- The Jedi have proven their strength. The Senate welcomes their guidance.
Link to Node 835
854. Option - Believe in the Republic.Player - We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.
- The Empire has no interest in peace. Maybe it's time the Republic stopped trying.
Link to Node 835
825. Option - Put the people first.Player - Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.
{
"_id": {
"$oid": "5fb3e63d33180000cb05a5f5"
},
"SpeakersB62Ids": {
"T2ZJzhE": "npc.location.corellia.world_arc.republic.multi.general_aves",
"7mg9vX7": "npc.location.corellia.world_arc.republic.multi.cole_cantarus",
"yeyhn4z": "npc.location.corellia.world_arc.republic.imperial_blockade.republic_officer",
"M7LMMFC": "npc.location.corellia.world_arc.republic.against_all_odds.councilor_belos",
"e6Bfw07": "npc.location.corellia.world_arc.republic.against_all_odds.supreme_chancellor_saresh"
},
"AudioLanguageState": {
"en-us": true,
"fr-fr": true,
"de-de": true
},
"QuestB62Started": [
"FD2yyuo",
"WbPdIe4",
"JxpaQt3",
"JxpaQt3"
],
"QuestB62Ended": [
"YjK4Hg5",
"4IkMSyS",
"f6ER4SF",
"2mudFG0"
],
"QuestB62Progressed": [
"YjK4Hg5",
"wH4MWU7"
],
"RootNodes": [
849,
804,
563,
605,
561,
559,
557,
25,
17,
15,
13,
11,
9,
7,
4,
3,
1,
1117
],
"NodeLookup": {
"1": {
"NodeId": 1,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Imperials have us trapped here. We've got to get past the blockade.",
"LocalizedText": {
"enMale": "The Imperials have us trapped here. We've got to get past the blockade.",
"frMale": "Les Imp\u00e9riaux nous retiennent ici. On doit contourner leur blocus.",
"frFemale": "Les Imp\u00e9riaux nous retiennent ici. On doit contourner leur blocus.",
"deMale": "Die Imperialen haben uns festgesetzt. Wir m\u00fcssen an der Blockade vorbei.",
"deFemale": "Die Imperialen haben uns festgesetzt. Wir m\u00fcssen an der Blockade vorbei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
2
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"2": {
"NodeId": 2,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"3": {
"NodeId": 3,
"QuestsProgressedB62": [
"YjK4Hg5"
],
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 1.614091386896809e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
5
],
"GenericNodeNumber": 0
},
"4": {
"NodeId": 4,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The minute we see smoke from those supply camps, my men and I will move out.",
"LocalizedText": {
"enMale": "The minute we see smoke from those supply camps, my men and I will move out.",
"frMale": "D\u00e8s qu'on verra la fum\u00e9e monter de ces camps de ravitaillement, mes hommes et moi, on foncera.",
"frFemale": "D\u00e8s qu'on verra la fum\u00e9e monter de ces camps de ravitaillement, mes hommes et moi, on foncera.",
"deMale": "Meine Leute und ich r\u00fccken aus, sobald wir den Rauch aus den Versorgungslagern sehen.",
"deFemale": "Meine Leute und ich r\u00fccken aus, sobald wir den Rauch aus den Versorgungslagern sehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
6
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"5": {
"NodeId": 5,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "General Aves. I was told you could use some help.",
"LocalizedText": {
"enMale": "General Aves. I was told you could use some help.",
"frMale": "G\u00e9n\u00e9ral Aves. On m'a dit que vous auriez besoin d'un peu d'aide.",
"frFemale": "G\u00e9n\u00e9ral Aves. On m'a dit que vous auriez besoin d'un peu d'aide.",
"deMale": "General Aves. Man sagte mir, Ihr w\u00fcrdet Hilfe brauchen.",
"deFemale": "General Aves. Man sagte mir, Ihr w\u00fcrdet Hilfe brauchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
124,
123,
125,
126
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"6": {
"NodeId": 6,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"7": {
"NodeId": 7,
"QuestsGrantedB62": [
"FD2yyuo"
],
"QuestsEndedB62": [
"YjK4Hg5"
],
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Welcome to the Gilded Descent. CorSec had the intel on the neutron emitters ready and waiting for us.",
"LocalizedText": {
"enMale": "Welcome to the Gilded Descent. CorSec had the intel on the neutron emitters ready and waiting for us.",
"frMale": "Bienvenue \u00e0 la Chute d'or. La CorSec a des infos sur les \u00e9metteurs de neutrons.",
"frFemale": "Bienvenue \u00e0 la Chute d'or. La CorSec a des infos sur les \u00e9metteurs de neutrons.",
"deMale": "Willkommen im Goldenen Abstieg. CorSec hatte die Informationen zu den Neutronenemittern schon f\u00fcr uns bereit.",
"deFemale": "Willkommen im Goldenen Abstieg. CorSec hatte die Informationen zu den Neutronenemittern schon f\u00fcr uns bereit."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
8
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"8": {
"NodeId": 8,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
259
],
"GenericNodeNumber": 0
},
"9": {
"NodeId": 9,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Get to that cell block. The Imperials won't hold a CorSec captain and a Selonian leader forever.",
"LocalizedText": {
"enMale": "Get to that cell block. The Imperials won't hold a CorSec captain and a Selonian leader forever.",
"frMale": "Allez dans cette prison. Les Imp\u00e9riaux ne retiendront pas un capitaine de la Corsec et un chef S\u00e9lonien ind\u00e9finiment.",
"frFemale": "Allez dans cette prison. Les Imp\u00e9riaux ne retiendront pas un capitaine de la Corsec et un chef S\u00e9lonien ind\u00e9finiment.",
"deMale": "Geht zum Zellenblock. Die Imperialen werden einen CorSec-Captain und eine selonianische Anf\u00fchrerin nicht ewig gefangen halten.",
"deFemale": "Geht zum Zellenblock. Die Imperialen werden einen CorSec-Captain und eine selonianische Anf\u00fchrerin nicht ewig gefangen halten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
10
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"10": {
"NodeId": 10,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"11": {
"NodeId": 11,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We need the Selonians' support. Evacuate those burrows.",
"LocalizedText": {
"enMale": "We need the Selonians' support. Evacuate those burrows.",
"frMale": "On a besoin du soutien des S\u00e9loniens. \u00c9vacuez ces tani\u00e8res.",
"frFemale": "On a besoin du soutien des S\u00e9loniens. \u00c9vacuez ces tani\u00e8res.",
"deMale": "Wir sind auf die Unterst\u00fctzung der Selonianer angewiesen. Evakuiert die H\u00f6hlen.",
"deFemale": "Wir sind auf die Unterst\u00fctzung der Selonianer angewiesen. Evakuiert die H\u00f6hlen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
12
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"12": {
"NodeId": 12,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"13": {
"NodeId": 13,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Cantarus has the details on getting inside the Selonian tunnels.",
"LocalizedText": {
"enMale": "Cantarus has the details on getting inside the Selonian tunnels.",
"frMale": "Cantarus a des informations sur l'acc\u00e8s aux tunnels S\u00e9loniens.",
"frFemale": "Cantarus a des informations sur l'acc\u00e8s aux tunnels S\u00e9loniens.",
"deMale": "Cantarus hat alle Einzelheiten dar\u00fcber, wie man in die selonianischen Tunnel hineinkommt.",
"deFemale": "Cantarus hat alle Einzelheiten dar\u00fcber, wie man in die selonianischen Tunnel hineinkommt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
14
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"14": {
"NodeId": 14,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"15": {
"NodeId": 15,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "This is it. Get inside Coronet Shipping and find those neutron emitters.",
"LocalizedText": {
"enMale": "This is it. Get inside Coronet Shipping and find those neutron emitters.",
"frMale": "Voil\u00e0. Allez \u00e0 la compagnie de transport de Coronet et trouvez ces \u00e9metteurs de neutrons.",
"frFemale": "Voil\u00e0. Allez \u00e0 la compagnie de transport de Coronet et trouvez ces \u00e9metteurs de neutrons.",
"deMale": "Es ist so weit. Verschafft Euch Zugang zu Coronet Shipping und findet die Neutronenemitter.",
"deFemale": "Es ist so weit. Verschafft Euch Zugang zu Coronet Shipping und findet die Neutronenemitter."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
16
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"16": {
"NodeId": 16,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"17": {
"NodeId": 17,
"QuestsGrantedB62": [
"WbPdIe4"
],
"QuestsEndedB62": [
"4IkMSyS"
],
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "You made it out. We've been busy--Coronet Shipping's still a mess, but the rocket trams are up and running.",
"LocalizedText": {
"enMale": "You made it out. We've been busy--Coronet Shipping's still a mess, but the rocket trams are up and running.",
"frMale": "Vous avez r\u00e9ussi. On a \u00e9t\u00e9 bien occup\u00e9s... La compagnie de transport de Coronet est toujours sens dessus dessous, mais les m\u00e9tros sur r\u00e9pulseurs fonctionnent.",
"frFemale": "Vous avez r\u00e9ussi. On a \u00e9t\u00e9 bien occup\u00e9s... La compagnie de transport de Coronet est toujours sens dessus dessous, mais les m\u00e9tros sur r\u00e9pulseurs fonctionnent.",
"deMale": "Ihr habt es heraus geschafft. Wir waren auch nicht unt\u00e4tig - bei Coronet Shipping herrscht immer noch Chaos, aber die Raketenbahnen laufen wieder.",
"deFemale": "Ihr habt es heraus geschafft. Wir waren auch nicht unt\u00e4tig - bei Coronet Shipping herrscht immer noch Chaos, aber die Raketenbahnen laufen wieder."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
18
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"18": {
"NodeId": 18,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
19,
369
],
"GenericNodeNumber": 0
},
"19": {
"NodeId": 19,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The neutron emitters worked perfectly. The Imperials on board didn't even have a chance to attack.",
"LocalizedText": {
"enMale": "The neutron emitters worked perfectly. The Imperials on board didn't even have a chance to attack.",
"frMale": "Les \u00e9metteurs de neutrons ont tr\u00e8s bien fonctionn\u00e9. Les Imp\u00e9riaux qui \u00e9taient \u00e0 bord n'ont eu aucune chance d'attaquer.",
"frFemale": "Les \u00e9metteurs de neutrons ont tr\u00e8s bien fonctionn\u00e9. Les Imp\u00e9riaux qui \u00e9taient \u00e0 bord n'ont eu aucune chance d'attaquer.",
"deMale": "Die Neutronenemitter haben ausgezeichnet funktioniert. Die Imperialen an Bord hatten keine Chance anzugreifen.",
"deFemale": "Die Neutronenemitter haben ausgezeichnet funktioniert. Die Imperialen an Bord hatten keine Chance anzugreifen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
20
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"20": {
"NodeId": 20,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
21
],
"GenericNodeNumber": 0
},
"21": {
"NodeId": 21,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "Tell that to the civilians trying to escape the war. They didn't deserve to become casualties.",
"LocalizedText": {
"enMale": "Tell that to the civilians trying to escape the war. They didn't deserve to become casualties.",
"frMale": "Allez dire \u00e7a aux civils essayant de fuir cette guerre. Ils ne m\u00e9ritaient pas de devenir des victimes.",
"frFemale": "Allez dire \u00e7a aux civils essayant de fuir cette guerre. Ils ne m\u00e9ritaient pas de devenir des victimes.",
"deMale": "Erkl\u00e4rt das mal den Zivilisten, die dem Krieg entfliehen wollen. Sie haben es nicht verdient, zu Opfern zu werden.",
"deFemale": "Erkl\u00e4rt das mal den Zivilisten, die dem Krieg entfliehen wollen. Sie haben es nicht verdient, zu Opfern zu werden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
359,
478,
360,
24,
141,
468
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"22": {
"NodeId": 22,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I'd be happier if any of them had stayed to help. We've lost supplies and men all over this sector.",
"LocalizedText": {
"enMale": "I'd be happier if any of them had stayed to help. We've lost supplies and men all over this sector.",
"frMale": "J'aurais pr\u00e9f\u00e9r\u00e9 que certains restent pour nous aider. On a perdu des ressources et des hommes sur tout le secteur.",
"frFemale": "J'aurais pr\u00e9f\u00e9r\u00e9 que certains restent pour nous aider. On a perdu des ressources et des hommes sur tout le secteur.",
"deMale": "Ich w\u00e4re gl\u00fccklicher, wenn einige geblieben w\u00e4ren, um uns zu helfen. Wir haben im ganzen Sektor Leute und Ausr\u00fcstung verloren.",
"deFemale": "Ich w\u00e4re gl\u00fccklicher, wenn einige geblieben w\u00e4ren, um uns zu helfen. Wir haben im ganzen Sektor Leute und Ausr\u00fcstung verloren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
482,
362,
363,
23,
139,
469
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"23": {
"NodeId": 23,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I don't kill innocent people. Just a little policy I have.",
"LocalizedText": {
"enMale": "I don't kill innocent people. Just a little policy I have.",
"frMale": "Je ne tue pas des innocents. C'est une de mes politiques.",
"frFemale": "Je ne tue pas des innocents. C'est une de mes politiques.",
"deMale": "Ich t\u00f6te keine Unschuldigen. Ist so eine Marotte von mir.",
"deFemale": "Ich t\u00f6te keine Unschuldigen. Ist so eine Marotte von mir."
},
"LocalizedOptionText": {
"enMale": "There were civilians involved.",
"frMale": "Des civils \u00e9taient menac\u00e9s.",
"frFemale": "Des civils \u00e9taient menac\u00e9s.",
"deMale": "Es waren Zivilisten im Spiel.",
"deFemale": "Es waren Zivilisten im Spiel."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zyM9980": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1lgIpT6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"40CsJ78": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"a4SC3f9": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
412
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"24": {
"NodeId": 24,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "They took a chance trying to escape. It turned out bad.",
"LocalizedText": {
"enMale": "They took a chance trying to escape. It turned out bad.",
"frMale": "Ils ont essay\u00e9 de s'enfuir et \u00e7a s'est mal pass\u00e9.",
"frFemale": "Ils ont essay\u00e9 de s'enfuir et \u00e7a s'est mal pass\u00e9.",
"deMale": "Sie sind mit ihrem Fluchtversuch ein Risiko eingegangen. Es ist einfach schlecht gelaufen.",
"deFemale": "Sie sind mit ihrem Fluchtversuch ein Risiko eingegangen. Es ist einfach schlecht gelaufen."
},
"LocalizedOptionText": {
"enMale": "No one made them sneak a ride.",
"frMale": "Personne ne leur a demand\u00e9 de jouer les filles de l'air.",
"frFemale": "Personne ne leur a demand\u00e9 de jouer les filles de l'air.",
"deMale": "Keiner hat sie gezwungen einzusteigen.",
"deFemale": "Keiner hat sie gezwungen einzusteigen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"a4SC3f9": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"zyM9980": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
393
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"25": {
"NodeId": 25,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "If the Empire's droids are the problem, we need to get rid of them. Councillor Belos's assistant will know how.",
"LocalizedText": {
"enMale": "If the Empire's droids are the problem, we need to get rid of them. Councillor Belos's assistant will know how.",
"frMale": "Si le probl\u00e8me, ce sont les dro\u00efdes de l'Empire, il faut qu'on s'en d\u00e9barrasse. L'assistante du Conseiller Belos saura comment faire.",
"frFemale": "Si le probl\u00e8me, ce sont les dro\u00efdes de l'Empire, il faut qu'on s'en d\u00e9barrasse. L'assistante du Conseiller Belos saura comment faire.",
"deMale": "Wenn das Problem die Droiden des Imperiums sind, m\u00fcssen wir sie loswerden. Die Assistentin von Ratsmitglied Belos wird wissen wie.",
"deFemale": "Wenn das Problem die Droiden des Imperiums sind, m\u00fcssen wir sie loswerden. Die Assistentin von Ratsmitglied Belos wird wissen wie."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
26
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"26": {
"NodeId": 26,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"27": {
"NodeId": 27,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Corporal Hartke explained we've lost access to the rocket trams, but he wasn't cleared to know why.",
"LocalizedText": {
"enMale": "Corporal Hartke explained we've lost access to the rocket trams, but he wasn't cleared to know why.",
"frMale": "Le Caporal Hartke m'a expliqu\u00e9 qu'on a perdu l'acc\u00e8s aux m\u00e9tros sur r\u00e9pulseurs, mais il n'avait pas le droit de me dire pourquoi.",
"frFemale": "Le Caporal Hartke m'a expliqu\u00e9 qu'on a perdu l'acc\u00e8s aux m\u00e9tros sur r\u00e9pulseurs, mais il n'avait pas le droit de me dire pourquoi.",
"deMale": "Wie Corporal Hartke schon sagte, haben wir keinen Zugang mehr zu den Raketenbahnen. Was er nicht wei\u00df, ist warum.",
"deFemale": "Wie Corporal Hartke schon sagte, haben wir keinen Zugang mehr zu den Raketenbahnen. Was er nicht wei\u00df, ist warum."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
28
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"28": {
"NodeId": 28,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
29
],
"GenericNodeNumber": 0
},
"29": {
"NodeId": 29,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Empire's gotten their hands on some modified neutron emitters. They're using them to wipe out anyone on board the trams.",
"LocalizedText": {
"enMale": "The Empire's gotten their hands on some modified neutron emitters. They're using them to wipe out anyone on board the trams.",
"frMale": "Les Imp\u00e9riaux ont mis la main sur des \u00e9metteurs de neutrons modifi\u00e9s. Ils s'en servent pour \u00e9liminer tous ceux qui sont dans les m\u00e9tros.",
"frFemale": "Les Imp\u00e9riaux ont mis la main sur des \u00e9metteurs de neutrons modifi\u00e9s. Ils s'en servent pour \u00e9liminer tous ceux qui sont dans les m\u00e9tros.",
"deMale": "Das Imperium hat ein paar modifizierte Neutronenemitter in die Finger gekriegt. Damit schalten sie jeden an Bord der Z\u00fcge aus.",
"deFemale": "Das Imperium hat ein paar modifizierte Neutronenemitter in die Finger gekriegt. Damit schalten sie jeden an Bord der Z\u00fcge aus."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
167,
160,
31
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"31": {
"NodeId": 31,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm guessing you discovered that the hard way.",
"LocalizedText": {
"enMale": "I'm guessing you discovered that the hard way.",
"frMale": "Je suppose que vous l'avez appris \u00e0 vos d\u00e9pens.",
"frFemale": "Je suppose que vous l'avez appris \u00e0 vos d\u00e9pens.",
"deMale": "Ich nehme an, das habt Ihr auf schmerzhafte Weise herausgefunden.",
"deFemale": "Ich nehme an, das habt Ihr auf schmerzhafte Weise herausgefunden."
},
"LocalizedOptionText": {
"enMale": "You know from experience.",
"frMale": "Vous parlez par exp\u00e9rience.",
"frFemale": "Vous parlez par exp\u00e9rience.",
"deMale": "Ihr sprecht wohl aus Erfahrung.",
"deFemale": "Ihr sprecht wohl aus Erfahrung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
164
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"34": {
"NodeId": 34,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
328
],
"GenericNodeNumber": 0
},
"35": {
"NodeId": 35,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Republic has allies all over Corellia, but they're no help if we can't reach them. We've got to find those neutron emitters.",
"LocalizedText": {
"enMale": "The Republic has allies all over Corellia, but they're no help if we can't reach them. We've got to find those neutron emitters.",
"frMale": "La R\u00e9publique a des alli\u00e9s partout sur Corellia, mais ils ne nous sont d'aucune utilit\u00e9 si on ne peut pas les rejoindre. Il faut trouver ces \u00e9metteurs de neutrons.",
"frFemale": "La R\u00e9publique a des alli\u00e9s partout sur Corellia, mais ils ne nous sont d'aucune utilit\u00e9 si on ne peut pas les rejoindre. Il faut trouver ces \u00e9metteurs de neutrons.",
"deMale": "Die Republik hat \u00fcberall auf Corellia Verb\u00fcndete, aber das n\u00fctzt uns nichts, solange wir sie nicht erreichen k\u00f6nnen. Wir m\u00fcssen diese Neutronenemitter finden.",
"deFemale": "Die Republik hat \u00fcberall auf Corellia Verb\u00fcndete, aber das n\u00fctzt uns nichts, solange wir sie nicht erreichen k\u00f6nnen. Wir m\u00fcssen diese Neutronenemitter finden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
36
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"36": {
"NodeId": 36,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
37
],
"GenericNodeNumber": 0
},
"37": {
"NodeId": 37,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We've received word that CorSec may have intel on the neutron emitters' location. They've carved out a safe haven in the Red Light Sector.",
"LocalizedText": {
"enMale": "We've received word that CorSec may have intel on the neutron emitters' location. They've carved out a safe haven in the Red Light Sector.",
"frMale": "On a appris que la CorSec pourrait avoir des informations sur l'emplacement des \u00e9metteurs de neutrons. Ils se sont trouv\u00e9 une cachette dans le quartier rouge.",
"frFemale": "On a appris que la CorSec pourrait avoir des informations sur l'emplacement des \u00e9metteurs de neutrons. Ils se sont trouv\u00e9 une cachette dans le quartier rouge.",
"deMale": "Wir haben geh\u00f6rt, dass CorSec vielleicht eine Spur zum Standort der Neutronenemitter hat. Sie haben sich einen sicheren Posten im Rotlichtsektor geschaffen.",
"deFemale": "Wir haben geh\u00f6rt, dass CorSec vielleicht eine Spur zum Standort der Neutronenemitter hat. Sie haben sich einen sicheren Posten im Rotlichtsektor geschaffen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
38,
39,
255
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"38": {
"NodeId": 38,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What does CorSec stand for?",
"LocalizedText": {
"enMale": "What does CorSec stand for?",
"frMale": "C'est quoi la CorSec ?",
"frFemale": "C'est quoi la CorSec ?",
"deMale": "Wer oder was ist CorSec?",
"deFemale": "Wer oder was ist CorSec?"
},
"LocalizedOptionText": {
"enMale": "CorSec? Are they allies?",
"frMale": "La CorSec ? Ce sont nos alli\u00e9s ?",
"frFemale": "La CorSec ? Ce sont nos alli\u00e9s ?",
"deMale": "CorSec? Sind das Verb\u00fcndete?",
"deFemale": "CorSec? Sind das Verb\u00fcndete?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
134
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"39": {
"NodeId": 39,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Red Light Sectors are usually full of criminals.",
"LocalizedText": {
"enMale": "Red Light Sectors are usually full of criminals.",
"frMale": "En g\u00e9n\u00e9ral, les quartiers rouges regorgent de criminels.",
"frFemale": "En g\u00e9n\u00e9ral, les quartiers rouges regorgent de criminels.",
"deMale": "In Rotlichtvierteln wimmelt es normalerweise doch nur so von Verbrechern.",
"deFemale": "In Rotlichtvierteln wimmelt es normalerweise doch nur so von Verbrechern."
},
"LocalizedOptionText": {
"enMale": "Sure doesn't sound safe.",
"frMale": "\u00c7a a l'air dangereux.",
"frFemale": "\u00c7a a l'air dangereux.",
"deMale": "Das klingt mir nicht sehr sicher.",
"deFemale": "Das klingt mir nicht sehr sicher."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1113
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"41": {
"NodeId": 41,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Without trams, the only way to reach the Red Light Sector is on foot--and Imperial shock troops control what's in between.",
"LocalizedText": {
"enMale": "Without trams, the only way to reach the Red Light Sector is on foot--and Imperial shock troops control what's in between.",
"frMale": "Sans m\u00e9tro, le seul moyen d'atteindre le quartier rouge, c'est \u00e0 pied. Et les troupes de choc imp\u00e9riales contr\u00f4lent ce qui nous s\u00e9pare de lui.",
"frFemale": "Sans m\u00e9tro, le seul moyen d'atteindre le quartier rouge, c'est \u00e0 pied. Et les troupes de choc imp\u00e9riales contr\u00f4lent ce qui nous s\u00e9pare de lui.",
"deMale": "Ohne die Z\u00fcge kann man den Rotlichtsektor nur zu Fu\u00df erreichen - und der Weg dorthin wird von imperialen Schocktrupps bewacht.",
"deFemale": "Ohne die Z\u00fcge kann man den Rotlichtsektor nur zu Fu\u00df erreichen - und der Weg dorthin wird von imperialen Schocktrupps bewacht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
42
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"42": {
"NodeId": 42,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
53
],
"GenericNodeNumber": 0
},
"53": {
"NodeId": 53,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "If you attack the Empire's supply camps, the shock troops will be distracted. My escort will move to meet up with CorSec as fast as we can.",
"LocalizedText": {
"enMale": "If you attack the Empire's supply camps, the shock troops will be distracted. My escort will move to meet up with CorSec as fast as we can.",
"frMale": "Si vous attaquez les camps de ravitaillement de l'Empire, les troupes de choc accourront. Mon escorte ira rejoindre la CorSec le plus vite possible.",
"frFemale": "Si vous attaquez les camps de ravitaillement de l'Empire, les troupes de choc accourront. Mon escorte ira rejoindre la CorSec le plus vite possible.",
"deMale": "Wenn Ihr die Versorgungslager des Imperiums angreift, werden die Schocktrupps abgelenkt. Meine Eskorte dringt so schnell es geht zu CorSec vor.",
"deFemale": "Wenn Ihr die Versorgungslager des Imperiums angreift, werden die Schocktrupps abgelenkt. Meine Eskorte dringt so schnell es geht zu CorSec vor."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
487,
161,
162,
55,
207,
56
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"55": {
"NodeId": 55,
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'll make a big mess for the Imperials to clean up.",
"LocalizedText": {
"enMale": "I'll make a big mess for the Imperials to clean up.",
"frMale": "Je vais tout mettre sens dessus dessous et les Imp\u00e9riaux n'auront plus qu'\u00e0 nettoyer.",
"frFemale": "Je vais tout mettre sens dessus dessous et les Imp\u00e9riaux n'auront plus qu'\u00e0 nettoyer.",
"deMale": "Ich bereite den Imperialen schon genug Chaos zum Aufr\u00e4umen.",
"deFemale": "Ich bereite den Imperialen schon genug Chaos zum Aufr\u00e4umen."
},
"LocalizedOptionText": {
"enMale": "This ought to be fun.",
"frMale": "Je sens qu'on va bien se marrer.",
"frFemale": "Je sens qu'on va bien se marrer.",
"deMale": "Das k\u00f6nnte lustig werden.",
"deFemale": "Das k\u00f6nnte lustig werden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1lgIpT6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"a4SC3f9": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
177
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"56": {
"NodeId": 56,
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You get caught, I might not be there to rescue you.",
"LocalizedText": {
"enMale": "You get caught, I might not be there to rescue you.",
"frMale": "Si vous vous faites prendre, je ne serai peut-\u00eatre pas l\u00e0 pour vous sauver.",
"frFemale": "Si vous vous faites prendre, je ne serai peut-\u00eatre pas l\u00e0 pour vous sauver.",
"deMale": "Wenn Ihr erwischt werdet, bin ich vielleicht nicht da, um Euch zu retten.",
"deFemale": "Wenn Ihr erwischt werdet, bin ich vielleicht nicht da, um Euch zu retten."
},
"LocalizedOptionText": {
"enMale": "You're on your own.",
"frMale": "Vous \u00eates tout seul.",
"frFemale": "Vous \u00eates tout seul.",
"deMale": "Ihr seid auf Euch allein gestellt.",
"deFemale": "Ihr seid auf Euch allein gestellt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"QvXyUBG": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1ooYsN6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
192
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"65": {
"NodeId": 65,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Once you reach the Red Light Sector, meet me in the Gilded Descent. It's an old casino turned CorSec fortress.",
"LocalizedText": {
"enMale": "Once you reach the Red Light Sector, meet me in the Gilded Descent. It's an old casino turned CorSec fortress.",
"frMale": "Une fois que vous aurez atteint le quartier rouge, retrouvez-moi \u00e0 la Chute d'or. C'est un vieux casino transform\u00e9 en une forteresse de la CorSec.",
"frFemale": "Une fois que vous aurez atteint le quartier rouge, retrouvez-moi \u00e0 la Chute d'or. C'est un vieux casino transform\u00e9 en une forteresse de la CorSec.",
"deMale": "Wenn Ihr den Rotlichtsektor erreicht, treffen wir uns im Goldenen Abstieg. Das ist ein altes Casino, das CorSec als Festung nutzt.",
"deFemale": "Wenn Ihr den Rotlichtsektor erreicht, treffen wir uns im Goldenen Abstieg. Das ist ein altes Casino, das CorSec als Festung nutzt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
66
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"66": {
"NodeId": 66,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
67
],
"GenericNodeNumber": 0
},
"67": {
"NodeId": 67,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I'll let CorSec know we're coming. We'll be right behind you.",
"LocalizedText": {
"enMale": "I'll let CorSec know we're coming. We'll be right behind you.",
"frMale": "Je vais dire \u00e0 la CorSec que vous arrivez. On sera juste derri\u00e8re vous.",
"frFemale": "Je vais dire \u00e0 la CorSec que vous arrivez. On sera juste derri\u00e8re vous.",
"deMale": "Ich gebe CorSec Bescheid, dass wir kommen. Wir sind gleich hinter Euch.",
"deFemale": "Ich gebe CorSec Bescheid, dass wir kommen. Wir sind gleich hinter Euch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
68
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"68": {
"NodeId": 68,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"77": {
"NodeId": 77,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Unfortunately, the Empire's using it as shock troop headquarters. That makes a straight assault impossible. Too many defenses.",
"LocalizedText": {
"enMale": "Unfortunately, the Empire's using it as shock troop headquarters. That makes a straight assault impossible. Too many defenses.",
"frMale": "Malheureusement, l'Empire l'a reconvertie en quartier g\u00e9n\u00e9ral pour ses troupes de choc. Toute attaque directe est impossible. Il y a trop de d\u00e9fenses. ",
"frFemale": "Malheureusement, l'Empire l'a reconvertie en quartier g\u00e9n\u00e9ral pour ses troupes de choc. Toute attaque directe est impossible. Il y a trop de d\u00e9fenses. ",
"deMale": "Leider nutzt das Imperium es als Hauptquartier f\u00fcr die Schocktrupps. Ein direkter Angriff ist also unm\u00f6glich, die Verteidigung ist viel zu gut.",
"deFemale": "Leider nutzt das Imperium es als Hauptquartier f\u00fcr die Schocktrupps. Ein direkter Angriff ist also unm\u00f6glich, die Verteidigung ist viel zu gut."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
80,
325,
81
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"80": {
"NodeId": 80,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Can we bring those defenses down somehow?",
"LocalizedText": {
"enMale": "Can we bring those defenses down somehow?",
"frMale": "Est-ce qu'il y a un moyen de neutraliser ces d\u00e9fenses ?",
"frFemale": "Est-ce qu'il y a un moyen de neutraliser ces d\u00e9fenses ?",
"deMale": "K\u00f6nnen wir die Verteidigung irgendwie ausschalten?",
"deFemale": "K\u00f6nnen wir die Verteidigung irgendwie ausschalten?"
},
"LocalizedOptionText": {
"enMale": "We're sure about that?",
"frMale": "Vous en \u00eates s\u00fbr\u00a0?",
"frFemale": "Vous en \u00eates s\u00fbr\u00a0?",
"deMale": "Sind wir uns da sicher?",
"deFemale": "Sind wir uns da sicher?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
216
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"81": {
"NodeId": 81,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We beat the shock troops around the spaceport, didn't we?",
"LocalizedText": {
"enMale": "We beat the shock troops around the spaceport, didn't we?",
"frMale": "On a battu les troupes de choc au niveau du spatioport, pas vrai ?",
"frFemale": "On a battu les troupes de choc au niveau du spatioport, pas vrai ?",
"deMale": "Die Schocktrupps am Raumhafen haben wir doch auch besiegt.",
"deFemale": "Die Schocktrupps am Raumhafen haben wir doch auch besiegt."
},
"LocalizedOptionText": {
"enMale": "You're such a pessimist.",
"frMale": "Vous vous inqui\u00e9tez trop.",
"frFemale": "Vous vous inqui\u00e9tez trop.",
"deMale": "Ihr macht Euch zu viele Gedanken.",
"deFemale": "Ihr macht Euch zu viele Gedanken."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
326
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"85": {
"NodeId": 85,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Nearly every place on Corellia has a back door. CorSec thinks some of the Selonian tunnels run right under Coronet Shipping.",
"LocalizedText": {
"enMale": "Nearly every place on Corellia has a back door. CorSec thinks some of the Selonian tunnels run right under Coronet Shipping.",
"frMale": "Presque tous les endroits sur Corellia ont une porte de derri\u00e8re. La CorSec pense que certains tunnels S\u00e9loniens passent sous la compagnie de transport de Coronet.",
"frFemale": "Presque tous les endroits sur Corellia ont une porte de derri\u00e8re. La CorSec pense que certains tunnels S\u00e9loniens passent sous la compagnie de transport de Coronet.",
"deMale": "Fast alle Orte auf Corellia haben eine Hintert\u00fcr. CorSec glaubt, dass einige der selonianischen Tunnel direkt unter Coronet Shipping entlanglaufen.",
"deFemale": "Fast alle Orte auf Corellia haben eine Hintert\u00fcr. CorSec glaubt, dass einige der selonianischen Tunnel direkt unter Coronet Shipping entlanglaufen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
86
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"86": {
"NodeId": 86,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
87
],
"GenericNodeNumber": 0
},
"87": {
"NodeId": 87,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Selonians haven't dealt much with the Republic, so I sent a Corellian to do the negotiating. He should have been back by now.",
"LocalizedText": {
"enMale": "The Selonians haven't dealt much with the Republic, so I sent a Corellian to do the negotiating. He should have been back by now.",
"frMale": "Les S\u00e9loniens n'ont pas beaucoup trait\u00e9 avec la R\u00e9publique, alors j'ai envoy\u00e9 un Corellien s'occuper des n\u00e9gociations. Il devrait d\u00e9j\u00e0 \u00eatre rentr\u00e9.",
"frFemale": "Les S\u00e9loniens n'ont pas beaucoup trait\u00e9 avec la R\u00e9publique, alors j'ai envoy\u00e9 un Corellien s'occuper des n\u00e9gociations. Il devrait d\u00e9j\u00e0 \u00eatre rentr\u00e9.",
"deMale": "Die Selonianer hatten noch nicht viel mit der Republik zu tun, also habe ich einen Corellianer vorgeschickt, um mit ihnen zu verhandeln. Er h\u00e4tte l\u00e4ngst zur\u00fcck sein sollen.",
"deFemale": "Die Selonianer hatten noch nicht viel mit der Republik zu tun, also habe ich einen Corellianer vorgeschickt, um mit ihnen zu verhandeln. Er h\u00e4tte l\u00e4ngst zur\u00fcck sein sollen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
89,
88,
1150
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"88": {
"NodeId": 88,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I've never heard of the Selonians.",
"LocalizedText": {
"enMale": "I've never heard of the Selonians.",
"frMale": "Je n'ai jamais entendu parler des S\u00e9loniens.",
"frFemale": "Je n'ai jamais entendu parler des S\u00e9loniens.",
"deMale": "Von Selonianern habe ich noch nie geh\u00f6rt.",
"deFemale": "Von Selonianern habe ich noch nie geh\u00f6rt."
},
"LocalizedOptionText": {
"enMale": "The Selonians?",
"frMale": "Les S\u00e9loniens ?",
"frFemale": "Les S\u00e9loniens ?",
"deMale": "Selonianer?",
"deFemale": "Selonianer?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
238
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"89": {
"NodeId": 89,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Who is this Corellian, exactly? Can he be trusted?",
"LocalizedText": {
"enMale": "Who is this Corellian, exactly? Can he be trusted?",
"frMale": "Qui est ce Corellien ? Est-ce qu'on peut lui faire confiance ?",
"frFemale": "Qui est ce Corellien ? Est-ce qu'on peut lui faire confiance ?",
"deMale": "Wer ist dieser Corellianer? K\u00f6nnt Ihr ihm vertrauen?",
"deFemale": "Wer ist dieser Corellianer? K\u00f6nnt Ihr ihm vertrauen?"
},
"LocalizedOptionText": {
"enMale": "Bad pick, maybe.",
"frMale": "Vous avez peut-\u00eatre choisi la mauvaise personne.",
"frFemale": "Vous avez peut-\u00eatre choisi la mauvaise personne.",
"deMale": "Vielleicht habt Ihr den Falschen geschickt.",
"deFemale": "Vielleicht habt Ihr den Falschen geschickt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
210
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"91": {
"NodeId": 91,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "yeyhn4z",
"Text": "Sir--Imperials attacked the rendezvous point. Captain Cantarus and the Selonian have been captured.",
"LocalizedText": {
"enMale": "Sir--Imperials attacked the rendezvous point. Captain Cantarus and the Selonian have been captured.",
"frMale": "Monsieur... les Imp\u00e9riaux ont attaqu\u00e9 le lieu de rencontre. Le Capitaine Cantarus et la S\u00e9lonienne ont \u00e9t\u00e9 captur\u00e9s.",
"frFemale": "Monsieur... les Imp\u00e9riaux ont attaqu\u00e9 le lieu de rencontre. Le Capitaine Cantarus et la S\u00e9lonienne ont \u00e9t\u00e9 captur\u00e9s.",
"deMale": "Sir. Die Imperialen haben den Treffpunkt \u00fcberfallen. Captain Cantarus und die Selonianerin wurden gefangen genommen.",
"deFemale": "Sir. Die Imperialen haben den Treffpunkt \u00fcberfallen. Captain Cantarus und die Selonianerin wurden gefangen genommen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
92
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"92": {
"NodeId": 92,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
93
],
"GenericNodeNumber": 0
},
"93": {
"NodeId": 93,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Someone tipped off the Imperials! Do we know where they're being held?",
"LocalizedText": {
"enMale": "Someone tipped off the Imperials! Do we know where they're being held?",
"frMale": "Quelqu'un a renseign\u00e9 les Imp\u00e9riaux ! Est-ce qu'on sait o\u00f9 ils sont retenus ?",
"frFemale": "Quelqu'un a renseign\u00e9 les Imp\u00e9riaux ! Est-ce qu'on sait o\u00f9 ils sont retenus ?",
"deMale": "Jemand muss es den Imperialen gesteckt haben! Wissen wir, wo sie sie festhalten?",
"deFemale": "Jemand muss es den Imperialen gesteckt haben! Wissen wir, wo sie sie festhalten?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
212
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"95": {
"NodeId": 95,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "CorSec needs to keep the Red Light Sector secure. You've got to free Captain Cantarus and his Selonian contact.",
"LocalizedText": {
"enMale": "CorSec needs to keep the Red Light Sector secure. You've got to free Captain Cantarus and his Selonian contact.",
"frMale": "La CorSec doit assurer la s\u00e9curit\u00e9 du quartier rouge. Vous devez lib\u00e9rer le Capitaine Cantarus et son contact S\u00e9lonien.",
"frFemale": "La CorSec doit assurer la s\u00e9curit\u00e9 du quartier rouge. Vous devez lib\u00e9rer le Capitaine Cantarus et son contact S\u00e9lonien.",
"deMale": "CorSec muss den Rotlichtsektor sichern. Ihr m\u00fcsst Captain Cantarus und seinen selonianischen Kontakt befreien.",
"deFemale": "CorSec muss den Rotlichtsektor sichern. Ihr m\u00fcsst Captain Cantarus und seinen selonianischen Kontakt befreien."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
253,
223,
98
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"98": {
"NodeId": 98,
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Do we even know if they're still alive?",
"LocalizedText": {
"enMale": "Do we even know if they're still alive?",
"frMale": "Est-ce qu'on sait seulement s'ils sont encore en vie ?",
"frFemale": "Est-ce qu'on sait seulement s'ils sont encore en vie ?",
"deMale": "Woher wissen wir, ob sie \u00fcberhaupt noch leben?",
"deFemale": "Woher wissen wir, ob sie \u00fcberhaupt noch leben?"
},
"LocalizedOptionText": {
"enMale": "This is a waste of time.",
"frMale": "C'est une perte de temps.",
"frFemale": "C'est une perte de temps.",
"deMale": "Das ist Zeitverschwendung.",
"deFemale": "Das ist Zeitverschwendung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"QvXyUBG": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"40CsJ78": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
215
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"99": {
"NodeId": 99,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "These CorSec stations have room for plenty more prisoners. Help them if you can, but Cantarus and his contact are your primary concern.",
"LocalizedText": {
"enMale": "These CorSec stations have room for plenty more prisoners. Help them if you can, but Cantarus and his contact are your primary concern.",
"frMale": "Les postes de la CorSec peuvent accueillir beaucoup d'autres prisonniers. Aidez-les si vous pouvez, mais Cantarus et son contact sont votre priorit\u00e9.",
"frFemale": "Les postes de la CorSec peuvent accueillir beaucoup d'autres prisonniers. Aidez-les si vous pouvez, mais Cantarus et son contact sont votre priorit\u00e9.",
"deMale": "In den CorSec-Stationen ist noch f\u00fcr viele Gefangene Platz. Helft ihnen, wenn Ihr k\u00f6nnt, aber Cantarus und sein Kontakt haben oberste Priorit\u00e4t.",
"deFemale": "In den CorSec-Stationen ist noch f\u00fcr viele Gefangene Platz. Helft ihnen, wenn Ihr k\u00f6nnt, aber Cantarus und sein Kontakt haben oberste Priorit\u00e4t."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
100
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"100": {
"NodeId": 100,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
101
],
"GenericNodeNumber": 0
},
"101": {
"NodeId": 101,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614091386896809e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I'll put CorSec on alert and tell my scouts to watch for any sign of them. Get going.",
"LocalizedText": {
"enMale": "I'll put CorSec on alert and tell my scouts to watch for any sign of them. Get going.",
"frMale": "Je vais mettre la CorSec en alerte et dire \u00e0 mes \u00e9claireurs de guetter le moindre signe d'eux. Allez-y !",
"frFemale": "Je vais mettre la CorSec en alerte et dire \u00e0 mes \u00e9claireurs de guetter le moindre signe d'eux. Allez-y !",
"deMale": "Ich werde CorSec alarmieren und meinen Scouts sagen, dass sie Ausschau halten sollen. Geht.",
"deFemale": "Ich werde CorSec alarmieren und meinen Scouts sagen, dass sie Ausschau halten sollen. Geht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
102
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"102": {
"NodeId": 102,
"QuestRewardB62": "0000000",
"ActionQuest": 1.614109919534264e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"118": {
"NodeId": 118,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The neutron emitters only affect life-forms. The trams themselves are still mechanically sound.",
"LocalizedText": {
"enMale": "The neutron emitters only affect life-forms. The trams themselves are still mechanically sound.",
"frMale": "Les \u00e9metteurs de neutrons affectent seulement les formes vivantes. D'un point de vue m\u00e9canique, les m\u00e9tros sont en bon \u00e9tat.",
"frFemale": "Les \u00e9metteurs de neutrons affectent seulement les formes vivantes. D'un point de vue m\u00e9canique, les m\u00e9tros sont en bon \u00e9tat.",
"deMale": "Die Neutronenemitter haben nur eine Wirkung auf Lebewesen. Die Z\u00fcge selbst funktionieren einwandfrei.",
"deFemale": "Die Neutronenemitter haben nur eine Wirkung auf Lebewesen. Die Z\u00fcge selbst funktionieren einwandfrei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
34
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"123": {
"NodeId": 123,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Master Jedi. I know the order's stretched thin, but the Empire's not going to give up easy.",
"LocalizedText": {
"enMale": "Master Jedi. I know the order's stretched thin, but the Empire's not going to give up easy.",
"frMale": "Ma\u00eetre Jedi. Je sais que l'ordre est en sous-effectif, mais l'Empire n'abandonnera pas facilement.",
"frFemale": "Ma\u00eetre Jedi. Je sais que l'ordre est en sous-effectif, mais l'Empire n'abandonnera pas facilement.",
"deMale": "Jedi. Ich wei\u00df, die Kr\u00e4fte des Ordens sind weit gestreut, aber das Imperium wird nicht so leicht aufgeben.",
"deFemale": "Jedi. Ich wei\u00df, die Kr\u00e4fte des Ordens sind weit gestreut, aber das Imperium wird nicht so leicht aufgeben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
129
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"124": {
"NodeId": 124,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "And then some. I'm glad you all appreciate the importance of Corellia.",
"LocalizedText": {
"enMale": "And then some. I'm glad you all appreciate the importance of Corellia.",
"frMale": "Et comment. Je suis heureux que vous ayez tous conscience de l'importance de Corellia.",
"frFemale": "Et comment. Je suis heureux que vous ayez tous conscience de l'importance de Corellia.",
"deMale": "Allerdings. Ich bin froh, dass Euch die Bedeutung von Corellia bewusst ist.",
"deFemale": "Allerdings. Ich bin froh, dass Euch die Bedeutung von Corellia bewusst ist."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
128
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"125": {
"NodeId": 125,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Major. I was sure other objectives would keep you off the battlefield.",
"LocalizedText": {
"enMale": "Major. I was sure other objectives would keep you off the battlefield.",
"frMale": "Major. Je pensais que d'autres objectifs vous \u00e9loigneraient du champ de bataille.",
"frFemale": "Major. Je pensais que d'autres objectifs vous \u00e9loigneraient du champ de bataille.",
"deMale": "Major. Ich war sicher, dass Euch andere Ziele von dieser Schlacht fernhalten w\u00fcrden.",
"deFemale": "Major. Ich war sicher, dass Euch andere Ziele von dieser Schlacht fernhalten w\u00fcrden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
130
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"126": {
"NodeId": 126,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Captain. More than one officer has told me you can get things done.",
"LocalizedText": {
"enMale": "Captain. More than one officer has told me you can get things done.",
"frMale": "Capitaine. Beaucoup d'officiers m'ont dit que vous savez vous d\u00e9brouiller.",
"frFemale": "Capitaine. Beaucoup d'officiers m'ont dit que vous savez vous d\u00e9brouiller.",
"deMale": "Captain. Mir haben schon so einige Offiziere berichtet, dass Ihr gut darin seid, Dinge zu Ende zu bringen.",
"deFemale": "Captain. Mir haben schon so einige Offiziere berichtet, dass Ihr gut darin seid, Dinge zu Ende zu bringen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
127
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"127": {
"NodeId": 127,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
27
],
"GenericNodeNumber": 0
},
"128": {
"NodeId": 128,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
133
],
"GenericNodeNumber": 0
},
"129": {
"NodeId": 129,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
132
],
"GenericNodeNumber": 0
},
"130": {
"NodeId": 130,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
131
],
"GenericNodeNumber": 0
},
"134": {
"NodeId": 134,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Corellian Security Force. Local law enforcement and our primary allies against the Empire.",
"LocalizedText": {
"enMale": "Corellian Security Force. Local law enforcement and our primary allies against the Empire.",
"frMale": "La Force de S\u00e9curit\u00e9 Corellienne. C'est l'unit\u00e9 locale charg\u00e9e de faire respecter la loi et notre principale alli\u00e9e contre l'Empire.",
"frFemale": "La Force de S\u00e9curit\u00e9 Corellienne. C'est l'unit\u00e9 locale charg\u00e9e de faire respecter la loi et notre principale alli\u00e9e contre l'Empire.",
"deMale": "Die corellianischen Sicherheitskr\u00e4fte. Die Gesetzesh\u00fcter hier und unsere wichtigsten Verb\u00fcndeten gegen das Imperium.",
"deFemale": "Die corellianischen Sicherheitskr\u00e4fte. Die Gesetzesh\u00fcter hier und unsere wichtigsten Verb\u00fcndeten gegen das Imperium."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
137
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"137": {
"NodeId": 137,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1115
],
"GenericNodeNumber": 0
},
"139": {
"NodeId": 139,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I made my choice. The Republic will have to make do.",
"LocalizedText": {
"enMale": "I made my choice. The Republic will have to make do.",
"frMale": "J'ai fait un choix. La R\u00e9publique devra faire avec.",
"frFemale": "J'ai fait un choix. La R\u00e9publique devra faire avec.",
"deMale": "Ich habe mich entschieden. Die Republik wird sich damit abfinden m\u00fcssen.",
"deFemale": "Ich habe mich entschieden. Die Republik wird sich damit abfinden m\u00fcssen."
},
"LocalizedOptionText": {
"enMale": "It's over now, at any rate.",
"frMale": "C'est termin\u00e9 maintenant.",
"frFemale": "C'est termin\u00e9 maintenant.",
"deMale": "Jetzt ist es vorbei.",
"deFemale": "Jetzt ist es vorbei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
492
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"141": {
"NodeId": 141,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I made my decision. We need to focus on beating the Empire.",
"LocalizedText": {
"enMale": "I made my decision. We need to focus on beating the Empire.",
"frMale": "J'ai pris ma d\u00e9cision. L'important, c'est de vaincre l'Empire.",
"frFemale": "J'ai pris ma d\u00e9cision. L'important, c'est de vaincre l'Empire.",
"deMale": "Ich habe meine Entscheidung getroffen. Wir m\u00fcssen uns darauf konzentrieren, das Imperium zu besiegen.",
"deFemale": "Ich habe meine Entscheidung getroffen. Wir m\u00fcssen uns darauf konzentrieren, das Imperium zu besiegen."
},
"LocalizedOptionText": {
"enMale": "It's over now, Captain.",
"frMale": "C'est termin\u00e9 maintenant.",
"frFemale": "C'est termin\u00e9 maintenant.",
"deMale": "Es ist vorbei.",
"deFemale": "Es ist vorbei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
498
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"143": {
"NodeId": 143,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "There's no way you could justify it to me anyway.",
"LocalizedText": {
"enMale": "There's no way you could justify it to me anyway.",
"frMale": "Rien ne peut justifier ce que vous avez fait.",
"frFemale": "Rien ne peut justifier ce que vous avez fait.",
"deMale": "Ihr k\u00f6nnt mich sowieso nicht \u00fcberzeugen.",
"deFemale": "Ihr k\u00f6nnt mich sowieso nicht \u00fcberzeugen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
356
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"146": {
"NodeId": 146,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Don't think I'm ungrateful. It was your call, and it won't be the last.",
"LocalizedText": {
"enMale": "Don't think I'm ungrateful. It was your call, and it won't be the last.",
"frMale": "Ne croyez pas que je ne vous sois pas reconnaissant. C'\u00e9tait votre choix et ce ne sera pas le dernier.",
"frFemale": "Ne croyez pas que je ne vous sois pas reconnaissant. C'\u00e9tait votre choix et ce ne sera pas le dernier.",
"deMale": "Ihr sollt nicht denken, ich sei undankbar. Es war Eure Entscheidung und es wird nicht die letzte sein.",
"deFemale": "Ihr sollt nicht denken, ich sei undankbar. Es war Eure Entscheidung und es wird nicht die letzte sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
147
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"147": {
"NodeId": 147,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
330
],
"GenericNodeNumber": 0
},
"160": {
"NodeId": 160,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Are the Imperials attacking Corellian passengers, too?",
"LocalizedText": {
"enMale": "Are the Imperials attacking Corellian passengers, too?",
"frMale": "Est-ce que les Imp\u00e9riaux attaquent aussi les passagers Corelliens ?",
"frFemale": "Est-ce que les Imp\u00e9riaux attaquent aussi les passagers Corelliens ?",
"deMale": "Greifen die Imperialen auch corellianische Fahrg\u00e4ste an?",
"deFemale": "Greifen die Imperialen auch corellianische Fahrg\u00e4ste an?"
},
"LocalizedOptionText": {
"enMale": "Civilians and military both?",
"frMale": "Civils et militaires ?",
"frFemale": "Civils et militaires ?",
"deMale": "Sowohl Zivilisten als auch Soldaten?",
"deFemale": "Sowohl Zivilisten als auch Soldaten?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
168
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"161": {
"NodeId": 161,
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Many troops will go to the supply camps, but others might not.",
"LocalizedText": {
"enMale": "Many troops will go to the supply camps, but others might not.",
"frMale": "Beaucoup de troupes iront aux camps de ravitaillement, mais peut-\u00eatre pas toutes.",
"frFemale": "Beaucoup de troupes iront aux camps de ravitaillement, mais peut-\u00eatre pas toutes.",
"deMale": "Es werden sicher viele Einheiten zu den Versorgungslagern geschickt, aber vielleicht nicht alle.",
"deFemale": "Es werden sicher viele Einheiten zu den Versorgungslagern geschickt, aber vielleicht nicht alle."
},
"LocalizedOptionText": {
"enMale": "Still, go with caution.",
"frMale": "Soyez prudents.",
"frFemale": "Soyez prudents.",
"deMale": "Seid vorsichtig.",
"deFemale": "Seid vorsichtig."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
179
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"162": {
"NodeId": 162,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I've gotten pretty good at keeping the Imperials busy.",
"LocalizedText": {
"enMale": "I've gotten pretty good at keeping the Imperials busy.",
"frMale": "Je commence \u00e0 ma\u00eetriser l'art d'occuper les Imp\u00e9riaux.",
"frFemale": "Je commence \u00e0 ma\u00eetriser l'art d'occuper les Imp\u00e9riaux.",
"deMale": "Ich habe ziemlich viel \u00dcbung darin, die Imperialen zu besch\u00e4ftigen.",
"deFemale": "Ich habe ziemlich viel \u00dcbung darin, die Imperialen zu besch\u00e4ftigen."
},
"LocalizedOptionText": {
"enMale": "Take your time, sir.",
"frMale": "Pas de pr\u00e9cipitation.",
"frFemale": "Pas de pr\u00e9cipitation.",
"deMale": "Nur keine Eile.",
"deFemale": "Nur keine Eile."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
178
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"164": {
"NodeId": 164,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The minute we landed, I sent my best squads ahead on the tram. They were dead before they reached their stop.",
"LocalizedText": {
"enMale": "The minute we landed, I sent my best squads ahead on the tram. They were dead before they reached their stop.",
"frMale": "\u00c0 notre arriv\u00e9e, j'ai envoy\u00e9 mes meilleurs hommes par le m\u00e9tro. Ils \u00e9taient morts avant d'atteindre leur destination.",
"frFemale": "\u00c0 notre arriv\u00e9e, j'ai envoy\u00e9 mes meilleurs hommes par le m\u00e9tro. Ils \u00e9taient morts avant d'atteindre leur destination.",
"deMale": "Sobald wir gelandet sind, habe ich meine besten Trupps mit dem Zug vorausgeschickt. Sie waren tot, bevor sie ankamen.",
"deFemale": "Sobald wir gelandet sind, habe ich meine besten Trupps mit dem Zug vorausgeschickt. Sie waren tot, bevor sie ankamen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
165
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"165": {
"NodeId": 165,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
35
],
"GenericNodeNumber": 0
},
"167": {
"NodeId": 167,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Getting access to the tram is useless if we can't ride it.",
"LocalizedText": {
"enMale": "Getting access to the tram is useless if we can't ride it.",
"frMale": "C'est inutile d'acc\u00e9der aux m\u00e9tros si on ne peut pas les utiliser.",
"frFemale": "C'est inutile d'acc\u00e9der aux m\u00e9tros si on ne peut pas les utiliser.",
"deMale": "Es w\u00e4re unn\u00fctz, uns Zugang zu den Z\u00fcgen zu verschaffen, wenn wir sie nicht benutzen k\u00f6nnen.",
"deFemale": "Es w\u00e4re unn\u00fctz, uns Zugang zu den Z\u00fcgen zu verschaffen, wenn wir sie nicht benutzen k\u00f6nnen."
},
"LocalizedOptionText": {
"enMale": "But the trams are working?",
"frMale": "Mais les m\u00e9tros sont intacts ?",
"frFemale": "Mais les m\u00e9tros sont intacts ?",
"deMale": "Aber die Z\u00fcge sind noch intakt?",
"deFemale": "Aber die Z\u00fcge sind noch intakt?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
118
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"168": {
"NodeId": 168,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Unfortunately, yes. But it hasn't stopped them from trying to escape the more war-torn areas.",
"LocalizedText": {
"enMale": "Unfortunately, yes. But it hasn't stopped them from trying to escape the more war-torn areas.",
"frMale": "Malheureusement, oui. Mais \u00e7a ne les a pas emp\u00each\u00e9s d'essayer de fuir les zones les plus touch\u00e9es par la guerre.",
"frFemale": "Malheureusement, oui. Mais \u00e7a ne les a pas emp\u00each\u00e9s d'essayer de fuir les zones les plus touch\u00e9es par la guerre.",
"deMale": "Leider ja. Aber die Leute versuchen trotzdem, aus den am h\u00e4rtesten umk\u00e4mpften Gebieten zu fliehen.",
"deFemale": "Leider ja. Aber die Leute versuchen trotzdem, aus den am h\u00e4rtesten umk\u00e4mpften Gebieten zu fliehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
169
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"169": {
"NodeId": 169,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
170
],
"GenericNodeNumber": 0
},
"177": {
"NodeId": 177,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We don't have time for hotshots. Get their attention and get out.",
"LocalizedText": {
"enMale": "We don't have time for hotshots. Get their attention and get out.",
"frMale": "On n'a pas le temps de jouer les gros bras. Attirez leur attention et partez.",
"frFemale": "On n'a pas le temps de jouer les gros bras. Attirez leur attention et partez.",
"deMale": "\u00dcbertreibt es nur nicht. Lenkt ihre Aufmerksamkeit auf Euch und dann verschwindet.",
"deFemale": "\u00dcbertreibt es nur nicht. Lenkt ihre Aufmerksamkeit auf Euch und dann verschwindet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
181
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"178": {
"NodeId": 178,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "That, I don't doubt--you've had the ops to prove it.",
"LocalizedText": {
"enMale": "That, I don't doubt--you've had the ops to prove it.",
"frMale": "Je n'en doute pas. Les op\u00e9rations vous ont permis de le prouver.",
"frFemale": "Je n'en doute pas. Les op\u00e9rations vous ont permis de le prouver.",
"deMale": "Das kann ich mir vorstellen - das beweisen Eure bisherigen Taten.",
"deFemale": "Das kann ich mir vorstellen - das beweisen Eure bisherigen Taten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
182
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"179": {
"NodeId": 179,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Don't worry about us. My men know this is no walk in the park.",
"LocalizedText": {
"enMale": "Don't worry about us. My men know this is no walk in the park.",
"frMale": "Ne vous inqui\u00e9tez pas pour nous. Mes hommes savent que ce ne sera pas une promenade de sant\u00e9.",
"frFemale": "Ne vous inqui\u00e9tez pas pour nous. Mes hommes savent que ce ne sera pas une promenade de sant\u00e9.",
"deMale": "Macht Euch um uns keine Sorgen. Meine Leute wissen, dass das kein Spaziergang wird.",
"deFemale": "Macht Euch um uns keine Sorgen. Meine Leute wissen, dass das kein Spaziergang wird."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
183
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"181": {
"NodeId": 181,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
185
],
"GenericNodeNumber": 0
},
"182": {
"NodeId": 182,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
186
],
"GenericNodeNumber": 0
},
"183": {
"NodeId": 183,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
187
],
"GenericNodeNumber": 0
},
"192": {
"NodeId": 192,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "My men are the Republic's finest. You do your job, and they'll do theirs.",
"LocalizedText": {
"enMale": "My men are the Republic's finest. You do your job, and they'll do theirs.",
"frMale": "Mes hommes sont les meilleurs de la R\u00e9publique. Faites votre travail et ils feront le leur.",
"frFemale": "Mes hommes sont les meilleurs de la R\u00e9publique. Faites votre travail et ils feront le leur.",
"deMale": "Meine Leute sind die besten der Republik. Tut Ihr Eure Arbeit und sie werden die ihre tun.",
"deFemale": "Meine Leute sind die besten der Republik. Tut Ihr Eure Arbeit und sie werden die ihre tun."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
193
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"193": {
"NodeId": 193,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
65
],
"GenericNodeNumber": 0
},
"207": {
"NodeId": 207,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Understood.",
"LocalizedText": {
"enMale": "Understood.",
"frMale": "Compris.",
"frFemale": "Compris.",
"deMale": "Verstanden.",
"deFemale": "Verstanden."
},
"LocalizedOptionText": {
"enMale": "I can do that much.",
"frMale": "\u00c7a marche.",
"frFemale": "\u00c7a marche.",
"deMale": "Geht in Ordnung.",
"deFemale": "Geht in Ordnung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
194
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 2100
},
"210": {
"NodeId": 210,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Cole Cantarus, a former captain in CorSec's Council Guard. The man's impulsive, but he hasn't let me down yet--",
"LocalizedText": {
"enMale": "Cole Cantarus, a former captain in CorSec's Council Guard. The man's impulsive, but he hasn't let me down yet--",
"frMale": "Cole Cantarus, un ancien capitaine de la garde du Conseil de la CorSec. Il est impulsif, mais il ne m'a encore jamais laiss\u00e9 tomber.",
"frFemale": "Cole Cantarus, un ancien capitaine de la garde du Conseil de la CorSec. Il est impulsif, mais il ne m'a encore jamais laiss\u00e9 tomber.",
"deMale": "Cole Cantarus, ein ehemaliger Captain der Ratsgarde von CorSec. Er ist impulsiv, aber er hat mich noch nie im Stich gelassen.",
"deFemale": "Cole Cantarus, ein ehemaliger Captain der Ratsgarde von CorSec. Er ist impulsiv, aber er hat mich noch nie im Stich gelassen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
218
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"212": {
"NodeId": 212,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
213
],
"GenericNodeNumber": 0
},
"213": {
"NodeId": 213,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "yeyhn4z",
"Text": "There's a captured CorSec station nearby. It would have the cell blocks and fortifications they'd need.",
"LocalizedText": {
"enMale": "There's a captured CorSec station nearby. It would have the cell blocks and fortifications they'd need.",
"frMale": "Les Imp\u00e9riaux occupent une station de la CorSec pas tr\u00e8s loin. Il y a toutes les cellules et toutes les fortifications dont ils ont besoin. ",
"frFemale": "Les Imp\u00e9riaux occupent une station de la CorSec pas tr\u00e8s loin. Il y a toutes les cellules et toutes les fortifications dont ils ont besoin. ",
"deMale": "In der N\u00e4he ist eine besetzte CorSec-Station. Dort h\u00e4tten sie alle Zellenbl\u00f6cke und Befestigungen, die sie brauchen.",
"deFemale": "In der N\u00e4he ist eine besetzte CorSec-Station. Dort h\u00e4tten sie alle Zellenbl\u00f6cke und Befestigungen, die sie brauchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
214
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"214": {
"NodeId": 214,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
95
],
"GenericNodeNumber": 0
},
"215": {
"NodeId": 215,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Empire wouldn't have captured them if they didn't think they were worth something.",
"LocalizedText": {
"enMale": "The Empire wouldn't have captured them if they didn't think they were worth something.",
"frMale": "Si les Imp\u00e9riaux pensaient qu'ils ne valaient rien, ils n'auraient pas pris la peine de les capturer.",
"frFemale": "Si les Imp\u00e9riaux pensaient qu'ils ne valaient rien, ils n'auraient pas pris la peine de les capturer.",
"deMale": "Die Imperialen h\u00e4tten sie nicht gefangen genommen, wenn sie sie nicht f\u00fcr wertvoll halten w\u00fcrden.",
"deFemale": "Die Imperialen h\u00e4tten sie nicht gefangen genommen, wenn sie sie nicht f\u00fcr wertvoll halten w\u00fcrden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
236
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"216": {
"NodeId": 216,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "With a few months of careful planning, maybe. But we don't have that kind of time.",
"LocalizedText": {
"enMale": "With a few months of careful planning, maybe. But we don't have that kind of time.",
"frMale": "Apr\u00e8s plusieurs mois de planification m\u00e9ticuleuse, peut-\u00eatre. Mais on n'a pas autant de temps.",
"frFemale": "Apr\u00e8s plusieurs mois de planification m\u00e9ticuleuse, peut-\u00eatre. Mais on n'a pas autant de temps.",
"deMale": "Wenn wir ein paar Monate Zeit h\u00e4tten, um es gr\u00fcndlich zu planen, vielleicht. Aber die Zeit haben wir nicht.",
"deFemale": "Wenn wir ein paar Monate Zeit h\u00e4tten, um es gr\u00fcndlich zu planen, vielleicht. Aber die Zeit haben wir nicht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
244
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"218": {
"NodeId": 218,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
219
],
"GenericNodeNumber": 0
},
"223": {
"NodeId": 223,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If they've been interrogated, the Empire might know your plans.",
"LocalizedText": {
"enMale": "If they've been interrogated, the Empire might know your plans.",
"frMale": "S'ils ont \u00e9t\u00e9 interrog\u00e9s, l'Empire est peut-\u00eatre au courant de vos plans.",
"frFemale": "S'ils ont \u00e9t\u00e9 interrog\u00e9s, l'Empire est peut-\u00eatre au courant de vos plans.",
"deMale": "Falls sie verh\u00f6rt wurden, k\u00f6nnte das Imperium Eure Pl\u00e4ne bereits kennen.",
"deFemale": "Falls sie verh\u00f6rt wurden, k\u00f6nnte das Imperium Eure Pl\u00e4ne bereits kennen."
},
"LocalizedOptionText": {
"enMale": "What if they talked?",
"frMale": "Ils ont peut-\u00eatre parl\u00e9.",
"frFemale": "Ils ont peut-\u00eatre parl\u00e9.",
"deMale": "Sie k\u00f6nnten geredet haben.",
"deFemale": "Sie k\u00f6nnten geredet haben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
225
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"225": {
"NodeId": 225,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "If they haven't, we're in the clear. Either way, I don't trust them with the Imperials for long.",
"LocalizedText": {
"enMale": "If they haven't, we're in the clear. Either way, I don't trust them with the Imperials for long.",
"frMale": "Si ce n'est pas le cas, on n'a rien \u00e0 craindre. Dans les deux cas, je refuse de les laisser aux mains des Imp\u00e9riaux trop longtemps. ",
"frFemale": "Si ce n'est pas le cas, on n'a rien \u00e0 craindre. Dans les deux cas, je refuse de les laisser aux mains des Imp\u00e9riaux trop longtemps. ",
"deMale": "Und wenn nicht, haben wir nichts zu bef\u00fcrchten. Wie dem auch sei, ich will sie nicht zu lange bei den Imperialen lassen.",
"deFemale": "Und wenn nicht, haben wir nichts zu bef\u00fcrchten. Wie dem auch sei, ich will sie nicht zu lange bei den Imperialen lassen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
228
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"228": {
"NodeId": 228,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
233
],
"GenericNodeNumber": 0
},
"236": {
"NodeId": 236,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
99
],
"GenericNodeNumber": 0
},
"238": {
"NodeId": 238,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "One of Corellia's native species. They were tunnel dwellers, until the Empire cut off their supplies--",
"LocalizedText": {
"enMale": "One of Corellia's native species. They were tunnel dwellers, until the Empire cut off their supplies--",
"frMale": "C'est une des esp\u00e8ces originaires de Corellia. Ils vivaient dans des tunnels, jusqu'\u00e0 ce que l'Empire les prive de ravitaillement...",
"frFemale": "C'est une des esp\u00e8ces originaires de Corellia. Ils vivaient dans des tunnels, jusqu'\u00e0 ce que l'Empire les prive de ravitaillement...",
"deMale": "Die Spezies ist hier auf Corellia heimisch. Fr\u00fcher lebten sie in Tunneln, bis das Imperium ihnen die Versorgung abschnitt.",
"deFemale": "Die Spezies ist hier auf Corellia heimisch. Fr\u00fcher lebten sie in Tunneln, bis das Imperium ihnen die Versorgung abschnitt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
323
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"239": {
"NodeId": 239,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Let's not lose our heads yet. The Imperials don't make it easy to move around Corellia--",
"LocalizedText": {
"enMale": "Let's not lose our heads yet. The Imperials don't make it easy to move around Corellia--",
"frMale": "Il est trop t\u00f4t pour perdre espoir. Les Imp\u00e9riaux ne facilitent pas les d\u00e9placements sur Corellia...",
"frFemale": "Il est trop t\u00f4t pour perdre espoir. Les Imp\u00e9riaux ne facilitent pas les d\u00e9placements sur Corellia...",
"deMale": "Wir m\u00fcssen Ruhe bewahren. Die Imperialen machen es einem nicht leicht, sich auf Corellia zu bewegen ...",
"deFemale": "Wir m\u00fcssen Ruhe bewahren. Die Imperialen machen es einem nicht leicht, sich auf Corellia zu bewegen ..."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
241
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"241": {
"NodeId": 241,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
91
],
"GenericNodeNumber": 0
},
"244": {
"NodeId": 244,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
245
],
"GenericNodeNumber": 0
},
"253": {
"NodeId": 253,
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'm on it.",
"LocalizedText": {
"enMale": "I'm on it.",
"frMale": "C'est parti.",
"frFemale": "C'est parti.",
"deMale": "Ich erledige das.",
"deFemale": "Ich erledige das."
},
"LocalizedOptionText": {
"enMale": "I'm already on my way.",
"frMale": "N'en dites pas plus.",
"frFemale": "N'en dites pas plus.",
"deMale": "Mehr braucht Ihr nicht zu sagen.",
"deFemale": "Mehr braucht Ihr nicht zu sagen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"aznV1kR": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qXbCis4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qSrvBe5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"BeKofq4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"JdiDeg1": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"a4SC3f9": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1lgIpT6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
237
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 71070
},
"255": {
"NodeId": 255,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "No time to waste.",
"LocalizedText": {
"enMale": "No time to waste.",
"frMale": "Il n'y a pas de temps \u00e0 perdre.",
"frFemale": "Il n'y a pas de temps \u00e0 perdre.",
"deMale": "Die Zeit l\u00e4uft uns davon.",
"deFemale": "Die Zeit l\u00e4uft uns davon."
},
"LocalizedOptionText": {
"enMale": "Then why are we here?",
"frMale": "Qu'est-ce qu'on attend ?",
"frFemale": "Qu'est-ce qu'on attend ?",
"deMale": "Worauf warten wir noch?",
"deFemale": "Worauf warten wir noch?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
41
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 38060
},
"259": {
"NodeId": 259,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The emitters are at Coronet Shipping. They're a major distributor of starship parts and weapons. Place is built like a fortress.",
"LocalizedText": {
"enMale": "The emitters are at Coronet Shipping. They're a major distributor of starship parts and weapons. Place is built like a fortress.",
"frMale": "Les \u00e9metteurs se trouvent \u00e0 la compagnie de transport de Coronet. C'est un important distributeur de pi\u00e8ces de chasseur et d'armes. L'endroit a \u00e9t\u00e9 con\u00e7u comme une forteresse.",
"frFemale": "Les \u00e9metteurs se trouvent \u00e0 la compagnie de transport de Coronet. C'est un important distributeur de pi\u00e8ces de chasseur et d'armes. L'endroit a \u00e9t\u00e9 con\u00e7u comme une forteresse.",
"deMale": "Die Emitter sind bei Coronet Shipping, einem Gro\u00dfvertrieb von Raumschiffteilen und Waffen. Ein Ort wie eine Festung.",
"deFemale": "Die Emitter sind bei Coronet Shipping, einem Gro\u00dfvertrieb von Raumschiffteilen und Waffen. Ein Ort wie eine Festung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
260
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"260": {
"NodeId": 260,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
77
],
"GenericNodeNumber": 0
},
"323": {
"NodeId": 323,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
242
],
"GenericNodeNumber": 0
},
"325": {
"NodeId": 325,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Let me guess, you have a plan.",
"LocalizedText": {
"enMale": "Let me guess, you have a plan.",
"frMale": "Laissez-moi deviner, vous avez un plan.",
"frFemale": "Laissez-moi deviner, vous avez un plan.",
"deMale": "Es gibt doch bereits einen Plan, oder?",
"deFemale": "Es gibt doch bereits einen Plan, oder?"
},
"LocalizedOptionText": {
"enMale": "How do we get inside?",
"frMale": "Comment faire pour entrer ?",
"frFemale": "Comment faire pour entrer ?",
"deMale": "Wie kommen wir hinein?",
"deFemale": "Wie kommen wir hinein?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
243
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 44020
},
"326": {
"NodeId": 326,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "That was just a few patrols. We're talking about a fully staffed and heavily armed HQ.",
"LocalizedText": {
"enMale": "That was just a few patrols. We're talking about a fully staffed and heavily armed HQ.",
"frMale": "Il n'y avait que quelques patrouilles. Cette fois, il s'agit d'un QG plein \u00e0 craquer d'hommes arm\u00e9s jusqu'aux dents.",
"frFemale": "Il n'y avait que quelques patrouilles. Cette fois, il s'agit d'un QG plein \u00e0 craquer d'hommes arm\u00e9s jusqu'aux dents.",
"deMale": "Das waren nur ein paar Patrouillen. Hier geht es um ein voll besetztes und schwer bewaffnetes Hauptquartier.",
"deFemale": "Das waren nur ein paar Patrouillen. Hier geht es um ein voll besetztes und schwer bewaffnetes Hauptquartier."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
327
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"327": {
"NodeId": 327,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
85
],
"GenericNodeNumber": 0
},
"330": {
"NodeId": 330,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "What's important is we have access to the rocket tram. We're already moving troops and supplies to Republic holdouts across Corellia.",
"LocalizedText": {
"enMale": "What's important is we have access to the rocket tram. We're already moving troops and supplies to Republic holdouts across Corellia.",
"frMale": "On a acc\u00e8s au m\u00e9tro sur r\u00e9pulseurs, et c'est le plus important. On achemine d\u00e9j\u00e0 des troupes et du ravitaillement vers des cachettes de la R\u00e9publique en divers endroits de Corellia.",
"frFemale": "On a acc\u00e8s au m\u00e9tro sur r\u00e9pulseurs, et c'est le plus important. On achemine d\u00e9j\u00e0 des troupes et du ravitaillement vers des cachettes de la R\u00e9publique en divers endroits de Corellia.",
"deMale": "Das Wichtigste ist, dass wir jetzt Zugang zu den Raketenbahnen haben. Wir leiten schon Truppen und Vorr\u00e4te an St\u00fctzpunkte der Republik auf ganz Corellia weiter.",
"deFemale": "Das Wichtigste ist, dass wir jetzt Zugang zu den Raketenbahnen haben. Wir leiten schon Truppen und Vorr\u00e4te an St\u00fctzpunkte der Republik auf ganz Corellia weiter."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
331
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"331": {
"NodeId": 331,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
466
],
"GenericNodeNumber": 0
},
"333": {
"NodeId": 333,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What's Labor Valley?",
"LocalizedText": {
"enMale": "What's Labor Valley?",
"frMale": "C'est quoi, la Vall\u00e9e de l'ouvrage ?",
"frFemale": "C'est quoi, la Vall\u00e9e de l'ouvrage ?",
"deMale": "Was ist dieses Tal der Arbeit?",
"deFemale": "Was ist dieses Tal der Arbeit?"
},
"LocalizedOptionText": {
"enMale": "Labor Valley?",
"frMale": "La Vall\u00e9e de l'ouvrage ?",
"frFemale": "La Vall\u00e9e de l'ouvrage ?",
"deMale": "Das Tal der Arbeit?",
"deFemale": "Das Tal der Arbeit?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
399
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"337": {
"NodeId": 337,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
338
],
"GenericNodeNumber": 0
},
"338": {
"NodeId": 338,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "That was a mistake. The Republic's trying to free Corellia. I want to help.",
"LocalizedText": {
"enMale": "That was a mistake. The Republic's trying to free Corellia. I want to help.",
"frMale": "C'\u00e9tait une erreur. La R\u00e9publique essaye de lib\u00e9rer Corellia. Je veux vous aider.",
"frFemale": "C'\u00e9tait une erreur. La R\u00e9publique essaye de lib\u00e9rer Corellia. Je veux vous aider.",
"deMale": "Das war ein Fehler. Die Republik wird Corellia befreien. Und ich will dabei helfen.",
"deFemale": "Das war ein Fehler. Die Republik wird Corellia befreien. Und ich will dabei helfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
457,
461,
339,
453,
552,
341
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"339": {
"NodeId": 339,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You're an Imperial now. Everything you say could be a lie.",
"LocalizedText": {
"enMale": "You're an Imperial now. Everything you say could be a lie.",
"frMale": "Vous \u00eates un Imp\u00e9rial maintenant. Vous ne nous dites peut-\u00eatre que des mensonges.",
"frFemale": "Vous \u00eates un Imp\u00e9rial maintenant. Vous ne nous dites peut-\u00eatre que des mensonges.",
"deMale": "Ihr seid jetzt ein Imperialer. Jedes Wort, das Ihr sagt, k\u00f6nnte eine L\u00fcge sein.",
"deFemale": "Ihr seid jetzt ein Imperialer. Jedes Wort, das Ihr sagt, k\u00f6nnte eine L\u00fcge sein."
},
"LocalizedOptionText": {
"enMale": "How can we trust you?",
"frMale": "Pourquoi devrait-on vous faire confiance ?",
"frFemale": "Pourquoi devrait-on vous faire confiance ?",
"deMale": "Wieso sollten wir Euch vertrauen?",
"deFemale": "Wieso sollten wir Euch vertrauen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
424
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"341": {
"NodeId": 341,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We don't need a traitor's help.",
"LocalizedText": {
"enMale": "We don't need a traitor's help.",
"frMale": "On n'a pas besoin de l'aide d'un tra\u00eetre.",
"frFemale": "On n'a pas besoin de l'aide d'un tra\u00eetre.",
"deMale": "Auf die Hilfe eines Verr\u00e4ters k\u00f6nnen wir verzichten.",
"deFemale": "Auf die Hilfe eines Verr\u00e4ters k\u00f6nnen wir verzichten."
},
"LocalizedOptionText": {
"enMale": "Thanks, but no thanks.",
"frMale": "Non merci.",
"frFemale": "Non merci.",
"deMale": "Nein, danke.",
"deFemale": "Nein, danke."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
342
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"342": {
"NodeId": 342,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I'm risking my life to contact you--the least you could do is hear me out.",
"LocalizedText": {
"enMale": "I'm risking my life to contact you--the least you could do is hear me out.",
"frMale": "Je risque ma vie en vous contactant. Le moins que vous puissiez faire, c'est de m'\u00e9couter.",
"frFemale": "Je risque ma vie en vous contactant. Le moins que vous puissiez faire, c'est de m'\u00e9couter.",
"deMale": "Ich setze gerade mein Leben aufs Spiel, um Euch zu kontaktieren - Ihr k\u00f6nntet mir wenigstens zuh\u00f6ren.",
"deFemale": "Ich setze gerade mein Leben aufs Spiel, um Euch zu kontaktieren - Ihr k\u00f6nntet mir wenigstens zuh\u00f6ren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
384
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"345": {
"NodeId": 345,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Where did the Empire find this technology?",
"LocalizedText": {
"enMale": "Where did the Empire find this technology?",
"frMale": "O\u00f9 l'Empire a-t-il trouv\u00e9 cette technologie ?",
"frFemale": "O\u00f9 l'Empire a-t-il trouv\u00e9 cette technologie ?",
"deMale": "Wo hat das Imperium diese Technologie gefunden?",
"deFemale": "Wo hat das Imperium diese Technologie gefunden?"
},
"LocalizedOptionText": {
"enMale": "Sounds advanced.",
"frMale": "Du mat\u00e9riel de pointe.",
"frFemale": "Du mat\u00e9riel de pointe.",
"deMale": "Das klingt fortschrittlich.",
"deFemale": "Das klingt fortschrittlich."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
432
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"355": {
"NodeId": 355,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6141028076517022e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"356": {
"NodeId": 356,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
497
],
"GenericNodeNumber": 0
},
"359": {
"NodeId": 359,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If there had been any way to save them, I would have.",
"LocalizedText": {
"enMale": "If there had been any way to save them, I would have.",
"frMale": "S'il y avait eu un autre moyen de les sauver, je l'aurais fait.",
"frFemale": "S'il y avait eu un autre moyen de les sauver, je l'aurais fait.",
"deMale": "Wenn es m\u00f6glich gewesen w\u00e4re, sie zu retten, h\u00e4tte ich es getan.",
"deFemale": "Wenn es m\u00f6glich gewesen w\u00e4re, sie zu retten, h\u00e4tte ich es getan."
},
"LocalizedOptionText": {
"enMale": "I didn't want them to die.",
"frMale": "Je ne voulais pas leur mort.",
"frFemale": "Je ne voulais pas leur mort.",
"deMale": "Ich wollte nicht, dass sie sterben.",
"deFemale": "Ich wollte nicht, dass sie sterben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
395
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"360": {
"NodeId": 360,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "In war, every resource counts. The Imperials would have done too much damage.",
"LocalizedText": {
"enMale": "In war, every resource counts. The Imperials would have done too much damage.",
"frMale": "En temps de guerre, chaque ressource compte. Les Imp\u00e9riaux auraient caus\u00e9 trop de d\u00e9g\u00e2ts.",
"frFemale": "En temps de guerre, chaque ressource compte. Les Imp\u00e9riaux auraient caus\u00e9 trop de d\u00e9g\u00e2ts.",
"deMale": "Im Krieg z\u00e4hlt jede Ressource. Die Imperialen h\u00e4tten zu viel Schaden angerichtet.",
"deFemale": "Im Krieg z\u00e4hlt jede Ressource. Die Imperialen h\u00e4tten zu viel Schaden angerichtet."
},
"LocalizedOptionText": {
"enMale": "There was no other option.",
"frMale": "Je n'avais pas le choix.",
"frFemale": "Je n'avais pas le choix.",
"deMale": "Ich hatte keine Wahl.",
"deFemale": "Ich hatte keine Wahl."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
394
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"362": {
"NodeId": 362,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Using the neutron emitters would have made us no better than the Empire.",
"LocalizedText": {
"enMale": "Using the neutron emitters would have made us no better than the Empire.",
"frMale": "En utilisant les \u00e9metteurs de neutrons, on se serait abaiss\u00e9s au rang des Imp\u00e9riaux.",
"frFemale": "En utilisant les \u00e9metteurs de neutrons, on se serait abaiss\u00e9s au rang des Imp\u00e9riaux.",
"deMale": "Wenn wir die Neutronenemitter eingesetzt h\u00e4tten, w\u00e4ren wir auch nicht besser als das Imperium.",
"deFemale": "Wenn wir die Neutronenemitter eingesetzt h\u00e4tten, w\u00e4ren wir auch nicht besser als das Imperium."
},
"LocalizedOptionText": {
"enMale": "That's the price of honor.",
"frMale": "C'est le prix de l'honneur.",
"frFemale": "C'est le prix de l'honneur.",
"deMale": "Das ist der Preis der Ehre.",
"deFemale": "Das ist der Preis der Ehre."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"aznV1kR": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1CfTiaC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
410
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"363": {
"NodeId": 363,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "War is part of our job. Civilians shouldn't get caught in the cross fire.",
"LocalizedText": {
"enMale": "War is part of our job. Civilians shouldn't get caught in the cross fire.",
"frMale": "La guerre fait partie de notre m\u00e9tier. Les civils ne devraient pas se retrouver pris entre deux feux.",
"frFemale": "La guerre fait partie de notre m\u00e9tier. Les civils ne devraient pas se retrouver pris entre deux feux.",
"deMale": "F\u00fcr uns geh\u00f6rt der Krieg zum Alltag. Zivilisten sollten nicht ins Kreuzfeuer geraten.",
"deFemale": "F\u00fcr uns geh\u00f6rt der Krieg zum Alltag. Zivilisten sollten nicht ins Kreuzfeuer geraten."
},
"LocalizedOptionText": {
"enMale": "Soldiers can take that risk.",
"frMale": "Les soldats prennent ce genre de risque.",
"frFemale": "Les soldats prennent ce genre de risque.",
"deMale": "Jeder Soldat wei\u00df um dieses Risiko.",
"deFemale": "Jeder Soldat wei\u00df um dieses Risiko."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
411
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"369": {
"NodeId": 369,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "There were over two dozen civilians on those trams. Thanks to you a lot of them are already offworld.",
"LocalizedText": {
"enMale": "There were over two dozen civilians on those trams. Thanks to you a lot of them are already offworld.",
"frMale": "Il y avait plus d'une vingtaine de civils dans ces m\u00e9tros. Gr\u00e2ce \u00e0 vous, ils ont d\u00e9j\u00e0 quitt\u00e9 ce monde.",
"frFemale": "Il y avait plus d'une vingtaine de civils dans ces m\u00e9tros. Gr\u00e2ce \u00e0 vous, ils ont d\u00e9j\u00e0 quitt\u00e9 ce monde.",
"deMale": "In diesen Z\u00fcgen waren mehr als zwei Dutzend Zivilisten. Dank Euch konnten schon viele den Planeten verlassen.",
"deFemale": "In diesen Z\u00fcgen waren mehr als zwei Dutzend Zivilisten. Dank Euch konnten schon viele den Planeten verlassen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
370
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"370": {
"NodeId": 370,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
22
],
"GenericNodeNumber": 0
},
"376": {
"NodeId": 376,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
377
],
"GenericNodeNumber": 0
},
"377": {
"NodeId": 377,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "Councillor Belos, of the same Corellian Council that voted to join the Empire.",
"LocalizedText": {
"enMale": "Councillor Belos, of the same Corellian Council that voted to join the Empire.",
"frMale": "Le Conseiller Belos. Un membre du Conseil Corellien qui a vot\u00e9 en faveur d'un rapprochement avec l'Empire.",
"frFemale": "Le Conseiller Belos. Un membre du Conseil Corellien qui a vot\u00e9 en faveur d'un rapprochement avec l'Empire.",
"deMale": "Ratsmitglied Belos, vom selben Corellianischen Rat, der daf\u00fcr gestimmt hat, dem Imperium beizutreten.",
"deFemale": "Ratsmitglied Belos, vom selben Corellianischen Rat, der daf\u00fcr gestimmt hat, dem Imperium beizutreten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
337
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"382": {
"NodeId": 382,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140945991792994e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "If this is a trap, we'll find out soon enough. Take the rocket tram to Labor Valley and find this Deena Behar. We need to stop those droids.",
"LocalizedText": {
"enMale": "If this is a trap, we'll find out soon enough. Take the rocket tram to Labor Valley and find this Deena Behar. We need to stop those droids.",
"frMale": "Si c'est un pi\u00e8ge, on ne tardera pas \u00e0 s'en rendre compte. Prenez le m\u00e9tro sur r\u00e9pulseurs jusqu'\u00e0 la Vall\u00e9e de l'ouvrage et trouvez cette Deena Behar. On doit arr\u00eater ces dro\u00efdes.",
"frFemale": "Si c'est un pi\u00e8ge, on ne tardera pas \u00e0 s'en rendre compte. Prenez le m\u00e9tro sur r\u00e9pulseurs jusqu'\u00e0 la Vall\u00e9e de l'ouvrage et trouvez cette Deena Behar. On doit arr\u00eater ces dro\u00efdes.",
"deMale": "Wenn das eine Falle sein sollte, werden wir es bald wissen. Nehmt die Raketenbahn ins Tal der Arbeit und findet diese Deena Behar. Wir m\u00fcssen die Droiden aufhalten.",
"deFemale": "Wenn das eine Falle sein sollte, werden wir es bald wissen. Nehmt die Raketenbahn ins Tal der Arbeit und findet diese Deena Behar. Wir m\u00fcssen die Droiden aufhalten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
355
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"384": {
"NodeId": 384,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
385
],
"GenericNodeNumber": 0
},
"385": {
"NodeId": 385,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "We're risking our lives every day to undo the council's decision. We don't owe you a thing.",
"LocalizedText": {
"enMale": "We're risking our lives every day to undo the council's decision. We don't owe you a thing.",
"frMale": "On risque nos vies chaque jour pour r\u00e9parer la d\u00e9cision du conseil. On ne vous doit rien.",
"frFemale": "On risque nos vies chaque jour pour r\u00e9parer la d\u00e9cision du conseil. On ne vous doit rien.",
"deMale": "Wir setzen jeden Tag unser Leben aufs Spiel, um die Entscheidung des Rats wiedergutzumachen. Wir sind Euch gar nichts schuldig.",
"deFemale": "Wir setzen jeden Tag unser Leben aufs Spiel, um die Entscheidung des Rats wiedergutzumachen. Wir sind Euch gar nichts schuldig."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
386
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"386": {
"NodeId": 386,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
515
],
"GenericNodeNumber": 0
},
"387": {
"NodeId": 387,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "Your men disappear once they move to speeders. The Empire's using prototype droids that can bring down any short-range vehicle.",
"LocalizedText": {
"enMale": "Your men disappear once they move to speeders. The Empire's using prototype droids that can bring down any short-range vehicle.",
"frMale": "Vos hommes disparaissent d\u00e8s qu'ils passent aux speeders. L'Empire se sert de prototypes de dro\u00efdes capables de neutraliser tous les v\u00e9hicules \u00e0 court rayon d'action.",
"frFemale": "Vos hommes disparaissent d\u00e8s qu'ils passent aux speeders. L'Empire se sert de prototypes de dro\u00efdes capables de neutraliser tous les v\u00e9hicules \u00e0 court rayon d'action.",
"deMale": "Eure Leute verschwinden, sobald sie in Gleiter umsteigen. Das Imperium setzt Droidenprototypen ein, die jedes Kurzstrecken-Transportmittel erledigen k\u00f6nnen.",
"deFemale": "Eure Leute verschwinden, sobald sie in Gleiter umsteigen. Das Imperium setzt Droidenprototypen ein, die jedes Kurzstrecken-Transportmittel erledigen k\u00f6nnen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
345,
333,
446
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"393": {
"NodeId": 393,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "You might call the sacrifice of a couple of Corellian families bad. Some might call it wrong.",
"LocalizedText": {
"enMale": "You might call the sacrifice of a couple of Corellian families bad. Some might call it wrong.",
"frMale": "Si vous trouvez que le sacrifice de quelques familles Corelliennes est triste, d'autres disent que c'est injuste.",
"frFemale": "Si vous trouvez que le sacrifice de quelques familles Corelliennes est triste, d'autres disent que c'est injuste.",
"deMale": "Man kann das Opfer einiger corellianischer Familien als \"schlecht\" bezeichnen. Manche w\u00fcrden es \"tragisch\" nennen.",
"deFemale": "Man kann das Opfer einiger corellianischer Familien als \"schlecht\" bezeichnen. Manche w\u00fcrden es \"tragisch\" nennen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
417
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"394": {
"NodeId": 394,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "I get it--the risk of losing was too high. Can't expect the Republic army to fight.",
"LocalizedText": {
"enMale": "I get it--the risk of losing was too high. Can't expect the Republic army to fight.",
"frMale": "J'ai compris. Le risque de perdre la guerre \u00e9tait trop \u00e9lev\u00e9. On ne peut pas demander \u00e0 l'Arm\u00e9e de la R\u00e9publique de se battre.",
"frFemale": "J'ai compris. Le risque de perdre la guerre \u00e9tait trop \u00e9lev\u00e9. On ne peut pas demander \u00e0 l'Arm\u00e9e de la R\u00e9publique de se battre.",
"deMale": "Ich versteh schon: Das Risiko zu verlieren war zu hoch. Wir k\u00f6nnen ja nicht erwarten, dass die Armee der Republik k\u00e4mpft.",
"deFemale": "Ich versteh schon: Das Risiko zu verlieren war zu hoch. Wir k\u00f6nnen ja nicht erwarten, dass die Armee der Republik k\u00e4mpft."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
418
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"395": {
"NodeId": 395,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "You had a way. It just required the Republic to risk something, too.",
"LocalizedText": {
"enMale": "You had a way. It just required the Republic to risk something, too.",
"frMale": "Il y avait une autre solution. Mais il aurait fallu que la R\u00e9publique prenne des risques elle aussi.",
"frFemale": "Il y avait une autre solution. Mais il aurait fallu que la R\u00e9publique prenne des risques elle aussi.",
"deMale": "Es w\u00e4re m\u00f6glich gewesen. Aber dann h\u00e4tte die Republik auch etwas riskieren m\u00fcssen.",
"deFemale": "Es w\u00e4re m\u00f6glich gewesen. Aber dann h\u00e4tte die Republik auch etwas riskieren m\u00fcssen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
419
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"399": {
"NodeId": 399,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "The industrial center of Corellia. The galaxy's best fuel yards and factories are there, along with plenty of people fighting for them.",
"LocalizedText": {
"enMale": "The industrial center of Corellia. The galaxy's best fuel yards and factories are there, along with plenty of people fighting for them.",
"frMale": "C'est le centre industriel de Corellia. Il abrite les meilleures r\u00e9serves de carburant et les meilleures usines de la galaxie, ainsi que plein de gens qui se battent pour les avoir.",
"frFemale": "C'est le centre industriel de Corellia. Il abrite les meilleures r\u00e9serves de carburant et les meilleures usines de la galaxie, ainsi que plein de gens qui se battent pour les avoir.",
"deMale": "Corellias Industriezentrum. Dort liegen die besten Treibstoffdepots und Fabriken der Galaxis, und viele Leute k\u00e4mpfen um sie.",
"deFemale": "Corellias Industriezentrum. Dort liegen die besten Treibstoffdepots und Fabriken der Galaxis, und viele Leute k\u00e4mpfen um sie."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
400
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"400": {
"NodeId": 400,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
517
],
"GenericNodeNumber": 0
},
"410": {
"NodeId": 410,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I suppose you're right. Victory by any means is their department.",
"LocalizedText": {
"enMale": "I suppose you're right. Victory by any means is their department.",
"frMale": "Je suppose que vous avez raison. La victoire \u00e0 tout prix, c'est leur rayon.",
"frFemale": "Je suppose que vous avez raison. La victoire \u00e0 tout prix, c'est leur rayon.",
"deMale": "Ich sch\u00e4tze, Ihr habt Recht. Skrupellose Siege sind eher deren Metier.",
"deFemale": "Ich sch\u00e4tze, Ihr habt Recht. Skrupellose Siege sind eher deren Metier."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
415
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"411": {
"NodeId": 411,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The people of Corellia joined the war when they decided to resist the Empire. We're both fighting to win.",
"LocalizedText": {
"enMale": "The people of Corellia joined the war when they decided to resist the Empire. We're both fighting to win.",
"frMale": "Le peuple de Corellia s'est engag\u00e9 dans la guerre quand il a d\u00e9cid\u00e9 de r\u00e9sister \u00e0 l'Empire. On se bat tous les deux pour gagner.",
"frFemale": "Le peuple de Corellia s'est engag\u00e9 dans la guerre quand il a d\u00e9cid\u00e9 de r\u00e9sister \u00e0 l'Empire. On se bat tous les deux pour gagner.",
"deMale": "Das Volk von Corellia ist dem Krieg beigetreten, als es entschied, sich dem Imperium zu widersetzen. Wir k\u00e4mpfen alle um den Sieg.",
"deFemale": "Das Volk von Corellia ist dem Krieg beigetreten, als es entschied, sich dem Imperium zu widersetzen. Wir k\u00e4mpfen alle um den Sieg."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
414
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"412": {
"NodeId": 412,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "There's a difference between innocent and recklessly putting yourself in harm's way.",
"LocalizedText": {
"enMale": "There's a difference between innocent and recklessly putting yourself in harm's way.",
"frMale": "Il y a une diff\u00e9rence entre les innocents et les irresponsables qui se mettent en danger.",
"frFemale": "Il y a une diff\u00e9rence entre les innocents et les irresponsables qui se mettent en danger.",
"deMale": "Es ist etwas anderes, ob man unschuldig ist oder r\u00fccksichtslos sein Leben aufs Spiel setzt.",
"deFemale": "Es ist etwas anderes, ob man unschuldig ist oder r\u00fccksichtslos sein Leben aufs Spiel setzt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
413
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"413": {
"NodeId": 413,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
493
],
"GenericNodeNumber": 0
},
"414": {
"NodeId": 414,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
494
],
"GenericNodeNumber": 0
},
"415": {
"NodeId": 415,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
495
],
"GenericNodeNumber": 0
},
"417": {
"NodeId": 417,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
499
],
"GenericNodeNumber": 0
},
"418": {
"NodeId": 418,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
500
],
"GenericNodeNumber": 0
},
"419": {
"NodeId": 419,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
501
],
"GenericNodeNumber": 0
},
"424": {
"NodeId": 424,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "If the Empire wanted to trick you, they'd use someone you trust.",
"LocalizedText": {
"enMale": "If the Empire wanted to trick you, they'd use someone you trust.",
"frMale": "Si l'Empire voulait vous tendre un pi\u00e8ge, il aurait fait appel \u00e0 quelqu'un en qui vous avez confiance.",
"frFemale": "Si l'Empire voulait vous tendre un pi\u00e8ge, il aurait fait appel \u00e0 quelqu'un en qui vous avez confiance.",
"deMale": "Wenn das Imperium Euch t\u00e4uschen w\u00fcrde, h\u00e4tten sie jemanden gew\u00e4hlt, dem Ihr vertraut.",
"deFemale": "Wenn das Imperium Euch t\u00e4uschen w\u00fcrde, h\u00e4tten sie jemanden gew\u00e4hlt, dem Ihr vertraut."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
428
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"428": {
"NodeId": 428,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
513
],
"GenericNodeNumber": 0
},
"429": {
"NodeId": 429,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "The council interacts with the heads of the Empire on a daily basis.",
"LocalizedText": {
"enMale": "The council interacts with the heads of the Empire on a daily basis.",
"frMale": "Le conseil est en contact avec les chefs de l'Empire tous les jours.",
"frFemale": "Le conseil est en contact avec les chefs de l'Empire tous les jours.",
"deMale": "Der Rat hat t\u00e4glich mit den Anf\u00fchrern des Imperiums zu tun.",
"deFemale": "Der Rat hat t\u00e4glich mit den Anf\u00fchrern des Imperiums zu tun."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
430
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"430": {
"NodeId": 430,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
503
],
"GenericNodeNumber": 0
},
"432": {
"NodeId": 432,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "Not found, developed. They've rounded up the best scientists and technicians on Corellia and put them to work.",
"LocalizedText": {
"enMale": "Not found, developed. They've rounded up the best scientists and technicians on Corellia and put them to work.",
"frMale": "Il ne l'a pas trouv\u00e9e, il l'a d\u00e9velopp\u00e9e. Ils ont enr\u00f4l\u00e9s les meilleurs scientifiques et les meilleurs techniciens de Corellia et ils les ont mis au travail.",
"frFemale": "Il ne l'a pas trouv\u00e9e, il l'a d\u00e9velopp\u00e9e. Ils ont enr\u00f4l\u00e9s les meilleurs scientifiques et les meilleurs techniciens de Corellia et ils les ont mis au travail.",
"deMale": "Sie haben sie nicht gefunden, sie haben sie entwickelt. Sie haben die besten Wissenschaftler und Techniker von Corellia zusammengetrieben und an die Arbeit gesetzt.",
"deFemale": "Sie haben sie nicht gefunden, sie haben sie entwickelt. Sie haben die besten Wissenschaftler und Techniker von Corellia zusammengetrieben und an die Arbeit gesetzt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
433
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"433": {
"NodeId": 433,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
548
],
"GenericNodeNumber": 0
},
"446": {
"NodeId": 446,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "How would you know?",
"LocalizedText": {
"enMale": "How would you know?",
"frMale": "Qu'est-ce qui me dit que c'est la v\u00e9rit\u00e9\u00a0?",
"frFemale": "Qu'est-ce qui me dit que c'est la v\u00e9rit\u00e9\u00a0?",
"deMale": "Und das ist sicher, ja?",
"deFemale": "Und das ist sicher, ja?"
},
"LocalizedOptionText": {
"enMale": "You could be lying.",
"frMale": "C'est peut-\u00eatre un mensonge.",
"frFemale": "C'est peut-\u00eatre un mensonge.",
"deMale": "Es k\u00f6nnte sein, dass Ihr l\u00fcgt.",
"deFemale": "Es k\u00f6nnte sein, dass Ihr l\u00fcgt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
429
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 24020
},
"453": {
"NodeId": 453,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You're lucky the Republic even answered your comm call.",
"LocalizedText": {
"enMale": "You're lucky the Republic even answered your comm call.",
"frMale": "Vous avez d\u00e9j\u00e0 de la chance que la R\u00e9publique ait bien voulu prendre votre appel.",
"frFemale": "Vous avez d\u00e9j\u00e0 de la chance que la R\u00e9publique ait bien voulu prendre votre appel.",
"deMale": "Ihr k\u00f6nnt von Gl\u00fcck sagen, dass die Republik \u00fcberhaupt zum Kom-Kontakt mit Euch bereit war.",
"deFemale": "Ihr k\u00f6nnt von Gl\u00fcck sagen, dass die Republik \u00fcberhaupt zum Kom-Kontakt mit Euch bereit war."
},
"LocalizedOptionText": {
"enMale": "You're kidding, right?",
"frMale": "C'est une plaisanterie ?",
"frFemale": "C'est une plaisanterie ?",
"deMale": "Soll das ein Witz sein?",
"deFemale": "Soll das ein Witz sein?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
454
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"454": {
"NodeId": 454,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I want to see Corellia restored. Only the Republic can do that.",
"LocalizedText": {
"enMale": "I want to see Corellia restored. Only the Republic can do that.",
"frMale": "Je veux que Corellia renaisse. La R\u00e9publique est la seule \u00e0 pouvoir le faire.",
"frFemale": "Je veux que Corellia renaisse. La R\u00e9publique est la seule \u00e0 pouvoir le faire.",
"deMale": "Ich will, dass Corellia wieder so wird wie fr\u00fcher. Das kann nur die Republik erreichen.",
"deFemale": "Ich will, dass Corellia wieder so wird wie fr\u00fcher. Das kann nur die Republik erreichen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
455
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"455": {
"NodeId": 455,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
514
],
"GenericNodeNumber": 0
},
"457": {
"NodeId": 457,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You voted against the Republic. Why would you help us now?",
"LocalizedText": {
"enMale": "You voted against the Republic. Why would you help us now?",
"frMale": "Vous avez vot\u00e9 contre la R\u00e9publique. Pourquoi voudriez-vous nous aider maintenant ?",
"frFemale": "Vous avez vot\u00e9 contre la R\u00e9publique. Pourquoi voudriez-vous nous aider maintenant ?",
"deMale": "Ihr habt gegen die Republik gestimmt. Warum wollt Ihr uns jetzt helfen?",
"deFemale": "Ihr habt gegen die Republik gestimmt. Warum wollt Ihr uns jetzt helfen?"
},
"LocalizedOptionText": {
"enMale": "Now it's a mistake?",
"frMale": "Qu'est-ce qui a chang\u00e9 ?",
"frFemale": "Qu'est-ce qui a chang\u00e9 ?",
"deMale": "Was hat sich ge\u00e4ndert?",
"deFemale": "Was hat sich ge\u00e4ndert?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
458
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"458": {
"NodeId": 458,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "You've broken the Imperial blockade. The Republic wouldn't have had a chance otherwise.",
"LocalizedText": {
"enMale": "You've broken the Imperial blockade. The Republic wouldn't have had a chance otherwise.",
"frMale": "Vous avez bris\u00e9 le blocus imp\u00e9rial. La R\u00e9publique n'aurait eu aucune chance autrement.",
"frFemale": "Vous avez bris\u00e9 le blocus imp\u00e9rial. La R\u00e9publique n'aurait eu aucune chance autrement.",
"deMale": "Ihr habt die imperiale Blockade gebrochen. Andernfalls h\u00e4tte die Republik keine Chance gehabt.",
"deFemale": "Ihr habt die imperiale Blockade gebrochen. Andernfalls h\u00e4tte die Republik keine Chance gehabt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
459
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"459": {
"NodeId": 459,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
511
],
"GenericNodeNumber": 0
},
"461": {
"NodeId": 461,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The council's vote was unanimous. What made you change your mind?",
"LocalizedText": {
"enMale": "The council's vote was unanimous. What made you change your mind?",
"frMale": "Le vote du conseil \u00e9tait unanime. Qu'est-ce qui vous a fait changer d'avis ?",
"frFemale": "Le vote du conseil \u00e9tait unanime. Qu'est-ce qui vous a fait changer d'avis ?",
"deMale": "Die Entscheidung des Rats war einstimmig. Warum habt Ihr Eure Meinung ge\u00e4ndert?",
"deFemale": "Die Entscheidung des Rats war einstimmig. Warum habt Ihr Eure Meinung ge\u00e4ndert?"
},
"LocalizedOptionText": {
"enMale": "Why help us now?",
"frMale": "Pourquoi vouloir nous aider \u00e0 pr\u00e9sent ?",
"frFemale": "Pourquoi vouloir nous aider \u00e0 pr\u00e9sent ?",
"deMale": "Wieso helft Ihr uns jetzt?",
"deFemale": "Wieso helft Ihr uns jetzt?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
462
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"462": {
"NodeId": 462,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "Half of Corellia is in ruins. The Senate's condemned us, the people are rioting... it's bad business.",
"LocalizedText": {
"enMale": "Half of Corellia is in ruins. The Senate's condemned us, the people are rioting... it's bad business.",
"frMale": "La moiti\u00e9 de Corellia est en ruines. Le S\u00e9nat nous a condamn\u00e9s, le peuple se r\u00e9volte... C'est une triste affaire.",
"frFemale": "La moiti\u00e9 de Corellia est en ruines. Le S\u00e9nat nous a condamn\u00e9s, le peuple se r\u00e9volte... C'est une triste affaire.",
"deMale": "Halb Corellia liegt in Tr\u00fcmmern. Der Senat verurteilt uns, die Leute rebellieren ... Das ist schlecht f\u00fcrs Gesch\u00e4ft.",
"deFemale": "Halb Corellia liegt in Tr\u00fcmmern. Der Senat verurteilt uns, die Leute rebellieren ... Das ist schlecht f\u00fcrs Gesch\u00e4ft."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
463
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"463": {
"NodeId": 463,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
512
],
"GenericNodeNumber": 0
},
"466": {
"NodeId": 466,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "But the Empire's not making it easy. Once our reinforcements move from the rocket tram to ground transport, they disappear.",
"LocalizedText": {
"enMale": "But the Empire's not making it easy. Once our reinforcements move from the rocket tram to ground transport, they disappear.",
"frMale": "Mais l'Empire ne nous facilite pas la t\u00e2che. D\u00e8s que nos renforts passent du m\u00e9tro sur r\u00e9pulseurs aux moyens de transport terrestres, ils disparaissent.",
"frFemale": "Mais l'Empire ne nous facilite pas la t\u00e2che. D\u00e8s que nos renforts passent du m\u00e9tro sur r\u00e9pulseurs aux moyens de transport terrestres, ils disparaissent.",
"deMale": "Aber das Imperium macht es uns nicht leicht. Sobald unsere Truppen die Raketenbahn verlassen und in Bodentransporter umsteigen, werden sie nicht mehr gesehen.",
"deFemale": "Aber das Imperium macht es uns nicht leicht. Sobald unsere Truppen die Raketenbahn verlassen und in Bodentransporter umsteigen, werden sie nicht mehr gesehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
532
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"468": {
"NodeId": 468,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I don't have to explain myself \/ justify myself to you.",
"LocalizedText": {
"enMale": "I don't have to explain myself \/ justify myself to you.",
"frMale": "Je n'ai pas \u00e0 m'expliquer.",
"frFemale": "Je n'ai pas \u00e0 m'expliquer.",
"deMale": "Ich brauche mich nicht zu rechtfertigen.",
"deFemale": "Ich brauche mich nicht zu rechtfertigen."
},
"LocalizedOptionText": {
"enMale": "I don't answer to CorSec.",
"frMale": "Je n'ai pas d'ordre \u00e0 recevoir de vous.",
"frFemale": "Je n'ai pas d'ordre \u00e0 recevoir de vous.",
"deMale": "Ich schulde Euch keine Rechtfertigung.",
"deFemale": "Ich schulde Euch keine Rechtfertigung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
143
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 348
},
"469": {
"NodeId": 469,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You should do your own dirty work.",
"LocalizedText": {
"enMale": "You should do your own dirty work.",
"frMale": "La prochaine fois, il ne faudra pas compter sur moi.",
"frFemale": "La prochaine fois, il ne faudra pas compter sur moi.",
"deMale": "Solche Drecksarbeit habe ich zum letzten Mal gemacht.",
"deFemale": "Solche Drecksarbeit habe ich zum letzten Mal gemacht."
},
"LocalizedOptionText": {
"enMale": "Don't like my help, don't ask.",
"frMale": "Vous n'appr\u00e9ciez pas mon aide ? Ne la demandez pas.",
"frFemale": "Vous n'appr\u00e9ciez pas mon aide ? Ne la demandez pas.",
"deMale": "Ihr k\u00f6nntet etwas dankbarer sein.",
"deFemale": "Ihr k\u00f6nntet etwas dankbarer sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1ooYsN6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QvXyUBG": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
146
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 50010
},
"478": {
"NodeId": 478,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Saving those civilians might have cost the Republic their reinforcements.",
"LocalizedText": {
"enMale": "Saving those civilians might have cost the Republic their reinforcements.",
"frMale": "Sauver ces civils, \u00e7a aurait pu co\u00fbter ses renforts \u00e0 la R\u00e9publique.",
"frFemale": "Sauver ces civils, \u00e7a aurait pu co\u00fbter ses renforts \u00e0 la R\u00e9publique.",
"deMale": "Die Zivilisten zu retten h\u00e4tte die Republik ihre Verst\u00e4rkung kosten k\u00f6nnen.",
"deFemale": "Die Zivilisten zu retten h\u00e4tte die Republik ihre Verst\u00e4rkung kosten k\u00f6nnen."
},
"LocalizedOptionText": {
"enMale": "Look at the big picture here.",
"frMale": "Prenez un peu de recul.",
"frFemale": "Prenez un peu de recul.",
"deMale": "Ihr m\u00fcsst das im gro\u00dfen Rahmen sehen.",
"deFemale": "Ihr m\u00fcsst das im gro\u00dfen Rahmen sehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"qXbCis4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
479
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"479": {
"NodeId": 479,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "There are plenty of people willing to fight. The people who died can't be replaced.",
"LocalizedText": {
"enMale": "There are plenty of people willing to fight. The people who died can't be replaced.",
"frMale": "Il y a plein de gens pr\u00eats \u00e0 se battre. Ceux qui sont morts sont irrempla\u00e7ables.",
"frFemale": "Il y a plein de gens pr\u00eats \u00e0 se battre. Ceux qui sont morts sont irrempla\u00e7ables.",
"deMale": "Es gibt genug Leute, die k\u00e4mpfen wollen. Die Leute, die gestorben sind, kann niemand ersetzen.",
"deFemale": "Es gibt genug Leute, die k\u00e4mpfen wollen. Die Leute, die gestorben sind, kann niemand ersetzen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
480
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"480": {
"NodeId": 480,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
502
],
"GenericNodeNumber": 0
},
"482": {
"NodeId": 482,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Innocent people were going to die. I had to do something.",
"LocalizedText": {
"enMale": "Innocent people were going to die. I had to do something.",
"frMale": "Des innocents allaient mourir. Il fallait que je fasse quelque chose.",
"frFemale": "Des innocents allaient mourir. Il fallait que je fasse quelque chose.",
"deMale": "Es w\u00e4ren unschuldige Leute gestorben. Ich musste etwas tun.",
"deFemale": "Es w\u00e4ren unschuldige Leute gestorben. Ich musste etwas tun."
},
"LocalizedOptionText": {
"enMale": "Civilians come first, General.",
"frMale": "Les civils d'abord.",
"frFemale": "Les civils d'abord.",
"deMale": "Zivilisten gehen vor.",
"deFemale": "Zivilisten gehen vor."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"BeKofq4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"mFHXTc2": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
483
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"483": {
"NodeId": 483,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "At the Republic's expense. We'll recover, but we might not be so lucky next time.",
"LocalizedText": {
"enMale": "At the Republic's expense. We'll recover, but we might not be so lucky next time.",
"frMale": "Au d\u00e9triment de la R\u00e9publique. On s'en remettra, mais on n'aura peut-\u00eatre pas autant de chance la prochaine fois.",
"frFemale": "Au d\u00e9triment de la R\u00e9publique. On s'en remettra, mais on n'aura peut-\u00eatre pas autant de chance la prochaine fois.",
"deMale": "Auf Kosten der Republik. Wir werden uns erholen, aber das n\u00e4chste Mal haben wir vielleicht nicht so viel Gl\u00fcck.",
"deFemale": "Auf Kosten der Republik. Wir werden uns erholen, aber das n\u00e4chste Mal haben wir vielleicht nicht so viel Gl\u00fcck."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
484
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"484": {
"NodeId": 484,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
496
],
"GenericNodeNumber": 0
},
"487": {
"NodeId": 487,
"QuestRewardB62": "YjK4Hg5",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I'll keep the shock troops busy until you've gotten through safely.",
"LocalizedText": {
"enMale": "I'll keep the shock troops busy until you've gotten through safely.",
"frMale": "J'occuperai les troupes de choc jusqu'\u00e0 ce que vous soyez en s\u00e9curit\u00e9.",
"frFemale": "J'occuperai les troupes de choc jusqu'\u00e0 ce que vous soyez en s\u00e9curit\u00e9.",
"deMale": "Ich werde die Schocktrupps so lange besch\u00e4ftigen, bis Ihr sicher vorbei seid.",
"deFemale": "Ich werde die Schocktrupps so lange besch\u00e4ftigen, bis Ihr sicher vorbei seid."
},
"LocalizedOptionText": {
"enMale": "No need to rush.",
"frMale": "Prenez votre temps.",
"frFemale": "Prenez votre temps.",
"deMale": "Lasst Euch Zeit.",
"deFemale": "Lasst Euch Zeit."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"JdiDeg1": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
488
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"488": {
"NodeId": 488,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The path is littered with crashed ships and dead soldiers. I don't plan to linger.",
"LocalizedText": {
"enMale": "The path is littered with crashed ships and dead soldiers. I don't plan to linger.",
"frMale": "Le chemin est jonch\u00e9 de vaisseaux \u00e9cras\u00e9s et de soldats morts. Je n'ai pas l'intention de m'y \u00e9terniser.",
"frFemale": "Le chemin est jonch\u00e9 de vaisseaux \u00e9cras\u00e9s et de soldats morts. Je n'ai pas l'intention de m'y \u00e9terniser.",
"deMale": "Der Weg ist \u00fcbers\u00e4t mit abgest\u00fcrzten Schiffen und toten Soldaten. Ich habe nicht vor zu tr\u00f6deln.",
"deFemale": "Der Weg ist \u00fcbers\u00e4t mit abgest\u00fcrzten Schiffen und toten Soldaten. Ich habe nicht vor zu tr\u00f6deln."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
489
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"489": {
"NodeId": 489,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
490
],
"GenericNodeNumber": 0
},
"503": {
"NodeId": 503,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "My assistant, Deena Behar, has been researching the droids. I've instructed her to meet you in Labor Valley. Can she expect you?",
"LocalizedText": {
"enMale": "My assistant, Deena Behar, has been researching the droids. I've instructed her to meet you in Labor Valley. Can she expect you?",
"frMale": "Mon assistante, Deena Behar, se renseigne sur les dro\u00efdes. Je lui ai demand\u00e9 de vous rejoindre \u00e0 la Vall\u00e9e de l'ouvrage. Est-ce qu'elle doit vous attendre ?",
"frFemale": "Mon assistante, Deena Behar, se renseigne sur les dro\u00efdes. Je lui ai demand\u00e9 de vous rejoindre \u00e0 la Vall\u00e9e de l'ouvrage. Est-ce qu'elle doit vous attendre ?",
"deMale": "Meine Assistentin Deena Behar hat Nachforschungen \u00fcber die Droiden angestellt. Ich habe sie angewiesen, Euch im Tal der Arbeit zu treffen. Darf sie mit Euch rechnen?",
"deFemale": "Meine Assistentin Deena Behar hat Nachforschungen \u00fcber die Droiden angestellt. Ich habe sie angewiesen, Euch im Tal der Arbeit zu treffen. Darf sie mit Euch rechnen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
528,
526,
519
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"509": {
"NodeId": 509,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I should get back before I'm missed. If I learn anything else that might help, I'll contact you.",
"LocalizedText": {
"enMale": "I should get back before I'm missed. If I learn anything else that might help, I'll contact you.",
"frMale": "Je devrais y retourner avant que quelqu'un ne s'inqui\u00e8te de mon absence. Si j'apprends autre chose qui pourrait vous aider, je vous contacterai.",
"frFemale": "Je devrais y retourner avant que quelqu'un ne s'inqui\u00e8te de mon absence. Si j'apprends autre chose qui pourrait vous aider, je vous contacterai.",
"deMale": "Ich sollte wieder zur\u00fcckgehen, bevor man mich vermisst. Wenn ich noch etwas erfahre, das Euch helfen k\u00f6nnte, werde ich mich melden.",
"deFemale": "Ich sollte wieder zur\u00fcckgehen, bevor man mich vermisst. Wenn ich noch etwas erfahre, das Euch helfen k\u00f6nnte, werde ich mich melden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
510
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"510": {
"NodeId": 510,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
382
],
"GenericNodeNumber": 0
},
"511": {
"NodeId": 511,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "Nice of you to support us now that the Empire's losing.",
"LocalizedText": {
"enMale": "Nice of you to support us now that the Empire's losing.",
"frMale": "C'est gentil \u00e0 vous de nous soutenir maintenant que l'Empire est en train de perdre.",
"frFemale": "C'est gentil \u00e0 vous de nous soutenir maintenant que l'Empire est en train de perdre.",
"deMale": "Wie nett von Euch, dass Ihr uns jetzt unterst\u00fctzt, wo das Imperium dabei ist zu verlieren.",
"deFemale": "Wie nett von Euch, dass Ihr uns jetzt unterst\u00fctzt, wo das Imperium dabei ist zu verlieren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
542
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"512": {
"NodeId": 512,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "And business would be all you care about, wouldn't it?",
"LocalizedText": {
"enMale": "And business would be all you care about, wouldn't it?",
"frMale": "Les affaires, c'est tout ce qui vous int\u00e9resse, n'est-ce pas ?",
"frFemale": "Les affaires, c'est tout ce qui vous int\u00e9resse, n'est-ce pas ?",
"deMale": "Und das Gesch\u00e4ft ist schlie\u00dflich alles, was z\u00e4hlt, nicht wahr?",
"deFemale": "Und das Gesch\u00e4ft ist schlie\u00dflich alles, was z\u00e4hlt, nicht wahr?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
540
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"513": {
"NodeId": 513,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "Puts you out of the running. But I'm still not convinced.",
"LocalizedText": {
"enMale": "Puts you out of the running. But I'm still not convinced.",
"frMale": "\u00c7a vous \u00e9carte de la course. Mais je ne suis toujours pas convaincu.",
"frFemale": "\u00c7a vous \u00e9carte de la course. Mais je ne suis toujours pas convaincu.",
"deMale": "Womit Ihr ausgeschlossen w\u00e4rt. Aber ich bin trotzdem nicht \u00fcberzeugt.",
"deFemale": "Womit Ihr ausgeschlossen w\u00e4rt. Aber ich bin trotzdem nicht \u00fcberzeugt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
538
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"514": {
"NodeId": 514,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "Empire hasn't kept the peace on Corellia like you hoped?",
"LocalizedText": {
"enMale": "Empire hasn't kept the peace on Corellia like you hoped?",
"frMale": "L'Empire n'a pas maintenu la paix sur Corellia comme vous l'esp\u00e9riez ?",
"frFemale": "L'Empire n'a pas maintenu la paix sur Corellia comme vous l'esp\u00e9riez ?",
"deMale": "Hat das Imperium etwa nicht f\u00fcr Frieden auf Corellia gesorgt, wie Ihr gehofft habt?",
"deFemale": "Hat das Imperium etwa nicht f\u00fcr Frieden auf Corellia gesorgt, wie Ihr gehofft habt?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
536
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"515": {
"NodeId": 515,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I'm not asking for forgiveness, but your reinforcements will never get through Labor Valley without my help.",
"LocalizedText": {
"enMale": "I'm not asking for forgiveness, but your reinforcements will never get through Labor Valley without my help.",
"frMale": "Je ne vous demande pas de me pardonner, mais vos renforts ne traverseront jamais la Vall\u00e9e de l'ouvrage sans mon aide.",
"frFemale": "Je ne vous demande pas de me pardonner, mais vos renforts ne traverseront jamais la Vall\u00e9e de l'ouvrage sans mon aide.",
"deMale": "Ich erwarte nicht, dass Ihr mir vergebt, aber ohne meine Hilfe wird Eure Verst\u00e4rkung das Tal der Arbeit niemals passieren.",
"deFemale": "Ich erwarte nicht, dass Ihr mir vergebt, aber ohne meine Hilfe wird Eure Verst\u00e4rkung das Tal der Arbeit niemals passieren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
516
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"516": {
"NodeId": 516,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
387
],
"GenericNodeNumber": 0
},
"519": {
"NodeId": 519,
"QuestRewardB62": "4IkMSyS",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If you try to double-cross me, you're dead.",
"LocalizedText": {
"enMale": "If you try to double-cross me, you're dead.",
"frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
"frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
"deMale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht.",
"deFemale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht."
},
"LocalizedOptionText": {
"enMale": "Better not be a trick.",
"frMale": "Essayez de me doubler et vous le regretterez !",
"frFemale": "Essayez de me doubler et vous le regretterez !",
"deMale": "Wenn Ihr mich hintergeht, werdet Ihr leiden.",
"deFemale": "Wenn Ihr mich hintergeht, werdet Ihr leiden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"mFHXTc2": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1ooYsN6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
520
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 70100
},
"520": {
"NodeId": 520,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "The Empire would do worse. Believe me, I want the Republic to win.",
"LocalizedText": {
"enMale": "The Empire would do worse. Believe me, I want the Republic to win.",
"frMale": "L'Empire est capable de bien pire. Croyez-moi, je veux que la R\u00e9publique gagne.",
"frFemale": "L'Empire est capable de bien pire. Croyez-moi, je veux que la R\u00e9publique gagne.",
"deMale": "Das Imperium w\u00fcrde Schlimmeres mit mir machen. Glaubt mir, ich will, dass die Republik gewinnt.",
"deFemale": "Das Imperium w\u00fcrde Schlimmeres mit mir machen. Glaubt mir, ich will, dass die Republik gewinnt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
521
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"521": {
"NodeId": 521,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
509
],
"GenericNodeNumber": 0
},
"526": {
"NodeId": 526,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I don't like this, but it has to be done.",
"LocalizedText": {
"enMale": "I don't like this, but it has to be done.",
"frMale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
"frFemale": "Je n'aime pas \u00e7a, mais c'est notre seule option.",
"deMale": "Ich mag es nicht, aber jemand muss es ja tun.",
"deFemale": "Ich mag es nicht, aber jemand muss es ja tun."
},
"LocalizedOptionText": {
"enMale": "I'll trust you for now.",
"frMale": "Je vous fais confiance pour cette fois.",
"frFemale": "Je vous fais confiance pour cette fois.",
"deMale": "Ich werde Euch vorl\u00e4ufig vertrauen.",
"deFemale": "Ich werde Euch vorl\u00e4ufig vertrauen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
544
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 61020
},
"528": {
"NodeId": 528,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We'll take whatever information your assistant can offer.",
"LocalizedText": {
"enMale": "We'll take whatever information your assistant can offer.",
"frMale": "On prendra toutes les informations que votre assistante pourra nous donner.",
"frFemale": "On prendra toutes les informations que votre assistante pourra nous donner.",
"deMale": "Wir nehmen jede Information, die Eure Assistentin uns geben kann.",
"deFemale": "Wir nehmen jede Information, die Eure Assistentin uns geben kann."
},
"LocalizedOptionText": {
"enMale": "Tell her I'll be there.",
"frMale": "J'y serai.",
"frFemale": "J'y serai.",
"deMale": "Ich werde dort sein.",
"deFemale": "Ich werde dort sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
545
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"532": {
"NodeId": 532,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
533
],
"GenericNodeNumber": 0
},
"533": {
"NodeId": 533,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "We're not sure how the Empire's catching them, but someone contacted us who thinks he does.",
"LocalizedText": {
"enMale": "We're not sure how the Empire's catching them, but someone contacted us who thinks he does.",
"frMale": "On ne sait pas vraiment comment l'Empire les trouve, mais on a \u00e9t\u00e9 contact\u00e9s par quelqu'un qui pense le savoir.",
"frFemale": "On ne sait pas vraiment comment l'Empire les trouve, mais on a \u00e9t\u00e9 contact\u00e9s par quelqu'un qui pense le savoir.",
"deMale": "Wir sind nicht sicher, wie das Imperium sie abf\u00e4ngt, aber wir haben von jemandem geh\u00f6rt, der glaubt, es zu wissen.",
"deFemale": "Wir sind nicht sicher, wie das Imperium sie abf\u00e4ngt, aber wir haben von jemandem geh\u00f6rt, der glaubt, es zu wissen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
376
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"536": {
"NodeId": 536,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
537
],
"GenericNodeNumber": 0
},
"538": {
"NodeId": 538,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
539
],
"GenericNodeNumber": 0
},
"540": {
"NodeId": 540,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
541
],
"GenericNodeNumber": 0
},
"542": {
"NodeId": 542,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
543
],
"GenericNodeNumber": 0
},
"544": {
"NodeId": 544,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I'm a lot of things, but a liar isn't one of them. I suppose I'll have to prove that to you first.",
"LocalizedText": {
"enMale": "I'm a lot of things, but a liar isn't one of them. I suppose I'll have to prove that to you first.",
"frMale": "On peut me qualifier de beaucoup de choses, mais pas de menteur. J'imagine que je vais d'abord devoir vous le prouver.",
"frFemale": "On peut me qualifier de beaucoup de choses, mais pas de menteur. J'imagine que je vais d'abord devoir vous le prouver.",
"deMale": "Ich bin vieles, aber kein L\u00fcgner. Aber ich nehme an, das werde ich Euch erst noch beweisen m\u00fcssen.",
"deFemale": "Ich bin vieles, aber kein L\u00fcgner. Aber ich nehme an, das werde ich Euch erst noch beweisen m\u00fcssen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
546
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"546": {
"NodeId": 546,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
547
],
"GenericNodeNumber": 0
},
"552": {
"NodeId": 552,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Fine--I'll hear you out.",
"LocalizedText": {
"enMale": "Fine--I'll hear you out.",
"frMale": "Tr\u00e8s bien, je vais \u00e9couter.",
"frFemale": "Tr\u00e8s bien, je vais \u00e9couter.",
"deMale": "Sch\u00f6n, ich kann's mir ja mal anh\u00f6ren.",
"deFemale": "Sch\u00f6n, ich kann's mir ja mal anh\u00f6ren."
},
"LocalizedOptionText": {
"enMale": "Talk fast, Councillor.",
"frMale": "Faites vite.",
"frFemale": "Faites vite.",
"deMale": "Dann redet mal schnell.",
"deFemale": "Dann redet mal schnell."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
535
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 61030
},
"557": {
"NodeId": 557,
"QuestsProgressedB62": [
"wH4MWU7"
],
"QuestRewardB62": "wH4MWU7",
"ActionQuest": 1.6140997716310626e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
558
],
"GenericNodeNumber": 0
},
"558": {
"NodeId": 558,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Checking in, General Aves. Captain Cantarus said you needed me.",
"LocalizedText": {
"enMale": "Checking in, General Aves. Captain Cantarus said you needed me.",
"frMale": "G\u00e9n\u00e9ral Aves, je viens au rapport. Le Capitaine Cantarus a dit que vous aviez besoin de moi.",
"frFemale": "G\u00e9n\u00e9ral Aves, je viens au rapport. Le Capitaine Cantarus a dit que vous aviez besoin de moi.",
"deMale": "Da bin ich, General Aves. Captain Cantarus sagte, ich w\u00fcrde gebraucht.",
"deFemale": "Da bin ich, General Aves. Captain Cantarus sagte, ich w\u00fcrde gebraucht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
569
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"559": {
"NodeId": 559,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We have to protect our command center. Keep those troops safe until the trenches are done.",
"LocalizedText": {
"enMale": "We have to protect our command center. Keep those troops safe until the trenches are done.",
"frMale": "On doit prot\u00e9ger notre centre de commandement. Prot\u00e9gez ces troupes jusqu'\u00e0 ce que les tranch\u00e9es soient termin\u00e9es.",
"frFemale": "On doit prot\u00e9ger notre centre de commandement. Prot\u00e9gez ces troupes jusqu'\u00e0 ce que les tranch\u00e9es soient termin\u00e9es.",
"deMale": "Wir m\u00fcssen unsere Kommandozentrale verteidigen. Besch\u00fctzt die Truppen, bis die Gr\u00e4ben fertiggestellt sind.",
"deFemale": "Wir m\u00fcssen unsere Kommandozentrale verteidigen. Besch\u00fctzt die Truppen, bis die Gr\u00e4ben fertiggestellt sind."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
560
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"560": {
"NodeId": 560,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"561": {
"NodeId": 561,
"QuestsGrantedB62": [
"JxpaQt3"
],
"QuestsEndedB62": [
"f6ER4SF"
],
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "You've arrived just in time to witness the final troop deployment into Axial Park.",
"LocalizedText": {
"enMale": "You've arrived just in time to witness the final troop deployment into Axial Park.",
"frMale": "Vous arrivez juste \u00e0 temps pour assister au dernier d\u00e9ploiement des troupes dans le parc de l'Axe.",
"frFemale": "Vous arrivez juste \u00e0 temps pour assister au dernier d\u00e9ploiement des troupes dans le parc de l'Axe.",
"deMale": "Ihr kommt gerade rechtzeitig, um den letzten Truppeneinsatz im Axial-Park mitzuerleben.",
"deFemale": "Ihr kommt gerade rechtzeitig, um den letzten Truppeneinsatz im Axial-Park mitzuerleben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
688
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"563": {
"NodeId": 563,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Storming the Legislature will be tricky. Cole Cantarus will know where to start.",
"LocalizedText": {
"enMale": "Storming the Legislature will be tricky. Cole Cantarus will know where to start.",
"frMale": "Ce ne sera pas facile de prendre la L\u00e9gislature d'assaut. Cole Cantarus saura par o\u00f9 commencer.",
"frFemale": "Ce ne sera pas facile de prendre la L\u00e9gislature d'assaut. Cole Cantarus saura par o\u00f9 commencer.",
"deMale": "Die Legislatur zu st\u00fcrmen wird nicht leicht. Cole Cantarus kann uns sagen, wie wir die Sache angehen m\u00fcssen.",
"deFemale": "Die Legislatur zu st\u00fcrmen wird nicht leicht. Cole Cantarus kann uns sagen, wie wir die Sache angehen m\u00fcssen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
564
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"564": {
"NodeId": 564,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"566": {
"NodeId": 566,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1133
],
"GenericNodeNumber": 0
},
"569": {
"NodeId": 569,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "If we need you anywhere on Corellia, it's here. We're getting close and the Imperials know it.",
"LocalizedText": {
"enMale": "If we need you anywhere on Corellia, it's here. We're getting close and the Imperials know it.",
"frMale": "Si on a besoin de vous quelque part sur Corellia, c'est bien ici. On approche, et les Imp\u00e9riaux le savent.",
"frFemale": "Si on a besoin de vous quelque part sur Corellia, c'est bien ici. On approche, et les Imp\u00e9riaux le savent.",
"deMale": "Wenn wir Euch irgendwo auf Corellia brauchen, dann hier. Wir sind nahe dran, und die Imperialen wissen es.",
"deFemale": "Wenn wir Euch irgendwo auf Corellia brauchen, dann hier. Wir sind nahe dran, und die Imperialen wissen es."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
566
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"570": {
"NodeId": 570,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We've been on the march since the blockade ended. When we reached Axial Park, the Empire was waiting.",
"LocalizedText": {
"enMale": "We've been on the march since the blockade ended. When we reached Axial Park, the Empire was waiting.",
"frMale": "On marche depuis la fin du blocus. Quand on a atteint le parc de l'Axe, l'Empire nous attendait.",
"frFemale": "On marche depuis la fin du blocus. Quand on a atteint le parc de l'Axe, l'Empire nous attendait.",
"deMale": "Wir marschieren schon, seit die Blockade beendet wurde. Als wir den Axial-Park erreichten, hat das Imperium schon auf uns gewartet.",
"deFemale": "Wir marschieren schon, seit die Blockade beendet wurde. Als wir den Axial-Park erreichten, hat das Imperium schon auf uns gewartet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
571
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"571": {
"NodeId": 571,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
572
],
"GenericNodeNumber": 0
},
"572": {
"NodeId": 572,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Axial Park is the gateway to Capitol Square and a monument to Republic history. Failure isn't an option here.",
"LocalizedText": {
"enMale": "Axial Park is the gateway to Capitol Square and a monument to Republic history. Failure isn't an option here.",
"frMale": "Le parc de l'Axe donne sur la place du Capitole. C'est un monument de l'histoire de la R\u00e9publique. L'\u00e9chec n'est pas envisageable.",
"frFemale": "Le parc de l'Axe donne sur la place du Capitole. C'est un monument de l'histoire de la R\u00e9publique. L'\u00e9chec n'est pas envisageable.",
"deMale": "Der Axial-Park ist das Tor zum Kapitolplatz und ein Denkmal f\u00fcr die Geschichte der Republik. Wir d\u00fcrfen hier nicht versagen.",
"deFemale": "Der Axial-Park ist das Tor zum Kapitolplatz und ein Denkmal f\u00fcr die Geschichte der Republik. Wir d\u00fcrfen hier nicht versagen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
644,
645,
1119,
573,
672,
575
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"573": {
"NodeId": 573,
"QuestRewardB62": "wH4MWU7",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "No worries, General. Failure isn't even in my vocabulary.",
"LocalizedText": {
"enMale": "No worries, General. Failure isn't even in my vocabulary.",
"frMale": "Ne vous inqui\u00e9tez pas, G\u00e9n\u00e9ral. L'\u00e9chec ne fait m\u00eame pas partie de mon vocabulaire.",
"frFemale": "Ne vous inqui\u00e9tez pas, G\u00e9n\u00e9ral. L'\u00e9chec ne fait m\u00eame pas partie de mon vocabulaire.",
"deMale": "Macht Euch keine Sorgen, General. Das Wort Versagen kenne ich gar nicht.",
"deFemale": "Macht Euch keine Sorgen, General. Das Wort Versagen kenne ich gar nicht."
},
"LocalizedOptionText": {
"enMale": "Not since I showed up.",
"frMale": "Ne vous en faites pas.",
"frFemale": "Ne vous en faites pas.",
"deMale": "Nicht, seit ich aufgetaucht bin.",
"deFemale": "Nicht, seit ich aufgetaucht bin."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
647
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"575": {
"NodeId": 575,
"QuestRewardB62": "wH4MWU7",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Monuments and history aren't worth dying for.",
"LocalizedText": {
"enMale": "Monuments and history aren't worth dying for.",
"frMale": "Les monuments et l'histoire ne m\u00e9ritent pas qu'on meure pour eux.",
"frFemale": "Les monuments et l'histoire ne m\u00e9ritent pas qu'on meure pour eux.",
"deMale": "Ich finde, f\u00fcr Denkm\u00e4ler und Geschichte lohnt es sich nicht zu sterben.",
"deFemale": "Ich finde, f\u00fcr Denkm\u00e4ler und Geschichte lohnt es sich nicht zu sterben."
},
"LocalizedOptionText": {
"enMale": "Antiques aren't important.",
"frMale": "Ces vieilleries ne sont pas notre probl\u00e8me.",
"frFemale": "Ces vieilleries ne sont pas notre probl\u00e8me.",
"deMale": "Keine R\u00fccksicht auf Antiquit\u00e4ten.",
"deFemale": "Keine R\u00fccksicht auf Antiquit\u00e4ten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"40CsJ78": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"JdiDeg1": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
576
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"576": {
"NodeId": 576,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Republic is. And we've let the Empire trample on her for too long.",
"LocalizedText": {
"enMale": "The Republic is. And we've let the Empire trample on her for too long.",
"frMale": "La R\u00e9publique si. Et on laisse l'Empire la bafouer depuis trop longtemps.",
"frFemale": "La R\u00e9publique si. Et on laisse l'Empire la bafouer depuis trop longtemps.",
"deMale": "Aber f\u00fcr die Republik schon. Das Imperium hat sie schon zu lange mit F\u00fc\u00dfen getreten.",
"deFemale": "Aber f\u00fcr die Republik schon. Das Imperium hat sie schon zu lange mit F\u00fc\u00dfen getreten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
577
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"577": {
"NodeId": 577,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
578
],
"GenericNodeNumber": 0
},
"578": {
"NodeId": 578,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Every time we gain some ground, our troops get ambushed. Between the special forces and the Imperial army, my men are overwhelmed.",
"LocalizedText": {
"enMale": "Every time we gain some ground, our troops get ambushed. Between the special forces and the Imperial army, my men are overwhelmed.",
"frMale": "Chaque fois qu'on gagne du terrain, nos troupes sont prises en embuscade. Entre les forces sp\u00e9ciales et l'Arm\u00e9e Imp\u00e9riale, mes hommes ne savent plus o\u00f9 donner de la t\u00eate.",
"frFemale": "Chaque fois qu'on gagne du terrain, nos troupes sont prises en embuscade. Entre les forces sp\u00e9ciales et l'Arm\u00e9e Imp\u00e9riale, mes hommes ne savent plus o\u00f9 donner de la t\u00eate.",
"deMale": "Jedes Mal, wenn wir Fortschritte machen, geraten unsere Soldaten in einen Hinterhalt. Diese Sondereinheiten und die imperiale Armee sind zu viel f\u00fcr meine Leute.",
"deFemale": "Jedes Mal, wenn wir Fortschritte machen, geraten unsere Soldaten in einen Hinterhalt. Diese Sondereinheiten und die imperiale Armee sind zu viel f\u00fcr meine Leute."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
579
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"579": {
"NodeId": 579,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
580
],
"GenericNodeNumber": 0
},
"580": {
"NodeId": 580,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We're about to start a major offensive into Imperial territory. I need someone on the battlefield dealing with these ambushes as they appear.",
"LocalizedText": {
"enMale": "We're about to start a major offensive into Imperial territory. I need someone on the battlefield dealing with these ambushes as they appear.",
"frMale": "On est sur le point de lancer une grande offensive en territoire imp\u00e9rial. J'ai besoin de quelqu'un sur le champ de bataille qui s'occupe de ces embuscades au fur et \u00e0 mesure.",
"frFemale": "On est sur le point de lancer une grande offensive en territoire imp\u00e9rial. J'ai besoin de quelqu'un sur le champ de bataille qui s'occupe de ces embuscades au fur et \u00e0 mesure.",
"deMale": "Wir stehen vor einer Gro\u00dfoffensive im imperialen Gebiet. Aber ich brauche jemanden da drau\u00dfen, der sich um die vielen Hinterhalte k\u00fcmmert.",
"deFemale": "Wir stehen vor einer Gro\u00dfoffensive im imperialen Gebiet. Aber ich brauche jemanden da drau\u00dfen, der sich um die vielen Hinterhalte k\u00fcmmert."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
581,
583,
671
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"581": {
"NodeId": 581,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Whatever the Empire throws at me, I can handle it.",
"LocalizedText": {
"enMale": "Whatever the Empire throws at me, I can handle it.",
"frMale": "Quoi que l'Empire me r\u00e9serve, je peux m'en occuper.",
"frFemale": "Quoi que l'Empire me r\u00e9serve, je peux m'en occuper.",
"deMale": "Ich werde mit allem fertig, was das Imperium mir entgegensetzt.",
"deFemale": "Ich werde mit allem fertig, was das Imperium mir entgegensetzt."
},
"LocalizedOptionText": {
"enMale": "You can count on me.",
"frMale": "Comptez sur moi !",
"frFemale": "Comptez sur moi !",
"deMale": "Verlasst Euch auf mich.",
"deFemale": "Verlasst Euch auf mich."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
660
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"583": {
"NodeId": 583,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Can I count on any reinforcements or backup?",
"LocalizedText": {
"enMale": "Can I count on any reinforcements or backup?",
"frMale": "Est-ce que je peux compter sur des renforts ?",
"frFemale": "Est-ce que je peux compter sur des renforts ?",
"deMale": "Kann ich auf Verst\u00e4rkung oder Unterst\u00fctzung z\u00e4hlen?",
"deFemale": "Kann ich auf Verst\u00e4rkung oder Unterst\u00fctzung z\u00e4hlen?"
},
"LocalizedOptionText": {
"enMale": "Will I have any help?",
"frMale": "Est-ce que j'aurai de l'aide ?",
"frFemale": "Est-ce que j'aurai de l'aide ?",
"deMale": "Bekomme ich Hilfe dabei?",
"deFemale": "Bekomme ich Hilfe dabei?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
659
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"584": {
"NodeId": 584,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We've got to secure the ground we have. Our engineers are creating a perimeter of trenches around the command center.",
"LocalizedText": {
"enMale": "We've got to secure the ground we have. Our engineers are creating a perimeter of trenches around the command center.",
"frMale": "On doit s\u00e9curiser nos positions. Nos ing\u00e9nieurs cr\u00e9ent un p\u00e9rim\u00e8tre de tranch\u00e9es autour du centre de commandement.",
"frFemale": "On doit s\u00e9curiser nos positions. Nos ing\u00e9nieurs cr\u00e9ent un p\u00e9rim\u00e8tre de tranch\u00e9es autour du centre de commandement.",
"deMale": "Wir m\u00fcssen den Boden sichern, den wir schon haben. Unsere Ingenieure heben Gr\u00e4ben um die Kommandozentrale herum aus.",
"deFemale": "Wir m\u00fcssen den Boden sichern, den wir schon haben. Unsere Ingenieure heben Gr\u00e4ben um die Kommandozentrale herum aus."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
585
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"585": {
"NodeId": 585,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
586
],
"GenericNodeNumber": 0
},
"586": {
"NodeId": 586,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The engineers have armed escorts, but the Empire's hit them hard. They'll need your protection until the trenches are stabilized.",
"LocalizedText": {
"enMale": "The engineers have armed escorts, but the Empire's hit them hard. They'll need your protection until the trenches are stabilized.",
"frMale": "Les ing\u00e9nieurs sont escort\u00e9s par des hommes arm\u00e9s, mais les Imp\u00e9riaux les ont durement touch\u00e9s. Ils auront besoin de votre protection jusqu'\u00e0 ce que les tranch\u00e9es soient stabilis\u00e9es.",
"frFemale": "Les ing\u00e9nieurs sont escort\u00e9s par des hommes arm\u00e9s, mais les Imp\u00e9riaux les ont durement touch\u00e9s. Ils auront besoin de votre protection jusqu'\u00e0 ce que les tranch\u00e9es soient stabilis\u00e9es.",
"deMale": "Die Ingenieure haben bewaffnete Eskorten, aber das Imperium hat hart zugeschlagen. Sie werden unseren Schutz brauchen, bis die Gr\u00e4ben befestigt sind.",
"deFemale": "Die Ingenieure haben bewaffnete Eskorten, aber das Imperium hat hart zugeschlagen. Sie werden unseren Schutz brauchen, bis die Gr\u00e4ben befestigt sind."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
587,
588,
589
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"587": {
"NodeId": 587,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Tell your men to get working. I'll keep the Empire busy.",
"LocalizedText": {
"enMale": "Tell your men to get working. I'll keep the Empire busy.",
"frMale": "Dites \u00e0 vos hommes de continuer \u00e0 travailler. Je vais occuper l'Empire.",
"frFemale": "Dites \u00e0 vos hommes de continuer \u00e0 travailler. Je vais occuper l'Empire.",
"deMale": "Schickt Eure Leute an die Arbeit. Ich werde das Imperium besch\u00e4ftigen.",
"deFemale": "Schickt Eure Leute an die Arbeit. Ich werde das Imperium besch\u00e4ftigen."
},
"LocalizedOptionText": {
"enMale": "I'll do my best.",
"frMale": "Je ferai de mon mieux.",
"frFemale": "Je ferai de mon mieux.",
"deMale": "Ich tue mein Bestes.",
"deFemale": "Ich tue mein Bestes."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
666
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"588": {
"NodeId": 588,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You'll need more than trenches to defeat the Empire.",
"LocalizedText": {
"enMale": "You'll need more than trenches to defeat the Empire.",
"frMale": "Il vous faudra plus que des tranch\u00e9es pour vaincre l'Empire.",
"frFemale": "Il vous faudra plus que des tranch\u00e9es pour vaincre l'Empire.",
"deMale": "Es wird mehr als Gr\u00e4ben brauchen, um das Imperium zu besiegen.",
"deFemale": "Es wird mehr als Gr\u00e4ben brauchen, um das Imperium zu besiegen."
},
"LocalizedOptionText": {
"enMale": "And then what?",
"frMale": "Et apr\u00e8s ?",
"frFemale": "Et apr\u00e8s ?",
"deMale": "Und dann?",
"deFemale": "Und dann?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
669
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"589": {
"NodeId": 589,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Your men will survive if they stay out of my way.",
"LocalizedText": {
"enMale": "Your men will survive if they stay out of my way.",
"frMale": "Vos hommes survivront s'ils ne se mettent pas en travers de mon chemin.",
"frFemale": "Vos hommes survivront s'ils ne se mettent pas en travers de mon chemin.",
"deMale": "Solange Eure Leute mir aus dem Weg bleiben, werden sie \u00fcberleben.",
"deFemale": "Solange Eure Leute mir aus dem Weg bleiben, werden sie \u00fcberleben."
},
"LocalizedOptionText": {
"enMale": "No promises.",
"frMale": "Je ne vous promets rien.",
"frFemale": "Je ne vous promets rien.",
"deMale": "Ich kann nichts versprechen.",
"deFemale": "Ich kann nichts versprechen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
665
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"590": {
"NodeId": 590,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I've got my scouts working to find special forces before they strike. As reports come in, I'll contact you with your next objective.",
"LocalizedText": {
"enMale": "I've got my scouts working to find special forces before they strike. As reports come in, I'll contact you with your next objective.",
"frMale": "Mes \u00e9claireurs essayent de trouver les forces sp\u00e9ciales avant qu'elles n'attaquent. D\u00e8s que j'aurai des rapports, je vous communiquerai votre objectif suivant.",
"frFemale": "Mes \u00e9claireurs essayent de trouver les forces sp\u00e9ciales avant qu'elles n'attaquent. D\u00e8s que j'aurai des rapports, je vous communiquerai votre objectif suivant.",
"deMale": "Meine Scouts arbeiten daran, Sondereinheiten aufzusp\u00fcren, bevor sie zuschlagen. Wenn ich etwas h\u00f6re, gebe ich Euch Euer n\u00e4chstes Ziel durch.",
"deFemale": "Meine Scouts arbeiten daran, Sondereinheiten aufzusp\u00fcren, bevor sie zuschlagen. Wenn ich etwas h\u00f6re, gebe ich Euch Euer n\u00e4chstes Ziel durch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
591
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"591": {
"NodeId": 591,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
592
],
"GenericNodeNumber": 0
},
"592": {
"NodeId": 592,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Make sure you're prepared before you head out. There's no time to rest on a battlefield.",
"LocalizedText": {
"enMale": "Make sure you're prepared before you head out. There's no time to rest on a battlefield.",
"frMale": "Il faut que vous soyez en pleine forme avant de partir. On n'a pas le temps de se reposer sur un champ de bataille.",
"frFemale": "Il faut que vous soyez en pleine forme avant de partir. On n'a pas le temps de se reposer sur un champ de bataille.",
"deMale": "Bereitet Euch gut vor, bevor Ihr ausr\u00fcckt. Auf dem Schlachtfeld gibt es keine Ruhepausen.",
"deFemale": "Bereitet Euch gut vor, bevor Ihr ausr\u00fcckt. Auf dem Schlachtfeld gibt es keine Ruhepausen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1139
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"593": {
"NodeId": 593,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1141
],
"GenericNodeNumber": 0
},
"595": {
"NodeId": 595,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
596
],
"GenericNodeNumber": 0
},
"596": {
"NodeId": 596,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Commander Tainor's already been transferred offworld. A lot of people wanted him dead.",
"LocalizedText": {
"enMale": "Commander Tainor's already been transferred offworld. A lot of people wanted him dead.",
"frMale": "Le Commandant Tainor a d\u00e9j\u00e0 \u00e9t\u00e9 transf\u00e9r\u00e9 vers un autre monde. Beaucoup de personnes souhaitaient sa mort.",
"frFemale": "Le Commandant Tainor a d\u00e9j\u00e0 \u00e9t\u00e9 transf\u00e9r\u00e9 vers un autre monde. Beaucoup de personnes souhaitaient sa mort.",
"deMale": "Commander Tainor wurde bereits vom Planeten gebracht. Viele Leute wollten ihn tot sehen.",
"deFemale": "Commander Tainor wurde bereits vom Planeten gebracht. Viele Leute wollten ihn tot sehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
678,
676,
677,
597,
601,
773
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"597": {
"NodeId": 597,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Emperor's probably put a price on his head.",
"LocalizedText": {
"enMale": "The Emperor's probably put a price on his head.",
"frMale": "L'Empire a s\u00fbrement mis sa t\u00eate \u00e0 prix.",
"frFemale": "L'Empire a s\u00fbrement mis sa t\u00eate \u00e0 prix.",
"deMale": "Der Imperator hat sicher ein Kopfgeld auf ihn ausgesetzt.",
"deFemale": "Der Imperator hat sicher ein Kopfgeld auf ihn ausgesetzt."
},
"LocalizedOptionText": {
"enMale": "He'd be dead if he stayed.",
"frMale": "Il aurait sign\u00e9 son arr\u00eat de mort en restant ici.",
"frFemale": "Il aurait sign\u00e9 son arr\u00eat de mort en restant ici.",
"deMale": "W\u00e4re er hiergeblieben, w\u00e4r er jetzt tot.",
"deFemale": "W\u00e4re er hiergeblieben, w\u00e4r er jetzt tot."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
709
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"598": {
"NodeId": 598,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
599
],
"GenericNodeNumber": 0
},
"599": {
"NodeId": 599,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I must have called my men at least three times to verify Commander Tainor's death.",
"LocalizedText": {
"enMale": "I must have called my men at least three times to verify Commander Tainor's death.",
"frMale": "J'ai d\u00fb appeler mes hommes au moins trois fois pour m'assurer de la mort du Commandant Tainor.",
"frFemale": "J'ai d\u00fb appeler mes hommes au moins trois fois pour m'assurer de la mort du Commandant Tainor.",
"deMale": "Ich habe meine Leute bestimmt dreimal kontaktiert, um Commander Tainors Tod zu best\u00e4tigen.",
"deFemale": "Ich habe meine Leute bestimmt dreimal kontaktiert, um Commander Tainors Tod zu best\u00e4tigen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
673,
675,
674,
600,
772,
761
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"600": {
"NodeId": 600,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Can't argue with a man who wants to die.",
"LocalizedText": {
"enMale": "Can't argue with a man who wants to die.",
"frMale": "On ne peut pas s'opposer \u00e0 un homme qui veut mourir.",
"frFemale": "On ne peut pas s'opposer \u00e0 un homme qui veut mourir.",
"deMale": "Mit einem Mann, der sterben will, l\u00e4sst sich nicht diskutieren.",
"deFemale": "Mit einem Mann, der sterben will, l\u00e4sst sich nicht diskutieren."
},
"LocalizedOptionText": {
"enMale": "He wanted it that way.",
"frMale": "C'est ce qu'il voulait.",
"frFemale": "C'est ce qu'il voulait.",
"deMale": "Er hat es so gewollt.",
"deFemale": "Er hat es so gewollt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1ooYsN6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1lgIpT6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
706
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"601": {
"NodeId": 601,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What are the Republic's plans for the commander?",
"LocalizedText": {
"enMale": "What are the Republic's plans for the commander?",
"frMale": "Qu'est-ce que la R\u00e9publique a pr\u00e9vu pour le commandant ?",
"frFemale": "Qu'est-ce que la R\u00e9publique a pr\u00e9vu pour le commandant ?",
"deMale": "Was hat die Republik mit dem Commander vor?",
"deFemale": "Was hat die Republik mit dem Commander vor?"
},
"LocalizedOptionText": {
"enMale": "What will happen to him?",
"frMale": "Que lui arrivera-t-il ?",
"frFemale": "Que lui arrivera-t-il ?",
"deMale": "Was wird jetzt aus ihm?",
"deFemale": "Was wird jetzt aus ihm?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
750
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"605": {
"NodeId": 605,
"QuestsGrantedB62": [
"JxpaQt3"
],
"QuestRewardB62": "JxpaQt3",
"ActionQuest": 1.6140943341669106e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "With Axial Park under control, Capitol Square is just a tram ride away. We've already started planning our offensive.",
"LocalizedText": {
"enMale": "With Axial Park under control, Capitol Square is just a tram ride away. We've already started planning our offensive.",
"frMale": "Maintenant que le parc de l'Axe est sous contr\u00f4le, la place du Capitole n'est plus qu'\u00e0 un trajet en m\u00e9tro de nous. On a d\u00e9j\u00e0 commenc\u00e9 \u00e0 planifier notre offensive.",
"frFemale": "Maintenant que le parc de l'Axe est sous contr\u00f4le, la place du Capitole n'est plus qu'\u00e0 un trajet en m\u00e9tro de nous. On a d\u00e9j\u00e0 commenc\u00e9 \u00e0 planifier notre offensive.",
"deMale": "Nun, da der Axial-Park uns geh\u00f6rt, ist der Kapitolplatz nur noch eine Zugfahrt entfernt. Wir haben schon begonnen, die Offensive zu planen.",
"deFemale": "Nun, da der Axial-Park uns geh\u00f6rt, ist der Kapitolplatz nur noch eine Zugfahrt entfernt. Wir haben schon begonnen, die Offensive zu planen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
771
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"623": {
"NodeId": 623,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Legislature will be our primary target. The Empire's turned it into a fortress. It'll take more than firepower to get inside.",
"LocalizedText": {
"enMale": "The Legislature will be our primary target. The Empire's turned it into a fortress. It'll take more than firepower to get inside.",
"frMale": "La L\u00e9gislature sera notre principale cible. L'Empire en a fait une v\u00e9ritable forteresse. Il va falloir plus que des armes pour y acc\u00e9der.",
"frFemale": "La L\u00e9gislature sera notre principale cible. L'Empire en a fait une v\u00e9ritable forteresse. Il va falloir plus que des armes pour y acc\u00e9der.",
"deMale": "Unser Prim\u00e4rziel ist die Legislatur. Das Imperium hat sie in eine Festung verwandelt. Wir werden mehr als reine Feuerkraft brauchen, um ins Innere zu gelangen.",
"deFemale": "Unser Prim\u00e4rziel ist die Legislatur. Das Imperium hat sie in eine Festung verwandelt. Wir werden mehr als reine Feuerkraft brauchen, um ins Innere zu gelangen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
625,
764,
680
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"625": {
"NodeId": 625,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Councillor Belos might know a few shortcuts.",
"LocalizedText": {
"enMale": "Councillor Belos might know a few shortcuts.",
"frMale": "Le Conseiller Belos conna\u00eet peut-\u00eatre un ou deux raccourcis.",
"frFemale": "Le Conseiller Belos conna\u00eet peut-\u00eatre un ou deux raccourcis.",
"deMale": "Ratsmitglied Belos kennt vielleicht ein paar Schleichwege.",
"deFemale": "Ratsmitglied Belos kennt vielleicht ein paar Schleichwege."
},
"LocalizedOptionText": {
"enMale": "We have an inside man.",
"frMale": "On a un homme \u00e0 l'int\u00e9rieur.",
"frFemale": "On a un homme \u00e0 l'int\u00e9rieur.",
"deMale": "Wir haben einen Kontaktmann dort.",
"deFemale": "Wir haben einen Kontaktmann dort."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
725
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"627": {
"NodeId": 627,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Cole Cantarus is familiar with the Legislature's security from his days in the Council Guard. He'll be our best starting point.",
"LocalizedText": {
"enMale": "Cole Cantarus is familiar with the Legislature's security from his days in the Council Guard. He'll be our best starting point.",
"frMale": "Cole Cantarus conna\u00eet la s\u00e9curit\u00e9 de la L\u00e9gislature pour avoir travaill\u00e9 \u00e0 la garde du Conseil. Ce sera notre meilleur point de d\u00e9part.",
"frFemale": "Cole Cantarus conna\u00eet la s\u00e9curit\u00e9 de la L\u00e9gislature pour avoir travaill\u00e9 \u00e0 la garde du Conseil. Ce sera notre meilleur point de d\u00e9part.",
"deMale": "Cole Cantarus kennt das Sicherheitssystem der Legislatur noch aus seiner Zeit bei der Ratsgarde. Mit ihm sollten wir beginnen.",
"deFemale": "Cole Cantarus kennt das Sicherheitssystem der Legislatur noch aus seiner Zeit bei der Ratsgarde. Mit ihm sollten wir beginnen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
628
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"628": {
"NodeId": 628,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
629
],
"GenericNodeNumber": 0
},
"629": {
"NodeId": 629,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "You'll find Captain Cantarus at the Council Guardhouse in Capitol Square. He should be able to brief you.",
"LocalizedText": {
"enMale": "You'll find Captain Cantarus at the Council Guardhouse in Capitol Square. He should be able to brief you.",
"frMale": "Vous trouverez le Capitaine Cantarus au corps de garde du conseil sur la place du Capitole. Il devrait pouvoir vous briefer.",
"frFemale": "Vous trouverez le Capitaine Cantarus au corps de garde du conseil sur la place du Capitole. Il devrait pouvoir vous briefer.",
"deMale": "Ihr findet Captain Cantarus im Wachhaus der Ratsgarde auf dem Kapitolplatz. Er m\u00fcsste Euch etwas zu erz\u00e4hlen haben.",
"deFemale": "Ihr findet Captain Cantarus im Wachhaus der Ratsgarde auf dem Kapitolplatz. Er m\u00fcsste Euch etwas zu erz\u00e4hlen haben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
630,
632,
631
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"630": {
"NodeId": 630,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Let Cantarus know I'm on my way.",
"LocalizedText": {
"enMale": "Let Cantarus know I'm on my way.",
"frMale": "Dites \u00e0 Cantarus que j'arrive.",
"frFemale": "Dites \u00e0 Cantarus que j'arrive.",
"deMale": "Sagt Cantarus Bescheid, dass ich komme.",
"deFemale": "Sagt Cantarus Bescheid, dass ich komme."
},
"LocalizedOptionText": {
"enMale": "I'll head there next.",
"frMale": "J'y vais tout de suite.",
"frFemale": "J'y vais tout de suite.",
"deMale": "Ich gehe gleich hin.",
"deFemale": "Ich gehe gleich hin."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
734
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"631": {
"NodeId": 631,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Cantarus's information could be wrong.",
"LocalizedText": {
"enMale": "Cantarus's information could be wrong.",
"frMale": "Les informations de Cantarus sont peut-\u00eatre erron\u00e9es.",
"frFemale": "Les informations de Cantarus sont peut-\u00eatre erron\u00e9es.",
"deMale": "Cantarus' Informationen k\u00f6nnten falsch sein.",
"deFemale": "Cantarus' Informationen k\u00f6nnten falsch sein."
},
"LocalizedOptionText": {
"enMale": "Things have changed.",
"frMale": "Les choses ont chang\u00e9.",
"frFemale": "Les choses ont chang\u00e9.",
"deMale": "Die Dinge haben sich ge\u00e4ndert.",
"deFemale": "Die Dinge haben sich ge\u00e4ndert."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
716
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"632": {
"NodeId": 632,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What has Captain Cantarus been doing?",
"LocalizedText": {
"enMale": "What has Captain Cantarus been doing?",
"frMale": "Que fait le Capitaine Cantarus ?",
"frFemale": "Que fait le Capitaine Cantarus ?",
"deMale": "Was hat Captain Cantarus so lange gemacht?",
"deFemale": "Was hat Captain Cantarus so lange gemacht?"
},
"LocalizedOptionText": {
"enMale": "He's been busy, huh?",
"frMale": "Je suppose qu'il est tr\u00e8s occup\u00e9.",
"frFemale": "Je suppose qu'il est tr\u00e8s occup\u00e9.",
"deMale": "Er ist ganz sch\u00f6n besch\u00e4ftigt, was?",
"deFemale": "Er ist ganz sch\u00f6n besch\u00e4ftigt, was?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
735
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"633": {
"NodeId": 633,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I'll get back to troop deployment. When we know our next move, my men will be ready.",
"LocalizedText": {
"enMale": "I'll get back to troop deployment. When we know our next move, my men will be ready.",
"frMale": "Je vais retourner m'occuper du d\u00e9ploiement des troupes. Quand on conna\u00eetra notre prochain d\u00e9placement, mes hommes seront pr\u00eats.",
"frFemale": "Je vais retourner m'occuper du d\u00e9ploiement des troupes. Quand on conna\u00eetra notre prochain d\u00e9placement, mes hommes seront pr\u00eats.",
"deMale": "Ich k\u00fcmmere mich um die Truppen. Wenn wir unseren n\u00e4chsten Schritt kennen, werden meine Leute bereit sein.",
"deFemale": "Ich k\u00fcmmere mich um die Truppen. Wenn wir unseren n\u00e4chsten Schritt kennen, werden meine Leute bereit sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1142
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"636": {
"NodeId": 636,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"643": {
"NodeId": 643,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Lieutenant Bokete mentioned special forces. Do we know any specifics?",
"LocalizedText": {
"enMale": "Lieutenant Bokete mentioned special forces. Do we know any specifics?",
"frMale": "Le Lieutenant Bokete a parl\u00e9 de forces sp\u00e9ciales. Est-ce qu'on a des d\u00e9tails ?",
"frFemale": "Le Lieutenant Bokete a parl\u00e9 de forces sp\u00e9ciales. Est-ce qu'on a des d\u00e9tails ?",
"deMale": "Lieutenant Bokete sprach von Sondereinheiten. Wissen wir Genaueres?",
"deFemale": "Lieutenant Bokete sprach von Sondereinheiten. Wissen wir Genaueres?"
},
"LocalizedOptionText": {
"enMale": "Not if we're prepared.",
"frMale": "\u00c0 conditions qu'on soit pr\u00e9par\u00e9s.",
"frFemale": "\u00c0 conditions qu'on soit pr\u00e9par\u00e9s.",
"deMale": "Kein Problem, solange wir vorbereitet sind.",
"deFemale": "Kein Problem, solange wir vorbereitet sind."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"644": {
"NodeId": 644,
"QuestRewardB62": "wH4MWU7",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We have the Force on our side. Failure isn't a possibility.",
"LocalizedText": {
"enMale": "We have the Force on our side. Failure isn't a possibility.",
"frMale": "La Force est de notre c\u00f4t\u00e9. Il est impossible d'\u00e9chouer.",
"frFemale": "La Force est de notre c\u00f4t\u00e9. Il est impossible d'\u00e9chouer.",
"deMale": "Die Macht ist auf unserer Seite. Ein Versagen ist ausgeschlossen.",
"deFemale": "Die Macht ist auf unserer Seite. Ein Versagen ist ausgeschlossen."
},
"LocalizedOptionText": {
"enMale": "It won't come to that.",
"frMale": "\u00c7a n'arrivera pas.",
"frFemale": "\u00c7a n'arrivera pas.",
"deMale": "Dazu wird es nicht kommen.",
"deFemale": "Dazu wird es nicht kommen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
650
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"645": {
"NodeId": 645,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I can offer you squads from several offworld ambassadors.",
"LocalizedText": {
"enMale": "I can offer you squads from several offworld ambassadors.",
"frMale": "Je peux vous proposer les escouades de plusieurs ambassadeurs d'autres mondes.",
"frFemale": "Je peux vous proposer les escouades de plusieurs ambassadeurs d'autres mondes.",
"deMale": "Ich kann Euch Trupps von verschiedenen Botschaftern anderer Welten anbieten.",
"deFemale": "Ich kann Euch Trupps von verschiedenen Botschaftern anderer Welten anbieten."
},
"LocalizedOptionText": {
"enMale": "We do have allies here.",
"frMale": "On a des alli\u00e9s ici.",
"frFemale": "On a des alli\u00e9s ici.",
"deMale": "Wir haben hier Verb\u00fcndete.",
"deFemale": "Wir haben hier Verb\u00fcndete."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
649
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"647": {
"NodeId": 647,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I had a feeling it wasn't. Or that you wouldn't admit to it.",
"LocalizedText": {
"enMale": "I had a feeling it wasn't. Or that you wouldn't admit to it.",
"frMale": "C'\u00e9tait mon impression. Vous ne l'admettriez pas sinon.",
"frFemale": "C'\u00e9tait mon impression. Vous ne l'admettriez pas sinon.",
"deMale": "Das habe ich mir fast gedacht. Oder dass Ihr es zumindest nicht zugeben w\u00fcrdet.",
"deFemale": "Das habe ich mir fast gedacht. Oder dass Ihr es zumindest nicht zugeben w\u00fcrdet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
651
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"648": {
"NodeId": 648,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Sabotage squads, snipers, you name it--all led by some elite commanders we haven't been able to identify.",
"LocalizedText": {
"enMale": "Sabotage squads, snipers, you name it--all led by some elite commanders we haven't been able to identify.",
"frMale": "Des escouades de sabotage, des tireurs, que sais-je encore... Tous men\u00e9s par des commandants d'\u00e9lite qu'on n'a pas pu identifier.",
"frFemale": "Des escouades de sabotage, des tireurs, que sais-je encore... Tous men\u00e9s par des commandants d'\u00e9lite qu'on n'a pas pu identifier.",
"deMale": "Sabotagetrupps, Scharfsch\u00fctzen, das volle Programm - angef\u00fchrt von Elite-Kommandanten, die wir noch nicht identifizieren konnten.",
"deFemale": "Sabotagetrupps, Scharfsch\u00fctzen, das volle Programm - angef\u00fchrt von Elite-Kommandanten, die wir noch nicht identifizieren konnten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
653
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"649": {
"NodeId": 649,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Solid thought but we'd never get them here in time.",
"LocalizedText": {
"enMale": "Solid thought but we'd never get them here in time.",
"frMale": "C'est une tr\u00e8s bonne id\u00e9e, mais ils ne seront jamais l\u00e0 \u00e0 temps.",
"frFemale": "C'est une tr\u00e8s bonne id\u00e9e, mais ils ne seront jamais l\u00e0 \u00e0 temps.",
"deMale": "Das ist im Prinzip ein guter Vorschlag, aber sie w\u00fcrden nicht rechtzeitig eintreffen.",
"deFemale": "Das ist im Prinzip ein guter Vorschlag, aber sie w\u00fcrden nicht rechtzeitig eintreffen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
655
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"650": {
"NodeId": 650,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I'll trust you on that one. What Jedi are left on Corellia didn't respond to our calls for aid.",
"LocalizedText": {
"enMale": "I'll trust you on that one. What Jedi are left on Corellia didn't respond to our calls for aid.",
"frMale": "Je vous fais confiance. Les Jedi qui restent sur Corellia n'ont pas r\u00e9pondu \u00e0 nos appels \u00e0 l'aide.",
"frFemale": "Je vous fais confiance. Les Jedi qui restent sur Corellia n'ont pas r\u00e9pondu \u00e0 nos appels \u00e0 l'aide.",
"deMale": "Da will ich Euch mal vertrauen. Die Jedi, die noch auf Corellia sind, haben nicht auf unsere Hilferufe reagiert.",
"deFemale": "Da will ich Euch mal vertrauen. Die Jedi, die noch auf Corellia sind, haben nicht auf unsere Hilferufe reagiert."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
657
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"651": {
"NodeId": 651,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
652
],
"GenericNodeNumber": 0
},
"653": {
"NodeId": 653,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
654
],
"GenericNodeNumber": 0
},
"655": {
"NodeId": 655,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
656
],
"GenericNodeNumber": 0
},
"657": {
"NodeId": 657,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
658
],
"GenericNodeNumber": 0
},
"659": {
"NodeId": 659,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Afraid not. CorSec is holding the rest of Corellia, and my troops will have their hands full with the Imperial army.",
"LocalizedText": {
"enMale": "Afraid not. CorSec is holding the rest of Corellia, and my troops will have their hands full with the Imperial army.",
"frMale": "Je crains que non. La CorSec s'occupe du reste de Corellia et mes troupes auront fort \u00e0 faire avec l'Arm\u00e9e Imp\u00e9riale.",
"frFemale": "Je crains que non. La CorSec s'occupe du reste de Corellia et mes troupes auront fort \u00e0 faire avec l'Arm\u00e9e Imp\u00e9riale.",
"deMale": "Leider nein. CorSec verteidigt den Rest von Corellia und meine Leute haben schon mit der imperialen Armee alle H\u00e4nde voll zu tun.",
"deFemale": "Leider nein. CorSec verteidigt den Rest von Corellia und meine Leute haben schon mit der imperialen Armee alle H\u00e4nde voll zu tun."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
661
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"660": {
"NodeId": 660,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I believe it.",
"LocalizedText": {
"enMale": "I believe it.",
"frMale": "Je vous crois.",
"frFemale": "Je vous crois.",
"deMale": "Das glaube ich gern.",
"deFemale": "Das glaube ich gern."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
662
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"661": {
"NodeId": 661,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
663
],
"GenericNodeNumber": 0
},
"662": {
"NodeId": 662,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
664
],
"GenericNodeNumber": 0
},
"665": {
"NodeId": 665,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "If things go south, those trenches are our last defense. The men building them are not expendable.",
"LocalizedText": {
"enMale": "If things go south, those trenches are our last defense. The men building them are not expendable.",
"frMale": "Si \u00e7a tourne mal, ces tranch\u00e9es seront nos derni\u00e8res d\u00e9fenses. Les hommes qui les construisent sont irrempla\u00e7ables.",
"frFemale": "Si \u00e7a tourne mal, ces tranch\u00e9es seront nos derni\u00e8res d\u00e9fenses. Les hommes qui les construisent sont irrempla\u00e7ables.",
"deMale": "Wenn alle Stricke rei\u00dfen, sind diese Gr\u00e4ben unsere letzte Verteidigung. Wir k\u00f6nnen nicht auf die Leute verzichten, die sie ausheben.",
"deFemale": "Wenn alle Stricke rei\u00dfen, sind diese Gr\u00e4ben unsere letzte Verteidigung. Wir k\u00f6nnen nicht auf die Leute verzichten, die sie ausheben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
668
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"666": {
"NodeId": 666,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Move fast and take 'em down hard. There's too much at stake for games.",
"LocalizedText": {
"enMale": "Move fast and take 'em down hard. There's too much at stake for games.",
"frMale": "Faites vite et n'ayez aucune piti\u00e9. Les enjeux sont beaucoup trop importants pour s'amuser.",
"frFemale": "Faites vite et n'ayez aucune piti\u00e9. Les enjeux sont beaucoup trop importants pour s'amuser.",
"deMale": "Geht schnell und entschlossen vor. Es steht zu viel auf dem Spiel, um Risiken einzugehen.",
"deFemale": "Geht schnell und entschlossen vor. Es steht zu viel auf dem Spiel, um Risiken einzugehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
667
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"667": {
"NodeId": 667,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
670
],
"GenericNodeNumber": 0
},
"668": {
"NodeId": 668,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
590
],
"GenericNodeNumber": 0
},
"671": {
"NodeId": 671,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Any idea where I should start?",
"LocalizedText": {
"enMale": "Any idea where I should start?",
"frMale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
"frFemale": "Je ne sais pas par o\u00f9 commencer. Une id\u00e9e\u00a0?",
"deMale": "Und wo soll ich anfangen?",
"deFemale": "Und wo soll ich anfangen?"
},
"LocalizedOptionText": {
"enMale": "That's quite a big job.",
"frMale": "Ce n'est pas une mince affaire.",
"frFemale": "Ce n'est pas une mince affaire.",
"deMale": "Das ist ein gro\u00dfer Auftrag.",
"deFemale": "Das ist ein gro\u00dfer Auftrag."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
584
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 44160
},
"672": {
"NodeId": 672,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What kind of help do you need?",
"LocalizedText": {
"enMale": "What kind of help do you need?",
"frMale": "De quel genre d'aide avez-vous besoin\u00a0?",
"frFemale": "De quel genre d'aide avez-vous besoin\u00a0?",
"deMale": "Was kann ich tun?",
"deFemale": "Was kann ich tun?"
},
"LocalizedOptionText": {
"enMale": "What's our battle plan?",
"frMale": "Quel est le plan ?",
"frFemale": "Quel est le plan ?",
"deMale": "Wie lautet der Plan?",
"deFemale": "Wie lautet der Plan?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
646
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 13050
},
"673": {
"NodeId": 673,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Emperor will have to do better than that to stop me.",
"LocalizedText": {
"enMale": "The Emperor will have to do better than that to stop me.",
"frMale": "L'Empereur devra trouver mieux pour m'arr\u00eater.",
"frFemale": "L'Empereur devra trouver mieux pour m'arr\u00eater.",
"deMale": "Der Imperator muss sich etwas Besseres einfallen lassen, wenn er mich aufhalten will.",
"deFemale": "Der Imperator muss sich etwas Besseres einfallen lassen, wenn er mich aufhalten will."
},
"LocalizedOptionText": {
"enMale": "He didn't have a chance.",
"frMale": "Il n'avait aucune chance.",
"frFemale": "Il n'avait aucune chance.",
"deMale": "Er hatte keine Chance.",
"deFemale": "Er hatte keine Chance."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"mFHXTc2": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
712
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"674": {
"NodeId": 674,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Imperial Guard had orders to kill me.",
"LocalizedText": {
"enMale": "The Imperial Guard had orders to kill me.",
"frMale": "La garde imp\u00e9riale avait re\u00e7u l'ordre de me tuer.",
"frFemale": "La garde imp\u00e9riale avait re\u00e7u l'ordre de me tuer.",
"deMale": "Die Imperiale Garde hatte den Befehl, mich zu t\u00f6ten.",
"deFemale": "Die Imperiale Garde hatte den Befehl, mich zu t\u00f6ten."
},
"LocalizedOptionText": {
"enMale": "It became personal.",
"frMale": "C'est devenu une affaire personnelle.",
"frFemale": "C'est devenu une affaire personnelle.",
"deMale": "Es ist eine pers\u00f6nliche Angelegenheit geworden.",
"deFemale": "Es ist eine pers\u00f6nliche Angelegenheit geworden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
711
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"675": {
"NodeId": 675,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "He refused to surrender. He was too dangerous to be spared.",
"LocalizedText": {
"enMale": "He refused to surrender. He was too dangerous to be spared.",
"frMale": "Il refusait de se rendre. Il \u00e9tait trop dangereux. Je ne pouvais pas l'\u00e9pargner.",
"frFemale": "Il refusait de se rendre. Il \u00e9tait trop dangereux. Je ne pouvais pas l'\u00e9pargner.",
"deMale": "Er hat sich geweigert, sich zu ergeben. Er war zu gef\u00e4hrlich, um verschont zu werden.",
"deFemale": "Er hat sich geweigert, sich zu ergeben. Er war zu gef\u00e4hrlich, um verschont zu werden."
},
"LocalizedOptionText": {
"enMale": "I didn't have a choice.",
"frMale": "Je n'ai pas vraiment eu le choix.",
"frFemale": "Je n'ai pas vraiment eu le choix.",
"deMale": "Ich hatte kaum eine Wahl.",
"deFemale": "Ich hatte kaum eine Wahl."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"lHpoXyM": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
710
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"676": {
"NodeId": 676,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "His capture meant more than his death.",
"LocalizedText": {
"enMale": "His capture meant more than his death.",
"frMale": "Sa capture repr\u00e9sentait plus que sa mort.",
"frFemale": "Sa capture repr\u00e9sentait plus que sa mort.",
"deMale": "Seine Gefangennahme wiegt viel mehr, als sein Tod es getan h\u00e4tte.",
"deFemale": "Seine Gefangennahme wiegt viel mehr, als sein Tod es getan h\u00e4tte."
},
"LocalizedOptionText": {
"enMale": "It sent a message.",
"frMale": "C'\u00e9tait pour envoyer un message.",
"frFemale": "C'\u00e9tait pour envoyer un message.",
"deMale": "Das war eine Botschaft.",
"deFemale": "Das war eine Botschaft."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"aznV1kR": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"lHpoXyM": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"1CfTiaC": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
705
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"677": {
"NodeId": 677,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Helping him fall on his sword didn't appeal to me.",
"LocalizedText": {
"enMale": "Helping him fall on his sword didn't appeal to me.",
"frMale": "\u00c7a ne m'int\u00e9ressait pas de l'aider \u00e0 s'empaler sur sa lame.",
"frFemale": "\u00c7a ne m'int\u00e9ressait pas de l'aider \u00e0 s'empaler sur sa lame.",
"deMale": "Ich hatte keine Lust, ihm dabei zu helfen, auf sein Schwert zu fallen.",
"deFemale": "Ich hatte keine Lust, ihm dabei zu helfen, auf sein Schwert zu fallen."
},
"LocalizedOptionText": {
"enMale": "I don't do executions.",
"frMale": "Je ne m'occupe pas des ex\u00e9cutions.",
"frFemale": "Je ne m'occupe pas des ex\u00e9cutions.",
"deMale": "Ich bin kein Henker.",
"deFemale": "Ich bin kein Henker."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qSrvBe5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
707
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"678": {
"NodeId": 678,
"QuestRewardB62": "f6ER4SF",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "He already lost. There was no reason to kill him.",
"LocalizedText": {
"enMale": "He already lost. There was no reason to kill him.",
"frMale": "Il avait perdu. Il n'y avait aucune raison de le tuer.",
"frFemale": "Il avait perdu. Il n'y avait aucune raison de le tuer.",
"deMale": "Er hatte bereits verloren. Es gab keinen Grund, ihn zu t\u00f6ten.",
"deFemale": "Er hatte bereits verloren. Es gab keinen Grund, ihn zu t\u00f6ten."
},
"LocalizedOptionText": {
"enMale": "He deserved to live.",
"frMale": "Il m\u00e9ritait de vivre.",
"frFemale": "Il m\u00e9ritait de vivre.",
"deMale": "Er hat den Tod nicht verdient.",
"deFemale": "Er hat den Tod nicht verdient."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
708
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"680": {
"NodeId": 680,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Do we have any information about their defenses?",
"LocalizedText": {
"enMale": "Do we have any information about their defenses?",
"frMale": "Vous avez des informations sur leurs d\u00e9fenses ?",
"frFemale": "Vous avez des informations sur leurs d\u00e9fenses ?",
"deMale": "Haben wir genauere Informationen \u00fcber ihre Verteidigung?",
"deFemale": "Haben wir genauere Informationen \u00fcber ihre Verteidigung?"
},
"LocalizedOptionText": {
"enMale": "That's pretty vague intel.",
"frMale": "\u00c7a ne me dit pas grand-chose.",
"frFemale": "\u00c7a ne me dit pas grand-chose.",
"deMale": "Das sagt nicht viel aus.",
"deFemale": "Das sagt nicht viel aus."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
627
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"688": {
"NodeId": 688,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
689
],
"GenericNodeNumber": 0
},
"689": {
"NodeId": 689,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Empire's making a last stand. It might get messy, but we can hold our ground.",
"LocalizedText": {
"enMale": "The Empire's making a last stand. It might get messy, but we can hold our ground.",
"frMale": "L'Empire a lanc\u00e9 un dernier assaut. La situation sera un peu confuse, mais on peut tenir nos positions.",
"frFemale": "L'Empire a lanc\u00e9 un dernier assaut. La situation sera un peu confuse, mais on peut tenir nos positions.",
"deMale": "Das Imperium hat sich zu einem letzten Kampf aufgeb\u00e4umt. Es k\u00f6nnte h\u00e4sslich zugehen, aber das schaffen wir schon.",
"deFemale": "Das Imperium hat sich zu einem letzten Kampf aufgeb\u00e4umt. Es k\u00f6nnte h\u00e4sslich zugehen, aber das schaffen wir schon."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
595,
598
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"705": {
"NodeId": 705,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "It definitely affected the Empire's morale. When they stumbled, we made our move.",
"LocalizedText": {
"enMale": "It definitely affected the Empire's morale. When they stumbled, we made our move.",
"frMale": "\u00c7a a vraiment donn\u00e9 un coup au moral de l'Empire. Ils ont fait un faux pas et on en a profit\u00e9.",
"frFemale": "\u00c7a a vraiment donn\u00e9 un coup au moral de l'Empire. Ils ont fait un faux pas et on en a profit\u00e9.",
"deMale": "Die Wirkung auf die Kampfmoral des Imperiums ist nicht abzustreiten. Als sie ins Stolpern gerieten, haben wir das ausgenutzt.",
"deFemale": "Die Wirkung auf die Kampfmoral des Imperiums ist nicht abzustreiten. Als sie ins Stolpern gerieten, haben wir das ausgenutzt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1165
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"706": {
"NodeId": 706,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Not if you hope to win, anyway. The Imperial Guard's code of honor could put the Mandalorians to shame.",
"LocalizedText": {
"enMale": "Not if you hope to win, anyway. The Imperial Guard's code of honor could put the Mandalorians to shame.",
"frMale": "Pas quand on veut gagner de toute fa\u00e7on. La garde imp\u00e9riale a un code d'honneur qui a de quoi faire p\u00e2lir les Mandaloriens.",
"frFemale": "Pas quand on veut gagner de toute fa\u00e7on. La garde imp\u00e9riale a un code d'honneur qui a de quoi faire p\u00e2lir les Mandaloriens.",
"deMale": "Jedenfalls nicht, wenn man hofft zu gewinnen. Der Ehrenkodex der Imperialen Garde k\u00f6nnte selbst die Mandalorianer in Verlegenheit bringen.",
"deFemale": "Jedenfalls nicht, wenn man hofft zu gewinnen. Der Ehrenkodex der Imperialen Garde k\u00f6nnte selbst die Mandalorianer in Verlegenheit bringen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1159
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"707": {
"NodeId": 707,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Some time in a cell could change his perspective. Maybe he'll stop thinking devotion and start thinking revenge.",
"LocalizedText": {
"enMale": "Some time in a cell could change his perspective. Maybe he'll stop thinking devotion and start thinking revenge.",
"frMale": "Un s\u00e9jour en prison lui fera peut-\u00eatre voir les choses autrement. Il arr\u00eatera peut-\u00eatre de penser au d\u00e9vouement et commencera \u00e0 penser \u00e0 la revanche.",
"frFemale": "Un s\u00e9jour en prison lui fera peut-\u00eatre voir les choses autrement. Il arr\u00eatera peut-\u00eatre de penser au d\u00e9vouement et commencera \u00e0 penser \u00e0 la revanche.",
"deMale": "Vielleicht \u00e4ndert er seine Ansichten ja, wenn er erst eine Weile in einer Zelle gesessen hat. Vielleicht denkt er dann weniger an Hingabe und mehr an Rache.",
"deFemale": "Vielleicht \u00e4ndert er seine Ansichten ja, wenn er erst eine Weile in einer Zelle gesessen hat. Vielleicht denkt er dann weniger an Hingabe und mehr an Rache."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1164
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"708": {
"NodeId": 708,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Some people live for the extra twist of the blade. I'm glad you're not one of them.",
"LocalizedText": {
"enMale": "Some people live for the extra twist of the blade. I'm glad you're not one of them.",
"frMale": "Certains ne vivent que pour donner le coup de gr\u00e2ce. Je suis heureux que vous ne soyez pas comme eux.",
"frFemale": "Certains ne vivent que pour donner le coup de gr\u00e2ce. Je suis heureux que vous ne soyez pas comme eux.",
"deMale": "Manche genie\u00dfen es, mit dem Messer in der Wunde zu bohren. Ich bin froh, dass Ihr nicht dazugeh\u00f6rt.",
"deFemale": "Manche genie\u00dfen es, mit dem Messer in der Wunde zu bohren. Ich bin froh, dass Ihr nicht dazugeh\u00f6rt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1166
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"709": {
"NodeId": 709,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "A bounty hunter might be preferable to the Emperor's brand of punishment.",
"LocalizedText": {
"enMale": "A bounty hunter might be preferable to the Emperor's brand of punishment.",
"frMale": "Compar\u00e9 au genre de punitions de l'Empire, un chasseur de prime sera peut-\u00eatre pr\u00e9f\u00e9rable.",
"frFemale": "Compar\u00e9 au genre de punitions de l'Empire, un chasseur de prime sera peut-\u00eatre pr\u00e9f\u00e9rable.",
"deMale": "Es k\u00f6nnte ihm lieber sein, dass ein Kopfgeldj\u00e4ger ihn erwischt, wenn man bedenkt, wie der Imperator straft.",
"deFemale": "Es k\u00f6nnte ihm lieber sein, dass ein Kopfgeldj\u00e4ger ihn erwischt, wenn man bedenkt, wie der Imperator straft."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
753
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"710": {
"NodeId": 710,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I'll second that. Wherever he is, the commander's probably thinking of ways he could have won.",
"LocalizedText": {
"enMale": "I'll second that. Wherever he is, the commander's probably thinking of ways he could have won.",
"frMale": "Je suis bien d'accord. O\u00f9 qu'il soit, le commandant doit penser \u00e0 la mani\u00e8re dont il aurait pu gagner.",
"frFemale": "Je suis bien d'accord. O\u00f9 qu'il soit, le commandant doit penser \u00e0 la mani\u00e8re dont il aurait pu gagner.",
"deMale": "Da gebe ich Euch Recht. Wo immer der Commander jetzt ist, sinnt er bestimmt immer noch dar\u00fcber nach, wie er h\u00e4tte gewinnen k\u00f6nnen.",
"deFemale": "Da gebe ich Euch Recht. Wo immer der Commander jetzt ist, sinnt er bestimmt immer noch dar\u00fcber nach, wie er h\u00e4tte gewinnen k\u00f6nnen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1161
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"711": {
"NodeId": 711,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I'm surprised it didn't happen sooner. The Empire knows you're our ace in the hole.",
"LocalizedText": {
"enMale": "I'm surprised it didn't happen sooner. The Empire knows you're our ace in the hole.",
"frMale": "Je suis \u00e9tonn\u00e9 que \u00e7a n'ait pas \u00e9t\u00e9 le cas plus t\u00f4t. L'Empire sait que vous \u00eates notre joker.",
"frFemale": "Je suis \u00e9tonn\u00e9 que \u00e7a n'ait pas \u00e9t\u00e9 le cas plus t\u00f4t. L'Empire sait que vous \u00eates notre joker.",
"deMale": "Ich bin nur \u00fcberrascht, dass es nicht fr\u00fcher geschah. Das Imperium wei\u00df, dass Ihr unser Ass im \u00c4rmel seid.",
"deFemale": "Ich bin nur \u00fcberrascht, dass es nicht fr\u00fcher geschah. Das Imperium wei\u00df, dass Ihr unser Ass im \u00c4rmel seid."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1160
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"712": {
"NodeId": 712,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Since you're the best we've got against him, here's hoping he can't.",
"LocalizedText": {
"enMale": "Since you're the best we've got against him, here's hoping he can't.",
"frMale": "Puisque vous \u00eates notre meilleur atout, il y a fort \u00e0 esp\u00e9rer qu'il n'y arrivera pas.",
"frFemale": "Puisque vous \u00eates notre meilleur atout, il y a fort \u00e0 esp\u00e9rer qu'il n'y arrivera pas.",
"deMale": "Da Ihr unsere beste Waffe gegen ihn seid, hoffe ich, dass ihm das nicht gelingen wird.",
"deFemale": "Da Ihr unsere beste Waffe gegen ihn seid, hoffe ich, dass ihm das nicht gelingen wird."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1162
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"716": {
"NodeId": 716,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "If that's the case, we'll go to the councillor. But we can't go in blind.",
"LocalizedText": {
"enMale": "If that's the case, we'll go to the councillor. But we can't go in blind.",
"frMale": "Si c'est le cas, on s'adressera au conseiller. Mais on ne peut pas foncer \u00e0 l'aveuglette.",
"frFemale": "Si c'est le cas, on s'adressera au conseiller. Mais on ne peut pas foncer \u00e0 l'aveuglette.",
"deMale": "Wenn das der Fall ist, wenden wir uns an das Ratsmitglied. Wir k\u00f6nnen nicht blind da reinstolpern.",
"deFemale": "Wenn das der Fall ist, wenden wir uns an das Ratsmitglied. Wir k\u00f6nnen nicht blind da reinstolpern."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
728
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"725": {
"NodeId": 725,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The councillor's risked his neck for us already. We contact him now, he might lose it altogether.",
"LocalizedText": {
"enMale": "The councillor's risked his neck for us already. We contact him now, he might lose it altogether.",
"frMale": "Le conseiller a d\u00e9j\u00e0 risqu\u00e9 sa vie pour nous. Si on le contacte maintenant, il pourrait d\u00e9finitivement la perdre.",
"frFemale": "Le conseiller a d\u00e9j\u00e0 risqu\u00e9 sa vie pour nous. Si on le contacte maintenant, il pourrait d\u00e9finitivement la perdre.",
"deMale": "Das Ratsmitglied hat seinen Hals schon genug f\u00fcr uns riskiert. Wenn wir ihn jetzt kontaktieren, bricht ihm das wom\u00f6glich das Genick.",
"deFemale": "Das Ratsmitglied hat seinen Hals schon genug f\u00fcr uns riskiert. Wenn wir ihn jetzt kontaktieren, bricht ihm das wom\u00f6glich das Genick."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
726
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"726": {
"NodeId": 726,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
699
],
"GenericNodeNumber": 0
},
"728": {
"NodeId": 728,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
633
],
"GenericNodeNumber": 0
},
"735": {
"NodeId": 735,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Mobilizing our CorSec allies. We'll need them when the time comes.",
"LocalizedText": {
"enMale": "Mobilizing our CorSec allies. We'll need them when the time comes.",
"frMale": "Il mobilise nos alli\u00e9s de la CorSec. On aura besoin d'eux le moment venu.",
"frFemale": "Il mobilise nos alli\u00e9s de la CorSec. On aura besoin d'eux le moment venu.",
"deMale": "Unsere Verb\u00fcndeten bei CorSec mobilisiert. Wenn es so weit ist, werden wir sie brauchen.",
"deFemale": "Unsere Verb\u00fcndeten bei CorSec mobilisiert. Wenn es so weit ist, werden wir sie brauchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
736
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"736": {
"NodeId": 736,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
737
],
"GenericNodeNumber": 0
},
"739": {
"NodeId": 739,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "I wouldn't have sent you in there if I didn't think you'd make it out.",
"LocalizedText": {
"enMale": "I wouldn't have sent you in there if I didn't think you'd make it out.",
"frMale": "Je ne vous aurais pas envoy\u00e9 l\u00e0-bas si je ne pensais pas que vous vous en sortiriez.",
"frFemale": "Je ne vous aurais pas envoy\u00e9e l\u00e0-bas si je ne pensais pas que vous vous en sortiriez.",
"deMale": "Ich h\u00e4tte Euch nicht geschickt, wenn ich nicht sicher gewesen w\u00e4re, dass Ihr zur\u00fcckkehrt.",
"deFemale": "Ich h\u00e4tte Euch nicht geschickt, wenn ich nicht sicher gewesen w\u00e4re, dass Ihr zur\u00fcckkehrt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1158
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"750": {
"NodeId": 750,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Our most secure detention center and a lot of SIS interrogations. Maybe even his tactical advice, someday.",
"LocalizedText": {
"enMale": "Our most secure detention center and a lot of SIS interrogations. Maybe even his tactical advice, someday.",
"frMale": "Notre centre de d\u00e9tention le plus s\u00fbr et beaucoup d'interrogatoires avec le SIS. Peut-\u00eatre m\u00eame ses conseils strat\u00e9giques, un jour.",
"frFemale": "Notre centre de d\u00e9tention le plus s\u00fbr et beaucoup d'interrogatoires avec le SIS. Peut-\u00eatre m\u00eame ses conseils strat\u00e9giques, un jour.",
"deMale": "Der SID wird ihn in unserem sichersten Gef\u00e4ngnis befragen. Vielleicht k\u00f6nnen wir eines Tages auf seinen taktischen Rat hoffen.",
"deFemale": "Der SID wird ihn in unserem sichersten Gef\u00e4ngnis befragen. Vielleicht k\u00f6nnen wir eines Tages auf seinen taktischen Rat hoffen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1163
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"753": {
"NodeId": 753,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1168
],
"GenericNodeNumber": 0
},
"761": {
"NodeId": 761,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "So what happens now?",
"LocalizedText": {
"enMale": "So what happens now?",
"frMale": "Et maintenant\u00a0?",
"frFemale": "Et maintenant\u00a0?",
"deMale": "Und nun?",
"deFemale": "Und nun?"
},
"LocalizedOptionText": {
"enMale": "The war's not over yet.",
"frMale": "La guerre ne s'arr\u00eate pas l\u00e0.",
"frFemale": "La guerre ne s'arr\u00eate pas l\u00e0.",
"deMale": "Der Krieg ist noch nicht vorbei.",
"deFemale": "Der Krieg ist noch nicht vorbei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1156
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 57090
},
"764": {
"NodeId": 764,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What is the Legislature, exactly?",
"LocalizedText": {
"enMale": "What is the Legislature, exactly?",
"frMale": "C'est quoi au juste la L\u00e9gislature ?",
"frFemale": "C'est quoi au juste la L\u00e9gislature ?",
"deMale": "Was genau ist diese Legislatur?",
"deFemale": "Was genau ist diese Legislatur?"
},
"LocalizedOptionText": {
"enMale": "The Legislature?",
"frMale": "La L\u00e9gislature ?",
"frFemale": "La L\u00e9gislature ?",
"deMale": "Die Legislatur?",
"deFemale": "Die Legislatur?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
768
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"768": {
"NodeId": 768,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The seat of Corellian government. Imperial officers, the Corellian Council and everyone else who started this little war are holed up inside.",
"LocalizedText": {
"enMale": "The seat of Corellian government. Imperial officers, the Corellian Council and everyone else who started this little war are holed up inside.",
"frMale": "Le si\u00e8ge du gouvernement Corellien. Des officiers imp\u00e9riaux, le Conseil Corellien et tous ceux qui ont d\u00e9clench\u00e9 cette petite guerre s'y sont r\u00e9fugi\u00e9s.",
"frFemale": "Le si\u00e8ge du gouvernement Corellien. Des officiers imp\u00e9riaux, le Conseil Corellien et tous ceux qui ont d\u00e9clench\u00e9 cette petite guerre s'y sont r\u00e9fugi\u00e9s.",
"deMale": "Der corellianische Regierungssitz. Dort haben sich die imperialen Offiziere, der Corellianische Rat und alle anderen verschanzt, die f\u00fcr diesen Krieg verantwortlich sind.",
"deFemale": "Der corellianische Regierungssitz. Dort haben sich die imperialen Offiziere, der Corellianische Rat und alle anderen verschanzt, die f\u00fcr diesen Krieg verantwortlich sind."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
769
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"769": {
"NodeId": 769,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
727
],
"GenericNodeNumber": 0
},
"771": {
"NodeId": 771,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
623
],
"GenericNodeNumber": 0
},
"772": {
"NodeId": 772,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "What can I say? I'm good at what I do.",
"LocalizedText": {
"enMale": "What can I say? I'm good at what I do.",
"frMale": "C'est \u00e7a, le talent.",
"frFemale": "C'est \u00e7a, le talent.",
"deMale": "Was soll ich sagen? Ich bin eben gut.",
"deFemale": "Was soll ich sagen? Ich bin eben gut."
},
"LocalizedOptionText": {
"enMale": "Winning is what I do.",
"frMale": "Je suis un gagnant.",
"frFemale": "Je suis une gagnante.",
"deMale": "Siegen ist meine Spezialit\u00e4t.",
"deFemale": "Siegen ist meine Spezialit\u00e4t."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
739
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 9110
},
"773": {
"NodeId": 773,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Imperial Guard's been defeated. What's next?",
"LocalizedText": {
"enMale": "The Imperial Guard's been defeated. What's next?",
"frMale": "La garde imp\u00e9riale a \u00e9t\u00e9 vaincue. Que va-t-il se passer maintenant\u00a0?",
"frFemale": "La garde imp\u00e9riale a \u00e9t\u00e9 vaincue. Que va-t-il se passer maintenant\u00a0?",
"deMale": "Die Imperiale Garde wurde besiegt. Was nun?",
"deFemale": "Die Imperiale Garde wurde besiegt. Was nun?"
},
"LocalizedOptionText": {
"enMale": "He's no longer a threat.",
"frMale": "Il ne repr\u00e9sente plus aucune menace.",
"frFemale": "Il ne repr\u00e9sente plus aucune menace.",
"deMale": "Er stellt keine Bedrohung mehr dar.",
"deFemale": "Er stellt keine Bedrohung mehr dar."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1167
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"804": {
"NodeId": 804,
"QuestsEndedB62": [
"2mudFG0"
],
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Supreme Chancellor Saresh, Senators--the Republic's taken the Legislature and the Empire's on their last legs. It's all cleanup from here.",
"LocalizedText": {
"enMale": "Supreme Chancellor Saresh, Senators--the Republic's taken the Legislature and the Empire's on their last legs. It's all cleanup from here.",
"frMale": "Chancelier Supr\u00eame Saresh, S\u00e9nateurs, la R\u00e9publique a repris la L\u00e9gislature et l'Empire est au bord de l'\u00e9chec. Maintenant il va falloir faire le m\u00e9nage.",
"frFemale": "Chancelier Supr\u00eame Saresh, S\u00e9nateurs, la R\u00e9publique a repris la L\u00e9gislature et l'Empire est au bord de l'\u00e9chec. Maintenant il va falloir faire le m\u00e9nage.",
"deMale": "Oberste Kanzlerin Saresh, Senatoren - die Republik hat die Legislatur eingenommen und das Imperium liegt in den letzten Z\u00fcgen. Ab jetzt ist es reine Routine.",
"deFemale": "Oberste Kanzlerin Saresh, Senatoren - die Republik hat die Legislatur eingenommen und das Imperium liegt in den letzten Z\u00fcgen. Ab jetzt ist es reine Routine."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
805
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"805": {
"NodeId": 805,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
977
],
"GenericNodeNumber": 0
},
"806": {
"NodeId": 806,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We had plenty of help from our allies, but one squad stood above the rest. We owe our victory to their efforts.",
"LocalizedText": {
"enMale": "We had plenty of help from our allies, but one squad stood above the rest. We owe our victory to their efforts.",
"frMale": "On a re\u00e7u beaucoup d'aide de nos alli\u00e9s, mais une escouade s'est particuli\u00e8rement distingu\u00e9e. On lui doit la victoire.",
"frFemale": "On a re\u00e7u beaucoup d'aide de nos alli\u00e9s, mais une escouade s'est particuli\u00e8rement distingu\u00e9e. On lui doit la victoire.",
"deMale": "Unsere Verb\u00fcndeten waren uns eine gro\u00dfe Hilfe, aber eine Einheit stach besonders hervor. Ihren Bem\u00fchungen verdanken wir den Sieg.",
"deFemale": "Unsere Verb\u00fcndeten waren uns eine gro\u00dfe Hilfe, aber eine Einheit stach besonders hervor. Ihren Bem\u00fchungen verdanken wir den Sieg."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
870
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"807": {
"NodeId": 807,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
877,
879,
810
],
"GenericNodeNumber": 0
},
"810": {
"NodeId": 810,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "On behalf of the Senate, I'd like to thank you for your service to the Republic. The general tells us you were indispensable.",
"LocalizedText": {
"enMale": "On behalf of the Senate, I'd like to thank you for your service to the Republic. The general tells us you were indispensable.",
"frMale": "Au nom du S\u00e9nat, j'aimerais vous remercier pour les services que vous avez rendus \u00e0 la R\u00e9publique. Le g\u00e9n\u00e9ral nous a dit que vous avez jou\u00e9 un r\u00f4le essentiel.",
"frFemale": "Au nom du S\u00e9nat, j'aimerais vous remercier pour les services que vous avez rendus \u00e0 la R\u00e9publique. Le g\u00e9n\u00e9ral nous a dit que vous avez jou\u00e9 un r\u00f4le essentiel.",
"deMale": "Im Namen des Senats m\u00f6chte ich Euch daf\u00fcr danken, was Ihr f\u00fcr die Republik getan habt. Der General sagte uns, dass Ihr unersetzlich wart.",
"deFemale": "Im Namen des Senats m\u00f6chte ich Euch daf\u00fcr danken, was Ihr f\u00fcr die Republik getan habt. Der General sagte uns, dass Ihr unersetzlich wart."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
864,
859,
860
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"811": {
"NodeId": 811,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "The Senate's heard many rumors about the Imperial invasion of Corellia. Before we continue, we'd like to hear the truth.",
"LocalizedText": {
"enMale": "The Senate's heard many rumors about the Imperial invasion of Corellia. Before we continue, we'd like to hear the truth.",
"frMale": "Le S\u00e9nat a entendu beaucoup de rumeurs au sujet de l'invasion imp\u00e9riale de Corellia. Avant de continuer, nous aimerions conna\u00eetre la v\u00e9rit\u00e9.",
"frFemale": "Le S\u00e9nat a entendu beaucoup de rumeurs au sujet de l'invasion imp\u00e9riale de Corellia. Avant de continuer, nous aimerions conna\u00eetre la v\u00e9rit\u00e9.",
"deMale": "Der Senat h\u00f6rte viele Ger\u00fcchte \u00fcber die imperiale Invasion auf Corellia. Bevor wir fortfahren, w\u00fcrden wir gern die Wahrheit h\u00f6ren.",
"deFemale": "Der Senat h\u00f6rte viele Ger\u00fcchte \u00fcber die imperiale Invasion auf Corellia. Bevor wir fortfahren, w\u00fcrden wir gern die Wahrheit h\u00f6ren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
817
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"813": {
"NodeId": 813,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "Some of my fellow councillors still believe this was the right choice. I believe it brought ruin to Corellia and war to the Republic.",
"LocalizedText": {
"enMale": "Some of my fellow councillors still believe this was the right choice. I believe it brought ruin to Corellia and war to the Republic.",
"frMale": "Certains des autres conseillers pensent encore que nous avons fait le bon choix. Je pense que \u00e7a a conduit Corellia \u00e0 sa perte et la R\u00e9publique \u00e0 la guerre.",
"frFemale": "Certains des autres conseillers pensent encore que nous avons fait le bon choix. Je pense que \u00e7a a conduit Corellia \u00e0 sa perte et la R\u00e9publique \u00e0 la guerre.",
"deMale": "Einige Ratsmitglieder glauben immer noch, dass unsere Entscheidung richtig war. Ich aber glaube, dass sie Ruin \u00fcber Corellia brachte und die Republik in einen Krieg zwang.",
"deFemale": "Einige Ratsmitglieder glauben immer noch, dass unsere Entscheidung richtig war. Ich aber glaube, dass sie Ruin \u00fcber Corellia brachte und die Republik in einen Krieg zwang."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
905,
904,
1030
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"817": {
"NodeId": 817,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1067
],
"GenericNodeNumber": 0
},
"824": {
"NodeId": 824,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "You brought Corellia back to the Republic. You have the Senate's attention. How can we prevent other worlds from joining the Empire?",
"LocalizedText": {
"enMale": "You brought Corellia back to the Republic. You have the Senate's attention. How can we prevent other worlds from joining the Empire?",
"frMale": "Vous avez rendu Corellia \u00e0 la R\u00e9publique. Le S\u00e9nat vous \u00e9coute. Comment pouvons-nous emp\u00eacher d'autres mondes de s'allier \u00e0 l'Empire ?",
"frFemale": "Vous avez rendu Corellia \u00e0 la R\u00e9publique. Le S\u00e9nat vous \u00e9coute. Comment pouvons-nous emp\u00eacher d'autres mondes de s'allier \u00e0 l'Empire ?",
"deMale": "Ihr habt Corellia der Republik zur\u00fcckgebracht. Ihr habt das Geh\u00f6r des Senats. Wie k\u00f6nnen wir verhindern, dass weitere Welten dem Imperium beitreten?",
"deFemale": "Ihr habt Corellia der Republik zur\u00fcckgebracht. Ihr habt das Geh\u00f6r des Senats. Wie k\u00f6nnen wir verhindern, dass weitere Welten dem Imperium beitreten?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
852,
917,
853,
916,
854,
826,
825,
915,
918
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"825": {
"NodeId": 825,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.",
"LocalizedText": {
"enMale": "Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.",
"frMale": "Corellia est libre parce que le peuple s'est rebell\u00e9. Leur r\u00e9compense, c'est un tas de ruines qui \u00e9taient autrefois leurs maisons.",
"frFemale": "Corellia est libre parce que le peuple s'est rebell\u00e9. Leur r\u00e9compense, c'est un tas de ruines qui \u00e9taient autrefois leurs maisons.",
"deMale": "Corellia ist frei, weil die Bev\u00f6lkerung sich gewehrt hat. Ihr Lohn ist ein Haufen Tr\u00fcmmer, die sie fr\u00fcher ihre Heimat nannten.",
"deFemale": "Corellia ist frei, weil die Bev\u00f6lkerung sich gewehrt hat. Ihr Lohn ist ein Haufen Tr\u00fcmmer, die sie fr\u00fcher ihre Heimat nannten."
},
"LocalizedOptionText": {
"enMale": "Put the people first.",
"frMale": "Pensez d'abord au peuple.",
"frFemale": "Pensez d'abord au peuple.",
"deMale": "Stellt das Volk an erste Stelle.",
"deFemale": "Stellt das Volk an erste Stelle."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"a4SC3f9": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1lgIpT6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
922
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"826": {
"NodeId": 826,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The best soldiers in the galaxy serve the Republic. But you're not using us to our full potential.",
"LocalizedText": {
"enMale": "The best soldiers in the galaxy serve the Republic. But you're not using us to our full potential.",
"frMale": "Les meilleurs soldats de la galaxie servent la R\u00e9publique. Mais vous n'utilisez pas tout notre potentiel.",
"frFemale": "Les meilleurs soldats de la galaxie servent la R\u00e9publique. Mais vous n'utilisez pas tout notre potentiel.",
"deMale": "Die besten Soldaten der Galaxis dienen der Republik. Aber Ihr nutzt nicht unser volles Potenzial.",
"deFemale": "Die besten Soldaten der Galaxis dienen der Republik. Aber Ihr nutzt nicht unser volles Potenzial."
},
"LocalizedOptionText": {
"enMale": "It's time to get rough.",
"frMale": "Il est temps de se montrer durs.",
"frFemale": "Il est temps de se montrer durs.",
"deMale": "Es ist Zeit durchzugreifen.",
"deFemale": "Es ist Zeit durchzugreifen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
920
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"835": {
"NodeId": 835,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Before you go, we'd like to thank you properly. There's no medal or title that equals what you've accomplished, but this should help.",
"LocalizedText": {
"enMale": "Before you go, we'd like to thank you properly. There's no medal or title that equals what you've accomplished, but this should help.",
"frMale": "Avant que vous ne partiez, on aimerait vous remercier correctement. Aucune m\u00e9daille et aucun titre n'est \u00e0 la mesure de ce que vous avez accompli, mais \u00e7a devrait vous plaire.",
"frFemale": "Avant que vous ne partiez, on aimerait vous remercier correctement. Aucune m\u00e9daille et aucun titre n'est \u00e0 la mesure de ce que vous avez accompli, mais \u00e7a devrait vous plaire.",
"deMale": "Bevor Ihr geht, m\u00f6chten wir Euch noch angemessen danken. Keine Medaille und kein Titel kann das aufwiegen, was Ihr geleistet habt, aber dies sollte helfen.",
"deFemale": "Bevor Ihr geht, m\u00f6chten wir Euch noch angemessen danken. Keine Medaille und kein Titel kann das aufwiegen, was Ihr geleistet habt, aber dies sollte helfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
836
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"836": {
"NodeId": 836,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
837
],
"GenericNodeNumber": 0
},
"837": {
"NodeId": 837,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "First Class Bloodstripes, Corellia's highest honor. Awarded to those who keep fighting despite the odds.",
"LocalizedText": {
"enMale": "First Class Bloodstripes, Corellia's highest honor. Awarded to those who keep fighting despite the odds.",
"frMale": "Les Galons de Premi\u00e8re classe, la plus haute r\u00e9compense Corellienne. D\u00e9cern\u00e9s \u00e0 ceux qui se battent contre vents et mar\u00e9es.",
"frFemale": "Les Galons de Premi\u00e8re classe, la plus haute r\u00e9compense Corellienne. D\u00e9cern\u00e9s \u00e0 ceux qui se battent contre vents et mar\u00e9es.",
"deMale": "Blutsstreifen 1. Klasse, die h\u00f6chste corellianische Auszeichnung. Sie wird denen \u00fcberreicht, die trotz widrigster Umst\u00e4nde weiterk\u00e4mpften.",
"deFemale": "Blutsstreifen 1. Klasse, die h\u00f6chste corellianische Auszeichnung. Sie wird denen \u00fcberreicht, die trotz widrigster Umst\u00e4nde weiterk\u00e4mpften."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
838,
839,
840
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"838": {
"NodeId": 838,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Thank you, Captain. I'd be proud to fight with CorSec again.",
"LocalizedText": {
"enMale": "Thank you, Captain. I'd be proud to fight with CorSec again.",
"frMale": "Merci, Capitaine. Je serais fier de me battre de nouveau aux c\u00f4t\u00e9s de la CorSec.",
"frFemale": "Merci, Capitaine. Je serais fi\u00e8re de me battre de nouveau aux c\u00f4t\u00e9s de la CorSec.",
"deMale": "Danke, Captain. Ich w\u00e4re jederzeit stolz, wieder Seite an Seite mit CorSec zu k\u00e4mpfen.",
"deFemale": "Danke, Captain. Ich w\u00e4re jederzeit stolz, wieder Seite an Seite mit CorSec zu k\u00e4mpfen."
},
"LocalizedOptionText": {
"enMale": "I am honored.",
"frMale": "C'est un honneur.",
"frFemale": "C'est un honneur.",
"deMale": "Ich f\u00fchle mich geehrt.",
"deFemale": "Ich f\u00fchle mich geehrt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
910
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"839": {
"NodeId": 839,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "With Corellia free, what's the Republic's next objective?",
"LocalizedText": {
"enMale": "With Corellia free, what's the Republic's next objective?",
"frMale": "Maintenant que Corellia est libre, quel est le prochain objectif de la R\u00e9publique ?",
"frFemale": "Maintenant que Corellia est libre, quel est le prochain objectif de la R\u00e9publique ?",
"deMale": "Corellia ist frei, aber was wird die Republik als N\u00e4chstes tun?",
"deFemale": "Corellia ist frei, aber was wird die Republik als N\u00e4chstes tun?"
},
"LocalizedOptionText": {
"enMale": "It's not over yet.",
"frMale": "Ce n'est pas encore fini.",
"frFemale": "Ce n'est pas encore fini.",
"deMale": "Es ist noch nicht vorbei.",
"deFemale": "Es ist noch nicht vorbei."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1069
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"840": {
"NodeId": 840,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I also ended a blockade, beat the Imperial Guard, took on the Dark Council....",
"LocalizedText": {
"enMale": "I also ended a blockade, beat the Imperial Guard, took on the Dark Council....",
"frMale": "J'ai aussi bris\u00e9 un blocus, vaincu la garde imp\u00e9riale, affront\u00e9 le Conseil Noir...",
"frFemale": "J'ai aussi bris\u00e9 un blocus, vaincu la garde imp\u00e9riale, affront\u00e9 le Conseil Noir...",
"deMale": "Ich habe auch eine Blockade beendet, die Imperiale Garde besiegt, es mit dem Rat der Sith aufgenommen ...",
"deFemale": "Ich habe auch eine Blockade beendet, die Imperiale Garde besiegt, es mit dem Rat der Sith aufgenommen ..."
},
"LocalizedOptionText": {
"enMale": "Stripes? That's it? ",
"frMale": "Des galons ? C'est tout ?",
"frFemale": "Des galons ? C'est tout ?",
"deMale": "Streifen? Das ist alles?",
"deFemale": "Streifen? Das ist alles?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
841
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"841": {
"NodeId": 841,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "When we can fit all that on a medal, we'll contact you.",
"LocalizedText": {
"enMale": "When we can fit all that on a medal, we'll contact you.",
"frMale": "Quand on aura une m\u00e9daille correspondant \u00e0 tout \u00e7a, on vous contactera.",
"frFemale": "Quand on aura une m\u00e9daille correspondant \u00e0 tout \u00e7a, on vous contactera.",
"deMale": "Wenn wir f\u00fcr all das eine Medaille finden, die gro\u00df genug ist, sagen wir Euch Bescheid.",
"deFemale": "Wenn wir f\u00fcr all das eine Medaille finden, die gro\u00df genug ist, sagen wir Euch Bescheid."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
842
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"842": {
"NodeId": 842,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1063
],
"GenericNodeNumber": 0
},
"849": {
"NodeId": 849,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Corellia's free, and the Empire's on the run. The end of the war's in sight.",
"LocalizedText": {
"enMale": "Corellia's free, and the Empire's on the run. The end of the war's in sight.",
"frMale": "Corellia est libre et l'Empire est en fuite. La fin de la guerre est proche.",
"frFemale": "Corellia est libre et l'Empire est en fuite. La fin de la guerre est proche.",
"deMale": "Corellia ist frei und das Imperium ist auf der Flucht. Das Ende des Krieges ist in Sicht.",
"deFemale": "Corellia ist frei und das Imperium ist auf der Flucht. Das Ende des Krieges ist in Sicht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": true,
"ChildIds": [
850
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"850": {
"NodeId": 850,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"852": {
"NodeId": 852,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Corellia might look bad now, but all the Empire's destruction can be undone.",
"LocalizedText": {
"enMale": "Corellia might look bad now, but all the Empire's destruction can be undone.",
"frMale": "Corellia a peut-\u00eatre l'air en mauvais \u00e9tat maintenant, mais tout ce que l'Empire a d\u00e9truit peut \u00eatre reconstruit.",
"frFemale": "Corellia a peut-\u00eatre l'air en mauvais \u00e9tat maintenant, mais tout ce que l'Empire a d\u00e9truit peut \u00eatre reconstruit.",
"deMale": "Corellia wurde schlimm zugerichtet, aber der Schaden durch das Imperium kann wieder behoben werden.",
"deFemale": "Corellia wurde schlimm zugerichtet, aber der Schaden durch das Imperium kann wieder behoben werden."
},
"LocalizedOptionText": {
"enMale": "Don't let them lose hope.",
"frMale": "Ne leur faites pas perdre espoir.",
"frFemale": "Ne leur faites pas perdre espoir.",
"deMale": "Lasst sie nicht die Hoffnung verlieren.",
"deFemale": "Lasst sie nicht die Hoffnung verlieren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"BeKofq4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
966
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"853": {
"NodeId": 853,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Even in times of war, the Republic attracts others seeking freedom from the Empire.",
"LocalizedText": {
"enMale": "Even in times of war, the Republic attracts others seeking freedom from the Empire.",
"frMale": "M\u00eame en temps de guerre, la R\u00e9publique attire des peuples qui cherchent \u00e0 se lib\u00e9rer du joug de l'Empire.",
"frFemale": "M\u00eame en temps de guerre, la R\u00e9publique attire des peuples qui cherchent \u00e0 se lib\u00e9rer du joug de l'Empire.",
"deMale": "Selbst in Kriegszeiten zieht die Republik andere an, die vom Imperium frei sein wollen.",
"deFemale": "Selbst in Kriegszeiten zieht die Republik andere an, die vom Imperium frei sein wollen."
},
"LocalizedOptionText": {
"enMale": "Keep your allies happy.",
"frMale": "Prenez soin de vos alli\u00e9s.",
"frFemale": "Prenez soin de vos alli\u00e9s.",
"deMale": "Haltet Eure Verb\u00fcndeten bei Laune.",
"deFemale": "Haltet Eure Verb\u00fcndeten bei Laune."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"qXbCis4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
958
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"854": {
"NodeId": 854,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.",
"LocalizedText": {
"enMale": "We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.",
"frMale": "On a vu beaucoup de mondes tomber aux mains de l'Empire. Chaque fois, la R\u00e9publique s'est battue et les a r\u00e9cup\u00e9r\u00e9s.",
"frFemale": "On a vu beaucoup de mondes tomber aux mains de l'Empire. Chaque fois, la R\u00e9publique s'est battue et les a r\u00e9cup\u00e9r\u00e9s.",
"deMale": "Wir haben gesehen, wie unz\u00e4hlige Welten an das Imperium fielen. Doch jedes Mal hat die Republik gek\u00e4mpft und sie zur\u00fcckgewonnen.",
"deFemale": "Wir haben gesehen, wie unz\u00e4hlige Welten an das Imperium fielen. Doch jedes Mal hat die Republik gek\u00e4mpft und sie zur\u00fcckgewonnen."
},
"LocalizedOptionText": {
"enMale": "Believe in the Republic.",
"frMale": "Ayez foi en la R\u00e9publique.",
"frFemale": "Ayez foi en la R\u00e9publique.",
"deMale": "Glaubt an die Republik.",
"deFemale": "Glaubt an die Republik."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"Y7ylpO5": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
921
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"859": {
"NodeId": 859,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "General Aves and Captain Cantarus gave the orders.",
"LocalizedText": {
"enMale": "General Aves and Captain Cantarus gave the orders.",
"frMale": "Le G\u00e9n\u00e9ral Aves et le Capitaine Cantarus donnaient les ordres.",
"frFemale": "Le G\u00e9n\u00e9ral Aves et le Capitaine Cantarus donnaient les ordres.",
"deMale": "Die Befehle kamen von General Aves und Captain Cantarus.",
"deFemale": "Die Befehle kamen von General Aves und Captain Cantarus."
},
"LocalizedOptionText": {
"enMale": "I didn't fight alone.",
"frMale": "Je n'\u00e9tais pas seul.",
"frFemale": "Je n'\u00e9tais pas seule.",
"deMale": "Ich habe nicht allein gek\u00e4mpft.",
"deFemale": "Ich habe nicht allein gek\u00e4mpft."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
953
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"860": {
"NodeId": 860,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I expect more than thanks for a fight like that.",
"LocalizedText": {
"enMale": "I expect more than thanks for a fight like that.",
"frMale": "J'attends plus qu'un merci pour un combat comme \u00e7a.",
"frFemale": "J'attends plus qu'un merci pour un combat comme \u00e7a.",
"deMale": "Nach einem solchen Kampf erwarte ich mehr als nur ein Dankesch\u00f6n.",
"deFemale": "Nach einem solchen Kampf erwarte ich mehr als nur ein Dankesch\u00f6n."
},
"LocalizedOptionText": {
"enMale": "Where's my medal?",
"frMale": "O\u00f9 est ma m\u00e9daille ?",
"frFemale": "O\u00f9 est ma m\u00e9daille ?",
"deMale": "Wo bleibt meine Medaille?",
"deFemale": "Wo bleibt meine Medaille?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"QvXyUBG": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"lHpoXyM": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"aznV1kR": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"BeKofq4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"8mAbih6": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"mFHXTc2": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"zyM9980": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"40CsJ78": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
939
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"861": {
"NodeId": 861,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "The Corellian Council's decision to join the Empire must be addressed. Councillor Belos will answer for them.",
"LocalizedText": {
"enMale": "The Corellian Council's decision to join the Empire must be addressed. Councillor Belos will answer for them.",
"frMale": "Nous devons nous occuper de la d\u00e9cision du Conseil Corellien de rejoindre l'Empire. Le Conseiller Belos en r\u00e9pondra en son nom.",
"frFemale": "Nous devons nous occuper de la d\u00e9cision du Conseil Corellien de rejoindre l'Empire. Le Conseiller Belos en r\u00e9pondra en son nom.",
"deMale": "Die Entscheidung des Corellianischen Rats, dem Imperium beizutreten, bedarf einer Erkl\u00e4rung. Ratsmitglied Belos wird f\u00fcr den Rat sprechen.",
"deFemale": "Die Entscheidung des Corellianischen Rats, dem Imperium beizutreten, bedarf einer Erkl\u00e4rung. Ratsmitglied Belos wird f\u00fcr den Rat sprechen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
862
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"862": {
"NodeId": 862,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1081
],
"GenericNodeNumber": 0
},
"864": {
"NodeId": 864,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "It took more than firepower to free Corellia from the Empire.",
"LocalizedText": {
"enMale": "It took more than firepower to free Corellia from the Empire.",
"frMale": "Il a fallu plus que des armes pour lib\u00e9rer Corellia de l'Empire.",
"frFemale": "Il a fallu plus que des armes pour lib\u00e9rer Corellia de l'Empire.",
"deMale": "Es brauchte mehr als Feuerkraft, um Corellia vom Imperium zu befreien.",
"deFemale": "Es brauchte mehr als Feuerkraft, um Corellia vom Imperium zu befreien."
},
"LocalizedOptionText": {
"enMale": "It was a big job.",
"frMale": "\u00c7a n'a pas \u00e9t\u00e9 facile.",
"frFemale": "\u00c7a n'a pas \u00e9t\u00e9 facile.",
"deMale": "Das war ein ganz sch\u00f6ner Aufwand.",
"deFemale": "Das war ein ganz sch\u00f6ner Aufwand."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1076,
1078
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"869": {
"NodeId": 869,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We had plenty of help from our allies, but one woman stood above the rest. We owe our victory to her efforts.",
"LocalizedText": {
"enMale": "We had plenty of help from our allies, but one woman stood above the rest. We owe our victory to her efforts.",
"frMale": "On a re\u00e7u beaucoup d'aide de nos alli\u00e9s, mais une femme s'est particuli\u00e8rement distingu\u00e9e. On lui doit la victoire.",
"frFemale": "On a re\u00e7u beaucoup d'aide de nos alli\u00e9s, mais une femme s'est particuli\u00e8rement distingu\u00e9e. On lui doit la victoire.",
"deMale": "Unsere Verb\u00fcndeten waren uns eine gro\u00dfe Hilfe, aber eine Frau stach besonders hervor. Ihren Bem\u00fchungen verdanken wir den Sieg.",
"deFemale": "Unsere Verb\u00fcndeten waren uns eine gro\u00dfe Hilfe, aber eine Frau stach besonders hervor. Ihren Bem\u00fchungen verdanken wir den Sieg."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
807
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"870": {
"NodeId": 870,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
979,
982,
984
],
"GenericNodeNumber": 0
},
"875": {
"NodeId": 875,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "We had plenty of help from our allies, but one man stood above the rest. We owe our victory to his efforts.",
"LocalizedText": {
"enMale": "We had plenty of help from our allies, but one man stood above the rest. We owe our victory to his efforts.",
"frMale": "On a re\u00e7u beaucoup d'aide de nos alli\u00e9s, mais un homme s'est particuli\u00e8rement distingu\u00e9. On lui doit la victoire.",
"frFemale": "On a re\u00e7u beaucoup d'aide de nos alli\u00e9s, mais un homme s'est particuli\u00e8rement distingu\u00e9. On lui doit la victoire.",
"deMale": "Unsere Verb\u00fcndeten waren uns eine gro\u00dfe Hilfe, aber ein Mann stach besonders hervor. Seinen Bem\u00fchungen verdanken wir den Sieg.",
"deFemale": "Unsere Verb\u00fcndeten waren uns eine gro\u00dfe Hilfe, aber ein Mann stach besonders hervor. Seinen Bem\u00fchungen verdanken wir den Sieg."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
929
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"877": {
"NodeId": 877,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "I had a feeling I'd see you again, Master Jedi. Few others could win this fight.",
"LocalizedText": {
"enMale": "I had a feeling I'd see you again, Master Jedi. Few others could win this fight.",
"frMale": "Je savais que je vous reverrai, Ma\u00eetre Jedi. Peu de personnes auraient pu remporter ce combat.",
"frFemale": "Je savais que je vous reverrai, Ma\u00eetre Jedi. Peu de personnes auraient pu remporter ce combat.",
"deMale": "Ich habe geahnt, dass wir uns wiedersehen w\u00fcrden, Jedi. Diesen Kampf h\u00e4tte kaum jemand anders gewinnen k\u00f6nnen.",
"deFemale": "Ich habe geahnt, dass wir uns wiedersehen w\u00fcrden, Jedi. Diesen Kampf h\u00e4tte kaum jemand anders gewinnen k\u00f6nnen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
881
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"879": {
"NodeId": 879,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "I'm pleased to see you again, Major. You've done every man and woman in uniform proud.",
"LocalizedText": {
"enMale": "I'm pleased to see you again, Major. You've done every man and woman in uniform proud.",
"frMale": "Je suis heureuse de vous revoir, Major. Vous faites la fiert\u00e9 de tous les hommes et de toutes les femmes qui portent l'uniforme.",
"frFemale": "Je suis heureuse de vous revoir, Major. Vous faites la fiert\u00e9 de tous les hommes et de toutes les femmes qui portent l'uniforme.",
"deMale": "Es freut mich, Euch wiederzusehen, Major. Ihr macht den M\u00e4nnern und Frauen in Uniform alle Ehre.",
"deFemale": "Es freut mich, Euch wiederzusehen, Major. Ihr macht den M\u00e4nnern und Frauen in Uniform alle Ehre."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
880
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"880": {
"NodeId": 880,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
975
],
"GenericNodeNumber": 0
},
"881": {
"NodeId": 881,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
976
],
"GenericNodeNumber": 0
},
"883": {
"NodeId": 883,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "The Corellian Council doubted the Republic's chances of defeating the Empire. We chose to join them rather than be conquered.",
"LocalizedText": {
"enMale": "The Corellian Council doubted the Republic's chances of defeating the Empire. We chose to join them rather than be conquered.",
"frMale": "Le Conseil Corellien ne pensait pas que la R\u00e9publique pourrait vaincre l'Empire. On a d\u00e9cid\u00e9 de se ranger de son c\u00f4t\u00e9 plut\u00f4t que d'\u00eatre conquis.",
"frFemale": "Le Conseil Corellien ne pensait pas que la R\u00e9publique pourrait vaincre l'Empire. On a d\u00e9cid\u00e9 de se ranger de son c\u00f4t\u00e9 plut\u00f4t que d'\u00eatre conquis.",
"deMale": "Der Corellianische Rat zweifelte daran, ob die Republik das Imperium besiegen k\u00f6nnte. Wir beschlossen, lieber dem Imperium beizutreten als erobert zu werden.",
"deFemale": "Der Corellianische Rat zweifelte daran, ob die Republik das Imperium besiegen k\u00f6nnte. Wir beschlossen, lieber dem Imperium beizutreten als erobert zu werden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
884
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"884": {
"NodeId": 884,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
813
],
"GenericNodeNumber": 0
},
"896": {
"NodeId": 896,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Those traitors will never control Corellia again.",
"LocalizedText": {
"enMale": "Those traitors will never control Corellia again.",
"frMale": "Ces tra\u00eetres ne contr\u00f4leront plus jamais Corellia.",
"frFemale": "Ces tra\u00eetres ne contr\u00f4leront plus jamais Corellia.",
"deMale": "Diese Verr\u00e4ter werden Corellia nie wieder beherrschen.",
"deFemale": "Diese Verr\u00e4ter werden Corellia nie wieder beherrschen."
},
"LocalizedOptionText": {
"enMale": "It doesn't matter.",
"frMale": "\u00c7a n'a aucune importance.",
"frFemale": "\u00c7a n'a aucune importance.",
"deMale": "Das ist unwichtig.",
"deFemale": "Das ist unwichtig."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1093
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"898": {
"NodeId": 898,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1031
],
"GenericNodeNumber": 0
},
"904": {
"NodeId": 904,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "A few years in jail might change their minds.",
"LocalizedText": {
"enMale": "A few years in jail might change their minds.",
"frMale": "Un s\u00e9jour de quelques ann\u00e9es en prison les fera peut-\u00eatre changer d'avis.",
"frFemale": "Un s\u00e9jour de quelques ann\u00e9es en prison les fera peut-\u00eatre changer d'avis.",
"deMale": "Ein paar Jahre Gef\u00e4ngnis d\u00fcrften ihre Meinung \u00e4ndern.",
"deFemale": "Ein paar Jahre Gef\u00e4ngnis d\u00fcrften ihre Meinung \u00e4ndern."
},
"LocalizedOptionText": {
"enMale": "The council's been punished.",
"frMale": "Le conseil a \u00e9t\u00e9 puni.",
"frFemale": "Le conseil a \u00e9t\u00e9 puni.",
"deMale": "Der Rat wurde bestraft.",
"deFemale": "Der Rat wurde bestraft."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1050
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"905": {
"NodeId": 905,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Coming to us helped reverse some of the damage.",
"LocalizedText": {
"enMale": "Coming to us helped reverse some of the damage.",
"frMale": "En venant \u00e0 nous, vous avez en partie r\u00e9par\u00e9 vos torts.",
"frFemale": "En venant \u00e0 nous, vous avez en partie r\u00e9par\u00e9 vos torts.",
"deMale": "Indem Ihr Euch uns angeschlossen habt, habt Ihr einen Teil des Schadens wettgemacht.",
"deFemale": "Indem Ihr Euch uns angeschlossen habt, habt Ihr einen Teil des Schadens wettgemacht."
},
"LocalizedOptionText": {
"enMale": "You did the right thing.",
"frMale": "Vous avez fait ce qu'il fallait faire.",
"frFemale": "Vous avez fait ce qu'il fallait faire.",
"deMale": "Ihr habt das Richtige getan.",
"deFemale": "Ihr habt das Richtige getan."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1052
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"906": {
"NodeId": 906,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Empire convinced them that we were weak.",
"LocalizedText": {
"enMale": "The Empire convinced them that we were weak.",
"frMale": "L'Empire l'a convaincu qu'on \u00e9tait faibles.",
"frFemale": "L'Empire l'a convaincu qu'on \u00e9tait faibles.",
"deMale": "Das Imperium hat sie \u00fcberzeugt, wir w\u00e4ren schwach.",
"deFemale": "Das Imperium hat sie \u00fcberzeugt, wir w\u00e4ren schwach."
},
"LocalizedOptionText": {
"enMale": "They lost faith in us.",
"frMale": "Il n'avait plus foi en nous.",
"frFemale": "Il n'avait plus foi en nous.",
"deMale": "Sie haben das Vertrauen in uns verloren.",
"deFemale": "Sie haben das Vertrauen in uns verloren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
945
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"907": {
"NodeId": 907,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The council forgot they answered to the people.",
"LocalizedText": {
"enMale": "The council forgot they answered to the people.",
"frMale": "Le conseil a oubli\u00e9 qu'il \u00e9tait responsable devant le peuple.",
"frFemale": "Le conseil a oubli\u00e9 qu'il \u00e9tait responsable devant le peuple.",
"deMale": "Der Rat hat vergessen, dass er dem Volk dienen sollte.",
"deFemale": "Der Rat hat vergessen, dass er dem Volk dienen sollte."
},
"LocalizedOptionText": {
"enMale": "Too much power.",
"frMale": "Il avait trop de pouvoir.",
"frFemale": "Il avait trop de pouvoir.",
"deMale": "Zu viel Macht.",
"deFemale": "Zu viel Macht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
944
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"908": {
"NodeId": 908,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "The council was loyal to the Republic for years. Why would they abandon us now?",
"LocalizedText": {
"enMale": "The council was loyal to the Republic for years. Why would they abandon us now?",
"frMale": "Le conseil est rest\u00e9 fid\u00e8le \u00e0 la R\u00e9publique pendant des ann\u00e9es. Pourquoi a-t-il d\u00e9cid\u00e9 de nous abandonner maintenant ?",
"frFemale": "Le conseil est rest\u00e9 fid\u00e8le \u00e0 la R\u00e9publique pendant des ann\u00e9es. Pourquoi a-t-il d\u00e9cid\u00e9 de nous abandonner maintenant ?",
"deMale": "Der Rat war der Republik jahrelang treu. Warum kehrten sie uns pl\u00f6tzlich den R\u00fccken zu?",
"deFemale": "Der Rat war der Republik jahrelang treu. Warum kehrten sie uns pl\u00f6tzlich den R\u00fccken zu?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
906,
907,
896
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"910": {
"NodeId": 910,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "We'd be proud to have you. But I'm hoping our fighting days are nearly over.",
"LocalizedText": {
"enMale": "We'd be proud to have you. But I'm hoping our fighting days are nearly over.",
"frMale": "Et nous serions fiers de vous avoir \u00e0 nos c\u00f4t\u00e9s. Mais j'esp\u00e8re que nous n'aurons bient\u00f4t plus \u00e0 nous battre.",
"frFemale": "Et nous serions fiers de vous avoir \u00e0 nos c\u00f4t\u00e9s. Mais j'esp\u00e8re que nous n'aurons bient\u00f4t plus \u00e0 nous battre.",
"deMale": "Wir w\u00e4ren stolz, Euch bei uns zu haben. Aber ich hoffe, dass die Zeit des K\u00e4mpfens bald vorbei sein wird.",
"deFemale": "Wir w\u00e4ren stolz, Euch bei uns zu haben. Aber ich hoffe, dass die Zeit des K\u00e4mpfens bald vorbei sein wird."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1025
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"911": {
"NodeId": 911,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "Corellia is one of our founding planets. There was no warning before they turned. How many more worlds might be on the brink?",
"LocalizedText": {
"enMale": "Corellia is one of our founding planets. There was no warning before they turned. How many more worlds might be on the brink?",
"frMale": "Corellia est une de nos plan\u00e8tes fondatrices. Elle s'est retourn\u00e9e contre nous sans pr\u00e9venir. Combien d'autres mondes sont au bord de la rupture ? ",
"frFemale": "Corellia est une de nos plan\u00e8tes fondatrices. Elle s'est retourn\u00e9e contre nous sans pr\u00e9venir. Combien d'autres mondes sont au bord de la rupture ? ",
"deMale": "Corellia ist einer unserer Gr\u00fcnderplaneten. Und doch haben sie sich v\u00f6llig unvermittelt gegen uns gewandt. Wie viele andere Welten k\u00f6nnten noch wanken?",
"deFemale": "Corellia ist einer unserer Gr\u00fcnderplaneten. Und doch haben sie sich v\u00f6llig unvermittelt gegen uns gewandt. Wie viele andere Welten k\u00f6nnten noch wanken?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
912
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"912": {
"NodeId": 912,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
824
],
"GenericNodeNumber": 0
},
"915": {
"NodeId": 915,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Republic's got a lot of promise. But it's also got a lot of laws.",
"LocalizedText": {
"enMale": "The Republic's got a lot of promise. But it's also got a lot of laws.",
"frMale": "La R\u00e9publique est pleine de promesses, mais elle est \u00e9galement pleine de lois.",
"frFemale": "La R\u00e9publique est pleine de promesses, mais elle est \u00e9galement pleine de lois.",
"deMale": "Die Republik hat eine Menge Potenzial. Aber sie hat auch eine Menge Gesetze.",
"deFemale": "Die Republik hat eine Menge Potenzial. Aber sie hat auch eine Menge Gesetze."
},
"LocalizedOptionText": {
"enMale": "Loosen up a little.",
"frMale": "Rel\u00e2chez un peu la pression.",
"frFemale": "Rel\u00e2chez un peu la pression.",
"deMale": "Seid etwas lockerer.",
"deFemale": "Seid etwas lockerer."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1ooYsN6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zyM9980": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"40CsJ78": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
919
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"916": {
"NodeId": 916,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Republic lost faith in the order after the Battle of Coruscant. The order lost faith in itself.",
"LocalizedText": {
"enMale": "The Republic lost faith in the order after the Battle of Coruscant. The order lost faith in itself.",
"frMale": "La R\u00e9publique a perdu foi en l'ordre apr\u00e8s la bataille de Coruscant. L'ordre a perdu foi en lui-m\u00eame.",
"frFemale": "La R\u00e9publique a perdu foi en l'ordre apr\u00e8s la bataille de Coruscant. L'ordre a perdu foi en lui-m\u00eame.",
"deMale": "Nach der Schlacht von Coruscant hat die Republik das Vertrauen in den Orden verloren. Der Orden hat das Vertrauen in sich selbst verloren.",
"deFemale": "Nach der Schlacht von Coruscant hat die Republik das Vertrauen in den Orden verloren. Der Orden hat das Vertrauen in sich selbst verloren."
},
"LocalizedOptionText": {
"enMale": "Look to the Jedi.",
"frMale": "Tournez-vous vers les Jedi.",
"frFemale": "Tournez-vous vers les Jedi.",
"deMale": "Haltet Euch an die Jedi.",
"deFemale": "Haltet Euch an die Jedi."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"aznV1kR": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
954
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"917": {
"NodeId": 917,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Corellia joined the Empire, and look what it brought them. War tore this world apart.",
"LocalizedText": {
"enMale": "Corellia joined the Empire, and look what it brought them. War tore this world apart.",
"frMale": "Corellia s'est alli\u00e9e \u00e0 l'Empire et regardez ce que \u00e7a lui a rapport\u00e9. La guerre a d\u00e9chir\u00e9 ce monde.",
"frFemale": "Corellia s'est alli\u00e9e \u00e0 l'Empire et regardez ce que \u00e7a lui a rapport\u00e9. La guerre a d\u00e9chir\u00e9 ce monde.",
"deMale": "Corellia ist dem Imperium beigetreten, und Ihr seht ja, was der Planet davon hat. Der Krieg hat diese Welt zerst\u00f6rt.",
"deFemale": "Corellia ist dem Imperium beigetreten, und Ihr seht ja, was der Planet davon hat. Der Krieg hat diese Welt zerst\u00f6rt."
},
"LocalizedOptionText": {
"enMale": "Remind them of the cost.",
"frMale": "Rappelez-leur le prix de la trahison.",
"frFemale": "Rappelez-leur le prix de la trahison.",
"deMale": "Erinnert sie an die Kosten.",
"deFemale": "Erinnert sie an die Kosten."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"JdiDeg1": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
962
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"918": {
"NodeId": 918,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Well, it's your problem now.",
"LocalizedText": {
"enMale": "Well, it's your problem now.",
"frMale": "Ce n'est plus mon probl\u00e8me, je m'en vais.",
"frFemale": "Ce n'est plus mon probl\u00e8me, je m'en vais.",
"deMale": "Ich habe nichts mehr damit zu tun.",
"deFemale": "Ich habe nichts mehr damit zu tun."
},
"LocalizedOptionText": {
"enMale": "You're the politicians.",
"frMale": "C'est vous les politiciens.",
"frFemale": "C'est vous les politiciens.",
"deMale": "Ihr seid die Politiker.",
"deFemale": "Ihr seid die Politiker."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
835
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 26100
},
"919": {
"NodeId": 919,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
940
],
"GenericNodeNumber": 0
},
"920": {
"NodeId": 920,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
923
],
"GenericNodeNumber": 0
},
"921": {
"NodeId": 921,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
926
],
"GenericNodeNumber": 0
},
"922": {
"NodeId": 922,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
946
],
"GenericNodeNumber": 0
},
"923": {
"NodeId": 923,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "If we keep letting the Empire make the first move, we'll lose more than a few planets.",
"LocalizedText": {
"enMale": "If we keep letting the Empire make the first move, we'll lose more than a few planets.",
"frMale": "Si on continue \u00e0 laisser l'Empire prendre l'initiative, on perdra plus que quelques plan\u00e8tes.",
"frFemale": "Si on continue \u00e0 laisser l'Empire prendre l'initiative, on perdra plus que quelques plan\u00e8tes.",
"deMale": "Wenn wir dem Imperium stets den ersten Zug \u00fcberlassen, werden wir einige Planeten verlieren.",
"deFemale": "Wenn wir dem Imperium stets den ersten Zug \u00fcberlassen, werden wir einige Planeten verlieren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
924
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"924": {
"NodeId": 924,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
925
],
"GenericNodeNumber": 0
},
"925": {
"NodeId": 925,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Go on the offensive. Conquer a few Imperial worlds. No one will call the Republic weak again.",
"LocalizedText": {
"enMale": "Go on the offensive. Conquer a few Imperial worlds. No one will call the Republic weak again.",
"frMale": "Passez \u00e0 l'offensive. Conqu\u00e9rez quelques mondes imp\u00e9riaux. Plus personne ne dira que la R\u00e9publique est faible.",
"frFemale": "Passez \u00e0 l'offensive. Conqu\u00e9rez quelques mondes imp\u00e9riaux. Plus personne ne dira que la R\u00e9publique est faible.",
"deMale": "Handelt offensiv. Erobert ein paar imperiale Welten. Dann wird niemand die Republik je wieder als schwach empfinden.",
"deFemale": "Handelt offensiv. Erobert ein paar imperiale Welten. Dann wird niemand die Republik je wieder als schwach empfinden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
996
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"926": {
"NodeId": 926,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Empire might be willing to sacrifice anything to win, but Republic soldiers are better.",
"LocalizedText": {
"enMale": "The Empire might be willing to sacrifice anything to win, but Republic soldiers are better.",
"frMale": "L'Empire est peut-\u00eatre pr\u00eat \u00e0 faire tous les sacrifices pour gagner, mais les soldats de la R\u00e9publique sont meilleurs.",
"frFemale": "L'Empire est peut-\u00eatre pr\u00eat \u00e0 faire tous les sacrifices pour gagner, mais les soldats de la R\u00e9publique sont meilleurs.",
"deMale": "Das Imperium mag dazu bereit sein, alles f\u00fcr den Sieg zu opfern, aber die Soldaten der Republik sind besser.",
"deFemale": "Das Imperium mag dazu bereit sein, alles f\u00fcr den Sieg zu opfern, aber die Soldaten der Republik sind besser."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
927
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"927": {
"NodeId": 927,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
928
],
"GenericNodeNumber": 0
},
"928": {
"NodeId": 928,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We'll never give up, and we'll never surrender. Fight with us, not against us.",
"LocalizedText": {
"enMale": "We'll never give up, and we'll never surrender. Fight with us, not against us.",
"frMale": "On n'abandonnera jamais et on ne se rendra jamais. Battez-vous avec nous et pas contre nous.",
"frFemale": "On n'abandonnera jamais et on ne se rendra jamais. Battez-vous avec nous et pas contre nous.",
"deMale": "Wir werden niemals aufgeben und niemals kapitulieren. K\u00e4mpft mit uns, nicht gegen uns.",
"deFemale": "Wir werden niemals aufgeben und niemals kapitulieren. K\u00e4mpft mit uns, nicht gegen uns."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
999
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"929": {
"NodeId": 929,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
980,
981,
983
],
"GenericNodeNumber": 0
},
"934": {
"NodeId": 934,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1151
],
"GenericNodeNumber": 0
},
"939": {
"NodeId": 939,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "The Senate understands the risk you took. You'll be rewarded handsomely.",
"LocalizedText": {
"enMale": "The Senate understands the risk you took. You'll be rewarded handsomely.",
"frMale": "Le S\u00e9nat a conscience des risques que vous avez pris. Vous serez g\u00e9n\u00e9reusement r\u00e9compens\u00e9.",
"frFemale": "Le S\u00e9nat a conscience des risques que vous avez pris. Vous serez g\u00e9n\u00e9reusement r\u00e9compens\u00e9e.",
"deMale": "Dem Senat ist bewusst, welche Risiken Ihr auf Euch genommen habt. Man wird Euch gro\u00dfz\u00fcgig belohnen.",
"deFemale": "Dem Senat ist bewusst, welche Risiken Ihr auf Euch genommen habt. Man wird Euch gro\u00dfz\u00fcgig belohnen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
985
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"940": {
"NodeId": 940,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Some of the galaxy's most brilliant don't play by the rules--but their creativity could be our edge on the Empire.",
"LocalizedText": {
"enMale": "Some of the galaxy's most brilliant don't play by the rules--but their creativity could be our edge on the Empire.",
"frMale": "Certains g\u00e9nies de la galaxie ne suivent pas les r\u00e8gles... mais leur cr\u00e9ativit\u00e9 pourrait nous donner l'avantage sur l'Empire.",
"frFemale": "Certains g\u00e9nies de la galaxie ne suivent pas les r\u00e8gles... mais leur cr\u00e9ativit\u00e9 pourrait nous donner l'avantage sur l'Empire.",
"deMale": "Ein paar der brillantesten K\u00f6pfe der Galaxis spielen nicht immer nach den Regeln - aber ihr Einfallsreichtum k\u00f6nnte unser Vorteil gegen\u00fcber dem Imperium sein.",
"deFemale": "Ein paar der brillantesten K\u00f6pfe der Galaxis spielen nicht immer nach den Regeln - aber ihr Einfallsreichtum k\u00f6nnte unser Vorteil gegen\u00fcber dem Imperium sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
941
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"941": {
"NodeId": 941,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
942
],
"GenericNodeNumber": 0
},
"942": {
"NodeId": 942,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Make the Republic attractive to these--outliers--and the ends will easily justify the means.",
"LocalizedText": {
"enMale": "Make the Republic attractive to these--outliers--and the ends will easily justify the means.",
"frMale": "Attirez ces... marginaux au sein de la R\u00e9publique. La fin justifiera amplement les moyens.",
"frFemale": "Attirez ces... marginaux au sein de la R\u00e9publique. La fin justifiera amplement les moyens.",
"deMale": "Macht die Republik attraktiv f\u00fcr diese \"Querdenker\" und die Vorz\u00fcge werden die Mittel mehr als rechtfertigen.",
"deFemale": "Macht die Republik attraktiv f\u00fcr diese \"Querdenker\" und die Vorz\u00fcge werden die Mittel mehr als rechtfertigen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
970
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"944": {
"NodeId": 944,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "After all the noise we made, I don't think they'll forget again.",
"LocalizedText": {
"enMale": "After all the noise we made, I don't think they'll forget again.",
"frMale": "Apr\u00e8s tout le bruit qu'on a fait, je ne pense pas qu'il l'oublie de sit\u00f4t.",
"frFemale": "Apr\u00e8s tout le bruit qu'on a fait, je ne pense pas qu'il l'oublie de sit\u00f4t.",
"deMale": "Nach dem ganzen Krach glaube ich nicht, dass er das je wieder vergessen wird.",
"deFemale": "Nach dem ganzen Krach glaube ich nicht, dass er das je wieder vergessen wird."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1055
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"945": {
"NodeId": 945,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The council went with the odds. Fortunately for us, they didn't pay off.",
"LocalizedText": {
"enMale": "The council went with the odds. Fortunately for us, they didn't pay off.",
"frMale": "Le conseil a voulu suivre le sens du vent. Heureusement pour nous, il n'a pas tourn\u00e9 dans le bon sens.",
"frFemale": "Le conseil a voulu suivre le sens du vent. Heureusement pour nous, il n'a pas tourn\u00e9 dans le bon sens.",
"deMale": "Der Rat hat die Gewinnchancen abgew\u00e4gt. Ein Gl\u00fcck f\u00fcr uns, dass sie sich nicht ausgezahlt haben.",
"deFemale": "Der Rat hat die Gewinnchancen abgew\u00e4gt. Ein Gl\u00fcck f\u00fcr uns, dass sie sich nicht ausgezahlt haben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1057
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"946": {
"NodeId": 946,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Some people call that the cost of war. I call it unfair. The Republic's too focused on the big picture.",
"LocalizedText": {
"enMale": "Some people call that the cost of war. I call it unfair. The Republic's too focused on the big picture.",
"frMale": "Certains disent que c'est le co\u00fbt de la guerre. Moi je dis que c'est injuste. La R\u00e9publique se concentre trop sur la vue d'ensemble.",
"frFemale": "Certains disent que c'est le co\u00fbt de la guerre. Moi je dis que c'est injuste. La R\u00e9publique se concentre trop sur la vue d'ensemble.",
"deMale": "Manche sagen, das sind nun mal die Kosten des Krieges. Ich sage, das ist unfair. Die Republik denkt zu sehr im Gesamtbild.",
"deFemale": "Manche sagen, das sind nun mal die Kosten des Krieges. Ich sage, das ist unfair. Die Republik denkt zu sehr im Gesamtbild."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
947
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"947": {
"NodeId": 947,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
948
],
"GenericNodeNumber": 0
},
"948": {
"NodeId": 948,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Take care of the little guys first. You never know when you might need their help.",
"LocalizedText": {
"enMale": "Take care of the little guys first. You never know when you might need their help.",
"frMale": "Occupez-vous d'abord des petites gens. On ne sait jamais quand on aura besoin de leur aide.",
"frFemale": "Occupez-vous d'abord des petites gens. On ne sait jamais quand on aura besoin de leur aide.",
"deMale": "K\u00fcmmert Euch zuerst um den kleinen Mann. Denn Ihr wisst nie, wann Ihr seine Hilfe brauchen werdet.",
"deFemale": "K\u00fcmmert Euch zuerst um den kleinen Mann. Denn Ihr wisst nie, wann Ihr seine Hilfe brauchen werdet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
993
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"953": {
"NodeId": 953,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "We haven't forgotten. They'll both be honored for their leadership.",
"LocalizedText": {
"enMale": "We haven't forgotten. They'll both be honored for their leadership.",
"frMale": "Nous ne les oublions pas. Ils recevront les honneurs pour la fa\u00e7on dont ils ont g\u00e9r\u00e9 tout \u00e7a.",
"frFemale": "Nous ne les oublions pas. Ils recevront les honneurs pour la fa\u00e7on dont ils ont g\u00e9r\u00e9 tout \u00e7a.",
"deMale": "Das haben wir nicht vergessen. Sie werden beide f\u00fcr ihre F\u00fchrungsst\u00e4rke geehrt werden.",
"deFemale": "Das haben wir nicht vergessen. Sie werden beide f\u00fcr ihre F\u00fchrungsst\u00e4rke geehrt werden."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1014
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"954": {
"NodeId": 954,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
955
],
"GenericNodeNumber": 0
},
"955": {
"NodeId": 955,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We've learned much since then. The Children of the Emperor can no longer hide from us.",
"LocalizedText": {
"enMale": "We've learned much since then. The Children of the Emperor can no longer hide from us.",
"frMale": "On a appris beaucoup de choses depuis. Les Enfants de l'Empereur ne peuvent plus \u00e9chapper \u00e0 notre vigilance.",
"frFemale": "On a appris beaucoup de choses depuis. Les Enfants de l'Empereur ne peuvent plus \u00e9chapper \u00e0 notre vigilance.",
"deMale": "Seitdem haben wir viel dazugelernt. Die Kinder des Imperators k\u00f6nnen sich nicht mehr vor uns verstecken.",
"deFemale": "Seitdem haben wir viel dazugelernt. Die Kinder des Imperators k\u00f6nnen sich nicht mehr vor uns verstecken."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
956
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"956": {
"NodeId": 956,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
957
],
"GenericNodeNumber": 0
},
"957": {
"NodeId": 957,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "You'll need our insight to root out any traitors. Recall the Jedi to Coruscant.",
"LocalizedText": {
"enMale": "You'll need our insight to root out any traitors. Recall the Jedi to Coruscant.",
"frMale": "Vous aurez besoin de nos conseils pour d\u00e9nicher les tra\u00eetres. Rappelez les Jedi sur Coruscant.",
"frFemale": "Vous aurez besoin de nos conseils pour d\u00e9nicher les tra\u00eetres. Rappelez les Jedi sur Coruscant.",
"deMale": "Ihr werdet unseren Durchblick brauchen, um Verr\u00e4ter aufzusp\u00fcren. Ruft die Jedi zur\u00fcck nach Coruscant.",
"deFemale": "Ihr werdet unseren Durchblick brauchen, um Verr\u00e4ter aufzusp\u00fcren. Ruft die Jedi zur\u00fcck nach Coruscant."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1002
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"958": {
"NodeId": 958,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
959
],
"GenericNodeNumber": 0
},
"959": {
"NodeId": 959,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We've found our allies in unlikely places, ready and willing to fight for us.",
"LocalizedText": {
"enMale": "We've found our allies in unlikely places, ready and willing to fight for us.",
"frMale": "On a trouv\u00e9 nos alli\u00e9s dans des endroits improbables, pr\u00eats \u00e0 se battre pour nous.",
"frFemale": "On a trouv\u00e9 nos alli\u00e9s dans des endroits improbables, pr\u00eats \u00e0 se battre pour nous.",
"deMale": "Wir haben unsere Verb\u00fcndeten an \u00fcberraschenden Orten gefunden. Sie sind bereit, f\u00fcr uns zu k\u00e4mpfen.",
"deFemale": "Wir haben unsere Verb\u00fcndeten an \u00fcberraschenden Orten gefunden. Sie sind bereit, f\u00fcr uns zu k\u00e4mpfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
960
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"960": {
"NodeId": 960,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
961
],
"GenericNodeNumber": 0
},
"961": {
"NodeId": 961,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Make good on your promises. Support all the worlds that came to our aid.",
"LocalizedText": {
"enMale": "Make good on your promises. Support all the worlds that came to our aid.",
"frMale": "Tenez vos promesses. Soutenez tous les mondes qui sont venus \u00e0 votre secours.",
"frFemale": "Tenez vos promesses. Soutenez tous les mondes qui sont venus \u00e0 votre secours.",
"deMale": "Haltet, was Ihr versprecht. Unterst\u00fctzt alle Welten, die uns geholfen haben.",
"deFemale": "Haltet, was Ihr versprecht. Unterst\u00fctzt alle Welten, die uns geholfen haben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1005
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"962": {
"NodeId": 962,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
963
],
"GenericNodeNumber": 0
},
"963": {
"NodeId": 963,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The council chose badly in a weak moment. Other worlds shouldn't make the same mistake.",
"LocalizedText": {
"enMale": "The council chose badly in a weak moment. Other worlds shouldn't make the same mistake.",
"frMale": "Le conseil a fait un mauvais choix dans un moment de faiblesse. Les autres mondes ne doivent pas commettre la m\u00eame erreur.",
"frFemale": "Le conseil a fait un mauvais choix dans un moment de faiblesse. Les autres mondes ne doivent pas commettre la m\u00eame erreur.",
"deMale": "Der Rat traf in einem Moment der Schw\u00e4che eine falsche Entscheidung. Andere Welten sollten nicht den gleichen Fehler machen.",
"deFemale": "Der Rat traf in einem Moment der Schw\u00e4che eine falsche Entscheidung. Andere Welten sollten nicht den gleichen Fehler machen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
964
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"964": {
"NodeId": 964,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
965
],
"GenericNodeNumber": 0
},
"965": {
"NodeId": 965,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "When you abandon the Republic, you lose our protection. Traitors are on their own.",
"LocalizedText": {
"enMale": "When you abandon the Republic, you lose our protection. Traitors are on their own.",
"frMale": "Quand on abandonne la R\u00e9publique, on perd sa protection. Les tra\u00eetres se retrouvent seuls.",
"frFemale": "Quand on abandonne la R\u00e9publique, on perd sa protection. Les tra\u00eetres se retrouvent seuls.",
"deMale": "Wer die Republik verl\u00e4sst, verliert unseren Schutz. Verr\u00e4ter sind auf sich allein gestellt.",
"deFemale": "Wer die Republik verl\u00e4sst, verliert unseren Schutz. Verr\u00e4ter sind auf sich allein gestellt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1008
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"966": {
"NodeId": 966,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
967
],
"GenericNodeNumber": 0
},
"967": {
"NodeId": 967,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "This isn't our first victory, and it won't be our last. We will have peace.",
"LocalizedText": {
"enMale": "This isn't our first victory, and it won't be our last. We will have peace.",
"frMale": "Ce n'est pas notre premi\u00e8re victoire et ce ne sera pas la derni\u00e8re. On gagnera la paix.",
"frFemale": "Ce n'est pas notre premi\u00e8re victoire et ce ne sera pas la derni\u00e8re. On gagnera la paix.",
"deMale": "Das ist nicht unser erster Sieg und es wird auch nicht unser letzter sein. Es wird Frieden geben.",
"deFemale": "Das ist nicht unser erster Sieg und es wird auch nicht unser letzter sein. Es wird Frieden geben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
968
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"968": {
"NodeId": 968,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
969
],
"GenericNodeNumber": 0
},
"969": {
"NodeId": 969,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "The Republic won't stop fighting until the Empire surrenders. Neither will I.",
"LocalizedText": {
"enMale": "The Republic won't stop fighting until the Empire surrenders. Neither will I.",
"frMale": "La R\u00e9publique se battra jusqu'\u00e0 ce que l'Empire se rende. Et moi aussi.",
"frFemale": "La R\u00e9publique se battra jusqu'\u00e0 ce que l'Empire se rende. Et moi aussi.",
"deMale": "Die Republik wird nicht aufh\u00f6ren zu k\u00e4mpfen, bis das Imperium sich ergibt. Und ich auch nicht.",
"deFemale": "Die Republik wird nicht aufh\u00f6ren zu k\u00e4mpfen, bis das Imperium sich ergibt. Und ich auch nicht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1011
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"970": {
"NodeId": 970,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "An unorthodox approach. But we'll consider your words.",
"LocalizedText": {
"enMale": "An unorthodox approach. But we'll consider your words.",
"frMale": "C'est une approche peu orthodoxe. Mais nous \u00e9tudierons votre suggestion.",
"frFemale": "C'est une approche peu orthodoxe. Mais nous \u00e9tudierons votre suggestion.",
"deMale": "Das ist ein unkonventioneller Vorschlag. Aber wir werden Eure Worte \u00fcberdenken.",
"deFemale": "Das ist ein unkonventioneller Vorschlag. Aber wir werden Eure Worte \u00fcberdenken."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
971
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"971": {
"NodeId": 971,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
972
],
"GenericNodeNumber": 0
},
"977": {
"NodeId": 977,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The message went out across Corellia, and I'm proud to relay it to you on Coruscant. We will have our victory.",
"LocalizedText": {
"enMale": "The message went out across Corellia, and I'm proud to relay it to you on Coruscant. We will have our victory.",
"frMale": "Ce message a fait le tour de Corellia et je suis fier de vous le transmettre sur Coruscant. On aura notre victoire.",
"frFemale": "Ce message a fait le tour de Corellia et je suis fier de vous le transmettre sur Coruscant. On aura notre victoire.",
"deMale": "Diese Nachricht wurde schon auf ganz Corellia verk\u00fcndet und ich bin stolz, sie an Coruscant weiterzugeben. Wir werden unseren Sieg bekommen.",
"deFemale": "Diese Nachricht wurde schon auf ganz Corellia verk\u00fcndet und ich bin stolz, sie an Coruscant weiterzugeben. Wir werden unseren Sieg bekommen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
978
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"978": {
"NodeId": 978,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
806,
875,
869
],
"GenericNodeNumber": 0
},
"985": {
"NodeId": 985,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
861,
811
],
"GenericNodeNumber": 0
},
"990": {
"NodeId": 990,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I've done what I can to help the Republic win. With the Senate's permission, I'll spend the rest of my term restoring Corellia.",
"LocalizedText": {
"enMale": "I've done what I can to help the Republic win. With the Senate's permission, I'll spend the rest of my term restoring Corellia.",
"frMale": "J'ai fait ce que j'ai pu pour aider la R\u00e9publique \u00e0 gagner. Avec la permission du S\u00e9nat, je vais passer le reste de mon mandat \u00e0 reconstruire Corellia.",
"frFemale": "J'ai fait ce que j'ai pu pour aider la R\u00e9publique \u00e0 gagner. Avec la permission du S\u00e9nat, je vais passer le reste de mon mandat \u00e0 reconstruire Corellia.",
"deMale": "Ich habe getan, was ich konnte, um der Republik zum Sieg zu verhelfen. Wenn der Senat erlaubt, will ich den Rest meiner Amtsperiode damit verbringen, Corellia wieder aufzubauen.",
"deFemale": "Ich habe getan, was ich konnte, um der Republik zum Sieg zu verhelfen. Wenn der Senat erlaubt, will ich den Rest meiner Amtsperiode damit verbringen, Corellia wieder aufzubauen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
898
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"993": {
"NodeId": 993,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "You have the Senate's promise. We'll see Corellia properly restored.",
"LocalizedText": {
"enMale": "You have the Senate's promise. We'll see Corellia properly restored.",
"frMale": "Le S\u00e9nat vous le promet. Nous veillerons \u00e0 ce que Corellia soit correctement restaur\u00e9e.",
"frFemale": "Le S\u00e9nat vous le promet. Nous veillerons \u00e0 ce que Corellia soit correctement restaur\u00e9e.",
"deMale": "Ihr habt das Wort des Senats. Wir werden daf\u00fcr sorgen, dass Corellia wieder aufgebaut wird.",
"deFemale": "Ihr habt das Wort des Senats. Wir werden daf\u00fcr sorgen, dass Corellia wieder aufgebaut wird."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
994
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"994": {
"NodeId": 994,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
995
],
"GenericNodeNumber": 0
},
"996": {
"NodeId": 996,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "The Empire has no interest in peace. Maybe it's time the Republic stopped trying.",
"LocalizedText": {
"enMale": "The Empire has no interest in peace. Maybe it's time the Republic stopped trying.",
"frMale": "L'Empire ne s'int\u00e9resse pas \u00e0 la paix. Il est peut-\u00eatre temps que la R\u00e9publique arr\u00eate d'y croire.",
"frFemale": "L'Empire ne s'int\u00e9resse pas \u00e0 la paix. Il est peut-\u00eatre temps que la R\u00e9publique arr\u00eate d'y croire.",
"deMale": "Das Imperium hat kein Interesse am Frieden. Vielleicht ist es Zeit, dass die Republik aufh\u00f6rt, es bekehren zu wollen.",
"deFemale": "Das Imperium hat kein Interesse am Frieden. Vielleicht ist es Zeit, dass die Republik aufh\u00f6rt, es bekehren zu wollen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
997
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"997": {
"NodeId": 997,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
998
],
"GenericNodeNumber": 0
},
"999": {
"NodeId": 999,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "If any Republic worlds want proof, they need only look to the major's example.",
"LocalizedText": {
"enMale": "If any Republic worlds want proof, they need only look to the major's example.",
"frMale": "Si un monde de la R\u00e9publique a besoin de preuve, il n'aura qu'\u00e0 prendre l'exemple du major.",
"frFemale": "Si un monde de la R\u00e9publique a besoin de preuve, il n'aura qu'\u00e0 prendre l'exemple du major.",
"deMale": "Wenn eine Welt der Republik Beweise will, muss sie sich nur das Vorbild des Majors ansehen.",
"deFemale": "Wenn eine Welt der Republik Beweise will, muss sie sich nur das Vorbild des Majors ansehen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1000
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1000": {
"NodeId": 1000,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1001
],
"GenericNodeNumber": 0
},
"1002": {
"NodeId": 1002,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "The Jedi have proven their strength. The Senate welcomes their guidance.",
"LocalizedText": {
"enMale": "The Jedi have proven their strength. The Senate welcomes their guidance.",
"frMale": "Les Jedi ont prouv\u00e9 leur force. Le S\u00e9nat accepte leurs conseils avec joie.",
"frFemale": "Les Jedi ont prouv\u00e9 leur force. Le S\u00e9nat accepte leurs conseils avec joie.",
"deMale": "Die Jedi haben ihre St\u00e4rke bewiesen. Der Senat wird ihren Rat begr\u00fc\u00dfen.",
"deFemale": "Die Jedi haben ihre St\u00e4rke bewiesen. Der Senat wird ihren Rat begr\u00fc\u00dfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1003
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1003": {
"NodeId": 1003,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1004
],
"GenericNodeNumber": 0
},
"1005": {
"NodeId": 1005,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "After the war is over, our new allies will have whatever they need.",
"LocalizedText": {
"enMale": "After the war is over, our new allies will have whatever they need.",
"frMale": "Quand la guerre sera termin\u00e9e, nos nouveaux alli\u00e9s auront tout ce dont ils ont besoin.",
"frFemale": "Quand la guerre sera termin\u00e9e, nos nouveaux alli\u00e9s auront tout ce dont ils ont besoin.",
"deMale": "Wenn der Krieg vorbei ist, sollen unsere neuen Verb\u00fcndeten alles bekommen, was sie brauchen.",
"deFemale": "Wenn der Krieg vorbei ist, sollen unsere neuen Verb\u00fcndeten alles bekommen, was sie brauchen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1006
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1006": {
"NodeId": 1006,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1007
],
"GenericNodeNumber": 0
},
"1008": {
"NodeId": 1008,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "Many worlds have been allowed to rejoin the Republic. Maybe Corellia should be the last.",
"LocalizedText": {
"enMale": "Many worlds have been allowed to rejoin the Republic. Maybe Corellia should be the last.",
"frMale": "Beaucoup de mondes ont \u00e9t\u00e9 autoris\u00e9s \u00e0 rejoindre la R\u00e9publique. Corellia devrait peut-\u00eatre \u00eatre la derni\u00e8re.",
"frFemale": "Beaucoup de mondes ont \u00e9t\u00e9 autoris\u00e9s \u00e0 rejoindre la R\u00e9publique. Corellia devrait peut-\u00eatre \u00eatre la derni\u00e8re.",
"deMale": "Viele Welten wurden wieder in die Republik aufgenommen. Vielleicht sollte Corellia die letzte sein.",
"deFemale": "Viele Welten wurden wieder in die Republik aufgenommen. Vielleicht sollte Corellia die letzte sein."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1009
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1009": {
"NodeId": 1009,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1010
],
"GenericNodeNumber": 0
},
"1011": {
"NodeId": 1011,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "Inspiring words. The Senate will support your efforts.",
"LocalizedText": {
"enMale": "Inspiring words. The Senate will support your efforts.",
"frMale": "Ces paroles sont prometteuses. Le S\u00e9nat soutiendra vos efforts.",
"frFemale": "Ces paroles sont prometteuses. Le S\u00e9nat soutiendra vos efforts.",
"deMale": "Das sind inspirierende Worte. Der Senat wird Eure Bem\u00fchungen unterst\u00fctzen.",
"deFemale": "Das sind inspirierende Worte. Der Senat wird Eure Bem\u00fchungen unterst\u00fctzen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1012
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1012": {
"NodeId": 1012,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1013
],
"GenericNodeNumber": 0
},
"1014": {
"NodeId": 1014,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1075,
1077
],
"GenericNodeNumber": 0
},
"1025": {
"NodeId": 1025,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1066
],
"GenericNodeNumber": 0
},
"1030": {
"NodeId": 1030,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Admitting your mistake won't bring back the dead.",
"LocalizedText": {
"enMale": "Admitting your mistake won't bring back the dead.",
"frMale": "Reconna\u00eetre votre erreur ne fera pas revenir les morts.",
"frFemale": "Reconna\u00eetre votre erreur ne fera pas revenir les morts.",
"deMale": "Euren Fehler zuzugeben erweckt die Toten nicht wieder zum Leben.",
"deFemale": "Euren Fehler zuzugeben erweckt die Toten nicht wieder zum Leben."
},
"LocalizedOptionText": {
"enMale": "That doesn't excuse you.",
"frMale": "Vous n'en \u00eates pas moins coupable.",
"frFemale": "Vous n'en \u00eates pas moins coupable.",
"deMale": "Das ist keine Entschuldigung.",
"deFemale": "Das ist keine Entschuldigung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"a4SC3f9": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
1083
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1031": {
"NodeId": 1031,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "Do you expect the Senate to believe that? You gave Corellia to the Empire once. You might do it again.",
"LocalizedText": {
"enMale": "Do you expect the Senate to believe that? You gave Corellia to the Empire once. You might do it again.",
"frMale": "Pensez-vous vraiment que le S\u00e9nat va vous croire ? Vous avez d\u00e9j\u00e0 donn\u00e9 Corellia \u00e0 l'Empire une fois. Vous pourriez le refaire.",
"frFemale": "Pensez-vous vraiment que le S\u00e9nat va vous croire ? Vous avez d\u00e9j\u00e0 donn\u00e9 Corellia \u00e0 l'Empire une fois. Vous pourriez le refaire.",
"deMale": "Erwartet Ihr etwa, dass der Senat Euch das glaubt? Ihr habt Corellia einmal dem Imperium \u00fcberlassen. Ihr k\u00f6nntet es wieder tun.",
"deFemale": "Erwartet Ihr etwa, dass der Senat Euch das glaubt? Ihr habt Corellia einmal dem Imperium \u00fcberlassen. Ihr k\u00f6nntet es wieder tun."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1033,
1085
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1033": {
"NodeId": 1033,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 1.6140950543545078e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallLight",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Councillor Belos risked his life to undo the council's decision.",
"LocalizedText": {
"enMale": "Councillor Belos risked his life to undo the council's decision.",
"frMale": "Le Conseiller Belos a risqu\u00e9 sa vie pour rem\u00e9dier \u00e0 la d\u00e9cision du conseil.",
"frFemale": "Le Conseiller Belos a risqu\u00e9 sa vie pour rem\u00e9dier \u00e0 la d\u00e9cision du conseil.",
"deMale": "Ratsmitglied Belos hat sein Leben riskiert, um die Entscheidung des Rats wiedergutzumachen.",
"deFemale": "Ratsmitglied Belos hat sein Leben riskiert, um die Entscheidung des Rats wiedergutzumachen."
},
"LocalizedOptionText": {
"enMale": "You can trust him.",
"frMale": "Vous pouvez lui faire confiance.",
"frFemale": "Vous pouvez lui faire confiance.",
"deMale": "Ihr k\u00f6nnt ihm vertrauen.",
"deFemale": "Ihr k\u00f6nnt ihm vertrauen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"aznV1kR": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"a4SC3f9": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
1105
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1050": {
"NodeId": 1050,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "My colleagues may never regret their decision. For that, I pity them.",
"LocalizedText": {
"enMale": "My colleagues may never regret their decision. For that, I pity them.",
"frMale": "Mes coll\u00e8gues ne regretteront peut-\u00eatre jamais leur d\u00e9cision. Je les plains.",
"frFemale": "Mes coll\u00e8gues ne regretteront peut-\u00eatre jamais leur d\u00e9cision. Je les plains.",
"deMale": "Gut m\u00f6glich, dass meine Kollegen ihre Entscheidung nie bereuen werden. Darum bedaure ich sie.",
"deFemale": "Gut m\u00f6glich, dass meine Kollegen ihre Entscheidung nie bereuen werden. Darum bedaure ich sie."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1053
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1053": {
"NodeId": 1053,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1054
],
"GenericNodeNumber": 0
},
"1055": {
"NodeId": 1055,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1100
],
"GenericNodeNumber": 0
},
"1057": {
"NodeId": 1057,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1101
],
"GenericNodeNumber": 0
},
"1063": {
"NodeId": 1063,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "You've freed Corellia from the Empire and set events in motion that may end this war. You deserve more than our thanks.",
"LocalizedText": {
"enMale": "You've freed Corellia from the Empire and set events in motion that may end this war. You deserve more than our thanks.",
"frMale": "Vous avez lib\u00e9r\u00e9 Corellia du joug de l'Empire et vous avez mis en mouvement des \u00e9v\u00e8nements qui pourraient mettre un terme \u00e0 cette guerre. Vous m\u00e9ritez plus que nos remerciements.",
"frFemale": "Vous avez lib\u00e9r\u00e9 Corellia du joug de l'Empire et vous avez mis en mouvement des \u00e9v\u00e8nements qui pourraient mettre un terme \u00e0 cette guerre. Vous m\u00e9ritez plus que nos remerciements.",
"deMale": "Ihr habt Corellia vom Imperium befreit und Ereignisse in die Wege geleitet, die diesen Krieg beenden k\u00f6nnten. Ihr habt mehr als nur unseren Dank verdient.",
"deFemale": "Ihr habt Corellia vom Imperium befreit und Ereignisse in die Wege geleitet, die diesen Krieg beenden k\u00f6nnten. Ihr habt mehr als nur unseren Dank verdient."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1064
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1064": {
"NodeId": 1064,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1111
],
"GenericNodeNumber": 0
},
"1067": {
"NodeId": 1067,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Empire moved in with the Corellian Council's blessing. We fought their inside knowledge all the way to Capitol Square.",
"LocalizedText": {
"enMale": "The Empire moved in with the Corellian Council's blessing. We fought their inside knowledge all the way to Capitol Square.",
"frMale": "L'Empire s'est install\u00e9 avec la b\u00e9n\u00e9diction du Conseil Corellien. On a d\u00fb l'affronter jusqu'\u00e0 la place du Capitole.",
"frFemale": "L'Empire s'est install\u00e9 avec la b\u00e9n\u00e9diction du Conseil Corellien. On a d\u00fb l'affronter jusqu'\u00e0 la place du Capitole.",
"deMale": "Das Imperium ist mit dem Segen des Corellianischen Rats einger\u00fcckt. Wir hatten auf dem ganzen Weg zum Kapitolplatz gegen ihr besonderes Wissen zu k\u00e4mpfen.",
"deFemale": "Das Imperium ist mit dem Segen des Corellianischen Rats einger\u00fcckt. Wir hatten auf dem ganzen Weg zum Kapitolplatz gegen ihr besonderes Wissen zu k\u00e4mpfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1068
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1068": {
"NodeId": 1068,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1079
],
"GenericNodeNumber": 0
},
"1069": {
"NodeId": 1069,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Empire will have a hard time recovering from this loss. We hit them now, and we could have a surrender within weeks.",
"LocalizedText": {
"enMale": "The Empire will have a hard time recovering from this loss. We hit them now, and we could have a surrender within weeks.",
"frMale": "L'Empire ne se remettra pas facilement de cette perte. Si on l'attaque maintenant, on peut s'attendre \u00e0 ce qu'il se rende dans quelques semaines.",
"frFemale": "L'Empire ne se remettra pas facilement de cette perte. Si on l'attaque maintenant, on peut s'attendre \u00e0 ce qu'il se rende dans quelques semaines.",
"deMale": "Sich von dieser Niederlage zu erholen, wird dem Imperium nicht leichtfallen. Wenn wir sie jetzt treffen, k\u00f6nnten wir sie innerhalb weniger Wochen zur Aufgabe bringen.",
"deFemale": "Sich von dieser Niederlage zu erholen, wird dem Imperium nicht leichtfallen. Wenn wir sie jetzt treffen, k\u00f6nnten wir sie innerhalb weniger Wochen zur Aufgabe bringen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1070
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1070": {
"NodeId": 1070,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1065
],
"GenericNodeNumber": 0
},
"1079": {
"NodeId": 1079,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "The council showed no remorse for their actions. They've been arrested and removed from office.",
"LocalizedText": {
"enMale": "The council showed no remorse for their actions. They've been arrested and removed from office.",
"frMale": "Le conseil n'a exprim\u00e9 aucun remords pour ses actes. Ses membres ont \u00e9t\u00e9 arr\u00eat\u00e9s et r\u00e9voqu\u00e9s.",
"frFemale": "Le conseil n'a exprim\u00e9 aucun remords pour ses actes. Ses membres ont \u00e9t\u00e9 arr\u00eat\u00e9s et r\u00e9voqu\u00e9s.",
"deMale": "Der Rat zeigte keinerlei Reue wegen seiner Taten. Die Ratsmitglieder wurden verhaftet und ihres Amtes enthoben.",
"deFemale": "Der Rat zeigte keinerlei Reue wegen seiner Taten. Die Ratsmitglieder wurden verhaftet und ihres Amtes enthoben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1080
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1080": {
"NodeId": 1080,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
908
],
"GenericNodeNumber": 0
},
"1081": {
"NodeId": 1081,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I know you consider us all traitors. But before the Senate condemns us, I'd like a chance to explain.",
"LocalizedText": {
"enMale": "I know you consider us all traitors. But before the Senate condemns us, I'd like a chance to explain.",
"frMale": "Je sais que vous nous voyez tous comme des tra\u00eetres, mais avant que le S\u00e9nat nous condamne, j'aimerais avoir une chance de m'expliquer.",
"frFemale": "Je sais que vous nous voyez tous comme des tra\u00eetres, mais avant que le S\u00e9nat nous condamne, j'aimerais avoir une chance de m'expliquer.",
"deMale": "Ich wei\u00df, dass wir in Euren Augen alle Verr\u00e4ter sind. Doch bevor der Senat uns verurteilt, m\u00f6chte ich es Euch erkl\u00e4ren.",
"deFemale": "Ich wei\u00df, dass wir in Euren Augen alle Verr\u00e4ter sind. Doch bevor der Senat uns verurteilt, m\u00f6chte ich es Euch erkl\u00e4ren."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1082
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1082": {
"NodeId": 1082,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
883
],
"GenericNodeNumber": 0
},
"1083": {
"NodeId": 1083,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I know that. Captain Cantarus has been kind enough to show me the casualty lists.",
"LocalizedText": {
"enMale": "I know that. Captain Cantarus has been kind enough to show me the casualty lists.",
"frMale": "Je le sais. Le Capitaine Cantarus a eu la gentillesse de me montrer la liste des victimes.",
"frFemale": "Je le sais. Le Capitaine Cantarus a eu la gentillesse de me montrer la liste des victimes.",
"deMale": "Das wei\u00df ich. Captain Cantarus war so freundlich, mir die Listen der Opfer zu zeigen.",
"deFemale": "Das wei\u00df ich. Captain Cantarus war so freundlich, mir die Listen der Opfer zu zeigen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1084
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1084": {
"NodeId": 1084,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
990
],
"GenericNodeNumber": 0
},
"1085": {
"NodeId": 1085,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 1.6140950543545078e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Councillor Belos deserves a pardon, but he can't be trusted.",
"LocalizedText": {
"enMale": "Councillor Belos deserves a pardon, but he can't be trusted.",
"frMale": "Le Conseiller Belos m\u00e9rite qu'on le pardonne, mais on ne peut pas lui faire confiance.",
"frFemale": "Le Conseiller Belos m\u00e9rite qu'on le pardonne, mais on ne peut pas lui faire confiance.",
"deMale": "Ratsmitglied Belos verdient eine Begnadigung, aber kein Vertrauen.",
"deFemale": "Ratsmitglied Belos verdient eine Begnadigung, aber kein Vertrauen."
},
"LocalizedOptionText": {
"enMale": "Make him step down.",
"frMale": "Faites-le se d\u00e9sister.",
"frFemale": "Faites-le se d\u00e9sister.",
"deMale": "Zwingt ihn zum R\u00fccktritt.",
"deFemale": "Zwingt ihn zum R\u00fccktritt."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"a4SC3f9": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"aznV1kR": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"8mAbih6": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
1086
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1086": {
"NodeId": 1086,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "M7LMMFC",
"Text": "I've served Corellia for decades. But I suppose my freedom was the best I could hope for.",
"LocalizedText": {
"enMale": "I've served Corellia for decades. But I suppose my freedom was the best I could hope for.",
"frMale": "Je sers Corellia depuis des dizaines d'ann\u00e9es. Mais je suppose que ma libert\u00e9 est tout ce que je peux esp\u00e9rer.",
"frFemale": "Je sers Corellia depuis des dizaines d'ann\u00e9es. Mais je suppose que ma libert\u00e9 est tout ce que je peux esp\u00e9rer.",
"deMale": "Ich habe Corellia jahrzehntelang gedient. Aber ich nehme an, Freiheit ist das Beste, worauf ich hoffen konnte.",
"deFemale": "Ich habe Corellia jahrzehntelang gedient. Aber ich nehme an, Freiheit ist das Beste, worauf ich hoffen konnte."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1107
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1087": {
"NodeId": 1087,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1090
],
"GenericNodeNumber": 0
},
"1088": {
"NodeId": 1088,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "You have friends in high places, Councillor. Keep your position, but don't betray their trust.",
"LocalizedText": {
"enMale": "You have friends in high places, Councillor. Keep your position, but don't betray their trust.",
"frMale": "Vous avez des amis influents, Conseiller. Vous gardez votre position, mais ne trahissez pas leur confiance.",
"frFemale": "Vous avez des amis influents, Conseiller. Vous gardez votre position, mais ne trahissez pas leur confiance.",
"deMale": "Ihr habt einflussreiche Freunde, Ratsmitglied. Behaltet Eure Stellung, aber verletzt nicht ihr Vertrauen in Euch.",
"deFemale": "Ihr habt einflussreiche Freunde, Ratsmitglied. Behaltet Eure Stellung, aber verletzt nicht ihr Vertrauen in Euch."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1089
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1089": {
"NodeId": 1089,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
988
],
"GenericNodeNumber": 0
},
"1093": {
"NodeId": 1093,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "With the council in jail, Corellia has no local leadership. There could be riots, crime sprees, further destruction.",
"LocalizedText": {
"enMale": "With the council in jail, Corellia has no local leadership. There could be riots, crime sprees, further destruction.",
"frMale": "Maintenant que le conseil est en prison, Corellia n'a plus de dirigeants. Il pourrait y avoir des \u00e9meutes. Les d\u00e9lits risquent de se multiplier et la destruction de se poursuivre.",
"frFemale": "Maintenant que le conseil est en prison, Corellia n'a plus de dirigeants. Il pourrait y avoir des \u00e9meutes. Les d\u00e9lits risquent de se multiplier et la destruction de se poursuivre.",
"deMale": "Da der Rat im Gef\u00e4ngnis ist, besitzt Corellia keine eigene F\u00fchrung mehr. Es k\u00f6nnte Aufst\u00e4nde geben, Verbrechen, weitere Verw\u00fcstung.",
"deFemale": "Da der Rat im Gef\u00e4ngnis ist, besitzt Corellia keine eigene F\u00fchrung mehr. Es k\u00f6nnte Aufst\u00e4nde geben, Verbrechen, weitere Verw\u00fcstung."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1094
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1094": {
"NodeId": 1094,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1095
],
"GenericNodeNumber": 0
},
"1095": {
"NodeId": 1095,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "After all the damage the Empire's done, the Senate is hesitant to take direct control. Who should lead Corellia through their recovery?",
"LocalizedText": {
"enMale": "After all the damage the Empire's done, the Senate is hesitant to take direct control. Who should lead Corellia through their recovery?",
"frMale": "Apr\u00e8s tous les d\u00e9g\u00e2ts inflig\u00e9s par l'Empire, le S\u00e9nat h\u00e9site \u00e0 prendre un contr\u00f4le direct. Qui devrait prendre la t\u00eate de Corellia et s'occuper de sa reconstruction ?",
"frFemale": "Apr\u00e8s tous les d\u00e9g\u00e2ts inflig\u00e9s par l'Empire, le S\u00e9nat h\u00e9site \u00e0 prendre un contr\u00f4le direct. Qui devrait prendre la t\u00eate de Corellia et s'occuper de sa reconstruction ?",
"deMale": "Nach dem gro\u00dfen Schaden, den das Imperium angerichtet hat, z\u00f6gert der Senat, die direkte Kontrolle zu \u00fcbernehmen. Wer sollte den Wiederaufbau von Corellia in die Hand nehmen?",
"deFemale": "Nach dem gro\u00dfen Schaden, den das Imperium angerichtet hat, z\u00f6gert der Senat, die direkte Kontrolle zu \u00fcbernehmen. Wer sollte den Wiederaufbau von Corellia in die Hand nehmen?"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1096,
1097
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1096": {
"NodeId": 1096,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 1.6140950543545078e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallLight",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "We've got a war to fight. CorSec can handle things here.",
"LocalizedText": {
"enMale": "We've got a war to fight. CorSec can handle things here.",
"frMale": "On a une guerre \u00e0 mener. La CorSec peut faire respecter l'ordre ici.",
"frFemale": "On a une guerre \u00e0 mener. La CorSec peut faire respecter l'ordre ici.",
"deMale": "Wir haben einen Krieg zu f\u00fchren. CorSec wird sich um alles k\u00fcmmern.",
"deFemale": "Wir haben einen Krieg zu f\u00fchren. CorSec wird sich um alles k\u00fcmmern."
},
"LocalizedOptionText": {
"enMale": "The Corellians.",
"frMale": "Les Corelliens.",
"frFemale": "Les Corelliens.",
"deMale": "Die Corellianer.",
"deFemale": "Die Corellianer."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"qXbCis4": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"JdiDeg1": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"1ooYsN6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"xu2zYrP": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"QIyX73M": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
}
},
"IsAmbient": false,
"ChildIds": [
1102
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1097": {
"NodeId": 1097,
"QuestRewardB62": "2mudFG0",
"ActionQuest": 1.6140950543545078e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "SmallDark",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Corellia's free, but vulnerable. They'll need our protection.",
"LocalizedText": {
"enMale": "Corellia's free, but vulnerable. They'll need our protection.",
"frMale": "Corellia est libre, mais vuln\u00e9rable. Son peuple aura besoin de notre protection.",
"frFemale": "Corellia est libre, mais vuln\u00e9rable. Son peuple aura besoin de notre protection.",
"deMale": "Corellia ist frei, aber verletzlich. Die Leute brauchen unseren Schutz.",
"deFemale": "Corellia ist frei, aber verletzlich. Die Leute brauchen unseren Schutz."
},
"LocalizedOptionText": {
"enMale": "The Republic.",
"frMale": "La R\u00e9publique.",
"frFemale": "La R\u00e9publique.",
"deMale": "Die Republik.",
"deFemale": "Die Republik."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"1CfTiaC": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"qXbCis4": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"zav1HuJ": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"8mAbih6": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"JdiDeg1": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"1ooYsN6": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"y1Jf0BD": {
"Key": 50,
"Value": {
"enMale": "<<1>> disapproves.",
"frMale": "<<1>> d\u00e9sapprouve.",
"frFemale": "<<1>> d\u00e9sapprouve.",
"deMale": "<<1>> ist dagegen.",
"deFemale": "<<1>> ist dagegen."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"xu2zYrP": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
1098
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1098": {
"NodeId": 1098,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "The Senate can appoint an interim prime minister. We'll declare martial law until then.",
"LocalizedText": {
"enMale": "The Senate can appoint an interim prime minister. We'll declare martial law until then.",
"frMale": "Le S\u00e9nat peut nommer un premier ministre provisoire. On d\u00e9clarera la loi martiale en attendant.",
"frFemale": "Le S\u00e9nat peut nommer un premier ministre provisoire. On d\u00e9clarera la loi martiale en attendant.",
"deMale": "Der Senat kann einen vor\u00fcbergehenden Premierminister ernennen. Bis dahin verh\u00e4ngen wir das Kriegsrecht.",
"deFemale": "Der Senat kann einen vor\u00fcbergehenden Premierminister ernennen. Bis dahin verh\u00e4ngen wir das Kriegsrecht."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1099
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1099": {
"NodeId": 1099,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
911
],
"GenericNodeNumber": 0
},
"1102": {
"NodeId": 1102,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "We'll hold elections for a new council soon. Should be nice not answering to anyone for a while.",
"LocalizedText": {
"enMale": "We'll hold elections for a new council soon. Should be nice not answering to anyone for a while.",
"frMale": "On organisera bient\u00f4t de nouvelles \u00e9lections pour \u00e9lire un nouveau conseil. \u00c7a devrait \u00eatre bien de n'avoir \u00e0 rendre de compte \u00e0 personne pendant quelque temps.",
"frFemale": "On organisera bient\u00f4t de nouvelles \u00e9lections pour \u00e9lire un nouveau conseil. \u00c7a devrait \u00eatre bien de n'avoir \u00e0 rendre de compte \u00e0 personne pendant quelque temps.",
"deMale": "Wir werden bald schon einen neuen Rat w\u00e4hlen. Es d\u00fcrfte ganz angenehm werden, eine Weile keine Vorgesetzten zu haben.",
"deFemale": "Wir werden bald schon einen neuen Rat w\u00e4hlen. Es d\u00fcrfte ganz angenehm werden, eine Weile keine Vorgesetzten zu haben."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1103
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1103": {
"NodeId": 1103,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1104
],
"GenericNodeNumber": 0
},
"1105": {
"NodeId": 1105,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "7mg9vX7",
"Text": "It's true, Chancellor. If it weren't for Councillor Belos, we'd still be sitting in the Red Light Sector.",
"LocalizedText": {
"enMale": "It's true, Chancellor. If it weren't for Councillor Belos, we'd still be sitting in the Red Light Sector.",
"frMale": "C'est vrai, Chancelier. Sans le Conseiller Belos, on attendrait encore dans le quartier rouge.",
"frFemale": "C'est vrai, Chancelier. Sans le Conseiller Belos, on attendrait encore dans le quartier rouge.",
"deMale": "Das ist wahr, Kanzlerin. Wenn Ratsmitglied Belos nicht gewesen w\u00e4re, s\u00e4\u00dfen wir immer noch im Rotlichtsektor fest.",
"deFemale": "Das ist wahr, Kanzlerin. Wenn Ratsmitglied Belos nicht gewesen w\u00e4re, s\u00e4\u00dfen wir immer noch im Rotlichtsektor fest."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1106
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1106": {
"NodeId": 1106,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1088
],
"GenericNodeNumber": 0
},
"1107": {
"NodeId": 1107,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1108
],
"GenericNodeNumber": 0
},
"1108": {
"NodeId": 1108,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "There are other ways to serve Corellia, Councillor. The Senate hopes you'll take advantage of them.",
"LocalizedText": {
"enMale": "There are other ways to serve Corellia, Councillor. The Senate hopes you'll take advantage of them.",
"frMale": "Il y a d'autres fa\u00e7ons de servir Corellia, Conseiller. Le S\u00e9nat esp\u00e8re que vous en profiterez.",
"frFemale": "Il y a d'autres fa\u00e7ons de servir Corellia, Conseiller. Le S\u00e9nat esp\u00e8re que vous en profiterez.",
"deMale": "Es gibt andere M\u00f6glichkeiten, Corellia zu dienen, Ratsmitglied. Der Senat hofft, dass Ihr sie nutzen werdet.",
"deFemale": "Es gibt andere M\u00f6glichkeiten, Corellia zu dienen, Ratsmitglied. Der Senat hofft, dass Ihr sie nutzen werdet."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1087
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1109": {
"NodeId": 1109,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "Senators, let your voices be heard. Stand and recognize these heroes of the Republic!",
"LocalizedText": {
"enMale": "Senators, let your voices be heard. Stand and recognize these heroes of the Republic!",
"frMale": "S\u00e9nateurs, faites entendre votre voix. Levez-vous et acclamez ces h\u00e9ros de la R\u00e9publique !",
"frFemale": "S\u00e9nateurs, faites entendre votre voix. Levez-vous et acclamez ces h\u00e9ros de la R\u00e9publique !",
"deMale": "Senatoren, lasst Eure Stimmen h\u00f6ren. Erhebt Euch und zeigt diesen Helden der Republik Eure Anerkennung!",
"deFemale": "Senatoren, lasst Eure Stimmen h\u00f6ren. Erhebt Euch und zeigt diesen Helden der Republik Eure Anerkennung!"
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
934
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1111": {
"NodeId": 1111,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"Text": "Our victory today sends a message. The Republic may falter, but we will never fall--as long as we keep fighting.",
"LocalizedText": {
"enMale": "Our victory today sends a message. The Republic may falter, but we will never fall--as long as we keep fighting.",
"frMale": "Notre victoire d'aujourd'hui envoie un message tr\u00e8s clair. La R\u00e9publique peut vaciller, mais elle ne tombera jamais... Pas tant que nous continuerons \u00e0 nous battre.",
"frFemale": "Notre victoire d'aujourd'hui envoie un message tr\u00e8s clair. La R\u00e9publique peut vaciller, mais elle ne tombera jamais... Pas tant que nous continuerons \u00e0 nous battre.",
"deMale": "Unser heutiger Sieg sendet eine Botschaft: Die Republik mag zwar ins Stolpern geraten, doch sie wird niemals fallen - solange wir weiterk\u00e4mpfen.",
"deFemale": "Unser heutiger Sieg sendet eine Botschaft: Die Republik mag zwar ins Stolpern geraten, doch sie wird niemals fallen - solange wir weiterk\u00e4mpfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1112
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1112": {
"NodeId": 1112,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1109
],
"GenericNodeNumber": 0
},
"1113": {
"NodeId": 1113,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"Text": "Not anymore. Lot of civilians hiding there. Most of the casinos, clubs and cantinas have been shut down.",
"LocalizedText": {
"enMale": "Not anymore. Lot of civilians hiding there. Most of the casinos, clubs and cantinas have been shut down.",
"frMale": "Plus maintenant. Beaucoup de civils s'y cachent. La plupart des casinos, des clubs et des cantinas ont \u00e9t\u00e9 ferm\u00e9s.",
"frFemale": "Plus maintenant. Beaucoup de civils s'y cachent. La plupart des casinos, des clubs et des cantinas ont \u00e9t\u00e9 ferm\u00e9s.",
"deMale": "Nicht mehr. Viele Zivilisten verstecken sich dort. Die meisten Casinos, Clubs und Cantinas wurden geschlossen.",
"deFemale": "Nicht mehr. Viele Zivilisten verstecken sich dort. Die meisten Casinos, Clubs und Cantinas wurden geschlossen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1114
],
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"GenericNodeNumber": 0
},
"1114": {
"NodeId": 1114,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1116
],
"GenericNodeNumber": 0
},
"1117": {
"NodeId": 1117,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
643
],
"GenericNodeNumber": 0
},
"1119": {
"NodeId": 1119,
"QuestRewardB62": "wH4MWU7",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "Sounds like a good excuse for action.",
"LocalizedText": {
"enMale": "Sounds like a good excuse for action.",
"frMale": "Tant qu'il y a un peu d'action...",
"frFemale": "Tant qu'il y a un peu d'action...",
"deMale": "Ah, ein guter Grund zum K\u00e4mpfen!",
"deFemale": "Ah, ein guter Grund zum K\u00e4mpfen!"
},
"LocalizedOptionText": {
"enMale": "I'm ready to fight, sir.",
"frMale": "Je suis pr\u00eat \u00e0 me battre.",
"frFemale": "Je suis pr\u00eate \u00e0 me battre.",
"deMale": "Ich bin bereit zu k\u00e4mpfen.",
"deFemale": "Ich bin bereit zu k\u00e4mpfen."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": {
"y1Jf0BD": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
},
"QIyX73M": {
"Key": 200,
"Value": {
"enMale": "<<1>> approves.",
"frMale": "<<1>> approuve.",
"frFemale": "<<1>> approuve.",
"deMale": "<<1>> stimmt zu.",
"deFemale": "<<1>> stimmt zu."
}
}
},
"IsAmbient": false,
"ChildIds": [
648
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 58020
},
"1133": {
"NodeId": 1133,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1134
],
"GenericNodeNumber": 0
},
"1134": {
"NodeId": 1134,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
570
],
"GenericNodeNumber": 0
},
"1136": {
"NodeId": 1136,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
593
],
"GenericNodeNumber": 0
},
"1137": {
"NodeId": 1137,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"1138": {
"NodeId": 1138,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1137
],
"GenericNodeNumber": 0
},
"1139": {
"NodeId": 1139,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1136
],
"GenericNodeNumber": 0
},
"1141": {
"NodeId": 1141,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1138
],
"GenericNodeNumber": 0
},
"1142": {
"NodeId": 1142,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1144
],
"GenericNodeNumber": 0
},
"1143": {
"NodeId": 1143,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
636
],
"GenericNodeNumber": 0
},
"1144": {
"NodeId": 1144,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1145
],
"GenericNodeNumber": 0
},
"1145": {
"NodeId": 1145,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1146
],
"GenericNodeNumber": 0
},
"1146": {
"NodeId": 1146,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1147
],
"GenericNodeNumber": 0
},
"1147": {
"NodeId": 1147,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1143
],
"GenericNodeNumber": 0
},
"1150": {
"NodeId": 1150,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": false,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"Text": "I have a bad feeling about this.",
"LocalizedText": {
"enMale": "I have a bad feeling about this.",
"frMale": "J'ai un mauvais pressentiment.",
"frFemale": "J'ai un mauvais pressentiment.",
"deMale": "Ich habe da ein ganz mieses Gef\u00fchl.",
"deFemale": "Ich habe da ein ganz mieses Gef\u00fchl."
},
"LocalizedOptionText": {
"enMale": "Well, he's dead.",
"frMale": "Eh bien il est mort.",
"frFemale": "Eh bien il est mort.",
"deMale": "Tja, er ist tot.",
"deFemale": "Tja, er ist tot."
},
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
239
],
"Stb": "str.cnv.misc.generic_lines",
"GenericNodeNumber": 375
},
"1151": {
"NodeId": 1151,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "e6Bfw07",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1152
],
"GenericNodeNumber": 0
},
"1152": {
"NodeId": 1152,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140950543545078e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [],
"GenericNodeNumber": 0
},
"1156": {
"NodeId": 1156,
"QuestRewardB62": "0000000",
"ActionQuest": 0,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": false,
"SpeakerB62Id": "T2ZJzhE",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1157
],
"GenericNodeNumber": 0
},
"1157": {
"NodeId": 1157,
"QuestRewardB62": "0000000",
"ActionQuest": 1.6140984417221566e+19,
"MinLevel": -1,
"MaxLevel": -1,
"AlignmentGain": "None",
"CreditsGained": 0,
"IsEmpty": true,
"JoinDisabledForHolocom": false,
"ChoiceDisabledForHolocom": false,
"AbortsConversation": false,
"IsPlayerNode": true,
"SpeakerB62Id": "0000000",
"CnvAlienVONode": -1,
"CnvAlienVOFQN": "",
"AffectionRewardEventsB62": [],
"IsAmbient": false,
"ChildIds": [
1130
],
"GenericNodeNumber": 0
}
},
"NodeLinkList": {
"131": 27,
"132": 27,
"133": 27,
"170": 35,
"185": 65,
"186": 65,
"187": 65,
"194": 65,
"219": 91,
"233": 99,
"237": 99,
"242": 91,
"243": 85,
"245": 85,
"328": 35,
"490": 65,
"492": 330,
"493": 330,
"494": 330,
"495": 330,
"496": 330,
"497": 330,
"498": 330,
"499": 330,
"500": 330,
"501": 330,
"502": 330,
"517": 503,
"535": 515,
"537": 515,
"539": 515,
"541": 515,
"543": 515,
"545": 509,
"547": 509,
"548": 503,
"646": 578,
"652": 578,
"654": 578,
"656": 578,
"658": 578,
"663": 584,
"664": 584,
"669": 590,
"670": 590,
"699": 627,
"727": 627,
"734": 633,
"737": 633,
"972": 835,
"975": 810,
"976": 810,
"979": 877,
"980": 877,
"981": 879,
"982": 879,
"983": 810,
"984": 810,
"988": 911,
"995": 835,
"998": 835,
"1001": 835,
"1004": 835,
"1007": 835,
"1010": 835,
"1013": 835,
"1052": 990,
"1054": 990,
"1065": 1063,
"1066": 1063,
"1075": 861,
"1076": 861,
"1077": 811,
"1078": 811,
"1090": 911,
"1100": 1093,
"1101": 1093,
"1104": 911,
"1115": 41,
"1116": 41,
"1130": 605,
"1158": 1157,
"1159": 1157,
"1160": 1157,
"1161": 1157,
"1162": 1157,
"1163": 1157,
"1164": 1157,
"1165": 1157,
"1166": 1157,
"1167": 1156,
"1168": 1156
},
"DefaultSpeakerId": 0,
"Stb": "str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"IsKOTORStyle": false,
"AffectionNpcB62": [],
"AffectionNcoB62": [
"zyM9980",
"1lgIpT6",
"40CsJ78",
"a4SC3f9",
"QvXyUBG",
"1ooYsN6",
"y1Jf0BD",
"aznV1kR",
"qXbCis4",
"qSrvBe5",
"8mAbih6",
"BeKofq4",
"JdiDeg1",
"zav1HuJ",
"Y7ylpO5",
"xu2zYrP",
"QIyX73M",
"1CfTiaC",
"mFHXTc2",
"lHpoXyM"
],
"LocalizedName": {
"enMale": "cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"frMale": "cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"deMale": "cnv.location.corellia.world.republic.the_imperial_blockade.general_aves"
},
"Id": "16141019170239454187",
"Base62Id": "wvlaecA",
"Fqn": "cnv.location.corellia.world.republic.the_imperial_blockade.general_aves",
"B62References": {
"ProgressesQuest": [
"YjK4Hg5",
"wH4MWU7"
],
"startsQuest": [
"JxpaQt3",
"WbPdIe4",
"FD2yyuo"
],
"endsQuest": [
"YjK4Hg5",
"4IkMSyS",
"2mudFG0",
"f6ER4SF"
],
"npcStartsCnv": [
"T2ZJzhE"
]
},
"first_seen": "1.0.0a",
"last_seen": "6.2.1a",
"current_version": "6.2.0b",
"hash": "1894987729",
"removed_in": "",
"changed_fields": [
"removed_in"
],
"previous_versions": [
"1.0.0a",
"1.3.0",
"1.3.8",
"2.3.1",
"4.0.0",
"5.2.2"
]
}
Array
(
[_id] => MongoDB\BSON\ObjectId Object
(
[oid] => 5fb3e63d33180000cb05a5f5
)
[SpeakersB62Ids] => Array
(
[T2ZJzhE] => npc.location.corellia.world_arc.republic.multi.general_aves
[7mg9vX7] => npc.location.corellia.world_arc.republic.multi.cole_cantarus
[yeyhn4z] => npc.location.corellia.world_arc.republic.imperial_blockade.republic_officer
[M7LMMFC] => npc.location.corellia.world_arc.republic.against_all_odds.councilor_belos
[e6Bfw07] => npc.location.corellia.world_arc.republic.against_all_odds.supreme_chancellor_saresh
)
[AudioLanguageState] => Array
(
[en-us] => 1
[fr-fr] => 1
[de-de] => 1
)
[QuestB62Started] => Array
(
[0] => FD2yyuo
[1] => WbPdIe4
[2] => JxpaQt3
[3] => JxpaQt3
)
[QuestB62Ended] => Array
(
[0] => YjK4Hg5
[1] => 4IkMSyS
[2] => f6ER4SF
[3] => 2mudFG0
)
[QuestB62Progressed] => Array
(
[0] => YjK4Hg5
[1] => wH4MWU7
)
[RootNodes] => Array
(
[0] => 849
[1] => 804
[2] => 563
[3] => 605
[4] => 561
[5] => 559
[6] => 557
[7] => 25
[8] => 17
[9] => 15
[10] => 13
[11] => 11
[12] => 9
[13] => 7
[14] => 4
[15] => 3
[16] => 1
[17] => 1117
)
[NodeLookup] => Array
(
[1] => Array
(
[NodeId] => 1
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Imperials have us trapped here. We've got to get past the blockade.
[LocalizedText] => Array
(
[enMale] => The Imperials have us trapped here. We've got to get past the blockade.
[frMale] => Les Impériaux nous retiennent ici. On doit contourner leur blocus.
[frFemale] => Les Impériaux nous retiennent ici. On doit contourner leur blocus.
[deMale] => Die Imperialen haben uns festgesetzt. Wir müssen an der Blockade vorbei.
[deFemale] => Die Imperialen haben uns festgesetzt. Wir müssen an der Blockade vorbei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 2
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[2] => Array
(
[NodeId] => 2
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[3] => Array
(
[NodeId] => 3
[QuestsProgressedB62] => Array
(
[0] => YjK4Hg5
)
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 1.6140913868968E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 5
)
[GenericNodeNumber] => 0
)
[4] => Array
(
[NodeId] => 4
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The minute we see smoke from those supply camps, my men and I will move out.
[LocalizedText] => Array
(
[enMale] => The minute we see smoke from those supply camps, my men and I will move out.
[frMale] => Dès qu'on verra la fumée monter de ces camps de ravitaillement, mes hommes et moi, on foncera.
[frFemale] => Dès qu'on verra la fumée monter de ces camps de ravitaillement, mes hommes et moi, on foncera.
[deMale] => Meine Leute und ich rücken aus, sobald wir den Rauch aus den Versorgungslagern sehen.
[deFemale] => Meine Leute und ich rücken aus, sobald wir den Rauch aus den Versorgungslagern sehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 6
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[5] => Array
(
[NodeId] => 5
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => General Aves. I was told you could use some help.
[LocalizedText] => Array
(
[enMale] => General Aves. I was told you could use some help.
[frMale] => Général Aves. On m'a dit que vous auriez besoin d'un peu d'aide.
[frFemale] => Général Aves. On m'a dit que vous auriez besoin d'un peu d'aide.
[deMale] => General Aves. Man sagte mir, Ihr würdet Hilfe brauchen.
[deFemale] => General Aves. Man sagte mir, Ihr würdet Hilfe brauchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 124
[1] => 123
[2] => 125
[3] => 126
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[6] => Array
(
[NodeId] => 6
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[7] => Array
(
[NodeId] => 7
[QuestsGrantedB62] => Array
(
[0] => FD2yyuo
)
[QuestsEndedB62] => Array
(
[0] => YjK4Hg5
)
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Welcome to the Gilded Descent. CorSec had the intel on the neutron emitters ready and waiting for us.
[LocalizedText] => Array
(
[enMale] => Welcome to the Gilded Descent. CorSec had the intel on the neutron emitters ready and waiting for us.
[frMale] => Bienvenue à la Chute d'or. La CorSec a des infos sur les émetteurs de neutrons.
[frFemale] => Bienvenue à la Chute d'or. La CorSec a des infos sur les émetteurs de neutrons.
[deMale] => Willkommen im Goldenen Abstieg. CorSec hatte die Informationen zu den Neutronenemittern schon für uns bereit.
[deFemale] => Willkommen im Goldenen Abstieg. CorSec hatte die Informationen zu den Neutronenemittern schon für uns bereit.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 8
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[8] => Array
(
[NodeId] => 8
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 259
)
[GenericNodeNumber] => 0
)
[9] => Array
(
[NodeId] => 9
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Get to that cell block. The Imperials won't hold a CorSec captain and a Selonian leader forever.
[LocalizedText] => Array
(
[enMale] => Get to that cell block. The Imperials won't hold a CorSec captain and a Selonian leader forever.
[frMale] => Allez dans cette prison. Les Impériaux ne retiendront pas un capitaine de la Corsec et un chef Sélonien indéfiniment.
[frFemale] => Allez dans cette prison. Les Impériaux ne retiendront pas un capitaine de la Corsec et un chef Sélonien indéfiniment.
[deMale] => Geht zum Zellenblock. Die Imperialen werden einen CorSec-Captain und eine selonianische Anführerin nicht ewig gefangen halten.
[deFemale] => Geht zum Zellenblock. Die Imperialen werden einen CorSec-Captain und eine selonianische Anführerin nicht ewig gefangen halten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 10
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[10] => Array
(
[NodeId] => 10
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[11] => Array
(
[NodeId] => 11
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We need the Selonians' support. Evacuate those burrows.
[LocalizedText] => Array
(
[enMale] => We need the Selonians' support. Evacuate those burrows.
[frMale] => On a besoin du soutien des Séloniens. Évacuez ces tanières.
[frFemale] => On a besoin du soutien des Séloniens. Évacuez ces tanières.
[deMale] => Wir sind auf die Unterstützung der Selonianer angewiesen. Evakuiert die Höhlen.
[deFemale] => Wir sind auf die Unterstützung der Selonianer angewiesen. Evakuiert die Höhlen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 12
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[12] => Array
(
[NodeId] => 12
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[13] => Array
(
[NodeId] => 13
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Cantarus has the details on getting inside the Selonian tunnels.
[LocalizedText] => Array
(
[enMale] => Cantarus has the details on getting inside the Selonian tunnels.
[frMale] => Cantarus a des informations sur l'accès aux tunnels Séloniens.
[frFemale] => Cantarus a des informations sur l'accès aux tunnels Séloniens.
[deMale] => Cantarus hat alle Einzelheiten darüber, wie man in die selonianischen Tunnel hineinkommt.
[deFemale] => Cantarus hat alle Einzelheiten darüber, wie man in die selonianischen Tunnel hineinkommt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 14
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[14] => Array
(
[NodeId] => 14
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[15] => Array
(
[NodeId] => 15
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => This is it. Get inside Coronet Shipping and find those neutron emitters.
[LocalizedText] => Array
(
[enMale] => This is it. Get inside Coronet Shipping and find those neutron emitters.
[frMale] => Voilà. Allez à la compagnie de transport de Coronet et trouvez ces émetteurs de neutrons.
[frFemale] => Voilà. Allez à la compagnie de transport de Coronet et trouvez ces émetteurs de neutrons.
[deMale] => Es ist so weit. Verschafft Euch Zugang zu Coronet Shipping und findet die Neutronenemitter.
[deFemale] => Es ist so weit. Verschafft Euch Zugang zu Coronet Shipping und findet die Neutronenemitter.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 16
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[16] => Array
(
[NodeId] => 16
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[17] => Array
(
[NodeId] => 17
[QuestsGrantedB62] => Array
(
[0] => WbPdIe4
)
[QuestsEndedB62] => Array
(
[0] => 4IkMSyS
)
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => You made it out. We've been busy--Coronet Shipping's still a mess, but the rocket trams are up and running.
[LocalizedText] => Array
(
[enMale] => You made it out. We've been busy--Coronet Shipping's still a mess, but the rocket trams are up and running.
[frMale] => Vous avez réussi. On a été bien occupés... La compagnie de transport de Coronet est toujours sens dessus dessous, mais les métros sur répulseurs fonctionnent.
[frFemale] => Vous avez réussi. On a été bien occupés... La compagnie de transport de Coronet est toujours sens dessus dessous, mais les métros sur répulseurs fonctionnent.
[deMale] => Ihr habt es heraus geschafft. Wir waren auch nicht untätig - bei Coronet Shipping herrscht immer noch Chaos, aber die Raketenbahnen laufen wieder.
[deFemale] => Ihr habt es heraus geschafft. Wir waren auch nicht untätig - bei Coronet Shipping herrscht immer noch Chaos, aber die Raketenbahnen laufen wieder.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 18
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[18] => Array
(
[NodeId] => 18
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 19
[1] => 369
)
[GenericNodeNumber] => 0
)
[19] => Array
(
[NodeId] => 19
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The neutron emitters worked perfectly. The Imperials on board didn't even have a chance to attack.
[LocalizedText] => Array
(
[enMale] => The neutron emitters worked perfectly. The Imperials on board didn't even have a chance to attack.
[frMale] => Les émetteurs de neutrons ont très bien fonctionné. Les Impériaux qui étaient à bord n'ont eu aucune chance d'attaquer.
[frFemale] => Les émetteurs de neutrons ont très bien fonctionné. Les Impériaux qui étaient à bord n'ont eu aucune chance d'attaquer.
[deMale] => Die Neutronenemitter haben ausgezeichnet funktioniert. Die Imperialen an Bord hatten keine Chance anzugreifen.
[deFemale] => Die Neutronenemitter haben ausgezeichnet funktioniert. Die Imperialen an Bord hatten keine Chance anzugreifen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 20
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[20] => Array
(
[NodeId] => 20
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 21
)
[GenericNodeNumber] => 0
)
[21] => Array
(
[NodeId] => 21
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => Tell that to the civilians trying to escape the war. They didn't deserve to become casualties.
[LocalizedText] => Array
(
[enMale] => Tell that to the civilians trying to escape the war. They didn't deserve to become casualties.
[frMale] => Allez dire ça aux civils essayant de fuir cette guerre. Ils ne méritaient pas de devenir des victimes.
[frFemale] => Allez dire ça aux civils essayant de fuir cette guerre. Ils ne méritaient pas de devenir des victimes.
[deMale] => Erklärt das mal den Zivilisten, die dem Krieg entfliehen wollen. Sie haben es nicht verdient, zu Opfern zu werden.
[deFemale] => Erklärt das mal den Zivilisten, die dem Krieg entfliehen wollen. Sie haben es nicht verdient, zu Opfern zu werden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 359
[1] => 478
[2] => 360
[3] => 24
[4] => 141
[5] => 468
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[22] => Array
(
[NodeId] => 22
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I'd be happier if any of them had stayed to help. We've lost supplies and men all over this sector.
[LocalizedText] => Array
(
[enMale] => I'd be happier if any of them had stayed to help. We've lost supplies and men all over this sector.
[frMale] => J'aurais préféré que certains restent pour nous aider. On a perdu des ressources et des hommes sur tout le secteur.
[frFemale] => J'aurais préféré que certains restent pour nous aider. On a perdu des ressources et des hommes sur tout le secteur.
[deMale] => Ich wäre glücklicher, wenn einige geblieben wären, um uns zu helfen. Wir haben im ganzen Sektor Leute und Ausrüstung verloren.
[deFemale] => Ich wäre glücklicher, wenn einige geblieben wären, um uns zu helfen. Wir haben im ganzen Sektor Leute und Ausrüstung verloren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 482
[1] => 362
[2] => 363
[3] => 23
[4] => 139
[5] => 469
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[23] => Array
(
[NodeId] => 23
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I don't kill innocent people. Just a little policy I have.
[LocalizedText] => Array
(
[enMale] => I don't kill innocent people. Just a little policy I have.
[frMale] => Je ne tue pas des innocents. C'est une de mes politiques.
[frFemale] => Je ne tue pas des innocents. C'est une de mes politiques.
[deMale] => Ich töte keine Unschuldigen. Ist so eine Marotte von mir.
[deFemale] => Ich töte keine Unschuldigen. Ist so eine Marotte von mir.
)
[LocalizedOptionText] => Array
(
[enMale] => There were civilians involved.
[frMale] => Des civils étaient menacés.
[frFemale] => Des civils étaient menacés.
[deMale] => Es waren Zivilisten im Spiel.
[deFemale] => Es waren Zivilisten im Spiel.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zyM9980] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1lgIpT6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[40CsJ78] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[a4SC3f9] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 412
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[24] => Array
(
[NodeId] => 24
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => They took a chance trying to escape. It turned out bad.
[LocalizedText] => Array
(
[enMale] => They took a chance trying to escape. It turned out bad.
[frMale] => Ils ont essayé de s'enfuir et ça s'est mal passé.
[frFemale] => Ils ont essayé de s'enfuir et ça s'est mal passé.
[deMale] => Sie sind mit ihrem Fluchtversuch ein Risiko eingegangen. Es ist einfach schlecht gelaufen.
[deFemale] => Sie sind mit ihrem Fluchtversuch ein Risiko eingegangen. Es ist einfach schlecht gelaufen.
)
[LocalizedOptionText] => Array
(
[enMale] => No one made them sneak a ride.
[frMale] => Personne ne leur a demandé de jouer les filles de l'air.
[frFemale] => Personne ne leur a demandé de jouer les filles de l'air.
[deMale] => Keiner hat sie gezwungen einzusteigen.
[deFemale] => Keiner hat sie gezwungen einzusteigen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[a4SC3f9] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[zyM9980] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 393
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[25] => Array
(
[NodeId] => 25
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => If the Empire's droids are the problem, we need to get rid of them. Councillor Belos's assistant will know how.
[LocalizedText] => Array
(
[enMale] => If the Empire's droids are the problem, we need to get rid of them. Councillor Belos's assistant will know how.
[frMale] => Si le problème, ce sont les droïdes de l'Empire, il faut qu'on s'en débarrasse. L'assistante du Conseiller Belos saura comment faire.
[frFemale] => Si le problème, ce sont les droïdes de l'Empire, il faut qu'on s'en débarrasse. L'assistante du Conseiller Belos saura comment faire.
[deMale] => Wenn das Problem die Droiden des Imperiums sind, müssen wir sie loswerden. Die Assistentin von Ratsmitglied Belos wird wissen wie.
[deFemale] => Wenn das Problem die Droiden des Imperiums sind, müssen wir sie loswerden. Die Assistentin von Ratsmitglied Belos wird wissen wie.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 26
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[26] => Array
(
[NodeId] => 26
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[27] => Array
(
[NodeId] => 27
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Corporal Hartke explained we've lost access to the rocket trams, but he wasn't cleared to know why.
[LocalizedText] => Array
(
[enMale] => Corporal Hartke explained we've lost access to the rocket trams, but he wasn't cleared to know why.
[frMale] => Le Caporal Hartke m'a expliqué qu'on a perdu l'accès aux métros sur répulseurs, mais il n'avait pas le droit de me dire pourquoi.
[frFemale] => Le Caporal Hartke m'a expliqué qu'on a perdu l'accès aux métros sur répulseurs, mais il n'avait pas le droit de me dire pourquoi.
[deMale] => Wie Corporal Hartke schon sagte, haben wir keinen Zugang mehr zu den Raketenbahnen. Was er nicht weiß, ist warum.
[deFemale] => Wie Corporal Hartke schon sagte, haben wir keinen Zugang mehr zu den Raketenbahnen. Was er nicht weiß, ist warum.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 28
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[28] => Array
(
[NodeId] => 28
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 29
)
[GenericNodeNumber] => 0
)
[29] => Array
(
[NodeId] => 29
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Empire's gotten their hands on some modified neutron emitters. They're using them to wipe out anyone on board the trams.
[LocalizedText] => Array
(
[enMale] => The Empire's gotten their hands on some modified neutron emitters. They're using them to wipe out anyone on board the trams.
[frMale] => Les Impériaux ont mis la main sur des émetteurs de neutrons modifiés. Ils s'en servent pour éliminer tous ceux qui sont dans les métros.
[frFemale] => Les Impériaux ont mis la main sur des émetteurs de neutrons modifiés. Ils s'en servent pour éliminer tous ceux qui sont dans les métros.
[deMale] => Das Imperium hat ein paar modifizierte Neutronenemitter in die Finger gekriegt. Damit schalten sie jeden an Bord der Züge aus.
[deFemale] => Das Imperium hat ein paar modifizierte Neutronenemitter in die Finger gekriegt. Damit schalten sie jeden an Bord der Züge aus.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 167
[1] => 160
[2] => 31
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[31] => Array
(
[NodeId] => 31
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm guessing you discovered that the hard way.
[LocalizedText] => Array
(
[enMale] => I'm guessing you discovered that the hard way.
[frMale] => Je suppose que vous l'avez appris à vos dépens.
[frFemale] => Je suppose que vous l'avez appris à vos dépens.
[deMale] => Ich nehme an, das habt Ihr auf schmerzhafte Weise herausgefunden.
[deFemale] => Ich nehme an, das habt Ihr auf schmerzhafte Weise herausgefunden.
)
[LocalizedOptionText] => Array
(
[enMale] => You know from experience.
[frMale] => Vous parlez par expérience.
[frFemale] => Vous parlez par expérience.
[deMale] => Ihr sprecht wohl aus Erfahrung.
[deFemale] => Ihr sprecht wohl aus Erfahrung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 164
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[34] => Array
(
[NodeId] => 34
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 328
)
[GenericNodeNumber] => 0
)
[35] => Array
(
[NodeId] => 35
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Republic has allies all over Corellia, but they're no help if we can't reach them. We've got to find those neutron emitters.
[LocalizedText] => Array
(
[enMale] => The Republic has allies all over Corellia, but they're no help if we can't reach them. We've got to find those neutron emitters.
[frMale] => La République a des alliés partout sur Corellia, mais ils ne nous sont d'aucune utilité si on ne peut pas les rejoindre. Il faut trouver ces émetteurs de neutrons.
[frFemale] => La République a des alliés partout sur Corellia, mais ils ne nous sont d'aucune utilité si on ne peut pas les rejoindre. Il faut trouver ces émetteurs de neutrons.
[deMale] => Die Republik hat überall auf Corellia Verbündete, aber das nützt uns nichts, solange wir sie nicht erreichen können. Wir müssen diese Neutronenemitter finden.
[deFemale] => Die Republik hat überall auf Corellia Verbündete, aber das nützt uns nichts, solange wir sie nicht erreichen können. Wir müssen diese Neutronenemitter finden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 36
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[36] => Array
(
[NodeId] => 36
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 37
)
[GenericNodeNumber] => 0
)
[37] => Array
(
[NodeId] => 37
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We've received word that CorSec may have intel on the neutron emitters' location. They've carved out a safe haven in the Red Light Sector.
[LocalizedText] => Array
(
[enMale] => We've received word that CorSec may have intel on the neutron emitters' location. They've carved out a safe haven in the Red Light Sector.
[frMale] => On a appris que la CorSec pourrait avoir des informations sur l'emplacement des émetteurs de neutrons. Ils se sont trouvé une cachette dans le quartier rouge.
[frFemale] => On a appris que la CorSec pourrait avoir des informations sur l'emplacement des émetteurs de neutrons. Ils se sont trouvé une cachette dans le quartier rouge.
[deMale] => Wir haben gehört, dass CorSec vielleicht eine Spur zum Standort der Neutronenemitter hat. Sie haben sich einen sicheren Posten im Rotlichtsektor geschaffen.
[deFemale] => Wir haben gehört, dass CorSec vielleicht eine Spur zum Standort der Neutronenemitter hat. Sie haben sich einen sicheren Posten im Rotlichtsektor geschaffen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 38
[1] => 39
[2] => 255
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[38] => Array
(
[NodeId] => 38
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What does CorSec stand for?
[LocalizedText] => Array
(
[enMale] => What does CorSec stand for?
[frMale] => C'est quoi la CorSec ?
[frFemale] => C'est quoi la CorSec ?
[deMale] => Wer oder was ist CorSec?
[deFemale] => Wer oder was ist CorSec?
)
[LocalizedOptionText] => Array
(
[enMale] => CorSec? Are they allies?
[frMale] => La CorSec ? Ce sont nos alliés ?
[frFemale] => La CorSec ? Ce sont nos alliés ?
[deMale] => CorSec? Sind das Verbündete?
[deFemale] => CorSec? Sind das Verbündete?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 134
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[39] => Array
(
[NodeId] => 39
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Red Light Sectors are usually full of criminals.
[LocalizedText] => Array
(
[enMale] => Red Light Sectors are usually full of criminals.
[frMale] => En général, les quartiers rouges regorgent de criminels.
[frFemale] => En général, les quartiers rouges regorgent de criminels.
[deMale] => In Rotlichtvierteln wimmelt es normalerweise doch nur so von Verbrechern.
[deFemale] => In Rotlichtvierteln wimmelt es normalerweise doch nur so von Verbrechern.
)
[LocalizedOptionText] => Array
(
[enMale] => Sure doesn't sound safe.
[frMale] => Ça a l'air dangereux.
[frFemale] => Ça a l'air dangereux.
[deMale] => Das klingt mir nicht sehr sicher.
[deFemale] => Das klingt mir nicht sehr sicher.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1113
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[41] => Array
(
[NodeId] => 41
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Without trams, the only way to reach the Red Light Sector is on foot--and Imperial shock troops control what's in between.
[LocalizedText] => Array
(
[enMale] => Without trams, the only way to reach the Red Light Sector is on foot--and Imperial shock troops control what's in between.
[frMale] => Sans métro, le seul moyen d'atteindre le quartier rouge, c'est à pied. Et les troupes de choc impériales contrôlent ce qui nous sépare de lui.
[frFemale] => Sans métro, le seul moyen d'atteindre le quartier rouge, c'est à pied. Et les troupes de choc impériales contrôlent ce qui nous sépare de lui.
[deMale] => Ohne die Züge kann man den Rotlichtsektor nur zu Fuß erreichen - und der Weg dorthin wird von imperialen Schocktrupps bewacht.
[deFemale] => Ohne die Züge kann man den Rotlichtsektor nur zu Fuß erreichen - und der Weg dorthin wird von imperialen Schocktrupps bewacht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 42
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[42] => Array
(
[NodeId] => 42
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 53
)
[GenericNodeNumber] => 0
)
[53] => Array
(
[NodeId] => 53
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => If you attack the Empire's supply camps, the shock troops will be distracted. My escort will move to meet up with CorSec as fast as we can.
[LocalizedText] => Array
(
[enMale] => If you attack the Empire's supply camps, the shock troops will be distracted. My escort will move to meet up with CorSec as fast as we can.
[frMale] => Si vous attaquez les camps de ravitaillement de l'Empire, les troupes de choc accourront. Mon escorte ira rejoindre la CorSec le plus vite possible.
[frFemale] => Si vous attaquez les camps de ravitaillement de l'Empire, les troupes de choc accourront. Mon escorte ira rejoindre la CorSec le plus vite possible.
[deMale] => Wenn Ihr die Versorgungslager des Imperiums angreift, werden die Schocktrupps abgelenkt. Meine Eskorte dringt so schnell es geht zu CorSec vor.
[deFemale] => Wenn Ihr die Versorgungslager des Imperiums angreift, werden die Schocktrupps abgelenkt. Meine Eskorte dringt so schnell es geht zu CorSec vor.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 487
[1] => 161
[2] => 162
[3] => 55
[4] => 207
[5] => 56
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[55] => Array
(
[NodeId] => 55
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'll make a big mess for the Imperials to clean up.
[LocalizedText] => Array
(
[enMale] => I'll make a big mess for the Imperials to clean up.
[frMale] => Je vais tout mettre sens dessus dessous et les Impériaux n'auront plus qu'à nettoyer.
[frFemale] => Je vais tout mettre sens dessus dessous et les Impériaux n'auront plus qu'à nettoyer.
[deMale] => Ich bereite den Imperialen schon genug Chaos zum Aufräumen.
[deFemale] => Ich bereite den Imperialen schon genug Chaos zum Aufräumen.
)
[LocalizedOptionText] => Array
(
[enMale] => This ought to be fun.
[frMale] => Je sens qu'on va bien se marrer.
[frFemale] => Je sens qu'on va bien se marrer.
[deMale] => Das könnte lustig werden.
[deFemale] => Das könnte lustig werden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1lgIpT6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[a4SC3f9] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 177
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[56] => Array
(
[NodeId] => 56
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You get caught, I might not be there to rescue you.
[LocalizedText] => Array
(
[enMale] => You get caught, I might not be there to rescue you.
[frMale] => Si vous vous faites prendre, je ne serai peut-être pas là pour vous sauver.
[frFemale] => Si vous vous faites prendre, je ne serai peut-être pas là pour vous sauver.
[deMale] => Wenn Ihr erwischt werdet, bin ich vielleicht nicht da, um Euch zu retten.
[deFemale] => Wenn Ihr erwischt werdet, bin ich vielleicht nicht da, um Euch zu retten.
)
[LocalizedOptionText] => Array
(
[enMale] => You're on your own.
[frMale] => Vous êtes tout seul.
[frFemale] => Vous êtes tout seul.
[deMale] => Ihr seid auf Euch allein gestellt.
[deFemale] => Ihr seid auf Euch allein gestellt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[QvXyUBG] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1ooYsN6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 192
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[65] => Array
(
[NodeId] => 65
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Once you reach the Red Light Sector, meet me in the Gilded Descent. It's an old casino turned CorSec fortress.
[LocalizedText] => Array
(
[enMale] => Once you reach the Red Light Sector, meet me in the Gilded Descent. It's an old casino turned CorSec fortress.
[frMale] => Une fois que vous aurez atteint le quartier rouge, retrouvez-moi à la Chute d'or. C'est un vieux casino transformé en une forteresse de la CorSec.
[frFemale] => Une fois que vous aurez atteint le quartier rouge, retrouvez-moi à la Chute d'or. C'est un vieux casino transformé en une forteresse de la CorSec.
[deMale] => Wenn Ihr den Rotlichtsektor erreicht, treffen wir uns im Goldenen Abstieg. Das ist ein altes Casino, das CorSec als Festung nutzt.
[deFemale] => Wenn Ihr den Rotlichtsektor erreicht, treffen wir uns im Goldenen Abstieg. Das ist ein altes Casino, das CorSec als Festung nutzt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 66
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[66] => Array
(
[NodeId] => 66
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 67
)
[GenericNodeNumber] => 0
)
[67] => Array
(
[NodeId] => 67
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I'll let CorSec know we're coming. We'll be right behind you.
[LocalizedText] => Array
(
[enMale] => I'll let CorSec know we're coming. We'll be right behind you.
[frMale] => Je vais dire à la CorSec que vous arrivez. On sera juste derrière vous.
[frFemale] => Je vais dire à la CorSec que vous arrivez. On sera juste derrière vous.
[deMale] => Ich gebe CorSec Bescheid, dass wir kommen. Wir sind gleich hinter Euch.
[deFemale] => Ich gebe CorSec Bescheid, dass wir kommen. Wir sind gleich hinter Euch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 68
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[68] => Array
(
[NodeId] => 68
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[77] => Array
(
[NodeId] => 77
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Unfortunately, the Empire's using it as shock troop headquarters. That makes a straight assault impossible. Too many defenses.
[LocalizedText] => Array
(
[enMale] => Unfortunately, the Empire's using it as shock troop headquarters. That makes a straight assault impossible. Too many defenses.
[frMale] => Malheureusement, l'Empire l'a reconvertie en quartier général pour ses troupes de choc. Toute attaque directe est impossible. Il y a trop de défenses.
[frFemale] => Malheureusement, l'Empire l'a reconvertie en quartier général pour ses troupes de choc. Toute attaque directe est impossible. Il y a trop de défenses.
[deMale] => Leider nutzt das Imperium es als Hauptquartier für die Schocktrupps. Ein direkter Angriff ist also unmöglich, die Verteidigung ist viel zu gut.
[deFemale] => Leider nutzt das Imperium es als Hauptquartier für die Schocktrupps. Ein direkter Angriff ist also unmöglich, die Verteidigung ist viel zu gut.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 80
[1] => 325
[2] => 81
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[80] => Array
(
[NodeId] => 80
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Can we bring those defenses down somehow?
[LocalizedText] => Array
(
[enMale] => Can we bring those defenses down somehow?
[frMale] => Est-ce qu'il y a un moyen de neutraliser ces défenses ?
[frFemale] => Est-ce qu'il y a un moyen de neutraliser ces défenses ?
[deMale] => Können wir die Verteidigung irgendwie ausschalten?
[deFemale] => Können wir die Verteidigung irgendwie ausschalten?
)
[LocalizedOptionText] => Array
(
[enMale] => We're sure about that?
[frMale] => Vous en êtes sûr ?
[frFemale] => Vous en êtes sûr ?
[deMale] => Sind wir uns da sicher?
[deFemale] => Sind wir uns da sicher?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 216
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[81] => Array
(
[NodeId] => 81
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We beat the shock troops around the spaceport, didn't we?
[LocalizedText] => Array
(
[enMale] => We beat the shock troops around the spaceport, didn't we?
[frMale] => On a battu les troupes de choc au niveau du spatioport, pas vrai ?
[frFemale] => On a battu les troupes de choc au niveau du spatioport, pas vrai ?
[deMale] => Die Schocktrupps am Raumhafen haben wir doch auch besiegt.
[deFemale] => Die Schocktrupps am Raumhafen haben wir doch auch besiegt.
)
[LocalizedOptionText] => Array
(
[enMale] => You're such a pessimist.
[frMale] => Vous vous inquiétez trop.
[frFemale] => Vous vous inquiétez trop.
[deMale] => Ihr macht Euch zu viele Gedanken.
[deFemale] => Ihr macht Euch zu viele Gedanken.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 326
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[85] => Array
(
[NodeId] => 85
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Nearly every place on Corellia has a back door. CorSec thinks some of the Selonian tunnels run right under Coronet Shipping.
[LocalizedText] => Array
(
[enMale] => Nearly every place on Corellia has a back door. CorSec thinks some of the Selonian tunnels run right under Coronet Shipping.
[frMale] => Presque tous les endroits sur Corellia ont une porte de derrière. La CorSec pense que certains tunnels Séloniens passent sous la compagnie de transport de Coronet.
[frFemale] => Presque tous les endroits sur Corellia ont une porte de derrière. La CorSec pense que certains tunnels Séloniens passent sous la compagnie de transport de Coronet.
[deMale] => Fast alle Orte auf Corellia haben eine Hintertür. CorSec glaubt, dass einige der selonianischen Tunnel direkt unter Coronet Shipping entlanglaufen.
[deFemale] => Fast alle Orte auf Corellia haben eine Hintertür. CorSec glaubt, dass einige der selonianischen Tunnel direkt unter Coronet Shipping entlanglaufen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 86
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[86] => Array
(
[NodeId] => 86
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 87
)
[GenericNodeNumber] => 0
)
[87] => Array
(
[NodeId] => 87
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Selonians haven't dealt much with the Republic, so I sent a Corellian to do the negotiating. He should have been back by now.
[LocalizedText] => Array
(
[enMale] => The Selonians haven't dealt much with the Republic, so I sent a Corellian to do the negotiating. He should have been back by now.
[frMale] => Les Séloniens n'ont pas beaucoup traité avec la République, alors j'ai envoyé un Corellien s'occuper des négociations. Il devrait déjà être rentré.
[frFemale] => Les Séloniens n'ont pas beaucoup traité avec la République, alors j'ai envoyé un Corellien s'occuper des négociations. Il devrait déjà être rentré.
[deMale] => Die Selonianer hatten noch nicht viel mit der Republik zu tun, also habe ich einen Corellianer vorgeschickt, um mit ihnen zu verhandeln. Er hätte längst zurück sein sollen.
[deFemale] => Die Selonianer hatten noch nicht viel mit der Republik zu tun, also habe ich einen Corellianer vorgeschickt, um mit ihnen zu verhandeln. Er hätte längst zurück sein sollen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 89
[1] => 88
[2] => 1150
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[88] => Array
(
[NodeId] => 88
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I've never heard of the Selonians.
[LocalizedText] => Array
(
[enMale] => I've never heard of the Selonians.
[frMale] => Je n'ai jamais entendu parler des Séloniens.
[frFemale] => Je n'ai jamais entendu parler des Séloniens.
[deMale] => Von Selonianern habe ich noch nie gehört.
[deFemale] => Von Selonianern habe ich noch nie gehört.
)
[LocalizedOptionText] => Array
(
[enMale] => The Selonians?
[frMale] => Les Séloniens ?
[frFemale] => Les Séloniens ?
[deMale] => Selonianer?
[deFemale] => Selonianer?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 238
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[89] => Array
(
[NodeId] => 89
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Who is this Corellian, exactly? Can he be trusted?
[LocalizedText] => Array
(
[enMale] => Who is this Corellian, exactly? Can he be trusted?
[frMale] => Qui est ce Corellien ? Est-ce qu'on peut lui faire confiance ?
[frFemale] => Qui est ce Corellien ? Est-ce qu'on peut lui faire confiance ?
[deMale] => Wer ist dieser Corellianer? Könnt Ihr ihm vertrauen?
[deFemale] => Wer ist dieser Corellianer? Könnt Ihr ihm vertrauen?
)
[LocalizedOptionText] => Array
(
[enMale] => Bad pick, maybe.
[frMale] => Vous avez peut-être choisi la mauvaise personne.
[frFemale] => Vous avez peut-être choisi la mauvaise personne.
[deMale] => Vielleicht habt Ihr den Falschen geschickt.
[deFemale] => Vielleicht habt Ihr den Falschen geschickt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 210
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[91] => Array
(
[NodeId] => 91
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => yeyhn4z
[Text] => Sir--Imperials attacked the rendezvous point. Captain Cantarus and the Selonian have been captured.
[LocalizedText] => Array
(
[enMale] => Sir--Imperials attacked the rendezvous point. Captain Cantarus and the Selonian have been captured.
[frMale] => Monsieur... les Impériaux ont attaqué le lieu de rencontre. Le Capitaine Cantarus et la Sélonienne ont été capturés.
[frFemale] => Monsieur... les Impériaux ont attaqué le lieu de rencontre. Le Capitaine Cantarus et la Sélonienne ont été capturés.
[deMale] => Sir. Die Imperialen haben den Treffpunkt überfallen. Captain Cantarus und die Selonianerin wurden gefangen genommen.
[deFemale] => Sir. Die Imperialen haben den Treffpunkt überfallen. Captain Cantarus und die Selonianerin wurden gefangen genommen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 92
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[92] => Array
(
[NodeId] => 92
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 93
)
[GenericNodeNumber] => 0
)
[93] => Array
(
[NodeId] => 93
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Someone tipped off the Imperials! Do we know where they're being held?
[LocalizedText] => Array
(
[enMale] => Someone tipped off the Imperials! Do we know where they're being held?
[frMale] => Quelqu'un a renseigné les Impériaux ! Est-ce qu'on sait où ils sont retenus ?
[frFemale] => Quelqu'un a renseigné les Impériaux ! Est-ce qu'on sait où ils sont retenus ?
[deMale] => Jemand muss es den Imperialen gesteckt haben! Wissen wir, wo sie sie festhalten?
[deFemale] => Jemand muss es den Imperialen gesteckt haben! Wissen wir, wo sie sie festhalten?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 212
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[95] => Array
(
[NodeId] => 95
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => CorSec needs to keep the Red Light Sector secure. You've got to free Captain Cantarus and his Selonian contact.
[LocalizedText] => Array
(
[enMale] => CorSec needs to keep the Red Light Sector secure. You've got to free Captain Cantarus and his Selonian contact.
[frMale] => La CorSec doit assurer la sécurité du quartier rouge. Vous devez libérer le Capitaine Cantarus et son contact Sélonien.
[frFemale] => La CorSec doit assurer la sécurité du quartier rouge. Vous devez libérer le Capitaine Cantarus et son contact Sélonien.
[deMale] => CorSec muss den Rotlichtsektor sichern. Ihr müsst Captain Cantarus und seinen selonianischen Kontakt befreien.
[deFemale] => CorSec muss den Rotlichtsektor sichern. Ihr müsst Captain Cantarus und seinen selonianischen Kontakt befreien.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 253
[1] => 223
[2] => 98
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[98] => Array
(
[NodeId] => 98
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Do we even know if they're still alive?
[LocalizedText] => Array
(
[enMale] => Do we even know if they're still alive?
[frMale] => Est-ce qu'on sait seulement s'ils sont encore en vie ?
[frFemale] => Est-ce qu'on sait seulement s'ils sont encore en vie ?
[deMale] => Woher wissen wir, ob sie überhaupt noch leben?
[deFemale] => Woher wissen wir, ob sie überhaupt noch leben?
)
[LocalizedOptionText] => Array
(
[enMale] => This is a waste of time.
[frMale] => C'est une perte de temps.
[frFemale] => C'est une perte de temps.
[deMale] => Das ist Zeitverschwendung.
[deFemale] => Das ist Zeitverschwendung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[QvXyUBG] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[40CsJ78] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 215
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[99] => Array
(
[NodeId] => 99
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => These CorSec stations have room for plenty more prisoners. Help them if you can, but Cantarus and his contact are your primary concern.
[LocalizedText] => Array
(
[enMale] => These CorSec stations have room for plenty more prisoners. Help them if you can, but Cantarus and his contact are your primary concern.
[frMale] => Les postes de la CorSec peuvent accueillir beaucoup d'autres prisonniers. Aidez-les si vous pouvez, mais Cantarus et son contact sont votre priorité.
[frFemale] => Les postes de la CorSec peuvent accueillir beaucoup d'autres prisonniers. Aidez-les si vous pouvez, mais Cantarus et son contact sont votre priorité.
[deMale] => In den CorSec-Stationen ist noch für viele Gefangene Platz. Helft ihnen, wenn Ihr könnt, aber Cantarus und sein Kontakt haben oberste Priorität.
[deFemale] => In den CorSec-Stationen ist noch für viele Gefangene Platz. Helft ihnen, wenn Ihr könnt, aber Cantarus und sein Kontakt haben oberste Priorität.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 100
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[100] => Array
(
[NodeId] => 100
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 101
)
[GenericNodeNumber] => 0
)
[101] => Array
(
[NodeId] => 101
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6140913868968E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I'll put CorSec on alert and tell my scouts to watch for any sign of them. Get going.
[LocalizedText] => Array
(
[enMale] => I'll put CorSec on alert and tell my scouts to watch for any sign of them. Get going.
[frMale] => Je vais mettre la CorSec en alerte et dire à mes éclaireurs de guetter le moindre signe d'eux. Allez-y !
[frFemale] => Je vais mettre la CorSec en alerte et dire à mes éclaireurs de guetter le moindre signe d'eux. Allez-y !
[deMale] => Ich werde CorSec alarmieren und meinen Scouts sagen, dass sie Ausschau halten sollen. Geht.
[deFemale] => Ich werde CorSec alarmieren und meinen Scouts sagen, dass sie Ausschau halten sollen. Geht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 102
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[102] => Array
(
[NodeId] => 102
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141099195343E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[118] => Array
(
[NodeId] => 118
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The neutron emitters only affect life-forms. The trams themselves are still mechanically sound.
[LocalizedText] => Array
(
[enMale] => The neutron emitters only affect life-forms. The trams themselves are still mechanically sound.
[frMale] => Les émetteurs de neutrons affectent seulement les formes vivantes. D'un point de vue mécanique, les métros sont en bon état.
[frFemale] => Les émetteurs de neutrons affectent seulement les formes vivantes. D'un point de vue mécanique, les métros sont en bon état.
[deMale] => Die Neutronenemitter haben nur eine Wirkung auf Lebewesen. Die Züge selbst funktionieren einwandfrei.
[deFemale] => Die Neutronenemitter haben nur eine Wirkung auf Lebewesen. Die Züge selbst funktionieren einwandfrei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 34
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[123] => Array
(
[NodeId] => 123
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Master Jedi. I know the order's stretched thin, but the Empire's not going to give up easy.
[LocalizedText] => Array
(
[enMale] => Master Jedi. I know the order's stretched thin, but the Empire's not going to give up easy.
[frMale] => Maître Jedi. Je sais que l'ordre est en sous-effectif, mais l'Empire n'abandonnera pas facilement.
[frFemale] => Maître Jedi. Je sais que l'ordre est en sous-effectif, mais l'Empire n'abandonnera pas facilement.
[deMale] => Jedi. Ich weiß, die Kräfte des Ordens sind weit gestreut, aber das Imperium wird nicht so leicht aufgeben.
[deFemale] => Jedi. Ich weiß, die Kräfte des Ordens sind weit gestreut, aber das Imperium wird nicht so leicht aufgeben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 129
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[124] => Array
(
[NodeId] => 124
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => And then some. I'm glad you all appreciate the importance of Corellia.
[LocalizedText] => Array
(
[enMale] => And then some. I'm glad you all appreciate the importance of Corellia.
[frMale] => Et comment. Je suis heureux que vous ayez tous conscience de l'importance de Corellia.
[frFemale] => Et comment. Je suis heureux que vous ayez tous conscience de l'importance de Corellia.
[deMale] => Allerdings. Ich bin froh, dass Euch die Bedeutung von Corellia bewusst ist.
[deFemale] => Allerdings. Ich bin froh, dass Euch die Bedeutung von Corellia bewusst ist.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 128
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[125] => Array
(
[NodeId] => 125
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Major. I was sure other objectives would keep you off the battlefield.
[LocalizedText] => Array
(
[enMale] => Major. I was sure other objectives would keep you off the battlefield.
[frMale] => Major. Je pensais que d'autres objectifs vous éloigneraient du champ de bataille.
[frFemale] => Major. Je pensais que d'autres objectifs vous éloigneraient du champ de bataille.
[deMale] => Major. Ich war sicher, dass Euch andere Ziele von dieser Schlacht fernhalten würden.
[deFemale] => Major. Ich war sicher, dass Euch andere Ziele von dieser Schlacht fernhalten würden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 130
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[126] => Array
(
[NodeId] => 126
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Captain. More than one officer has told me you can get things done.
[LocalizedText] => Array
(
[enMale] => Captain. More than one officer has told me you can get things done.
[frMale] => Capitaine. Beaucoup d'officiers m'ont dit que vous savez vous débrouiller.
[frFemale] => Capitaine. Beaucoup d'officiers m'ont dit que vous savez vous débrouiller.
[deMale] => Captain. Mir haben schon so einige Offiziere berichtet, dass Ihr gut darin seid, Dinge zu Ende zu bringen.
[deFemale] => Captain. Mir haben schon so einige Offiziere berichtet, dass Ihr gut darin seid, Dinge zu Ende zu bringen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 127
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[127] => Array
(
[NodeId] => 127
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 27
)
[GenericNodeNumber] => 0
)
[128] => Array
(
[NodeId] => 128
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 133
)
[GenericNodeNumber] => 0
)
[129] => Array
(
[NodeId] => 129
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 132
)
[GenericNodeNumber] => 0
)
[130] => Array
(
[NodeId] => 130
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 131
)
[GenericNodeNumber] => 0
)
[134] => Array
(
[NodeId] => 134
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Corellian Security Force. Local law enforcement and our primary allies against the Empire.
[LocalizedText] => Array
(
[enMale] => Corellian Security Force. Local law enforcement and our primary allies against the Empire.
[frMale] => La Force de Sécurité Corellienne. C'est l'unité locale chargée de faire respecter la loi et notre principale alliée contre l'Empire.
[frFemale] => La Force de Sécurité Corellienne. C'est l'unité locale chargée de faire respecter la loi et notre principale alliée contre l'Empire.
[deMale] => Die corellianischen Sicherheitskräfte. Die Gesetzeshüter hier und unsere wichtigsten Verbündeten gegen das Imperium.
[deFemale] => Die corellianischen Sicherheitskräfte. Die Gesetzeshüter hier und unsere wichtigsten Verbündeten gegen das Imperium.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 137
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[137] => Array
(
[NodeId] => 137
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1115
)
[GenericNodeNumber] => 0
)
[139] => Array
(
[NodeId] => 139
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I made my choice. The Republic will have to make do.
[LocalizedText] => Array
(
[enMale] => I made my choice. The Republic will have to make do.
[frMale] => J'ai fait un choix. La République devra faire avec.
[frFemale] => J'ai fait un choix. La République devra faire avec.
[deMale] => Ich habe mich entschieden. Die Republik wird sich damit abfinden müssen.
[deFemale] => Ich habe mich entschieden. Die Republik wird sich damit abfinden müssen.
)
[LocalizedOptionText] => Array
(
[enMale] => It's over now, at any rate.
[frMale] => C'est terminé maintenant.
[frFemale] => C'est terminé maintenant.
[deMale] => Jetzt ist es vorbei.
[deFemale] => Jetzt ist es vorbei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 492
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[141] => Array
(
[NodeId] => 141
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I made my decision. We need to focus on beating the Empire.
[LocalizedText] => Array
(
[enMale] => I made my decision. We need to focus on beating the Empire.
[frMale] => J'ai pris ma décision. L'important, c'est de vaincre l'Empire.
[frFemale] => J'ai pris ma décision. L'important, c'est de vaincre l'Empire.
[deMale] => Ich habe meine Entscheidung getroffen. Wir müssen uns darauf konzentrieren, das Imperium zu besiegen.
[deFemale] => Ich habe meine Entscheidung getroffen. Wir müssen uns darauf konzentrieren, das Imperium zu besiegen.
)
[LocalizedOptionText] => Array
(
[enMale] => It's over now, Captain.
[frMale] => C'est terminé maintenant.
[frFemale] => C'est terminé maintenant.
[deMale] => Es ist vorbei.
[deFemale] => Es ist vorbei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 498
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[143] => Array
(
[NodeId] => 143
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => There's no way you could justify it to me anyway.
[LocalizedText] => Array
(
[enMale] => There's no way you could justify it to me anyway.
[frMale] => Rien ne peut justifier ce que vous avez fait.
[frFemale] => Rien ne peut justifier ce que vous avez fait.
[deMale] => Ihr könnt mich sowieso nicht überzeugen.
[deFemale] => Ihr könnt mich sowieso nicht überzeugen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 356
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[146] => Array
(
[NodeId] => 146
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Don't think I'm ungrateful. It was your call, and it won't be the last.
[LocalizedText] => Array
(
[enMale] => Don't think I'm ungrateful. It was your call, and it won't be the last.
[frMale] => Ne croyez pas que je ne vous sois pas reconnaissant. C'était votre choix et ce ne sera pas le dernier.
[frFemale] => Ne croyez pas que je ne vous sois pas reconnaissant. C'était votre choix et ce ne sera pas le dernier.
[deMale] => Ihr sollt nicht denken, ich sei undankbar. Es war Eure Entscheidung und es wird nicht die letzte sein.
[deFemale] => Ihr sollt nicht denken, ich sei undankbar. Es war Eure Entscheidung und es wird nicht die letzte sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 147
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[147] => Array
(
[NodeId] => 147
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 330
)
[GenericNodeNumber] => 0
)
[160] => Array
(
[NodeId] => 160
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Are the Imperials attacking Corellian passengers, too?
[LocalizedText] => Array
(
[enMale] => Are the Imperials attacking Corellian passengers, too?
[frMale] => Est-ce que les Impériaux attaquent aussi les passagers Corelliens ?
[frFemale] => Est-ce que les Impériaux attaquent aussi les passagers Corelliens ?
[deMale] => Greifen die Imperialen auch corellianische Fahrgäste an?
[deFemale] => Greifen die Imperialen auch corellianische Fahrgäste an?
)
[LocalizedOptionText] => Array
(
[enMale] => Civilians and military both?
[frMale] => Civils et militaires ?
[frFemale] => Civils et militaires ?
[deMale] => Sowohl Zivilisten als auch Soldaten?
[deFemale] => Sowohl Zivilisten als auch Soldaten?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 168
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[161] => Array
(
[NodeId] => 161
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Many troops will go to the supply camps, but others might not.
[LocalizedText] => Array
(
[enMale] => Many troops will go to the supply camps, but others might not.
[frMale] => Beaucoup de troupes iront aux camps de ravitaillement, mais peut-être pas toutes.
[frFemale] => Beaucoup de troupes iront aux camps de ravitaillement, mais peut-être pas toutes.
[deMale] => Es werden sicher viele Einheiten zu den Versorgungslagern geschickt, aber vielleicht nicht alle.
[deFemale] => Es werden sicher viele Einheiten zu den Versorgungslagern geschickt, aber vielleicht nicht alle.
)
[LocalizedOptionText] => Array
(
[enMale] => Still, go with caution.
[frMale] => Soyez prudents.
[frFemale] => Soyez prudents.
[deMale] => Seid vorsichtig.
[deFemale] => Seid vorsichtig.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 179
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[162] => Array
(
[NodeId] => 162
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I've gotten pretty good at keeping the Imperials busy.
[LocalizedText] => Array
(
[enMale] => I've gotten pretty good at keeping the Imperials busy.
[frMale] => Je commence à maîtriser l'art d'occuper les Impériaux.
[frFemale] => Je commence à maîtriser l'art d'occuper les Impériaux.
[deMale] => Ich habe ziemlich viel Übung darin, die Imperialen zu beschäftigen.
[deFemale] => Ich habe ziemlich viel Übung darin, die Imperialen zu beschäftigen.
)
[LocalizedOptionText] => Array
(
[enMale] => Take your time, sir.
[frMale] => Pas de précipitation.
[frFemale] => Pas de précipitation.
[deMale] => Nur keine Eile.
[deFemale] => Nur keine Eile.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 178
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[164] => Array
(
[NodeId] => 164
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The minute we landed, I sent my best squads ahead on the tram. They were dead before they reached their stop.
[LocalizedText] => Array
(
[enMale] => The minute we landed, I sent my best squads ahead on the tram. They were dead before they reached their stop.
[frMale] => À notre arrivée, j'ai envoyé mes meilleurs hommes par le métro. Ils étaient morts avant d'atteindre leur destination.
[frFemale] => À notre arrivée, j'ai envoyé mes meilleurs hommes par le métro. Ils étaient morts avant d'atteindre leur destination.
[deMale] => Sobald wir gelandet sind, habe ich meine besten Trupps mit dem Zug vorausgeschickt. Sie waren tot, bevor sie ankamen.
[deFemale] => Sobald wir gelandet sind, habe ich meine besten Trupps mit dem Zug vorausgeschickt. Sie waren tot, bevor sie ankamen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 165
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[165] => Array
(
[NodeId] => 165
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 35
)
[GenericNodeNumber] => 0
)
[167] => Array
(
[NodeId] => 167
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Getting access to the tram is useless if we can't ride it.
[LocalizedText] => Array
(
[enMale] => Getting access to the tram is useless if we can't ride it.
[frMale] => C'est inutile d'accéder aux métros si on ne peut pas les utiliser.
[frFemale] => C'est inutile d'accéder aux métros si on ne peut pas les utiliser.
[deMale] => Es wäre unnütz, uns Zugang zu den Zügen zu verschaffen, wenn wir sie nicht benutzen können.
[deFemale] => Es wäre unnütz, uns Zugang zu den Zügen zu verschaffen, wenn wir sie nicht benutzen können.
)
[LocalizedOptionText] => Array
(
[enMale] => But the trams are working?
[frMale] => Mais les métros sont intacts ?
[frFemale] => Mais les métros sont intacts ?
[deMale] => Aber die Züge sind noch intakt?
[deFemale] => Aber die Züge sind noch intakt?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 118
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[168] => Array
(
[NodeId] => 168
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Unfortunately, yes. But it hasn't stopped them from trying to escape the more war-torn areas.
[LocalizedText] => Array
(
[enMale] => Unfortunately, yes. But it hasn't stopped them from trying to escape the more war-torn areas.
[frMale] => Malheureusement, oui. Mais ça ne les a pas empêchés d'essayer de fuir les zones les plus touchées par la guerre.
[frFemale] => Malheureusement, oui. Mais ça ne les a pas empêchés d'essayer de fuir les zones les plus touchées par la guerre.
[deMale] => Leider ja. Aber die Leute versuchen trotzdem, aus den am härtesten umkämpften Gebieten zu fliehen.
[deFemale] => Leider ja. Aber die Leute versuchen trotzdem, aus den am härtesten umkämpften Gebieten zu fliehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 169
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[169] => Array
(
[NodeId] => 169
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 170
)
[GenericNodeNumber] => 0
)
[177] => Array
(
[NodeId] => 177
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We don't have time for hotshots. Get their attention and get out.
[LocalizedText] => Array
(
[enMale] => We don't have time for hotshots. Get their attention and get out.
[frMale] => On n'a pas le temps de jouer les gros bras. Attirez leur attention et partez.
[frFemale] => On n'a pas le temps de jouer les gros bras. Attirez leur attention et partez.
[deMale] => Übertreibt es nur nicht. Lenkt ihre Aufmerksamkeit auf Euch und dann verschwindet.
[deFemale] => Übertreibt es nur nicht. Lenkt ihre Aufmerksamkeit auf Euch und dann verschwindet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 181
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[178] => Array
(
[NodeId] => 178
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => That, I don't doubt--you've had the ops to prove it.
[LocalizedText] => Array
(
[enMale] => That, I don't doubt--you've had the ops to prove it.
[frMale] => Je n'en doute pas. Les opérations vous ont permis de le prouver.
[frFemale] => Je n'en doute pas. Les opérations vous ont permis de le prouver.
[deMale] => Das kann ich mir vorstellen - das beweisen Eure bisherigen Taten.
[deFemale] => Das kann ich mir vorstellen - das beweisen Eure bisherigen Taten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 182
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[179] => Array
(
[NodeId] => 179
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Don't worry about us. My men know this is no walk in the park.
[LocalizedText] => Array
(
[enMale] => Don't worry about us. My men know this is no walk in the park.
[frMale] => Ne vous inquiétez pas pour nous. Mes hommes savent que ce ne sera pas une promenade de santé.
[frFemale] => Ne vous inquiétez pas pour nous. Mes hommes savent que ce ne sera pas une promenade de santé.
[deMale] => Macht Euch um uns keine Sorgen. Meine Leute wissen, dass das kein Spaziergang wird.
[deFemale] => Macht Euch um uns keine Sorgen. Meine Leute wissen, dass das kein Spaziergang wird.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 183
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[181] => Array
(
[NodeId] => 181
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 185
)
[GenericNodeNumber] => 0
)
[182] => Array
(
[NodeId] => 182
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 186
)
[GenericNodeNumber] => 0
)
[183] => Array
(
[NodeId] => 183
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 187
)
[GenericNodeNumber] => 0
)
[192] => Array
(
[NodeId] => 192
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => My men are the Republic's finest. You do your job, and they'll do theirs.
[LocalizedText] => Array
(
[enMale] => My men are the Republic's finest. You do your job, and they'll do theirs.
[frMale] => Mes hommes sont les meilleurs de la République. Faites votre travail et ils feront le leur.
[frFemale] => Mes hommes sont les meilleurs de la République. Faites votre travail et ils feront le leur.
[deMale] => Meine Leute sind die besten der Republik. Tut Ihr Eure Arbeit und sie werden die ihre tun.
[deFemale] => Meine Leute sind die besten der Republik. Tut Ihr Eure Arbeit und sie werden die ihre tun.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 193
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[193] => Array
(
[NodeId] => 193
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 65
)
[GenericNodeNumber] => 0
)
[207] => Array
(
[NodeId] => 207
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Understood.
[LocalizedText] => Array
(
[enMale] => Understood.
[frMale] => Compris.
[frFemale] => Compris.
[deMale] => Verstanden.
[deFemale] => Verstanden.
)
[LocalizedOptionText] => Array
(
[enMale] => I can do that much.
[frMale] => Ça marche.
[frFemale] => Ça marche.
[deMale] => Geht in Ordnung.
[deFemale] => Geht in Ordnung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 194
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 2100
)
[210] => Array
(
[NodeId] => 210
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Cole Cantarus, a former captain in CorSec's Council Guard. The man's impulsive, but he hasn't let me down yet--
[LocalizedText] => Array
(
[enMale] => Cole Cantarus, a former captain in CorSec's Council Guard. The man's impulsive, but he hasn't let me down yet--
[frMale] => Cole Cantarus, un ancien capitaine de la garde du Conseil de la CorSec. Il est impulsif, mais il ne m'a encore jamais laissé tomber.
[frFemale] => Cole Cantarus, un ancien capitaine de la garde du Conseil de la CorSec. Il est impulsif, mais il ne m'a encore jamais laissé tomber.
[deMale] => Cole Cantarus, ein ehemaliger Captain der Ratsgarde von CorSec. Er ist impulsiv, aber er hat mich noch nie im Stich gelassen.
[deFemale] => Cole Cantarus, ein ehemaliger Captain der Ratsgarde von CorSec. Er ist impulsiv, aber er hat mich noch nie im Stich gelassen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 218
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[212] => Array
(
[NodeId] => 212
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 213
)
[GenericNodeNumber] => 0
)
[213] => Array
(
[NodeId] => 213
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => yeyhn4z
[Text] => There's a captured CorSec station nearby. It would have the cell blocks and fortifications they'd need.
[LocalizedText] => Array
(
[enMale] => There's a captured CorSec station nearby. It would have the cell blocks and fortifications they'd need.
[frMale] => Les Impériaux occupent une station de la CorSec pas très loin. Il y a toutes les cellules et toutes les fortifications dont ils ont besoin.
[frFemale] => Les Impériaux occupent une station de la CorSec pas très loin. Il y a toutes les cellules et toutes les fortifications dont ils ont besoin.
[deMale] => In der Nähe ist eine besetzte CorSec-Station. Dort hätten sie alle Zellenblöcke und Befestigungen, die sie brauchen.
[deFemale] => In der Nähe ist eine besetzte CorSec-Station. Dort hätten sie alle Zellenblöcke und Befestigungen, die sie brauchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 214
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[214] => Array
(
[NodeId] => 214
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 95
)
[GenericNodeNumber] => 0
)
[215] => Array
(
[NodeId] => 215
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Empire wouldn't have captured them if they didn't think they were worth something.
[LocalizedText] => Array
(
[enMale] => The Empire wouldn't have captured them if they didn't think they were worth something.
[frMale] => Si les Impériaux pensaient qu'ils ne valaient rien, ils n'auraient pas pris la peine de les capturer.
[frFemale] => Si les Impériaux pensaient qu'ils ne valaient rien, ils n'auraient pas pris la peine de les capturer.
[deMale] => Die Imperialen hätten sie nicht gefangen genommen, wenn sie sie nicht für wertvoll halten würden.
[deFemale] => Die Imperialen hätten sie nicht gefangen genommen, wenn sie sie nicht für wertvoll halten würden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 236
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[216] => Array
(
[NodeId] => 216
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => With a few months of careful planning, maybe. But we don't have that kind of time.
[LocalizedText] => Array
(
[enMale] => With a few months of careful planning, maybe. But we don't have that kind of time.
[frMale] => Après plusieurs mois de planification méticuleuse, peut-être. Mais on n'a pas autant de temps.
[frFemale] => Après plusieurs mois de planification méticuleuse, peut-être. Mais on n'a pas autant de temps.
[deMale] => Wenn wir ein paar Monate Zeit hätten, um es gründlich zu planen, vielleicht. Aber die Zeit haben wir nicht.
[deFemale] => Wenn wir ein paar Monate Zeit hätten, um es gründlich zu planen, vielleicht. Aber die Zeit haben wir nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 244
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[218] => Array
(
[NodeId] => 218
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 219
)
[GenericNodeNumber] => 0
)
[223] => Array
(
[NodeId] => 223
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If they've been interrogated, the Empire might know your plans.
[LocalizedText] => Array
(
[enMale] => If they've been interrogated, the Empire might know your plans.
[frMale] => S'ils ont été interrogés, l'Empire est peut-être au courant de vos plans.
[frFemale] => S'ils ont été interrogés, l'Empire est peut-être au courant de vos plans.
[deMale] => Falls sie verhört wurden, könnte das Imperium Eure Pläne bereits kennen.
[deFemale] => Falls sie verhört wurden, könnte das Imperium Eure Pläne bereits kennen.
)
[LocalizedOptionText] => Array
(
[enMale] => What if they talked?
[frMale] => Ils ont peut-être parlé.
[frFemale] => Ils ont peut-être parlé.
[deMale] => Sie könnten geredet haben.
[deFemale] => Sie könnten geredet haben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 225
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[225] => Array
(
[NodeId] => 225
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => If they haven't, we're in the clear. Either way, I don't trust them with the Imperials for long.
[LocalizedText] => Array
(
[enMale] => If they haven't, we're in the clear. Either way, I don't trust them with the Imperials for long.
[frMale] => Si ce n'est pas le cas, on n'a rien à craindre. Dans les deux cas, je refuse de les laisser aux mains des Impériaux trop longtemps.
[frFemale] => Si ce n'est pas le cas, on n'a rien à craindre. Dans les deux cas, je refuse de les laisser aux mains des Impériaux trop longtemps.
[deMale] => Und wenn nicht, haben wir nichts zu befürchten. Wie dem auch sei, ich will sie nicht zu lange bei den Imperialen lassen.
[deFemale] => Und wenn nicht, haben wir nichts zu befürchten. Wie dem auch sei, ich will sie nicht zu lange bei den Imperialen lassen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 228
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[228] => Array
(
[NodeId] => 228
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 233
)
[GenericNodeNumber] => 0
)
[236] => Array
(
[NodeId] => 236
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 99
)
[GenericNodeNumber] => 0
)
[238] => Array
(
[NodeId] => 238
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => One of Corellia's native species. They were tunnel dwellers, until the Empire cut off their supplies--
[LocalizedText] => Array
(
[enMale] => One of Corellia's native species. They were tunnel dwellers, until the Empire cut off their supplies--
[frMale] => C'est une des espèces originaires de Corellia. Ils vivaient dans des tunnels, jusqu'à ce que l'Empire les prive de ravitaillement...
[frFemale] => C'est une des espèces originaires de Corellia. Ils vivaient dans des tunnels, jusqu'à ce que l'Empire les prive de ravitaillement...
[deMale] => Die Spezies ist hier auf Corellia heimisch. Früher lebten sie in Tunneln, bis das Imperium ihnen die Versorgung abschnitt.
[deFemale] => Die Spezies ist hier auf Corellia heimisch. Früher lebten sie in Tunneln, bis das Imperium ihnen die Versorgung abschnitt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 323
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[239] => Array
(
[NodeId] => 239
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Let's not lose our heads yet. The Imperials don't make it easy to move around Corellia--
[LocalizedText] => Array
(
[enMale] => Let's not lose our heads yet. The Imperials don't make it easy to move around Corellia--
[frMale] => Il est trop tôt pour perdre espoir. Les Impériaux ne facilitent pas les déplacements sur Corellia...
[frFemale] => Il est trop tôt pour perdre espoir. Les Impériaux ne facilitent pas les déplacements sur Corellia...
[deMale] => Wir müssen Ruhe bewahren. Die Imperialen machen es einem nicht leicht, sich auf Corellia zu bewegen ...
[deFemale] => Wir müssen Ruhe bewahren. Die Imperialen machen es einem nicht leicht, sich auf Corellia zu bewegen ...
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 241
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[241] => Array
(
[NodeId] => 241
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 91
)
[GenericNodeNumber] => 0
)
[244] => Array
(
[NodeId] => 244
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 245
)
[GenericNodeNumber] => 0
)
[253] => Array
(
[NodeId] => 253
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'm on it.
[LocalizedText] => Array
(
[enMale] => I'm on it.
[frMale] => C'est parti.
[frFemale] => C'est parti.
[deMale] => Ich erledige das.
[deFemale] => Ich erledige das.
)
[LocalizedOptionText] => Array
(
[enMale] => I'm already on my way.
[frMale] => N'en dites pas plus.
[frFemale] => N'en dites pas plus.
[deMale] => Mehr braucht Ihr nicht zu sagen.
[deFemale] => Mehr braucht Ihr nicht zu sagen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[aznV1kR] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qXbCis4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qSrvBe5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[BeKofq4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[JdiDeg1] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[a4SC3f9] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1lgIpT6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 237
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 71070
)
[255] => Array
(
[NodeId] => 255
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => No time to waste.
[LocalizedText] => Array
(
[enMale] => No time to waste.
[frMale] => Il n'y a pas de temps à perdre.
[frFemale] => Il n'y a pas de temps à perdre.
[deMale] => Die Zeit läuft uns davon.
[deFemale] => Die Zeit läuft uns davon.
)
[LocalizedOptionText] => Array
(
[enMale] => Then why are we here?
[frMale] => Qu'est-ce qu'on attend ?
[frFemale] => Qu'est-ce qu'on attend ?
[deMale] => Worauf warten wir noch?
[deFemale] => Worauf warten wir noch?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 41
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 38060
)
[259] => Array
(
[NodeId] => 259
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The emitters are at Coronet Shipping. They're a major distributor of starship parts and weapons. Place is built like a fortress.
[LocalizedText] => Array
(
[enMale] => The emitters are at Coronet Shipping. They're a major distributor of starship parts and weapons. Place is built like a fortress.
[frMale] => Les émetteurs se trouvent à la compagnie de transport de Coronet. C'est un important distributeur de pièces de chasseur et d'armes. L'endroit a été conçu comme une forteresse.
[frFemale] => Les émetteurs se trouvent à la compagnie de transport de Coronet. C'est un important distributeur de pièces de chasseur et d'armes. L'endroit a été conçu comme une forteresse.
[deMale] => Die Emitter sind bei Coronet Shipping, einem Großvertrieb von Raumschiffteilen und Waffen. Ein Ort wie eine Festung.
[deFemale] => Die Emitter sind bei Coronet Shipping, einem Großvertrieb von Raumschiffteilen und Waffen. Ein Ort wie eine Festung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 260
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[260] => Array
(
[NodeId] => 260
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 77
)
[GenericNodeNumber] => 0
)
[323] => Array
(
[NodeId] => 323
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 242
)
[GenericNodeNumber] => 0
)
[325] => Array
(
[NodeId] => 325
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Let me guess, you have a plan.
[LocalizedText] => Array
(
[enMale] => Let me guess, you have a plan.
[frMale] => Laissez-moi deviner, vous avez un plan.
[frFemale] => Laissez-moi deviner, vous avez un plan.
[deMale] => Es gibt doch bereits einen Plan, oder?
[deFemale] => Es gibt doch bereits einen Plan, oder?
)
[LocalizedOptionText] => Array
(
[enMale] => How do we get inside?
[frMale] => Comment faire pour entrer ?
[frFemale] => Comment faire pour entrer ?
[deMale] => Wie kommen wir hinein?
[deFemale] => Wie kommen wir hinein?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 243
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 44020
)
[326] => Array
(
[NodeId] => 326
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => That was just a few patrols. We're talking about a fully staffed and heavily armed HQ.
[LocalizedText] => Array
(
[enMale] => That was just a few patrols. We're talking about a fully staffed and heavily armed HQ.
[frMale] => Il n'y avait que quelques patrouilles. Cette fois, il s'agit d'un QG plein à craquer d'hommes armés jusqu'aux dents.
[frFemale] => Il n'y avait que quelques patrouilles. Cette fois, il s'agit d'un QG plein à craquer d'hommes armés jusqu'aux dents.
[deMale] => Das waren nur ein paar Patrouillen. Hier geht es um ein voll besetztes und schwer bewaffnetes Hauptquartier.
[deFemale] => Das waren nur ein paar Patrouillen. Hier geht es um ein voll besetztes und schwer bewaffnetes Hauptquartier.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 327
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[327] => Array
(
[NodeId] => 327
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 85
)
[GenericNodeNumber] => 0
)
[330] => Array
(
[NodeId] => 330
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => What's important is we have access to the rocket tram. We're already moving troops and supplies to Republic holdouts across Corellia.
[LocalizedText] => Array
(
[enMale] => What's important is we have access to the rocket tram. We're already moving troops and supplies to Republic holdouts across Corellia.
[frMale] => On a accès au métro sur répulseurs, et c'est le plus important. On achemine déjà des troupes et du ravitaillement vers des cachettes de la République en divers endroits de Corellia.
[frFemale] => On a accès au métro sur répulseurs, et c'est le plus important. On achemine déjà des troupes et du ravitaillement vers des cachettes de la République en divers endroits de Corellia.
[deMale] => Das Wichtigste ist, dass wir jetzt Zugang zu den Raketenbahnen haben. Wir leiten schon Truppen und Vorräte an Stützpunkte der Republik auf ganz Corellia weiter.
[deFemale] => Das Wichtigste ist, dass wir jetzt Zugang zu den Raketenbahnen haben. Wir leiten schon Truppen und Vorräte an Stützpunkte der Republik auf ganz Corellia weiter.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 331
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[331] => Array
(
[NodeId] => 331
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 466
)
[GenericNodeNumber] => 0
)
[333] => Array
(
[NodeId] => 333
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What's Labor Valley?
[LocalizedText] => Array
(
[enMale] => What's Labor Valley?
[frMale] => C'est quoi, la Vallée de l'ouvrage ?
[frFemale] => C'est quoi, la Vallée de l'ouvrage ?
[deMale] => Was ist dieses Tal der Arbeit?
[deFemale] => Was ist dieses Tal der Arbeit?
)
[LocalizedOptionText] => Array
(
[enMale] => Labor Valley?
[frMale] => La Vallée de l'ouvrage ?
[frFemale] => La Vallée de l'ouvrage ?
[deMale] => Das Tal der Arbeit?
[deFemale] => Das Tal der Arbeit?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 399
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[337] => Array
(
[NodeId] => 337
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 338
)
[GenericNodeNumber] => 0
)
[338] => Array
(
[NodeId] => 338
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => That was a mistake. The Republic's trying to free Corellia. I want to help.
[LocalizedText] => Array
(
[enMale] => That was a mistake. The Republic's trying to free Corellia. I want to help.
[frMale] => C'était une erreur. La République essaye de libérer Corellia. Je veux vous aider.
[frFemale] => C'était une erreur. La République essaye de libérer Corellia. Je veux vous aider.
[deMale] => Das war ein Fehler. Die Republik wird Corellia befreien. Und ich will dabei helfen.
[deFemale] => Das war ein Fehler. Die Republik wird Corellia befreien. Und ich will dabei helfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 457
[1] => 461
[2] => 339
[3] => 453
[4] => 552
[5] => 341
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[339] => Array
(
[NodeId] => 339
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're an Imperial now. Everything you say could be a lie.
[LocalizedText] => Array
(
[enMale] => You're an Imperial now. Everything you say could be a lie.
[frMale] => Vous êtes un Impérial maintenant. Vous ne nous dites peut-être que des mensonges.
[frFemale] => Vous êtes un Impérial maintenant. Vous ne nous dites peut-être que des mensonges.
[deMale] => Ihr seid jetzt ein Imperialer. Jedes Wort, das Ihr sagt, könnte eine Lüge sein.
[deFemale] => Ihr seid jetzt ein Imperialer. Jedes Wort, das Ihr sagt, könnte eine Lüge sein.
)
[LocalizedOptionText] => Array
(
[enMale] => How can we trust you?
[frMale] => Pourquoi devrait-on vous faire confiance ?
[frFemale] => Pourquoi devrait-on vous faire confiance ?
[deMale] => Wieso sollten wir Euch vertrauen?
[deFemale] => Wieso sollten wir Euch vertrauen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 424
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[341] => Array
(
[NodeId] => 341
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We don't need a traitor's help.
[LocalizedText] => Array
(
[enMale] => We don't need a traitor's help.
[frMale] => On n'a pas besoin de l'aide d'un traître.
[frFemale] => On n'a pas besoin de l'aide d'un traître.
[deMale] => Auf die Hilfe eines Verräters können wir verzichten.
[deFemale] => Auf die Hilfe eines Verräters können wir verzichten.
)
[LocalizedOptionText] => Array
(
[enMale] => Thanks, but no thanks.
[frMale] => Non merci.
[frFemale] => Non merci.
[deMale] => Nein, danke.
[deFemale] => Nein, danke.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 342
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[342] => Array
(
[NodeId] => 342
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I'm risking my life to contact you--the least you could do is hear me out.
[LocalizedText] => Array
(
[enMale] => I'm risking my life to contact you--the least you could do is hear me out.
[frMale] => Je risque ma vie en vous contactant. Le moins que vous puissiez faire, c'est de m'écouter.
[frFemale] => Je risque ma vie en vous contactant. Le moins que vous puissiez faire, c'est de m'écouter.
[deMale] => Ich setze gerade mein Leben aufs Spiel, um Euch zu kontaktieren - Ihr könntet mir wenigstens zuhören.
[deFemale] => Ich setze gerade mein Leben aufs Spiel, um Euch zu kontaktieren - Ihr könntet mir wenigstens zuhören.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 384
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[345] => Array
(
[NodeId] => 345
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Where did the Empire find this technology?
[LocalizedText] => Array
(
[enMale] => Where did the Empire find this technology?
[frMale] => Où l'Empire a-t-il trouvé cette technologie ?
[frFemale] => Où l'Empire a-t-il trouvé cette technologie ?
[deMale] => Wo hat das Imperium diese Technologie gefunden?
[deFemale] => Wo hat das Imperium diese Technologie gefunden?
)
[LocalizedOptionText] => Array
(
[enMale] => Sounds advanced.
[frMale] => Du matériel de pointe.
[frFemale] => Du matériel de pointe.
[deMale] => Das klingt fortschrittlich.
[deFemale] => Das klingt fortschrittlich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 432
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[355] => Array
(
[NodeId] => 355
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6141028076517E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[356] => Array
(
[NodeId] => 356
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 497
)
[GenericNodeNumber] => 0
)
[359] => Array
(
[NodeId] => 359
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If there had been any way to save them, I would have.
[LocalizedText] => Array
(
[enMale] => If there had been any way to save them, I would have.
[frMale] => S'il y avait eu un autre moyen de les sauver, je l'aurais fait.
[frFemale] => S'il y avait eu un autre moyen de les sauver, je l'aurais fait.
[deMale] => Wenn es möglich gewesen wäre, sie zu retten, hätte ich es getan.
[deFemale] => Wenn es möglich gewesen wäre, sie zu retten, hätte ich es getan.
)
[LocalizedOptionText] => Array
(
[enMale] => I didn't want them to die.
[frMale] => Je ne voulais pas leur mort.
[frFemale] => Je ne voulais pas leur mort.
[deMale] => Ich wollte nicht, dass sie sterben.
[deFemale] => Ich wollte nicht, dass sie sterben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 395
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[360] => Array
(
[NodeId] => 360
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => In war, every resource counts. The Imperials would have done too much damage.
[LocalizedText] => Array
(
[enMale] => In war, every resource counts. The Imperials would have done too much damage.
[frMale] => En temps de guerre, chaque ressource compte. Les Impériaux auraient causé trop de dégâts.
[frFemale] => En temps de guerre, chaque ressource compte. Les Impériaux auraient causé trop de dégâts.
[deMale] => Im Krieg zählt jede Ressource. Die Imperialen hätten zu viel Schaden angerichtet.
[deFemale] => Im Krieg zählt jede Ressource. Die Imperialen hätten zu viel Schaden angerichtet.
)
[LocalizedOptionText] => Array
(
[enMale] => There was no other option.
[frMale] => Je n'avais pas le choix.
[frFemale] => Je n'avais pas le choix.
[deMale] => Ich hatte keine Wahl.
[deFemale] => Ich hatte keine Wahl.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 394
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[362] => Array
(
[NodeId] => 362
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Using the neutron emitters would have made us no better than the Empire.
[LocalizedText] => Array
(
[enMale] => Using the neutron emitters would have made us no better than the Empire.
[frMale] => En utilisant les émetteurs de neutrons, on se serait abaissés au rang des Impériaux.
[frFemale] => En utilisant les émetteurs de neutrons, on se serait abaissés au rang des Impériaux.
[deMale] => Wenn wir die Neutronenemitter eingesetzt hätten, wären wir auch nicht besser als das Imperium.
[deFemale] => Wenn wir die Neutronenemitter eingesetzt hätten, wären wir auch nicht besser als das Imperium.
)
[LocalizedOptionText] => Array
(
[enMale] => That's the price of honor.
[frMale] => C'est le prix de l'honneur.
[frFemale] => C'est le prix de l'honneur.
[deMale] => Das ist der Preis der Ehre.
[deFemale] => Das ist der Preis der Ehre.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[aznV1kR] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1CfTiaC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 410
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[363] => Array
(
[NodeId] => 363
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => War is part of our job. Civilians shouldn't get caught in the cross fire.
[LocalizedText] => Array
(
[enMale] => War is part of our job. Civilians shouldn't get caught in the cross fire.
[frMale] => La guerre fait partie de notre métier. Les civils ne devraient pas se retrouver pris entre deux feux.
[frFemale] => La guerre fait partie de notre métier. Les civils ne devraient pas se retrouver pris entre deux feux.
[deMale] => Für uns gehört der Krieg zum Alltag. Zivilisten sollten nicht ins Kreuzfeuer geraten.
[deFemale] => Für uns gehört der Krieg zum Alltag. Zivilisten sollten nicht ins Kreuzfeuer geraten.
)
[LocalizedOptionText] => Array
(
[enMale] => Soldiers can take that risk.
[frMale] => Les soldats prennent ce genre de risque.
[frFemale] => Les soldats prennent ce genre de risque.
[deMale] => Jeder Soldat weiß um dieses Risiko.
[deFemale] => Jeder Soldat weiß um dieses Risiko.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 411
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[369] => Array
(
[NodeId] => 369
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => There were over two dozen civilians on those trams. Thanks to you a lot of them are already offworld.
[LocalizedText] => Array
(
[enMale] => There were over two dozen civilians on those trams. Thanks to you a lot of them are already offworld.
[frMale] => Il y avait plus d'une vingtaine de civils dans ces métros. Grâce à vous, ils ont déjà quitté ce monde.
[frFemale] => Il y avait plus d'une vingtaine de civils dans ces métros. Grâce à vous, ils ont déjà quitté ce monde.
[deMale] => In diesen Zügen waren mehr als zwei Dutzend Zivilisten. Dank Euch konnten schon viele den Planeten verlassen.
[deFemale] => In diesen Zügen waren mehr als zwei Dutzend Zivilisten. Dank Euch konnten schon viele den Planeten verlassen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 370
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[370] => Array
(
[NodeId] => 370
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 22
)
[GenericNodeNumber] => 0
)
[376] => Array
(
[NodeId] => 376
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 377
)
[GenericNodeNumber] => 0
)
[377] => Array
(
[NodeId] => 377
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => Councillor Belos, of the same Corellian Council that voted to join the Empire.
[LocalizedText] => Array
(
[enMale] => Councillor Belos, of the same Corellian Council that voted to join the Empire.
[frMale] => Le Conseiller Belos. Un membre du Conseil Corellien qui a voté en faveur d'un rapprochement avec l'Empire.
[frFemale] => Le Conseiller Belos. Un membre du Conseil Corellien qui a voté en faveur d'un rapprochement avec l'Empire.
[deMale] => Ratsmitglied Belos, vom selben Corellianischen Rat, der dafür gestimmt hat, dem Imperium beizutreten.
[deFemale] => Ratsmitglied Belos, vom selben Corellianischen Rat, der dafür gestimmt hat, dem Imperium beizutreten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 337
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[382] => Array
(
[NodeId] => 382
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6140945991793E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => If this is a trap, we'll find out soon enough. Take the rocket tram to Labor Valley and find this Deena Behar. We need to stop those droids.
[LocalizedText] => Array
(
[enMale] => If this is a trap, we'll find out soon enough. Take the rocket tram to Labor Valley and find this Deena Behar. We need to stop those droids.
[frMale] => Si c'est un piège, on ne tardera pas à s'en rendre compte. Prenez le métro sur répulseurs jusqu'à la Vallée de l'ouvrage et trouvez cette Deena Behar. On doit arrêter ces droïdes.
[frFemale] => Si c'est un piège, on ne tardera pas à s'en rendre compte. Prenez le métro sur répulseurs jusqu'à la Vallée de l'ouvrage et trouvez cette Deena Behar. On doit arrêter ces droïdes.
[deMale] => Wenn das eine Falle sein sollte, werden wir es bald wissen. Nehmt die Raketenbahn ins Tal der Arbeit und findet diese Deena Behar. Wir müssen die Droiden aufhalten.
[deFemale] => Wenn das eine Falle sein sollte, werden wir es bald wissen. Nehmt die Raketenbahn ins Tal der Arbeit und findet diese Deena Behar. Wir müssen die Droiden aufhalten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 355
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[384] => Array
(
[NodeId] => 384
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 385
)
[GenericNodeNumber] => 0
)
[385] => Array
(
[NodeId] => 385
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => We're risking our lives every day to undo the council's decision. We don't owe you a thing.
[LocalizedText] => Array
(
[enMale] => We're risking our lives every day to undo the council's decision. We don't owe you a thing.
[frMale] => On risque nos vies chaque jour pour réparer la décision du conseil. On ne vous doit rien.
[frFemale] => On risque nos vies chaque jour pour réparer la décision du conseil. On ne vous doit rien.
[deMale] => Wir setzen jeden Tag unser Leben aufs Spiel, um die Entscheidung des Rats wiedergutzumachen. Wir sind Euch gar nichts schuldig.
[deFemale] => Wir setzen jeden Tag unser Leben aufs Spiel, um die Entscheidung des Rats wiedergutzumachen. Wir sind Euch gar nichts schuldig.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 386
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[386] => Array
(
[NodeId] => 386
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 515
)
[GenericNodeNumber] => 0
)
[387] => Array
(
[NodeId] => 387
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => Your men disappear once they move to speeders. The Empire's using prototype droids that can bring down any short-range vehicle.
[LocalizedText] => Array
(
[enMale] => Your men disappear once they move to speeders. The Empire's using prototype droids that can bring down any short-range vehicle.
[frMale] => Vos hommes disparaissent dès qu'ils passent aux speeders. L'Empire se sert de prototypes de droïdes capables de neutraliser tous les véhicules à court rayon d'action.
[frFemale] => Vos hommes disparaissent dès qu'ils passent aux speeders. L'Empire se sert de prototypes de droïdes capables de neutraliser tous les véhicules à court rayon d'action.
[deMale] => Eure Leute verschwinden, sobald sie in Gleiter umsteigen. Das Imperium setzt Droidenprototypen ein, die jedes Kurzstrecken-Transportmittel erledigen können.
[deFemale] => Eure Leute verschwinden, sobald sie in Gleiter umsteigen. Das Imperium setzt Droidenprototypen ein, die jedes Kurzstrecken-Transportmittel erledigen können.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 345
[1] => 333
[2] => 446
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[393] => Array
(
[NodeId] => 393
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => You might call the sacrifice of a couple of Corellian families bad. Some might call it wrong.
[LocalizedText] => Array
(
[enMale] => You might call the sacrifice of a couple of Corellian families bad. Some might call it wrong.
[frMale] => Si vous trouvez que le sacrifice de quelques familles Corelliennes est triste, d'autres disent que c'est injuste.
[frFemale] => Si vous trouvez que le sacrifice de quelques familles Corelliennes est triste, d'autres disent que c'est injuste.
[deMale] => Man kann das Opfer einiger corellianischer Familien als "schlecht" bezeichnen. Manche würden es "tragisch" nennen.
[deFemale] => Man kann das Opfer einiger corellianischer Familien als "schlecht" bezeichnen. Manche würden es "tragisch" nennen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 417
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[394] => Array
(
[NodeId] => 394
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => I get it--the risk of losing was too high. Can't expect the Republic army to fight.
[LocalizedText] => Array
(
[enMale] => I get it--the risk of losing was too high. Can't expect the Republic army to fight.
[frMale] => J'ai compris. Le risque de perdre la guerre était trop élevé. On ne peut pas demander à l'Armée de la République de se battre.
[frFemale] => J'ai compris. Le risque de perdre la guerre était trop élevé. On ne peut pas demander à l'Armée de la République de se battre.
[deMale] => Ich versteh schon: Das Risiko zu verlieren war zu hoch. Wir können ja nicht erwarten, dass die Armee der Republik kämpft.
[deFemale] => Ich versteh schon: Das Risiko zu verlieren war zu hoch. Wir können ja nicht erwarten, dass die Armee der Republik kämpft.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 418
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[395] => Array
(
[NodeId] => 395
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => You had a way. It just required the Republic to risk something, too.
[LocalizedText] => Array
(
[enMale] => You had a way. It just required the Republic to risk something, too.
[frMale] => Il y avait une autre solution. Mais il aurait fallu que la République prenne des risques elle aussi.
[frFemale] => Il y avait une autre solution. Mais il aurait fallu que la République prenne des risques elle aussi.
[deMale] => Es wäre möglich gewesen. Aber dann hätte die Republik auch etwas riskieren müssen.
[deFemale] => Es wäre möglich gewesen. Aber dann hätte die Republik auch etwas riskieren müssen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 419
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[399] => Array
(
[NodeId] => 399
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => The industrial center of Corellia. The galaxy's best fuel yards and factories are there, along with plenty of people fighting for them.
[LocalizedText] => Array
(
[enMale] => The industrial center of Corellia. The galaxy's best fuel yards and factories are there, along with plenty of people fighting for them.
[frMale] => C'est le centre industriel de Corellia. Il abrite les meilleures réserves de carburant et les meilleures usines de la galaxie, ainsi que plein de gens qui se battent pour les avoir.
[frFemale] => C'est le centre industriel de Corellia. Il abrite les meilleures réserves de carburant et les meilleures usines de la galaxie, ainsi que plein de gens qui se battent pour les avoir.
[deMale] => Corellias Industriezentrum. Dort liegen die besten Treibstoffdepots und Fabriken der Galaxis, und viele Leute kämpfen um sie.
[deFemale] => Corellias Industriezentrum. Dort liegen die besten Treibstoffdepots und Fabriken der Galaxis, und viele Leute kämpfen um sie.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 400
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[400] => Array
(
[NodeId] => 400
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 517
)
[GenericNodeNumber] => 0
)
[410] => Array
(
[NodeId] => 410
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I suppose you're right. Victory by any means is their department.
[LocalizedText] => Array
(
[enMale] => I suppose you're right. Victory by any means is their department.
[frMale] => Je suppose que vous avez raison. La victoire à tout prix, c'est leur rayon.
[frFemale] => Je suppose que vous avez raison. La victoire à tout prix, c'est leur rayon.
[deMale] => Ich schätze, Ihr habt Recht. Skrupellose Siege sind eher deren Metier.
[deFemale] => Ich schätze, Ihr habt Recht. Skrupellose Siege sind eher deren Metier.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 415
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[411] => Array
(
[NodeId] => 411
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The people of Corellia joined the war when they decided to resist the Empire. We're both fighting to win.
[LocalizedText] => Array
(
[enMale] => The people of Corellia joined the war when they decided to resist the Empire. We're both fighting to win.
[frMale] => Le peuple de Corellia s'est engagé dans la guerre quand il a décidé de résister à l'Empire. On se bat tous les deux pour gagner.
[frFemale] => Le peuple de Corellia s'est engagé dans la guerre quand il a décidé de résister à l'Empire. On se bat tous les deux pour gagner.
[deMale] => Das Volk von Corellia ist dem Krieg beigetreten, als es entschied, sich dem Imperium zu widersetzen. Wir kämpfen alle um den Sieg.
[deFemale] => Das Volk von Corellia ist dem Krieg beigetreten, als es entschied, sich dem Imperium zu widersetzen. Wir kämpfen alle um den Sieg.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 414
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[412] => Array
(
[NodeId] => 412
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => There's a difference between innocent and recklessly putting yourself in harm's way.
[LocalizedText] => Array
(
[enMale] => There's a difference between innocent and recklessly putting yourself in harm's way.
[frMale] => Il y a une différence entre les innocents et les irresponsables qui se mettent en danger.
[frFemale] => Il y a une différence entre les innocents et les irresponsables qui se mettent en danger.
[deMale] => Es ist etwas anderes, ob man unschuldig ist oder rücksichtslos sein Leben aufs Spiel setzt.
[deFemale] => Es ist etwas anderes, ob man unschuldig ist oder rücksichtslos sein Leben aufs Spiel setzt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 413
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[413] => Array
(
[NodeId] => 413
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 493
)
[GenericNodeNumber] => 0
)
[414] => Array
(
[NodeId] => 414
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 494
)
[GenericNodeNumber] => 0
)
[415] => Array
(
[NodeId] => 415
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 495
)
[GenericNodeNumber] => 0
)
[417] => Array
(
[NodeId] => 417
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 499
)
[GenericNodeNumber] => 0
)
[418] => Array
(
[NodeId] => 418
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 500
)
[GenericNodeNumber] => 0
)
[419] => Array
(
[NodeId] => 419
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 501
)
[GenericNodeNumber] => 0
)
[424] => Array
(
[NodeId] => 424
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => If the Empire wanted to trick you, they'd use someone you trust.
[LocalizedText] => Array
(
[enMale] => If the Empire wanted to trick you, they'd use someone you trust.
[frMale] => Si l'Empire voulait vous tendre un piège, il aurait fait appel à quelqu'un en qui vous avez confiance.
[frFemale] => Si l'Empire voulait vous tendre un piège, il aurait fait appel à quelqu'un en qui vous avez confiance.
[deMale] => Wenn das Imperium Euch täuschen würde, hätten sie jemanden gewählt, dem Ihr vertraut.
[deFemale] => Wenn das Imperium Euch täuschen würde, hätten sie jemanden gewählt, dem Ihr vertraut.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 428
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[428] => Array
(
[NodeId] => 428
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 513
)
[GenericNodeNumber] => 0
)
[429] => Array
(
[NodeId] => 429
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => The council interacts with the heads of the Empire on a daily basis.
[LocalizedText] => Array
(
[enMale] => The council interacts with the heads of the Empire on a daily basis.
[frMale] => Le conseil est en contact avec les chefs de l'Empire tous les jours.
[frFemale] => Le conseil est en contact avec les chefs de l'Empire tous les jours.
[deMale] => Der Rat hat täglich mit den Anführern des Imperiums zu tun.
[deFemale] => Der Rat hat täglich mit den Anführern des Imperiums zu tun.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 430
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[430] => Array
(
[NodeId] => 430
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 503
)
[GenericNodeNumber] => 0
)
[432] => Array
(
[NodeId] => 432
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => Not found, developed. They've rounded up the best scientists and technicians on Corellia and put them to work.
[LocalizedText] => Array
(
[enMale] => Not found, developed. They've rounded up the best scientists and technicians on Corellia and put them to work.
[frMale] => Il ne l'a pas trouvée, il l'a développée. Ils ont enrôlés les meilleurs scientifiques et les meilleurs techniciens de Corellia et ils les ont mis au travail.
[frFemale] => Il ne l'a pas trouvée, il l'a développée. Ils ont enrôlés les meilleurs scientifiques et les meilleurs techniciens de Corellia et ils les ont mis au travail.
[deMale] => Sie haben sie nicht gefunden, sie haben sie entwickelt. Sie haben die besten Wissenschaftler und Techniker von Corellia zusammengetrieben und an die Arbeit gesetzt.
[deFemale] => Sie haben sie nicht gefunden, sie haben sie entwickelt. Sie haben die besten Wissenschaftler und Techniker von Corellia zusammengetrieben und an die Arbeit gesetzt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 433
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[433] => Array
(
[NodeId] => 433
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 548
)
[GenericNodeNumber] => 0
)
[446] => Array
(
[NodeId] => 446
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => How would you know?
[LocalizedText] => Array
(
[enMale] => How would you know?
[frMale] => Qu'est-ce qui me dit que c'est la vérité ?
[frFemale] => Qu'est-ce qui me dit que c'est la vérité ?
[deMale] => Und das ist sicher, ja?
[deFemale] => Und das ist sicher, ja?
)
[LocalizedOptionText] => Array
(
[enMale] => You could be lying.
[frMale] => C'est peut-être un mensonge.
[frFemale] => C'est peut-être un mensonge.
[deMale] => Es könnte sein, dass Ihr lügt.
[deFemale] => Es könnte sein, dass Ihr lügt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 429
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 24020
)
[453] => Array
(
[NodeId] => 453
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You're lucky the Republic even answered your comm call.
[LocalizedText] => Array
(
[enMale] => You're lucky the Republic even answered your comm call.
[frMale] => Vous avez déjà de la chance que la République ait bien voulu prendre votre appel.
[frFemale] => Vous avez déjà de la chance que la République ait bien voulu prendre votre appel.
[deMale] => Ihr könnt von Glück sagen, dass die Republik überhaupt zum Kom-Kontakt mit Euch bereit war.
[deFemale] => Ihr könnt von Glück sagen, dass die Republik überhaupt zum Kom-Kontakt mit Euch bereit war.
)
[LocalizedOptionText] => Array
(
[enMale] => You're kidding, right?
[frMale] => C'est une plaisanterie ?
[frFemale] => C'est une plaisanterie ?
[deMale] => Soll das ein Witz sein?
[deFemale] => Soll das ein Witz sein?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 454
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[454] => Array
(
[NodeId] => 454
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I want to see Corellia restored. Only the Republic can do that.
[LocalizedText] => Array
(
[enMale] => I want to see Corellia restored. Only the Republic can do that.
[frMale] => Je veux que Corellia renaisse. La République est la seule à pouvoir le faire.
[frFemale] => Je veux que Corellia renaisse. La République est la seule à pouvoir le faire.
[deMale] => Ich will, dass Corellia wieder so wird wie früher. Das kann nur die Republik erreichen.
[deFemale] => Ich will, dass Corellia wieder so wird wie früher. Das kann nur die Republik erreichen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 455
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[455] => Array
(
[NodeId] => 455
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 514
)
[GenericNodeNumber] => 0
)
[457] => Array
(
[NodeId] => 457
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You voted against the Republic. Why would you help us now?
[LocalizedText] => Array
(
[enMale] => You voted against the Republic. Why would you help us now?
[frMale] => Vous avez voté contre la République. Pourquoi voudriez-vous nous aider maintenant ?
[frFemale] => Vous avez voté contre la République. Pourquoi voudriez-vous nous aider maintenant ?
[deMale] => Ihr habt gegen die Republik gestimmt. Warum wollt Ihr uns jetzt helfen?
[deFemale] => Ihr habt gegen die Republik gestimmt. Warum wollt Ihr uns jetzt helfen?
)
[LocalizedOptionText] => Array
(
[enMale] => Now it's a mistake?
[frMale] => Qu'est-ce qui a changé ?
[frFemale] => Qu'est-ce qui a changé ?
[deMale] => Was hat sich geändert?
[deFemale] => Was hat sich geändert?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 458
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[458] => Array
(
[NodeId] => 458
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => You've broken the Imperial blockade. The Republic wouldn't have had a chance otherwise.
[LocalizedText] => Array
(
[enMale] => You've broken the Imperial blockade. The Republic wouldn't have had a chance otherwise.
[frMale] => Vous avez brisé le blocus impérial. La République n'aurait eu aucune chance autrement.
[frFemale] => Vous avez brisé le blocus impérial. La République n'aurait eu aucune chance autrement.
[deMale] => Ihr habt die imperiale Blockade gebrochen. Andernfalls hätte die Republik keine Chance gehabt.
[deFemale] => Ihr habt die imperiale Blockade gebrochen. Andernfalls hätte die Republik keine Chance gehabt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 459
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[459] => Array
(
[NodeId] => 459
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 511
)
[GenericNodeNumber] => 0
)
[461] => Array
(
[NodeId] => 461
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The council's vote was unanimous. What made you change your mind?
[LocalizedText] => Array
(
[enMale] => The council's vote was unanimous. What made you change your mind?
[frMale] => Le vote du conseil était unanime. Qu'est-ce qui vous a fait changer d'avis ?
[frFemale] => Le vote du conseil était unanime. Qu'est-ce qui vous a fait changer d'avis ?
[deMale] => Die Entscheidung des Rats war einstimmig. Warum habt Ihr Eure Meinung geändert?
[deFemale] => Die Entscheidung des Rats war einstimmig. Warum habt Ihr Eure Meinung geändert?
)
[LocalizedOptionText] => Array
(
[enMale] => Why help us now?
[frMale] => Pourquoi vouloir nous aider à présent ?
[frFemale] => Pourquoi vouloir nous aider à présent ?
[deMale] => Wieso helft Ihr uns jetzt?
[deFemale] => Wieso helft Ihr uns jetzt?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 462
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[462] => Array
(
[NodeId] => 462
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => Half of Corellia is in ruins. The Senate's condemned us, the people are rioting... it's bad business.
[LocalizedText] => Array
(
[enMale] => Half of Corellia is in ruins. The Senate's condemned us, the people are rioting... it's bad business.
[frMale] => La moitié de Corellia est en ruines. Le Sénat nous a condamnés, le peuple se révolte... C'est une triste affaire.
[frFemale] => La moitié de Corellia est en ruines. Le Sénat nous a condamnés, le peuple se révolte... C'est une triste affaire.
[deMale] => Halb Corellia liegt in Trümmern. Der Senat verurteilt uns, die Leute rebellieren ... Das ist schlecht fürs Geschäft.
[deFemale] => Halb Corellia liegt in Trümmern. Der Senat verurteilt uns, die Leute rebellieren ... Das ist schlecht fürs Geschäft.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 463
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[463] => Array
(
[NodeId] => 463
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 512
)
[GenericNodeNumber] => 0
)
[466] => Array
(
[NodeId] => 466
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => But the Empire's not making it easy. Once our reinforcements move from the rocket tram to ground transport, they disappear.
[LocalizedText] => Array
(
[enMale] => But the Empire's not making it easy. Once our reinforcements move from the rocket tram to ground transport, they disappear.
[frMale] => Mais l'Empire ne nous facilite pas la tâche. Dès que nos renforts passent du métro sur répulseurs aux moyens de transport terrestres, ils disparaissent.
[frFemale] => Mais l'Empire ne nous facilite pas la tâche. Dès que nos renforts passent du métro sur répulseurs aux moyens de transport terrestres, ils disparaissent.
[deMale] => Aber das Imperium macht es uns nicht leicht. Sobald unsere Truppen die Raketenbahn verlassen und in Bodentransporter umsteigen, werden sie nicht mehr gesehen.
[deFemale] => Aber das Imperium macht es uns nicht leicht. Sobald unsere Truppen die Raketenbahn verlassen und in Bodentransporter umsteigen, werden sie nicht mehr gesehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 532
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[468] => Array
(
[NodeId] => 468
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I don't have to explain myself / justify myself to you.
[LocalizedText] => Array
(
[enMale] => I don't have to explain myself / justify myself to you.
[frMale] => Je n'ai pas à m'expliquer.
[frFemale] => Je n'ai pas à m'expliquer.
[deMale] => Ich brauche mich nicht zu rechtfertigen.
[deFemale] => Ich brauche mich nicht zu rechtfertigen.
)
[LocalizedOptionText] => Array
(
[enMale] => I don't answer to CorSec.
[frMale] => Je n'ai pas d'ordre à recevoir de vous.
[frFemale] => Je n'ai pas d'ordre à recevoir de vous.
[deMale] => Ich schulde Euch keine Rechtfertigung.
[deFemale] => Ich schulde Euch keine Rechtfertigung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 143
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 348
)
[469] => Array
(
[NodeId] => 469
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You should do your own dirty work.
[LocalizedText] => Array
(
[enMale] => You should do your own dirty work.
[frMale] => La prochaine fois, il ne faudra pas compter sur moi.
[frFemale] => La prochaine fois, il ne faudra pas compter sur moi.
[deMale] => Solche Drecksarbeit habe ich zum letzten Mal gemacht.
[deFemale] => Solche Drecksarbeit habe ich zum letzten Mal gemacht.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't like my help, don't ask.
[frMale] => Vous n'appréciez pas mon aide ? Ne la demandez pas.
[frFemale] => Vous n'appréciez pas mon aide ? Ne la demandez pas.
[deMale] => Ihr könntet etwas dankbarer sein.
[deFemale] => Ihr könntet etwas dankbarer sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1ooYsN6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QvXyUBG] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 146
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 50010
)
[478] => Array
(
[NodeId] => 478
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Saving those civilians might have cost the Republic their reinforcements.
[LocalizedText] => Array
(
[enMale] => Saving those civilians might have cost the Republic their reinforcements.
[frMale] => Sauver ces civils, ça aurait pu coûter ses renforts à la République.
[frFemale] => Sauver ces civils, ça aurait pu coûter ses renforts à la République.
[deMale] => Die Zivilisten zu retten hätte die Republik ihre Verstärkung kosten können.
[deFemale] => Die Zivilisten zu retten hätte die Republik ihre Verstärkung kosten können.
)
[LocalizedOptionText] => Array
(
[enMale] => Look at the big picture here.
[frMale] => Prenez un peu de recul.
[frFemale] => Prenez un peu de recul.
[deMale] => Ihr müsst das im großen Rahmen sehen.
[deFemale] => Ihr müsst das im großen Rahmen sehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[qXbCis4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 479
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[479] => Array
(
[NodeId] => 479
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => There are plenty of people willing to fight. The people who died can't be replaced.
[LocalizedText] => Array
(
[enMale] => There are plenty of people willing to fight. The people who died can't be replaced.
[frMale] => Il y a plein de gens prêts à se battre. Ceux qui sont morts sont irremplaçables.
[frFemale] => Il y a plein de gens prêts à se battre. Ceux qui sont morts sont irremplaçables.
[deMale] => Es gibt genug Leute, die kämpfen wollen. Die Leute, die gestorben sind, kann niemand ersetzen.
[deFemale] => Es gibt genug Leute, die kämpfen wollen. Die Leute, die gestorben sind, kann niemand ersetzen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 480
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[480] => Array
(
[NodeId] => 480
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 502
)
[GenericNodeNumber] => 0
)
[482] => Array
(
[NodeId] => 482
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Innocent people were going to die. I had to do something.
[LocalizedText] => Array
(
[enMale] => Innocent people were going to die. I had to do something.
[frMale] => Des innocents allaient mourir. Il fallait que je fasse quelque chose.
[frFemale] => Des innocents allaient mourir. Il fallait que je fasse quelque chose.
[deMale] => Es wären unschuldige Leute gestorben. Ich musste etwas tun.
[deFemale] => Es wären unschuldige Leute gestorben. Ich musste etwas tun.
)
[LocalizedOptionText] => Array
(
[enMale] => Civilians come first, General.
[frMale] => Les civils d'abord.
[frFemale] => Les civils d'abord.
[deMale] => Zivilisten gehen vor.
[deFemale] => Zivilisten gehen vor.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[BeKofq4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[mFHXTc2] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 483
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[483] => Array
(
[NodeId] => 483
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => At the Republic's expense. We'll recover, but we might not be so lucky next time.
[LocalizedText] => Array
(
[enMale] => At the Republic's expense. We'll recover, but we might not be so lucky next time.
[frMale] => Au détriment de la République. On s'en remettra, mais on n'aura peut-être pas autant de chance la prochaine fois.
[frFemale] => Au détriment de la République. On s'en remettra, mais on n'aura peut-être pas autant de chance la prochaine fois.
[deMale] => Auf Kosten der Republik. Wir werden uns erholen, aber das nächste Mal haben wir vielleicht nicht so viel Glück.
[deFemale] => Auf Kosten der Republik. Wir werden uns erholen, aber das nächste Mal haben wir vielleicht nicht so viel Glück.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 484
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[484] => Array
(
[NodeId] => 484
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 496
)
[GenericNodeNumber] => 0
)
[487] => Array
(
[NodeId] => 487
[QuestRewardB62] => YjK4Hg5
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I'll keep the shock troops busy until you've gotten through safely.
[LocalizedText] => Array
(
[enMale] => I'll keep the shock troops busy until you've gotten through safely.
[frMale] => J'occuperai les troupes de choc jusqu'à ce que vous soyez en sécurité.
[frFemale] => J'occuperai les troupes de choc jusqu'à ce que vous soyez en sécurité.
[deMale] => Ich werde die Schocktrupps so lange beschäftigen, bis Ihr sicher vorbei seid.
[deFemale] => Ich werde die Schocktrupps so lange beschäftigen, bis Ihr sicher vorbei seid.
)
[LocalizedOptionText] => Array
(
[enMale] => No need to rush.
[frMale] => Prenez votre temps.
[frFemale] => Prenez votre temps.
[deMale] => Lasst Euch Zeit.
[deFemale] => Lasst Euch Zeit.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[JdiDeg1] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 488
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[488] => Array
(
[NodeId] => 488
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The path is littered with crashed ships and dead soldiers. I don't plan to linger.
[LocalizedText] => Array
(
[enMale] => The path is littered with crashed ships and dead soldiers. I don't plan to linger.
[frMale] => Le chemin est jonché de vaisseaux écrasés et de soldats morts. Je n'ai pas l'intention de m'y éterniser.
[frFemale] => Le chemin est jonché de vaisseaux écrasés et de soldats morts. Je n'ai pas l'intention de m'y éterniser.
[deMale] => Der Weg ist übersät mit abgestürzten Schiffen und toten Soldaten. Ich habe nicht vor zu trödeln.
[deFemale] => Der Weg ist übersät mit abgestürzten Schiffen und toten Soldaten. Ich habe nicht vor zu trödeln.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 489
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[489] => Array
(
[NodeId] => 489
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 490
)
[GenericNodeNumber] => 0
)
[503] => Array
(
[NodeId] => 503
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => My assistant, Deena Behar, has been researching the droids. I've instructed her to meet you in Labor Valley. Can she expect you?
[LocalizedText] => Array
(
[enMale] => My assistant, Deena Behar, has been researching the droids. I've instructed her to meet you in Labor Valley. Can she expect you?
[frMale] => Mon assistante, Deena Behar, se renseigne sur les droïdes. Je lui ai demandé de vous rejoindre à la Vallée de l'ouvrage. Est-ce qu'elle doit vous attendre ?
[frFemale] => Mon assistante, Deena Behar, se renseigne sur les droïdes. Je lui ai demandé de vous rejoindre à la Vallée de l'ouvrage. Est-ce qu'elle doit vous attendre ?
[deMale] => Meine Assistentin Deena Behar hat Nachforschungen über die Droiden angestellt. Ich habe sie angewiesen, Euch im Tal der Arbeit zu treffen. Darf sie mit Euch rechnen?
[deFemale] => Meine Assistentin Deena Behar hat Nachforschungen über die Droiden angestellt. Ich habe sie angewiesen, Euch im Tal der Arbeit zu treffen. Darf sie mit Euch rechnen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 528
[1] => 526
[2] => 519
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[509] => Array
(
[NodeId] => 509
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I should get back before I'm missed. If I learn anything else that might help, I'll contact you.
[LocalizedText] => Array
(
[enMale] => I should get back before I'm missed. If I learn anything else that might help, I'll contact you.
[frMale] => Je devrais y retourner avant que quelqu'un ne s'inquiète de mon absence. Si j'apprends autre chose qui pourrait vous aider, je vous contacterai.
[frFemale] => Je devrais y retourner avant que quelqu'un ne s'inquiète de mon absence. Si j'apprends autre chose qui pourrait vous aider, je vous contacterai.
[deMale] => Ich sollte wieder zurückgehen, bevor man mich vermisst. Wenn ich noch etwas erfahre, das Euch helfen könnte, werde ich mich melden.
[deFemale] => Ich sollte wieder zurückgehen, bevor man mich vermisst. Wenn ich noch etwas erfahre, das Euch helfen könnte, werde ich mich melden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 510
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[510] => Array
(
[NodeId] => 510
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 382
)
[GenericNodeNumber] => 0
)
[511] => Array
(
[NodeId] => 511
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => Nice of you to support us now that the Empire's losing.
[LocalizedText] => Array
(
[enMale] => Nice of you to support us now that the Empire's losing.
[frMale] => C'est gentil à vous de nous soutenir maintenant que l'Empire est en train de perdre.
[frFemale] => C'est gentil à vous de nous soutenir maintenant que l'Empire est en train de perdre.
[deMale] => Wie nett von Euch, dass Ihr uns jetzt unterstützt, wo das Imperium dabei ist zu verlieren.
[deFemale] => Wie nett von Euch, dass Ihr uns jetzt unterstützt, wo das Imperium dabei ist zu verlieren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 542
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[512] => Array
(
[NodeId] => 512
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => And business would be all you care about, wouldn't it?
[LocalizedText] => Array
(
[enMale] => And business would be all you care about, wouldn't it?
[frMale] => Les affaires, c'est tout ce qui vous intéresse, n'est-ce pas ?
[frFemale] => Les affaires, c'est tout ce qui vous intéresse, n'est-ce pas ?
[deMale] => Und das Geschäft ist schließlich alles, was zählt, nicht wahr?
[deFemale] => Und das Geschäft ist schließlich alles, was zählt, nicht wahr?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 540
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[513] => Array
(
[NodeId] => 513
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => Puts you out of the running. But I'm still not convinced.
[LocalizedText] => Array
(
[enMale] => Puts you out of the running. But I'm still not convinced.
[frMale] => Ça vous écarte de la course. Mais je ne suis toujours pas convaincu.
[frFemale] => Ça vous écarte de la course. Mais je ne suis toujours pas convaincu.
[deMale] => Womit Ihr ausgeschlossen wärt. Aber ich bin trotzdem nicht überzeugt.
[deFemale] => Womit Ihr ausgeschlossen wärt. Aber ich bin trotzdem nicht überzeugt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 538
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[514] => Array
(
[NodeId] => 514
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => Empire hasn't kept the peace on Corellia like you hoped?
[LocalizedText] => Array
(
[enMale] => Empire hasn't kept the peace on Corellia like you hoped?
[frMale] => L'Empire n'a pas maintenu la paix sur Corellia comme vous l'espériez ?
[frFemale] => L'Empire n'a pas maintenu la paix sur Corellia comme vous l'espériez ?
[deMale] => Hat das Imperium etwa nicht für Frieden auf Corellia gesorgt, wie Ihr gehofft habt?
[deFemale] => Hat das Imperium etwa nicht für Frieden auf Corellia gesorgt, wie Ihr gehofft habt?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 536
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[515] => Array
(
[NodeId] => 515
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I'm not asking for forgiveness, but your reinforcements will never get through Labor Valley without my help.
[LocalizedText] => Array
(
[enMale] => I'm not asking for forgiveness, but your reinforcements will never get through Labor Valley without my help.
[frMale] => Je ne vous demande pas de me pardonner, mais vos renforts ne traverseront jamais la Vallée de l'ouvrage sans mon aide.
[frFemale] => Je ne vous demande pas de me pardonner, mais vos renforts ne traverseront jamais la Vallée de l'ouvrage sans mon aide.
[deMale] => Ich erwarte nicht, dass Ihr mir vergebt, aber ohne meine Hilfe wird Eure Verstärkung das Tal der Arbeit niemals passieren.
[deFemale] => Ich erwarte nicht, dass Ihr mir vergebt, aber ohne meine Hilfe wird Eure Verstärkung das Tal der Arbeit niemals passieren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 516
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[516] => Array
(
[NodeId] => 516
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 387
)
[GenericNodeNumber] => 0
)
[519] => Array
(
[NodeId] => 519
[QuestRewardB62] => 4IkMSyS
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If you try to double-cross me, you're dead.
[LocalizedText] => Array
(
[enMale] => If you try to double-cross me, you're dead.
[frMale] => Quand on me poignarde dans le dos, j'ai la gâchette facile.
[frFemale] => Quand on me poignarde dans le dos, j'ai la gâchette facile.
[deMale] => Wer mich hinters Licht führt, überlebt das nicht.
[deFemale] => Wer mich hinters Licht führt, überlebt das nicht.
)
[LocalizedOptionText] => Array
(
[enMale] => Better not be a trick.
[frMale] => Essayez de me doubler et vous le regretterez !
[frFemale] => Essayez de me doubler et vous le regretterez !
[deMale] => Wenn Ihr mich hintergeht, werdet Ihr leiden.
[deFemale] => Wenn Ihr mich hintergeht, werdet Ihr leiden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[mFHXTc2] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1ooYsN6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 520
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 70100
)
[520] => Array
(
[NodeId] => 520
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => The Empire would do worse. Believe me, I want the Republic to win.
[LocalizedText] => Array
(
[enMale] => The Empire would do worse. Believe me, I want the Republic to win.
[frMale] => L'Empire est capable de bien pire. Croyez-moi, je veux que la République gagne.
[frFemale] => L'Empire est capable de bien pire. Croyez-moi, je veux que la République gagne.
[deMale] => Das Imperium würde Schlimmeres mit mir machen. Glaubt mir, ich will, dass die Republik gewinnt.
[deFemale] => Das Imperium würde Schlimmeres mit mir machen. Glaubt mir, ich will, dass die Republik gewinnt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 521
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[521] => Array
(
[NodeId] => 521
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 509
)
[GenericNodeNumber] => 0
)
[526] => Array
(
[NodeId] => 526
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I don't like this, but it has to be done.
[LocalizedText] => Array
(
[enMale] => I don't like this, but it has to be done.
[frMale] => Je n'aime pas ça, mais c'est notre seule option.
[frFemale] => Je n'aime pas ça, mais c'est notre seule option.
[deMale] => Ich mag es nicht, aber jemand muss es ja tun.
[deFemale] => Ich mag es nicht, aber jemand muss es ja tun.
)
[LocalizedOptionText] => Array
(
[enMale] => I'll trust you for now.
[frMale] => Je vous fais confiance pour cette fois.
[frFemale] => Je vous fais confiance pour cette fois.
[deMale] => Ich werde Euch vorläufig vertrauen.
[deFemale] => Ich werde Euch vorläufig vertrauen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 544
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 61020
)
[528] => Array
(
[NodeId] => 528
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We'll take whatever information your assistant can offer.
[LocalizedText] => Array
(
[enMale] => We'll take whatever information your assistant can offer.
[frMale] => On prendra toutes les informations que votre assistante pourra nous donner.
[frFemale] => On prendra toutes les informations que votre assistante pourra nous donner.
[deMale] => Wir nehmen jede Information, die Eure Assistentin uns geben kann.
[deFemale] => Wir nehmen jede Information, die Eure Assistentin uns geben kann.
)
[LocalizedOptionText] => Array
(
[enMale] => Tell her I'll be there.
[frMale] => J'y serai.
[frFemale] => J'y serai.
[deMale] => Ich werde dort sein.
[deFemale] => Ich werde dort sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 545
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[532] => Array
(
[NodeId] => 532
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 533
)
[GenericNodeNumber] => 0
)
[533] => Array
(
[NodeId] => 533
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => We're not sure how the Empire's catching them, but someone contacted us who thinks he does.
[LocalizedText] => Array
(
[enMale] => We're not sure how the Empire's catching them, but someone contacted us who thinks he does.
[frMale] => On ne sait pas vraiment comment l'Empire les trouve, mais on a été contactés par quelqu'un qui pense le savoir.
[frFemale] => On ne sait pas vraiment comment l'Empire les trouve, mais on a été contactés par quelqu'un qui pense le savoir.
[deMale] => Wir sind nicht sicher, wie das Imperium sie abfängt, aber wir haben von jemandem gehört, der glaubt, es zu wissen.
[deFemale] => Wir sind nicht sicher, wie das Imperium sie abfängt, aber wir haben von jemandem gehört, der glaubt, es zu wissen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 376
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[536] => Array
(
[NodeId] => 536
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 537
)
[GenericNodeNumber] => 0
)
[538] => Array
(
[NodeId] => 538
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 539
)
[GenericNodeNumber] => 0
)
[540] => Array
(
[NodeId] => 540
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 541
)
[GenericNodeNumber] => 0
)
[542] => Array
(
[NodeId] => 542
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 543
)
[GenericNodeNumber] => 0
)
[544] => Array
(
[NodeId] => 544
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I'm a lot of things, but a liar isn't one of them. I suppose I'll have to prove that to you first.
[LocalizedText] => Array
(
[enMale] => I'm a lot of things, but a liar isn't one of them. I suppose I'll have to prove that to you first.
[frMale] => On peut me qualifier de beaucoup de choses, mais pas de menteur. J'imagine que je vais d'abord devoir vous le prouver.
[frFemale] => On peut me qualifier de beaucoup de choses, mais pas de menteur. J'imagine que je vais d'abord devoir vous le prouver.
[deMale] => Ich bin vieles, aber kein Lügner. Aber ich nehme an, das werde ich Euch erst noch beweisen müssen.
[deFemale] => Ich bin vieles, aber kein Lügner. Aber ich nehme an, das werde ich Euch erst noch beweisen müssen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 546
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[546] => Array
(
[NodeId] => 546
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 547
)
[GenericNodeNumber] => 0
)
[552] => Array
(
[NodeId] => 552
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Fine--I'll hear you out.
[LocalizedText] => Array
(
[enMale] => Fine--I'll hear you out.
[frMale] => Très bien, je vais écouter.
[frFemale] => Très bien, je vais écouter.
[deMale] => Schön, ich kann's mir ja mal anhören.
[deFemale] => Schön, ich kann's mir ja mal anhören.
)
[LocalizedOptionText] => Array
(
[enMale] => Talk fast, Councillor.
[frMale] => Faites vite.
[frFemale] => Faites vite.
[deMale] => Dann redet mal schnell.
[deFemale] => Dann redet mal schnell.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 535
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 61030
)
[557] => Array
(
[NodeId] => 557
[QuestsProgressedB62] => Array
(
[0] => wH4MWU7
)
[QuestRewardB62] => wH4MWU7
[ActionQuest] => 1.6140997716311E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 558
)
[GenericNodeNumber] => 0
)
[558] => Array
(
[NodeId] => 558
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Checking in, General Aves. Captain Cantarus said you needed me.
[LocalizedText] => Array
(
[enMale] => Checking in, General Aves. Captain Cantarus said you needed me.
[frMale] => Général Aves, je viens au rapport. Le Capitaine Cantarus a dit que vous aviez besoin de moi.
[frFemale] => Général Aves, je viens au rapport. Le Capitaine Cantarus a dit que vous aviez besoin de moi.
[deMale] => Da bin ich, General Aves. Captain Cantarus sagte, ich würde gebraucht.
[deFemale] => Da bin ich, General Aves. Captain Cantarus sagte, ich würde gebraucht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 569
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[559] => Array
(
[NodeId] => 559
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We have to protect our command center. Keep those troops safe until the trenches are done.
[LocalizedText] => Array
(
[enMale] => We have to protect our command center. Keep those troops safe until the trenches are done.
[frMale] => On doit protéger notre centre de commandement. Protégez ces troupes jusqu'à ce que les tranchées soient terminées.
[frFemale] => On doit protéger notre centre de commandement. Protégez ces troupes jusqu'à ce que les tranchées soient terminées.
[deMale] => Wir müssen unsere Kommandozentrale verteidigen. Beschützt die Truppen, bis die Gräben fertiggestellt sind.
[deFemale] => Wir müssen unsere Kommandozentrale verteidigen. Beschützt die Truppen, bis die Gräben fertiggestellt sind.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 560
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[560] => Array
(
[NodeId] => 560
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[561] => Array
(
[NodeId] => 561
[QuestsGrantedB62] => Array
(
[0] => JxpaQt3
)
[QuestsEndedB62] => Array
(
[0] => f6ER4SF
)
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => You've arrived just in time to witness the final troop deployment into Axial Park.
[LocalizedText] => Array
(
[enMale] => You've arrived just in time to witness the final troop deployment into Axial Park.
[frMale] => Vous arrivez juste à temps pour assister au dernier déploiement des troupes dans le parc de l'Axe.
[frFemale] => Vous arrivez juste à temps pour assister au dernier déploiement des troupes dans le parc de l'Axe.
[deMale] => Ihr kommt gerade rechtzeitig, um den letzten Truppeneinsatz im Axial-Park mitzuerleben.
[deFemale] => Ihr kommt gerade rechtzeitig, um den letzten Truppeneinsatz im Axial-Park mitzuerleben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 688
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[563] => Array
(
[NodeId] => 563
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Storming the Legislature will be tricky. Cole Cantarus will know where to start.
[LocalizedText] => Array
(
[enMale] => Storming the Legislature will be tricky. Cole Cantarus will know where to start.
[frMale] => Ce ne sera pas facile de prendre la Législature d'assaut. Cole Cantarus saura par où commencer.
[frFemale] => Ce ne sera pas facile de prendre la Législature d'assaut. Cole Cantarus saura par où commencer.
[deMale] => Die Legislatur zu stürmen wird nicht leicht. Cole Cantarus kann uns sagen, wie wir die Sache angehen müssen.
[deFemale] => Die Legislatur zu stürmen wird nicht leicht. Cole Cantarus kann uns sagen, wie wir die Sache angehen müssen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 564
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[564] => Array
(
[NodeId] => 564
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[566] => Array
(
[NodeId] => 566
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1133
)
[GenericNodeNumber] => 0
)
[569] => Array
(
[NodeId] => 569
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => If we need you anywhere on Corellia, it's here. We're getting close and the Imperials know it.
[LocalizedText] => Array
(
[enMale] => If we need you anywhere on Corellia, it's here. We're getting close and the Imperials know it.
[frMale] => Si on a besoin de vous quelque part sur Corellia, c'est bien ici. On approche, et les Impériaux le savent.
[frFemale] => Si on a besoin de vous quelque part sur Corellia, c'est bien ici. On approche, et les Impériaux le savent.
[deMale] => Wenn wir Euch irgendwo auf Corellia brauchen, dann hier. Wir sind nahe dran, und die Imperialen wissen es.
[deFemale] => Wenn wir Euch irgendwo auf Corellia brauchen, dann hier. Wir sind nahe dran, und die Imperialen wissen es.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 566
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[570] => Array
(
[NodeId] => 570
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We've been on the march since the blockade ended. When we reached Axial Park, the Empire was waiting.
[LocalizedText] => Array
(
[enMale] => We've been on the march since the blockade ended. When we reached Axial Park, the Empire was waiting.
[frMale] => On marche depuis la fin du blocus. Quand on a atteint le parc de l'Axe, l'Empire nous attendait.
[frFemale] => On marche depuis la fin du blocus. Quand on a atteint le parc de l'Axe, l'Empire nous attendait.
[deMale] => Wir marschieren schon, seit die Blockade beendet wurde. Als wir den Axial-Park erreichten, hat das Imperium schon auf uns gewartet.
[deFemale] => Wir marschieren schon, seit die Blockade beendet wurde. Als wir den Axial-Park erreichten, hat das Imperium schon auf uns gewartet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 571
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[571] => Array
(
[NodeId] => 571
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 572
)
[GenericNodeNumber] => 0
)
[572] => Array
(
[NodeId] => 572
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Axial Park is the gateway to Capitol Square and a monument to Republic history. Failure isn't an option here.
[LocalizedText] => Array
(
[enMale] => Axial Park is the gateway to Capitol Square and a monument to Republic history. Failure isn't an option here.
[frMale] => Le parc de l'Axe donne sur la place du Capitole. C'est un monument de l'histoire de la République. L'échec n'est pas envisageable.
[frFemale] => Le parc de l'Axe donne sur la place du Capitole. C'est un monument de l'histoire de la République. L'échec n'est pas envisageable.
[deMale] => Der Axial-Park ist das Tor zum Kapitolplatz und ein Denkmal für die Geschichte der Republik. Wir dürfen hier nicht versagen.
[deFemale] => Der Axial-Park ist das Tor zum Kapitolplatz und ein Denkmal für die Geschichte der Republik. Wir dürfen hier nicht versagen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 644
[1] => 645
[2] => 1119
[3] => 573
[4] => 672
[5] => 575
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[573] => Array
(
[NodeId] => 573
[QuestRewardB62] => wH4MWU7
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => No worries, General. Failure isn't even in my vocabulary.
[LocalizedText] => Array
(
[enMale] => No worries, General. Failure isn't even in my vocabulary.
[frMale] => Ne vous inquiétez pas, Général. L'échec ne fait même pas partie de mon vocabulaire.
[frFemale] => Ne vous inquiétez pas, Général. L'échec ne fait même pas partie de mon vocabulaire.
[deMale] => Macht Euch keine Sorgen, General. Das Wort Versagen kenne ich gar nicht.
[deFemale] => Macht Euch keine Sorgen, General. Das Wort Versagen kenne ich gar nicht.
)
[LocalizedOptionText] => Array
(
[enMale] => Not since I showed up.
[frMale] => Ne vous en faites pas.
[frFemale] => Ne vous en faites pas.
[deMale] => Nicht, seit ich aufgetaucht bin.
[deFemale] => Nicht, seit ich aufgetaucht bin.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 647
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[575] => Array
(
[NodeId] => 575
[QuestRewardB62] => wH4MWU7
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Monuments and history aren't worth dying for.
[LocalizedText] => Array
(
[enMale] => Monuments and history aren't worth dying for.
[frMale] => Les monuments et l'histoire ne méritent pas qu'on meure pour eux.
[frFemale] => Les monuments et l'histoire ne méritent pas qu'on meure pour eux.
[deMale] => Ich finde, für Denkmäler und Geschichte lohnt es sich nicht zu sterben.
[deFemale] => Ich finde, für Denkmäler und Geschichte lohnt es sich nicht zu sterben.
)
[LocalizedOptionText] => Array
(
[enMale] => Antiques aren't important.
[frMale] => Ces vieilleries ne sont pas notre problème.
[frFemale] => Ces vieilleries ne sont pas notre problème.
[deMale] => Keine Rücksicht auf Antiquitäten.
[deFemale] => Keine Rücksicht auf Antiquitäten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[40CsJ78] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[JdiDeg1] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 576
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[576] => Array
(
[NodeId] => 576
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Republic is. And we've let the Empire trample on her for too long.
[LocalizedText] => Array
(
[enMale] => The Republic is. And we've let the Empire trample on her for too long.
[frMale] => La République si. Et on laisse l'Empire la bafouer depuis trop longtemps.
[frFemale] => La République si. Et on laisse l'Empire la bafouer depuis trop longtemps.
[deMale] => Aber für die Republik schon. Das Imperium hat sie schon zu lange mit Füßen getreten.
[deFemale] => Aber für die Republik schon. Das Imperium hat sie schon zu lange mit Füßen getreten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 577
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[577] => Array
(
[NodeId] => 577
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 578
)
[GenericNodeNumber] => 0
)
[578] => Array
(
[NodeId] => 578
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Every time we gain some ground, our troops get ambushed. Between the special forces and the Imperial army, my men are overwhelmed.
[LocalizedText] => Array
(
[enMale] => Every time we gain some ground, our troops get ambushed. Between the special forces and the Imperial army, my men are overwhelmed.
[frMale] => Chaque fois qu'on gagne du terrain, nos troupes sont prises en embuscade. Entre les forces spéciales et l'Armée Impériale, mes hommes ne savent plus où donner de la tête.
[frFemale] => Chaque fois qu'on gagne du terrain, nos troupes sont prises en embuscade. Entre les forces spéciales et l'Armée Impériale, mes hommes ne savent plus où donner de la tête.
[deMale] => Jedes Mal, wenn wir Fortschritte machen, geraten unsere Soldaten in einen Hinterhalt. Diese Sondereinheiten und die imperiale Armee sind zu viel für meine Leute.
[deFemale] => Jedes Mal, wenn wir Fortschritte machen, geraten unsere Soldaten in einen Hinterhalt. Diese Sondereinheiten und die imperiale Armee sind zu viel für meine Leute.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 579
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[579] => Array
(
[NodeId] => 579
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 580
)
[GenericNodeNumber] => 0
)
[580] => Array
(
[NodeId] => 580
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We're about to start a major offensive into Imperial territory. I need someone on the battlefield dealing with these ambushes as they appear.
[LocalizedText] => Array
(
[enMale] => We're about to start a major offensive into Imperial territory. I need someone on the battlefield dealing with these ambushes as they appear.
[frMale] => On est sur le point de lancer une grande offensive en territoire impérial. J'ai besoin de quelqu'un sur le champ de bataille qui s'occupe de ces embuscades au fur et à mesure.
[frFemale] => On est sur le point de lancer une grande offensive en territoire impérial. J'ai besoin de quelqu'un sur le champ de bataille qui s'occupe de ces embuscades au fur et à mesure.
[deMale] => Wir stehen vor einer Großoffensive im imperialen Gebiet. Aber ich brauche jemanden da draußen, der sich um die vielen Hinterhalte kümmert.
[deFemale] => Wir stehen vor einer Großoffensive im imperialen Gebiet. Aber ich brauche jemanden da draußen, der sich um die vielen Hinterhalte kümmert.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 581
[1] => 583
[2] => 671
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[581] => Array
(
[NodeId] => 581
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Whatever the Empire throws at me, I can handle it.
[LocalizedText] => Array
(
[enMale] => Whatever the Empire throws at me, I can handle it.
[frMale] => Quoi que l'Empire me réserve, je peux m'en occuper.
[frFemale] => Quoi que l'Empire me réserve, je peux m'en occuper.
[deMale] => Ich werde mit allem fertig, was das Imperium mir entgegensetzt.
[deFemale] => Ich werde mit allem fertig, was das Imperium mir entgegensetzt.
)
[LocalizedOptionText] => Array
(
[enMale] => You can count on me.
[frMale] => Comptez sur moi !
[frFemale] => Comptez sur moi !
[deMale] => Verlasst Euch auf mich.
[deFemale] => Verlasst Euch auf mich.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 660
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[583] => Array
(
[NodeId] => 583
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Can I count on any reinforcements or backup?
[LocalizedText] => Array
(
[enMale] => Can I count on any reinforcements or backup?
[frMale] => Est-ce que je peux compter sur des renforts ?
[frFemale] => Est-ce que je peux compter sur des renforts ?
[deMale] => Kann ich auf Verstärkung oder Unterstützung zählen?
[deFemale] => Kann ich auf Verstärkung oder Unterstützung zählen?
)
[LocalizedOptionText] => Array
(
[enMale] => Will I have any help?
[frMale] => Est-ce que j'aurai de l'aide ?
[frFemale] => Est-ce que j'aurai de l'aide ?
[deMale] => Bekomme ich Hilfe dabei?
[deFemale] => Bekomme ich Hilfe dabei?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 659
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[584] => Array
(
[NodeId] => 584
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We've got to secure the ground we have. Our engineers are creating a perimeter of trenches around the command center.
[LocalizedText] => Array
(
[enMale] => We've got to secure the ground we have. Our engineers are creating a perimeter of trenches around the command center.
[frMale] => On doit sécuriser nos positions. Nos ingénieurs créent un périmètre de tranchées autour du centre de commandement.
[frFemale] => On doit sécuriser nos positions. Nos ingénieurs créent un périmètre de tranchées autour du centre de commandement.
[deMale] => Wir müssen den Boden sichern, den wir schon haben. Unsere Ingenieure heben Gräben um die Kommandozentrale herum aus.
[deFemale] => Wir müssen den Boden sichern, den wir schon haben. Unsere Ingenieure heben Gräben um die Kommandozentrale herum aus.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 585
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[585] => Array
(
[NodeId] => 585
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 586
)
[GenericNodeNumber] => 0
)
[586] => Array
(
[NodeId] => 586
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The engineers have armed escorts, but the Empire's hit them hard. They'll need your protection until the trenches are stabilized.
[LocalizedText] => Array
(
[enMale] => The engineers have armed escorts, but the Empire's hit them hard. They'll need your protection until the trenches are stabilized.
[frMale] => Les ingénieurs sont escortés par des hommes armés, mais les Impériaux les ont durement touchés. Ils auront besoin de votre protection jusqu'à ce que les tranchées soient stabilisées.
[frFemale] => Les ingénieurs sont escortés par des hommes armés, mais les Impériaux les ont durement touchés. Ils auront besoin de votre protection jusqu'à ce que les tranchées soient stabilisées.
[deMale] => Die Ingenieure haben bewaffnete Eskorten, aber das Imperium hat hart zugeschlagen. Sie werden unseren Schutz brauchen, bis die Gräben befestigt sind.
[deFemale] => Die Ingenieure haben bewaffnete Eskorten, aber das Imperium hat hart zugeschlagen. Sie werden unseren Schutz brauchen, bis die Gräben befestigt sind.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 587
[1] => 588
[2] => 589
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[587] => Array
(
[NodeId] => 587
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Tell your men to get working. I'll keep the Empire busy.
[LocalizedText] => Array
(
[enMale] => Tell your men to get working. I'll keep the Empire busy.
[frMale] => Dites à vos hommes de continuer à travailler. Je vais occuper l'Empire.
[frFemale] => Dites à vos hommes de continuer à travailler. Je vais occuper l'Empire.
[deMale] => Schickt Eure Leute an die Arbeit. Ich werde das Imperium beschäftigen.
[deFemale] => Schickt Eure Leute an die Arbeit. Ich werde das Imperium beschäftigen.
)
[LocalizedOptionText] => Array
(
[enMale] => I'll do my best.
[frMale] => Je ferai de mon mieux.
[frFemale] => Je ferai de mon mieux.
[deMale] => Ich tue mein Bestes.
[deFemale] => Ich tue mein Bestes.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 666
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[588] => Array
(
[NodeId] => 588
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You'll need more than trenches to defeat the Empire.
[LocalizedText] => Array
(
[enMale] => You'll need more than trenches to defeat the Empire.
[frMale] => Il vous faudra plus que des tranchées pour vaincre l'Empire.
[frFemale] => Il vous faudra plus que des tranchées pour vaincre l'Empire.
[deMale] => Es wird mehr als Gräben brauchen, um das Imperium zu besiegen.
[deFemale] => Es wird mehr als Gräben brauchen, um das Imperium zu besiegen.
)
[LocalizedOptionText] => Array
(
[enMale] => And then what?
[frMale] => Et après ?
[frFemale] => Et après ?
[deMale] => Und dann?
[deFemale] => Und dann?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 669
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[589] => Array
(
[NodeId] => 589
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Your men will survive if they stay out of my way.
[LocalizedText] => Array
(
[enMale] => Your men will survive if they stay out of my way.
[frMale] => Vos hommes survivront s'ils ne se mettent pas en travers de mon chemin.
[frFemale] => Vos hommes survivront s'ils ne se mettent pas en travers de mon chemin.
[deMale] => Solange Eure Leute mir aus dem Weg bleiben, werden sie überleben.
[deFemale] => Solange Eure Leute mir aus dem Weg bleiben, werden sie überleben.
)
[LocalizedOptionText] => Array
(
[enMale] => No promises.
[frMale] => Je ne vous promets rien.
[frFemale] => Je ne vous promets rien.
[deMale] => Ich kann nichts versprechen.
[deFemale] => Ich kann nichts versprechen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 665
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[590] => Array
(
[NodeId] => 590
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I've got my scouts working to find special forces before they strike. As reports come in, I'll contact you with your next objective.
[LocalizedText] => Array
(
[enMale] => I've got my scouts working to find special forces before they strike. As reports come in, I'll contact you with your next objective.
[frMale] => Mes éclaireurs essayent de trouver les forces spéciales avant qu'elles n'attaquent. Dès que j'aurai des rapports, je vous communiquerai votre objectif suivant.
[frFemale] => Mes éclaireurs essayent de trouver les forces spéciales avant qu'elles n'attaquent. Dès que j'aurai des rapports, je vous communiquerai votre objectif suivant.
[deMale] => Meine Scouts arbeiten daran, Sondereinheiten aufzuspüren, bevor sie zuschlagen. Wenn ich etwas höre, gebe ich Euch Euer nächstes Ziel durch.
[deFemale] => Meine Scouts arbeiten daran, Sondereinheiten aufzuspüren, bevor sie zuschlagen. Wenn ich etwas höre, gebe ich Euch Euer nächstes Ziel durch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 591
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[591] => Array
(
[NodeId] => 591
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 592
)
[GenericNodeNumber] => 0
)
[592] => Array
(
[NodeId] => 592
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Make sure you're prepared before you head out. There's no time to rest on a battlefield.
[LocalizedText] => Array
(
[enMale] => Make sure you're prepared before you head out. There's no time to rest on a battlefield.
[frMale] => Il faut que vous soyez en pleine forme avant de partir. On n'a pas le temps de se reposer sur un champ de bataille.
[frFemale] => Il faut que vous soyez en pleine forme avant de partir. On n'a pas le temps de se reposer sur un champ de bataille.
[deMale] => Bereitet Euch gut vor, bevor Ihr ausrückt. Auf dem Schlachtfeld gibt es keine Ruhepausen.
[deFemale] => Bereitet Euch gut vor, bevor Ihr ausrückt. Auf dem Schlachtfeld gibt es keine Ruhepausen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1139
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[593] => Array
(
[NodeId] => 593
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1141
)
[GenericNodeNumber] => 0
)
[595] => Array
(
[NodeId] => 595
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 596
)
[GenericNodeNumber] => 0
)
[596] => Array
(
[NodeId] => 596
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Commander Tainor's already been transferred offworld. A lot of people wanted him dead.
[LocalizedText] => Array
(
[enMale] => Commander Tainor's already been transferred offworld. A lot of people wanted him dead.
[frMale] => Le Commandant Tainor a déjà été transféré vers un autre monde. Beaucoup de personnes souhaitaient sa mort.
[frFemale] => Le Commandant Tainor a déjà été transféré vers un autre monde. Beaucoup de personnes souhaitaient sa mort.
[deMale] => Commander Tainor wurde bereits vom Planeten gebracht. Viele Leute wollten ihn tot sehen.
[deFemale] => Commander Tainor wurde bereits vom Planeten gebracht. Viele Leute wollten ihn tot sehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 678
[1] => 676
[2] => 677
[3] => 597
[4] => 601
[5] => 773
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[597] => Array
(
[NodeId] => 597
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Emperor's probably put a price on his head.
[LocalizedText] => Array
(
[enMale] => The Emperor's probably put a price on his head.
[frMale] => L'Empire a sûrement mis sa tête à prix.
[frFemale] => L'Empire a sûrement mis sa tête à prix.
[deMale] => Der Imperator hat sicher ein Kopfgeld auf ihn ausgesetzt.
[deFemale] => Der Imperator hat sicher ein Kopfgeld auf ihn ausgesetzt.
)
[LocalizedOptionText] => Array
(
[enMale] => He'd be dead if he stayed.
[frMale] => Il aurait signé son arrêt de mort en restant ici.
[frFemale] => Il aurait signé son arrêt de mort en restant ici.
[deMale] => Wäre er hiergeblieben, wär er jetzt tot.
[deFemale] => Wäre er hiergeblieben, wär er jetzt tot.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 709
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[598] => Array
(
[NodeId] => 598
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 599
)
[GenericNodeNumber] => 0
)
[599] => Array
(
[NodeId] => 599
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I must have called my men at least three times to verify Commander Tainor's death.
[LocalizedText] => Array
(
[enMale] => I must have called my men at least three times to verify Commander Tainor's death.
[frMale] => J'ai dû appeler mes hommes au moins trois fois pour m'assurer de la mort du Commandant Tainor.
[frFemale] => J'ai dû appeler mes hommes au moins trois fois pour m'assurer de la mort du Commandant Tainor.
[deMale] => Ich habe meine Leute bestimmt dreimal kontaktiert, um Commander Tainors Tod zu bestätigen.
[deFemale] => Ich habe meine Leute bestimmt dreimal kontaktiert, um Commander Tainors Tod zu bestätigen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 673
[1] => 675
[2] => 674
[3] => 600
[4] => 772
[5] => 761
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[600] => Array
(
[NodeId] => 600
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Can't argue with a man who wants to die.
[LocalizedText] => Array
(
[enMale] => Can't argue with a man who wants to die.
[frMale] => On ne peut pas s'opposer à un homme qui veut mourir.
[frFemale] => On ne peut pas s'opposer à un homme qui veut mourir.
[deMale] => Mit einem Mann, der sterben will, lässt sich nicht diskutieren.
[deFemale] => Mit einem Mann, der sterben will, lässt sich nicht diskutieren.
)
[LocalizedOptionText] => Array
(
[enMale] => He wanted it that way.
[frMale] => C'est ce qu'il voulait.
[frFemale] => C'est ce qu'il voulait.
[deMale] => Er hat es so gewollt.
[deFemale] => Er hat es so gewollt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1ooYsN6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1lgIpT6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 706
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[601] => Array
(
[NodeId] => 601
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What are the Republic's plans for the commander?
[LocalizedText] => Array
(
[enMale] => What are the Republic's plans for the commander?
[frMale] => Qu'est-ce que la République a prévu pour le commandant ?
[frFemale] => Qu'est-ce que la République a prévu pour le commandant ?
[deMale] => Was hat die Republik mit dem Commander vor?
[deFemale] => Was hat die Republik mit dem Commander vor?
)
[LocalizedOptionText] => Array
(
[enMale] => What will happen to him?
[frMale] => Que lui arrivera-t-il ?
[frFemale] => Que lui arrivera-t-il ?
[deMale] => Was wird jetzt aus ihm?
[deFemale] => Was wird jetzt aus ihm?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 750
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[605] => Array
(
[NodeId] => 605
[QuestsGrantedB62] => Array
(
[0] => JxpaQt3
)
[QuestRewardB62] => JxpaQt3
[ActionQuest] => 1.6140943341669E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => With Axial Park under control, Capitol Square is just a tram ride away. We've already started planning our offensive.
[LocalizedText] => Array
(
[enMale] => With Axial Park under control, Capitol Square is just a tram ride away. We've already started planning our offensive.
[frMale] => Maintenant que le parc de l'Axe est sous contrôle, la place du Capitole n'est plus qu'à un trajet en métro de nous. On a déjà commencé à planifier notre offensive.
[frFemale] => Maintenant que le parc de l'Axe est sous contrôle, la place du Capitole n'est plus qu'à un trajet en métro de nous. On a déjà commencé à planifier notre offensive.
[deMale] => Nun, da der Axial-Park uns gehört, ist der Kapitolplatz nur noch eine Zugfahrt entfernt. Wir haben schon begonnen, die Offensive zu planen.
[deFemale] => Nun, da der Axial-Park uns gehört, ist der Kapitolplatz nur noch eine Zugfahrt entfernt. Wir haben schon begonnen, die Offensive zu planen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 771
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[623] => Array
(
[NodeId] => 623
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Legislature will be our primary target. The Empire's turned it into a fortress. It'll take more than firepower to get inside.
[LocalizedText] => Array
(
[enMale] => The Legislature will be our primary target. The Empire's turned it into a fortress. It'll take more than firepower to get inside.
[frMale] => La Législature sera notre principale cible. L'Empire en a fait une véritable forteresse. Il va falloir plus que des armes pour y accéder.
[frFemale] => La Législature sera notre principale cible. L'Empire en a fait une véritable forteresse. Il va falloir plus que des armes pour y accéder.
[deMale] => Unser Primärziel ist die Legislatur. Das Imperium hat sie in eine Festung verwandelt. Wir werden mehr als reine Feuerkraft brauchen, um ins Innere zu gelangen.
[deFemale] => Unser Primärziel ist die Legislatur. Das Imperium hat sie in eine Festung verwandelt. Wir werden mehr als reine Feuerkraft brauchen, um ins Innere zu gelangen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 625
[1] => 764
[2] => 680
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[625] => Array
(
[NodeId] => 625
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Councillor Belos might know a few shortcuts.
[LocalizedText] => Array
(
[enMale] => Councillor Belos might know a few shortcuts.
[frMale] => Le Conseiller Belos connaît peut-être un ou deux raccourcis.
[frFemale] => Le Conseiller Belos connaît peut-être un ou deux raccourcis.
[deMale] => Ratsmitglied Belos kennt vielleicht ein paar Schleichwege.
[deFemale] => Ratsmitglied Belos kennt vielleicht ein paar Schleichwege.
)
[LocalizedOptionText] => Array
(
[enMale] => We have an inside man.
[frMale] => On a un homme à l'intérieur.
[frFemale] => On a un homme à l'intérieur.
[deMale] => Wir haben einen Kontaktmann dort.
[deFemale] => Wir haben einen Kontaktmann dort.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 725
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[627] => Array
(
[NodeId] => 627
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Cole Cantarus is familiar with the Legislature's security from his days in the Council Guard. He'll be our best starting point.
[LocalizedText] => Array
(
[enMale] => Cole Cantarus is familiar with the Legislature's security from his days in the Council Guard. He'll be our best starting point.
[frMale] => Cole Cantarus connaît la sécurité de la Législature pour avoir travaillé à la garde du Conseil. Ce sera notre meilleur point de départ.
[frFemale] => Cole Cantarus connaît la sécurité de la Législature pour avoir travaillé à la garde du Conseil. Ce sera notre meilleur point de départ.
[deMale] => Cole Cantarus kennt das Sicherheitssystem der Legislatur noch aus seiner Zeit bei der Ratsgarde. Mit ihm sollten wir beginnen.
[deFemale] => Cole Cantarus kennt das Sicherheitssystem der Legislatur noch aus seiner Zeit bei der Ratsgarde. Mit ihm sollten wir beginnen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 628
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[628] => Array
(
[NodeId] => 628
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 629
)
[GenericNodeNumber] => 0
)
[629] => Array
(
[NodeId] => 629
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => You'll find Captain Cantarus at the Council Guardhouse in Capitol Square. He should be able to brief you.
[LocalizedText] => Array
(
[enMale] => You'll find Captain Cantarus at the Council Guardhouse in Capitol Square. He should be able to brief you.
[frMale] => Vous trouverez le Capitaine Cantarus au corps de garde du conseil sur la place du Capitole. Il devrait pouvoir vous briefer.
[frFemale] => Vous trouverez le Capitaine Cantarus au corps de garde du conseil sur la place du Capitole. Il devrait pouvoir vous briefer.
[deMale] => Ihr findet Captain Cantarus im Wachhaus der Ratsgarde auf dem Kapitolplatz. Er müsste Euch etwas zu erzählen haben.
[deFemale] => Ihr findet Captain Cantarus im Wachhaus der Ratsgarde auf dem Kapitolplatz. Er müsste Euch etwas zu erzählen haben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 630
[1] => 632
[2] => 631
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[630] => Array
(
[NodeId] => 630
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Let Cantarus know I'm on my way.
[LocalizedText] => Array
(
[enMale] => Let Cantarus know I'm on my way.
[frMale] => Dites à Cantarus que j'arrive.
[frFemale] => Dites à Cantarus que j'arrive.
[deMale] => Sagt Cantarus Bescheid, dass ich komme.
[deFemale] => Sagt Cantarus Bescheid, dass ich komme.
)
[LocalizedOptionText] => Array
(
[enMale] => I'll head there next.
[frMale] => J'y vais tout de suite.
[frFemale] => J'y vais tout de suite.
[deMale] => Ich gehe gleich hin.
[deFemale] => Ich gehe gleich hin.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 734
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[631] => Array
(
[NodeId] => 631
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Cantarus's information could be wrong.
[LocalizedText] => Array
(
[enMale] => Cantarus's information could be wrong.
[frMale] => Les informations de Cantarus sont peut-être erronées.
[frFemale] => Les informations de Cantarus sont peut-être erronées.
[deMale] => Cantarus' Informationen könnten falsch sein.
[deFemale] => Cantarus' Informationen könnten falsch sein.
)
[LocalizedOptionText] => Array
(
[enMale] => Things have changed.
[frMale] => Les choses ont changé.
[frFemale] => Les choses ont changé.
[deMale] => Die Dinge haben sich geändert.
[deFemale] => Die Dinge haben sich geändert.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 716
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[632] => Array
(
[NodeId] => 632
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What has Captain Cantarus been doing?
[LocalizedText] => Array
(
[enMale] => What has Captain Cantarus been doing?
[frMale] => Que fait le Capitaine Cantarus ?
[frFemale] => Que fait le Capitaine Cantarus ?
[deMale] => Was hat Captain Cantarus so lange gemacht?
[deFemale] => Was hat Captain Cantarus so lange gemacht?
)
[LocalizedOptionText] => Array
(
[enMale] => He's been busy, huh?
[frMale] => Je suppose qu'il est très occupé.
[frFemale] => Je suppose qu'il est très occupé.
[deMale] => Er ist ganz schön beschäftigt, was?
[deFemale] => Er ist ganz schön beschäftigt, was?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 735
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[633] => Array
(
[NodeId] => 633
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I'll get back to troop deployment. When we know our next move, my men will be ready.
[LocalizedText] => Array
(
[enMale] => I'll get back to troop deployment. When we know our next move, my men will be ready.
[frMale] => Je vais retourner m'occuper du déploiement des troupes. Quand on connaîtra notre prochain déplacement, mes hommes seront prêts.
[frFemale] => Je vais retourner m'occuper du déploiement des troupes. Quand on connaîtra notre prochain déplacement, mes hommes seront prêts.
[deMale] => Ich kümmere mich um die Truppen. Wenn wir unseren nächsten Schritt kennen, werden meine Leute bereit sein.
[deFemale] => Ich kümmere mich um die Truppen. Wenn wir unseren nächsten Schritt kennen, werden meine Leute bereit sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1142
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[636] => Array
(
[NodeId] => 636
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[643] => Array
(
[NodeId] => 643
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Lieutenant Bokete mentioned special forces. Do we know any specifics?
[LocalizedText] => Array
(
[enMale] => Lieutenant Bokete mentioned special forces. Do we know any specifics?
[frMale] => Le Lieutenant Bokete a parlé de forces spéciales. Est-ce qu'on a des détails ?
[frFemale] => Le Lieutenant Bokete a parlé de forces spéciales. Est-ce qu'on a des détails ?
[deMale] => Lieutenant Bokete sprach von Sondereinheiten. Wissen wir Genaueres?
[deFemale] => Lieutenant Bokete sprach von Sondereinheiten. Wissen wir Genaueres?
)
[LocalizedOptionText] => Array
(
[enMale] => Not if we're prepared.
[frMale] => À conditions qu'on soit préparés.
[frFemale] => À conditions qu'on soit préparés.
[deMale] => Kein Problem, solange wir vorbereitet sind.
[deFemale] => Kein Problem, solange wir vorbereitet sind.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[644] => Array
(
[NodeId] => 644
[QuestRewardB62] => wH4MWU7
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We have the Force on our side. Failure isn't a possibility.
[LocalizedText] => Array
(
[enMale] => We have the Force on our side. Failure isn't a possibility.
[frMale] => La Force est de notre côté. Il est impossible d'échouer.
[frFemale] => La Force est de notre côté. Il est impossible d'échouer.
[deMale] => Die Macht ist auf unserer Seite. Ein Versagen ist ausgeschlossen.
[deFemale] => Die Macht ist auf unserer Seite. Ein Versagen ist ausgeschlossen.
)
[LocalizedOptionText] => Array
(
[enMale] => It won't come to that.
[frMale] => Ça n'arrivera pas.
[frFemale] => Ça n'arrivera pas.
[deMale] => Dazu wird es nicht kommen.
[deFemale] => Dazu wird es nicht kommen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 650
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[645] => Array
(
[NodeId] => 645
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I can offer you squads from several offworld ambassadors.
[LocalizedText] => Array
(
[enMale] => I can offer you squads from several offworld ambassadors.
[frMale] => Je peux vous proposer les escouades de plusieurs ambassadeurs d'autres mondes.
[frFemale] => Je peux vous proposer les escouades de plusieurs ambassadeurs d'autres mondes.
[deMale] => Ich kann Euch Trupps von verschiedenen Botschaftern anderer Welten anbieten.
[deFemale] => Ich kann Euch Trupps von verschiedenen Botschaftern anderer Welten anbieten.
)
[LocalizedOptionText] => Array
(
[enMale] => We do have allies here.
[frMale] => On a des alliés ici.
[frFemale] => On a des alliés ici.
[deMale] => Wir haben hier Verbündete.
[deFemale] => Wir haben hier Verbündete.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 649
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[647] => Array
(
[NodeId] => 647
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I had a feeling it wasn't. Or that you wouldn't admit to it.
[LocalizedText] => Array
(
[enMale] => I had a feeling it wasn't. Or that you wouldn't admit to it.
[frMale] => C'était mon impression. Vous ne l'admettriez pas sinon.
[frFemale] => C'était mon impression. Vous ne l'admettriez pas sinon.
[deMale] => Das habe ich mir fast gedacht. Oder dass Ihr es zumindest nicht zugeben würdet.
[deFemale] => Das habe ich mir fast gedacht. Oder dass Ihr es zumindest nicht zugeben würdet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 651
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[648] => Array
(
[NodeId] => 648
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Sabotage squads, snipers, you name it--all led by some elite commanders we haven't been able to identify.
[LocalizedText] => Array
(
[enMale] => Sabotage squads, snipers, you name it--all led by some elite commanders we haven't been able to identify.
[frMale] => Des escouades de sabotage, des tireurs, que sais-je encore... Tous menés par des commandants d'élite qu'on n'a pas pu identifier.
[frFemale] => Des escouades de sabotage, des tireurs, que sais-je encore... Tous menés par des commandants d'élite qu'on n'a pas pu identifier.
[deMale] => Sabotagetrupps, Scharfschützen, das volle Programm - angeführt von Elite-Kommandanten, die wir noch nicht identifizieren konnten.
[deFemale] => Sabotagetrupps, Scharfschützen, das volle Programm - angeführt von Elite-Kommandanten, die wir noch nicht identifizieren konnten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 653
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[649] => Array
(
[NodeId] => 649
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Solid thought but we'd never get them here in time.
[LocalizedText] => Array
(
[enMale] => Solid thought but we'd never get them here in time.
[frMale] => C'est une très bonne idée, mais ils ne seront jamais là à temps.
[frFemale] => C'est une très bonne idée, mais ils ne seront jamais là à temps.
[deMale] => Das ist im Prinzip ein guter Vorschlag, aber sie würden nicht rechtzeitig eintreffen.
[deFemale] => Das ist im Prinzip ein guter Vorschlag, aber sie würden nicht rechtzeitig eintreffen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 655
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[650] => Array
(
[NodeId] => 650
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I'll trust you on that one. What Jedi are left on Corellia didn't respond to our calls for aid.
[LocalizedText] => Array
(
[enMale] => I'll trust you on that one. What Jedi are left on Corellia didn't respond to our calls for aid.
[frMale] => Je vous fais confiance. Les Jedi qui restent sur Corellia n'ont pas répondu à nos appels à l'aide.
[frFemale] => Je vous fais confiance. Les Jedi qui restent sur Corellia n'ont pas répondu à nos appels à l'aide.
[deMale] => Da will ich Euch mal vertrauen. Die Jedi, die noch auf Corellia sind, haben nicht auf unsere Hilferufe reagiert.
[deFemale] => Da will ich Euch mal vertrauen. Die Jedi, die noch auf Corellia sind, haben nicht auf unsere Hilferufe reagiert.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 657
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[651] => Array
(
[NodeId] => 651
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 652
)
[GenericNodeNumber] => 0
)
[653] => Array
(
[NodeId] => 653
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 654
)
[GenericNodeNumber] => 0
)
[655] => Array
(
[NodeId] => 655
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 656
)
[GenericNodeNumber] => 0
)
[657] => Array
(
[NodeId] => 657
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 658
)
[GenericNodeNumber] => 0
)
[659] => Array
(
[NodeId] => 659
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Afraid not. CorSec is holding the rest of Corellia, and my troops will have their hands full with the Imperial army.
[LocalizedText] => Array
(
[enMale] => Afraid not. CorSec is holding the rest of Corellia, and my troops will have their hands full with the Imperial army.
[frMale] => Je crains que non. La CorSec s'occupe du reste de Corellia et mes troupes auront fort à faire avec l'Armée Impériale.
[frFemale] => Je crains que non. La CorSec s'occupe du reste de Corellia et mes troupes auront fort à faire avec l'Armée Impériale.
[deMale] => Leider nein. CorSec verteidigt den Rest von Corellia und meine Leute haben schon mit der imperialen Armee alle Hände voll zu tun.
[deFemale] => Leider nein. CorSec verteidigt den Rest von Corellia und meine Leute haben schon mit der imperialen Armee alle Hände voll zu tun.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 661
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[660] => Array
(
[NodeId] => 660
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I believe it.
[LocalizedText] => Array
(
[enMale] => I believe it.
[frMale] => Je vous crois.
[frFemale] => Je vous crois.
[deMale] => Das glaube ich gern.
[deFemale] => Das glaube ich gern.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 662
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[661] => Array
(
[NodeId] => 661
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 663
)
[GenericNodeNumber] => 0
)
[662] => Array
(
[NodeId] => 662
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 664
)
[GenericNodeNumber] => 0
)
[665] => Array
(
[NodeId] => 665
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => If things go south, those trenches are our last defense. The men building them are not expendable.
[LocalizedText] => Array
(
[enMale] => If things go south, those trenches are our last defense. The men building them are not expendable.
[frMale] => Si ça tourne mal, ces tranchées seront nos dernières défenses. Les hommes qui les construisent sont irremplaçables.
[frFemale] => Si ça tourne mal, ces tranchées seront nos dernières défenses. Les hommes qui les construisent sont irremplaçables.
[deMale] => Wenn alle Stricke reißen, sind diese Gräben unsere letzte Verteidigung. Wir können nicht auf die Leute verzichten, die sie ausheben.
[deFemale] => Wenn alle Stricke reißen, sind diese Gräben unsere letzte Verteidigung. Wir können nicht auf die Leute verzichten, die sie ausheben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 668
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[666] => Array
(
[NodeId] => 666
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Move fast and take 'em down hard. There's too much at stake for games.
[LocalizedText] => Array
(
[enMale] => Move fast and take 'em down hard. There's too much at stake for games.
[frMale] => Faites vite et n'ayez aucune pitié. Les enjeux sont beaucoup trop importants pour s'amuser.
[frFemale] => Faites vite et n'ayez aucune pitié. Les enjeux sont beaucoup trop importants pour s'amuser.
[deMale] => Geht schnell und entschlossen vor. Es steht zu viel auf dem Spiel, um Risiken einzugehen.
[deFemale] => Geht schnell und entschlossen vor. Es steht zu viel auf dem Spiel, um Risiken einzugehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 667
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[667] => Array
(
[NodeId] => 667
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 670
)
[GenericNodeNumber] => 0
)
[668] => Array
(
[NodeId] => 668
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 590
)
[GenericNodeNumber] => 0
)
[671] => Array
(
[NodeId] => 671
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Any idea where I should start?
[LocalizedText] => Array
(
[enMale] => Any idea where I should start?
[frMale] => Je ne sais pas par où commencer. Une idée ?
[frFemale] => Je ne sais pas par où commencer. Une idée ?
[deMale] => Und wo soll ich anfangen?
[deFemale] => Und wo soll ich anfangen?
)
[LocalizedOptionText] => Array
(
[enMale] => That's quite a big job.
[frMale] => Ce n'est pas une mince affaire.
[frFemale] => Ce n'est pas une mince affaire.
[deMale] => Das ist ein großer Auftrag.
[deFemale] => Das ist ein großer Auftrag.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 584
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 44160
)
[672] => Array
(
[NodeId] => 672
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What kind of help do you need?
[LocalizedText] => Array
(
[enMale] => What kind of help do you need?
[frMale] => De quel genre d'aide avez-vous besoin ?
[frFemale] => De quel genre d'aide avez-vous besoin ?
[deMale] => Was kann ich tun?
[deFemale] => Was kann ich tun?
)
[LocalizedOptionText] => Array
(
[enMale] => What's our battle plan?
[frMale] => Quel est le plan ?
[frFemale] => Quel est le plan ?
[deMale] => Wie lautet der Plan?
[deFemale] => Wie lautet der Plan?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 646
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 13050
)
[673] => Array
(
[NodeId] => 673
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Emperor will have to do better than that to stop me.
[LocalizedText] => Array
(
[enMale] => The Emperor will have to do better than that to stop me.
[frMale] => L'Empereur devra trouver mieux pour m'arrêter.
[frFemale] => L'Empereur devra trouver mieux pour m'arrêter.
[deMale] => Der Imperator muss sich etwas Besseres einfallen lassen, wenn er mich aufhalten will.
[deFemale] => Der Imperator muss sich etwas Besseres einfallen lassen, wenn er mich aufhalten will.
)
[LocalizedOptionText] => Array
(
[enMale] => He didn't have a chance.
[frMale] => Il n'avait aucune chance.
[frFemale] => Il n'avait aucune chance.
[deMale] => Er hatte keine Chance.
[deFemale] => Er hatte keine Chance.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[mFHXTc2] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 712
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[674] => Array
(
[NodeId] => 674
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Imperial Guard had orders to kill me.
[LocalizedText] => Array
(
[enMale] => The Imperial Guard had orders to kill me.
[frMale] => La garde impériale avait reçu l'ordre de me tuer.
[frFemale] => La garde impériale avait reçu l'ordre de me tuer.
[deMale] => Die Imperiale Garde hatte den Befehl, mich zu töten.
[deFemale] => Die Imperiale Garde hatte den Befehl, mich zu töten.
)
[LocalizedOptionText] => Array
(
[enMale] => It became personal.
[frMale] => C'est devenu une affaire personnelle.
[frFemale] => C'est devenu une affaire personnelle.
[deMale] => Es ist eine persönliche Angelegenheit geworden.
[deFemale] => Es ist eine persönliche Angelegenheit geworden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 711
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[675] => Array
(
[NodeId] => 675
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => He refused to surrender. He was too dangerous to be spared.
[LocalizedText] => Array
(
[enMale] => He refused to surrender. He was too dangerous to be spared.
[frMale] => Il refusait de se rendre. Il était trop dangereux. Je ne pouvais pas l'épargner.
[frFemale] => Il refusait de se rendre. Il était trop dangereux. Je ne pouvais pas l'épargner.
[deMale] => Er hat sich geweigert, sich zu ergeben. Er war zu gefährlich, um verschont zu werden.
[deFemale] => Er hat sich geweigert, sich zu ergeben. Er war zu gefährlich, um verschont zu werden.
)
[LocalizedOptionText] => Array
(
[enMale] => I didn't have a choice.
[frMale] => Je n'ai pas vraiment eu le choix.
[frFemale] => Je n'ai pas vraiment eu le choix.
[deMale] => Ich hatte kaum eine Wahl.
[deFemale] => Ich hatte kaum eine Wahl.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[lHpoXyM] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 710
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[676] => Array
(
[NodeId] => 676
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => His capture meant more than his death.
[LocalizedText] => Array
(
[enMale] => His capture meant more than his death.
[frMale] => Sa capture représentait plus que sa mort.
[frFemale] => Sa capture représentait plus que sa mort.
[deMale] => Seine Gefangennahme wiegt viel mehr, als sein Tod es getan hätte.
[deFemale] => Seine Gefangennahme wiegt viel mehr, als sein Tod es getan hätte.
)
[LocalizedOptionText] => Array
(
[enMale] => It sent a message.
[frMale] => C'était pour envoyer un message.
[frFemale] => C'était pour envoyer un message.
[deMale] => Das war eine Botschaft.
[deFemale] => Das war eine Botschaft.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[aznV1kR] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[lHpoXyM] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[1CfTiaC] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 705
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[677] => Array
(
[NodeId] => 677
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Helping him fall on his sword didn't appeal to me.
[LocalizedText] => Array
(
[enMale] => Helping him fall on his sword didn't appeal to me.
[frMale] => Ça ne m'intéressait pas de l'aider à s'empaler sur sa lame.
[frFemale] => Ça ne m'intéressait pas de l'aider à s'empaler sur sa lame.
[deMale] => Ich hatte keine Lust, ihm dabei zu helfen, auf sein Schwert zu fallen.
[deFemale] => Ich hatte keine Lust, ihm dabei zu helfen, auf sein Schwert zu fallen.
)
[LocalizedOptionText] => Array
(
[enMale] => I don't do executions.
[frMale] => Je ne m'occupe pas des exécutions.
[frFemale] => Je ne m'occupe pas des exécutions.
[deMale] => Ich bin kein Henker.
[deFemale] => Ich bin kein Henker.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qSrvBe5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 707
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[678] => Array
(
[NodeId] => 678
[QuestRewardB62] => f6ER4SF
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => He already lost. There was no reason to kill him.
[LocalizedText] => Array
(
[enMale] => He already lost. There was no reason to kill him.
[frMale] => Il avait perdu. Il n'y avait aucune raison de le tuer.
[frFemale] => Il avait perdu. Il n'y avait aucune raison de le tuer.
[deMale] => Er hatte bereits verloren. Es gab keinen Grund, ihn zu töten.
[deFemale] => Er hatte bereits verloren. Es gab keinen Grund, ihn zu töten.
)
[LocalizedOptionText] => Array
(
[enMale] => He deserved to live.
[frMale] => Il méritait de vivre.
[frFemale] => Il méritait de vivre.
[deMale] => Er hat den Tod nicht verdient.
[deFemale] => Er hat den Tod nicht verdient.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 708
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[680] => Array
(
[NodeId] => 680
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Do we have any information about their defenses?
[LocalizedText] => Array
(
[enMale] => Do we have any information about their defenses?
[frMale] => Vous avez des informations sur leurs défenses ?
[frFemale] => Vous avez des informations sur leurs défenses ?
[deMale] => Haben wir genauere Informationen über ihre Verteidigung?
[deFemale] => Haben wir genauere Informationen über ihre Verteidigung?
)
[LocalizedOptionText] => Array
(
[enMale] => That's pretty vague intel.
[frMale] => Ça ne me dit pas grand-chose.
[frFemale] => Ça ne me dit pas grand-chose.
[deMale] => Das sagt nicht viel aus.
[deFemale] => Das sagt nicht viel aus.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 627
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[688] => Array
(
[NodeId] => 688
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 689
)
[GenericNodeNumber] => 0
)
[689] => Array
(
[NodeId] => 689
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Empire's making a last stand. It might get messy, but we can hold our ground.
[LocalizedText] => Array
(
[enMale] => The Empire's making a last stand. It might get messy, but we can hold our ground.
[frMale] => L'Empire a lancé un dernier assaut. La situation sera un peu confuse, mais on peut tenir nos positions.
[frFemale] => L'Empire a lancé un dernier assaut. La situation sera un peu confuse, mais on peut tenir nos positions.
[deMale] => Das Imperium hat sich zu einem letzten Kampf aufgebäumt. Es könnte hässlich zugehen, aber das schaffen wir schon.
[deFemale] => Das Imperium hat sich zu einem letzten Kampf aufgebäumt. Es könnte hässlich zugehen, aber das schaffen wir schon.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 595
[1] => 598
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[705] => Array
(
[NodeId] => 705
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => It definitely affected the Empire's morale. When they stumbled, we made our move.
[LocalizedText] => Array
(
[enMale] => It definitely affected the Empire's morale. When they stumbled, we made our move.
[frMale] => Ça a vraiment donné un coup au moral de l'Empire. Ils ont fait un faux pas et on en a profité.
[frFemale] => Ça a vraiment donné un coup au moral de l'Empire. Ils ont fait un faux pas et on en a profité.
[deMale] => Die Wirkung auf die Kampfmoral des Imperiums ist nicht abzustreiten. Als sie ins Stolpern gerieten, haben wir das ausgenutzt.
[deFemale] => Die Wirkung auf die Kampfmoral des Imperiums ist nicht abzustreiten. Als sie ins Stolpern gerieten, haben wir das ausgenutzt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1165
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[706] => Array
(
[NodeId] => 706
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Not if you hope to win, anyway. The Imperial Guard's code of honor could put the Mandalorians to shame.
[LocalizedText] => Array
(
[enMale] => Not if you hope to win, anyway. The Imperial Guard's code of honor could put the Mandalorians to shame.
[frMale] => Pas quand on veut gagner de toute façon. La garde impériale a un code d'honneur qui a de quoi faire pâlir les Mandaloriens.
[frFemale] => Pas quand on veut gagner de toute façon. La garde impériale a un code d'honneur qui a de quoi faire pâlir les Mandaloriens.
[deMale] => Jedenfalls nicht, wenn man hofft zu gewinnen. Der Ehrenkodex der Imperialen Garde könnte selbst die Mandalorianer in Verlegenheit bringen.
[deFemale] => Jedenfalls nicht, wenn man hofft zu gewinnen. Der Ehrenkodex der Imperialen Garde könnte selbst die Mandalorianer in Verlegenheit bringen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1159
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[707] => Array
(
[NodeId] => 707
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Some time in a cell could change his perspective. Maybe he'll stop thinking devotion and start thinking revenge.
[LocalizedText] => Array
(
[enMale] => Some time in a cell could change his perspective. Maybe he'll stop thinking devotion and start thinking revenge.
[frMale] => Un séjour en prison lui fera peut-être voir les choses autrement. Il arrêtera peut-être de penser au dévouement et commencera à penser à la revanche.
[frFemale] => Un séjour en prison lui fera peut-être voir les choses autrement. Il arrêtera peut-être de penser au dévouement et commencera à penser à la revanche.
[deMale] => Vielleicht ändert er seine Ansichten ja, wenn er erst eine Weile in einer Zelle gesessen hat. Vielleicht denkt er dann weniger an Hingabe und mehr an Rache.
[deFemale] => Vielleicht ändert er seine Ansichten ja, wenn er erst eine Weile in einer Zelle gesessen hat. Vielleicht denkt er dann weniger an Hingabe und mehr an Rache.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1164
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[708] => Array
(
[NodeId] => 708
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Some people live for the extra twist of the blade. I'm glad you're not one of them.
[LocalizedText] => Array
(
[enMale] => Some people live for the extra twist of the blade. I'm glad you're not one of them.
[frMale] => Certains ne vivent que pour donner le coup de grâce. Je suis heureux que vous ne soyez pas comme eux.
[frFemale] => Certains ne vivent que pour donner le coup de grâce. Je suis heureux que vous ne soyez pas comme eux.
[deMale] => Manche genießen es, mit dem Messer in der Wunde zu bohren. Ich bin froh, dass Ihr nicht dazugehört.
[deFemale] => Manche genießen es, mit dem Messer in der Wunde zu bohren. Ich bin froh, dass Ihr nicht dazugehört.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1166
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[709] => Array
(
[NodeId] => 709
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => A bounty hunter might be preferable to the Emperor's brand of punishment.
[LocalizedText] => Array
(
[enMale] => A bounty hunter might be preferable to the Emperor's brand of punishment.
[frMale] => Comparé au genre de punitions de l'Empire, un chasseur de prime sera peut-être préférable.
[frFemale] => Comparé au genre de punitions de l'Empire, un chasseur de prime sera peut-être préférable.
[deMale] => Es könnte ihm lieber sein, dass ein Kopfgeldjäger ihn erwischt, wenn man bedenkt, wie der Imperator straft.
[deFemale] => Es könnte ihm lieber sein, dass ein Kopfgeldjäger ihn erwischt, wenn man bedenkt, wie der Imperator straft.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 753
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[710] => Array
(
[NodeId] => 710
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I'll second that. Wherever he is, the commander's probably thinking of ways he could have won.
[LocalizedText] => Array
(
[enMale] => I'll second that. Wherever he is, the commander's probably thinking of ways he could have won.
[frMale] => Je suis bien d'accord. Où qu'il soit, le commandant doit penser à la manière dont il aurait pu gagner.
[frFemale] => Je suis bien d'accord. Où qu'il soit, le commandant doit penser à la manière dont il aurait pu gagner.
[deMale] => Da gebe ich Euch Recht. Wo immer der Commander jetzt ist, sinnt er bestimmt immer noch darüber nach, wie er hätte gewinnen können.
[deFemale] => Da gebe ich Euch Recht. Wo immer der Commander jetzt ist, sinnt er bestimmt immer noch darüber nach, wie er hätte gewinnen können.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1161
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[711] => Array
(
[NodeId] => 711
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I'm surprised it didn't happen sooner. The Empire knows you're our ace in the hole.
[LocalizedText] => Array
(
[enMale] => I'm surprised it didn't happen sooner. The Empire knows you're our ace in the hole.
[frMale] => Je suis étonné que ça n'ait pas été le cas plus tôt. L'Empire sait que vous êtes notre joker.
[frFemale] => Je suis étonné que ça n'ait pas été le cas plus tôt. L'Empire sait que vous êtes notre joker.
[deMale] => Ich bin nur überrascht, dass es nicht früher geschah. Das Imperium weiß, dass Ihr unser Ass im Ärmel seid.
[deFemale] => Ich bin nur überrascht, dass es nicht früher geschah. Das Imperium weiß, dass Ihr unser Ass im Ärmel seid.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1160
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[712] => Array
(
[NodeId] => 712
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Since you're the best we've got against him, here's hoping he can't.
[LocalizedText] => Array
(
[enMale] => Since you're the best we've got against him, here's hoping he can't.
[frMale] => Puisque vous êtes notre meilleur atout, il y a fort à espérer qu'il n'y arrivera pas.
[frFemale] => Puisque vous êtes notre meilleur atout, il y a fort à espérer qu'il n'y arrivera pas.
[deMale] => Da Ihr unsere beste Waffe gegen ihn seid, hoffe ich, dass ihm das nicht gelingen wird.
[deFemale] => Da Ihr unsere beste Waffe gegen ihn seid, hoffe ich, dass ihm das nicht gelingen wird.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1162
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[716] => Array
(
[NodeId] => 716
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => If that's the case, we'll go to the councillor. But we can't go in blind.
[LocalizedText] => Array
(
[enMale] => If that's the case, we'll go to the councillor. But we can't go in blind.
[frMale] => Si c'est le cas, on s'adressera au conseiller. Mais on ne peut pas foncer à l'aveuglette.
[frFemale] => Si c'est le cas, on s'adressera au conseiller. Mais on ne peut pas foncer à l'aveuglette.
[deMale] => Wenn das der Fall ist, wenden wir uns an das Ratsmitglied. Wir können nicht blind da reinstolpern.
[deFemale] => Wenn das der Fall ist, wenden wir uns an das Ratsmitglied. Wir können nicht blind da reinstolpern.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 728
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[725] => Array
(
[NodeId] => 725
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The councillor's risked his neck for us already. We contact him now, he might lose it altogether.
[LocalizedText] => Array
(
[enMale] => The councillor's risked his neck for us already. We contact him now, he might lose it altogether.
[frMale] => Le conseiller a déjà risqué sa vie pour nous. Si on le contacte maintenant, il pourrait définitivement la perdre.
[frFemale] => Le conseiller a déjà risqué sa vie pour nous. Si on le contacte maintenant, il pourrait définitivement la perdre.
[deMale] => Das Ratsmitglied hat seinen Hals schon genug für uns riskiert. Wenn wir ihn jetzt kontaktieren, bricht ihm das womöglich das Genick.
[deFemale] => Das Ratsmitglied hat seinen Hals schon genug für uns riskiert. Wenn wir ihn jetzt kontaktieren, bricht ihm das womöglich das Genick.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 726
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[726] => Array
(
[NodeId] => 726
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 699
)
[GenericNodeNumber] => 0
)
[728] => Array
(
[NodeId] => 728
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 633
)
[GenericNodeNumber] => 0
)
[735] => Array
(
[NodeId] => 735
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Mobilizing our CorSec allies. We'll need them when the time comes.
[LocalizedText] => Array
(
[enMale] => Mobilizing our CorSec allies. We'll need them when the time comes.
[frMale] => Il mobilise nos alliés de la CorSec. On aura besoin d'eux le moment venu.
[frFemale] => Il mobilise nos alliés de la CorSec. On aura besoin d'eux le moment venu.
[deMale] => Unsere Verbündeten bei CorSec mobilisiert. Wenn es so weit ist, werden wir sie brauchen.
[deFemale] => Unsere Verbündeten bei CorSec mobilisiert. Wenn es so weit ist, werden wir sie brauchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 736
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[736] => Array
(
[NodeId] => 736
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 737
)
[GenericNodeNumber] => 0
)
[739] => Array
(
[NodeId] => 739
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => I wouldn't have sent you in there if I didn't think you'd make it out.
[LocalizedText] => Array
(
[enMale] => I wouldn't have sent you in there if I didn't think you'd make it out.
[frMale] => Je ne vous aurais pas envoyé là-bas si je ne pensais pas que vous vous en sortiriez.
[frFemale] => Je ne vous aurais pas envoyée là-bas si je ne pensais pas que vous vous en sortiriez.
[deMale] => Ich hätte Euch nicht geschickt, wenn ich nicht sicher gewesen wäre, dass Ihr zurückkehrt.
[deFemale] => Ich hätte Euch nicht geschickt, wenn ich nicht sicher gewesen wäre, dass Ihr zurückkehrt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1158
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[750] => Array
(
[NodeId] => 750
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Our most secure detention center and a lot of SIS interrogations. Maybe even his tactical advice, someday.
[LocalizedText] => Array
(
[enMale] => Our most secure detention center and a lot of SIS interrogations. Maybe even his tactical advice, someday.
[frMale] => Notre centre de détention le plus sûr et beaucoup d'interrogatoires avec le SIS. Peut-être même ses conseils stratégiques, un jour.
[frFemale] => Notre centre de détention le plus sûr et beaucoup d'interrogatoires avec le SIS. Peut-être même ses conseils stratégiques, un jour.
[deMale] => Der SID wird ihn in unserem sichersten Gefängnis befragen. Vielleicht können wir eines Tages auf seinen taktischen Rat hoffen.
[deFemale] => Der SID wird ihn in unserem sichersten Gefängnis befragen. Vielleicht können wir eines Tages auf seinen taktischen Rat hoffen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1163
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[753] => Array
(
[NodeId] => 753
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1168
)
[GenericNodeNumber] => 0
)
[761] => Array
(
[NodeId] => 761
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => So what happens now?
[LocalizedText] => Array
(
[enMale] => So what happens now?
[frMale] => Et maintenant ?
[frFemale] => Et maintenant ?
[deMale] => Und nun?
[deFemale] => Und nun?
)
[LocalizedOptionText] => Array
(
[enMale] => The war's not over yet.
[frMale] => La guerre ne s'arrête pas là.
[frFemale] => La guerre ne s'arrête pas là.
[deMale] => Der Krieg ist noch nicht vorbei.
[deFemale] => Der Krieg ist noch nicht vorbei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1156
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 57090
)
[764] => Array
(
[NodeId] => 764
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What is the Legislature, exactly?
[LocalizedText] => Array
(
[enMale] => What is the Legislature, exactly?
[frMale] => C'est quoi au juste la Législature ?
[frFemale] => C'est quoi au juste la Législature ?
[deMale] => Was genau ist diese Legislatur?
[deFemale] => Was genau ist diese Legislatur?
)
[LocalizedOptionText] => Array
(
[enMale] => The Legislature?
[frMale] => La Législature ?
[frFemale] => La Législature ?
[deMale] => Die Legislatur?
[deFemale] => Die Legislatur?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 768
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[768] => Array
(
[NodeId] => 768
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The seat of Corellian government. Imperial officers, the Corellian Council and everyone else who started this little war are holed up inside.
[LocalizedText] => Array
(
[enMale] => The seat of Corellian government. Imperial officers, the Corellian Council and everyone else who started this little war are holed up inside.
[frMale] => Le siège du gouvernement Corellien. Des officiers impériaux, le Conseil Corellien et tous ceux qui ont déclenché cette petite guerre s'y sont réfugiés.
[frFemale] => Le siège du gouvernement Corellien. Des officiers impériaux, le Conseil Corellien et tous ceux qui ont déclenché cette petite guerre s'y sont réfugiés.
[deMale] => Der corellianische Regierungssitz. Dort haben sich die imperialen Offiziere, der Corellianische Rat und alle anderen verschanzt, die für diesen Krieg verantwortlich sind.
[deFemale] => Der corellianische Regierungssitz. Dort haben sich die imperialen Offiziere, der Corellianische Rat und alle anderen verschanzt, die für diesen Krieg verantwortlich sind.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 769
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[769] => Array
(
[NodeId] => 769
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 727
)
[GenericNodeNumber] => 0
)
[771] => Array
(
[NodeId] => 771
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 623
)
[GenericNodeNumber] => 0
)
[772] => Array
(
[NodeId] => 772
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => What can I say? I'm good at what I do.
[LocalizedText] => Array
(
[enMale] => What can I say? I'm good at what I do.
[frMale] => C'est ça, le talent.
[frFemale] => C'est ça, le talent.
[deMale] => Was soll ich sagen? Ich bin eben gut.
[deFemale] => Was soll ich sagen? Ich bin eben gut.
)
[LocalizedOptionText] => Array
(
[enMale] => Winning is what I do.
[frMale] => Je suis un gagnant.
[frFemale] => Je suis une gagnante.
[deMale] => Siegen ist meine Spezialität.
[deFemale] => Siegen ist meine Spezialität.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 739
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 9110
)
[773] => Array
(
[NodeId] => 773
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Imperial Guard's been defeated. What's next?
[LocalizedText] => Array
(
[enMale] => The Imperial Guard's been defeated. What's next?
[frMale] => La garde impériale a été vaincue. Que va-t-il se passer maintenant ?
[frFemale] => La garde impériale a été vaincue. Que va-t-il se passer maintenant ?
[deMale] => Die Imperiale Garde wurde besiegt. Was nun?
[deFemale] => Die Imperiale Garde wurde besiegt. Was nun?
)
[LocalizedOptionText] => Array
(
[enMale] => He's no longer a threat.
[frMale] => Il ne représente plus aucune menace.
[frFemale] => Il ne représente plus aucune menace.
[deMale] => Er stellt keine Bedrohung mehr dar.
[deFemale] => Er stellt keine Bedrohung mehr dar.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1167
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[804] => Array
(
[NodeId] => 804
[QuestsEndedB62] => Array
(
[0] => 2mudFG0
)
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Supreme Chancellor Saresh, Senators--the Republic's taken the Legislature and the Empire's on their last legs. It's all cleanup from here.
[LocalizedText] => Array
(
[enMale] => Supreme Chancellor Saresh, Senators--the Republic's taken the Legislature and the Empire's on their last legs. It's all cleanup from here.
[frMale] => Chancelier Suprême Saresh, Sénateurs, la République a repris la Législature et l'Empire est au bord de l'échec. Maintenant il va falloir faire le ménage.
[frFemale] => Chancelier Suprême Saresh, Sénateurs, la République a repris la Législature et l'Empire est au bord de l'échec. Maintenant il va falloir faire le ménage.
[deMale] => Oberste Kanzlerin Saresh, Senatoren - die Republik hat die Legislatur eingenommen und das Imperium liegt in den letzten Zügen. Ab jetzt ist es reine Routine.
[deFemale] => Oberste Kanzlerin Saresh, Senatoren - die Republik hat die Legislatur eingenommen und das Imperium liegt in den letzten Zügen. Ab jetzt ist es reine Routine.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 805
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[805] => Array
(
[NodeId] => 805
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 977
)
[GenericNodeNumber] => 0
)
[806] => Array
(
[NodeId] => 806
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We had plenty of help from our allies, but one squad stood above the rest. We owe our victory to their efforts.
[LocalizedText] => Array
(
[enMale] => We had plenty of help from our allies, but one squad stood above the rest. We owe our victory to their efforts.
[frMale] => On a reçu beaucoup d'aide de nos alliés, mais une escouade s'est particulièrement distinguée. On lui doit la victoire.
[frFemale] => On a reçu beaucoup d'aide de nos alliés, mais une escouade s'est particulièrement distinguée. On lui doit la victoire.
[deMale] => Unsere Verbündeten waren uns eine große Hilfe, aber eine Einheit stach besonders hervor. Ihren Bemühungen verdanken wir den Sieg.
[deFemale] => Unsere Verbündeten waren uns eine große Hilfe, aber eine Einheit stach besonders hervor. Ihren Bemühungen verdanken wir den Sieg.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 870
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[807] => Array
(
[NodeId] => 807
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 877
[1] => 879
[2] => 810
)
[GenericNodeNumber] => 0
)
[810] => Array
(
[NodeId] => 810
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => On behalf of the Senate, I'd like to thank you for your service to the Republic. The general tells us you were indispensable.
[LocalizedText] => Array
(
[enMale] => On behalf of the Senate, I'd like to thank you for your service to the Republic. The general tells us you were indispensable.
[frMale] => Au nom du Sénat, j'aimerais vous remercier pour les services que vous avez rendus à la République. Le général nous a dit que vous avez joué un rôle essentiel.
[frFemale] => Au nom du Sénat, j'aimerais vous remercier pour les services que vous avez rendus à la République. Le général nous a dit que vous avez joué un rôle essentiel.
[deMale] => Im Namen des Senats möchte ich Euch dafür danken, was Ihr für die Republik getan habt. Der General sagte uns, dass Ihr unersetzlich wart.
[deFemale] => Im Namen des Senats möchte ich Euch dafür danken, was Ihr für die Republik getan habt. Der General sagte uns, dass Ihr unersetzlich wart.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 864
[1] => 859
[2] => 860
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[811] => Array
(
[NodeId] => 811
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => The Senate's heard many rumors about the Imperial invasion of Corellia. Before we continue, we'd like to hear the truth.
[LocalizedText] => Array
(
[enMale] => The Senate's heard many rumors about the Imperial invasion of Corellia. Before we continue, we'd like to hear the truth.
[frMale] => Le Sénat a entendu beaucoup de rumeurs au sujet de l'invasion impériale de Corellia. Avant de continuer, nous aimerions connaître la vérité.
[frFemale] => Le Sénat a entendu beaucoup de rumeurs au sujet de l'invasion impériale de Corellia. Avant de continuer, nous aimerions connaître la vérité.
[deMale] => Der Senat hörte viele Gerüchte über die imperiale Invasion auf Corellia. Bevor wir fortfahren, würden wir gern die Wahrheit hören.
[deFemale] => Der Senat hörte viele Gerüchte über die imperiale Invasion auf Corellia. Bevor wir fortfahren, würden wir gern die Wahrheit hören.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 817
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[813] => Array
(
[NodeId] => 813
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => Some of my fellow councillors still believe this was the right choice. I believe it brought ruin to Corellia and war to the Republic.
[LocalizedText] => Array
(
[enMale] => Some of my fellow councillors still believe this was the right choice. I believe it brought ruin to Corellia and war to the Republic.
[frMale] => Certains des autres conseillers pensent encore que nous avons fait le bon choix. Je pense que ça a conduit Corellia à sa perte et la République à la guerre.
[frFemale] => Certains des autres conseillers pensent encore que nous avons fait le bon choix. Je pense que ça a conduit Corellia à sa perte et la République à la guerre.
[deMale] => Einige Ratsmitglieder glauben immer noch, dass unsere Entscheidung richtig war. Ich aber glaube, dass sie Ruin über Corellia brachte und die Republik in einen Krieg zwang.
[deFemale] => Einige Ratsmitglieder glauben immer noch, dass unsere Entscheidung richtig war. Ich aber glaube, dass sie Ruin über Corellia brachte und die Republik in einen Krieg zwang.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 905
[1] => 904
[2] => 1030
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[817] => Array
(
[NodeId] => 817
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1067
)
[GenericNodeNumber] => 0
)
[824] => Array
(
[NodeId] => 824
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => You brought Corellia back to the Republic. You have the Senate's attention. How can we prevent other worlds from joining the Empire?
[LocalizedText] => Array
(
[enMale] => You brought Corellia back to the Republic. You have the Senate's attention. How can we prevent other worlds from joining the Empire?
[frMale] => Vous avez rendu Corellia à la République. Le Sénat vous écoute. Comment pouvons-nous empêcher d'autres mondes de s'allier à l'Empire ?
[frFemale] => Vous avez rendu Corellia à la République. Le Sénat vous écoute. Comment pouvons-nous empêcher d'autres mondes de s'allier à l'Empire ?
[deMale] => Ihr habt Corellia der Republik zurückgebracht. Ihr habt das Gehör des Senats. Wie können wir verhindern, dass weitere Welten dem Imperium beitreten?
[deFemale] => Ihr habt Corellia der Republik zurückgebracht. Ihr habt das Gehör des Senats. Wie können wir verhindern, dass weitere Welten dem Imperium beitreten?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 852
[1] => 917
[2] => 853
[3] => 916
[4] => 854
[5] => 826
[6] => 825
[7] => 915
[8] => 918
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[825] => Array
(
[NodeId] => 825
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.
[LocalizedText] => Array
(
[enMale] => Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.
[frMale] => Corellia est libre parce que le peuple s'est rebellé. Leur récompense, c'est un tas de ruines qui étaient autrefois leurs maisons.
[frFemale] => Corellia est libre parce que le peuple s'est rebellé. Leur récompense, c'est un tas de ruines qui étaient autrefois leurs maisons.
[deMale] => Corellia ist frei, weil die Bevölkerung sich gewehrt hat. Ihr Lohn ist ein Haufen Trümmer, die sie früher ihre Heimat nannten.
[deFemale] => Corellia ist frei, weil die Bevölkerung sich gewehrt hat. Ihr Lohn ist ein Haufen Trümmer, die sie früher ihre Heimat nannten.
)
[LocalizedOptionText] => Array
(
[enMale] => Put the people first.
[frMale] => Pensez d'abord au peuple.
[frFemale] => Pensez d'abord au peuple.
[deMale] => Stellt das Volk an erste Stelle.
[deFemale] => Stellt das Volk an erste Stelle.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[a4SC3f9] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1lgIpT6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 922
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[826] => Array
(
[NodeId] => 826
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The best soldiers in the galaxy serve the Republic. But you're not using us to our full potential.
[LocalizedText] => Array
(
[enMale] => The best soldiers in the galaxy serve the Republic. But you're not using us to our full potential.
[frMale] => Les meilleurs soldats de la galaxie servent la République. Mais vous n'utilisez pas tout notre potentiel.
[frFemale] => Les meilleurs soldats de la galaxie servent la République. Mais vous n'utilisez pas tout notre potentiel.
[deMale] => Die besten Soldaten der Galaxis dienen der Republik. Aber Ihr nutzt nicht unser volles Potenzial.
[deFemale] => Die besten Soldaten der Galaxis dienen der Republik. Aber Ihr nutzt nicht unser volles Potenzial.
)
[LocalizedOptionText] => Array
(
[enMale] => It's time to get rough.
[frMale] => Il est temps de se montrer durs.
[frFemale] => Il est temps de se montrer durs.
[deMale] => Es ist Zeit durchzugreifen.
[deFemale] => Es ist Zeit durchzugreifen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 920
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[835] => Array
(
[NodeId] => 835
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Before you go, we'd like to thank you properly. There's no medal or title that equals what you've accomplished, but this should help.
[LocalizedText] => Array
(
[enMale] => Before you go, we'd like to thank you properly. There's no medal or title that equals what you've accomplished, but this should help.
[frMale] => Avant que vous ne partiez, on aimerait vous remercier correctement. Aucune médaille et aucun titre n'est à la mesure de ce que vous avez accompli, mais ça devrait vous plaire.
[frFemale] => Avant que vous ne partiez, on aimerait vous remercier correctement. Aucune médaille et aucun titre n'est à la mesure de ce que vous avez accompli, mais ça devrait vous plaire.
[deMale] => Bevor Ihr geht, möchten wir Euch noch angemessen danken. Keine Medaille und kein Titel kann das aufwiegen, was Ihr geleistet habt, aber dies sollte helfen.
[deFemale] => Bevor Ihr geht, möchten wir Euch noch angemessen danken. Keine Medaille und kein Titel kann das aufwiegen, was Ihr geleistet habt, aber dies sollte helfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 836
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[836] => Array
(
[NodeId] => 836
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 837
)
[GenericNodeNumber] => 0
)
[837] => Array
(
[NodeId] => 837
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => First Class Bloodstripes, Corellia's highest honor. Awarded to those who keep fighting despite the odds.
[LocalizedText] => Array
(
[enMale] => First Class Bloodstripes, Corellia's highest honor. Awarded to those who keep fighting despite the odds.
[frMale] => Les Galons de Première classe, la plus haute récompense Corellienne. Décernés à ceux qui se battent contre vents et marées.
[frFemale] => Les Galons de Première classe, la plus haute récompense Corellienne. Décernés à ceux qui se battent contre vents et marées.
[deMale] => Blutsstreifen 1. Klasse, die höchste corellianische Auszeichnung. Sie wird denen überreicht, die trotz widrigster Umstände weiterkämpften.
[deFemale] => Blutsstreifen 1. Klasse, die höchste corellianische Auszeichnung. Sie wird denen überreicht, die trotz widrigster Umstände weiterkämpften.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 838
[1] => 839
[2] => 840
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[838] => Array
(
[NodeId] => 838
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Thank you, Captain. I'd be proud to fight with CorSec again.
[LocalizedText] => Array
(
[enMale] => Thank you, Captain. I'd be proud to fight with CorSec again.
[frMale] => Merci, Capitaine. Je serais fier de me battre de nouveau aux côtés de la CorSec.
[frFemale] => Merci, Capitaine. Je serais fière de me battre de nouveau aux côtés de la CorSec.
[deMale] => Danke, Captain. Ich wäre jederzeit stolz, wieder Seite an Seite mit CorSec zu kämpfen.
[deFemale] => Danke, Captain. Ich wäre jederzeit stolz, wieder Seite an Seite mit CorSec zu kämpfen.
)
[LocalizedOptionText] => Array
(
[enMale] => I am honored.
[frMale] => C'est un honneur.
[frFemale] => C'est un honneur.
[deMale] => Ich fühle mich geehrt.
[deFemale] => Ich fühle mich geehrt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 910
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[839] => Array
(
[NodeId] => 839
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => With Corellia free, what's the Republic's next objective?
[LocalizedText] => Array
(
[enMale] => With Corellia free, what's the Republic's next objective?
[frMale] => Maintenant que Corellia est libre, quel est le prochain objectif de la République ?
[frFemale] => Maintenant que Corellia est libre, quel est le prochain objectif de la République ?
[deMale] => Corellia ist frei, aber was wird die Republik als Nächstes tun?
[deFemale] => Corellia ist frei, aber was wird die Republik als Nächstes tun?
)
[LocalizedOptionText] => Array
(
[enMale] => It's not over yet.
[frMale] => Ce n'est pas encore fini.
[frFemale] => Ce n'est pas encore fini.
[deMale] => Es ist noch nicht vorbei.
[deFemale] => Es ist noch nicht vorbei.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1069
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[840] => Array
(
[NodeId] => 840
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I also ended a blockade, beat the Imperial Guard, took on the Dark Council....
[LocalizedText] => Array
(
[enMale] => I also ended a blockade, beat the Imperial Guard, took on the Dark Council....
[frMale] => J'ai aussi brisé un blocus, vaincu la garde impériale, affronté le Conseil Noir...
[frFemale] => J'ai aussi brisé un blocus, vaincu la garde impériale, affronté le Conseil Noir...
[deMale] => Ich habe auch eine Blockade beendet, die Imperiale Garde besiegt, es mit dem Rat der Sith aufgenommen ...
[deFemale] => Ich habe auch eine Blockade beendet, die Imperiale Garde besiegt, es mit dem Rat der Sith aufgenommen ...
)
[LocalizedOptionText] => Array
(
[enMale] => Stripes? That's it?
[frMale] => Des galons ? C'est tout ?
[frFemale] => Des galons ? C'est tout ?
[deMale] => Streifen? Das ist alles?
[deFemale] => Streifen? Das ist alles?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 841
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[841] => Array
(
[NodeId] => 841
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => When we can fit all that on a medal, we'll contact you.
[LocalizedText] => Array
(
[enMale] => When we can fit all that on a medal, we'll contact you.
[frMale] => Quand on aura une médaille correspondant à tout ça, on vous contactera.
[frFemale] => Quand on aura une médaille correspondant à tout ça, on vous contactera.
[deMale] => Wenn wir für all das eine Medaille finden, die groß genug ist, sagen wir Euch Bescheid.
[deFemale] => Wenn wir für all das eine Medaille finden, die groß genug ist, sagen wir Euch Bescheid.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 842
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[842] => Array
(
[NodeId] => 842
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1063
)
[GenericNodeNumber] => 0
)
[849] => Array
(
[NodeId] => 849
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Corellia's free, and the Empire's on the run. The end of the war's in sight.
[LocalizedText] => Array
(
[enMale] => Corellia's free, and the Empire's on the run. The end of the war's in sight.
[frMale] => Corellia est libre et l'Empire est en fuite. La fin de la guerre est proche.
[frFemale] => Corellia est libre et l'Empire est en fuite. La fin de la guerre est proche.
[deMale] => Corellia ist frei und das Imperium ist auf der Flucht. Das Ende des Krieges ist in Sicht.
[deFemale] => Corellia ist frei und das Imperium ist auf der Flucht. Das Ende des Krieges ist in Sicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] => 1
[ChildIds] => Array
(
[0] => 850
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[850] => Array
(
[NodeId] => 850
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[852] => Array
(
[NodeId] => 852
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Corellia might look bad now, but all the Empire's destruction can be undone.
[LocalizedText] => Array
(
[enMale] => Corellia might look bad now, but all the Empire's destruction can be undone.
[frMale] => Corellia a peut-être l'air en mauvais état maintenant, mais tout ce que l'Empire a détruit peut être reconstruit.
[frFemale] => Corellia a peut-être l'air en mauvais état maintenant, mais tout ce que l'Empire a détruit peut être reconstruit.
[deMale] => Corellia wurde schlimm zugerichtet, aber der Schaden durch das Imperium kann wieder behoben werden.
[deFemale] => Corellia wurde schlimm zugerichtet, aber der Schaden durch das Imperium kann wieder behoben werden.
)
[LocalizedOptionText] => Array
(
[enMale] => Don't let them lose hope.
[frMale] => Ne leur faites pas perdre espoir.
[frFemale] => Ne leur faites pas perdre espoir.
[deMale] => Lasst sie nicht die Hoffnung verlieren.
[deFemale] => Lasst sie nicht die Hoffnung verlieren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[BeKofq4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 966
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[853] => Array
(
[NodeId] => 853
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Even in times of war, the Republic attracts others seeking freedom from the Empire.
[LocalizedText] => Array
(
[enMale] => Even in times of war, the Republic attracts others seeking freedom from the Empire.
[frMale] => Même en temps de guerre, la République attire des peuples qui cherchent à se libérer du joug de l'Empire.
[frFemale] => Même en temps de guerre, la République attire des peuples qui cherchent à se libérer du joug de l'Empire.
[deMale] => Selbst in Kriegszeiten zieht die Republik andere an, die vom Imperium frei sein wollen.
[deFemale] => Selbst in Kriegszeiten zieht die Republik andere an, die vom Imperium frei sein wollen.
)
[LocalizedOptionText] => Array
(
[enMale] => Keep your allies happy.
[frMale] => Prenez soin de vos alliés.
[frFemale] => Prenez soin de vos alliés.
[deMale] => Haltet Eure Verbündeten bei Laune.
[deFemale] => Haltet Eure Verbündeten bei Laune.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[qXbCis4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 958
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[854] => Array
(
[NodeId] => 854
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.
[LocalizedText] => Array
(
[enMale] => We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.
[frMale] => On a vu beaucoup de mondes tomber aux mains de l'Empire. Chaque fois, la République s'est battue et les a récupérés.
[frFemale] => On a vu beaucoup de mondes tomber aux mains de l'Empire. Chaque fois, la République s'est battue et les a récupérés.
[deMale] => Wir haben gesehen, wie unzählige Welten an das Imperium fielen. Doch jedes Mal hat die Republik gekämpft und sie zurückgewonnen.
[deFemale] => Wir haben gesehen, wie unzählige Welten an das Imperium fielen. Doch jedes Mal hat die Republik gekämpft und sie zurückgewonnen.
)
[LocalizedOptionText] => Array
(
[enMale] => Believe in the Republic.
[frMale] => Ayez foi en la République.
[frFemale] => Ayez foi en la République.
[deMale] => Glaubt an die Republik.
[deFemale] => Glaubt an die Republik.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[Y7ylpO5] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 921
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[859] => Array
(
[NodeId] => 859
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => General Aves and Captain Cantarus gave the orders.
[LocalizedText] => Array
(
[enMale] => General Aves and Captain Cantarus gave the orders.
[frMale] => Le Général Aves et le Capitaine Cantarus donnaient les ordres.
[frFemale] => Le Général Aves et le Capitaine Cantarus donnaient les ordres.
[deMale] => Die Befehle kamen von General Aves und Captain Cantarus.
[deFemale] => Die Befehle kamen von General Aves und Captain Cantarus.
)
[LocalizedOptionText] => Array
(
[enMale] => I didn't fight alone.
[frMale] => Je n'étais pas seul.
[frFemale] => Je n'étais pas seule.
[deMale] => Ich habe nicht allein gekämpft.
[deFemale] => Ich habe nicht allein gekämpft.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 953
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[860] => Array
(
[NodeId] => 860
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I expect more than thanks for a fight like that.
[LocalizedText] => Array
(
[enMale] => I expect more than thanks for a fight like that.
[frMale] => J'attends plus qu'un merci pour un combat comme ça.
[frFemale] => J'attends plus qu'un merci pour un combat comme ça.
[deMale] => Nach einem solchen Kampf erwarte ich mehr als nur ein Dankeschön.
[deFemale] => Nach einem solchen Kampf erwarte ich mehr als nur ein Dankeschön.
)
[LocalizedOptionText] => Array
(
[enMale] => Where's my medal?
[frMale] => Où est ma médaille ?
[frFemale] => Où est ma médaille ?
[deMale] => Wo bleibt meine Medaille?
[deFemale] => Wo bleibt meine Medaille?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[QvXyUBG] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[lHpoXyM] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[aznV1kR] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[BeKofq4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[8mAbih6] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[mFHXTc2] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[zyM9980] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[40CsJ78] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 939
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[861] => Array
(
[NodeId] => 861
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => The Corellian Council's decision to join the Empire must be addressed. Councillor Belos will answer for them.
[LocalizedText] => Array
(
[enMale] => The Corellian Council's decision to join the Empire must be addressed. Councillor Belos will answer for them.
[frMale] => Nous devons nous occuper de la décision du Conseil Corellien de rejoindre l'Empire. Le Conseiller Belos en répondra en son nom.
[frFemale] => Nous devons nous occuper de la décision du Conseil Corellien de rejoindre l'Empire. Le Conseiller Belos en répondra en son nom.
[deMale] => Die Entscheidung des Corellianischen Rats, dem Imperium beizutreten, bedarf einer Erklärung. Ratsmitglied Belos wird für den Rat sprechen.
[deFemale] => Die Entscheidung des Corellianischen Rats, dem Imperium beizutreten, bedarf einer Erklärung. Ratsmitglied Belos wird für den Rat sprechen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 862
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[862] => Array
(
[NodeId] => 862
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1081
)
[GenericNodeNumber] => 0
)
[864] => Array
(
[NodeId] => 864
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => It took more than firepower to free Corellia from the Empire.
[LocalizedText] => Array
(
[enMale] => It took more than firepower to free Corellia from the Empire.
[frMale] => Il a fallu plus que des armes pour libérer Corellia de l'Empire.
[frFemale] => Il a fallu plus que des armes pour libérer Corellia de l'Empire.
[deMale] => Es brauchte mehr als Feuerkraft, um Corellia vom Imperium zu befreien.
[deFemale] => Es brauchte mehr als Feuerkraft, um Corellia vom Imperium zu befreien.
)
[LocalizedOptionText] => Array
(
[enMale] => It was a big job.
[frMale] => Ça n'a pas été facile.
[frFemale] => Ça n'a pas été facile.
[deMale] => Das war ein ganz schöner Aufwand.
[deFemale] => Das war ein ganz schöner Aufwand.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1076
[1] => 1078
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[869] => Array
(
[NodeId] => 869
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We had plenty of help from our allies, but one woman stood above the rest. We owe our victory to her efforts.
[LocalizedText] => Array
(
[enMale] => We had plenty of help from our allies, but one woman stood above the rest. We owe our victory to her efforts.
[frMale] => On a reçu beaucoup d'aide de nos alliés, mais une femme s'est particulièrement distinguée. On lui doit la victoire.
[frFemale] => On a reçu beaucoup d'aide de nos alliés, mais une femme s'est particulièrement distinguée. On lui doit la victoire.
[deMale] => Unsere Verbündeten waren uns eine große Hilfe, aber eine Frau stach besonders hervor. Ihren Bemühungen verdanken wir den Sieg.
[deFemale] => Unsere Verbündeten waren uns eine große Hilfe, aber eine Frau stach besonders hervor. Ihren Bemühungen verdanken wir den Sieg.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 807
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[870] => Array
(
[NodeId] => 870
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 979
[1] => 982
[2] => 984
)
[GenericNodeNumber] => 0
)
[875] => Array
(
[NodeId] => 875
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => We had plenty of help from our allies, but one man stood above the rest. We owe our victory to his efforts.
[LocalizedText] => Array
(
[enMale] => We had plenty of help from our allies, but one man stood above the rest. We owe our victory to his efforts.
[frMale] => On a reçu beaucoup d'aide de nos alliés, mais un homme s'est particulièrement distingué. On lui doit la victoire.
[frFemale] => On a reçu beaucoup d'aide de nos alliés, mais un homme s'est particulièrement distingué. On lui doit la victoire.
[deMale] => Unsere Verbündeten waren uns eine große Hilfe, aber ein Mann stach besonders hervor. Seinen Bemühungen verdanken wir den Sieg.
[deFemale] => Unsere Verbündeten waren uns eine große Hilfe, aber ein Mann stach besonders hervor. Seinen Bemühungen verdanken wir den Sieg.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 929
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[877] => Array
(
[NodeId] => 877
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => I had a feeling I'd see you again, Master Jedi. Few others could win this fight.
[LocalizedText] => Array
(
[enMale] => I had a feeling I'd see you again, Master Jedi. Few others could win this fight.
[frMale] => Je savais que je vous reverrai, Maître Jedi. Peu de personnes auraient pu remporter ce combat.
[frFemale] => Je savais que je vous reverrai, Maître Jedi. Peu de personnes auraient pu remporter ce combat.
[deMale] => Ich habe geahnt, dass wir uns wiedersehen würden, Jedi. Diesen Kampf hätte kaum jemand anders gewinnen können.
[deFemale] => Ich habe geahnt, dass wir uns wiedersehen würden, Jedi. Diesen Kampf hätte kaum jemand anders gewinnen können.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 881
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[879] => Array
(
[NodeId] => 879
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => I'm pleased to see you again, Major. You've done every man and woman in uniform proud.
[LocalizedText] => Array
(
[enMale] => I'm pleased to see you again, Major. You've done every man and woman in uniform proud.
[frMale] => Je suis heureuse de vous revoir, Major. Vous faites la fierté de tous les hommes et de toutes les femmes qui portent l'uniforme.
[frFemale] => Je suis heureuse de vous revoir, Major. Vous faites la fierté de tous les hommes et de toutes les femmes qui portent l'uniforme.
[deMale] => Es freut mich, Euch wiederzusehen, Major. Ihr macht den Männern und Frauen in Uniform alle Ehre.
[deFemale] => Es freut mich, Euch wiederzusehen, Major. Ihr macht den Männern und Frauen in Uniform alle Ehre.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 880
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[880] => Array
(
[NodeId] => 880
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 975
)
[GenericNodeNumber] => 0
)
[881] => Array
(
[NodeId] => 881
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 976
)
[GenericNodeNumber] => 0
)
[883] => Array
(
[NodeId] => 883
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => The Corellian Council doubted the Republic's chances of defeating the Empire. We chose to join them rather than be conquered.
[LocalizedText] => Array
(
[enMale] => The Corellian Council doubted the Republic's chances of defeating the Empire. We chose to join them rather than be conquered.
[frMale] => Le Conseil Corellien ne pensait pas que la République pourrait vaincre l'Empire. On a décidé de se ranger de son côté plutôt que d'être conquis.
[frFemale] => Le Conseil Corellien ne pensait pas que la République pourrait vaincre l'Empire. On a décidé de se ranger de son côté plutôt que d'être conquis.
[deMale] => Der Corellianische Rat zweifelte daran, ob die Republik das Imperium besiegen könnte. Wir beschlossen, lieber dem Imperium beizutreten als erobert zu werden.
[deFemale] => Der Corellianische Rat zweifelte daran, ob die Republik das Imperium besiegen könnte. Wir beschlossen, lieber dem Imperium beizutreten als erobert zu werden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 884
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[884] => Array
(
[NodeId] => 884
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 813
)
[GenericNodeNumber] => 0
)
[896] => Array
(
[NodeId] => 896
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Those traitors will never control Corellia again.
[LocalizedText] => Array
(
[enMale] => Those traitors will never control Corellia again.
[frMale] => Ces traîtres ne contrôleront plus jamais Corellia.
[frFemale] => Ces traîtres ne contrôleront plus jamais Corellia.
[deMale] => Diese Verräter werden Corellia nie wieder beherrschen.
[deFemale] => Diese Verräter werden Corellia nie wieder beherrschen.
)
[LocalizedOptionText] => Array
(
[enMale] => It doesn't matter.
[frMale] => Ça n'a aucune importance.
[frFemale] => Ça n'a aucune importance.
[deMale] => Das ist unwichtig.
[deFemale] => Das ist unwichtig.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1093
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[898] => Array
(
[NodeId] => 898
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1031
)
[GenericNodeNumber] => 0
)
[904] => Array
(
[NodeId] => 904
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => A few years in jail might change their minds.
[LocalizedText] => Array
(
[enMale] => A few years in jail might change their minds.
[frMale] => Un séjour de quelques années en prison les fera peut-être changer d'avis.
[frFemale] => Un séjour de quelques années en prison les fera peut-être changer d'avis.
[deMale] => Ein paar Jahre Gefängnis dürften ihre Meinung ändern.
[deFemale] => Ein paar Jahre Gefängnis dürften ihre Meinung ändern.
)
[LocalizedOptionText] => Array
(
[enMale] => The council's been punished.
[frMale] => Le conseil a été puni.
[frFemale] => Le conseil a été puni.
[deMale] => Der Rat wurde bestraft.
[deFemale] => Der Rat wurde bestraft.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1050
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[905] => Array
(
[NodeId] => 905
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Coming to us helped reverse some of the damage.
[LocalizedText] => Array
(
[enMale] => Coming to us helped reverse some of the damage.
[frMale] => En venant à nous, vous avez en partie réparé vos torts.
[frFemale] => En venant à nous, vous avez en partie réparé vos torts.
[deMale] => Indem Ihr Euch uns angeschlossen habt, habt Ihr einen Teil des Schadens wettgemacht.
[deFemale] => Indem Ihr Euch uns angeschlossen habt, habt Ihr einen Teil des Schadens wettgemacht.
)
[LocalizedOptionText] => Array
(
[enMale] => You did the right thing.
[frMale] => Vous avez fait ce qu'il fallait faire.
[frFemale] => Vous avez fait ce qu'il fallait faire.
[deMale] => Ihr habt das Richtige getan.
[deFemale] => Ihr habt das Richtige getan.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1052
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[906] => Array
(
[NodeId] => 906
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Empire convinced them that we were weak.
[LocalizedText] => Array
(
[enMale] => The Empire convinced them that we were weak.
[frMale] => L'Empire l'a convaincu qu'on était faibles.
[frFemale] => L'Empire l'a convaincu qu'on était faibles.
[deMale] => Das Imperium hat sie überzeugt, wir wären schwach.
[deFemale] => Das Imperium hat sie überzeugt, wir wären schwach.
)
[LocalizedOptionText] => Array
(
[enMale] => They lost faith in us.
[frMale] => Il n'avait plus foi en nous.
[frFemale] => Il n'avait plus foi en nous.
[deMale] => Sie haben das Vertrauen in uns verloren.
[deFemale] => Sie haben das Vertrauen in uns verloren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 945
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[907] => Array
(
[NodeId] => 907
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The council forgot they answered to the people.
[LocalizedText] => Array
(
[enMale] => The council forgot they answered to the people.
[frMale] => Le conseil a oublié qu'il était responsable devant le peuple.
[frFemale] => Le conseil a oublié qu'il était responsable devant le peuple.
[deMale] => Der Rat hat vergessen, dass er dem Volk dienen sollte.
[deFemale] => Der Rat hat vergessen, dass er dem Volk dienen sollte.
)
[LocalizedOptionText] => Array
(
[enMale] => Too much power.
[frMale] => Il avait trop de pouvoir.
[frFemale] => Il avait trop de pouvoir.
[deMale] => Zu viel Macht.
[deFemale] => Zu viel Macht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 944
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[908] => Array
(
[NodeId] => 908
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => The council was loyal to the Republic for years. Why would they abandon us now?
[LocalizedText] => Array
(
[enMale] => The council was loyal to the Republic for years. Why would they abandon us now?
[frMale] => Le conseil est resté fidèle à la République pendant des années. Pourquoi a-t-il décidé de nous abandonner maintenant ?
[frFemale] => Le conseil est resté fidèle à la République pendant des années. Pourquoi a-t-il décidé de nous abandonner maintenant ?
[deMale] => Der Rat war der Republik jahrelang treu. Warum kehrten sie uns plötzlich den Rücken zu?
[deFemale] => Der Rat war der Republik jahrelang treu. Warum kehrten sie uns plötzlich den Rücken zu?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 906
[1] => 907
[2] => 896
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[910] => Array
(
[NodeId] => 910
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => We'd be proud to have you. But I'm hoping our fighting days are nearly over.
[LocalizedText] => Array
(
[enMale] => We'd be proud to have you. But I'm hoping our fighting days are nearly over.
[frMale] => Et nous serions fiers de vous avoir à nos côtés. Mais j'espère que nous n'aurons bientôt plus à nous battre.
[frFemale] => Et nous serions fiers de vous avoir à nos côtés. Mais j'espère que nous n'aurons bientôt plus à nous battre.
[deMale] => Wir wären stolz, Euch bei uns zu haben. Aber ich hoffe, dass die Zeit des Kämpfens bald vorbei sein wird.
[deFemale] => Wir wären stolz, Euch bei uns zu haben. Aber ich hoffe, dass die Zeit des Kämpfens bald vorbei sein wird.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1025
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[911] => Array
(
[NodeId] => 911
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => Corellia is one of our founding planets. There was no warning before they turned. How many more worlds might be on the brink?
[LocalizedText] => Array
(
[enMale] => Corellia is one of our founding planets. There was no warning before they turned. How many more worlds might be on the brink?
[frMale] => Corellia est une de nos planètes fondatrices. Elle s'est retournée contre nous sans prévenir. Combien d'autres mondes sont au bord de la rupture ?
[frFemale] => Corellia est une de nos planètes fondatrices. Elle s'est retournée contre nous sans prévenir. Combien d'autres mondes sont au bord de la rupture ?
[deMale] => Corellia ist einer unserer Gründerplaneten. Und doch haben sie sich völlig unvermittelt gegen uns gewandt. Wie viele andere Welten könnten noch wanken?
[deFemale] => Corellia ist einer unserer Gründerplaneten. Und doch haben sie sich völlig unvermittelt gegen uns gewandt. Wie viele andere Welten könnten noch wanken?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 912
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[912] => Array
(
[NodeId] => 912
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 824
)
[GenericNodeNumber] => 0
)
[915] => Array
(
[NodeId] => 915
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Republic's got a lot of promise. But it's also got a lot of laws.
[LocalizedText] => Array
(
[enMale] => The Republic's got a lot of promise. But it's also got a lot of laws.
[frMale] => La République est pleine de promesses, mais elle est également pleine de lois.
[frFemale] => La République est pleine de promesses, mais elle est également pleine de lois.
[deMale] => Die Republik hat eine Menge Potenzial. Aber sie hat auch eine Menge Gesetze.
[deFemale] => Die Republik hat eine Menge Potenzial. Aber sie hat auch eine Menge Gesetze.
)
[LocalizedOptionText] => Array
(
[enMale] => Loosen up a little.
[frMale] => Relâchez un peu la pression.
[frFemale] => Relâchez un peu la pression.
[deMale] => Seid etwas lockerer.
[deFemale] => Seid etwas lockerer.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1ooYsN6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zyM9980] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[40CsJ78] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 919
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[916] => Array
(
[NodeId] => 916
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Republic lost faith in the order after the Battle of Coruscant. The order lost faith in itself.
[LocalizedText] => Array
(
[enMale] => The Republic lost faith in the order after the Battle of Coruscant. The order lost faith in itself.
[frMale] => La République a perdu foi en l'ordre après la bataille de Coruscant. L'ordre a perdu foi en lui-même.
[frFemale] => La République a perdu foi en l'ordre après la bataille de Coruscant. L'ordre a perdu foi en lui-même.
[deMale] => Nach der Schlacht von Coruscant hat die Republik das Vertrauen in den Orden verloren. Der Orden hat das Vertrauen in sich selbst verloren.
[deFemale] => Nach der Schlacht von Coruscant hat die Republik das Vertrauen in den Orden verloren. Der Orden hat das Vertrauen in sich selbst verloren.
)
[LocalizedOptionText] => Array
(
[enMale] => Look to the Jedi.
[frMale] => Tournez-vous vers les Jedi.
[frFemale] => Tournez-vous vers les Jedi.
[deMale] => Haltet Euch an die Jedi.
[deFemale] => Haltet Euch an die Jedi.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[aznV1kR] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 954
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[917] => Array
(
[NodeId] => 917
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Corellia joined the Empire, and look what it brought them. War tore this world apart.
[LocalizedText] => Array
(
[enMale] => Corellia joined the Empire, and look what it brought them. War tore this world apart.
[frMale] => Corellia s'est alliée à l'Empire et regardez ce que ça lui a rapporté. La guerre a déchiré ce monde.
[frFemale] => Corellia s'est alliée à l'Empire et regardez ce que ça lui a rapporté. La guerre a déchiré ce monde.
[deMale] => Corellia ist dem Imperium beigetreten, und Ihr seht ja, was der Planet davon hat. Der Krieg hat diese Welt zerstört.
[deFemale] => Corellia ist dem Imperium beigetreten, und Ihr seht ja, was der Planet davon hat. Der Krieg hat diese Welt zerstört.
)
[LocalizedOptionText] => Array
(
[enMale] => Remind them of the cost.
[frMale] => Rappelez-leur le prix de la trahison.
[frFemale] => Rappelez-leur le prix de la trahison.
[deMale] => Erinnert sie an die Kosten.
[deFemale] => Erinnert sie an die Kosten.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[JdiDeg1] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 962
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[918] => Array
(
[NodeId] => 918
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Well, it's your problem now.
[LocalizedText] => Array
(
[enMale] => Well, it's your problem now.
[frMale] => Ce n'est plus mon problème, je m'en vais.
[frFemale] => Ce n'est plus mon problème, je m'en vais.
[deMale] => Ich habe nichts mehr damit zu tun.
[deFemale] => Ich habe nichts mehr damit zu tun.
)
[LocalizedOptionText] => Array
(
[enMale] => You're the politicians.
[frMale] => C'est vous les politiciens.
[frFemale] => C'est vous les politiciens.
[deMale] => Ihr seid die Politiker.
[deFemale] => Ihr seid die Politiker.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 835
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 26100
)
[919] => Array
(
[NodeId] => 919
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 940
)
[GenericNodeNumber] => 0
)
[920] => Array
(
[NodeId] => 920
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 923
)
[GenericNodeNumber] => 0
)
[921] => Array
(
[NodeId] => 921
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 926
)
[GenericNodeNumber] => 0
)
[922] => Array
(
[NodeId] => 922
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 946
)
[GenericNodeNumber] => 0
)
[923] => Array
(
[NodeId] => 923
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => If we keep letting the Empire make the first move, we'll lose more than a few planets.
[LocalizedText] => Array
(
[enMale] => If we keep letting the Empire make the first move, we'll lose more than a few planets.
[frMale] => Si on continue à laisser l'Empire prendre l'initiative, on perdra plus que quelques planètes.
[frFemale] => Si on continue à laisser l'Empire prendre l'initiative, on perdra plus que quelques planètes.
[deMale] => Wenn wir dem Imperium stets den ersten Zug überlassen, werden wir einige Planeten verlieren.
[deFemale] => Wenn wir dem Imperium stets den ersten Zug überlassen, werden wir einige Planeten verlieren.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 924
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[924] => Array
(
[NodeId] => 924
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 925
)
[GenericNodeNumber] => 0
)
[925] => Array
(
[NodeId] => 925
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Go on the offensive. Conquer a few Imperial worlds. No one will call the Republic weak again.
[LocalizedText] => Array
(
[enMale] => Go on the offensive. Conquer a few Imperial worlds. No one will call the Republic weak again.
[frMale] => Passez à l'offensive. Conquérez quelques mondes impériaux. Plus personne ne dira que la République est faible.
[frFemale] => Passez à l'offensive. Conquérez quelques mondes impériaux. Plus personne ne dira que la République est faible.
[deMale] => Handelt offensiv. Erobert ein paar imperiale Welten. Dann wird niemand die Republik je wieder als schwach empfinden.
[deFemale] => Handelt offensiv. Erobert ein paar imperiale Welten. Dann wird niemand die Republik je wieder als schwach empfinden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 996
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[926] => Array
(
[NodeId] => 926
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Empire might be willing to sacrifice anything to win, but Republic soldiers are better.
[LocalizedText] => Array
(
[enMale] => The Empire might be willing to sacrifice anything to win, but Republic soldiers are better.
[frMale] => L'Empire est peut-être prêt à faire tous les sacrifices pour gagner, mais les soldats de la République sont meilleurs.
[frFemale] => L'Empire est peut-être prêt à faire tous les sacrifices pour gagner, mais les soldats de la République sont meilleurs.
[deMale] => Das Imperium mag dazu bereit sein, alles für den Sieg zu opfern, aber die Soldaten der Republik sind besser.
[deFemale] => Das Imperium mag dazu bereit sein, alles für den Sieg zu opfern, aber die Soldaten der Republik sind besser.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 927
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[927] => Array
(
[NodeId] => 927
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 928
)
[GenericNodeNumber] => 0
)
[928] => Array
(
[NodeId] => 928
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We'll never give up, and we'll never surrender. Fight with us, not against us.
[LocalizedText] => Array
(
[enMale] => We'll never give up, and we'll never surrender. Fight with us, not against us.
[frMale] => On n'abandonnera jamais et on ne se rendra jamais. Battez-vous avec nous et pas contre nous.
[frFemale] => On n'abandonnera jamais et on ne se rendra jamais. Battez-vous avec nous et pas contre nous.
[deMale] => Wir werden niemals aufgeben und niemals kapitulieren. Kämpft mit uns, nicht gegen uns.
[deFemale] => Wir werden niemals aufgeben und niemals kapitulieren. Kämpft mit uns, nicht gegen uns.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 999
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[929] => Array
(
[NodeId] => 929
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 980
[1] => 981
[2] => 983
)
[GenericNodeNumber] => 0
)
[934] => Array
(
[NodeId] => 934
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1151
)
[GenericNodeNumber] => 0
)
[939] => Array
(
[NodeId] => 939
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => The Senate understands the risk you took. You'll be rewarded handsomely.
[LocalizedText] => Array
(
[enMale] => The Senate understands the risk you took. You'll be rewarded handsomely.
[frMale] => Le Sénat a conscience des risques que vous avez pris. Vous serez généreusement récompensé.
[frFemale] => Le Sénat a conscience des risques que vous avez pris. Vous serez généreusement récompensée.
[deMale] => Dem Senat ist bewusst, welche Risiken Ihr auf Euch genommen habt. Man wird Euch großzügig belohnen.
[deFemale] => Dem Senat ist bewusst, welche Risiken Ihr auf Euch genommen habt. Man wird Euch großzügig belohnen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 985
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[940] => Array
(
[NodeId] => 940
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Some of the galaxy's most brilliant don't play by the rules--but their creativity could be our edge on the Empire.
[LocalizedText] => Array
(
[enMale] => Some of the galaxy's most brilliant don't play by the rules--but their creativity could be our edge on the Empire.
[frMale] => Certains génies de la galaxie ne suivent pas les règles... mais leur créativité pourrait nous donner l'avantage sur l'Empire.
[frFemale] => Certains génies de la galaxie ne suivent pas les règles... mais leur créativité pourrait nous donner l'avantage sur l'Empire.
[deMale] => Ein paar der brillantesten Köpfe der Galaxis spielen nicht immer nach den Regeln - aber ihr Einfallsreichtum könnte unser Vorteil gegenüber dem Imperium sein.
[deFemale] => Ein paar der brillantesten Köpfe der Galaxis spielen nicht immer nach den Regeln - aber ihr Einfallsreichtum könnte unser Vorteil gegenüber dem Imperium sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 941
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[941] => Array
(
[NodeId] => 941
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 942
)
[GenericNodeNumber] => 0
)
[942] => Array
(
[NodeId] => 942
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Make the Republic attractive to these--outliers--and the ends will easily justify the means.
[LocalizedText] => Array
(
[enMale] => Make the Republic attractive to these--outliers--and the ends will easily justify the means.
[frMale] => Attirez ces... marginaux au sein de la République. La fin justifiera amplement les moyens.
[frFemale] => Attirez ces... marginaux au sein de la République. La fin justifiera amplement les moyens.
[deMale] => Macht die Republik attraktiv für diese "Querdenker" und die Vorzüge werden die Mittel mehr als rechtfertigen.
[deFemale] => Macht die Republik attraktiv für diese "Querdenker" und die Vorzüge werden die Mittel mehr als rechtfertigen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 970
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[944] => Array
(
[NodeId] => 944
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => After all the noise we made, I don't think they'll forget again.
[LocalizedText] => Array
(
[enMale] => After all the noise we made, I don't think they'll forget again.
[frMale] => Après tout le bruit qu'on a fait, je ne pense pas qu'il l'oublie de sitôt.
[frFemale] => Après tout le bruit qu'on a fait, je ne pense pas qu'il l'oublie de sitôt.
[deMale] => Nach dem ganzen Krach glaube ich nicht, dass er das je wieder vergessen wird.
[deFemale] => Nach dem ganzen Krach glaube ich nicht, dass er das je wieder vergessen wird.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1055
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[945] => Array
(
[NodeId] => 945
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The council went with the odds. Fortunately for us, they didn't pay off.
[LocalizedText] => Array
(
[enMale] => The council went with the odds. Fortunately for us, they didn't pay off.
[frMale] => Le conseil a voulu suivre le sens du vent. Heureusement pour nous, il n'a pas tourné dans le bon sens.
[frFemale] => Le conseil a voulu suivre le sens du vent. Heureusement pour nous, il n'a pas tourné dans le bon sens.
[deMale] => Der Rat hat die Gewinnchancen abgewägt. Ein Glück für uns, dass sie sich nicht ausgezahlt haben.
[deFemale] => Der Rat hat die Gewinnchancen abgewägt. Ein Glück für uns, dass sie sich nicht ausgezahlt haben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1057
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[946] => Array
(
[NodeId] => 946
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Some people call that the cost of war. I call it unfair. The Republic's too focused on the big picture.
[LocalizedText] => Array
(
[enMale] => Some people call that the cost of war. I call it unfair. The Republic's too focused on the big picture.
[frMale] => Certains disent que c'est le coût de la guerre. Moi je dis que c'est injuste. La République se concentre trop sur la vue d'ensemble.
[frFemale] => Certains disent que c'est le coût de la guerre. Moi je dis que c'est injuste. La République se concentre trop sur la vue d'ensemble.
[deMale] => Manche sagen, das sind nun mal die Kosten des Krieges. Ich sage, das ist unfair. Die Republik denkt zu sehr im Gesamtbild.
[deFemale] => Manche sagen, das sind nun mal die Kosten des Krieges. Ich sage, das ist unfair. Die Republik denkt zu sehr im Gesamtbild.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 947
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[947] => Array
(
[NodeId] => 947
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 948
)
[GenericNodeNumber] => 0
)
[948] => Array
(
[NodeId] => 948
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Take care of the little guys first. You never know when you might need their help.
[LocalizedText] => Array
(
[enMale] => Take care of the little guys first. You never know when you might need their help.
[frMale] => Occupez-vous d'abord des petites gens. On ne sait jamais quand on aura besoin de leur aide.
[frFemale] => Occupez-vous d'abord des petites gens. On ne sait jamais quand on aura besoin de leur aide.
[deMale] => Kümmert Euch zuerst um den kleinen Mann. Denn Ihr wisst nie, wann Ihr seine Hilfe brauchen werdet.
[deFemale] => Kümmert Euch zuerst um den kleinen Mann. Denn Ihr wisst nie, wann Ihr seine Hilfe brauchen werdet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 993
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[953] => Array
(
[NodeId] => 953
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => We haven't forgotten. They'll both be honored for their leadership.
[LocalizedText] => Array
(
[enMale] => We haven't forgotten. They'll both be honored for their leadership.
[frMale] => Nous ne les oublions pas. Ils recevront les honneurs pour la façon dont ils ont géré tout ça.
[frFemale] => Nous ne les oublions pas. Ils recevront les honneurs pour la façon dont ils ont géré tout ça.
[deMale] => Das haben wir nicht vergessen. Sie werden beide für ihre Führungsstärke geehrt werden.
[deFemale] => Das haben wir nicht vergessen. Sie werden beide für ihre Führungsstärke geehrt werden.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1014
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[954] => Array
(
[NodeId] => 954
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 955
)
[GenericNodeNumber] => 0
)
[955] => Array
(
[NodeId] => 955
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We've learned much since then. The Children of the Emperor can no longer hide from us.
[LocalizedText] => Array
(
[enMale] => We've learned much since then. The Children of the Emperor can no longer hide from us.
[frMale] => On a appris beaucoup de choses depuis. Les Enfants de l'Empereur ne peuvent plus échapper à notre vigilance.
[frFemale] => On a appris beaucoup de choses depuis. Les Enfants de l'Empereur ne peuvent plus échapper à notre vigilance.
[deMale] => Seitdem haben wir viel dazugelernt. Die Kinder des Imperators können sich nicht mehr vor uns verstecken.
[deFemale] => Seitdem haben wir viel dazugelernt. Die Kinder des Imperators können sich nicht mehr vor uns verstecken.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 956
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[956] => Array
(
[NodeId] => 956
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 957
)
[GenericNodeNumber] => 0
)
[957] => Array
(
[NodeId] => 957
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => You'll need our insight to root out any traitors. Recall the Jedi to Coruscant.
[LocalizedText] => Array
(
[enMale] => You'll need our insight to root out any traitors. Recall the Jedi to Coruscant.
[frMale] => Vous aurez besoin de nos conseils pour dénicher les traîtres. Rappelez les Jedi sur Coruscant.
[frFemale] => Vous aurez besoin de nos conseils pour dénicher les traîtres. Rappelez les Jedi sur Coruscant.
[deMale] => Ihr werdet unseren Durchblick brauchen, um Verräter aufzuspüren. Ruft die Jedi zurück nach Coruscant.
[deFemale] => Ihr werdet unseren Durchblick brauchen, um Verräter aufzuspüren. Ruft die Jedi zurück nach Coruscant.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1002
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[958] => Array
(
[NodeId] => 958
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 959
)
[GenericNodeNumber] => 0
)
[959] => Array
(
[NodeId] => 959
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We've found our allies in unlikely places, ready and willing to fight for us.
[LocalizedText] => Array
(
[enMale] => We've found our allies in unlikely places, ready and willing to fight for us.
[frMale] => On a trouvé nos alliés dans des endroits improbables, prêts à se battre pour nous.
[frFemale] => On a trouvé nos alliés dans des endroits improbables, prêts à se battre pour nous.
[deMale] => Wir haben unsere Verbündeten an überraschenden Orten gefunden. Sie sind bereit, für uns zu kämpfen.
[deFemale] => Wir haben unsere Verbündeten an überraschenden Orten gefunden. Sie sind bereit, für uns zu kämpfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 960
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[960] => Array
(
[NodeId] => 960
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 961
)
[GenericNodeNumber] => 0
)
[961] => Array
(
[NodeId] => 961
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Make good on your promises. Support all the worlds that came to our aid.
[LocalizedText] => Array
(
[enMale] => Make good on your promises. Support all the worlds that came to our aid.
[frMale] => Tenez vos promesses. Soutenez tous les mondes qui sont venus à votre secours.
[frFemale] => Tenez vos promesses. Soutenez tous les mondes qui sont venus à votre secours.
[deMale] => Haltet, was Ihr versprecht. Unterstützt alle Welten, die uns geholfen haben.
[deFemale] => Haltet, was Ihr versprecht. Unterstützt alle Welten, die uns geholfen haben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1005
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[962] => Array
(
[NodeId] => 962
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 963
)
[GenericNodeNumber] => 0
)
[963] => Array
(
[NodeId] => 963
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The council chose badly in a weak moment. Other worlds shouldn't make the same mistake.
[LocalizedText] => Array
(
[enMale] => The council chose badly in a weak moment. Other worlds shouldn't make the same mistake.
[frMale] => Le conseil a fait un mauvais choix dans un moment de faiblesse. Les autres mondes ne doivent pas commettre la même erreur.
[frFemale] => Le conseil a fait un mauvais choix dans un moment de faiblesse. Les autres mondes ne doivent pas commettre la même erreur.
[deMale] => Der Rat traf in einem Moment der Schwäche eine falsche Entscheidung. Andere Welten sollten nicht den gleichen Fehler machen.
[deFemale] => Der Rat traf in einem Moment der Schwäche eine falsche Entscheidung. Andere Welten sollten nicht den gleichen Fehler machen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 964
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[964] => Array
(
[NodeId] => 964
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 965
)
[GenericNodeNumber] => 0
)
[965] => Array
(
[NodeId] => 965
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => When you abandon the Republic, you lose our protection. Traitors are on their own.
[LocalizedText] => Array
(
[enMale] => When you abandon the Republic, you lose our protection. Traitors are on their own.
[frMale] => Quand on abandonne la République, on perd sa protection. Les traîtres se retrouvent seuls.
[frFemale] => Quand on abandonne la République, on perd sa protection. Les traîtres se retrouvent seuls.
[deMale] => Wer die Republik verlässt, verliert unseren Schutz. Verräter sind auf sich allein gestellt.
[deFemale] => Wer die Republik verlässt, verliert unseren Schutz. Verräter sind auf sich allein gestellt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1008
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[966] => Array
(
[NodeId] => 966
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 967
)
[GenericNodeNumber] => 0
)
[967] => Array
(
[NodeId] => 967
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => This isn't our first victory, and it won't be our last. We will have peace.
[LocalizedText] => Array
(
[enMale] => This isn't our first victory, and it won't be our last. We will have peace.
[frMale] => Ce n'est pas notre première victoire et ce ne sera pas la dernière. On gagnera la paix.
[frFemale] => Ce n'est pas notre première victoire et ce ne sera pas la dernière. On gagnera la paix.
[deMale] => Das ist nicht unser erster Sieg und es wird auch nicht unser letzter sein. Es wird Frieden geben.
[deFemale] => Das ist nicht unser erster Sieg und es wird auch nicht unser letzter sein. Es wird Frieden geben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 968
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[968] => Array
(
[NodeId] => 968
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 969
)
[GenericNodeNumber] => 0
)
[969] => Array
(
[NodeId] => 969
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => The Republic won't stop fighting until the Empire surrenders. Neither will I.
[LocalizedText] => Array
(
[enMale] => The Republic won't stop fighting until the Empire surrenders. Neither will I.
[frMale] => La République se battra jusqu'à ce que l'Empire se rende. Et moi aussi.
[frFemale] => La République se battra jusqu'à ce que l'Empire se rende. Et moi aussi.
[deMale] => Die Republik wird nicht aufhören zu kämpfen, bis das Imperium sich ergibt. Und ich auch nicht.
[deFemale] => Die Republik wird nicht aufhören zu kämpfen, bis das Imperium sich ergibt. Und ich auch nicht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1011
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[970] => Array
(
[NodeId] => 970
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => An unorthodox approach. But we'll consider your words.
[LocalizedText] => Array
(
[enMale] => An unorthodox approach. But we'll consider your words.
[frMale] => C'est une approche peu orthodoxe. Mais nous étudierons votre suggestion.
[frFemale] => C'est une approche peu orthodoxe. Mais nous étudierons votre suggestion.
[deMale] => Das ist ein unkonventioneller Vorschlag. Aber wir werden Eure Worte überdenken.
[deFemale] => Das ist ein unkonventioneller Vorschlag. Aber wir werden Eure Worte überdenken.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 971
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[971] => Array
(
[NodeId] => 971
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 972
)
[GenericNodeNumber] => 0
)
[977] => Array
(
[NodeId] => 977
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The message went out across Corellia, and I'm proud to relay it to you on Coruscant. We will have our victory.
[LocalizedText] => Array
(
[enMale] => The message went out across Corellia, and I'm proud to relay it to you on Coruscant. We will have our victory.
[frMale] => Ce message a fait le tour de Corellia et je suis fier de vous le transmettre sur Coruscant. On aura notre victoire.
[frFemale] => Ce message a fait le tour de Corellia et je suis fier de vous le transmettre sur Coruscant. On aura notre victoire.
[deMale] => Diese Nachricht wurde schon auf ganz Corellia verkündet und ich bin stolz, sie an Coruscant weiterzugeben. Wir werden unseren Sieg bekommen.
[deFemale] => Diese Nachricht wurde schon auf ganz Corellia verkündet und ich bin stolz, sie an Coruscant weiterzugeben. Wir werden unseren Sieg bekommen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 978
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[978] => Array
(
[NodeId] => 978
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 806
[1] => 875
[2] => 869
)
[GenericNodeNumber] => 0
)
[985] => Array
(
[NodeId] => 985
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 861
[1] => 811
)
[GenericNodeNumber] => 0
)
[990] => Array
(
[NodeId] => 990
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I've done what I can to help the Republic win. With the Senate's permission, I'll spend the rest of my term restoring Corellia.
[LocalizedText] => Array
(
[enMale] => I've done what I can to help the Republic win. With the Senate's permission, I'll spend the rest of my term restoring Corellia.
[frMale] => J'ai fait ce que j'ai pu pour aider la République à gagner. Avec la permission du Sénat, je vais passer le reste de mon mandat à reconstruire Corellia.
[frFemale] => J'ai fait ce que j'ai pu pour aider la République à gagner. Avec la permission du Sénat, je vais passer le reste de mon mandat à reconstruire Corellia.
[deMale] => Ich habe getan, was ich konnte, um der Republik zum Sieg zu verhelfen. Wenn der Senat erlaubt, will ich den Rest meiner Amtsperiode damit verbringen, Corellia wieder aufzubauen.
[deFemale] => Ich habe getan, was ich konnte, um der Republik zum Sieg zu verhelfen. Wenn der Senat erlaubt, will ich den Rest meiner Amtsperiode damit verbringen, Corellia wieder aufzubauen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 898
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[993] => Array
(
[NodeId] => 993
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => You have the Senate's promise. We'll see Corellia properly restored.
[LocalizedText] => Array
(
[enMale] => You have the Senate's promise. We'll see Corellia properly restored.
[frMale] => Le Sénat vous le promet. Nous veillerons à ce que Corellia soit correctement restaurée.
[frFemale] => Le Sénat vous le promet. Nous veillerons à ce que Corellia soit correctement restaurée.
[deMale] => Ihr habt das Wort des Senats. Wir werden dafür sorgen, dass Corellia wieder aufgebaut wird.
[deFemale] => Ihr habt das Wort des Senats. Wir werden dafür sorgen, dass Corellia wieder aufgebaut wird.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 994
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[994] => Array
(
[NodeId] => 994
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 995
)
[GenericNodeNumber] => 0
)
[996] => Array
(
[NodeId] => 996
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => The Empire has no interest in peace. Maybe it's time the Republic stopped trying.
[LocalizedText] => Array
(
[enMale] => The Empire has no interest in peace. Maybe it's time the Republic stopped trying.
[frMale] => L'Empire ne s'intéresse pas à la paix. Il est peut-être temps que la République arrête d'y croire.
[frFemale] => L'Empire ne s'intéresse pas à la paix. Il est peut-être temps que la République arrête d'y croire.
[deMale] => Das Imperium hat kein Interesse am Frieden. Vielleicht ist es Zeit, dass die Republik aufhört, es bekehren zu wollen.
[deFemale] => Das Imperium hat kein Interesse am Frieden. Vielleicht ist es Zeit, dass die Republik aufhört, es bekehren zu wollen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 997
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[997] => Array
(
[NodeId] => 997
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 998
)
[GenericNodeNumber] => 0
)
[999] => Array
(
[NodeId] => 999
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => If any Republic worlds want proof, they need only look to the major's example.
[LocalizedText] => Array
(
[enMale] => If any Republic worlds want proof, they need only look to the major's example.
[frMale] => Si un monde de la République a besoin de preuve, il n'aura qu'à prendre l'exemple du major.
[frFemale] => Si un monde de la République a besoin de preuve, il n'aura qu'à prendre l'exemple du major.
[deMale] => Wenn eine Welt der Republik Beweise will, muss sie sich nur das Vorbild des Majors ansehen.
[deFemale] => Wenn eine Welt der Republik Beweise will, muss sie sich nur das Vorbild des Majors ansehen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1000
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1000] => Array
(
[NodeId] => 1000
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1001
)
[GenericNodeNumber] => 0
)
[1002] => Array
(
[NodeId] => 1002
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => The Jedi have proven their strength. The Senate welcomes their guidance.
[LocalizedText] => Array
(
[enMale] => The Jedi have proven their strength. The Senate welcomes their guidance.
[frMale] => Les Jedi ont prouvé leur force. Le Sénat accepte leurs conseils avec joie.
[frFemale] => Les Jedi ont prouvé leur force. Le Sénat accepte leurs conseils avec joie.
[deMale] => Die Jedi haben ihre Stärke bewiesen. Der Senat wird ihren Rat begrüßen.
[deFemale] => Die Jedi haben ihre Stärke bewiesen. Der Senat wird ihren Rat begrüßen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1003
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1003] => Array
(
[NodeId] => 1003
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1004
)
[GenericNodeNumber] => 0
)
[1005] => Array
(
[NodeId] => 1005
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => After the war is over, our new allies will have whatever they need.
[LocalizedText] => Array
(
[enMale] => After the war is over, our new allies will have whatever they need.
[frMale] => Quand la guerre sera terminée, nos nouveaux alliés auront tout ce dont ils ont besoin.
[frFemale] => Quand la guerre sera terminée, nos nouveaux alliés auront tout ce dont ils ont besoin.
[deMale] => Wenn der Krieg vorbei ist, sollen unsere neuen Verbündeten alles bekommen, was sie brauchen.
[deFemale] => Wenn der Krieg vorbei ist, sollen unsere neuen Verbündeten alles bekommen, was sie brauchen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1006
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1006] => Array
(
[NodeId] => 1006
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1007
)
[GenericNodeNumber] => 0
)
[1008] => Array
(
[NodeId] => 1008
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => Many worlds have been allowed to rejoin the Republic. Maybe Corellia should be the last.
[LocalizedText] => Array
(
[enMale] => Many worlds have been allowed to rejoin the Republic. Maybe Corellia should be the last.
[frMale] => Beaucoup de mondes ont été autorisés à rejoindre la République. Corellia devrait peut-être être la dernière.
[frFemale] => Beaucoup de mondes ont été autorisés à rejoindre la République. Corellia devrait peut-être être la dernière.
[deMale] => Viele Welten wurden wieder in die Republik aufgenommen. Vielleicht sollte Corellia die letzte sein.
[deFemale] => Viele Welten wurden wieder in die Republik aufgenommen. Vielleicht sollte Corellia die letzte sein.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1009
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1009] => Array
(
[NodeId] => 1009
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1010
)
[GenericNodeNumber] => 0
)
[1011] => Array
(
[NodeId] => 1011
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => Inspiring words. The Senate will support your efforts.
[LocalizedText] => Array
(
[enMale] => Inspiring words. The Senate will support your efforts.
[frMale] => Ces paroles sont prometteuses. Le Sénat soutiendra vos efforts.
[frFemale] => Ces paroles sont prometteuses. Le Sénat soutiendra vos efforts.
[deMale] => Das sind inspirierende Worte. Der Senat wird Eure Bemühungen unterstützen.
[deFemale] => Das sind inspirierende Worte. Der Senat wird Eure Bemühungen unterstützen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1012
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1012] => Array
(
[NodeId] => 1012
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1013
)
[GenericNodeNumber] => 0
)
[1014] => Array
(
[NodeId] => 1014
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1075
[1] => 1077
)
[GenericNodeNumber] => 0
)
[1025] => Array
(
[NodeId] => 1025
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1066
)
[GenericNodeNumber] => 0
)
[1030] => Array
(
[NodeId] => 1030
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Admitting your mistake won't bring back the dead.
[LocalizedText] => Array
(
[enMale] => Admitting your mistake won't bring back the dead.
[frMale] => Reconnaître votre erreur ne fera pas revenir les morts.
[frFemale] => Reconnaître votre erreur ne fera pas revenir les morts.
[deMale] => Euren Fehler zuzugeben erweckt die Toten nicht wieder zum Leben.
[deFemale] => Euren Fehler zuzugeben erweckt die Toten nicht wieder zum Leben.
)
[LocalizedOptionText] => Array
(
[enMale] => That doesn't excuse you.
[frMale] => Vous n'en êtes pas moins coupable.
[frFemale] => Vous n'en êtes pas moins coupable.
[deMale] => Das ist keine Entschuldigung.
[deFemale] => Das ist keine Entschuldigung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[a4SC3f9] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1083
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1031] => Array
(
[NodeId] => 1031
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => Do you expect the Senate to believe that? You gave Corellia to the Empire once. You might do it again.
[LocalizedText] => Array
(
[enMale] => Do you expect the Senate to believe that? You gave Corellia to the Empire once. You might do it again.
[frMale] => Pensez-vous vraiment que le Sénat va vous croire ? Vous avez déjà donné Corellia à l'Empire une fois. Vous pourriez le refaire.
[frFemale] => Pensez-vous vraiment que le Sénat va vous croire ? Vous avez déjà donné Corellia à l'Empire une fois. Vous pourriez le refaire.
[deMale] => Erwartet Ihr etwa, dass der Senat Euch das glaubt? Ihr habt Corellia einmal dem Imperium überlassen. Ihr könntet es wieder tun.
[deFemale] => Erwartet Ihr etwa, dass der Senat Euch das glaubt? Ihr habt Corellia einmal dem Imperium überlassen. Ihr könntet es wieder tun.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1033
[1] => 1085
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1033] => Array
(
[NodeId] => 1033
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 1.6140950543545E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallLight
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Councillor Belos risked his life to undo the council's decision.
[LocalizedText] => Array
(
[enMale] => Councillor Belos risked his life to undo the council's decision.
[frMale] => Le Conseiller Belos a risqué sa vie pour remédier à la décision du conseil.
[frFemale] => Le Conseiller Belos a risqué sa vie pour remédier à la décision du conseil.
[deMale] => Ratsmitglied Belos hat sein Leben riskiert, um die Entscheidung des Rats wiedergutzumachen.
[deFemale] => Ratsmitglied Belos hat sein Leben riskiert, um die Entscheidung des Rats wiedergutzumachen.
)
[LocalizedOptionText] => Array
(
[enMale] => You can trust him.
[frMale] => Vous pouvez lui faire confiance.
[frFemale] => Vous pouvez lui faire confiance.
[deMale] => Ihr könnt ihm vertrauen.
[deFemale] => Ihr könnt ihm vertrauen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[aznV1kR] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[a4SC3f9] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1105
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1050] => Array
(
[NodeId] => 1050
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => My colleagues may never regret their decision. For that, I pity them.
[LocalizedText] => Array
(
[enMale] => My colleagues may never regret their decision. For that, I pity them.
[frMale] => Mes collègues ne regretteront peut-être jamais leur décision. Je les plains.
[frFemale] => Mes collègues ne regretteront peut-être jamais leur décision. Je les plains.
[deMale] => Gut möglich, dass meine Kollegen ihre Entscheidung nie bereuen werden. Darum bedaure ich sie.
[deFemale] => Gut möglich, dass meine Kollegen ihre Entscheidung nie bereuen werden. Darum bedaure ich sie.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1053
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1053] => Array
(
[NodeId] => 1053
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1054
)
[GenericNodeNumber] => 0
)
[1055] => Array
(
[NodeId] => 1055
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1100
)
[GenericNodeNumber] => 0
)
[1057] => Array
(
[NodeId] => 1057
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1101
)
[GenericNodeNumber] => 0
)
[1063] => Array
(
[NodeId] => 1063
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => You've freed Corellia from the Empire and set events in motion that may end this war. You deserve more than our thanks.
[LocalizedText] => Array
(
[enMale] => You've freed Corellia from the Empire and set events in motion that may end this war. You deserve more than our thanks.
[frMale] => Vous avez libéré Corellia du joug de l'Empire et vous avez mis en mouvement des évènements qui pourraient mettre un terme à cette guerre. Vous méritez plus que nos remerciements.
[frFemale] => Vous avez libéré Corellia du joug de l'Empire et vous avez mis en mouvement des évènements qui pourraient mettre un terme à cette guerre. Vous méritez plus que nos remerciements.
[deMale] => Ihr habt Corellia vom Imperium befreit und Ereignisse in die Wege geleitet, die diesen Krieg beenden könnten. Ihr habt mehr als nur unseren Dank verdient.
[deFemale] => Ihr habt Corellia vom Imperium befreit und Ereignisse in die Wege geleitet, die diesen Krieg beenden könnten. Ihr habt mehr als nur unseren Dank verdient.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1064
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1064] => Array
(
[NodeId] => 1064
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1111
)
[GenericNodeNumber] => 0
)
[1067] => Array
(
[NodeId] => 1067
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Empire moved in with the Corellian Council's blessing. We fought their inside knowledge all the way to Capitol Square.
[LocalizedText] => Array
(
[enMale] => The Empire moved in with the Corellian Council's blessing. We fought their inside knowledge all the way to Capitol Square.
[frMale] => L'Empire s'est installé avec la bénédiction du Conseil Corellien. On a dû l'affronter jusqu'à la place du Capitole.
[frFemale] => L'Empire s'est installé avec la bénédiction du Conseil Corellien. On a dû l'affronter jusqu'à la place du Capitole.
[deMale] => Das Imperium ist mit dem Segen des Corellianischen Rats eingerückt. Wir hatten auf dem ganzen Weg zum Kapitolplatz gegen ihr besonderes Wissen zu kämpfen.
[deFemale] => Das Imperium ist mit dem Segen des Corellianischen Rats eingerückt. Wir hatten auf dem ganzen Weg zum Kapitolplatz gegen ihr besonderes Wissen zu kämpfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1068
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1068] => Array
(
[NodeId] => 1068
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1079
)
[GenericNodeNumber] => 0
)
[1069] => Array
(
[NodeId] => 1069
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Empire will have a hard time recovering from this loss. We hit them now, and we could have a surrender within weeks.
[LocalizedText] => Array
(
[enMale] => The Empire will have a hard time recovering from this loss. We hit them now, and we could have a surrender within weeks.
[frMale] => L'Empire ne se remettra pas facilement de cette perte. Si on l'attaque maintenant, on peut s'attendre à ce qu'il se rende dans quelques semaines.
[frFemale] => L'Empire ne se remettra pas facilement de cette perte. Si on l'attaque maintenant, on peut s'attendre à ce qu'il se rende dans quelques semaines.
[deMale] => Sich von dieser Niederlage zu erholen, wird dem Imperium nicht leichtfallen. Wenn wir sie jetzt treffen, könnten wir sie innerhalb weniger Wochen zur Aufgabe bringen.
[deFemale] => Sich von dieser Niederlage zu erholen, wird dem Imperium nicht leichtfallen. Wenn wir sie jetzt treffen, könnten wir sie innerhalb weniger Wochen zur Aufgabe bringen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1070
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1070] => Array
(
[NodeId] => 1070
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1065
)
[GenericNodeNumber] => 0
)
[1079] => Array
(
[NodeId] => 1079
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => The council showed no remorse for their actions. They've been arrested and removed from office.
[LocalizedText] => Array
(
[enMale] => The council showed no remorse for their actions. They've been arrested and removed from office.
[frMale] => Le conseil n'a exprimé aucun remords pour ses actes. Ses membres ont été arrêtés et révoqués.
[frFemale] => Le conseil n'a exprimé aucun remords pour ses actes. Ses membres ont été arrêtés et révoqués.
[deMale] => Der Rat zeigte keinerlei Reue wegen seiner Taten. Die Ratsmitglieder wurden verhaftet und ihres Amtes enthoben.
[deFemale] => Der Rat zeigte keinerlei Reue wegen seiner Taten. Die Ratsmitglieder wurden verhaftet und ihres Amtes enthoben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1080
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1080] => Array
(
[NodeId] => 1080
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 908
)
[GenericNodeNumber] => 0
)
[1081] => Array
(
[NodeId] => 1081
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I know you consider us all traitors. But before the Senate condemns us, I'd like a chance to explain.
[LocalizedText] => Array
(
[enMale] => I know you consider us all traitors. But before the Senate condemns us, I'd like a chance to explain.
[frMale] => Je sais que vous nous voyez tous comme des traîtres, mais avant que le Sénat nous condamne, j'aimerais avoir une chance de m'expliquer.
[frFemale] => Je sais que vous nous voyez tous comme des traîtres, mais avant que le Sénat nous condamne, j'aimerais avoir une chance de m'expliquer.
[deMale] => Ich weiß, dass wir in Euren Augen alle Verräter sind. Doch bevor der Senat uns verurteilt, möchte ich es Euch erklären.
[deFemale] => Ich weiß, dass wir in Euren Augen alle Verräter sind. Doch bevor der Senat uns verurteilt, möchte ich es Euch erklären.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1082
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1082] => Array
(
[NodeId] => 1082
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 883
)
[GenericNodeNumber] => 0
)
[1083] => Array
(
[NodeId] => 1083
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I know that. Captain Cantarus has been kind enough to show me the casualty lists.
[LocalizedText] => Array
(
[enMale] => I know that. Captain Cantarus has been kind enough to show me the casualty lists.
[frMale] => Je le sais. Le Capitaine Cantarus a eu la gentillesse de me montrer la liste des victimes.
[frFemale] => Je le sais. Le Capitaine Cantarus a eu la gentillesse de me montrer la liste des victimes.
[deMale] => Das weiß ich. Captain Cantarus war so freundlich, mir die Listen der Opfer zu zeigen.
[deFemale] => Das weiß ich. Captain Cantarus war so freundlich, mir die Listen der Opfer zu zeigen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1084
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1084] => Array
(
[NodeId] => 1084
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 990
)
[GenericNodeNumber] => 0
)
[1085] => Array
(
[NodeId] => 1085
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 1.6140950543545E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Councillor Belos deserves a pardon, but he can't be trusted.
[LocalizedText] => Array
(
[enMale] => Councillor Belos deserves a pardon, but he can't be trusted.
[frMale] => Le Conseiller Belos mérite qu'on le pardonne, mais on ne peut pas lui faire confiance.
[frFemale] => Le Conseiller Belos mérite qu'on le pardonne, mais on ne peut pas lui faire confiance.
[deMale] => Ratsmitglied Belos verdient eine Begnadigung, aber kein Vertrauen.
[deFemale] => Ratsmitglied Belos verdient eine Begnadigung, aber kein Vertrauen.
)
[LocalizedOptionText] => Array
(
[enMale] => Make him step down.
[frMale] => Faites-le se désister.
[frFemale] => Faites-le se désister.
[deMale] => Zwingt ihn zum Rücktritt.
[deFemale] => Zwingt ihn zum Rücktritt.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[a4SC3f9] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[aznV1kR] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[8mAbih6] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1086
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1086] => Array
(
[NodeId] => 1086
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => M7LMMFC
[Text] => I've served Corellia for decades. But I suppose my freedom was the best I could hope for.
[LocalizedText] => Array
(
[enMale] => I've served Corellia for decades. But I suppose my freedom was the best I could hope for.
[frMale] => Je sers Corellia depuis des dizaines d'années. Mais je suppose que ma liberté est tout ce que je peux espérer.
[frFemale] => Je sers Corellia depuis des dizaines d'années. Mais je suppose que ma liberté est tout ce que je peux espérer.
[deMale] => Ich habe Corellia jahrzehntelang gedient. Aber ich nehme an, Freiheit ist das Beste, worauf ich hoffen konnte.
[deFemale] => Ich habe Corellia jahrzehntelang gedient. Aber ich nehme an, Freiheit ist das Beste, worauf ich hoffen konnte.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1107
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1087] => Array
(
[NodeId] => 1087
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1090
)
[GenericNodeNumber] => 0
)
[1088] => Array
(
[NodeId] => 1088
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => You have friends in high places, Councillor. Keep your position, but don't betray their trust.
[LocalizedText] => Array
(
[enMale] => You have friends in high places, Councillor. Keep your position, but don't betray their trust.
[frMale] => Vous avez des amis influents, Conseiller. Vous gardez votre position, mais ne trahissez pas leur confiance.
[frFemale] => Vous avez des amis influents, Conseiller. Vous gardez votre position, mais ne trahissez pas leur confiance.
[deMale] => Ihr habt einflussreiche Freunde, Ratsmitglied. Behaltet Eure Stellung, aber verletzt nicht ihr Vertrauen in Euch.
[deFemale] => Ihr habt einflussreiche Freunde, Ratsmitglied. Behaltet Eure Stellung, aber verletzt nicht ihr Vertrauen in Euch.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1089
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1089] => Array
(
[NodeId] => 1089
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 988
)
[GenericNodeNumber] => 0
)
[1093] => Array
(
[NodeId] => 1093
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => With the council in jail, Corellia has no local leadership. There could be riots, crime sprees, further destruction.
[LocalizedText] => Array
(
[enMale] => With the council in jail, Corellia has no local leadership. There could be riots, crime sprees, further destruction.
[frMale] => Maintenant que le conseil est en prison, Corellia n'a plus de dirigeants. Il pourrait y avoir des émeutes. Les délits risquent de se multiplier et la destruction de se poursuivre.
[frFemale] => Maintenant que le conseil est en prison, Corellia n'a plus de dirigeants. Il pourrait y avoir des émeutes. Les délits risquent de se multiplier et la destruction de se poursuivre.
[deMale] => Da der Rat im Gefängnis ist, besitzt Corellia keine eigene Führung mehr. Es könnte Aufstände geben, Verbrechen, weitere Verwüstung.
[deFemale] => Da der Rat im Gefängnis ist, besitzt Corellia keine eigene Führung mehr. Es könnte Aufstände geben, Verbrechen, weitere Verwüstung.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1094
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1094] => Array
(
[NodeId] => 1094
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1095
)
[GenericNodeNumber] => 0
)
[1095] => Array
(
[NodeId] => 1095
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => After all the damage the Empire's done, the Senate is hesitant to take direct control. Who should lead Corellia through their recovery?
[LocalizedText] => Array
(
[enMale] => After all the damage the Empire's done, the Senate is hesitant to take direct control. Who should lead Corellia through their recovery?
[frMale] => Après tous les dégâts infligés par l'Empire, le Sénat hésite à prendre un contrôle direct. Qui devrait prendre la tête de Corellia et s'occuper de sa reconstruction ?
[frFemale] => Après tous les dégâts infligés par l'Empire, le Sénat hésite à prendre un contrôle direct. Qui devrait prendre la tête de Corellia et s'occuper de sa reconstruction ?
[deMale] => Nach dem großen Schaden, den das Imperium angerichtet hat, zögert der Senat, die direkte Kontrolle zu übernehmen. Wer sollte den Wiederaufbau von Corellia in die Hand nehmen?
[deFemale] => Nach dem großen Schaden, den das Imperium angerichtet hat, zögert der Senat, die direkte Kontrolle zu übernehmen. Wer sollte den Wiederaufbau von Corellia in die Hand nehmen?
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1096
[1] => 1097
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1096] => Array
(
[NodeId] => 1096
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 1.6140950543545E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallLight
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => We've got a war to fight. CorSec can handle things here.
[LocalizedText] => Array
(
[enMale] => We've got a war to fight. CorSec can handle things here.
[frMale] => On a une guerre à mener. La CorSec peut faire respecter l'ordre ici.
[frFemale] => On a une guerre à mener. La CorSec peut faire respecter l'ordre ici.
[deMale] => Wir haben einen Krieg zu führen. CorSec wird sich um alles kümmern.
[deFemale] => Wir haben einen Krieg zu führen. CorSec wird sich um alles kümmern.
)
[LocalizedOptionText] => Array
(
[enMale] => The Corellians.
[frMale] => Les Corelliens.
[frFemale] => Les Corelliens.
[deMale] => Die Corellianer.
[deFemale] => Die Corellianer.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[qXbCis4] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[JdiDeg1] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[1ooYsN6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[xu2zYrP] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[QIyX73M] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1102
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1097] => Array
(
[NodeId] => 1097
[QuestRewardB62] => 2mudFG0
[ActionQuest] => 1.6140950543545E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => SmallDark
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Corellia's free, but vulnerable. They'll need our protection.
[LocalizedText] => Array
(
[enMale] => Corellia's free, but vulnerable. They'll need our protection.
[frMale] => Corellia est libre, mais vulnérable. Son peuple aura besoin de notre protection.
[frFemale] => Corellia est libre, mais vulnérable. Son peuple aura besoin de notre protection.
[deMale] => Corellia ist frei, aber verletzlich. Die Leute brauchen unseren Schutz.
[deFemale] => Corellia ist frei, aber verletzlich. Die Leute brauchen unseren Schutz.
)
[LocalizedOptionText] => Array
(
[enMale] => The Republic.
[frMale] => La République.
[frFemale] => La République.
[deMale] => Die Republik.
[deFemale] => Die Republik.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[1CfTiaC] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[qXbCis4] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[zav1HuJ] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[8mAbih6] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[JdiDeg1] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[1ooYsN6] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[y1Jf0BD] => Array
(
[Key] => 50
[Value] => Array
(
[enMale] => <<1>> disapproves.
[frMale] => <<1>> désapprouve.
[frFemale] => <<1>> désapprouve.
[deMale] => <<1>> ist dagegen.
[deFemale] => <<1>> ist dagegen.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[xu2zYrP] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1098
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1098] => Array
(
[NodeId] => 1098
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => The Senate can appoint an interim prime minister. We'll declare martial law until then.
[LocalizedText] => Array
(
[enMale] => The Senate can appoint an interim prime minister. We'll declare martial law until then.
[frMale] => Le Sénat peut nommer un premier ministre provisoire. On déclarera la loi martiale en attendant.
[frFemale] => Le Sénat peut nommer un premier ministre provisoire. On déclarera la loi martiale en attendant.
[deMale] => Der Senat kann einen vorübergehenden Premierminister ernennen. Bis dahin verhängen wir das Kriegsrecht.
[deFemale] => Der Senat kann einen vorübergehenden Premierminister ernennen. Bis dahin verhängen wir das Kriegsrecht.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1099
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1099] => Array
(
[NodeId] => 1099
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 911
)
[GenericNodeNumber] => 0
)
[1102] => Array
(
[NodeId] => 1102
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => We'll hold elections for a new council soon. Should be nice not answering to anyone for a while.
[LocalizedText] => Array
(
[enMale] => We'll hold elections for a new council soon. Should be nice not answering to anyone for a while.
[frMale] => On organisera bientôt de nouvelles élections pour élire un nouveau conseil. Ça devrait être bien de n'avoir à rendre de compte à personne pendant quelque temps.
[frFemale] => On organisera bientôt de nouvelles élections pour élire un nouveau conseil. Ça devrait être bien de n'avoir à rendre de compte à personne pendant quelque temps.
[deMale] => Wir werden bald schon einen neuen Rat wählen. Es dürfte ganz angenehm werden, eine Weile keine Vorgesetzten zu haben.
[deFemale] => Wir werden bald schon einen neuen Rat wählen. Es dürfte ganz angenehm werden, eine Weile keine Vorgesetzten zu haben.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1103
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1103] => Array
(
[NodeId] => 1103
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1104
)
[GenericNodeNumber] => 0
)
[1105] => Array
(
[NodeId] => 1105
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => 7mg9vX7
[Text] => It's true, Chancellor. If it weren't for Councillor Belos, we'd still be sitting in the Red Light Sector.
[LocalizedText] => Array
(
[enMale] => It's true, Chancellor. If it weren't for Councillor Belos, we'd still be sitting in the Red Light Sector.
[frMale] => C'est vrai, Chancelier. Sans le Conseiller Belos, on attendrait encore dans le quartier rouge.
[frFemale] => C'est vrai, Chancelier. Sans le Conseiller Belos, on attendrait encore dans le quartier rouge.
[deMale] => Das ist wahr, Kanzlerin. Wenn Ratsmitglied Belos nicht gewesen wäre, säßen wir immer noch im Rotlichtsektor fest.
[deFemale] => Das ist wahr, Kanzlerin. Wenn Ratsmitglied Belos nicht gewesen wäre, säßen wir immer noch im Rotlichtsektor fest.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1106
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1106] => Array
(
[NodeId] => 1106
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1088
)
[GenericNodeNumber] => 0
)
[1107] => Array
(
[NodeId] => 1107
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1108
)
[GenericNodeNumber] => 0
)
[1108] => Array
(
[NodeId] => 1108
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => There are other ways to serve Corellia, Councillor. The Senate hopes you'll take advantage of them.
[LocalizedText] => Array
(
[enMale] => There are other ways to serve Corellia, Councillor. The Senate hopes you'll take advantage of them.
[frMale] => Il y a d'autres façons de servir Corellia, Conseiller. Le Sénat espère que vous en profiterez.
[frFemale] => Il y a d'autres façons de servir Corellia, Conseiller. Le Sénat espère que vous en profiterez.
[deMale] => Es gibt andere Möglichkeiten, Corellia zu dienen, Ratsmitglied. Der Senat hofft, dass Ihr sie nutzen werdet.
[deFemale] => Es gibt andere Möglichkeiten, Corellia zu dienen, Ratsmitglied. Der Senat hofft, dass Ihr sie nutzen werdet.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1087
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1109] => Array
(
[NodeId] => 1109
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => Senators, let your voices be heard. Stand and recognize these heroes of the Republic!
[LocalizedText] => Array
(
[enMale] => Senators, let your voices be heard. Stand and recognize these heroes of the Republic!
[frMale] => Sénateurs, faites entendre votre voix. Levez-vous et acclamez ces héros de la République !
[frFemale] => Sénateurs, faites entendre votre voix. Levez-vous et acclamez ces héros de la République !
[deMale] => Senatoren, lasst Eure Stimmen hören. Erhebt Euch und zeigt diesen Helden der Republik Eure Anerkennung!
[deFemale] => Senatoren, lasst Eure Stimmen hören. Erhebt Euch und zeigt diesen Helden der Republik Eure Anerkennung!
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 934
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1111] => Array
(
[NodeId] => 1111
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[Text] => Our victory today sends a message. The Republic may falter, but we will never fall--as long as we keep fighting.
[LocalizedText] => Array
(
[enMale] => Our victory today sends a message. The Republic may falter, but we will never fall--as long as we keep fighting.
[frMale] => Notre victoire d'aujourd'hui envoie un message très clair. La République peut vaciller, mais elle ne tombera jamais... Pas tant que nous continuerons à nous battre.
[frFemale] => Notre victoire d'aujourd'hui envoie un message très clair. La République peut vaciller, mais elle ne tombera jamais... Pas tant que nous continuerons à nous battre.
[deMale] => Unser heutiger Sieg sendet eine Botschaft: Die Republik mag zwar ins Stolpern geraten, doch sie wird niemals fallen - solange wir weiterkämpfen.
[deFemale] => Unser heutiger Sieg sendet eine Botschaft: Die Republik mag zwar ins Stolpern geraten, doch sie wird niemals fallen - solange wir weiterkämpfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1112
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1112] => Array
(
[NodeId] => 1112
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1109
)
[GenericNodeNumber] => 0
)
[1113] => Array
(
[NodeId] => 1113
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[Text] => Not anymore. Lot of civilians hiding there. Most of the casinos, clubs and cantinas have been shut down.
[LocalizedText] => Array
(
[enMale] => Not anymore. Lot of civilians hiding there. Most of the casinos, clubs and cantinas have been shut down.
[frMale] => Plus maintenant. Beaucoup de civils s'y cachent. La plupart des casinos, des clubs et des cantinas ont été fermés.
[frFemale] => Plus maintenant. Beaucoup de civils s'y cachent. La plupart des casinos, des clubs et des cantinas ont été fermés.
[deMale] => Nicht mehr. Viele Zivilisten verstecken sich dort. Die meisten Casinos, Clubs und Cantinas wurden geschlossen.
[deFemale] => Nicht mehr. Viele Zivilisten verstecken sich dort. Die meisten Casinos, Clubs und Cantinas wurden geschlossen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1114
)
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[GenericNodeNumber] => 0
)
[1114] => Array
(
[NodeId] => 1114
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1116
)
[GenericNodeNumber] => 0
)
[1117] => Array
(
[NodeId] => 1117
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 643
)
[GenericNodeNumber] => 0
)
[1119] => Array
(
[NodeId] => 1119
[QuestRewardB62] => wH4MWU7
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => Sounds like a good excuse for action.
[LocalizedText] => Array
(
[enMale] => Sounds like a good excuse for action.
[frMale] => Tant qu'il y a un peu d'action...
[frFemale] => Tant qu'il y a un peu d'action...
[deMale] => Ah, ein guter Grund zum Kämpfen!
[deFemale] => Ah, ein guter Grund zum Kämpfen!
)
[LocalizedOptionText] => Array
(
[enMale] => I'm ready to fight, sir.
[frMale] => Je suis prêt à me battre.
[frFemale] => Je suis prête à me battre.
[deMale] => Ich bin bereit zu kämpfen.
[deFemale] => Ich bin bereit zu kämpfen.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
[y1Jf0BD] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
[QIyX73M] => Array
(
[Key] => 200
[Value] => Array
(
[enMale] => <<1>> approves.
[frMale] => <<1>> approuve.
[frFemale] => <<1>> approuve.
[deMale] => <<1>> stimmt zu.
[deFemale] => <<1>> stimmt zu.
)
)
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 648
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 58020
)
[1133] => Array
(
[NodeId] => 1133
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1134
)
[GenericNodeNumber] => 0
)
[1134] => Array
(
[NodeId] => 1134
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 570
)
[GenericNodeNumber] => 0
)
[1136] => Array
(
[NodeId] => 1136
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 593
)
[GenericNodeNumber] => 0
)
[1137] => Array
(
[NodeId] => 1137
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[1138] => Array
(
[NodeId] => 1138
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1137
)
[GenericNodeNumber] => 0
)
[1139] => Array
(
[NodeId] => 1139
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1136
)
[GenericNodeNumber] => 0
)
[1141] => Array
(
[NodeId] => 1141
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1138
)
[GenericNodeNumber] => 0
)
[1142] => Array
(
[NodeId] => 1142
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1144
)
[GenericNodeNumber] => 0
)
[1143] => Array
(
[NodeId] => 1143
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 636
)
[GenericNodeNumber] => 0
)
[1144] => Array
(
[NodeId] => 1144
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1145
)
[GenericNodeNumber] => 0
)
[1145] => Array
(
[NodeId] => 1145
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1146
)
[GenericNodeNumber] => 0
)
[1146] => Array
(
[NodeId] => 1146
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1147
)
[GenericNodeNumber] => 0
)
[1147] => Array
(
[NodeId] => 1147
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1143
)
[GenericNodeNumber] => 0
)
[1150] => Array
(
[NodeId] => 1150
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] =>
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[Text] => I have a bad feeling about this.
[LocalizedText] => Array
(
[enMale] => I have a bad feeling about this.
[frMale] => J'ai un mauvais pressentiment.
[frFemale] => J'ai un mauvais pressentiment.
[deMale] => Ich habe da ein ganz mieses Gefühl.
[deFemale] => Ich habe da ein ganz mieses Gefühl.
)
[LocalizedOptionText] => Array
(
[enMale] => Well, he's dead.
[frMale] => Eh bien il est mort.
[frFemale] => Eh bien il est mort.
[deMale] => Tja, er ist tot.
[deFemale] => Tja, er ist tot.
)
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 239
)
[Stb] => str.cnv.misc.generic_lines
[GenericNodeNumber] => 375
)
[1151] => Array
(
[NodeId] => 1151
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => e6Bfw07
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1152
)
[GenericNodeNumber] => 0
)
[1152] => Array
(
[NodeId] => 1152
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6140950543545E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
)
[GenericNodeNumber] => 0
)
[1156] => Array
(
[NodeId] => 1156
[QuestRewardB62] => 0000000
[ActionQuest] => 0
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] =>
[SpeakerB62Id] => T2ZJzhE
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1157
)
[GenericNodeNumber] => 0
)
[1157] => Array
(
[NodeId] => 1157
[QuestRewardB62] => 0000000
[ActionQuest] => 1.6140984417222E+19
[MinLevel] => -1
[MaxLevel] => -1
[AlignmentGain] => None
[CreditsGained] => 0
[IsEmpty] => 1
[JoinDisabledForHolocom] =>
[ChoiceDisabledForHolocom] =>
[AbortsConversation] =>
[IsPlayerNode] => 1
[SpeakerB62Id] => 0000000
[CnvAlienVONode] => -1
[CnvAlienVOFQN] =>
[AffectionRewardEventsB62] => Array
(
)
[IsAmbient] =>
[ChildIds] => Array
(
[0] => 1130
)
[GenericNodeNumber] => 0
)
)
[NodeLinkList] => Array
(
[131] => 27
[132] => 27
[133] => 27
[170] => 35
[185] => 65
[186] => 65
[187] => 65
[194] => 65
[219] => 91
[233] => 99
[237] => 99
[242] => 91
[243] => 85
[245] => 85
[328] => 35
[490] => 65
[492] => 330
[493] => 330
[494] => 330
[495] => 330
[496] => 330
[497] => 330
[498] => 330
[499] => 330
[500] => 330
[501] => 330
[502] => 330
[517] => 503
[535] => 515
[537] => 515
[539] => 515
[541] => 515
[543] => 515
[545] => 509
[547] => 509
[548] => 503
[646] => 578
[652] => 578
[654] => 578
[656] => 578
[658] => 578
[663] => 584
[664] => 584
[669] => 590
[670] => 590
[699] => 627
[727] => 627
[734] => 633
[737] => 633
[972] => 835
[975] => 810
[976] => 810
[979] => 877
[980] => 877
[981] => 879
[982] => 879
[983] => 810
[984] => 810
[988] => 911
[995] => 835
[998] => 835
[1001] => 835
[1004] => 835
[1007] => 835
[1010] => 835
[1013] => 835
[1052] => 990
[1054] => 990
[1065] => 1063
[1066] => 1063
[1075] => 861
[1076] => 861
[1077] => 811
[1078] => 811
[1090] => 911
[1100] => 1093
[1101] => 1093
[1104] => 911
[1115] => 41
[1116] => 41
[1130] => 605
[1158] => 1157
[1159] => 1157
[1160] => 1157
[1161] => 1157
[1162] => 1157
[1163] => 1157
[1164] => 1157
[1165] => 1157
[1166] => 1157
[1167] => 1156
[1168] => 1156
)
[DefaultSpeakerId] => 0
[Stb] => str.cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[IsKOTORStyle] =>
[AffectionNpcB62] => Array
(
)
[AffectionNcoB62] => Array
(
[0] => zyM9980
[1] => 1lgIpT6
[2] => 40CsJ78
[3] => a4SC3f9
[4] => QvXyUBG
[5] => 1ooYsN6
[6] => y1Jf0BD
[7] => aznV1kR
[8] => qXbCis4
[9] => qSrvBe5
[10] => 8mAbih6
[11] => BeKofq4
[12] => JdiDeg1
[13] => zav1HuJ
[14] => Y7ylpO5
[15] => xu2zYrP
[16] => QIyX73M
[17] => 1CfTiaC
[18] => mFHXTc2
[19] => lHpoXyM
)
[LocalizedName] => Array
(
[enMale] => cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[frMale] => cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[deMale] => cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
)
[Id] => 16141019170239454187
[Base62Id] => wvlaecA
[Fqn] => cnv.location.corellia.world.republic.the_imperial_blockade.general_aves
[B62References] => Array
(
[ProgressesQuest] => Array
(
[0] => YjK4Hg5
[1] => wH4MWU7
)
[startsQuest] => Array
(
[0] => JxpaQt3
[1] => WbPdIe4
[2] => FD2yyuo
)
[endsQuest] => Array
(
[0] => YjK4Hg5
[1] => 4IkMSyS
[2] => 2mudFG0
[3] => f6ER4SF
)
[npcStartsCnv] => Array
(
[0] => T2ZJzhE
)
)
[first_seen] => 1.0.0a
[last_seen] => 6.2.1a
[current_version] => 6.2.0b
[hash] => 1894987729
[removed_in] =>
[changed_fields] => Array
(
[0] => removed_in
)
[previous_versions] => Array
(
[0] => 1.0.0a
[1] => 1.3.0
[2] => 1.3.8
[3] => 2.3.1
[4] => 4.0.0
[5] => 5.2.2
)
)