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cnv.location.tatooine.class.trooper.mayor_klerren

  • 1. - You're a real hero, Lieutenant. It's been an honor having you here.
  • 2. - Lieutenant! You made it! Please, have a seat, tell me what happened--was your mission against the Imperials a success?
    Progresses:
    • 3. Option - Affirmative.Player - I wiped them out.
      +200 Influence : approves.
      +200 Influence : approves.
    • 5. Option - Affirmative.Player - They ran like cowards.
      +200 Influence : approves.
      +200 Influence : approves.
      • 19. - Fantastic! This is incredibly good news, Lieutenant--congratulations! You won!
    • 629. Option - I'm afraid that's classified.Player - I'm not sure I'm supposed to talk about it.
      +200 Influence : approves.
      • 8. - Oh. Oh, uh, yes, of course. I understand. Top secret mission, of course.
        • 10. - Well, could you at least tell me about Fuse? I mean, did you rescue him from the Imperials?
    • 22. Option - Yeah, so you can stop whining.Player - Your worthless backwater town is safe now.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      • 23. - Always the cheerful one, aren't you? Come on, lighten up--you won! We should be celebrating!
        • 25. - So what about Fuse? Was he alright? Were you able to rescue him?
          • 26. Option - I'm sorry, I can't tell you.Player - All of the details about Fuse are classified, I'm afraid.
            +200 Influence : approves.
            +200 Influence : approves.
            • 27. - Shame. I really took a liking to him. Be nice to know if he made it out safe.
          • 32. Option - I got Fuse out of there.Player - It was close, but I managed to save him.
            +200 Influence : approves.
            +200 Influence : approves.
            • 33. - Oh, that's great! He seemed like a pretty decent guy, I'm glad he made it.
          • 36. Option - Fuse, yes, but no Gorik.Player - The Imperials escaped with the bomb designs while I was saving Fuse.
            +200 Influence : approves.
            +200 Influence : approves.
            • 37. - Then that murdering scum is still out there.
              • 39. - Well, I'm sure you did everything you could, Lieutenant. Maybe someday we'll track Gorik down and gut him like he deserves.
          • 44. Option - Fuse didn't make it.Player - He gave his life so that I could stop Gorik.
            +200 Influence : approves.
            +200 Influence : approves.
            • 45. - Oh. That's rough. He was a good guy, that one. Wish I could've shook his hand.
          • 48. Option - He got what he deserved.Player - Fuse died the traitor's death that he earned back on Ord Mantell.
            +200 Influence : approves.
            • 49. - Wow, you hated that poor guy. Seemed decent enough to me. Remind me never to get on your bad side.
              • 51. - So, your general called while you were gone. I filled her in on what I knew--nice lady. Stern, though.
                • 52. Option - She's a good CO.Player - General Garza is an exemplary officer.
                  • 53. - She definitely seemed to know what's what. Comes with the job, I guess.
                • 62. Option - "Stern" isn't the half of it.Player - Don't get me started on General Garza.
                • 64. Option - You shouldn't have talked.Player - It probably isn't good that you admitted knowing so much about my operation.
                  • 65. - I couldn't very well lie to the woman, could I? She's your boss, she needs to know what's happening.
                    • 67. - Anyway, she wants you to call her from your ship before you take off. She was pretty insistent about it, actually. Hope nothing's wrong.
                      • 68. Option - I'm sure it's nothing.Player - Post-mission debriefing--standard procedure.
                        • 71. - Oh, good. Personally, I think I've had enough crises for three lifetimes.
                      • 78. Option - Who knows?Player - There's no predicting with Garza.
                        • 79. - You accomplished some great things here. I can't imagine she's anything but pleased.
                      • 74. Option - Something is always wrong.Player - If it's not one problem, it's another.
                        • 75. - I guess you wouldn't have much to do if there wasn't, huh?
                          • 81. - Well, Lieutenant, the people of Anchorhead owe you an incredible debt. You've saved countless lives from a threat we never could've imagined.
                            • 83. - I managed to scrape together a small reward for you. It's the least we could do to thank you.
                              • 84. Option - Thank you very much.Player - I really appreciate it, Mayor Klerren.
                                +200 Influence : approves.
                                +50 Influence : disapproves.
                                +200 Influence : approves.
                                • 686. <Non-dialogue segment.>
                                  • 85. - Lieutenant, need I remind you once again that accepting personal compensation from civilians is against Code 497-A?
                                  • 91. - Lieutenant, Code 497-A is very clear. Accepting rewards of this nature is forbidden.
                                    • 92. Option - You're right, Sergeant.Player - Accepting your reward would violate procedure. But thanks anyway, mayor. +50
                                      +200 Influence : approves.
                                • 688. <Non-dialogue segment.>
                                  • 97. - At this rate, we're going to have the best gear in the Republic. We should find more towns to save from imminent destruction.
                                  • 100. - Extra credits always come in handy. Never know when Command might start making cutbacks.
                                • 690. <Non-dialogue segment.>
                                  • 672. - Ah, more kind donations to the cause of liberty and democracy! We are fortunate to have helped such generous people.
                                  • 673. - Generous donations like this are a great help to us when defending cities like yours from the vile oppression of the Empire, Mayor Klerren.
                                    • 102. - I'm just glad we could give you something for your hard work--especially if it helps you help more people down the line.
                              • 630. Option - You hold on to it.Player - You keep it. +50
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 109. - Well, that's generous of you, Lieutenant. I know the people affected by these bombings will really appreciate it.
                              • 112. Option - That can't be all.Player - I'm sure you could offer more than that. +50
                                +200 Influence : approves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                • 113. - Lieutenant, we have no place accepting monetary compensation in the first place--let alone extorting local allies for more.
                                  • 115. Option - We need the money.Player - Additional funds will increase Havoc's combat effectiveness.
                                    +50 Influence : disapproves.
                                  • 117. Option - It isn't your call.Player - We're taking the reward, Sergeant. And that's final.
                                    +50 Influence : disapproves.
                                    • 118. - The decision is yours, sir, but it's still a violation of code.
                                      • 124. - Sorry, I didn't think it would be such a big deal. I just think that a good deed should be rewarded.
                                • 127. - Whoa--let's not push it. Technically, we're breaking the rules by taking anything at all.
                                  • 128. Option - All right, forget the reward.Player - Keep the money, Klerren. You need it more than we do, anyway. +50
                                    • 129. - Well, if you're sure. Whatever the Republic's paying, it isn't enough for heroes like you.
                                  • 132. Option - The original reward will do.Player - This will be plenty, Mayor Klerren.
                                    +200 Influence : approves.
                                    • 133. - Think nothing of it, Lieutenant. I just wish we could do more.
                                  • 140. Option - Let me do the talking, Jorgan.Player - We saved the entire town--I think that's worth more. +50
                                    +50 Influence : disapproves.
                                • 679. - A more generous donation could make the difference between a victory for liberty... or a terrible loss at the hands of vile oppression.
                                • 142. - I, uh... I'm sorry. If I had more to give, I'd give it. No reward is big enough to repay what you've done.
                                  • 144. - So, I guess this is where we part ways. It's been a real pleasure having you here, Lieutenant. An honor. We'll never forget what you've done for us.
                                    • 147. Option - Just doing my duty.Player - The Republic prides itself on protecting the innocent.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 148. - Well, be sure the Republic knows how much we appreciate the help.
                                    • 151. Option - That's what I like to hear.Player - I can pose for a statue, if you need me to.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      +200 Influence : approves.
                                      • 152. - Hah! Well, we'll see how the rebuilding goes. Maybe we'll take you up on that.
                                        • 158. - Good luck, Lieutenant. You'll always be welcome in Anchorhead.
                                    • 631. Option - Good, because I'm out of here.Player - We won't meet again.
                                      +50 Influence : disapproves.
                                      • 156. - Well, all the same, you'll always be welcome in Anchorhead, soldier. Goodbye.
                                        • 159. <Conversation Exit>
  • 160. - What are you doing here, Lieutenant? You've got to hurry to the Imperial base, before that scrag-eater Gorik escapes!
  • 161. - That scum killed dozens of innocent people for his "tests". Those people deserve justice. Their families deserve justice.
    • 163. - Please hurry, Lieutenant--Gorik has to pay for what he's done.
      • 164. Option - Roger that.Player - I'll move out immediately, sir.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
      • 166. Option - Don't worry, I'll stop him.Player - That Imp scum won't get away from me.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 167. - You've got him on the run--now finish him off!
      • 170. Option - Shut up and I'll go.Player - I'd already be there by now if you weren't distracting me.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 171. - Okay, I get it, fine. I'll let you do your job.
          • 177. - Good luck, Lieutenant. Klerren, uh, Klerren out. Err, right.
            • 178. <Conversation Exit>
  • 660. <Non-dialogue segment.>
    • 179. - Lieutenant--Lieutenant, can you hear me? This is Oleg Klerren. Are you there, Lieutenant?
      • 634. Option - Yes, sir.Player - It's me. I'm here.
      • 182. Option - What can I do for you?Player - Has something come up?
      • 633. Option - Not now, Klerren.Player - I'm a bit busy right now.
        • 187. - Fuse just called. He said Colonel Gorik is pulling out. He's going to run for it, Lieutenant!
  • 190. - Find those Imperials, Lieutenant. Find them and make them pay for what they've done.
  • 191. - Colonel Gorik is... well, he isn't pleased about you being here, Lieutenant. He has the entire operation on high alert.
    Grants:
    • 196. Option - How does this affect us?Player - Will the alert become a problem for our plans?
      • 197. - I, uh, I think it's actually going to help us.
    • 192. Option - Smart man.Player - The colonel is right to be scared.
      +200 Influence : approves.
      +200 Influence : approves.
    • 200. Option - And where is this operation?Player - I think it's time for you to tell me where you are, Fuse.
      +200 Influence : approves.
      +200 Influence : approves.
      • 201. - Well, I would, but, uh, but there's a problem.
        • 207. - See, the base's location is a total secret. I have no idea where we are.
          • 209. - The only people who have the base's coordinates are Gorik's commando teams. You'll, uh, you'll have to hit one of those teams to get the coordinates.
            • 635. Option - Understood.Player - Sounds straightforward enough.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 655. Option - Where are these commandos?Player - Just point me in the right direction and I'll move out.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 216. Option - This is much too complicated.Player - There's got to be an easier way.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 217. - I'm sorry, but, uh... but there's really no other way to find this place.
                • 221. - When the guards were talking earlier, I, uh, I overheard them mention a commando team stationed in a cave near the Sand People's settlements.
                  • 235. - The commandos were deployed to test some of my designs on the Sand People--mines, booby traps, that kind of thing. So, the Sand People are, you know, pretty riled up right now.
                    • 636. Option - Copy that.Player - I'll be careful.
                    • 657. Option - Sounds like fun.Player - They sound like a friendly bunch.
                      +200 Influence : approves.
                    • 246. Option - So this is a death trap.Player - I'm basically committing suicide by going out there, is that about right?
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      • 247. - Well, it might be suicidal for anybody else. But not for you.
                        • 253. - It, uh, it may not be long before Gorik decides to pull out entirely, Lieutenant. He's worried that more Republic reinforcements are coming.
                          • 255. - So try to reach the cave and get the coordinates off of the commandos quickly, before the opportunity is gone.
                            • 269. - Good luck out there. You'll need it.
                              • 270. <Conversation Exit>
  • 271. - I'm so, so sorry, Mayor Klerren. I, uh... I just, I never imagined it would come to this, you know?
    Grants:
    • 273. - Innocent people dead, all because of my designs. I... I was so stupid.
      • 275. - Well, you're working for the right side now, okay, buddy? We're going to put a stop to this.
        • 640. Option - I'm back.Player - I did what you asked.
          • 277. - I heard, Lieutenant, it's fantastic news! Congratulations!
        • 286. Option - Fuse was telling us the truth.Player - The Geonosians were definitely working with the Imps.
          • 287. - I know it's... well, thanks for trusting me, after everything that's happened. I really do want to help.
        • 290. Option - Don't let him fool you, mayor.Player - Fuse may seem like your buddy now, but that doesn't make it true.
          • 291. - I'm pretty sure he's being straight with us, Lieutenant. I heard you found the Geonosians just like he said.
            • 292. <Non-dialogue segment.>
              • 682. - She, uh, she didn't just find them. She wiped them out.
              • 293. - He, uh, he didn't just find them. He wiped them out.
  • 296. - I hope those Geonosians don't send more bomb droids while you're gone, Lieutenant.
  • 297. - Excuse me, Mayor Klerren? I'm sorry to interrupt, sir, but we have an urgent holocall--someone who claims to have vital information about the bomber's identity.
    • 317. - What? Really? Put him through, Cohn.
      • 319. - Ah! Uh, hello there, Mayor Klerren, sir. My name is Vanto Bazren, and I have vital information for you regarding--
        • 321. - I'm sorry, is that... Sergeant, is that you? It's me, Fuse! From Ord Mantell, remember?
          • 322. Option - Yeah, I remember.Player - How could I forget?
          • 332. Option - I knew it.Player - Advanced bombs like these could only come from one man.
          • 334. Option - I should've known.Player - Bombs as advanced as these... I can't believe I didn't put it together sooner.
            • 335. - Look, I, uh... this, this isn't what you think it is. Not, not exactly.
          • 342. Option - I never forget a traitor.Player - I remember Ord Mantell, Fuse. And I'm here to make you pay for it.
            +200 Influence : approves.
            +200 Influence : approves.
            • 343. - I... I'm sorry. I--I don't know what I was thinking.
              • 345. - I know, uh, you might not believe this, but... I'm really, really glad you're here. If anyone can shut down the Imps and stop the bombings in Anchorhead, it's you.
                • 348. Option - I'm not here for Imperials.Player - I'm here for you, Fuse. Nothing else.
                  • 349. - I, uh, I thought as much, but please, hear me out, okay? We can't let the Imps get away with this.
                • 352. Option - So you're back on our side?Player - You're betraying the Empire and helping the Republic again?
                  • 353. - Yes. Please, please trust me. With my help, you can stop them!
                • 360. Option - What twisted game is this?Player - Pointless flattery won't make me trust you, Fuse.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 361. - What? I... no, no, please, you don't understand. It--it's not like that.
                    • 363. - Lieutenant, who is this guy? Can he really help us stop the bombings?
                      • 364. Option - That's classified information.Player - I cannot discuss this individual or my mission, sir.
                      • 366. Option - We're about to find out.Player - Let's hear what the man has to say.
                        • 367. - Thanks. I have to hurry, they... well, if I'm caught transmitting, it'll be bad. Really bad.
                      • 370. Option - No, this is all a lie.Player - This man is a traitor to the Republic. Don't trust a word he says.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 375. - Please, I--I don't have much time. If they catch me transmitting, they'll, uh... it won't be good.
                          • 377. - The Imperials brought me here to design bombs. Desert planet, middle of nowhere, makes sense, right?
                            • 379. - Then Colonel Gorik, the Imp leader, wants to test the bombs. But he wouldn't use the empty deserts--he wanted a live testing ground. He chose Anchorhead.
                              • 395. - That son-of-a... he's killing innocent people just to test your damned bombs?
                                • 400. Option - Despicable.Player - That's the Empire for you.
                                  +200 Influence : approves.
                                  • 401. - Not every Imperial officer is a murderous psychopath, but still. Yeah. Pretty horrible.
                                • 404. Option - According to this traitor.Player - You're assuming that Fuse is telling the truth.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 405. - Why would I lie? Why would I call you at all unless I wanted to help, right? It--it wouldn't make sense.
                                • 408. Option - Stay out of it, Klerren.Player - This is a Republic military matter. It doesn't concern you.
                                  • 409. - My citizens have been murdered by the dozens, and you expect me to stay out of it?
                                    • 411. - As soon as I found out... I told Gorik I wouldn't do it. Never. So his men locked me up in here.
                                      • 413. - Gorik's afraid of Tavus, or he would've just killed me. Only you can stop Gorik now. Let me help you--let me tell you who's putting the bomb droids together.
                                        • 430. Option - That's irrelevant.Player - My objective is to capture you, not to destroy droids.
                                          +50 Influence : disapproves.
                                          • 431. - And I'll help you find Gorik's base and turn myself in--as soon as I know those droids won't hurt anyone else.
                                        • 434. Option - The Empire doesn't build them?Player - Why doesn't Gorik construct the droids himself?
                                          • 435. - He doesn't have the resources. So he hired on some help.
                                        • 649. Option - Let's hear it.Player - Tell me more.
                                          +200 Influence : approves.
                                          • 443. - A group of Geonosians is building the bomb droids. When each batch is finished, they're sent to coordinates that Gorik provides.
                                            • 445. - The Geonosians are holed up somewhere outside Anchorhead, but I don't know the exact location. Guards are coming now--I have to hide the transmitter before I'm caught. Fuse out.
                                              • 650. Option - Got it.Player - Roger that.
                                                • 471. - Look, Lieutenant--I don't know the whole story, granted, but I think he was telling us the truth.
                                              • 464. Option - Get back here!Player - Fuse, get back on this line!
                                                • 465. - He's gone, Lieutenant. We'll have to work the rest out without him.
                                              • 468. Option - What was he talking about?Player - Do you know anything about these Geonosians, Mayor Klerren?
                                                • 473. - The Geonosians Fuse mentioned--a big gang of them--moved into an abandoned town nearly two months ago.
                                                  • 475. - They haven't been a problem--no worse than scavengers. We... we never imagined they were involved in the bombings.
                                                    • 476. Option - Only one way to find out.Player - Sounds like I'm paying these guys a visit.
                                                    • 478. Option - Who are the Geonosians?Player - Can you tell me anything about these people?
                                                      • 479. - Well, they aren't exactly people, for starters--they're creepy insectoids with a knack for tech. I can't believe I didn't think of them before.
                                                    • 486. Option - I still don't buy any of this.Player - If you ask me, it's all just a trap.
                                                      • 487. - I don't see that we have any choice but to investigate, Lieutenant. Think of how many lives you'll be saving if Fuse is right!
                                                        • 491. - If you kill the Geonosians' leader, it should put a stop to all of this. But there are so many--getting in won't be easy.
                                                          • 492. Option - Leave that to me.Player - I'll be back when the job is done.
                                                          • 494. Option - Leave that to us.Player - Havoc Squad can handle anything.
                                                            +200 Influence : approves.
                                                          • 496. Option - Now you're talking.Player - You're starting to sound more like a soldier than a mayor.
                                                            • 497. - I'm not sure if that's a compliment, but thanks.
                                                          • 502. Option - What, no negotiations?Player - You don't think we should try to talk this one out, mayor?
                                                            • 503. - If you think you can talk them down, be my guest. But if what Fuse said is true, then I'm not interested in a peaceful resolution.
                                                              • 505. - Good luck out there, Lieutenant.
                                                                • 506. <Conversation Exit>
  • 508. Player - I stopped the bombings. There were no casualties beyond the initial blast.
    • 515. - You really did it? Thank you, Lieutenant. Thank you so much. The city of Anchorhead owes you a great debt.
  • 522. - Please hurry. You're the only one who can stop this!
  • 523. - I am so thankful that you're here. Please, Lieutenant, I need your help. My city--the people of Anchorhead--need your help.
    • 524. Option - I already have an assignment.Player - I'm sorry, but I have to put my mission first.
      +200 Influence : approves.
      +200 Influence : approves.
      • 525. - Please, my city--we really aren't prepared for things like this.
    • 651. Option - What's going on?Player - What kind of help do you need?
      +200 Influence : approves.
      +200 Influence : approves.
    • 532. Option - Your people aren't my problem.Player - I'm not here to help you, you're here to help me.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      • 533. - My duty is to the people of Anchorhead--not to you. My people come first.
        • 535. - Someone is attacking us, Lieutenant. Bombs have been going off all over Anchorhead--more than a dozen just in the past week.
          • 537. - And we have no idea who's behind them--no threats, no demands or warnings. Innocent people are being murdered without any explanation!
            • 538. Option - I'm sorry, but I can't help.Player - I'm afraid my duty to the Republic has to come first, sir.
            • 540. Option - What else can you tell me?Player - Has there been any pattern to the bombings?
              • 541. - Not that we can tell. Storefronts, cantinas, warehouses--all sorts of places have been hit.
                • 543. - The victims of the attacks are innocent bystanders. There doesn't seem to be any particular target.
            • 546. Option - Sounds like someone I know.Player - Jorgan, isn't one of our objectives a bomb expert?
              • 547. - That's a big affirmative, Lieutenant. He pulled some pretty flashy stuff back on Ord Mantell, if memory serves.
            • 550. Option - Sounds like someone I know.Player - Dorne, one of our objectives is a bomb expert, correct?
              • 551. - Affirmative, Lieutenant--according to the personnel files I've reviewed, one of the most skillful in the galaxy.
            • 668. Option - Sounds like someone I know.Player - Forex, we've got a bomb expert on our list of targets, don't we?
              • 669. - Affirmative--records indicate one of the top bomb experts in the galaxy, and a vile and heartless traitor besides.
                • 553. - Really? Do you think our problems might be related, then? If you find this bomb expert....
            • 652. Option - So what?Player - You say that like I should care.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 563. - Please, Lieutenant--under any other circumstances, helping a representative from the Republic would be my top priority.
                • 565. - But my people are dying! It's my duty to put their lives first. Help me save them, and I swear to help you any way I can.
                  • 567. - Sir! Mayor Klerren, sir! There's been another bombing! An apartment building, over in district seven!
                    • 569. - Oh, no. No, no. How--how many? Do we know yet?
                      • 571. - No, sir, but it's going to be bad. A lot of people lived in the building... a lot of families.
                        • 572. Option - Leave this to me.Player - I'll proceed to the scene at once, Mayor Klerren.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 574. Option - You'll help me if I help you?Player - I'll lend a hand, but I have to know you'll assist me in my mission afterward, Mayor Klerren.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 582. Option - Stop moping and act.Player - We've got work to do. You can grieve all you want later.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                        • 584. Option - I guess you expect me to help.Player - I look into this, then you help me with my mission--is that how this is going to work?
                          • 585. - Yes. If you want my help, you have to help my people first.
                            • 587. - After the first explosion, there are always more, all in the same area. If you hurry, you might get there in time to stop them!
                              • 589. - Please, Lieutenant--protect my people, and I'll do anything I can to help your mission. Please, hurry!
                                • 602. <Conversation Exit>
  • 603. - ...That puts the tally somewhere around sixty-four, sir. But we've still got some volunteers digging through the rubble to be sure.
    • 605. - Sixty-four. So... so many. So much death. And for what? Why is this happening? What have we done to deserve this?
      • 611. - We still don't have any leads, sir, but I'm sure--excuse me, who are you? This is the mayor's office; you can't just barge in here without an appointment!
        • 612. Option - The mayor is expecting me.Player - I'm a soldier. The mayor knows I'm coming.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 613. - You must be the lieutenant--the one General Garza told me about.
        • 616. Option - Fine, then, I'll go.Player - Be sure to let the mayor know that you turned away the commander of Havoc Squad.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
        • 647. Option - Don't get in my way, kid.Player - (Class) Do as they please.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 625. - It's alright, Cohn. This is the Republic soldier I told you about--the one that general called about.
  • 628. - Hello. Welcome to Anchorhead.
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.tatooine.class.trooper.mayor_klerren
Other Sites:
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            "Text": "They ran like cowards.",
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            "Text": "Oh. Oh, uh, yes, of course. I understand. Top secret mission, of course.",
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            "Text": "Well, could you at least tell me about Fuse? I mean, did you rescue him from the Imperials?",
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            "Text": "Fantastic! This is incredibly good news, Lieutenant--congratulations! You won!",
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                "deFemale": "Fantastisch! Das sind unglaubliche Neuigkeiten, Lieutenant - ich gratuliere! Ihr habt gewonnen!"
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            "Text": "Your worthless backwater town is safe now.",
            "LocalizedText": {
                "enMale": "Your worthless backwater town is safe now.",
                "frMale": "Votre trou perdu est en s\u00e9curit\u00e9, maintenant.",
                "frFemale": "Votre trou perdu est en s\u00e9curit\u00e9, maintenant.",
                "deMale": "Euer wertloses Provinznest ist wieder sicher.",
                "deFemale": "Euer wertloses Provinznest ist wieder sicher."
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                "enMale": "Yeah, so you can stop whining.",
                "frMale": "Oui, pour ne plus vous entendre pleurnicher.",
                "frFemale": "Oui, pour ne plus vous entendre pleurnicher.",
                "deMale": "Ja, also h\u00f6rt auf zu jammern.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Always the cheerful one, aren't you? Come on, lighten up--you won! We should be celebrating!",
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                "enMale": "Always the cheerful one, aren't you? Come on, lighten up--you won! We should be celebrating!",
                "frMale": "Toujours de bonne humeur, pas vrai ? Allez, d\u00e9tendez-vous, vous avez gagn\u00e9 ! Il faut f\u00eater \u00e7a !",
                "frFemale": "Toujours de bonne humeur, pas vrai ? Allez, d\u00e9tendez-vous, vous avez gagn\u00e9 ! Il faut f\u00eater \u00e7a !",
                "deMale": "Gut drauf wie immer, was? Na kommt schon, Ihr m\u00fcsst lockerer werden - Ihr habt gewonnen! Wir sollten feiern.",
                "deFemale": "Gut drauf wie immer, was? Na kommt schon, Ihr m\u00fcsst lockerer werden - Ihr habt gewonnen! Wir sollten feiern."
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            "Text": "So what about Fuse? Was he alright? Were you able to rescue him?",
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                "enMale": "So what about Fuse? Was he alright? Were you able to rescue him?",
                "frMale": "Et Fusible ? Il allait bien ? Vous avez pu le sauver ?",
                "frFemale": "Et Fusible ? Il allait bien ? Vous avez pu le sauver ?",
                "deMale": "Und was ist mit Lunte? Ist er in Ordnung? Konntet Ihr ihn retten?",
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            "Text": "All of the details about Fuse are classified, I'm afraid.",
            "LocalizedText": {
                "enMale": "All of the details about Fuse are classified, I'm afraid.",
                "frMale": "Tous les d\u00e9tails sur Fusible sont confidentiels, j'en ai bien peur.",
                "frFemale": "Tous les d\u00e9tails sur Fusible sont confidentiels, j'en ai bien peur.",
                "deMale": "Alle Informationen bez\u00fcglich Lunte sind geheim, f\u00fcrchte ich.",
                "deFemale": "Alle Informationen bez\u00fcglich Lunte sind geheim, f\u00fcrchte ich."
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            "LocalizedOptionText": {
                "enMale": "I'm sorry, I can't tell you.",
                "frMale": "D\u00e9sol\u00e9, je ne peux pas vous le dire.",
                "frFemale": "D\u00e9sol\u00e9e, je ne peux pas vous le dire.",
                "deMale": "Das darf ich nicht sagen.",
                "deFemale": "Das darf ich nicht sagen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Shame. I really took a liking to him. Be nice to know if he made it out safe.",
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                "enMale": "Shame. I really took a liking to him. Be nice to know if he made it out safe.",
                "frMale": "Dommage. Je l'aimais bien. J'aurais au moins aim\u00e9 savoir s'il s'en \u00e9tait sorti vivant.",
                "frFemale": "Dommage. Je l'aimais bien. J'aurais au moins aim\u00e9 savoir s'il s'en \u00e9tait sorti vivant.",
                "deMale": "Schade. Ich fing an, ihn zu m\u00f6gen. Ich h\u00e4tte gerne gewusst, ob es ihm gutgeht.",
                "deFemale": "Schade. Ich fing an, ihn zu m\u00f6gen. Ich h\u00e4tte gerne gewusst, ob es ihm gutgeht."
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            "MaxLevel": -1,
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 32,
            "QuestRewardB62": "XndUCa9",
            "ActionQuest": 0,
            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It was close, but I managed to save him.",
            "LocalizedText": {
                "enMale": "It was close, but I managed to save him.",
                "frMale": "C'\u00e9tait juste, mais j'ai pu le sauver.",
                "frFemale": "C'\u00e9tait juste, mais j'ai pu le sauver.",
                "deMale": "Es war nicht einfach, aber ich konnte ihn retten.",
                "deFemale": "Es war nicht einfach, aber ich konnte ihn retten."
            },
            "LocalizedOptionText": {
                "enMale": "I got Fuse out of there.",
                "frMale": "Je l'ai sorti de l\u00e0.",
                "frFemale": "Je l'ai sorti de l\u00e0.",
                "deMale": "Ich habe Lunte rausgeholt.",
                "deFemale": "Ich habe Lunte rausgeholt."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsPlayerNode": false,
            "SpeakerB62Id": "nz6XnBK",
            "Text": "Oh, that's great! He seemed like a pretty decent guy, I'm glad he made it.",
            "LocalizedText": {
                "enMale": "Oh, that's great! He seemed like a pretty decent guy, I'm glad he made it.",
                "frMale": "Oh, merveilleux ! Il m'avait l'air d'un bon type, je suis content pour lui.",
                "frFemale": "Oh, merveilleux ! Il m'avait l'air d'un bon type, je suis content pour lui.",
                "deMale": "Oh, das ist gro\u00dfartig! Er scheint ein netter Kerl zu sein, ich bin froh, dass es ihm gutgeht.",
                "deFemale": "Oh, das ist gro\u00dfartig! Er scheint ein netter Kerl zu sein, ich bin froh, dass es ihm gutgeht."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 36,
            "QuestRewardB62": "XndUCa9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The Imperials escaped with the bomb designs while I was saving Fuse.",
            "LocalizedText": {
                "enMale": "The Imperials escaped with the bomb designs while I was saving Fuse.",
                "frMale": "Les Imp\u00e9riaux se sont \u00e9chapp\u00e9s avec les plans pendant que je sauvais Fusible.",
                "frFemale": "Les Imp\u00e9riaux se sont \u00e9chapp\u00e9s avec les plans pendant que je sauvais Fusible.",
                "deMale": "Die Imperialen konnten mit den Bombenpl\u00e4nen entkommen, w\u00e4hrend ich Lunte gerettet habe.",
                "deFemale": "Die Imperialen konnten mit den Bombenpl\u00e4nen entkommen, w\u00e4hrend ich Lunte gerettet habe."
            },
            "LocalizedOptionText": {
                "enMale": "Fuse, yes, but no Gorik.",
                "frMale": "J'ai sauv\u00e9 Fusible, mais Gorik court toujours.",
                "frFemale": "J'ai sauv\u00e9 Fusible, mais Gorik court toujours.",
                "deMale": "Ja, aber Gorik ist entkommen.",
                "deFemale": "Ja, aber Gorik ist entkommen."
            },
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            "AffectionRewardEventsB62": {
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Then that murdering scum is still out there.",
            "LocalizedText": {
                "enMale": "Then that murdering scum is still out there.",
                "frMale": "Alors ce meurtrier est toujours en libert\u00e9.",
                "frFemale": "Alors ce meurtrier est toujours en libert\u00e9.",
                "deMale": "Dann ist dieser mordlustige Abschaum immer noch da drau\u00dfen.",
                "deFemale": "Dann ist dieser mordlustige Abschaum immer noch da drau\u00dfen."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 39,
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Well, I'm sure you did everything you could, Lieutenant. Maybe someday we'll track Gorik down and gut him like he deserves.",
            "LocalizedText": {
                "enMale": "Well, I'm sure you did everything you could, Lieutenant. Maybe someday we'll track Gorik down and gut him like he deserves.",
                "frMale": "Enfin, je suis s\u00fbr que vous avez fait de votre mieux, Lieutenant. Peut-\u00eatre qu'un jour, on retrouvera la trace de Gorik et qu'on pourra le faire payer.",
                "frFemale": "Enfin, je suis s\u00fbr que vous avez fait de votre mieux, Lieutenant. Peut-\u00eatre qu'un jour, on retrouvera la trace de Gorik et qu'on pourra le faire payer.",
                "deMale": "Nun, ich bin sicher, dass Ihr Euer M\u00f6glichstes getan habt, Lieutenant. Vielleicht k\u00f6nnen wir ihn eines Tages aufsp\u00fcren und ihn seiner gerechten Strafe zuf\u00fchren.",
                "deFemale": "Nun, ich bin sicher, dass Ihr Euer M\u00f6glichstes getan habt, Lieutenant. Vielleicht k\u00f6nnen wir ihn eines Tages aufsp\u00fcren und ihn seiner gerechten Strafe zuf\u00fchren."
            },
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            "NodeId": 40,
            "QuestRewardB62": "0000000",
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            "MaxLevel": -1,
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "XndUCa9",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "He gave his life so that I could stop Gorik.",
            "LocalizedText": {
                "enMale": "He gave his life so that I could stop Gorik.",
                "frMale": "Il s'est sacrifi\u00e9 pour que j'arr\u00eate Gorik.",
                "frFemale": "Il s'est sacrifi\u00e9 pour que j'arr\u00eate Gorik.",
                "deMale": "Er hat sich geopfert, damit ich Gorik aufhalten konnte.",
                "deFemale": "Er hat sich geopfert, damit ich Gorik aufhalten konnte."
            },
            "LocalizedOptionText": {
                "enMale": "Fuse didn't make it.",
                "frMale": "Fusible n'a pas surv\u00e9cu.",
                "frFemale": "Fusible n'a pas surv\u00e9cu.",
                "deMale": "Lunte hat es nicht geschafft.",
                "deFemale": "Lunte hat es nicht geschafft."
            },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "nz6XnBK",
            "Text": "Oh. That's rough. He was a good guy, that one. Wish I could've shook his hand.",
            "LocalizedText": {
                "enMale": "Oh. That's rough. He was a good guy, that one. Wish I could've shook his hand.",
                "frMale": "Oh, quel dommage. C'\u00e9tait un bon gars. J'aurais bien aim\u00e9 le rencontrer.",
                "frFemale": "Oh, quel dommage. C'\u00e9tait un bon gars. J'aurais bien aim\u00e9 le rencontrer.",
                "deMale": "Oh. Das ist bedauerlich. Er war ein guter Kerl. Schade, dass ich ihm nie die Hand sch\u00fctteln konnte.",
                "deFemale": "Oh. Das ist bedauerlich. Er war ein guter Kerl. Schade, dass ich ihm nie die Hand sch\u00fctteln konnte."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Fuse died the traitor's death that he earned back on Ord Mantell.",
            "LocalizedText": {
                "enMale": "Fuse died the traitor's death that he earned back on Ord Mantell.",
                "frMale": "Fusible est mort comme le tra\u00eetre qu'il est devenu sur Ord Mantell.",
                "frFemale": "Fusible est mort comme le tra\u00eetre qu'il est devenu sur Ord Mantell.",
                "deMale": "Lunte starb den Tod eines Verr\u00e4ters, den er sich auf Ord Mantell verdient hat.",
                "deFemale": "Lunte starb den Tod eines Verr\u00e4ters, den er sich auf Ord Mantell verdient hat."
            },
            "LocalizedOptionText": {
                "enMale": "He got what he deserved.",
                "frMale": "Il a eu ce qu'il m\u00e9ritait.",
                "frFemale": "Il a eu ce qu'il m\u00e9ritait.",
                "deMale": "Er bekam, was ihm zustand.",
                "deFemale": "Er bekam, was ihm zustand."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "nz6XnBK",
            "Text": "Wow, you hated that poor guy. Seemed decent enough to me. Remind me never to get on your bad side.",
            "LocalizedText": {
                "enMale": "Wow, you hated that poor guy. Seemed decent enough to me. Remind me never to get on your bad side.",
                "frMale": "On peut dire que vous le d\u00e9testiez. Il me semblait pourtant honn\u00eate. Rappelez-moi de ne jamais devenir votre ennemi.",
                "frFemale": "On peut dire que vous le d\u00e9testiez. Il me semblait pourtant honn\u00eate. Rappelez-moi de ne jamais devenir votre ennemi.",
                "deMale": "Ihr habt diesen armen Kerl wirklich gehasst. Auf mich wirkte er ganz nett. Erinnert mich daran, Euch besser nie zum Feind zu haben.",
                "deFemale": "Ihr habt diesen armen Kerl wirklich gehasst. Auf mich wirkte er ganz nett. Erinnert mich daran, Euch besser nie zum Feind zu haben."
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            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "nz6XnBK",
            "Text": "So, your general called while you were gone. I filled her in on what I knew--nice lady. Stern, though.",
            "LocalizedText": {
                "enMale": "So, your general called while you were gone. I filled her in on what I knew--nice lady. Stern, though.",
                "frMale": "Votre g\u00e9n\u00e9ral a appel\u00e9 pendant votre absence. Je lui ai dit tout ce que je savais. Un peu s\u00e9v\u00e8re, mais int\u00e9ressante.",
                "frFemale": "Votre g\u00e9n\u00e9ral a appel\u00e9 pendant votre absence. Je lui ai dit tout ce que je savais. Un peu s\u00e9v\u00e8re, mais int\u00e9ressante.",
                "deMale": "Euer General hat mich kontaktiert, w\u00e4hrend Ihr weg wart. Ich habe ihr die Lage so gut es ging geschildert - eine nette Frau. Vielleicht etwas zu ernst.",
                "deFemale": "Euer General hat mich kontaktiert, w\u00e4hrend Ihr weg wart. Ich habe ihr die Lage so gut es ging geschildert - eine nette Frau. Vielleicht etwas zu ernst."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "General Garza is an exemplary officer.",
            "LocalizedText": {
                "enMale": "General Garza is an exemplary officer.",
                "frMale": "Le G\u00e9n\u00e9ral Garza est un officier exemplaire.",
                "frFemale": "Le G\u00e9n\u00e9ral Garza est un officier exemplaire.",
                "deMale": "General Garza ist ein beispielhafter Offizier.",
                "deFemale": "General Garza ist ein beispielhafter Offizier."
            },
            "LocalizedOptionText": {
                "enMale": "She's a good CO.",
                "frMale": "C'est un bon OC.",
                "frFemale": "C'est un bon OC.",
                "deMale": "Sie ist eine gute Vorgesetzte.",
                "deFemale": "Sie ist eine gute Vorgesetzte."
            },
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            "IsPlayerNode": false,
            "SpeakerB62Id": "nz6XnBK",
            "Text": "She definitely seemed to know what's what. Comes with the job, I guess.",
            "LocalizedText": {
                "enMale": "She definitely seemed to know what's what. Comes with the job, I guess.",
                "frMale": "Elle semble savoir ce qu'elle veut. \u00c7a doit venir de son travail, j'imagine.",
                "frFemale": "Elle semble savoir ce qu'elle veut. \u00c7a doit venir de son travail, j'imagine.",
                "deMale": "Auf jeden Fall scheint sie sich auszukennen. Bringt wohl die Arbeit mit sich, denke ich.",
                "deFemale": "Auf jeden Fall scheint sie sich auszukennen. Bringt wohl die Arbeit mit sich, denke ich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Don't get me started on General Garza.",
            "LocalizedText": {
                "enMale": "Don't get me started on General Garza.",
                "frMale": "Laissez-moi tranquille avec le G\u00e9n\u00e9ral Garza.",
                "frFemale": "Laissez-moi tranquille avec le G\u00e9n\u00e9ral Garza.",
                "deMale": "Ich sollte gar nicht erst anfangen, \u00fcber General Garza zu reden.",
                "deFemale": "Ich sollte gar nicht erst anfangen, \u00fcber General Garza zu reden."
            },
            "LocalizedOptionText": {
                "enMale": "\"Stern\" isn't the half of it.",
                "frMale": "\u00c7a ne m'int\u00e9resse pas.",
                "frFemale": "\u00c7a ne m'int\u00e9resse pas.",
                "deMale": "\"Ernst\" beschreibt es nicht mal ansatzweise.",
                "deFemale": "\"Ernst\" beschreibt es nicht mal ansatzweise."
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It probably isn't good that you admitted knowing so much about my operation.",
            "LocalizedText": {
                "enMale": "It probably isn't good that you admitted knowing so much about my operation.",
                "frMale": "Vous n'auriez pas d\u00fb lui dire que vous en saviez autant sur ma mission.",
                "frFemale": "Vous n'auriez pas d\u00fb lui dire que vous en saviez autant sur ma mission.",
                "deMale": "Ich glaube nicht, dass es eine gute Idee war zuzugeben, dass Ihr so viel \u00fcber meinen Auftrag wisst.",
                "deFemale": "Ich glaube nicht, dass es eine gute Idee war zuzugeben, dass Ihr so viel \u00fcber meinen Auftrag wisst."
            },
            "LocalizedOptionText": {
                "enMale": "You shouldn't have talked.",
                "frMale": "Vous auriez mieux fait de vous taire.",
                "frFemale": "Vous auriez mieux fait de vous taire.",
                "deMale": "Ihr h\u00e4ttet nichts sagen sollen.",
                "deFemale": "Ihr h\u00e4ttet nichts sagen sollen."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "I couldn't very well lie to the woman, could I? She's your boss, she needs to know what's happening.",
            "LocalizedText": {
                "enMale": "I couldn't very well lie to the woman, could I? She's your boss, she needs to know what's happening.",
                "frMale": "Je pouvais difficilement lui mentir. C'est votre patron, elle doit savoir ce qui se passe.",
                "frFemale": "Je pouvais difficilement lui mentir. C'est votre patron, elle doit savoir ce qui se passe.",
                "deMale": "Aber ich konnte die Frau doch nicht anl\u00fcgen! Sie ist Eure Vorgesetzte, sie muss wissen, was vor sich geht.",
                "deFemale": "Aber ich konnte die Frau doch nicht anl\u00fcgen! Sie ist Eure Vorgesetzte, sie muss wissen, was vor sich geht."
            },
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Anyway, she wants you to call her from your ship before you take off. She was pretty insistent about it, actually. Hope nothing's wrong.",
            "LocalizedText": {
                "enMale": "Anyway, she wants you to call her from your ship before you take off. She was pretty insistent about it, actually. Hope nothing's wrong.",
                "frMale": "Bref, elle veut que vous l'appeliez depuis votre vaisseau avant de partir. Elle a bien insist\u00e9 l\u00e0-dessus. J'esp\u00e8re que tout va bien.",
                "frFemale": "Bref, elle veut que vous l'appeliez depuis votre vaisseau avant de partir. Elle a bien insist\u00e9 l\u00e0-dessus. J'esp\u00e8re que tout va bien.",
                "deMale": "Jedenfalls m\u00f6chte sie, dass Ihr sie von Eurem Schiff aus kontaktiert, bevor Ihr abfliegt. Das schien ihr sehr wichtig zu sein. Ich hoffe, es ist alles in Ordnung.",
                "deFemale": "Jedenfalls m\u00f6chte sie, dass Ihr sie von Eurem Schiff aus kontaktiert, bevor Ihr abfliegt. Das schien ihr sehr wichtig zu sein. Ich hoffe, es ist alles in Ordnung."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "Post-mission debriefing--standard procedure.",
            "LocalizedText": {
                "enMale": "Post-mission debriefing--standard procedure.",
                "frMale": "D\u00e9briefing de mission, la routine.",
                "frFemale": "D\u00e9briefing de mission, la routine.",
                "deMale": "Missionsnachbesprechung - reine Routine.",
                "deFemale": "Missionsnachbesprechung - reine Routine."
            },
            "LocalizedOptionText": {
                "enMale": "I'm sure it's nothing.",
                "frMale": "\u00c7a ne doit pas \u00eatre bien important.",
                "frFemale": "\u00c7a ne doit pas \u00eatre bien important.",
                "deMale": "Es ist sicher nichts.",
                "deFemale": "Es ist sicher nichts."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "nz6XnBK",
            "Text": "Oh, good. Personally, I think I've had enough crises for three lifetimes.",
            "LocalizedText": {
                "enMale": "Oh, good. Personally, I think I've had enough crises for three lifetimes.",
                "frMale": "Oh, bien. Personnellement, je crois que j'en ai assez vu pour toute ma vie.",
                "frFemale": "Oh, bien. Personnellement, je crois que j'en ai assez vu pour toute ma vie.",
                "deMale": "Oh, gut. Ich glaube, ich hatte jetzt genug Probleme f\u00fcr drei Leben.",
                "deFemale": "Oh, gut. Ich glaube, ich hatte jetzt genug Probleme f\u00fcr drei Leben."
            },
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            "SpeakerB62Id": "0000000",
            "Text": "If it's not one problem, it's another.",
            "LocalizedText": {
                "enMale": "If it's not one problem, it's another.",
                "frMale": "Si c'est pas un probl\u00e8me, c'en est un autre.",
                "frFemale": "Si c'est pas un probl\u00e8me, c'en est un autre.",
                "deMale": "Irgendwo gibt es immer ein Problem.",
                "deFemale": "Irgendwo gibt es immer ein Problem."
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            "LocalizedOptionText": {
                "enMale": "Something is always wrong.",
                "frMale": "\u00c7a ne va jamais avec elle.",
                "frFemale": "\u00c7a ne va jamais avec elle.",
                "deMale": "Es ist nie alles in Ordnung.",
                "deFemale": "Es ist nie alles in Ordnung."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "I guess you wouldn't have much to do if there wasn't, huh?",
            "LocalizedText": {
                "enMale": "I guess you wouldn't have much to do if there wasn't, huh?",
                "frMale": "J'imagine que vous n'auriez rien \u00e0 faire si c'\u00e9tait pas le cas, hein ?",
                "frFemale": "J'imagine que vous n'auriez rien \u00e0 faire si c'\u00e9tait pas le cas, hein ?",
                "deMale": "Ihr h\u00e4ttet nicht viel zu tun, wenn es anders w\u00e4re, oder?",
                "deFemale": "Ihr h\u00e4ttet nicht viel zu tun, wenn es anders w\u00e4re, oder?"
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            "SpeakerB62Id": "0000000",
            "Text": "There's no predicting with Garza.",
            "LocalizedText": {
                "enMale": "There's no predicting with Garza.",
                "frMale": "On ne sait jamais avec Garza.",
                "frFemale": "On ne sait jamais avec Garza.",
                "deMale": "Garza ist schwer zu durchschauen.",
                "deFemale": "Garza ist schwer zu durchschauen."
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            "LocalizedOptionText": {
                "enMale": "Who knows?",
                "frMale": "Qui sait ?",
                "frFemale": "Qui sait ?",
                "deMale": "Wer wei\u00df?",
                "deFemale": "Wer wei\u00df?"
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "You accomplished some great things here. I can't imagine she's anything but pleased.",
            "LocalizedText": {
                "enMale": "You accomplished some great things here. I can't imagine she's anything but pleased.",
                "frMale": "Vous avez fait de grandes choses ici. \u00c0 mon avis, elle est tout sauf en col\u00e8re.",
                "frFemale": "Vous avez fait de grandes choses ici. \u00c0 mon avis, elle est tout sauf en col\u00e8re.",
                "deMale": "Ihr habt hier einige gro\u00dfartige Dinge geleistet. Ich kann mir nicht vorstellen, dass sie unzufrieden mit Euch ist.",
                "deFemale": "Ihr habt hier einige gro\u00dfartige Dinge geleistet. Ich kann mir nicht vorstellen, dass sie unzufrieden mit Euch ist."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Well, Lieutenant, the people of Anchorhead owe you an incredible debt. You've saved countless lives from a threat we never could've imagined.",
            "LocalizedText": {
                "enMale": "Well, Lieutenant, the people of Anchorhead owe you an incredible debt. You've saved countless lives from a threat we never could've imagined.",
                "frMale": "En tout cas, Lieutenant, les habitants d'Anachore vous doivent une fi\u00e8re chandelle. Vous avez sauv\u00e9 un nombre incalculable de vies d'une terrible menace.",
                "frFemale": "En tout cas, Lieutenant, les habitants d'Anachore vous doivent une fi\u00e8re chandelle. Vous avez sauv\u00e9 un nombre incalculable de vies d'une terrible menace.",
                "deMale": "Also, Lieutenant, die B\u00fcrger von Anchorhead stehen tief in Eurer Schuld. Ihr habt zahllose Leben vor einer f\u00fcr uns unvorstellbaren Bedrohung gerettet.",
                "deFemale": "Also, Lieutenant, die B\u00fcrger von Anchorhead stehen tief in Eurer Schuld. Ihr habt zahllose Leben vor einer f\u00fcr uns unvorstellbaren Bedrohung gerettet."
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            "Text": "I managed to scrape together a small reward for you. It's the least we could do to thank you.",
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                "deFemale": "Es ist mir gelungen, eine kleine Belohnung f\u00fcr Euch zusammenzukratzen. Das ist das Mindeste, um unsere Dankbarkeit auszudr\u00fccken."
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            "Text": "I really appreciate it, Mayor Klerren.",
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                "enMale": "I really appreciate it, Mayor Klerren.",
                "frMale": "J'appr\u00e9cie beaucoup, Monsieur le maire.",
                "frFemale": "J'appr\u00e9cie beaucoup, Monsieur le maire.",
                "deMale": "Ich wei\u00df es zu sch\u00e4tzen, B\u00fcrgermeister Klerren.",
                "deFemale": "Ich wei\u00df es zu sch\u00e4tzen, B\u00fcrgermeister Klerren."
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                "enMale": "Thank you very much.",
                "frMale": "Merci beaucoup.",
                "frFemale": "Merci beaucoup.",
                "deMale": "Habt vielen Dank.",
                "deFemale": "Habt vielen Dank."
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Lieutenant, need I remind you once again that accepting personal compensation from civilians is against Code 497-A?",
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                "enMale": "Lieutenant, need I remind you once again that accepting personal compensation from civilians is against Code 497-A?",
                "frMale": "Lieutenant, dois-je vous rappeler une nouvelle fois qu'accepter un d\u00e9dommagement de la part de civils est contraire au Code 497-A ?",
                "frFemale": "Lieutenant, dois-je vous rappeler une nouvelle fois qu'accepter un d\u00e9dommagement de la part de civils est contraire au Code 497-A ?",
                "deMale": "Lieutenant, muss ich Euch erneut daran erinnern, dass die Annahme solcher Entsch\u00e4digungen gegen Vorschrift 497-A verst\u00f6\u00dft?",
                "deFemale": "Lieutenant, muss ich Euch erneut daran erinnern, dass die Annahme solcher Entsch\u00e4digungen gegen Vorschrift 497-A verst\u00f6\u00dft?"
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            "Text": "Lieutenant, Code 497-A is very clear. Accepting rewards of this nature is forbidden.",
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                "enMale": "Lieutenant, Code 497-A is very clear. Accepting rewards of this nature is forbidden.",
                "frMale": "Lieutenant, le Code 497-A est tr\u00e8s clair. Accepter une r\u00e9compense de cette nature est interdit.",
                "frFemale": "Lieutenant, le Code 497-A est tr\u00e8s clair. Accepter une r\u00e9compense de cette nature est interdit.",
                "deMale": "Lieutenant, Vorschrift 497-A ist eindeutig. Die Annahme solcher Belohnungen ist verboten.",
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            "SpeakerB62Id": "0000000",
            "Text": "Accepting your reward would violate procedure. But thanks anyway, mayor.",
            "LocalizedText": {
                "enMale": "Accepting your reward would violate procedure. But thanks anyway, mayor.",
                "frMale": "Accepter votre r\u00e9compense serait contraire au r\u00e8glement. Mais merci quand m\u00eame, Klerren.",
                "frFemale": "Accepter votre r\u00e9compense serait contraire au r\u00e8glement. Mais merci quand m\u00eame, Klerren.",
                "deMale": "Es w\u00e4re gegen die Vorschriften, wenn ich das annehmen w\u00fcrde. Aber trotzdem danke, B\u00fcrgermeister.",
                "deFemale": "Es w\u00e4re gegen die Vorschriften, wenn ich das annehmen w\u00fcrde. Aber trotzdem danke, B\u00fcrgermeister."
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            "LocalizedOptionText": {
                "enMale": "You're right, Sergeant.",
                "frMale": "C'est vrai.",
                "frFemale": "C'est vrai.",
                "deMale": "Ihr habt Recht, Sergeant.",
                "deFemale": "Ihr habt Recht, Sergeant."
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "At this rate, we're going to have the best gear in the Republic. We should find more towns to save from imminent destruction.",
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                "enMale": "At this rate, we're going to have the best gear in the Republic. We should find more towns to save from imminent destruction.",
                "frMale": "\u00c0 ce rythme, on sera bient\u00f4t les mieux \u00e9quip\u00e9s de la R\u00e9publique. On devrait trouver d'autres villes sur le point d'\u00eatre d\u00e9truites.",
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                "deFemale": "Wenn das so weitergeht, haben wir bald die beste Ausr\u00fcstung in der Republik. Wir sollten mehr St\u00e4dte finden, die kurz vor der Zerst\u00f6rung stehen."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Extra credits always come in handy. Never know when Command might start making cutbacks.",
            "LocalizedText": {
                "enMale": "Extra credits always come in handy. Never know when Command might start making cutbacks.",
                "frMale": "Les cr\u00e9dits suppl\u00e9mentaires ne font jamais de mal. On sait jamais, si le commandement r\u00e9duit notre budget.",
                "frFemale": "Les cr\u00e9dits suppl\u00e9mentaires ne font jamais de mal. On sait jamais, si le commandement r\u00e9duit notre budget.",
                "deMale": "Extra-Credits sind immer n\u00fctzlich. Man kann nie wissen, ob einem das Oberkommando nicht pl\u00f6tzlich den Geldhahn zudreht.",
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "I'm just glad we could give you something for your hard work--especially if it helps you help more people down the line.",
            "LocalizedText": {
                "enMale": "I'm just glad we could give you something for your hard work--especially if it helps you help more people down the line.",
                "frMale": "Je suis juste heureux de pouvoir vous donner quelque chose pour votre excellent travail, surtout si \u00e7a peut sauver d'autres personnes.",
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                "deMale": "Ich bin wirklich froh, dass wir Euch etwas f\u00fcr die harte Arbeit geben konnten - besonders, wenn Ihr damit noch mehr Notleidenden helfen k\u00f6nnt.",
                "deFemale": "Ich bin wirklich froh, dass wir Euch etwas f\u00fcr die harte Arbeit geben konnten - besonders, wenn Ihr damit noch mehr Notleidenden helfen k\u00f6nnt."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Well, that's generous of you, Lieutenant. I know the people affected by these bombings will really appreciate it.",
            "LocalizedText": {
                "enMale": "Well, that's generous of you, Lieutenant. I know the people affected by these bombings will really appreciate it.",
                "frMale": "Eh bien, c'est g\u00e9n\u00e9reux de votre part, Lieutenant. Je sais que \u00e7a fera plaisir aux gens touch\u00e9s par ces attentats.",
                "frFemale": "Eh bien, c'est g\u00e9n\u00e9reux de votre part, Lieutenant. Je sais que \u00e7a fera plaisir aux gens touch\u00e9s par ces attentats.",
                "deMale": "Das ist sehr gro\u00dfz\u00fcgig von Euch, Lieutenant. Ich wei\u00df, dass die Opfer der Bombenangriffe das sehr zu sch\u00e4tzen wissen.",
                "deFemale": "Das ist sehr gro\u00dfz\u00fcgig von Euch, Lieutenant. Ich wei\u00df, dass die Opfer der Bombenangriffe das sehr zu sch\u00e4tzen wissen."
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            "Text": "I'm sure you could offer more than that.",
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                "enMale": "I'm sure you could offer more than that.",
                "frMale": "Je parie que vous pouvez donner plus.",
                "frFemale": "Je parie que vous pouvez donner plus.",
                "deMale": "Ich bin sicher, dass Ihr mir mehr geben k\u00f6nnt.",
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                "enMale": "That can't be all.",
                "frMale": "C'est tout ?",
                "frFemale": "C'est tout ?",
                "deMale": "Das kann nicht alles sein.",
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                        "deMale": "<<1>> stimmt zu.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
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            "Text": "Lieutenant, we have no place accepting monetary compensation in the first place--let alone extorting local allies for more.",
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                "enMale": "Lieutenant, we have no place accepting monetary compensation in the first place--let alone extorting local allies for more.",
                "frMale": "Lieutenant, on a d\u00e9j\u00e0 pas le droit d'accepter de d\u00e9dommagement financier, alors extorquer nos alli\u00e9s locaux...",
                "frFemale": "Lieutenant, on a d\u00e9j\u00e0 pas le droit d'accepter de d\u00e9dommagement financier, alors extorquer nos alli\u00e9s locaux...",
                "deMale": "Lieutenant, es steht uns nicht einmal zu, solche Entsch\u00e4digungszahlungen \u00fcberhaupt erst anzunehmen - geschweige denn, unsere Verb\u00fcndeten hier zu erpressen.",
                "deFemale": "Lieutenant, es steht uns nicht einmal zu, solche Entsch\u00e4digungszahlungen \u00fcberhaupt erst anzunehmen - geschweige denn, unsere Verb\u00fcndeten hier zu erpressen."
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            "Text": "Additional funds will increase Havoc's combat effectiveness.",
            "LocalizedText": {
                "enMale": "Additional funds will increase Havoc's combat effectiveness.",
                "frMale": "Les fonds suppl\u00e9mentaires am\u00e9lioreront l'efficacit\u00e9 du Chaos.",
                "frFemale": "Les fonds suppl\u00e9mentaires am\u00e9lioreront l'efficacit\u00e9 du Chaos.",
                "deMale": "Zus\u00e4tzliche Credits steigern die Effektivit\u00e4t des Chaostrupps.",
                "deFemale": "Zus\u00e4tzliche Credits steigern die Effektivit\u00e4t des Chaostrupps."
            },
            "LocalizedOptionText": {
                "enMale": "We need the money.",
                "frMale": "Il nous faut cet argent.",
                "frFemale": "Il nous faut cet argent.",
                "deMale": "Wir brauchen das Geld.",
                "deFemale": "Wir brauchen das Geld."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "We're taking the reward, Sergeant. And that's final.",
            "LocalizedText": {
                "enMale": "We're taking the reward, Sergeant. And that's final.",
                "frMale": "On prend la r\u00e9compense, Sergent, point final.",
                "frFemale": "On prend la r\u00e9compense, Sergent, point final.",
                "deMale": "Wir nehmen die Belohnung an, Sergeant. Das ist mein letztes Wort.",
                "deFemale": "Wir nehmen die Belohnung an, Sergeant. Das ist mein letztes Wort."
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            "LocalizedOptionText": {
                "enMale": "It isn't your call.",
                "frMale": "C'est moi qui d\u00e9cide.",
                "frFemale": "C'est moi qui d\u00e9cide.",
                "deMale": "Das habt Ihr nicht zu entscheiden.",
                "deFemale": "Das habt Ihr nicht zu entscheiden."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "The decision is yours, sir, but it's still a violation of code.",
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                "enMale": "The decision is yours, sir, but it's still a violation of code.",
                "frMale": "La d\u00e9cision vous appartient, Lieutenant, mais c'est contraire au r\u00e8glement.",
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                "deMale": "Das ist Eure Entscheidung, es verst\u00f6\u00dft aber nach wie vor gegen die Vorschriften.",
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Sorry, I didn't think it would be such a big deal. I just think that a good deed should be rewarded.",
            "LocalizedText": {
                "enMale": "Sorry, I didn't think it would be such a big deal. I just think that a good deed should be rewarded.",
                "frMale": "Excusez-moi, je ne voulais pas vous embarrasser. Je pense juste que toute peine m\u00e9rite salaire.",
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                "deMale": "Es tut mir leid, ich wusste nicht, dass das solche Probleme mit sich bringen w\u00fcrde. Ich dachte nur, dass eine gute Tat auch belohnt werden sollte.",
                "deFemale": "Es tut mir leid, ich wusste nicht, dass das solche Probleme mit sich bringen w\u00fcrde. Ich dachte nur, dass eine gute Tat auch belohnt werden sollte."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Whoa--let's not push it. Technically, we're breaking the rules by taking anything at all.",
            "LocalizedText": {
                "enMale": "Whoa--let's not push it. Technically, we're breaking the rules by taking anything at all.",
                "frMale": "H\u00e9, faut pas pousser. Sur le papier, on viole d\u00e9j\u00e0 le r\u00e8glement en acceptant une r\u00e9compense.",
                "frFemale": "H\u00e9, faut pas pousser. Sur le papier, on viole d\u00e9j\u00e0 le r\u00e8glement en acceptant une r\u00e9compense.",
                "deMale": "Whoa - lasst es uns nicht \u00fcbertreiben. Genau genommen versto\u00dfen wir schon gegen die Vorschriften, wenn wir \u00fcberhaupt etwas annehmen.",
                "deFemale": "Whoa - lasst es uns nicht \u00fcbertreiben. Genau genommen versto\u00dfen wir schon gegen die Vorschriften, wenn wir \u00fcberhaupt etwas annehmen."
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            "SpeakerB62Id": "0000000",
            "Text": "Keep the money, Klerren. You need it more than we do, anyway.",
            "LocalizedText": {
                "enMale": "Keep the money, Klerren. You need it more than we do, anyway.",
                "frMale": "Gardez l'argent, Klerren. Vous en avez plus besoin que nous.",
                "frFemale": "Gardez l'argent, Klerren. Vous en avez plus besoin que nous.",
                "deMale": "Behaltet das Geld, Klerren. Ihr braucht es sowieso dringender als ich.",
                "deFemale": "Behaltet das Geld, Klerren. Ihr braucht es sowieso dringender als ich."
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            "LocalizedOptionText": {
                "enMale": "All right, forget the reward.",
                "frMale": "Tr\u00e8s bien, oubliez la r\u00e9compense.",
                "frFemale": "Tr\u00e8s bien, oubliez la r\u00e9compense.",
                "deMale": "In Ordnung, vergesst die Belohung.",
                "deFemale": "In Ordnung, vergesst die Belohung."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Well, if you're sure. Whatever the Republic's paying, it isn't enough for heroes like you.",
            "LocalizedText": {
                "enMale": "Well, if you're sure. Whatever the Republic's paying, it isn't enough for heroes like you.",
                "frMale": "Bon, si vous insistez. Mais quoi que vous donne la R\u00e9publique, c'est pas suffisant pour des h\u00e9ros comme vous.",
                "frFemale": "Bon, si vous insistez. Mais quoi que vous donne la R\u00e9publique, c'est pas suffisant pour des h\u00e9ros comme vous.",
                "deMale": "Also gut, wenn Ihr das so w\u00fcnscht. Aber was auch immer die Republik zahlt, f\u00fcr Helden wie Euch ist es zu wenig.",
                "deFemale": "Also gut, wenn Ihr das so w\u00fcnscht. Aber was auch immer die Republik zahlt, f\u00fcr Helden wie Euch ist es zu wenig."
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            "Text": "This will be plenty, Mayor Klerren.",
            "LocalizedText": {
                "enMale": "This will be plenty, Mayor Klerren.",
                "frMale": "C'est d\u00e9j\u00e0 beaucoup, Monsieur le maire.",
                "frFemale": "C'est d\u00e9j\u00e0 beaucoup, Monsieur le maire.",
                "deMale": "Das ist reichlich, B\u00fcrgermeister Klerren.",
                "deFemale": "Das ist reichlich, B\u00fcrgermeister Klerren."
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            "LocalizedOptionText": {
                "enMale": "The original reward will do.",
                "frMale": "La r\u00e9compense de d\u00e9part suffira.",
                "frFemale": "La r\u00e9compense de d\u00e9part suffira.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Think nothing of it, Lieutenant. I just wish we could do more.",
            "LocalizedText": {
                "enMale": "Think nothing of it, Lieutenant. I just wish we could do more.",
                "frMale": "Arr\u00eatez, Lieutenant. J'aurais voulu vous donner plus.",
                "frFemale": "Arr\u00eatez, Lieutenant. J'aurais voulu vous donner plus.",
                "deMale": "Gern geschehen, Lieutenant. Es ist schade, dass wir nicht mehr f\u00fcr Euch tun k\u00f6nnen.",
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            "Text": "We saved the entire town--I think that's worth more.",
            "LocalizedText": {
                "enMale": "We saved the entire town--I think that's worth more.",
                "frMale": "On a sauv\u00e9 la ville enti\u00e8re, je pense qu'on m\u00e9rite davantage.",
                "frFemale": "On a sauv\u00e9 la ville enti\u00e8re, je pense qu'on m\u00e9rite davantage.",
                "deMale": "Wir haben die ganze Stadt gerettet - das ist wohl mehr wert.",
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            "LocalizedOptionText": {
                "enMale": "Let me do the talking, Jorgan.",
                "frMale": "Laissez-moi parler, Jorgan.",
                "frFemale": "Laissez-moi parler, Jorgan.",
                "deMale": "Ich \u00fcbernehme das Reden, Jorgan.",
                "deFemale": "Ich \u00fcbernehme das Reden, Jorgan."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "I, uh... I'm sorry. If I had more to give, I'd give it. No reward is big enough to repay what you've done.",
            "LocalizedText": {
                "enMale": "I, uh... I'm sorry. If I had more to give, I'd give it. No reward is big enough to repay what you've done.",
                "frMale": "Je, euh... je suis d\u00e9sol\u00e9. Si j'avais eu plus, je vous aurais tout donn\u00e9. Aucune r\u00e9compense ne peut suffire pour ce que vous avez fait.",
                "frFemale": "Je, euh... je suis d\u00e9sol\u00e9. Si j'avais eu plus, je vous aurais tout donn\u00e9. Aucune r\u00e9compense ne peut suffire pour ce que vous avez fait.",
                "deMale": "Es, \u00e4h, es tut mir leid. Wenn ich mehr h\u00e4tte, w\u00fcrde ich es Euch geben. Keine Belohnung ist f\u00fcr Eure Tat gro\u00df genug.",
                "deFemale": "Es, \u00e4h, es tut mir leid. Wenn ich mehr h\u00e4tte, w\u00fcrde ich es Euch geben. Keine Belohnung ist f\u00fcr Eure Tat gro\u00df genug."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "So, I guess this is where we part ways. It's been a real pleasure having you here, Lieutenant. An honor. We'll never forget what you've done for us.",
            "LocalizedText": {
                "enMale": "So, I guess this is where we part ways. It's been a real pleasure having you here, Lieutenant. An honor. We'll never forget what you've done for us.",
                "frMale": "J'imagine que c'est le moment des adieux. Ce fut un plaisir de vous avoir parmi nous, Lieutenant. Un honneur. On n'oubliera jamais ce que vous avez fait pour nous.",
                "frFemale": "J'imagine que c'est le moment des adieux. Ce fut un plaisir de vous avoir parmi nous, Lieutenant. Un honneur. On n'oubliera jamais ce que vous avez fait pour nous.",
                "deMale": "Es sieht so aus, als w\u00fcrden sich hier unsere Wege trennen. Ich bin froh, dass ich Euch getroffen habe, Lieutenant. Es war mir eine Ehre. Wir werden niemals vergessen, was Ihr f\u00fcr uns getan habt.",
                "deFemale": "Es sieht so aus, als w\u00fcrden sich hier unsere Wege trennen. Ich bin froh, dass ich Euch getroffen habe, Lieutenant. Es war mir eine Ehre. Wir werden niemals vergessen, was Ihr f\u00fcr uns getan habt."
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            "SpeakerB62Id": "0000000",
            "Text": "The Republic prides itself on protecting the innocent.",
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                "enMale": "The Republic prides itself on protecting the innocent.",
                "frMale": "C'est le devoir de la R\u00e9publique de prot\u00e9ger les innocents.",
                "frFemale": "C'est le devoir de la R\u00e9publique de prot\u00e9ger les innocents.",
                "deMale": "Die Republik ist stolz darauf, dass sie die Unschuldigen besch\u00fctzt.",
                "deFemale": "Die Republik ist stolz darauf, dass sie die Unschuldigen besch\u00fctzt."
            },
            "LocalizedOptionText": {
                "enMale": "Just doing my duty.",
                "frMale": "Je n'ai fait que mon travail.",
                "frFemale": "Je n'ai fait que mon travail.",
                "deMale": "Ich tue nur meine Pflicht.",
                "deFemale": "Ich tue nur meine Pflicht."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Well, be sure the Republic knows how much we appreciate the help.",
            "LocalizedText": {
                "enMale": "Well, be sure the Republic knows how much we appreciate the help.",
                "frMale": "Eh bien, faites savoir \u00e0 la R\u00e9publique que nous lui en sommes reconnaissants.",
                "frFemale": "Eh bien, faites savoir \u00e0 la R\u00e9publique que nous lui en sommes reconnaissants.",
                "deMale": "Ich kann Euch versichern, dass wir der Republik zu gro\u00dfem Dank verpflichtet sind.",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I can pose for a statue, if you need me to.",
            "LocalizedText": {
                "enMale": "I can pose for a statue, if you need me to.",
                "frMale": "Je peux poser pour une statue, si c'est ce que vous voulez.",
                "frFemale": "Je peux poser pour une statue, si c'est ce que vous voulez.",
                "deMale": "Ich kann Modell f\u00fcr eine Statue stehen, wenn Ihr das w\u00fcnscht.",
                "deFemale": "Ich kann Modell f\u00fcr eine Statue stehen, wenn Ihr das w\u00fcnscht."
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            "LocalizedOptionText": {
                "enMale": "That's what I like to hear.",
                "frMale": "C'est ce que j'aime entendre.",
                "frFemale": "C'est ce que j'aime entendre.",
                "deMale": "So was h\u00f6re ich gerne.",
                "deFemale": "So was h\u00f6re ich gerne."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Hah! Well, we'll see how the rebuilding goes. Maybe we'll take you up on that.",
            "LocalizedText": {
                "enMale": "Hah! Well, we'll see how the rebuilding goes. Maybe we'll take you up on that.",
                "frMale": "Ha ! Eh bien, on va voir comment se passe la reconstruction. On en parlera ensuite.",
                "frFemale": "Ha ! Eh bien, on va voir comment se passe la reconstruction. On en parlera ensuite.",
                "deMale": "Hah! Mal sehen, wie der Wiederaufbau vorangeht. Vielleicht komme ich darauf zur\u00fcck.",
                "deFemale": "Hah! Mal sehen, wie der Wiederaufbau vorangeht. Vielleicht komme ich darauf zur\u00fcck."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Well, all the same, you'll always be welcome in Anchorhead, soldier. Goodbye.",
            "LocalizedText": {
                "enMale": "Well, all the same, you'll always be welcome in Anchorhead, soldier. Goodbye.",
                "frMale": "Bon, enfin, vous serez toujours le bienvenu \u00e0 Anachore, Lieutenant. Au revoir.",
                "frFemale": "Bon, enfin, vous serez toujours la bienvenue \u00e0 Anachore, Lieutenant. Au revoir.",
                "deMale": "Nichtsdestotrotz seid Ihr in Anchorhead jederzeit willkommen, Soldat. Lebt wohl.",
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Good luck, Lieutenant. You'll always be welcome in Anchorhead.",
            "LocalizedText": {
                "enMale": "Good luck, Lieutenant. You'll always be welcome in Anchorhead.",
                "frMale": "Bonne chance, Lieutenant. Vous serez toujours le bienvenu \u00e0 Anachore.",
                "frFemale": "Bonne chance, Lieutenant. Vous serez toujours la bienvenue \u00e0 Anachore.",
                "deMale": "Viel Gl\u00fcck, Lieutenant. Ihr seid in Anchorhead jederzeit willkommen.",
                "deFemale": "Viel Gl\u00fcck, Lieutenant. Ihr seid in Anchorhead jederzeit willkommen."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "What are you doing here, Lieutenant? You've got to hurry to the Imperial base, before that scrag-eater Gorik escapes!",
            "LocalizedText": {
                "enMale": "What are you doing here, Lieutenant? You've got to hurry to the Imperial base, before that scrag-eater Gorik escapes!",
                "frMale": "Qu'est-ce que vous faites l\u00e0, Lieutenant ? Rendez-vous \u00e0 la base imp\u00e9riale imm\u00e9diatement, avant que cette pourriture de Gorik s'\u00e9chappe !",
                "frFemale": "Qu'est-ce que vous faites l\u00e0, Lieutenant ? Rendez-vous \u00e0 la base imp\u00e9riale imm\u00e9diatement, avant que cette pourriture de Gorik s'\u00e9chappe !",
                "deMale": "Was tut Ihr hier, Lieutenant? Ihr m\u00fcsst sofort zur imperialen Basis, bevor dieses Schwein Gorik fliehen kann.",
                "deFemale": "Was tut Ihr hier, Lieutenant? Ihr m\u00fcsst sofort zur imperialen Basis, bevor dieses Schwein Gorik fliehen kann."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "That scum killed dozens of innocent people for his \"tests\". Those people deserve justice. Their families deserve justice.",
            "LocalizedText": {
                "enMale": "That scum killed dozens of innocent people for his \"tests\". Those people deserve justice. Their families deserve justice.",
                "frMale": "Cette ordure a tu\u00e9 des dizaines de gens pour ses \"tests\". Ces gens m\u00e9ritent qu'on les venge. Leurs familles m\u00e9ritent qu'on les venge.",
                "frFemale": "Cette ordure a tu\u00e9 des dizaines de gens pour ses \"tests\". Ces gens m\u00e9ritent qu'on les venge. Leurs familles m\u00e9ritent qu'on les venge.",
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                "deFemale": "Dieser Abschaum hat Dutzende unschuldige Leute f\u00fcr seine \"Tests\" get\u00f6tet. Diese Menschen verdienen Gerechtigkeit. Ihre Familien verdienen Gerechtigkeit."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Please hurry, Lieutenant--Gorik has to pay for what he's done.",
            "LocalizedText": {
                "enMale": "Please hurry, Lieutenant--Gorik has to pay for what he's done.",
                "frMale": "Faites vite, Lieutenant. Gorik doit payer pour ce qu'il a fait.",
                "frFemale": "Faites vite, Lieutenant. Gorik doit payer pour ce qu'il a fait.",
                "deMale": "Bitte beeilt Euch, Lieutenant - Gorik muss f\u00fcr seine Taten zahlen.",
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            "SpeakerB62Id": "0000000",
            "Text": "I'll move out immediately, sir.",
            "LocalizedText": {
                "enMale": "I'll move out immediately, sir.",
                "frMale": "J'y vais sur-le-champ, Klerren.",
                "frFemale": "J'y vais sur-le-champ, Klerren.",
                "deMale": "Ich k\u00fcmmere mich sofort darum, Sir.",
                "deFemale": "Ich k\u00fcmmere mich sofort darum, Sir."
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            "LocalizedOptionText": {
                "enMale": "Roger that.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "That Imp scum won't get away from me.",
            "LocalizedText": {
                "enMale": "That Imp scum won't get away from me.",
                "frMale": "Cette vermine ne va pas s'en tirer comme \u00e7a.",
                "frFemale": "Cette vermine ne va pas s'en tirer comme \u00e7a.",
                "deMale": "Dieser imperiale Abschaum wird mir nicht entkommen.",
                "deFemale": "Dieser imperiale Abschaum wird mir nicht entkommen."
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                "enMale": "Don't worry, I'll stop him.",
                "frMale": "Ne vous en faites pas, je l'aurai.",
                "frFemale": "Ne vous en faites pas, je l'aurai.",
                "deMale": "Keine Sorge, ich halte ihn auf.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You've got him on the run--now finish him off!",
            "LocalizedText": {
                "enMale": "You've got him on the run--now finish him off!",
                "frMale": "Vous l'avez fait fuir. Maintenant, finissez-le.",
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            "Text": "I'd already be there by now if you weren't distracting me.",
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                "enMale": "I'd already be there by now if you weren't distracting me.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Okay, I get it, fine. I'll let you do your job.",
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                "frMale": "OK, j'ai compris, c'est bon. Je vous laisse faire votre travail.",
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            "Text": "Good luck, Lieutenant. Klerren, uh, Klerren out. Err, right.",
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            "Text": "Lieutenant--Lieutenant, can you hear me? This is Oleg Klerren. Are you there, Lieutenant?",
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                "enMale": "Lieutenant--Lieutenant, can you hear me? This is Oleg Klerren. Are you there, Lieutenant?",
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            "Text": "Has something come up?",
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                "enMale": "Has something come up?",
                "frMale": "Il est arriv\u00e9 quelque chose ?",
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                "enMale": "What can I do for you?",
                "frMale": "Que puis-je faire pour vous ?",
                "frFemale": "Que puis-je faire pour vous ?",
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            "Text": "Fuse just called. He said Colonel Gorik is pulling out. He's going to run for it, Lieutenant!",
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            "Text": "Find those Imperials, Lieutenant. Find them and make them pay for what they've done.",
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            "Text": "Colonel Gorik is... well, he isn't pleased about you being here, Lieutenant. He has the entire operation on high alert.",
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                "deFemale": "Colonel Gorik ist ... also er ist nicht gl\u00fccklich dar\u00fcber, dass Ihr hier seid, Lieutenant. Hier herrscht jetzt h\u00f6chste Alarmbereitschaft."
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            "Text": "The colonel is right to be scared.",
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            "Text": "Yeah, I'd say so.",
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            "Text": "Will the alert become a problem for our plans?",
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                "enMale": "Will the alert become a problem for our plans?",
                "frMale": "Est-ce que \u00e7a peut perturber nos plans ?",
                "frFemale": "Est-ce que \u00e7a peut perturber nos plans ?",
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            "Text": "I think it's time for you to tell me where you are, Fuse.",
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                "frMale": "Je crois qu'il est temps de me dire o\u00f9 vous vous trouvez, Fusible.",
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                "deMale": "Ich denke, es ist Zeit, dass Ihr mir sagt, wo Ihr seid, Lunte.",
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            "LocalizedOptionText": {
                "enMale": "And where is this operation?",
                "frMale": "Et o\u00f9 se d\u00e9roule cette op\u00e9ration ?",
                "frFemale": "Et o\u00f9 se d\u00e9roule cette op\u00e9ration ?",
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            "Text": "Well, I would, but, uh, but there's a problem.",
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            "Text": "See, the base's location is a total secret. I have no idea where we are.",
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                "frMale": "Vous voyez, l'emplacement de la base est top-secret. Je n'ai aucune id\u00e9e d'o\u00f9 elle se trouve.",
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            "Text": "The only people who have the base's coordinates are Gorik's commando teams. You'll, uh, you'll have to hit one of those teams to get the coordinates.",
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                "enMale": "The only people who have the base's coordinates are Gorik's commando teams. You'll, uh, you'll have to hit one of those teams to get the coordinates.",
                "frMale": "Les seuls \u00e0 poss\u00e9der les coordonn\u00e9es de la base sont les commandos de Gorik. Vous, euh, vous allez devoir attaquer une unit\u00e9 pour les obtenir.",
                "frFemale": "Les seuls \u00e0 poss\u00e9der les coordonn\u00e9es de la base sont les commandos de Gorik. Vous, euh, vous allez devoir attaquer une unit\u00e9 pour les obtenir.",
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            "Text": "There's got to be an easier way.",
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                "frMale": "Il doit y avoir un moyen plus simple.",
                "frFemale": "Il doit y avoir un moyen plus simple.",
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                "enMale": "This is much too complicated.",
                "frMale": "C'est trop compliqu\u00e9.",
                "frFemale": "C'est trop compliqu\u00e9.",
                "deMale": "Das ist viel zu kompliziert.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deFemale": "<<1>> ist dagegen."
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            "Text": "I'm sorry, but, uh... but there's really no other way to find this place.",
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                "enMale": "I'm sorry, but, uh... but there's really no other way to find this place.",
                "frMale": "D\u00e9sol\u00e9, mais, euh... il n'y a vraiment aucun autre moyen.",
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "When the guards were talking earlier, I, uh, I overheard them mention a commando team stationed in a cave near the Sand People's settlements.",
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "The commandos were deployed to test some of my designs on the Sand People--mines, booby traps, that kind of thing. So, the Sand People are, you know, pretty riled up right now.",
            "LocalizedText": {
                "enMale": "The commandos were deployed to test some of my designs on the Sand People--mines, booby traps, that kind of thing. So, the Sand People are, you know, pretty riled up right now.",
                "frMale": "Les commandos ont \u00e9t\u00e9 d\u00e9ploy\u00e9s pour tester certaines de mes cr\u00e9ations sur les Hommes des sables. Des mines, des objets pi\u00e9g\u00e9s, ce genre de choses. Du coup, les Hommes des sables sont plut\u00f4t remont\u00e9s en ce moment.",
                "frFemale": "Les commandos ont \u00e9t\u00e9 d\u00e9ploy\u00e9s pour tester certaines de mes cr\u00e9ations sur les Hommes des sables. Des mines, des objets pi\u00e9g\u00e9s, ce genre de choses. Du coup, les Hommes des sables sont plut\u00f4t remont\u00e9s en ce moment.",
                "deMale": "Die Teams sollen einige meiner Erfindungen an den Sandleuten testen - Minen, versteckte Sprengladungen, solche Dinge. Wie Ihr Euch vorstellen k\u00f6nnt, sind die Sandleute deshalb ziemlich schlecht aufgelegt.",
                "deFemale": "Die Teams sollen einige meiner Erfindungen an den Sandleuten testen - Minen, versteckte Sprengladungen, solche Dinge. Wie Ihr Euch vorstellen k\u00f6nnt, sind die Sandleute deshalb ziemlich schlecht aufgelegt."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm basically committing suicide by going out there, is that about right?",
            "LocalizedText": {
                "enMale": "I'm basically committing suicide by going out there, is that about right?",
                "frMale": "En gros, si je vais l\u00e0-bas, c'est du suicide, c'est bien \u00e7a ?",
                "frFemale": "En gros, si je vais l\u00e0-bas, c'est du suicide, c'est bien \u00e7a ?",
                "deMale": "Ich begehe also praktisch Selbstmord, wenn ich da raus gehe, sehe ich das richtig?",
                "deFemale": "Ich begehe also praktisch Selbstmord, wenn ich da raus gehe, sehe ich das richtig?"
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                "enMale": "So this is a death trap.",
                "frMale": "Pour r\u00e9sumer, c'est du suicide.",
                "frFemale": "Pour r\u00e9sumer, c'est du suicide.",
                "deMale": "H\u00f6rt sich an wie eine Todesfalle.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
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            "Text": "Well, it might be suicidal for anybody else. But not for you.",
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                "enMale": "Well, it might be suicidal for anybody else. But not for you.",
                "frMale": "Eh bien, pour n'importe qui, oui, mais pas pour vous.",
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                "deMale": "Nun ja, f\u00fcr jeden anderen w\u00e4re es vielleicht Selbstmord. Aber nicht f\u00fcr Euch.",
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            "Text": "It, uh, it may not be long before Gorik decides to pull out entirely, Lieutenant. He's worried that more Republic reinforcements are coming.",
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                "frMale": "Il, euh, il est fort possible que Gorik l\u00e8ve bient\u00f4t le camp, Lieutenant. Il craint que d'autres renforts de la R\u00e9publique arrivent.",
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                "deFemale": "Es, \u00e4h, es dauert wohl nicht mehr lange, bis sich Gorik dazu entscheidet, endg\u00fcltig abzuziehen, Lieutenant. Er ist besorgt dar\u00fcber, dass weitere republikanische Verst\u00e4rkung eintrifft."
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            "Text": "So try to reach the cave and get the coordinates off of the commandos quickly, before the opportunity is gone.",
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                "frMale": "Donc essayez d'atteindre la grotte et d'obtenir les coordonn\u00e9es de la base au plus vite. Vous n'aurez peut-\u00eatre pas d'autre opportunit\u00e9.",
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                "deMale": "Versucht also, die H\u00f6hle zu erreichen und Euch die Koordinaten von den Kommandoteams zu beschaffen, bevor die M\u00f6glichkeit dazu nicht mehr besteht.",
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            "Text": "Good luck out there. You'll need it.",
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            "Text": "I'm so, so sorry, Mayor Klerren. I, uh... I just, I never imagined it would come to this, you know?",
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            "Text": "Innocent people dead, all because of my designs. I... I was so stupid.",
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            "Text": "Well, you're working for the right side now, okay, buddy? We're going to put a stop to this.",
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                "frMale": "Bon, vous \u00eates dans le bon camp maintenant, OK ? On va mettre fin \u00e0 tout \u00e7a.",
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                "deMale": "Aber zumindest arbeitet Ihr jetzt f\u00fcr die richtige Seite. Wir werden dieser Sache ein Ende machen.",
                "deFemale": "Aber zumindest arbeitet Ihr jetzt f\u00fcr die richtige Seite. Wir werden dieser Sache ein Ende machen."
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            "Text": "I heard, Lieutenant, it's fantastic news! Congratulations!",
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                "frMale": "J'ai entendu, Lieutenant, c'est fantastique ! F\u00e9licitations !",
                "frFemale": "J'ai entendu, Lieutenant, c'est fantastique ! F\u00e9licitations !",
                "deMale": "Das habe ich geh\u00f6rt, Lieutenant. Das sind fantastische Neuigkeiten! Ich gratuliere Euch!",
                "deFemale": "Das habe ich geh\u00f6rt, Lieutenant. Das sind fantastische Neuigkeiten! Ich gratuliere Euch!"
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            "Text": "The Geonosians were definitely working with the Imps.",
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                "frMale": "Les G\u00e9onosiens travaillaient bien avec les Imp\u00e9riaux.",
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                "enMale": "Fuse was telling us the truth.",
                "frMale": "Fusible disait vrai.",
                "frFemale": "Fusible disait vrai.",
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            "Text": "I know it's... well, thanks for trusting me, after everything that's happened. I really do want to help.",
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                "frMale": "Je sais que... enfin, merci de m'avoir cru, apr\u00e8s tout ce qui s'est pass\u00e9. Je veux vraiment aider.",
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                "deFemale": "Ich wei\u00df, es ist ... nun ja, danke, dass Ihr mir nach allem, was geschehen ist, vertraut habt. Ich m\u00f6chte wirklich helfen."
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            "Text": "Fuse may seem like your buddy now, but that doesn't make it true.",
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                "enMale": "Fuse may seem like your buddy now, but that doesn't make it true.",
                "frMale": "Fusible peut vous sembler amical maintenant, mais c'est pas forc\u00e9ment vrai.",
                "frFemale": "Fusible peut vous sembler amical maintenant, mais c'est pas forc\u00e9ment vrai.",
                "deMale": "Lunte mag Euch jetzt wie ein Freund erscheinen, das bedeutet aber nicht, dass er die Wahrheit sagt.",
                "deFemale": "Lunte mag Euch jetzt wie ein Freund erscheinen, das bedeutet aber nicht, dass er die Wahrheit sagt."
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                "frMale": "Ne vous laissez pas avoir, Klerren.",
                "frFemale": "Ne vous laissez pas avoir, Klerren.",
                "deMale": "Lasst Euch nicht t\u00e4uschen, B\u00fcrgermeister.",
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            "Text": "I'm pretty sure he's being straight with us, Lieutenant. I heard you found the Geonosians just like he said.",
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                "frMale": "Je suis presque s\u00fbr de son honn\u00eatet\u00e9 envers nous, Lieutenant. Vous avez bien trouv\u00e9 les G\u00e9onosiens, non ?",
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                "deFemale": "Ich bin ziemlich sicher, dass er aufrichtig mit uns ist, Lieutenant. Ihr habt die Geonosianer gefunden, ganz wie er gesagt hat."
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            "Text": "He, uh, he didn't just find them. He wiped them out.",
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                "frMale": "Il, euh, il n'a pas fait que les trouver. Il les a extermin\u00e9s.",
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            "Text": "I hope those Geonosians don't send more bomb droids while you're gone, Lieutenant.",
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            "Text": "Excuse me, Mayor Klerren? I'm sorry to interrupt, sir, but we have an urgent holocall--someone who claims to have vital information about the bomber's identity.",
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            "Text": "What? Really? Put him through, Cohn.",
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            "Text": "Ah! Uh, hello there, Mayor Klerren, sir. My name is Vanto Bazren, and I have vital information for you regarding--",
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            "Text": "I'm sorry, is that... Sergeant, is that you? It's me, Fuse! From Ord Mantell, remember?",
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            "Text": "How could I forget?",
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                "frFemale": "Comment j'aurais pu oublier ?",
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            "Text": "Advanced bombs like these could only come from one man.",
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                "enMale": "I knew it.",
                "frMale": "Je le savais.",
                "frFemale": "Je le savais.",
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            "Text": "Bombs as advanced as these... I can't believe I didn't put it together sooner.",
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                "frMale": "Je me souviens d'Ord Mantell, Fusible. Et je suis l\u00e0 pour vous faire payer.",
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            "Text": "I know, uh, you might not believe this, but... I'm really, really glad you're here. If anyone can shut down the Imps and stop the bombings in Anchorhead, it's you.",
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                "frMale": "Je suis l\u00e0 pour vous, Fusible. Rien d'autre.",
                "frFemale": "Je suis l\u00e0 pour vous, Fusible. Rien d'autre.",
                "deMale": "Ich bin Euretwegen hier, Lunte. Nur Euretwegen.",
                "deFemale": "Ich bin Euretwegen hier, Lunte. Nur Euretwegen."
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            "LocalizedOptionText": {
                "enMale": "I'm not here for Imperials.",
                "frMale": "Je ne suis pas l\u00e0 pour les Imp\u00e9riaux.",
                "frFemale": "Je ne suis pas l\u00e0 pour les Imp\u00e9riaux.",
                "deMale": "Ich bin nicht wegen der Imperialen hier.",
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "I, uh, I thought as much, but please, hear me out, okay? We can't let the Imps get away with this.",
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                "enMale": "I, uh, I thought as much, but please, hear me out, okay? We can't let the Imps get away with this.",
                "frMale": "Je, euh, je m'y attendais, mais s'il vous pla\u00eet, \u00e9coutez-moi, OK ? Les Imp\u00e9riaux ne doivent pas s'en tirer comme \u00e7a.",
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                "deMale": "Ich, \u00e4h, das hab ich mir schon gedacht, aber h\u00f6rt mich bitte an, ja? Wir k\u00f6nnen die Imperialen damit nicht davonkommen lassen.",
                "deFemale": "Ich, \u00e4h, das hab ich mir schon gedacht, aber h\u00f6rt mich bitte an, ja? Wir k\u00f6nnen die Imperialen damit nicht davonkommen lassen."
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            "SpeakerB62Id": "0000000",
            "Text": "You're betraying the Empire and helping the Republic again?",
            "LocalizedText": {
                "enMale": "You're betraying the Empire and helping the Republic again?",
                "frMale": "Vous trahissez l'Empire pour aider la R\u00e9publique \u00e0 nouveau ?",
                "frFemale": "Vous trahissez l'Empire pour aider la R\u00e9publique \u00e0 nouveau ?",
                "deMale": "Ihr verratet das Imperium und helft erneut der Republik?",
                "deFemale": "Ihr verratet das Imperium und helft erneut der Republik?"
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            "LocalizedOptionText": {
                "enMale": "So you're back on our side?",
                "frMale": "Alors vous \u00eates de retour parmi nous ?",
                "frFemale": "Alors vous \u00eates de retour parmi nous ?",
                "deMale": "Ihr seid wieder auf unserer Seite?",
                "deFemale": "Ihr seid wieder auf unserer Seite?"
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "Yes. Please, please trust me. With my help, you can stop them!",
            "LocalizedText": {
                "enMale": "Yes. Please, please trust me. With my help, you can stop them!",
                "frMale": "Oui. Je vous en prie, croyez-moi. Avec mon aide, vous pouvez les arr\u00eater !",
                "frFemale": "Oui. Je vous en prie, croyez-moi. Avec mon aide, vous pouvez les arr\u00eater !",
                "deMale": "Ja. Bitte, bitte vertraut mir. Mit meiner Hilfe k\u00f6nnt Ihr sie aufhalten!",
                "deFemale": "Ja. Bitte, bitte vertraut mir. Mit meiner Hilfe k\u00f6nnt Ihr sie aufhalten!"
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            "SpeakerB62Id": "0000000",
            "Text": "Pointless flattery won't make me trust you, Fuse.",
            "LocalizedText": {
                "enMale": "Pointless flattery won't make me trust you, Fuse.",
                "frMale": "Vos flatteries ne me feront pas changer d'avis \u00e0 votre sujet, Fusible.",
                "frFemale": "Vos flatteries ne me feront pas changer d'avis \u00e0 votre sujet, Fusible.",
                "deMale": "Eure Schmeicheleien k\u00f6nnt Ihr Euch sparen, Lunte. Ich traue Euch nicht.",
                "deFemale": "Eure Schmeicheleien k\u00f6nnt Ihr Euch sparen, Lunte. Ich traue Euch nicht."
            },
            "LocalizedOptionText": {
                "enMale": "What twisted game is this?",
                "frMale": "\u00c0 quoi vous jouez ?",
                "frFemale": "\u00c0 quoi vous jouez ?",
                "deMale": "Was f\u00fcr ein falsches Spiel treibt Ihr?",
                "deFemale": "Was f\u00fcr ein falsches Spiel treibt Ihr?"
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "Text": "What? I... no, no, please, you don't understand. It--it's not like that.",
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                "enMale": "What? I... no, no, please, you don't understand. It--it's not like that.",
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                "deMale": "Was? Ich ... nein, nein, bitte, Ihr versteht nicht. So - so ist es nicht.",
                "deFemale": "Was? Ich ... nein, nein, bitte, Ihr versteht nicht. So - so ist es nicht."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Lieutenant, who is this guy? Can he really help us stop the bombings?",
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                "enMale": "Lieutenant, who is this guy? Can he really help us stop the bombings?",
                "frMale": "Lieutenant, qui est cet homme ? Il peut vraiment nous aider ?",
                "frFemale": "Lieutenant, qui est cet homme ? Il peut vraiment nous aider ?",
                "deMale": "Lieutenant, wer ist dieser Kerl? Kann er uns wirklich helfen, die Bombenangriffe zu stoppen?",
                "deFemale": "Lieutenant, wer ist dieser Kerl? Kann er uns wirklich helfen, die Bombenangriffe zu stoppen?"
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            "Text": "I cannot discuss this individual or my mission, sir.",
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                "frMale": "Je ne peux pas parler de cet homme ni de la mission, Monsieur.",
                "frFemale": "Je ne peux pas parler de cet homme ni de la mission, Monsieur.",
                "deMale": "Ich kann Euch nichts \u00fcber diese Person oder \u00fcber meine Mission erz\u00e4hlen, Sir.",
                "deFemale": "Ich kann Euch nichts \u00fcber diese Person oder \u00fcber meine Mission erz\u00e4hlen, Sir."
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                "enMale": "That's classified information.",
                "frMale": "C'est top-secret.",
                "frFemale": "C'est top-secret.",
                "deMale": "Das sind vertrauliche Informationen.",
                "deFemale": "Das sind vertrauliche Informationen."
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            "Text": "Let's hear what the man has to say.",
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                "enMale": "Let's hear what the man has to say.",
                "frMale": "\u00c9coutons ce qu'il a \u00e0 nous dire.",
                "frFemale": "\u00c9coutons ce qu'il a \u00e0 nous dire.",
                "deMale": "Lasst uns h\u00f6ren, was der Mann zu sagen hat.",
                "deFemale": "Lasst uns h\u00f6ren, was der Mann zu sagen hat."
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            "LocalizedOptionText": {
                "enMale": "We're about to find out.",
                "frMale": "On va le savoir.",
                "frFemale": "On va le savoir.",
                "deMale": "Das finden wir gleich heraus.",
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "Thanks. I have to hurry, they... well, if I'm caught transmitting, it'll be bad. Really bad.",
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                "enMale": "Thanks. I have to hurry, they... well, if I'm caught transmitting, it'll be bad. Really bad.",
                "frMale": "Merci. Je dois faire vite, ils... S'ils me surprennent en train d'\u00e9mettre, je risque gros. Tr\u00e8s gros.",
                "frFemale": "Merci. Je dois faire vite, ils... S'ils me surprennent en train d'\u00e9mettre, je risque gros. Tr\u00e8s gros.",
                "deMale": "Danke. Ich muss mich beeilen, sie ... nun ja, wenn man mich hierbei erwischt, w\u00e4re das schlecht. Sehr schlecht.",
                "deFemale": "Danke. Ich muss mich beeilen, sie ... nun ja, wenn man mich hierbei erwischt, w\u00e4re das schlecht. Sehr schlecht."
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            "Text": "This man is a traitor to the Republic. Don't trust a word he says.",
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                "enMale": "This man is a traitor to the Republic. Don't trust a word he says.",
                "frMale": "Cet homme est un tra\u00eetre pour la R\u00e9publique. Ne croyez pas un mot de ce qu'il dit.",
                "frFemale": "Cet homme est un tra\u00eetre pour la R\u00e9publique. Ne croyez pas un mot de ce qu'il dit.",
                "deMale": "Dieser Mann hat die Republik verraten. Schenkt seinen Worten kein Vertrauen.",
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                "frFemale": "Non, il ment.",
                "deMale": "Nein, das ist alles gelogen.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "Please, I--I don't have much time. If they catch me transmitting, they'll, uh... it won't be good.",
            "LocalizedText": {
                "enMale": "Please, I--I don't have much time. If they catch me transmitting, they'll, uh... it won't be good.",
                "frMale": "Piti\u00e9, je... j'ai pas beaucoup de temps. S'ils me surprennent, je... euh... \u00e7a va chauffer.",
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "The Imperials brought me here to design bombs. Desert planet, middle of nowhere, makes sense, right?",
            "LocalizedText": {
                "enMale": "The Imperials brought me here to design bombs. Desert planet, middle of nowhere, makes sense, right?",
                "frMale": "Les Imp\u00e9riaux m'ont fait venir pour concevoir des bombes. Un d\u00e9sert, au milieu de nulle part, vous comprenez ?",
                "frFemale": "Les Imp\u00e9riaux m'ont fait venir pour concevoir des bombes. Un d\u00e9sert, au milieu de nulle part, vous comprenez ?",
                "deMale": "Die Imperialen haben mich hierher gebracht, um f\u00fcr sie Bomben zu entwickeln. Ein W\u00fcstenplanet irgendwo im Nirgendwo ...",
                "deFemale": "Die Imperialen haben mich hierher gebracht, um f\u00fcr sie Bomben zu entwickeln. Ein W\u00fcstenplanet irgendwo im Nirgendwo ..."
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "Then Colonel Gorik, the Imp leader, wants to test the bombs. But he wouldn't use the empty deserts--he wanted a live testing ground. He chose Anchorhead.",
            "LocalizedText": {
                "enMale": "Then Colonel Gorik, the Imp leader, wants to test the bombs. But he wouldn't use the empty deserts--he wanted a live testing ground. He chose Anchorhead.",
                "frMale": "Et puis le Colonel Gorik, le chef des Imp\u00e9riaux, a voulu les tester. Mais il ne voulait pas utiliser le d\u00e9sert, il voulait un test grandeur nature. Alors il a choisi Anachore.",
                "frFemale": "Et puis le Colonel Gorik, le chef des Imp\u00e9riaux, a voulu les tester. Mais il ne voulait pas utiliser le d\u00e9sert, il voulait un test grandeur nature. Alors il a choisi Anachore.",
                "deMale": "Dann wollte der imperiale Anf\u00fchrer, Colonel Gorik, die Bomben testen. Er wollte daf\u00fcr aber keine leere W\u00fcste, er bestand auf ein bewohntes Testgebiet, er wollte Anchorhead.",
                "deFemale": "Dann wollte der imperiale Anf\u00fchrer, Colonel Gorik, die Bomben testen. Er wollte daf\u00fcr aber keine leere W\u00fcste, er bestand auf ein bewohntes Testgebiet, er wollte Anchorhead."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "That son-of-a... he's killing innocent people just to test your damned bombs?",
            "LocalizedText": {
                "enMale": "That son-of-a... he's killing innocent people just to test your damned bombs?",
                "frMale": "Quel fils de... Il tue des innocents juste pour tester des fichues bombes ?",
                "frFemale": "Quel fils de... Il tue des innocents juste pour tester des fichues bombes ?",
                "deMale": "Dieses Monster! Er t\u00f6tet unschuldige Leute, nur um Eure verdammten Bomben zu testen?",
                "deFemale": "Dieses Monster! Er t\u00f6tet unschuldige Leute, nur um Eure verdammten Bomben zu testen?"
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            "SpeakerB62Id": "0000000",
            "Text": "That's the Empire for you.",
            "LocalizedText": {
                "enMale": "That's the Empire for you.",
                "frMale": "L'Empire dans toute sa splendeur.",
                "frFemale": "L'Empire dans toute sa splendeur.",
                "deMale": "So handelt nur das Imperium.",
                "deFemale": "So handelt nur das Imperium."
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            "LocalizedOptionText": {
                "enMale": "Despicable.",
                "frMale": "Ignoble.",
                "frFemale": "Ignoble.",
                "deMale": "Verabscheuungsw\u00fcrdig.",
                "deFemale": "Verabscheuungsw\u00fcrdig."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "Not every Imperial officer is a murderous psychopath, but still. Yeah. Pretty horrible.",
            "LocalizedText": {
                "enMale": "Not every Imperial officer is a murderous psychopath, but still. Yeah. Pretty horrible.",
                "frMale": "Tous les Imp\u00e9riaux ne sont pas des psychopathes meurtriers, mais oui, c'est horrible.",
                "frFemale": "Tous les Imp\u00e9riaux ne sont pas des psychopathes meurtriers, mais oui, c'est horrible.",
                "deMale": "Nicht jeder imperiale Offizier ist ein mordlustiger Psychopath, aber trotzdem, ja, es ist entsetzlich.",
                "deFemale": "Nicht jeder imperiale Offizier ist ein mordlustiger Psychopath, aber trotzdem, ja, es ist entsetzlich."
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            "Text": "You're assuming that Fuse is telling the truth.",
            "LocalizedText": {
                "enMale": "You're assuming that Fuse is telling the truth.",
                "frMale": "Si vous croyez ce que raconte ce tra\u00eetre.",
                "frFemale": "Si vous croyez ce que raconte ce tra\u00eetre.",
                "deMale": "Ihr geht davon aus, dass Lunte die Wahrheit sagt?",
                "deFemale": "Ihr geht davon aus, dass Lunte die Wahrheit sagt?"
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            "LocalizedOptionText": {
                "enMale": "According to this traitor.",
                "frMale": "C'est ce qu'il dit.",
                "frFemale": "C'est ce qu'il dit.",
                "deMale": "Wenn man dem Verr\u00e4ter glaubt.",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "Why would I lie? Why would I call you at all unless I wanted to help, right? It--it wouldn't make sense.",
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                "enMale": "Why would I lie? Why would I call you at all unless I wanted to help, right? It--it wouldn't make sense.",
                "frMale": "Pourquoi mentir ? Pourquoi je vous appellerais si c'\u00e9tait pas pour aider, hein ? C'est insens\u00e9.",
                "frFemale": "Pourquoi mentir ? Pourquoi je vous appellerais si c'\u00e9tait pas pour aider, hein ? C'est insens\u00e9.",
                "deMale": "Warum sollte ich l\u00fcgen? Warum sollte ich Euch denn kontaktieren, wenn ich Euch nicht helfen m\u00f6chte? Das w\u00fcrde doch keinen Sinn ergeben.",
                "deFemale": "Warum sollte ich l\u00fcgen? Warum sollte ich Euch denn kontaktieren, wenn ich Euch nicht helfen m\u00f6chte? Das w\u00fcrde doch keinen Sinn ergeben."
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            "SpeakerB62Id": "0000000",
            "Text": "This is a Republic military matter. It doesn't concern you.",
            "LocalizedText": {
                "enMale": "This is a Republic military matter. It doesn't concern you.",
                "frMale": "C'est le probl\u00e8me de la R\u00e9publique, \u00e7a ne vous regarde pas.",
                "frFemale": "C'est le probl\u00e8me de la R\u00e9publique, \u00e7a ne vous regarde pas.",
                "deMale": "Das ist eine Angelegenheit der Republik. Euch geht das nichts an.",
                "deFemale": "Das ist eine Angelegenheit der Republik. Euch geht das nichts an."
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            "LocalizedOptionText": {
                "enMale": "Stay out of it, Klerren.",
                "frMale": "Restez en dehors de tout \u00e7a, Klerren.",
                "frFemale": "Restez en dehors de tout \u00e7a, Klerren.",
                "deMale": "Haltet Euch da raus, Klerren.",
                "deFemale": "Haltet Euch da raus, Klerren."
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            "Text": "My citizens have been murdered by the dozens, and you expect me to stay out of it?",
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                "enMale": "My citizens have been murdered by the dozens, and you expect me to stay out of it?",
                "frMale": "Vous plaisantez ? Mes citoyens se font tuer par dizaines et vous pensez que je n'ai pas mon mot \u00e0 dire ?",
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "As soon as I found out... I told Gorik I wouldn't do it. Never. So his men locked me up in here.",
            "LocalizedText": {
                "enMale": "As soon as I found out... I told Gorik I wouldn't do it. Never. So his men locked me up in here.",
                "frMale": "D\u00e8s que j'ai d\u00e9couvert la v\u00e9rit\u00e9, j'ai dit \u00e0 Gorik que je refusais, que jamais je ne l'aiderais. Alors ses hommes m'ont enferm\u00e9 ici.",
                "frFemale": "D\u00e8s que j'ai d\u00e9couvert la v\u00e9rit\u00e9, j'ai dit \u00e0 Gorik que je refusais, que jamais je ne l'aiderais. Alors ses hommes m'ont enferm\u00e9 ici.",
                "deMale": "Sobald ich das wusste ... sagte ich Gorik, ich mache das nicht. Niemals. Also haben sie mich hier eingesperrt.",
                "deFemale": "Sobald ich das wusste ... sagte ich Gorik, ich mache das nicht. Niemals. Also haben sie mich hier eingesperrt."
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "Gorik's afraid of Tavus, or he would've just killed me. Only you can stop Gorik now. Let me help you--let me tell you who's putting the bomb droids together.",
            "LocalizedText": {
                "enMale": "Gorik's afraid of Tavus, or he would've just killed me. Only you can stop Gorik now. Let me help you--let me tell you who's putting the bomb droids together.",
                "frMale": "Gorik a peur de Tavus, sinon, il m'aurait tu\u00e9. Vous \u00eates le seul \u00e0 pouvoir l'arr\u00eater. Laissez-moi vous aider, je vais vous dire qui assemble les dro\u00efdes pi\u00e9g\u00e9s.",
                "frFemale": "Gorik a peur de Tavus, sinon, il m'aurait tu\u00e9. Vous \u00eates la seule \u00e0 pouvoir l'arr\u00eater. Laissez-moi vous aider, je vais vous dire qui assemble les dro\u00efdes pi\u00e9g\u00e9s.",
                "deMale": "Gorik hat Angst vor Tavus, ansonsten h\u00e4tte er mich einfach get\u00f6tet. Nur Ihr k\u00f6nnt Gorik aufhalten. Lasst mich Euch helfen - ich wei\u00df, wer die Bombendroiden zusammenbaut.",
                "deFemale": "Gorik hat Angst vor Tavus, ansonsten h\u00e4tte er mich einfach get\u00f6tet. Nur Ihr k\u00f6nnt Gorik aufhalten. Lasst mich Euch helfen - ich wei\u00df, wer die Bombendroiden zusammenbaut."
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            "SpeakerB62Id": "0000000",
            "Text": "My objective is to capture you, not to destroy droids.",
            "LocalizedText": {
                "enMale": "My objective is to capture you, not to destroy droids.",
                "frMale": "Mon objectif est de vous capturer, pas de d\u00e9truire des dro\u00efdes.",
                "frFemale": "Mon objectif est de vous capturer, pas de d\u00e9truire des dro\u00efdes.",
                "deMale": "Mein Auftrag ist es, Euch gefangen zu nehmen, nicht Droiden zu zerst\u00f6ren.",
                "deFemale": "Mein Auftrag ist es, Euch gefangen zu nehmen, nicht Droiden zu zerst\u00f6ren."
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            "LocalizedOptionText": {
                "enMale": "That's irrelevant.",
                "frMale": "C'est hors de propos.",
                "frFemale": "C'est hors de propos.",
                "deMale": "Das spielt keine Rolle.",
                "deFemale": "Das spielt keine Rolle."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "And I'll help you find Gorik's base and turn myself in--as soon as I know those droids won't hurt anyone else.",
            "LocalizedText": {
                "enMale": "And I'll help you find Gorik's base and turn myself in--as soon as I know those droids won't hurt anyone else.",
                "frMale": "Je vous aiderai \u00e0 trouver la base de Gorik et je me rendrai... une fois que ces dro\u00efdes seront hors d'\u00e9tat de nuire.",
                "frFemale": "Je vous aiderai \u00e0 trouver la base de Gorik et je me rendrai... une fois que ces dro\u00efdes seront hors d'\u00e9tat de nuire.",
                "deMale": "Und ich werde Euch helfen, Goriks Basis zu finden, und mich selber ausliefern, sobald ich wei\u00df, dass diese Droiden niemanden mehr verletzen werden.",
                "deFemale": "Und ich werde Euch helfen, Goriks Basis zu finden, und mich selber ausliefern, sobald ich wei\u00df, dass diese Droiden niemanden mehr verletzen werden."
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            "Text": "Why doesn't Gorik construct the droids himself?",
            "LocalizedText": {
                "enMale": "Why doesn't Gorik construct the droids himself?",
                "frMale": "Pourquoi Gorik ne construit pas les dro\u00efdes lui-m\u00eame ?",
                "frFemale": "Pourquoi Gorik ne construit pas les dro\u00efdes lui-m\u00eame ?",
                "deMale": "Warum baut Gorik die Droiden nicht selbst?",
                "deFemale": "Warum baut Gorik die Droiden nicht selbst?"
            },
            "LocalizedOptionText": {
                "enMale": "The Empire doesn't build them?",
                "frMale": "Ils ne sont pas construits par l'Empire ?",
                "frFemale": "Ils ne sont pas construits par l'Empire ?",
                "deMale": "Sie werden nicht vom Imperium gebaut?",
                "deFemale": "Sie werden nicht vom Imperium gebaut?"
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "He doesn't have the resources. So he hired on some help.",
            "LocalizedText": {
                "enMale": "He doesn't have the resources. So he hired on some help.",
                "frMale": "Il n'a pas les ressources, alors il a demand\u00e9 de l'aide.",
                "frFemale": "Il n'a pas les ressources, alors il a demand\u00e9 de l'aide.",
                "deMale": "Ihm fehlen die Ressourcen, also hat er Hilfe angefordert.",
                "deFemale": "Ihm fehlen die Ressourcen, also hat er Hilfe angefordert."
            },
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "A group of Geonosians is building the bomb droids. When each batch is finished, they're sent to coordinates that Gorik provides.",
            "LocalizedText": {
                "enMale": "A group of Geonosians is building the bomb droids. When each batch is finished, they're sent to coordinates that Gorik provides.",
                "frMale": "Un groupe de G\u00e9onosiens fabrique les dro\u00efdes pi\u00e9g\u00e9s. Une fois termin\u00e9s, ils sont envoy\u00e9s l\u00e0 o\u00f9 Gorik le demande.",
                "frFemale": "Un groupe de G\u00e9onosiens fabrique les dro\u00efdes pi\u00e9g\u00e9s. Une fois termin\u00e9s, ils sont envoy\u00e9s l\u00e0 o\u00f9 Gorik le demande.",
                "deMale": "Eine Gruppe Geonosianer baut die Bombendroiden. Sobald ein Trupp fertiggestellt worden ist, werden sie an die von Gorik gew\u00fcnschten Koordinaten geschickt.",
                "deFemale": "Eine Gruppe Geonosianer baut die Bombendroiden. Sobald ein Trupp fertiggestellt worden ist, werden sie an die von Gorik gew\u00fcnschten Koordinaten geschickt."
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            "SpeakerB62Id": "rgGl2lA",
            "Text": "The Geonosians are holed up somewhere outside Anchorhead, but I don't know the exact location. Guards are coming now--I have to hide the transmitter before I'm caught. Fuse out.",
            "LocalizedText": {
                "enMale": "The Geonosians are holed up somewhere outside Anchorhead, but I don't know the exact location. Guards are coming now--I have to hide the transmitter before I'm caught. Fuse out.",
                "frMale": "Les G\u00e9onosiens se cachent quelque part \u00e0 l'ext\u00e9rieur d'Anachore, mais je ne connais pas leur emplacement exact. Les gardes arrivent, je dois cacher l'\u00e9metteur avant qu'ils le voient. Termin\u00e9.",
                "frFemale": "Les G\u00e9onosiens se cachent quelque part \u00e0 l'ext\u00e9rieur d'Anachore, mais je ne connais pas leur emplacement exact. Les gardes arrivent, je dois cacher l'\u00e9metteur avant qu'ils le voient. Termin\u00e9.",
                "deMale": "Die Geonosianer verstecken sich irgendwo au\u00dferhalb von Anchorhead, nur kenne ich die genaue Position nicht. Die Wachen kommen, ich muss den Sender verstecken, bevor ich noch entdeckt werde. Lunte Ende.",
                "deFemale": "Die Geonosianer verstecken sich irgendwo au\u00dferhalb von Anchorhead, nur kenne ich die genaue Position nicht. Die Wachen kommen, ich muss den Sender verstecken, bevor ich noch entdeckt werde. Lunte Ende."
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            "SpeakerB62Id": "0000000",
            "Text": "Fuse, get back on this line!",
            "LocalizedText": {
                "enMale": "Fuse, get back on this line!",
                "frMale": "Fusible, r\u00e9pondez !",
                "frFemale": "Fusible, r\u00e9pondez !",
                "deMale": "Lunte, meldet Euch zur\u00fcck!",
                "deFemale": "Lunte, meldet Euch zur\u00fcck!"
            },
            "LocalizedOptionText": {
                "enMale": "Get back here!",
                "frMale": "Revenez !",
                "frFemale": "Revenez !",
                "deMale": "Bleibt dran!",
                "deFemale": "Bleibt dran!"
            },
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "He's gone, Lieutenant. We'll have to work the rest out without him.",
            "LocalizedText": {
                "enMale": "He's gone, Lieutenant. We'll have to work the rest out without him.",
                "frMale": "Il est parti, Lieutenant. On va devoir se d\u00e9brouiller seuls.",
                "frFemale": "Il est parti, Lieutenant. On va devoir se d\u00e9brouiller seuls.",
                "deMale": "Er ist weg, Lieutenant. Wir m\u00fcssen den Rest selbst herausfinden.",
                "deFemale": "Er ist weg, Lieutenant. Wir m\u00fcssen den Rest selbst herausfinden."
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            "SpeakerB62Id": "0000000",
            "Text": "Do you know anything about these Geonosians, Mayor Klerren?",
            "LocalizedText": {
                "enMale": "Do you know anything about these Geonosians, Mayor Klerren?",
                "frMale": "Vous savez quelque chose sur ces G\u00e9onosiens, Klerren ?",
                "frFemale": "Vous savez quelque chose sur ces G\u00e9onosiens, Klerren ?",
                "deMale": "Wisst Ihr etwas \u00fcber diese Geonosianer, B\u00fcrgermeister Klerren?",
                "deFemale": "Wisst Ihr etwas \u00fcber diese Geonosianer, B\u00fcrgermeister Klerren?"
            },
            "LocalizedOptionText": {
                "enMale": "What was he talking about?",
                "frMale": "De quoi parlait-il ?",
                "frFemale": "De quoi parlait-il ?",
                "deMale": "Wovon hat er gesprochen?",
                "deFemale": "Wovon hat er gesprochen?"
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Look, Lieutenant--I don't know the whole story, granted, but I think he was telling us the truth.",
            "LocalizedText": {
                "enMale": "Look, Lieutenant--I don't know the whole story, granted, but I think he was telling us the truth.",
                "frMale": "\u00c9coutez, Lieutenant, je ne connais pas toute l'histoire, je vous l'accorde, mais je pense qu'on peut le croire.",
                "frFemale": "\u00c9coutez, Lieutenant, je ne connais pas toute l'histoire, je vous l'accorde, mais je pense qu'on peut le croire.",
                "deMale": "H\u00f6rt zu, Lieutenant - ich kenne wirklich nicht die ganze Geschichte, aber ich denke, dass er die Wahrheit gesagt hat.",
                "deFemale": "H\u00f6rt zu, Lieutenant - ich kenne wirklich nicht die ganze Geschichte, aber ich denke, dass er die Wahrheit gesagt hat."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "The Geonosians Fuse mentioned--a big gang of them--moved into an abandoned town nearly two months ago.",
            "LocalizedText": {
                "enMale": "The Geonosians Fuse mentioned--a big gang of them--moved into an abandoned town nearly two months ago.",
                "frMale": "Tout un groupe de G\u00e9onosiens s'est install\u00e9 dans une ville abandonn\u00e9e il y a environ deux mois. Fusible devait parler d'eux.",
                "frFemale": "Tout un groupe de G\u00e9onosiens s'est install\u00e9 dans une ville abandonn\u00e9e il y a environ deux mois. Fusible devait parler d'eux.",
                "deMale": "Die Geonosianer, von denen Lunte gesprochen hat - eine gro\u00dfe Bande von ihnen hat sich vor zwei Monaten in einer verlassenen Stadt niedergelassen.",
                "deFemale": "Die Geonosianer, von denen Lunte gesprochen hat - eine gro\u00dfe Bande von ihnen hat sich vor zwei Monaten in einer verlassenen Stadt niedergelassen."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "They haven't been a problem--no worse than scavengers. We... we never imagined they were involved in the bombings.",
            "LocalizedText": {
                "enMale": "They haven't been a problem--no worse than scavengers. We... we never imagined they were involved in the bombings.",
                "frMale": "On les prenait pour des pirates ou des pillards, on... on aurait jamais imagin\u00e9 qu'ils \u00e9taient li\u00e9s aux attentats.",
                "frFemale": "On les prenait pour des pirates ou des pillards, on... on aurait jamais imagin\u00e9 qu'ils \u00e9taient li\u00e9s aux attentats.",
                "deMale": "Sie stellten kein gr\u00f6\u00dferes Problem als Pl\u00fcnderer dar. Wir ... wir h\u00e4tten nie gedacht, dass sie mit den Bombenangriffen zu tun haben.",
                "deFemale": "Sie stellten kein gr\u00f6\u00dferes Problem als Pl\u00fcnderer dar. Wir ... wir h\u00e4tten nie gedacht, dass sie mit den Bombenangriffen zu tun haben."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like I'm paying these guys a visit.",
            "LocalizedText": {
                "enMale": "Sounds like I'm paying these guys a visit.",
                "frMale": "Je crois que je vais leur rendre une petite visite.",
                "frFemale": "Je crois que je vais leur rendre une petite visite.",
                "deMale": "Sieht so aus, als m\u00fcsste ich dieser Bande einen Besuch abstatten.",
                "deFemale": "Sieht so aus, als m\u00fcsste ich dieser Bande einen Besuch abstatten."
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            "LocalizedOptionText": {
                "enMale": "Only one way to find out.",
                "frMale": "Un seul moyen de le d\u00e9couvrir.",
                "frFemale": "Un seul moyen de le d\u00e9couvrir.",
                "deMale": "Es gibt nur einen Weg, Klarheit zu schaffen.",
                "deFemale": "Es gibt nur einen Weg, Klarheit zu schaffen."
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            "Text": "Can you tell me anything about these people?",
            "LocalizedText": {
                "enMale": "Can you tell me anything about these people?",
                "frMale": "Vous pouvez m'en dire plus sur ces gens ?",
                "frFemale": "Vous pouvez m'en dire plus sur ces gens ?",
                "deMale": "K\u00f6nnt Ihr mir etwas \u00fcber diese Leute erz\u00e4hlen?",
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                "enMale": "Who are the Geonosians?",
                "frMale": "Qui sont les G\u00e9onosiens ?",
                "frFemale": "Qui sont les G\u00e9onosiens ?",
                "deMale": "Wer sind diese Geonosianer?",
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            "Text": "Well, they aren't exactly people, for starters--they're creepy insectoids with a knack for tech. I can't believe I didn't think of them before.",
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                "enMale": "Well, they aren't exactly people, for starters--they're creepy insectoids with a knack for tech. I can't believe I didn't think of them before.",
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                "frFemale": "Eh bien, ce ne sont pas vraiment des gens, pour commencer. Ce sont des insecto\u00efdes violents, tr\u00e8s dou\u00e9s avec la technologie. Pourquoi je n'ai pas pens\u00e9 \u00e0 eux plus t\u00f4t ?",
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                "deFemale": "Nun ja, es sind eigentlich keine Leute, kurz gesagt sind es gruselige Insektoide mit einem Talent f\u00fcr technische Dinge. Ich kann nicht glauben, dass ich nicht fr\u00fcher an sie gedacht habe."
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            "Text": "If you ask me, it's all just a trap.",
            "LocalizedText": {
                "enMale": "If you ask me, it's all just a trap.",
                "frMale": "Si vous voulez mon avis, c'est un pi\u00e8ge.",
                "frFemale": "Si vous voulez mon avis, c'est un pi\u00e8ge.",
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                "enMale": "I still don't buy any of this.",
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            "Text": "I don't see that we have any choice but to investigate, Lieutenant. Think of how many lives you'll be saving if Fuse is right!",
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                "frMale": "Je pense qu'on a pas d'autre choix que d'enqu\u00eater, Lieutenant. Pensez \u00e0 toutes les vies qu'on pourra sauver si Fusible dit vrai.",
                "frFemale": "Je pense qu'on a pas d'autre choix que d'enqu\u00eater, Lieutenant. Pensez \u00e0 toutes les vies qu'on pourra sauver si Fusible dit vrai.",
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                "deFemale": "Wir m\u00fcssen das untersuchen, eine andere M\u00f6glichkeit sehe ich nicht. Denkt nur daran, wie viele Leben Ihr retten werdet, wenn Lunte Recht hat."
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            "Text": "If you kill the Geonosians' leader, it should put a stop to all of this. But there are so many--getting in won't be easy.",
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                "enMale": "If you kill the Geonosians' leader, it should put a stop to all of this. But there are so many--getting in won't be easy.",
                "frMale": "Si vous tuez le chef des G\u00e9onosiens, \u00e7a pourrait mettre fin \u00e0 tout \u00e7a. Mais avec les dizaines de gardes qui patrouillent, \u00e7a ne va pas \u00eatre simple.",
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                "deFemale": "Wenn Ihr den Anf\u00fchrer der Geonosianer t\u00f6tet, sollten die Bombenangriffe aufh\u00f6ren. Aber es gibt so viele - hineinzukommen wird nicht einfach sein."
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            "Text": "I'll be back when the job is done.",
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                "enMale": "Leave that to me.",
                "frMale": "Je m'en occupe.",
                "frFemale": "Je m'en occupe.",
                "deMale": "\u00dcberlasst mir das.",
                "deFemale": "\u00dcberlasst mir das."
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            "Text": "Havoc Squad can handle anything.",
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                "frMale": "On s'en occupe.",
                "frFemale": "On s'en occupe.",
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You're starting to sound more like a soldier than a mayor.",
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                "enMale": "Now you're talking.",
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                "frFemale": "Vous commencez \u00e0 bien me plaire.",
                "deMale": "Das gef\u00e4llt mir.",
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            "Text": "I'm not sure if that's a compliment, but thanks.",
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                "frMale": "Je ne sais pas comment je dois le prendre, mais merci.",
                "frFemale": "Je ne sais pas comment je dois le prendre, mais merci.",
                "deMale": "Ich bin nicht sicher, ob das ein Kompliment ist, aber danke.",
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            "Text": "You don't think we should try to talk this one out, mayor?",
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                "enMale": "You don't think we should try to talk this one out, mayor?",
                "frMale": "Vous ne pensez pas qu'il faudrait essayer de discuter avant ?",
                "frFemale": "Vous ne pensez pas qu'il faudrait essayer de discuter avant ?",
                "deMale": "Ihr denkt nicht, dass wir zuerst verhandeln sollten, B\u00fcrgermeister?",
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                "frMale": "Quoi ? Pas de n\u00e9gociations ?",
                "frFemale": "Quoi ? Pas de n\u00e9gociations ?",
                "deMale": "Was, keine Verhandlungen?",
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            "Text": "If you think you can talk them down, be my guest. But if what Fuse said is true, then I'm not interested in a peaceful resolution.",
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                "enMale": "If you think you can talk them down, be my guest. But if what Fuse said is true, then I'm not interested in a peaceful resolution.",
                "frMale": "Si vous croyez pouvoir leur parler, allez-y. Mais si Fusible a dit la v\u00e9rit\u00e9, la diplomatie ne m'int\u00e9resse pas.",
                "frFemale": "Si vous croyez pouvoir leur parler, allez-y. Mais si Fusible a dit la v\u00e9rit\u00e9, la diplomatie ne m'int\u00e9resse pas.",
                "deMale": "Wenn Ihr denkt, dass Ihr mit den Geonosianern reden k\u00f6nnt, nur zu. Aber wenn Luntes Aussage der Wahrheit entspricht, bin ich nicht an einer friedlichen L\u00f6sung interessiert.",
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            "Text": "Good luck out there, Lieutenant.",
            "LocalizedText": {
                "enMale": "Good luck out there, Lieutenant.",
                "frMale": "Bonne chance, Lieutenant.",
                "frFemale": "Bonne chance, Lieutenant.",
                "deMale": "Viel Gl\u00fcck da drau\u00dfen, Lieutenant.",
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            "Text": "I stopped the bombings. There were no casualties beyond the initial blast.",
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                "enMale": "I stopped the bombings. There were no casualties beyond the initial blast.",
                "frMale": "J'ai mis fin aux attentats. Il n'y a pas eu d'autres bless\u00e9s apr\u00e8s la premi\u00e8re explosion.",
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            "Text": "You really did it? Thank you, Lieutenant. Thank you so much. The city of Anchorhead owes you a great debt.",
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                "deMale": "Das habt Ihr wirklich getan? Danke, Lieutenant. Ich danke Euch vielmals. Die Einwohner von Anchorhead stehen in Eurer Schuld.",
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            "Text": "Please hurry. You're the only one who can stop this!",
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                "enMale": "Please hurry. You're the only one who can stop this!",
                "frMale": "Faites vite. Il n'y a que vous qui puissiez mettre fin \u00e0 tout \u00e7a !",
                "frFemale": "Faites vite. Il n'y a que vous qui puissiez mettre fin \u00e0 tout \u00e7a !",
                "deMale": "Bitte beeilt Euch. Nur Ihr habt die Macht, das aufzuhalten!",
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            "Text": "I am so thankful that you're here. Please, Lieutenant, I need your help. My city--the people of Anchorhead--need your help.",
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                "frMale": "Je suis si heureux que vous soyez l\u00e0. S'il vous pla\u00eet, Lieutenant, j'ai besoin de votre aide. Ma ville, tous les habitants d'Anachore ont besoin de vous.",
                "frFemale": "Je suis si heureux que vous soyez l\u00e0. S'il vous pla\u00eet, Lieutenant, j'ai besoin de votre aide. Ma ville, tous les habitants d'Anachore ont besoin de vous.",
                "deMale": "Ich bin so froh, dass Ihr hier seid. Bitte, Lieutenant, ich brauche Eure Hilfe. Meine Stadt - die Bev\u00f6lkerung von Anchorhead - braucht Eure Unterst\u00fctzung.",
                "deFemale": "Ich bin so froh, dass Ihr hier seid. Bitte, Lieutenant, ich brauche Eure Hilfe. Meine Stadt - die Bev\u00f6lkerung von Anchorhead - braucht Eure Unterst\u00fctzung."
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            "Text": "I'm sorry, but I have to put my mission first.",
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                "enMale": "I already have an assignment.",
                "frMale": "J'ai d\u00e9j\u00e0 une mission.",
                "frFemale": "J'ai d\u00e9j\u00e0 une mission.",
                "deMale": "Ich habe schon einen Auftrag.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Please, my city--we really aren't prepared for things like this.",
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                "enMale": "Please, my city--we really aren't prepared for things like this.",
                "frMale": "S'il vous pla\u00eet, ma ville... on est pas pr\u00e9par\u00e9s pour ce genre de choses.",
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                "deMale": "Bitte, meine Stadt - wir sind hier auf so etwas nicht vorbereitet.",
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            "Text": "I'm not here to help you, you're here to help me.",
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                "enMale": "I'm not here to help you, you're here to help me.",
                "frMale": "Je ne suis pas l\u00e0 pour vous aider, c'est vous qui devez m'aider.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "My duty is to the people of Anchorhead--not to you. My people come first.",
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                "frMale": "Mon devoir, c'est d'aider les habitants d'Anachore, pas vous. Mes citoyens passent en premier.",
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Someone is attacking us, Lieutenant. Bombs have been going off all over Anchorhead--more than a dozen just in the past week.",
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                "enMale": "Someone is attacking us, Lieutenant. Bombs have been going off all over Anchorhead--more than a dozen just in the past week.",
                "frMale": "Quelqu'un nous attaque, Lieutenant. Des bombes explosent partout dans Anachore. Plus d'une dizaine rien que la semaine derni\u00e8re.",
                "frFemale": "Quelqu'un nous attaque, Lieutenant. Des bombes explosent partout dans Anachore. Plus d'une dizaine rien que la semaine derni\u00e8re.",
                "deMale": "Jemand greift uns an, Lieutenant. \u00dcberall in Anchorhead kam es zu Bombenanschl\u00e4gen - bestimmt mehr als ein Dutzend in der vergangenen Woche.",
                "deFemale": "Jemand greift uns an, Lieutenant. \u00dcberall in Anchorhead kam es zu Bombenanschl\u00e4gen - bestimmt mehr als ein Dutzend in der vergangenen Woche."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "And we have no idea who's behind them--no threats, no demands or warnings. Innocent people are being murdered without any explanation!",
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                "enMale": "And we have no idea who's behind them--no threats, no demands or warnings. Innocent people are being murdered without any explanation!",
                "frMale": "Et on ne sait pas qui est derri\u00e8re tout \u00e7a... aucune menace, aucune demande, aucun avertissement. Des innocents sont tu\u00e9s sans explication !",
                "frFemale": "Et on ne sait pas qui est derri\u00e8re tout \u00e7a... aucune menace, aucune demande, aucun avertissement. Des innocents sont tu\u00e9s sans explication !",
                "deMale": "Und wir wissen nicht, wer dahintersteckt - es gibt keine Drohungen, keine Forderungen oder Warnungen. Unschuldige Leute sterben ohne jede Erkl\u00e4rung!",
                "deFemale": "Und wir wissen nicht, wer dahintersteckt - es gibt keine Drohungen, keine Forderungen oder Warnungen. Unschuldige Leute sterben ohne jede Erkl\u00e4rung!"
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            "Text": "I'm afraid my duty to the Republic has to come first, sir.",
            "LocalizedText": {
                "enMale": "I'm afraid my duty to the Republic has to come first, sir.",
                "frMale": "J'ai bien peur que mon devoir envers la R\u00e9publique doive passer en premier, Monsieur.",
                "frFemale": "J'ai bien peur que mon devoir envers la R\u00e9publique doive passer en premier, Monsieur.",
                "deMale": "Ich f\u00fcrchte, meine Verpflichtung gegen\u00fcber der Republik ist wichtiger.",
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                "enMale": "I'm sorry, but I can't help.",
                "frMale": "D\u00e9sol\u00e9, mais je ne peux rien faire.",
                "frFemale": "D\u00e9sol\u00e9e, mais je ne peux rien faire.",
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            "Text": "Has there been any pattern to the bombings?",
            "LocalizedText": {
                "enMale": "Has there been any pattern to the bombings?",
                "frMale": "Est-ce que les explosions visent quelque chose en particulier ?",
                "frFemale": "Est-ce que les explosions visent quelque chose en particulier ?",
                "deMale": "Lie\u00df sich bei den Anschl\u00e4gen irgendein Muster erkennen?",
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                "enMale": "What else can you tell me?",
                "frMale": "Qu'est-ce que vous pouvez me dire de plus ?",
                "frFemale": "Qu'est-ce que vous pouvez me dire de plus ?",
                "deMale": "Was k\u00f6nnt Ihr mir noch sagen?",
                "deFemale": "Was k\u00f6nnt Ihr mir noch sagen?"
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            "Text": "Not that we can tell. Storefronts, cantinas, warehouses--all sorts of places have been hit.",
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            "Text": "The victims of the attacks are innocent bystanders. There doesn't seem to be any particular target.",
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            "Text": "Jorgan, isn't one of our objectives a bomb expert?",
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            "Text": "That's a big affirmative, Lieutenant. He pulled some pretty flashy stuff back on Ord Mantell, if memory serves.",
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                "enMale": "That's a big affirmative, Lieutenant. He pulled some pretty flashy stuff back on Ord Mantell, if memory serves.",
                "frMale": "Oh que si, Lieutenant. Il a fait de jolis feux d'artifice sur Ord Mantell, si mes souvenirs sont bons.",
                "frFemale": "Oh que si, Lieutenant. Il a fait de jolis feux d'artifice sur Ord Mantell, si mes souvenirs sont bons.",
                "deMale": "Positiv, Lieutenant. Wenn ich mich richtig erinnere, hat er auf Ord Mantell eine ganz sch\u00f6ne Show abgezogen.",
                "deFemale": "Positiv, Lieutenant. Wenn ich mich richtig erinnere, hat er auf Ord Mantell eine ganz sch\u00f6ne Show abgezogen."
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            "Text": "Dorne, one of our objectives is a bomb expert, correct?",
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                "enMale": "Dorne, one of our objectives is a bomb expert, correct?",
                "frMale": "Dorne, l'un de nos objectifs est un expert en bombes, non ?",
                "frFemale": "Dorne, l'un de nos objectifs est un expert en bombes, non ?",
                "deMale": "Dorne, eines unserer Ziele ist Bombenexperte, richtig?",
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                "frMale": "\u00c7a me fait penser \u00e0 quelqu'un.",
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            "Text": "Affirmative, Lieutenant--according to the personnel files I've reviewed, one of the most skillful in the galaxy.",
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                "enMale": "Affirmative, Lieutenant--according to the personnel files I've reviewed, one of the most skillful in the galaxy.",
                "frMale": "Affirmatif, Lieutenant. D'apr\u00e8s les fichiers que j'ai consult\u00e9s, l'un des plus dou\u00e9s de la galaxie.",
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                "deMale": "Positiv, Lieutenant - laut den Aufzeichnungen sogar einer der erfahrensten in der Galaxis.",
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            "Text": "Really? Do you think our problems might be related, then? If you find this bomb expert....",
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                "frMale": "Vraiment ? Vous pensez que nos probl\u00e8mes viennent de l\u00e0 ? Si vous retrouvez cet expert en explosifs...",
                "frFemale": "Vraiment ? Vous pensez que nos probl\u00e8mes viennent de l\u00e0 ? Si vous retrouvez cet expert en explosifs...",
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                "deFemale": "Wirklich? Glaubt Ihr, unsere Probleme k\u00f6nnten miteinander zu tun haben? Wenn Ihr diesen Bombenexperten finden w\u00fcrdet ..."
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            "Text": "Please, Lieutenant--under any other circumstances, helping a representative from the Republic would be my top priority.",
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                "deFemale": "Bitte, Lieutenant - unter allen anderen Umst\u00e4nden w\u00e4re es meine oberste Priorit\u00e4t, einem Vertreter der Republik zu helfen."
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            "Text": "But my people are dying! It's my duty to put their lives first. Help me save them, and I swear to help you any way I can.",
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            "SpeakerB62Id": "kQsOe8F",
            "Text": "Sir! Mayor Klerren, sir! There's been another bombing! An apartment building, over in district seven!",
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                "enMale": "Sir! Mayor Klerren, sir! There's been another bombing! An apartment building, over in district seven!",
                "frMale": "Monsieur le maire ! Il y a eu un autre attentat ! Une r\u00e9sidence, dans le quartier 7 !",
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            "Text": "Oh, no. No, no. How--how many? Do we know yet?",
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            "Text": "No, sir, but it's going to be bad. A lot of people lived in the building... a lot of families.",
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            "Text": "I'll proceed to the scene at once, Mayor Klerren.",
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            "Text": "I'll lend a hand, but I have to know you'll assist me in my mission afterward, Mayor Klerren.",
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            "Text": "We've got work to do. You can grieve all you want later.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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            "Text": "I look into this, then you help me with my mission--is that how this is going to work?",
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                "frMale": "Je m'en occupe, puis vous m'aidez dans ma mission, c'est comme \u00e7a que \u00e7a marche ?",
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                "frFemale": "J'imagine que vous voulez que je vous aide.",
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            "Text": "Yes. If you want my help, you have to help my people first.",
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            "Text": "After the first explosion, there are always more, all in the same area. If you hurry, you might get there in time to stop them!",
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                "frMale": "Apr\u00e8s la premi\u00e8re explosion, il y en a toujours d'autres, dans la m\u00eame zone. Si vous vous d\u00e9p\u00eachez, vous arriverez peut-\u00eatre \u00e0 temps pour les arr\u00eater !",
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            "Text": "Please, Lieutenant--protect my people, and I'll do anything I can to help your mission. Please, hurry!",
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                "frMale": "S'il vous pla\u00eet, Lieutenant... prot\u00e9gez mes citoyens et je ferai tout ce que vous voudrez. S'il vous pla\u00eet, faites vite !",
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            "Text": "...That puts the tally somewhere around sixty-four, sir. But we've still got some volunteers digging through the rubble to be sure.",
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                "enMale": "...That puts the tally somewhere around sixty-four, sir. But we've still got some volunteers digging through the rubble to be sure.",
                "frMale": "... Ce qui nous fait un total de soixante-quatre, Monsieur. Mais des volontaires fouillent encore les d\u00e9combres, au cas o\u00f9.",
                "frFemale": "... Ce qui nous fait un total de soixante-quatre, Monsieur. Mais des volontaires fouillent encore les d\u00e9combres, au cas o\u00f9.",
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            "Text": "Sixty-four. So... so many. So much death. And for what? Why is this happening? What have we done to deserve this?",
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            "SpeakerB62Id": "5e8O4xA",
            "Text": "We still don't have any leads, sir, but I'm sure--excuse me, who are you? This is the mayor's office; you can't just barge in here without an appointment!",
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                "enMale": "We still don't have any leads, sir, but I'm sure--excuse me, who are you? This is the mayor's office; you can't just barge in here without an appointment!",
                "frMale": "On a toujours aucune piste, Monsieur, mais je suis s\u00fbr... Excusez-moi, qui \u00eates-vous ? C'est le bureau du maire, vous ne pouvez pas entrer sans rendez-vous !",
                "frFemale": "On a toujours aucune piste, Monsieur, mais je suis s\u00fbr... Excusez-moi, qui \u00eates-vous ? C'est le bureau du maire, vous ne pouvez pas entrer sans rendez-vous !",
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                "deFemale": "Wir haben immer noch keine Hinweise, Sir. Aber ich bin sicher ... Entschuldigt, aber wer seid Ihr? Dies ist das B\u00fcro des B\u00fcrgermeisters, Ihr k\u00f6nnt hier nicht einfach ohne Termin reinplatzen."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm a soldier. The mayor knows I'm coming.",
            "LocalizedText": {
                "enMale": "I'm a soldier. The mayor knows I'm coming.",
                "frMale": "Je suis un soldat. Le maire est au courant.",
                "frFemale": "Je suis un soldat. Le maire est au courant.",
                "deMale": "Ich bin Soldat. Der B\u00fcrgermeister wei\u00df, dass ich komme.",
                "deFemale": "Ich bin Soldat. Der B\u00fcrgermeister wei\u00df, dass ich komme."
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            "LocalizedOptionText": {
                "enMale": "The mayor is expecting me.",
                "frMale": "Le maire m'attend.",
                "frFemale": "Le maire m'attend.",
                "deMale": "Der B\u00fcrgermeister erwartet mich.",
                "deFemale": "Der B\u00fcrgermeister erwartet mich."
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                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
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                        "deFemale": "<<1>> stimmt zu."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "You must be the lieutenant--the one General Garza told me about.",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Be sure to let the mayor know that you turned away the commander of Havoc Squad.",
            "LocalizedText": {
                "enMale": "Be sure to let the mayor know that you turned away the commander of Havoc Squad.",
                "frMale": "Faites savoir au maire que vous avez refus\u00e9 l'entr\u00e9e au responsable de l'escouade du Chaos.",
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                "enMale": "Fine, then, I'll go.",
                "frMale": "Tr\u00e8s bien, je m'en vais.",
                "frFemale": "Tr\u00e8s bien, je m'en vais.",
                "deMale": "Na gut, dann gehe ich eben wieder.",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "QIyX73M": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "No! Wait, please!",
            "LocalizedText": {
                "enMale": "No! Wait, please!",
                "frMale": "Non ! Attendez, s'il vous pla\u00eet !",
                "frFemale": "Non ! Attendez, s'il vous pla\u00eet !",
                "deMale": "Nein! Wartet, bitte!",
                "deFemale": "Nein! Wartet, bitte!"
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "It's alright, Cohn. This is the Republic soldier I told you about--the one that general called about.",
            "LocalizedText": {
                "enMale": "It's alright, Cohn. This is the Republic soldier I told you about--the one that general called about.",
                "frMale": "C'est bon, Cohn. C'est le soldat de la R\u00e9publique dont je vous ai parl\u00e9. C'est le g\u00e9n\u00e9ral qui l'envoie.",
                "frFemale": "C'est bon, Cohn. C'est le soldat de la R\u00e9publique dont je vous ai parl\u00e9. C'est le g\u00e9n\u00e9ral qui l'envoie.",
                "deMale": "Es ist in Ordnung. Das ist der republikanische Soldat, von dem ich Euch erz\u00e4hlt habe - von dem der General sprach",
                "deFemale": "Es ist in Ordnung. Das ist der republikanische Soldat, von dem ich Euch erz\u00e4hlt habe - von dem der General sprach"
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "nz6XnBK",
            "Text": "Hello. Welcome to Anchorhead.",
            "LocalizedText": {
                "enMale": "Hello. Welcome to Anchorhead.",
                "frMale": "Bonjour. Bienvenue \u00e0 Anachore.",
                "frFemale": "Bonjour. Bienvenue \u00e0 Anachore.",
                "deMale": "Hallo. Willkommen in Anchorhead.",
                "deFemale": "Hallo. Willkommen in Anchorhead."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm not sure I'm supposed to talk about it.",
            "LocalizedText": {
                "enMale": "I'm not sure I'm supposed to talk about it.",
                "frMale": "Je ne peux pas en dire plus.",
                "frFemale": "Je ne peux pas en dire plus.",
                "deMale": "Dar\u00fcber sollte ich nicht reden.",
                "deFemale": "Dar\u00fcber sollte ich nicht reden."
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            "LocalizedOptionText": {
                "enMale": "I'm afraid that's classified.",
                "frMale": "Je crains que ce ne soit confidentiel.",
                "frFemale": "Je crains que ce ne soit confidentiel.",
                "deMale": "Ich f\u00fcrchte, das ist geheim.",
                "deFemale": "Ich f\u00fcrchte, das ist geheim."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "AlignmentGain": "SmallLight",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You keep it.",
            "LocalizedText": {
                "enMale": "You keep it.",
                "frMale": "Pas la peine de me r\u00e9compenser.",
                "frFemale": "Pas la peine de me r\u00e9compenser.",
                "deMale": "Das ist nicht n\u00f6tig.",
                "deFemale": "Das ist nicht n\u00f6tig."
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            "LocalizedOptionText": {
                "enMale": "You hold on to it.",
                "frMale": "Gardez tout.",
                "frFemale": "Gardez tout.",
                "deMale": "Das ist nicht n\u00f6tig.",
                "deFemale": "Das ist nicht n\u00f6tig."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We won't meet again.",
            "LocalizedText": {
                "enMale": "We won't meet again.",
                "frMale": "C'est la derni\u00e8re fois qu'on se voit.",
                "frFemale": "C'est la derni\u00e8re fois qu'on se voit.",
                "deMale": "Zwischen uns gibt es kein Wiedersehen.",
                "deFemale": "Zwischen uns gibt es kein Wiedersehen."
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            "LocalizedOptionText": {
                "enMale": "Good, because I'm out of here.",
                "frMale": "Tant mieux, parce que je ne comptais pas revenir.",
                "frFemale": "Tant mieux, parce que je ne comptais pas revenir.",
                "deMale": "Sch\u00f6n, denn ich bin jetzt weg.",
                "deFemale": "Sch\u00f6n, denn ich bin jetzt weg."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm a bit busy right now.",
            "LocalizedText": {
                "enMale": "I'm a bit busy right now.",
                "frMale": "J'ai autre chose \u00e0 faire pour le moment.",
                "frFemale": "J'ai autre chose \u00e0 faire pour le moment.",
                "deMale": "Ich habe jetzt eigentlich zu tun.",
                "deFemale": "Ich habe jetzt eigentlich zu tun."
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            "LocalizedOptionText": {
                "enMale": "Not now, Klerren.",
                "frMale": "Pas maintenant, Klerren.",
                "frFemale": "Pas maintenant, Klerren.",
                "deMale": "Nicht jetzt, Klerren.",
                "deFemale": "Nicht jetzt, Klerren."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's me. I'm here.",
            "LocalizedText": {
                "enMale": "It's me. I'm here.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Ja, ich h\u00f6re.",
                "deFemale": "Ja, ich h\u00f6re."
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            "LocalizedOptionText": {
                "enMale": "Yes, sir.",
                "frMale": "Oui, Monsieur.",
                "frFemale": "Oui, Monsieur.",
                "deMale": "Ja, Sir.",
                "deFemale": "Ja, Sir."
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Sounds straightforward enough.",
            "LocalizedText": {
                "enMale": "Sounds straightforward enough.",
                "frMale": "\u00c7a a l'air plut\u00f4t facile.",
                "frFemale": "\u00c7a a l'air plut\u00f4t facile.",
                "deMale": "Nicht weiter schwierig.",
                "deFemale": "Nicht weiter schwierig."
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll be careful.",
            "LocalizedText": {
                "enMale": "I'll be careful.",
                "frMale": "Je resterai sur mes gardes.",
                "frFemale": "Je resterai sur mes gardes.",
                "deMale": "Ich passe schon auf.",
                "deFemale": "Ich passe schon auf."
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            "LocalizedOptionText": {
                "enMale": "Copy that.",
                "frMale": "Re\u00e7u.",
                "frFemale": "Re\u00e7u.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I did what you asked.",
            "LocalizedText": {
                "enMale": "I did what you asked.",
                "frMale": "Mission accomplie.",
                "frFemale": "Mission accomplie.",
                "deMale": "Ich habe meinen Auftrag erledigt.",
                "deFemale": "Ich habe meinen Auftrag erledigt."
            },
            "LocalizedOptionText": {
                "enMale": "I'm back.",
                "frMale": "Me revoil\u00e0.",
                "frFemale": "Me revoil\u00e0.",
                "deMale": "Ich bin zur\u00fcck.",
                "deFemale": "Ich bin zur\u00fcck."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "(Class) Do as they please.",
            "LocalizedText": {
                "enMale": "(Class) Do as they please.",
                "frMale": "Je fais partie des Forces Sp\u00e9ciales. Je fais ce que je veux.",
                "frFemale": "Je fais partie des Forces Sp\u00e9ciales. Je fais ce que je veux.",
                "deMale": "Ein (Class) tut, was er will.",
                "deFemale": "Ein (Class) tut, was er will."
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            "LocalizedOptionText": {
                "enMale": "Don't get in my way, kid.",
                "frMale": "Hors de mon chemin, gamin.",
                "frFemale": "Hors de mon chemin, gamin.",
                "deMale": "St\u00f6r mich nicht, Jungchen.",
                "deFemale": "St\u00f6r mich nicht, Jungchen."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Stb": "str.cnv.misc.generic_lines",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me more.",
            "LocalizedText": {
                "enMale": "Tell me more.",
                "frMale": "J'\u00e9coute.",
                "frFemale": "J'\u00e9coute.",
                "deMale": "Mehr Einzelheiten, bitte!",
                "deFemale": "Mehr Einzelheiten, bitte!"
            },
            "LocalizedOptionText": {
                "enMale": "Let's hear it.",
                "frMale": "Je vous \u00e9coute.",
                "frFemale": "Je vous \u00e9coute.",
                "deMale": "H\u00f6ren wir zu.",
                "deFemale": "H\u00f6ren wir zu."
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                        "enMale": "<<1>> approves.",
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Roger that.",
            "LocalizedText": {
                "enMale": "Roger that.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Roger.",
                "deFemale": "Roger."
            },
            "LocalizedOptionText": {
                "enMale": "Got it.",
                "frMale": "Entendu.",
                "frFemale": "Entendu.",
                "deMale": "Alles klar.",
                "deFemale": "Alles klar."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "What kind of help do you need?",
            "LocalizedText": {
                "enMale": "What kind of help do you need?",
                "frMale": "De quel genre d'aide avez-vous besoin\u00a0?",
                "frFemale": "De quel genre d'aide avez-vous besoin\u00a0?",
                "deMale": "Was kann ich tun?",
                "deFemale": "Was kann ich tun?"
            },
            "LocalizedOptionText": {
                "enMale": "What's going on?",
                "frMale": "Que se passe-t-il ?",
                "frFemale": "Que se passe-t-il ?",
                "deMale": "Was geht hier vor sich?",
                "deFemale": "Was geht hier vor sich?"
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
            "Text": "You say that like I should care.",
            "LocalizedText": {
                "enMale": "You say that like I should care.",
                "frMale": "Comme si \u00e7a m'int\u00e9ressait.",
                "frFemale": "Comme si \u00e7a m'int\u00e9ressait.",
                "deMale": "Das klingt fast so, als sollte es mich betreffen.",
                "deFemale": "Das klingt fast so, als sollte es mich betreffen."
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            "LocalizedOptionText": {
                "enMale": "So what?",
                "frMale": "Et alors ?",
                "frFemale": "Et alors ?",
                "deMale": "Na und?",
                "deFemale": "Na und?"
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "Y7ylpO5": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Just point me in the right direction and I'll move out.",
            "LocalizedText": {
                "enMale": "Just point me in the right direction and I'll move out.",
                "frMale": "Indiquez-moi par o\u00f9 aller et j'y vais.",
                "frFemale": "Indiquez-moi par o\u00f9 aller et j'y vais.",
                "deMale": "Zeigt mir nur die Richtung und ich marschiere los.",
                "deFemale": "Zeigt mir nur die Richtung und ich marschiere los."
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            "LocalizedOptionText": {
                "enMale": "Where are these commandos?",
                "frMale": "O\u00f9 sont ces commandos ?",
                "frFemale": "O\u00f9 sont ces commandos ?",
                "deMale": "Wo halten sich diese Teams auf?",
                "deFemale": "Wo halten sich diese Teams auf?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "Y7ylpO5": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "QIyX73M": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "SpeakerB62Id": "0000000",
            "Text": "They sound like a friendly bunch.",
            "LocalizedText": {
                "enMale": "They sound like a friendly bunch.",
                "frMale": "J'ai h\u00e2te de les rencontrer.",
                "frFemale": "J'ai h\u00e2te de les rencontrer.",
                "deMale": "Na, die h\u00f6ren sich ja sehr freundlich an.",
                "deFemale": "Na, die h\u00f6ren sich ja sehr freundlich an."
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            "LocalizedOptionText": {
                "enMale": "Sounds like fun.",
                "frMale": "\u00c7a a l'air marrant.",
                "frFemale": "\u00c7a a l'air marrant.",
                "deMale": "Klingt nach Spa\u00df.",
                "deFemale": "Klingt nach Spa\u00df."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "QuestRewardB62": "0000000",
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
            "Text": "Forex, we've got a bomb expert on our list of targets, don't we?",
            "LocalizedText": {
                "enMale": "Forex, we've got a bomb expert on our list of targets, don't we?",
                "frMale": "4X, on a un expert en bombes dans notre liste de cibles, non ?",
                "frFemale": "4X, on a un expert en bombes dans notre liste de cibles, non ?",
                "deMale": "Vier-X, eines unserer Ziele ist doch Bombenexperte, richtig?",
                "deFemale": "Vier-X, eines unserer Ziele ist doch Bombenexperte, richtig?"
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