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cnv.location.taris_imp.class.sith_warrior.foreman_varl

  • 335. <Conversation Exit>
  • 1. - Whoa, whoa, whoa! You got all the soldiers. We ain't fighters, just miners. Contracted miners at that.
    Progresses:
    • 2. Player - Where is General Frellka?
      • 5. - He's the overseer, but he ain't exactly hands on--hasn't been by in weeks. You gonna kill him?
        • 6. Option - That's right.Player - Yes. You have a problem with that?
          +200 Influence : approves.
          • 9. - Hmm, not really. Every job ends at some point.
        • 7. Option - What's it to you?Player - Why are you so curious?
          +200 Influence : approves.
          • 10. - Hey, not looking for any trouble here.
        • 8. Option - Just want to talk.Player - Doesn't have to be violent. I seek a peaceful meeting.
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 11. - I see. Makes no real never mind to me.
            • 4. - The Republic don't pay me enough to get in your way, believe me.
              • 13. - If I hit the silent alarm, Frellka'll come with his personal guard. If that's really what you want, I can bring him here.
                • 14. Option - Do it.Player - Hit the alarm.
                  +200 Influence : approves.
                • 15. Option - I'm not going to hurt you.Player - Your death doesn't interest me.
                  +200 Influence : approves.
                  +200 Influence : approves.
                • 16. Option - I'm growing impatient.Player - This unnecessary chitchat is angering me.
                  +200 Influence : approves.
                  • 17. - No no no, don't want that. Here, I'll trigger the alarm!
                    • 19. - There, it's done. The general's been summoned. Now, please, just let us live.
                      • 20. Option - Will I have to wait long?Player - How much time do you think this will take?
                        • 25. - My sense is the general ain't holed up too close to here. Might be a while.
                      • 36. Option - You doubt my word? [Kill]Player - I don't like to repeat myself, so you die. +100
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                      • 21. Option - Nah. [Kill]Player - You've used up your usefulness. +100
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                      • 22. Option - Just leave.Player - You're free to go. +50
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 23. - Pack it up, boys, job's over.
                          • 39. - Enemy sighted! Captain, attack pattern aught-seven-seven.
                            • 264. - Men, fan out! Aught-seven-seven! Be ready to engage, wait for the general's order!
                              • 265. <Non-dialogue segment.>
                                • 279. - Foreman Varl, good work tripping the silent alarm. You show uncharacteristic mercy, Sith, leaving Varl and his crew alive.
                                • 281. - Foreman Varl was picked up and confessed a Sith was here. So, I was able to bring backup.
                                • 287. - You'll find my elite troopers much more formidable than the guards and miners you massacred here, Sith.
                                  • 266. - I am General Elaxis Frellka of the Republic Strategic High Command. Your incursion here violates the spirit of the Treaty of Coruscant. We have you dead to rights, surrender.
                                    • 269. Option - Ah, General Frellka.Player - Excellent. I've been looking for you.
                                    • 268. Option - I violate anything I like.Player - I have no reverence for the Treaty of Coruscant.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 271. - That explains your clumsiness coming here.
                                    • 267. Option - That's a laugh.Player - If I had a sense of humor, I'd find you amusing.
                                      +200 Influence : approves.
                                      • 272. - We have prisons that can stand up to Sith. Perhaps you'll find them funny.
                                        • 42. - It's unfortunate you've discovered our plans, but no matter. The wheels are already in motion.
                                          • 46. - Our new technology will deliver arms superiority to the Republic. And I'm ready to give my life to defend this installation.
                                            • 51. Option - Then prepare to die. [Attack]Player - We are in accordance--I'm ready to take your life. +50
                                            • 53. Option - Wait, what technology?Player - Exactly what are you mining here that will provide such an advantage?
                                              +200 Influence : approves.
                                              • 54. - You mean you don't know? Oh, this is too rich.
                                            • 342. Option - I only want you.Player - +50
                                              +200 Influence : approves.
                                              +50 Influence : disapproves.
                                              +200 Influence : approves.
                                              +200 Influence : approves.
                                              • 337. Player - My mission is simply to neutralize you. Surrender to me and live.
                                                • 60. - Hmm. I need more than that. Allow my men to continue this operation, I will allow myself to be taken captive.
                                                  • 63. Option - No deal.Player - You have no bargaining power here.
                                                    +50 Influence : disapproves.
                                                    +50 Influence : disapproves.
                                                    • 67. - For a second, I thought there might be something special about you, Sith. Now I see how typical you are.
                                                  • 61. Option - You have my word.Player - You have my word. +50
                                                    +200 Influence : approves.
                                                    +200 Influence : approves.
                                                    +50 Influence : disapproves.
                                                    • 70. - Very well. Captain, have the men stand down. I freely place myself in this Sith's custody.
                                                      • 232. - General, I cannot abide this. You must not be lost.
                                                        • 234. - The project must endure, Captain. I am insignificant in comparison. You will obey my order.
                                                          • 236. - Yes, sir. You will be remembered.
                                                            • 72. - Now, Sith, I am your prisoner. it's a small price to pay for my project to thrive.
                                                              • 426. <Non-dialogue segment.>
                                                                • 427. <Non-dialogue segment.>
                                                                  • 78. Player - Vette, kindly escort the general back to the Imperial Outpost.
                                                                    • 87. - Fine by me. Happy to leave--whatever they're mining here stinks!
                                                                      • 148. - But I gotta ask--are you actually going to let this operation continue? After what the general said?
                                                                        • 149. Option - Just following orders.Player - Baras specifically said to neutralize the generals. He doesn't care about their plans.
                                                                          • 152. - Well, hey, you're the boss.
                                                                        • 150. Option - Are you complaining?Player - Do you want me to change my mind?
                                                                          +200 Influence : approves.
                                                                          • 151. - Oh, not at all. I think it's great.
                                                                            • 157. - Let's go, General. Gotta take you to your cell now.
                                                                        • 153. Option - I better not.Player - On second thought, I must destroy this facility and everyone in it. Just to be safe. +100
                                                                          +50 Influence : disapproves.
                                                                  • 77. Player - Quinn, take the general back to the Imperial Outpost.
                                                                    • 88. - Right away, my lord.
                                                                      • 161. - But I'm compelled to stress--based on the general's bold statements, it seems ill-advised to allow this operation to continue.
                                                                        • 162. Option - Our orders were specific.Player - I'm following Baras's directive. He wants the War Trust neutralized. Their plans do not matter.
                                                                          +50 Influence : disapproves.
                                                                          • 163. - I see. I will comply with your literal interpretation, my lord. Thank you for tolerating my interjection.
                                                                            +50 Influence : disapproves.
                                                                  • 79. Player - Jaesa, see the general safely back to the Imperial Outpost.
                                                                    • 85. - Very good, master. Death would be a mercy for him.
                                                                      • 134. - But I have to ask--considering what the general said about the War Trust's plan, you're not actually going to let this operation continue, right?
                                                                        • 141. Option - Do not question me. Player - My directives are not to be challenged.
                                                                          +50 Influence : disapproves.
                                                                          +50 Influence : disapproves.
                                                                          • 144. - Of course, master. Excuse my impertinence.
                                                                          • 167. - Of course, my lord. Only doing my job to the best of my ability.
                                                                            • 169. - General, it will be my honor to take you into Imperial custody.
                                                                        • 387. Option - I change my mind.Player - You're right.
                                                                    • 86. - Of course, my lord. Your mercy is commendable.
                                                                      • 114. - You will be honoring your word, yes? You're leaving this facility operational.
                                                                        • 116. Option - Baras doesn't care.Player - Our master was explicit--all that matters are the generals. What they're up to means nothing, remember?
                                                                          +200 Influence : approves.
                                                                          +200 Influence : approves.
                                                                          • 123. - I admire your capacity to walk this thin line, my lord.
                                                                          • 136. - Ah, I think I understand. At worst, it's Baras's judgment that will be questioned. It will expose his weakness.
                                                                            • 138. - Very good, master. I bow to your forethought. Come, General, it's time for your imprisonment.
                                                                        • 115. Option - I'm hurt, Jaesa.Player - It saddens me that you doubt my character. I am a man of my word.
                                                                          +200 Influence : approves.
                                                                          • 120. - Oh, I'm so sorry, my lord. I feel awful. I should not have suggested such a thing.
                                                                            • 122. - Come, General. You can relax--your men will be safe.
                                                                        • 117. Option - I was lying.Player - No, this operation must cease, and everyone here must be destroyed. +100
                                                                          +50 Influence : disapproves.
                                                                • 81. Option - Pierce, I have a prisoner.Player - Lieutenant, General Frellka has surrendered to me. Have Moff Hurdenn send a squad to retrieve him.
                                                                  • 82. - Right away, my lord. Pierce out.
                                                                    • 89. - The general will be held in our finest cell. There's only one family of rats there.
                                                                      • 92. Option - No harm shall come to him.Player - I expect him to be treated well, Lieutenant. +50
                                                                      • 93. Option - Just don't kill him.Player - If you interrogate him, try not to let this one expire, all right?
                                                                      • 96. Option - Throw away the key. Player - The general will never see the light of day again. +50
                                                                        • 97. - Men, escort the general back to the base. Time for him to enjoy good, old-fashioned Imperial hospitality.
                                                                          • 107. - My lord, I may have a line on another of your targets soon. I will contact you when I do.
                                                                            • 210. - You got what you wanted, Sith. Leave now, as you promised the general.
                                                                              • 392. Player - You will tell me where the other generals of the War Trust are stationed. Now.
                                                                                • 393. - We're General Frellka's men. The other generals' whereabouts are classified, even to us. They're very careful not to leave a trail.
                                                                                  • 394. Option - [Force Persuade] Tell me.Player - Resistance is useless.
                                                                                  • 396. Option - I'll beat it out of Frellka.Player - If you know anything, you can save your general a lot of pain and suffering. +50
                                                                                    +200 Influence : approves.
                                                                                    +50 Influence : disapproves.
                                                                                    • 397. - You filth. Fine. I won't be responsible for the general being tortured.
                                                                                  • 400. Option - I'll spare them too. Promise.Player - I'm sure we can work this out peacefully. +50
                                                                                    +50 Influence : disapproves.
                                                                                    +200 Influence : approves.
                                                                                    • 401. - I know nothing of General Faraire and General Durant. But General Minst is in charge of receiving the mined materials from this cave.
                                                                                      • 403. - He's stationed in an old power reactor amid the destroyed sewers of old Taris.
                                                                                        • 404. Player - You have dodged death twice today.
                                                                                        • 409. Player - The Republic is destined to die if you exemplify its cowardly spirit.
                                                                                        • 412. Player - I appreciate the assistance.
                                                                                          • 414. <Conversation Exit>
                                                  • 62. Option - Maybe.Player - No promises, but I'll try.
                                                    • 64. - I cannot leave something this important to chance.
                                                • 226. - Ha! Maybe you missed it, but I've come with more than enough force to stop you.
                                                  • 228. - I can't let you leave and tell the Empire what you've seen.
                                                    • 56. - Men, this Sith must not be allowed to reveal our operation. Attack to kill!
                                                      • 332. <Conversation Exit>
  • 374. <Conversation Exit>
  • 391. <Conversation Exit>
NPC:
First Seen: 1.0.0
Last Seen: 6.2.1a
Star Wars Name: cnv.location.taris_imp.class.sith_warrior.foreman_varl
Other Sites:
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            "Text": "Whoa, whoa, whoa! You got all the soldiers. We ain't fighters, just miners. Contracted miners at that.",
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                "enMale": "Whoa, whoa, whoa! You got all the soldiers. We ain't fighters, just miners. Contracted miners at that.",
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            "Text": "Where is General Frellka?",
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            "Text": "He's the overseer, but he ain't exactly hands on--hasn't been by in weeks. You gonna kill him?",
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            "Text": "Yes. You have a problem with that?",
            "LocalizedText": {
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                "frMale": "Oui. \u00c7a vous pose un probl\u00e8me ?",
                "frFemale": "Oui. \u00c7a vous pose un probl\u00e8me ?",
                "deMale": "Ja. Habt Ihr damit ein Problem?",
                "deFemale": "Ja. Habt Ihr damit ein Problem?"
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                "frMale": "C'est \u00e7a.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Why are you so curious?",
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                "frMale": "Pourquoi vous \u00eates aussi curieux ?",
                "frFemale": "Pourquoi vous \u00eates aussi curieux ?",
                "deMale": "Warum seid Ihr so neugierig?",
                "deFemale": "Warum seid Ihr so neugierig?"
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                "enMale": "What's it to you?",
                "frMale": "Qu'est-ce que \u00e7a peut vous faire ?",
                "frFemale": "Qu'est-ce que \u00e7a peut vous faire ?",
                "deMale": "Was bedeutet Euch das?",
                "deFemale": "Was bedeutet Euch das?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Doesn't have to be violent. I seek a peaceful meeting.",
            "LocalizedText": {
                "enMale": "Doesn't have to be violent. I seek a peaceful meeting.",
                "frMale": "Ce ne sera pas forc\u00e9ment violent. Je veux une entrevue pacifique.",
                "frFemale": "Ce ne sera pas forc\u00e9ment violent. Je veux une entrevue pacifique.",
                "deMale": "Es muss nicht in Gewalt enden. Ich will nur ein friedliches Treffen.",
                "deFemale": "Es muss nicht in Gewalt enden. Ich will nur ein friedliches Treffen."
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            "LocalizedOptionText": {
                "enMale": "Just want to talk.",
                "frMale": "Je veux juste lui parler.",
                "frFemale": "Je veux juste lui parler.",
                "deMale": "Ich will nur reden.",
                "deFemale": "Ich will nur reden."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aCkSzGB": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "TPAYA10": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                11
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "9": {
            "NodeId": 9,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OZcbnt4",
            "Text": "Hmm, not really. Every job ends at some point.",
            "LocalizedText": {
                "enMale": "Hmm, not really. Every job ends at some point.",
                "frMale": "Hum, pas vraiment. Tous les boulots ont une fin.",
                "frFemale": "Hum, pas vraiment. Tous les boulots ont une fin.",
                "deMale": "Hm, eigentlich nicht. Jeder Job endet irgendwann.",
                "deFemale": "Hm, eigentlich nicht. Jeder Job endet irgendwann."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "10": {
            "NodeId": 10,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OZcbnt4",
            "Text": "Hey, not looking for any trouble here.",
            "LocalizedText": {
                "enMale": "Hey, not looking for any trouble here.",
                "frMale": "Eh, je veux pas avoir d'ennuis.",
                "frFemale": "Eh, je veux pas avoir d'ennuis.",
                "deMale": "Hey, ich bin nicht auf \u00c4rger aus!",
                "deFemale": "Hey, ich bin nicht auf \u00c4rger aus!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                254
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "11": {
            "NodeId": 11,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OZcbnt4",
            "Text": "I see. Makes no real never mind to me.",
            "LocalizedText": {
                "enMale": "I see. Makes no real never mind to me.",
                "frMale": "Je vois. \u00c7a ne change pas grand-chose pour moi.",
                "frFemale": "Je vois. \u00c7a ne change pas grand-chose pour moi.",
                "deMale": "Verstehe. Ist mir eigentlich auch vollkommen egal.",
                "deFemale": "Verstehe. Ist mir eigentlich auch vollkommen egal."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                3
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "12": {
            "NodeId": 12,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                13
            ],
            "GenericNodeNumber": 0
        },
        "13": {
            "NodeId": 13,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OZcbnt4",
            "Text": "If I hit the silent alarm, Frellka'll come with his personal guard. If that's really what you want, I can bring him here.",
            "LocalizedText": {
                "enMale": "If I hit the silent alarm, Frellka'll come with his personal guard. If that's really what you want, I can bring him here.",
                "frMale": "Si je d\u00e9clenche l'alarme silencieuse, Frellka viendra avec sa garde personnelle. Si c'est ce que vous voulez, je peux le faire venir.",
                "frFemale": "Si je d\u00e9clenche l'alarme silencieuse, Frellka viendra avec sa garde personnelle. Si c'est ce que vous voulez, je peux le faire venir.",
                "deMale": "Wenn ich den stillen Alarm ausl\u00f6se, kommt Frellka mit seiner pers\u00f6nlichen Wache hierher. Wenn Ihr das wirklich wollt, kann ich ihn herholen.",
                "deFemale": "Wenn ich den stillen Alarm ausl\u00f6se, kommt Frellka mit seiner pers\u00f6nlichen Wache hierher. Wenn Ihr das wirklich wollt, kann ich ihn herholen."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                14,
                15,
                16
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "14": {
            "NodeId": 14,
            "QuestRewardB62": "24B7Di9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Hit the alarm.",
            "LocalizedText": {
                "enMale": "Hit the alarm.",
                "frMale": "D\u00e9clenchez l'alarme.",
                "frFemale": "D\u00e9clenchez l'alarme.",
                "deMale": "L\u00f6st den Alarm aus.",
                "deFemale": "L\u00f6st den Alarm aus."
            },
            "LocalizedOptionText": {
                "enMale": "Do it.",
                "frMale": "Faites-le.",
                "frFemale": "Faites-le.",
                "deMale": "Tut es.",
                "deFemale": "Tut es."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "TPAYA10": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                29
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "15": {
            "NodeId": 15,
            "QuestRewardB62": "24B7Di9",
            "ActionQuest": 1.6141128428098634e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Your death doesn't interest me.",
            "LocalizedText": {
                "enMale": "Your death doesn't interest me.",
                "frMale": "Tuer ne fait pas partie de ma mission.",
                "frFemale": "Tuer ne fait pas partie de ma mission.",
                "deMale": "Ich bin nicht am sinnlosen T\u00f6ten interessiert.",
                "deFemale": "Ich bin nicht am sinnlosen T\u00f6ten interessiert."
            },
            "LocalizedOptionText": {
                "enMale": "I'm not going to hurt you.",
                "frMale": "Je ne vous ferai pas de mal.",
                "frFemale": "Je ne vous ferai pas de mal.",
                "deMale": "Ich werde Euch nichts tun.",
                "deFemale": "Ich werde Euch nichts tun."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                32
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 59020
        },
        "16": {
            "NodeId": 16,
            "QuestRewardB62": "24B7Di9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "This unnecessary chitchat is angering me.",
            "LocalizedText": {
                "enMale": "This unnecessary chitchat is angering me.",
                "frMale": "Ce bavardage inutile m'agace.",
                "frFemale": "Ce bavardage inutile m'agace.",
                "deMale": "Dieses unn\u00f6tige Geschnatter geht mir auf den Geist.",
                "deFemale": "Dieses unn\u00f6tige Geschnatter geht mir auf den Geist."
            },
            "LocalizedOptionText": {
                "enMale": "I'm growing impatient.",
                "frMale": "Ma patience a des limites.",
                "frFemale": "Ma patience a des limites.",
                "deMale": "Ich werde ungeduldig.",
                "deFemale": "Ich werde ungeduldig."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                17
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "17": {
            "NodeId": 17,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OZcbnt4",
            "Text": "No no no, don't want that. Here, I'll trigger the alarm!",
            "LocalizedText": {
                "enMale": "No no no, don't want that. Here, I'll trigger the alarm!",
                "frMale": "Non non non, c'\u00e9tait pas le but ! Tenez, je d\u00e9clenche l'alarme !",
                "frFemale": "Non non non, c'\u00e9tait pas le but ! Tenez, je d\u00e9clenche l'alarme !",
                "deMale": "Nein, nein, nein, das wollen wir doch nicht. Hier, ich l\u00f6se den Alarm aus!",
                "deFemale": "Nein, nein, nein, das wollen wir doch nicht. Hier, ich l\u00f6se den Alarm aus!"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
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            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "18": {
            "NodeId": 18,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                19
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            "GenericNodeNumber": 0
        },
        "19": {
            "NodeId": 19,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OZcbnt4",
            "Text": "There, it's done. The general's been summoned. Now, please, just let us live.",
            "LocalizedText": {
                "enMale": "There, it's done. The general's been summoned. Now, please, just let us live.",
                "frMale": "Voil\u00e0, c'est fait. Le g\u00e9n\u00e9ral a \u00e9t\u00e9 appel\u00e9. S'il vous pla\u00eet, ne nous tuez pas.",
                "frFemale": "Voil\u00e0, c'est fait. Le g\u00e9n\u00e9ral a \u00e9t\u00e9 appel\u00e9. S'il vous pla\u00eet, ne nous tuez pas.",
                "deMale": "Bitte, schon erledigt. Der General wird hergerufen. Bitte, lasst uns einfach leben.",
                "deFemale": "Bitte, schon erledigt. Der General wird hergerufen. Bitte, lasst uns einfach leben."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                20,
                36,
                21,
                22
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "20": {
            "NodeId": 20,
            "QuestRewardB62": "0000000",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "How much time do you think this will take?",
            "LocalizedText": {
                "enMale": "How much time do you think this will take?",
                "frMale": "Combien de temps vous pensez que \u00e7a va prendre ?",
                "frFemale": "Combien de temps vous pensez que \u00e7a va prendre ?",
                "deMale": "Was meint Ihr, wie lange das dauern wird?",
                "deFemale": "Was meint Ihr, wie lange das dauern wird?"
            },
            "LocalizedOptionText": {
                "enMale": "Will I have to wait long?",
                "frMale": "Je vais devoir attendre longtemps ?",
                "frFemale": "Je vais devoir attendre longtemps ?",
                "deMale": "Werde ich lange warten m\u00fcssen?",
                "deFemale": "Werde ich lange warten m\u00fcssen?"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": [],
            "IsAmbient": false,
            "ChildIds": [
                25
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "21": {
            "NodeId": 21,
            "QuestRewardB62": "24B7Di9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "MediumDark",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You've used up your usefulness.",
            "LocalizedText": {
                "enMale": "You've used up your usefulness.",
                "frMale": "Vous ne m'\u00eates plus d'aucune utilit\u00e9.",
                "frFemale": "Vous ne m'\u00eates plus d'aucune utilit\u00e9.",
                "deMale": "Euer Nutzen f\u00fcr mich ist ersch\u00f6pft.",
                "deFemale": "Euer Nutzen f\u00fcr mich ist ersch\u00f6pft."
            },
            "LocalizedOptionText": {
                "enMale": "Nah. [Kill]",
                "frMale": "Nan. [Tuer]",
                "frFemale": "Nan. [Tuer]",
                "deMale": "Nein. [T\u00f6ten]",
                "deFemale": "Nein. [T\u00f6ten]"
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "ReA7Dc9": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                423
            ],
            "Stb": "str.cnv.location.taris_imp.class.sith_warrior.foreman_varl",
            "GenericNodeNumber": 0
        },
        "22": {
            "NodeId": 22,
            "QuestRewardB62": "24B7Di9",
            "ActionQuest": 0,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "SmallLight",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You're free to go.",
            "LocalizedText": {
                "enMale": "You're free to go.",
                "frMale": "Au revoir.",
                "frFemale": "Au revoir.",
                "deMale": "Zeit zu gehen. Na los.",
                "deFemale": "Zeit zu gehen. Na los."
            },
            "LocalizedOptionText": {
                "enMale": "Just leave.",
                "frMale": "Partez.",
                "frFemale": "Partez.",
                "deMale": "Geht einfach.",
                "deFemale": "Geht einfach."
            },
            "CnvAlienVONode": -1,
            "CnvAlienVOFQN": "",
            "AffectionRewardEventsB62": {
                "aCkSzGB": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                },
                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
            },
            "IsAmbient": false,
            "ChildIds": [
                23
            ],
            "Stb": "str.cnv.misc.generic_lines",
            "GenericNodeNumber": 26160
        },
        "23": {
            "NodeId": 23,
            "QuestRewardB62": "0000000",
            "ActionQuest": 1.6141128428098634e+19,
            "MinLevel": -1,
            "MaxLevel": -1,
            "AlignmentGain": "None",
            "CreditsGained": 0,
            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "OZcbnt4",
            "Text": "Pack it up, boys, job's over.",
            "LocalizedText": {
                "enMale": "Pack it up, boys, job's over.",
                "frMale": "On remballe, les gars. La journ\u00e9e est finie.",
                "frFemale": "On remballe, les gars. La journ\u00e9e est finie.",
                "deMale": "Zusammenpacken, Jungs. Feierabend.",
                "deFemale": "Zusammenpacken, Jungs. Feierabend."
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            "SpeakerB62Id": "OZcbnt4",
            "Text": "No!",
            "LocalizedText": {
                "enMale": "No!",
                "frMale": "Non !",
                "frFemale": "Non !",
                "deMale": "Nein!",
                "deFemale": "Nein!"
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            "SpeakerB62Id": "OZcbnt4",
            "Text": "My sense is the general ain't holed up too close to here. Might be a while.",
            "LocalizedText": {
                "enMale": "My sense is the general ain't holed up too close to here. Might be a while.",
                "frMale": "\u00c0 mon avis, le g\u00e9n\u00e9ral reste pas dans les parages. \u00c7a peut prendre un moment.",
                "frFemale": "\u00c0 mon avis, le g\u00e9n\u00e9ral reste pas dans les parages. \u00c7a peut prendre un moment.",
                "deMale": "Ich sch\u00e4tze, der General h\u00e4lt sich nicht grad in der N\u00e4he auf. K\u00f6nnte eine Weile dauern.",
                "deFemale": "Ich sch\u00e4tze, der General h\u00e4lt sich nicht grad in der N\u00e4he auf. K\u00f6nnte eine Weile dauern."
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            "SpeakerB62Id": "OZcbnt4",
            "Text": "You got it.",
            "LocalizedText": {
                "enMale": "You got it.",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "Alles klar.",
                "deFemale": "Alles klar."
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            "SpeakerB62Id": "OZcbnt4",
            "Text": "I'm gonna trust you on that.",
            "LocalizedText": {
                "enMale": "I'm gonna trust you on that.",
                "frMale": "Je veux bien vous croire.",
                "frFemale": "Je veux bien vous croire.",
                "deMale": "Ich werde Euch da vertrauen.",
                "deFemale": "Ich werde Euch da vertrauen."
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            "SpeakerB62Id": "0000000",
            "Text": "I don't like to repeat myself, so you die.",
            "LocalizedText": {
                "enMale": "I don't like to repeat myself, so you die.",
                "frMale": "Je n'aime pas me r\u00e9p\u00e9ter, je vais donc vous tuer.",
                "frFemale": "Je n'aime pas me r\u00e9p\u00e9ter, je vais donc vous tuer.",
                "deMale": "Ich wiederhole mich nicht gerne, also sterbt Ihr.",
                "deFemale": "Ich wiederhole mich nicht gerne, also sterbt Ihr."
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            "LocalizedOptionText": {
                "enMale": "You doubt my word? [Kill]",
                "frMale": "Vous ne me croyez pas ? [Tuer]",
                "frFemale": "Vous ne me croyez pas ? [Tuer]",
                "deMale": "Ihr zweifelt an meinem Wort? [T\u00f6ten]",
                "deFemale": "Ihr zweifelt an meinem Wort? [T\u00f6ten]"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                },
                "ReA7Dc9": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "Enemy sighted! Captain, attack pattern aught-seven-seven.",
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                "enMale": "Enemy sighted! Captain, attack pattern aught-seven-seven.",
                "frMale": "Ennemi en vue ! Capitaine, formation d'attaque z\u00e9ro-sept-sept.",
                "frFemale": "Ennemi en vue ! Capitaine, formation d'attaque z\u00e9ro-sept-sept.",
                "deMale": "Feind gesichtet! Captain, Angriffsmodus 0-7-7!",
                "deFemale": "Feind gesichtet! Captain, Angriffsmodus 0-7-7!"
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            "SpeakerB62Id": "9J66Q33",
            "Text": "It's unfortunate you've discovered our plans, but no matter. The wheels are already in motion.",
            "LocalizedText": {
                "enMale": "It's unfortunate you've discovered our plans, but no matter. The wheels are already in motion.",
                "frMale": "Il est regrettable que vous ayez d\u00e9couvert nos plans, mais peu importe. La machine est lanc\u00e9e.",
                "frFemale": "Il est regrettable que vous ayez d\u00e9couvert nos plans, mais peu importe. La machine est lanc\u00e9e.",
                "deMale": "Es ist wirklich Pech, dass Ihr unsere Pl\u00e4ne aufgedeckt habt, aber es macht keinen Unterschied. Die R\u00e4der sind bereits in Bewegung.",
                "deFemale": "Es ist wirklich Pech, dass Ihr unsere Pl\u00e4ne aufgedeckt habt, aber es macht keinen Unterschied. Die R\u00e4der sind bereits in Bewegung."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "Our new technology will deliver arms superiority to the Republic. And I'm ready to give my life to defend this installation.",
            "LocalizedText": {
                "enMale": "Our new technology will deliver arms superiority to the Republic. And I'm ready to give my life to defend this installation.",
                "frMale": "Notre nouvelle technologie dotera la R\u00e9publique des meilleures armes. Et je suis pr\u00eat \u00e0 donner ma vie pour d\u00e9fendre cette installation. ",
                "frFemale": "Notre nouvelle technologie dotera la R\u00e9publique des meilleures armes. Et je suis pr\u00eat \u00e0 donner ma vie pour d\u00e9fendre cette installation. ",
                "deMale": "Unsere neue Technologie wird der Republik die waffentechnische \u00dcberlegenheit sichern. Und ich bin bereit, mein Leben f\u00fcr die Verteidigung dieser Einrichtung zu geben.",
                "deFemale": "Unsere neue Technologie wird der Republik die waffentechnische \u00dcberlegenheit sichern. Und ich bin bereit, mein Leben f\u00fcr die Verteidigung dieser Einrichtung zu geben."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "We are in accordance--I'm ready to take your life.",
            "LocalizedText": {
                "enMale": "We are in accordance--I'm ready to take your life.",
                "frMale": "\u00c7a tombe bien, je suis pr\u00eat \u00e0 prendre votre vie.",
                "frFemale": "\u00c7a tombe bien, je suis pr\u00eate \u00e0 prendre votre vie.",
                "deMale": "Unsere Ziele stimmen \u00fcberein: Ich bin bereit, Euer Leben zu nehmen.",
                "deFemale": "Unsere Ziele stimmen \u00fcberein: Ich bin bereit, Euer Leben zu nehmen."
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            "LocalizedOptionText": {
                "enMale": "Then prepare to die. [Attack]",
                "frMale": "Alors pr\u00e9parez-vous \u00e0 mourir. [Attaquer]",
                "frFemale": "Alors pr\u00e9parez-vous \u00e0 mourir. [Attaquer]",
                "deMale": "Dann sterbt. [Angreifen]",
                "deFemale": "Dann sterbt. [Angreifen]"
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            "SpeakerB62Id": "0000000",
            "Text": "Exactly what are you mining here that will provide such an advantage?",
            "LocalizedText": {
                "enMale": "Exactly what are you mining here that will provide such an advantage?",
                "frMale": "Qu'est-ce qu'il y a dans cette mine qui vous donnerait un tel avantage ?",
                "frFemale": "Qu'est-ce qu'il y a dans cette mine qui vous donnerait un tel avantage ?",
                "deMale": "Was genau baut Ihr hier ab, das Euch so einen Vorteil verschaffen wird?",
                "deFemale": "Was genau baut Ihr hier ab, das Euch so einen Vorteil verschaffen wird?"
            },
            "LocalizedOptionText": {
                "enMale": "Wait, what technology?",
                "frMale": "Attendez, quelle technologie ?",
                "frFemale": "Attendez, quelle technologie ?",
                "deMale": "Wartet, was f\u00fcr Technologie?",
                "deFemale": "Wartet, was f\u00fcr Technologie?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "You mean you don't know? Oh, this is too rich.",
            "LocalizedText": {
                "enMale": "You mean you don't know? Oh, this is too rich.",
                "frMale": "Alors vous ne le savez pas ? Oh, c'est formidable.",
                "frFemale": "Alors vous ne le savez pas ? Oh, c'est formidable.",
                "deMale": "Dann wisst Ihr es gar nicht? Oh, das ist zu gut.",
                "deFemale": "Dann wisst Ihr es gar nicht? Oh, das ist zu gut."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "Men, this Sith must not be allowed to reveal our operation. Attack to kill!",
            "LocalizedText": {
                "enMale": "Men, this Sith must not be allowed to reveal our operation. Attack to kill!",
                "frMale": "Messieurs, ce Sith ne doit pas r\u00e9v\u00e9ler notre op\u00e9ration. Tuez-le !",
                "frFemale": "Messieurs, ce Sith ne doit pas r\u00e9v\u00e9ler notre op\u00e9ration. Tuez-la !",
                "deMale": "M\u00e4nner, dieser Sith darf unsere Operation nicht aufdecken. Ihr habt T\u00f6tungsbefehl!",
                "deFemale": "M\u00e4nner, dieser Sith darf unsere Operation nicht aufdecken. Ihr habt T\u00f6tungsbefehl!"
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            "SpeakerB62Id": "9J66Q33",
            "Text": "Men, fight to the death!",
            "LocalizedText": {
                "enMale": "Men, fight to the death!",
                "frMale": "Messieurs, combattez jusqu'\u00e0 la mort !",
                "frFemale": "Messieurs, combattez jusqu'\u00e0 la mort !",
                "deMale": "M\u00e4nner, k\u00e4mpft bis zum Tod.",
                "deFemale": "M\u00e4nner, k\u00e4mpft bis zum Tod."
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            "AbortsConversation": false,
            "IsPlayerNode": false,
            "SpeakerB62Id": "9J66Q33",
            "Text": "Hmm. I need more than that. Allow my men to continue this operation, I will allow myself to be taken captive.",
            "LocalizedText": {
                "enMale": "Hmm. I need more than that. Allow my men to continue this operation, I will allow myself to be taken captive.",
                "frMale": "Hum, il me faut plus que \u00e7a. Laissez mes hommes poursuivre l'op\u00e9ration, je me laisserai capturer.",
                "frFemale": "Hum, il me faut plus que \u00e7a. Laissez mes hommes poursuivre l'op\u00e9ration, je me laisserai capturer.",
                "deMale": "Hmm. Das ist mir zu wenig. Gestattet meinen M\u00e4nnern, diese Operation fortzusetzen, dann lasse ich mich gefangen nehmen.",
                "deFemale": "Hmm. Das ist mir zu wenig. Gestattet meinen M\u00e4nnern, diese Operation fortzusetzen, dann lasse ich mich gefangen nehmen."
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have my word.",
            "LocalizedText": {
                "enMale": "You have my word.",
                "frMale": "Je le promets.",
                "frFemale": "Je le promets.",
                "deMale": "Mein Wort darauf.",
                "deFemale": "Mein Wort darauf."
            },
            "LocalizedOptionText": {
                "enMale": "You have my word.",
                "frMale": "Vous avez ma parole.",
                "frFemale": "Vous avez ma parole.",
                "deMale": "Ihr habt mein Wort.",
                "deFemale": "Ihr habt mein Wort."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "dpkUWgA": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "TPAYA10": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No promises, but I'll try.",
            "LocalizedText": {
                "enMale": "No promises, but I'll try.",
                "frMale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "frFemale": "Je vais essayer, mais rien n'est s\u00fbr.",
                "deMale": "Ich kann nichts versprechen.",
                "deFemale": "Ich kann nichts versprechen."
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            "LocalizedOptionText": {
                "enMale": "Maybe.",
                "frMale": "Peut-\u00eatre.",
                "frFemale": "Peut-\u00eatre.",
                "deMale": "Vielleicht.",
                "deFemale": "Vielleicht."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have no bargaining power here.",
            "LocalizedText": {
                "enMale": "You have no bargaining power here.",
                "frMale": "Vous n'\u00eates pas en mesure de n\u00e9gocier.",
                "frFemale": "Vous n'\u00eates pas en mesure de n\u00e9gocier.",
                "deMale": "Ihr seid nicht in der Position zu verhandeln.",
                "deFemale": "Ihr seid nicht in der Position zu verhandeln."
            },
            "LocalizedOptionText": {
                "enMale": "No deal.",
                "frMale": "Je ne marche pas.",
                "frFemale": "Je ne marche pas.",
                "deMale": "Nein.",
                "deFemale": "Nein."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                },
                "dpkUWgA": {
                    "Key": 50,
                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                }
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            "SpeakerB62Id": "9J66Q33",
            "Text": "I cannot leave something this important to chance.",
            "LocalizedText": {
                "enMale": "I cannot leave something this important to chance.",
                "frMale": "Je ne peux pas laisser le hasard d\u00e9cider d'une chose aussi importante.",
                "frFemale": "Je ne peux pas laisser le hasard d\u00e9cider d'une chose aussi importante.",
                "deMale": "Ich kann etwas so Wichtiges nicht dem Zufall \u00fcberlassen.",
                "deFemale": "Ich kann etwas so Wichtiges nicht dem Zufall \u00fcberlassen."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "For a second, I thought there might be something special about you, Sith. Now I see how typical you are.",
            "LocalizedText": {
                "enMale": "For a second, I thought there might be something special about you, Sith. Now I see how typical you are.",
                "frMale": "L'espace d'un instant, j'ai cru que vous \u00e9tiez sp\u00e9cial, Sith. Finalement vous \u00eates comme les autres.",
                "frFemale": "L'espace d'un instant, j'ai cru que vous \u00e9tiez sp\u00e9ciale, Sith. Finalement vous \u00eates comme les autres.",
                "deMale": "F\u00fcr einen Moment dachte ich, Ihr h\u00e4ttet etwas Besonderes an Euch, Sith. Jetzt erkenne ich, wie typisch Ihr seid.",
                "deFemale": "F\u00fcr einen Moment dachte ich, Ihr h\u00e4ttet etwas Besonderes an Euch, Sith. Jetzt erkenne ich, wie typisch Ihr seid."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "Very well. Captain, have the men stand down. I freely place myself in this Sith's custody.",
            "LocalizedText": {
                "enMale": "Very well. Captain, have the men stand down. I freely place myself in this Sith's custody.",
                "frMale": "Tr\u00e8s bien. Capitaine, immobilisez vos hommes. Je me livre de plein gr\u00e9 au Sith.",
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            "SpeakerB62Id": "9J66Q33",
            "Text": "Now, Sith, I am your prisoner. it's a small price to pay for my project to thrive.",
            "LocalizedText": {
                "enMale": "Now, Sith, I am your prisoner. it's a small price to pay for my project to thrive.",
                "frMale": "Sith, je suis votre prisonnier. Ce n'est pas cher pay\u00e9 pour voir mon projet perdurer.",
                "frFemale": "Sith, je suis votre prisonnier. Ce n'est pas cher pay\u00e9 pour voir mon projet perdurer.",
                "deMale": "Nun bin ich Euer Gefangener, Sith. Es ist ein geringer Preis, um damit das Projekt zu sichern.",
                "deFemale": "Nun bin ich Euer Gefangener, Sith. Es ist ein geringer Preis, um damit das Projekt zu sichern."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Quinn, take the general back to the Imperial Outpost.",
            "LocalizedText": {
                "enMale": "Quinn, take the general back to the Imperial Outpost.",
                "frMale": "Quinn, emmenez le g\u00e9n\u00e9ral \u00e0 l'avant-poste imp\u00e9rial.",
                "frFemale": "Quinn, emmenez le g\u00e9n\u00e9ral \u00e0 l'avant-poste imp\u00e9rial.",
                "deMale": "Quinn, bringt den General zur\u00fcck zum imperialen Au\u00dfenposten.",
                "deFemale": "Quinn, bringt den General zur\u00fcck zum imperialen Au\u00dfenposten."
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            "SpeakerB62Id": "0000000",
            "Text": "Vette, kindly escort the general back to the Imperial Outpost.",
            "LocalizedText": {
                "enMale": "Vette, kindly escort the general back to the Imperial Outpost.",
                "frMale": "Vette, escorte le g\u00e9n\u00e9ral jusqu'\u00e0 l'avant-poste imp\u00e9rial.",
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                "deMale": "Vette, sei so gut und bring den General zur\u00fcck zum imperialen Au\u00dfenposten.",
                "deFemale": "Vette, sei so gut und bring den General zur\u00fcck zum imperialen Au\u00dfenposten."
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            "SpeakerB62Id": "0000000",
            "Text": "Jaesa, see the general safely back to the Imperial Outpost.",
            "LocalizedText": {
                "enMale": "Jaesa, see the general safely back to the Imperial Outpost.",
                "frMale": "Jaesa, assure-toi que le g\u00e9n\u00e9ral arrive bien \u00e0 l'avant-poste.",
                "frFemale": "Jaesa, assure-toi que le g\u00e9n\u00e9ral arrive bien \u00e0 l'avant-poste.",
                "deMale": "Jaesa, sorg daf\u00fcr, dass der General den imperialen Au\u00dfenposten sicher erreicht.",
                "deFemale": "Jaesa, sorg daf\u00fcr, dass der General den imperialen Au\u00dfenposten sicher erreicht."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Lieutenant, General Frellka has surrendered to me. Have Moff Hurdenn send a squad to retrieve him.",
            "LocalizedText": {
                "enMale": "Lieutenant, General Frellka has surrendered to me. Have Moff Hurdenn send a squad to retrieve him.",
                "frMale": "Lieutenant, le G\u00e9n\u00e9ral Frellka s'est rendu. Dites au Moff Hurdenn d'envoyer une \u00e9quipe pour le r\u00e9cup\u00e9rer.",
                "frFemale": "Lieutenant, le G\u00e9n\u00e9ral Frellka s'est rendu. Dites au Moff Hurdenn d'envoyer une \u00e9quipe pour le r\u00e9cup\u00e9rer.",
                "deMale": "Lieutenant, General Frellka hat sich mir ergeben. Sorgt daf\u00fcr, dass Moff Hurdenn einen Trupp schickt, um ihn abzuholen.",
                "deFemale": "Lieutenant, General Frellka hat sich mir ergeben. Sorgt daf\u00fcr, dass Moff Hurdenn einen Trupp schickt, um ihn abzuholen."
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            "LocalizedOptionText": {
                "enMale": "Pierce, I have a prisoner.",
                "frMale": "Pierce, j'ai un prisonnier.",
                "frFemale": "Pierce, j'ai un prisonnier.",
                "deMale": "Pierce, ich habe einen Gefangenen.",
                "deFemale": "Pierce, ich habe einen Gefangenen."
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            "SpeakerB62Id": "W2Lvyx4",
            "Text": "Right away, my lord. Pierce out.",
            "LocalizedText": {
                "enMale": "Right away, my lord. Pierce out.",
                "frMale": "Tout de suite, Excellence. Termin\u00e9.",
                "frFemale": "Tout de suite, Excellence. Termin\u00e9.",
                "deMale": "Verstanden, sofort. Pierce Ende.",
                "deFemale": "Verstanden, sofort. Pierce Ende."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "Very good, master. Death would be a mercy for him.",
            "LocalizedText": {
                "enMale": "Very good, master. Death would be a mercy for him.",
                "frMale": "Tr\u00e8s bien, Ma\u00eetre. La mort serait trop douce pour lui.",
                "frFemale": "Tr\u00e8s bien, Ma\u00eetre. La mort serait trop douce pour lui.",
                "deMale": "Sehr wohl, Meister. Der Tod w\u00e4re eine Gnade f\u00fcr ihn.",
                "deFemale": "Sehr wohl, Meister. Der Tod w\u00e4re eine Gnade f\u00fcr ihn."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Of course, my lord. Your mercy is commendable.",
            "LocalizedText": {
                "enMale": "Of course, my lord. Your mercy is commendable.",
                "frMale": "Bien s\u00fbr, Excellence. Votre cl\u00e9mence est remarquable.",
                "frFemale": "Bien s\u00fbr, Excellence. Votre cl\u00e9mence est remarquable.",
                "deMale": "Nat\u00fcrlich, mein Sith-Lord. Eure Gnade ist lobenswert.",
                "deFemale": "Nat\u00fcrlich, mein Sith-Lord. Eure Gnade ist lobenswert."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Fine by me. Happy to leave--whatever they're mining here stinks!",
            "LocalizedText": {
                "enMale": "Fine by me. Happy to leave--whatever they're mining here stinks!",
                "frMale": "Pas de souci. Contente de partir. Je sais pas ce qu'il y a dans ces mines, mais \u00e7a pue !",
                "frFemale": "Pas de souci. Contente de partir. Je sais pas ce qu'il y a dans ces mines, mais \u00e7a pue !",
                "deMale": "Soll mir recht sein. Ich bin froh, hier wegzukommen. Was auch immer die hier abbauen, es stinkt!",
                "deFemale": "Soll mir recht sein. Ich bin froh, hier wegzukommen. Was auch immer die hier abbauen, es stinkt!"
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Right away, my lord.",
            "LocalizedText": {
                "enMale": "Right away, my lord.",
                "frMale": "Tout de suite, Excellence.",
                "frFemale": "Tout de suite, Excellence.",
                "deMale": "Wird erledigt, mein Sith-Lord.",
                "deFemale": "Wird erledigt, mein Sith-Lord."
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            "SpeakerB62Id": "W2Lvyx4",
            "Text": "The general will be held in our finest cell. There's only one family of rats there.",
            "LocalizedText": {
                "enMale": "The general will be held in our finest cell. There's only one family of rats there.",
                "frMale": "Le g\u00e9n\u00e9ral sera d\u00e9tenu dans une de nos meilleures cellules. Il n'y a qu'une famille de rats.",
                "frFemale": "Le g\u00e9n\u00e9ral sera d\u00e9tenu dans une de nos meilleures cellules. ll n'y a qu'une famille de rats.",
                "deMale": "Der General wird in unserer besten Zelle untergebracht. Dort lebt bisher nur eine Rattenfamilie.",
                "deFemale": "Der General wird in unserer besten Zelle untergebracht. Dort lebt bisher nur eine Rattenfamilie."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "I expect him to be treated well, Lieutenant.",
            "LocalizedText": {
                "enMale": "I expect him to be treated well, Lieutenant.",
                "frMale": "Je veux qu'il soit bien trait\u00e9, Lieutenant.",
                "frFemale": "Je veux qu'il soit bien trait\u00e9, Lieutenant.",
                "deMale": "Ich erwarte, dass er gut behandelt wird, Lieutenant.",
                "deFemale": "Ich erwarte, dass er gut behandelt wird, Lieutenant."
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            "LocalizedOptionText": {
                "enMale": "No harm shall come to him.",
                "frMale": "Qu'on ne lui fasse aucun mal.",
                "frFemale": "Qu'on ne lui fasse aucun mal.",
                "deMale": "Ihm darf kein Leid zugef\u00fcgt werden.",
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            "SpeakerB62Id": "0000000",
            "Text": "If you interrogate him, try not to let this one expire, all right?",
            "LocalizedText": {
                "enMale": "If you interrogate him, try not to let this one expire, all right?",
                "frMale": "Si vous l'interrogez, essayez de le garder en vie, d'accord ?",
                "frFemale": "Si vous l'interrogez, essayez de le garder en vie, d'accord ?",
                "deMale": "Wenn Ihr ihn verh\u00f6rt, sollte er m\u00f6glichst nicht sterben, in Ordnung?",
                "deFemale": "Wenn Ihr ihn verh\u00f6rt, sollte er m\u00f6glichst nicht sterben, in Ordnung?"
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                "enMale": "Just don't kill him.",
                "frMale": "\u00c9vitez juste de le tuer.",
                "frFemale": "\u00c9vitez juste de le tuer.",
                "deMale": "T\u00f6tet ihn nur nicht.",
                "deFemale": "T\u00f6tet ihn nur nicht."
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            "SpeakerB62Id": "W2Lvyx4",
            "Text": "Oh, I'll be real careful.",
            "LocalizedText": {
                "enMale": "Oh, I'll be real careful.",
                "frMale": "Oh, j'y ferai tr\u00e8s attention.",
                "frFemale": "Oh, j'y ferai tr\u00e8s attention.",
                "deMale": "Oh, ich werde wirklich vorsichtig sein.",
                "deFemale": "Oh, ich werde wirklich vorsichtig sein."
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            "SpeakerB62Id": "W2Lvyx4",
            "Text": "Fine. Whatever you say, my lord.",
            "LocalizedText": {
                "enMale": "Fine. Whatever you say, my lord.",
                "frMale": "Bien. Comme vous voudrez, Excellence.",
                "frFemale": "Bien. Comme vous voudrez, Excellence.",
                "deMale": "Gut. Ganz wie Ihr w\u00fcnscht.",
                "deFemale": "Gut. Ganz wie Ihr w\u00fcnscht."
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            "SpeakerB62Id": "0000000",
            "Text": "The general will never see the light of day again.",
            "LocalizedText": {
                "enMale": "The general will never see the light of day again.",
                "frMale": "Le g\u00e9n\u00e9ral ne verra plus jamais la lumi\u00e8re du jour.",
                "frFemale": "Le g\u00e9n\u00e9ral ne verra plus jamais la lumi\u00e8re du jour.",
                "deMale": "Der General wird niemals wieder das Tageslicht zu sehen bekommen.",
                "deFemale": "Der General wird niemals wieder das Tageslicht zu sehen bekommen."
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            "LocalizedOptionText": {
                "enMale": "Throw away the key. ",
                "frMale": "Jetez la cl\u00e9.",
                "frFemale": "Jetez la cl\u00e9.",
                "deMale": "Werft den Schl\u00fcssel weg.",
                "deFemale": "Werft den Schl\u00fcssel weg."
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            "SpeakerB62Id": "W2Lvyx4",
            "Text": "Men, escort the general back to the base. Time for him to enjoy good, old-fashioned Imperial hospitality.",
            "LocalizedText": {
                "enMale": "Men, escort the general back to the base. Time for him to enjoy good, old-fashioned Imperial hospitality.",
                "frMale": "Messieurs, escortez le g\u00e9n\u00e9ral jusqu'\u00e0 la base. Il va go\u00fbter \u00e0 la bonne vieille hospitalit\u00e9 imp\u00e9riale.",
                "frFemale": "Messieurs, escortez le g\u00e9n\u00e9ral jusqu'\u00e0 la base. Il va go\u00fbter \u00e0 la bonne vieille hospitalit\u00e9 imp\u00e9riale.",
                "deMale": "M\u00e4nner, bringt den General zur\u00fcck zum St\u00fctzpunkt. Es ist Zeit, ihm die gute, alte imperiale Gastfreundschaft zu demonstrieren.",
                "deFemale": "M\u00e4nner, bringt den General zur\u00fcck zum St\u00fctzpunkt. Es ist Zeit, ihm die gute, alte imperiale Gastfreundschaft zu demonstrieren."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "W2Lvyx4",
            "Text": "My lord, I may have a line on another of your targets soon. I will contact you when I do.",
            "LocalizedText": {
                "enMale": "My lord, I may have a line on another of your targets soon. I will contact you when I do.",
                "frMale": "Excellence, j'ai peut-\u00eatre une piste pour une autre de vos cibles. Je vous contacte d\u00e8s que possible.",
                "frFemale": "Excellence, j'ai peut-\u00eatre une piste pour une autre de vos cibles. Je vous contacte d\u00e8s que possible.",
                "deMale": "Mein Sith-Lord, ich werde vielleicht schon bald etwas \u00fcber eines Eurer weiteren Ziele haben. Ich kontaktiere Euch, sobald das der Fall ist.",
                "deFemale": "Mein Sith-Lord, ich werde vielleicht schon bald etwas \u00fcber eines Eurer weiteren Ziele haben. Ich kontaktiere Euch, sobald das der Fall ist."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "No! What was I thinking, negotiating with a Sith!",
            "LocalizedText": {
                "enMale": "No! What was I thinking, negotiating with a Sith!",
                "frMale": "Non ! Qu'est-ce que j'imaginais ? N\u00e9gocier avec un Sith !",
                "frFemale": "Non ! Qu'est-ce que j'imaginais ? N\u00e9gocier avec un Sith !",
                "deMale": "Nein! Was habe ich mir nur dabei gedacht, mit einem Sith zu verhandeln?",
                "deFemale": "Nein! Was habe ich mir nur dabei gedacht, mit einem Sith zu verhandeln?"
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "You will be honoring your word, yes? You're leaving this facility operational.",
            "LocalizedText": {
                "enMale": "You will be honoring your word, yes? You're leaving this facility operational.",
                "frMale": "Vous allez tenir parole, alors ? Vous n'allez pas d\u00e9truire l'installation ?",
                "frFemale": "Vous allez tenir parole, alors ? Vous n'allez pas d\u00e9truire l'installation ?",
                "deMale": "Ihr werdet Euch an Euer Wort halten, ja? Ihr lasst diese Anlage funktionsf\u00e4hig?",
                "deFemale": "Ihr werdet Euch an Euer Wort halten, ja? Ihr lasst diese Anlage funktionsf\u00e4hig?"
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "It saddens me that you doubt my character. I am a man of my word.",
            "LocalizedText": {
                "enMale": "It saddens me that you doubt my character. I am a man of my word.",
                "frMale": "\u00c7a me fait de la peine que tu doutes de mes intentions. Je n'ai qu'une parole.",
                "frFemale": "\u00c7a me fait de la peine que tu doutes de mes intentions. Je n'ai qu'une parole.",
                "deMale": "Es macht mich traurig, dass du meinen Charakter anzweifelst. Ich stehe zu meinem Wort.",
                "deFemale": "Es macht mich traurig, dass du meinen Charakter anzweifelst. Ich stehe zu meinem Wort."
            },
            "LocalizedOptionText": {
                "enMale": "I'm hurt, Jaesa.",
                "frMale": "Je suis vex\u00e9, Jaesa.",
                "frFemale": "Je suis vex\u00e9e, Jaesa.",
                "deMale": "Das tat weh, Jaesa.",
                "deFemale": "Das tat weh, Jaesa."
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                "ReA7Dc9": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "IsEmpty": false,
            "JoinDisabledForHolocom": false,
            "ChoiceDisabledForHolocom": false,
            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "Our master was explicit--all that matters are the generals. What they're up to means nothing, remember?",
            "LocalizedText": {
                "enMale": "Our master was explicit--all that matters are the generals. What they're up to means nothing, remember?",
                "frMale": "Notre ma\u00eetre a \u00e9t\u00e9 explicite : la seule chose qui compte, ce sont les g\u00e9n\u00e9raux. On se moque de ce qu'ils pr\u00e9parent, tu te souviens ?",
                "frFemale": "Notre ma\u00eetre a \u00e9t\u00e9 explicite : la seule chose qui compte, ce sont les g\u00e9n\u00e9raux. On se moque de ce qu'ils pr\u00e9parent, tu te souviens ?",
                "deMale": "Unser Meister hat sich deutlich ausgedr\u00fcckt. Wichtig sind nur die Gener\u00e4le. Was sie vorhaben, ist ohne Bedeutung, erinnerst du dich?",
                "deFemale": "Unser Meister hat sich deutlich ausgedr\u00fcckt. Wichtig sind nur die Gener\u00e4le. Was sie vorhaben, ist ohne Bedeutung, erinnerst du dich?"
            },
            "LocalizedOptionText": {
                "enMale": "Baras doesn't care.",
                "frMale": "Baras s'en moque.",
                "frFemale": "Baras s'en moque.",
                "deMale": "Baras k\u00fcmmert es nicht.",
                "deFemale": "Baras k\u00fcmmert es nicht."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                },
                "aCkSzGB": {
                    "Key": 200,
                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "AbortsConversation": false,
            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "No, this operation must cease, and everyone here must be destroyed.",
            "LocalizedText": {
                "enMale": "No, this operation must cease, and everyone here must be destroyed.",
                "frMale": "Si, cette op\u00e9ration doit cesser. Et tout le monde ici doit mourir.",
                "frFemale": "Si, cette op\u00e9ration doit cesser. Et tout le monde ici doit mourir.",
                "deMale": "Nein, diese Operation muss beendet und alle hier vernichtet werden.",
                "deFemale": "Nein, diese Operation muss beendet und alle hier vernichtet werden."
            },
            "LocalizedOptionText": {
                "enMale": "I was lying.",
                "frMale": "Je mentais.",
                "frFemale": "Je mentais.",
                "deMale": "Ich habe gelogen.",
                "deFemale": "Ich habe gelogen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
                    }
                }
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            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Oh, I'm so sorry, my lord. I feel awful. I should not have suggested such a thing.",
            "LocalizedText": {
                "enMale": "Oh, I'm so sorry, my lord. I feel awful. I should not have suggested such a thing.",
                "frMale": "Oh, je suis d\u00e9sol\u00e9e, Excellence. Je me sens b\u00eate. Je n'aurais pas d\u00fb dire \u00e7a.",
                "frFemale": "Oh, je suis d\u00e9sol\u00e9e, Excellence. Je me sens b\u00eate. Je n'aurais pas d\u00fb dire \u00e7a.",
                "deMale": "Oh, es tut mir leid. Ich f\u00fchle mich schrecklich. Ich h\u00e4tte etwas Derartiges nicht erw\u00e4hnen sollen.",
                "deFemale": "Oh, es tut mir leid. Ich f\u00fchle mich schrecklich. Ich h\u00e4tte etwas Derartiges nicht erw\u00e4hnen sollen."
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "Come, General. You can relax--your men will be safe.",
            "LocalizedText": {
                "enMale": "Come, General. You can relax--your men will be safe.",
                "frMale": "Venez, G\u00e9n\u00e9ral. Partez tranquille, vos hommes vivront.",
                "frFemale": "Venez, G\u00e9n\u00e9ral. Partez tranquille, vos hommes vivront.",
                "deMale": "Los, General. Ihr k\u00f6nnt Euch entspannen, Eure M\u00e4nner sind sicher.",
                "deFemale": "Los, General. Ihr k\u00f6nnt Euch entspannen, Eure M\u00e4nner sind sicher."
            },
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            "SpeakerB62Id": "mr7tz4Q",
            "Text": "I admire your capacity to walk this thin line, my lord.",
            "LocalizedText": {
                "enMale": "I admire your capacity to walk this thin line, my lord.",
                "frMale": "J'admire votre capacit\u00e9 \u00e0 suivre les instructions \u00e0 la lettre, Excellence.",
                "frFemale": "J'admire votre capacit\u00e9 \u00e0 suivre les instructions \u00e0 la lettre, Excellence.",
                "deMale": "Ich bewundere, wie sicher Ihr den schmalen Grat begeht.",
                "deFemale": "Ich bewundere, wie sicher Ihr den schmalen Grat begeht."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "But I have to ask--considering what the general said about the War Trust's plan, you're not actually going to let this operation continue, right?",
            "LocalizedText": {
                "enMale": "But I have to ask--considering what the general said about the War Trust's plan, you're not actually going to let this operation continue, right?",
                "frMale": "Mais, dites-moi : apr\u00e8s ce que le g\u00e9n\u00e9ral a dit sur le plan du Trust Martial, vous n'allez pas vraiment laisser l'op\u00e9ration continuer, si ?",
                "frFemale": "Mais, dites-moi : apr\u00e8s ce que le g\u00e9n\u00e9ral a dit sur le plan du Trust Martial, vous n'allez pas vraiment laisser l'op\u00e9ration continuer, si ?",
                "deMale": "Doch sagt - in Anbetracht dessen, was der General \u00fcber den Plan des Kriegsbunds gesagt hat, wollt Ihr diese Operation dennoch fortbestehen lassen?",
                "deFemale": "Doch sagt - in Anbetracht dessen, was der General \u00fcber den Plan des Kriegsbunds gesagt hat, wollt Ihr diese Operation dennoch fortbestehen lassen?"
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "Ah, I think I understand. At worst, it's Baras's judgment that will be questioned. It will expose his weakness.",
            "LocalizedText": {
                "enMale": "Ah, I think I understand. At worst, it's Baras's judgment that will be questioned. It will expose his weakness.",
                "frMale": "Oh, je crois comprendre. Au pire, c'est le jugement de Baras qui sera remis en question. \u00c7a montrera sa faiblesse.",
                "frFemale": "Oh, je crois comprendre. Au pire, c'est le jugement de Baras qui sera remis en question. \u00c7a montrera sa faiblesse.",
                "deMale": "Ah, ich denke, ich verstehe. Im schlimmsten Fall wird Baras' Urteil in Frage gestellt - seine Schw\u00e4che entbl\u00f6\u00dft.",
                "deFemale": "Ah, ich denke, ich verstehe. Im schlimmsten Fall wird Baras' Urteil in Frage gestellt - seine Schw\u00e4che entbl\u00f6\u00dft."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "Very good, master. I bow to your forethought. Come, General, it's time for your imprisonment.",
            "LocalizedText": {
                "enMale": "Very good, master. I bow to your forethought. Come, General, it's time for your imprisonment.",
                "frMale": "Excellent, Ma\u00eetre. Je m'incline devant votre sagacit\u00e9. Venez, G\u00e9n\u00e9ral. Il est temps d'aller en prison.",
                "frFemale": "Excellent, Ma\u00eetre. Je m'incline devant votre sagacit\u00e9. Venez, G\u00e9n\u00e9ral. Il est temps d'aller en prison.",
                "deMale": "Sehr wohl, Meister. Ich verneige mich vor Eurer Weitsicht. Los, General, Zeit f\u00fcr Eure Gefangenschaft.",
                "deFemale": "Sehr wohl, Meister. Ich verneige mich vor Eurer Weitsicht. Los, General, Zeit f\u00fcr Eure Gefangenschaft."
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "My directives are not to be challenged.",
            "LocalizedText": {
                "enMale": "My directives are not to be challenged.",
                "frMale": "Tu n'as pas \u00e0 discuter mes directives.",
                "frFemale": "Tu n'as pas \u00e0 discuter mes directives.",
                "deMale": "Meine Anweisungen sind nicht anzuzweifeln.",
                "deFemale": "Meine Anweisungen sind nicht anzuzweifeln."
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            "LocalizedOptionText": {
                "enMale": "Do not question me. ",
                "frMale": "Ne conteste pas mes d\u00e9cisions.",
                "frFemale": "Ne conteste pas mes d\u00e9cisions.",
                "deMale": "Ich dulde keine Belehrungen.",
                "deFemale": "Ich dulde keine Belehrungen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "Of course, master. Excuse my impertinence.",
            "LocalizedText": {
                "enMale": "Of course, master. Excuse my impertinence.",
                "frMale": "Bien s\u00fbr, Ma\u00eetre. Excusez mon impertinence.",
                "frFemale": "Bien s\u00fbr, Ma\u00eetre. Excusez mon impertinence.",
                "deMale": "Nat\u00fcrlich, Meister. Entschuldigt meine Unversch\u00e4mtheit.",
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            "SpeakerB62Id": "iLSKgu7",
            "Text": "Come, General, your cell awaits.",
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                "enMale": "Come, General, your cell awaits.",
                "frMale": "Venez, G\u00e9n\u00e9ral. Votre cellule vous attend.",
                "frFemale": "Venez, G\u00e9n\u00e9ral. Votre cellule vous attend.",
                "deMale": "Los, General, Eure Zelle wartet.",
                "deFemale": "Los, General, Eure Zelle wartet."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "But I gotta ask--are you actually going to let this operation continue? After what the general said?",
            "LocalizedText": {
                "enMale": "But I gotta ask--are you actually going to let this operation continue? After what the general said?",
                "frMale": "Mais, dites-moi : vous allez vraiment laisser l'op\u00e9ration se poursuivre ? Malgr\u00e9 ce qu'a dit le g\u00e9n\u00e9ral ?",
                "frFemale": "Mais, dites-moi : vous allez vraiment laisser l'op\u00e9ration se poursuivre ? Malgr\u00e9 ce qu'a dit le g\u00e9n\u00e9ral ?",
                "deMale": "Aber sagt - lasst Ihr wirklich zu, dass diese Operation fortgesetzt wird? Nach dem, was der General gesagt hat?",
                "deFemale": "Aber sagt - lasst Ihr wirklich zu, dass diese Operation fortgesetzt wird? Nach dem, was der General gesagt hat?"
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            "Text": "Baras specifically said to neutralize the generals. He doesn't care about their plans.",
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                "enMale": "Baras specifically said to neutralize the generals. He doesn't care about their plans.",
                "frMale": "Baras a dit qu'il voulait neutraliser les g\u00e9n\u00e9raux. Il se moque de leurs plans.",
                "frFemale": "Baras a dit qu'il voulait neutraliser les g\u00e9n\u00e9raux. Il se moque de leurs plans.",
                "deMale": "Baras hat ausdr\u00fccklich betont, die Gener\u00e4le zu neutralisieren. Ihre Pl\u00e4ne sind ihm egal.",
                "deFemale": "Baras hat ausdr\u00fccklich betont, die Gener\u00e4le zu neutralisieren. Ihre Pl\u00e4ne sind ihm egal."
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            "LocalizedOptionText": {
                "enMale": "Just following orders.",
                "frMale": "Je ne fais que suivre les ordres.",
                "frFemale": "Je ne fais que suivre les ordres.",
                "deMale": "Ich befolge nur Befehle.",
                "deFemale": "Ich befolge nur Befehle."
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            "SpeakerB62Id": "0000000",
            "Text": "Do you want me to change my mind?",
            "LocalizedText": {
                "enMale": "Do you want me to change my mind?",
                "frMale": "Tu voudrais que je change d'avis ?",
                "frFemale": "Tu voudrais que je change d'avis ?",
                "deMale": "Willst du, dass ich meine Meinung \u00e4ndere?",
                "deFemale": "Willst du, dass ich meine Meinung \u00e4ndere?"
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                "enMale": "Are you complaining?",
                "frMale": "Tu te plains ?",
                "frFemale": "Tu te plains ?",
                "deMale": "Beschwerst du dich etwa?",
                "deFemale": "Beschwerst du dich etwa?"
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "Oh, not at all. I think it's great.",
            "LocalizedText": {
                "enMale": "Oh, not at all. I think it's great.",
                "frMale": "Oh, pas du tout. Je trouve \u00e7a bien.",
                "frFemale": "Oh, pas du tout. Je trouve \u00e7a bien.",
                "deMale": "Ganz und gar nicht. Alles ist bestens.",
                "deFemale": "Ganz und gar nicht. Alles ist bestens."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Well, hey, you're the boss.",
            "LocalizedText": {
                "enMale": "Well, hey, you're the boss.",
                "frMale": "OK. Eh bien, c'est toi le chef.",
                "frFemale": "OK. Eh bien, c'est toi la chef.",
                "deMale": "Hey, Ihr seid der Boss.",
                "deFemale": "Hey, Ihr seid der Boss."
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            "Text": "On second thought, I must destroy this facility and everyone in it. Just to be safe.",
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                "frMale": "\u00c0 bien y r\u00e9fl\u00e9chir, je ferais mieux de d\u00e9truire cette installation et ses occupants. Au cas o\u00f9.",
                "frFemale": "\u00c0 bien y r\u00e9fl\u00e9chir, je ferais mieux de d\u00e9truire cette installation et ses occupants. Au cas o\u00f9.",
                "deMale": "Wenn ich es mir recht \u00fcberlege, sollte ich diese Anlage und alle darin zerst\u00f6ren - nur zur Sicherheit.",
                "deFemale": "Wenn ich es mir recht \u00fcberlege, sollte ich diese Anlage und alle darin zerst\u00f6ren - nur zur Sicherheit."
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                "enMale": "I better not.",
                "frMale": "Il ne vaudrait mieux pas.",
                "frFemale": "Il ne vaudrait mieux pas.",
                "deMale": "Lieber nicht.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "6o87zDR",
            "Text": "Let's go, General. Gotta take you to your cell now.",
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                "enMale": "Let's go, General. Gotta take you to your cell now.",
                "frMale": "Allons-y, G\u00e9n\u00e9ral. Je dois vous emmener \u00e0 votre cellule.",
                "frFemale": "Allons-y, G\u00e9n\u00e9ral. Je dois vous emmener \u00e0 votre cellule.",
                "deMale": "Gehen wir, General. Ich bring Euch jetzt in Eure Zelle.",
                "deFemale": "Gehen wir, General. Ich bring Euch jetzt in Eure Zelle."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "But I'm compelled to stress--based on the general's bold statements, it seems ill-advised to allow this operation to continue.",
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                "enMale": "But I'm compelled to stress--based on the general's bold statements, it seems ill-advised to allow this operation to continue.",
                "frMale": "Mais sauf votre respect, si l'on en croit les dires du g\u00e9n\u00e9ral, il ne me semble pas raisonnable de laisser cette op\u00e9ration se poursuivre.",
                "frFemale": "Mais sauf votre respect, si l'on en croit les dires du g\u00e9n\u00e9ral, il ne me semble pas raisonnable de laisser cette op\u00e9ration se poursuivre.",
                "deMale": "Doch ich muss etwas anmerken: Nach der Aussage des Generals scheint es nicht klug zu sein, diese Operation bestehen zu lassen.",
                "deFemale": "Doch ich muss etwas anmerken: Nach der Aussage des Generals scheint es nicht klug zu sein, diese Operation bestehen zu lassen."
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            "Text": "I'm following Baras's directive. He wants the War Trust neutralized. Their plans do not matter.",
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                "enMale": "I'm following Baras's directive. He wants the War Trust neutralized. Their plans do not matter.",
                "frMale": "Je suis les directives de Baras. Il veut qu'on neutralise le Trust Martial. On se moque de leurs plans.",
                "frFemale": "Je suis les directives de Baras. Il veut qu'on neutralise le Trust Martial. On se moque de leurs plans.",
                "deMale": "Ich folge Baras' Anweisungen. Er will, dass der Kriegsbund neutralisiert wird. Ihre Pl\u00e4ne sind ohne Belang.",
                "deFemale": "Ich folge Baras' Anweisungen. Er will, dass der Kriegsbund neutralisiert wird. Ihre Pl\u00e4ne sind ohne Belang."
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                "enMale": "Our orders were specific.",
                "frMale": "Nos ordres \u00e9taient pr\u00e9cis.",
                "frFemale": "Nos ordres \u00e9taient pr\u00e9cis.",
                "deMale": "Unsere Befehle waren eindeutig.",
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "Text": "I see. I will comply with your literal interpretation, my lord. Thank you for tolerating my interjection.",
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                "enMale": "I see. I will comply with your literal interpretation, my lord. Thank you for tolerating my interjection.",
                "frMale": "Je vois. Je respecterai votre interpr\u00e9tation litt\u00e9rale, Excellence. Merci d'avoir tol\u00e9r\u00e9 ma remarque.",
                "frFemale": "Je vois. Je respecterai votre interpr\u00e9tation litt\u00e9rale, Excellence. Merci d'avoir tol\u00e9r\u00e9 ma remarque.",
                "deMale": "Ich verstehe. Ich werde mich nach Eurer w\u00f6rtlichen Interpretation richten. Danke, dass Ihr meinen Einwand toleriert habt.",
                "deFemale": "Ich verstehe. Ich werde mich nach Eurer w\u00f6rtlichen Interpretation richten. Danke, dass Ihr meinen Einwand toleriert habt."
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                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "Of course, my lord. Only doing my job to the best of my ability.",
            "LocalizedText": {
                "enMale": "Of course, my lord. Only doing my job to the best of my ability.",
                "frMale": "Bien s\u00fbr, Excellence. Je fais simplement mon travail du mieux que je peux.",
                "frFemale": "Bien s\u00fbr, Excellence. Je fais simplement mon travail du mieux que je peux.",
                "deMale": "Nat\u00fcrlich, mein Sith-Lord. Ich erf\u00fclle nur so gut ich kann meine Aufgaben.",
                "deFemale": "Nat\u00fcrlich, mein Sith-Lord. Ich erf\u00fclle nur so gut ich kann meine Aufgaben."
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            "SpeakerB62Id": "59mPTyI",
            "Text": "General, it will be my honor to take you into Imperial custody.",
            "LocalizedText": {
                "enMale": "General, it will be my honor to take you into Imperial custody.",
                "frMale": "G\u00e9n\u00e9ral, j'aurai l'honneur de vous placer en d\u00e9tention imp\u00e9riale.",
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            "Text": "The project must endure, Captain. I am insignificant in comparison. You will obey my order.",
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            "Text": "Yes, sir. You will be remembered.",
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            "Text": "The Sith lied! Stop them! Save the general!",
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                "frMale": "Le Sith a menti ! Arr\u00eatez-le ! Sauvez le g\u00e9n\u00e9ral !",
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            "Text": "Men, fan out! Aught-seven-seven! Be ready to engage, wait for the general's order!",
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            "SpeakerB62Id": "9J66Q33",
            "Text": "I am General Elaxis Frellka of the Republic Strategic High Command. Your incursion here violates the spirit of the Treaty of Coruscant. We have you dead to rights, surrender.",
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                "frMale": "Si j'avais le sens de l'humour, je vous trouverais dr\u00f4le.",
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                "frMale": "C'est une blague.",
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                "deMale": "Wie witzig.",
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "I have no reverence for the Treaty of Coruscant.",
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                "enMale": "I have no reverence for the Treaty of Coruscant.",
                "frMale": "Je ne reconnais pas le Trait\u00e9 de Coruscant.",
                "frFemale": "Je ne reconnais pas le Trait\u00e9 de Coruscant.",
                "deMale": "Der Vertrag von Coruscant bedeutet mir nichts.",
                "deFemale": "Der Vertrag von Coruscant bedeutet mir nichts."
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                "enMale": "I violate anything I like.",
                "frMale": "Je fais ce que je veux.",
                "frFemale": "Je fais ce que je veux.",
                "deMale": "Ich breche, was ich will.",
                "deFemale": "Ich breche, was ich will."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "0000000",
            "Text": "Excellent. I've been looking for you.",
            "LocalizedText": {
                "enMale": "Excellent. I've been looking for you.",
                "frMale": "Parfait, je vous cherchais.",
                "frFemale": "Parfait, je vous cherchais.",
                "deMale": "Ausgezeichnet. Euch habe ich gesucht.",
                "deFemale": "Ausgezeichnet. Euch habe ich gesucht."
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            "LocalizedOptionText": {
                "enMale": "Ah, General Frellka.",
                "frMale": "Ah, G\u00e9n\u00e9ral Frellka.",
                "frFemale": "Ah, G\u00e9n\u00e9ral Frellka.",
                "deMale": "Ah, General Frellka.",
                "deFemale": "Ah, General Frellka."
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            "Text": "Be careful what you wish for, Sith.",
            "LocalizedText": {
                "enMale": "Be careful what you wish for, Sith.",
                "frMale": "Quand on me cherche, on me trouve, Sith.",
                "frFemale": "Quand on me cherche, on me trouve, Sith.",
                "deMale": "Seid vorsichtig, was Ihr begehrt, Sith.",
                "deFemale": "Seid vorsichtig, was Ihr begehrt, Sith."
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            "Text": "That explains your clumsiness coming here.",
            "LocalizedText": {
                "enMale": "That explains your clumsiness coming here.",
                "frMale": "Cela explique votre man\u0153uvre maladroite.",
                "frFemale": "Cela explique votre man\u0153uvre maladroite.",
                "deMale": "Das erkl\u00e4rt Eure Dummheit hierherzukommen.",
                "deFemale": "Das erkl\u00e4rt Eure Dummheit hierherzukommen."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "We have prisons that can stand up to Sith. Perhaps you'll find them funny.",
            "LocalizedText": {
                "enMale": "We have prisons that can stand up to Sith. Perhaps you'll find them funny.",
                "frMale": "Nous avons des prisons pour les Sith. Vous vous y amuserez peut-\u00eatre.",
                "frFemale": "Nous avons des prisons pour les Sith. Vous vous y amuserez peut-\u00eatre.",
                "deMale": "Wir haben Gef\u00e4ngnisse, die Sith standhalten k\u00f6nnen. Vielleicht findet Ihr die ja auch am\u00fcsant.",
                "deFemale": "Wir haben Gef\u00e4ngnisse, die Sith standhalten k\u00f6nnen. Vielleicht findet Ihr die ja auch am\u00fcsant."
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            "Text": "Foreman Varl, good work tripping the silent alarm. You show uncharacteristic mercy, Sith, leaving Varl and his crew alive.",
            "LocalizedText": {
                "enMale": "Foreman Varl, good work tripping the silent alarm. You show uncharacteristic mercy, Sith, leaving Varl and his crew alive.",
                "frMale": "Contrema\u00eetre Varl, f\u00e9licitations pour l'alarme silencieuse. Vous avez \u00e9t\u00e9 \u00e9tonnamment cl\u00e9ment, Sith, en laissant Varl et son \u00e9quipe en vie.",
                "frFemale": "Contrema\u00eetre Varl, f\u00e9licitations pour l'alarme silencieuse. Vous avez \u00e9t\u00e9 \u00e9tonnamment cl\u00e9mente, Sith, en laissant Varl et son \u00e9quipe en vie.",
                "deMale": "Vorarbeiter Varl, es war gut, den stillen Alarm auszul\u00f6sen. Ihr zeigt ungew\u00f6hnliche Gnade, Sith, indem Ihr Varl und seine Mannschaft am Leben lasst.",
                "deFemale": "Vorarbeiter Varl, es war gut, den stillen Alarm auszul\u00f6sen. Ihr zeigt ungew\u00f6hnliche Gnade, Sith, indem Ihr Varl und seine Mannschaft am Leben lasst."
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            "SpeakerB62Id": "9J66Q33",
            "Text": "Foreman Varl was picked up and confessed a Sith was here. So, I was able to bring backup.",
            "LocalizedText": {
                "enMale": "Foreman Varl was picked up and confessed a Sith was here. So, I was able to bring backup.",
                "frMale": "Le contrema\u00eetre Varl a \u00e9t\u00e9 rattrap\u00e9 et a avou\u00e9 qu'un Sith \u00e9tait ici. J'ai donc pu appeler des renforts.",
                "frFemale": "Le contrema\u00eetre Varl a \u00e9t\u00e9 rattrap\u00e9 et a avou\u00e9 qu'un Sith \u00e9tait ici. J'ai donc pu appeler des renforts.",
                "deMale": "Vorarbeiter Varl wurde aufgegriffen und hat berichtet, dass ein Sith hier war. Ich habe also Verst\u00e4rkung mitgebracht.",
                "deFemale": "Vorarbeiter Varl wurde aufgegriffen und hat berichtet, dass ein Sith hier war. Ich habe also Verst\u00e4rkung mitgebracht."
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            "Text": "You'll find my elite troopers much more formidable than the guards and miners you massacred here, Sith.",
            "LocalizedText": {
                "enMale": "You'll find my elite troopers much more formidable than the guards and miners you massacred here, Sith.",
                "frMale": "Vous trouverez mes soldats d'\u00e9lite bien meilleurs que les gardes et les mineurs que vous avez massacr\u00e9s, Sith.",
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            "SpeakerB62Id": "0000000",
            "Text": "My mission is simply to neutralize you. Surrender to me and live.",
            "LocalizedText": {
                "enMale": "My mission is simply to neutralize you. Surrender to me and live.",
                "frMale": "Ma mission est juste de vous neutraliser. Rendez-vous et vous vivrez.",
                "frFemale": "Ma mission est juste de vous neutraliser. Rendez-vous et vous vivrez.",
                "deMale": "Es ist nur meine Mission, Euch zu neutralisieren. Ergebt Euch, dann werdet Ihr leben.",
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                "enMale": "I only want you.",
                "frMale": "Je veux juste vous emmener.",
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                "deMale": "Ich will nur Euch.",
                "deFemale": "Ich will nur Euch."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
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                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                        "enMale": "<<1>> approves.",
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                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "Text": "You're right.",
            "LocalizedText": {
                "enMale": "You're right.",
                "frMale": "\u00c7a se tient.",
                "frFemale": "\u00c7a se tient.",
                "deMale": "Das ist richtig.",
                "deFemale": "Das ist richtig."
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                "enMale": "I change my mind.",
                "frMale": "J'ai chang\u00e9 d'avis.",
                "frFemale": "J'ai chang\u00e9 d'avis.",
                "deMale": "Ich habe meine Meinung ge\u00e4ndert.",
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            "Text": "You will tell me where the other generals of the War Trust are stationed. Now.",
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                "frMale": "Vous allez me dire o\u00f9 sont stationn\u00e9s les autres g\u00e9n\u00e9raux du Trust Martial. Tout de suite.",
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                "deMale": "Ihr werdet mir sagen, wo die anderen Gener\u00e4le des Kriegsbunds stationiert sind. Sofort.",
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            "Text": "We're General Frellka's men. The other generals' whereabouts are classified, even to us. They're very careful not to leave a trail.",
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                "frMale": "Nous sommes aux ordres du G\u00e9n\u00e9ral Frellka. Nous ignorons o\u00f9 se trouvent les autres g\u00e9n\u00e9raux. C'est confidentiel et ils savent rester discrets.",
                "frFemale": "Nous sommes aux ordres du G\u00e9n\u00e9ral Frellka. Nous ignorons o\u00f9 se trouvent les autres g\u00e9n\u00e9raux. C'est confidentiel et ils savent rester discrets.",
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                "deFemale": "Wir sind General Frellkas M\u00e4nner. Der Aufenthaltsort der anderen Gener\u00e4le ist vertraulich, selbst f\u00fcr uns. Sie sind sehr darauf bedacht, keine Spur zu hinterlassen."
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            "SpeakerB62Id": "0000000",
            "Text": "Resistance is useless.",
            "LocalizedText": {
                "enMale": "Resistance is useless.",
                "frMale": "Rien ne sert de r\u00e9sister.",
                "frFemale": "Rien ne sert de r\u00e9sister.",
                "deMale": "Widerstand n\u00fctzt hier nichts.",
                "deFemale": "Widerstand n\u00fctzt hier nichts."
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            "LocalizedOptionText": {
                "enMale": "[Force Persuade] Tell me.",
                "frMale": "[Convaincre par la Force] Parlez.",
                "frFemale": "[Convaincre par la Force] Parlez.",
                "deMale": "[Macht-\u00dcberreden] Sagt es mir.",
                "deFemale": "[Macht-\u00dcberreden] Sagt es mir."
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            "Text": "If you know anything, you can save your general a lot of pain and suffering.",
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                "enMale": "If you know anything, you can save your general a lot of pain and suffering.",
                "frMale": "Si vous savez quelque chose, parlez et vous \u00e9viterez bien des souffrances \u00e0 votre g\u00e9n\u00e9ral.",
                "frFemale": "Si vous savez quelque chose, parlez et vous \u00e9viterez bien des souffrances \u00e0 votre g\u00e9n\u00e9ral.",
                "deMale": "Wenn Ihr etwas wisst, k\u00f6nnt Ihr Eurem General eine Menge Schmerz und Leid ersparen.",
                "deFemale": "Wenn Ihr etwas wisst, k\u00f6nnt Ihr Eurem General eine Menge Schmerz und Leid ersparen."
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                "enMale": "I'll beat it out of Frellka.",
                "frMale": "Frellka paiera pour votre silence.",
                "frFemale": "Frellka paiera pour votre silence.",
                "deMale": "Ich werde es aus Frellka herauspr\u00fcgeln.",
                "deFemale": "Ich werde es aus Frellka herauspr\u00fcgeln."
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                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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                "ReA7Dc9": {
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                    "Value": {
                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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            "SpeakerB62Id": "VXSw6TD",
            "Text": "You filth. Fine. I won't be responsible for the general being tortured.",
            "LocalizedText": {
                "enMale": "You filth. Fine. I won't be responsible for the general being tortured.",
                "frMale": "Pourriture. Tr\u00e8s bien. Je refuse que le g\u00e9n\u00e9ral soit tortur\u00e9 par ma faute.",
                "frFemale": "Pourriture. Tr\u00e8s bien. Je refuse que le g\u00e9n\u00e9ral soit tortur\u00e9 par ma faute.",
                "deMale": "Ihr seid Abschaum! Sch\u00f6n. Ich will nicht daf\u00fcr verantwortlich sein, dass der General gefoltert wird.",
                "deFemale": "Ihr seid Abschaum! Sch\u00f6n. Ich will nicht daf\u00fcr verantwortlich sein, dass der General gefoltert wird."
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            "Text": "I'm sure we can work this out peacefully.",
            "LocalizedText": {
                "enMale": "I'm sure we can work this out peacefully.",
                "frMale": "La violence n'est pas la solution.",
                "frFemale": "La violence n'est pas la solution.",
                "deMale": "Es gibt doch sicher eine friedliche L\u00f6sung.",
                "deFemale": "Es gibt doch sicher eine friedliche L\u00f6sung."
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                "enMale": "I'll spare them too. Promise.",
                "frMale": "Je les \u00e9pargnerai \u00e9galement. Promis.",
                "frFemale": "Je les \u00e9pargnerai \u00e9galement. Promis.",
                "deMale": "Ich werde sie verschonen. Versprochen.",
                "deFemale": "Ich werde sie verschonen. Versprochen."
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                        "enMale": "<<1>> disapproves.",
                        "frMale": "<<1>> d\u00e9sapprouve.",
                        "frFemale": "<<1>> d\u00e9sapprouve.",
                        "deMale": "<<1>> ist dagegen.",
                        "deFemale": "<<1>> ist dagegen."
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                "ReA7Dc9": {
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                    "Value": {
                        "enMale": "<<1>> approves.",
                        "frMale": "<<1>> approuve.",
                        "frFemale": "<<1>> approuve.",
                        "deMale": "<<1>> stimmt zu.",
                        "deFemale": "<<1>> stimmt zu."
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            "SpeakerB62Id": "VXSw6TD",
            "Text": "I know nothing of General Faraire and General Durant. But General Minst is in charge of receiving the mined materials from this cave.",
            "LocalizedText": {
                "enMale": "I know nothing of General Faraire and General Durant. But General Minst is in charge of receiving the mined materials from this cave.",
                "frMale": "Je ne sais rien des G\u00e9n\u00e9raux Faraire et Durant, mais le G\u00e9n\u00e9ral Minst doit r\u00e9ceptionner des mat\u00e9riaux extraits de cette grotte.",
                "frFemale": "Je ne sais rien des G\u00e9n\u00e9raux Faraire et Durant, mais le G\u00e9n\u00e9ral Minst doit r\u00e9ceptionner des mat\u00e9riaux extraits de cette grotte.",
                "deMale": "Ich wei\u00df nichts \u00fcber General Faraire oder General Durant, aber General Minst ist daf\u00fcr verantwortlich, die Ausbeute aus dieser H\u00f6hle entgegenzunehmen.",
                "deFemale": "Ich wei\u00df nichts \u00fcber General Faraire oder General Durant, aber General Minst ist daf\u00fcr verantwortlich, die Ausbeute aus dieser H\u00f6hle entgegenzunehmen."
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            "CreditsGained": 0,
            "IsEmpty": true,
            "JoinDisabledForHolocom": false,
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            "SpeakerB62Id": "0000000",
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            "SpeakerB62Id": "VXSw6TD",
            "Text": "He's stationed in an old power reactor amid the destroyed sewers of old Taris.",
            "LocalizedText": {
                "enMale": "He's stationed in an old power reactor amid the destroyed sewers of old Taris.",
                "frMale": "Il se trouve dans un ancien r\u00e9acteur, dans les \u00e9gouts en ruine de l'ancienne Taris.",
                "frFemale": "Il se trouve dans un ancien r\u00e9acteur, dans les \u00e9gouts en ruine de l'ancienne Taris.",
                "deMale": "Er ist in einem alten Reaktor in der zerst\u00f6rten Kanalisation im alten Teil von Taris stationiert.",
                "deFemale": "Er ist in einem alten Reaktor in der zerst\u00f6rten Kanalisation im alten Teil von Taris stationiert."
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            "JoinDisabledForHolocom": false,
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            "IsPlayerNode": true,
            "SpeakerB62Id": "0000000",
            "Text": "You have dodged death twice today.",
            "LocalizedText": {
                "enMale": "You have dodged death twice today.",
                "frMale": "Vous avez \u00e9chapp\u00e9 \u00e0 la mort par deux fois, aujourd'hui.",
                "frFemale": "Vous avez \u00e9chapp\u00e9 \u00e0 la mort par deux fois, aujourd'hui.",
                "deMale": "Ihr seid dem Tod heute zweimal entkommen.",
                "deFemale": "Ihr seid dem Tod heute zweimal entkommen."
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