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cnv.location.taris.class.trooper.sergeant_dorne

  • 1. - I'll gather my personal effects and stow them on your ship at once, Lieutenant.
  • 3. - Lieutenant, sir. Is there something else I can do for you?
    Progresses:
    • 4. Option - I want you on my team.Player - Consider this your official invitation to Havoc Squad, Sergeant Dorne.
      +200 Influence : approves.
    • 6. Option - You're transferring to Havoc.Player - Go pack your gear. You're with me now.
      +200 Influence : approves.
    • 10. Option - Garza wants you in my squad.Player - The general says you're in Havoc now, so you're in Havoc now.
      +50 Influence : disapproves.
      • 11. - A transfer? Into Havoc Squad?
        • 13. - Lieutenant, this... this is the greatest honor of my career. I'm speechless.
          • 14. <Non-dialogue segment.>
            • 334. <Non-dialogue segment.>
              • 15. - Membership in Havoc Squad is the highest achievement in all of the Republic Armed Forces, Sergeant. Congratulations.
              • 18. - Don't get too excited, Sergeant. It's not as impressive as it's made out to be.
            • 21. - Sergeant Dorne, reporting for duty, Lieutenant! I'll prepare my Regulation 6 Personnel Transfer documents at once!
              • 22. Option - Congratulations.Player - You've more than earned this, Sergeant.
              • 24. Option - Move out, Sergeant.Player - Assemble your kit and embark on my ship, double-time.
                +200 Influence : approves.
              • 30. Option - Forget the damn documents.Player - Quit wasting time with regulations and get your gear packed.
                +200 Influence : approves.
                • 31. - I'll gather my personal effects and meet you onboard your ship, Lieutenant. Thank you.
                  • 325. <Conversation Exit>
  • 33. - The holocommunicator in the next room is active and ready for you to contact General Garza, Lieutenant.
  • 58. - Welcome back, Lieutenant. Congratulations on the success of your mission.
    • 59. Option - Thank you.Player - I'm just doing my job, Sergeant.
      +200 Influence : approves.
    • 61. Option - You're the reason I succeeded.Player - I couldn't have pulled off this mission without you, Sergeant.
    • 299. Option - It was no sweat.Player - I like a challenge.
      +50 Influence : disapproves.
      • 68. - Your success is consistent with your unit's reputation and operational history--all highly impressive.
        • 34. - General Garza attempted to contact you a few moments ago. I took the liberty of briefing her on your mission status.
          • 300. Option - Much appreciated.Player - Thank you.
            +200 Influence : approves.
          • 39. Option - Is that all you talked about?Player - Did she ask you about anything else?
            • 40. - The general also asked for a summary of my service record, which I provided.
          • 43. Option - So much for secrecy.Player - My "mission status" is supposed to be classified--you aren't supposed to know about it.
            • 44. - General Garza expressed no concern as I'm sure she's familiar with the temporary clearance authorized by Security Code MR-7-C.
              • 46. - The general requested that you contact her before departing Taris. The holocom in the next room has been prepared for your use.
                • 53. Option - Very well.Player - I'll contact her right away.
                  +200 Influence : approves.
                • 49. Option - Do you know what she wants?Player - Did she tell you why she wanted to talk to me?
                • 55. Option - Let's get this over with, then.Player - The faster I get off this mudball, the better.
  • 72. - Good luck locating Needles, Lieutenant.
  • 290. <Non-dialogue segment.>
    • 106. - You spared a war criminal, Lieutenant. That man murdered hundreds of people, and you simply let him walk out of the Imperials' base.
      • 107. Option - I'm sorry, I had no choice.Player - I didn't want to let Thorus go free either, but it was the only way.
      • 111. Option - Your objection is noted.Player - I'll take your opinion under advisement, Sergeant.
      • 295. Option - It wasn't your call.Player - (Class) do not serve
    • 103. - Good work with Thorus, Lieutenant. War criminals do not deserve the opportunity to strike deals.
      • 73. - Lab results confirmed Thorus's account: Needles has almost completed a weaponized strain of rakghoul disease.
        • 75. - However, the data makes no mention of Needles's "friends" in the ruins of the transport system.
          • 76. Option - So who are they?Player - Do you have any idea who these "friends" might be?
          • 78. Option - I'll bet they're Imperial.Player - Needles probably has another whole outpost loaded with Imps out there.
            • 79. - Unlikely. Thorus would've been aware of another Imperial team operating so close by.
          • 84. Option - Friends of Needles--scary.Player - I can't say I'm looking forward to meeting these people.
            • 85. - You said it. Dorant's as creepy as they come.
            • 88. - Available intelligence doesn't show any populations in the ruins of the transport system, but scans of the area have been cursory at best.
              • 90. - Rakghouls infest the area, making scouting by foot inordinately difficult. However, one traversable route has been located.
                • 91. Option - Then that's where I'm going.Player - I'll scout the area myself.
                  +200 Influence : approves.
                  • 92. - Any geographical information you can bring back would be very helpful, Lieutenant.
                • 296. Option - What are you getting at?Player - How will that help?
                  • 297. - If the route we've located is the only one available, then the odds are good that you'll find Needles somewhere in the area.
                • 99. Option - That's all you have for me?Player - Great, I get to wander aimlessly through rakghoul-infested sewage.
                  +50 Influence : disapproves.
                  • 100. - I apologize for the lack of intelligence, Lieutenant.
                    • 102. - This ruined transport station is our only lead to Needles's location. I would encourage you to stock up on supplies and munitions before entering the area. Good luck.
                      • 355. <Conversation Exit>
  • 121. - We need to return these men to base for medical treatment and debriefing. Proceed without us, Lieutenant.
  • 123. - Lieutenant! Status report--are you injured?
    • 294. Option - Negative, no injuries here.Player - I'm fine.
      +200 Influence : approves.
    • 128. Option - Are you kidding?Player - These guys didn't have a chance against me.
      +50 Influence : disapproves.
    • 130. Option - [Flirt] I could use a checkup.Player - I might be hurt, Sergeant--you'd better come rescue and search me.
      +50 Influence : disapproves.
      • 131. - Flirtation and other non-mission-critical communications over priority holochannels are strictly forbidden by procedural guidelines, sir.
        • 132. <Non-dialogue segment.>
          • 133. - I'm pretty sure that was a "no," Lieutenant.
    • 139. Option - Let's talk about my attackers.Player - I guess we know what happened to the other patrols.
      +200 Influence : approves.
      • 140. - Affirmative, sir. There can be no doubt.
        • 142. - Your attackers were scavengers. Threat assessment reports classify them as a non-combatant group.
          • 144. - That classification is clearly inaccurate. I'll notify Command.
            • 149. Option - Why attack us?Player - I don't see why these scavengers would strike at Republic personnel.
              • 150. - It's puzzling. Our forces are superior in numbers, training and equipment--the scavengers must know that.
            • 145. Option - Give me everything you know.Player - I need to know where these scavengers come from, their numbers and armaments.
              +200 Influence : approves.
              • 146. - Unknown, sir. Local intelligence felt they weren't worthy of investigation.
            • 157. Option - You should've warned me.Player - Is there some reason you neglected to mention this threat?
              +200 Influence : approves.
              • 158. - As I said, the scavengers were never classified as a threat. I apologize for the oversight.
                • 160. - Armed hostility against Republic personnel clearly justifies an immediate armed response, Lieutenant. It's your call.
                  • 161. Option - I say we strike back.Player - We need to move against these scavengers immediately.
                    +200 Influence : approves.
                  • 163. Option - Where are these people based?Player - Do we have any leads on the scavengers' HQ?
                    +200 Influence : approves.
                  • 169. Option - Don't look at me.Player - This isn't my problem.
                    +50 Influence : disapproves.
                    • 170. - Understood, sir, but we won't learn more until this lead is investigated.
                      • 172. - Orbital scan has just managed to pinpoint the location of the scavengers' compound.
                        • 174. - I'll scramble up my team and prep them immediately. We'll effect entry to the compound once you've created an opening.
                          • 175. Option - Understood.Player - I'll see you on the other side, Sergeant.
                            +200 Influence : approves.
                          • 301. Option - For freedom!Player - For the Republic!
                            +200 Influence : approves.
                          • 182. Option - You're supposed to be helping.Player - It's nice of you to let me do all of the hard work.
                            +50 Influence : disapproves.
                            • 183. - Forward assault and reconnaissance both fall under Havoc Squad's specializations. You're the most qualified for the task.
                              • 185. - Be careful, Lieutenant. I'll attempt to rendezvous with you inside. Dorne out.
                                • 331. <Conversation Exit>
  • 187. - There's only one more area left to search, Lieutenant.
  • 188. - More power converters. According to the logs, this patrol followed an entirely different route.
    • 190. - Either both patrols recovered the same engine parts from separate locations, or the converters were dropped in both areas by one group: the attackers.
      • 193. Option - Sounds reasonable to me.Player - I think we're on the right track, Sergeant.
      • 195. Option - Don't jump to conclusions.Player - This could all just be a coincidence.
        +200 Influence : approves.
        • 196. - The odds would be astronomical, Lieutenant. We're past that point now.
      • 199. Option - So what?Player - Care to tell me how this helps us?
        +50 Influence : disapproves.
        • 200. - If the converters were dropped by an enemy, we can use them to track that enemy.
          • 202. - A specialist MO-7 science officer could examine the converters to determine their source. We have such an officer on staff. I will notify him while you search the last coordinates.
            • 203. Option - Copy that.Player - Sounds like a plan, Sergeant.
              +200 Influence : approves.
              • 204. - Very well, Lieutenant. I'll proceed to science division at once.
            • 207. Option - Hope I find better evidence.Player - It would be nice to have something more substantial to go on.
            • 292. Option - I don't see the point, here.Player - This is pointless.
              +50 Influence : disapproves.
  • 220. - We need more intel, Lieutenant. Two areas remain.
  • 221. - Those are power converters, Lieutenant. Old ones. Any theories on how they got to that location?
    • 222. Option - Negative, Sergeant.Player - I was hoping you could tell me.
    • 224. Option - They could be a clue.Player - The people who attacked our patrols may have dropped them.
      +200 Influence : approves.
      • 225. - Possible. None of the other patrols logged similar discoveries.
    • 232. Option - Just let me handle this.Player - I don't need help, Dorne.
      +50 Influence : disapproves.
      • 233. - General Garza ordered full cooperation, sir. I will follow that order.
        • 235. - Power converters come from ignition systems, engine parts. It takes work to remove them.
          • 237. - Someone dropped those converters--either the patrol or their attackers. We need more information to determine which.
            • 238. Option - Understood.Player - I'll search the next coordinates immediately.
              +200 Influence : approves.
            • 240. Option - Yeah, I'd say so.Player - Guess I'd better find more information.
              +200 Influence : approves.
            • 291. Option - Swamp junk tells us nothing.Player - Seems like a waste of time.
              +50 Influence : disapproves.
  • 249. - I'll be in contact if you find anything in the field, Lieutenant.
  • 250. - Good day to you.
  • 340. <Non-dialogue segment.>
    • 122. - My squad is prepping now, Lieutenant. We'll hit the scavengers' compound right behind you.
    • 312. - You have been deemed worthy of the most elite fighting unit in the entire galaxy, Sergeant Dorne. I look forward to working with you.
    • 315. - You needn't worry, Lieutenant--my sensors confirm that you do not require the aid of a Search-and-Rescue team.
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris.class.trooper.sergeant_dorne
Other Sites:
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            "Text": "I'll gather my personal effects and stow them on your ship at once, Lieutenant.",
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            "Text": "Lieutenant, sir. Is there something else I can do for you?",
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            "Text": "Consider this your official invitation to Havoc Squad, Sergeant Dorne.",
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                "frMale": "Prenez ceci comme une invitation officielle \u00e0 rejoindre l'escouade du Chaos, Sergent Dorne.",
                "frFemale": "Prenez ceci comme une invitation officielle \u00e0 rejoindre l'escouade du Chaos, Sergent Dorne.",
                "deMale": "Betrachtet dies als offizielle Einladung in den Chaostrupp, Sergeant Dorne.",
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            "Text": "Go pack your gear. You're with me now.",
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                "frMale": "Rassemblez vos affaires, vous \u00eates avec moi, maintenant.",
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                "deMale": "Geht und packt Eure Sachen. Ihr geh\u00f6rt jetzt zu mir.",
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            "Text": "The general says you're in Havoc now, so you're in Havoc now.",
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                "frMale": "Le g\u00e9n\u00e9ral a dit que vous faisiez partie du Chaos[{M}] maintenant, alors vous faites partie du Chaos.",
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                "enMale": "Garza wants you in my squad.",
                "frMale": "Garza veut que vous rejoigniez mon \u00e9quipe.",
                "frFemale": "Garza veut que vous rejoigniez mon \u00e9quipe.",
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            "Text": "A transfer? Into Havoc Squad?",
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                "frMale": "Rejoindre... l'escouade du Chaos ?",
                "frFemale": "Rejoindre... l'escouade du Chaos ?",
                "deMale": "Eine Versetzung? In den Chaostrupp?",
                "deFemale": "Eine Versetzung? In den Chaostrupp?"
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            "Text": "Lieutenant, this... this is the greatest honor of my career. I'm speechless.",
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                "enMale": "Lieutenant, this... this is the greatest honor of my career. I'm speechless.",
                "frMale": "Lieutenant, c'est... c'est la plus belle r\u00e9compense de ma carri\u00e8re. Je suis sans voix.",
                "frFemale": "Lieutenant, c'est... c'est la plus belle r\u00e9compense de ma carri\u00e8re. Je suis sans voix.",
                "deMale": "Lieutenant, das ... das ist die gr\u00f6\u00dfte Ehre meiner Karriere. Ich bin sprachlos.",
                "deFemale": "Lieutenant, das ... das ist die gr\u00f6\u00dfte Ehre meiner Karriere. Ich bin sprachlos."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Membership in Havoc Squad is the highest achievement in all of the Republic Armed Forces, Sergeant. Congratulations.",
            "LocalizedText": {
                "enMale": "Membership in Havoc Squad is the highest achievement in all of the Republic Armed Forces, Sergeant. Congratulations.",
                "frMale": "Faire partie de l'escouade du Chaos est le plus grand accomplissement chez les forces arm\u00e9es de la R\u00e9publique, Sergent. F\u00e9licitations.",
                "frFemale": "Faire partie de l'escouade du Chaos est le plus grand accomplissement chez les forces arm\u00e9es de la R\u00e9publique, Sergent. F\u00e9licitations.",
                "deMale": "Im Chaostrupp zu sein ist das Allerh\u00f6chste, das man in der republikanischen Armee erreichen kann, Sergeant. Gl\u00fcckwunsch.",
                "deFemale": "Im Chaostrupp zu sein ist das Allerh\u00f6chste, das man in der republikanischen Armee erreichen kann, Sergeant. Gl\u00fcckwunsch."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "Don't get too excited, Sergeant. It's not as impressive as it's made out to be.",
            "LocalizedText": {
                "enMale": "Don't get too excited, Sergeant. It's not as impressive as it's made out to be.",
                "frMale": "Du calme, Sergent. Le Chaos n'est pas aussi impressionnant qu'on veut bien le dire.",
                "frFemale": "Du calme, Sergent. Le Chaos n'est pas aussi impressionnant qu'on veut bien le dire.",
                "deMale": "Freut Euch nicht zu sehr, Sergeant. Das ist nicht so beeindruckend, wie man immer sagt.",
                "deFemale": "Freut Euch nicht zu sehr, Sergeant. Das ist nicht so beeindruckend, wie man immer sagt."
            },
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Sergeant Dorne, reporting for duty, Lieutenant! I'll prepare my Regulation 6 Personnel Transfer documents at once!",
            "LocalizedText": {
                "enMale": "Sergeant Dorne, reporting for duty, Lieutenant! I'll prepare my Regulation 6 Personnel Transfer documents at once!",
                "frMale": "Sergent Dorne, au rapport, Lieutenant ! Je vais pr\u00e9parer mes documents de transfert du personnel du R\u00e8glement 6 sur-le-champ !",
                "frFemale": "Sergent Dorne, au rapport, Lieutenant ! Je vais pr\u00e9parer mes documents de transfert du personnel du R\u00e8glement 6 sur-le-champ !",
                "deMale": "Sergeant Dorne meldet sich zum Dienst, Lieutenant! Ich werde sofort meine Personaltransfer-Dokumente nach Verordnung 6 vorbereiten.",
                "deFemale": "Sergeant Dorne meldet sich zum Dienst, Lieutenant! Ich werde sofort meine Personaltransfer-Dokumente nach Verordnung 6 vorbereiten."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've more than earned this, Sergeant.",
            "LocalizedText": {
                "enMale": "You've more than earned this, Sergeant.",
                "frMale": "Vous l'avez bien m\u00e9rit\u00e9, Sergent.",
                "frFemale": "Vous l'avez bien m\u00e9rit\u00e9, Sergent.",
                "deMale": "Ihr habt es Euch mehr als verdient, Sergeant.",
                "deFemale": "Ihr habt es Euch mehr als verdient, Sergeant."
            },
            "LocalizedOptionText": {
                "enMale": "Congratulations.",
                "frMale": "F\u00e9licitations.",
                "frFemale": "F\u00e9licitations.",
                "deMale": "Gl\u00fcckwunsch.",
                "deFemale": "Gl\u00fcckwunsch."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Assemble your kit and embark on my ship, double-time.",
            "LocalizedText": {
                "enMale": "Assemble your kit and embark on my ship, double-time.",
                "frMale": "Pr\u00e9parez vos affaires et embarquez sur mon vaisseau, et plus vite que \u00e7a.",
                "frFemale": "Pr\u00e9parez vos affaires et embarquez sur mon vaisseau, et plus vite que \u00e7a.",
                "deMale": "Sammelt Eure Sachen und meldet Euch auf meinem Schiff, aber z\u00fcgig.",
                "deFemale": "Sammelt Eure Sachen und meldet Euch auf meinem Schiff, aber z\u00fcgig."
            },
            "LocalizedOptionText": {
                "enMale": "Move out, Sergeant.",
                "frMale": "D\u00e9p\u00eachez-vous, Sergent.",
                "frFemale": "D\u00e9p\u00eachez-vous, Sergent.",
                "deMale": "Bewegung, Sergeant.",
                "deFemale": "Bewegung, Sergeant."
            },
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                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsAmbient": false,
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            "Stb": "str.cnv.location.taris.class.trooper.sergeant_dorne",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Quit wasting time with regulations and get your gear packed.",
            "LocalizedText": {
                "enMale": "Quit wasting time with regulations and get your gear packed.",
                "frMale": "Ne perdez pas de temps avec la paperasse et pr\u00e9parez vos affaires.",
                "frFemale": "Ne perdez pas de temps avec la paperasse et pr\u00e9parez vos affaires.",
                "deMale": "Verschwendet keine Zeit mit Verordnungen und holt Eure Sachen.",
                "deFemale": "Verschwendet keine Zeit mit Verordnungen und holt Eure Sachen."
            },
            "LocalizedOptionText": {
                "enMale": "Forget the damn documents.",
                "frMale": "Laissez tomber les documents.",
                "frFemale": "Laissez tomber les documents.",
                "deMale": "Vergesst die verdammten Dokumente.",
                "deFemale": "Vergesst die verdammten Dokumente."
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                    "Key": 200,
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "I'll gather my personal effects and meet you onboard your ship, Lieutenant. Thank you.",
            "LocalizedText": {
                "enMale": "I'll gather my personal effects and meet you onboard your ship, Lieutenant. Thank you.",
                "frMale": "Je vais rassembler mes effets personnels et je vous rejoins \u00e0 bord, Lieutenant. Merci.",
                "frFemale": "Je vais rassembler mes effets personnels et je vous rejoins \u00e0 bord, Lieutenant. Merci.",
                "deMale": "Ich werde meine pers\u00f6nlichen Sachen holen und Euch auf Eurem Schiff treffen, Lieutenant. Ich danke Euch.",
                "deFemale": "Ich werde meine pers\u00f6nlichen Sachen holen und Euch auf Eurem Schiff treffen, Lieutenant. Ich danke Euch."
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "The holocommunicator in the next room is active and ready for you to contact General Garza, Lieutenant.",
            "LocalizedText": {
                "enMale": "The holocommunicator in the next room is active and ready for you to contact General Garza, Lieutenant.",
                "frMale": "L'holocommunicateur dans l'autre pi\u00e8ce est \u00e0 votre disposition pour contacter le G\u00e9n\u00e9ral Garza, Lieutenant.",
                "frFemale": "L'holocommunicateur dans l'autre pi\u00e8ce est \u00e0 votre disposition pour contacter le G\u00e9n\u00e9ral Garza, Lieutenant.",
                "deMale": "Der Holokommunikator nebenan ist aktiv und bereit, Kontakt mit General Garza aufzunehmen, Lieutenant.",
                "deFemale": "Der Holokommunikator nebenan ist aktiv und bereit, Kontakt mit General Garza aufzunehmen, Lieutenant."
            },
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            "NodeId": 34,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "WIDaIHD",
            "Text": "General Garza attempted to contact you a few moments ago. I took the liberty of briefing her on your mission status.",
            "LocalizedText": {
                "enMale": "General Garza attempted to contact you a few moments ago. I took the liberty of briefing her on your mission status.",
                "frMale": "Le G\u00e9n\u00e9ral Garza a essay\u00e9 de vous contacter il y a quelques instants. J'ai pris la libert\u00e9 de l'informer de l'avancement de votre mission.",
                "frFemale": "Le G\u00e9n\u00e9ral Garza a essay\u00e9 de vous contacter il y a quelques instants. J'ai pris la libert\u00e9 de l'informer de l'avancement de votre mission.",
                "deMale": "General Garza hat vor wenigen Momenten versucht Euch zu kontaktieren. Ich habe mir die Freiheit erlaubt, sie \u00fcber den Missionsstatus zu unterrichten.",
                "deFemale": "General Garza hat vor wenigen Momenten versucht Euch zu kontaktieren. Ich habe mir die Freiheit erlaubt, sie \u00fcber den Missionsstatus zu unterrichten."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did she ask you about anything else?",
            "LocalizedText": {
                "enMale": "Did she ask you about anything else?",
                "frMale": "Elle vous a rien demand\u00e9 d'autre ?",
                "frFemale": "Elle vous a rien demand\u00e9 d'autre ?",
                "deMale": "Hat sie Euch noch nach etwas anderem gefragt?",
                "deFemale": "Hat sie Euch noch nach etwas anderem gefragt?"
            },
            "LocalizedOptionText": {
                "enMale": "Is that all you talked about?",
                "frMale": "Vous n'avez parl\u00e9 que de \u00e7a ?",
                "frFemale": "Vous n'avez parl\u00e9 que de \u00e7a ?",
                "deMale": "Ist das alles, wor\u00fcber Ihr geredet habt?",
                "deFemale": "Ist das alles, wor\u00fcber Ihr geredet habt?"
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "WIDaIHD",
            "Text": "The general also asked for a summary of my service record, which I provided.",
            "LocalizedText": {
                "enMale": "The general also asked for a summary of my service record, which I provided.",
                "frMale": "Le g\u00e9n\u00e9ral m'a aussi demand\u00e9 de lui r\u00e9sumer mes \u00e9tats de service, ce que j'ai fait.",
                "frFemale": "Le g\u00e9n\u00e9ral m'a aussi demand\u00e9 de lui r\u00e9sumer mes \u00e9tats de service, ce que j'ai fait.",
                "deMale": "General Garza fragte au\u00dferdem nach einer Zusammenfassung meiner Dienstakte, die ich ihr gegeben habe.",
                "deFemale": "General Garza fragte au\u00dferdem nach einer Zusammenfassung meiner Dienstakte, die ich ihr gegeben habe."
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My \"mission status\" is supposed to be classified--you aren't supposed to know about it.",
            "LocalizedText": {
                "enMale": "My \"mission status\" is supposed to be classified--you aren't supposed to know about it.",
                "frMale": "\"L'avancement de ma mission\" est cens\u00e9 \u00eatre secret, vous n'avez pas \u00e0 le conna\u00eetre.",
                "frFemale": "\"L'avancement de ma mission\" est cens\u00e9 \u00eatre secret, vous n'avez pas \u00e0 le conna\u00eetre.",
                "deMale": "Mein \"Missionsstatus\" sollte geheim bleiben. Ihr solltet nichts dar\u00fcber wissen.",
                "deFemale": "Mein \"Missionsstatus\" sollte geheim bleiben. Ihr solltet nichts dar\u00fcber wissen."
            },
            "LocalizedOptionText": {
                "enMale": "So much for secrecy.",
                "frMale": "Merci pour la discr\u00e9tion.",
                "frFemale": "Merci pour la discr\u00e9tion.",
                "deMale": "So viel zur Verschwiegenheit.",
                "deFemale": "So viel zur Verschwiegenheit."
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "WIDaIHD",
            "Text": "General Garza expressed no concern as I'm sure she's familiar with the temporary clearance authorized by Security Code MR-7-C.",
            "LocalizedText": {
                "enMale": "General Garza expressed no concern as I'm sure she's familiar with the temporary clearance authorized by Security Code MR-7-C.",
                "frMale": "Le G\u00e9n\u00e9ral Garza n'a montr\u00e9 aucune r\u00e9ticence. J'imagine qu'elle est au courant de l'autorisation temporaire accord\u00e9e par le Code de S\u00e9curit\u00e9 MR-7-C.",
                "frFemale": "Le G\u00e9n\u00e9ral Garza n'a montr\u00e9 aucune r\u00e9ticence. J'imagine qu'elle est au courant de l'autorisation temporaire accord\u00e9e par le Code de S\u00e9curit\u00e9 MR-7-C.",
                "deMale": "General Garza hat keine Bedenken ge\u00e4u\u00dfert, da sie zweifelsfrei mit der tempor\u00e4ren Genehmigung aufgrund von Sicherheitscode MR-7-C vertraut ist.",
                "deFemale": "General Garza hat keine Bedenken ge\u00e4u\u00dfert, da sie zweifelsfrei mit der tempor\u00e4ren Genehmigung aufgrund von Sicherheitscode MR-7-C vertraut ist."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "The general requested that you contact her before departing Taris. The holocom in the next room has been prepared for your use.",
            "LocalizedText": {
                "enMale": "The general requested that you contact her before departing Taris. The holocom in the next room has been prepared for your use.",
                "frMale": "Le g\u00e9n\u00e9ral a demand\u00e9 \u00e0 ce que vous la contactiez avant de quitter Taris. L'holocom dans l'autre pi\u00e8ce a \u00e9t\u00e9 pr\u00e9par\u00e9 pour vous.",
                "frFemale": "Le g\u00e9n\u00e9ral a demand\u00e9 \u00e0 ce que vous la contactiez avant de quitter Taris. L'holocom dans l'autre pi\u00e8ce a \u00e9t\u00e9 pr\u00e9par\u00e9 pour vous.",
                "deMale": "Sie bat darum, dass Ihr sie kontaktiert, bevor Ihr Taris verlasst. Der Holokom nebenan wurde f\u00fcr Euch vorbereitet.",
                "deFemale": "Sie bat darum, dass Ihr sie kontaktiert, bevor Ihr Taris verlasst. Der Holokom nebenan wurde f\u00fcr Euch vorbereitet."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Did she tell you why she wanted to talk to me?",
            "LocalizedText": {
                "enMale": "Did she tell you why she wanted to talk to me?",
                "frMale": "Elle vous a dit de quoi elle voulait me parler ?",
                "frFemale": "Elle vous a dit de quoi elle voulait me parler ?",
                "deMale": "Hat sie Euch gesagt, warum sie mit mir sprechen will?",
                "deFemale": "Hat sie Euch gesagt, warum sie mit mir sprechen will?"
            },
            "LocalizedOptionText": {
                "enMale": "Do you know what she wants?",
                "frMale": "Vous savez ce qu'elle veut ?",
                "frFemale": "Vous savez ce qu'elle veut ?",
                "deMale": "Wisst Ihr, was sie will?",
                "deFemale": "Wisst Ihr, was sie will?"
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "The general did not inform me of her intentions.",
            "LocalizedText": {
                "enMale": "The general did not inform me of her intentions.",
                "frMale": "Le g\u00e9n\u00e9ral ne m'a rien dit.",
                "frFemale": "Le g\u00e9n\u00e9ral ne m'a rien dit.",
                "deMale": "Sie hat mich nicht von ihren Absichten in Kenntnis gesetzt.",
                "deFemale": "Sie hat mich nicht von ihren Absichten in Kenntnis gesetzt."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll contact her right away.",
            "LocalizedText": {
                "enMale": "I'll contact her right away.",
                "frMale": "Je vais la contacter tout de suite.",
                "frFemale": "Je vais la contacter tout de suite.",
                "deMale": "Ich werde sie sofort kontaktieren.",
                "deFemale": "Ich werde sie sofort kontaktieren."
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            "LocalizedOptionText": {
                "enMale": "Very well.",
                "frMale": "Tr\u00e8s bien.",
                "frFemale": "Tr\u00e8s bien.",
                "deMale": "Sehr gut.",
                "deFemale": "Sehr gut."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "The faster I get off this mudball, the better.",
            "LocalizedText": {
                "enMale": "The faster I get off this mudball, the better.",
                "frMale": "Plus vite je m'en d\u00e9barrasserai, mieux \u00e7a sera.",
                "frFemale": "Plus vite je m'en d\u00e9barrasserai, mieux \u00e7a sera.",
                "deMale": "Je schneller ich von dieser Schlammkugel runterkomme, desto besser.",
                "deFemale": "Je schneller ich von dieser Schlammkugel runterkomme, desto besser."
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            "LocalizedOptionText": {
                "enMale": "Let's get this over with, then.",
                "frMale": "Finissons-en, alors.",
                "frFemale": "Finissons-en, alors.",
                "deMale": "Bringen wir es hinter uns.",
                "deFemale": "Bringen wir es hinter uns."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Congratulations once again, Lieutenant.",
            "LocalizedText": {
                "enMale": "Congratulations once again, Lieutenant.",
                "frMale": "Encore une fois, f\u00e9licitations, Lieutenant.",
                "frFemale": "Encore une fois, f\u00e9licitations, Lieutenant.",
                "deMale": "Nochmals meine Gl\u00fcckw\u00fcnsche, Lieutenant.",
                "deFemale": "Nochmals meine Gl\u00fcckw\u00fcnsche, Lieutenant."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Welcome back, Lieutenant. Congratulations on the success of your mission.",
            "LocalizedText": {
                "enMale": "Welcome back, Lieutenant. Congratulations on the success of your mission.",
                "frMale": "Bienvenue, Lieutenant. F\u00e9licitations pour votre r\u00e9ussite dans cette mission.",
                "frFemale": "Bienvenue, Lieutenant. F\u00e9licitations pour votre r\u00e9ussite dans cette mission.",
                "deMale": "Willkommen zur\u00fcck, Lieutenant. Gl\u00fcckwunsch zum Erfolg Eurer Mission.",
                "deFemale": "Willkommen zur\u00fcck, Lieutenant. Gl\u00fcckwunsch zum Erfolg Eurer Mission."
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            "SpeakerB62Id": "0000000",
            "Text": "I'm just doing my job, Sergeant.",
            "LocalizedText": {
                "enMale": "I'm just doing my job, Sergeant.",
                "frMale": "Je n'ai fait que mon travail, Sergent.",
                "frFemale": "Je n'ai fait que mon travail, Sergent.",
                "deMale": "Ich mache nur meine Arbeit, Sergeant.",
                "deFemale": "Ich mache nur meine Arbeit, Sergeant."
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            "LocalizedOptionText": {
                "enMale": "Thank you.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "I couldn't have pulled off this mission without you, Sergeant.",
            "LocalizedText": {
                "enMale": "I couldn't have pulled off this mission without you, Sergeant.",
                "frMale": "Je n'aurais pas pu r\u00e9ussir cette mission sans vous, Sergent.",
                "frFemale": "Je n'aurais pas pu r\u00e9ussir cette mission sans vous, Sergent.",
                "deMale": "Ich h\u00e4tte die Mission ohne Euch niemals geschafft, Sergeant.",
                "deFemale": "Ich h\u00e4tte die Mission ohne Euch niemals geschafft, Sergeant."
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                "enMale": "You're the reason I succeeded.",
                "frMale": "C'est gr\u00e2ce \u00e0 vous si j'ai r\u00e9ussi.",
                "frFemale": "C'est gr\u00e2ce \u00e0 vous si j'ai r\u00e9ussi.",
                "deMale": "Ihr seid der Grund f\u00fcr meinen Erfolg.",
                "deFemale": "Ihr seid der Grund f\u00fcr meinen Erfolg."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "I was only following orders, Lieutenant.",
            "LocalizedText": {
                "enMale": "I was only following orders, Lieutenant.",
                "frMale": "Je n'ai fait qu'ob\u00e9ir aux ordres, Lieutenant.",
                "frFemale": "Je n'ai fait qu'ob\u00e9ir aux ordres, Lieutenant.",
                "deMale": "Ich habe nur Befehle befolgt, Lieutenant.",
                "deFemale": "Ich habe nur Befehle befolgt, Lieutenant."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Your success is consistent with your unit's reputation and operational history--all highly impressive.",
            "LocalizedText": {
                "enMale": "Your success is consistent with your unit's reputation and operational history--all highly impressive.",
                "frMale": "Votre r\u00e9ussite est conforme \u00e0 la r\u00e9putation et \u00e0 l'histoire de votre unit\u00e9 : tr\u00e8s impressionnante.",
                "frFemale": "Votre r\u00e9ussite est conforme \u00e0 la r\u00e9putation et \u00e0 l'histoire de votre unit\u00e9 : tr\u00e8s impressionnante.",
                "deMale": "Euer Erfolg reiht sich in die Erfolge und Operationen Eurer Einheit - alle sehr beeindruckend.",
                "deFemale": "Euer Erfolg reiht sich in die Erfolge und Operationen Eurer Einheit - alle sehr beeindruckend."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Good luck locating Needles, Lieutenant.",
            "LocalizedText": {
                "enMale": "Good luck locating Needles, Lieutenant.",
                "frMale": "Bonne chance pour retrouver Scalpel, Lieutenant.",
                "frFemale": "Bonne chance pour retrouver Scalpel, Lieutenant.",
                "deMale": "Viel Gl\u00fcck bei der Suche, Lieutenant.",
                "deFemale": "Viel Gl\u00fcck bei der Suche, Lieutenant."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Lab results confirmed Thorus's account: Needles has almost completed a weaponized strain of rakghoul disease.",
            "LocalizedText": {
                "enMale": "Lab results confirmed Thorus's account: Needles has almost completed a weaponized strain of rakghoul disease.",
                "frMale": "Les officiers scientifiques ont examin\u00e9 les donn\u00e9es r\u00e9cup\u00e9r\u00e9es dans le laboratoire imp\u00e9rial. Thorus disait vrai, Scalpel met au point une souche offensive de la maladie des rakgoules.",
                "frFemale": "Les officiers scientifiques ont examin\u00e9 les donn\u00e9es r\u00e9cup\u00e9r\u00e9es dans le laboratoire imp\u00e9rial. Thorus disait vrai, Scalpel met au point une souche offensive de la maladie des rakgoules.",
                "deMale": "Spezialisten haben die Daten untersucht, die Ihr aus dem imperialen Labor geholt habt. Thorus' Bericht ist best\u00e4tigt: Tupfer hat einen Stamm der Rakghul-Krankheit als Waffe erschaffen und sein Werk fast vollendet.",
                "deFemale": "Spezialisten haben die Daten untersucht, die Ihr aus dem imperialen Labor geholt habt. Thorus' Bericht ist best\u00e4tigt: Tupfer hat einen Stamm der Rakghul-Krankheit als Waffe erschaffen und sein Werk fast vollendet."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "However, the data makes no mention of Needles's \"friends\" in the ruins of the transport system.",
            "LocalizedText": {
                "enMale": "However, the data makes no mention of Needles's \"friends\" in the ruins of the transport system.",
                "frMale": "En revanche, les donn\u00e9es ne font pas \u00e9tat des \"amis\" de Scalpel dans une vieille station de transports.",
                "frFemale": "En revanche, les donn\u00e9es ne font pas \u00e9tat des \"amis\" de Scalpel dans une vieille station de transports.",
                "deMale": "In den Daten werden Tupfers \"Freunde\" in den Ruinen des Transportsystems allerdings nicht erw\u00e4hnt.",
                "deFemale": "In den Daten werden Tupfers \"Freunde\" in den Ruinen des Transportsystems allerdings nicht erw\u00e4hnt."
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            "Text": "Do you have any idea who these \"friends\" might be?",
            "LocalizedText": {
                "enMale": "Do you have any idea who these \"friends\" might be?",
                "frMale": "On sait qui peuvent \u00eatre ces \"amis\" ?",
                "frFemale": "On sait qui peuvent \u00eatre ces \"amis\" ?",
                "deMale": "Habt Ihr eine Idee, wer diese \"Freunde\" sein k\u00f6nnten?",
                "deFemale": "Habt Ihr eine Idee, wer diese \"Freunde\" sein k\u00f6nnten?"
            },
            "LocalizedOptionText": {
                "enMale": "So who are they?",
                "frMale": "Qui sont-ils, alors ?",
                "frFemale": "Qui sont-ils, alors ?",
                "deMale": "Wer sind sie wohl?",
                "deFemale": "Wer sind sie wohl?"
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            "SpeakerB62Id": "0000000",
            "Text": "Needles probably has another whole outpost loaded with Imps out there.",
            "LocalizedText": {
                "enMale": "Needles probably has another whole outpost loaded with Imps out there.",
                "frMale": "Scalpel a s\u00fbrement un autre avant-poste rempli d'Imp\u00e9riaux dans le coin.",
                "frFemale": "Scalpel a s\u00fbrement un autre avant-poste rempli d'Imp\u00e9riaux dans le coin.",
                "deMale": "Tupfer hat vermutlich einen weiteren Au\u00dfenposten voller Imperialer da drau\u00dfen.",
                "deFemale": "Tupfer hat vermutlich einen weiteren Au\u00dfenposten voller Imperialer da drau\u00dfen."
            },
            "LocalizedOptionText": {
                "enMale": "I'll bet they're Imperial.",
                "frMale": "Je parie que ce sont des Imp\u00e9riaux.",
                "frFemale": "Je parie que ce sont des Imp\u00e9riaux.",
                "deMale": "Bestimmt Imperiale.",
                "deFemale": "Bestimmt Imperiale."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Unlikely. Thorus would've been aware of another Imperial team operating so close by.",
            "LocalizedText": {
                "enMale": "Unlikely. Thorus would've been aware of another Imperial team operating so close by.",
                "frMale": "C'est peu probable. Thorus aurait \u00e9t\u00e9 au courant si une autre unit\u00e9 imp\u00e9riale travaillait si pr\u00e8s.",
                "frFemale": "C'est peu probable. Thorus aurait \u00e9t\u00e9 au courant si une autre unit\u00e9 imp\u00e9riale travaillait si pr\u00e8s.",
                "deMale": "Unwahrscheinlich. Thorus h\u00e4tte es gewusst, wenn eine weitere imperiale Mannschaft in der N\u00e4he operieren w\u00fcrde.",
                "deFemale": "Unwahrscheinlich. Thorus h\u00e4tte es gewusst, wenn eine weitere imperiale Mannschaft in der N\u00e4he operieren w\u00fcrde."
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            "Text": "I can't say I'm looking forward to meeting these people.",
            "LocalizedText": {
                "enMale": "I can't say I'm looking forward to meeting these people.",
                "frMale": "Je dois dire que je suis pas press\u00e9 de les rencontrer.",
                "frFemale": "Je dois dire que je suis pas press\u00e9e de les rencontrer.",
                "deMale": "Ich kann nicht sagen, dass ich mich darauf freue, diese Leute zu treffen.",
                "deFemale": "Ich kann nicht sagen, dass ich mich darauf freue, diese Leute zu treffen."
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            "LocalizedOptionText": {
                "enMale": "Friends of Needles--scary.",
                "frMale": "Les amis de Scalpel... Effrayant.",
                "frFemale": "Les amis de Scalpel... Effrayant.",
                "deMale": "Freunde von Tupfer - erschreckend.",
                "deFemale": "Freunde von Tupfer - erschreckend."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "You said it. Dorant's as creepy as they come.",
            "LocalizedText": {
                "enMale": "You said it. Dorant's as creepy as they come.",
                "frMale": "Vous avez raison. Dorant me donne vraiment la chair de poule.",
                "frFemale": "Vous avez raison. Dorant me donne vraiment la chair de poule.",
                "deMale": "Ihr sagt es. Dorant ist so unheimlich wie sie alle.",
                "deFemale": "Ihr sagt es. Dorant ist so unheimlich wie sie alle."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Available intelligence doesn't show any populations in the ruins of the transport system, but scans of the area have been cursory at best.",
            "LocalizedText": {
                "enMale": "Available intelligence doesn't show any populations in the ruins of the transport system, but scans of the area have been cursory at best.",
                "frMale": "Les renseignements disponibles ne font \u00e9tat d'aucune population dans une vieille station de transports, mais le travail a d\u00fb \u00eatre b\u00e2cl\u00e9.",
                "frFemale": "Les renseignements disponibles ne font \u00e9tat d'aucune population dans une vieille station de transports, mais le travail a d\u00fb \u00eatre b\u00e2cl\u00e9.",
                "deMale": "Laut unseren Informationen gibt es keine Population in den Ruinen des Transportsystems, aber die Scans des Gebiets waren bisher bestenfalls oberfl\u00e4chlich.",
                "deFemale": "Laut unseren Informationen gibt es keine Population in den Ruinen des Transportsystems, aber die Scans des Gebiets waren bisher bestenfalls oberfl\u00e4chlich."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Rakghouls infest the area, making scouting by foot inordinately difficult. However, one traversable route has been located.",
            "LocalizedText": {
                "enMale": "Rakghouls infest the area, making scouting by foot inordinately difficult. However, one traversable route has been located.",
                "frMale": "Les rakgoules infestent le secteur, rendant la reconnaissance \u00e0 pied presque impossible. Cependant, une route praticable \u00e0 \u00e9t\u00e9 localis\u00e9e.",
                "frFemale": "Les rakgoules infestent le secteur, rendant la reconnaissance \u00e0 pied presque impossible. Cependant, une route praticable \u00e0 \u00e9t\u00e9 localis\u00e9e.",
                "deMale": "Es wimmelt dort von Rakghulen, was einen Fu\u00dfeinsatz erschwert. Es wurde jedoch eine begehbare Route entdeckt.",
                "deFemale": "Es wimmelt dort von Rakghulen, was einen Fu\u00dfeinsatz erschwert. Es wurde jedoch eine begehbare Route entdeckt."
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            "SpeakerB62Id": "0000000",
            "Text": "I'll scout the area myself.",
            "LocalizedText": {
                "enMale": "I'll scout the area myself.",
                "frMale": "Je vais reconna\u00eetre la zone moi-m\u00eame.",
                "frFemale": "Je vais reconna\u00eetre la zone moi-m\u00eame.",
                "deMale": "Ich werde das Gebiet selbst auskundschaften.",
                "deFemale": "Ich werde das Gebiet selbst auskundschaften."
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            "LocalizedOptionText": {
                "enMale": "Then that's where I'm going.",
                "frMale": "Alors j'y vais.",
                "frFemale": "Alors j'y vais.",
                "deMale": "Dann gehe ich dorthin.",
                "deFemale": "Dann gehe ich dorthin."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Any geographical information you can bring back would be very helpful, Lieutenant.",
            "LocalizedText": {
                "enMale": "Any geographical information you can bring back would be very helpful, Lieutenant.",
                "frMale": "Toute information g\u00e9ographique que vous pourrez ramener sur le secteur nous sera tr\u00e8s utile, Lieutenant.",
                "frFemale": "Toute information g\u00e9ographique que vous pourrez ramener sur le secteur nous sera tr\u00e8s utile, Lieutenant.",
                "deMale": "Jegliche geografische Information, die Ihr sammeln k\u00f6nnt, w\u00e4re \u00e4u\u00dferst wertvoll, Lieutenant.",
                "deFemale": "Jegliche geografische Information, die Ihr sammeln k\u00f6nnt, w\u00e4re \u00e4u\u00dferst wertvoll, Lieutenant."
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            "SpeakerB62Id": "0000000",
            "Text": "Great, I get to wander aimlessly through rakghoul-infested sewage.",
            "LocalizedText": {
                "enMale": "Great, I get to wander aimlessly through rakghoul-infested sewage.",
                "frMale": "G\u00e9nial, je vais devoir avancer \u00e0 l'aveugle dans des \u00e9gouts infest\u00e9s de rakgoules.",
                "frFemale": "G\u00e9nial, je vais devoir avancer \u00e0 l'aveugle dans des \u00e9gouts infest\u00e9s de rakgoules.",
                "deMale": "Toll, ich darf ziellos durch Abw\u00e4sser voller Rakghule waten.",
                "deFemale": "Toll, ich darf ziellos durch Abw\u00e4sser voller Rakghule waten."
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            "LocalizedOptionText": {
                "enMale": "That's all you have for me?",
                "frMale": "C'est tout ce que vous savez ?",
                "frFemale": "C'est tout ce que vous savez ?",
                "deMale": "Mehr habt Ihr nicht f\u00fcr mich?",
                "deFemale": "Mehr habt Ihr nicht f\u00fcr mich?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "I apologize for the lack of intelligence, Lieutenant.",
            "LocalizedText": {
                "enMale": "I apologize for the lack of intelligence, Lieutenant.",
                "frMale": "D\u00e9sol\u00e9e pour le manque d'informations, Lieutenant.",
                "frFemale": "D\u00e9sol\u00e9e pour le manque d'informations, Lieutenant.",
                "deMale": "Ich entschuldige mich f\u00fcr den Mangel an Informationen, Lieutenant.",
                "deFemale": "Ich entschuldige mich f\u00fcr den Mangel an Informationen, Lieutenant."
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            "Text": "This ruined transport station is our only lead to Needles's location. I would encourage you to stock up on supplies and munitions before entering the area. Good luck.",
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                "enMale": "This ruined transport station is our only lead to Needles's location. I would encourage you to stock up on supplies and munitions before entering the area. Good luck.",
                "frMale": "Cette vieille station de transports est notre seule piste pour retrouver Scalpel. Je vous conseille de faire le plein de provisions et de munitions avant de p\u00e9n\u00e9trer dans la zone. Bonne chance.",
                "frFemale": "Cette vieille station de transports est notre seule piste pour retrouver Scalpel. Je vous conseille de faire le plein de provisions et de munitions avant de p\u00e9n\u00e9trer dans la zone. Bonne chance.",
                "deMale": "Die zerst\u00f6rte Transportstation ist unsere einzige Spur zu Tupfers Aufenthaltsort. Ich w\u00fcrde Euch raten, genug Vorr\u00e4te und Munition mitzunehmen. Viel Gl\u00fcck.",
                "deFemale": "Die zerst\u00f6rte Transportstation ist unsere einzige Spur zu Tupfers Aufenthaltsort. Ich w\u00fcrde Euch raten, genug Vorr\u00e4te und Munition mitzunehmen. Viel Gl\u00fcck."
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            "Text": "Good work with Thorus, Lieutenant. War criminals do not deserve the opportunity to strike deals.",
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                "enMale": "Good work with Thorus, Lieutenant. War criminals do not deserve the opportunity to strike deals.",
                "frMale": "Beau travail avec Thorus, Lieutenant. Les criminels de guerre n'ont aucun droit de marchander.",
                "frFemale": "Beau travail avec Thorus, Lieutenant. Les criminels de guerre n'ont aucun droit de marchander.",
                "deMale": "Gute Arbeit mit Thorus, Lieutenant. Kriegsverbrecher verdienen nicht die M\u00f6glichkeit eines Handels.",
                "deFemale": "Gute Arbeit mit Thorus, Lieutenant. Kriegsverbrecher verdienen nicht die M\u00f6glichkeit eines Handels."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "You spared a war criminal, Lieutenant. That man murdered hundreds of people, and you simply let him walk out of the Imperials' base.",
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                "enMale": "You spared a war criminal, Lieutenant. That man murdered hundreds of people, and you simply let him walk out of the Imperials' base.",
                "frMale": "Vous avez \u00e9pargn\u00e9 un criminel de guerre, Lieutenant. Cet homme a tu\u00e9 des centaines de gens, et vous le laissez partir comme si de rien n'\u00e9tait.",
                "frFemale": "Vous avez \u00e9pargn\u00e9 un criminel de guerre, Lieutenant. Cet homme a tu\u00e9 des centaines de gens, et vous le laissez partir comme si de rien n'\u00e9tait.",
                "deMale": "Ihr habt einen Kriegsverbrecher verschont, Lieutenant. Dieser Mann hat Hunderte von Menschen get\u00f6tet, und Ihr lasst ihn einfach aus der imperialen Basis spazieren.",
                "deFemale": "Ihr habt einen Kriegsverbrecher verschont, Lieutenant. Dieser Mann hat Hunderte von Menschen get\u00f6tet, und Ihr lasst ihn einfach aus der imperialen Basis spazieren."
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            "Text": "I didn't want to let Thorus go free either, but it was the only way.",
            "LocalizedText": {
                "enMale": "I didn't want to let Thorus go free either, but it was the only way.",
                "frMale": "Je ne voulais pas non plus laisser partir Thorus, mais c'\u00e9tait le seul moyen.",
                "frFemale": "Je ne voulais pas non plus laisser partir Thorus, mais c'\u00e9tait le seul moyen.",
                "deMale": "Ich wollte Thorus auch nicht gehen lassen, aber es war der einzige Weg.",
                "deFemale": "Ich wollte Thorus auch nicht gehen lassen, aber es war der einzige Weg."
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                "enMale": "I'm sorry, I had no choice.",
                "frMale": "D\u00e9sol\u00e9, je n'avais pas le choix.",
                "frFemale": "D\u00e9sol\u00e9e, je n'avais pas le choix.",
                "deMale": "Es tut mir leid, ich hatte keine Wahl.",
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            "Text": "It was the fastest way. Not the only way.",
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                "enMale": "It was the fastest way. Not the only way.",
                "frMale": "C'\u00e9tait le moyen le plus rapide, pas le seul moyen.",
                "frFemale": "C'\u00e9tait le moyen le plus rapide, pas le seul moyen.",
                "deMale": "Es war der schnellste Weg. Nicht der einzige.",
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            "Text": "I'll take your opinion under advisement, Sergeant.",
            "LocalizedText": {
                "enMale": "I'll take your opinion under advisement, Sergeant.",
                "frMale": "Je prends note de votre objection, Sergent.",
                "frFemale": "Je prends note de votre objection, Sergent.",
                "deMale": "Ich werde Eure Meinung \u00fcberdenken, Sergeant.",
                "deFemale": "Ich werde Eure Meinung \u00fcberdenken, Sergeant."
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                "enMale": "Your objection is noted.",
                "frMale": "Votre objection est not\u00e9e.",
                "frFemale": "Votre objection est not\u00e9e.",
                "deMale": "Euer Widerspruch ist zur Kenntnis genommen.",
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Rank is irrelevant. Rules and regulations apply to all of us, sir.",
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                "enMale": "Rank is irrelevant. Rules and regulations apply to all of us, sir.",
                "frMale": "Le grade n'a rien \u00e0 voir. Le r\u00e8glement s'applique \u00e0 chacun de nous, Lieutenant.",
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                "deMale": "Hier z\u00e4hlen R\u00e4nge nicht. Die Regeln gelten f\u00fcr uns alle.",
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "We need to return these men to base for medical treatment and debriefing. Proceed without us, Lieutenant.",
            "LocalizedText": {
                "enMale": "We need to return these men to base for medical treatment and debriefing. Proceed without us, Lieutenant.",
                "frMale": "Il faut qu'on ram\u00e8ne ces hommes \u00e0 la base pour les soigner et recueillir leurs informations. Continuez sans nous, Lieutenant.",
                "frFemale": "Il faut qu'on ram\u00e8ne ces hommes \u00e0 la base pour les soigner et recueillir leurs informations. Continuez sans nous, Lieutenant.",
                "deMale": "Wir m\u00fcssen diese M\u00e4nner zur medizinischen Versorgung und Nachbesprechung zur Basis bringen. Fahrt ohne uns fort, Lieutenant.",
                "deFemale": "Wir m\u00fcssen diese M\u00e4nner zur medizinischen Versorgung und Nachbesprechung zur Basis bringen. Fahrt ohne uns fort, Lieutenant."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "My squad is prepping now, Lieutenant. We'll hit the scavengers' compound right behind you.",
            "LocalizedText": {
                "enMale": "My squad is prepping now, Lieutenant. We'll hit the scavengers' compound right behind you.",
                "frMale": "Mon escouade est pr\u00eate, Lieutenant. On va attaquer le complexe des pillards.",
                "frFemale": "Mon escouade est pr\u00eate, Lieutenant. On va attaquer le complexe des pillards.",
                "deMale": "Mein Trupp macht sich bereit, Lieutenant. Wir werden das Lager der Pl\u00fcnderer direkt nach Euch betreten.",
                "deFemale": "Mein Trupp macht sich bereit, Lieutenant. Wir werden das Lager der Pl\u00fcnderer direkt nach Euch betreten."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Lieutenant! Status report--are you injured?",
            "LocalizedText": {
                "enMale": "Lieutenant! Status report--are you injured?",
                "frMale": "Lieutenant ! Au rapport ! Vous \u00eates bless\u00e9 ?",
                "frFemale": "Lieutenant ! Au rapport ! Vous \u00eates bless\u00e9e ?",
                "deMale": "Lieutenant! Statusbericht! Seid Ihr verletzt?",
                "deFemale": "Lieutenant! Statusbericht! Seid Ihr verletzt?"
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Good. There's much to do.",
            "LocalizedText": {
                "enMale": "Good. There's much to do.",
                "frMale": "Tant mieux. On a beaucoup \u00e0 faire.",
                "frFemale": "Tant mieux. On a beaucoup \u00e0 faire.",
                "deMale": "Gut. Es gibt viel zu tun.",
                "deFemale": "Gut. Es gibt viel zu tun."
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            "Text": "These guys didn't have a chance against me.",
            "LocalizedText": {
                "enMale": "These guys didn't have a chance against me.",
                "frMale": "Ces types n'avaient aucune chance contre moi.",
                "frFemale": "Ces types n'avaient aucune chance contre moi.",
                "deMale": "Diese Typen hatten keine Chance gegen mich.",
                "deFemale": "Diese Typen hatten keine Chance gegen mich."
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            "LocalizedOptionText": {
                "enMale": "Are you kidding?",
                "frMale": "Vous plaisantez ?",
                "frFemale": "Vous plaisantez ?",
                "deMale": "Macht Ihr Witze?",
                "deFemale": "Macht Ihr Witze?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "I might be hurt, Sergeant--you'd better come rescue and search me.",
            "LocalizedText": {
                "enMale": "I might be hurt, Sergeant--you'd better come rescue and search me.",
                "frMale": "Je suis peut-\u00eatre bless\u00e9, Sergent. Vous feriez bien de venir me porter secours.",
                "frFemale": "Je suis peut-\u00eatre bless\u00e9, Sergent. Vous feriez bien de venir me porter secours.",
                "deMale": "Ich k\u00f6nnte verletzt sein, Sergeant. Rettet mich besser und inspiziert mich gr\u00fcndlich.",
                "deFemale": "Ich k\u00f6nnte verletzt sein, Sergeant. Rettet mich besser und inspiziert mich gr\u00fcndlich."
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            "LocalizedOptionText": {
                "enMale": "[Flirt] I could use a checkup.",
                "frMale": "[S\u00e9duire] J'aurais besoin d'un examen.",
                "frFemale": "[S\u00e9duire] J'aurais besoin d'un examen.",
                "deMale": "[Flirten] Ihr solltet mich untersuchen.",
                "deFemale": "[Flirten] Ihr solltet mich untersuchen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Flirtation and other non-mission-critical communications over priority holochannels are strictly forbidden by procedural guidelines, sir.",
            "LocalizedText": {
                "enMale": "Flirtation and other non-mission-critical communications over priority holochannels are strictly forbidden by procedural guidelines, sir.",
                "frMale": "La s\u00e9duction et toute autre communication sortant du cadre de la mission sont strictement interdites par le r\u00e8glement, Lieutenant.",
                "frFemale": "La s\u00e9duction et toute autre communication sortant du cadre de la mission sont strictement interdites par le r\u00e8glement, Lieutenant.",
                "deMale": "Flirten und andere nicht missionsentscheidende Kommunikation \u00fcber Priorit\u00e4tsholokan\u00e4le sind laut Verfahrensrichtlinie streng verboten, Sir.",
                "deFemale": "Flirten und andere nicht missionsentscheidende Kommunikation \u00fcber Priorit\u00e4tsholokan\u00e4le sind laut Verfahrensrichtlinie streng verboten, Sir."
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            "SpeakerB62Id": "0nqxul0",
            "Text": "I'm pretty sure that was a \"no,\" Lieutenant.",
            "LocalizedText": {
                "enMale": "I'm pretty sure that was a \"no,\" Lieutenant.",
                "frMale": "Je pense que \u00e7a voulait dire \"non\", Lieutenant.",
                "frFemale": "Je pense que \u00e7a voulait dire \"non\", Lieutenant.",
                "deMale": "Ich bin mir ziemlich sicher, das war ein Nein, Lieutenant.",
                "deFemale": "Ich bin mir ziemlich sicher, das war ein Nein, Lieutenant."
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            "SpeakerB62Id": "0000000",
            "Text": "I guess we know what happened to the other patrols.",
            "LocalizedText": {
                "enMale": "I guess we know what happened to the other patrols.",
                "frMale": "On sait ce qui est arriv\u00e9 aux autres patrouilles, maintenant.",
                "frFemale": "On sait ce qui est arriv\u00e9 aux autres patrouilles, maintenant.",
                "deMale": "Wir wissen wohl, was mit den anderen Patrouillen passiert ist.",
                "deFemale": "Wir wissen wohl, was mit den anderen Patrouillen passiert ist."
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            "LocalizedOptionText": {
                "enMale": "Let's talk about my attackers.",
                "frMale": "Parlons de mes assaillants.",
                "frFemale": "Parlons de mes assaillants.",
                "deMale": "Reden wir \u00fcber die Angreifer.",
                "deFemale": "Reden wir \u00fcber die Angreifer."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Affirmative, sir. There can be no doubt.",
            "LocalizedText": {
                "enMale": "Affirmative, sir. There can be no doubt.",
                "frMale": "Affirmatif, Lieutenant. \u00c7a ne fait plus aucun doute.",
                "frFemale": "Affirmatif, Lieutenant. \u00c7a ne fait plus aucun doute.",
                "deMale": "Best\u00e4tigt. Es gibt keinen Zweifel.",
                "deFemale": "Best\u00e4tigt. Es gibt keinen Zweifel."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Your attackers were scavengers. Threat assessment reports classify them as a non-combatant group.",
            "LocalizedText": {
                "enMale": "Your attackers were scavengers. Threat assessment reports classify them as a non-combatant group.",
                "frMale": "Vos assaillants \u00e9taient des pillards. Les rapports d'\u00e9valuation de la menace les classent dans les groupes non-violents.",
                "frFemale": "Vos assaillants \u00e9taient des pillards. Les rapports d'\u00e9valuation de la menace les classent dans les groupes non-violents.",
                "deMale": "Die Angreifer waren Pl\u00fcnderer. Berichte der Gefahreneinstufung klassifizieren sie als nicht kriegerische Gruppe.",
                "deFemale": "Die Angreifer waren Pl\u00fcnderer. Berichte der Gefahreneinstufung klassifizieren sie als nicht kriegerische Gruppe."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "That classification is clearly inaccurate. I'll notify Command.",
            "LocalizedText": {
                "enMale": "That classification is clearly inaccurate. I'll notify Command.",
                "frMale": "Cette classification est inappropri\u00e9e. Je vais en informer le commandement.",
                "frFemale": "Cette classification est inappropri\u00e9e. Je vais en informer le commandement.",
                "deMale": "Diese Klassifizierung ist eindeutig nicht akkurat. Ich werde das Kommando informieren.",
                "deFemale": "Diese Klassifizierung ist eindeutig nicht akkurat. Ich werde das Kommando informieren."
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            "SpeakerB62Id": "0000000",
            "Text": "I need to know where these scavengers come from, their numbers and armaments.",
            "LocalizedText": {
                "enMale": "I need to know where these scavengers come from, their numbers and armaments.",
                "frMale": "Je dois savoir d'o\u00f9 viennent ces pillards, combien ils sont et comment ils sont arm\u00e9s.",
                "frFemale": "Je dois savoir d'o\u00f9 viennent ces pillards, combien ils sont et comment ils sont arm\u00e9s.",
                "deMale": "Ich muss mehr dar\u00fcber wissen, wo diese Pl\u00fcnderer herkommen, wie viele es sind und wie sie bewaffnet sind.",
                "deFemale": "Ich muss mehr dar\u00fcber wissen, wo diese Pl\u00fcnderer herkommen, wie viele es sind und wie sie bewaffnet sind."
            },
            "LocalizedOptionText": {
                "enMale": "Give me everything you know.",
                "frMale": "Dites-moi tout ce que vous savez.",
                "frFemale": "Dites-moi tout ce que vous savez.",
                "deMale": "Gebt mir alles, was Ihr wisst.",
                "deFemale": "Gebt mir alles, was Ihr wisst."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Unknown, sir. Local intelligence felt they weren't worthy of investigation.",
            "LocalizedText": {
                "enMale": "Unknown, sir. Local intelligence felt they weren't worthy of investigation.",
                "frMale": "Je l'ignore, Lieutenant. Les renseignements locaux n'ont pas jug\u00e9 utile d'enqu\u00eater sur eux.",
                "frFemale": "Je l'ignore, Lieutenant. Les renseignements locaux n'ont pas jug\u00e9 utile d'enqu\u00eater sur eux.",
                "deMale": "Unbekannt. Die \u00f6rtliche Aufkl\u00e4rung fand, dass sie keine Untersuchung wert seien.",
                "deFemale": "Unbekannt. Die \u00f6rtliche Aufkl\u00e4rung fand, dass sie keine Untersuchung wert seien."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't see why these scavengers would strike at Republic personnel.",
            "LocalizedText": {
                "enMale": "I don't see why these scavengers would strike at Republic personnel.",
                "frMale": "Je vois pas pourquoi ces pillards s'attaquent aux troupes de la R\u00e9publique.",
                "frFemale": "Je vois pas pourquoi ces pillards s'attaquent aux troupes de la R\u00e9publique.",
                "deMale": "Ich verstehe nicht, warum diese Pl\u00fcnderer republikanisches Personal angreifen sollten.",
                "deFemale": "Ich verstehe nicht, warum diese Pl\u00fcnderer republikanisches Personal angreifen sollten."
            },
            "LocalizedOptionText": {
                "enMale": "Why attack us?",
                "frMale": "Pourquoi ils nous attaquent ?",
                "frFemale": "Pourquoi ils nous attaquent ?",
                "deMale": "Warum der Angriff?",
                "deFemale": "Warum der Angriff?"
            },
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "It's puzzling. Our forces are superior in numbers, training and equipment--the scavengers must know that.",
            "LocalizedText": {
                "enMale": "It's puzzling. Our forces are superior in numbers, training and equipment--the scavengers must know that.",
                "frMale": "C'est \u00e9trange. Nos forces sont sup\u00e9rieures en nombre, en \u00e9quipement et en comp\u00e9tences, les pillards devraient le savoir.",
                "frFemale": "C'est \u00e9trange. Nos forces sont sup\u00e9rieures en nombre, en \u00e9quipement et en comp\u00e9tences, les pillards devraient le savoir.",
                "deMale": "In der Tat. Unsere Einsatzkr\u00e4fte sind zahlenm\u00e4\u00dfig sowie an Ausr\u00fcstung und Ausbildung \u00fcberlegen. Die Pl\u00fcnderer m\u00fcssen das wissen.",
                "deFemale": "In der Tat. Unsere Einsatzkr\u00e4fte sind zahlenm\u00e4\u00dfig sowie an Ausr\u00fcstung und Ausbildung \u00fcberlegen. Die Pl\u00fcnderer m\u00fcssen das wissen."
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            "SpeakerB62Id": "0000000",
            "Text": "Is there some reason you neglected to mention this threat?",
            "LocalizedText": {
                "enMale": "Is there some reason you neglected to mention this threat?",
                "frMale": "Je peux savoir pourquoi vous ne m'avez pas parl\u00e9 de cette menace ?",
                "frFemale": "Je peux savoir pourquoi vous ne m'avez pas parl\u00e9 de cette menace ?",
                "deMale": "Gibt es einen Grund, warum Ihr diese Gefahr nicht erw\u00e4hnt habt?",
                "deFemale": "Gibt es einen Grund, warum Ihr diese Gefahr nicht erw\u00e4hnt habt?"
            },
            "LocalizedOptionText": {
                "enMale": "You should've warned me.",
                "frMale": "Vous auriez d\u00fb me pr\u00e9venir.",
                "frFemale": "Vous auriez d\u00fb me pr\u00e9venir.",
                "deMale": "Ihr h\u00e4ttet mich warnen sollen.",
                "deFemale": "Ihr h\u00e4ttet mich warnen sollen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "As I said, the scavengers were never classified as a threat. I apologize for the oversight.",
            "LocalizedText": {
                "enMale": "As I said, the scavengers were never classified as a threat. I apologize for the oversight.",
                "frMale": "Comme je vous l'ai dit, les pillards n'\u00e9taient pas class\u00e9s comme dangereux. Je vous prie d'excuser cette n\u00e9gligence.",
                "frFemale": "Comme je vous l'ai dit, les pillards n'\u00e9taient pas class\u00e9s comme dangereux. Je vous prie d'excuser cette n\u00e9gligence.",
                "deMale": "Wie ich schon sagte, die Pl\u00fcnderer wurden nie als Gefahr eingestuft. Verzeiht die Unaufmerksamkeit.",
                "deFemale": "Wie ich schon sagte, die Pl\u00fcnderer wurden nie als Gefahr eingestuft. Verzeiht die Unaufmerksamkeit."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Armed hostility against Republic personnel clearly justifies an immediate armed response, Lieutenant. It's your call.",
            "LocalizedText": {
                "enMale": "Armed hostility against Republic personnel clearly justifies an immediate armed response, Lieutenant. It's your call.",
                "frMale": "Une attaque arm\u00e9e contre la R\u00e9publique justifie pleinement une r\u00e9ponse par la force, Lieutenant. \u00c0 vous d'en d\u00e9cider.",
                "frFemale": "Une attaque arm\u00e9e contre la R\u00e9publique justifie pleinement une r\u00e9ponse par la force, Lieutenant. \u00c0 vous d'en d\u00e9cider.",
                "deMale": "Bewaffnete Feindseligkeit gegen republikanisches Personal rechtfertigt eindeutig eine direkte bewaffnete Reaktion, Lieutenant. Es ist Eure Entscheidung.",
                "deFemale": "Bewaffnete Feindseligkeit gegen republikanisches Personal rechtfertigt eindeutig eine direkte bewaffnete Reaktion, Lieutenant. Es ist Eure Entscheidung."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We need to move against these scavengers immediately.",
            "LocalizedText": {
                "enMale": "We need to move against these scavengers immediately.",
                "frMale": "Il faut attaquer ces pillards imm\u00e9diatement.",
                "frFemale": "Il faut attaquer ces pillards imm\u00e9diatement.",
                "deMale": "Wir m\u00fcssen sofort gegen diese Pl\u00fcnderer vorgehen.",
                "deFemale": "Wir m\u00fcssen sofort gegen diese Pl\u00fcnderer vorgehen."
            },
            "LocalizedOptionText": {
                "enMale": "I say we strike back.",
                "frMale": "Il faut contre-attaquer.",
                "frFemale": "Il faut contre-attaquer.",
                "deMale": "Ich sage, wir schlagen zur\u00fcck.",
                "deFemale": "Ich sage, wir schlagen zur\u00fcck."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Do we have any leads on the scavengers' HQ?",
            "LocalizedText": {
                "enMale": "Do we have any leads on the scavengers' HQ?",
                "frMale": "On sait o\u00f9 se trouve le QG des pillards ?",
                "frFemale": "On sait o\u00f9 se trouve le QG des pillards ?",
                "deMale": "Haben wir Hinweise auf das Hauptquartier der Pl\u00fcnderer?",
                "deFemale": "Haben wir Hinweise auf das Hauptquartier der Pl\u00fcnderer?"
            },
            "LocalizedOptionText": {
                "enMale": "Where are these people based?",
                "frMale": "O\u00f9 se trouve leur base ?",
                "frFemale": "O\u00f9 se trouve leur base ?",
                "deMale": "Wo befindet sich ihre Basis?",
                "deFemale": "Wo befindet sich ihre Basis?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This isn't my problem.",
            "LocalizedText": {
                "enMale": "This isn't my problem.",
                "frMale": "C'est pas mon probl\u00e8me.",
                "frFemale": "C'est pas mon probl\u00e8me.",
                "deMale": "Das ist nicht mein Problem.",
                "deFemale": "Das ist nicht mein Problem."
            },
            "LocalizedOptionText": {
                "enMale": "Don't look at me.",
                "frMale": "Pas question.",
                "frFemale": "Pas question.",
                "deMale": "Seht nicht mich an.",
                "deFemale": "Seht nicht mich an."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Understood, sir, but we won't learn more until this lead is investigated.",
            "LocalizedText": {
                "enMale": "Understood, sir, but we won't learn more until this lead is investigated.",
                "frMale": "Bien, Lieutenant, mais on n'en saura pas plus tant que cette piste n'aura pas \u00e9t\u00e9 explor\u00e9e.",
                "frFemale": "Bien, Lieutenant, mais on n'en saura pas plus tant que cette piste n'aura pas \u00e9t\u00e9 explor\u00e9e.",
                "deMale": "Verstanden. Wir werden jedoch nicht mehr herausfinden, wenn wir dieser Spur nicht nachgehen.",
                "deFemale": "Verstanden. Wir werden jedoch nicht mehr herausfinden, wenn wir dieser Spur nicht nachgehen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Orbital scan has just managed to pinpoint the location of the scavengers' compound.",
            "LocalizedText": {
                "enMale": "Orbital scan has just managed to pinpoint the location of the scavengers' compound.",
                "frMale": "Les scanners orbitaux viennent de localiser le complexe des pillards.",
                "frFemale": "Les scanners orbitaux viennent de localiser le complexe des pillards.",
                "deMale": "Orbitalscans konnten soeben die Position des Lagers der Pl\u00fcnderer bestimmen.",
                "deFemale": "Orbitalscans konnten soeben die Position des Lagers der Pl\u00fcnderer bestimmen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "I'll scramble up my team and prep them immediately. We'll effect entry to the compound once you've created an opening.",
            "LocalizedText": {
                "enMale": "I'll scramble up my team and prep them immediately. We'll effect entry to the compound once you've created an opening.",
                "frMale": "Je vais alerter mon \u00e9quipe et lui ordonner de se tenir pr\u00eate. Nous p\u00e9n\u00e8trerons dans le complexe une fois que vous aurez cr\u00e9\u00e9 une ouverture.",
                "frFemale": "Je vais alerter mon \u00e9quipe et lui ordonner de se tenir pr\u00eate. Nous p\u00e9n\u00e8trerons dans le complexe une fois que vous aurez cr\u00e9\u00e9 une ouverture.",
                "deMale": "Ich werde mein Team sammeln und sie sofort bereitmachen. Sobald Ihr einen Zugang geschaffen habt, werden wir in das Lager einfallen.",
                "deFemale": "Ich werde mein Team sammeln und sie sofort bereitmachen. Sobald Ihr einen Zugang geschaffen habt, werden wir in das Lager einfallen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll see you on the other side, Sergeant.",
            "LocalizedText": {
                "enMale": "I'll see you on the other side, Sergeant.",
                "frMale": "Je vous retrouve de l'autre c\u00f4t\u00e9, Sergent.",
                "frFemale": "Je vous retrouve de l'autre c\u00f4t\u00e9, Sergent.",
                "deMale": "Ich sehe Euch dann auf der anderen Seite, Sergeant.",
                "deFemale": "Ich sehe Euch dann auf der anderen Seite, Sergeant."
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Bien.",
                "frFemale": "Bien.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Good luck, Lieutenant. Sergeant Dorne out.",
            "LocalizedText": {
                "enMale": "Good luck, Lieutenant. Sergeant Dorne out.",
                "frMale": "Bonne chance, Lieutenant. Dorne, termin\u00e9.",
                "frFemale": "Bonne chance, Lieutenant. Dorne, termin\u00e9.",
                "deMale": "Viel Gl\u00fcck, Lieutenant. Sergeant Dorne Ende.",
                "deFemale": "Viel Gl\u00fcck, Lieutenant. Sergeant Dorne Ende."
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It's nice of you to let me do all of the hard work.",
            "LocalizedText": {
                "enMale": "It's nice of you to let me do all of the hard work.",
                "frMale": "Merci de me laisser tout le sale boulot.",
                "frFemale": "Merci de me laisser tout le sale boulot.",
                "deMale": "Wie nett von Euch, dass Ihr mir die ganze schwere Arbeit \u00fcberlasst.",
                "deFemale": "Wie nett von Euch, dass Ihr mir die ganze schwere Arbeit \u00fcberlasst."
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            "LocalizedOptionText": {
                "enMale": "You're supposed to be helping.",
                "frMale": "Vous \u00eates suppos\u00e9e m'aider.",
                "frFemale": "Vous \u00eates suppos\u00e9e m'aider.",
                "deMale": "Ihr sollt eigentlich helfen.",
                "deFemale": "Ihr sollt eigentlich helfen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Forward assault and reconnaissance both fall under Havoc Squad's specializations. You're the most qualified for the task.",
            "LocalizedText": {
                "enMale": "Forward assault and reconnaissance both fall under Havoc Squad's specializations. You're the most qualified for the task.",
                "frMale": "La reconnaissance et l'assaut reviennent \u00e0 l'escouade du Chaos. Vous \u00eates le plus qualifi\u00e9 pour cette t\u00e2che.",
                "frFemale": "La reconnaissance et l'assaut reviennent \u00e0 l'escouade du Chaos. Vous \u00eates la plus qualifi\u00e9e pour cette t\u00e2che.",
                "deMale": "Frontalangriff und Aufkl\u00e4rung geh\u00f6ren zu den Spezialgebieten des Chaostrupps. Ihr seid am qualifiziertesten f\u00fcr die Aufgabe.",
                "deFemale": "Frontalangriff und Aufkl\u00e4rung geh\u00f6ren zu den Spezialgebieten des Chaostrupps. Ihr seid am qualifiziertesten f\u00fcr die Aufgabe."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Be careful, Lieutenant. I'll attempt to rendezvous with you inside. Dorne out.",
            "LocalizedText": {
                "enMale": "Be careful, Lieutenant. I'll attempt to rendezvous with you inside. Dorne out.",
                "frMale": "Faites attention, Lieutenant. Je vais essayer de vous rejoindre \u00e0 l'int\u00e9rieur. Termin\u00e9.",
                "frFemale": "Faites attention, Lieutenant. Je vais essayer de vous rejoindre \u00e0 l'int\u00e9rieur. Termin\u00e9.",
                "deMale": "Seid vorsichtig, Lieutenant. Ich werde versuchen, Euch im Inneren zu treffen. Dorne Ende.",
                "deFemale": "Seid vorsichtig, Lieutenant. Ich werde versuchen, Euch im Inneren zu treffen. Dorne Ende."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "There's only one more area left to search, Lieutenant.",
            "LocalizedText": {
                "enMale": "There's only one more area left to search, Lieutenant.",
                "frMale": "Il reste une zone \u00e0 explorer, Lieutenant.",
                "frFemale": "Il reste une zone \u00e0 explorer, Lieutenant.",
                "deMale": "Es muss nur noch ein Gebiet durchsucht werden, Lieutenant.",
                "deFemale": "Es muss nur noch ein Gebiet durchsucht werden, Lieutenant."
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            "Text": "More power converters. According to the logs, this patrol followed an entirely different route.",
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                "enMale": "More power converters. According to the logs, this patrol followed an entirely different route.",
                "frMale": "D'autres convertisseurs d'\u00e9nergie. D'apr\u00e8s les donn\u00e9es, cette patrouille a suivi un chemin compl\u00e8tement diff\u00e9rent.",
                "frFemale": "D'autres convertisseurs d'\u00e9nergie. D'apr\u00e8s les donn\u00e9es, cette patrouille a suivi un chemin compl\u00e8tement diff\u00e9rent.",
                "deMale": "Mehr Energiewandler. Laut Logbuch folgte diese Patrouille einer v\u00f6llig anderen Route.",
                "deFemale": "Mehr Energiewandler. Laut Logbuch folgte diese Patrouille einer v\u00f6llig anderen Route."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Either both patrols recovered the same engine parts from separate locations, or the converters were dropped in both areas by one group: the attackers.",
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                "enMale": "Either both patrols recovered the same engine parts from separate locations, or the converters were dropped in both areas by one group: the attackers.",
                "frMale": "Soit les deux patrouilles ont r\u00e9cup\u00e9r\u00e9 les pi\u00e8ces d'un m\u00eame moteur \u00e0 deux endroits diff\u00e9rents, soit les convertisseurs ont \u00e9t\u00e9 abandonn\u00e9s dans deux zones par un seul groupe : les assaillants.",
                "frFemale": "Soit les deux patrouilles ont r\u00e9cup\u00e9r\u00e9 les pi\u00e8ces d'un m\u00eame moteur \u00e0 deux endroits diff\u00e9rents, soit les convertisseurs ont \u00e9t\u00e9 abandonn\u00e9s dans deux zones par un seul groupe : les assaillants.",
                "deMale": "Entweder haben beide Patrouillen an unterschiedlichen Stellen die gleichen Maschinenteile aufgelesen, oder die Wandler wurden in beiden Gebieten von derselben Gruppe fallen gelassen: den Angreifern.",
                "deFemale": "Entweder haben beide Patrouillen an unterschiedlichen Stellen die gleichen Maschinenteile aufgelesen, oder die Wandler wurden in beiden Gebieten von derselben Gruppe fallen gelassen: den Angreifern."
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            "Text": "I think we're on the right track, Sergeant.",
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                "enMale": "I think we're on the right track, Sergeant.",
                "frMale": "On est sur la bonne piste, Sergent.",
                "frFemale": "On est sur la bonne piste, Sergent.",
                "deMale": "Ich denke, wir sind auf der richtigen Spur, Sergeant.",
                "deFemale": "Ich denke, wir sind auf der richtigen Spur, Sergeant."
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                "enMale": "Sounds reasonable to me.",
                "frMale": "\u00c7a se tient.",
                "frFemale": "\u00c7a se tient.",
                "deMale": "Klingt vern\u00fcnftig.",
                "deFemale": "Klingt vern\u00fcnftig."
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            "SpeakerB62Id": "0000000",
            "Text": "This could all just be a coincidence.",
            "LocalizedText": {
                "enMale": "This could all just be a coincidence.",
                "frMale": "C'est peut-\u00eatre une co\u00efncidence.",
                "frFemale": "C'est peut-\u00eatre une co\u00efncidence.",
                "deMale": "Das k\u00f6nnte alles auch reiner Zufall sein.",
                "deFemale": "Das k\u00f6nnte alles auch reiner Zufall sein."
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                "enMale": "Don't jump to conclusions.",
                "frMale": "Pas si vite.",
                "frFemale": "Pas si vite.",
                "deMale": "Keine voreiligen Schlussfolgerungen.",
                "deFemale": "Keine voreiligen Schlussfolgerungen."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "The odds would be astronomical, Lieutenant. We're past that point now.",
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                "frMale": "C'est vraiment peu probable, Lieutenant. On n'en est plus l\u00e0.",
                "frFemale": "C'est vraiment peu probable, Lieutenant. On n'en est plus l\u00e0.",
                "deMale": "Die Unwahrscheinlichkeit w\u00e4re astronomisch, Lieutenant. Diesen Punkt haben wir hinter uns gelassen.",
                "deFemale": "Die Unwahrscheinlichkeit w\u00e4re astronomisch, Lieutenant. Diesen Punkt haben wir hinter uns gelassen."
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            "SpeakerB62Id": "0000000",
            "Text": "Care to tell me how this helps us?",
            "LocalizedText": {
                "enMale": "Care to tell me how this helps us?",
                "frMale": "Et en quoi \u00e7a nous aide ?",
                "frFemale": "Et en quoi \u00e7a nous aide ?",
                "deMale": "Sagt Ihr mir auch, wie uns das helfen soll?",
                "deFemale": "Sagt Ihr mir auch, wie uns das helfen soll?"
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            "LocalizedOptionText": {
                "enMale": "So what?",
                "frMale": "Alors ?",
                "frFemale": "Alors ?",
                "deMale": "Na und?",
                "deFemale": "Na und?"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "If the converters were dropped by an enemy, we can use them to track that enemy.",
            "LocalizedText": {
                "enMale": "If the converters were dropped by an enemy, we can use them to track that enemy.",
                "frMale": "Si les convertisseurs ont \u00e9t\u00e9 abandonn\u00e9s par un ennemi, on peut les utiliser pour le suivre.",
                "frFemale": "Si les convertisseurs ont \u00e9t\u00e9 abandonn\u00e9s par un ennemi, on peut les utiliser pour le suivre.",
                "deMale": "Wenn die Wandler vom Feind fallen gelassen wurden, k\u00f6nnen wir dar\u00fcber den Feind aufsp\u00fcren.",
                "deFemale": "Wenn die Wandler vom Feind fallen gelassen wurden, k\u00f6nnen wir dar\u00fcber den Feind aufsp\u00fcren."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "A specialist MO-7 science officer could examine the converters to determine their source. We have such an officer on staff. I will notify him while you search the last coordinates.",
            "LocalizedText": {
                "enMale": "A specialist MO-7 science officer could examine the converters to determine their source. We have such an officer on staff. I will notify him while you search the last coordinates.",
                "frMale": "Un officier scientifique MO-7 pourrait \u00e9tudier les convertisseurs pour en d\u00e9terminer l'origine. Nous en avons un chez nous. Je vais le pr\u00e9venir pendant que vous cherchez dans le dernier secteur.",
                "frFemale": "Un officier scientifique MO-7 pourrait \u00e9tudier les convertisseurs pour en d\u00e9terminer l'origine. Nous en avons un chez nous. Je vais le pr\u00e9venir pendant que vous cherchez dans le dernier secteur.",
                "deMale": "Ein MO-7-Forschungsoffizier k\u00f6nnte die Quelle der Wandler ermitteln. Ein solcher Offizier dient unter uns. Ich werde ihn informieren, w\u00e4hrend Ihr die letzten Koordinaten durchsucht.",
                "deFemale": "Ein MO-7-Forschungsoffizier k\u00f6nnte die Quelle der Wandler ermitteln. Ein solcher Offizier dient unter uns. Ich werde ihn informieren, w\u00e4hrend Ihr die letzten Koordinaten durchsucht."
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            "SpeakerB62Id": "0000000",
            "Text": "Sounds like a plan, Sergeant.",
            "LocalizedText": {
                "enMale": "Sounds like a plan, Sergeant.",
                "frMale": "Je compte sur vous, Sergent.",
                "frFemale": "Je compte sur vous, Sergent.",
                "deMale": "Klingt nach einem Plan, Sergeant.",
                "deFemale": "Klingt nach einem Plan, Sergeant."
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            "LocalizedOptionText": {
                "enMale": "Copy that.",
                "frMale": "Entendu.",
                "frFemale": "Entendu.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Very well, Lieutenant. I'll proceed to science division at once.",
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                "enMale": "Very well, Lieutenant. I'll proceed to science division at once.",
                "frMale": "Tr\u00e8s bien, Lieutenant. Je contacte la division scientifique sur-le-champ.",
                "frFemale": "Tr\u00e8s bien, Lieutenant. Je contacte la division scientifique sur-le-champ.",
                "deMale": "Nun gut, Lieutenant. Ich werde mich sofort zur Forschungsabteilung begeben.",
                "deFemale": "Nun gut, Lieutenant. Ich werde mich sofort zur Forschungsabteilung begeben."
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            "SpeakerB62Id": "0000000",
            "Text": "It would be nice to have something more substantial to go on.",
            "LocalizedText": {
                "enMale": "It would be nice to have something more substantial to go on.",
                "frMale": "\u00c7a serait bien de trouver quelque chose de plus significatif pour continuer.",
                "frFemale": "\u00c7a serait bien de trouver quelque chose de plus significatif pour continuer.",
                "deMale": "Es w\u00e4re nett, etwas Gehaltvolleres zu finden.",
                "deFemale": "Es w\u00e4re nett, etwas Gehaltvolleres zu finden."
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            "LocalizedOptionText": {
                "enMale": "Hope I find better evidence.",
                "frMale": "J'esp\u00e8re trouver de meilleures preuves.",
                "frFemale": "J'esp\u00e8re trouver de meilleures preuves.",
                "deMale": "Hoffentlich finde ich bessere Beweise.",
                "deFemale": "Hoffentlich finde ich bessere Beweise."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "More samples can only mean more intel.",
            "LocalizedText": {
                "enMale": "More samples can only mean more intel.",
                "frMale": "Plus d'exemplaires, donc plus d'infos.",
                "frFemale": "Plus d'exemplaires, donc plus d'infos.",
                "deMale": "Mehr Proben bedeuten mehr Informationen.",
                "deFemale": "Mehr Proben bedeuten mehr Informationen."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Good luck, Lieutenant.",
            "LocalizedText": {
                "enMale": "Good luck, Lieutenant.",
                "frMale": "Bonne chance, Lieutenant.",
                "frFemale": "Bonne chance, Lieutenant.",
                "deMale": "Viel Gl\u00fcck, Lieutenant.",
                "deFemale": "Viel Gl\u00fcck, Lieutenant."
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "We need more intel, Lieutenant. Two areas remain.",
            "LocalizedText": {
                "enMale": "We need more intel, Lieutenant. Two areas remain.",
                "frMale": "Il nous faut d'autres infos, Lieutenant. Il reste deux secteurs.",
                "frFemale": "Il nous faut d'autres infos, Lieutenant. Il reste deux secteurs.",
                "deMale": "Wir brauchen mehr Informationen, Lieutenant. Zwei Gebiete bleiben noch.",
                "deFemale": "Wir brauchen mehr Informationen, Lieutenant. Zwei Gebiete bleiben noch."
            },
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Those are power converters, Lieutenant. Old ones. Any theories on how they got to that location?",
            "LocalizedText": {
                "enMale": "Those are power converters, Lieutenant. Old ones. Any theories on how they got to that location?",
                "frMale": "Ce sont des convertisseurs d'\u00e9nergie, Lieutenant. Assez anciens. Vous savez comment ils sont arriv\u00e9s ici ?",
                "frFemale": "Ce sont des convertisseurs d'\u00e9nergie, Lieutenant. Assez anciens. Vous savez comment ils sont arriv\u00e9s ici ?",
                "deMale": "Das sind Energiewandler, Lieutenant. Alte. Irgendwelche Theorien, wie sie dorthin gelangt sind?",
                "deFemale": "Das sind Energiewandler, Lieutenant. Alte. Irgendwelche Theorien, wie sie dorthin gelangt sind?"
            },
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I was hoping you could tell me.",
            "LocalizedText": {
                "enMale": "I was hoping you could tell me.",
                "frMale": "J'esp\u00e9rais que vous me le diriez.",
                "frFemale": "J'esp\u00e9rais que vous me le diriez.",
                "deMale": "Ich hatte gehofft, Ihr k\u00f6nnt mir das sagen.",
                "deFemale": "Ich hatte gehofft, Ihr k\u00f6nnt mir das sagen."
            },
            "LocalizedOptionText": {
                "enMale": "Negative, Sergeant.",
                "frMale": "N\u00e9gatif, Sergent.",
                "frFemale": "N\u00e9gatif, Sergent.",
                "deMale": "Negativ, Sergeant.",
                "deFemale": "Negativ, Sergeant."
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "The people who attacked our patrols may have dropped them.",
            "LocalizedText": {
                "enMale": "The people who attacked our patrols may have dropped them.",
                "frMale": "Ceux qui ont attaqu\u00e9 les patrouilles les ont peut-\u00eatre abandonn\u00e9s.",
                "frFemale": "Ceux qui ont attaqu\u00e9 les patrouilles les ont peut-\u00eatre abandonn\u00e9s.",
                "deMale": "Die Leute, die unsere Patrouillen angegriffen haben, k\u00f6nnten sie verloren haben.",
                "deFemale": "Die Leute, die unsere Patrouillen angegriffen haben, k\u00f6nnten sie verloren haben."
            },
            "LocalizedOptionText": {
                "enMale": "They could be a clue.",
                "frMale": "Ce sont peut-\u00eatre des preuves.",
                "frFemale": "Ce sont peut-\u00eatre des preuves.",
                "deMale": "Sie k\u00f6nnten ein Hinweis sein.",
                "deFemale": "Sie k\u00f6nnten ein Hinweis sein."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Possible. None of the other patrols logged similar discoveries.",
            "LocalizedText": {
                "enMale": "Possible. None of the other patrols logged similar discoveries.",
                "frMale": "Possible. Aucune des autres patrouilles n'a fait une telle d\u00e9couverte.",
                "frFemale": "Possible. Aucune des autres patrouilles n'a fait une telle d\u00e9couverte.",
                "deMale": "M\u00f6glich. Keine der anderen Patrouillen hat \u00e4hnliche Entdeckungen gemeldet.",
                "deFemale": "M\u00f6glich. Keine der anderen Patrouillen hat \u00e4hnliche Entdeckungen gemeldet."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
            "Text": "I don't need help, Dorne.",
            "LocalizedText": {
                "enMale": "I don't need help, Dorne.",
                "frMale": "J'ai pas besoin d'aide, Dorne.",
                "frFemale": "J'ai pas besoin d'aide, Dorne.",
                "deMale": "Ich brauche keine Hilfe, Dorne.",
                "deFemale": "Ich brauche keine Hilfe, Dorne."
            },
            "LocalizedOptionText": {
                "enMale": "Just let me handle this.",
                "frMale": "Laissez-moi m'en charger.",
                "frFemale": "Laissez-moi m'en charger.",
                "deMale": "Ich k\u00fcmmere mich schon darum.",
                "deFemale": "Ich k\u00fcmmere mich schon darum."
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                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "General Garza ordered full cooperation, sir. I will follow that order.",
            "LocalizedText": {
                "enMale": "General Garza ordered full cooperation, sir. I will follow that order.",
                "frMale": "Le G\u00e9n\u00e9ral Garza a ordonn\u00e9 une totale coop\u00e9ration, Lieutenant. J'ob\u00e9is.",
                "frFemale": "Le G\u00e9n\u00e9ral Garza a ordonn\u00e9 une totale coop\u00e9ration, Lieutenant. J'ob\u00e9is.",
                "deMale": "General Garza hat absolute Kooperation befohlen. Ich werde diesen Befehl befolgen.",
                "deFemale": "General Garza hat absolute Kooperation befohlen. Ich werde diesen Befehl befolgen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Power converters come from ignition systems, engine parts. It takes work to remove them.",
            "LocalizedText": {
                "enMale": "Power converters come from ignition systems, engine parts. It takes work to remove them.",
                "frMale": "Les convertisseurs d'\u00e9nergie servent \u00e0 l'allumage des moteurs. \u00c7a prend du temps de les enlever.",
                "frFemale": "Les convertisseurs d'\u00e9nergie servent \u00e0 l'allumage des moteurs. \u00c7a prend du temps de les enlever.",
                "deMale": "Energiewandler entstammen Z\u00fcndungssystemen, Maschinenteilen. Es ist schwer, sie zu entfernen.",
                "deFemale": "Energiewandler entstammen Z\u00fcndungssystemen, Maschinenteilen. Es ist schwer, sie zu entfernen."
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            "IsEmpty": true,
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            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Someone dropped those converters--either the patrol or their attackers. We need more information to determine which.",
            "LocalizedText": {
                "enMale": "Someone dropped those converters--either the patrol or their attackers. We need more information to determine which.",
                "frMale": "Quelqu'un a abandonn\u00e9 ces convertisseurs : les patrouilles ou leurs assaillants. Il nous faut d'autres indices pour savoir qui.",
                "frFemale": "Quelqu'un a abandonn\u00e9 ces convertisseurs : les patrouilles ou leurs assaillants. Il nous faut d'autres indices pour savoir qui.",
                "deMale": "Jemand hat diese Wandler fallen lassen - entweder die Patrouille oder die Angreifer. Wir brauchen mehr Informationen, um herauszufinden, wer von beiden.",
                "deFemale": "Jemand hat diese Wandler fallen lassen - entweder die Patrouille oder die Angreifer. Wir brauchen mehr Informationen, um herauszufinden, wer von beiden."
            },
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        "238": {
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll search the next coordinates immediately.",
            "LocalizedText": {
                "enMale": "I'll search the next coordinates immediately.",
                "frMale": "Je me rends \u00e0 l'endroit suivant.",
                "frFemale": "Je me rends \u00e0 l'endroit suivant.",
                "deMale": "Ich werde unverz\u00fcglich die n\u00e4chsten Koordinaten absuchen.",
                "deFemale": "Ich werde unverz\u00fcglich die n\u00e4chsten Koordinaten absuchen."
            },
            "LocalizedOptionText": {
                "enMale": "Understood.",
                "frMale": "Compris.",
                "frFemale": "Compris.",
                "deMale": "Verstanden.",
                "deFemale": "Verstanden."
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                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Guess I'd better find more information.",
            "LocalizedText": {
                "enMale": "Guess I'd better find more information.",
                "frMale": "J'imagine qu'il faut que je trouve d'autres infos.",
                "frFemale": "J'imagine qu'il faut que je trouve d'autres infos.",
                "deMale": "Dann sollte ich wohl mehr Informationen besorgen.",
                "deFemale": "Dann sollte ich wohl mehr Informationen besorgen."
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            "LocalizedOptionText": {
                "enMale": "Yeah, I'd say so.",
                "frMale": "Ouais, on dirait.",
                "frFemale": "Ouais, on dirait.",
                "deMale": "Sieht ganz so aus.",
                "deFemale": "Sieht ganz so aus."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "MIA guidelines require that all leads be investigated. Even unlikely ones.",
            "LocalizedText": {
                "enMale": "MIA guidelines require that all leads be investigated. Even unlikely ones.",
                "frMale": "Les instructions indiquent qu'il faut tout \u00e9tudier. M\u00eame ce qui semble inutile.",
                "frFemale": "Les instructions indiquent qu'il faut tout \u00e9tudier. M\u00eame ce qui semble inutile.",
                "deMale": "Die Vermissten-Richtlinien besagen, dass jeder Hinweis untersucht werden muss. Selbst die unwahrscheinlichen.",
                "deFemale": "Die Vermissten-Richtlinien besagen, dass jeder Hinweis untersucht werden muss. Selbst die unwahrscheinlichen."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "I'll remain in contact, Lieutenant. Dorne out.",
            "LocalizedText": {
                "enMale": "I'll remain in contact, Lieutenant. Dorne out.",
                "frMale": "Je reste en contact, Lieutenant. Termin\u00e9.",
                "frFemale": "Je reste en contact, Lieutenant. Termin\u00e9.",
                "deMale": "Ich bleibe in Kontakt, Lieutenant. Dorne Ende.",
                "deFemale": "Ich bleibe in Kontakt, Lieutenant. Dorne Ende."
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "249": {
            "NodeId": 249,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "WIDaIHD",
            "Text": "I'll be in contact if you find anything in the field, Lieutenant.",
            "LocalizedText": {
                "enMale": "I'll be in contact if you find anything in the field, Lieutenant.",
                "frMale": "Je reste en contact si vous trouvez quelque chose, Lieutenant.",
                "frFemale": "Je reste en contact si vous trouvez quelque chose, Lieutenant.",
                "deMale": "Ich werde mitbekommen, wenn Ihr etwas findet, Lieutenant.",
                "deFemale": "Ich werde mitbekommen, wenn Ihr etwas findet, Lieutenant."
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            "CnvAlienVONode": -1,
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            "NodeId": 250,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "WIDaIHD",
            "Text": "Good day to you.",
            "LocalizedText": {
                "enMale": "Good day to you.",
                "frMale": "Bonne journ\u00e9e \u00e0 vous.",
                "frFemale": "Bonne journ\u00e9e \u00e0 vous.",
                "deMale": "Einen guten Tag w\u00fcnsche ich.",
                "deFemale": "Einen guten Tag w\u00fcnsche ich."
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            "IsAmbient": true,
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            "Stb": "str.cnv.location.taris.class.trooper.sergeant_dorne",
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            "NodeId": 289,
            "QuestsGrantedB62": [
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            "QuestsEndedB62": [
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            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
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            "NodeId": 290,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "291": {
            "NodeId": 291,
            "QuestRewardB62": "9VSOn48",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Seems like a waste of time.",
            "LocalizedText": {
                "enMale": "Seems like a waste of time.",
                "frMale": "Pour moi, c'est une perte de temps.",
                "frFemale": "Pour moi, c'est une perte de temps.",
                "deMale": "Das ist doch Zeitverschwendung.",
                "deFemale": "Das ist doch Zeitverschwendung."
            },
            "LocalizedOptionText": {
                "enMale": "Swamp junk tells us nothing.",
                "frMale": "Les vieilleries des marais ne nous disent rien.",
                "frFemale": "Les vieilleries des marais ne nous disent rien.",
                "deMale": "Sumpfschrott sagt uns gar nichts.",
                "deFemale": "Sumpfschrott sagt uns gar nichts."
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "NodeId": 292,
            "QuestRewardB62": "9VSOn48",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This is pointless.",
            "LocalizedText": {
                "enMale": "This is pointless.",
                "frMale": "C'est une perte de temps.",
                "frFemale": "C'est une perte de temps.",
                "deMale": "Das bringt wohl nichts.",
                "deFemale": "Das bringt wohl nichts."
            },
            "LocalizedOptionText": {
                "enMale": "I don't see the point, here.",
                "frMale": "Je ne vois pas l'int\u00e9r\u00eat.",
                "frFemale": "Je ne vois pas l'int\u00e9r\u00eat.",
                "deMale": "Ich sehe den Sinn nicht.",
                "deFemale": "Ich sehe den Sinn nicht."
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            "AffectionRewardEventsB62": {
                "xu2zYrP": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "Stb": "str.cnv.misc.generic_lines",
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm fine.",
            "LocalizedText": {
                "enMale": "I'm fine.",
                "frMale": "Tout est en place.",
                "frFemale": "Tout est en place.",
                "deMale": "Mir fehlt nichts.",
                "deFemale": "Mir fehlt nichts."
            },
            "LocalizedOptionText": {
                "enMale": "Negative, no injuries here.",
                "frMale": "N\u00e9gatif, aucune blessure.",
                "frFemale": "N\u00e9gatif, aucune blessure.",
                "deMale": "Negativ, keine Verletzung.",
                "deFemale": "Negativ, keine Verletzung."
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                "xu2zYrP": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "ChildIds": [
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            "Stb": "str.cnv.misc.generic_lines",
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            "NodeId": 295,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "(Class) do not serve",
            "LocalizedText": {
                "enMale": "(Class) do not serve",
                "frMale": "Je ne re\u00e7ois d'ordres de personne.",
                "frFemale": "Je ne re\u00e7ois d'ordres de personne.",
                "deMale": "(Class) sind keine Diener.",
                "deFemale": "(Class) sind keine Diener."
            },
            "LocalizedOptionText": {
                "enMale": "It wasn't your call.",
                "frMale": "Ce n'est pas \u00e0 vous d'en juger.",
                "frFemale": "Ce n'est pas \u00e0 vous d'en juger.",
                "deMale": "Das habt Ihr nicht zu entscheiden.",
                "deFemale": "Das habt Ihr nicht zu entscheiden."
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How will that help?",
            "LocalizedText": {
                "enMale": "How will that help?",
                "frMale": "Je ne vois pas en quoi \u00e7a aide.",
                "frFemale": "Je ne vois pas en quoi \u00e7a aide.",
                "deMale": "Wie soll denn das funktionieren?",
                "deFemale": "Wie soll denn das funktionieren?"
            },
            "LocalizedOptionText": {
                "enMale": "What are you getting at?",
                "frMale": "O\u00f9 voulez-vous en venir ?",
                "frFemale": "O\u00f9 voulez-vous en venir ?",
                "deMale": "Worauf wollt Ihr hinaus?",
                "deFemale": "Worauf wollt Ihr hinaus?"
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "WIDaIHD",
            "Text": "If the route we've located is the only one available, then the odds are good that you'll find Needles somewhere in the area.",
            "LocalizedText": {
                "enMale": "If the route we've located is the only one available, then the odds are good that you'll find Needles somewhere in the area.",
                "frMale": "Si la route qu'on a localis\u00e9e est la seule praticable, alors il y a de grandes chances que Scalpel ne soit pas loin.",
                "frFemale": "Si la route qu'on a localis\u00e9e est la seule praticable, alors il y a de grandes chances que Scalpel ne soit pas loin.",
                "deMale": "Wenn die Route, die wir entdeckt haben, die einzig verf\u00fcgbare ist, dann stehen die Chancen gut, dass Ihr Tupfer dort finden werdet.",
                "deFemale": "Wenn die Route, die wir entdeckt haben, die einzig verf\u00fcgbare ist, dann stehen die Chancen gut, dass Ihr Tupfer dort finden werdet."
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I like a challenge.",
            "LocalizedText": {
                "enMale": "I like a challenge.",
                "frMale": "J'excelle dans la difficult\u00e9.",
                "frFemale": "J'excelle dans la difficult\u00e9.",
                "deMale": "Ich mag schwierige Aufgaben.",
                "deFemale": "Ich mag schwierige Aufgaben."
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            "LocalizedOptionText": {
                "enMale": "It was no sweat.",
                "frMale": "Pas de probl\u00e8me.",
                "frFemale": "Pas de probl\u00e8me.",
                "deMale": "Keine gro\u00dfe Sache.",
                "deFemale": "Keine gro\u00dfe Sache."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Thank you.",
            "LocalizedText": {
                "enMale": "Thank you.",
                "frMale": "Merci bien.",
                "frFemale": "Merci bien.",
                "deMale": "Danke.",
                "deFemale": "Danke."
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            "LocalizedOptionText": {
                "enMale": "Much appreciated.",
                "frMale": "Merci beaucoup.",
                "frFemale": "Merci beaucoup.",
                "deMale": "Gut gemacht.",
                "deFemale": "Gut gemacht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "For the Republic!",
            "LocalizedText": {
                "enMale": "For the Republic!",
                "frMale": "Pour la R\u00e9publique\u00a0!",
                "frFemale": "Pour la R\u00e9publique\u00a0!",
                "deMale": "F\u00fcr die Republik!",
                "deFemale": "F\u00fcr die Republik!"
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            "LocalizedOptionText": {
                "enMale": "For freedom!",
                "frMale": "Pour la libert\u00e9 !",
                "frFemale": "Pour la libert\u00e9 !",
                "deMale": "F\u00fcr die Freiheit!",
                "deFemale": "F\u00fcr die Freiheit!"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "NodeId": 303,
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "I'd appreciate it.",
            "LocalizedText": {
                "enMale": "I'd appreciate it.",
                "frMale": "Merci.",
                "frFemale": "Merci.",
                "deMale": "Das w\u00fcsste ich zu sch\u00e4tzen.",
                "deFemale": "Das w\u00fcsste ich zu sch\u00e4tzen."
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            "NodeId": 304,
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            "SpeakerB62Id": "0000000",
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            "NodeId": 305,
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            "SpeakerB62Id": "0000000",
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        "306": {
            "NodeId": 306,
            "QuestRewardB62": "0000000",
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "WIDaIHD",
            "Text": "Let's move on, shall we?",
            "LocalizedText": {
                "enMale": "Let's move on, shall we?",
                "frMale": "Continuons, vous voulez bien ?",
                "frFemale": "Continuons, vous voulez bien ?",
                "deMale": "Fahren wir fort, in Ordnung?",
                "deFemale": "Fahren wir fort, in Ordnung?"
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