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cnv.location.taris.class.jedi_knight.re_m0

  • 810. <Conversation Exit>
  • 808. <Conversation Exit>
  • 809. <Conversation Exit>
  • 110. - Hello again. Your ability to survive is impressive, to say the least.
    • 550. - Not my finest performance, but serviceable.
      • 552. - Do not fear, Doctor Godera is unharmed. I painlessly rendered him unconscious and gently carried him to safety.
        • 553. Option - You won't pull that off again.Player - That trick only works once. Next time, I'll be ready.
          • 556. - There doesn't need to be a next time.
        • 554. Option - That was you?Player - How did you make yourself appear to be Rodian?
          • 557. - A good Watcher never gives up his secrets.
        • 555. Option - Your men are dead.Player - I can't say the same for your assassins.
          • 560. - Their loss is regrettable, but they understood what's at stake.
            • 543. - We could continue this chase forever--but what a waste of resources. I suggest a compromise.
              • 112. - Give me time to administer truth serum to Doctor Godera. Once he reveals his secrets, he's yours. We'll both have what we want.
                • 129. Option - You must think I'm stupid.Player - You've already deceived me twice. I'd be a fool to give you another chance.
                  • 130. - My deceptions have failed to produce the desired result. Now, I'm telling the truth.
                • 612. Option - What's in it for me?Player - I don't see what I'm getting out of this.
                • 128. Option - Including your death?Player - I want to end your existence. Is that part of the deal?
                  • 131. - Not as such--but you'll find my counteroffer more than fair.
                    • 133. - I will purchase time for interrogating Doctor Godera by offering you something of great personal interest.
                      • 134. <Non-dialogue segment.>
                        • 148. - Pirates have unearthed powerful artifacts once belonging to the Jedi Covenant. I believe you will find these relics highly useful.
                          • 229. Option - I'm interested.Player - You've done your research. Where will I find these things?
                            • 230. - The pirates aren't far, but you'll have to move quickly. A Sith has already bargained for the artifacts and is on his way there.
                              • 233. <Non-dialogue segment.>
                                • 572. - Can't believe you're letting this guy manipulate you.
                                  • 587. Option - This isn't about him.Player - I won't let these artifacts fall into the wrong hands.
                                  • 590. Option - Silence, Padawan.Player - I don't have to explain myself / justify myself to you.
                                    +50 Influence : disapproves.
                                    • 582. - Your Master recognizes opportunity when she hears it.
                                    • 575. - Your Master recognizes opportunity when he hears it.
                                  • 589. Option - You're way out of line.Player - Question my decisions again, and I'll have you expelled from the order.
                                    +50 Influence : disapproves.
                                    • 595. - I... that won't be necessary, Master.
                                • 573. - T7 = confused // Chasing artifacts = correct choice?
                                  • 599. Option - Yes, I believe so.Player - I've got this under control, Teeseven. Trust me.
                                    • 601. - T7 = trust Jedi always
                                  • 598. Option - It's my decision, not yours.Player - I don't have to explain myself / justify myself to you.
                                    +50 Influence : disapproves.
                                    • 624. - Jedi = in charge // T7 = support Jedi decisions
                                  • 600. Option - Shut up or shut down.Player - If you can't be silent and do as I say, I'll have you deactivated.
                                    +50 Influence : disapproves.
                                    • 610. - T7 = sorry
                          • 228. Option - Jedi Covenant?Player - I've never heard of this "Covenant."
                            • 231. - A secret cabal disbanded centuries ago. Murdered their own Padawans hoping to prevent the Sith's return. They were powerful zealots.
                          • 227. Option - My duty is to stop you.Player - I will not be distracted by lost trinkets.
                            • 234. - A Sith has arranged to acquire these artifacts. Can you risk allowing your enemies the power they contain?
                              • 235. <Non-dialogue segment.>
                                • 271. - He's bluffing. This is a trick.
                                  • 273. - Your Master recognizes the truth. This opportunity won't come again.
                                • 567. - Choice = difficult // Variables = multiple
                                • 236. - The Sith is on his way to the pirate camp even now. You know what you must do.
                                  • 585. Option - Tell me where the camp is.Player - These artifacts belong to the Jedi, not pirates--or Sith.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                  • 241. Option - If you're lying, you're dead.Player - If you try to double-cross me, you're dead.
                                    • 247. - I've already sent the pirate gang's coordinates. Good hunting, Jedi.
                                      • 250. - Once you're finished, come to my location. I'll hand over the doctor as promised.
                                        • 251. <Conversation Exit>
                                  • 242. Option - I won't let you distract me.Player - I'm coming for the doctor. If anything happens to him, you'll pay.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 244. - Hmph. I shall have to revise your profile. You're more unpredictable than we thought.
                        • 149. - A Sith assassin is on Taris preparing to massacre a small Republic settlement. I can tell you where.
                          • 181. Option - Then do it.Player - Tell me how to save my people. +100
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 186. - I can only provide the location. How you stop your enemy is up to you.
                          • 180. Option - Why would you do that?Player - Why would you tell me anything?
                            • 184. - The information Doctor Godera possesses is worth more than terrorizing defenseless colonists.
                          • 182. Option - My mission is to stop you.Player - My only concern is rescuing Doctor Godera. The colonists will have to defend themselves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            • 183. - Colonists against a Sith assassin? At least the battle will be brief....
                              • 223. - I know you won't risk innocent lives. It's not in your nature.
                                • 224. <Non-dialogue segment.>
                                  • 268. - We have to help those people.
                                  • 614. - First Jedi duty = protect life
                                  • 187. - Rescue your settlement. When that's done, come here and you'll receive Doctor Godera unharmed. You have my word.
                                    • 192. Option - I'll go to the settlement.Player - Whether you're lying or not, I can't condemn those people to die. +100
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                    • 193. Option - You'd better not be lying.Player - If you try to double-cross me, you're dead. +100
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 199. - The Republic colonists have a temporary shelter near some ruins. Sending the coordinates now....
                                        • 201. - The Sith assassin is noted for being a master of beasts. She likely won't be alone. I advise caution.
                                          • 628. - Good luck, Jedi....
                                            • 203. <Conversation Exit>
                                    • 194. Option - I won't let you distract me.Player - I'm coming for you now. Prepare to die. +50
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      • 195. - Your profile needs updating. You're not the hero everyone believes you are, are you?
                                        • 196. <Non-dialogue segment.>
                                          • 618. - We're just letting those people die....
                                          • 619. - Jedi = leave colonists to die? // Logic error
                                          • 703. - Come then, Jedi. I assure you, I will be prepared.
                                            • 779. <Conversation Exit>
  • 100. - Critical damage... circuits failing....
    • 102. - Transmitting my maker's new coordinates to you now. Save him. Do not let my functions end in vain....
      • 763. Option - I'll save your memory core.Player - Your main processor and memory circuits are intact. If there's a way to repair you, I'll find it. +50
        +200 Influence : approves.
      • 103. Option - Goodbye, droid.Player - You served well. I'll take it from here.
        • 106. - Filthy Imps... kill them all.
      • 765. Option - [Destroy RE-M0's remains]Player - Useless pile of junk... this is what happens to droids that don't follow orders. +50
        +50 Influence : disapproves.
        • 751. <Non-dialogue segment.>
          • 752. - Jedi = hates droids? // T7 = worried
          • 754. - Don't let your little Teeseven hear you talking like that.
  • 61. - Why are you still here? Those filthy Imps have my maker!
  • 46. Player - I finished resetting all the tracking relays. Is that central computer online?
    • 47. - Affirmative. Triangulating Doctor Godera's coordinates now....
      • 159. - This facility has outlived its usefulness, and my programming provides no secondary mission. I am uncertain how to proceed.
        • 51. - Serving Republic cowards is unacceptable, but I am not armed to combat Imp scum. Recommendation?
          • 161. Option - Stay put.Player - Don't go anywhere until I find Doctor Godera.
            • 163. - A prudent course of action. Perhaps I can monitor Imp scum from here....
          • 162. Option - Join me.Player - Doctor Godera needs all the help he can get. You should come.
            • 164. - Excellent suggestion. Perhaps I can acquire new mission parameters from my maker.
          • 59. Option - Deactivate yourself.Player - Shut down. Your mission is over.
            • 165. - I am uncertain that is correct, but I will take your suggestion under advisement.
              • 167. - Triangulation complete. Transmitting the coordinates to you now....
                • 396. <Non-dialogue segment.>
                  • 397. - Hurry, Jedi. My maker is too good for those Imp scum.
                  • 398. - I am coming, but do not wait for me. My maker needs you, Jedi.
                  • 399. - Do not permit the Imp scum to harm my maker. I am counting on you, Jedi.
                    • 168. <Conversation Exit>
  • 44. - I am repairing the central computer. You must reset the tracking relays.
  • 1. - Blasted Imps. Death is too good for them.
    • 352. - Thank you for liberating this facility. Good riddance to Imp scum.
      • 339. Option - What are you?Player - Are you one of Doctor Godera's droids? What happened here?
      • 340. Option - That's an awful thing to say.Player - They were living beings. I took no pleasure in their deaths.
        +200 Influence : approves.
        +200 Influence : approves.
        • 345. - The Imps received what they deserved. I will shed no fluids in their memory.
      • 341. Option - You're my kind of droid.Player - Wish my Teeseven had a personality like you.
        +50 Influence : disapproves.
        • 348. - T7 = one-of-a-kind + acquired taste
        • 342. - Teeseven units lack the subroutines to properly appreciate Imp destruction.
          • 3. - My designation is RE-M0. Doctor Godera assigned me to this facility. Primary function: enemy surveillance.
            • 353. - The facility was compromised when Republic cowards arrived on Taris and again by these Imp scum.
              • 354. Option - I need to find Godera.Player - Your maker is in danger. Can you tell me where he is?
              • 355. Option - Republic cowards?Player - Why do you call the Republic cowards? These people died defending you.
                • 357. - Republic cowards surrendered to the Empire many years ago. These deaths do not alter that fact.
                  • 331. - My programming forbids cooperation with non-Godera life-forms, except under extreme circumstances. That criteria is now met.
              • 356. Option - Tell me all you know, or else.Player - You should've cooperated with the Republic. Tell me where Godera is, or I'll use you for spare parts.
                +50 Influence : disapproves.
                • 358. - Coercion is no longer required. Cooperation protocols were unlocked by Imp invasion.
                  • 72. - Watcher One reprogrammed this facility's tracking relays. He traced Doctor Godera's encrypted bioscan to its present location.
                    • 19. Option - Then we'll do the same.Player - If it worked for Watcher One, it'll work for us.
                      • 15. - The Imp scum destroyed the central computer hoping to prevent this. I must repair it while you reset the outdoor tracking relays.
                    • 18. Option - How did he pull that off?Player - How could Watcher One do all that when we couldn't?
                      • 526. - Imperial Intelligence is well funded and highly motivated. Filthy Imps....
                    • 20. Option - Watcher One deserves to win.Player - After all the time we controlled this place, an Imperial finds Godera right away? Pathetic.
                      • 21. - Watcher One displays exceptional intelligence, for Imp scum. He even sabotaged the central computer before leaving.
                        • 25. - Locating my maker requires repairing the central computer and resetting outdoor tracking relays. I am only equipped for computer repairs.
                          • 26. - I will provide you with the tracking relays' coordinates, but be advised: the outdoors are dangerous.
                            • 30. Option - Let's get to work.Player - You fix the computer, and I'll reset the tracking relays.
                            • 31. Option - Sounds time-consuming.Player - There's no better way to find Doctor Godera?
                              • 32. - Negative. The Imp discovered a flaw in my maker's security. In organic euphemism, he got lucky.
                            • 83. Option - Not for me. Player - Anything in my way dies. Get to work fixing that central computer.
                              • 82. - Jedi were never included in Doctor Godera's "Republic coward" designation. Now I comprehend why.
                                • 33. - Commencing computer repairs. Contact me when all tracking relays are reset. Then we can triangulate Doctor Godera's location.
                                  • 369. - If you encounter any Imp scum, please annihilate them. How you handle Republic cowards is your discretion. Good luck, Jedi.
                                    • 36. <Conversation Exit>
  • 62. - The only good Imp is a dead Imp.
  • 713. - Come then, Jedi. I assure you, I will be prepared.
  • 729. <Non-dialogue segment.>
    • 731. - RE-M0 = loyal droid // Jedi = salvage RE-M0 memory core?
      • 733. - Memory core + new chassis = RE-M0 second chance
    • 737. - Maybe you should salvage the memory core. See if you can't fix him up with a new body.
      • 739. - It's worth a shot, after all he did for us.
        • 743. Option - [Salvage RE-M0's memory core]Player - I'll make sure Remo gets an upgrade.
        • 746. Option - [Abandon RE-M0's memory core]Player - I have more important things to do than fix machines.
        • 749. Option - [Destroy RE-M0's memory core]Player - The last thing this galaxy needs is another willful droid.
    • 730. <Conversation Exit>
NPC:
NPC:
NPC:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris.class.jedi_knight.re_m0
Other Sites:
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            "Text": "Blasted Imps. Death is too good for them.",
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            "Text": "My designation is RE-M0. Doctor Godera assigned me to this facility. Primary function: enemy surveillance.",
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                "enMale": "My designation is RE-M0. Doctor Godera assigned me to this facility. Primary function: enemy surveillance.",
                "frMale": "RE-M0 est ma d\u00e9signation. Le docteur Godera m'a affect\u00e9 \u00e0 ce site. Fonction principale : surveiller l'ennemi.",
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                "deMale": "Meine Bezeichnung lautet RE-M0. Doktor Godera hat mich dieser Einrichtung zugeteilt. Prim\u00e4rfunktion: Feind\u00fcberwachung.",
                "deFemale": "Meine Bezeichnung lautet RE-M0. Doktor Godera hat mich dieser Einrichtung zugeteilt. Prim\u00e4rfunktion: Feind\u00fcberwachung."
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            "Text": "The Imp scum destroyed the central computer hoping to prevent this. I must repair it while you reset the outdoor tracking relays.",
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                "enMale": "The Imp scum destroyed the central computer hoping to prevent this. I must repair it while you reset the outdoor tracking relays.",
                "frMale": "Les salet\u00e9s d'Imp\u00e9riaux ont d\u00e9truit l'ordinateur central pour emp\u00eacher \u00e7a. Je dois le r\u00e9parer pendant que vous r\u00e9initialisez les antennes de localisation \u00e0 l'ext\u00e9rieur.",
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                "deMale": "Der imperiale Abschaum hat den Zentralcomputer zerst\u00f6rt, um das zu verhindern. Ich muss ihn reparieren, w\u00e4hrend Sie die Peilsender au\u00dferhalb der Einrichtung zur\u00fccksetzen.",
                "deFemale": "Der imperiale Abschaum hat den Zentralcomputer zerst\u00f6rt, um das zu verhindern. Ich muss ihn reparieren, w\u00e4hrend Sie die Peilsender au\u00dferhalb der Einrichtung zur\u00fccksetzen."
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            "Text": "How could Watcher One do all that when we couldn't?",
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                "enMale": "How could Watcher One do all that when we couldn't?",
                "frMale": "Comment se fait-il qu'Observateur 1 ait r\u00e9ussi \u00e7a, et pas nous ?",
                "frFemale": "Comment se fait-il qu'Observateur 1 ait r\u00e9ussi \u00e7a, et pas nous ?",
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                "deFemale": "Wie konnte W\u00e4chter 1 all das tun und wir nicht?"
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                "enMale": "How did he pull that off?",
                "frMale": "Comment a-t-il fait ?",
                "frFemale": "Comment a-t-il fait ?",
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            "Text": "If it worked for Watcher One, it'll work for us.",
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                "enMale": "If it worked for Watcher One, it'll work for us.",
                "frMale": "Si \u00e7a a march\u00e9 avec Observateur 1, \u00e7a marchera avec nous.",
                "frFemale": "Si \u00e7a a march\u00e9 avec Observateur 1, \u00e7a marchera avec nous.",
                "deMale": "Wenn das bei W\u00e4chter 1 funktioniert hat, wird es auch bei uns funktionieren.",
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                "enMale": "Then we'll do the same.",
                "frMale": "Alors, nous ferons pareil.",
                "frFemale": "Alors, nous ferons pareil.",
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            "Text": "After all the time we controlled this place, an Imperial finds Godera right away? Pathetic.",
            "LocalizedText": {
                "enMale": "After all the time we controlled this place, an Imperial finds Godera right away? Pathetic.",
                "frMale": "Alors que nous contr\u00f4lons cet endroit depuis des lustres, un Imp\u00e9rial trouve Godera en deux temps, trois mouvements ? C'est path\u00e9tique.",
                "frFemale": "Alors que nous contr\u00f4lons cet endroit depuis des lustres, un Imp\u00e9rial trouve Godera en deux temps, trois mouvements ? C'est path\u00e9tique.",
                "deMale": "Wir haben diesen Ort so lange unter Kontrolle gehabt, und jetzt findet ein Imperialer Godera einfach so? Wie erb\u00e4rmlich.",
                "deFemale": "Wir haben diesen Ort so lange unter Kontrolle gehabt, und jetzt findet ein Imperialer Godera einfach so? Wie erb\u00e4rmlich."
            },
            "LocalizedOptionText": {
                "enMale": "Watcher One deserves to win.",
                "frMale": "Observateur 1 m\u00e9rite la victoire.",
                "frFemale": "Observateur 1 m\u00e9rite la victoire.",
                "deMale": "W\u00e4chter 1 verdient den Sieg.",
                "deFemale": "W\u00e4chter 1 verdient den Sieg."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Watcher One displays exceptional intelligence, for Imp scum. He even sabotaged the central computer before leaving.",
            "LocalizedText": {
                "enMale": "Watcher One displays exceptional intelligence, for Imp scum. He even sabotaged the central computer before leaving.",
                "frMale": "Observateur 1 fait preuve d'une intelligence exceptionnelle pour une salet\u00e9 d'Imp\u00e9rial. Il a m\u00eame sabot\u00e9 l'ordinateur central avant de partir.",
                "frFemale": "Observateur 1 fait preuve d'une intelligence exceptionnelle pour une salet\u00e9 d'Imp\u00e9rial. Il a m\u00eame sabot\u00e9 l'ordinateur central avant de partir.",
                "deMale": "W\u00e4chter 1 ist mit au\u00dfergew\u00f6hnlicher Intelligenz ausgestattet - f\u00fcr imperialen Abschaum. Er hat sogar den Zentralcomputer sabotiert, bevor er ging.",
                "deFemale": "W\u00e4chter 1 ist mit au\u00dfergew\u00f6hnlicher Intelligenz ausgestattet - f\u00fcr imperialen Abschaum. Er hat sogar den Zentralcomputer sabotiert, bevor er ging."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Locating my maker requires repairing the central computer and resetting outdoor tracking relays. I am only equipped for computer repairs.",
            "LocalizedText": {
                "enMale": "Locating my maker requires repairing the central computer and resetting outdoor tracking relays. I am only equipped for computer repairs.",
                "frMale": "Pour rep\u00e9rer la position de mon cr\u00e9ateur, il faut r\u00e9parer l'ordinateur central et r\u00e9initialiser les antennes de localisation. Je ne suis \u00e9quip\u00e9 que pour les r\u00e9parations informatiques.",
                "frFemale": "Pour rep\u00e9rer la position de mon cr\u00e9ateur, il faut r\u00e9parer l'ordinateur central et r\u00e9initialiser les antennes de localisation. Je ne suis \u00e9quip\u00e9 que pour les r\u00e9parations informatiques.",
                "deMale": "Wenn wir meinen Erbauer finden wollen, m\u00fcssen wir den Zentralcomputer reparieren und die Peilsender au\u00dferhalb der Einrichtung zur\u00fccksetzen. Ich bin nur zu Computerreparaturen f\u00e4hig.",
                "deFemale": "Wenn wir meinen Erbauer finden wollen, m\u00fcssen wir den Zentralcomputer reparieren und die Peilsender au\u00dferhalb der Einrichtung zur\u00fccksetzen. Ich bin nur zu Computerreparaturen f\u00e4hig."
            },
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "I will provide you with the tracking relays' coordinates, but be advised: the outdoors are dangerous.",
            "LocalizedText": {
                "enMale": "I will provide you with the tracking relays' coordinates, but be advised: the outdoors are dangerous.",
                "frMale": "Je vais vous fournir les coordonn\u00e9es des antennes de localisation, mais faites attention : les dangers sont nombreux, dehors.",
                "frFemale": "Je vais vous fournir les coordonn\u00e9es des antennes de localisation, mais faites attention : les dangers sont nombreux, dehors.",
                "deMale": "Ich gebe Ihnen die Koordinaten der Peilsender, aber Vorsicht: Drau\u00dfen ist es gef\u00e4hrlich.",
                "deFemale": "Ich gebe Ihnen die Koordinaten der Peilsender, aber Vorsicht: Drau\u00dfen ist es gef\u00e4hrlich."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You fix the computer, and I'll reset the tracking relays.",
            "LocalizedText": {
                "enMale": "You fix the computer, and I'll reset the tracking relays.",
                "frMale": "R\u00e9pare l'ordinateur, je m'occupe des antennes de localisation.",
                "frFemale": "R\u00e9pare l'ordinateur, je m'occupe des antennes de localisation.",
                "deMale": "Du reparierst den Computer und ich setze die Peilsender zur\u00fcck.",
                "deFemale": "Du reparierst den Computer und ich setze die Peilsender zur\u00fcck."
            },
            "LocalizedOptionText": {
                "enMale": "Let's get to work.",
                "frMale": "Mettons-nous au travail.",
                "frFemale": "Mettons-nous au travail.",
                "deMale": "An die Arbeit.",
                "deFemale": "An die Arbeit."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "There's no better way to find Doctor Godera?",
            "LocalizedText": {
                "enMale": "There's no better way to find Doctor Godera?",
                "frMale": "Il n'y a pas d'autre moyen de trouver le docteur Godera ?",
                "frFemale": "Il n'y a pas d'autre moyen de trouver le docteur Godera ?",
                "deMale": "Gibt es denn keine andere M\u00f6glichkeit, Doktor Godera zu finden?",
                "deFemale": "Gibt es denn keine andere M\u00f6glichkeit, Doktor Godera zu finden?"
            },
            "LocalizedOptionText": {
                "enMale": "Sounds time-consuming.",
                "frMale": "\u00c7a va nous faire perdre du temps.",
                "frFemale": "\u00c7a va nous faire perdre du temps.",
                "deMale": "Klingt, als k\u00f6nnte das dauern.",
                "deFemale": "Klingt, als k\u00f6nnte das dauern."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Negative. The Imp discovered a flaw in my maker's security. In organic euphemism, he got lucky.",
            "LocalizedText": {
                "enMale": "Negative. The Imp discovered a flaw in my maker's security. In organic euphemism, he got lucky.",
                "frMale": "N\u00e9gatif. L'Imp\u00e9rial a d\u00e9couvert une faille dans le syst\u00e8me de s\u00e9curit\u00e9 de mon cr\u00e9ateur. Autrement dit, il a eu de la chance.",
                "frFemale": "N\u00e9gatif. L'Imp\u00e9rial a d\u00e9couvert une faille dans le syst\u00e8me de s\u00e9curit\u00e9 de mon cr\u00e9ateur. Autrement dit, il a eu de la chance.",
                "deMale": "Negativ. Der Imperiale hat eine Sicherheitsl\u00fccke meines Erbauers entdeckt. Ein organischer Euphemismus w\u00e4re: Er hat Gl\u00fcck gehabt.",
                "deFemale": "Negativ. Der Imperiale hat eine Sicherheitsl\u00fccke meines Erbauers entdeckt. Ein organischer Euphemismus w\u00e4re: Er hat Gl\u00fcck gehabt."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Commencing computer repairs. Contact me when all tracking relays are reset. Then we can triangulate Doctor Godera's location.",
            "LocalizedText": {
                "enMale": "Commencing computer repairs. Contact me when all tracking relays are reset. Then we can triangulate Doctor Godera's location.",
                "frMale": "J'entame les r\u00e9parations informatiques. Contactez-moi quand toutes les antennes de localisation seront r\u00e9initialis\u00e9es. Alors, nous pourrons trianguler la position du docteur Godera.",
                "frFemale": "J'entame les r\u00e9parations informatiques. Contactez-moi quand toutes les antennes de localisation seront r\u00e9initialis\u00e9es. Alors, nous pourrons trianguler la position du docteur Godera.",
                "deMale": "Beginne Reparaturarbeiten an dem Computer. Kontaktieren Sie mich, wenn alle Sender neu gestartet wurden. Dann k\u00f6nnen wir Doktor Goderas Aufenthaltsort triangulieren.",
                "deFemale": "Beginne Reparaturarbeiten an dem Computer. Kontaktieren Sie mich, wenn alle Sender neu gestartet wurden. Dann k\u00f6nnen wir Doktor Goderas Aufenthaltsort triangulieren."
            },
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "I am repairing the central computer. You must reset the tracking relays.",
            "LocalizedText": {
                "enMale": "I am repairing the central computer. You must reset the tracking relays.",
                "frMale": "Je r\u00e9pare l'ordinateur central. Vous devez r\u00e9initialiser les antennes de localisation.",
                "frFemale": "Je r\u00e9pare l'ordinateur central. Vous devez r\u00e9initialiser les antennes de localisation.",
                "deMale": "Ich repariere den Zentralcomputer. Sie m\u00fcssen die Peilsender zur\u00fccksetzen.",
                "deFemale": "Ich repariere den Zentralcomputer. Sie m\u00fcssen die Peilsender zur\u00fccksetzen."
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            "SpeakerB62Id": "0000000",
            "Text": "I finished resetting all the tracking relays. Is that central computer online?",
            "LocalizedText": {
                "enMale": "I finished resetting all the tracking relays. Is that central computer online?",
                "frMale": "J'ai fini de r\u00e9initialiser toutes les antennes de localisation. Est-ce que l'ordinateur central est en ligne ?",
                "frFemale": "J'ai fini de r\u00e9initialiser toutes les antennes de localisation. Est-ce que l'ordinateur central est en ligne ?",
                "deMale": "Ich habe alle Peilsender zur\u00fcckgesetzt. Funktioniert der Zentralcomputer wieder?",
                "deFemale": "Ich habe alle Peilsender zur\u00fcckgesetzt. Funktioniert der Zentralcomputer wieder?"
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Affirmative. Triangulating Doctor Godera's coordinates now....",
            "LocalizedText": {
                "enMale": "Affirmative. Triangulating Doctor Godera's coordinates now....",
                "frMale": "Affirmatif. Je lance la triangulation des coordonn\u00e9es du docteur Godera...",
                "frFemale": "Affirmatif. Je lance la triangulation des coordonn\u00e9es du docteur Godera...",
                "deMale": "Best\u00e4tigt. Beginne mit der Triangulation von Doktor Goderas Koordinaten ...",
                "deFemale": "Best\u00e4tigt. Beginne mit der Triangulation von Doktor Goderas Koordinaten ..."
            },
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Serving Republic cowards is unacceptable, but I am not armed to combat Imp scum. Recommendation?",
            "LocalizedText": {
                "enMale": "Serving Republic cowards is unacceptable, but I am not armed to combat Imp scum. Recommendation?",
                "frMale": "Servir les froussards de la R\u00e9publique est inacceptable, mais je ne suis pas arm\u00e9 pour combattre les salet\u00e9s d'Imp\u00e9riaux. Un conseil ?",
                "frFemale": "Servir les froussards de la R\u00e9publique est inacceptable, mais je ne suis pas arm\u00e9 pour combattre les salet\u00e9s d'Imp\u00e9riaux. Un conseil ?",
                "deMale": "Republikanischen Feiglingen zu dienen ist inakzeptabel, doch ich bin unbewaffnet und kann keinen imperialen Abschaum bek\u00e4mpfen. Vorschl\u00e4ge?",
                "deFemale": "Republikanischen Feiglingen zu dienen ist inakzeptabel, doch ich bin unbewaffnet und kann keinen imperialen Abschaum bek\u00e4mpfen. Vorschl\u00e4ge?"
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            "Text": "Shut down. Your mission is over.",
            "LocalizedText": {
                "enMale": "Shut down. Your mission is over.",
                "frMale": "Tu peux te d\u00e9connecter. Ta mission est termin\u00e9e.",
                "frFemale": "Tu peux te d\u00e9connecter. Ta mission est termin\u00e9e.",
                "deMale": "Schalte dich ab. Dein Auftrag ist erledigt.",
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                "enMale": "Deactivate yourself.",
                "frMale": "D\u00e9sactive-toi.",
                "frFemale": "D\u00e9sactive-toi.",
                "deMale": "Deaktiviere dich.",
                "deFemale": "Deaktiviere dich."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Why are you still here? Those filthy Imps have my maker!",
            "LocalizedText": {
                "enMale": "Why are you still here? Those filthy Imps have my maker!",
                "frMale": "Que faites-vous encore l\u00e0 ? Ces salet\u00e9s d'Imp\u00e9riaux ont captur\u00e9 mon cr\u00e9ateur !",
                "frFemale": "Que faites-vous encore l\u00e0 ? Ces salet\u00e9s d'Imp\u00e9riaux ont captur\u00e9 mon cr\u00e9ateur !",
                "deMale": "Was tun Sie noch hier? Dieser imperiale Abschaum hat meinen Erbauer in seiner Gewalt!",
                "deFemale": "Was tun Sie noch hier? Dieser imperiale Abschaum hat meinen Erbauer in seiner Gewalt!"
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            "Text": "The only good Imp is a dead Imp.",
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                "enMale": "The only good Imp is a dead Imp.",
                "frMale": "Un bon Imp\u00e9rial est un Imp\u00e9rial mort.",
                "frFemale": "Un bon Imp\u00e9rial est un Imp\u00e9rial mort.",
                "deMale": "Nur tote Imperiale sind gute Imperiale.",
                "deFemale": "Nur tote Imperiale sind gute Imperiale."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Watcher One reprogrammed this facility's tracking relays. He traced Doctor Godera's encrypted bioscan to its present location.",
            "LocalizedText": {
                "enMale": "Watcher One reprogrammed this facility's tracking relays. He traced Doctor Godera's encrypted bioscan to its present location.",
                "frMale": "Observateur 1 a reprogramm\u00e9 les antennes de localisation de ce site. Il a trac\u00e9 le bioscan cod\u00e9 du docteur Godera pour le retrouver.",
                "frFemale": "Observateur 1 a reprogramm\u00e9 les antennes de localisation de ce site. Il a trac\u00e9 le bioscan cod\u00e9 du docteur Godera pour le retrouver.",
                "deMale": "W\u00e4chter 1 hat die Peilsignale dieser Einrichtung umprogrammiert. Er hat Doktor Goderas verschl\u00fcsselten Bioscan zu dessen aktueller Position verfolgt.",
                "deFemale": "W\u00e4chter 1 hat die Peilsignale dieser Einrichtung umprogrammiert. Er hat Doktor Goderas verschl\u00fcsselten Bioscan zu dessen aktueller Position verfolgt."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Jedi were never included in Doctor Godera's \"Republic coward\" designation. Now I comprehend why.",
            "LocalizedText": {
                "enMale": "Jedi were never included in Doctor Godera's \"Republic coward\" designation. Now I comprehend why.",
                "frMale": "Le docteur Godera n'a jamais associ\u00e9 les Jedi aux \"Poltrons de la R\u00e9publique\". Je comprends maintenant pourquoi.",
                "frFemale": "Le docteur Godera n'a jamais associ\u00e9 les Jedi aux \"Poltrons de la R\u00e9publique\". Je comprends maintenant pourquoi.",
                "deMale": "Jedi fallen laut Doktor Godera nicht unter die Rubrik \"republikanische Feiglinge\". Jetzt wei\u00df ich warum.",
                "deFemale": "Jedi fallen laut Doktor Godera nicht unter die Rubrik \"republikanische Feiglinge\". Jetzt wei\u00df ich warum."
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            "Text": "Anything in my way dies. Get to work fixing that central computer.",
            "LocalizedText": {
                "enMale": "Anything in my way dies. Get to work fixing that central computer.",
                "frMale": "Je tuerai tous ceux qui s'opposeront \u00e0 moi. Toi, r\u00e9pare cet ordinateur central.",
                "frFemale": "Je tuerai tous ceux qui s'opposeront \u00e0 moi. Toi, r\u00e9pare cet ordinateur central.",
                "deMale": "Was mir im Weg steht, stirbt. Mach dich an die Arbeit und repariere diesen Zentralcomputer.",
                "deFemale": "Was mir im Weg steht, stirbt. Mach dich an die Arbeit und repariere diesen Zentralcomputer."
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            "LocalizedOptionText": {
                "enMale": "Not for me. ",
                "frMale": "Pas pour moi.",
                "frFemale": "Pas pour moi.",
                "deMale": "Nicht f\u00fcr mich.",
                "deFemale": "Nicht f\u00fcr mich."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Critical damage... circuits failing....",
            "LocalizedText": {
                "enMale": "Critical damage... circuits failing....",
                "frMale": "Dommages graves... Circuits atteints...",
                "frFemale": "Dommages graves... Circuits atteints...",
                "deMale": "Kritischer Schaden ... Schaltkreise versagen ...",
                "deFemale": "Kritischer Schaden ... Schaltkreise versagen ..."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Transmitting my maker's new coordinates to you now. Save him. Do not let my functions end in vain....",
            "LocalizedText": {
                "enMale": "Transmitting my maker's new coordinates to you now. Save him. Do not let my functions end in vain....",
                "frMale": "Je vous transmets les nouvelles coordonn\u00e9es de mon cr\u00e9ateur. Sauvez-le. Que la mort de mes fonctions ne soit pas vaine...",
                "frFemale": "Je vous transmets les nouvelles coordonn\u00e9es de mon cr\u00e9ateur. Sauvez-le. Que la mort de mes fonctions ne soit pas vaine...",
                "deMale": "Ich \u00fcbertrage Ihnen jetzt die neuen Koordinaten meines Erbauers. Retten Sie ihn. Lassen Sie meine Funktionen nicht umsonst den Geist aufgeben.",
                "deFemale": "Ich \u00fcbertrage Ihnen jetzt die neuen Koordinaten meines Erbauers. Retten Sie ihn. Lassen Sie meine Funktionen nicht umsonst den Geist aufgeben."
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            "SpeakerB62Id": "0000000",
            "Text": "You served well. I'll take it from here.",
            "LocalizedText": {
                "enMale": "You served well. I'll take it from here.",
                "frMale": "Tu as \u00e9t\u00e9 vaillant. Maintenant, c'est \u00e0 moi de jouer.",
                "frFemale": "Tu as \u00e9t\u00e9 vaillant. Maintenant, c'est \u00e0 moi de jouer.",
                "deMale": "Du hast gute Dienste geleistet. Jetzt \u00fcbernehme ich.",
                "deFemale": "Du hast gute Dienste geleistet. Jetzt \u00fcbernehme ich."
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            "LocalizedOptionText": {
                "enMale": "Goodbye, droid.",
                "frMale": "Au revoir, dro\u00efde.",
                "frFemale": "Au revoir, dro\u00efde.",
                "deMale": "Mach's gut, Droide.",
                "deFemale": "Mach's gut, Droide."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Filthy Imps... kill them all.",
            "LocalizedText": {
                "enMale": "Filthy Imps... kill them all.",
                "frMale": "Salet\u00e9s d'Imp\u00e9riaux... Tuez-les tous !",
                "frFemale": "Salet\u00e9s d'Imp\u00e9riaux... Tuez-les tous !",
                "deMale": "Imperialer Abschaum. T\u00f6ten Sie sie alle.",
                "deFemale": "Imperialer Abschaum. T\u00f6ten Sie sie alle."
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            "SpeakerB62Id": "KBX1FV2",
            "Text": "Hello again. Your ability to survive is impressive, to say the least.",
            "LocalizedText": {
                "enMale": "Hello again. Your ability to survive is impressive, to say the least.",
                "frMale": "Rebonjour. Votre facult\u00e9 de survie est impressionnante, je dois bien admettre.",
                "frFemale": "Rebonjour. Votre facult\u00e9 de survie est impressionnante, je dois bien admettre.",
                "deMale": "Sieh mal einer an. Eure \u00dcberlebensf\u00e4higkeit ist wirklich beeindruckend.",
                "deFemale": "Sieh mal einer an. Eure \u00dcberlebensf\u00e4higkeit ist wirklich beeindruckend."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Give me time to administer truth serum to Doctor Godera. Once he reveals his secrets, he's yours. We'll both have what we want.",
            "LocalizedText": {
                "enMale": "Give me time to administer truth serum to Doctor Godera. Once he reveals his secrets, he's yours. We'll both have what we want.",
                "frMale": "Laissez-moi le temps d'administrer du s\u00e9rum de v\u00e9rit\u00e9 au docteur Godera. D\u00e8s qu'il m'aura r\u00e9v\u00e9l\u00e9 ses secrets, je vous le laisserai. Nous aurons alors tous les deux ce que nous voulons.",
                "frFemale": "Laissez-moi le temps d'administrer du s\u00e9rum de v\u00e9rit\u00e9 au docteur Godera. D\u00e8s qu'il m'aura r\u00e9v\u00e9l\u00e9 ses secrets, je vous le laisserai. Nous aurons alors tous les deux ce que nous voulons.",
                "deMale": "Gebt mir Zeit, Doktor Godera ein Wahrheitsserum zu verabreichen. Wenn er seine Geheimnisse offenbart hat, geh\u00f6rt er Euch und wir haben beide, was wir wollen.",
                "deFemale": "Gebt mir Zeit, Doktor Godera ein Wahrheitsserum zu verabreichen. Wenn er seine Geheimnisse offenbart hat, geh\u00f6rt er Euch und wir haben beide, was wir wollen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I want to end your existence. Is that part of the deal?",
            "LocalizedText": {
                "enMale": "I want to end your existence. Is that part of the deal?",
                "frMale": "Moi, je veux vous \u00e9liminer. \u00c7a fait partie du contrat ?",
                "frFemale": "Moi, je veux vous \u00e9liminer. \u00c7a fait partie du contrat ?",
                "deMale": "Ich will Euer Ableben. Geh\u00f6rt das auch zum Gesch\u00e4ft?",
                "deFemale": "Ich will Euer Ableben. Geh\u00f6rt das auch zum Gesch\u00e4ft?"
            },
            "LocalizedOptionText": {
                "enMale": "Including your death?",
                "frMale": "Y compris votre mort ?",
                "frFemale": "Y compris votre mort ?",
                "deMale": "Schlie\u00dft das auch Euren Tod ein?",
                "deFemale": "Schlie\u00dft das auch Euren Tod ein?"
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            "SpeakerB62Id": "0000000",
            "Text": "You've already deceived me twice. I'd be a fool to give you another chance.",
            "LocalizedText": {
                "enMale": "You've already deceived me twice. I'd be a fool to give you another chance.",
                "frMale": "Vous m'avez d\u00e9j\u00e0 tromp\u00e9 deux fois. Hors de question que je vous laisse une nouvelle chance.",
                "frFemale": "Vous m'avez d\u00e9j\u00e0 tromp\u00e9e deux fois. Hors de question que je vous laisse une nouvelle chance.",
                "deMale": "Ihr habt mich bereits zweimal get\u00e4uscht. Es w\u00e4re dumm von mir, Euch noch eine Chance zu geben.",
                "deFemale": "Ihr habt mich bereits zweimal get\u00e4uscht. Es w\u00e4re dumm von mir, Euch noch eine Chance zu geben."
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                "enMale": "You must think I'm stupid.",
                "frMale": "Vous me prenez pour un imb\u00e9cile ?",
                "frFemale": "Vous me prenez pour une imb\u00e9cile ?",
                "deMale": "Ihr haltet mich wohl f\u00fcr dumm.",
                "deFemale": "Ihr haltet mich wohl f\u00fcr dumm."
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            "Text": "My deceptions have failed to produce the desired result. Now, I'm telling the truth.",
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                "frMale": "Mes petits tours n'ont pas produit l'effet escompt\u00e9. Je joue donc la carte de la v\u00e9rit\u00e9.",
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            "Text": "Not as such--but you'll find my counteroffer more than fair.",
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                "frMale": "Pas vraiment... mais ma contre-proposition devrait vous plaire.",
                "frFemale": "Pas vraiment... mais ma contre-proposition devrait vous plaire.",
                "deMale": "Nicht wirklich - doch mein Gegenangebot wird mehr als angemessen sein.",
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "I will purchase time for interrogating Doctor Godera by offering you something of great personal interest.",
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                "enMale": "I will purchase time for interrogating Doctor Godera by offering you something of great personal interest.",
                "frMale": "Pour vous remercier du temps que vous m'accorderez avec le docteur Godera, je vais vous offrir quelque chose de tr\u00e8s int\u00e9ressant.",
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                "deFemale": "Ich werde Zeit f\u00fcr Doktor Goderas Verh\u00f6r gewinnen, indem ich Euch etwas von gro\u00dfem pers\u00f6nlichem Interesse anbiete."
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            "Text": "Pirates have unearthed powerful artifacts once belonging to the Jedi Covenant. I believe you will find these relics highly useful.",
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                "deFemale": "Piraten haben m\u00e4chtige Artefakte gehoben, die einst dem Jedi-Bund geh\u00f6rten. Ich glaube, dass diese Reliquien \u00e4u\u00dferst n\u00fctzlich f\u00fcr Euch sein werden."
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            "Text": "A Sith assassin is on Taris preparing to massacre a small Republic settlement. I can tell you where.",
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            "Text": "This facility has outlived its usefulness, and my programming provides no secondary mission. I am uncertain how to proceed.",
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                "enMale": "This facility has outlived its usefulness, and my programming provides no secondary mission. I am uncertain how to proceed.",
                "frMale": "Ce site n'est plus tout jeune et ma programmation n'inclut pas de mission annexe. Je ne suis pas s\u00fbr de savoir comment faire.",
                "frFemale": "Ce site n'est plus tout jeune et ma programmation n'inclut pas de mission annexe. Je ne suis pas s\u00fbr de savoir comment faire.",
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            "SpeakerB62Id": "0000000",
            "Text": "Don't go anywhere until I find Doctor Godera.",
            "LocalizedText": {
                "enMale": "Don't go anywhere until I find Doctor Godera.",
                "frMale": "Reste o\u00f9 tu es en attendant que je trouve le docteur Godera.",
                "frFemale": "Reste o\u00f9 tu es en attendant que je trouve le docteur Godera.",
                "deMale": "Geh nicht weg, bis ich Doktor Godera gefunden habe.",
                "deFemale": "Geh nicht weg, bis ich Doktor Godera gefunden habe."
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            "LocalizedOptionText": {
                "enMale": "Stay put.",
                "frMale": "Ne bouge pas.",
                "frFemale": "Ne bouge pas.",
                "deMale": "Bleib, wo du bist.",
                "deFemale": "Bleib, wo du bist."
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            "Text": "Doctor Godera needs all the help he can get. You should come.",
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                "enMale": "Doctor Godera needs all the help he can get. You should come.",
                "frMale": "Le docteur Godera a besoin de toute l'aide possible. Viens avec moi.",
                "frFemale": "Le docteur Godera a besoin de toute l'aide possible. Viens avec moi.",
                "deMale": "Doktor Godera braucht jede Hilfe, die er bekommen kann. Du solltest mitkommen.",
                "deFemale": "Doktor Godera braucht jede Hilfe, die er bekommen kann. Du solltest mitkommen."
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            "LocalizedOptionText": {
                "enMale": "Join me.",
                "frMale": "Rejoins-moi.",
                "frFemale": "Rejoins-moi.",
                "deMale": "Komm mit mir.",
                "deFemale": "Komm mit mir."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "A prudent course of action. Perhaps I can monitor Imp scum from here....",
            "LocalizedText": {
                "enMale": "A prudent course of action. Perhaps I can monitor Imp scum from here....",
                "frMale": "C'est la voie de la prudence. Je peux peut-\u00eatre surveiller les salet\u00e9s d'Imp\u00e9riaux d'ici...",
                "frFemale": "C'est la voie de la prudence. Je peux peut-\u00eatre surveiller les salet\u00e9s d'Imp\u00e9riaux d'ici...",
                "deMale": "Eine kluge Vorgehensweise. Vielleicht kann ich von hier aus den imperialen Abschaum \u00fcberwachen ...",
                "deFemale": "Eine kluge Vorgehensweise. Vielleicht kann ich von hier aus den imperialen Abschaum \u00fcberwachen ..."
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            "Text": "Excellent suggestion. Perhaps I can acquire new mission parameters from my maker.",
            "LocalizedText": {
                "enMale": "Excellent suggestion. Perhaps I can acquire new mission parameters from my maker.",
                "frMale": "Excellente suggestion. Mon cr\u00e9ateur pourra peut-\u00eatre m'assigner de nouveaux param\u00e8tres de mission.",
                "frFemale": "Excellente suggestion. Mon cr\u00e9ateur pourra peut-\u00eatre m'assigner de nouveaux param\u00e8tres de mission.",
                "deMale": "Ausgezeichneter Vorschlag. Vielleicht erhalte ich von meinem Erbauer neue Missionsparameter.",
                "deFemale": "Ausgezeichneter Vorschlag. Vielleicht erhalte ich von meinem Erbauer neue Missionsparameter."
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            "Text": "I am uncertain that is correct, but I will take your suggestion under advisement.",
            "LocalizedText": {
                "enMale": "I am uncertain that is correct, but I will take your suggestion under advisement.",
                "frMale": "Je ne suis pas certain que ce soit correct, mais je vais prendre votre suggestion en consid\u00e9ration.",
                "frFemale": "Je ne suis pas certain que ce soit correct, mais je vais prendre votre suggestion en consid\u00e9ration.",
                "deMale": "Ich bin nicht sicher, ob das richtig ist, aber ich werde Ihren Vorschlag in Betracht ziehen.",
                "deFemale": "Ich bin nicht sicher, ob das richtig ist, aber ich werde Ihren Vorschlag in Betracht ziehen."
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            "Text": "Triangulation complete. Transmitting the coordinates to you now....",
            "LocalizedText": {
                "enMale": "Triangulation complete. Transmitting the coordinates to you now....",
                "frMale": "Triangulation termin\u00e9e. Je vous transmets les coordonn\u00e9es...",
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                "deMale": "Triangulation vollst\u00e4ndig. \u00dcbermittle Ihnen jetzt die Koordinaten ...",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "0000000",
            "Text": "Why would you tell me anything?",
            "LocalizedText": {
                "enMale": "Why would you tell me anything?",
                "frMale": "Pourquoi me faire de telles r\u00e9v\u00e9lations\u00a0?",
                "frFemale": "Pourquoi me faire de telles r\u00e9v\u00e9lations\u00a0?",
                "deMale": "Und das erfahre ich einfach so?",
                "deFemale": "Und das erfahre ich einfach so?"
            },
            "LocalizedOptionText": {
                "enMale": "Why would you do that?",
                "frMale": "En quel honneur ?",
                "frFemale": "En quel honneur ?",
                "deMale": "Warum solltet Ihr das tun?",
                "deFemale": "Warum solltet Ihr das tun?"
            },
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            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Tell me how to save my people.",
            "LocalizedText": {
                "enMale": "Tell me how to save my people.",
                "frMale": "Dites-moi comment sauver mes compatriotes.",
                "frFemale": "Dites-moi comment sauver mes compatriotes.",
                "deMale": "Sagt mir, wie ich meine Leute retten kann.",
                "deFemale": "Sagt mir, wie ich meine Leute retten kann."
            },
            "LocalizedOptionText": {
                "enMale": "Then do it.",
                "frMale": "Alors faites-le.",
                "frFemale": "Alors faites-le.",
                "deMale": "Dann tut es.",
                "deFemale": "Dann tut es."
            },
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            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My only concern is rescuing Doctor Godera. The colonists will have to defend themselves.",
            "LocalizedText": {
                "enMale": "My only concern is rescuing Doctor Godera. The colonists will have to defend themselves.",
                "frMale": "Mon seul objectif, c'est de sauver le docteur Godera. Les colons devront se d\u00e9fendre seuls.",
                "frFemale": "Mon seul objectif, c'est de sauver le docteur Godera. Les colons devront se d\u00e9fendre seuls.",
                "deMale": "Meine einzige Sorge gilt Doktor Godera. Die Kolonisten m\u00fcssen sich selbst verteidigen.",
                "deFemale": "Meine einzige Sorge gilt Doktor Godera. Die Kolonisten m\u00fcssen sich selbst verteidigen."
            },
            "LocalizedOptionText": {
                "enMale": "My mission is to stop you.",
                "frMale": "J'ai pour mission de vous arr\u00eater.",
                "frFemale": "J'ai pour mission de vous arr\u00eater.",
                "deMale": "Mein Auftrag ist es, Euch aufzuhalten.",
                "deFemale": "Mein Auftrag ist es, Euch aufzuhalten."
            },
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
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            "Stb": "str.cnv.location.taris.class.jedi_knight.re_m0",
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            "NodeId": 183,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "Colonists against a Sith assassin? At least the battle will be brief....",
            "LocalizedText": {
                "enMale": "Colonists against a Sith assassin? At least the battle will be brief....",
                "frMale": "Des colons face \u00e0 un assassin Sith ? Au moins, ils mourront rapidement...",
                "frFemale": "Des colons face \u00e0 un assassin Sith ? Au moins, ils mourront rapidement...",
                "deMale": "Kolonisten gegen eine Sith-Attent\u00e4terin? Zumindest wird das ein kurzer Kampf.",
                "deFemale": "Kolonisten gegen eine Sith-Attent\u00e4terin? Zumindest wird das ein kurzer Kampf."
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "The information Doctor Godera possesses is worth more than terrorizing defenseless colonists.",
            "LocalizedText": {
                "enMale": "The information Doctor Godera possesses is worth more than terrorizing defenseless colonists.",
                "frMale": "Les connaissances du docteur Godera sont plus pr\u00e9cieuses que des colons apeur\u00e9s.",
                "frFemale": "Les connaissances du docteur Godera sont plus pr\u00e9cieuses que des colons apeur\u00e9s.",
                "deMale": "Die Informationen, die Doktor Godera besitzt, sind mehr wert als Terror an wehrlosen Kolonisten.",
                "deFemale": "Die Informationen, die Doktor Godera besitzt, sind mehr wert als Terror an wehrlosen Kolonisten."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 186,
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "I can only provide the location. How you stop your enemy is up to you.",
            "LocalizedText": {
                "enMale": "I can only provide the location. How you stop your enemy is up to you.",
                "frMale": "Je ne peux vous fournir que des coordonn\u00e9es. Le reste, c'est \u00e0 vous de le faire.",
                "frFemale": "Je ne peux vous fournir que des coordonn\u00e9es. Le reste, c'est \u00e0 vous de le faire.",
                "deMale": "Ich kann Euch nur den Ort verraten. Wie Ihr Euren Feind aufhaltet, ist Eure Sache.",
                "deFemale": "Ich kann Euch nur den Ort verraten. Wie Ihr Euren Feind aufhaltet, ist Eure Sache."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Rescue your settlement. When that's done, come here and you'll receive Doctor Godera unharmed. You have my word.",
            "LocalizedText": {
                "enMale": "Rescue your settlement. When that's done, come here and you'll receive Doctor Godera unharmed. You have my word.",
                "frMale": "Allez sauver votre colonie. Quand ce sera fait, venez ici et vous retrouverez le docteur Godera sain et sauf. Vous avez ma parole.",
                "frFemale": "Allez sauver votre colonie. Quand ce sera fait, venez ici et vous retrouverez le docteur Godera sain et sauf. Vous avez ma parole.",
                "deMale": "Rettet Eure Siedlung. Wenn Ihr das geschafft habt, kommt hierher, dann k\u00f6nnt Ihr Doktor Godera unversehrt in Empfang nehmen. Ihr habt mein Wort.",
                "deFemale": "Rettet Eure Siedlung. Wenn Ihr das geschafft habt, kommt hierher, dann k\u00f6nnt Ihr Doktor Godera unversehrt in Empfang nehmen. Ihr habt mein Wort."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Whether you're lying or not, I can't condemn those people to die.",
            "LocalizedText": {
                "enMale": "Whether you're lying or not, I can't condemn those people to die.",
                "frMale": "Mensonge ou pas, je ne peux pas condamner ces gens \u00e0 mourir.",
                "frFemale": "Mensonge ou pas, je ne peux pas condamner ces gens \u00e0 mourir.",
                "deMale": "Egal, ob Ihr l\u00fcgt oder nicht - ich kann diese Leute nicht sterben lassen.",
                "deFemale": "Egal, ob Ihr l\u00fcgt oder nicht - ich kann diese Leute nicht sterben lassen."
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            "LocalizedOptionText": {
                "enMale": "I'll go to the settlement.",
                "frMale": "Je dois aller dans cette colonie.",
                "frFemale": "Je dois aller dans cette colonie.",
                "deMale": "Ich gehe zu der Siedlung.",
                "deFemale": "Ich gehe zu der Siedlung."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
            },
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you try to double-cross me, you're dead.",
            "LocalizedText": {
                "enMale": "If you try to double-cross me, you're dead.",
                "frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "deMale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht.",
                "deFemale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht."
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            "LocalizedOptionText": {
                "enMale": "You'd better not be lying.",
                "frMale": "Vous avez int\u00e9r\u00eat \u00e0 dire vrai.",
                "frFemale": "Vous avez int\u00e9r\u00eat \u00e0 dire vrai.",
                "deMale": "Ich hoffe f\u00fcr Euch, dass Ihr nicht l\u00fcgt.",
                "deFemale": "Ich hoffe f\u00fcr Euch, dass Ihr nicht l\u00fcgt."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                }
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm coming for you now. Prepare to die.",
            "LocalizedText": {
                "enMale": "I'm coming for you now. Prepare to die.",
                "frMale": "Je viens vous chercher. Pr\u00e9parez-vous \u00e0 mourir.",
                "frFemale": "Je viens vous chercher. Pr\u00e9parez-vous \u00e0 mourir.",
                "deMale": "Ich komme jetzt sofort zu Euch. Macht Euch bereit zu sterben.",
                "deFemale": "Ich komme jetzt sofort zu Euch. Macht Euch bereit zu sterben."
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            "LocalizedOptionText": {
                "enMale": "I won't let you distract me.",
                "frMale": "Pas question. [Refuser la qu\u00eate]",
                "frFemale": "Pas question. [Refuser la qu\u00eate]",
                "deMale": "Auf keinen Fall. [Mission ablehnen]",
                "deFemale": "Auf keinen Fall. [Mission ablehnen]"
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Your profile needs updating. You're not the hero everyone believes you are, are you?",
            "LocalizedText": {
                "enMale": "Your profile needs updating. You're not the hero everyone believes you are, are you?",
                "frMale": "Je vais devoir actualiser votre profil. Vous n'\u00eates pas le h\u00e9ros que tout le monde croit, n'est-ce pas ?",
                "frFemale": "Je vais devoir actualiser votre profil. Vous n'\u00eates pas l'h\u00e9ro\u00efne que tout le monde croit, n'est-ce pas ?",
                "deMale": "Euer Profil muss \u00fcberarbeitet werden. Ihr seid gar nicht so heldenhaft, wie alle denken, oder?",
                "deFemale": "Euer Profil muss \u00fcberarbeitet werden. Ihr seid gar nicht so heldenhaft, wie alle denken, oder?"
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            "IsEmpty": false,
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "The Republic colonists have a temporary shelter near some ruins. Sending the coordinates now....",
            "LocalizedText": {
                "enMale": "The Republic colonists have a temporary shelter near some ruins. Sending the coordinates now....",
                "frMale": "Les colons de la R\u00e9publique ont install\u00e9 un refuge provisoire pr\u00e8s d'un ensemble de ruines. Je vous envoie les coordonn\u00e9es...",
                "frFemale": "Les colons de la R\u00e9publique ont install\u00e9 un refuge provisoire pr\u00e8s d'un ensemble de ruines. Je vous envoie les coordonn\u00e9es...",
                "deMale": "Die republikanischen Kolonisten haben eine Notunterkunft bei einigen Ruinen errichtet. Ich \u00fcbermittle die Koordinaten ...",
                "deFemale": "Die republikanischen Kolonisten haben eine Notunterkunft bei einigen Ruinen errichtet. Ich \u00fcbermittle die Koordinaten ..."
            },
            "CnvAlienVONode": -1,
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            "NodeId": 200,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "The Sith assassin is noted for being a master of beasts. She likely won't be alone. I advise caution.",
            "LocalizedText": {
                "enMale": "The Sith assassin is noted for being a master of beasts. She likely won't be alone. I advise caution.",
                "frMale": "L'assassin Sith est connue pour \u00eatre un ma\u00eetre des b\u00eates. Elle sera certainement accompagn\u00e9e. Soyez prudent.",
                "frFemale": "L'assassin Sith est connue pour \u00eatre un ma\u00eetre des b\u00eates. Elle sera certainement accompagn\u00e9e. Soyez prudente.",
                "deMale": "Die Sith-Attent\u00e4terin ist als Bestienmeisterin bekannt. Sie wird wahrscheinlich nicht allein sein. Ich rate zur Vorsicht.",
                "deFemale": "Die Sith-Attent\u00e4terin ist als Bestienmeisterin bekannt. Sie wird wahrscheinlich nicht allein sein. Ich rate zur Vorsicht."
            },
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            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "I know you won't risk innocent lives. It's not in your nature.",
            "LocalizedText": {
                "enMale": "I know you won't risk innocent lives. It's not in your nature.",
                "frMale": "Je sais que vous ne risquerez pas des vies innocentes. \u00c7a n'est pas dans votre nature.",
                "frFemale": "Je sais que vous ne risquerez pas des vies innocentes. \u00c7a n'est pas dans votre nature.",
                "deMale": "Ich wei\u00df, dass Ihr keine unschuldigen Leben aufs Spiel setzen werdet. Das liegt nicht in Eurer Natur.",
                "deFemale": "Ich wei\u00df, dass Ihr keine unschuldigen Leben aufs Spiel setzen werdet. Das liegt nicht in Eurer Natur."
            },
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        "224": {
            "NodeId": 224,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "227": {
            "NodeId": 227,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I will not be distracted by lost trinkets.",
            "LocalizedText": {
                "enMale": "I will not be distracted by lost trinkets.",
                "frMale": "Je ne me laisserai pas distraire par de vieilles babioles.",
                "frFemale": "Je ne me laisserai pas distraire par de vieilles babioles.",
                "deMale": "Von verlorenem Plunder lasse ich mich nicht ablenken.",
                "deFemale": "Von verlorenem Plunder lasse ich mich nicht ablenken."
            },
            "LocalizedOptionText": {
                "enMale": "My duty is to stop you.",
                "frMale": "Il est de mon devoir de vous arr\u00eater.",
                "frFemale": "Il est de mon devoir de vous arr\u00eater.",
                "deMale": "Mein Auftrag ist es, Euch aufzuhalten.",
                "deFemale": "Mein Auftrag ist es, Euch aufzuhalten."
            },
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        "228": {
            "NodeId": 228,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've never heard of this \"Covenant.\"",
            "LocalizedText": {
                "enMale": "I've never heard of this \"Covenant.\"",
                "frMale": "Je n'ai jamais entendu parler de cette Convention.",
                "frFemale": "Je n'ai jamais entendu parler de cette Convention.",
                "deMale": "Ich habe noch nie von diesem Bund geh\u00f6rt.",
                "deFemale": "Ich habe noch nie von diesem Bund geh\u00f6rt."
            },
            "LocalizedOptionText": {
                "enMale": "Jedi Covenant?",
                "frMale": "La Convention Jedi ?",
                "frFemale": "La Convention Jedi ?",
                "deMale": "Jedi-Bund?",
                "deFemale": "Jedi-Bund?"
            },
            "CnvAlienVONode": -1,
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            "NodeId": 229,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've done your research. Where will I find these things?",
            "LocalizedText": {
                "enMale": "You've done your research. Where will I find these things?",
                "frMale": "Vous semblez bien inform\u00e9. O\u00f9 puis-je trouver ces objets ?",
                "frFemale": "Vous semblez bien inform\u00e9. O\u00f9 puis-je trouver ces objets ?",
                "deMale": "Ihr habt Eure Hausaufgaben gemacht. Wo finde ich die St\u00fccke?",
                "deFemale": "Ihr habt Eure Hausaufgaben gemacht. Wo finde ich die St\u00fccke?"
            },
            "LocalizedOptionText": {
                "enMale": "I'm interested.",
                "frMale": "\u00c7a m'int\u00e9resse.",
                "frFemale": "\u00c7a m'int\u00e9resse.",
                "deMale": "Ich bin interessiert.",
                "deFemale": "Ich bin interessiert."
            },
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        "230": {
            "NodeId": 230,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "The pirates aren't far, but you'll have to move quickly. A Sith has already bargained for the artifacts and is on his way there.",
            "LocalizedText": {
                "enMale": "The pirates aren't far, but you'll have to move quickly. A Sith has already bargained for the artifacts and is on his way there.",
                "frMale": "Les pirates ne sont pas loin, mais vous devez faire vite. Un Sith a d\u00e9j\u00e0 mis une option sur les artefacts et s'appr\u00eate \u00e0 les r\u00e9cup\u00e9rer.",
                "frFemale": "Les pirates ne sont pas loin, mais vous devez faire vite. Un Sith a d\u00e9j\u00e0 mis une option sur les artefacts et s'appr\u00eate \u00e0 les r\u00e9cup\u00e9rer.",
                "deMale": "Die Piraten sind nicht weit weg, doch Ihr m\u00fcsst Euch beeilen. Ein Sith hat bereits \u00fcber den Preis verhandelt und ist unterwegs.",
                "deFemale": "Die Piraten sind nicht weit weg, doch Ihr m\u00fcsst Euch beeilen. Ein Sith hat bereits \u00fcber den Preis verhandelt und ist unterwegs."
            },
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        "231": {
            "NodeId": 231,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "A secret cabal disbanded centuries ago. Murdered their own Padawans hoping to prevent the Sith's return. They were powerful zealots.",
            "LocalizedText": {
                "enMale": "A secret cabal disbanded centuries ago. Murdered their own Padawans hoping to prevent the Sith's return. They were powerful zealots.",
                "frMale": "C'est une cabale secr\u00e8te qui a \u00e9t\u00e9 d\u00e9mantel\u00e9e il y a plusieurs si\u00e8cles. Ils ont tu\u00e9 leurs propres padawan dans l'espoir d'emp\u00eacher le retour des Sith. C'\u00e9taient des fanatiques puissants.",
                "frFemale": "C'est une cabale secr\u00e8te qui a \u00e9t\u00e9 d\u00e9mantel\u00e9e il y a plusieurs si\u00e8cles. Ils ont tu\u00e9 leurs propres padawan dans l'espoir d'emp\u00eacher le retour des Sith. C'\u00e9taient des fanatiques puissants.",
                "deMale": "Ein geheimes Komplott, das vor Jahrhunderten aufgel\u00f6st wurde. Sie brachten ihre eigenen Padawane um - in der Hoffnung, die R\u00fcckkehr der Sith zu verhindern. Sie waren so m\u00e4chtig wie besessen.",
                "deFemale": "Ein geheimes Komplott, das vor Jahrhunderten aufgel\u00f6st wurde. Sie brachten ihre eigenen Padawane um - in der Hoffnung, die R\u00fcckkehr der Sith zu verhindern. Sie waren so m\u00e4chtig wie besessen."
            },
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        "233": {
            "NodeId": 233,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "234": {
            "NodeId": 234,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "A Sith has arranged to acquire these artifacts. Can you risk allowing your enemies the power they contain?",
            "LocalizedText": {
                "enMale": "A Sith has arranged to acquire these artifacts. Can you risk allowing your enemies the power they contain?",
                "frMale": "Un Sith a pos\u00e9 une option sur ces artefacts. Prendrez-vous le risque de laisser ces puissantes reliques entre les mains de l'ennemi ?",
                "frFemale": "Un Sith a pos\u00e9 une option sur ces artefacts. Prendrez-vous le risque de laisser ces puissantes reliques entre les mains de l'ennemi ?",
                "deMale": "Ein Sith hat ein Treffen organisiert, bei dem er diese Artefakte kaufen will. K\u00f6nnt Ihr riskieren, dass die Macht dieser Reliquien Euren Feinden in die H\u00e4nde f\u00e4llt?",
                "deFemale": "Ein Sith hat ein Treffen organisiert, bei dem er diese Artefakte kaufen will. K\u00f6nnt Ihr riskieren, dass die Macht dieser Reliquien Euren Feinden in die H\u00e4nde f\u00e4llt?"
            },
            "CnvAlienVONode": -1,
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        "235": {
            "NodeId": 235,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
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        "236": {
            "NodeId": 236,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "The Sith is on his way to the pirate camp even now. You know what you must do.",
            "LocalizedText": {
                "enMale": "The Sith is on his way to the pirate camp even now. You know what you must do.",
                "frMale": "Le Sith se dirige en ce moment m\u00eame vers le campement des pirates. Vous savez ce qu'il vous reste \u00e0 faire.",
                "frFemale": "Le Sith se dirige en ce moment m\u00eame vers le campement des pirates. Vous savez ce qu'il vous reste \u00e0 faire.",
                "deMale": "Der Sith ist in diesem Moment unterwegs zu dem Piratenlager. Ihr wisst, was Ihr tun m\u00fcsst.",
                "deFemale": "Der Sith ist in diesem Moment unterwegs zu dem Piratenlager. Ihr wisst, was Ihr tun m\u00fcsst."
            },
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            "IsEmpty": true,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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        "241": {
            "NodeId": 241,
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you try to double-cross me, you're dead.",
            "LocalizedText": {
                "enMale": "If you try to double-cross me, you're dead.",
                "frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "deMale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht.",
                "deFemale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht."
            },
            "LocalizedOptionText": {
                "enMale": "If you're lying, you're dead.",
                "frMale": "Si vous mentez, vous \u00eates mort.",
                "frFemale": "Si vous mentez, vous \u00eates mort.",
                "deMale": "Wenn Ihr l\u00fcgt, seid Ihr tot.",
                "deFemale": "Wenn Ihr l\u00fcgt, seid Ihr tot."
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        "242": {
            "NodeId": 242,
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            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'm coming for the doctor. If anything happens to him, you'll pay.",
            "LocalizedText": {
                "enMale": "I'm coming for the doctor. If anything happens to him, you'll pay.",
                "frMale": "Je suis l\u00e0 pour le docteur. S'il lui arrive quoi que ce soit, vous le paierez de votre vie.",
                "frFemale": "Je suis l\u00e0 pour le docteur. S'il lui arrive quoi que ce soit, vous le paierez de votre vie.",
                "deMale": "Ich komme wegen des Doktors. Wenn ihm irgendetwas zust\u00f6\u00dft, werdet Ihr bezahlen.",
                "deFemale": "Ich komme wegen des Doktors. Wenn ihm irgendetwas zust\u00f6\u00dft, werdet Ihr bezahlen."
            },
            "LocalizedOptionText": {
                "enMale": "I won't let you distract me.",
                "frMale": "Je veux Godera. [Refuser la qu\u00eate]",
                "frFemale": "Je veux Godera. [Refuser la qu\u00eate]",
                "deMale": "Ich will Godera. [Mission ablehnen]",
                "deFemale": "Ich will Godera. [Mission ablehnen]"
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                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Hmph. I shall have to revise your profile. You're more unpredictable than we thought.",
            "LocalizedText": {
                "enMale": "Hmph. I shall have to revise your profile. You're more unpredictable than we thought.",
                "frMale": "Hum. Je vais devoir r\u00e9viser votre profil. Vous \u00eatre plus impr\u00e9visible que ce que nous pensions.",
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                "deMale": "Hmpf. Ich werde Euer Profil wohl \u00fcberarbeiten lassen m\u00fcssen. Ihr seid unberechenbarer, als wir dachten.",
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "I've already sent the pirate gang's coordinates. Good hunting, Jedi.",
            "LocalizedText": {
                "enMale": "I've already sent the pirate gang's coordinates. Good hunting, Jedi.",
                "frMale": "Je vous ai d\u00e9j\u00e0 envoy\u00e9 les coordonn\u00e9es des pirates. Bonne chasse, Jedi.",
                "frFemale": "Je vous ai d\u00e9j\u00e0 envoy\u00e9 les coordonn\u00e9es des pirates. Bonne chasse, Jedi.",
                "deMale": "Ich habe Euch die Koordinaten der Piratenbande bereits \u00fcbermittelt. Viel Erfolg, Jedi.",
                "deFemale": "Ich habe Euch die Koordinaten der Piratenbande bereits \u00fcbermittelt. Viel Erfolg, Jedi."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Once you're finished, come to my location. I'll hand over the doctor as promised.",
            "LocalizedText": {
                "enMale": "Once you're finished, come to my location. I'll hand over the doctor as promised.",
                "frMale": "Quand vous aurez termin\u00e9, venez me retrouver. Je vous livrerai le docteur, comme promis.",
                "frFemale": "Quand vous aurez termin\u00e9, venez me retrouver. Je vous livrerai le docteur, comme promis.",
                "deMale": "Wenn Ihr fertig seid, kommt zu mir. Ich werde den Doktor wie versprochen \u00fcbergeben.",
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "We have to help those people.",
            "LocalizedText": {
                "enMale": "We have to help those people.",
                "frMale": "Nous devons aider ces pauvres gens.",
                "frFemale": "Nous devons aider ces pauvres gens.",
                "deMale": "Wir m\u00fcssen diesen Leuten helfen.",
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "He's bluffing. This is a trick.",
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                "enMale": "He's bluffing. This is a trick.",
                "frMale": "Il bluffe. C'est un pi\u00e8ge.",
                "frFemale": "Il bluffe. C'est un pi\u00e8ge.",
                "deMale": "Er will Euch reinlegen. Das ist eine Falle.",
                "deFemale": "Er will Euch reinlegen. Das ist eine Falle."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Your Master recognizes the truth. This opportunity won't come again.",
            "LocalizedText": {
                "enMale": "Your Master recognizes the truth. This opportunity won't come again.",
                "frMale": "Votre ma\u00eetre sait reconna\u00eetre la v\u00e9rit\u00e9. Cette opportunit\u00e9 ne se repr\u00e9sentera pas.",
                "frFemale": "Votre ma\u00eetre sait reconna\u00eetre la v\u00e9rit\u00e9. Cette opportunit\u00e9 ne se repr\u00e9sentera pas.",
                "deMale": "Euer Meister erkennt die Wahrheit. Diese Gelegenheit ist einmalig.",
                "deFemale": "Euer Meister erkennt die Wahrheit. Diese Gelegenheit ist einmalig."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "My programming forbids cooperation with non-Godera life-forms, except under extreme circumstances. That criteria is now met.",
            "LocalizedText": {
                "enMale": "My programming forbids cooperation with non-Godera life-forms, except under extreme circumstances. That criteria is now met.",
                "frMale": "J'ai \u00e9t\u00e9 programm\u00e9 pour ne pas coop\u00e9rer avec des formes de vie autres que Godera, sauf dans des circonstances extr\u00eames. Ce qui est le cas aujourd'hui.",
                "frFemale": "J'ai \u00e9t\u00e9 programm\u00e9 pour ne pas coop\u00e9rer avec des formes de vie autres que Godera, sauf dans des circonstances extr\u00eames. Ce qui est le cas aujourd'hui.",
                "deMale": "Meine Programmierung verbietet mir jegliche Kooperation mit Nicht-Godera-Lebensformen, au\u00dfer unter extremen Bedingungen. Dieses Kriterium ist nun erf\u00fcllt.",
                "deFemale": "Meine Programmierung verbietet mir jegliche Kooperation mit Nicht-Godera-Lebensformen, au\u00dfer unter extremen Bedingungen. Dieses Kriterium ist nun erf\u00fcllt."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Are you one of Doctor Godera's droids? What happened here?",
            "LocalizedText": {
                "enMale": "Are you one of Doctor Godera's droids? What happened here?",
                "frMale": "Es-tu l'un des dro\u00efdes du docteur Godera ? Que s'est-il pass\u00e9, ici ?",
                "frFemale": "Es-tu l'un des dro\u00efdes du docteur Godera ? Que s'est-il pass\u00e9, ici ?",
                "deMale": "Bist du einer von Doktor Goderas Droiden? Was ist hier geschehen?",
                "deFemale": "Bist du einer von Doktor Goderas Droiden? Was ist hier geschehen?"
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            "LocalizedOptionText": {
                "enMale": "What are you?",
                "frMale": "Qui es-tu ?",
                "frFemale": "Qui es-tu ?",
                "deMale": "Wer bist du?",
                "deFemale": "Wer bist du?"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "They were living beings. I took no pleasure in their deaths.",
            "LocalizedText": {
                "enMale": "They were living beings. I took no pleasure in their deaths.",
                "frMale": "C'\u00e9taient des \u00eatres vivants. Je n'ai pris aucun plaisir \u00e0 les tuer.",
                "frFemale": "C'\u00e9taient des \u00eatres vivants. Je n'ai pris aucun plaisir \u00e0 les tuer.",
                "deMale": "Das waren lebendige Kreaturen. Ihr Tod bereitet mir keine besondere Freude.",
                "deFemale": "Das waren lebendige Kreaturen. Ihr Tod bereitet mir keine besondere Freude."
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            "LocalizedOptionText": {
                "enMale": "That's an awful thing to say.",
                "frMale": "C'est horrible de dire \u00e7a.",
                "frFemale": "C'est horrible de dire \u00e7a.",
                "deMale": "So etwas sagt man nicht.",
                "deFemale": "So etwas sagt man nicht."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Wish my Teeseven had a personality like you.",
            "LocalizedText": {
                "enMale": "Wish my Teeseven had a personality like you.",
                "frMale": "Si seulement mon T7 avait une personnalit\u00e9 comme la tienne !",
                "frFemale": "Si seulement mon T7 avait une personnalit\u00e9 comme la tienne !",
                "deMale": "Ich w\u00fcnschte, mein T7 h\u00e4tte auch so einen Charakter wie du.",
                "deFemale": "Ich w\u00fcnschte, mein T7 h\u00e4tte auch so einen Charakter wie du."
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            "LocalizedOptionText": {
                "enMale": "You're my kind of droid.",
                "frMale": "Tu es le genre de dro\u00efde que j'appr\u00e9cie.",
                "frFemale": "Tu es le genre de dro\u00efde que j'appr\u00e9cie.",
                "deMale": "Wir sind genau auf einer Wellenl\u00e4nge.",
                "deFemale": "Wir sind genau auf einer Wellenl\u00e4nge."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "Teeseven units lack the subroutines to properly appreciate Imp destruction.",
            "LocalizedText": {
                "enMale": "Teeseven units lack the subroutines to properly appreciate Imp destruction.",
                "frMale": "Les T7 ne disposent pas des sous-programmes permettant d'appr\u00e9cier \u00e0 sa juste valeur la destruction des Imp\u00e9riaux.",
                "frFemale": "Les T7 ne disposent pas des sous-programmes permettant d'appr\u00e9cier \u00e0 sa juste valeur la destruction des Imp\u00e9riaux.",
                "deMale": "T7-Droiden haben nicht die richtige Programmierung, um die Vernichtung von Imperialen wirklich sch\u00e4tzen zu k\u00f6nnen.",
                "deFemale": "T7-Droiden haben nicht die richtige Programmierung, um die Vernichtung von Imperialen wirklich sch\u00e4tzen zu k\u00f6nnen."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "The Imps received what they deserved. I will shed no fluids in their memory.",
            "LocalizedText": {
                "enMale": "The Imps received what they deserved. I will shed no fluids in their memory.",
                "frMale": "Ces Imp\u00e9riaux ont eu ce qu'ils m\u00e9ritaient. Je ne verserai pas le moindre fluide en leur m\u00e9moire.",
                "frFemale": "Ces Imp\u00e9riaux ont eu ce qu'ils m\u00e9ritaient. Je ne verserai pas le moindre fluide en leur m\u00e9moire.",
                "deMale": "Die Imperialen haben bekommen, was sie verdient haben. Ich werde ihnen keinen Tropfen Schmier\u00f6l nachweinen.",
                "deFemale": "Die Imperialen haben bekommen, was sie verdient haben. Ich werde ihnen keinen Tropfen Schmier\u00f6l nachweinen."
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = one-of-a-kind + acquired taste",
            "LocalizedText": {
                "enMale": "T7 = one-of-a-kind + acquired taste",
                "frMale": "T7 = unique + bon go\u00fbt av\u00e9r\u00e9",
                "frFemale": "T7 = unique + bon go\u00fbt av\u00e9r\u00e9",
                "deMale": "T7 = einzigartig + geschmackvoll",
                "deFemale": "T7 = einzigartig + geschmackvoll"
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Thank you for liberating this facility. Good riddance to Imp scum.",
            "LocalizedText": {
                "enMale": "Thank you for liberating this facility. Good riddance to Imp scum.",
                "frMale": "Merci d'avoir lib\u00e9r\u00e9 ce site. Et d'avoir pulv\u00e9ris\u00e9 ces salet\u00e9s d'Imp\u00e9riaux.",
                "frFemale": "Merci d'avoir lib\u00e9r\u00e9 ce site. Et d'avoir pulv\u00e9ris\u00e9 ces salet\u00e9s d'Imp\u00e9riaux.",
                "deMale": "Danke, dass Sie diese Einrichtung befreit haben. Geschieht dem imperialen Abschaum recht.",
                "deFemale": "Danke, dass Sie diese Einrichtung befreit haben. Geschieht dem imperialen Abschaum recht."
            },
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            "MinLevel": -1,
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            "CreditsGained": 0,
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "dKnb0A9",
            "Text": "The facility was compromised when Republic cowards arrived on Taris and again by these Imp scum.",
            "LocalizedText": {
                "enMale": "The facility was compromised when Republic cowards arrived on Taris and again by these Imp scum.",
                "frMale": "Ce site a d'abord \u00e9t\u00e9 menac\u00e9 par les froussards de la R\u00e9publique qui sont arriv\u00e9s sur Taris, puis par ces salet\u00e9s d'Imp\u00e9riaux.",
                "frFemale": "Ce site a d'abord \u00e9t\u00e9 menac\u00e9 par les froussards de la R\u00e9publique qui sont arriv\u00e9s sur Taris, puis par ces salet\u00e9s d'Imp\u00e9riaux.",
                "deMale": "Die Einrichtung wurde gef\u00e4hrdet, als republikanische Feiglinge auf Taris ankamen, und jetzt von diesem imperialen Abschaum.",
                "deFemale": "Die Einrichtung wurde gef\u00e4hrdet, als republikanische Feiglinge auf Taris ankamen, und jetzt von diesem imperialen Abschaum."
            },
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your maker is in danger. Can you tell me where he is?",
            "LocalizedText": {
                "enMale": "Your maker is in danger. Can you tell me where he is?",
                "frMale": "Ton cr\u00e9ateur est en danger. Peux-tu me dire o\u00f9 il est ?",
                "frFemale": "Ton cr\u00e9ateur est en danger. Peux-tu me dire o\u00f9 il est ?",
                "deMale": "Dein Erbauer ist in Gefahr. Kannst du mir sagen, wo er ist?",
                "deFemale": "Dein Erbauer ist in Gefahr. Kannst du mir sagen, wo er ist?"
            },
            "LocalizedOptionText": {
                "enMale": "I need to find Godera.",
                "frMale": "Je dois trouver Godera.",
                "frFemale": "Je dois trouver Godera.",
                "deMale": "Ich muss Godera finden.",
                "deFemale": "Ich muss Godera finden."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Why do you call the Republic cowards? These people died defending you.",
            "LocalizedText": {
                "enMale": "Why do you call the Republic cowards? These people died defending you.",
                "frMale": "Pourquoi les appelles-tu comme \u00e7a ? Ces gens sont morts en te d\u00e9fendant.",
                "frFemale": "Pourquoi les appelles-tu comme \u00e7a ? Ces gens sont morts en te d\u00e9fendant.",
                "deMale": "Warum sagst du \"republikanische Feiglinge\"? Diese Leute sind gestorben, als sie dich verteidigen wollten.",
                "deFemale": "Warum sagst du \"republikanische Feiglinge\"? Diese Leute sind gestorben, als sie dich verteidigen wollten."
            },
            "LocalizedOptionText": {
                "enMale": "Republic cowards?",
                "frMale": "Des froussards de la R\u00e9publique ?",
                "frFemale": "Des froussards de la R\u00e9publique ?",
                "deMale": "Republikanische Feiglinge?",
                "deFemale": "Republikanische Feiglinge?"
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You should've cooperated with the Republic. Tell me where Godera is, or I'll use you for spare parts.",
            "LocalizedText": {
                "enMale": "You should've cooperated with the Republic. Tell me where Godera is, or I'll use you for spare parts.",
                "frMale": "Tu aurais d\u00fb coop\u00e9rer avec la R\u00e9publique. Dis-moi o\u00f9 se trouve Godera, si tu ne veux pas que je te recycle.",
                "frFemale": "Tu aurais d\u00fb coop\u00e9rer avec la R\u00e9publique. Dis-moi o\u00f9 se trouve Godera, si tu ne veux pas que je te recycle.",
                "deMale": "Du h\u00e4ttest mit der Republik kooperieren sollen. Sag mir, wo Godera ist, oder ich mache Ersatzteile aus dir.",
                "deFemale": "Du h\u00e4ttest mit der Republik kooperieren sollen. Sag mir, wo Godera ist, oder ich mache Ersatzteile aus dir."
            },
            "LocalizedOptionText": {
                "enMale": "Tell me all you know, or else.",
                "frMale": "Dis-moi ce que tu sais, pour ton bien.",
                "frFemale": "Dis-moi ce que tu sais, pour ton bien.",
                "deMale": "Erz\u00e4hl mir, was du wei\u00dft, sonst ...",
                "deFemale": "Erz\u00e4hl mir, was du wei\u00dft, sonst ..."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Republic cowards surrendered to the Empire many years ago. These deaths do not alter that fact.",
            "LocalizedText": {
                "enMale": "Republic cowards surrendered to the Empire many years ago. These deaths do not alter that fact.",
                "frMale": "Les froussards de la R\u00e9publique ont abdiqu\u00e9 face \u00e0 l'Empire il y a bien des ann\u00e9es. Quelques morts n'y changeront rien.",
                "frFemale": "Les froussards de la R\u00e9publique ont abdiqu\u00e9 face \u00e0 l'Empire il y a bien des ann\u00e9es. Quelques morts n'y changeront rien.",
                "deMale": "Die republikanischen Feiglinge haben sich dem Imperium vor vielen Jahren ergeben. Ihr Tod \u00e4ndert nichts an dieser Tatsache.",
                "deFemale": "Die republikanischen Feiglinge haben sich dem Imperium vor vielen Jahren ergeben. Ihr Tod \u00e4ndert nichts an dieser Tatsache."
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            "IsPlayerNode": false,
            "SpeakerB62Id": "dKnb0A9",
            "Text": "Coercion is no longer required. Cooperation protocols were unlocked by Imp invasion.",
            "LocalizedText": {
                "enMale": "Coercion is no longer required. Cooperation protocols were unlocked by Imp invasion.",
                "frMale": "Les menaces ne sont plus n\u00e9cessaires. Le protocole de coop\u00e9ration a \u00e9t\u00e9 d\u00e9bloqu\u00e9 par l'invasion imp\u00e9riale.",
                "frFemale": "Les menaces ne sont plus n\u00e9cessaires. Le protocole de coop\u00e9ration a \u00e9t\u00e9 d\u00e9bloqu\u00e9 par l'invasion imp\u00e9riale.",
                "deMale": "Unmittelbarer Zwang ist nicht mehr n\u00f6tig. Meine Kooperationsprotokolle wurden durch die Invasion der Imperialen freigeschaltet.",
                "deFemale": "Unmittelbarer Zwang ist nicht mehr n\u00f6tig. Meine Kooperationsprotokolle wurden durch die Invasion der Imperialen freigeschaltet."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "If you encounter any Imp scum, please annihilate them. How you handle Republic cowards is your discretion. Good luck, Jedi.",
            "LocalizedText": {
                "enMale": "If you encounter any Imp scum, please annihilate them. How you handle Republic cowards is your discretion. Good luck, Jedi.",
                "frMale": "Si vous croisez des salet\u00e9s d'Imp\u00e9riaux, d\u00e9truisez-les pour moi. Pour les froussards de la R\u00e9publique, faites comme bon vous semble. Bonne chance, Jedi.",
                "frFemale": "Si vous croisez des salet\u00e9s d'Imp\u00e9riaux, d\u00e9truisez-les pour moi. Pour les froussards de la R\u00e9publique, faites comme bon vous semble. Bonne chance, Jedi.",
                "deMale": "Falls Sie auf imperialen Abschaum treffen, vernichten Sie ihn bitte. Wie Sie mit republikanischen Feiglingen umgehen, \u00fcberlasse ich Ihnen. Viel Gl\u00fcck, Jedi.",
                "deFemale": "Falls Sie auf imperialen Abschaum treffen, vernichten Sie ihn bitte. Wie Sie mit republikanischen Feiglingen umgehen, \u00fcberlasse ich Ihnen. Viel Gl\u00fcck, Jedi."
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Hurry, Jedi. My maker is too good for those Imp scum.",
            "LocalizedText": {
                "enMale": "Hurry, Jedi. My maker is too good for those Imp scum.",
                "frMale": "Faites vite, Jedi. Mon cr\u00e9ateur est trop bon pour ces salet\u00e9s d'Imp\u00e9riaux.",
                "frFemale": "Faites vite, Jedi. Mon cr\u00e9ateur est trop bon pour ces salet\u00e9s d'Imp\u00e9riaux.",
                "deMale": "Schnell, Jedi. Mein Erbauer ist zu gut f\u00fcr diesen imperialen Abschaum.",
                "deFemale": "Schnell, Jedi. Mein Erbauer ist zu gut f\u00fcr diesen imperialen Abschaum."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "I am coming, but do not wait for me. My maker needs you, Jedi.",
            "LocalizedText": {
                "enMale": "I am coming, but do not wait for me. My maker needs you, Jedi.",
                "frMale": "Je vais venir, mais ne m'attendez pas. Mon cr\u00e9ateur a besoin de vous, Jedi.",
                "frFemale": "Je vais venir, mais ne m'attendez pas. Mon cr\u00e9ateur a besoin de vous, Jedi.",
                "deMale": "Ich komme mit, aber warten Sie nicht auf mich. Mein Erbauer braucht Sie, Jedi.",
                "deFemale": "Ich komme mit, aber warten Sie nicht auf mich. Mein Erbauer braucht Sie, Jedi."
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            "Text": "Do not permit the Imp scum to harm my maker. I am counting on you, Jedi.",
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                "enMale": "Do not permit the Imp scum to harm my maker. I am counting on you, Jedi.",
                "frMale": "Ne laissez pas les salet\u00e9s d'Imp\u00e9riaux faire du mal \u00e0 mon cr\u00e9ateur. Je compte sur vous, Jedi.",
                "frFemale": "Ne laissez pas les salet\u00e9s d'Imp\u00e9riaux faire du mal \u00e0 mon cr\u00e9ateur. Je compte sur vous, Jedi.",
                "deMale": "Sorgen Sie daf\u00fcr, dass dieser imperiale Abschaum meinem Erbauer nichts antut. Ich z\u00e4hle auf Sie, Jedi.",
                "deFemale": "Sorgen Sie daf\u00fcr, dass dieser imperiale Abschaum meinem Erbauer nichts antut. Ich z\u00e4hle auf Sie, Jedi."
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            "SpeakerB62Id": "dKnb0A9",
            "Text": "Imperial Intelligence is well funded and highly motivated. Filthy Imps....",
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                "enMale": "Imperial Intelligence is well funded and highly motivated. Filthy Imps....",
                "frMale": "Les Services Secrets de l'Empire sont tr\u00e8s bien financ\u00e9s et tr\u00e8s motiv\u00e9s. Salet\u00e9s d'Imp\u00e9riaux...",
                "frFemale": "Les Services Secrets de l'Empire sont tr\u00e8s bien financ\u00e9s et tr\u00e8s motiv\u00e9s. Salet\u00e9s d'Imp\u00e9riaux...",
                "deMale": "Dem Imperialen Geheimdienst stehen viele Mittel zur Verf\u00fcgung und er ist sehr motiviert. Dreckige Imperiale ...",
                "deFemale": "Dem Imperialen Geheimdienst stehen viele Mittel zur Verf\u00fcgung und er ist sehr motiviert. Dreckige Imperiale ..."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "We could continue this chase forever--but what a waste of resources. I suggest a compromise.",
            "LocalizedText": {
                "enMale": "We could continue this chase forever--but what a waste of resources. I suggest a compromise.",
                "frMale": "Nous pourrions continuer cette course-poursuite \u00e9ternellement, mais pourquoi gaspiller cette \u00e9nergie ? Je vous propose donc un compromis.",
                "frFemale": "Nous pourrions continuer cette course-poursuite \u00e9ternellement, mais pourquoi gaspiller cette \u00e9nergie ? Je vous propose donc un compromis.",
                "deMale": "Wir k\u00f6nnten diese Jagd ewig fortsetzen - doch das w\u00e4re Vergeudung von Ressourcen. Ich schlage einen Kompromiss vor.",
                "deFemale": "Wir k\u00f6nnten diese Jagd ewig fortsetzen - doch das w\u00e4re Vergeudung von Ressourcen. Ich schlage einen Kompromiss vor."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Not my finest performance, but serviceable.",
            "LocalizedText": {
                "enMale": "Not my finest performance, but serviceable.",
                "frMale": "Ce n'est pas ma meilleure prestation, mais \u00e7a marche toujours.",
                "frFemale": "Ce n'est pas ma meilleure prestation, mais \u00e7a marche toujours.",
                "deMale": "Nicht gerade meine beste Leistung, aber doch zweckdienlich.",
                "deFemale": "Nicht gerade meine beste Leistung, aber doch zweckdienlich."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "Do not fear, Doctor Godera is unharmed. I painlessly rendered him unconscious and gently carried him to safety.",
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                "enMale": "Do not fear, Doctor Godera is unharmed. I painlessly rendered him unconscious and gently carried him to safety.",
                "frMale": "N'ayez crainte, le docteur Godera n'a pas \u00e9t\u00e9 bless\u00e9. Je lui ai fait perdre connaissance sans douleur afin de le mettre en s\u00e9curit\u00e9.",
                "frFemale": "N'ayez crainte, le docteur Godera n'a pas \u00e9t\u00e9 bless\u00e9. Je lui ai fait perdre connaissance sans douleur afin de le mettre en s\u00e9curit\u00e9.",
                "deMale": "Habt keine Angst, Doktor Godera ist unverletzt. Er hat ganz ohne Schmerzen das Bewusstsein verloren und ist jetzt in Sicherheit.",
                "deFemale": "Habt keine Angst, Doktor Godera ist unverletzt. Er hat ganz ohne Schmerzen das Bewusstsein verloren und ist jetzt in Sicherheit."
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            "SpeakerB62Id": "0000000",
            "Text": "That trick only works once. Next time, I'll be ready.",
            "LocalizedText": {
                "enMale": "That trick only works once. Next time, I'll be ready.",
                "frMale": "Ce tour de passe-passe ne marchera plus sur moi. La prochaine fois, je serai pr\u00eat.",
                "frFemale": "Ce tour de passe-passe ne marchera plus sur moi. La prochaine fois, je serai pr\u00eate.",
                "deMale": "Dieser Trick funktioniert nur einmal. Beim n\u00e4chsten Mal werde ich vorbereitet sein.",
                "deFemale": "Dieser Trick funktioniert nur einmal. Beim n\u00e4chsten Mal werde ich vorbereitet sein."
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            "LocalizedOptionText": {
                "enMale": "You won't pull that off again.",
                "frMale": "Je ne me ferai plus avoir.",
                "frFemale": "Je ne me ferai plus avoir.",
                "deMale": "Das werdet Ihr nicht noch einmal wagen.",
                "deFemale": "Das werdet Ihr nicht noch einmal wagen."
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            "SpeakerB62Id": "0000000",
            "Text": "How did you make yourself appear to be Rodian?",
            "LocalizedText": {
                "enMale": "How did you make yourself appear to be Rodian?",
                "frMale": "Comment avez-vous fait pour vous transformer en Rodien ?",
                "frFemale": "Comment avez-vous fait pour vous transformer en Rodien ?",
                "deMale": "Wie habt Ihr es geschafft, wie ein Rodianer auszusehen?",
                "deFemale": "Wie habt Ihr es geschafft, wie ein Rodianer auszusehen?"
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            "LocalizedOptionText": {
                "enMale": "That was you?",
                "frMale": "C'\u00e9tait vous ?",
                "frFemale": "C'\u00e9tait vous ?",
                "deMale": "Ihr wart das?",
                "deFemale": "Ihr wart das?"
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            "SpeakerB62Id": "0000000",
            "Text": "I can't say the same for your assassins.",
            "LocalizedText": {
                "enMale": "I can't say the same for your assassins.",
                "frMale": "Je n'en dirais pas autant de vos assassins.",
                "frFemale": "Je n'en dirais pas autant de vos assassins.",
                "deMale": "Eure Attent\u00e4ter waren da nicht ganz so geschickt.",
                "deFemale": "Eure Attent\u00e4ter waren da nicht ganz so geschickt."
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                "enMale": "Your men are dead.",
                "frMale": "Vos hommes sont morts.",
                "frFemale": "Vos hommes sont morts.",
                "deMale": "Eure M\u00e4nner sind tot.",
                "deFemale": "Eure M\u00e4nner sind tot."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "There doesn't need to be a next time.",
            "LocalizedText": {
                "enMale": "There doesn't need to be a next time.",
                "frMale": "Il n'y aura pas de prochaine fois.",
                "frFemale": "Il n'y aura pas de prochaine fois.",
                "deMale": "Es muss kein n\u00e4chstes Mal geben.",
                "deFemale": "Es muss kein n\u00e4chstes Mal geben."
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            "SpeakerB62Id": "gv5UdrF",
            "Text": "A good Watcher never gives up his secrets.",
            "LocalizedText": {
                "enMale": "A good Watcher never gives up his secrets.",
                "frMale": "Un bon Observateur ne d\u00e9voile jamais ses secrets.",
                "frFemale": "Un bon Observateur ne d\u00e9voile jamais ses secrets.",
                "deMale": "Ein guter W\u00e4chter gibt seine Geheimnisse niemals preis.",
                "deFemale": "Ein guter W\u00e4chter gibt seine Geheimnisse niemals preis."
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            "Text": "Their loss is regrettable, but they understood what's at stake.",
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                "enMale": "Their loss is regrettable, but they understood what's at stake.",
                "frMale": "Leur perte est regrettable, mais ils connaissaient l'enjeu de leur mission.",
                "frFemale": "Leur perte est regrettable, mais ils connaissaient l'enjeu de leur mission.",
                "deMale": "Ihr Verlust ist bedauerlich, doch sie wussten, was auf dem Spiel steht.",
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "Choice = difficult \/\/ Variables = multiple",
            "LocalizedText": {
                "enMale": "Choice = difficult \/\/ Variables = multiple",
                "frMale": "Choix = difficile \/\/ Variables = multiples",
                "frFemale": "Choix = difficile \/\/ Variables = multiples",
                "deMale": "Entscheidung = schwierig \/\/ M\u00f6glichkeiten = vielf\u00e4ltig",
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "Can't believe you're letting this guy manipulate you.",
            "LocalizedText": {
                "enMale": "Can't believe you're letting this guy manipulate you.",
                "frMale": "Je n'arrive pas \u00e0 croire que vous vous laissiez manipuler par ce type.",
                "frFemale": "Je n'arrive pas \u00e0 croire que vous vous laissiez manipuler par ce type.",
                "deMale": "Ich kann nicht glauben, dass Ihr Euch von diesem Kerl so manipulieren lasst.",
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            "AlignmentGain": "None",
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = confused \/\/ Chasing artifacts = correct choice?",
            "LocalizedText": {
                "enMale": "T7 = confused \/\/ Chasing artifacts = correct choice?",
                "frMale": "T7 = perplexe \/\/ Chercher artefacts = bon choix ?",
                "frFemale": "T7 = perplexe \/\/ Chercher artefacts = bon choix ?",
                "deMale": "T7 = verwirrt \/\/ Artefakten nachjagen = richtige Wahl?",
                "deFemale": "T7 = verwirrt \/\/ Artefakten nachjagen = richtige Wahl?"
            },
            "CnvAlienVONode": 3538258525,
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            "Stb": "str.cnv.location.taris.class.jedi_knight.re_m0",
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            "QuestRewardB62": "0000000",
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "Your Master recognizes opportunity when he hears it.",
            "LocalizedText": {
                "enMale": "Your Master recognizes opportunity when he hears it.",
                "frMale": "Ton ma\u00eetre sait reconna\u00eetre les opportunit\u00e9s quand elles se pr\u00e9sentent.",
                "frFemale": "Ton ma\u00eetre sait reconna\u00eetre les opportunit\u00e9s quand elles se pr\u00e9sentent.",
                "deMale": "Euer Meister hat ein Gesp\u00fcr f\u00fcr gute Gelegenheiten.",
                "deFemale": "Euer Meister hat ein Gesp\u00fcr f\u00fcr gute Gelegenheiten."
            },
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            "SpeakerB62Id": "0000000",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "gv5UdrF",
            "Text": "Your Master recognizes opportunity when she hears it.",
            "LocalizedText": {
                "enMale": "Your Master recognizes opportunity when she hears it.",
                "frMale": "Ton ma\u00eetre sait reconna\u00eetre les opportunit\u00e9s quand elles se pr\u00e9sentent.",
                "frFemale": "Ton ma\u00eetre sait reconna\u00eetre les opportunit\u00e9s quand elles se pr\u00e9sentent.",
                "deMale": "Eure Meisterin hat ein Gesp\u00fcr f\u00fcr gute Gelegenheiten.",
                "deFemale": "Eure Meisterin hat ein Gesp\u00fcr f\u00fcr gute Gelegenheiten."
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            "Stb": "str.cnv.location.taris.class.jedi_knight.re_m0",
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            "NodeId": 583,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "GenericNodeNumber": 0
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            "QuestRewardB62": "XlAxYB1",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "These artifacts belong to the Jedi, not pirates--or Sith.",
            "LocalizedText": {
                "enMale": "These artifacts belong to the Jedi, not pirates--or Sith.",
                "frMale": "Ces artefacts appartiennent aux Jedi, pas aux pirates... et encore moins aux Sith.",
                "frFemale": "Ces artefacts appartiennent aux Jedi, pas aux pirates... et encore moins aux Sith.",
                "deMale": "Diese Artefakte geh\u00f6ren den Jedi, nicht den Piraten - oder den Sith.",
                "deFemale": "Diese Artefakte geh\u00f6ren den Jedi, nicht den Piraten - oder den Sith."
            },
            "LocalizedOptionText": {
                "enMale": "Tell me where the camp is.",
                "frMale": "Dites-moi o\u00f9 se trouve le campement des pirates.",
                "frFemale": "Dites-moi o\u00f9 se trouve le campement des pirates.",
                "deMale": "Sagt mir, wo das Lager ist.",
                "deFemale": "Sagt mir, wo das Lager ist."
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            "AffectionRewardEventsB62": {
                "8mAbih6": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "zav1HuJ": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris.class.jedi_knight.re_m0",
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            "NodeId": 587,
            "QuestRewardB62": "0000000",
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            "MinLevel": -1,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I won't let these artifacts fall into the wrong hands.",
            "LocalizedText": {
                "enMale": "I won't let these artifacts fall into the wrong hands.",
                "frMale": "Je ne veux pas que ces artefacts tombent dans de mauvaises mains.",
                "frFemale": "Je ne veux pas que ces artefacts tombent dans de mauvaises mains.",
                "deMale": "Diese Artefakte d\u00fcrfen nicht in die falschen H\u00e4nde geraten.",
                "deFemale": "Diese Artefakte d\u00fcrfen nicht in die falschen H\u00e4nde geraten."
            },
            "LocalizedOptionText": {
                "enMale": "This isn't about him.",
                "frMale": "\u00c7a n'a rien \u00e0 voir avec lui.",
                "frFemale": "\u00c7a n'a rien \u00e0 voir avec lui.",
                "deMale": "Es geht nicht um ihn.",
                "deFemale": "Es geht nicht um ihn."
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            "Stb": "str.cnv.location.taris.class.jedi_knight.re_m0",
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            "NodeId": 589,
            "QuestRewardB62": "XlAxYB1",
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Question my decisions again, and I'll have you expelled from the order.",
            "LocalizedText": {
                "enMale": "Question my decisions again, and I'll have you expelled from the order.",
                "frMale": "Si tu contestes encore une fois mes d\u00e9cisions, je te ferai radier de l'Ordre.",
                "frFemale": "Si tu contestes encore une fois mes d\u00e9cisions, je te ferai radier de l'Ordre.",
                "deMale": "Stellt noch einmal meine Entscheidungen in Frage und ich werde Euch vom Orden ausschlie\u00dfen lassen.",
                "deFemale": "Stellt noch einmal meine Entscheidungen in Frage und ich werde Euch vom Orden ausschlie\u00dfen lassen."
            },
            "LocalizedOptionText": {
                "enMale": "You're way out of line.",
                "frMale": "Tu d\u00e9passes les bornes.",
                "frFemale": "Tu d\u00e9passes les bornes.",
                "deMale": "Tanzt nicht aus der Reihe.",
                "deFemale": "Tanzt nicht aus der Reihe."
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
            },
            "IsAmbient": false,
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            "AlignmentGain": "None",
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't have to explain myself \/ justify myself to you.",
            "LocalizedText": {
                "enMale": "I don't have to explain myself \/ justify myself to you.",
                "frMale": "Je n'ai pas \u00e0 m'expliquer.",
                "frFemale": "Je n'ai pas \u00e0 m'expliquer.",
                "deMale": "Ich brauche mich nicht zu rechtfertigen.",
                "deFemale": "Ich brauche mich nicht zu rechtfertigen."
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            "LocalizedOptionText": {
                "enMale": "Silence, Padawan.",
                "frMale": "Silence, Padawan.",
                "frFemale": "Silence, Padawan.",
                "deMale": "Ruhe, Padawan.",
                "deFemale": "Ruhe, Padawan."
            },
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                "8mAbih6": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "I... that won't be necessary, Master.",
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                "enMale": "I... that won't be necessary, Master.",
                "frMale": "Je... message re\u00e7u, Ma\u00eetre.",
                "frFemale": "Je... message re\u00e7u, Ma\u00eetre.",
                "deMale": "Ich ... Das ist nicht n\u00f6tig, Meister.",
                "deFemale": "Ich ... Das ist nicht n\u00f6tig, Meister."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I don't have to explain myself \/ justify myself to you.",
            "LocalizedText": {
                "enMale": "I don't have to explain myself \/ justify myself to you.",
                "frMale": "Je n'ai pas \u00e0 m'expliquer.",
                "frFemale": "Je n'ai pas \u00e0 m'expliquer.",
                "deMale": "Ich brauche mich nicht zu rechtfertigen.",
                "deFemale": "Ich brauche mich nicht zu rechtfertigen."
            },
            "LocalizedOptionText": {
                "enMale": "It's my decision, not yours.",
                "frMale": "C'est moi qui d\u00e9cide, pas toi.",
                "frFemale": "C'est moi qui d\u00e9cide, pas toi.",
                "deMale": "Das ist allein meine Entscheidung.",
                "deFemale": "Das ist allein meine Entscheidung."
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                "zav1HuJ": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "NodeId": 599,
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            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I've got this under control, Teeseven. Trust me.",
            "LocalizedText": {
                "enMale": "I've got this under control, Teeseven. Trust me.",
                "frMale": "Je ma\u00eetrise la situation, T7. Fais-moi confiance.",
                "frFemale": "Je ma\u00eetrise la situation, T7. Fais-moi confiance.",
                "deMale": "Ich habe das unter Kontrolle, T7. Vertrau mir.",
                "deFemale": "Ich habe das unter Kontrolle, T7. Vertrau mir."
            },
            "LocalizedOptionText": {
                "enMale": "Yes, I believe so.",
                "frMale": "Oui, je pense.",
                "frFemale": "Oui, je pense.",
                "deMale": "Ja, das denke ich schon.",
                "deFemale": "Ja, das denke ich schon."
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            "NodeId": 600,
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            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "If you can't be silent and do as I say, I'll have you deactivated.",
            "LocalizedText": {
                "enMale": "If you can't be silent and do as I say, I'll have you deactivated.",
                "frMale": "Si tu ne respectes pas mes d\u00e9cisions en silence, je coupe ton alimentation.",
                "frFemale": "Si tu ne respectes pas mes d\u00e9cisions en silence, je coupe ton alimentation.",
                "deMale": "Wenn du nicht still sein und tun kannst, was ich dir sage, muss ich dich deaktivieren lassen.",
                "deFemale": "Wenn du nicht still sein und tun kannst, was ich dir sage, muss ich dich deaktivieren lassen."
            },
            "LocalizedOptionText": {
                "enMale": "Shut up or shut down.",
                "frMale": "Tais-toi ou je te d\u00e9connecte.",
                "frFemale": "Tais-toi ou je te d\u00e9connecte.",
                "deMale": "Klappe oder du wirst abgeschaltet.",
                "deFemale": "Klappe oder du wirst abgeschaltet."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "IsEmpty": false,
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            "IsPlayerNode": false,
            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = trust Jedi always",
            "LocalizedText": {
                "enMale": "T7 = trust Jedi always",
                "frMale": "T7 = toujours confiance en Jedi",
                "frFemale": "T7 = toujours confiance en Jedi",
                "deMale": "T7 = vertrauen Jedi immer",
                "deFemale": "T7 = vertrauen Jedi immer"
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            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "NodeId": 610,
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            "SpeakerB62Id": "Z2FFed2",
            "Text": "T7 = sorry",
            "LocalizedText": {
                "enMale": "T7 = sorry",
                "frMale": "T7 = d\u00e9sol\u00e9",
                "frFemale": "T7 = d\u00e9sol\u00e9",
                "deMale": "T7 = Entschuldigung",
                "deFemale": "T7 = Entschuldigung"
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            "Text": "We're just letting those people die....",
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            "Text": "Jedi = leave colonists to die? \/\/ Logic error",
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            "Text": "Good luck, Jedi....",
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            "Text": "Come then, Jedi. I assure you, I will be prepared.",
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            "Text": "RE-M0 = loyal droid \/\/ Jedi = salvage RE-M0 memory core?",
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            "Text": "Memory core + new chassis = RE-M0 second chance",
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            "Text": "Maybe you should salvage the memory core. See if you can't fix him up with a new body.",
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                "frMale": "Et si vous r\u00e9cup\u00e9riez la m\u00e9moire centrale ? On pourra peut-\u00eatre la replacer dans un nouveau corps...",
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            "SpeakerB62Id": "utDE1yJ",
            "Text": "It's worth a shot, after all he did for us.",
            "LocalizedText": {
                "enMale": "It's worth a shot, after all he did for us.",
                "frMale": "\u00c7a vaut la peine d'essayer, apr\u00e8s tout ce qu'il a fait pour nous.",
                "frFemale": "\u00c7a vaut la peine d'essayer, apr\u00e8s tout ce qu'il a fait pour nous.",
                "deMale": "Es ist einen Versuch wert, nach all dem, was er f\u00fcr uns getan hat.",
                "deFemale": "Es ist einen Versuch wert, nach all dem, was er f\u00fcr uns getan hat."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I'll make sure Remo gets an upgrade.",
            "LocalizedText": {
                "enMale": "I'll make sure Remo gets an upgrade.",
                "frMale": "Je vais faire en sorte que Remo soit r\u00e9par\u00e9.",
                "frFemale": "Je vais faire en sorte que Remo soit r\u00e9par\u00e9.",
                "deMale": "Ich sorge daf\u00fcr, dass Remo eine Verbesserung bekommt.",
                "deFemale": "Ich sorge daf\u00fcr, dass Remo eine Verbesserung bekommt."
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            "LocalizedOptionText": {
                "enMale": "[Salvage RE-M0's memory core]",
                "frMale": "[R\u00e9cup\u00e9rer la m\u00e9moire centrale de RE-M0]",
                "frFemale": "[R\u00e9cup\u00e9rer la m\u00e9moire centrale de RE-M0]",
                "deMale": "[RE-M0s Speicherkern retten]",
                "deFemale": "[RE-M0s Speicherkern retten]"
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I have more important things to do than fix machines.",
            "LocalizedText": {
                "enMale": "I have more important things to do than fix machines.",
                "frMale": "J'ai d'autres missions plus importantes.",
                "frFemale": "J'ai d'autres missions plus importantes.",
                "deMale": "Ich habe Wichtigeres zu tun, als Maschinen zu reparieren.",
                "deFemale": "Ich habe Wichtigeres zu tun, als Maschinen zu reparieren."
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            "LocalizedOptionText": {
                "enMale": "[Abandon RE-M0's memory core]",
                "frMale": "[Abandonner la m\u00e9moire centrale de RE-M0]",
                "frFemale": "[Abandonner la m\u00e9moire centrale de RE-M0]",
                "deMale": "[RE-M0s Speicherkern zur\u00fccklassen]",
                "deFemale": "[RE-M0s Speicherkern zur\u00fccklassen]"
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            "SpeakerB62Id": "0000000",
            "Text": "The last thing this galaxy needs is another willful droid.",
            "LocalizedText": {
                "enMale": "The last thing this galaxy needs is another willful droid.",
                "frMale": "\u00c7a fera un dro\u00efde born\u00e9 de moins dans la galaxie.",
                "frFemale": "\u00c7a fera un dro\u00efde born\u00e9 de moins dans la galaxie.",
                "deMale": "Das Letzte, was diese Galaxis braucht, ist noch ein eigensinniger Droide.",
                "deFemale": "Das Letzte, was diese Galaxis braucht, ist noch ein eigensinniger Droide."
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                "enMale": "[Destroy RE-M0's memory core]",
                "frMale": "[D\u00e9truire la m\u00e9moire centrale de RE-M0]",
                "frFemale": "[D\u00e9truire la m\u00e9moire centrale de RE-M0]",
                "deMale": "[RE-M0s Speicherkern zerst\u00f6ren]",
                "deFemale": "[RE-M0s Speicherkern zerst\u00f6ren]"
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            "Text": "Jedi = hates droids? \/\/ T7 = worried",
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                "enMale": "Jedi = hates droids? \/\/ T7 = worried",
                "frMale": "Jedi = d\u00e9tester dro\u00efdes ? T7 = inquiet",
                "frFemale": "Jedi = d\u00e9tester dro\u00efdes ? T7 = inquiet",
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            "Text": "Don't let your little Teeseven hear you talking like that.",
            "LocalizedText": {
                "enMale": "Don't let your little Teeseven hear you talking like that.",
                "frMale": "Vous ne devriez pas parler comme \u00e7a devant votre T7.",
                "frFemale": "Vous ne devriez pas parler comme \u00e7a devant votre T7.",
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                "deFemale": "Sagt sowas doch nicht vor T7 ..."
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            "SpeakerB62Id": "0000000",
            "Text": "Your main processor and memory circuits are intact. If there's a way to repair you, I'll find it.",
            "LocalizedText": {
                "enMale": "Your main processor and memory circuits are intact. If there's a way to repair you, I'll find it.",
                "frMale": "Ton processeur principal et tes circuits m\u00e9moire sont intacts. S'il y a un moyen de te r\u00e9parer, je le trouverai.",
                "frFemale": "Ton processeur principal et tes circuits m\u00e9moire sont intacts. S'il y a un moyen de te r\u00e9parer, je le trouverai.",
                "deMale": "Dein Hauptprozessor und deine Speichersysteme sind intakt. Wenn es einen Weg gibt, dich zu reparieren, finde ich ihn.",
                "deFemale": "Dein Hauptprozessor und deine Speichersysteme sind intakt. Wenn es einen Weg gibt, dich zu reparieren, finde ich ihn."
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            "LocalizedOptionText": {
                "enMale": "I'll save your memory core.",
                "frMale": "Je sauverai ta m\u00e9moire centrale.",
                "frFemale": "Je sauverai ta m\u00e9moire centrale.",
                "deMale": "Ich rette deinen Speicherkern.",
                "deFemale": "Ich rette deinen Speicherkern."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Useless pile of junk... this is what happens to droids that don't follow orders.",
            "LocalizedText": {
                "enMale": "Useless pile of junk... this is what happens to droids that don't follow orders.",
                "frMale": "Esp\u00e8ce de tas de ferraille inutile... Voil\u00e0 ce qui arrive aux dro\u00efdes d\u00e9sob\u00e9issants.",
                "frFemale": "Esp\u00e8ce de tas de ferraille inutile... Voil\u00e0 ce qui arrive aux dro\u00efdes d\u00e9sob\u00e9issants.",
                "deMale": "Nutzloser Schrotthaufen. Sowas passiert, wenn Droiden ihre Befehle ignorieren.",
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            "LocalizedOptionText": {
                "enMale": "[Destroy RE-M0's remains]",
                "frMale": "[D\u00e9truire les restes de RE-M0]",
                "frFemale": "[D\u00e9truire les restes de RE-M0]",
                "deMale": "[RE-M0s \u00dcberreste zerst\u00f6ren]",
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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