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Lieutenant Pierce

Lieutenant Pierce
Level 32 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Taris_imperial
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Lieutenant Pierce
Other Sites:

Conversation:

  • 848. - Kolto bath patched me right up. Ready for action, my lord.
  • 301. - Darth Baras has made contact, I updated him. I have him and Moff Hurdenn on holo for you.
    • 303. Option - Let me talk to him.Player - Patch them through immediately.
    • 302. Option - He should be happy.Player - With three of the four generals taken out, Baras better be complimentary.
      +200 Influence : approves.
      +200 Influence : approves.
      • 306. - Compliments don't seem his style. Patching him through.
    • 304. Option - What now?Player - I wish Baras wouldn't bother me while I'm working.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 305. - Tried telling him that, found it hard to breathe. Patching him through.
        • 310. - Apprentice, your progress has been conveyed to me, and I've been briefed on the search for General Faraire.
          • 312. - Moff Hurdenn informs me that Faraire has relocated all of the Republic's forces on Taris to protect his command center at the Republic stronghold.
            • 313. Option - He's scared.Player - We have his attention--and he's worried.
              • 323. - A frightened enemy can be the most dangerous.
            • 314. Option - He won't be hard to find. Player - Guess I know where I'm going next.
              +200 Influence : approves.
              • 322. - First you must convene with me.
            • 315. Option - The more, the merrier.Player - They will all perish under my might.
              +200 Influence : approves.
              • 317. - In good time, my apprentice. All in good time.
                • 319. - This assault will take all our firepower. I've summoned your crew to the base. They will all be utilized.
                  • 321. - And I've informed Moff Hurdenn that you are commandeering the entirety of his forces.
                    • 819. - Yes, right, they are yours to command, my lord.
                      • 820. Option - Time to wage war!Player - I have longed to lead an army!
                        +200 Influence : approves.
                        • 821. - You will now sink your teeth into full scale war.
                      • 823. Option - As it should be.Player - Nice to see you know your place, Imperial.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        • 833. - I've found the Moff to be extremely eager to accommodate.
                      • 824. Option - Thank you.Player - That's very gracious of you, Hurdenn.
                        +200 Influence : approves.
                        • 817. - Nothing short of a full scale war will bring General Faraire down.
                          • 826. - Rendezvous with Hurdenn, Pierce and your crew at the Imperial base. There is much planning to do. Be swift.
                            • 328. <Conversation Exit>
  • 299. - I'm in a medevac transport, arriving back at base. Needed to tap you.
    Progresses:
  • 886. <Conversation Exit>
  • 273. - My lord, I spent all my ammunition and I'm down to my last medpac, but Durant's battalion is down.
    Progresses:
    • 275. - So is the rest of my unit. Never seen men stare death in the face and fight more bravely.
      • 278. Option - It was their duty.Player - They did their job. Now the enemy is mine.
        +200 Influence : approves.
        +200 Influence : approves.
      • 855. Option - I hope you'll recover.Player - You did well. Will you survive?
        +200 Influence : approves.
        +50 Influence : disapproves.
        • 283. - Lost a lot of blood, but I'll try to get back to base and patched up.
      • 280. Option - I don't need losers.Player - Your usefulness is ended.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 282. Player - If your wounds claim you, die knowing that you came up short.
  • 267. - My lord, the enemy is regrouping. I'm down to three men, against about three hundred.
    Progresses:
    • 269. - Hoped we could take out a whole battalion, but it looks like we'll come up short.
  • 260. - Pierce, here. Me and a few lucky men are now garrisoned just inside General Durant's compound.
    • 262. - They can't use the artillery with us up their backside, but they've got enough warm bodies to kill us the old-fashioned way.
      • 259. - I'll check in again when we've found a defensible position--
        • 265. <Conversation Exit>
  • 255. - Pierce, here! They flushed us out; we're on the move!
    Progresses:
    • 257. - Lost a third of my men but we're hitting them ten-to-one. Still too many.
      • 264. - I'll try to rally the men, hold the enemy off as long as I can. Pierce out!
        • 266. <Conversation Exit>
  • 207. - Pierce, here.
    Progresses:
    • 211. - Tracked General Durant's battalion, led my black ops troopers on a recon run. Found Durant's hideout.
      • 215. - He's got a full battalion guarding the compound. They're establishing a perimeter of electronic defenses around the general.
        • 224. Option - A minor inconvenience.Player - Defense systems will not repel me.
          +200 Influence : approves.
        • 223. Option - Tell me where.Player - Send me the coordinates.
          +200 Influence : approves.
          +200 Influence : approves.
        • 222. Option - Confront them.Player - Do something about it.
          • 225. - Wish we could.
            • 229. - My black ops troopers and I were able to slip past the perimeter before they got the systems online, but we were spotted.
              • 231. - We're taking fire, outnumbered. Should be able to hold them off long enough for you to break through but that's it.
                • 234. Option - Be sure you do.Player - I will not accept failure, Lieutenant.
                  +200 Influence : approves.
                • 232. Option - On my way.Player - You won't have to wait long.
                • 233. Option - I am not pleased.Player - Oh, that's just great.
                  +200 Influence : approves.
                  • 236. - We'll do what we can.
                    • 243. - Knock out those defense systems. We'll hold the position for you. Or worst case, our bodies will slow down their charge.
                      • 246. - Proud to have served, my lord. Pierce out.
                        • 874. <Conversation Exit>
  • 162. Player - Lieutenant Pierce, I know where to find General Minst. I'm heading there now.
    • 844. - Great news. I've got some, too. Scout report. The battalion of War Trust General Durant is on the move.
      • 163. - Odds are he's fortifying his position.
        • 170. - Some of my black ops pals are back. We could have discreetly followed the battalion to find the general.
          • 168. Option - I sense a "but" coming.Player - What do you mean "could have"?
          • 166. Option - You're right.Player - You're right.
          • 171. Option - You will do no such thing.Player - Only I can authorize such an action, Lieutenant.
            +200 Influence : approves.
            • 172. - Nothing to worry about. The opportunity is lost.
              • 165. - Moff Hurdenn sent a platoon instead, grounded me and the boys.
                • 178. - His forces are engaging Durant's as we speak. He's killing our chances.
                  • 167. Option - Go get the Moff.Player - Summon Hurdenn into this conversation. I'll address him.
                    +200 Influence : approves.
                  • 179. Option - All is not lost.Player - Perhaps the situation can still be salvaged.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 180. Option - Remember your rank, soldier.Player - He is your superior, Lieutenant. You are bordering on insubordination.
                    +200 Influence : approves.
                    • 183. - Noted. Hurdenn wants to update you himself. Here he is.
                      • 185. - Ah, there you are. I see Lieutenant Pierce has already hailed you. I was hoping to do it myself.
                        • 187. - Can I assume the lieutenant has updated you? Thanks to me, General Durant's personal battalion will not be joining him wherever he is.
                          • 189. Option - I am not pleased.Player - Engaging the general's army was a rash and foolish move.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 188. Option - Good work.Player - I applaud your initiative, Hurdenn. You've struck a great blow to our enemy.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 190. Option - This is a delicate matter.Player - My hunt for the War Trust is complex. In the future, please clear such actions with me, first.
                            +200 Influence : approves.
                            • 192. Player - Now withdraw and allow Lieutenant Pierce and his men to scour for General Durant's headquarters. Understood?
                              • 201. - Yes, well, of course. I'll make it so immediately. My lord.
                                • 205. - We'll get something on Durant. I swear it. Good luck with General Minst.
                                  • 876. <Conversation Exit>
  • 110. Player - Transmitting the Republic caravan transponder frequencies now.
    • 108. - Give me a minute to retrace their routes, see where they converge.
      • 860. Player - Be my guest.
        • 112. - While this is crunching, I just got a report of a small explosives depot in your area. I smell an opportunity.
          • 114. - You could grab explosives from the depot, plant them on the caravans. When Republic troops come to recover the caravans... boom.
            • 116. Option - We're sticking with the plan.Player - We're not here for random chaos. Concentrate on the War Trust.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
            • 117. Option - Good man.Player - Any chance to hurt the Republic, we take it.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
            • 119. Option - We'll see.Player - My mission has priority, but if the opportunity presents itself on the way, I'll consider it.
              +200 Influence : approves.
              • 120. - Thought I'd mention it.
                • 125. - Triangulation's complete. Only one place these caravans could be going. Transmitting coordinates....
                  • 127. - Has to be General Frellka's location.
                    • 136. Option - Perhaps.Player - I hope you're right.
                    • 135. Option - What else is over there?Player - What else do you know about the area?
                      • 141. - We beat the Reps out of there a few months back; all we found were rank caves that pirates used to use.
                    • 138. Option - I appreciate it.Player - Thanks for all your help.
  • 877. <Conversation Exit>
  • 34. - Heard we're going after the War Trust. Did some homework. If that is the mission, I'm fully prepped.
    • 41. Option - You've heard correctly.Player - Our targets are indeed the high generals of the Republic Strategic High Command.
    • 42. Option - Well done, soldier.Player - Direct and active. We'll get along just fine.
      +200 Influence : approves.
    • 43. Option - [Flirt] Well done, soldier.Player - I like a man who goes after what he wants.
    • 44. Option - What do we know so far?Player - What's the situation?
      • 48. - All four of the War Trust generals are here on Taris, which means something big. But they never show their faces.
        • 50. - Got my hands on a Republic scout, leaned on him. Hard. He was setting up supply routes for General Frellka, the War Trust's junior member.
          • 51. Option - Show me to the prisoner.Player - I'd like to interrogate this scout personally.
            • 54. - He's dead. Sorry.
              • 57. Option - That's very disappointing.Player - Next time, leave interrogation to the professionals.
                +200 Influence : approves.
              • 55. Option - You mean you killed him.Player - People don't just die from exhaustion.
                +200 Influence : approves.
                +200 Influence : approves.
              • 56. Option - No matter.Player - It's inconsequential. A lead is a lead.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
          • 52. Option - Good work.Player - You're already proving to be a valuable asset.
          • 150. Option - I don't condone torture.Player - Now that you're under my command, such tactics will not be tolerated. +50
            +200 Influence : approves.
            +200 Influence : approves.
            • 59. - Noted.
              • 64. - Been scoping the area the scout described. Several heavily armed Republic supply caravans run along carefully staggered routes.
                • 66. - Couple dozen soldiers could hit the caravans, pull their transponders, triangulate their destination with the equipment here. Moff Hurdenn can't spare the manpower, though.
                  • 80. Option - I'll take the caravans out.Player - I'm easily the match of a couple dozen foot soldiers.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 81. Option - Can you handle the equipment?Player - I know you're a field soldier, but I'll need you to do the triangulation.
                    • 82. - Not really my thing, but I'm trained. Leaves you to take on those caravans.
                  • 79. Option - The Moff is useless anyway.Player - I wouldn't trust Hurdenn to tie my boots.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    • 88. - Then it's up to us. You hit those caravans, I'll play tech monkey.
                      • 87. - Here are the coordinates. Caravans run daily, but they vary the timing. I'm sure you'll come upon them eventually.
                        • 84. - Hit enough and snag the transponders. I'll figure out where they're going. Should zero in on General Frellka.
                          • 104. <Conversation Exit>
  • 2. - Moff Hurdenn, the Sith is here.
    • 4. - What's that, Lieutenant? Oh, I didn't see you come in. You must be the Sith Darth Baras sent. Welcome to Taris.
      • 11. Option - What information do you have?Player - Indeed. My mission is of high importance. Brief me on the situation here.
        +200 Influence : approves.
        • 14. - Yes, right, as I told Darth Baras, I have long sought an opportunity to assist him and am eager to contribute however I am able.
          • 15. <Non-dialogue segment.>
      • 6. Option - Well met.Player - Pleased to meet you.
      • 5. Option - You're not very observant.Player - Try to pay attention to your surroundings. Had I been an enemy, you'd be dead.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 7. - I have high confidence that my command center is well garrisoned. But I heed your point.
          • 9. - I have never had cause to assist Darth Baras before, but I have long been an admirer of his work, and yours, of course.
            • 12. <Non-dialogue segment.>
              • 335. - I doubt she came all this way to be fawned on.
              • 13. - I doubt he came all this way to be fawned on.
                • 18. - Of course. May I introduce Lieutenant Pierce, on loan from one of our notorious black ops divisions. He is hands down my finest officer.
                  • 20. - I give you exclusive reign of him while you're on Taris, which I trust will accommodate your every need.
                    • 24. Option - Then let's waste no time.Player - Lieutenant, your service to me begins immediately.
                    • 22. Option - [Flirt] Hello, Lieutenant. Player - Pierce, are you ready to accommodate me? It can be very rewarding.
                    • 23. Option - He'd better.Player - I hope he is up to the task.
                      • 26. - Pierce represents the elite of the Empire's elite. And then some.
                        • 32. - As you proceed, if I can offer any further aid, do not hesitate to contact me.
                    • 21. Option - One soldier?Player - All my needs met by a single trooper? Your assistance is underwhelming, Hurdenn.
                      +200 Influence : approves.
                      • 25. - Pierce is beyond capable, and--my troops are stretched thin, but I'll try to make more available to you soon.
                        • 846. - I will get right on that, and let you get acquainted.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Appearance FQNnpp.companion.sith_warrior.pierce
ID16141021344911926656
Appearance ID16141015858998761213
Body Typebms
Gender0x00
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