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Travel Advisory

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Travel Advisory
Corellia, one of the founding members of the Republic and a huge strategic resource, is now under Imperial control. The Empire has crippled the Republic's efforts to retake the planet by disabling the rocket tram system, the main method of transportation on Corellia.

After helping General Aves and his men reach their CorSec allies in the blastfield shipyards, you discovered that Cole Cantarus, a captain in CorSec's elite Council Guard, has been captured by the Empire. He is being held with Gosse, a Selonian leader who may know how to reach the neutron emitters preventing access to the rocket tram system.

Cole Cantarus and Gosse are being held at an occupied CorSec station in the blastfield shipyards. Invade the station and recover a holding cell access card from one of the Imperial forward overseers inside.
Tasks:
1)
Recover a Holding Cell Access Card
2)
Open the Holding Cell
Requires:Jedi Consular, Jedi Knight, Smuggler, Trooper
Mission Rewards
Credits:6230
Select One Reward:
Jedi Consular 1-75
Corellian Relic of Serendipitous Assault
Corellian Relic of Focused Retribution
Jedi Guardian 1-75
Corellian Relic of the Fortunate Redoubt
Corellian Relic of Reactive Warding
Jedi Knight 1-75
Corellian Relic of Serendipitous Assault
Corellian Relic of Focused Retribution
Jedi Shadow 1-75
Corellian Relic of the Fortunate Redoubt
Corellian Relic of Reactive Warding
Smuggler 1-75
Corellian Relic of Serendipitous Assault
Corellian Relic of Focused Retribution
Trooper 1-75
Corellian Relic of Serendipitous Assault
Corellian Relic of Focused Retribution
Vanguard 1-75
Corellian Relic of the Fortunate Redoubt
Corellian Relic of Reactive Warding
Travel Advisory
Tasks:
1)
Recover a Holding Cell Access Card
2) Corellia, one of the founding members of the Republic and a huge strategic resource, is now under Imperial control. The Empire has crippled the Republic's efforts to retake the planet by disabling the rocket tram system, the main method of transportation on Corellia. ...
Corellia, one of the founding members of the Republic and a huge strategic resource, is now under Imperial control. The Empire has crippled the Republic's efforts to retake the planet by disabling the rocket tram system, the main method of transportation on Corellia.

After helping General Aves and his men reach their CorSec allies in the blastfield shipyards, you discovered that Cole Cantarus, a captain in CorSec's elite Council Guard, has been captured by the Empire. He is being held with Gosse, a Selonian leader who may know how to reach the neutron emitters preventing access to the rocket tram system.

You have invaded the occupied CorSec station in the blastfield shipyards where Cole Cantarus and Gosse are being held, and recovered a holding cell access card from the Imperials there. Use it to open the cell door and free your allies.
Open the Holding Cell
Command XP: 600
Category: Corellia
Can Abandon: No
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Travel Advisory
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
Whatever's threatening the Selonians, we can help.
  • Corso Riggs:
    200
  • Elara Dorne:
    200
  • Kira Carsen:
    200
  • Nadia:
    200
  • T7-O1:
    200
  • Yuun:
    200
I'll clear out the Imperials and help as many as I can.
  • Aric Jorgan:
    200
  • Bowdaar:
    200
  • Corso Riggs:
    200
  • Elara Dorne:
    200
  • Kira Carsen:
    200
  • Nadia:
    200
  • T7-O1:
    200
  • Yuun:
    200
I expect a guided tour of the Selonian tunnels after this.
  • Guss Tuno:
    200
  • Risha:
    200
  • Tanno Vik:
    200
  • Tharan Cedrax:
    200
I don't kill innocent people. Just a little policy I have.
  • Bowdaar:
    200
  • Corso Riggs:
    200
  • Guss Tuno:
    200
  • Risha:
    200
They took a chance trying to escape. It turned out bad.
  • Corso Riggs:
    50
  • Guss Tuno:
    50
I'll make a big mess for the Imperials to clean up.
  • Bowdaar:
    200
  • Corso Riggs:
    200
You get caught, I might not be there to rescue you.
  • Akaavi Spar:
    200
  • Tanno Vik:
    200
  • Tharan Cedrax:
    200
Do we even know if they're still alive?
  • Risha:
    200
  • Tanno Vik:
    200
  • Tharan Cedrax:
    200
I'm on it.
  • Bowdaar:
    200
  • Corso Riggs:
    200
  • Doc:
    200
  • Felix Iresso:
    200
  • Kira Carsen:
    200
  • Nadia:
    200
  • Sergeant Rusk:
    200
  • T7-O1:
    200
  • Yuun:
    200
You're an Imperial now. Everything you say could be a lie.
  • Aric Jorgan:
    200
  • Elara Dorne:
    50
  • M1-4X:
    200
We don't need a traitor's help.
  • Zenith:
    200
If there had been any way to save them, I would have.
  • T7-O1:
    200
In war, every resource counts. The Imperials would have done too much damage.
  • Aric Jorgan:
    200
Using the neutron emitters would have made us no better than the Empire.
  • Nadia:
    200
  • Zenith:
    200
War is part of our job. Civilians shouldn't get caught in the cross fire.
  • Elara Dorne:
    200
You should do your own dirty work.
  • Akaavi Spar:
    200
  • Tanno Vik:
    200
  • Tharan Cedrax:
    200
Saving those civilians might have cost the Republic their reinforcements.
  • Felix Iresso:
    200
Innocent people were going to die. I had to do something.
  • Doc:
    200
  • Kira Carsen:
    200
  • Scourge:
    50
  • T7-O1:
    200
I'll keep the shock troops busy until you've gotten through safely.
  • Kira Carsen:
    200
  • Sergeant Rusk:
    200
  • T7-O1:
    200
If you try to double-cross me, you're dead.
  • Akaavi Spar:
    200
  • Scourge:
    200
  • Tanno Vik:
    200
  • Zenith:
    200
Monuments and history aren't worth dying for.
  • Aric Jorgan:
    200
  • Risha:
    50
  • Sergeant Rusk:
    200
Can't argue with a man who wants to die.
  • Akaavi Spar:
    200
  • Bowdaar:
    200
We have the Force on our side. Failure isn't a possibility.
  • Kira Carsen:
    200
  • T7-O1:
    200
The Emperor will have to do better than that to stop me.
  • Scourge:
    200
The Imperial Guard had orders to kill me.
  • M1-4X:
    200
  • Tanno Vik:
    200
He refused to surrender. He was too dangerous to be spared.
  • Qyzen Fess:
    200
  • Zenith:
    200
His capture meant more than his death.
  • Nadia:
    200
  • Qyzen Fess:
    50
  • Zenith:
    50
Helping him fall on his sword didn't appeal to me.
  • Elara Dorne:
    200
  • Yuun:
    200
He already lost. There was no reason to kill him.
  • Kira Carsen:
    200
  • T7-O1:
    200
Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.
  • Bowdaar:
    200
  • Corso Riggs:
    200
The best soldiers in the galaxy serve the Republic. But you're not using us to our full potential.
  • Tanno Vik:
    200
Corellia might look bad now, but all the Empire's destruction can be undone.
  • Doc:
    200
  • Kira Carsen:
    200
  • T7-O1:
    200
Even in times of war, the Republic attracts others seeking freedom from the Empire.
  • Felix Iresso:
    200
We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.
  • Aric Jorgan:
    200
  • Elara Dorne:
    200
  • M1-4X:
    200
I expect more than thanks for a fight like that.
  • Aric Jorgan:
    50
  • Doc:
    200
  • Guss Tuno:
    200
  • Kira Carsen:
    50
  • Nadia:
    50
  • Qyzen Fess:
    200
  • Risha:
    200
  • Scourge:
    50
  • Tanno Vik:
    200
  • Tharan Cedrax:
    200
The Republic's got a lot of promise. But it's also got a lot of laws.
  • Akaavi Spar:
    200
  • Guss Tuno:
    200
  • Risha:
    200
The Republic lost faith in the order after the Battle of Coruscant. The order lost faith in itself.
  • Nadia:
    200
Corellia joined the Empire, and look what it brought them. War tore this world apart.
  • Sergeant Rusk:
    200
Admitting your mistake won't bring back the dead.
  • Aric Jorgan:
    200
  • Corso Riggs:
    200
  • Kira Carsen:
    200
  • Zenith:
    200
Councillor Belos risked his life to undo the council's decision.
  • Corso Riggs:
    50
  • Kira Carsen:
    200
  • M1-4X:
    50
  • Nadia:
    200
  • Zenith:
    50
Councillor Belos deserves a pardon, but he can't be trusted.
  • Corso Riggs:
    200
  • Kira Carsen:
    50
  • M1-4X:
    200
  • Nadia:
    50
  • Zenith:
    200
We've got a war to fight. CorSec can handle things here.
  • Akaavi Spar:
    200
  • Aric Jorgan:
    50
  • Felix Iresso:
    50
  • M1-4X:
    50
  • Sergeant Rusk:
    50
  • T7-O1:
    50
  • Tanno Vik:
    200
  • Zenith:
    200
Corellia's free, but vulnerable. They'll need our protection.
  • Akaavi Spar:
    50
  • Aric Jorgan:
    200
  • Felix Iresso:
    200
  • Kira Carsen:
    200
  • M1-4X:
    200
  • Sergeant Rusk:
    200
  • T7-O1:
    200
  • Tanno Vik:
    50
  • Zenith:
    50
Sounds like a good excuse for action.
  • M1-4X:
    200
  • Tanno Vik:
    200
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 849. - Corellia's free, and the Empire's on the run. The end of the war's in sight.
    • 850. <Conversation Exit>
  • 804. - Supreme Chancellor Saresh, Senators--the Republic's taken the Legislature and the Empire's on their last legs. It's all cleanup from here.
    • 977. - The message went out across Corellia, and I'm proud to relay it to you on Coruscant. We will have our victory.
      • 978. <Non-dialogue segment.>
        • 806. - We had plenty of help from our allies, but one squad stood above the rest. We owe our victory to their efforts.
          • 870. <Non-dialogue segment.>
        • 875. - We had plenty of help from our allies, but one man stood above the rest. We owe our victory to his efforts.
          • 929. <Non-dialogue segment.>
        • 869. - We had plenty of help from our allies, but one woman stood above the rest. We owe our victory to her efforts.
          • 807. <Non-dialogue segment.>
            • 877. - I had a feeling I'd see you again, Master Jedi. Few others could win this fight.
            • 879. - I'm pleased to see you again, Major. You've done every man and woman in uniform proud.
            • 810. - On behalf of the Senate, I'd like to thank you for your service to the Republic. The general tells us you were indispensable.
              • 864. Option - It was a big job.Player - It took more than firepower to free Corellia from the Empire.
              • 859. Option - I didn't fight alone.Player - General Aves and Captain Cantarus gave the orders.
                • 953. - We haven't forgotten. They'll both be honored for their leadership.
                  • 1014. <Non-dialogue segment.>
              • 860. Option - Where's my medal?Player - I expect more than thanks for a fight like that.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 939. - The Senate understands the risk you took. You'll be rewarded handsomely.
                  • 985. <Non-dialogue segment.>
                    • 861. - The Corellian Council's decision to join the Empire must be addressed. Councillor Belos will answer for them.
                      • 1081. - I know you consider us all traitors. But before the Senate condemns us, I'd like a chance to explain.
                        • 883. - The Corellian Council doubted the Republic's chances of defeating the Empire. We chose to join them rather than be conquered.
                          • 813. - Some of my fellow councillors still believe this was the right choice. I believe it brought ruin to Corellia and war to the Republic.
                            • 905. Option - You did the right thing.Player - Coming to us helped reverse some of the damage.
                            • 904. Option - The council's been punished.Player - A few years in jail might change their minds.
                              • 1050. - My colleagues may never regret their decision. For that, I pity them.
                            • 1030. Option - That doesn't excuse you.Player - Admitting your mistake won't bring back the dead.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 1083. - I know that. Captain Cantarus has been kind enough to show me the casualty lists.
                                • 990. - I've done what I can to help the Republic win. With the Senate's permission, I'll spend the rest of my term restoring Corellia.
                                  • 1031. - Do you expect the Senate to believe that? You gave Corellia to the Empire once. You might do it again.
                                    • 1033. Option - You can trust him.Player - Councillor Belos risked his life to undo the council's decision. +50
                                      +50 Influence : disapproves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      • 1105. - It's true, Chancellor. If it weren't for Councillor Belos, we'd still be sitting in the Red Light Sector.
                                        • 1088. - You have friends in high places, Councillor. Keep your position, but don't betray their trust.
                                    • 1085. Option - Make him step down.Player - Councillor Belos deserves a pardon, but he can't be trusted. +50
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      • 1086. - I've served Corellia for decades. But I suppose my freedom was the best I could hope for.
                                        • 1108. - There are other ways to serve Corellia, Councillor. The Senate hopes you'll take advantage of them.
                    • 811. - The Senate's heard many rumors about the Imperial invasion of Corellia. Before we continue, we'd like to hear the truth.
                      • 1067. - The Empire moved in with the Corellian Council's blessing. We fought their inside knowledge all the way to Capitol Square.
                        • 1079. - The council showed no remorse for their actions. They've been arrested and removed from office.
                          • 908. - The council was loyal to the Republic for years. Why would they abandon us now?
                            • 906. Option - They lost faith in us.Player - The Empire convinced them that we were weak.
                              • 945. - The council went with the odds. Fortunately for us, they didn't pay off.
                            • 907. Option - Too much power.Player - The council forgot they answered to the people.
                              • 944. - After all the noise we made, I don't think they'll forget again.
                            • 896. Option - It doesn't matter.Player - Those traitors will never control Corellia again.
                              • 1093. - With the council in jail, Corellia has no local leadership. There could be riots, crime sprees, further destruction.
                                • 1095. - After all the damage the Empire's done, the Senate is hesitant to take direct control. Who should lead Corellia through their recovery?
                                  • 1096. Option - The Corellians.Player - We've got a war to fight. CorSec can handle things here. +50
                                    +200 Influence : approves.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +200 Influence : approves.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +200 Influence : approves.
                                    +50 Influence : disapproves.
                                    • 1102. - We'll hold elections for a new council soon. Should be nice not answering to anyone for a while.
                                  • 1097. Option - The Republic.Player - Corellia's free, but vulnerable. They'll need our protection. +50
                                    +50 Influence : disapproves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 1098. - The Senate can appoint an interim prime minister. We'll declare martial law until then.
                                      • 911. - Corellia is one of our founding planets. There was no warning before they turned. How many more worlds might be on the brink?
                                        • 824. - You brought Corellia back to the Republic. You have the Senate's attention. How can we prevent other worlds from joining the Empire?
                                          • 852. Option - Don't let them lose hope.Player - Corellia might look bad now, but all the Empire's destruction can be undone.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 967. Player - This isn't our first victory, and it won't be our last. We will have peace.
                                              • 969. Player - The Republic won't stop fighting until the Empire surrenders. Neither will I.
                                          • 917. Option - Remind them of the cost.Player - Corellia joined the Empire, and look what it brought them. War tore this world apart.
                                            +200 Influence : approves.
                                            • 963. Player - The council chose badly in a weak moment. Other worlds shouldn't make the same mistake.
                                              • 965. Player - When you abandon the Republic, you lose our protection. Traitors are on their own.
                                                • 1008. - Many worlds have been allowed to rejoin the Republic. Maybe Corellia should be the last.
                                          • 853. Option - Keep your allies happy.Player - Even in times of war, the Republic attracts others seeking freedom from the Empire.
                                            +200 Influence : approves.
                                            • 959. Player - We've found our allies in unlikely places, ready and willing to fight for us.
                                              • 961. Player - Make good on your promises. Support all the worlds that came to our aid.
                                          • 916. Option - Look to the Jedi.Player - The Republic lost faith in the order after the Battle of Coruscant. The order lost faith in itself.
                                            +200 Influence : approves.
                                            • 955. Player - We've learned much since then. The Children of the Emperor can no longer hide from us.
                                              • 957. Player - You'll need our insight to root out any traitors. Recall the Jedi to Coruscant.
                                          • 854. Option - Believe in the Republic.Player - We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 926. Player - The Empire might be willing to sacrifice anything to win, but Republic soldiers are better.
                                              • 928. Player - We'll never give up, and we'll never surrender. Fight with us, not against us.
                                          • 826. Option - It's time to get rough.Player - The best soldiers in the galaxy serve the Republic. But you're not using us to our full potential.
                                            +200 Influence : approves.
                                            • 923. Player - If we keep letting the Empire make the first move, we'll lose more than a few planets.
                                              • 925. Player - Go on the offensive. Conquer a few Imperial worlds. No one will call the Republic weak again.
                                                • 996. - The Empire has no interest in peace. Maybe it's time the Republic stopped trying.
                                          • 825. Option - Put the people first.Player - Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 946. Player - Some people call that the cost of war. I call it unfair. The Republic's too focused on the big picture.
                                              • 948. Player - Take care of the little guys first. You never know when you might need their help.
                                          • 915. Option - Loosen up a little.Player - The Republic's got a lot of promise. But it's also got a lot of laws.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 940. Player - Some of the galaxy's most brilliant don't play by the rules--but their creativity could be our edge on the Empire.
                                              • 942. Player - Make the Republic attractive to these--outliers--and the ends will easily justify the means.
                                          • 918. Option - You're the politicians.Player - Well, it's your problem now.
                                            • 835. - Before you go, we'd like to thank you properly. There's no medal or title that equals what you've accomplished, but this should help.
                                              • 837. - First Class Bloodstripes, Corellia's highest honor. Awarded to those who keep fighting despite the odds.
                                                • 838. Option - I am honored.Player - Thank you, Captain. I'd be proud to fight with CorSec again.
                                                  • 910. - We'd be proud to have you. But I'm hoping our fighting days are nearly over.
                                                • 839. Option - It's not over yet.Player - With Corellia free, what's the Republic's next objective?
                                                  • 1069. - The Empire will have a hard time recovering from this loss. We hit them now, and we could have a surrender within weeks.
                                                • 840. Option - Stripes? That's it? Player - I also ended a blockade, beat the Imperial Guard, took on the Dark Council....
                                                  • 841. - When we can fit all that on a medal, we'll contact you.
                                                    • 1063. - You've freed Corellia from the Empire and set events in motion that may end this war. You deserve more than our thanks.
                                                      • 1111. - Our victory today sends a message. The Republic may falter, but we will never fall--as long as we keep fighting.
                                                        • 1109. - Senators, let your voices be heard. Stand and recognize these heroes of the Republic!
                                                          • 1152. <Conversation Exit>
  • 563. - Storming the Legislature will be tricky. Cole Cantarus will know where to start.
    • 564. <Conversation Exit>
  • 605. - With Axial Park under control, Capitol Square is just a tram ride away. We've already started planning our offensive.
    • 623. - The Legislature will be our primary target. The Empire's turned it into a fortress. It'll take more than firepower to get inside.
      • 625. Option - We have an inside man.Player - Councillor Belos might know a few shortcuts.
        • 725. - The councillor's risked his neck for us already. We contact him now, he might lose it altogether.
      • 764. Option - The Legislature?Player - What is the Legislature, exactly?
        • 768. - The seat of Corellian government. Imperial officers, the Corellian Council and everyone else who started this little war are holed up inside.
      • 680. Option - That's pretty vague intel.Player - Do we have any information about their defenses?
        • 627. - Cole Cantarus is familiar with the Legislature's security from his days in the Council Guard. He'll be our best starting point.
          • 629. - You'll find Captain Cantarus at the Council Guardhouse in Capitol Square. He should be able to brief you.
            • 630. Option - I'll head there next.Player - Let Cantarus know I'm on my way.
            • 632. Option - He's been busy, huh?Player - What has Captain Cantarus been doing?
              • 735. - Mobilizing our CorSec allies. We'll need them when the time comes.
            • 631. Option - Things have changed.Player - Cantarus's information could be wrong.
              • 716. - If that's the case, we'll go to the councillor. But we can't go in blind.
                • 633. - I'll get back to troop deployment. When we know our next move, my men will be ready.
                  • 636. <Conversation Exit>
  • 561. - You've arrived just in time to witness the final troop deployment into Axial Park.
    • 689. - The Empire's making a last stand. It might get messy, but we can hold our ground.
      • 596. - Commander Tainor's already been transferred offworld. A lot of people wanted him dead.
        • 678. Option - He deserved to live.Player - He already lost. There was no reason to kill him.
          +200 Influence : approves.
          +200 Influence : approves.
          • 708. - Some people live for the extra twist of the blade. I'm glad you're not one of them.
        • 676. Option - It sent a message.Player - His capture meant more than his death.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 705. - It definitely affected the Empire's morale. When they stumbled, we made our move.
        • 677. Option - I don't do executions.Player - Helping him fall on his sword didn't appeal to me.
          +200 Influence : approves.
          +200 Influence : approves.
          • 707. - Some time in a cell could change his perspective. Maybe he'll stop thinking devotion and start thinking revenge.
        • 597. Option - He'd be dead if he stayed.Player - The Emperor's probably put a price on his head.
          • 709. - A bounty hunter might be preferable to the Emperor's brand of punishment.
        • 601. Option - What will happen to him?Player - What are the Republic's plans for the commander?
          • 750. - Our most secure detention center and a lot of SIS interrogations. Maybe even his tactical advice, someday.
        • 773. Option - He's no longer a threat.Player - The Imperial Guard's been defeated. What's next?
      • 599. - I must have called my men at least three times to verify Commander Tainor's death.
        • 673. Option - He didn't have a chance.Player - The Emperor will have to do better than that to stop me.
          +200 Influence : approves.
          • 712. - Since you're the best we've got against him, here's hoping he can't.
        • 675. Option - I didn't have a choice.Player - He refused to surrender. He was too dangerous to be spared.
          +200 Influence : approves.
          +200 Influence : approves.
          • 710. - I'll second that. Wherever he is, the commander's probably thinking of ways he could have won.
        • 674. Option - It became personal.Player - The Imperial Guard had orders to kill me.
          +200 Influence : approves.
          +200 Influence : approves.
          • 711. - I'm surprised it didn't happen sooner. The Empire knows you're our ace in the hole.
        • 600. Option - He wanted it that way.Player - Can't argue with a man who wants to die.
          +200 Influence : approves.
          +200 Influence : approves.
          • 706. - Not if you hope to win, anyway. The Imperial Guard's code of honor could put the Mandalorians to shame.
        • 772. Option - Winning is what I do.Player - What can I say? I'm good at what I do.
          • 739. - I wouldn't have sent you in there if I didn't think you'd make it out.
        • 761. Option - The war's not over yet.Player - So what happens now?
  • 559. - We have to protect our command center. Keep those troops safe until the trenches are done.
    • 560. <Conversation Exit>
  • 558. Player - Checking in, General Aves. Captain Cantarus said you needed me.
    • 569. - If we need you anywhere on Corellia, it's here. We're getting close and the Imperials know it.
      • 570. - We've been on the march since the blockade ended. When we reached Axial Park, the Empire was waiting.
        • 572. - Axial Park is the gateway to Capitol Square and a monument to Republic history. Failure isn't an option here.
          • 644. Option - It won't come to that.Player - We have the Force on our side. Failure isn't a possibility.
            +200 Influence : approves.
            +200 Influence : approves.
            • 650. - I'll trust you on that one. What Jedi are left on Corellia didn't respond to our calls for aid.
          • 645. Option - We do have allies here.Player - I can offer you squads from several offworld ambassadors.
            • 649. - Solid thought but we'd never get them here in time.
          • 1119. Option - I'm ready to fight, sir.Player - Sounds like a good excuse for action.
            +200 Influence : approves.
            +200 Influence : approves.
            • 648. - Sabotage squads, snipers, you name it--all led by some elite commanders we haven't been able to identify.
          • 573. Option - Not since I showed up.Player - No worries, General. Failure isn't even in my vocabulary.
            • 647. - I had a feeling it wasn't. Or that you wouldn't admit to it.
          • 672. Option - What's our battle plan?Player - What kind of help do you need?
          • 575. Option - Antiques aren't important.Player - Monuments and history aren't worth dying for.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 576. - The Republic is. And we've let the Empire trample on her for too long.
              • 578. - Every time we gain some ground, our troops get ambushed. Between the special forces and the Imperial army, my men are overwhelmed.
                • 580. - We're about to start a major offensive into Imperial territory. I need someone on the battlefield dealing with these ambushes as they appear.
                  • 581. Option - You can count on me.Player - Whatever the Empire throws at me, I can handle it.
                  • 583. Option - Will I have any help?Player - Can I count on any reinforcements or backup?
                    • 659. - Afraid not. CorSec is holding the rest of Corellia, and my troops will have their hands full with the Imperial army.
                  • 671. Option - That's quite a big job.Player - Any idea where I should start?
                    • 584. - We've got to secure the ground we have. Our engineers are creating a perimeter of trenches around the command center.
                      • 586. - The engineers have armed escorts, but the Empire's hit them hard. They'll need your protection until the trenches are stabilized.
                        • 587. Option - I'll do my best.Player - Tell your men to get working. I'll keep the Empire busy.
                          • 666. - Move fast and take 'em down hard. There's too much at stake for games.
                        • 588. Option - And then what?Player - You'll need more than trenches to defeat the Empire.
                        • 589. Option - No promises.Player - Your men will survive if they stay out of my way.
                          • 665. - If things go south, those trenches are our last defense. The men building them are not expendable.
                            • 590. - I've got my scouts working to find special forces before they strike. As reports come in, I'll contact you with your next objective.
                              • 592. - Make sure you're prepared before you head out. There's no time to rest on a battlefield.
                                • 1137. <Conversation Exit>
  • 25. - If the Empire's droids are the problem, we need to get rid of them. Councillor Belos's assistant will know how.
    • 26. <Conversation Exit>
  • 17. - You made it out. We've been busy--Coronet Shipping's still a mess, but the rocket trams are up and running.
    • 18. <Non-dialogue segment.>
      • 19. - The neutron emitters worked perfectly. The Imperials on board didn't even have a chance to attack.
        • 21. - Tell that to the civilians trying to escape the war. They didn't deserve to become casualties.
          • 359. Option - I didn't want them to die.Player - If there had been any way to save them, I would have.
            +200 Influence : approves.
            • 395. - You had a way. It just required the Republic to risk something, too.
          • 478. Option - Look at the big picture here.Player - Saving those civilians might have cost the Republic their reinforcements.
            +200 Influence : approves.
            • 479. - There are plenty of people willing to fight. The people who died can't be replaced.
          • 360. Option - There was no other option.Player - In war, every resource counts. The Imperials would have done too much damage.
            +200 Influence : approves.
            • 394. - I get it--the risk of losing was too high. Can't expect the Republic army to fight.
          • 24. Option - No one made them sneak a ride.Player - They took a chance trying to escape. It turned out bad.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 393. - You might call the sacrifice of a couple of Corellian families bad. Some might call it wrong.
          • 141. Option - It's over now, Captain.Player - I made my decision. We need to focus on beating the Empire.
          • 468. Option - I don't answer to CorSec.Player - I don't have to explain myself / justify myself to you.
            • 143. - There's no way you could justify it to me anyway.
      • 369. - There were over two dozen civilians on those trams. Thanks to you a lot of them are already offworld.
        • 22. - I'd be happier if any of them had stayed to help. We've lost supplies and men all over this sector.
          • 482. Option - Civilians come first, General.Player - Innocent people were going to die. I had to do something.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 483. - At the Republic's expense. We'll recover, but we might not be so lucky next time.
          • 362. Option - That's the price of honor.Player - Using the neutron emitters would have made us no better than the Empire.
            +200 Influence : approves.
            +200 Influence : approves.
            • 410. - I suppose you're right. Victory by any means is their department.
          • 363. Option - Soldiers can take that risk.Player - War is part of our job. Civilians shouldn't get caught in the cross fire.
            +200 Influence : approves.
            • 411. - The people of Corellia joined the war when they decided to resist the Empire. We're both fighting to win.
          • 23. Option - There were civilians involved.Player - I don't kill innocent people. Just a little policy I have.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 412. - There's a difference between innocent and recklessly putting yourself in harm's way.
          • 139. Option - It's over now, at any rate.Player - I made my choice. The Republic will have to make do.
          • 469. Option - Don't like my help, don't ask.Player - You should do your own dirty work.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 146. - Don't think I'm ungrateful. It was your call, and it won't be the last.
              • 330. - What's important is we have access to the rocket tram. We're already moving troops and supplies to Republic holdouts across Corellia.
                • 466. - But the Empire's not making it easy. Once our reinforcements move from the rocket tram to ground transport, they disappear.
                  • 533. - We're not sure how the Empire's catching them, but someone contacted us who thinks he does.
                    • 377. - Councillor Belos, of the same Corellian Council that voted to join the Empire.
                      • 338. - That was a mistake. The Republic's trying to free Corellia. I want to help.
                        • 457. Option - Now it's a mistake?Player - You voted against the Republic. Why would you help us now?
                          • 458. - You've broken the Imperial blockade. The Republic wouldn't have had a chance otherwise.
                            • 511. - Nice of you to support us now that the Empire's losing.
                        • 461. Option - Why help us now?Player - The council's vote was unanimous. What made you change your mind?
                          • 462. - Half of Corellia is in ruins. The Senate's condemned us, the people are rioting... it's bad business.
                            • 512. - And business would be all you care about, wouldn't it?
                        • 339. Option - How can we trust you?Player - You're an Imperial now. Everything you say could be a lie.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 424. - If the Empire wanted to trick you, they'd use someone you trust.
                            • 513. - Puts you out of the running. But I'm still not convinced.
                        • 453. Option - You're kidding, right?Player - You're lucky the Republic even answered your comm call.
                          • 454. - I want to see Corellia restored. Only the Republic can do that.
                            • 514. - Empire hasn't kept the peace on Corellia like you hoped?
                        • 552. Option - Talk fast, Councillor.Player - Fine--I'll hear you out.
                        • 341. Option - Thanks, but no thanks.Player - We don't need a traitor's help.
                          +200 Influence : approves.
                          • 342. - I'm risking my life to contact you--the least you could do is hear me out.
                            • 385. - We're risking our lives every day to undo the council's decision. We don't owe you a thing.
                              • 515. - I'm not asking for forgiveness, but your reinforcements will never get through Labor Valley without my help.
                                • 387. - Your men disappear once they move to speeders. The Empire's using prototype droids that can bring down any short-range vehicle.
                                  • 345. Option - Sounds advanced.Player - Where did the Empire find this technology?
                                    • 432. - Not found, developed. They've rounded up the best scientists and technicians on Corellia and put them to work.
                                  • 333. Option - Labor Valley?Player - What's Labor Valley?
                                    • 399. - The industrial center of Corellia. The galaxy's best fuel yards and factories are there, along with plenty of people fighting for them.
                                  • 446. Option - You could be lying.Player - How would you know?
                                    • 429. - The council interacts with the heads of the Empire on a daily basis.
                                      • 503. - My assistant, Deena Behar, has been researching the droids. I've instructed her to meet you in Labor Valley. Can she expect you?
                                        • 528. Option - Tell her I'll be there.Player - We'll take whatever information your assistant can offer.
                                        • 526. Option - I'll trust you for now.Player - I don't like this, but it has to be done.
                                          • 544. - I'm a lot of things, but a liar isn't one of them. I suppose I'll have to prove that to you first.
                                        • 519. Option - Better not be a trick.Player - If you try to double-cross me, you're dead.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          • 520. - The Empire would do worse. Believe me, I want the Republic to win.
                                            • 509. - I should get back before I'm missed. If I learn anything else that might help, I'll contact you.
                                              • 382. - If this is a trap, we'll find out soon enough. Take the rocket tram to Labor Valley and find this Deena Behar. We need to stop those droids.
                                                • 355. <Conversation Exit>
  • 15. - This is it. Get inside Coronet Shipping and find those neutron emitters.
    • 16. <Conversation Exit>
  • 13. - Cantarus has the details on getting inside the Selonian tunnels.
    • 14. <Conversation Exit>
  • 11. - We need the Selonians' support. Evacuate those burrows.
    • 12. <Conversation Exit>
  • 9. - Get to that cell block. The Imperials won't hold a CorSec captain and a Selonian leader forever.
    • 10. <Conversation Exit>
  • 7. - Welcome to the Gilded Descent. CorSec had the intel on the neutron emitters ready and waiting for us.
    • 259. - The emitters are at Coronet Shipping. They're a major distributor of starship parts and weapons. Place is built like a fortress.
      • 77. - Unfortunately, the Empire's using it as shock troop headquarters. That makes a straight assault impossible. Too many defenses.
        • 80. Option - We're sure about that?Player - Can we bring those defenses down somehow?
          • 216. - With a few months of careful planning, maybe. But we don't have that kind of time.
        • 325. Option - How do we get inside?Player - Let me guess, you have a plan.
        • 81. Option - You're such a pessimist.Player - We beat the shock troops around the spaceport, didn't we?
          • 326. - That was just a few patrols. We're talking about a fully staffed and heavily armed HQ.
            • 85. - Nearly every place on Corellia has a back door. CorSec thinks some of the Selonian tunnels run right under Coronet Shipping.
              • 87. - The Selonians haven't dealt much with the Republic, so I sent a Corellian to do the negotiating. He should have been back by now.
                • 89. Option - Bad pick, maybe.Player - Who is this Corellian, exactly? Can he be trusted?
                  • 210. - Cole Cantarus, a former captain in CorSec's Council Guard. The man's impulsive, but he hasn't let me down yet--
                • 88. Option - The Selonians?Player - I've never heard of the Selonians.
                  • 238. - One of Corellia's native species. They were tunnel dwellers, until the Empire cut off their supplies--
                • 1150. Option - Well, he's dead.Player - I have a bad feeling about this.
                  • 239. - Let's not lose our heads yet. The Imperials don't make it easy to move around Corellia--
                    • 91. - Sir--Imperials attacked the rendezvous point. Captain Cantarus and the Selonian have been captured.
                      • 93. - Someone tipped off the Imperials! Do we know where they're being held?
                        • 213. - There's a captured CorSec station nearby. It would have the cell blocks and fortifications they'd need.
                          • 95. - CorSec needs to keep the Red Light Sector secure. You've got to free Captain Cantarus and his Selonian contact.
                            • 253. Option - I'm already on my way.Player - I'm on it.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 223. Option - What if they talked?Player - If they've been interrogated, the Empire might know your plans.
                              • 225. - If they haven't, we're in the clear. Either way, I don't trust them with the Imperials for long.
                            • 98. Option - This is a waste of time.Player - Do we even know if they're still alive?
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 215. - The Empire wouldn't have captured them if they didn't think they were worth something.
                                • 99. - These CorSec stations have room for plenty more prisoners. Help them if you can, but Cantarus and his contact are your primary concern.
                                  • 101. - I'll put CorSec on alert and tell my scouts to watch for any sign of them. Get going.
                                    • 102. <Conversation Exit>
  • 4. - The minute we see smoke from those supply camps, my men and I will move out.
    • 6. <Conversation Exit>
  • 5. Player - General Aves. I was told you could use some help.
    • 124. - And then some. I'm glad you all appreciate the importance of Corellia.
    • 123. - Master Jedi. I know the order's stretched thin, but the Empire's not going to give up easy.
    • 125. - Major. I was sure other objectives would keep you off the battlefield.
    • 126. - Captain. More than one officer has told me you can get things done.
      • 27. - Corporal Hartke explained we've lost access to the rocket trams, but he wasn't cleared to know why.
        • 29. - The Empire's gotten their hands on some modified neutron emitters. They're using them to wipe out anyone on board the trams.
          • 167. Option - But the trams are working?Player - Getting access to the tram is useless if we can't ride it.
            • 118. - The neutron emitters only affect life-forms. The trams themselves are still mechanically sound.
          • 160. Option - Civilians and military both?Player - Are the Imperials attacking Corellian passengers, too?
            • 168. - Unfortunately, yes. But it hasn't stopped them from trying to escape the more war-torn areas.
          • 31. Option - You know from experience.Player - I'm guessing you discovered that the hard way.
            • 164. - The minute we landed, I sent my best squads ahead on the tram. They were dead before they reached their stop.
              • 35. - The Republic has allies all over Corellia, but they're no help if we can't reach them. We've got to find those neutron emitters.
                • 37. - We've received word that CorSec may have intel on the neutron emitters' location. They've carved out a safe haven in the Red Light Sector.
                  • 38. Option - CorSec? Are they allies?Player - What does CorSec stand for?
                    • 134. - Corellian Security Force. Local law enforcement and our primary allies against the Empire.
                  • 39. Option - Sure doesn't sound safe.Player - Red Light Sectors are usually full of criminals.
                    • 1113. - Not anymore. Lot of civilians hiding there. Most of the casinos, clubs and cantinas have been shut down.
                  • 255. Option - Then why are we here?Player - No time to waste.
                    • 41. - Without trams, the only way to reach the Red Light Sector is on foot--and Imperial shock troops control what's in between.
                      • 53. - If you attack the Empire's supply camps, the shock troops will be distracted. My escort will move to meet up with CorSec as fast as we can.
                        • 487. Option - No need to rush.Player - I'll keep the shock troops busy until you've gotten through safely.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 488. - The path is littered with crashed ships and dead soldiers. I don't plan to linger.
                        • 161. Option - Still, go with caution.Player - Many troops will go to the supply camps, but others might not.
                          • 179. - Don't worry about us. My men know this is no walk in the park.
                        • 162. Option - Take your time, sir.Player - I've gotten pretty good at keeping the Imperials busy.
                          • 178. - That, I don't doubt--you've had the ops to prove it.
                        • 55. Option - This ought to be fun.Player - I'll make a big mess for the Imperials to clean up.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 177. - We don't have time for hotshots. Get their attention and get out.
                        • 207. Option - I can do that much.Player - Understood.
                        • 56. Option - You're on your own.Player - You get caught, I might not be there to rescue you.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 192. - My men are the Republic's finest. You do your job, and they'll do theirs.
                            • 65. - Once you reach the Red Light Sector, meet me in the Gilded Descent. It's an old casino turned CorSec fortress.
                              • 67. - I'll let CorSec know we're coming. We'll be right behind you.
                                • 68. <Conversation Exit>
  • 1. - The Imperials have us trapped here. We've got to get past the blockade.
    • 2. <Conversation Exit>
  • 643. Option - Not if we're prepared.Player - Lieutenant Bokete mentioned special forces. Do we know any specifics?
MissionCategoryRequired LevelAdded In
Corellia471.0.0a
MissionCategoryRequired LevelAdded In
Corellia471.0.0a
Corellia491.0.0a
Corellia501.0.0a
Corellia481.0.0a
MissionCategoryRequired LevelAdded In
Corellia481.0.0a
Corellia481.0.0a
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    "Name": "Travel Advisory",
    "NameId": "516809119760472",
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        "enMale": "Travel Advisory",
        "frMale": "Avertissement aux passagers",
        "frFemale": "Avertissement aux passagers",
        "deMale": "Reisewarnung",
        "deFemale": "Reisewarnung"
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    "Icon": "cdx.locations.corellia.blastfield_shipyards",
    "IsRepeatable": false,
    "RequiredLevel": 44,
    "XpLevel": 47,
    "Difficulty": "qstDifficultyNormal",
    "CanAbandon": false,
    "IsHidden": false,
    "IsClassQuest": false,
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    "CategoryId": "2466269005611280",
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        "enMale": "Corellia",
        "frMale": "Corellia",
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        "deFemale": "Corellia"
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            "Id": "1",
            "DbId": 0,
            "Steps": [
                {
                    "Id": 1,
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                    "JournalText": "",
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                    "JournalText": "Corellia, one of the founding members of the Republic and a huge strategic resource, is now under Imperial control. The Empire has crippled the Republic's efforts to retake the planet by disabling the rocket tram system, the main method of transportation on Corellia.\r\n\r\nAfter helping General Aves and his men reach their CorSec allies in the blastfield shipyards, you discovered that Cole Cantarus, a captain in CorSec's elite Council Guard, has been captured by the Empire. He is being held with Gosse, a Selonian leader who may know how to reach the neutron emitters preventing access to the rocket tram system.\r\n\r\nCole Cantarus and Gosse are being held at an occupied CorSec station in the blastfield shipyards. Invade the station and recover a holding cell access card from one of the Imperial forward overseers inside.",
                    "LocalizedJournalText": {
                        "enMale": "Corellia, one of the founding members of the Republic and a huge strategic resource, is now under Imperial control. The Empire has crippled the Republic's efforts to retake the planet by disabling the rocket tram system, the main method of transportation on Corellia.\r\n\r\nAfter helping General Aves and his men reach their CorSec allies in the blastfield shipyards, you discovered that Cole Cantarus, a captain in CorSec's elite Council Guard, has been captured by the Empire. He is being held with Gosse, a Selonian leader who may know how to reach the neutron emitters preventing access to the rocket tram system.\r\n\r\nCole Cantarus and Gosse are being held at an occupied CorSec station in the blastfield shipyards. Invade the station and recover a holding cell access card from one of the Imperial forward overseers inside.",
                        "frMale": "Corellia, membre fondateur de la R\u00e9publique et ressource strat\u00e9gique essentielle, est d\u00e9sormais sous contr\u00f4le imp\u00e9rial. L'Empire a enray\u00e9 les efforts de la R\u00e9publique pour r\u00e9cup\u00e9rer la plan\u00e8te en neutralisant le syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs, moyen de transport principal de Corellia.\r\n\r\nApr\u00e8s avoir aid\u00e9 le G\u00e9n\u00e9ral Aves et ses hommes \u00e0 rejoindre leurs alli\u00e9s de la CorSec dans le quartier rouge, vous d\u00e9couvrez que Cole Cantarus, capitaine de la garde d'\u00e9lite du Conseil de la CorSec, est d\u00e9tenu par l'Empire. Il est accompagn\u00e9 de Gosse, un chef S\u00e9lonien qui pourrait vous aider \u00e0 trouver les \u00e9metteurs de neutrons vous emp\u00eachant d'acc\u00e9der au syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs.\r\n\r\nCole Cantarus et Gosse sont d\u00e9tenus dans une station de la CorSec occup\u00e9e sur les chantiers de d\u00e9flagrations. Investissez la station et r\u00e9cup\u00e9rez une carte d'acc\u00e8s \u00e0 leur cellule sur l'un des surveillants sup\u00e9rieurs imp\u00e9riaux.",
                        "frFemale": "Corellia, membre fondateur de la R\u00e9publique et ressource strat\u00e9gique essentielle, est d\u00e9sormais sous contr\u00f4le imp\u00e9rial. L'Empire a enray\u00e9 les efforts de la R\u00e9publique pour r\u00e9cup\u00e9rer la plan\u00e8te en neutralisant le syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs, moyen de transport principal de Corellia.\r\n\r\nApr\u00e8s avoir aid\u00e9 le G\u00e9n\u00e9ral Aves et ses hommes \u00e0 rejoindre leurs alli\u00e9s de la CorSec dans le quartier rouge, vous d\u00e9couvrez que Cole Cantarus, capitaine de la garde d'\u00e9lite du Conseil de la CorSec, est d\u00e9tenu par l'Empire. Il est accompagn\u00e9 de Gosse, un chef S\u00e9lonien qui pourrait vous aider \u00e0 trouver les \u00e9metteurs de neutrons vous emp\u00eachant d'acc\u00e9der au syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs.\r\n\r\nCole Cantarus et Gosse sont d\u00e9tenus dans une station de la CorSec occup\u00e9e sur les chantiers de d\u00e9flagrations. Investissez la station et r\u00e9cup\u00e9rez une carte d'acc\u00e8s \u00e0 leur cellule sur l'un des surveillants sup\u00e9rieurs imp\u00e9riaux.",
                        "deMale": "Corellia, einer der Gr\u00fcnderplaneten der Republik und von immenser strategischer Bedeutung, ist jetzt unter der Kontrolle des Imperiums. Die Imperialen haben die Bem\u00fchungen der Republik, den Planeten zu befreien, sabotiert, indem sie das Raketenbahnsystem deaktiviert haben, das wichtigste Transportmittel auf Corellia.\r\n\r\nNachdem du General Aves und seinen Leuten geholfen hast, ihre Verb\u00fcndeten von CorSec im Rotlichtsektor zu treffen, hast du erfahren, dass das Imperium Cole Cantarus, einen Captain der Elite-Ratsgarde von CorSec, gefangen genommen hat. Er wird zusammen mit einer selonianischen Anf\u00fchrerin namens Gosse festgehalten, die wissen k\u00f6nnte, wie man die Neutronenemitter erreicht, die den Zugang zum Raketenbahnsystem verhindern.\r\n\r\nCole Cantarus und Gosse werden in einer besetzten CorSec-Station in der Donnerwerft gefangen gehalten. Dring in die Station ein und besorg dir eine Arrestzellen-Zugangskarte von einem der imperialen Frontaufseher.",
                        "deFemale": "Corellia, einer der Gr\u00fcnderplaneten der Republik und von immenser strategischer Bedeutung, ist jetzt unter der Kontrolle des Imperiums. Die Imperialen haben die Bem\u00fchungen der Republik, den Planeten zu befreien, sabotiert, indem sie das Raketenbahnsystem deaktiviert haben, das wichtigste Transportmittel auf Corellia.\r\n\r\nNachdem du General Aves und seinen Leuten geholfen hast, ihre Verb\u00fcndeten von CorSec im Rotlichtsektor zu treffen, hast du erfahren, dass das Imperium Cole Cantarus, einen Captain der Elite-Ratsgarde von CorSec, gefangen genommen hat. Er wird zusammen mit einer selonianischen Anf\u00fchrerin namens Gosse festgehalten, die wissen k\u00f6nnte, wie man die Neutronenemitter erreicht, die den Zugang zum Raketenbahnsystem verhindern.\r\n\r\nCole Cantarus und Gosse werden in einer besetzten CorSec-Station in der Donnerwerft gefangen gehalten. Dring in die Station ein und besorg dir eine Arrestzellen-Zugangskarte von einem der imperialen Frontaufseher."
                    },
                    "Tasks": [
                        {
                            "Id": 1,
                            "DbId": 0,
                            "String": "Recover a Holding Cell Access Card",
                            "LocalizedString": {
                                "enMale": "Recover a Holding Cell Access Card",
                                "frMale": "R\u00e9cup\u00e9rer une carte d'acc\u00e8s \u00e0 la cellule",
                                "frFemale": "R\u00e9cup\u00e9rer une carte d'acc\u00e8s \u00e0 la cellule",
                                "deMale": "Besorg dir eine Arrestzellen-Zugangskarte",
                                "deFemale": "Besorg dir eine Arrestzellen-Zugangskarte"
                            },
                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
                            "TaskQuestB62Ids": [],
                            "TaskNpcIds": [
                                1.6141076785425947e+19
                            ],
                            "TaskNpcB62Ids": [
                                "GnMUDyH"
                            ],
                            "TaskPlcB62Ids": [],
                            "MapNoteB62Ids": [
                                "19svX83"
                            ],
                            "BonusMissionsIds": [
                                1.6141040416504625e+19,
                                1.6140969464725987e+19
                            ],
                            "ItemsGiven": [],
                            "ItemsTaken": []
                        }
                    ],
                    "BonusMissionsIds": [],
                    "ItemsGiven": [],
                    "ItemsTaken": []
                },
                {
                    "Id": 3,
                    "DbId": 0,
                    "IsShareable": false,
                    "JournalText": "Corellia, one of the founding members of the Republic and a huge strategic resource, is now under Imperial control. The Empire has crippled the Republic's efforts to retake the planet by disabling the rocket tram system, the main method of transportation on Corellia.\r\n\r\nAfter helping General Aves and his men reach their CorSec allies in the blastfield shipyards, you discovered that Cole Cantarus, a captain in CorSec's elite Council Guard, has been captured by the Empire. He is being held with Gosse, a Selonian leader who may know how to reach the neutron emitters preventing access to the rocket tram system.\r\n\r\nYou have invaded the occupied CorSec station in the blastfield shipyards where Cole Cantarus and Gosse are being held, and recovered a holding cell access card from the Imperials there. Use it to open the cell door and free your allies.",
                    "LocalizedJournalText": {
                        "enMale": "Corellia, one of the founding members of the Republic and a huge strategic resource, is now under Imperial control. The Empire has crippled the Republic's efforts to retake the planet by disabling the rocket tram system, the main method of transportation on Corellia.\r\n\r\nAfter helping General Aves and his men reach their CorSec allies in the blastfield shipyards, you discovered that Cole Cantarus, a captain in CorSec's elite Council Guard, has been captured by the Empire. He is being held with Gosse, a Selonian leader who may know how to reach the neutron emitters preventing access to the rocket tram system.\r\n\r\nYou have invaded the occupied CorSec station in the blastfield shipyards where Cole Cantarus and Gosse are being held, and recovered a holding cell access card from the Imperials there. Use it to open the cell door and free your allies.",
                        "frMale": "Corellia, membre fondateur de la R\u00e9publique et ressource strat\u00e9gique essentielle, est d\u00e9sormais sous contr\u00f4le imp\u00e9rial. L'Empire a enray\u00e9 les efforts de la R\u00e9publique pour r\u00e9cup\u00e9rer la plan\u00e8te en neutralisant le syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs, moyen de transport principal de Corellia.\r\n\r\nApr\u00e8s avoir aid\u00e9 le G\u00e9n\u00e9ral Aves et ses hommes \u00e0 rejoindre leurs alli\u00e9s de la CorSec dans le quartier rouge, vous d\u00e9couvrez que Cole Cantarus, capitaine de la garde d'\u00e9lite du Conseil de la CorSec, est d\u00e9tenu par l'Empire. Il est accompagn\u00e9 de Gosse, un chef S\u00e9lonien qui pourrait vous aider \u00e0 trouver les \u00e9metteurs de neutrons vous emp\u00eachant d'acc\u00e9der au syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs.\r\n\r\nVous investissez la station CorSec occup\u00e9e o\u00f9 Cole Cantarus et Gosse sont d\u00e9tenus, sur les chantiers de d\u00e9flagrations, et r\u00e9cup\u00e9rez une carte d'acc\u00e8s \u00e0 leur cellule sur un Imp\u00e9rial. Utilisez-la pour ouvrir la cellule et lib\u00e9rer vos alli\u00e9s.",
                        "frFemale": "Corellia, membre fondateur de la R\u00e9publique et ressource strat\u00e9gique essentielle, est d\u00e9sormais sous contr\u00f4le imp\u00e9rial. L'Empire a enray\u00e9 les efforts de la R\u00e9publique pour r\u00e9cup\u00e9rer la plan\u00e8te en neutralisant le syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs, moyen de transport principal de Corellia.\r\n\r\nApr\u00e8s avoir aid\u00e9 le G\u00e9n\u00e9ral Aves et ses hommes \u00e0 rejoindre leurs alli\u00e9s de la CorSec dans le quartier rouge, vous d\u00e9couvrez que Cole Cantarus, capitaine de la garde d'\u00e9lite du Conseil de la CorSec, est d\u00e9tenu par l'Empire. Il est accompagn\u00e9 de Gosse, un chef S\u00e9lonien qui pourrait vous aider \u00e0 trouver les \u00e9metteurs de neutrons vous emp\u00eachant d'acc\u00e9der au syst\u00e8me de m\u00e9tro sur r\u00e9pulseurs.\r\n\r\nVous investissez la station CorSec occup\u00e9e o\u00f9 Cole Cantarus et Gosse sont d\u00e9tenus, sur les chantiers de d\u00e9flagrations, et r\u00e9cup\u00e9rez une carte d'acc\u00e8s \u00e0 leur cellule sur un Imp\u00e9rial. Utilisez-la pour ouvrir la cellule et lib\u00e9rer vos alli\u00e9s.",
                        "deMale": "Corellia, einer der Gr\u00fcnderplaneten der Republik und von immenser strategischer Bedeutung, ist jetzt unter der Kontrolle des Imperiums. Die Imperialen haben die Bem\u00fchungen der Republik, den Planeten zu befreien, sabotiert, indem sie das Raketenbahnsystem deaktiviert haben, das wichtigste Transportmittel auf Corellia.\r\n\r\nNachdem du General Aves und seinen Leuten geholfen hast, ihre Verb\u00fcndeten von CorSec im Rotlichtsektor zu treffen, hast du erfahren, dass das Imperium Cole Cantarus, einen Captain der Elite-Ratsgarde von CorSec, gefangen genommen hat. Er wird zusammen mit einer selonianischen Anf\u00fchrerin namens Gosse festgehalten, die wissen k\u00f6nnte, wie man die Neutronenemitter erreicht, die den Zugang zum Raketenbahnsystem verhindern.\r\n\r\nDu bist in die besetzte CorSec-Station in der Donnerwerft eingedrungen, wo Cole Cantarus und Gosse gefangen sind, und hast dir von einem Imperialen eine Arrestzellen-Zugangskarte besorgt. \u00d6ffne damit die T\u00fcr der Zelle und befreie deine Verb\u00fcndeten.",
                        "deFemale": "Corellia, einer der Gr\u00fcnderplaneten der Republik und von immenser strategischer Bedeutung, ist jetzt unter der Kontrolle des Imperiums. Die Imperialen haben die Bem\u00fchungen der Republik, den Planeten zu befreien, sabotiert, indem sie das Raketenbahnsystem deaktiviert haben, das wichtigste Transportmittel auf Corellia.\r\n\r\nNachdem du General Aves und seinen Leuten geholfen hast, ihre Verb\u00fcndeten von CorSec im Rotlichtsektor zu treffen, hast du erfahren, dass das Imperium Cole Cantarus, einen Captain der Elite-Ratsgarde von CorSec, gefangen genommen hat. Er wird zusammen mit einer selonianischen Anf\u00fchrerin namens Gosse festgehalten, die wissen k\u00f6nnte, wie man die Neutronenemitter erreicht, die den Zugang zum Raketenbahnsystem verhindern.\r\n\r\nDu bist in die besetzte CorSec-Station in der Donnerwerft eingedrungen, wo Cole Cantarus und Gosse gefangen sind, und hast dir von einem Imperialen eine Arrestzellen-Zugangskarte besorgt. \u00d6ffne damit die T\u00fcr der Zelle und befreie deine Verb\u00fcndeten."
                    },
                    "Tasks": [
                        {
                            "Id": 1,
                            "DbId": 0,
                            "String": "Open the Holding Cell",
                            "LocalizedString": {
                                "enMale": "Open the Holding Cell",
                                "frMale": "Ouvrir la cellule",
                                "frFemale": "Ouvrir la cellule",
                                "deMale": "\u00d6ffne die Arrestzelle",
                                "deFemale": "\u00d6ffne die Arrestzelle"
                            },
                            "ShowTracking": true,
                            "ShowCount": false,
                            "CountMax": 1,
                            "TaskQuestB62Ids": [],
                            "TaskNpcB62Ids": [],
                            "TaskPlcB62Ids": [],
                            "MapNoteB62Ids": [
                                "0000000"
                            ],
                            "BonusMissionsIds": [
                                1.6141040416504625e+19,
                                1.6140969464725987e+19
                            ],
                            "ItemsGiven": [],
                            "ItemsTaken": []
                        }
                    ],
                    "BonusMissionsIds": [],
                    "ItemsGiven": [],
                    "ItemsTaken": []
                }
            ]
        }
    ],
    "Items": {
        "12984703174672384134": {
            "Name": "itm_access_card",
            "Id": "16140986656215729150",
            "Base62Id": "zm67i6O",
            "MaxCount": 1,
            "GUID": "516809119760518",
            "Min": 1,
            "Max": 1,
            "VariableId": "12984703174672384134",
            "UnknownLong": "0"
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    "Rewards": [
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            "UnknownNum": 0,
            "IsAlwaysProvided": false,
            "Base62Id": "TWWQ2zA",
            "ClassesB62": [
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            "NumberOfItem": 1,
            "MinLevel": 1,
            "MaxLevel": 75,
            "Id": "16141083489123043447"
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            "IsAlwaysProvided": false,
            "Base62Id": "JTbXrxD",
            "ClassesB62": [
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            "NumberOfItem": 1,
            "MinLevel": 1,
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            "Id": "16141118804934808165"
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    "ReqPrivacy": "",
    "CreditRewardType": "589686270506543030",
    "CreditsRewarded": 6230,
    "XP": 0,
    "SubXP": 0,
    "F2PXP": 0,
    "CommandXP": 600,
    "HashedIcon": "2929818585_3241871206",
    "BranchCount": 1,
    "ClassesB62": [
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    "ConversationGains": {
        "CompanionsParsed": {
            "E6mQvzF": {
                "enMale": "Yuun",
                "frMale": "Yuun",
                "frFemale": "Yuun",
                "deMale": "Yuun",
                "deFemale": "Yuun"
            },
            "hhqIyzA": {
                "enMale": "Elara Dorne",
                "frMale": "Elara Dorne",
                "frFemale": "Elara Dorne",
                "deMale": "Elara Dorne",
                "deFemale": "Elara Dorne"
            },
            "cA9dGg6": {
                "enMale": "Nadia",
                "frMale": "Nadia",
                "frFemale": "Nadia",
                "deMale": "Nadia",
                "deFemale": "Nadia"
            },
            "EnMAMg0": {
                "enMale": "Kira Carsen",
                "frMale": "Kira Carsen",
                "frFemale": "Kira Carsen",
                "deMale": "Kira Carsen",
                "deFemale": "Kira Carsen"
            },
            "Z2FFed2": {
                "enMale": "T7-O1",
                "frMale": "T7-O1",
                "frFemale": "T7-O1",
                "deMale": "T7-O1",
                "deFemale": "T7-O1"
            },
            "BIWNCz6": {
                "enMale": "Corso Riggs",
                "frMale": "Corso Riggs",
                "frFemale": "Corso Riggs",
                "deMale": "Corso Riggs",
                "deFemale": "Corso Riggs"
            },
            "dtOd209": {
                "enMale": "Bowdaar",
                "frMale": "Bowdaar",
                "frFemale": "Bowdaar",
                "deMale": "Bowdaar",
                "deFemale": "Bowdaar"
            },
            "5FtJ3I7": {
                "enMale": "Aric Jorgan",
                "frMale": "Aric Jorgan",
                "frFemale": "Aric Jorgan",
                "deMale": "Aric Jorgan",
                "deFemale": "Aric Jorgan"
            },
            "ifIMuBA": {
                "enMale": "Tharan Cedrax",
                "frMale": "Tharan Cedrax",
                "frFemale": "Tharan Cedrax",
                "deMale": "Tharan Cedrax",
                "deFemale": "Tharan Cedrax"
            },
            "ZrTz6aC": {
                "enMale": "Guss Tuno",
                "frMale": "Guss Tuno",
                "frFemale": "Guss Tuno",
                "deMale": "Guss Tuno",
                "deFemale": "Guss Tuno"
            },
            "GPzcEo3": {
                "enMale": "Risha",
                "frMale": "Risha",
                "frFemale": "Risha",
                "deMale": "Risha",
                "deFemale": "Risha"
            },
            "hQf5ofD": {
                "enMale": "Tanno Vik",
                "frMale": "Tanno Vik",
                "frFemale": "Tanno Vik",
                "deMale": "Tanno Vik",
                "deFemale": "Tanno Vik"
            },
            "YQU1qtC": {
                "enMale": "Akaavi Spar",
                "frMale": "Akaavi Spar",
                "frFemale": "Akaavi Spar",
                "deMale": "Akaavi Spar",
                "deFemale": "Akaavi Spar"
            },
            "6nGxa01": {
                "enMale": "Felix Iresso",
                "frMale": "Felix Iresso",
                "frFemale": "Felix Iresso",
                "deMale": "Felix Iresso",
                "deFemale": "Felix Iresso"
            },
            "02vGMCA": {
                "enMale": "Doc",
                "frMale": "Doc",
                "frFemale": "Doc",
                "deMale": "Doc",
                "deFemale": "Doc"
            },
            "pzuUyyJ": {
                "enMale": "Sergeant Rusk",
                "frMale": "Sergent Rusk",
                "frFemale": "Sergent Rusk",
                "deMale": "Sergeant Rusk",
                "deFemale": "Sergeant Rusk"
            },
            "Q2JoNeD": {
                "enMale": "M1-4X",
                "frMale": "M1-4X",
                "frFemale": "M1-4X",
                "deMale": "M1-4X",
                "deFemale": "M1-4X"
            },
            "xvKYzd0": {
                "enMale": "Zenith",
                "frMale": "Zenith",
                "frFemale": "Zenith",
                "deMale": "Zenith",
                "deFemale": "Zenith"
            },
            "uggdVZ6": {
                "enMale": "Scourge",
                "frMale": "Scourge",
                "frFemale": "Scourge",
                "deMale": "Scourge",
                "deFemale": "Scourge"
            },
            "iZ4l338": {
                "enMale": "Qyzen Fess",
                "frMale": "Qyzen Fess",
                "frFemale": "Qyzen Fess",
                "deMale": "Qyzen Fess",
                "deFemale": "Qyzen Fess"
            }
        },
        "NodeText": {
            "KvVp4QF_4": {
                "enMale": "Whatever's threatening the Selonians, we can help.",
                "frMale": "Quelle que soit la menace qui p\u00e8se sur les S\u00e9loniens, on peut vous aider.",
                "frFemale": "Quelle que soit la menace qui p\u00e8se sur les S\u00e9loniens, on peut vous aider.",
                "deMale": "Was auch immer die Selonianer bedroht, wir k\u00f6nnen helfen.",
                "deFemale": "Was auch immer die Selonianer bedroht, wir k\u00f6nnen helfen."
            },
            "KvVp4QF_45": {
                "enMale": "I'll clear out the Imperials and help as many as I can.",
                "frMale": "J'\u00e9liminerai les Imp\u00e9riaux et j'en aiderai le plus possible.",
                "frFemale": "J'\u00e9liminerai les Imp\u00e9riaux et j'en aiderai le plus possible.",
                "deMale": "Ich bezwinge die Imperialen und helfe so vielen, wie ich kann.",
                "deFemale": "Ich bezwinge die Imperialen und helfe so vielen, wie ich kann."
            },
            "KvVp4QF_51": {
                "enMale": "I expect a guided tour of the Selonian tunnels after this.",
                "frMale": "J'esp\u00e8re bien avoir droit \u00e0 une visite guid\u00e9e des tunnels S\u00e9loniens apr\u00e8s \u00e7a.",
                "frFemale": "J'esp\u00e8re bien avoir droit \u00e0 une visite guid\u00e9e des tunnels S\u00e9loniens apr\u00e8s \u00e7a.",
                "deMale": "Nach der Sache erwarte ich aber eine F\u00fchrung durch die selonianischen Tunnel.",
                "deFemale": "Nach der Sache erwarte ich aber eine F\u00fchrung durch die selonianischen Tunnel."
            },
            "wvlaecA_23": {
                "enMale": "I don't kill innocent people. Just a little policy I have.",
                "frMale": "Je ne tue pas des innocents. C'est une de mes politiques.",
                "frFemale": "Je ne tue pas des innocents. C'est une de mes politiques.",
                "deMale": "Ich t\u00f6te keine Unschuldigen. Ist so eine Marotte von mir.",
                "deFemale": "Ich t\u00f6te keine Unschuldigen. Ist so eine Marotte von mir."
            },
            "wvlaecA_24": {
                "enMale": "They took a chance trying to escape. It turned out bad.",
                "frMale": "Ils ont essay\u00e9 de s'enfuir et \u00e7a s'est mal pass\u00e9.",
                "frFemale": "Ils ont essay\u00e9 de s'enfuir et \u00e7a s'est mal pass\u00e9.",
                "deMale": "Sie sind mit ihrem Fluchtversuch ein Risiko eingegangen. Es ist einfach schlecht gelaufen.",
                "deFemale": "Sie sind mit ihrem Fluchtversuch ein Risiko eingegangen. Es ist einfach schlecht gelaufen."
            },
            "wvlaecA_55": {
                "enMale": "I'll make a big mess for the Imperials to clean up.",
                "frMale": "Je vais tout mettre sens dessus dessous et les Imp\u00e9riaux n'auront plus qu'\u00e0 nettoyer.",
                "frFemale": "Je vais tout mettre sens dessus dessous et les Imp\u00e9riaux n'auront plus qu'\u00e0 nettoyer.",
                "deMale": "Ich bereite den Imperialen schon genug Chaos zum Aufr\u00e4umen.",
                "deFemale": "Ich bereite den Imperialen schon genug Chaos zum Aufr\u00e4umen."
            },
            "wvlaecA_56": {
                "enMale": "You get caught, I might not be there to rescue you.",
                "frMale": "Si vous vous faites prendre, je ne serai peut-\u00eatre pas l\u00e0 pour vous sauver.",
                "frFemale": "Si vous vous faites prendre, je ne serai peut-\u00eatre pas l\u00e0 pour vous sauver.",
                "deMale": "Wenn Ihr erwischt werdet, bin ich vielleicht nicht da, um Euch zu retten.",
                "deFemale": "Wenn Ihr erwischt werdet, bin ich vielleicht nicht da, um Euch zu retten."
            },
            "wvlaecA_98": {
                "enMale": "Do we even know if they're still alive?",
                "frMale": "Est-ce qu'on sait seulement s'ils sont encore en vie ?",
                "frFemale": "Est-ce qu'on sait seulement s'ils sont encore en vie ?",
                "deMale": "Woher wissen wir, ob sie \u00fcberhaupt noch leben?",
                "deFemale": "Woher wissen wir, ob sie \u00fcberhaupt noch leben?"
            },
            "wvlaecA_253": {
                "enMale": "I'm on it.",
                "frMale": "C'est parti.",
                "frFemale": "C'est parti.",
                "deMale": "Ich erledige das.",
                "deFemale": "Ich erledige das."
            },
            "wvlaecA_339": {
                "enMale": "You're an Imperial now. Everything you say could be a lie.",
                "frMale": "Vous \u00eates un Imp\u00e9rial maintenant. Vous ne nous dites peut-\u00eatre que des mensonges.",
                "frFemale": "Vous \u00eates un Imp\u00e9rial maintenant. Vous ne nous dites peut-\u00eatre que des mensonges.",
                "deMale": "Ihr seid jetzt ein Imperialer. Jedes Wort, das Ihr sagt, k\u00f6nnte eine L\u00fcge sein.",
                "deFemale": "Ihr seid jetzt ein Imperialer. Jedes Wort, das Ihr sagt, k\u00f6nnte eine L\u00fcge sein."
            },
            "wvlaecA_341": {
                "enMale": "We don't need a traitor's help.",
                "frMale": "On n'a pas besoin de l'aide d'un tra\u00eetre.",
                "frFemale": "On n'a pas besoin de l'aide d'un tra\u00eetre.",
                "deMale": "Auf die Hilfe eines Verr\u00e4ters k\u00f6nnen wir verzichten.",
                "deFemale": "Auf die Hilfe eines Verr\u00e4ters k\u00f6nnen wir verzichten."
            },
            "wvlaecA_359": {
                "enMale": "If there had been any way to save them, I would have.",
                "frMale": "S'il y avait eu un autre moyen de les sauver, je l'aurais fait.",
                "frFemale": "S'il y avait eu un autre moyen de les sauver, je l'aurais fait.",
                "deMale": "Wenn es m\u00f6glich gewesen w\u00e4re, sie zu retten, h\u00e4tte ich es getan.",
                "deFemale": "Wenn es m\u00f6glich gewesen w\u00e4re, sie zu retten, h\u00e4tte ich es getan."
            },
            "wvlaecA_360": {
                "enMale": "In war, every resource counts. The Imperials would have done too much damage.",
                "frMale": "En temps de guerre, chaque ressource compte. Les Imp\u00e9riaux auraient caus\u00e9 trop de d\u00e9g\u00e2ts.",
                "frFemale": "En temps de guerre, chaque ressource compte. Les Imp\u00e9riaux auraient caus\u00e9 trop de d\u00e9g\u00e2ts.",
                "deMale": "Im Krieg z\u00e4hlt jede Ressource. Die Imperialen h\u00e4tten zu viel Schaden angerichtet.",
                "deFemale": "Im Krieg z\u00e4hlt jede Ressource. Die Imperialen h\u00e4tten zu viel Schaden angerichtet."
            },
            "wvlaecA_362": {
                "enMale": "Using the neutron emitters would have made us no better than the Empire.",
                "frMale": "En utilisant les \u00e9metteurs de neutrons, on se serait abaiss\u00e9s au rang des Imp\u00e9riaux.",
                "frFemale": "En utilisant les \u00e9metteurs de neutrons, on se serait abaiss\u00e9s au rang des Imp\u00e9riaux.",
                "deMale": "Wenn wir die Neutronenemitter eingesetzt h\u00e4tten, w\u00e4ren wir auch nicht besser als das Imperium.",
                "deFemale": "Wenn wir die Neutronenemitter eingesetzt h\u00e4tten, w\u00e4ren wir auch nicht besser als das Imperium."
            },
            "wvlaecA_363": {
                "enMale": "War is part of our job. Civilians shouldn't get caught in the cross fire.",
                "frMale": "La guerre fait partie de notre m\u00e9tier. Les civils ne devraient pas se retrouver pris entre deux feux.",
                "frFemale": "La guerre fait partie de notre m\u00e9tier. Les civils ne devraient pas se retrouver pris entre deux feux.",
                "deMale": "F\u00fcr uns geh\u00f6rt der Krieg zum Alltag. Zivilisten sollten nicht ins Kreuzfeuer geraten.",
                "deFemale": "F\u00fcr uns geh\u00f6rt der Krieg zum Alltag. Zivilisten sollten nicht ins Kreuzfeuer geraten."
            },
            "wvlaecA_469": {
                "enMale": "You should do your own dirty work.",
                "frMale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "frFemale": "La prochaine fois, il ne faudra pas compter sur moi.",
                "deMale": "Solche Drecksarbeit habe ich zum letzten Mal gemacht.",
                "deFemale": "Solche Drecksarbeit habe ich zum letzten Mal gemacht."
            },
            "wvlaecA_478": {
                "enMale": "Saving those civilians might have cost the Republic their reinforcements.",
                "frMale": "Sauver ces civils, \u00e7a aurait pu co\u00fbter ses renforts \u00e0 la R\u00e9publique.",
                "frFemale": "Sauver ces civils, \u00e7a aurait pu co\u00fbter ses renforts \u00e0 la R\u00e9publique.",
                "deMale": "Die Zivilisten zu retten h\u00e4tte die Republik ihre Verst\u00e4rkung kosten k\u00f6nnen.",
                "deFemale": "Die Zivilisten zu retten h\u00e4tte die Republik ihre Verst\u00e4rkung kosten k\u00f6nnen."
            },
            "wvlaecA_482": {
                "enMale": "Innocent people were going to die. I had to do something.",
                "frMale": "Des innocents allaient mourir. Il fallait que je fasse quelque chose.",
                "frFemale": "Des innocents allaient mourir. Il fallait que je fasse quelque chose.",
                "deMale": "Es w\u00e4ren unschuldige Leute gestorben. Ich musste etwas tun.",
                "deFemale": "Es w\u00e4ren unschuldige Leute gestorben. Ich musste etwas tun."
            },
            "wvlaecA_487": {
                "enMale": "I'll keep the shock troops busy until you've gotten through safely.",
                "frMale": "J'occuperai les troupes de choc jusqu'\u00e0 ce que vous soyez en s\u00e9curit\u00e9.",
                "frFemale": "J'occuperai les troupes de choc jusqu'\u00e0 ce que vous soyez en s\u00e9curit\u00e9.",
                "deMale": "Ich werde die Schocktrupps so lange besch\u00e4ftigen, bis Ihr sicher vorbei seid.",
                "deFemale": "Ich werde die Schocktrupps so lange besch\u00e4ftigen, bis Ihr sicher vorbei seid."
            },
            "wvlaecA_519": {
                "enMale": "If you try to double-cross me, you're dead.",
                "frMale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "frFemale": "Quand on me poignarde dans le dos, j'ai la g\u00e2chette facile.",
                "deMale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht.",
                "deFemale": "Wer mich hinters Licht f\u00fchrt, \u00fcberlebt das nicht."
            },
            "wvlaecA_575": {
                "enMale": "Monuments and history aren't worth dying for.",
                "frMale": "Les monuments et l'histoire ne m\u00e9ritent pas qu'on meure pour eux.",
                "frFemale": "Les monuments et l'histoire ne m\u00e9ritent pas qu'on meure pour eux.",
                "deMale": "Ich finde, f\u00fcr Denkm\u00e4ler und Geschichte lohnt es sich nicht zu sterben.",
                "deFemale": "Ich finde, f\u00fcr Denkm\u00e4ler und Geschichte lohnt es sich nicht zu sterben."
            },
            "wvlaecA_600": {
                "enMale": "Can't argue with a man who wants to die.",
                "frMale": "On ne peut pas s'opposer \u00e0 un homme qui veut mourir.",
                "frFemale": "On ne peut pas s'opposer \u00e0 un homme qui veut mourir.",
                "deMale": "Mit einem Mann, der sterben will, l\u00e4sst sich nicht diskutieren.",
                "deFemale": "Mit einem Mann, der sterben will, l\u00e4sst sich nicht diskutieren."
            },
            "wvlaecA_644": {
                "enMale": "We have the Force on our side. Failure isn't a possibility.",
                "frMale": "La Force est de notre c\u00f4t\u00e9. Il est impossible d'\u00e9chouer.",
                "frFemale": "La Force est de notre c\u00f4t\u00e9. Il est impossible d'\u00e9chouer.",
                "deMale": "Die Macht ist auf unserer Seite. Ein Versagen ist ausgeschlossen.",
                "deFemale": "Die Macht ist auf unserer Seite. Ein Versagen ist ausgeschlossen."
            },
            "wvlaecA_673": {
                "enMale": "The Emperor will have to do better than that to stop me.",
                "frMale": "L'Empereur devra trouver mieux pour m'arr\u00eater.",
                "frFemale": "L'Empereur devra trouver mieux pour m'arr\u00eater.",
                "deMale": "Der Imperator muss sich etwas Besseres einfallen lassen, wenn er mich aufhalten will.",
                "deFemale": "Der Imperator muss sich etwas Besseres einfallen lassen, wenn er mich aufhalten will."
            },
            "wvlaecA_674": {
                "enMale": "The Imperial Guard had orders to kill me.",
                "frMale": "La garde imp\u00e9riale avait re\u00e7u l'ordre de me tuer.",
                "frFemale": "La garde imp\u00e9riale avait re\u00e7u l'ordre de me tuer.",
                "deMale": "Die Imperiale Garde hatte den Befehl, mich zu t\u00f6ten.",
                "deFemale": "Die Imperiale Garde hatte den Befehl, mich zu t\u00f6ten."
            },
            "wvlaecA_675": {
                "enMale": "He refused to surrender. He was too dangerous to be spared.",
                "frMale": "Il refusait de se rendre. Il \u00e9tait trop dangereux. Je ne pouvais pas l'\u00e9pargner.",
                "frFemale": "Il refusait de se rendre. Il \u00e9tait trop dangereux. Je ne pouvais pas l'\u00e9pargner.",
                "deMale": "Er hat sich geweigert, sich zu ergeben. Er war zu gef\u00e4hrlich, um verschont zu werden.",
                "deFemale": "Er hat sich geweigert, sich zu ergeben. Er war zu gef\u00e4hrlich, um verschont zu werden."
            },
            "wvlaecA_676": {
                "enMale": "His capture meant more than his death.",
                "frMale": "Sa capture repr\u00e9sentait plus que sa mort.",
                "frFemale": "Sa capture repr\u00e9sentait plus que sa mort.",
                "deMale": "Seine Gefangennahme wiegt viel mehr, als sein Tod es getan h\u00e4tte.",
                "deFemale": "Seine Gefangennahme wiegt viel mehr, als sein Tod es getan h\u00e4tte."
            },
            "wvlaecA_677": {
                "enMale": "Helping him fall on his sword didn't appeal to me.",
                "frMale": "\u00c7a ne m'int\u00e9ressait pas de l'aider \u00e0 s'empaler sur sa lame.",
                "frFemale": "\u00c7a ne m'int\u00e9ressait pas de l'aider \u00e0 s'empaler sur sa lame.",
                "deMale": "Ich hatte keine Lust, ihm dabei zu helfen, auf sein Schwert zu fallen.",
                "deFemale": "Ich hatte keine Lust, ihm dabei zu helfen, auf sein Schwert zu fallen."
            },
            "wvlaecA_678": {
                "enMale": "He already lost. There was no reason to kill him.",
                "frMale": "Il avait perdu. Il n'y avait aucune raison de le tuer.",
                "frFemale": "Il avait perdu. Il n'y avait aucune raison de le tuer.",
                "deMale": "Er hatte bereits verloren. Es gab keinen Grund, ihn zu t\u00f6ten.",
                "deFemale": "Er hatte bereits verloren. Es gab keinen Grund, ihn zu t\u00f6ten."
            },
            "wvlaecA_825": {
                "enMale": "Corellia's free because the people fought back. Their reward is a big pile of rubble they used to call home.",
                "frMale": "Corellia est libre parce que le peuple s'est rebell\u00e9. Leur r\u00e9compense, c'est un tas de ruines qui \u00e9taient autrefois leurs maisons.",
                "frFemale": "Corellia est libre parce que le peuple s'est rebell\u00e9. Leur r\u00e9compense, c'est un tas de ruines qui \u00e9taient autrefois leurs maisons.",
                "deMale": "Corellia ist frei, weil die Bev\u00f6lkerung sich gewehrt hat. Ihr Lohn ist ein Haufen Tr\u00fcmmer, die sie fr\u00fcher ihre Heimat nannten.",
                "deFemale": "Corellia ist frei, weil die Bev\u00f6lkerung sich gewehrt hat. Ihr Lohn ist ein Haufen Tr\u00fcmmer, die sie fr\u00fcher ihre Heimat nannten."
            },
            "wvlaecA_826": {
                "enMale": "The best soldiers in the galaxy serve the Republic. But you're not using us to our full potential.",
                "frMale": "Les meilleurs soldats de la galaxie servent la R\u00e9publique. Mais vous n'utilisez pas tout notre potentiel.",
                "frFemale": "Les meilleurs soldats de la galaxie servent la R\u00e9publique. Mais vous n'utilisez pas tout notre potentiel.",
                "deMale": "Die besten Soldaten der Galaxis dienen der Republik. Aber Ihr nutzt nicht unser volles Potenzial.",
                "deFemale": "Die besten Soldaten der Galaxis dienen der Republik. Aber Ihr nutzt nicht unser volles Potenzial."
            },
            "wvlaecA_852": {
                "enMale": "Corellia might look bad now, but all the Empire's destruction can be undone.",
                "frMale": "Corellia a peut-\u00eatre l'air en mauvais \u00e9tat maintenant, mais tout ce que l'Empire a d\u00e9truit peut \u00eatre reconstruit.",
                "frFemale": "Corellia a peut-\u00eatre l'air en mauvais \u00e9tat maintenant, mais tout ce que l'Empire a d\u00e9truit peut \u00eatre reconstruit.",
                "deMale": "Corellia wurde schlimm zugerichtet, aber der Schaden durch das Imperium kann wieder behoben werden.",
                "deFemale": "Corellia wurde schlimm zugerichtet, aber der Schaden durch das Imperium kann wieder behoben werden."
            },
            "wvlaecA_853": {
                "enMale": "Even in times of war, the Republic attracts others seeking freedom from the Empire.",
                "frMale": "M\u00eame en temps de guerre, la R\u00e9publique attire des peuples qui cherchent \u00e0 se lib\u00e9rer du joug de l'Empire.",
                "frFemale": "M\u00eame en temps de guerre, la R\u00e9publique attire des peuples qui cherchent \u00e0 se lib\u00e9rer du joug de l'Empire.",
                "deMale": "Selbst in Kriegszeiten zieht die Republik andere an, die vom Imperium frei sein wollen.",
                "deFemale": "Selbst in Kriegszeiten zieht die Republik andere an, die vom Imperium frei sein wollen."
            },
            "wvlaecA_854": {
                "enMale": "We've watched countless worlds fall to the Empire. Every time, the Republic has fought and won them back.",
                "frMale": "On a vu beaucoup de mondes tomber aux mains de l'Empire. Chaque fois, la R\u00e9publique s'est battue et les a r\u00e9cup\u00e9r\u00e9s.",
                "frFemale": "On a vu beaucoup de mondes tomber aux mains de l'Empire. Chaque fois, la R\u00e9publique s'est battue et les a r\u00e9cup\u00e9r\u00e9s.",
                "deMale": "Wir haben gesehen, wie unz\u00e4hlige Welten an das Imperium fielen. Doch jedes Mal hat die Republik gek\u00e4mpft und sie zur\u00fcckgewonnen.",
                "deFemale": "Wir haben gesehen, wie unz\u00e4hlige Welten an das Imperium fielen. Doch jedes Mal hat die Republik gek\u00e4mpft und sie zur\u00fcckgewonnen."
            },
            "wvlaecA_860": {
                "enMale": "I expect more than thanks for a fight like that.",
                "frMale": "J'attends plus qu'un merci pour un combat comme \u00e7a.",
                "frFemale": "J'attends plus qu'un merci pour un combat comme \u00e7a.",
                "deMale": "Nach einem solchen Kampf erwarte ich mehr als nur ein Dankesch\u00f6n.",
                "deFemale": "Nach einem solchen Kampf erwarte ich mehr als nur ein Dankesch\u00f6n."
            },
            "wvlaecA_915": {
                "enMale": "The Republic's got a lot of promise. But it's also got a lot of laws.",
                "frMale": "La R\u00e9publique est pleine de promesses, mais elle est \u00e9galement pleine de lois.",
                "frFemale": "La R\u00e9publique est pleine de promesses, mais elle est \u00e9galement pleine de lois.",
                "deMale": "Die Republik hat eine Menge Potenzial. Aber sie hat auch eine Menge Gesetze.",
                "deFemale": "Die Republik hat eine Menge Potenzial. Aber sie hat auch eine Menge Gesetze."
            },
            "wvlaecA_916": {
                "enMale": "The Republic lost faith in the order after the Battle of Coruscant. The order lost faith in itself.",
                "frMale": "La R\u00e9publique a perdu foi en l'ordre apr\u00e8s la bataille de Coruscant. L'ordre a perdu foi en lui-m\u00eame.",
                "frFemale": "La R\u00e9publique a perdu foi en l'ordre apr\u00e8s la bataille de Coruscant. L'ordre a perdu foi en lui-m\u00eame.",
                "deMale": "Nach der Schlacht von Coruscant hat die Republik das Vertrauen in den Orden verloren. Der Orden hat das Vertrauen in sich selbst verloren.",
                "deFemale": "Nach der Schlacht von Coruscant hat die Republik das Vertrauen in den Orden verloren. Der Orden hat das Vertrauen in sich selbst verloren."
            },
            "wvlaecA_917": {
                "enMale": "Corellia joined the Empire, and look what it brought them. War tore this world apart.",
                "frMale": "Corellia s'est alli\u00e9e \u00e0 l'Empire et regardez ce que \u00e7a lui a rapport\u00e9. La guerre a d\u00e9chir\u00e9 ce monde.",
                "frFemale": "Corellia s'est alli\u00e9e \u00e0 l'Empire et regardez ce que \u00e7a lui a rapport\u00e9. La guerre a d\u00e9chir\u00e9 ce monde.",
                "deMale": "Corellia ist dem Imperium beigetreten, und Ihr seht ja, was der Planet davon hat. Der Krieg hat diese Welt zerst\u00f6rt.",
                "deFemale": "Corellia ist dem Imperium beigetreten, und Ihr seht ja, was der Planet davon hat. Der Krieg hat diese Welt zerst\u00f6rt."
            },
            "wvlaecA_1030": {
                "enMale": "Admitting your mistake won't bring back the dead.",
                "frMale": "Reconna\u00eetre votre erreur ne fera pas revenir les morts.",
                "frFemale": "Reconna\u00eetre votre erreur ne fera pas revenir les morts.",
                "deMale": "Euren Fehler zuzugeben erweckt die Toten nicht wieder zum Leben.",
                "deFemale": "Euren Fehler zuzugeben erweckt die Toten nicht wieder zum Leben."
            },
            "wvlaecA_1033": {
                "enMale": "Councillor Belos risked his life to undo the council's decision.",
                "frMale": "Le Conseiller Belos a risqu\u00e9 sa vie pour rem\u00e9dier \u00e0 la d\u00e9cision du conseil.",
                "frFemale": "Le Conseiller Belos a risqu\u00e9 sa vie pour rem\u00e9dier \u00e0 la d\u00e9cision du conseil.",
                "deMale": "Ratsmitglied Belos hat sein Leben riskiert, um die Entscheidung des Rats wiedergutzumachen.",
                "deFemale": "Ratsmitglied Belos hat sein Leben riskiert, um die Entscheidung des Rats wiedergutzumachen."
            },
            "wvlaecA_1085": {
                "enMale": "Councillor Belos deserves a pardon, but he can't be trusted.",
                "frMale": "Le Conseiller Belos m\u00e9rite qu'on le pardonne, mais on ne peut pas lui faire confiance.",
                "frFemale": "Le Conseiller Belos m\u00e9rite qu'on le pardonne, mais on ne peut pas lui faire confiance.",
                "deMale": "Ratsmitglied Belos verdient eine Begnadigung, aber kein Vertrauen.",
                "deFemale": "Ratsmitglied Belos verdient eine Begnadigung, aber kein Vertrauen."
            },
            "wvlaecA_1096": {
                "enMale": "We've got a war to fight. CorSec can handle things here.",
                "frMale": "On a une guerre \u00e0 mener. La CorSec peut faire respecter l'ordre ici.",
                "frFemale": "On a une guerre \u00e0 mener. La CorSec peut faire respecter l'ordre ici.",
                "deMale": "Wir haben einen Krieg zu f\u00fchren. CorSec wird sich um alles k\u00fcmmern.",
                "deFemale": "Wir haben einen Krieg zu f\u00fchren. CorSec wird sich um alles k\u00fcmmern."
            },
            "wvlaecA_1097": {
                "enMale": "Corellia's free, but vulnerable. They'll need our protection.",
                "frMale": "Corellia est libre, mais vuln\u00e9rable. Son peuple aura besoin de notre protection.",
                "frFemale": "Corellia est libre, mais vuln\u00e9rable. Son peuple aura besoin de notre protection.",
                "deMale": "Corellia ist frei, aber verletzlich. Die Leute brauchen unseren Schutz.",
                "deFemale": "Corellia ist frei, aber verletzlich. Die Leute brauchen unseren Schutz."
            },
            "wvlaecA_1119": {
                "enMale": "Sounds like a good excuse for action.",
                "frMale": "Tant qu'il y a un peu d'action...",
                "frFemale": "Tant qu'il y a un peu d'action...",
                "deMale": "Ah, ein guter Grund zum K\u00e4mpfen!",
                "deFemale": "Ah, ein guter Grund zum K\u00e4mpfen!"
            }
        },
        "AffectionGainTable": {
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                    "AffectionGainType": 200
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                    "AffectionGainType": 200
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                    "AffectionGainType": 200
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                    "AffectionGainType": 200
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                    "CompanionId": "ifIMuBA",
                    "AffectionGainType": 200
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                {
                    "CompanionId": "YQU1qtC",
                    "AffectionGainType": 200
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                {
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                    "AffectionGainType": 200
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