GenericNodeNumber": 0
},
"213": {
"NodeId": 213,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "KcRiDwF",
"Text": "You don't have to. The Jedi's right. We can't let those scum beat us.",
"LocalizedText": {
"enMale": "You don't have to. The Jedi's right. We can't let those scum beat us.",
"frMale": "Pas la peine. Le Jedi a raison. On peut pas laisser ces vermines gagner.",
"frFemale": "Pas la peine. Le Jedi a raison. On peut pas laisser ces vermines gagner.",
"deMale": "Das m\u00fcsst Ihr auch nicht. Der Jedi hat Recht. Dieser Abschaum darf uns nicht besiegen.",
"deFemale": "Das m\u00fcsst Ihr auch nicht. Der Jedi hat Recht. Dieser Abschaum darf uns nicht besiegen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
214
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"214": {
"NodeId": 214,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
217
],
"GenericNodeNumber": 0
},
"217": {
"NodeId": 217,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614100588125639e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "FES3OU5",
"Text": "Count me in. Always wanted to fight alongside a Jedi.",
"LocalizedText": {
"enMale": "Count me in. Always wanted to fight alongside a Jedi.",
"frMale": "Je vous suis. J'ai toujours voulu me battre aux c\u00f4t\u00e9s d'un Jedi.",
"frFemale": "Je vous suis. J'ai toujours voulu me battre aux c\u00f4t\u00e9s d'un Jedi.",
"deMale": "Ich bin dabei. Ich wollte schon immer mal an der Seite eines Jedi k\u00e4mpfen. ",
"deFemale": "Ich bin dabei. Ich wollte schon immer mal an der Seite eines Jedi k\u00e4mpfen. "
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
218
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"218": {
"NodeId": 218,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
254
],
"GenericNodeNumber": 0
},
"231": {
"NodeId": 231,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Don't know if even a Jedi has a chance against Black Sun, but you're brave to try.",
"LocalizedText": {
"enMale": "Don't know if even a Jedi has a chance against Black Sun, but you're brave to try.",
"frMale": "Je ne suis pas s\u00fbr que m\u00eame un Jedi puisse vaincre le Soleil Noir, mais vous \u00eates brave d'essayer.",
"frFemale": "Je ne suis pas s\u00fbr que m\u00eame un Jedi puisse vaincre le Soleil Noir, mais vous \u00eates brave d'essayer.",
"deMale": "Ich wei\u00df nicht mal, ob ein Jedi eine Chance gegen die Schwarze Sonne hat, aber Ihr habt Mut, es zu versuchen.",
"deFemale": "Ich wei\u00df nicht mal, ob ein Jedi eine Chance gegen die Schwarze Sonne hat, aber Ihr habt Mut, es zu versuchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
232
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"232": {
"NodeId": 232,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
233
],
"GenericNodeNumber": 0
},
"233": {
"NodeId": 233,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "You'll have to knock out their security network before you can get inside. If anything goes wrong, fall back here.",
"LocalizedText": {
"enMale": "You'll have to knock out their security network before you can get inside. If anything goes wrong, fall back here.",
"frMale": "On va devoir neutraliser leur r\u00e9seau de d\u00e9fense pour que vous puissiez entrer. Si \u00e7a tourne mal, revenez ici.",
"frFemale": "On va devoir neutraliser leur r\u00e9seau de d\u00e9fense pour que vous puissiez entrer. Si \u00e7a tourne mal, revenez ici.",
"deMale": "Ihr m\u00fcsst ihr Sicherheitsnetzwerk ausschalten, bevor Ihr reinkommt. Falls irgendetwas schiefl\u00e4uft, zieht Euch hierher zur\u00fcck.",
"deFemale": "Ihr m\u00fcsst ihr Sicherheitsnetzwerk ausschalten, bevor Ihr reinkommt. Falls irgendetwas schiefl\u00e4uft, zieht Euch hierher zur\u00fcck."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
234,
236,
240
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"234": {
"NodeId": 234,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Keep this building secure, Sergeant. Just in case.",
"LocalizedText": {
"enMale": "Keep this building secure, Sergeant. Just in case.",
"frMale": "S\u00e9curisez le b\u00e2timent, Sergent. Juste au cas o\u00f9.",
"frFemale": "S\u00e9curisez le b\u00e2timent, Sergent. Juste au cas o\u00f9.",
"deMale": "Sichert einfach das Geb\u00e4ude hier, Sergeant. Nur f\u00fcr den Fall.",
"deFemale": "Sichert einfach das Geb\u00e4ude hier, Sergeant. Nur f\u00fcr den Fall."
},
"LocalizedOptionText": {
"enMale": "Thank you for the offer.",
"frMale": "Merci de proposer.",
"frFemale": "Merci de proposer.",
"deMale": "Danke f\u00fcr das Angebot.",
"deFemale": "Danke f\u00fcr das Angebot."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
235
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"236": {
"NodeId": 236,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Gangsters are no match for a Jedi.",
"LocalizedText": {
"enMale": "Gangsters are no match for a Jedi.",
"frMale": "Des bandits ne sont pas de taille face \u00e0 un Jedi.",
"frFemale": "Des bandits ne sont pas de taille face \u00e0 un Jedi.",
"deMale": "Banditen k\u00f6nnen einem Jedi nichts anhaben.",
"deFemale": "Banditen k\u00f6nnen einem Jedi nichts anhaben."
},
"LocalizedOptionText": {
"enMale": "I won't need to fall back.",
"frMale": "Je n'aurai pas besoin de revenir.",
"frFemale": "Je n'aurai pas besoin de revenir.",
"deMale": "Ich muss mich nicht zur\u00fcckziehen.",
"deFemale": "Ich muss mich nicht zur\u00fcckziehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
241
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"240": {
"NodeId": 240,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm not coming back to this den of cowards.",
"LocalizedText": {
"enMale": "I'm not coming back to this den of cowards.",
"frMale": "Je ne reviendrai pas vers une bande de l\u00e2ches.",
"frFemale": "Je ne reviendrai pas vers une bande de l\u00e2ches.",
"deMale": "Ich werde sicher nicht in diese H\u00f6hle voller Feiglinge zur\u00fcckkehren.",
"deFemale": "Ich werde sicher nicht in diese H\u00f6hle voller Feiglinge zur\u00fcckkehren."
},
"LocalizedOptionText": {
"enMale": "Hide with fools? Not likely.",
"frMale": "Me cacher avec des l\u00e2ches ? Jamais.",
"frFemale": "Me cacher avec des l\u00e2ches ? Jamais.",
"deMale": "Zu Euch Jammerlappen?",
"deFemale": "Zu Euch Jammerlappen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
282
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"241": {
"NodeId": 241,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "If you say so.",
"LocalizedText": {
"enMale": "If you say so.",
"frMale": "Si vous le dites.",
"frFemale": "Si vous le dites.",
"deMale": "Wenn Ihr das sagt.",
"deFemale": "Wenn Ihr das sagt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
283
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"242": {
"NodeId": 242,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
243
],
"GenericNodeNumber": 0
},
"243": {
"NodeId": 243,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614100588125639e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Good luck, Jedi. You'll need it.",
"LocalizedText": {
"enMale": "Good luck, Jedi. You'll need it.",
"frMale": "Bonne chance, Jedi. Vous en aurez besoin.",
"frFemale": "Bonne chance, Jedi. Vous en aurez besoin.",
"deMale": "Viel Gl\u00fcck, Jedi. Ihr werdet es brauchen.",
"deFemale": "Viel Gl\u00fcck, Jedi. Ihr werdet es brauchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
244
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"244": {
"NodeId": 244,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614100588125639e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"249": {
"NodeId": 249,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You men will do everything you can to assist me. We're going to the base--now.",
"LocalizedText": {
"enMale": "You men will do everything you can to assist me. We're going to the base--now.",
"frMale": "Vous ferez tout ce que vous pouvez pour m'aider. Nous allons \u00e0 la base, maintenant.",
"frFemale": "Vous ferez tout ce que vous pouvez pour m'aider. Nous allons \u00e0 la base, maintenant.",
"deMale": "Eure Leute werden alles tun, um mir zu helfen. Wir gehen zur Basis - jetzt.",
"deFemale": "Eure Leute werden alles tun, um mir zu helfen. Wir gehen zur Basis - jetzt."
},
"LocalizedOptionText": {
"enMale": "[Force Persuade] Follow me.",
"frMale": "[Convaincre par la Force] Suivez-moi.",
"frFemale": "[Convaincre par la Force] Suivez-moi.",
"deMale": "[Macht-\u00dcberreden] Folgt mir.",
"deFemale": "[Macht-\u00dcberreden] Folgt mir."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
252
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"252": {
"NodeId": 252,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614100588125639e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We're going to the base now. On your feet, men. Ration your medical supplies and give some to the Jedi.",
"LocalizedText": {
"enMale": "We're going to the base now. On your feet, men. Ration your medical supplies and give some to the Jedi.",
"frMale": "Nous allons \u00e0 la base, maintenant. Debout, messieurs. Partagez vos rations m\u00e9dicales et donnez-en au Jedi.",
"frFemale": "Nous allons \u00e0 la base, maintenant. Debout, messieurs. Partagez vos rations m\u00e9dicales et donnez-en au Jedi.",
"deMale": "Wir gehen jetzt zur Basis. Aufstehen, Leute. Teilt Eure medizinischen Vorr\u00e4te ein und gebt dem Jedi etwas davon.",
"deFemale": "Wir gehen jetzt zur Basis. Aufstehen, Leute. Teilt Eure medizinischen Vorr\u00e4te ein und gebt dem Jedi etwas davon."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
253
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"253": {
"NodeId": 253,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
513
],
"GenericNodeNumber": 0
},
"254": {
"NodeId": 254,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614100588125639e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "You'll need to take down the base's security network so we can get inside.",
"LocalizedText": {
"enMale": "You'll need to take down the base's security network so we can get inside.",
"frMale": "Je vais devoir neutraliser le r\u00e9seau de d\u00e9fense de la base pour qu'on puisse entrer.",
"frFemale": "Je vais devoir neutraliser le r\u00e9seau de d\u00e9fense de la base pour qu'on puisse entrer.",
"deMale": "Ihr m\u00fcsst das Sicherheitsnetzwerk der Basis ausschalten, damit wir reinkommen.",
"deFemale": "Ihr m\u00fcsst das Sicherheitsnetzwerk der Basis ausschalten, damit wir reinkommen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
533
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"257": {
"NodeId": 257,
"QuestRewardB62": "MozZngK",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Be strong, all of you. I'll see you on the inside.",
"LocalizedText": {
"enMale": "Be strong, all of you. I'll see you on the inside.",
"frMale": "Soyez tous forts. Je vous retrouve \u00e0 l'int\u00e9rieur.",
"frFemale": "Soyez tous forts. Je vous retrouve \u00e0 l'int\u00e9rieur.",
"deMale": "Seid alle stark. Wir sehen uns drinnen.",
"deFemale": "Seid alle stark. Wir sehen uns drinnen."
},
"LocalizedOptionText": {
"enMale": "May the Force be with us.",
"frMale": "Que la Force soit avec nous.",
"frFemale": "Que la Force soit avec nous.",
"deMale": "M\u00f6ge die Macht mit uns sein.",
"deFemale": "M\u00f6ge die Macht mit uns sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
260
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"261": {
"NodeId": 261,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Is there a reason you're afraid to come in the front door with me?",
"LocalizedText": {
"enMale": "Is there a reason you're afraid to come in the front door with me?",
"frMale": "Il y a une raison pour laquelle vous avez peur de passer par devant avec moi?",
"frFemale": "Il y a une raison pour laquelle vous avez peur de passer par devant avec moi?",
"deMale": "Gibt es einen Grund daf\u00fcr, dass Ihr nicht mit mir durch die Vordert\u00fcr kommen wollt?",
"deFemale": "Gibt es einen Grund daf\u00fcr, dass Ihr nicht mit mir durch die Vordert\u00fcr kommen wollt?"
},
"LocalizedOptionText": {
"enMale": "Why are we splitting up?",
"frMale": "Pourquoi est-ce qu'on se s\u00e9pare ?",
"frFemale": "Pourquoi est-ce qu'on se s\u00e9pare ?",
"deMale": "Warum teilen wir uns auf?",
"deFemale": "Warum teilen wir uns auf?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
262
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"262": {
"NodeId": 262,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "My team's at half-strength--and you have a lightsaber.",
"LocalizedText": {
"enMale": "My team's at half-strength--and you have a lightsaber.",
"frMale": "Mon \u00e9quipe est diminu\u00e9e de moiti\u00e9... et vous avez un sabre laser.",
"frFemale": "Mon \u00e9quipe est diminu\u00e9e de moiti\u00e9... et vous avez un sabre laser.",
"deMale": "Mein Team hat nur noch die halbe St\u00e4rke. Und Ihr habt ein Lichtschwert.",
"deFemale": "Mein Team hat nur noch die halbe St\u00e4rke. Und Ihr habt ein Lichtschwert."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
263
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"263": {
"NodeId": 263,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
264
],
"GenericNodeNumber": 0
},
"265": {
"NodeId": 265,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Don't let me down, Sergeant.",
"LocalizedText": {
"enMale": "Don't let me down, Sergeant.",
"frMale": "Ne me laissez pas tomber, Sergent.",
"frFemale": "Ne me laissez pas tomber, Sergent.",
"deMale": "Entt\u00e4uscht mich nicht, Sergeant.",
"deFemale": "Entt\u00e4uscht mich nicht, Sergeant."
},
"LocalizedOptionText": {
"enMale": "You'd better be there.",
"frMale": "Vous avez int\u00e9r\u00eat \u00e0 \u00eatre l\u00e0.",
"frFemale": "Vous avez int\u00e9r\u00eat \u00e0 \u00eatre l\u00e0.",
"deMale": "Das hoffe ich auch.",
"deFemale": "Das hoffe ich auch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
266
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"266": {
"NodeId": 266,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We won't fail. You have my word.",
"LocalizedText": {
"enMale": "We won't fail. You have my word.",
"frMale": "On ne vous laissera pas tomber, vous avez ma parole.",
"frFemale": "On ne vous laissera pas tomber, vous avez ma parole.",
"deMale": "Wir werden nicht scheitern. Ihr habt mein Wort.",
"deFemale": "Wir werden nicht scheitern. Ihr habt mein Wort."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
267
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"267": {
"NodeId": 267,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
268
],
"GenericNodeNumber": 0
},
"268": {
"NodeId": 268,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Let's double-time it, men! Move, move!",
"LocalizedText": {
"enMale": "Let's double-time it, men! Move, move!",
"frMale": "On se d\u00e9p\u00eache, messieurs ! En avant, toute !",
"frFemale": "On se d\u00e9p\u00eache, messieurs ! En avant, toute !",
"deMale": "Also, Beeilung, Leute! Los, los!",
"deFemale": "Also, Beeilung, Leute! Los, los!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
574
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"270": {
"NodeId": 270,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "My men are wounded. I've got no time for you.",
"LocalizedText": {
"enMale": "My men are wounded. I've got no time for you.",
"frMale": "Mes hommes sont bless\u00e9s, je n'ai pas de temps pour vous.",
"frFemale": "Mes hommes sont bless\u00e9s, je n'ai pas de temps pour vous.",
"deMale": "Meine Leute sind verwundet. Ich habe keine Zeit f\u00fcr Euch.",
"deFemale": "Meine Leute sind verwundet. Ich habe keine Zeit f\u00fcr Euch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"282": {
"NodeId": 282,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Don't call us cowards until you've met the enemy yourself.",
"LocalizedText": {
"enMale": "Don't call us cowards until you've met the enemy yourself.",
"frMale": "Ne nous traitez pas de l\u00e2ches avant d'avoir fait face \u00e0 l'ennemi.",
"frFemale": "Ne nous traitez pas de l\u00e2ches avant d'avoir fait face \u00e0 l'ennemi.",
"deMale": "Nennt uns erst Feiglinge, wenn Ihr den Feind selbst gesehen habt.",
"deFemale": "Nennt uns erst Feiglinge, wenn Ihr den Feind selbst gesehen habt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
242
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"283": {
"NodeId": 283,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
284
],
"GenericNodeNumber": 0
},
"492": {
"NodeId": 492,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Agent Galen sent me. What's happened?",
"LocalizedText": {
"enMale": "Agent Galen sent me. What's happened?",
"frMale": "C'est l'agent Galen qui m'envoie. Qu'est-ce qui s'est pass\u00e9 ?",
"frFemale": "C'est l'agent Galen qui m'envoie. Qu'est-ce qui s'est pass\u00e9 ?",
"deMale": "Agent Galen schickt mich. Was ist passiert?",
"deFemale": "Agent Galen schickt mich. Was ist passiert?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
149
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"493": {
"NodeId": 493,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We were securing a perimeter around their base for you. They hit back with military-grade weapons. Killed six of my men.",
"LocalizedText": {
"enMale": "We were securing a perimeter around their base for you. They hit back with military-grade weapons. Killed six of my men.",
"frMale": "On s\u00e9curisait un p\u00e9rim\u00e8tre autour de leur base pour vous. Ils ont ripost\u00e9 avec des armes militaires et ont tu\u00e9 six de mes hommes.",
"frFemale": "On s\u00e9curisait un p\u00e9rim\u00e8tre autour de leur base pour vous. Ils ont ripost\u00e9 avec des armes militaires et ont tu\u00e9 six de mes hommes.",
"deMale": "Wir haben ein Gebiet um ihre Basis f\u00fcr Euch gesichert. Sie haben mit Milit\u00e4rwaffen zur\u00fcckgeschlagen. Sechs meiner Leute sind dabei umgekommen.",
"deFemale": "Wir haben ein Gebiet um ihre Basis f\u00fcr Euch gesichert. Sie haben mit Milit\u00e4rwaffen zur\u00fcckgeschlagen. Sechs meiner Leute sind dabei umgekommen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
494
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"494": {
"NodeId": 494,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
151
],
"GenericNodeNumber": 0
},
"495": {
"NodeId": 495,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
497
],
"GenericNodeNumber": 0
},
"496": {
"NodeId": 496,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "This is a moment of truth, Sergeant. Do you give up and let evil win, or stand up and fight?",
"LocalizedText": {
"enMale": "This is a moment of truth, Sergeant. Do you give up and let evil win, or stand up and fight?",
"frMale": "C'est le moment de v\u00e9rit\u00e9, Sergent. Allez-vous laisser le mal gagner ou vous battre contre lui ?",
"frFemale": "C'est le moment de v\u00e9rit\u00e9, Sergent. Allez-vous laisser le mal gagner ou vous battre contre lui ?",
"deMale": "Das ist ein Moment der Wahrheit, Sergeant. Gebt Ihr auf und lasst das B\u00f6se gewinnen oder steht Ihr auf und k\u00e4mpft?",
"deFemale": "Das ist ein Moment der Wahrheit, Sergeant. Gebt Ihr auf und lasst das B\u00f6se gewinnen oder steht Ihr auf und k\u00e4mpft?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
203
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"497": {
"NodeId": 497,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What about the man inside that base waiting to be rescued? You'd abandon him?",
"LocalizedText": {
"enMale": "What about the man inside that base waiting to be rescued? You'd abandon him?",
"frMale": "Qu'est-ce que vous faites de cet homme, \u00e0 l'int\u00e9rieur, qui attend qu'on le sauve ? Vous l'abandonnez ?",
"frFemale": "Qu'est-ce que vous faites de cet homme, \u00e0 l'int\u00e9rieur, qui attend qu'on le sauve ? Vous l'abandonnez ?",
"deMale": "Was ist mit dem Mann in der Basis, der auf seine Rettung wartet? Wollt Ihr ihn einfach im Stich lassen?",
"deFemale": "Was ist mit dem Mann in der Basis, der auf seine Rettung wartet? Wollt Ihr ihn einfach im Stich lassen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
498
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"498": {
"NodeId": 498,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
496
],
"GenericNodeNumber": 0
},
"505": {
"NodeId": 505,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We've been fighting Black Sun for months. Now with new weapons and armor, they're unstoppable.",
"LocalizedText": {
"enMale": "We've been fighting Black Sun for months. Now with new weapons and armor, they're unstoppable.",
"frMale": "\u00c7a fait des mois qu'on affronte le Soleil Noir. Avec leurs nouvelles armes et armures, ils sont imbattables.",
"frFemale": "\u00c7a fait des mois qu'on affronte le Soleil Noir. Avec leurs nouvelles armes et armures, ils sont imbattables.",
"deMale": "Wir k\u00e4mpfen nun schon seit Monaten gegen die Schwarze Sonne. Mit ihren neuen Waffen und R\u00fcstungen sind sie unaufhaltbar.",
"deFemale": "Wir k\u00e4mpfen nun schon seit Monaten gegen die Schwarze Sonne. Mit ihren neuen Waffen und R\u00fcstungen sind sie unaufhaltbar."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
506
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"506": {
"NodeId": 506,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
575,
183
],
"GenericNodeNumber": 0
},
"513": {
"NodeId": 513,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "The enemy has a computerized security network. We'll keep their forces busy while you take it out.",
"LocalizedText": {
"enMale": "The enemy has a computerized security network. We'll keep their forces busy while you take it out.",
"frMale": "L'ennemi a un r\u00e9seau de d\u00e9fense informatis\u00e9. On occupera leurs forces pendant que vous le neutraliserez.",
"frFemale": "L'ennemi a un r\u00e9seau de d\u00e9fense informatis\u00e9. On occupera leurs forces pendant que vous le neutraliserez.",
"deMale": "Der Feind hat ein computergesteuertes Sicherheitsnetzwerk. Wir besch\u00e4ftigen die Truppen, w\u00e4hrend Ihr es ausschaltet.",
"deFemale": "Der Feind hat ein computergesteuertes Sicherheitsnetzwerk. Wir besch\u00e4ftigen die Truppen, w\u00e4hrend Ihr es ausschaltet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
514
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"514": {
"NodeId": 514,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
515
],
"GenericNodeNumber": 0
},
"515": {
"NodeId": 515,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Once it's down, we'll make a frontal assault and clear a path for you.",
"LocalizedText": {
"enMale": "Once it's down, we'll make a frontal assault and clear a path for you.",
"frMale": "Une fois HS, on lancera un assaut frontal pour vous ouvrir la voie.",
"frFemale": "Une fois HS, on lancera un assaut frontal pour vous ouvrir la voie.",
"deMale": "Sobald es deaktiviert wurde, greifen wir frontal an und machen Euch einen Weg frei.",
"deFemale": "Sobald es deaktiviert wurde, greifen wir frontal an und machen Euch einen Weg frei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
516,
518,
517
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"516": {
"NodeId": 516,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "That will be all, Sergeant. Get going.",
"LocalizedText": {
"enMale": "That will be all, Sergeant. Get going.",
"frMale": "Ce sera tout, Sergent. Allons-y.",
"frFemale": "Ce sera tout, Sergent. Allons-y.",
"deMale": "Das w\u00e4re alles, Sergeant. Los geht's.",
"deFemale": "Das w\u00e4re alles, Sergeant. Los geht's."
},
"LocalizedOptionText": {
"enMale": "Move out.",
"frMale": "En route.",
"frFemale": "En route.",
"deMale": "Ausr\u00fccken.",
"deFemale": "Ausr\u00fccken."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
531,
527
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"517": {
"NodeId": 517,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "See? That wasn't so hard.",
"LocalizedText": {
"enMale": "See? That wasn't so hard.",
"frMale": "Bah alors. C'\u00e9tait pas si dur.",
"frFemale": "Bah alors. C'\u00e9tait pas si dur.",
"deMale": "Na bitte. Ging doch, oder?",
"deFemale": "Na bitte. Ging doch, oder?"
},
"LocalizedOptionText": {
"enMale": "Good boy.",
"frMale": "Bon gar\u00e7on.",
"frFemale": "Bon gar\u00e7on.",
"deMale": "Guter Junge.",
"deFemale": "Guter Junge."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
523
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 50020
},
"518": {
"NodeId": 518,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You will do your jobs, no matter the cost.",
"LocalizedText": {
"enMale": "You will do your jobs, no matter the cost.",
"frMale": "Faites votre travail, quel qu'en soit le prix.",
"frFemale": "Faites votre travail, quel qu'en soit le prix.",
"deMale": "Ihr werdet Eure Arbeit machen, ganz egal, was es kostet.",
"deFemale": "Ihr werdet Eure Arbeit machen, ganz egal, was es kostet."
},
"LocalizedOptionText": {
"enMale": "Don't fail me.",
"frMale": "Ne me d\u00e9cevez pas.",
"frFemale": "Ne me d\u00e9cevez pas.",
"deMale": "Entt\u00e4uscht mich nicht.",
"deFemale": "Entt\u00e4uscht mich nicht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
528
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"519": {
"NodeId": 519,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Take this. We'll see you inside the base.",
"LocalizedText": {
"enMale": "Take this. We'll see you inside the base.",
"frMale": "Prenez \u00e7a. On se retrouve \u00e0 l'int\u00e9rieur de la base.",
"frFemale": "Prenez \u00e7a. On se retrouve \u00e0 l'int\u00e9rieur de la base.",
"deMale": "Nehmt das. Wir sehen uns in der Basis.",
"deFemale": "Nehmt das. Wir sehen uns in der Basis."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
573
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"523": {
"NodeId": 523,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "You certainly put the fight back in us.",
"LocalizedText": {
"enMale": "You certainly put the fight back in us.",
"frMale": "Vous nous avez s\u00fbrement remotiv\u00e9s.",
"frFemale": "Vous nous avez s\u00fbrement remotiv\u00e9s.",
"deMale": "Ihr habt uns unsere Kampfkraft zur\u00fcckgegeben.",
"deFemale": "Ihr habt uns unsere Kampfkraft zur\u00fcckgegeben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
524
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"524": {
"NodeId": 524,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
525,
519
],
"GenericNodeNumber": 0
},
"525": {
"NodeId": 525,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Z2FFed2",
"Text": "Sergeant = logic error \/\/ T7 = cannot resolve",
"LocalizedText": {
"enMale": "Sergeant = logic error \/\/ T7 = cannot resolve",
"frMale": "Sergent = erreur logique \/\/ T7 = r\u00e9solution impossible",
"frFemale": "Sergent = erreur logique \/\/ T7 = r\u00e9solution impossible",
"deMale": "Sergeant = Logikfehler \/\/ T7 = kann ihn nicht l\u00f6sen",
"deFemale": "Sergeant = Logikfehler \/\/ T7 = kann ihn nicht l\u00f6sen"
},
"CnvAlienVONode": 1491694481,
"CnvAlienVOFQN": "cnv.alien_vo.astromechdroid.temp",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
526
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"526": {
"NodeId": 526,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
522
],
"GenericNodeNumber": 0
},
"528": {
"NodeId": 528,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We'll fight to the last man. You have my word.",
"LocalizedText": {
"enMale": "We'll fight to the last man. You have my word.",
"frMale": "Nous combattrons jusqu'au dernier. Vous avez ma parole.",
"frFemale": "Nous combattrons jusqu'au dernier. Vous avez ma parole.",
"deMale": "Wir werden bis zum letzten Mann k\u00e4mpfen. Ihr habt mein Wort.",
"deFemale": "Wir werden bis zum letzten Mann k\u00e4mpfen. Ihr habt mein Wort."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
529
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"529": {
"NodeId": 529,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
532,
530
],
"GenericNodeNumber": 0
},
"533": {
"NodeId": 533,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
534
],
"GenericNodeNumber": 0
},
"534": {
"NodeId": 534,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Once the network's down, we'll attack the back entrance. You take the front. We'll rendezvous in the base.",
"LocalizedText": {
"enMale": "Once the network's down, we'll attack the back entrance. You take the front. We'll rendezvous in the base.",
"frMale": "Une fois le r\u00e9seau HS, on attaquera la porte de derri\u00e8re. Vous, vous passerez par devant. On se retrouve dans la base.",
"frFemale": "Une fois le r\u00e9seau HS, on attaquera la porte de derri\u00e8re. Vous, vous passerez par devant. On se retrouve dans la base.",
"deMale": "Sobald das Netzwerk deaktiviert ist, greifen wir den Hintereingang an. Ihr geht von vorne rein. Wir treffen uns in der Basis.",
"deFemale": "Sobald das Netzwerk deaktiviert ist, greifen wir den Hintereingang an. Ihr geht von vorne rein. Wir treffen uns in der Basis."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
257,
261,
265
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"538": {
"NodeId": 538,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Lost near everyone, but Salarr's dead, and the Black Sun base is in ruins.",
"LocalizedText": {
"enMale": "Lost near everyone, but Salarr's dead, and the Black Sun base is in ruins.",
"frMale": "On a perdu presque tout le monde, mais Salarr est mort et la base du Soleil Noir est en ruine.",
"frFemale": "On a perdu presque tout le monde, mais Salarr est mort et la base du Soleil Noir est en ruine.",
"deMale": "Wir haben fast alle verloren, doch Salarr ist tot und die Basis der Schwarzen Sonne liegt in Tr\u00fcmmern.",
"deFemale": "Wir haben fast alle verloren, doch Salarr ist tot und die Basis der Schwarzen Sonne liegt in Tr\u00fcmmern."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
541,
542,
543
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"541": {
"NodeId": 541,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I knew you'd rise to the occasion with my encouragement.",
"LocalizedText": {
"enMale": "I knew you'd rise to the occasion with my encouragement.",
"frMale": "Je savais que vous seriez \u00e0 la hauteur, avec un peu d'encouragements.",
"frFemale": "Je savais que vous seriez \u00e0 la hauteur, avec un peu d'encouragements.",
"deMale": "Ich wusste, dass Ihr mit meiner Motivation Gro\u00dfes leisten k\u00f6nnt.",
"deFemale": "Ich wusste, dass Ihr mit meiner Motivation Gro\u00dfes leisten k\u00f6nnt."
},
"LocalizedOptionText": {
"enMale": "Well done, Sergeant.",
"frMale": "Beau travail, Sergent.",
"frFemale": "Beau travail, Sergent.",
"deMale": "Gut gemacht, Sergeant.",
"deFemale": "Gut gemacht, Sergeant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
555
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"542": {
"NodeId": 542,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You're free to go.",
"LocalizedText": {
"enMale": "You're free to go.",
"frMale": "Au revoir.",
"frFemale": "Au revoir.",
"deMale": "Zeit zu gehen. Na los.",
"deFemale": "Zeit zu gehen. Na los."
},
"LocalizedOptionText": {
"enMale": "I don't need you anymore.",
"frMale": "Je n'ai plus besoin de vous.",
"frFemale": "Je n'ai plus besoin de vous.",
"deMale": "Ich brauche Euch nicht mehr.",
"deFemale": "Ich brauche Euch nicht mehr."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
544
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 26160
},
"543": {
"NodeId": 543,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Your men made excellent shock troops.",
"LocalizedText": {
"enMale": "Your men made excellent shock troops.",
"frMale": "Vos hommes ont fait une bonne troupe de choc.",
"frFemale": "Vos hommes ont fait une bonne troupe de choc.",
"deMale": "Eure M\u00e4nner haben sich als hervorragende Schocktruppen erwiesen.",
"deFemale": "Eure M\u00e4nner haben sich als hervorragende Schocktruppen erwiesen."
},
"LocalizedOptionText": {
"enMale": "You were useful.",
"frMale": "Vous m'avez \u00e9t\u00e9 utile.",
"frFemale": "Vous m'avez \u00e9t\u00e9 utile.",
"deMale": "Ihr wart n\u00fctzlich.",
"deFemale": "Ihr wart n\u00fctzlich."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
545
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"544": {
"NodeId": 544,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Wasn't planning to stay.",
"LocalizedText": {
"enMale": "Wasn't planning to stay.",
"frMale": "Je ne comptais pas rester.",
"frFemale": "Je ne comptais pas rester.",
"deMale": "Ich hatte auch nicht vor, l\u00e4nger hierzubleiben.",
"deFemale": "Ich hatte auch nicht vor, l\u00e4nger hierzubleiben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
551
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"545": {
"NodeId": 545,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "We did what we had to.",
"LocalizedText": {
"enMale": "We did what we had to.",
"frMale": "On a fait ce qu'on avait \u00e0 faire.",
"frFemale": "On a fait ce qu'on avait \u00e0 faire.",
"deMale": "Wir haben getan, was notwendig war.",
"deFemale": "Wir haben getan, was notwendig war."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
550
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"546": {
"NodeId": 546,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Guess you save all your inspirational speeches for before battles....",
"LocalizedText": {
"enMale": "Guess you save all your inspirational speeches for before battles....",
"frMale": "J'imagine que vous avez \u00e9puis\u00e9 vos beaux discours avant la bataille...",
"frFemale": "J'imagine que vous avez \u00e9puis\u00e9 vos beaux discours avant la bataille...",
"deMale": "Ihr hebt Euch Eure motivierenden Ansprachen wohl f\u00fcr vor dem Kampf auf ...",
"deFemale": "Ihr hebt Euch Eure motivierenden Ansprachen wohl f\u00fcr vor dem Kampf auf ..."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
547
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"547": {
"NodeId": 547,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
560
],
"GenericNodeNumber": 0
},
"550": {
"NodeId": 550,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
553
],
"GenericNodeNumber": 0
},
"551": {
"NodeId": 551,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
556
],
"GenericNodeNumber": 0
},
"553": {
"NodeId": 553,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "There aren't enough of us to hold this base. Black Sun reinforcements are coming.",
"LocalizedText": {
"enMale": "There aren't enough of us to hold this base. Black Sun reinforcements are coming.",
"frMale": "On n'est pas assez nombreux pour tenir cette base. Les renforts du Soleil Noir arrivent.",
"frFemale": "On n'est pas assez nombreux pour tenir cette base. Les renforts du Soleil Noir arrivent.",
"deMale": "Hier sind nicht genug Leute, um diese Basis zu halten. Verst\u00e4rkung der Schwarzen Sonne n\u00e4hert sich.",
"deFemale": "Hier sind nicht genug Leute, um diese Basis zu halten. Verst\u00e4rkung der Schwarzen Sonne n\u00e4hert sich."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
554
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"560": {
"NodeId": 560,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Black Sun will have reinforcements here soon. Any sign of the man you came to rescue?",
"LocalizedText": {
"enMale": "Black Sun will have reinforcements here soon. Any sign of the man you came to rescue?",
"frMale": "Les renforts du Soleil Noir seront l\u00e0 d'un moment \u00e0 l'autre. Une trace de l'homme que vous vouliez sauver ?",
"frFemale": "Les renforts du Soleil Noir seront l\u00e0 d'un moment \u00e0 l'autre. Une trace de l'homme que vous vouliez sauver ?",
"deMale": "Die Schwarze Sonne wird bald Verst\u00e4rkung schicken. Gibt es eine Spur von dem Mann, den Ihr retten solltet?",
"deFemale": "Die Schwarze Sonne wird bald Verst\u00e4rkung schicken. Gibt es eine Spur von dem Mann, den Ihr retten solltet?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
563
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"564": {
"NodeId": 564,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "jppzaH3",
"Text": "Black Sun reinforcements are coming. Whatever you're here for, I suggest you find it.",
"LocalizedText": {
"enMale": "Black Sun reinforcements are coming. Whatever you're here for, I suggest you find it.",
"frMale": "Les renforts du Soleil Noir arrivent. Quoi que vous cherchiez, trouvez-le vite.",
"frFemale": "Les renforts du Soleil Noir arrivent. Quoi que vous cherchiez, trouvez-le vite.",
"deMale": "Verst\u00e4rkung der Schwarzen Sonne ist unterwegs. Was auch immer Ihr hier sucht, besser Ihr findet es schnell.",
"deFemale": "Verst\u00e4rkung der Schwarzen Sonne ist unterwegs. Was auch immer Ihr hier sucht, besser Ihr findet es schnell."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
55
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"567": {
"NodeId": 567,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LtlB5TD",
"Text": "But that's not the worst news. The Planet Prison prototype here at the lab? A fake.",
"LocalizedText": {
"enMale": "But that's not the worst news. The Planet Prison prototype here at the lab? A fake.",
"frMale": "Mais ce n'est pas la pire nouvelle. Le prototype de g\u00e9n\u00e9rateur de blocus du labo, c'est un faux.",
"frFemale": "Mais ce n'est pas la pire nouvelle. Le prototype de g\u00e9n\u00e9rateur de blocus du labo, c'est un faux.",
"deMale": "Aber das ist nicht mal das Schlimmste. Der Planetenf\u00e4nger-Prototyp hier im Labor ist eine F\u00e4lschung.",
"deFemale": "Aber das ist nicht mal das Schlimmste. Der Planetenf\u00e4nger-Prototyp hier im Labor ist eine F\u00e4lschung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
571
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"571": {
"NodeId": 571,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
572
],
"GenericNodeNumber": 0
},
"572": {
"NodeId": 572,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "LtlB5TD",
"Text": "Tarnis stole the real Planet Prison.",
"LocalizedText": {
"enMale": "Tarnis stole the real Planet Prison.",
"frMale": "Tarnis a vol\u00e9 le v\u00e9ritable g\u00e9n\u00e9rateur de blocus.",
"frFemale": "Tarnis a vol\u00e9 le v\u00e9ritable g\u00e9n\u00e9rateur de blocus.",
"deMale": "Tarnis hat den echten Planetenf\u00e4nger gestohlen.",
"deFemale": "Tarnis hat den echten Planetenf\u00e4nger gestohlen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
93,
97,
105
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"573": {
"NodeId": 573,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614100588125639e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"575": {
"NodeId": 575,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "Z2FFed2",
"Text": "Jedi + T7 = stop the unstoppable every day",
"LocalizedText": {
"enMale": "Jedi + T7 = stop the unstoppable every day",
"frMale": "Jedi + T7 = battre l'imbattable chaque jour",
"frFemale": "Jedi + T7 = battre l'imbattable chaque jour",
"deMale": "Jedi + T7 = halten jeden Tag das Unhaltbare auf",
"deFemale": "Jedi + T7 = halten jeden Tag das Unhaltbare auf"
},
"CnvAlienVONode": 1853599018,
"CnvAlienVOFQN": "cnv.alien_vo.astromechdroid.temp",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
576
],
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"GenericNodeNumber": 0
},
"576": {
"NodeId": 576,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
577
],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
"235": 243,
"260": 268,
"264": 268,
"284": 243,
"509": 505,
"510": 505,
"522": 519,
"527": 519,
"530": 519,
"531": 525,
"532": 525,
"554": 55,
"555": 553,
"556": 553,
"561": 560,
"562": 560,
"563": 55,
"565": 564,
"566": 564,
"569": 92,
"570": 92,
"574": 573,
"577": 183,
"578": 564,
"579": 564
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"zav1HuJ"
],
"LocalizedName": {
"enMale": "cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"frMale": "cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"deMale": "cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo"
},
"Id": "16140961416779409047",
"Base62Id": "boPitE3",
"Fqn": "cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo",
"B62References": {
"ProgressesQuest": [
"MozZngK"
],
"npcStartsCnv": [
"jppzaH3"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "6.2.0b",
"hash": "2398521231",
"removed_in": "",
"changed_fields": [
"removed_in"
],
"previous_versions": [
"1.0.0a",
"1.0.0a",
"1.3.0",
"1.7.0",
"2.3.1",
"4.0.0",
"5.2.2"
]
}
Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e63833180000cb059fb3
)
[SpeakersB62Ids] => Array
(
[jppzaH3] => npc.location.coruscant.class.jedi_knight.the_rescue.sergeant_nidaljo
[LtlB5TD] => npc.location.coruscant.class.jedi_knight.multi.kira_carsen
[KcRiDwF] => npc.location.coruscant.class.jedi_knight.the_rescue.republic_corporal
[FES3OU5] => npc.location.coruscant.class.jedi_knight.the_rescue.republic_soldier
[Z2FFed2] => npc.companion.jedi_knight.t7
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Progressed] => Array
(
[0] => MozZngK
[1] => MozZngK
)
[RootNodes] => Array
(
[0] => 1
[1] => 2
[2] => 128
[3] => 129
[4] => 270
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We can't hold this position, but we'll leave some surprises for Black Sun before we go.
[LocalizedText] => Array
(
[enMale] => We can't hold this position, but we'll leave some surprises for Black Sun before we go.
[frMale] => On ne peut pas tenir cette position, mais on laissera quelques surprises au Soleil Noir avant de partir.
[frFemale] => On ne peut pas tenir cette position, mais on laissera quelques surprises au Soleil Noir avant de partir.
[deMale] => Wir können diese Position nicht halten, aber wir werden ein paar Überraschungen für die Schwarze Sonne zurücklassen, bevor wir gehen.
[deFemale] => Wir können diese Position nicht halten, aber wir werden ein paar Überraschungen für die Schwarze Sonne zurücklassen, bevor wir gehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[2] => Array
(
[NodeId] => 2
[QuestsProgressedB62] => Array
(
[0] => MozZngK
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 3
)
[GenericNodeNumber] => 0
)
[3] => Array
(
[NodeId] => 3
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 538
[1] => 4
[2] => 19
)
[GenericNodeNumber] => 0
)
[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Can't believe it! We just took down Salarr. Black Sun won't forget that anytime soon.
[LocalizedText] => Array
(
[enMale] => Can't believe it! We just took down Salarr. Black Sun won't forget that anytime soon.
[frMale] => J'arrive pas à le croire ! On vient de battre Salarr. Le Soleil Noir n'est pas près de l'oublier.
[frFemale] => J'arrive pas à le croire ! On vient de battre Salarr. Le Soleil Noir n'est pas près de l'oublier.
[deMale] => Ich fasse es nicht! Wir haben gerade Salarr ausgeschaltet. Das wird die Schwarze Sonne so schnell nicht vergessen.
[deFemale] => Ich fasse es nicht! Wir haben gerade Salarr ausgeschaltet. Das wird die Schwarze Sonne so schnell nicht vergessen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 5
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 6
)
[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We lost some good soldiers, but this victory gives their deaths meaning.
[LocalizedText] => Array
(
[enMale] => We lost some good soldiers, but this victory gives their deaths meaning.
[frMale] => On a perdu de bons soldats, mais cette victoire donne un sens à leur mort.
[frFemale] => On a perdu de bons soldats, mais cette victoire donne un sens à leur mort.
[deMale] => Wir haben ein paar gute Soldaten verloren, doch dieser Sieg verleiht ihrem Tod eine Bedeutung.
[deFemale] => Wir haben ein paar gute Soldaten verloren, doch dieser Sieg verleiht ihrem Tod eine Bedeutung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 7
[1] => 13
[2] => 17
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[7] => Array
(
[NodeId] => 7
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Your men fought bravely. You should be proud.
[LocalizedText] => Array
(
[enMale] => Your men fought bravely. You should be proud.
[frMale] => Vos hommes se sont bien battus. Vous pouvez être fier.
[frFemale] => Vos hommes se sont bien battus. Vous pouvez être fier.
[deMale] => Eure Männer haben tapfer gekämpft. Ihr solltet stolz sein.
[deFemale] => Eure Männer haben tapfer gekämpft. Ihr solltet stolz sein.
)
[LocalizedOptionText] => Array
(
[enMale] => Well done, Sergeant.
[frMale] => Beau travail, Sergent.
[frFemale] => Beau travail, Sergent.
[deMale] => Gut gemacht, Sergeant.
[deFemale] => Gut gemacht, Sergeant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 8
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Thanks for leading this mission.
[LocalizedText] => Array
(
[enMale] => Thanks for leading this mission.
[frMale] => Merci d'avoir mené cette mission.
[frFemale] => Merci d'avoir mené cette mission.
[deMale] => Danke, dass Ihr diese Mission geleitet habt.
[deFemale] => Danke, dass Ihr diese Mission geleitet habt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 9
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 562
)
[GenericNodeNumber] => 0
)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => No victory can make up for all these deaths.
[LocalizedText] => Array
(
[enMale] => No victory can make up for all these deaths.
[frMale] => Aucune victoire ne justifie toutes ces morts.
[frFemale] => Aucune victoire ne justifie toutes ces morts.
[deMale] => Kein Sieg kann all diese Opfer wiedergutmachen.
[deFemale] => Kein Sieg kann all diese Opfer wiedergutmachen.
)
[LocalizedOptionText] => Array
(
[enMale] => I wish that was true.
[frMale] => J'aimerais que ce soit le cas.
[frFemale] => J'aimerais que ce soit le cas.
[deMale] => Ich wünschte, das wäre wahr.
[deFemale] => Ich wünschte, das wäre wahr.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 14
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Maybe not, but people in this sector are safer thanks to us. That's worth a lot.
[LocalizedText] => Array
(
[enMale] => Maybe not, but people in this sector are safer thanks to us. That's worth a lot.
[frMale] => Peut-être, mais les gens de ce secteur sont plus en sécurité, grâce à nous. Ça compte beaucoup.
[frFemale] => Peut-être, mais les gens de ce secteur sont plus en sécurité, grâce à nous. Ça compte beaucoup.
[deMale] => Vielleicht nicht, aber die Leute in diesem Sektor sind dank uns nun sicherer. Das ist eine Menge wert.
[deFemale] => Vielleicht nicht, aber die Leute in diesem Sektor sind dank uns nun sicherer. Das ist eine Menge wert.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 15
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 561
)
[GenericNodeNumber] => 0
)
[17] => Array
(
[NodeId] => 17
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Those men died because they were weak. Forget them.
[LocalizedText] => Array
(
[enMale] => Those men died because they were weak. Forget them.
[frMale] => Ces hommes sont morts parce qu'ils étaient faibles. Oubliez-les.
[frFemale] => Ces hommes sont morts parce qu'ils étaient faibles. Oubliez-les.
[deMale] => Diese Männer starben, weil sie schwach waren. Vergesst sie.
[deFemale] => Diese Männer starben, weil sie schwach waren. Vergesst sie.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't mourn your losses.
[frMale] => Ne pleurez pas vos pertes.
[frFemale] => Ne pleurez pas vos pertes.
[deMale] => Trauert nicht um Eure Opfer.
[deFemale] => Trauert nicht um Eure Opfer.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 546
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[GenericNodeNumber] => 0
)
[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 40
[1] => 36
)
[GenericNodeNumber] => 0
)
[36] => Array
(
[NodeId] => 36
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Guess you really didn't need us....
[LocalizedText] => Array
(
[enMale] => Guess you really didn't need us....
[frMale] => On dirait que vous n'aviez vraiment pas besoin de nous...
[frFemale] => On dirait que vous n'aviez vraiment pas besoin de nous...
[deMale] => Ihr habt uns wohl wirklich nicht gebraucht ...
[deFemale] => Ihr habt uns wohl wirklich nicht gebraucht ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 37
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[37] => Array
(
[NodeId] => 37
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 38
)
[GenericNodeNumber] => 0
)
[38] => Array
(
[NodeId] => 38
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => By the time we found our backbones, you were way ahead. Sorry we missed the fight.
[LocalizedText] => Array
(
[enMale] => By the time we found our backbones, you were way ahead. Sorry we missed the fight.
[frMale] => Le temps qu'on reprenne courage, vous étiez déjà loin. Désolé d'avoir raté la bataille.
[frFemale] => Le temps qu'on reprenne courage, vous étiez déjà loin. Désolé d'avoir raté la bataille.
[deMale] => Als wir endlich neuen Mut gefasst hatten, wart Ihr schon weit voraus. Tut mir leid, dass wir es nicht rechtzeitig geschafft haben.
[deFemale] => Als wir endlich neuen Mut gefasst hatten, wart Ihr schon weit voraus. Tut mir leid, dass wir es nicht rechtzeitig geschafft haben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 39
[1] => 43
[2] => 51
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[39] => Array
(
[NodeId] => 39
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm glad you at least made the effort.
[LocalizedText] => Array
(
[enMale] => I'm glad you at least made the effort.
[frMale] => Je suis content que vous ayez fait l'effort de venir.
[frFemale] => Je suis contente que vous ayez fait l'effort de venir.
[deMale] => Ich bin schon froh, dass Ihr es überhaupt versucht habt.
[deFemale] => Ich bin schon froh, dass Ihr es überhaupt versucht habt.
)
[LocalizedOptionText] => Array
(
[enMale] => Apology accepted, Sergeant.
[frMale] => Excuses acceptées, Sergent.
[frFemale] => Excuses acceptées, Sergent.
[deMale] => Entschuldigung angenommen, Sergeant.
[deFemale] => Entschuldigung angenommen, Sergeant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 579
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[40] => Array
(
[NodeId] => 40
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => This is my first time seeing what a Jedi can do. I shouldn't have doubted you.
[LocalizedText] => Array
(
[enMale] => This is my first time seeing what a Jedi can do. I shouldn't have doubted you.
[frMale] => C'est la première fois que je vois ce que peut faire un Jedi. Je n'aurais pas dû douter de vous.
[frFemale] => C'est la première fois que je vois ce que peut faire un Jedi. Je n'aurais pas dû douter de vous.
[deMale] => Das war das erste Mal, dass ich sehen konnte, wozu ein Jedi fähig ist. Ich hätte nicht an Euch zweifeln dürfen.
[deFemale] => Das war das erste Mal, dass ich sehen konnte, wozu ein Jedi fähig ist. Ich hätte nicht an Euch zweifeln dürfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 41
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[41] => Array
(
[NodeId] => 41
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 564
[1] => 566
)
[GenericNodeNumber] => 0
)
[43] => Array
(
[NodeId] => 43
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What's done is done, Sergeant.
[LocalizedText] => Array
(
[enMale] => What's done is done, Sergeant.
[frMale] => Ce qui est fait est fait, Sergent.
[frFemale] => Ce qui est fait est fait, Sergent.
[deMale] => Was geschehen ist, ist geschehen, Sergeant.
[deFemale] => Was geschehen ist, ist geschehen, Sergeant.
)
[LocalizedOptionText] => Array
(
[enMale] => That doesn't matter now.
[frMale] => Peu importe, maintenant.
[frFemale] => Peu importe, maintenant.
[deMale] => Das spielt jetzt keine Rolle.
[deFemale] => Das spielt jetzt keine Rolle.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 565
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[51] => Array
(
[NodeId] => 51
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Your men would have just gotten in my way.
[LocalizedText] => Array
(
[enMale] => Your men would have just gotten in my way.
[frMale] => Vos hommes n'auraient fait que me gêner.
[frFemale] => Vos hommes n'auraient fait que me gêner.
[deMale] => Eure Leute wären mir nur im Weg gewesen.
[deFemale] => Eure Leute wären mir nur im Weg gewesen.
)
[LocalizedOptionText] => Array
(
[enMale] => I'm not.
[frMale] => Il ne faut pas.
[frFemale] => Il ne faut pas.
[deMale] => Ist auch besser so.
[deFemale] => Ist auch besser so.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 52
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[52] => Array
(
[NodeId] => 52
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Then I guess our timing was perfect.
[LocalizedText] => Array
(
[enMale] => Then I guess our timing was perfect.
[frMale] => Dans ce cas, notre timing était parfait.
[frFemale] => Dans ce cas, notre timing était parfait.
[deMale] => Dann war unser Zeitplan ja doch perfekt.
[deFemale] => Dann war unser Zeitplan ja doch perfekt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 53
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[53] => Array
(
[NodeId] => 53
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 578
)
[GenericNodeNumber] => 0
)
[55] => Array
(
[NodeId] => 55
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 56
)
[GenericNodeNumber] => 0
)
[56] => Array
(
[NodeId] => 56
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LtlB5TD
[Text] => There you are... we intercepted Salarr's holocall to Tarnis. Can't believe he's a Sith!
[LocalizedText] => Array
(
[enMale] => There you are... we intercepted Salarr's holocall to Tarnis. Can't believe he's a Sith!
[frMale] => Vous êtes là... On a intercepté l'appel de Salarr à Tarnis. J'arrive pas à croire que ce soit un Sith !
[frFemale] => Vous êtes là... On a intercepté l'appel de Salarr à Tarnis. J'arrive pas à croire que ce soit un Sith !
[deMale] => Da seid Ihr ja ... Wir haben Salarrs Hologespräch mit Tarnis abgefangen. Ich fasse es nicht, dass er ein Sith ist!
[deFemale] => Da seid Ihr ja ... Wir haben Salarrs Hologespräch mit Tarnis abgefangen. Ich fasse es nicht, dass er ein Sith ist!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 57
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[57] => Array
(
[NodeId] => 57
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 567
)
[GenericNodeNumber] => 0
)
[92] => Array
(
[NodeId] => 92
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LtlB5TD
[Text] => We need you back at the Senate tower. Kira out.
[LocalizedText] => Array
(
[enMale] => We need you back at the Senate tower. Kira out.
[frMale] => On a besoin de vous à la tour du Sénat. Terminé.
[frFemale] => On a besoin de vous à la tour du Sénat. Terminé.
[deMale] => Wir brauchen Euch hier im Senatsgebäude. Kira Ende.
[deFemale] => Wir brauchen Euch hier im Senatsgebäude. Kira Ende.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 109
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[93] => Array
(
[NodeId] => 93
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Trace that holocall you intercepted. Use it to locate our Sith's base of operations.
[LocalizedText] => Array
(
[enMale] => Trace that holocall you intercepted. Use it to locate our Sith's base of operations.
[frMale] => Trace l'holo-appel que tu as intercepté pour localiser la base d'opération des Sith.
[frFemale] => Trace l'holo-appel que tu as intercepté pour localiser la base d'opération des Sith.
[deMale] => Verfolgt das abgefangene Hologespräch zurück. Verwendet es, um die Operationsbasis unseres Siths zu finden.
[deFemale] => Verfolgt das abgefangene Hologespräch zurück. Verwendet es, um die Operationsbasis unseres Siths zu finden.
)
[LocalizedOptionText] => Array
(
[enMale] => We have to find him.
[frMale] => On doit le retrouver.
[frFemale] => On doit le retrouver.
[deMale] => Wir müssen ihn finden.
[deFemale] => Wir müssen ihn finden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 94
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[94] => Array
(
[NodeId] => 94
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LtlB5TD
[Text] => Already working on it.
[LocalizedText] => Array
(
[enMale] => Already working on it.
[frMale] => Je suis déjà dessus.
[frFemale] => Je suis déjà dessus.
[deMale] => Ich arbeite schon daran.
[deFemale] => Ich arbeite schon daran.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 95
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[95] => Array
(
[NodeId] => 95
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 569
)
[GenericNodeNumber] => 0
)
[97] => Array
(
[NodeId] => 97
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Tarnis has been playing us from the start.
[LocalizedText] => Array
(
[enMale] => Tarnis has been playing us from the start.
[frMale] => Tarnis nous manipule depuis le départ.
[frFemale] => Tarnis nous manipule depuis le départ.
[deMale] => Tarnis hat uns von Anfang an etwas vorgemacht.
[deFemale] => Tarnis hat uns von Anfang an etwas vorgemacht.
)
[LocalizedOptionText] => Array
(
[enMale] => Outmaneuvered again!
[frMale] => On s'est encore fait avoir !
[frFemale] => On s'est encore fait avoir !
[deMale] => Schon wieder überlistet!
[deFemale] => Schon wieder überlistet!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 98
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[98] => Array
(
[NodeId] => 98
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LtlB5TD
[Text] => Playtime's over. Let's find that traitor.
[LocalizedText] => Array
(
[enMale] => Playtime's over. Let's find that traitor.
[frMale] => Fini de jouer. Trouvons ce traître.
[frFemale] => Fini de jouer. Trouvons ce traître.
[deMale] => Die Zeit für Spielchen ist vorbei. Finden wir diesen Verräter.
[deFemale] => Die Zeit für Spielchen ist vorbei. Finden wir diesen Verräter.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 99
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[99] => Array
(
[NodeId] => 99
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 570
)
[GenericNodeNumber] => 0
)
[105] => Array
(
[NodeId] => 105
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Tarnis is dead. He just doesn't know it.
[LocalizedText] => Array
(
[enMale] => Tarnis is dead. He just doesn't know it.
[frMale] => Tarnis ne le sait pas encore, mais il est déjà mort.
[frFemale] => Tarnis ne le sait pas encore, mais il est déjà mort.
[deMale] => Tarnis ist so gut wie tot. Er weiß es nur noch nicht.
[deFemale] => Tarnis ist so gut wie tot. Er weiß es nur noch nicht.
)
[LocalizedOptionText] => Array
(
[enMale] => I'll kill him.
[frMale] => Je vais le tuer.
[frFemale] => Je vais le tuer.
[deMale] => Ich bringe ihn um.
[deFemale] => Ich bringe ihn um.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 92
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[109] => Array
(
[NodeId] => 109
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 110
)
[GenericNodeNumber] => 0
)
[110] => Array
(
[NodeId] => 110
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Sounds like your work is just starting. We won't hold you up. Goodbye, Jedi.
[LocalizedText] => Array
(
[enMale] => Sounds like your work is just starting. We won't hold you up. Goodbye, Jedi.
[frMale] => On dirait que ce n'est que le début. On ne vous retient pas plus longtemps. Au revoir, Jedi.
[frFemale] => On dirait que ce n'est que le début. On ne vous retient pas plus longtemps. Au revoir, Jedi.
[deMale] => Anscheinend hat Eure Arbeit gerade erst begonnen. Wir werden Euch nicht aufhalten. Lebt wohl, Jedi.
[deFemale] => Anscheinend hat Eure Arbeit gerade erst begonnen. Wir werden Euch nicht aufhalten. Lebt wohl, Jedi.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 127
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[127] => Array
(
[NodeId] => 127
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141005881256E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[128] => Array
(
[NodeId] => 128
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => I hope you know what you're doing.
[LocalizedText] => Array
(
[enMale] => I hope you know what you're doing.
[frMale] => J'espère que vous savez ce que vous faites.
[frFemale] => J'espère que vous savez ce que vous faites.
[deMale] => Ich hoffe, Ihr wisst, was Ihr tut.
[deFemale] => Ich hoffe, Ihr wisst, was Ihr tut.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[129] => Array
(
[NodeId] => 129
[QuestsProgressedB62] => Array
(
[0] => MozZngK
)
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Corporal, get a kolto pack on that man. The rest of you, prep for evac.
[LocalizedText] => Array
(
[enMale] => Corporal, get a kolto pack on that man. The rest of you, prep for evac.
[frMale] => Caporal, un pack de kolto pour cet homme. Les autres, préparez-vous à évacuer.
[frFemale] => Caporal, un pack de kolto pour cet homme. Les autres, préparez-vous à évacuer.
[deMale] => Corporal, holt ein Kolto-Pack für den Mann. Alle anderen - für die Evakuierung vorbereiten.
[deFemale] => Corporal, holt ein Kolto-Pack für den Mann. Alle anderen - für die Evakuierung vorbereiten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 492
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[149] => Array
(
[NodeId] => 149
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Black Sun. They're not a gang anymore. They're an army.
[LocalizedText] => Array
(
[enMale] => Black Sun. They're not a gang anymore. They're an army.
[frMale] => Le Soleil Noir. Ce n'est plus un gang, c'est une armée.
[frFemale] => Le Soleil Noir. Ce n'est plus un gang, c'est une armée.
[deMale] => Schwarze Sonne. Das ist nicht mehr nur noch eine Bande, das ist eine Armee.
[deFemale] => Schwarze Sonne. Das ist nicht mehr nur noch eine Bande, das ist eine Armee.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 150
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[150] => Array
(
[NodeId] => 150
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 493
)
[GenericNodeNumber] => 0
)
[151] => Array
(
[NodeId] => 151
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KcRiDwF
[Text] => Seven, sir. Jorin's gone.
[LocalizedText] => Array
(
[enMale] => Seven, sir. Jorin's gone.
[frMale] => Sept, Monsieur. Jorin est mort.
[frFemale] => Sept, Monsieur. Jorin est mort.
[deMale] => Sieben, Sir. Jorin hat es nicht geschafft.
[deFemale] => Sieben, Sir. Jorin hat es nicht geschafft.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 152
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[152] => Array
(
[NodeId] => 152
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 153
)
[GenericNodeNumber] => 0
)
[153] => Array
(
[NodeId] => 153
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We're not equipped for this fight--not anymore. We can't help you.
[LocalizedText] => Array
(
[enMale] => We're not equipped for this fight--not anymore. We can't help you.
[frMale] => On n'est pas équipés pour cette bataille. Plus maintenant. On ne peut rien pour vous.
[frFemale] => On n'est pas équipés pour cette bataille. Plus maintenant. On ne peut rien pour vous.
[deMale] => Wir sind nicht für diesen Kampf ausgerüstet - nicht mehr. Wir können Euch nicht helfen.
[deFemale] => Wir sind nicht für diesen Kampf ausgerüstet - nicht mehr. Wir können Euch nicht helfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 156
[1] => 160
[2] => 180
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[156] => Array
(
[NodeId] => 156
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => No need to panic. We'll figure something out.
[LocalizedText] => Array
(
[enMale] => No need to panic. We'll figure something out.
[frMale] => Pas de panique. Nous allons trouver une solution.
[frFemale] => Pas de panique. Nous allons trouver une solution.
[deMale] => Kein Grund zur Panik. Uns fällt schon etwas ein.
[deFemale] => Kein Grund zur Panik. Uns fällt schon etwas ein.
)
[LocalizedOptionText] => Array
(
[enMale] => Calm yourself, Sergeant.
[frMale] => Du calme, Sergent.
[frFemale] => Du calme, Sergent.
[deMale] => Beruhigt Euch, Sergeant.
[deFemale] => Beruhigt Euch, Sergeant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 157
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[157] => Array
(
[NodeId] => 157
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => All due respect, you don't have a clue what you're up against.
[LocalizedText] => Array
(
[enMale] => All due respect, you don't have a clue what you're up against.
[frMale] => Sauf votre respect, vous n'avez pas idée de ce qui nous fait face.
[frFemale] => Sauf votre respect, vous n'avez pas idée de ce qui nous fait face.
[deMale] => Bei allem Respekt, aber Ihr habt keine Ahnung, was Euch da erwartet.
[deFemale] => Bei allem Respekt, aber Ihr habt keine Ahnung, was Euch da erwartet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 158
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[158] => Array
(
[NodeId] => 158
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 509
)
[GenericNodeNumber] => 0
)
[160] => Array
(
[NodeId] => 160
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're telling me Coruscant's finest can't handle some gangsters?
[LocalizedText] => Array
(
[enMale] => You're telling me Coruscant's finest can't handle some gangsters?
[frMale] => Vous voulez dire que l'élite de Coruscant est impuissante face à des bandits ?
[frFemale] => Vous voulez dire que l'élite de Coruscant est impuissante face à des bandits ?
[deMale] => Wollt Ihr damit sagen, dass die besten Einheiten Coruscants nicht mit ein paar Banditen fertigwerden?
[deFemale] => Wollt Ihr damit sagen, dass die besten Einheiten Coruscants nicht mit ein paar Banditen fertigwerden?
)
[LocalizedOptionText] => Array
(
[enMale] => But they're just criminals.
[frMale] => Ce ne sont que des criminels.
[frFemale] => Ce ne sont que des criminels.
[deMale] => Das sind doch nur Verbrecher.
[deFemale] => Das sind doch nur Verbrecher.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 510
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[180] => Array
(
[NodeId] => 180
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You'll finish the mission whether you're equipped for it or not.
[LocalizedText] => Array
(
[enMale] => You'll finish the mission whether you're equipped for it or not.
[frMale] => Vous irez au bout de la mission, que vous soyez équipés pour ou pas.
[frFemale] => Vous irez au bout de la mission, que vous soyez équipés pour ou pas.
[deMale] => Ihr werdet die Mission beenden, ob ausgerüstet oder nicht.
[deFemale] => Ihr werdet die Mission beenden, ob ausgerüstet oder nicht.
)
[LocalizedOptionText] => Array
(
[enMale] => I give the orders here.
[frMale] => C'est moi qui donne les ordres.
[frFemale] => C'est moi qui donne les ordres.
[deMale] => Ich gebe hier die Befehle.
[deFemale] => Ich gebe hier die Befehle.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 181
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[181] => Array
(
[NodeId] => 181
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => I don't take orders from you--and we didn't sign up for a suicide run.
[LocalizedText] => Array
(
[enMale] => I don't take orders from you--and we didn't sign up for a suicide run.
[frMale] => Je ne suis pas sous vos ordres et on n'a pas signé pour un suicide.
[frFemale] => Je ne suis pas sous vos ordres et on n'a pas signé pour un suicide.
[deMale] => Ich unterstehe Euch nicht. Und wir haben uns nicht für ein Selbstmordkommando gemeldet.
[deFemale] => Ich unterstehe Euch nicht. Und wir haben uns nicht für ein Selbstmordkommando gemeldet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 182
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[182] => Array
(
[NodeId] => 182
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 505
)
[GenericNodeNumber] => 0
)
[183] => Array
(
[NodeId] => 183
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Look at us. We're half-dead, and they didn't suffer a single casualty. There's no hope of victory.
[LocalizedText] => Array
(
[enMale] => Look at us. We're half-dead, and they didn't suffer a single casualty. There's no hope of victory.
[frMale] => Regardez-nous, on est à moitié morts. Eux, ils n'ont rien. On n'a pas la moindre chance de victoire.
[frFemale] => Regardez-nous, on est à moitié morts. Eux, ils n'ont rien. On n'a pas la moindre chance de victoire.
[deMale] => Seht uns an. Wir sind halb tot und sie haben kein einziges Opfer zu beklagen. Es gibt keine Hoffnung auf Sieg.
[deFemale] => Seht uns an. Wir sind halb tot und sie haben kein einziges Opfer zu beklagen. Es gibt keine Hoffnung auf Sieg.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 202
[1] => 192
[2] => 249
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[192] => Array
(
[NodeId] => 192
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => With an attitude like that, you'd be useless anyway. Stay. I'll handle this myself.
[LocalizedText] => Array
(
[enMale] => With an attitude like that, you'd be useless anyway. Stay. I'll handle this myself.
[frMale] => Vu votre état d'esprit, vous ne me serviriez à rien. Je m'en occuperai moi-même.
[frFemale] => Vu votre état d'esprit, vous ne me serviriez à rien. Je m'en occuperai moi-même.
[deMale] => Mit so einer Einstellung wärt Ihr sowieso nutzlos. Bleibt nur, ich kümmere mich selbst darum.
[deFemale] => Mit so einer Einstellung wärt Ihr sowieso nutzlos. Bleibt nur, ich kümmere mich selbst darum.
)
[LocalizedOptionText] => Array
(
[enMale] => Not for losers like you.
[frMale] => Pas avec des minables comme vous.
[frFemale] => Pas avec des minables comme vous.
[deMale] => Nicht für Verlierer wie Euch.
[deFemale] => Nicht für Verlierer wie Euch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 231
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[202] => Array
(
[NodeId] => 202
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallLight
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If you surrender now, your soldiers will have died in vain. Is that what you want?
[LocalizedText] => Array
(
[enMale] => If you surrender now, your soldiers will have died in vain. Is that what you want?
[frMale] => Si vous abandonnez maintenant, vos hommes seront morts pour rien. C'est ce que vous voulez ?
[frFemale] => Si vous abandonnez maintenant, vos hommes seront morts pour rien. C'est ce que vous voulez ?
[deMale] => Wenn Ihr jetzt aufgebt, sind Eure Soldaten umsonst gestorben. Wollt Ihr das etwa?
[deFemale] => Wenn Ihr jetzt aufgebt, sind Eure Soldaten umsonst gestorben. Wollt Ihr das etwa?
)
[LocalizedOptionText] => Array
(
[enMale] => There is always hope.
[frMale] => Il y a toujours un espoir.
[frFemale] => Il y a toujours un espoir.
[deMale] => Es gibt immer eine Hoffnung.
[deFemale] => Es gibt immer eine Hoffnung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 495
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[203] => Array
(
[NodeId] => 203
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => I'll go with you--but I won't ask my men to follow.
[LocalizedText] => Array
(
[enMale] => I'll go with you--but I won't ask my men to follow.
[frMale] => Je vous accompagne. Mais je ne demanderai pas à mes hommes de suivre.
[frFemale] => Je vous accompagne. Mais je ne demanderai pas à mes hommes de suivre.
[deMale] => Ich komme mit Euch, aber ich werde meine Männer nicht bitten, uns zu folgen.
[deFemale] => Ich komme mit Euch, aber ich werde meine Männer nicht bitten, uns zu folgen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 204
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[204] => Array
(
[NodeId] => 204
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 213
)
[GenericNodeNumber] => 0
)
[213] => Array
(
[NodeId] => 213
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => KcRiDwF
[Text] => You don't have to. The Jedi's right. We can't let those scum beat us.
[LocalizedText] => Array
(
[enMale] => You don't have to. The Jedi's right. We can't let those scum beat us.
[frMale] => Pas la peine. Le Jedi a raison. On peut pas laisser ces vermines gagner.
[frFemale] => Pas la peine. Le Jedi a raison. On peut pas laisser ces vermines gagner.
[deMale] => Das müsst Ihr auch nicht. Der Jedi hat Recht. Dieser Abschaum darf uns nicht besiegen.
[deFemale] => Das müsst Ihr auch nicht. Der Jedi hat Recht. Dieser Abschaum darf uns nicht besiegen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 214
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[214] => Array
(
[NodeId] => 214
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 217
)
[GenericNodeNumber] => 0
)
[217] => Array
(
[NodeId] => 217
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141005881256E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => FES3OU5
[Text] => Count me in. Always wanted to fight alongside a Jedi.
[LocalizedText] => Array
(
[enMale] => Count me in. Always wanted to fight alongside a Jedi.
[frMale] => Je vous suis. J'ai toujours voulu me battre aux côtés d'un Jedi.
[frFemale] => Je vous suis. J'ai toujours voulu me battre aux côtés d'un Jedi.
[deMale] => Ich bin dabei. Ich wollte schon immer mal an der Seite eines Jedi kämpfen.
[deFemale] => Ich bin dabei. Ich wollte schon immer mal an der Seite eines Jedi kämpfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 218
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[218] => Array
(
[NodeId] => 218
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 254
)
[GenericNodeNumber] => 0
)
[231] => Array
(
[NodeId] => 231
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Don't know if even a Jedi has a chance against Black Sun, but you're brave to try.
[LocalizedText] => Array
(
[enMale] => Don't know if even a Jedi has a chance against Black Sun, but you're brave to try.
[frMale] => Je ne suis pas sûr que même un Jedi puisse vaincre le Soleil Noir, mais vous êtes brave d'essayer.
[frFemale] => Je ne suis pas sûr que même un Jedi puisse vaincre le Soleil Noir, mais vous êtes brave d'essayer.
[deMale] => Ich weiß nicht mal, ob ein Jedi eine Chance gegen die Schwarze Sonne hat, aber Ihr habt Mut, es zu versuchen.
[deFemale] => Ich weiß nicht mal, ob ein Jedi eine Chance gegen die Schwarze Sonne hat, aber Ihr habt Mut, es zu versuchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 232
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[232] => Array
(
[NodeId] => 232
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 233
)
[GenericNodeNumber] => 0
)
[233] => Array
(
[NodeId] => 233
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => You'll have to knock out their security network before you can get inside. If anything goes wrong, fall back here.
[LocalizedText] => Array
(
[enMale] => You'll have to knock out their security network before you can get inside. If anything goes wrong, fall back here.
[frMale] => On va devoir neutraliser leur réseau de défense pour que vous puissiez entrer. Si ça tourne mal, revenez ici.
[frFemale] => On va devoir neutraliser leur réseau de défense pour que vous puissiez entrer. Si ça tourne mal, revenez ici.
[deMale] => Ihr müsst ihr Sicherheitsnetzwerk ausschalten, bevor Ihr reinkommt. Falls irgendetwas schiefläuft, zieht Euch hierher zurück.
[deFemale] => Ihr müsst ihr Sicherheitsnetzwerk ausschalten, bevor Ihr reinkommt. Falls irgendetwas schiefläuft, zieht Euch hierher zurück.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 234
[1] => 236
[2] => 240
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[234] => Array
(
[NodeId] => 234
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Keep this building secure, Sergeant. Just in case.
[LocalizedText] => Array
(
[enMale] => Keep this building secure, Sergeant. Just in case.
[frMale] => Sécurisez le bâtiment, Sergent. Juste au cas où.
[frFemale] => Sécurisez le bâtiment, Sergent. Juste au cas où.
[deMale] => Sichert einfach das Gebäude hier, Sergeant. Nur für den Fall.
[deFemale] => Sichert einfach das Gebäude hier, Sergeant. Nur für den Fall.
)
[LocalizedOptionText] => Array
(
[enMale] => Thank you for the offer.
[frMale] => Merci de proposer.
[frFemale] => Merci de proposer.
[deMale] => Danke für das Angebot.
[deFemale] => Danke für das Angebot.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 235
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[236] => Array
(
[NodeId] => 236
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Gangsters are no match for a Jedi.
[LocalizedText] => Array
(
[enMale] => Gangsters are no match for a Jedi.
[frMale] => Des bandits ne sont pas de taille face à un Jedi.
[frFemale] => Des bandits ne sont pas de taille face à un Jedi.
[deMale] => Banditen können einem Jedi nichts anhaben.
[deFemale] => Banditen können einem Jedi nichts anhaben.
)
[LocalizedOptionText] => Array
(
[enMale] => I won't need to fall back.
[frMale] => Je n'aurai pas besoin de revenir.
[frFemale] => Je n'aurai pas besoin de revenir.
[deMale] => Ich muss mich nicht zurückziehen.
[deFemale] => Ich muss mich nicht zurückziehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 241
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[240] => Array
(
[NodeId] => 240
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm not coming back to this den of cowards.
[LocalizedText] => Array
(
[enMale] => I'm not coming back to this den of cowards.
[frMale] => Je ne reviendrai pas vers une bande de lâches.
[frFemale] => Je ne reviendrai pas vers une bande de lâches.
[deMale] => Ich werde sicher nicht in diese Höhle voller Feiglinge zurückkehren.
[deFemale] => Ich werde sicher nicht in diese Höhle voller Feiglinge zurückkehren.
)
[LocalizedOptionText] => Array
(
[enMale] => Hide with fools? Not likely.
[frMale] => Me cacher avec des lâches ? Jamais.
[frFemale] => Me cacher avec des lâches ? Jamais.
[deMale] => Zu Euch Jammerlappen?
[deFemale] => Zu Euch Jammerlappen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 282
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[241] => Array
(
[NodeId] => 241
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => If you say so.
[LocalizedText] => Array
(
[enMale] => If you say so.
[frMale] => Si vous le dites.
[frFemale] => Si vous le dites.
[deMale] => Wenn Ihr das sagt.
[deFemale] => Wenn Ihr das sagt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 283
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[242] => Array
(
[NodeId] => 242
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 243
)
[GenericNodeNumber] => 0
)
[243] => Array
(
[NodeId] => 243
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141005881256E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Good luck, Jedi. You'll need it.
[LocalizedText] => Array
(
[enMale] => Good luck, Jedi. You'll need it.
[frMale] => Bonne chance, Jedi. Vous en aurez besoin.
[frFemale] => Bonne chance, Jedi. Vous en aurez besoin.
[deMale] => Viel Glück, Jedi. Ihr werdet es brauchen.
[deFemale] => Viel Glück, Jedi. Ihr werdet es brauchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 244
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[244] => Array
(
[NodeId] => 244
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141005881256E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[249] => Array
(
[NodeId] => 249
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You men will do everything you can to assist me. We're going to the base--now.
[LocalizedText] => Array
(
[enMale] => You men will do everything you can to assist me. We're going to the base--now.
[frMale] => Vous ferez tout ce que vous pouvez pour m'aider. Nous allons à la base, maintenant.
[frFemale] => Vous ferez tout ce que vous pouvez pour m'aider. Nous allons à la base, maintenant.
[deMale] => Eure Leute werden alles tun, um mir zu helfen. Wir gehen zur Basis - jetzt.
[deFemale] => Eure Leute werden alles tun, um mir zu helfen. Wir gehen zur Basis - jetzt.
)
[LocalizedOptionText] => Array
(
[enMale] => [Force Persuade] Follow me.
[frMale] => [Convaincre par la Force] Suivez-moi.
[frFemale] => [Convaincre par la Force] Suivez-moi.
[deMale] => [Macht-Überreden] Folgt mir.
[deFemale] => [Macht-Überreden] Folgt mir.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 252
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[252] => Array
(
[NodeId] => 252
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141005881256E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We're going to the base now. On your feet, men. Ration your medical supplies and give some to the Jedi.
[LocalizedText] => Array
(
[enMale] => We're going to the base now. On your feet, men. Ration your medical supplies and give some to the Jedi.
[frMale] => Nous allons à la base, maintenant. Debout, messieurs. Partagez vos rations médicales et donnez-en au Jedi.
[frFemale] => Nous allons à la base, maintenant. Debout, messieurs. Partagez vos rations médicales et donnez-en au Jedi.
[deMale] => Wir gehen jetzt zur Basis. Aufstehen, Leute. Teilt Eure medizinischen Vorräte ein und gebt dem Jedi etwas davon.
[deFemale] => Wir gehen jetzt zur Basis. Aufstehen, Leute. Teilt Eure medizinischen Vorräte ein und gebt dem Jedi etwas davon.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 253
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[253] => Array
(
[NodeId] => 253
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 513
)
[GenericNodeNumber] => 0
)
[254] => Array
(
[NodeId] => 254
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141005881256E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => You'll need to take down the base's security network so we can get inside.
[LocalizedText] => Array
(
[enMale] => You'll need to take down the base's security network so we can get inside.
[frMale] => Je vais devoir neutraliser le réseau de défense de la base pour qu'on puisse entrer.
[frFemale] => Je vais devoir neutraliser le réseau de défense de la base pour qu'on puisse entrer.
[deMale] => Ihr müsst das Sicherheitsnetzwerk der Basis ausschalten, damit wir reinkommen.
[deFemale] => Ihr müsst das Sicherheitsnetzwerk der Basis ausschalten, damit wir reinkommen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 533
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[257] => Array
(
[NodeId] => 257
[QuestRewardB62] => MozZngK
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Be strong, all of you. I'll see you on the inside.
[LocalizedText] => Array
(
[enMale] => Be strong, all of you. I'll see you on the inside.
[frMale] => Soyez tous forts. Je vous retrouve à l'intérieur.
[frFemale] => Soyez tous forts. Je vous retrouve à l'intérieur.
[deMale] => Seid alle stark. Wir sehen uns drinnen.
[deFemale] => Seid alle stark. Wir sehen uns drinnen.
)
[LocalizedOptionText] => Array
(
[enMale] => May the Force be with us.
[frMale] => Que la Force soit avec nous.
[frFemale] => Que la Force soit avec nous.
[deMale] => Möge die Macht mit uns sein.
[deFemale] => Möge die Macht mit uns sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 260
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[261] => Array
(
[NodeId] => 261
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Is there a reason you're afraid to come in the front door with me?
[LocalizedText] => Array
(
[enMale] => Is there a reason you're afraid to come in the front door with me?
[frMale] => Il y a une raison pour laquelle vous avez peur de passer par devant avec moi?
[frFemale] => Il y a une raison pour laquelle vous avez peur de passer par devant avec moi?
[deMale] => Gibt es einen Grund dafür, dass Ihr nicht mit mir durch die Vordertür kommen wollt?
[deFemale] => Gibt es einen Grund dafür, dass Ihr nicht mit mir durch die Vordertür kommen wollt?
)
[LocalizedOptionText] => Array
(
[enMale] => Why are we splitting up?
[frMale] => Pourquoi est-ce qu'on se sépare ?
[frFemale] => Pourquoi est-ce qu'on se sépare ?
[deMale] => Warum teilen wir uns auf?
[deFemale] => Warum teilen wir uns auf?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 262
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[262] => Array
(
[NodeId] => 262
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => My team's at half-strength--and you have a lightsaber.
[LocalizedText] => Array
(
[enMale] => My team's at half-strength--and you have a lightsaber.
[frMale] => Mon équipe est diminuée de moitié... et vous avez un sabre laser.
[frFemale] => Mon équipe est diminuée de moitié... et vous avez un sabre laser.
[deMale] => Mein Team hat nur noch die halbe Stärke. Und Ihr habt ein Lichtschwert.
[deFemale] => Mein Team hat nur noch die halbe Stärke. Und Ihr habt ein Lichtschwert.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 263
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[263] => Array
(
[NodeId] => 263
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 264
)
[GenericNodeNumber] => 0
)
[265] => Array
(
[NodeId] => 265
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Don't let me down, Sergeant.
[LocalizedText] => Array
(
[enMale] => Don't let me down, Sergeant.
[frMale] => Ne me laissez pas tomber, Sergent.
[frFemale] => Ne me laissez pas tomber, Sergent.
[deMale] => Enttäuscht mich nicht, Sergeant.
[deFemale] => Enttäuscht mich nicht, Sergeant.
)
[LocalizedOptionText] => Array
(
[enMale] => You'd better be there.
[frMale] => Vous avez intérêt à être là.
[frFemale] => Vous avez intérêt à être là.
[deMale] => Das hoffe ich auch.
[deFemale] => Das hoffe ich auch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 266
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[266] => Array
(
[NodeId] => 266
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We won't fail. You have my word.
[LocalizedText] => Array
(
[enMale] => We won't fail. You have my word.
[frMale] => On ne vous laissera pas tomber, vous avez ma parole.
[frFemale] => On ne vous laissera pas tomber, vous avez ma parole.
[deMale] => Wir werden nicht scheitern. Ihr habt mein Wort.
[deFemale] => Wir werden nicht scheitern. Ihr habt mein Wort.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 267
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[267] => Array
(
[NodeId] => 267
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 268
)
[GenericNodeNumber] => 0
)
[268] => Array
(
[NodeId] => 268
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Let's double-time it, men! Move, move!
[LocalizedText] => Array
(
[enMale] => Let's double-time it, men! Move, move!
[frMale] => On se dépêche, messieurs ! En avant, toute !
[frFemale] => On se dépêche, messieurs ! En avant, toute !
[deMale] => Also, Beeilung, Leute! Los, los!
[deFemale] => Also, Beeilung, Leute! Los, los!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 574
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[270] => Array
(
[NodeId] => 270
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => My men are wounded. I've got no time for you.
[LocalizedText] => Array
(
[enMale] => My men are wounded. I've got no time for you.
[frMale] => Mes hommes sont blessés, je n'ai pas de temps pour vous.
[frFemale] => Mes hommes sont blessés, je n'ai pas de temps pour vous.
[deMale] => Meine Leute sind verwundet. Ich habe keine Zeit für Euch.
[deFemale] => Meine Leute sind verwundet. Ich habe keine Zeit für Euch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[282] => Array
(
[NodeId] => 282
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Don't call us cowards until you've met the enemy yourself.
[LocalizedText] => Array
(
[enMale] => Don't call us cowards until you've met the enemy yourself.
[frMale] => Ne nous traitez pas de lâches avant d'avoir fait face à l'ennemi.
[frFemale] => Ne nous traitez pas de lâches avant d'avoir fait face à l'ennemi.
[deMale] => Nennt uns erst Feiglinge, wenn Ihr den Feind selbst gesehen habt.
[deFemale] => Nennt uns erst Feiglinge, wenn Ihr den Feind selbst gesehen habt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 242
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[283] => Array
(
[NodeId] => 283
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 284
)
[GenericNodeNumber] => 0
)
[492] => Array
(
[NodeId] => 492
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Agent Galen sent me. What's happened?
[LocalizedText] => Array
(
[enMale] => Agent Galen sent me. What's happened?
[frMale] => C'est l'agent Galen qui m'envoie. Qu'est-ce qui s'est passé ?
[frFemale] => C'est l'agent Galen qui m'envoie. Qu'est-ce qui s'est passé ?
[deMale] => Agent Galen schickt mich. Was ist passiert?
[deFemale] => Agent Galen schickt mich. Was ist passiert?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 149
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[493] => Array
(
[NodeId] => 493
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We were securing a perimeter around their base for you. They hit back with military-grade weapons. Killed six of my men.
[LocalizedText] => Array
(
[enMale] => We were securing a perimeter around their base for you. They hit back with military-grade weapons. Killed six of my men.
[frMale] => On sécurisait un périmètre autour de leur base pour vous. Ils ont riposté avec des armes militaires et ont tué six de mes hommes.
[frFemale] => On sécurisait un périmètre autour de leur base pour vous. Ils ont riposté avec des armes militaires et ont tué six de mes hommes.
[deMale] => Wir haben ein Gebiet um ihre Basis für Euch gesichert. Sie haben mit Militärwaffen zurückgeschlagen. Sechs meiner Leute sind dabei umgekommen.
[deFemale] => Wir haben ein Gebiet um ihre Basis für Euch gesichert. Sie haben mit Militärwaffen zurückgeschlagen. Sechs meiner Leute sind dabei umgekommen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 494
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[494] => Array
(
[NodeId] => 494
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 151
)
[GenericNodeNumber] => 0
)
[495] => Array
(
[NodeId] => 495
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 497
)
[GenericNodeNumber] => 0
)
[496] => Array
(
[NodeId] => 496
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => This is a moment of truth, Sergeant. Do you give up and let evil win, or stand up and fight?
[LocalizedText] => Array
(
[enMale] => This is a moment of truth, Sergeant. Do you give up and let evil win, or stand up and fight?
[frMale] => C'est le moment de vérité, Sergent. Allez-vous laisser le mal gagner ou vous battre contre lui ?
[frFemale] => C'est le moment de vérité, Sergent. Allez-vous laisser le mal gagner ou vous battre contre lui ?
[deMale] => Das ist ein Moment der Wahrheit, Sergeant. Gebt Ihr auf und lasst das Böse gewinnen oder steht Ihr auf und kämpft?
[deFemale] => Das ist ein Moment der Wahrheit, Sergeant. Gebt Ihr auf und lasst das Böse gewinnen oder steht Ihr auf und kämpft?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 203
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[497] => Array
(
[NodeId] => 497
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What about the man inside that base waiting to be rescued? You'd abandon him?
[LocalizedText] => Array
(
[enMale] => What about the man inside that base waiting to be rescued? You'd abandon him?
[frMale] => Qu'est-ce que vous faites de cet homme, à l'intérieur, qui attend qu'on le sauve ? Vous l'abandonnez ?
[frFemale] => Qu'est-ce que vous faites de cet homme, à l'intérieur, qui attend qu'on le sauve ? Vous l'abandonnez ?
[deMale] => Was ist mit dem Mann in der Basis, der auf seine Rettung wartet? Wollt Ihr ihn einfach im Stich lassen?
[deFemale] => Was ist mit dem Mann in der Basis, der auf seine Rettung wartet? Wollt Ihr ihn einfach im Stich lassen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 498
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[498] => Array
(
[NodeId] => 498
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 496
)
[GenericNodeNumber] => 0
)
[505] => Array
(
[NodeId] => 505
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We've been fighting Black Sun for months. Now with new weapons and armor, they're unstoppable.
[LocalizedText] => Array
(
[enMale] => We've been fighting Black Sun for months. Now with new weapons and armor, they're unstoppable.
[frMale] => Ça fait des mois qu'on affronte le Soleil Noir. Avec leurs nouvelles armes et armures, ils sont imbattables.
[frFemale] => Ça fait des mois qu'on affronte le Soleil Noir. Avec leurs nouvelles armes et armures, ils sont imbattables.
[deMale] => Wir kämpfen nun schon seit Monaten gegen die Schwarze Sonne. Mit ihren neuen Waffen und Rüstungen sind sie unaufhaltbar.
[deFemale] => Wir kämpfen nun schon seit Monaten gegen die Schwarze Sonne. Mit ihren neuen Waffen und Rüstungen sind sie unaufhaltbar.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 506
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[506] => Array
(
[NodeId] => 506
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 575
[1] => 183
)
[GenericNodeNumber] => 0
)
[513] => Array
(
[NodeId] => 513
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => The enemy has a computerized security network. We'll keep their forces busy while you take it out.
[LocalizedText] => Array
(
[enMale] => The enemy has a computerized security network. We'll keep their forces busy while you take it out.
[frMale] => L'ennemi a un réseau de défense informatisé. On occupera leurs forces pendant que vous le neutraliserez.
[frFemale] => L'ennemi a un réseau de défense informatisé. On occupera leurs forces pendant que vous le neutraliserez.
[deMale] => Der Feind hat ein computergesteuertes Sicherheitsnetzwerk. Wir beschäftigen die Truppen, während Ihr es ausschaltet.
[deFemale] => Der Feind hat ein computergesteuertes Sicherheitsnetzwerk. Wir beschäftigen die Truppen, während Ihr es ausschaltet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 514
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[514] => Array
(
[NodeId] => 514
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 515
)
[GenericNodeNumber] => 0
)
[515] => Array
(
[NodeId] => 515
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Once it's down, we'll make a frontal assault and clear a path for you.
[LocalizedText] => Array
(
[enMale] => Once it's down, we'll make a frontal assault and clear a path for you.
[frMale] => Une fois HS, on lancera un assaut frontal pour vous ouvrir la voie.
[frFemale] => Une fois HS, on lancera un assaut frontal pour vous ouvrir la voie.
[deMale] => Sobald es deaktiviert wurde, greifen wir frontal an und machen Euch einen Weg frei.
[deFemale] => Sobald es deaktiviert wurde, greifen wir frontal an und machen Euch einen Weg frei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 516
[1] => 518
[2] => 517
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[516] => Array
(
[NodeId] => 516
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => That will be all, Sergeant. Get going.
[LocalizedText] => Array
(
[enMale] => That will be all, Sergeant. Get going.
[frMale] => Ce sera tout, Sergent. Allons-y.
[frFemale] => Ce sera tout, Sergent. Allons-y.
[deMale] => Das wäre alles, Sergeant. Los geht's.
[deFemale] => Das wäre alles, Sergeant. Los geht's.
)
[LocalizedOptionText] => Array
(
[enMale] => Move out.
[frMale] => En route.
[frFemale] => En route.
[deMale] => Ausrücken.
[deFemale] => Ausrücken.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 531
[1] => 527
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[517] => Array
(
[NodeId] => 517
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => See? That wasn't so hard.
[LocalizedText] => Array
(
[enMale] => See? That wasn't so hard.
[frMale] => Bah alors. C'était pas si dur.
[frFemale] => Bah alors. C'était pas si dur.
[deMale] => Na bitte. Ging doch, oder?
[deFemale] => Na bitte. Ging doch, oder?
)
[LocalizedOptionText] => Array
(
[enMale] => Good boy.
[frMale] => Bon garçon.
[frFemale] => Bon garçon.
[deMale] => Guter Junge.
[deFemale] => Guter Junge.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 523
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 50020
)
[518] => Array
(
[NodeId] => 518
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You will do your jobs, no matter the cost.
[LocalizedText] => Array
(
[enMale] => You will do your jobs, no matter the cost.
[frMale] => Faites votre travail, quel qu'en soit le prix.
[frFemale] => Faites votre travail, quel qu'en soit le prix.
[deMale] => Ihr werdet Eure Arbeit machen, ganz egal, was es kostet.
[deFemale] => Ihr werdet Eure Arbeit machen, ganz egal, was es kostet.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't fail me.
[frMale] => Ne me décevez pas.
[frFemale] => Ne me décevez pas.
[deMale] => Enttäuscht mich nicht.
[deFemale] => Enttäuscht mich nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 528
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[519] => Array
(
[NodeId] => 519
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Take this. We'll see you inside the base.
[LocalizedText] => Array
(
[enMale] => Take this. We'll see you inside the base.
[frMale] => Prenez ça. On se retrouve à l'intérieur de la base.
[frFemale] => Prenez ça. On se retrouve à l'intérieur de la base.
[deMale] => Nehmt das. Wir sehen uns in der Basis.
[deFemale] => Nehmt das. Wir sehen uns in der Basis.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 573
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[523] => Array
(
[NodeId] => 523
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => You certainly put the fight back in us.
[LocalizedText] => Array
(
[enMale] => You certainly put the fight back in us.
[frMale] => Vous nous avez sûrement remotivés.
[frFemale] => Vous nous avez sûrement remotivés.
[deMale] => Ihr habt uns unsere Kampfkraft zurückgegeben.
[deFemale] => Ihr habt uns unsere Kampfkraft zurückgegeben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 524
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[524] => Array
(
[NodeId] => 524
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 525
[1] => 519
)
[GenericNodeNumber] => 0
)
[525] => Array
(
[NodeId] => 525
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Z2FFed2
[Text] => Sergeant = logic error // T7 = cannot resolve
[LocalizedText] => Array
(
[enMale] => Sergeant = logic error // T7 = cannot resolve
[frMale] => Sergent = erreur logique // T7 = résolution impossible
[frFemale] => Sergent = erreur logique // T7 = résolution impossible
[deMale] => Sergeant = Logikfehler // T7 = kann ihn nicht lösen
[deFemale] => Sergeant = Logikfehler // T7 = kann ihn nicht lösen
)
[CnvAlienVONode] => 1491694481
[CnvAlienVOFQN] => cnv.alien_vo.astromechdroid.temp
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 526
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[526] => Array
(
[NodeId] => 526
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 522
)
[GenericNodeNumber] => 0
)
[528] => Array
(
[NodeId] => 528
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We'll fight to the last man. You have my word.
[LocalizedText] => Array
(
[enMale] => We'll fight to the last man. You have my word.
[frMale] => Nous combattrons jusqu'au dernier. Vous avez ma parole.
[frFemale] => Nous combattrons jusqu'au dernier. Vous avez ma parole.
[deMale] => Wir werden bis zum letzten Mann kämpfen. Ihr habt mein Wort.
[deFemale] => Wir werden bis zum letzten Mann kämpfen. Ihr habt mein Wort.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 529
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[529] => Array
(
[NodeId] => 529
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 532
[1] => 530
)
[GenericNodeNumber] => 0
)
[533] => Array
(
[NodeId] => 533
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 534
)
[GenericNodeNumber] => 0
)
[534] => Array
(
[NodeId] => 534
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Once the network's down, we'll attack the back entrance. You take the front. We'll rendezvous in the base.
[LocalizedText] => Array
(
[enMale] => Once the network's down, we'll attack the back entrance. You take the front. We'll rendezvous in the base.
[frMale] => Une fois le réseau HS, on attaquera la porte de derrière. Vous, vous passerez par devant. On se retrouve dans la base.
[frFemale] => Une fois le réseau HS, on attaquera la porte de derrière. Vous, vous passerez par devant. On se retrouve dans la base.
[deMale] => Sobald das Netzwerk deaktiviert ist, greifen wir den Hintereingang an. Ihr geht von vorne rein. Wir treffen uns in der Basis.
[deFemale] => Sobald das Netzwerk deaktiviert ist, greifen wir den Hintereingang an. Ihr geht von vorne rein. Wir treffen uns in der Basis.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 257
[1] => 261
[2] => 265
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[538] => Array
(
[NodeId] => 538
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Lost near everyone, but Salarr's dead, and the Black Sun base is in ruins.
[LocalizedText] => Array
(
[enMale] => Lost near everyone, but Salarr's dead, and the Black Sun base is in ruins.
[frMale] => On a perdu presque tout le monde, mais Salarr est mort et la base du Soleil Noir est en ruine.
[frFemale] => On a perdu presque tout le monde, mais Salarr est mort et la base du Soleil Noir est en ruine.
[deMale] => Wir haben fast alle verloren, doch Salarr ist tot und die Basis der Schwarzen Sonne liegt in Trümmern.
[deFemale] => Wir haben fast alle verloren, doch Salarr ist tot und die Basis der Schwarzen Sonne liegt in Trümmern.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 541
[1] => 542
[2] => 543
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[541] => Array
(
[NodeId] => 541
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I knew you'd rise to the occasion with my encouragement.
[LocalizedText] => Array
(
[enMale] => I knew you'd rise to the occasion with my encouragement.
[frMale] => Je savais que vous seriez à la hauteur, avec un peu d'encouragements.
[frFemale] => Je savais que vous seriez à la hauteur, avec un peu d'encouragements.
[deMale] => Ich wusste, dass Ihr mit meiner Motivation Großes leisten könnt.
[deFemale] => Ich wusste, dass Ihr mit meiner Motivation Großes leisten könnt.
)
[LocalizedOptionText] => Array
(
[enMale] => Well done, Sergeant.
[frMale] => Beau travail, Sergent.
[frFemale] => Beau travail, Sergent.
[deMale] => Gut gemacht, Sergeant.
[deFemale] => Gut gemacht, Sergeant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 555
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[542] => Array
(
[NodeId] => 542
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're free to go.
[LocalizedText] => Array
(
[enMale] => You're free to go.
[frMale] => Au revoir.
[frFemale] => Au revoir.
[deMale] => Zeit zu gehen. Na los.
[deFemale] => Zeit zu gehen. Na los.
)
[LocalizedOptionText] => Array
(
[enMale] => I don't need you anymore.
[frMale] => Je n'ai plus besoin de vous.
[frFemale] => Je n'ai plus besoin de vous.
[deMale] => Ich brauche Euch nicht mehr.
[deFemale] => Ich brauche Euch nicht mehr.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 544
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 26160
)
[543] => Array
(
[NodeId] => 543
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Your men made excellent shock troops.
[LocalizedText] => Array
(
[enMale] => Your men made excellent shock troops.
[frMale] => Vos hommes ont fait une bonne troupe de choc.
[frFemale] => Vos hommes ont fait une bonne troupe de choc.
[deMale] => Eure Männer haben sich als hervorragende Schocktruppen erwiesen.
[deFemale] => Eure Männer haben sich als hervorragende Schocktruppen erwiesen.
)
[LocalizedOptionText] => Array
(
[enMale] => You were useful.
[frMale] => Vous m'avez été utile.
[frFemale] => Vous m'avez été utile.
[deMale] => Ihr wart nützlich.
[deFemale] => Ihr wart nützlich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 545
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[544] => Array
(
[NodeId] => 544
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Wasn't planning to stay.
[LocalizedText] => Array
(
[enMale] => Wasn't planning to stay.
[frMale] => Je ne comptais pas rester.
[frFemale] => Je ne comptais pas rester.
[deMale] => Ich hatte auch nicht vor, länger hierzubleiben.
[deFemale] => Ich hatte auch nicht vor, länger hierzubleiben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 551
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[545] => Array
(
[NodeId] => 545
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => We did what we had to.
[LocalizedText] => Array
(
[enMale] => We did what we had to.
[frMale] => On a fait ce qu'on avait à faire.
[frFemale] => On a fait ce qu'on avait à faire.
[deMale] => Wir haben getan, was notwendig war.
[deFemale] => Wir haben getan, was notwendig war.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 550
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[546] => Array
(
[NodeId] => 546
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Guess you save all your inspirational speeches for before battles....
[LocalizedText] => Array
(
[enMale] => Guess you save all your inspirational speeches for before battles....
[frMale] => J'imagine que vous avez épuisé vos beaux discours avant la bataille...
[frFemale] => J'imagine que vous avez épuisé vos beaux discours avant la bataille...
[deMale] => Ihr hebt Euch Eure motivierenden Ansprachen wohl für vor dem Kampf auf ...
[deFemale] => Ihr hebt Euch Eure motivierenden Ansprachen wohl für vor dem Kampf auf ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 547
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[547] => Array
(
[NodeId] => 547
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 560
)
[GenericNodeNumber] => 0
)
[550] => Array
(
[NodeId] => 550
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 553
)
[GenericNodeNumber] => 0
)
[551] => Array
(
[NodeId] => 551
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 556
)
[GenericNodeNumber] => 0
)
[553] => Array
(
[NodeId] => 553
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => There aren't enough of us to hold this base. Black Sun reinforcements are coming.
[LocalizedText] => Array
(
[enMale] => There aren't enough of us to hold this base. Black Sun reinforcements are coming.
[frMale] => On n'est pas assez nombreux pour tenir cette base. Les renforts du Soleil Noir arrivent.
[frFemale] => On n'est pas assez nombreux pour tenir cette base. Les renforts du Soleil Noir arrivent.
[deMale] => Hier sind nicht genug Leute, um diese Basis zu halten. Verstärkung der Schwarzen Sonne nähert sich.
[deFemale] => Hier sind nicht genug Leute, um diese Basis zu halten. Verstärkung der Schwarzen Sonne nähert sich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 554
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[560] => Array
(
[NodeId] => 560
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Black Sun will have reinforcements here soon. Any sign of the man you came to rescue?
[LocalizedText] => Array
(
[enMale] => Black Sun will have reinforcements here soon. Any sign of the man you came to rescue?
[frMale] => Les renforts du Soleil Noir seront là d'un moment à l'autre. Une trace de l'homme que vous vouliez sauver ?
[frFemale] => Les renforts du Soleil Noir seront là d'un moment à l'autre. Une trace de l'homme que vous vouliez sauver ?
[deMale] => Die Schwarze Sonne wird bald Verstärkung schicken. Gibt es eine Spur von dem Mann, den Ihr retten solltet?
[deFemale] => Die Schwarze Sonne wird bald Verstärkung schicken. Gibt es eine Spur von dem Mann, den Ihr retten solltet?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 563
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[564] => Array
(
[NodeId] => 564
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => jppzaH3
[Text] => Black Sun reinforcements are coming. Whatever you're here for, I suggest you find it.
[LocalizedText] => Array
(
[enMale] => Black Sun reinforcements are coming. Whatever you're here for, I suggest you find it.
[frMale] => Les renforts du Soleil Noir arrivent. Quoi que vous cherchiez, trouvez-le vite.
[frFemale] => Les renforts du Soleil Noir arrivent. Quoi que vous cherchiez, trouvez-le vite.
[deMale] => Verstärkung der Schwarzen Sonne ist unterwegs. Was auch immer Ihr hier sucht, besser Ihr findet es schnell.
[deFemale] => Verstärkung der Schwarzen Sonne ist unterwegs. Was auch immer Ihr hier sucht, besser Ihr findet es schnell.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 55
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[567] => Array
(
[NodeId] => 567
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LtlB5TD
[Text] => But that's not the worst news. The Planet Prison prototype here at the lab? A fake.
[LocalizedText] => Array
(
[enMale] => But that's not the worst news. The Planet Prison prototype here at the lab? A fake.
[frMale] => Mais ce n'est pas la pire nouvelle. Le prototype de générateur de blocus du labo, c'est un faux.
[frFemale] => Mais ce n'est pas la pire nouvelle. Le prototype de générateur de blocus du labo, c'est un faux.
[deMale] => Aber das ist nicht mal das Schlimmste. Der Planetenfänger-Prototyp hier im Labor ist eine Fälschung.
[deFemale] => Aber das ist nicht mal das Schlimmste. Der Planetenfänger-Prototyp hier im Labor ist eine Fälschung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 571
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[571] => Array
(
[NodeId] => 571
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 572
)
[GenericNodeNumber] => 0
)
[572] => Array
(
[NodeId] => 572
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => LtlB5TD
[Text] => Tarnis stole the real Planet Prison.
[LocalizedText] => Array
(
[enMale] => Tarnis stole the real Planet Prison.
[frMale] => Tarnis a volé le véritable générateur de blocus.
[frFemale] => Tarnis a volé le véritable générateur de blocus.
[deMale] => Tarnis hat den echten Planetenfänger gestohlen.
[deFemale] => Tarnis hat den echten Planetenfänger gestohlen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 93
[1] => 97
[2] => 105
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[573] => Array
(
[NodeId] => 573
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141005881256E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[575] => Array
(
[NodeId] => 575
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => Z2FFed2
[Text] => Jedi + T7 = stop the unstoppable every day
[LocalizedText] => Array
(
[enMale] => Jedi + T7 = stop the unstoppable every day
[frMale] => Jedi + T7 = battre l'imbattable chaque jour
[frFemale] => Jedi + T7 = battre l'imbattable chaque jour
[deMale] => Jedi + T7 = halten jeden Tag das Unhaltbare auf
[deFemale] => Jedi + T7 = halten jeden Tag das Unhaltbare auf
)
[CnvAlienVONode] => 1853599018
[CnvAlienVOFQN] => cnv.alien_vo.astromechdroid.temp
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 576
)
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[GenericNodeNumber] => 0
)
[576] => Array
(
[NodeId] => 576
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 577
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[235] => 243
[260] => 268
[264] => 268
[284] => 243
[509] => 505
[510] => 505
[522] => 519
[527] => 519
[530] => 519
[531] => 525
[532] => 525
[554] => 55
[555] => 553
[556] => 553
[561] => 560
[562] => 560
[563] => 55
[565] => 564
[566] => 564
[569] => 92
[570] => 92
[574] => 573
[577] => 183
[578] => 564
[579] => 564
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => zav1HuJ
)
[LocalizedName] => Array
(
[enMale] => cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[frMale] => cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[deMale] => cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
)
[Id] => 16140961416779409047
[Base62Id] => boPitE3
[Fqn] => cnv.location.coruscant.class.jedi_knight.sergeant_nidaljo
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => MozZngK
)
[npcStartsCnv] => Array
(
[0] => jppzaH3
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 2398521231
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.0.0a
[2] => 1.3.0
[3] => 1.7.0
[4] => 2.3.1
[5] => 4.0.0
[6] => 5.2.2
)
)