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cnv.location.tatooine.class.trooper.colonel_gorik

  • 86. <Conversation Exit>
  • 1. - Alpha Squad, Beta Squad, Gamma Squad... check, check, check. Good. Delta? Where is Delta Squad?
    Progresses:
    • 3. - Not sure, sir. They should be here by now.
      • 4. Option - I think I can clear that up.Player - No one else is going to be making it.
        +200 Influence : approves.
        • 5. - Who the--ah, yes. Well. That clears things up.
      • 8. Option - Nobody move!Player - Drop your weapons--now!
        +200 Influence : approves.
        +200 Influence : approves.
      • 76. Option - It's dying time, you Imp scum!Player - I'm here for your head.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 15. - Who the--ah. Of course. I should've known.
          • 17. - Intruder! All squads, open--
            • 19. - Hold your fire, Captain. I'd like a word with this one.
              • 21. - You--do you have any idea what you've done here? What you've cost me? Cost the Empire?
                • 23. - I'll have to spend months locating another sufficiently worthless planet with another town full of sufficiently worthless beings if I'm to conduct any useful research at all.
                  • 24. Option - You're insane!Player - Those are innocent people you're talking about!
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 25. - Scum. Filth. Criminals and vagabonds. No one cares what happens to them, and rightly so.
                  • 28. Option - That's not going to happen.Player - Your "research" ends here, Gorik.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 29. - Research is my life's work, my dream! Never stand between a man and his dreams, my friend.
                      • 39. - Perhaps I'll take what's left of you to Tavus, as consolation for losing his dear friend, Fuse.
                        • 41. - It is Fuse that's brought you here, isn't it? I quickly learned the man was weak, but I never would've guessed that his presence would be so... costly.
                          • 42. Option - You underestimated him.Player - Fuse helped me find you, Gorik. He lead me straight to your doorstep.
                            • 43. - Impossible. Now you're just lying to me. Still, if you want to give him credit for delivering you to your death, then, by all means.
                          • 50. Option - Traitors can't be trusted.Player - It's never safe to keep a backstabber like Fuse around.
                            • 51. - Sound advice. I'll be sure to keep it in mind in the future.
                          • 54. Option - This is your last chance.Player - Surrender, Gorik. I won't ask again.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 55. - You're kind to offer, Lieutenant, but I think I'll pass.
                              • 57. - Captain--you and your men may fire when ready.
                                • 58. Option - Take them out!Player - Havoc Squad--firing formation!
                                  +200 Influence : approves.
                                • 65. Option - So be it.Player - Bring it on.
                                  +200 Influence : approves.
                                • 67. Option - This is for Fuse!Player - My friend gave his life so I could stop you. And that's what I'm going to do.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 75. Option - Here I come, Gorik.Player - You're a dead man.
                                  +200 Influence : approves.
                  • 74. Option - I love killing jerks like you.Player - I'm going to enjoy killing you.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.tatooine.class.trooper.colonel_gorik
Other Sites:
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "Alpha Squad, Beta Squad, Gamma Squad... check, check, check. Good. Delta? Where is Delta Squad?",
            "LocalizedText": {
                "enMale": "Alpha Squad, Beta Squad, Gamma Squad... check, check, check. Good. Delta? Where is Delta Squad?",
                "frMale": "Escouades Alpha, B\u00eata, Gamma... OK, OK, OK. Bien. Delta ? O\u00f9 est l'escouade Delta ?",
                "frFemale": "Escouades Alpha, B\u00eata, Gamma... OK, OK, OK. Bien. Delta ? O\u00f9 est l'escouade Delta ?",
                "deMale": "Trupp Alpha, Trupp Beta, Trupp Gamma ... alle anwesend. Gut. Delta? Wo ist Trupp Delta?",
                "deFemale": "Trupp Alpha, Trupp Beta, Trupp Gamma ... alle anwesend. Gut. Delta? Wo ist Trupp Delta?"
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            "Text": "Not sure, sir. They should be here by now.",
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                "enMale": "Not sure, sir. They should be here by now.",
                "frMale": "Aucune id\u00e9e, Capitaine. Elle devrait \u00eatre l\u00e0, maintenant.",
                "frFemale": "Aucune id\u00e9e, Capitaine. Elle devrait \u00eatre l\u00e0, maintenant.",
                "deMale": "Bin mir nicht sicher, Sir. Sie sollten inzwischen hier sein.",
                "deFemale": "Bin mir nicht sicher, Sir. Sie sollten inzwischen hier sein."
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            "Text": "No one else is going to be making it.",
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                "enMale": "No one else is going to be making it.",
                "frMale": "Elle est hors d'\u00e9tat de nuire.",
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                "deMale": "Es wir niemand anderes mehr kommen.",
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                "enMale": "I think I can clear that up.",
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                        "frMale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Who the--ah, yes. Well. That clears things up.",
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                "enMale": "Who the--ah, yes. Well. That clears things up.",
                "frMale": "Nom d'un... ah, tiens. Oui, tout s'explique.",
                "frFemale": "Nom d'un... ah, tiens. Oui, tout s'explique.",
                "deMale": "Wer zum - ah, ja. Gut. Das erkl\u00e4rt es.",
                "deFemale": "Wer zum - ah, ja. Gut. Das erkl\u00e4rt es."
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            "Text": "Drop your weapons--now!",
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                "enMale": "Drop your weapons--now!",
                "frMale": "L\u00e2chez vos armes, maintenant !",
                "frFemale": "L\u00e2chez vos armes, maintenant !",
                "deMale": "Waffen fallen lassen - jetzt!",
                "deFemale": "Waffen fallen lassen - jetzt!"
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                "enMale": "Nobody move!",
                "frMale": "Plus un geste !",
                "frFemale": "Plus un geste !",
                "deMale": "Keine Bewegung!",
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            "Text": "Who the--ah. Of course. I should've known.",
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                "enMale": "Who the--ah. Of course. I should've known.",
                "frMale": "Nom d'un... ah. Bien s\u00fbr. J'aurais d\u00fb m'en douter.",
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                "deMale": "Wer zum - ah. Nat\u00fcrlich. Ich h\u00e4tte es wissen m\u00fcssen.",
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            "Text": "Intruder! All squads, open--",
            "LocalizedText": {
                "enMale": "Intruder! All squads, open--",
                "frMale": "Intrusion ! \u00c0 toutes les escouades, ouvrez...",
                "frFemale": "Intrusion ! \u00c0 toutes les escouades, ouvrez...",
                "deMale": "Eindringling! Alle Truppen, Feuer-",
                "deFemale": "Eindringling! Alle Truppen, Feuer-"
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            "Text": "Hold your fire, Captain. I'd like a word with this one.",
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                "enMale": "Hold your fire, Captain. I'd like a word with this one.",
                "frMale": "Un instant, Capitaine. J'aimerais lui en parler.",
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                "deMale": "Nicht schie\u00dfen, Captain. Ich m\u00f6chte mich gerne unterhalten.",
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "You--do you have any idea what you've done here? What you've cost me? Cost the Empire?",
            "LocalizedText": {
                "enMale": "You--do you have any idea what you've done here? What you've cost me? Cost the Empire?",
                "frMale": "Vous... vous \u00eates conscient de ce que vous avez fait ? De ce que \u00e7a va me co\u00fbter ? Et \u00e0 l'Empire ?",
                "frFemale": "Vous... vous \u00eates consciente de ce que vous avez fait ? De ce que \u00e7a va me co\u00fbter ? Et \u00e0 l'Empire ?",
                "deMale": "Ihr - habt Ihr eine Vorstellung, was Ihr hier angerichtet habt? Was Ihr mich gekostet habt? Und das Imperium?",
                "deFemale": "Ihr - habt Ihr eine Vorstellung, was Ihr hier angerichtet habt? Was Ihr mich gekostet habt? Und das Imperium?"
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "I'll have to spend months locating another sufficiently worthless planet with another town full of sufficiently worthless beings if I'm to conduct any useful research at all.",
            "LocalizedText": {
                "enMale": "I'll have to spend months locating another sufficiently worthless planet with another town full of sufficiently worthless beings if I'm to conduct any useful research at all.",
                "frMale": "Il va me falloir des mois pour retrouver une autre plan\u00e8te suffisamment insignifiante, et peupl\u00e9e de gens suffisamment insignifiants pour pouvoir poursuivre mes recherches.",
                "frFemale": "Il va me falloir des mois pour retrouver une autre plan\u00e8te suffisamment insignifiante, et peupl\u00e9e de gens suffisamment insignifiants pour pouvoir poursuivre mes recherches.",
                "deMale": "Ich werde Monate brauchen, noch einen wertlosen Planeten mit einer Stadt voller wertloser Bewohner zu suchen, wenn meine Forschung zu irgendwas nutze sein soll.",
                "deFemale": "Ich werde Monate brauchen, noch einen wertlosen Planeten mit einer Stadt voller wertloser Bewohner zu suchen, wenn meine Forschung zu irgendwas nutze sein soll."
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            "SpeakerB62Id": "0000000",
            "Text": "Those are innocent people you're talking about!",
            "LocalizedText": {
                "enMale": "Those are innocent people you're talking about!",
                "frMale": "Ce sont des innocents dont vous parlez !",
                "frFemale": "Ce sont des innocents dont vous parlez !",
                "deMale": "Das sind unschuldige Leute, von denen Ihr sprecht!",
                "deFemale": "Das sind unschuldige Leute, von denen Ihr sprecht!"
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            "LocalizedOptionText": {
                "enMale": "You're insane!",
                "frMale": "Vous \u00eates dingue !",
                "frFemale": "Vous \u00eates dingue !",
                "deMale": "Ihr seid verr\u00fcckt!",
                "deFemale": "Ihr seid verr\u00fcckt!"
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsPlayerNode": false,
            "SpeakerB62Id": "VoyQKnF",
            "Text": "Scum. Filth. Criminals and vagabonds. No one cares what happens to them, and rightly so.",
            "LocalizedText": {
                "enMale": "Scum. Filth. Criminals and vagabonds. No one cares what happens to them, and rightly so.",
                "frMale": "De la vermine. Des crapules. Des criminels. Des vagabonds. Tout le monde s'en moque, et heureusement.",
                "frFemale": "De la vermine. Des crapules. Des criminels. Des vagabonds. Tout le monde s'en moque, et heureusement.",
                "deMale": "Abschaum. Schmutz. Kriminelle und Vagabunden. Niemanden k\u00fcmmert es, was mit ihnen passiert, und das ist auch gut so.",
                "deFemale": "Abschaum. Schmutz. Kriminelle und Vagabunden. Niemanden k\u00fcmmert es, was mit ihnen passiert, und das ist auch gut so."
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            "QuestRewardB62": "XndUCa9",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your \"research\" ends here, Gorik.",
            "LocalizedText": {
                "enMale": "Your \"research\" ends here, Gorik.",
                "frMale": "Vos \"recherches\" s'arr\u00eatent ici, Gorik.",
                "frFemale": "Vos \"recherches\" s'arr\u00eatent ici, Gorik.",
                "deMale": "Eure \"Forschung\" endet hier, Gorik.",
                "deFemale": "Eure \"Forschung\" endet hier, Gorik."
            },
            "LocalizedOptionText": {
                "enMale": "That's not going to happen.",
                "frMale": "\u00c7a ne se passera pas comme \u00e7a.",
                "frFemale": "\u00c7a ne se passera pas comme \u00e7a.",
                "deMale": "Das wird nicht passieren.",
                "deFemale": "Das wird nicht passieren."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "Research is my life's work, my dream! Never stand between a man and his dreams, my friend.",
            "LocalizedText": {
                "enMale": "Research is my life's work, my dream! Never stand between a man and his dreams, my friend.",
                "frMale": "Ces recherches sont le travail de toute une vie, mon r\u00eave ! Il ne faut jamais briser les r\u00eaves d'un homme, tr\u00e8s cher.",
                "frFemale": "Ces recherches sont le travail de toute une vie, mon r\u00eave ! Il ne faut jamais briser les r\u00eaves d'un homme, tr\u00e8s ch\u00e8re.",
                "deMale": "Forschung ist mein Lebenswerk, mein Traum! Man sollte sich niemals zwischen einen Mann und seine Tr\u00e4ume stellen.",
                "deFemale": "Forschung ist mein Lebenswerk, mein Traum! Man sollte sich niemals zwischen einen Mann und seine Tr\u00e4ume stellen."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "Oh, I can't wait to watch you try.",
            "LocalizedText": {
                "enMale": "Oh, I can't wait to watch you try.",
                "frMale": "Oh, j'aimerais bien voir \u00e7a.",
                "frFemale": "Oh, j'aimerais bien voir \u00e7a.",
                "deMale": "Versucht es nur, ich bin gespannt.",
                "deFemale": "Versucht es nur, ich bin gespannt."
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "Perhaps I'll take what's left of you to Tavus, as consolation for losing his dear friend, Fuse.",
            "LocalizedText": {
                "enMale": "Perhaps I'll take what's left of you to Tavus, as consolation for losing his dear friend, Fuse.",
                "frMale": "Je pourrai peut-\u00eatre rapporter ce qui restera de vous \u00e0 Tavus, pour le consoler de la perte de son vieil ami, Fusible.",
                "frFemale": "Je pourrai peut-\u00eatre rapporter ce qui restera de vous \u00e0 Tavus, pour le consoler de la perte de son vieil ami, Fusible.",
                "deMale": "Vielleicht bringe ich Eure \u00dcberreste zu Tavus, als Trost f\u00fcr den Verlust seines engen Freundes Lunte.",
                "deFemale": "Vielleicht bringe ich Eure \u00dcberreste zu Tavus, als Trost f\u00fcr den Verlust seines engen Freundes Lunte."
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "It is Fuse that's brought you here, isn't it? I quickly learned the man was weak, but I never would've guessed that his presence would be so... costly.",
            "LocalizedText": {
                "enMale": "It is Fuse that's brought you here, isn't it? I quickly learned the man was weak, but I never would've guessed that his presence would be so... costly.",
                "frMale": "C'est Fusible qui vous a amen\u00e9 ici, hein ? J'ai vite compris qu'il \u00e9tait faible, mais je n'aurais jamais pens\u00e9 que sa pr\u00e9sence me co\u00fbterait... si cher.",
                "frFemale": "C'est Fusible qui vous a amen\u00e9e ici, hein ? J'ai vite compris qu'il \u00e9tait faible, mais je n'aurais jamais pens\u00e9 que sa pr\u00e9sence me co\u00fbterait... si cher.",
                "deMale": "Ihr seid wegen Lunte hier, nicht wahr? Ich habe schnell gemerkt, dass dieser Mann schwach ist, aber ich h\u00e4tte nie gedacht, dass seine Anwesenheit so ... teuer w\u00e4re.",
                "deFemale": "Ihr seid wegen Lunte hier, nicht wahr? Ich habe schnell gemerkt, dass dieser Mann schwach ist, aber ich h\u00e4tte nie gedacht, dass seine Anwesenheit so ... teuer w\u00e4re."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fuse helped me find you, Gorik. He lead me straight to your doorstep.",
            "LocalizedText": {
                "enMale": "Fuse helped me find you, Gorik. He lead me straight to your doorstep.",
                "frMale": "Fusible m'a aid\u00e9 \u00e0 vous retrouver, Gorik. Il m'a guid\u00e9 droit sur vous.",
                "frFemale": "Fusible m'a aid\u00e9e \u00e0 vous retrouver, Gorik. Il m'a guid\u00e9e droit sur vous.",
                "deMale": "Lunte hat mir geholfen, Euch zu finden, Gorik. Er hat mich direkt an Eure Schwelle gef\u00fchrt.",
                "deFemale": "Lunte hat mir geholfen, Euch zu finden, Gorik. Er hat mich direkt an Eure Schwelle gef\u00fchrt."
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            "LocalizedOptionText": {
                "enMale": "You underestimated him.",
                "frMale": "Vous l'avez sous-estim\u00e9.",
                "frFemale": "Vous l'avez sous-estim\u00e9.",
                "deMale": "Ihr habt ihn untersch\u00e4tzt.",
                "deFemale": "Ihr habt ihn untersch\u00e4tzt."
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "Impossible. Now you're just lying to me. Still, if you want to give him credit for delivering you to your death, then, by all means.",
            "LocalizedText": {
                "enMale": "Impossible. Now you're just lying to me. Still, if you want to give him credit for delivering you to your death, then, by all means.",
                "frMale": "Impossible. Vous mentez. Enfin, si vous tenez tant \u00e0 lui faire l'honneur d'\u00eatre responsable de votre mort, qu'il en soit ainsi. ",
                "frFemale": "Impossible. Vous mentez. Enfin, si vous tenez tant \u00e0 lui faire l'honneur d'\u00eatre responsable de votre mort, qu'il en soit ainsi. ",
                "deMale": "Unm\u00f6glich. Ihr l\u00fcgt doch nur. Aber wenn Ihr ihm unbedingt daf\u00fcr Respekt erweisen wollt, dass er Euch dem Tod ausgeliefert hat, dann nur zu.",
                "deFemale": "Unm\u00f6glich. Ihr l\u00fcgt doch nur. Aber wenn Ihr ihm unbedingt daf\u00fcr Respekt erweisen wollt, dass er Euch dem Tod ausgeliefert hat, dann nur zu."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's never safe to keep a backstabber like Fuse around.",
            "LocalizedText": {
                "enMale": "It's never safe to keep a backstabber like Fuse around.",
                "frMale": "C'est jamais bon de garder un tra\u00eetre comme Fusible avec soi.",
                "frFemale": "C'est jamais bon de garder un tra\u00eetre comme Fusible avec soi.",
                "deMale": "Es ist niemals sicher, einen Treulosen wie Lunte um sich zu haben.",
                "deFemale": "Es ist niemals sicher, einen Treulosen wie Lunte um sich zu haben."
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            "LocalizedOptionText": {
                "enMale": "Traitors can't be trusted.",
                "frMale": "On ne peut pas faire confiance aux tra\u00eetres.",
                "frFemale": "On ne peut pas faire confiance aux tra\u00eetres.",
                "deMale": "Verr\u00e4tern kann man nicht vertrauen.",
                "deFemale": "Verr\u00e4tern kann man nicht vertrauen."
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "Sound advice. I'll be sure to keep it in mind in the future.",
            "LocalizedText": {
                "enMale": "Sound advice. I'll be sure to keep it in mind in the future.",
                "frMale": "Merci du conseil. J'essaierai de m'en souvenir.",
                "frFemale": "Merci du conseil. J'essaierai de m'en souvenir.",
                "deMale": "Ein vern\u00fcnftiger Rat. Ich werde es mir f\u00fcr die Zukunft merken.",
                "deFemale": "Ein vern\u00fcnftiger Rat. Ich werde es mir f\u00fcr die Zukunft merken."
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            "SpeakerB62Id": "0000000",
            "Text": "Surrender, Gorik. I won't ask again.",
            "LocalizedText": {
                "enMale": "Surrender, Gorik. I won't ask again.",
                "frMale": "Rendez-vous, Gorik. Je ne le r\u00e9p\u00e8terai pas deux fois.",
                "frFemale": "Rendez-vous, Gorik. Je ne le r\u00e9p\u00e8terai pas deux fois.",
                "deMale": "Ergebt Euch, Gorik. Ich frage nur einmal.",
                "deFemale": "Ergebt Euch, Gorik. Ich frage nur einmal."
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            "LocalizedOptionText": {
                "enMale": "This is your last chance.",
                "frMale": "C'est votre derni\u00e8re chance.",
                "frFemale": "C'est votre derni\u00e8re chance.",
                "deMale": "Das ist Eure letzte Chance.",
                "deFemale": "Das ist Eure letzte Chance."
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                    "Value": {
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "Y7ylpO5": {
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "You're kind to offer, Lieutenant, but I think I'll pass.",
            "LocalizedText": {
                "enMale": "You're kind to offer, Lieutenant, but I think I'll pass.",
                "frMale": "C'est gentil de proposer, Lieutenant, mais \u00e7a ira.",
                "frFemale": "C'est gentil de proposer, Lieutenant, mais \u00e7a ira.",
                "deMale": "Was f\u00fcr ein g\u00fctiges Angebot, Lieutenant, aber ich werde passen.",
                "deFemale": "Was f\u00fcr ein g\u00fctiges Angebot, Lieutenant, aber ich werde passen."
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            "SpeakerB62Id": "VoyQKnF",
            "Text": "Captain--you and your men may fire when ready.",
            "LocalizedText": {
                "enMale": "Captain--you and your men may fire when ready.",
                "frMale": "Capitaine, vous et vos hommes pouvez tirer quand vous \u00eates pr\u00eats.",
                "frFemale": "Capitaine, vous et vos hommes pouvez tirer quand vous \u00eates pr\u00eats.",
                "deMale": "Captain - Ihr und Eure M\u00e4nner k\u00f6nnt feuern, wenn Ihr bereit seid.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Havoc Squad--firing formation!",
            "LocalizedText": {
                "enMale": "Havoc Squad--firing formation!",
                "frMale": "Escouade du Chaos, en position de tir !",
                "frFemale": "Escouade du Chaos, en position de tir !",
                "deMale": "Chaostrupp - Schussformation!",
                "deFemale": "Chaostrupp - Schussformation!"
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            "LocalizedOptionText": {
                "enMale": "Take them out!",
                "frMale": "Abattez-les !",
                "frFemale": "Abattez-les !",
                "deMale": "Schaltet sie aus!",
                "deFemale": "Schaltet sie aus!"
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "MZV00o6",
            "Text": "Yes, sir!",
            "LocalizedText": {
                "enMale": "Yes, sir!",
                "frMale": "Bien, Lieutenant.",
                "frFemale": "Bien, Lieutenant.",
                "deMale": "Zu Befehl!",
                "deFemale": "Zu Befehl!"
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            "IsPlayerNode": false,
            "SpeakerB62Id": "0nqxul0",
            "Text": "Here we go!",
            "LocalizedText": {
                "enMale": "Here we go!",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "Los geht's!",
                "deFemale": "Los geht's!"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Bring it on.",
            "LocalizedText": {
                "enMale": "Bring it on.",
                "frMale": "Allez-y.",
                "frFemale": "Allez-y.",
                "deMale": "Dann mal los.",
                "deFemale": "Dann mal los."
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            "LocalizedOptionText": {
                "enMale": "So be it.",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "So sei es.",
                "deFemale": "So sei es."
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                        "enMale": "<<1>> approves.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My friend gave his life so I could stop you. And that's what I'm going to do.",
            "LocalizedText": {
                "enMale": "My friend gave his life so I could stop you. And that's what I'm going to do.",
                "frMale": "Mon ami a donn\u00e9 sa vie pour vous arr\u00eater. Et c'est ce que je vais faire.",
                "frFemale": "Mon ami a donn\u00e9 sa vie pour vous arr\u00eater. Et c'est ce que je vais faire.",
                "deMale": "Mein Freund gab sein Leben, damit ich Euch aufhalte. Und das werde ich tun.",
                "deFemale": "Mein Freund gab sein Leben, damit ich Euch aufhalte. Und das werde ich tun."
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            "LocalizedOptionText": {
                "enMale": "This is for Fuse!",
                "frMale": "Pour Fusible !",
                "frFemale": "Pour Fusible !",
                "deMale": "Das ist f\u00fcr Lunte!",
                "deFemale": "Das ist f\u00fcr Lunte!"
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "UOL6VH0",
            "Text": "All squads--open fire!",
            "LocalizedText": {
                "enMale": "All squads--open fire!",
                "frMale": "\u00c0 toutes les escouades, ouvrez le feu !",
                "frFemale": "\u00c0 toutes les escouades, ouvrez le feu !",
                "deMale": "Alle Trupps - Feuer er\u00f6ffnen!",
                "deFemale": "Alle Trupps - Feuer er\u00f6ffnen!"
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            "SpeakerB62Id": "0000000",
            "Text": "I'm going to enjoy killing you.",
            "LocalizedText": {
                "enMale": "I'm going to enjoy killing you.",
                "frMale": "Je vais me faire un plaisir d'en finir.",
                "frFemale": "Je vais me faire un plaisir d'en finir.",
                "deMale": "Ich werde meinen Sieg auskosten.",
                "deFemale": "Ich werde meinen Sieg auskosten."
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            "LocalizedOptionText": {
                "enMale": "I love killing jerks like you.",
                "frMale": "J'adore tuer des ordures comme vous.",
                "frFemale": "J'adore tuer des ordures comme vous.",
                "deMale": "Ich liebe es, Idioten wie Euch zu erledigen.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "You're a dead man.",
            "LocalizedText": {
                "enMale": "You're a dead man.",
                "frMale": "Adieu.",
                "frFemale": "Adieu.",
                "deMale": "Hier kommt der Tod.",
                "deFemale": "Hier kommt der Tod."
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            "LocalizedOptionText": {
                "enMale": "Here I come, Gorik.",
                "frMale": "J'arrive, Gorik.",
                "frFemale": "J'arrive, Gorik.",
                "deMale": "Ich komme, Gorik.",
                "deFemale": "Ich komme, Gorik."
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm here for your head.",
            "LocalizedText": {
                "enMale": "I'm here for your head.",
                "frMale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "frFemale": "J'ai quelqu'un \u00e0 \u00e9liminer.",
                "deMale": "Gleich rollt hier ein Kopf.",
                "deFemale": "Gleich rollt hier ein Kopf."
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            "LocalizedOptionText": {
                "enMale": "It's dying time, you Imp scum!",
                "frMale": "Faites vos pri\u00e8res, sales ordures imp\u00e9riales !",
                "frFemale": "Faites vos pri\u00e8res, sales ordures imp\u00e9riales !",
                "deMale": "Zeit zu sterben, imperialer Abschaum!",
                "deFemale": "Zeit zu sterben, imperialer Abschaum!"
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "Q2JoNeD",
            "Text": "Engaging victory protocols!",
            "LocalizedText": {
                "enMale": "Engaging victory protocols!",
                "frMale": "Protocoles de victoire activ\u00e9s !",
                "frFemale": "Protocoles de victoire activ\u00e9s !",
                "deMale": "Aktiviere Siegprotokolle!",
                "deFemale": "Aktiviere Siegprotokolle!"
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